//
//#include <cuda_runtime.h>
//#include "ray.cuh"
//#include "ray.h"
//#include <curand_kernel.h>
//#include "CUDAhelpers.h"
//
//const int CUDABLOCK = 16;
//
//static __global__ void raycast_trace_ray_kernel(
//	rayCU* rays, CUDAreal3 *colours) {
//
//	
//	ShadeRec sr(world_ptr->hit_objects(ray));
//
//	if (sr.hit_an_object) {
//		sr.depth = depth;
//		sr.ray = ray;
//		if (sr.material_ptr == nullptr) sr.material_ptr = missing_mat;
//		RGBColor L = world_ptr->background_color;
//		if (noshade)
//			L = sr.material_ptr->noshade(sr);
//		else
//			L = sr.material_ptr->shade(sr);
//		if (sr.w->haze && sr.t > sr.w->haze_distance)
//		{
//			real damping = (sr.t - sr.w->haze_distance) * sr.w->haze_attenuation;
//			damping = damping > 1.0 ? 1.0 : damping;
//			return damping * sr.w->background_color + ((real)1.0 - damping) * L;
//		}
//
//		return L;
//	}
//	else
//		return world_ptr->background_color;
//}
//
//



	/*RGBColor RayCast::trace_ray(const Ray &ray, const int depth) const
	{
	if (depth > this->world_ptr->max_depth) return RGBColor();
	ShadeRec sr(world_ptr->hit_objects(ray));

	if (sr.hit_an_object) {
	sr.depth = depth;
	sr.ray = ray;
	if (sr.material_ptr == nullptr) sr.material_ptr = missing_mat;
	RGBColor L = world_ptr->background_color;
	if (noshade)
	L = sr.material_ptr->noshade(sr);
	else
	L = sr.material_ptr->shade(sr);
	if (sr.w->haze && sr.t > sr.w->haze_distance)
	{
	real damping = (sr.t - sr.w->haze_distance) * sr.w->haze_attenuation;
	damping = damping > 1.0 ? 1.0 : damping;
	return damping * sr.w->background_color + ((real)1.0 - damping) * L;
	}

	return L;
	}
	else
	return world_ptr->background_color;
	}*/

	.file	"tmpxft_0021c409_00000000-6_raycast.cudafe1.cpp"
	.text
#APP

#NO_APP
	.type	_ZL26__cudaUnregisterBinaryUtilv, @function
_ZL26__cudaUnregisterBinaryUtilv:
.LFB2010:
	.cfi_startproc
	endbr64
	movq	_ZL20__cudaFatCubinHandle(%rip), %rdi
	jmp	__cudaUnregisterFatBinary@PLT
	.cfi_endproc
.LFE2010:
	.size	_ZL26__cudaUnregisterBinaryUtilv, .-_ZL26__cudaUnregisterBinaryUtilv
	.section	.text.startup,"ax",@progbits
	.type	_ZL24__sti____cudaRegisterAllv, @function
_ZL24__sti____cudaRegisterAllv:
.LFB2033:
	.cfi_startproc
	endbr64
	pushq	%rax
	.cfi_def_cfa_offset 16
	leaq	_ZL15__fatDeviceText(%rip), %rdi
	call	__cudaRegisterFatBinary@PLT
	movq	%rax, %rdi
	movq	%rax, _ZL20__cudaFatCubinHandle(%rip)
	call	__cudaRegisterFatBinaryEnd@PLT
	leaq	_ZL26__cudaUnregisterBinaryUtilv(%rip), %rdi
	popq	%rdx
	.cfi_def_cfa_offset 8
	jmp	atexit@PLT
	.cfi_endproc
.LFE2033:
	.size	_ZL24__sti____cudaRegisterAllv, .-_ZL24__sti____cudaRegisterAllv
	.section	.init_array,"aw"
	.align 8
	.quad	_ZL24__sti____cudaRegisterAllv
	.section	.nvFatBinSegment,"aw"
	.align 8
	.type	_ZL15__fatDeviceText, @object
	.size	_ZL15__fatDeviceText, 24
_ZL15__fatDeviceText:
	.long	1180844977
	.long	1
	.quad	fatbinData
	.quad	0
	.local	_ZL20__cudaFatCubinHandle
	.comm	_ZL20__cudaFatCubinHandle,8,8
	.ident	"GCC: (Ubuntu 13.3.0-6ubuntu2~24.04) 13.3.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	1f - 0f
	.long	4f - 1f
	.long	5
0:
	.string	"GNU"
1:
	.align 8
	.long	0xc0000002
	.long	3f - 2f
2:
	.long	0x3
3:
	.align 8
4:


#include <hip/hip_runtime.h>
//
//#include <cuda_runtime.h>
//#include "ray.cuh"
//#include "ray.h"
//#include <curand_kernel.h>
//#include "CUDAhelpers.h"
//
//const int CUDABLOCK = 16;
//
//static __global__ void raycast_trace_ray_kernel(
//	rayCU* rays, CUDAreal3 *colours) {
//
//	
//	ShadeRec sr(world_ptr->hit_objects(ray));
//
//	if (sr.hit_an_object) {
//		sr.depth = depth;
//		sr.ray = ray;
//		if (sr.material_ptr == nullptr) sr.material_ptr = missing_mat;
//		RGBColor L = world_ptr->background_color;
//		if (noshade)
//			L = sr.material_ptr->noshade(sr);
//		else
//			L = sr.material_ptr->shade(sr);
//		if (sr.w->haze && sr.t > sr.w->haze_distance)
//		{
//			real damping = (sr.t - sr.w->haze_distance) * sr.w->haze_attenuation;
//			damping = damping > 1.0 ? 1.0 : damping;
//			return damping * sr.w->background_color + ((real)1.0 - damping) * L;
//		}
//
//		return L;
//	}
//	else
//		return world_ptr->background_color;
//}
//
//



	/*RGBColor RayCast::trace_ray(const Ray &ray, const int depth) const
	{
	if (depth > this->world_ptr->max_depth) return RGBColor();
	ShadeRec sr(world_ptr->hit_objects(ray));

	if (sr.hit_an_object) {
	sr.depth = depth;
	sr.ray = ray;
	if (sr.material_ptr == nullptr) sr.material_ptr = missing_mat;
	RGBColor L = world_ptr->background_color;
	if (noshade)
	L = sr.material_ptr->noshade(sr);
	else
	L = sr.material_ptr->shade(sr);
	if (sr.w->haze && sr.t > sr.w->haze_distance)
	{
	real damping = (sr.t - sr.w->haze_distance) * sr.w->haze_attenuation;
	damping = damping > 1.0 ? 1.0 : damping;
	return damping * sr.w->background_color + ((real)1.0 - damping) * L;
	}

	return L;
	}
	else
	return world_ptr->background_color;
	}*/

	.text
	.file	"raycast.hip"
	.type	__hip_cuid_,@object             # @__hip_cuid_
	.bss
	.globl	__hip_cuid_
__hip_cuid_:
	.byte	0                               # 0x0
	.size	__hip_cuid_, 1

	.ident	"AMD clang version 18.0.0git (https://github.com/RadeonOpenCompute/llvm-project roc-6.3.2 25012 e5bf7e55c91490b07c49d8960fa7983d864936c4)"
	.section	".note.GNU-stack","",@progbits
	.addrsig
	.addrsig_sym __hip_cuid_

	.text
	.p2alignl 7, 3214868480
	.fill 96, 4, 3214868480
	.type	__hip_cuid_,@object             ; @__hip_cuid_
	.section	.bss,"aw",@nobits
	.globl	__hip_cuid_
__hip_cuid_:
	.byte	0                               ; 0x0
	.size	__hip_cuid_, 1

	.ident	"AMD clang version 18.0.0git (https://github.com/RadeonOpenCompute/llvm-project roc-6.3.2 25012 e5bf7e55c91490b07c49d8960fa7983d864936c4)"
	.section	".note.GNU-stack","",@progbits
	.addrsig
	.addrsig_sym __hip_cuid_
	.amdgcn_target "amdgcn-amd-amdhsa--gfx1100"
	.amdgpu_metadata
---
amdhsa.kernels:  []
amdhsa.target:   amdgcn-amd-amdhsa--gfx1100
amdhsa.version:
  - 1
  - 2
...

	.end_amdgpu_metadata
