Add vscode debug for the cli

Adds debug configuration for the llava.serve.cli
Video Demo
https://github.com/haotian-liu/LLaVA/assets/2856501/3d7cac35-2201-4d48-9fa0-891287619447

Hi Matt, thanks for the contribution. I feel that this PR may create some conflicts to the local env to the users (e.g. me), who has been already using launch.json for debugging, and it will be tricky to create new commits?
Please correct me if I am wrong, thanks.

may create some conflicts to the local env to the users (e.g. me), who has been already using launch.json for debugging

The launch.json I added was a new file, meaning a previous launch.json didn't exist in the repo yet so there would not be any conflicts.
The intention here was to ensure people had a working debug config to help the building of new features. However, if your workflow involves using a launch.json that is not committed to the repo and you don't want to worry about reverting changes or stashing changes to the file that would be committed in this PR then we can close the PR.  Given the heavy bias in contributions, it's likely better not to disrupt how you work.

Thanks. I guess we can rename it to launch.json.example or launch.example.json (whichever follows the common practice)? How do you think?

How do you think?

I don't have much of preference between those two names. I think neither of those values would provide a default configuration for people to use.
I think ideally you would commit the files you are using in the repo to the repo so it doesn't confuse other people.
Maybe at least add something to the .vscode folder or README which tells people not to add launch.json files
I will close the PR though since it's not worth introducing example file.


v1.x: Improve DASH parser performance w/ large timeshift depths

In #405, we improved DASH parser performance for large timeshift depths by deferring filling URI templates.  Investigate whether or not this can be easily implemented in v1.6.x as well.

@torerikal mentioned that this fix was in their fork: vimond@adbcdb5
@torerikal, @janouskovec, any interest in cleaning it up and creating a PR?
I think it's a good start, but the subclass should call the base class's constructor instead of re-creating all of its members.  There also doesn't seem to be any need to make everything protected, just make urls non-const.

In fact no need creating PR for me, because I already fixed the issue in my local repository and push now to my fork: janouskovec@Deferring filling URI templates.

Okay, closing for lack of interest.  If anybody wants to patch v1 for this, please feel free to reply and we can reopen.


Priorities / roadmap / community chat?

Hi! I started implementing my own cryptocurrency as a fun personal project in Scala and realized I was doing so much of the same stuff as y'all.
https://github.com/RatanRSur/raicoin/tree/tcp-networking
I have a lot of free time on my hands right now being in between jobs so I was wondering if you had a roadmap of Scorex's future or a chat where you discuss them.
I took a look at the issues but it's unclear which are major priorities and which are just nice-to-haves. It's understandable because you're likely using them to track issues for yourself/between team members but a bit opaque from the outside.
Thanks and excited to contribute!

@RatanRSur , unfortunately there is no public roadmap. Currently, networking is being improved and being made more robust for the next release. The priorities for Scorex also depend a lot on the needs of projects that use it, such as Ergo.
I imagine that, if you would like to contribute, maybe the best approach is to have a look on the issue tracker and ask, on a particular issue, whether you could contribute to solving that issue.


Calling HideLoading() during page navigations, against OnDisappearing() of "previous" page, is not hiding loading indicator in "perfect moment"/hiding too fast in Android, if page, that we are navigating to, is complex.

Please check all of the platforms you are having the issue on (if platform is not listed, it is not supported)

[] iOS
[*] Android
[] UWP
[] PCL

Version of OS(s) listed above with issue
Android 5.1 as well as 7.0 (seems to be each Android release).
Xamarin.Forms newest release - <IP_ADDRESS>. Android SDK newest - up to Android 7.0.
Tested on three Android devices, from different manufactures.
Version of ACR UserDialogs Library
6.3.1.
Issue occured in past also in previous ACR UserDialogs release versions.
Expected Behaviour
Invoking HideLoading() from ContentPage -> OnDisappearing() method should cause (in case of Page1 -> Page2 navigation) hiding loading indicator, right after Page2 will appear (Page2 -> OnAppearing()), and Page1 will dissapear  (Page2 -> OnDisappearing()).
Debugged, that Page2 -> OnDisappearing() is invoked right after Page2 -> OnAppearing() is invoked.
Actual Behavior
If applicable, please include entire exception - type, message, stacktrace
Invoking HideLoading() in above example, mostly in case of "second" page complex view, cause, that real hiding of loading indicator, is somehow done too fast:
https://dl.dropboxusercontent.com/u/95300926/Page_navigation_loading_issue.mp4
You can observe it between 8-11 seconds.
Of course it's not looking so crappy, but in case of more complex UI, indicator hides aroud 1-2 seconds too fast, which don't looks good :/
On iOS HideLoading() works just perfectly! No issue there - indicator is hiding perfectly - there is no missing indicator some around 1-2 seconds at on Android, everything is smooth. Only Android seems to be buggy.
Code of Conduct

No Library Update Requests
No Timeline Requests
Please read through the documentation and FAQs
Please be respectful of my time. I put a lot of effort into my libraries.  I try to support the issue requests within a day.  I'm not psychic, so please take the time to fill out the above form as complete as possible

You really shouldn't use show/hide loading.  You should use the recommended
using (UserDialogs.Instance.Loading())
// do your asynchronous here
If you wrap your calls this way, it will cleanup better and do it when it should, not in OnDisappearing
Please keep in mind that this is not a window manager.  You are hitting this in cases where android is not ready.  This library cannot help you with that

Actually it gives me exactly the same behaviour:
using (Acr.UserDialogs.UserDialogs.Instance.Loading())
{
         await _navigationService.NavigateTo(pageTransition.Page);
}

I love this plugin, because of simplicity to use, but it's also a little bit annoying, is that it behaves differently against Android and iOS (I know, it uses different plugins per platform) :/.

First off, I don't want to hear about you being annoyed.  I try hard to service all of the use cases and I'm often asked to play psychic.  I don't need those kind of comments here thank you!
Secondly, the FAQ specifically says not to do a loading around a navigation (point # 3)


[BACKPORT][v1.1] Unable to add Grafana repository

Source issue #2449
Pull request #2475

The issue is gone. I have successfully installed Grafana with epicli v1.1.0. We can just close this task and create a new one if it occurs again.


[d3d9] Toki Tori fullscreen startup hang

Tested because of proton issue https://github.com/ValveSoftware/Proton/issues/6371
In Toki Tori when the game is started in fullscreen along with dxvk it will hang with a black screen on each boot before even the dxvk hud shows up, tho the dxvk log is filled out fine in spite of this.
This does not happen with wined3d where i can go to menu and then switch to windowed mode where after i am able to launch the game with dxvk. I can then go into the settings and switch on fullscreen from there with dxvk without it breaking until i have to shut down and start it again.
On Windows this happens most of the time but i was able to get ingame a few times with dxvk and fullscreen mode. Not sure exactly why.
I have not found any dxvk configs that help
Software information
Toki Tori
Fullscreen
System information

GPU: R9 380
Driver: 22.2.3
Wine version: Proton Experimental
DXVK version: every version i've tried from d9vk to dxvk 1.5 to 2.0

Apitrace file(s)
Trace is made with wined3d but replays fine without issue
tokitori.trace.tar.gz
Log files
Logs from a bad dxvk launch
tokitori_d3d9.log
steam-38700.log

tokitori-x2.tar.gz
Made both one with wined3d and dxvk to see if the dxvk one reveals anything. Though it is only 1 frame.

I updated recently https://github.com/ValveSoftware/Proton/issues/6371
With Proton experimental, the game still crashes at launch or I obtained a black WIndows withut sound or music, I have to force exit game.
But something new, the game now launches normally with PROTON_USE_WINED3D=1
I joined you a log with DXVK crash.
steam-38700.log
my config:
Manjaro 23.1.3 Vulcan
Kernel: x86_64 Linux 6.6.19-1-MANJARO
Proc: AMD Ryzen 9 5900HX
GPU: AMD Radeon RX 6600M
Drivers: Mesa 24.0.2
Resolution: 1920x1080
32 Go RAM
DE: Xfce4


fix(bundler): Add support for File Association in Linux by default

Fixes Linux part of https://github.com/tauri-apps/tauri/issues/9803

Added %F to open the file with Tauri Application.
However, developer have to handle the argument received himself ( obviously )

If i understand the specification correctly then you can only have one of %f %F %u %U in there but never 2. We need %u or %U for deep links though (wherever that went...). It sounds like if you use %U then it includes %F but as file:// urls. iirc we have the same behavior on macOS so it shouldn't be too bad.
Any thoughts on that?
Also, should we make this change depend on whether file associations/deep links where configured at all?


Search SDK: .NET How-to: Clarifying non-nullable primitive type behavior

Hi @brjohnstmsft, I'm your friendly neighborhood Azure Pull Request Bot (You can call me AZPRBOT). Thanks for your contribution!

It looks like you're working at Microsoft (brjohnst). If you're full-time, we DON'T require a contribution license agreement.

If you are a vendor, or work for Microsoft Open Technologies, DO please sign the electronic contribution license agreement. It will take 2 minutes and there's no faxing! https://cla.azure.com.

TTYL, AZPRBOT;

Ping... Can someone please take a look and merge this? Thanks


how to keep original place of element while dragging?

So, when dragging starts, active element and its children gets deleted from DOM and we are left with ghost. However I would love to still keep active element in its place while trying to find a new place with its ghost.
I copied src folder to my project so I can make changes freely, played with CSS, then realized that it is actually happen via the code.
I couldn't get what I want without breaking functionality. Could you please help?
This is what I want to achieve - preserving space of element while dragging (on the video, element has space but not its content. I would like to preserve it together with content too)
https://github.com/Shaddix/dnd-kit-sortable-tree/assets/138553763/7208e8e4-067c-41d8-a387-de97dadf0ac0

Actually better example to what I want is this:
https://github.com/Shaddix/dnd-kit-sortable-tree/assets/138553763/f85ebc68-e989-42b3-bcb0-4cca835d5871

Yep, it totally makes sense to have something like this built-in. I'm gonna check if/how it's better to do this.
In the meantime, you could try passing an empty styles to e.g. <SimpleTreeItemWrapper {...props} style={{}} ref={ref}>:
        <SimpleTreeItemWrapper {...props} style={{}} ref={ref}>
          {/* HERE GOES THE ACTUAL CONTENT OF YOUR COMPONENT */}
          <div>{props.item.id} -00</div>
        </SimpleTreeItemWrapper>

you could try using keepGhostInPlace: you could set this to true to keep the Node that you are dragging in it's original place in a Tree. Check VSCode sample to see it in action.

Hi, Shaddix. I've also tried to play with styles before in similar way and got the same issue as that vscode sample. Turning off styles also turns off indentation while dragging so we can't tell whether it is indented or not.

ok, I see. In this mode you'd probably want to always put the item inside the hovered node, right?

No I would love to have notion like behavior as I shared on the second video. Hover puts inside, and border top/bottom puts before or after the node.

I'm gonna play a little bit and might add some settings that could potentially help.
But in general, it seems to me that you have specific requirements, that I might not be able to easily put inside the lib. You might be better off using dnd-kit directly.
Or at least, for this 'border top/bottom' behavior you might want to use your own collisionDetection from dndContextProps.
Though, if you see an easy way to do what you are after within this lib, the PR is always welcome!

I made some fixes for that keepGhostInPlace mode, and also provided isOverParent prop to TreeItemComponent.
I know it probably doesn't help you, I post it here rather for a future reference

I'm closing this one, since no work is currently planned for the issue.
Feel free to reopen or create new issues/pull requests!


Run TestExtAuthz for maistra 2.4-latest image

The change was included in maistra 2.4-latest image.
Fix https://github.com/knative-sandbox/net-kourier/issues/1043

/cc @norbjd


Extend whitespace/newline removal support

There is some support for removal of whitespace / newlines using options on the context and using tags <| and |>. However, this is still not flexible enough.
Proposal is to deprecate the current behaviours, and to extend the open / closing script tag sequence using - and *.
<%- would strip any whitespace to the left to the start of the current line.
-%> would strip any whitespace to the right to the end of the current line.
<%* would strip any whitespace and new lines to the left until the first non-whitespace character is reached.
*%> would strip any whitespace and new lines to the right until the first non-whitespace character is reached.
e.g.
     <%- if cond %>
         <%* value %>
     <%* end *%>

lexer already updated on the whitesplate_trim_improvements branch. the streamwriter needs to be updated:

the buffer needs to keep all whitespace until it is known what to do with it. This is for the stripping to the left behaviour.
stripping to the right will need a state variable


Setup services in Docker.

Should have the following project structure:
/core/
/simulator/
/visualizer/
docker-compose.yml
The docker compose should run the three services. For now the db and queue will be absent.

Both Core and Simulator have been setup. Specifications:
Java version: 17
Spring Boot version: 3.3.2
Using RDS Postgres 16 database, Consul for cloud configuration and service discovery, and Flyback for database migration. When the functionality is written will also add AWS Gateway. Skipping Gateway for now.
Docker compose runs Consul instance locally. This should ideally be run on an EC2 instance in the future.
Working on documentation and visualizer Python docker setup.

Visualizer Python Docker setup has been completed and everything is thoroughly documented.


moves various fields into status from spec

Specifically, we try to move all fields which are filled during runtime to the status from the spec. This includes:

Bucket.Spec.BucketID
BucketAccess.Spec.MintedSecretName
BucketAccess.Spec.AccountID

The goal of this PR to ensure we follow the same concentrations as other K8s projects, and within the project itself. Currently, we fill values in for various API resources at runtime in the Spec, but in general, there is a move towards only mutating the Status.

/assign wlan0

/lgtm


OData Connected Service now supports VS 2019

I added Visual Studio 2019 to the list of supported versions for the OData Connected Service

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For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.


Adds hello-world exercise

I'm so excited to see a powershell exercise here! :tada:
I'm sorry it took so long to review this, thanks for taking the time to work on it :heart:


request: (discord.js-utilities): PaginatedMessage interaction replies

Is your feature request related to a problem? Please describe.
I want to use PaginatedMessage for slash commands.

Describe the solution you'd like
Currently, it doesnt work if you pass interaction.fetchReply().

Describe alternatives you've considered
Support interaction replies.

Right now I'd have no good way to test this because sapphire doesn't officially support slash commands yet. So if you want this feature to land before such time, please provide a repository with an easy to use bot that I can use for reproduction & testing.

Updating this issue, I started working on https://github.com/favware/dragonite which will be an interaction based pokedex bot that will make use of the PM class so as part of that project I will be updating the class here too.

This was added in #246 and released in<EMAIL_ADDRESS>


How to connect cc2538 with uart?Can you show me?

How to connect cc2538 with uart?Can you show me?

See https://github.com/antst/CC2538-ZNP-Coordinator-firmware


Moving 2017 Robot Code from Upload-Branch to Master

Added 2017 Robot Origin Code via Upload

Review Test


Bug: Conversations with specific contacts have missing messages post-full rewrite

After the full rewrite, I've noticed issues with a couple of contacts whose records I've made edits to in Google Contacts, i.e. adding nicknames/merging them. I'm not sure that this is the actual fundamental issue, because it's happening with one contact who I haven't done anything important to as well.
I won't consistently receive message notifications for these contacts and/or they'll appear at the absolute bottom of the conversation list even though they're the most recently updated conversation. After an open/close and a message redownload, the missing message content may appear in the conversation list preview. However, when I open the chat, the message itself won't show -- even for messages that I've reacted to so the app is aware of their existence in some way.
If I do another refresh of the whole app, those conversations may again change to show "Empty message" in the conversation list preview.
I've made edits to those contacts because they're important ones, so I obviously really want those conversations to be functional. Will attempt to document the exact pattern of message being received, effect of refreshing the conversation, etc. more exactly and update this issue. Happy to try and provide more technical info as well if prompted.
P.S. I love this application very much, thank you to all contributors for your incredible work!

Thanks for your response! I tried this and it did immediately fix the issue with those certain contacts' messages not appearing or creating notifications.
However, it's now done something else entirely where contacts that were named just fine are only showing a number -- and it may not even be their number or a number that I have saved in my contacts!
Also, I again have a couple of conversations (with both correctly and incorrect associated contacts) that are showing "Empty message" at the bottom of the chat list and are unable to sync more messages.
Finally, not sure if this is related, but before I did anything at all, a number of SMS conversations appeared in my conversation list, notifying me that I had left the conversation. None of these had been active for well over a year before I started using BlueBubbles. Is this normal?
Is my best bet to reset/reconfigure entirely?

If the resync didn't fix your issue, I would advise an android reset tbh. Apologies, but we are unsure why contacts would be associated with incorrect ones

I was initially reluctant to do this because it seemed that I had been having trouble getting old conversations synced from my previous BlueBubbles machine over to my current one. However, it looks like things eventually worked, so I was able to give this a shot.
When the initial reload/sync was complete, everything was still messed up in the exact same manner as before -- same contacts named, same contacts only numbers/bizarre incorrect numbers. I attempted to resync handles/contacts again, and when I reopened the app, all contacts were numbers only and I was met with the message for the 1.11 update saying I needed to fix my contacts. Closing and reopening at that prompt gave me fully fixed conversations!
I'm not sure what the difference is between the resync handles/contacts procedure and the contacts fixing that you have for the 1.11 update, but it might be nice to include the option to trigger that process in some way.
Thanks for your support!

It seems you mentioned "old bluebubbles machine" and this may be the root of the issue . When switching the server to a new Mac, you must also fully reset and resync the android app otherwise there will be issues with mismatched contacts and incorrect names


http-api: Allow case-insensitive project alias queries

Ok have thought about this a bit, and while we already do case-insensitive searches against ENS profiles (with room for improvement), I'm not sure that this is practical for projects, since we don't enforce users to only use lower case project names.

Yeah, aliases should be case-insensitive to prevent abuse.

Not sure on the probability, but it could be a way to mislead people into a malicious copy of a repo.

Hmm, didn't think of this before 🤔
So the way to trick someone would be to create another project with different casing and hoping that the user would pick the wrong one from the result list?

So the way to trick someone would be to create another project with different casing and hoping that the user would pick the wrong one from the result list?

Sorry I meant the same thing as you, we should return both and let the user choose the right one.
For that I think we would need to edit the alias HashMap to use as key a lowercase representation of an alias and a vector of all URNs that have the same name case-insensitive.
wdyt @cloudhead

We don't need a vector, we just need to lowercase all the aliases. 1 alias = 1 project.

We don't need a vector, we just need to lowercase all the aliases. 1 alias = 1 project.

This sounds easy to implement, but I feel like this will generate name collisions, since we could have multiple names with different casings, pointing to different URNs.
for example
radicle-interface    ->     rad:git:hnrkjajuucc6zp5eknt3s9xykqsrus44cjimy
Radicle-Interface   ->     rad:git:hnrk86sjyrxmt8nyqfd86ctudogdmphhg8f6y

But for the http-api it would save the first record and then omit the second one, since it would be the same lower cased name..

Superseded by https://github.com/radicle-dev/heartwood/issues/180


[ref] Embed Response struct for each XXXResponse type.

[x] Embed Response and ResultInfo into each XXXResponse type to reduce repetition
[x] Stubbed out Organization API types.

(Needs review/feedback)

Damn! I also did this in: https://github.com/cloudflare/cloudflare-go/pull/59
Let's merge yours and I'll just rework mine.

@tlianza Teach me for leaving the club area!

LGTM.

Merged!


Fix spelling of OAuth

Split out from #504
cc @n3wscott

LGTM

Easy one @pmorie @vaikas-google @fmui

one more review needed.  @fmui @zrob @vaikas-google


Interface impedance between NMR API and Windows EX_RUNDOWN_REF APIs

The NMR APIs are designed to be completely asynchronous, with detach operations returning pending if the provider data is in use.
The Windows EX_RUNDOWN_REF are synchronous, with rundown blocking until completion.
The NMR API contract requires some form of rundown protection to prevent use after detach, but the only Windows API are synchronous ones.
Proposal:
Replace EX_RUNDOWN_REF with an asynchronous contract.

Consider using the epoch logic and return pending from the nmr detach. Then at end of epoch, signal complete. This would remove the need for an interlocked operation on the hot path.


Measure performance of a couple of parsers w.r.t Kolasu 1.5

Would it make sense to compare Kolasu with ANTLR v4 and Xtext?

Initial results comparing Kolasu to pure-ANTLR on parsing the same set of 90 files suggest that:

speed:  Kolasu takes approximately 65 times longer to parse the same file set.
mem: Kolasu uses approx. 18% more memory

INFO: KOLASU FULL TEST
{
  "folder_path" : "/home/runner/work/parse-test/parse-test/parse-test-benchmark/target/test-classes/arithmetic_expr_gen",
  "number_of_files" : 90,
  "total_parsing_time_ms" : 36216,
  "total_memory_used_kb" : 339968
}

INFO: ANTLR FULL TEST
{
  "folder_path" : "/home/runner/work/parse-test/parse-test/parse-test-benchmark/target/test-classes/arithmetic_expr_gen",
  "number_of_files" : 90,
  "total_parsing_time_ms" : 556,
  "total_memory_used_kb" : 287662
}

Hi @psuzzi sorry for the late reply. This issue is indeed very poorly written, but what we meant was that we wanted to compare the performance of parsers built with 1.5 and with the branch currently under development (1.6). This new branch includes very significant changes and we wonder about the impact of those changes on performance.
I think the comparison with ANTLR is also interesting, as we can deduct what kind of overhead we put on top of ANTLR. Thank you for performing such comparison.

Thanks for the clarification.
In the benchmark repository, I added a new issue Add Kolasu 1.6 to the comparison , and I stopped the efforts for solving Xtext integration issues, as it makes little sense.

I can now test with multiple versions of Kolasu, but I can't get 1.6
I observed there is no 1.6.0-* version of kolasu released on maven central.

Do you have a different repository, where I can fetch it?

Otherwise, I can build the 1.6.0-Alpha1 (tag) or 1.6.0-Alpha2-SNAPSHOT (current main), and add the libraries to the project. In this second case, correct me if wrong, I will need to build both core-1.6.0-Alpha2-SNAPSHOT.jar and ast-jvm-1.6.0-Alpha2-SNAPSHOT.jar, but then I have a dependency issue with reaktive's PublishSubjectBuilderKt.

Do you have documented build instructions?

Hi Patrik. 1.6 has not yet been released on Maven Central and it is under development. At this time is not documented so I would not invest time on it, and working that out would be too time consuming


Output List Flash Menu Item does not flash at Pro 2.1

Testing on Pro 2.1, selecting the Flash pop-up menu command from the Output List does not flash the coordinate marker on the map.
Repro steps:

Add some coordinates to the Output List using the Map Point Tool
Select a coordinate from the Output List.
Right-click and execute the Flash pop-up menu command
No map flash

This is a Pro-specific problem, works in ArcMap.

@csmoore is there any update on this item? Were you able to get feedback from @jmccausland or was he free to work on this issue with you?

@topowright - I'll get with @jmccausland today.
The issue is that starting at Pro 2.1 EmbeddableControl's no longer contain a Canvas (this was never public so not sure how we knew it was there to use).
I started a fix at https://github.com/Esri/coordinate-conversion-addin-dotnet/tree/csm/%23428-flash-broke-at-Pro2.1 that just adds a Canvas to the  control
This somewhat works but still has some issues:

The code seems to create the Storyboard before the control but the StoryBoard has dependencies on the control being created/visible ( this worked before because the EmbeddableControl.Canvas was always available ) so not all of the properties get set
Seems to only work on 2.1

So still don't have a complete fix

This is fixed in https://github.com/Esri/coordinate-conversion-addin-dotnet/commit/44c65a4e6375ef102cf6cda3f0deded38104aefb - however this fix only works in Pro 2.1 - because of some possible bugs with EmbeddableControl's and canvases in Pro 2.0 (that seems to be fixed at 2.1) - so we should discuss (at scrum) how to proceed.
If dev branches are moving to Pro 2.1 this won't be an issue, but if you want the same code to work on 2.0 and 2.1 we would have to evaluate some alternatives ( primarily (1) using patching mechanism or (2) rewriting control from scratch)

Test pre-built addin added at: https://esri.box.com/s/cqn4no9vlzffj5tve1ad2digwf6knbhn

When testing build 10248 i find the following weird behavior. Not sure if this was in previous issues:
Enter in the following location: 36RUU1943417239
When trying to change that coordinate with text input the flash happens in the top corner

Need to find out if this is an issue that was present in ArcGIS Pro 2.0

I opened a new issue because I feel like this is a issue that was probably already present. That information is captured in the following issue:
https://github.com/Esri/coordinate-conversion-addin-dotnet/issues/460


Ensure deployment record is removed from deployments.xml even if dest…

…royApplication throws an exception, more info here: http://tomee-openejb.979440.n4.nabble.com/tomee-undeploy-is-not-clean-after-long-timeout-since-the-last-deployment-td4679481.html

Applied, thanks a lot!

Merged here: https://github.com/apache/tomee/commit/d94404e00983aa1383316c5702c5b5f34847751b


Add feature to open multiple files at a time using open file open(Cmd + P or Ctrl + P)

VSCode Version: Anything
OS Version: Windows

Need a feature to open multiple files ....
When we want open source file and test file
say....
Foo.js and FooTest.js when we type Foo both files get listed but currently able to open only one.
It would be better to select both files in a single attempt.

@Saisuryakattamuri you can press arrow-right key to open in the background.

Does that solve your problem @Saisuryakattamuri?

@bpasero  @roblourens Thanks for that,the above solves the purpose.

@bpasero @roblourens Would it be possible to also add a way to open all the files matching the current search ?

Separate feature request.


dynamic text in Single Postcard View crashes on second slide

single postcard view mit folgendem link: src="http://localhost:3000/?ags-9&indicator-La&ui-true"

now the second side works, but the third side crashes because of different errors for each section. In general, the postcard view seems to be still a bit unstable


How can I mark requests in the queue as unprocessed?

How can I make requests in the RequestQueueue queue available for re-processing? I am interested in how to do this both for the entire queue and for individual requests.
Suppose the actor has processed all the requests in the queue, but I want to run it again on existing requests. Or re-process only some of them. Is this possible?

Are you running on the Apify platform or elsewhere?

The Apify platform queue is extremely limited for manipulation, there is no way to access the processed requests. You would need to use a bit hacky solution like this: https://apify.com/lukaskrivka/rebirth-failed-requests
Outside of platform the queue uses SQL lite so you can install some editor for it and manipulate it there. There is no direct way in the SDK.

@metalwarrior665 what about adding the request back to the queue as new one, with a different uniqueKey?

2. Outside of platform the queue uses SQL lite so you can install some editor for it and manipulate it there. There is no direct way in the SDK.

Yes, sorry I didn't specify, I'm talking about a local script using the Apify SDK. I saw that queues are stored in SQLite databases, but I can't figure out how exactly a query is marked as done. Can you tell me a little bit about that? The option of going directly to the database works for me, but I don't know exactly what I should change.

@B4nan  If you know the request ID, then you can easily renew it like in the link I mentioned (no need to create new requests). If this solution will not work for some reason, you can do a diff between your start URLs and results but it gets complicated when you have complicated pagination logic etc. Then you can add them to the queue from the outside as new requests


Python 3.10 : TypeError

/workspace/vehicle_detection_tracker/examples/OpenCvTrackerTest.py", line 19, in
vehicle_detection.process_video(video_path, result_callback = result_callback)

File "/Library/Frameworks/Python.framework/Versions/3.10/lib/python3.10/site-packages/VehicleDetectionTracker/VehicleDetectionTracker.py", line 291, in process_video
response = self.process_frame(frame, timestamp)

File "/Library/Frameworks/Python.framework/Versions/3.10/lib/python3.10/site-packages/VehicleDetectionTracker/VehicleDetectionTracker.py", line 195, in process_frame
delta_t = int(t2) - int(t1)

TypeError: int() argument must be a string, a bytes-like object or a real number, not 'datetime.datetime'
we need to change the package code,
delta_t = t2.timestamp() - t1.timestamp()

Hi @cryptoer-satoshi,
Thanks for reporting this issue. It seems that the error is related to converting datetime objects to integers in the VehicleDetectionTracker.py file.
To assist you better, could you please provide examples of the data you're working with when this error occurs? This will help us understand the context in which it's happening and how we can address it more effectively.
Looking forward to your response so we can continue working on a solution.
Thank you!

Hi sergio11
I was working with mp4 file which was the input, so I get this error :
TypeError: int() argument must be a string, a bytes-like object or a real number, not 'datetime.datetime'
then I tried to change package line from:
delta_t = int(t2) - int(t1)
to this :
delta_t = t2.timestamp() - t1.timestamp()
so, it works well,
by the way, thank you for great work.

Same issue for me:
File "/Users/wdecorte/Documents/GitHub/vehicle-detection-fastapi/.venv/lib/python3.9/site-packages/VehicleDetectionTracker/VehicleDetectionTracker.py", line 195, in process_frame     delta_t = int(t2) - int(t1) TypeError: int() argument must be a string, a bytes-like object or a number, not 'datetime.datetime' INFO:     Shutting down
I was processing an mp4 file locally.

Hi @wimdecorte
Could you test with the last version 0.0.32? This issue is already fixed in this  version which I just launched

Hi @sergio11 ,
That was using 0.0.32.  Changing line 195 fixes the issue as per @cryptoer-satoshi 👍