Manchester United make major breakthrough in Haaland deal, Rakitic offer rejected: Premier League rumours
by Rhys ThomasManchester United have received a boost in their pursuit of Erling Haaland.
According to The Sun the Red Devils are willing to loan Haaland back to RB Salzburg for the rest of the season if they can complete a deal in January, which could swing the race in their favour.
A number of top clubs are interested in Haaland, but few seem willing to pay the £85m asking price.
Haaland already has 26 goals in 18 games this season and is one of the hottest strikers in Europe.
Manchester United are very keen to add him to their ranks to increase their proficiency in front of goal.
Today's headlines:
Ex-England keeper Paul Robinson says that Steve Bruce may allow striker Yoshinori Muto to leave Newcastle United in the near-future. (Football Insider)
Former Manchester United star Zlatan Ibrahimovic is said to favour a return to Serie A for his next move, with Bologna a likely destination. (Daily Mail)
AC Milan aren’t interested in a move for Arsenal midfielder Mohamed Elneny, despite the out-of-favour star offering himself to the Serie A giants. (Daily Mail)
Barcelona have turned down an offer from a Premier League club for midfielder Ivan Rakitic. (Sport)
Eden Hazard says that Chelsea manager Frank Lampard could become the best coach in the world. (Daily Mirror)
Manchester City are mulling over a January move for RB Leipzig's French defender Dayot Upamecano. (90min)
Michy Batshuayi wants to stay at Chelsea and force his way into the team rathet than move on in January. (The Sun)
Unai Emery has a month to save his Arsenal job. (Various)


Battlefield Earth *
Rated on a 4-star scale Screening venue: Odeon (Liverpool City Centre) Released in the UK by Warner Bros on June 2, 2000; certificate 12; 118 minutes; country of origin USA; aspect ratio 2.35:1
Directed by Roger Christian; produced by Elie Samaha, Jonathan D. Crane, John Travolta. Written by Corey Mandell, J.D. Shapiro; based on the novel by L. Ron Hubbard. Photographed by Giles Nuttgens; edited by Robin Russell.
CAST..... Barry Pepper..... Johnny Goodboy Tyler John Travolta..... Terl Forest Whitaker..... Ker Richard Tyson..... Robert the Fox
I sometimes get angry, looking at the smug cynicism of organisations like the Golden Raspberry Awards and www.thestinkers.com, which exist to discuss bad movies. After a while they forget about their purpose, and just rip into everything they can, regardless of the quality. It takes a movie like "Battlefield Earth" to remind us why they were formed in the first place; it's a big-scale disaster that brings back memories of all the shoddy space-opera crap that came out when I was a kid in the 80s. Watching those grainy tapes in the early days of VHS, I wondered what the same crappy special effects and drab colours would look like on the big screen. Now I know.
"Battlefield Earth" is based on a novel by L. Ron Hubbard, the founder of the new-age religion Scientology, but if the book contains any moral messages or symbols, then they've been lost in the transition to the screen, in favour of dimensionless sci-fi. The story takes place in the year 3000. An alien race, the Psychlos, has taken over Earth, and man is an endangered species. The few humans who are not enslaved in manual labour camps roam the countryside, hunting for food and making weird noises, like cavemen.
The hero of the movie is one of these Neanderthal chaps, Johnny Goodboy Tyler (Barry Pepper), who announces, in his own grunting way, that he is going to find the Psychlos, arrange a revolt against them and reclaim the planet. When his plan gets underway, Johnny comes to the attention of Terl (John Travolta) and Ker (Forest Whitaker), two chiefs of staff in the Psychlos' security command. They try to stop him by keeping him busy, having him mine gold for them in some kind of secret corrupt operation.
Humans grumble, aliens snarl, and then there's an action climax that attempts to rip off the Death Star attack in "Star Wars" but looks more like an Atari game. Throughout everything, plot holes and contradictions abound. At the start of the movie, everyone has to wear breathing apparatus resembling big lines of snot, because Earth air is unbreathable -- people are even executed by being deprived of their tubes. Next thing you know, Terl comes up with his idea of having humans mine for gold, because they don't need breathing apparatus. Eh?   Why does Terl want to mine gold, when it is a worthless substance to the Psychlos? Why does Johnny seize Terl's gun, make a rousing speech about how human comrades should fight for freedom, then return the gun and go back to work??
The production values are just as inexplicable. Travolta and Whitaker are virtually unrecognisable underneath pounds of rotten makeup, they talk like drunkards telling jokes, and they wear codpieces that restrict their movements. And everything is seen in tilt shots or slow motion, through a pall of bluish mist that makes everything look grubby.
The movie is so outrageously, spectacularly, unbelievably bad that we stare at it with some sort of appalled curiosity. It fails on so many levels that it's fascinating, although not so much that I'd sit through it again. Remember all that "Who Shot JR?" merchandise? Maybe one day they'll also have T-shirts and bumper stickers declaring "I SAT THROUGH BATTLEFIELD EARTH!"
COPYRIGHT(c) 2000 Ian Waldron-Mantgani Please visit, and encourage others to visit, the UK Critic's website at http://members.aol.com/ukcritic
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Number of sessions to simulate:
Number of messages to send:
Message:
Start Speed Test
Results of Speed Test:
Test Type
Roundrip total
Websocket server time
Grpc call
Model server backend


Getting Started
Style
Colors
Icons
Typography
Components
Buttons
Cards
Dividers
Expansion panels
Lists
Segmented controls
Colors
c1
#2E6884
c1a
#36799A
c2
#844B2E


This workshop is a two day Android Mobile Application Development program. This workshop will introduce the students to Android (www.android.com), which is an open-source operating system. The demand for Android app development has grown through its robust offerings with a plethora of new android devices. This provides a great deal of opportunities for students to explore, understand and further their knowledge base by leaps and bounds. The primary focus of this workshop is to enable the students to develop Android applications on their own. Android is presently the world's best selling Smartphone platform.
Android Workshop is a program designed to demystify mobile application development. The two day program is streamlined in such a way that beginners with no prior programming experience will be equipped to build their own apps by the end of the workshop.
Hands-on training on developing mobile applications using JAVA
Hands-on exposure to using drag & drop method to build exciting apps
Build your own mobile apps in the workshop itself!
Participation certificate issued
Software CD with resources and Apps
Introduction and basics of Android.
Mobile OS Family
Selection Criteria for Android
Architecture of Android
Android UI
Dalvik virtual machine optimized for mobile
Core Java introduction and hands-on
XML basics
Android APIs
Android application building using Android Studio
Android application building using drag & drop method
Sensor based apps
Android in marketplace
Rs. 1800/- for a team of two.
To organize this workshop at your college contact us at : +91 96863 57210 or<EMAIL_ADDRESS>for more details.


Insertion Sort
Task
- Write a function
insertionSort
- It will take in a array of numbers and return a sorted array numbers
- The idea here is that the beginning of your list is sorted and everything else is assumed to be an unsorted
mess.
- The outer loop goes over the whole list, the index of which signifies where the "sorted" part of the list is.
- The inner loop goes over the sorted part of the list and inserts it into the correct position in the array.
Notes
- Insertion sort is useful for nearly sorted datasets.
- It's worst case scenario is similar to bubble sort.
- You loop over your unsorted array and put the values in a sorted array.
- The complexity of insertionSort is O(n2) as you have an outer and inner loop.
[5,3,6] -> [5]
[5,3,6] -> [3,5]


- cam - Variable in class application.Renderer
-
The camera object that stores camera position and orientation
- Camera - Class in application
-
A class for storing camera position and rotation and adjusting it.
- Camera(double, double, double, double, double, double) - Constructor for class application.Camera
-
Creates a camera object with initial position and rotation values
- canMove - Variable in class application.CustomObject
-
Can the object move?
- canMove() - Method in class application.CustomObject
-
Can the object move true or false
- canMove - Variable in class application.ObjectInit
-
Can the object move?
- canMoveBox - Variable in class application.ConfigController
-
- canvas - Variable in class application.Renderer
-
The openGL canvas used for drawing on
- centerOfMass - Variable in class application.CustomObject
-
The center of mass of the object assuming each vertex has mass 1 and only vertices have mass
- changeRX(int, double) - Method in class application.ConfigCreatorSim
-
Changes the x rotation value of an object
- changeRX(int, double) - Method in class application.ConfigSimulation
-
Increase or decreases an objects x rotation (the rotation about the x axis)
- changeRY(int, double) - Method in class application.ConfigCreatorSim
-
Changes the y rotation value of an object
- changeRY(int, double) - Method in class application.ConfigSimulation
-
Increase or decreases an objects y rotation (the rotation about the y axis)
- changeRZ(int, double) - Method in class application.ConfigCreatorSim
-
Changes the z rotation value of an object
- changeRZ(int, double) - Method in class application.ConfigSimulation
-
Increase or decreases an objects z rotation (the rotation about the z axis)
- changeX(int, double) - Method in class application.ConfigCreatorSim
-
Changes the x position value of an object
- changeX(int, double) - Method in class application.ConfigSimulation
-
Increases or decreases the x position of an object
- changeY(int, double) - Method in class application.ConfigCreatorSim
-
Changes the y position value of an object
- changeY(int, double) - Method in class application.ConfigSimulation
-
Increases or decreases the y position of an object
- changeZ(int, double) - Method in class application.ConfigCreatorSim
-
Changes the z position value of an object
- changeZ(int, double) - Method in class application.ConfigSimulation
-
Increases or decreases the z position of an object
- chars - Static variable in class application.ObjImporter
-
The list of characters from the file
- checkAABB(AABB, AABB) - Method in class application.PhysicsSimulation
-
Checks if any vertices in the first AABB specified are within the second AABB
- checkAABBCollisions(ArrayList<AABB>, double) - Method in class application.PhysicsSimulation
-
Checks collisions between axis aligned bounding boxes and moves on to the
next stage of the collision detection if AABBs are colliding.
- checkCollision(CustomObject, CustomObject, double, AABB, AABB) - Method in class application.PhysicsSimulation
-
Checks for a collision between two objects and returns the results of the check.
- checkFaceRayCollision(Position, Position, Position, ArrayList<Position>, double) - Method in class application.PhysicsSimulation
-
Checks for collisions between a list of rays and a face
- checkFPS() - Method in class application.FPSSystem
-
Updates the FPS number based on the time since the last update and the number of frames since then
- checkKeys() - Method in class application.Renderer
-
Checks if the camera movement hotkeys are being pressed and updates the camera accordingly
limits the camera to 60 updates per second
- clearTextures() - Static method in class application.CustomObject
-
Clears the static texture list and texture names list.
- closing - Variable in class application.Renderer
-
Is the renderer closing?
- colours - Variable in class application.Renderer
-
Floatbuffers used for VBO
- colResolves - Variable in class application.PhysicsSimulation
-
How many times the collisions are resolved each update
- Config - Class in application
-
Simple storage class for storing information about a configuration
- Config() - Constructor for class application.Config
-
- ConfigController - Class in application
-
A controller for controlling the JavaFX GUI for config creation
- ConfigController() - Constructor for class application.ConfigController
-
Creates a config controller with no sim
- ConfigController(ConfigCreatorSim) - Constructor for class application.ConfigController
-
Creates a config controller with an input sim
- configCreateButton - Variable in class application.MainGUIController
-
- ConfigCreatorSim - Class in application
-
An extension of MainSimulation with some extra functionality used by the config creator
- ConfigCreatorSim() - Constructor for class application.ConfigCreatorSim
-
- configFileName - Variable in class application.ConfigController
-
The initial string put in the "save config" box when the user goes to save a config
- configs - Variable in class application.MainGUIController
-
The list of possible configs that can be loaded (for the drop down box)
- ConfigSaver - Class in application
-
A utility class for saving configs to a file
- ConfigSaver() - Constructor for class application.ConfigSaver
-
- configSelect - Variable in class application.MainGUIController
-
- ConfigSimulation - Class in application
-
An extension of PhysicsSimulation that includes some extra functionality used in config editor.
- ConfigSimulation() - Constructor for class application.ConfigSimulation
-
- configsList - Variable in class application.ConfigController
-
The list of the possible loadable configs filenames
- configUpdate() - Method in class application.ConfigSimulation
-
A version of the standard update method that just adds and removes objects that are waiting to be added/removed
instead of updating object positions etc.
- copyOf(Vertex) - Method in class application.Vertex
-
Sets the contents of this vertex equal to that of another, essentially making it a copy of the input vertex
- crossProduct(DenseMatrix64F, DenseMatrix64F) - Method in class application.PhysicsSimulation
-
Gets the cross product of two vectors
- curObj - Variable in class application.ConfigController
-
Currently selected object
- currentObjectBox - Variable in class application.ConfigController
-
- CustomObject - Class in application
-
A custom format for objects.
- CustomObject() - Constructor for class application.CustomObject
-
Creates an object with variables initialised to null
- CustomObject(ArrayList<Vertex>, ArrayList<TriangularFace>, String) - Constructor for class application.CustomObject
-
Creates an object with the input face and vertices
- CustomObject(CustomObject) - Constructor for class application.CustomObject
-
Creates a custom object as a copy of an existing one


About me
Born in Brazil , Rio de Janeiro. Since young took computer science as a way of living, it already took him around the world as an scholarship awarded student, and now he wants to make the difference, on programming, designing and making the use of computer more ubiquitous possible. A creative mind always renewing the knowledge throughout the process of learning, trying new possibilities and technologies to give the best of his efforts on his objectives.
Academic
Systems Analysis and Development by IST RIO, Brazil 2017
-
Algorithms & Fundamentalsblur_on
The most important part of the process of learning how to think logically, in this role I could learn about the Algorithms, loops and function, based on pseudo language and C++
-
Object Oriented Programmingblur_on
Supported by JAVA language, the learning of the concepts of Objects and Abstraction where really important on the development of academic projects with higher complexity.
-
Web Development and Designblur_on
The discipline that gave me the tools I was most curious about teaching me how to represent shapes and forms on the screen, it was the intro to HTML and CSS.
-
IT Project Managementblur_on
With a generic view and a dip on general project management techniques, but also visiting and focusing on the most popular ones, such as, Cascade, Scrum, Interaction and others.
-
Data Structuresblur_on
Modeling the world into booleans, numbers, Strings became much easier with the empirical knowledge acquired in this course, also coupled with the technique of MySQL and MongoDB.
-
Linear Algebra blur_on
Math in many different ways and vectors, in order to test results and apply kown solutions on new problems, learning how sorting algorithms works and the best scenarios to use them.
Computer Science by Langara College, Canada 2015
-
Web Developmentblur_on
Where I could experience a website development from the idea to the final product. It was very important to keep the proposal clear to the final users and also keep the visual identity of the volunteer client.
-
Unix Tools and Scriptsblur_on
This course was important to learn how the core scripts works using low level Shell and Perl on an Operations System, giving a developer better and precise access to resources.
-
JavaScript for Webblur_on
It was the introduction of the tools used to manipulate the interfaces using the I/O components in order to interact with the user, a simple game was developed on the course.
-
Application of Microcontrollersblur_on
Always fascinated with the electronics, I saw the opportunity to learn more about automation and programming for a physical solution, creating a functioning prototype.
-
Multimedia and Animationblur_on
Art and creativity were exercised in form of film, audio and photo, aggregating to me a lot more skills important to create an experience and mood.
-
Electivesblur_on
Language and Composition / Employment Strategies for Current Markets
Knowledge Base
Java Script
Programming language that manipulates the visual elements and data from the DOM
HTML5
A Script language used to represent the elements of input and output on the web view
CSS3
A Script language used to represent used to specify shapes, forms and color of the objects on the sreen
C++
A High level programming language used manipulate and process data to complete tasks
JAVA
A High level programming language that allow represent abstractions in form of Algorithms
JQuery
A compiled library of functions to facilitate and speed up the development process
Materialize
A collection of responsive visual elements following Google's user experience and design guidelines
Syntactically Awesome Style Sheets
A CSS extension markup used to represent forms and layout
Visual Studio Code
Open Source development tool capable of indexing multiple programming languages
Github
A Public collaboration platform that uses the most popular method of code management and versioning
Professional
Mostly responsible for developing and implementing using wide variety stack, taking different roles for each project ranging from usability to data structure.
First line of assistance at the biggest variety market of South America, working on system and hardware support, updating databases, making backups, changing components, and also in contact with the clients.
Implemented NFC proprietary systems on custom scanning devices. Installed the tag system and listed 800+ key modules. Tested and registered the system to ensure it's functionality .
Trajectory
Born in 1992, self taught computer user, initiated on the late 90’s with an windows 95 running on a Pentium 2, and a dial up connection I started my virtual life trespassing through the AOL dial up software, learning how to use the email service and communicating either by instant messaging or forum platforms, being present on the revolution of the internet from Web 1.0 until nowadays, making use of most tools available, since hosting images and writing personal blogs, and engaging on the learning through Web process where I learned magic and developed my communication skills due the practice of illusionism, participating on the early Ecommerce and also producing video content, at age 16 I was a fluent English speaker helped by private courses, free conversation classes and material found online, also gaming and watching videos, combining the power of performing magic with the skill of English speech I got my first gig, performing magic to a huge group of kids learning English, where I was presented a position on a teacher training course, due to the experience of presenting and explaining, sooner I got selected and invited to teach, And down the road until I was 21 years old, I was already into computer science when I applied to a government interchange program, which would give me a year a half of the best days if my life, studying in Canada, where I got the passion for traveling and trying different lifestyles, opening my horizons to new points of view and concepts.


A B C D E F G H I J L M N O P R S T U V W Y
All Classes All Packages
All Classes All Packages
All Classes All Packages
R
- Ranking - Class in Model.Database.Entity
-
Ranking class.
- Ranking(String, int) - Constructor for class Model.Database.Entity.Ranking
-
Default constructor.
- RankingDAO - Class in Model.Database.dao
-
Ranking Dao class.
- RankingDAO() - Constructor for class Model.Database.dao.RankingDAO
- redraw() - Method in class View.Aunthentification
-
redraws the view
- redraw() - Method in class View.Service
-
procedure that redraws the view
- register(Restaurant) - Method in class Controller.FormController
-
Procedure that calls the model to register a Restaurant form
- Register - Class in View
-
View Register class Extends from JPanel
- Register(ProgressListener, RegisterController) - Constructor for class View.Register
-
Constructor by default of the class.
- registerController(FormController) - Method in class Network.Network
-
procedure registerController that links the controller to the network
- registerController(FormController) - Method in class View.WindowForm
-
We register the main ActionListener.
- registerController(ActionListener) - Method in class View.SubView.Menu
-
In this function we will create the setActionCommand and the addActionListener.
- registerController(ActionListener) - Method in class View.SubView.TableMangement
-
In this function we will create the setActionCommand and the addActionListener.
- RegisterController - Class in Controller
-
RegisterController class Implements ActionListener It's function is to manage what happens in the Register view
- RegisterController(FormController) - Constructor for class Controller.RegisterController
-
Constructor by default of the class.
- registerRestaurant(Restaurant) - Method in class Model.Database.DAOManager
-
Register a restaurant
- removeAccept(int) - Method in class View.Aunthentification
-
remove
- removeButton() - Method in class View.Items.AuthItem
-
remove accept button
- removeButton() - Method in class View.Items.OrderedItem
-
sets not visible the button
- removeClient(Reserve) - Method in class Model.Database.Entity.Table
-
Remove reserve
- removeDish(String, int) - Method in class Controller.SubController.ClientOrderController
-
deletes a dish
- removeDishOrder(User, String, int) - Method in class Controller.FormController
-
removes a dish from order
- removeDishToOrder(User, String, int) - Method in class Network.Network
-
procedure that removes a client order
- removeReserveTable(Reserve) - Method in class Model.Model
-
remove a table reserved
- removeTable(int) - Method in class Controller.FormController
-
Remove table
- removeTable(String) - Method in class Controller.PreServiceController
-
removes a table
- Reserve - Class in Model.Database.Entity
-
Reserve class.
- Reserve(User, int, String) - Constructor for class Model.Database.Entity.Reserve
-
Default constructor of the class.
- reserveCancelation(User) - Method in class Controller.FormController
-
cancel reserve
- ReserveDAO - Class in Model.Database.dao
-
Reserve class.
- ReserveDAO() - Constructor for class Model.Database.dao.ReserveDAO
- reserveState(User) - Method in class Controller.FormController
-
reserve state
- Resources - package Resources
- reStartServer() - Method in class Network.Network
-
procedure that reinits the server
- Restaurant - Class in Model.Database.Entity
-
Restaurant class.
- Restaurant(String, String) - Constructor for class Model.Database.Entity.Restaurant
-
Second class constructor.
- Restaurant(String, String, String) - Constructor for class Model.Database.Entity.Restaurant
-
Default class constructor.
- RestaurantDAO - Class in Model.Database.dao
-
RestaurantDao class.
- RestaurantDAO() - Constructor for class Model.Database.dao.RestaurantDAO
- restockDish(int, String) - Method in class Model.Database.DAOManager
-
restocks a dish when is canceled order
- resume() - Method in class Network.Network
-
pauses that sets to false the client status
- resumeServer() - Method in class Controller.FormController
-
resume server state
- run() - Method in class Model.Countdown
-
Here in this run is where we'll do the countdown.
- run() - Method in class Model.Time
-
This method it's a Thread that's in all moment run and show every time the actual time.
- run() - Method in class Network.ClientManager
-
In this method what we will do is that the client is listening and can send and receive objects.
- run() - Method in class Network.Network
-
This method starts the server.
- run() - Method in class View.WindowForm
-
Interface initialization.
- runServer() - Method in class Controller.FormController
-
procedure that inits the network server
All Classes All Packages


LMSR Primer¶
The Gnosis.js implementation of the logarithmic market scoring rule mostly follows the original specification. It is based on the following cost function:
$$ C(\vec{q}) = b \log \left( \sum_i \exp \left( { q_i \over b } \right) \right) $$
where
- \(\vec{q}\) is a vector of net quantities of outcome tokens sold. What this means is that although the market selling outcome tokens increases the net quantity sold, the market buying outcome tokens decreases the net quantity sold.
- \(b\) is a liquidity parameter which controls the bounded loss of the LMSR. That bounded loss for the market maker means that the liquidity parameter can be expressed in terms of the number of outcomes and the funding required to guarantee all outcomes sold by the market maker can be backed by collateral (this will be derived later).
- \(\log\) and \(\exp\) are the natural logarithm and exponential functions respectively
The cost function is used to determine the cost of a transaction in the following way: suppose \(\vec{q_1}\) is the state of net quantities sold before the transaction and \(\vec{q_2}\) is this state afterwards. Then the cost of the transaction \(\nu\) is
$$ \nu = C(\vec{q_2}) - C(\vec{q_1}) $$
For example, suppose there is a LMSR-operated market with a \(b\) of 5 and two outcomes. If this market has bought 10 tokens for outcome A and sold 4 tokens for outcome B, it would have a cost level of:
$$ C \begin{pmatrix} -10 \\ 4 \end{pmatrix} = 5 \log \left( \exp(-10/5) + \exp(4/5) \right) \approx 4.295 $$
Buying 5 tokens for outcome A (or having the market sell you those tokens) would change the cost level to:
$$ C \begin{pmatrix} -10 + 5 \\ 4 \end{pmatrix} = 5 \log \left( \exp(-5/5) + \exp(4/5) \right) \approx 4.765 $$
So the cost of buying 5 tokens for outcome A from this market is:
$$ \nu = C \begin{pmatrix} -5 \\ 4 \end{pmatrix} - C \begin{pmatrix} -10 \\ 4 \end{pmatrix} \approx 4.765 - 4.295 = 0.470 $$
Similarly, selling 2 tokens for outcome B (or having the market buy those tokens from you) would yield a cost of:
$$ \nu = C \begin{pmatrix} -10 \\ 2 \end{pmatrix} - C \begin{pmatrix} -10 \\ 4 \end{pmatrix} \approx -1.861 $$
That is to say, the market will buy 2 tokens of outcome B for 1.861 units of collateral.
Bounded Loss from the \(b\) Parameter¶
Here is the worst scenario for the market maker: everybody but the market maker already knows which one of the \(n\) outcomes will occur. Without loss of generality, let the answer be the first outcome token. Everybody buys outcome one tokens from the market maker while selling off every other worthless outcome token they hold. The cost function for the market maker goes from
$$ C \begin{pmatrix} 0 \\ 0 \\ 0 \\ \vdots \end{pmatrix} = b \log n $$
to
$$ C \begin{pmatrix} q_1 \\ -\infty \\ -\infty \\ \vdots \end{pmatrix} = b \log \left( \exp \left( {q_1 \over b} \right) \right) = q_1 $$
The market sells \(q_1\) shares of outcome one and buys shares for every other outcome until those outcome tokens become worthless to the market maker. This costs the participants \((q_1 - b \log n)\) in collateral, and thus, when the participants gain \(q_1\) from redeeming their winnings, this nets the participants \((b \log n)\) in collateral. This gain for the participant is equal to the market’s loss.
Thus, in order to guarantee that a market can operate with a liquidity parameter of \(b\), it must be funded with \((F = b \log n)\) of collateral. Another way to look at this is that the market’s funding determines its \(b\) parameter:
$$ b = {F \over \log n} $$
In the Gnosis implementation, the LMSR market maker contract is provided with the funding
\(F\) through inspection of the market
, and \(b\) is derived accordingly.
Marginal Price of Outcome Tokens¶
Because the cost function is nonlinear, there isn’t a price for outcome tokens which scales with the quantity being purchased. However, the cost function is differentiable, so a marginal price can be quoted for infinitesimal quantities of outcome tokens:
$$ P_i = {\partial C(\vec{q}) \over \partial q_i} = \frac{\exp(q_i / b)}{\sum_k \exp(q_k / b)} $$
In the context of prediction markets, this marginal price can also be interpreted as the market’s estimation of the odds of that outcome occurring.
LMSR Calculation Functions¶
The functions Gnosis.calcLMSRCost and Gnosis.calcLMSRProfit estimate the cost of buying outcome tokens and the profit from selling outcome tokens respectively. The Gnosis.calcLMSROutcomeTokenCount estimates the quantity of an outcome token which can be bought given an amount of collateral and serves as a sort of “inverse calculation” to Gnosis.calcLMSRCost. Finally, Gnosis.calcLMSRMarginalPrice can be used to get the marginal price of an outcome token.


Simple IBM Bluemix Sample accessing IBM Connections Social Cloud
Log in against
IBM Connections Social Cloud
You can log in using the credentials of a test user<EMAIL_ADDRESS>pw: icsappdev2014
You can also request your own
IBM Connections Social Cloud test environment
User name:
Password:
Log in the IBM Connections Social Cloud user interface
Learn more about this sample
Learn more about IBM Connections app dev


Birth List
Cert. No.
Sex
Wt.(gm)
Father Name
Date
Time
Action
No Birth Certificates Data
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{{brth.FathersName}}
{{brth.BirthDate | nepaliDate}}
{{brth.BirthTime}}
Select Mother
*
:
Patient is Required!
Mothers Name:
{{SelectedPatient?.ShortName}}
Age:
{{SelectedPatient?.Age}}
Certificate Number
Duplicate birth-certificate not allowed
Condition at Birth
*
--Please Select--
{{brthcondition.BirthConditionType}}
Birth Condition is Required!
Gender
*
--Select--
Male
Female
Other
Gender is Required!
Weight
(gram)
*
Enter baby Weight
Weight can't be 0.
Father Name
Birth Date
*
Enter Birth Date
Birth Time
*
Enter Birth Time
Birth Number Type
Single
Twins
Multiple
Birth Type
--Please select--
{{brthTypeItem.type}}
Issued By:
Certified By:
Add Certificate
Update Birth Certificate
Cancel


Flash Messenger
The Flash Messenger is a plugin designed to create and retrieve self-expiring, session-based messages
How to use
There are several types of messages:
- info $this->flashMessage->info($message)
- success $this->flashMessage->success($message)
- warning $this->flashMessage->warning($message)
- error $this->flashMessage->error($message)
Is very simple to use. In your controller you must have something like:
public function indexAction() { // Check if request method is post if ($this->isPost()) { // Business logic // Set an info flash message $this->flashMessage->info('This is an info flash message!'); } return $this->view->render('index/index'); }
In your template (or in view) you must have something like:
<?php if ($fm = $this->getFlashMessage()): ?> <div class="flash-message <?php echo $fm['type'] ?>">
<?php echo ucfirst($fm['type']) ?>: <?php echo $fm['message'] ?>

 <?php endif ?>↑


The Science Communication Team at the College of the Environment is dedicated to helping you shine a light on your research, teaching or outreach activities. Whether preparing for a media interview, learning the ins and outs of giving congressional testimony, or simply working on a sharp description of what you do, we can help!


This is “A” site.
Version is 0.1-SNAPSHOT.
Next is the TOC.
Followed by the index of a select number of pages.
This is the “AA” page.
But perhaps you’re looking for the “BB” page. Here’s a link to that:
See the index below for other pages in the “A” section:
This is the “AB” page.
This is the “AC” page.
This is the “BA” page.
See the index below for other pages in the “B” section:
This is the “BAA” page.
This is the “BB” page.
val bb2 = Seq("b" * 2, 2).mkString
<bb3>42</bb3>
curl https://financialcryptography.com # uses cacert.org as a CA
This is the “CA” page.
It starts with a H2 header instead of an H1.


About Me
Hi, my name is Renz and I am an experienced software engineer that enjoys looking at problems and solve them with modern technology. I believe in the power of programming to transform and improve the lives of people everywhere, and empower an autonomous future.
My professional career covers engineering and product development of mobile applications and cloud services for a major public safety technology business.
Skills
Languages- C#, Java, Typescript, Javascript, Dart, Python
Mobile- Native Android, Flutter, React Native, Xamarin, Ionic, Cordova
Platforms- Web, Android, Docker, Kubernetes, NodeJS, Windows, Unix
Clouds- Microsoft Azure, Amazon Web Services
Tools- Visual Studio, IntelliJ IDEA, Android Studio, Unity3D, Firebase, Git/GitHub
Experience
Shaping Smart Change
- Develop and maintain serverless and microservice applications using orchestration model running on Amazon Web Services (AWS) and Microsoft Azure to service public safety applications.
- Design and create automated pipelines that ease deployment, maintenance, and upgrades of multiple microservices in various cloud regions.
- Explore and evaluate new technology trends and cloud solutions to enable and enhance current technology stack.
- Expand ability and agility of orchestration server to handle multiple enterprise applications.
- Work effectively with other development teams to ensure software solutions elevate client side experience.
Small Business Innovation Research (SBIR)
- Develop an automated analysis toolset for SBIR (N182-100) Phase II supporting Naval Air Systems Command (NAVAIR) to provide capabilities in accurate estimates of repair completion dates, analyze assessments of actual damage and repair requirements, and develop higher confidence information to fleet operators for maintenance and operational scheduling.
Small Business Innovation Research (SBIR)
- Develop a role-based mixed reality 3D application using Microsoft HoloLens for SBIR (N192-065-0205) Phase I in support of the Navy maintainers, engineers, and logisticians to quickly access relevant data from disparate data sources. Data is then run through AI and Machine Learning for analysis.
- Develop a virtual reality 3D application using WebVR for SBIR (N192-134-0930) Phase I supporting Naval Air Systems Command (NAVAIR) to modernized maintenance operations and training.
- Developed and maintained mobile applications that provide law enforcements, security officers, fire/rescue agencies oversight on current event information and 911 dispatch reports.
- Formulated development operations dedicated in streamlining continuous build, testing, and integration.
- Recommended and deployed processes that improve full software development life cycle including the use of user experience design (UXD), best programming practices, and test-driven development.
- Lead initiative on exploring new cutting edge technologies to evolve application's current technology stack.
- Advised service implementers regarding integration and configuration of distributed server components.
** Intergraph was acquired by Hexagon
- Continually develop existing mobile applications on multiple platforms for public safety, emergency responders.
- Enhanced distributed web services capable of hosting multiple connected devices resulting in greater efficiency, scalability, and interoperability.
- Designed software architectures to use for new and existing products.
- Engaged in writing automated load and performance testing simulations.
- Researched and prototype new cutting edge technologies such as Google Glass and wearable watches.
- Researched and designed both dynamic and steady-state network models for the shipboard electric power system simulation test-bed.
- Developed control algorithms using machine learning API's for classifying optimal operations.
- Engaged in developing and testing a TCP/IP based connection between Real-Time Data Simulator (RTDS) and external program running the in-house control algorithms.
- Published an IEEE Paper. See publication section.
Patents
Issued May 19, 2020 - US10656274B2
Embodiment uses holographic projection in augmented reality to visualize a building in 3D and show, as a holographic figure, the position of personnel in the building. In some embodiment, a user can "tap" on a holographic figure to view data on that person's biometrics such as skin temperature, room temperature, heart rate, and stress level.
Issued July 9, 2019 - US10349148B2
The patent application describes the use of a mobile application, wirelessly connected to an emergency responder’s wrist band/watch that has biometric sensors, to send information related to the physical condition of the responder to a 911 Computer Aided Dispatch (CAD) system. CAD can then track the health, stress, and biometric status of each available emergency responder automatically in real-time in order to assess the suitability of available emergency responders to respond to a given emergency incident based upon this information. This makes it possible for the CAD system to make intelligent recommendations to the emergency dispatcher by taking into account such things as the emergency responder’s past experiences with a particular type of emergency incident, the current and cumulative status of the emergency responder, and projections as to the future condition of the emergency responder if dispatched to handle the emergency incident.
Publication
Published April 23, 2013 - IEEE - Electric Ship Technologies Symposium (ESTS)
In this paper, a machine learning based decision support system for a naval shipboard power management system is proposed considering contingencies and load priority. A probabilistic model based Bayes' classifier is implemented to classify the current operation state of the ShipBoard Power System (SPS), depending upon the power system readiness for critical contingencies.
Projects
PulseTech
December 2015
This was Hack-A-Thon project that targets first responders as the users. It utilizes a wearable device to gather data in real-time. An application connects to a wearable device to gather biometric data which are monitored and plotted to a graphical model within the application. There are constraints determined for each user. When a user's biometrics are determine to be abnormal, the application will send an emergency request to the dispatch center letting dispatchers know that the user needs help and/or attention.
Code/Technologies Used : Apache Cordova, D3.js, Bluetooth, Microsoft Band SDK
EarthForm-Droid
May 2015
The project is built for the Android platform using Java and the Android SDK. It also utilizes Google Maps API for Android to plot earthquake data. The data from a server is cleanse and restructured from raw to a json currency which is visualize into a Google Map using size circles and heat shading techniques based on the earthquake's magnitude and occurrence.
Code/Technologies Used : Android SDK, Java, Google Maps API, JSON
Cyber Corps Security
August 2012 - December 2012
This was a project for learning technical aspects of security relating to OS, database, and network environments. Created encryption techniques in system penetration testing and protection in a defensive point of view. Exposed to different aspects of computer crime and ways in which to uncover, protect, and exploit digital evidence.
Code/Technologies Used : Python, Metasploit, Tripwire, Wireshark, Sleuth Kit, FTK Imager, SCADA
EcoCar Infotainment System
January 2012 - December 2012
This was a Senior Design project for my work as a computer engineering student at Mississippi State University. This was developed for the EcoCar II challenge competition. It enhanced the current UI of the car's infotainment system to use voice as an input and the car acknowledges with its own voice. It utilizes the Sphinx Voice Recognition API, an open source project from Carnegie Mellon.
Code/Technologies Used : Java, Ubuntu, Linux D-Bus, CAN Bus, Sphinx Speech Recognition
Education
Mississippi State University
Bachelor of Science, Computer Engineering
August 2010 - December 2012
Mississippi State EcoCar Challenge Team
Information Assurance Professional Certificate
Hinds Community College
Associate's Degree, Pre-Engineering
August 2008 - May 2010
Departmental Honors
Phi Theta Kappa
A Little More About Me
Alongside my interests in computer and software engineering, some of my other interests and hobbies are:
- Tennis
- Gaming
- Music
- Travel
- Photography


I financed my computer science studies running a publicity and booking agency PullProxy.com and recently finished the bachelor program with a Ruby on Rails app that does music discovery you can find on GitHub. I'm currently looking for new projects that involve programming (hire me).


Pig-Dice
Let's play!
Player 1:
Player 2:
Start
Watch the
video
below to see how
PIG DICE
is played:
NEW GAME
Player 1:
Roll
Hold
Dice Roll:
Round Total:
Players Score:
Player 2:
Roll
Hold
Dice Roll:
Round Total:
Players Score:


Download on GitHub
editRecordURL(fileName, layoutName, editObj)
Create a FileMaker -edit or -new query url from a javascript object. These queries are then passed to the postQueryFMS() function which returns the results as a single object array.
fileName
Type:
String
A String of the name of the hosted FileMaker file.
layoutName
Type:
String
A String of the name of the target layout in the specified file.
editObj
Type:
Object
An Object that specifies the changes to be made to the FileMaker record. Property names represent the FileMaker field names. Specifying a -recid property will edit the specified record with an -edit query. Not specifying the -recid will create a new FileMaker record with a -new query. The -modid property can be optionally specified to ensure you are editing the most current version of that record. See more about using the -mod id in FileMaker's XML CWP Guide
example 1
Create a new FileMaker record by not specifying the -recid in the edit object. If the record creation is succesful on the server, then the record will be returned and converted into an object.
var newRecord = {
"DateStart" : "02/25/2014" ,
"DateEnd" : "02/25/2014" ,
"Description" : "test" ,
"Status" : "Open" ,
"Summary" : "test summary ubi"
} ;
var query = fmxj.editRecordURL("Events", "Events", newRecord) ;
fmxj.postQueryFMS(query, callBackFunction) ;
example 2
Specifying a -recid property in an object will create a edit query to edit the fields specified in the object. Retrieve the first record on the Events layout and toggle its status. If the status is open, set it to closed and vice-versa.
// query to find all records, unsorted and return the first one.
var query = fmxj.findRecordsURL("Events", "Events", null, null, 1);
fmxj.postQueryFMS(query,createEdit,null,relay); // Perform request
function createEdit(js){ //define handler for returned record
var recid = js[0]["-recid"]; //retrieve record/object's -recid
var modid = js[0]["-modid"]; //retrieve record/object's -modid
var recordStatus = js[0]["Status"]; //retrieve record/object's status
if ( recordStatus == "Open" ){ //toggle status
recordStatus = "Closed"
}
else {
recordStatus = "Open"
} ;
var editObj = { //create new object to edit the record
"-recid":recid,
"-modid":modid,
"Status":recordStatus,
};
//create query from object
var query = fmxj.editRecordURL("Events", "Events", editObj);
fmxj.postQueryFMS(query,writeResult,null,relay); //POST edit query
function writeResult(js){ //define handler for writing edited object.
updateElement("example2", message, true);
};
};


Home > Events
03 May’ 2021
Organized by the Department of Mechanical Engineering, SRM Institute of Science and Technology, Kattankulathur.
Know More21 Apr’ 2021
Organized by the Department of Electrical and Electronics Engineering, SRM Institute of Science and Technology, Kattankulathur.
Know More13 Apr’ 2021
Online Faculty Development Program (FDP) On Li-Fi Technologies And Applications
Know More09 Apr’ 2021
SRM School of Law, take immense pleasure in inviting you to the VI SRMIST National Moot Court Competition, 2021 scheduled from 9th to 10th April, 2021 at our institution.
Know More24 Mar’ 2021
Organized by the Department of Mathematics, SRM Institute of Science and Technology, Kattankulathur.
Know More


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Vaperscoin Core [VPRC]
What is Vaperscoin?
Vaperscoin is a cryptocurrency like Bitcoin, although it does not use SHA256 as its proof of work (POW). Taking development cues from Tenebrix and Litecoin, Vaperscoin currently employs a simplified variant of scrypt.
- Total coins: 42 750 000 000
- Initial subsidy: 7500
- Block target: 60 seconds
- Port: 4444
- RPC port: 4455
- Testnet port: 14444
- RPC testnet port: 14455
License
Vaperscoin is released under the terms of the MIT license. See COPYING for more information or see http://opensource.org/licenses/MIT.
Development and contributions
Development is ongoing and the development team as well as other volunteers can freely work in their own trees and submit pull requests when features or bug fixes are ready.
Version strategy
Version numbers are following major.minor.patch
semantics.
Branches
There are 3 types of branches in this repository:
- master: Stable, contains the latest version of the latest major.minor release.
-
maintenance: Stable, contains the latest version of previous releases, which are still under active maintenance. Format:
<version>-maint
-
development: Unstable, contains new code for planned releases. Format:
<version>-dev
Master and maintenance branches are exclusively mutable by release. Planned releases will always have a development branch and pull requests should be submitted against those. Maintenance branches are there for bug fixes only, please submit new features against the development branch with the highest version.
Translations
Changes to translations as well as new translations can be submitted to Bitcoin Core's Transifex page.
Periodically the translations are pulled from Transifex and merged into the git repository. See the translation process for details on how this works.
If the changes are Vaperscoin specific, they can be submitted as pull request against this repository. If it is a general translation, consider submitting it through upstream, as we will pull these changes later on.
Development tips and tricks
compiling for debugging
Run configure with the --enable-debug option, then make. Or run configure with CXXFLAGS="-g -ggdb -O0" or whatever debug flags you need.
debug.log
If the code is behaving strangely, take a look in the debug.log file in the data directory; error and debugging message are written there.
The -debug=... command-line option controls debugging; running with just -debug will turn on all categories (and give you a very large debug.log file).
The Qt code routes qDebug() output to debug.log under category "qt": run with -debug=qt to see it.
testnet and regtest modes
Run with the -testnet option to run with "play vaperscoins" on the test network, if you are testing multi-machine code that needs to operate across the internet.
If you are testing something that can run on one machine, run with the -regtest option. In regression test mode blocks can be created on-demand; see qa/rpc-tests/ for tests that run in -regest mode.
DEBUG_LOCKORDER
Vaperscoin Core is a multithreaded application, and deadlocks or other multithreading bugs can be very difficult to track down. Compiling with -DDEBUG_LOCKORDER (configure CXXFLAGS="-DDEBUG_LOCKORDER -g") inserts run-time checks to keep track of what locks are held, and adds warning to the debug.log file if inconsistencies are detected.


In my current research, I am focusing on Model Predictive Control (MPC) applied to multi-rotor aerial systems with arbitrarily positioned and oriented rotors. The objective is to leverage MPC as a high-performance constrained and predictive control technique in this context. Moreover, I am investigating the application of Temporal Logic, specifically Signal Temporal Logic (STL), as a mission specification language for path planning problems. STL allows for the incorporation of explicit timing constraints, effectively translating the entire problem into a nonlinear non-convex max-min challenge. Additionally, I am exploring the exciting field of Human-Robot Interaction (HRI). My research aims to develop systems that assist human technicians in hard-to-reach locations, with a particular focus on scenarios involving maintenance and inspection operations. Furthermore, the area of communication-aware robotics intrigues me due to its interdisciplinary nature, addressing the challenges of maintaining connectivity and robust information flow in robotic networks. This scientific research seeks to contribute valuable insights and advancements to the fields of robotics, control systems, and human-robot collaboration.
The aim of my research was to illustrate the role and the effectiveness of software-in-the-loop (SIL) methodologies for the analysis and control design of flight controllers for small UAV systems. The research proposes a novel SIL methodology to detect and manage instabilities of multi-rotor aircraft system that otherwise might not arise when considering only MATLAB/Simulink simulations. The use of the SIL methodology allows to understand the behavior of the flight control system by comparing and evaluating different scenarios, with a details level quite close to reality thanks to the use of the Gazebo robotics simulator. At the same time, it is possible to discover issues that a model-in-the-loop (MIL) simulation does not necessarily detect, even if carried out through a multi-physics co-simulation approach.
Students interested on automatic control topics for their thesis (both Bachelor and Master degrees) can drop me an e-mail.
If you'd like to know more about me, please stay tuned on this web page, or feel free to contact me. Also, check out my Publications and Software pages for my latest publications and repositories, respectively.
LinkedIn  ·  GitHub  ·  Gist  ·  Google Scholar  ·  Researchgate  ·  YouTube  ·  ORCID  ·  WebOfScience
© 2023 Giuseppe Silano. Built with Jekyll and Bootstrap. Based on a design by Alexander W. Winkler.


A series of images will be shown one after another - like flash cards. These images are called spectrograms.
In these images, we are looking for a specific pattern representative of a target species. In this experiment we are looking for Koalas. When Koalas vocalise they produce a spectrogram that looks like this (the two types Koala vocalisations have green boxes drawn around them):
Study this image carefully before proceeding.
During the experiment, you must choose for each flash card (spectrogram image) whether one (or more)
Koala
vocalisations are present in the image or not.
To indicate that you have not seen any Koalas press the <left arrow> key.
To indicate that you saw one or more Koalas press the <right arrow> key.
To indicate that you saw one or more Koalas press the <right arrow> key.
To un-indicate (change your answer) press the <left arrow> key.
You are doing test number {{bigScope.step}} of
{{bigScope.spec.experimentSteps.length}}.
This test will show each flash card (spectrogram image) for {{stepResults.speed.speed | number:2}}
seconds.
This test will show {{stepResults.flashes.length}} flash cards (spectrogram images).
{{stepResults.extraInstructions}}
The experiment is downloading, please wait:
The test will start immediately after you press the button below - get ready.
Place your hands on the keyboard.
The first flash card will appear in:
{{countDown}}
Press the appropriate key on your keyboard if you see a {{stepResults.patternName}} vocalisation
I see no {{stepResults.patternName}}s
<left arrow>
I see no {{stepResults.patternName}}s
I see a {{stepResults.patternName}}
<right arrow>
I saw a {{stepResults.patternName}}
Part {{bigScope.step}} of the experiment is done.
You can pause here to take a break if you like.


You may pause your participation or leave the study at any time.
If you pause your participation, you can continue using the app. Your data will remain on your phone. It will not be included in the study. You can resume your participation at any time.
 You will be logged out of your account and no more data will be collected. If you wish to re-enroll at a later date you will be asked for your informed consent again.
Your coded study data from before your pause or withdrawal will continue to be used in the study. It will not be destroyed or deleted.
The study team may also withdraw you from the study at any time for any reason.
There are two ways to pause or leave the study. You can do so directly from your app profile page. Or you can .
You can also uninstall the app from your phone at any time.


---
layout: post
title: Alternative to SQL
date: 2009-05-04 15:55:57.000000000 +02:00
type: post
published: true
status: publish
categories:
- Reviews
tags:
- java
- sql
meta:
_edit_last: '2'
_jetpack_related_posts_cache: a:0:{}
author:
login: admin
email<EMAIL_ADDRESS>display_name: gerbrand
first_name: Gerbrand
last_name: van Dieijen
---
Database alternative, for people just browsing and scanning, I'll write in staccato.
- Relational model pretty good, but we need a better implementation of the relational model, SQL, at least the way it's used now, is just to primitive and cumbersome.
- Lot's of new languages for the JVM, but we're still using SQL to retrieve data from databases. Many programmers may even think that is the only way to retrieve data!
- ORM is worst of both world
- Reinventing the wheel, caching, optimal data retrieval, query optimization
- Relational model is more natural to retrieve data then object oriented model
- Inheritence is not possible the way it's possible in OO, but same functionality is still possible.
- Java Programmers are spending a LOT of time creating queries, doing optimization, thinking how to retrieve data. Java is improving, but SQL is just largely the same as it was 10 ago.
- SQL / Database integration in Java is still poor. ORM frameworks just hide away the database - usually resulting in a lot of work for database administrators and programmer's just to tweak ill formed sql.
In short, where's a new language for the relation model and why isn't that language or technology emerging? What would be nice is:
- A better language to access a relation database, that doesn't involve lots of subqueries and joins to retrieve data.
- A database query langauge that is truly embedded in the programming language I daily work with (Java), and not hidden behind persistence managers, xml files, application servers. Or just as worse, SQL hidden in quoted string or text files.
- For 1. After some searching, I found an alternative to SQL, Tutorial D. The language isn't main stream, but is interesting to read about. Especially if you think SQL and (relational) databases are the same.
- Also I heard a while ago about .QL on the 25 year anniversary of my university, but that's far from mainstream either.
- For .Net there's LinQ, but that's little use for me as Java software developer. At least Microsoft has a solution for 2.


This is the generic products view showing products of Category: {{category.name}} with id: {{category.id}}


About Super Rentals
The Super Rentals website is a delightful project created to explore Common Lisp web development. By building a property rental site, we can simultaneously imagine traveling and building Common Lisp web applications.
Contact Us{% extends "layouts/default.html" %} {% block title %}About - Super Rentals{% endblock %} {% block content %}
The Super Rentals website is a delightful project created to explore Common Lisp web development. By building a property rental site, we can simultaneously imagine traveling and building Common Lisp web applications.
Contact Us


This document describes the use of the NTP Project's calc_tickadj
program.
This document applies to version 4.2.8p8 of calc_tickadj
.
The calc_tickadj
script uses provided ntp drift file to generate optimal
tick value. Generally, ntpd can do better job if the drift value is the
smallest possible number.
The example output of
$ ./calc_tickadj 81.699 (drift) 9999 usec; 9999779 nsec $ cat /etc/ntp/drift -23.159
means the following. If tick on that box is 10,000, by making the value 9999 we'll shift the box from its current drift of -23.159 to a drift of 81.699, and in doing so we'll speed the clock up a little every second instead of slowing the clock down a little.
If 'tick' on that box is 10,000,000 then by setting it to 9999779 the drift value will be somewhere around 0.0.
calc_tickadj
tries to determine the the tick value by using
tickadj
program from ntp package. If this doesn't work you can specify
current tick manually on command line.
This section was generated by AutoGen,
using the agtexi-cmd
template and the option descriptions for the calc_tickadj
program.
This is the automatically generated usage text for calc_tickadj.
The text printed is the same whether selected with the help
option
(--help) or the more-help
option (--more-help). more-help
will print
the usage text by passing it through a pager program.
more-help
is disabled on platforms without a working
fork(2)
function. The PAGER
environment variable is
used to select the program, defaulting to more. Both will exit
with a status code of 0.
calc_tickadj - Calculates "optimal" value for tick given ntp drift file. - Ver. 4.2.7p467 USAGE: calc_tickadj [ -<flag> [<val>] | --<name>[{=| }<val>] ]... -d, --drift-file=str Ntp drift file to use -t, --tick=num Tick value of this host -?, --help Display usage information and exit --more-help Pass the extended usage text through a pager Options are specified by doubled hyphens and their name or by a single hyphen and the flag character.
This is the “ntp drift file to use” option. This option takes a string argument. Use the specified drift file for calculations
This is the “tick value of this host” option. This option takes a number argument. The current tick which to adjustment will be calculated
One of the following exit values will be returned:


The heart of the system is the ability to create an embedded Tcl
interpreter with which the Prolog system can interact.
A Tcl interpreter is created within Prolog through a call to
tcl_new/1
:
tcl_new(-TclInterpreter)
which creates a new interpreter, initializes it, and returns a reference to it in the variable TclInterpreter. The reference can then be used in subsequent calls to manipulate the interpreter. More than one Tcl interpreter object can be active in the Prolog system at any one time.
To start a Tcl interpreter extended with Tk, the tk_new/2
predicate is called from Prolog. It has the following form:
tk_new(+Options, -TclInterpreter)
which returns through the variable TclInterpreter a handle to the
underlying Tcl interpreter. The usual Tcl/Tk window pops up after this
call is made and it is with reference to that window that subsequent
widgets are created. As with the tcl_new/1
predicate, many
Tcl/Tk interpreters may be created from Prolog at the same time through
calls to tk_new/2
.
The Options part of the call is a list of some (or none) of the following elements:
top_level_events
name(
+ApplicationName)
send
command.
(send
is not covered in this document. Please refer to the
Tcl/Tk documentation.)
display(
+Display)
An example of using tk_new/2
:
| ?- tk_new([top_level_events, name('My SICStus/Tk App')], Tcl).
which creates a Tcl/Tk interpreter, returns a handle to it in the
variable Tcl
and Tk events are serviced while Prolog is waiting
at the Prolog prompt. The window that pops up will have the title
My SICStus/Tk App
.
The reference to a Tcl interpreter returned by a call to tk_new/2
is used in the same way and in the same places as a reference returned
by a call to tcl_new/1
. They are both references to Tcl interpreters.
To remove a Tcl interpreter from the system, use the tcl_delete/1
predicate:
tcl_delete(+TclInterpreter)
which given a reference to a Tcl interpreter, closes down
the interpreter and removes it. The reference can be for a
plain Tcl interpreter or for a Tk enhanced one; tcl_delete/1
removes both kinds.


CIT - STUDENT MANAGEMENT SYSTEM
Class list
Add a new student
Class 1
Class 2
Class 3
Student List
#
First Name
Last Name
Email
Class
Function


JavaScript function that formats a phone number according a user selected style. The function extracts all of the numbers from the tel string and tries to build a phone number. If the number of digits extracted is not 10, then the function will return an error.
tel (in) - phone number to be formatted
style (in) - the format to write the phone number as. The options for style are the following:
| style | format |
|---|---|
| 0 | No formatting |
| 1 | ###-###-#### |
| 2 | ###.###.#### |
| 3 | ### ### #### |
| 4 | (###) ###-#### |
| 5 | (###) ###.#### |
| 6 | (###) ### #### |
| 7 | +??#-###-###-#### |
| 8 | +??# (###) ###-#### |
| 9 | +??# (###) ### #### |
| 10 | +??# ### ### #### |
| 11 | +??#.###.###.#### |
| 12 | # ### ###-#### |
where # is a number ? is an optional number
If a valid phone number was created, it will be returned as a string. Otherwise, the string returned will be "*** ERROR ***" if the phone number could not be parsed. If an empty string is being parsed, the function will exit and return the empty string instead of the error message.
In the ADOR object, use the function as
FormatPhone (@{var_phone}, @{var_style})
See FormatPhone.plan for an example.


Provides support for the encoding of objects, and the objects reachable from them,
into XML
; and the complementary reconstruction of the
object graph from XML
.
Key Advantages:
- Real-time characteristics with no adverse effect on memory footprint or
garbage collection (e.g. it can be used for time critical communications).
{@link javolution.xml.XMLFormat XMLFormat} is basically a "smart"
wrapper around our real-time StAX-like
{@link javolution.xml.stream.XMLStreamReader XMLStreamReader} and
{@link javolution.xml.stream.XMLStreamWriter XMLStreamWriter}.
- Works directly with your existing Java classes, no need to create new classes
or customize your implementation in any way.
- The XML representation can be high level and impervious to obfuscation
or changes to your implementation.
- Performance on a par or better than default JavaTM Serialization/Deserialization
(See bindmark for performance comparison).
- Runs on any platform including J2ME CLDC 1.0 It does not require reflection or
or any interface (e.g.
Serializable
) to be implemented.
- The XML mapping can be defined for a top class (or interface) and is automatically
inherited by all sub-classes (or all implementing classes).
- Supports object references (to avoid expanding objects already formatted).
The default XML mapping for a class and its sub-classes is typically defined using
a static final
{@link javolution.xml.XMLFormat XMLFormat} instance.
For example:[code]
public abstract class Graphic implements XMLSerializable {
private boolean _isVisible;
private Paint _paint; // null if none.
private Stroke _stroke; // null if none.
private Transform _transform; // null if none.
// Default XML format with name associations (members identified by an unique name).
// See XMLFormat for examples of positional associations.
protected static final XMLFormat GRAPHIC_XML = new XMLFormat(Graphic.class) {
public void write(Graphic g, OutputElement xml) throws XMLStreamException {
xml.setAttribute("isVisible", g._isVisible);
xml.add(g._paint, "Paint");
xml.add(g._stroke, "Stroke");
xml.add(g._transform, "Transform");
}
public void read(InputElement xml, Graphic g) throws XMLStreamException {
g._isVisible = xml.getAttribute("isVisible", true);
g._paint = xml.get("Paint");
g._stroke = xml.get("Stroke");
g._transform = xml.get("Transform");
}
};
}[/code]
Sub-classes may override the inherited XML format:[code]
public class Area extends Graphic {
private Shape _geometry;
// Adds geometry to format.
protected static final XMLFormat AREA_XML = new XMLFormat(Area.class) {
public void write(Area area, OutputElement xml) throws XMLStreamException {
GRAPHIC_XML.write(area, xml); // Calls parent write.
xml.add(area._geometry, "Geometry");
}
public void read(InputElement xml, Area area) throws XMLStreamException {
Graphic.XML.read(xml, area); // Calls parent read.
area._geometry = xml.get("Geometry");
}
};
}[/code]
The following writes a graphic area to a file, then reads it:[code]
// Creates some useful aliases for class names.
XMLBinding binding = new XMLBinding();
binding.setAlias(Color.class, "Color");
binding.setAlias(Polygon.class, "Polygon");
binding.setClassAttribute("type"); // Use "type" instead of "class" for class attribute.
// Writes the area to a file.
XMLObjectWriter writer = XMLObjectWriter.newInstance(new FileOutputStream("C:/area.xml"));
writer.setBinding(binding); // Optional.
writer.setIndentation("\t"); // Optional (use tabulation for indentation).
writer.write(area, "Area", Area.class);
writer.close();
// Reads the area back
XMLObjectReader reader = XMLObjectReader.newInstance(new FileInputStream("C:/area.xml"));
reader.setBinding(binding);
Area a = reader.read("Area", Area.class);
reader.close();
[/code]
Here is an example of valid XML representation for an area:[code]
[/code]
The following table illustrates the variety of XML representations supported
(Foo class with a single String member named text):
| XML FORMAT |
XML DATA |
| [code]XMLFormat XML = new XMLFormat(Foo.class) {
public void write(Foo foo, OutputElement xml) throws XMLStreamException {
xml.setAttribute("text", foo.text);
}
public void read(InputElement xml, Foo foo) throws XMLStreamException {
foo.text = xml.getAttribute("text", "");
}
};[/code] |
<!-- Member as attribute -->
<Foo text="This is a text"/>
|
| [code]XMLFormat XML = new XMLFormat(Foo.class) {
public void write(Foo foo, OutputElement xml) throws XMLStreamException {
xml.add(foo.text);
}
public void read(InputElement xml, Foo foo) throws XMLStreamException {
foo.text = xml.getNext();
}
};[/code] |
<!-- Member as anonymous nested element -->
<Foo>
<java.lang.String value="This is a text"/>
</Foo>
|
| [code]XMLFormat XML = new XMLFormat(Foo.class) {
public void write(Foo foo, OutputElement xml) throws XMLStreamException {
xml.addText(foo.text);
// or xml.getStreamWriter().writeCDATA(foo.text) to use CDATA block.
}
public void read(InputElement xml, Foo foo) throws XMLStreamException {
foo.text = xml.getText().toString(); // Content of a text-only element.
}
};[/code] |
<!-- Member as Character Data -->
<Foo>This is a text</Foo>
|
| [code]XMLFormat XML = new XMLFormat(Foo.class) {
public void write(Foo foo, OutputElement xml) throws XMLStreamException {
xml.add(foo.text, "Text");
}
public void read(InputElement xml, Foo foo) throws XMLStreamException {
foo.text = xml.get("Text");
}
};[/code] |
<!-- Member as named element of unknown type -->
<Foo>
<Text class="java.lang.String" value="This is a text"/>
</Foo>
|
| [code]XMLFormat XML = new XMLFormat(Foo.class) {
public void write(Foo foo, OutputElement xml) throws XMLStreamException {
xml.add(foo.text, "Text", String.class);
}
public void read(InputElement xml, Foo foo) throws XMLStreamException {
foo.text = xml.get("Text", String.class);
}
};[/code] |
<!-- Member as named element of actual type known -->
<Foo>
<Text value="This is a text"/>
</Foo>
|
The {@link javolution.xml.XMLFormat XMLFormat} does not have to use the class
public no-arg constructor, instances can be created using factory methods,
private constructors (with constructor parameters set from the XML element) or even retrieved from a collection
(if the object is shared or unique). For example:[code]
public final class Point implements XMLSerializable {
// Default XMLFormat can be private as the class cannot be extended.
static final XMLFormat XML = new XMLFormat(Point.class) {
public boolean isReferencable() {
return false; // Always manipulates by value.
}
public Point newInstance(Class cls, InputElement xml) throws XMLStreamException {
return Point.valueOf(xml.getAttribute("x", 0), xml.getAttribute("y", 0));
}
public void write(Point point, OutputElement xml) throws XMLStreamException {
xml.setAttribute("x", point._x);
xml.setAttribute("y", point._y);
}
public void read(InputElement xml, Point point) throws XMLStreamException {
// Do nothing immutable.
}
};
private int _x;
private int _y;
private Point() {}; // No-arg constructor not visible.
public static Point valueOf(int x, int y) { ... }
}[/code]
Document cross-references are supported, including circular references.
Let's take for example:[code]
public class Polygon implements Shape, XMLSerializable {
private Point[] _vertices;
static final XMLFormat POLYGON_XML = new XMLFormat(Polygon.class) {
public void write(Polygon polygon, OutputElement xml) throws XMLStreamException {
xml.setAttibutes("count", _vertices.length);
for (int i=0; i < _vertices.length; i++) {
xml.add(_vertices[i], "Vertex", Point.class);
}
}
public void read(InputElement xml, Polygon polygon) throws XMLStreamException {
int count = xml.getAttributes("count", 0);
polygon._vertices = new Point[count];
for (int i=0; i < count; i++) {
_vertices[i] = xml.get("Vertex", Point.class);
}
}
};
}
Polygon[] polygons = new Polygon[] {p1, p2, p1};
...
TextBuilder xml = TextBuilder.newInstance();
AppendableWriter out = new AppendableWriter().setOutput(xml)
XMLObjectWriter writer = XMLObjectWriter.newInstance(out);
writer.setXMLReferenceResolver(new XMLReferenceResolver()); // Enables cross-references.
writer.write(polygons, "Polygons", Polygon[].class);
writer.close();
System.out.println(xml);
[/code]
Prints the following (noticed that the first polygon and last one are being shared).[code]
[/code]
ALGORITHMS:
Our {@link javolution.xml.XMLObjectReader XMLObjectReader}/{@link javolution.xml.XMLObjectWriter XMLObjectWriter}
are in fact simple wrappers around our Javolution high-performance StAX-like
{@link javolution.xml.stream.XMLStreamReader XMLStreamReader} and
{@link javolution.xml.stream.XMLStreamWriter XMLStreamWriter} classes.
The logic of these wrappers is described below:
OutputElement.add(object, name, uri, class):
1. if (object == null) return
2. getStreamWriter().writeStartElement(uri, name)
3. isReference = referenceResolver.writeReference(object, this)
4. if (!isReference) binding.getFormat(class).write(object, this)
5. getStreamWriter().writeEndElement()
6. end
InputElement.get(name, uri, class):
1. if (!getStreamReader().getLocalName().equals(name) ||
!getStreamReader().getNamespaceURI().equals(uri)) return null
2. object = referenceResolver.readReference(inputElement)
3. if (object != null) Goto 8 // Found reference
4. format = binding.getFormat(class)
5. object = format.newInstance(class, inputElement)
6. referenceResolver.createReference(object, inputElement) // Done before parsing to support circular references.
7. format.read(inputElement, object)
8. getStreamReader().nextTag()
9. end


welcome guest!
1
Here comes the sun..
read more
2
Here comes the sun..
read more
3
Here comes the sun..
read more
4
Here comes the sun..
read more


Sounders goal keeper picked for MLS Expansion Draft
by Bill Swartz | KOMO NewsA goal keeper from the MLS Cup champion Seattle Sounders FC was taken in Tuesday's Expansion Draft. Don’t worry Rave Green fans, it was NOT Stefan Frei.
Inter Miami C F used its fifth and final draft pick to select 30-year-old Bryan Meredith, who has played for both Seattle and its USL club, Tacoma Defiance.
Meredith was originally signed by Seattle in the MLS 2011 Super Draft and returned to Sounders FC in the 2017 season.
Miami’s new technical director Kurt Schmid knows plenty about Meredith’s abilities because his late father Sigi Schmid was Seattle’s head coach.


API Documentation for test application
/api/new
Accepts JSON Object of a customer as a response body.
/api/find?customer=
Accepts an integer (customer ID) and responds with the JSON of a customer where present.
Can respond with []
/api/find/customers?account=
Accepts an integer (account ID) and responds with the JSON of a customer/customers linked to an account where present.
Can respond with []
/api/find/accounts?customer=
Accepts an integer (customer ID) and responds with the JSON of an account/accounts linked to a customer where present.
Can respond with []


--- layout: default title: Calendar ---
This calendar is updated frequenty with lecture and section topic tweaks, assignments, and other information, so it's a good idea to subscribe to it in any online calendar tool you like — it is public.


-setdgr template: ster?clnt=<name|pass>&com=setdgr&usr=<usr>&<str_1>=<new_deg_1>&<str_2>=... Order of query params is important: position of 'com' and 'usr' is not important, however updates of degrees are performed in the order they appear in the request. descript: for the specified user, updates the degrees of the stereotypes in the query string, to the new degrees. Degrees in the query string that cannot be converted to numeric (double) will be considered as NULLs when updating the DB. If the specified user does not exist, or if some stereotypes in the query string are not assigned to that user, corresponding degrees will not be updated (200 OK will still be returned). If the error code 401 is returned then no changes have taken place. example : ster?clnt=name|pass&com=setdgr&usr=0.34&visitor=0.85&expert=1.0 returns : 200 OK, 401 (fail, request error), 501 (fail, server error) 200 OK : example result body: <result> <row> <num_of_rows>1</num_of_rows> </row> </result>


{% extends "base.html" %} {% block title %}Tour | Viewfinder{% end %} {% block page_class %}tour{% end %} {% block page_id %}tour{% end %} {% block content %}
Viewfinder's Inbox is your communication center. Each Conversation is as unique as the photos and dialogue within it, so when you're scrolling back through Conversations moments or months later, you remember the photos, the feelings, and the context.
CloseFinding a favorite photo shouldn't be a chore, so Viewfinder made it simple. Activate the Dial to scroll through your collection by time or location, or press and hold the right side to jump through years. With accessibility and organization from the start, sharing just got easier.
CloseViewﬁnder pairs real communication with intuitive photo organization. The result is beautiful accessibility and unparalleled sharing.
Download the appYour photos are arranged by time and place, so you know exactly where they are.
With the Dial and jump scroll, finding the photo you're looking for is easy and fast.
The photos in your Library are always private and secure until the moment you decide to share them.


FAQ
Hotline: 0933 477 392
User guide
Tips for user
Art
Cooking
Children/Comic
Dictionary/Encyclopedia
Economy
Novel
Technology
Travel
About
Contact us
Recruitment
Advertise with us


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
| 0F EC /r1 PADDSB mm, mm/m64 | RM | V/V | MMX | Add packed signed byte integers from mm/m64 and mm and saturate the results. |
| 66 0F EC /r PADDSB xmm1, xmm2/m128 | RM | V/V | SSE2 | Add packed signed byte integers from xmm2/m128 and xmm1 saturate the results. |
| 0F ED /r1 PADDSW mm, mm/m64 | RM | V/V | MMX | Add packed signed word integers from mm/m64 and mm and saturate the results. |
| 66 0F ED /r PADDSW xmm1, xmm2/m128 | RM | V/V | SSE2 | Add packed signed word integers from xmm2/m128 and xmm1 and saturate the results. |
| VEX.NDS.128.66.0F.WIG EC /r VPADDSB xmm1, xmm2, xmm3/m128 | RVM | V/V | AVX | Add packed signed byte integers from xmm3/m128 and xmm2 saturate the results. |
| VEX.NDS.128.66.0F.WIG ED /r VPADDSW xmm1, xmm2, xmm3/m128 | RVM | V/V | AVX | Add packed signed word integers from xmm3/m128 and xmm2 and saturate the results. |
| VEX.NDS.256.66.0F.WIG EC /r VPADDSB ymm1, ymm2, ymm3/m256 | RVM | V/V | AVX2 | Add packed signed byte integers from ymm2, and ymm3/m256 and store the saturated results in ymm1. |
| VEX.NDS.256.66.0F.WIG ED /r VPADDSW ymm1, ymm2, ymm3/m256 | RVM | V/V | AVX2 | Add packed signed word integers from ymm2, and ymm3/m256 and store the saturated results in ymm1. |
Notes: 1. See note in Section 2.4, “Instruction Exception Specification” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 2A and Section 22.25.3, “Exception Conditions of Legacy SIMD Instructions Operating on MMX Registers” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 3A.
| Op/En | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
| RM | ModRM:reg (r, w) | ModRM:r/m (r) | NA | NA |
| RVM | ModRM:reg (w) | VEX.vvvv (r) | ModRM:r/m (r) | NA |
Performs a SIMD add of the packed signed integers from the source operand (second operand) and the destination operand (first operand), and stores the packed integer results in the destination operand. See Figure 9-4 in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 1, for an illustration of a SIMD operation. Overflow is handled with signed saturation, as described in the following paragraphs.
The PADDSB instruction adds packed signed byte integers. When an individual byte result is beyond the range of a signed byte integer (that is, greater than 7FH or less than 80H), the saturated value of 7FH or 80H, respectively, is written to the destination operand.
The PADDSW instruction adds packed signed word integers. When an individual word result is beyond the range of a signed word integer (that is, greater than 7FFFH or less than 8000H), the saturated value of 7FFFH or 8000H, respectively, is written to the destination operand.
These instructions can operate on either 64-bit, 128-bit or 256-bit operands. When operating on 64-bit operands, the destination operand must be an MMX technology register and the source operand can be either an MMX technology register or a 64-bit memory location. In 64-bit mode, using a REX prefix in the form of REX.R permits this instruction to access additional registers (XMM8-XMM15).
128-bit Legacy SSE version: The first source operand is an XMM register. The second operand can be an XMM register or a 128-bit memory location. The destination is not distinct from the first source XMM register and the upper bits (VLMAX-1:128) of the corresponding YMM register destination are unmodified. VEX.128 encoded version: The first source operand is an XMM register. The second source operand is an XMM register or 128-bit memory location. The destination operand is an XMM register. The upper bits (VLMAX-1:128) of the corresponding YMM register destination are zeroed. VEX.256 encoded version: The first source operand is a YMM register. The second source operand is a YMM register or a 256-bit memory location. The destination operand is a YMM register.
Note: VEX.L must be 0, otherwise the instruction will #UD.
PADDSB (with 64-bit operands) DEST[7:0] ← SaturateToSignedByte(DEST[7:0] + SRC (7:0]); (* Repeat add operation for 2nd through 7th bytes *) DEST[63:56] ← SaturateToSignedByte(DEST[63:56] + SRC[63:56] ); PADDSB (with 128-bit operands) DEST[7:0] ←SaturateToSignedByte (DEST[7:0] + SRC[7:0]); (* Repeat add operation for 2nd through 14th bytes *) DEST[127:120] ← SaturateToSignedByte (DEST[111:120] + SRC[127:120]); VPADDSB (VEX.128 encoded version) DEST[7:0] ← SaturateToSignedByte (SRC1[7:0] + SRC2[7:0]); (* Repeat subtract operation for 2nd through 14th bytes *) DEST[127:120] ← SaturateToSignedByte (SRC1[111:120] + SRC2[127:120]); DEST[VLMAX-1:128] ← 0 VPADDSB (VEX.256 encoded version) DEST[7:0] ← SaturateToSignedByte (SRC1[7:0] + SRC2[7:0]); (* Repeat add operation for 2nd through 31st bytes *) DEST[255:248]← SaturateToSignedByte (SRC1[255:248] + SRC2[255:248]); PADDSW (with 64-bit operands) DEST[15:0] ← SaturateToSignedWord(DEST[15:0] + SRC[15:0] ); (* Repeat add operation for 2nd and 7th words *) DEST[63:48] ← SaturateToSignedWord(DEST[63:48] + SRC[63:48] ); PADDSW (with 128-bit operands) DEST[15:0] (* Repeat add operation for 2nd through 7th words *) DEST[127:112] ← SaturateToSignedWord (DEST[127:112] + SRC[127:112]); VPADDSW (VEX.128 encoded version) DEST[15:0] ← SaturateToSignedWord (SRC1[15:0] + SRC2[15:0]); (* Repeat subtract operation for 2nd through 7th words *) DEST[127:112] ← SaturateToSignedWord (SRC1[127:112] + SRC2[127:112]); DEST[VLMAX-1:128] ← 0 VPADDSW (VEX.256 encoded version) DEST[15:0] ← SaturateToSignedWord (SRC1[15:0] + SRC2[15:0]); (* Repeat add operation for 2nd through 15th words *) DEST[255:240] ← SaturateToSignedWord (SRC1[255:240] + SRC2[255:240])
| PADDSB: | __m64 _mm_adds_pi8(__m64 m1, __m64 m2) |
| (V)PADDSB: | __m128i _mm_adds_epi8 ( __m128i a, __m128i b) |
| VPADDSB: | __m256i _mm256_adds_epi8 ( __m256i a, __m256i b) |
| PADDSW: | __m64 _mm_adds_pi16(__m64 m1, __m64 m2) |
| (V)PADDSW: | __m128i _mm_adds_epi16 ( __m128i a, __m128i b) |
| VPADDSW: | __m256i _mm256_adds_epi16 ( __m256i a, __m256i b) |
None.
None.
See Exceptions Type 4; additionally
| #UD | If VEX.L = 1. |


In particular, a \(2013\) study found that the average white college-educated parent contributed \(\$73,500\) to their children's education, while Black parents contributed \(\$16,000\) on average. This is true despite the fact that, when controlling by household type and economic situation, Black parents contribute more on average than white parents.
in-context


Info:
use A and D to move the platform
try to catch the ball with the platform
use S+A and S+D to release the ball


{# custom javascript and modal to support editing a favorite #} {% block page_javascript %} {% endblock %}


#include "byte_manager.h"
#include "sock_manager.h"
#include "opj_includes.h"
Go to the source code of this file.
Defines | |
| #define | NUM_OF_MSGTYPES 9 |
Typedefs | |
| typedef enum eMSGTYPE | msgtype_t |
Enumerations | |
| enum | eMSGTYPE { JPIPSTREAM, PNMREQ, XMLREQ, TIDREQ, CIDREQ, CIDDST, SIZREQ, JP2SAVE, QUIT, MSGERROR } |
Functions | |
| msgtype_t | identify_clientmsg (SOCKET connected_socket) |
| indeitify client message type | |
| Byte_t * | receive_JPIPstream (SOCKET connected_socket, char **target, char **tid, char **cid, OPJ_SIZE_T *streamlen) |
| receive a JPT- JPP- stream from client | |
| void | send_PNMstream (SOCKET connected_socket, Byte_t *pnmstream, unsigned int width, unsigned int height, unsigned int numofcomp, Byte_t maxval) |
| send PGM/PPM image stream to the client | |
| void | send_XMLstream (SOCKET connected_socket, Byte_t *xmlstream, OPJ_SIZE_T length) |
| send XML data stream to the client | |
| void | send_TIDstream (SOCKET connected_socket, const char *tid, OPJ_SIZE_T tidlen) |
| send TID data stream to the client | |
| void | send_CIDstream (SOCKET connected_socket, const char *cid, OPJ_SIZE_T cidlen) |
| send CID data stream to the client | |
| void | send_SIZstream (SOCKET connected_socket, unsigned int width, unsigned int height) |
| send SIZ data stream to the client | |
| void | response_signal (SOCKET connected_socket, OPJ_BOOL succeed) |
| send response signal to the client |
client -> server: JPIP-stream\n version 1.1\n (optional for cid registration: targetnamestring\n tidstring\n cidstring\n) bytelengthvalue\n data
server -> client: 1 or 0 (of 1Byte response signal)
client -> server: PNM request\n [cid/tid]string\n fw\n fh\n
server -> client: P6 or P5 (2Byte) width (2Byte Big endian) height (2Byte Big endian) maxval (1Byte) data
client -> server: XML request\n
server -> client: XML (3Byte) length (2Byte Big endian) data
client -> server: TID request\n targetname\n
server -> client: TID (3Byte) length (1Byte) tiddata
client -> server: CID request\n targetname\n
server -> client: CID (3Byte) length (1Byte) ciddata
client -> server: CID destroy\n ciddata
server -> client: 1 or 0 (of 1Byte response signal)
client -> server: SIZ request\n tidstring\n cidstring\n
server -> client: SIZ (3Byte) width (3Byte Big endian) height (3Byte Big endian)
client -> server: JP2 save\n ciddata
server -> client: 1 or 0 (of 1Byte response signal)
client -> server: quit or QUIT
|
|
|
|
|
|
|
|
|
|
|
indeitify client message type
|
|
|
receive a JPT- JPP- stream from client
|
|
|
send response signal to the client
|
|
|
send CID data stream to the client
|
|
|
send PGM/PPM image stream to the client
|
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|
send SIZ data stream to the client
|
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send TID data stream to the client
|
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send XML data stream to the client
|