Class ODataMysql
- ODataDBAdapter
- ODataMysql
Located at src/db/ODataMysql.php
public static
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public
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public
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public
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public
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public
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public
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public
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connect()
|
$connected,
$db,
$dsn,
$options,
$password,
$user
|


InkscopeViz
is still at an experimentation stage.
The purpose is to start with different visualizations of a Ceph cluster:
Ceph status
: a ceph -s equivalent
Pool usage
: some pools statistics
Pools / pgs / osds
: shows relationship between pools and osds
Crush map
: a partial visualization of the Crush Map


©2016 Wee Society, LLC
Terms & Conditions and Privacy Policy
Designed by Office and rebuilt by John Valko


{% extends "base.html" %} {% block page_header %}
This project is designed to help you find policies and legislation that impact you in your community.
Search by location and the impact areas you are concerned about.
{% if user.is_authenticated %} {% else %}Optionally, you can register your profile, to save your search preferences for next time.
{% endif %}


At college, I saw my fellow students struggle to learn C. I wanted to help them with a language they could use to produce high end applications. So, I wrote a scripting language. I was inspired by C, C++, Java, Python, Ruby, and Lua.


Recently, I ingested 30 milligrams of 2-ce, orally.
First and foremost, the public is generally not very much educated about 'research chemicals'. The purpose of this experience report is to inform YOU, about my experience for educational purposes.
In my experience, 2-ce is all about 'set and setting' as Tim Leary put it. In other words, the chemicals effect was influenced by my current state of mind, and the vibes of the group I was hanging out with. My friends girlfriend came into town for the weekend, whom I met for the first time while I was tripping. I felt UNEASY as I tried to make an impression that I was a somewhat NORMAL person and I was just under the influence which is why I was acting so strange.
I felt as though when I tried to express my thoughts as words, the order of my words were mixed up. For example, 'how do you? said meant do did I? Did I just say that?! Not like this I..., No! NEVERMIND!!!'
Socially I felt awkward and uncomfortable as I tried to talk to this woman. Visually, I was astounded. I could see, touch and feel the energy each person was radiating in the room, and each person seemed to have a different tint to their energy. All of the 'waves' seemed to end up to a specific place on the ceiling. It was like a glowing light of life on the ceiling. All the energy of the room was flowing into this one specific spot. My words do not do this beauty justice. So I will stop.
In Conclusion, I believe 2-ce is a great tool when I am around people I know and trust. In the right settings, I suggest the use of 2-ce as a tool to enjoy life, bond, find some sort of 'truth', and think.
Thank you for reading.
Peace and happy tripping.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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{% extends "header.html" %} {% block body %}
This tutorial shows a quick example of how we might begin to pull company information on stocks. There are many sources for stock data online, though Yahoo has pretty much always stuck around, and provided free data.
Here, we're just pulling the price to book ratio for any company we pass through the function parameter.
import time import urllib2 from urllib2 import urlopen def yahooKeyStats(stock): try: sourceCode = urllib2.urlopen('http://finance.yahoo.com/q/ks?s='+stock).read() pbr = sourceCode.split('Price/Book (mrq):	')[1].split('	')[0] print 'price to book ratio:',stock,pbr except Exception,e: print 'failed in the main loop',str(e)


In this article we cover the absolute basics of HTML, to get you started. We define:
- Elements
- Attributes
- Anatomy of a HTML document
- Entity references
- HTML Comments
HTML (Hypertext Markup Language) is not a programming language; it is a markup language used to tell your browser how to structure the web pages you visit. It can be as complicated or as simple as the web developer wishes it to be.
HTML consists of a series of elements, which you use to enclose, wrap, or mark up different parts of the content to make it appear or act a certain way. The enclosing tags can make a bit of content into a hyperlink to link to another page on the web, italicize words, and so on. For example, take the following line of content:
If we wanted the line to stand by itself, we could specify that it is a paragraph by enclosing it in a paragraph (
) element:

My cat is very grumpy

Note: Tags in HTML are case-insensitive, i.e. they can be written in uppercase or lowercase. For example, a <title> tag could be written as <title>, <TITLE>, <Title>, <TiTlE>, etc., and it will work fine. Best practice, however, is to write all tags in lowercase for consistency, readability, and other reasons.
Elements can also have attributes, which look like this:
Attributes contain extra information about the element which you don't want to appear in the actual content. In this case, the class attribute allows you to give the element an identifying name that can be later used to target the element with style information and other things.
An attribute should have:
- A space between it and the element name (or the previous attribute, if the element already has one or more attributes.)
- The attribute name, followed by an equals sign.
- An attribute value, with opening and closing quote marks wrapped around it.
That wraps up the basics of individual HTML elements, but they aren't very useful on their own. Now we'll look at how individual elements are combined to form an entire HTML page:
<!DOCTYPE html>

<meta charset="utf-8">
<title>My test page</title>

This is my page

Here we have:
- The doctype. In the mists of time, when HTML was young (about 1991/2), doctypes were meant to act as links to a set of rules that the HTML page had to follow to be considered good HTML, which could mean automatic error checking and other useful things. However, these days no one really cares about them, and they are really just a historical artifact that needs to be included for everything to work right.
- The  element. This element wraps all the content on the entire page, and is sometimes known as the root element.
- The  element. This element acts as a container for all the stuff you want to include on the HTML page that isn't the content you are showing to your page's viewers. This includes things like keywords and a page description that you want to appear in search results, CSS to style our content, character set declarations, and more.
- <meta charset="utf-8"> This element sets the character set your document should use to UTF-8, which includes most characters from the vast majority of human written languages. Essentially it can now handle any textual content you might put on it. There is no reason not to set this, and it can help avoid some problems later.
- The <title> element. This sets the title of your page, which is the title that appears in the browser tab the page is loaded in, and is used to describe the page when you bookmark/favorite it.
- The  element. This contains all the content that you want to show to web users when they visit your page, whether that's text, images, videos, games, playable audio tracks, or whatever else.
In HTML, the characters <, >,",' and & are special characters. They are parts of the HTML syntax itself, so how do you include one of these characters in your text, for example if you really want to use an ampersand or less than sign, and not have it interpreted as code as some browsers may do?
We have to use character references — special codes that represent characters, and can be used in these exact circumstances. Each character reference is started with an ampersand (&), and ended by a semicolon (;).


Student at School of Code, creator of Awesome. Front-end Developer looking for responsive challenges. Programmer at Cool Company.
Member of the The Big Band Theory, playing drums with love. Recording a new disco inside my garage. Willing to be the new Slayer girl drummer. Black Metal lover.
Study Interests Javascript without jQuery. Lorem Ipsum generators. Bands that don't exist yet.
Projects
Awesome Project. Just some jQuery lib.
My band, on weekends. The Big Band Theory


September 13th, 2019
Three weeks into freshman year here at UIC, and I can already say with much confidence, that I’ve learned a lot. I’ve met people from all over the world, and faced a few challenges, but I know that this is just the beginning. When I was in high school, many people used to say that I had a great time management system, and they were right. Even with all my Advanced and AP classes, I still used to get a minimum of 7 hours of sleep every night. But for the first two weeks of college, it was a whole different story. My day planning agendas just never seemed right. Frustrated, I sat with a few friends, and talked to them about making a better time management plan. By taking input from everyone, I was able to come up with one great plan to better manage my time. Here’s a few tips.
Tip 1: Every single minute is important. The biggest mistake many people tend to make during their break times is wasting it on social media. The best part about the college experience is meeting a lot of people from different educational backgrounds and getting a chance to make more friends and to try learning different things.
Tip 2: Check your assignment schedule. It is really easy to forget some assignments when you’re drowning in work, which is risky because some assignments could be weighted . Add all of the due dates of your assignments and other important dates on your calendar (Physical or Google calendar, as you prefer). This way it will be easier to track all your assignments.
Tip 3: Make time for revision. Not all classes have homework everyday, and sometimes we don’t understand all concepts perfectly. These revisions will help you understand and track your progress.
Tip 4: All of my commuter friends, this is for you. If your commute is usually longer than thirty minutes, you can do some of your reading/smaller assignments while commuting back and forth. Some professors upload their slides early: you can also go and read these slides ahead of time.
Tip 5: If you like something, then go do it. Sometimes you might only get one chance, and you should use every chance given. There are always a lot of events happening regarding career paths, clubs, sports, and so on.
Time in college is more precious than money.  You can earn money anytime but you can never get back the time that you wasted. Plan it well and enjoy it as much as possible.


Preparation time
30 mins to 1 hour
Cooking time
1 to 2 hours
Serves
Serves 8-10
Dietary
For the sweet short pastry, cream the butter and sugar in a mixing bowl with a wooden spoon until pale and creamy.
Add the egg, egg yolk, vanilla extract, lemon juice and grated zest one at a time, mixing thoroughly after each addition.
Add the flour and salt and mix until the dough comes together and is consistent but still soft. Be careful not to over-mix or the pastry will be tough. Set aside in the fridge to chill.
For the cheesecake filling, press the ricotta through a wire mesh sieve into a mixing bowl, or process with several pulses in a food processor fitted with the steel blade until smooth and transfer to a mixing bowl.
Add the sugar and flour and beat with a wooden spoon until creamy.
Add the egg yolks, whipping cream, sour cream and vanilla. Stir until thoroughly blended.
Beat the egg white and salt until the peaks are stiff, then fold into the ricotta mixture.
Pour one-third of the mixture into the pastry shell, then put in some jam, then more mixture. Continue with these layers until you reach the top of the shell. Smooth out the top.
Heat the oven to 150C/300F/Gas 2. Bake until the filling is set and the pastry is golden brown, 50-75 minutes. Cover the cake with foil if it is beginning to brown too much before the full cooking time is up. Turn off the oven and let the cake cool with the oven door open for 30 minutes before serving with the fresh blackberries.


{%- seo seo -%} {{ settings.site.header_additional_content }}{%- include "partials/_site-css-variables" -%}
{%- include "partials/cookies" -%} {%- include "partials/top-nav" -%} {%- include "partials/navbar" -%}{{ texts.-61cc52a0 }}
{{ texts.-47a588e5 }}


{{- partial "head.html" . -}}
{{- partial "header.html" . -}} {{- block "main" . }}{{- end }} {{- partialCached "scroll-top.html" . -}} {{- partialCached "footer.html" . -}} {{- partialCached "scripts.html" . -}}


This release note is divided into the following sections:
Introduction, Documentation, What's New, Upgrading And Compatibility Information, Host Support, Dependencies, Device Support, Validation Information, Known Issues, Benchmarks, Versioning, Technical Support And Product Updates,
DSP/BIOS 6.00 is a major new release of DSP/BIOS with significant changes from BIOS 5.x.
Please read the Getting Started Guide for help installing and setting up your environment to use DSP/BIOS 6.00.
back to topThe following documentation is provided with this release:
Release notes from previous releases are also available in the release notes archive directory (Note* This will be empty for this first release).
back to top<IP_ADDRESS> Release (this release)
DSP/BIOS 6.00 contains compatibility APIs and configuration support to make migration of BIOS 5.x code easier. Check the 'legacy' example provided by the genx utility for example that uses BIOS 5.x legacy API and .tcf code. Documentation summarizing use of legacy APIs is provided in the documentation.
back to topThis release supports the following devices:
| Device | Platform | Runtime Model | |
|---|---|---|---|
| 64x | 6416 | dsk6416 | Little Endian |
| DM642 | evmDM642 | Little Endian | |
| 64x+ | DM6446 | evmDM6446 | Little Endian |
| 6455 | evm6455 | Little Endian | |
| 67x+ | 6727 | padk6727 | Little Endian |
| ARM | DM6446 | evmDM6446 | Little Endian |
| PC | Windows | win32 | Visual Studio 8.0 |
This release was built using the following components:
This release was validated using the following components:
back to top
This product's version follows a version format, M.mm.pp.bb, where M is a single digit Major number, mm is 2 digit minor number, pp is a 2 digit patch number, and b is an unrestricted set of digits used as an incrementing build counter.
To support multiple side-by-side installations of the product, the product version is encoded in the top level directory, ex. bios_6_00.
Subsequent releases of patch upgrades will be identified by the patch number, ex. BIOS 6.00.01 with directory bios_6_00_01. Typically, these patches only include critical bug fixes.
Please note that version numbers and compatibility keys are NOT the same. For an explanation of compatibility keys, please refer to the 'Upgrade and Compatibility Information' section.
back to topLast updated: Aug 13, 2007


codeletter package¶
Subpackages¶
- codeletter.migrations package
- Submodules
- codeletter.migrations.0001_initial module
- codeletter.migrations.0002_auto_20210925_1549 module
- codeletter.migrations.0003_auto_20210925_1552 module
- codeletter.migrations.0004_auto_20210925_1616 module
- codeletter.migrations.0005_rename_username_userpreference_user_id module
- codeletter.migrations.0006_auto_20210925_1758 module
- Module contents
Submodules¶
codeletter.admin module¶
codeletter.asgi module¶
ASGI config for codeletter project.
It exposes the ASGI callable as a module-level variable named application
.
For more information on this file, see https://docs.djangoproject.com/en/3.1/howto/deployment/asgi/
codeletter.collect_articles_daily module¶
- codeletter.collect_articles_daily.cronjob()¶
Sends articles to the user everyday based on the preferences A job that runs daily and sends articles
- codeletter.collect_articles_daily.send_email(details)¶
Sends email to the user :param details: contains the information about users :type: dict
codeletter.models module¶
- class codeletter.models.Article(*args, **kwargs)¶
Bases:
django.db.models.base.Model
- Article Class
stores all the articles collected from the internet
- Attributes
- Article_id
primary key of the table
- Title
name of the title
- Abstract
small description about the content of the article
- Url
http url of the article
- Domain
the domain from which the article is collected
- Concept_ids
each articles belongs to an area, this is a list of concept ids the article is mapped to
- Doi
digital object identifier for the article
- Image
image for the article
- exception DoesNotExist¶
Bases:
django.core.exceptions.ObjectDoesNotExist
- exception MultipleObjectsReturned¶
Bases:
django.core.exceptions.MultipleObjectsReturned
- abstract¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- article_id¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- concept_ids¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- doi¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- domain¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- image¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- objects = <django.db.models.manager.Manager object>¶
- sentarticle_set¶
Accessor to the related objects manager on the reverse side of a many-to-one relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Parent.children
is aReverseManyToOneDescriptor
instance.Most of the implementation is delegated to a dynamically defined manager class built by
create_forward_many_to_many_manager()
defined below.
- title¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- url¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- class codeletter.models.Concept(*args, **kwargs)¶
Bases:
django.db.models.base.Model
- Concept Class
Stores all the domains available in the application
- Attributes
- Concept_id
Primary Key of the model
- Concept_name
Name of the domain
- exception DoesNotExist¶
Bases:
django.core.exceptions.ObjectDoesNotExist
- exception MultipleObjectsReturned¶
Bases:
django.core.exceptions.MultipleObjectsReturned
- concept_id¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- concept_name¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- objects = <django.db.models.manager.Manager object>¶
- userbadge_set¶
Accessor to the related objects manager on the reverse side of a many-to-one relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Parent.children
is aReverseManyToOneDescriptor
instance.Most of the implementation is delegated to a dynamically defined manager class built by
create_forward_many_to_many_manager()
defined below.
- class codeletter.models.SentArticle(*args, **kwargs)¶
Bases:
django.db.models.base.Model
- SentArticle Class
this table stores all the articles sent to the user
- Attributes
- Sent_article_id
primary key of the table
- User_id
Name of the domain
- Article_id
foreign key of the articles table
- Sent_date
the date on which the article is sent
- Concept_ids
the mapping of current article to the concepts
- Read_flag
flag to denote if the article is read by the user
- exception DoesNotExist¶
Bases:
django.core.exceptions.ObjectDoesNotExist
- exception MultipleObjectsReturned¶
Bases:
django.core.exceptions.MultipleObjectsReturned
- article_id¶
Accessor to the related object on the forward side of a many-to-one or one-to-one (via ForwardOneToOneDescriptor subclass) relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Child.parent
is aForwardManyToOneDescriptor
instance.
- article_id_id¶
- concept_ids¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- get_next_by_sent_date(*, field=<django.db.models.fields.DateTimeField: sent_date>, is_next=True, **kwargs)¶
- get_previous_by_sent_date(*, field=<django.db.models.fields.DateTimeField: sent_date>, is_next=False, **kwargs)¶
- objects = <django.db.models.manager.Manager object>¶
- read_flag¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- sent_article_id¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- sent_date¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- user_id¶
Accessor to the related object on the forward side of a many-to-one or one-to-one (via ForwardOneToOneDescriptor subclass) relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Child.parent
is aForwardManyToOneDescriptor
instance.
- user_id_id¶
- class codeletter.models.UserBadge(*args, **kwargs)¶
Bases:
django.db.models.base.Model
- UserBadge Class
Stores all the domains available in the application
- Attributes
- User_id
primary key of the model
- Concept_id
foreign key for the concepts table
- User_badge
badge given to the user
- exception DoesNotExist¶
Bases:
django.core.exceptions.ObjectDoesNotExist
- exception MultipleObjectsReturned¶
Bases:
django.core.exceptions.MultipleObjectsReturned
- concept_id¶
Accessor to the related object on the forward side of a many-to-one or one-to-one (via ForwardOneToOneDescriptor subclass) relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Child.parent
is aForwardManyToOneDescriptor
instance.
- concept_id_id¶
- get_user_badge_display(*, field=<django.db.models.fields.CharField: user_badge>)¶
- id¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- objects = <django.db.models.manager.Manager object>¶
- user_badge¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- user_id¶
Accessor to the related object on the forward side of a many-to-one or one-to-one (via ForwardOneToOneDescriptor subclass) relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Child.parent
is aForwardManyToOneDescriptor
instance.
- user_id_id¶
- class codeletter.models.UserPreference(*args, **kwargs)¶
Bases:
django.db.models.base.Model
- Concept Class
stores all the domains available in the application
- Attributes
- User_id
primary key of the table
- Concept_ids
the areas in which the user is interested in.
- exception DoesNotExist¶
Bases:
django.core.exceptions.ObjectDoesNotExist
- exception MultipleObjectsReturned¶
Bases:
django.core.exceptions.MultipleObjectsReturned
- concept_ids¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- id¶
A wrapper for a deferred-loading field. When the value is read from this object the first time, the query is executed.
- objects = <django.db.models.manager.Manager object>¶
- user_id¶
Accessor to the related object on the forward side of a many-to-one or one-to-one (via ForwardOneToOneDescriptor subclass) relation.
In the example:
class Child(Model): parent = ForeignKey(Parent, related_name='children')
Child.parent
is aForwardManyToOneDescriptor
instance.
- user_id_id¶
codeletter.settings module¶
Django settings for codeletter project.
Generated by ‘django-admin startproject’ using Django 3.1.1.
For more information on this file, see https://docs.djangoproject.com/en/3.1/topics/settings/
For the full list of settings and their values, see https://docs.djangoproject.com/en/3.1/ref/settings/
codeletter.urls module¶
codeletter URL Configuration
The urlpatterns list routes URLs to views. For more information please see: https://docs.djangoproject.com/en/3.1/topics/http/urls/ Examples: Function views 1. Add an import: from my_app import views 2. Add a URL to urlpatterns: path(‘’, views.home, name=’home’) Class-based views 1. Add an import: from other_app.views import Home 2. Add a URL to urlpatterns: path(‘’, Home.as_view(), name=’home’) Including another URLconf 1. Import the include() function: from django.urls import include, path 2. Add a URL to urlpatterns: path(‘blog/’, include(‘blog.urls’))
codeletter.utils module¶
- codeletter.utils.convert_day(day, year)¶
Takes day and year as input, and returns date and month in that year.
- Parameters
day (int) – day of the month
year (int) – a calendar year
- Returns
pair of month and date
- Return type
pair(int,int)
- codeletter.utils.get_or_insert_concept(concepts)¶
Given a list of concepts names, it gets the concept ids.
- Parameters
concepts (list) – list of concept names
- Returns
comma separated value of all concept ids
- Return type
string
- codeletter.utils.get_scraped_content(year)¶
Takes year as the input, and insert data into the article table.
- Param
year
- Type
int
- codeletter.utils.get_tags_and_abstract(url)¶
Takes url as input, and returns tags and abstract for that article.
- Parameters
url (string) – url
- Returns
list of tags and abstract
- Return type
list, string
- codeletter.utils.insert_article(data_json)¶
Given json, it gets the concept ids and insert the article into article database.
- Parameters
data_json (dict) – json containing article information is given as input
- codeletter.utils.is_leap(year)¶
Takes year as input, and returns if its leap year or not.
- Parameters
year (int) – a calendar year
- Returns
true or false
- Return type
boolean
codeletter.views module¶
This file contains APIs for login, preferences, articles
- codeletter.views.get_concept_badges(user_name)¶
Marks the articles that are read by the user
- Parameters
user_name (string) – username
- Returns
returns the userbadge for a particular concept
- Return type
json http response
- codeletter.views.get_preferences(request)¶
Fetch Preferences for a particular user
- Parameters
request (dict) – contains details of the user
- Returns
returns the concept data
- Return type
json http respons
- codeletter.views.get_random_articles(request)¶
Picks random article from the articles collected to the user.
- Parameters
request (dict) – contains details of the user
- Returns
returns the random article
- Return type
json http response
- codeletter.views.get_sent_articles(request)¶
Retrieves the send articles of the user
- Parameters
request (dict) – contains details of the user
- Returns
returns the articles sent
- Return type
json http response
- codeletter.views.login(request)¶
Takes the details from the https request and login with the user.
- Parameters
request (dict) – contains user details and username
- Returns
returns the user
- Return type
json http response
- codeletter.views.update_preferences(user_data)¶
Updatest the preferences of the user in the application
- Parameters
user_data (string) – user details
- Returns
message that update is successful for the user
- Return type
string
- codeletter.views.update_read_flag(request)¶
Marks the articles that are read by the user
- Parameters
request (dict) – contains details of the user
- Returns
returns the userbadge data
- Return type
json http response
codeletter.wsgi module¶
WSGI config for codeletter project.
It exposes the WSGI callable as a module-level variable named application
.
For more information on this file, see https://docs.djangoproject.com/en/3.1/howto/deployment/wsgi/


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|
| def | anchor_targets_bbox (anchors, image_group, annotations_group, num_classes, negative_overlap=0.4, positive_overlap=0.5) |
| |
| def | compute_gt_annotations (anchors, annotations, negative_overlap=0.4, positive_overlap=0.5) |
| |
| def | layer_shapes (image_shape, model) |
| |
| def | make_shapes_callback (model) |
| |
| def | guess_shapes (image_shape, pyramid_levels) |
| |
| def | anchors_for_shape (image_shape, pyramid_levels=None, anchor_params=None, shapes_callback=None) |
| |
| def | shift (shape, stride, anchors) |
| |
| def | generate_anchors (base_size=16, ratios=None, scales=None) |
| |
| def | bbox_transform (anchors, gt_boxes, mean=None, std=None) |
| |
Copyright 2017-2018 Fizyr (https://fizyr.com)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
| def mynet.utils.anchors.anchor_targets_bbox |
( |
|
anchors, |
|
|
|
image_group, |
|
|
|
annotations_group, |
|
|
|
num_classes, |
|
|
|
negative_overlap = 0.4 , |
|
|
|
positive_overlap = 0.5 |
|
) |
| |
Generate anchor targets for bbox detection.
Args
anchors: np.array of annotations of shape (N, 4) for (x1, y1, x2, y2).
image_group: List of BGR images.
annotations_group: List of annotations (np.array of shape (N, 5) for (x1, y1, x2, y2, label)).
num_classes: Number of classes to predict.
mask_shape: If the image is padded with zeros, mask_shape can be used to mark the relevant part of the image.
negative_overlap: IoU overlap for negative anchors (all anchors with overlap < negative_overlap are negative).
positive_overlap: IoU overlap or positive anchors (all anchors with overlap > positive_overlap are positive).
Returns
labels_batch: batch that contains labels & anchor states (np.array of shape (batch_size, N, num_classes + 1),
where N is the number of anchors for an image and the last column defines the anchor state (-1 for ignore, 0 for bg, 1 for fg).
regression_batch: batch that contains bounding-box regression targets for an image & anchor states (np.array of shape (batch_size, N, 4 + 1),
where N is the number of anchors for an image, the first 4 columns define regression targets for (x1, y1, x2, y2) and the
last column defines anchor states (-1 for ignore, 0 for bg, 1 for fg).
| def mynet.utils.anchors.anchors_for_shape |
( |
|
image_shape, |
|
|
|
pyramid_levels = None , |
|
|
|
anchor_params = None , |
|
|
|
shapes_callback = None |
|
) |
| |
Generators anchors for a given shape.
Args
image_shape: The shape of the image.
pyramid_levels: List of ints representing which pyramids to use (defaults to [3, 4, 5, 6, 7]).
anchor_params: Struct containing anchor parameters. If None, default values are used.
shapes_callback: Function to call for getting the shape of the image at different pyramid levels.
Returns
np.array of shape (N, 4) containing the (x1, y1, x2, y2) coordinates for the anchors.
| def mynet.utils.anchors.compute_gt_annotations |
( |
|
anchors, |
|
|
|
annotations, |
|
|
|
negative_overlap = 0.4 , |
|
|
|
positive_overlap = 0.5 |
|
) |
| |
Obtain indices of gt annotations with the greatest overlap.
Args
anchors: np.array of annotations of shape (N, 4) for (x1, y1, x2, y2).
annotations: np.array of shape (N, 5) for (x1, y1, x2, y2, label).
negative_overlap: IoU overlap for negative anchors (all anchors with overlap < negative_overlap are negative).
positive_overlap: IoU overlap or positive anchors (all anchors with overlap > positive_overlap are positive).
Returns
positive_indices: indices of positive anchors
ignore_indices: indices of ignored anchors
argmax_overlaps_inds: ordered overlaps indices


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Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Package flare.util
Interfaces
IEvaluable
IPredicate
IValueProxy
Classes
Arrays
Colors
Dates
Displays
Filter
Geometry
Maths
Orientation
Property
Shapes
Sort
Stats
Strings


| sat-modcomp {pbkrtest} | R Documentation |
An approximate F-test based on the Satterthwaite approach.
SATmodcomp( largeModel, smallModel, details = 0, eps = sqrt(.Machine$double.eps) ) ## S3 method for class 'lmerMod' SATmodcomp( largeModel, smallModel, details = 0, eps = sqrt(.Machine$double.eps) )
largeModel |
An |
smallModel |
An |
details |
If larger than 0 some timing details are printed. |
eps |
A small number. |
Notice: It cannot be guaranteed that the results agree with other implementations of the Satterthwaite approach!
This code is greatly inspired by code in the lmerTest package. This is a recent addition to the pbkrtest package; please report unexpected behaviour.
Søren Højsgaard<EMAIL_ADDRESS>Ulrich Halekoh, Søren Højsgaard (2014)., A Kenward-Roger Approximation and Parametric Bootstrap Methods for Tests in Linear Mixed Models - The R Package pbkrtest., Journal of Statistical Software, 58(10), 1-30., https://www.jstatsoft.org/v59/i09/
getKR
, lmer
, vcovAdj
,
PBmodcomp
(fm1 <- lmer(Reaction ~ Days + (Days|Subject), sleepstudy)) L1 <- cbind(0,1) SATmodcomp(fm1, L1) (fm2 <- lmer(Reaction ~ Days + I(Days^2) + (Days|Subject), sleepstudy)) ## Test for no effect of Days. There are three ways of using the function: ## 1) Define 2-df contrast - since L has 2 (linearly independent) rows ## the F-test is on 2 (numerator) df: L2 <- rbind(c(0, 1, 0), c(0, 0, 1)) SATmodcomp(fm2, L2) ## 2) Use two model objects fm3 <- update(fm2, ~. - Days - I(Days^2)) SATmodcomp(fm2, fm3) ## 3) Specify restriction as formula SATmodcomp(fm2, ~. - Days - I(Days^2))


Some individuals, though, benefit more than others. The corporations that produce the goods we buy - our cars, plastics, electronics, and food - are motivated to keep selling more stuff, even if that stuff produces greenhouse gas emissions. Fossil fuel companies make money by extracting and selling fossil fuels like coal, natural gas, and petroleum. All of this economic activity contributes to government tax revenues, which allows politicians to spend more money on their constituents and special interests.
in-context


H.B. Woodrose & Meclizine (Dramamine 2)
Preparation method: Weighed the six seeds and then crushed them in a Ziploc bag with a hammer and put the crushed contents into an empty 000 gelatin capsule and swallowed with one Meclizine HCl 25 mg tablet to (hopefully) prevent nausea. My good friend D will be joining me on our first psychedelic trip on this hot summer Saturday afternoon. We both have about the same body weight and dosage. Notes preceded with “D” are written by my friend.
1:30 PM (T+ 0:00) We each swallow our capsule with water, having only eaten a small breakfast earlier in the day. I also remembered to take an Allegra for my seasonal allergies.
(T+ 0:30) I am starting to feel as if I drank one or two alcoholic drinks: I have a slight body buzz. D said he sees “flashing lights” in his peripheral vision which is somewhat annoying. The patterned ceiling looked pretty cool to him. He is having visual effects while I am not.
2:30 (T+ 1:00) I definitely have a +1 (PiKHAL) effect now. The biggest effect is a pleasant body buzz. I pinched myself and I feel the pain but have little reaction to it. Colors seem to be more noticeable. They are not particularly more colorful; it’s just that I am noticing them more now. At this point, I have no nausea but my stomach feels a bit bloated, like I need to burp but cannot. If I swallow air and then burp the feeling gets better but it is still there. My friend also says he feels nauseous but cannot throw up. The nausea is overpowering. He is sitting near the toilet with the lights off and smiled when I walked in to see if he was okay.
3:00 PM (T+ 1:30) We decided to walk to the pharmacy to look for some ipecac syrup to help D so he can throw up. When we got there he felt better, not sure if it was exercise, heat, or time that reduced his nausea, but we still ask for some just in case. They don’t have any.  Physical movement requires more mental effort than normal. He later said the nausea was still present, but other effects became more noticeable and he was able to ignore the nausea.
4:17 PM (T+ 2:47) Back home now. I really feel like listening to that song with the lyrics “Strange, strange world” on my Satoshie Tomiie CD2 Track 9, so I put it on. This feels like being drunk and silly. I am slow at typing. Everything with movement of the body takes a lot of effort, including typing.
4:30 PM (T+ 3:00) I looked in the mirror and pupils are dilated like when one takes MDMA. Natural light seems harsh. I closed the blinds and turned on some soft lights.
4:38 PM (T+ 3:08) I seem to get stuck in whatever mental state I want to be in. If I say I’m tired, I feel tired. If I want energy, I can get up and dance to the music and enjoy that too. I am very impatient and my attention span is very short!
D - 4:40PM (T+ 3:10) We need preparation!!! But we can’t prepare because we don’t know what we want till we want it! And once we want it we need it or we won’t want it.
D - 4:50PM (T+ 3:20) I want to write but I don’t want to because as soon as I start doing one thing I know I am missing out on what else I could be doing. It’s too hard to commit to one activity knowing that if I start to do that. I will be missing the opportunity to do what else there is and the experience will be over before I get everything out of my head that I wanted to. This paragraph was recorded in less than a minute though I could swear it took an eternity. E’s note – Time distortion is variable. Sometimes time goes by slowly and sometime time goes by quickly.
D - 4:53PM (T+ 3:23) The clock must have feelings and know when we want to savor this moment so it will slow for us, when the experience changes to, not unpleasant, but not the same euphoria time will pass much more quickly to get you to the next “happy place”.
4:56PM (T+ 3:26) Totally a good thing, +2 (PiKHAL)
D – 4:57PM (T+ 3:27) I lost my thought.  Real time is short. Thoughts were going through my head at a rapid pace.
D – 5:14PM (T+ 3:44) It's not that thought is lost, it's that I can’t express what I want before it's gone, it's all up there I just need more than 1 trip through time to experience every part of what I want. E thinks I want a +3 instead of a +2 which we’ve decided this to be. So I can’t decide and the trip just takes me to that place I want to be, or if it decides to take me to another path I will have to be along for the ride
5:30 PM (T+ 4:00) At this point, neither of us could decide what we wanted to do. We end up lying in the living room silently thinking, eyes closed. Thoughts came and went, sometimes enjoyable, other times, slightly uncomfortable. The music was enjoyable. I had a hard time getting comfortable and I remember feeling hungry but not wanting to eat. My nose was also stuffy. I didn’t want to move around. I did not sleep for some hours. I stopped keeping track of time. I remember wanting to be back at baseline so I can make more sense of all these thoughts, most of which are later forgotten. Slowly the effects became less intense and I end up falling into a dreamlike state or sleeping.
9:30 (T+ 8:00) I woke up for a bit. I’m back to a +1. I get up to eat a granola bar and drink some water because I was hungry and thirsty but did not feel like preparing any food. It is mostly tasteless but I can feel the texture. My mouth is very dry, possibly dehydration? I drink some water.
11:00 (T+ 9:30) Near baseline with some lingering after effects.  This experience has been interesting but not entirely what I expected or hoped for. We both sat in our own worlds thinking about “stuff”. I am hungry. Food tastes normal now and I feel restless.
 I woke up the next day feeling rested and completely normal. I'm not sure if I will repeat the HBW experience but it was an interesting introduction to the psychedelic world.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Your property, our expertise
Established in 2016, the team behind Treehouse Property Management has been managing leasehold and tenanted properties in South London for over 7 years.
Our specialities are social housing properties, and repairs and maintenance. We're always happy to discuss new opportunities.
Kamila KlidziaManaging Director


I loved SimTower [1], and have played the sequel, Yoot Tower [2].
Are there any other tower simulation games out there?
Honestly, there aren't many games like Sim Tower out there.
GameSpot lists these games [1] as being similar to Sim Tower
While searching GameSpot for 'Sim Tower' I found The Tower SP [2] for the GBA, which turns out to be Sim Tower ported to the GBA.
The best examples of newer Sim Tower games I could find are Startopia [3], which is supposedly a bit similar to Sim Tower, and a Sim Tower clone called Highrise Developer [4], an open-source project which is still in development.
I'm guessing the reason there aren't many games like Sim Tower is because Sim Tower was based on an elevator simulator [5].
[1] http://www.gamespot.com/pc/strategy/simtower/similar.html?om_act=convert&om_clk=gssimilargames&tag=similargames%3BmoreApart from the sequel called Yoot Tower [1] I only remember faint hints of a freeware\open source game similar. The links at the bottom of the wiki article mention a few resources for the game though the useful looking one is in Japanese. Google Translation might help with that.
It was years ago when I heard about an open source game, and I believe it died long ago. (Pitty, I am a huge fan of the game style as well.)
Hope that gives you a starting point.
Update: Here is a Google translated page for Project Tower [2]. Hope this gets you on a good trail.
[1] http://en.wikipedia.org/wiki/Yoot_TowerThere's also a somewhat recent (within the past two years) Japanese release for the Nintendo DS, called The Tower DS. At the time of this answer it was available for purchase from several importers and shows as not being region-locked (thus, you can play it on a DS that's not Japanese).


This is my capstone project for my degree, a two semester semester long independent project I completed under the guidance and endless patience of Jim McCann. With the permission of the lovely and amazing Victo Ngai I designed and implemented a system of stylization shaders inspired by her artwork. This example scene is modeled after "Sweet Dreams" which can be found in the New Yorker Collection of her website.
This is made using C++, OpenGL, and the base code for 15-466 at CMU. My code can be found here.
My poster was featured as part of SIGGRAPH 2020! The presentation video can be found below with some additional views of the scene.


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Check your internet connection.
Try:
Checking the network cables, modem, and router
Reconnecting to Wi-Fi


layout: true --- class: center # Introduction to Unity ![Unity logo](Screenshots/unity.jpg#large) --- # What is Unity? - Real-time engine - Supports a large number of platforms - Advanced editing tool - Can be used for 2D and 3D applications from small games, to enterprise solutions - Designer around a component model - Has it's own asset store --- # User interface ![Unity setup](Screenshots/unity_overview_default.png#xlarge) --- class: split-50 # Hierarchy .column-left[ ![hierarchy](Screenshots/hierarchy.jpg#fill-it) ] .column-right[ - Shows all your GameObjects in the current scene - Mix of assets and Prefabs - **Parenting:** When creating a group of objects, the topmost object is referred to as the parent. All objects underneath are children. - Children inherit the position, scale and rotation ] --- class: split-50 # Scene .column-left[ ![Unity setup](Screenshots/scene.jpg#fill-it) ] .column-right[ - Interactive view of your GameObjects - You can select, manipulate and modify objects here ] --- class: split-50 # Game .column-left[ ![Unity setup](Screenshots/game.jpg#fill-it) ] .column-right[ - The view rendered from the camera(s) in your application - You need at least one camera in the scene to control what the player sees - When clicking the play button in the toolbar you can preview and test your application ] --- class: split-50 # Project .column-left[ ![Unity setup](Screenshots/project.jpg#fill-it) ] .column-right[ - Manage assets in your application - The left pane shows the folder structure - The right panel shows the assets as icons ] --- class: split-50 # Console .column-left[ ![Unity setup](Screenshots/console.jpg#fill-it) ] .column-right[ - Shows logs, error messages and warnings. - Useful when debugging, and we can write our own messages by using: .code[ ``Debug.Log, Debug.LogWarning and Debug.LogError `` ] ] --- class: split-50 no-padding # Inspector .column-left[ ![Unity setup](Screenshots/inspector.jpg#fill-it) ] .column-right[ - Displays detailed information about the currently selected GameObjects with all it's components - Add and edit components on the GameObject - We can add variables in scripts that we can use in the Inspector ] --- # Important concepts .active[ ## GameObjects ] - Every object in your game is a GameObject (E.g. Camera, 3D-models, light). - By giving GameObjects a component you can add properties to it. - Unity has predefined components, but you can also create your own components by writing scripts .inactive[ ## Prefabs ## Colliders ## Scenes ] --- # Important concepts .inactive[ ## GameObjects ] .active[ ## Prefabs ] - Prefabs is a collection of one or more GameObjects that you can create configure and store - The GameObjects will keep their properties - Makes GameObjects reusable, if you update the prefab all usage of the prefab will be updated .inactive[ ## Colliders ## Scenes ] --- # Important concepts .inactive[ ## GameObjects ## Prefabs ] .active[ ## Colliders ] - Defines the shape of an object to be used for physical collisions - Invisible, and can have simpler mesh than the object its on - We need to use colliders to be able to interact with 3D models .inactive[ ## Scenes ] --- # Important concepts .inactive[ ## GameObjects ## Prefabs ## Colliders ] .active[ ## Scenes ] - A level in gaming terms - Contains the environment and menus of your game - Split up an application in different pieces --- class: middle center # Demo / Try it out ??? Add GameObject (some kind of 3d object) Rotate/Scale/Translate Add a child object show inheritance Create and add material --- class: split-60 # Scripting .column-left[ .code[ ``` using UnityEngine; using System.Collections; public class MainPlayer : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } } ``` ] ] .column-right[ - This is how a script looks when adding it - Two main loops: Start and Update ] ??? Start: transform.position = new Vector3(transform.position.x, transform.position.y + fallHeight, transform.position.z); Add a collider to the cube Add a plane Debug: void OnCollisionEnter(Collision collision) { GameObject otherObj = collision.gameObject; Debug.Log("Collided with: " + otherObj); } void OnTriggerEnter(Collider collider) { GameObject otherObj = collider.gameObject; Debug.Log("Triggered with: " + otherObj); }


--- layout: post title: "How to Create a Maven Archetype" date: 2017-10-04 15:00:00 author: "Bennet Schulz" tags: - Maven ---
There are lots of blogposts out there about this topic. Unfortunately most of them are outdated. Even the Apache Maven Guide itself. Therefore I decided to write this post and update the Apache Maven documentation afterwards.
During development we create lots of projects and most of the time there is something like a configuration standard and you have the same files, package structure and so on in all of your projects. That's were Maven archetypes come in. A custom Maven archetype helps other developers to create new Maven projects faster and without copy pasting stuff from an existing project. On the one side it's faster than copy pasting stuff around and on the other side you won't make failures while copy pasting, because there is no chance to forget changing the copied stuff to your current project.
If you want to create a custom Maven archetype you have to create a new Maven project first. The easiest way in my opinion is using the following archetype (if you know an easier way please let me know):
mvn archetype:generate -DgroupId=com.schulz.bennet -DartifactId=sample-maven-archetype -DarchetypeArtifactId=maven-archetype-archetype
Unfortunately it's in an older version, so we have to do change some files to create an up to date archetype.
After generating the sample archetype Maven project we have to import in our IDE of choice.
Now we can add the files every new Maven project should contain when using this archetype. We simply have to put these files
under the archetype-resources directory
.
In the next step we have to rename the archetype.xml
to archetype-metadata.xml
and change the file content to:
This file should contain all the files we want to have in our new created projects when using this archetype.
So let's add the Jenkinsfile and the src/main/java
directory to it.
Now every created Maven project will contain a Jenkinsfile
, a src/main/resources
directory and a sample Java class.
In the last step we have to put everything we want to have in the new projects pom.xml in the prototype pom. The groupId, artifactId and version are placeholders and will be replaced when using the archetype. In addition to these placeholders we can put dependencies, plugins and so on in this pom and it would also be part of the the new created projects.
Now you have to install the archetype in your local maven repository by change the directory to your archetype and type mvn install
on your command line.
After that the archetype is available on your machine and you can use it to create preconfigured Maven projects based on your needs of your organization.
Finally we can use our created archetype on our command line:
mvn archetype:generate -DarchetypeGroupId=com.schulz.bennet -DarchetypeArtifactId=sample-maven-archetype -DarchetypeVersion=1.0.0-SNAPSHOT -DgroupId=com.schulz.bennet -DartifactId=my-new-project
Have fun with it! :-)
Bye,
Bennet


Forum request - Better Battlelog Forums #1646
Sitemap
16. April 2012 21:57
Topicstarter
MooViking
Would be cool to have a chatbox on the top of the page.
16. April 2012 22:06
BrainFooLong
Administrator
Just give me some time to optimize this really new board installation.


---
layout: post
title: Update Rubygems to 1.3.7 on Ubuntu
---
This isn't the first or only place this is on the web but I keep forgetting so I'm posting this to remind myself. Maybe it will help someone else too.
The problem is that the packaged version of rubygems is stuck at 1.3.5 and rails 3.0 requires 1.3.6. Here is the easy fix...
sudo gem install rubygems-update --no-rdoc --no-ri
sudo update_rubygems
Then you can use gem -v
to check!


Although New Mexico is home to a unique intersection of Hispanophone and indigenous cultures, French and Francophone culture has also had an enduring impact on the state.
Did you know Nobel Prize-winning author J.M.G. Le Clézio has taught at the University of New Mexico (UNM) three academic years? Over the decades he has made Albuquerque his second home, and in fact, his last stay here was in 2008, just two months before he was named a Nobel Laureate. Local bookstores such as Page 1 Books and even the Albuquerque Public Library system have modest selections of French-language texts by Le Clézio and other Francophone authors.
Please see the following section for other ways to get involved with the French-speaking community in Albuquerque.
Central New Mexico Community College offers a handful of French classes that can be taken for credit. Check the course catalog for current offerings.
In addition to classes for degree-seeking students, the University of New Mexico also offers Continuing Education classes in French each semester.
Between Albuquerque and Santa Fe, there are four active French conversation groups. See the current offerings on Meetup and find one that's convenient for you.
The Alliance Française is an organization that promotes the French language and Francophone culture. Albuquerque is lucky to have a chapter here in town.


View your transactions
This is your current levy balance:
£5,340
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| Payment date | Description | Levy | Co-funding | ||
|---|---|---|---|---|---|
| 10 August 2018 | Levy credit | £100 | View details | ||
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| 08 August 2018 | Lots of skills Ltd | - £50 | - £50 | View details | |
| 15 July 2018 | Hackney Skills and Training Ltd | - £100 | View details | ||
| 10 July 2018 | Levy credit | £300 | View details | ||
| 08 July 2018 | Lots of skills Ltd | - £200 | View details | ||
| 15 June 2018 | Hackney Skills and Training Ltd | - £100 | View details | ||
| 10 June 2018 | Levy adjustment | - £200 | View details | ||
| 08 June 2018 | Co-funding refund | £100 | View details | 08 June 2018 | Lots of Skills Ltd | - £200 | View details |


"I will lead you to the proper way out from the darkest tunnel by helping you getting rid of you fear and anxiety"
S T A Y      F O C U S  !
The Listening test takes 30 minutes long (plus 10 minutes transfer time) and covers 4 separate recordings.
Section 1 is a conversation between two people set in an everyday context (e.g. a conversation in an accommodation agency).
Section 2 is a monologue set in an everyday social context (e.g. a speech about local families).
Section 3 is a conversation between up to four people set in an educational or training context (e.g. a university tutor and student discussing an assignment).
Section 4 is a monologue on an academic subject (e.g. a university lecture).

Because by being yourself, world will be so much beautiful
Speaking test takes 11-14 minutes.
The IELTS Speaking test is designed to assess a wide range of skills :
C A L M      D O W N  !
Reading test has 3 sections which takes 60 minutes long in total. Texts are taken from books, journals, magazines, and newspapers.
Task One is a multiple choice (A, B, C, D, or E).
Task Two is to identify the information given.
Task Three is to identify writer's views.
Task Four is to match the information provided. They may be asked to find: specific details, an example, a reason, a description, a comparison, a summary, an explanation.
B E      C R I T I C A L  !
IELTS Writing test takes 60 minutes long. Spend 20 minutes on Task 1 and 40 minutes on Task 2. Write clearly, organise your ideas, and use a variation of vocabulary.
In Task One, you will be presented with a graph, table, chart or diagram. You will be asked to describe, summarise or explain the information in your own words. This might involve describing and explaining data, describing the stages of a process or how something works, or describing an object or event.
In Task Two, you will be asked to write an essay in response to a point of view, argument or problem. You should find the issues interesting and easy to understand.
IELTS recommends you spend no more than 20 minutes on Writing Task One. You should write over 150 words.
Academic Writing Task One is a report on a chart (bar chart, line chart, pie chart, table, map, diagram/ process, etc.)
Tips and Tricks :
To practice your writing skill on Writing Task Two, you need to learn about how to plan your essay, when to give your opinion, and how to write an introduction.