The Actor Framework is a software library that supports the writing of applications in which multiple VIs run independently while communicating with each other. In these applications, each VI represents some actor carrying out an independent task in the system. The actor maintains its internal state and sends messages out to the other actors. Many techniques exist for creating such applications in LabVIEW. The Actor Framework focuses on being easy to learn (relative to other possibly-more-powerful tools) while mitigating risk of deadlocks/race conditions and maximizing code reuse.
National Instruments created The Actor Framework to fill a hole in the standard architectures used by LabVIEW programmers. The Actor Framework builds on the well-known queue-driven state machine1 (QDSM) model, which is shown in the following figure.
The QDSM is one of two patterns used in the majority of LabVIEW applications (the other being the Producer/Consumer model). Individual QDSMs are well-encapsulated software modules that can combine to create large systems with rich behavior. Many LV-written applications do this successfully but often contain two common pitfalls. First, although the QDSM is good for defining a module, the modules themselves often have limited reuse potential. In many applications, a state machine written to represent one subsystem or piece of hardware would be duplicated in its entirety to support another similar subsystem or piece of hardware. Second, every application framework had at least one potential timing-related bug in its communication scheme. When individual programmers create a messaging scheme, they often introduce subtle errors involving resource contention, excessive coupling between modules, missed messages or deadlocks.
By applying some common object-oriented techniques and design patterns to the original queue-driven state machine, National Instruments created a framework that provides:
The Actor Framework is a set of classes that provide common state and message handling functions.
The model provides the following two parent classes from which you create child classes:
The Actor Framework includes two specific Message child classes called Stop Msg and Last Ack. These child classes are particular messages used when shutting down actors. Additional Message child classes are distributed with the framework, but are not included in the framework library itself since they not required in all applications. These additional message classes support optional use cases.
Under the hood, the framework makes extensive use of LabVIEW's queue functions. The public API, however, hide the raw queues using the Message Enqueuer class. This class is a wrapper around LabVIEW's queue references that provides only the ability to enqueue. This means the reference may be shared with other processes without worrying that the other processes are messing with the invariants on which the Actor Framework is predicated. The other processes cannot destroy the queue prematurely, they cannot flush the queue, etc. Message Enqueuer provides four levels of priority enqueue behavior, while maintaining the same high performance for which the LabVIEW queues are known. By limiting what can be done to the queues in various parts of the code, the framework is able to make guarantees about timing and message delivery that otherwise could not be proven.
There are two other wrapper classes in the API, Message Queue and Message Dequeuer. These are used only in advanced use cases and are not discussed further in this document.
In the Actor Framework, an actor is a LabVIEW object that represents the state of an independently running VI. Because the actor object is shielded inside the running VI and all outside access is done by sending messages to the VI, the term "actor" is also used for the VI itself. The flexible usage of the term becomes natural once you understand how tightly paired the actor object becomes with the VI hosting it. All actor classes inherit from Actor. An actor object is a normal by-value, dataflow object with accessors and methods. You can make any existing class into an actor simply by setting it to inherit from Actor.
Actor provides exactly one public method called Launch Root Actor.vi, shown in the following figure.
This method uses VI Server to launch an independent reentrant clone of the protected method, Actor Core.vi, which defines the QDSM. Launch Actor.vi has one required input: the initial actor object. The VI returns a new enqueuer reference object as output. You will use the output enqueuer to send messages into the Actor Core.vi while it is running. Note that Launch Actor.vi does not return the Actor object; it is passed from Launch Actor.vi to Actor Core.vi and is no longer available to the caller. All further interaction with the object is done by passing messages into the message queue through the enqueuer.
Actor also has a protected scope method called Launch Nested Actor.vi.
In general, only one actor in your application should be launched using Launch Root Actor.vi. The root actor forms the top of a tree. Other actors are launched as subprocesses using Launch Nested Actor.vi. As you can see, launching a nested actor is very much like launching the root actor, but with the addition of a caller actor input. The relationship between a caller actor and a nested actor is central to the design of the Actor Framework. Most actors have a caller. Unless you do something special in your code, the only parts of your code that can send messages to an actor are the actor itself, its caller or its own direct nested actors. This means that actors form a tree, not a graph, and messages are passed through the tree by passing up to callers and then, if the caller decides, down to other nested actors. We will discusss the actor tree in greater detail.
By default, stopping an actor will stop all of its nested actors.
Because Launch Root Actor.vi and Launch Nested Actor.vi are essentially the same function used in two different contexts, it is frequently useful to talk about them as one. This document will use Launch <X> Actor.vi when talking about both functions.
Note: Earlier versions of the Actor Framework had a single Launch Actor.vi that launched both root and nested actors. This VI has been deprecated in response to community feedback to make the framework easier to use. If you see it used in code, you should replace it with one of the newer VIs.
Actor Core.vi is a protected scope, dynamic dispatch VI. Here is the Actor class' implementation:
You should recognize Actor Core.vi as a queue-driven state machine. As each message arrives, the message invokes methods on the actor (see "Messages," below). An error will stop the state machine, although special consideration is given to error code 43, Cancel Error, which does stop the machine but does not propagate up to callers.
A child class can override Actor Core.vi, though the override VI must invoke the Call Parent node. Because the Call Parent node runs the state machine, it should be in parallel, not serial, with other operations you add in the override VI. The override VI can include a user interface, calls to launch nested actors, or additional control logic for the state machine. You will find more details about these overrides later in this document.
The Actor Framework does not provide the method VIs of your actor with any directly access to controls, indicators, or parallel loops that might be part of its override of Actor Core.vi. You must define that access within your actor.
Here are two easy ways to define that access within your actor:
Use message objects to modify the state of an actor object. Message objects take the place of individual cases in a traditional queue-driven state machine. Message objects inherit from Message, and must override the Do.vi method. Child Message classes usually include some attribute data and a Send <message>.vi method. Depending on the application, there may be additional methods for reading or writing the message data.
The queues passed to and returned by Launch Actor.vi take messages as their data type. A VI that needs to interact with an actor must have access to the actor's message enqueuer. The VI creates a message of the desired type and enqueues it to the actor's queue. Typically the VI accomplishes this by invoking the relevant Send <message>.vi. Send <message>.vi combines creating the message, writing its data, and posting it to the queue in a single call. You can perform these tasks separately if desired.
You must provide a message for every method of your actor that you want to access remotely. A message typically represents a call to one method of the class, and the message class' private data is the input parameters needed to invoke that method. When your actor receives a message, it invokes that message's Do.vi method. Do.vi in turn invokes the appropriate operation on the actor. Most applications have a one-to-one correspondence between a message class and an actor's method, but there are rare cases where a single message represents multiple operations on the actor. Creating these message classes may sound tedious, but the Actor Framework includes a scripting tool, discussed later, to eliminate the busy work.
You can use messages you create for a specific actor class with any child of that actor. For example, consider a fan controller that exposes a public method Toggle On.vi for turning the fan on or off. The programmer creates a corresponding message class, Toggle On Msg, that the controller's caller can use to invoke that method. The following figure shows the Do.vi for Toggle On Msg.
What about outputs from the methods? The more you work with the Actor Framework, the more you will find yourself creating many methods that have no outputs other than the actor object and error out. This is because the message passing environment encourages methods that are more about reacting to information sent by other objects and less about requesting information from other objects. Often, instead of having output parameters, the method itself will send a message to its caller or other actors as part of its execution.
Having said that, needing to pass data back to a caller after a message is finished being handled is not uncommon. If the actor method does have outputs, you can add another method to the actor to wrap the one with outputs, and within the wrapper VI, use Read Caller Enqueuer.vi. This assumes, of course, that the message came from the caller originally. If the original sender was not the caller, the sender may provide an instance of Self-Addressed Message in the original request to use for the reply. In either case, the caller/sender hears this reply asynchronously. In other words, the caller/sender is not waiting for a reply but is instead proceeding with its own work. The use of asynchronous messaging between actors is strongly preferred within the Actor Framework. Refer to the Synchronous Reply Messages section below for information about actor interactions requiring synchronous replies. More information about replying to messages is discussed in the Messages from Callee to Caller section, below.
The Actor Framework ships with six message types.
When a message requires that your caller wait for a synchronous response to the message, you can create a new message class that inherits from Reply Msg. A reply message is sent using Send Message and Wait for Response.vi. It bundles a single-use queue into the message and then waits for a reply on that queue (with provision for timing out if desired). Usually your new message class will have its own Send <message>.vi which wraps Send Message and Wait for Response.vi. Your new message class will override Do Core.vi instead of Do.vi and return a message for the caller. Figure 4 shows an example of how the Reply Msg Do.vi passes that message back to the caller.
Do not override Do.vi of the Reply Msg class. Instead, override the protected Do Core.vi. Have Do Core.vi call the appropriate method of your actor and whatever other functionality you require, then return a suitable message to send to the caller. The default behavior returns an instance of Message. You do not have to override Do Core.vi if the only feedback your message requires is acknowledgement of receipt.
Using Reply Msg creates the potential for deadlock situations. For example, if the caller sends a synchronous message to the callee at the same time that the callee sends a synchronous message back to the caller, the application will deadlock. To minimize the risk, use Reply Msg sparingly. If two actors are able to communicate with each other (as when one is the caller and the other is the callee), if one of them can send reply messages, avoid having any reply messages on the other. Also take care to avoid cascading reply messages, where the caller's reply causes the callee to send a reply message, as this "echo chamber" effect can lead to infinite message spawning.
When a caller wants to send a message to the callee, the caller knows the type of the actor that it launched, so caller can easily choose the right type of message to send. But when an actor wants to send a message to its caller, the actor does not necessarily know what type of caller it has, so it does not know what type of message to send. Ideally, actors should be usable by many different callers. That maximizes code reuse. But making the actor truly independent of the caller requires more effort than is warranted for the situation. There are three techniques for defining messages that an actor sends to its caller
Often the callee will define an abstract Message class that it uses as the input type for Set <Type> Message.vi. Callers create their own specific child of this abstract class. This setup gives the callee a way to set data into the message through the API defined by the abstract class, and gives the message a way to deliver that data in a form the caller can consume through the various overload and extension VIs.
Every actor runs on its own. Stopping one actor won't stop the others unless you have set up messages to go through the tree and shut everyone down. If you work with the framework for any time at all, you will at some point accidentally leave an actor running without its panel open. Your VI Hierarchy will be locked because it is running, but there's absolutely no way you'll be able to get that Actor Core.vi to pop open so you can click the Abort button. There are tools to help with this frustrating situation.
The first quick workaround is to close your project and re-open it. You do not have to restart LabVIEW as long as you're working inside a project. Closing the project will abort all the running VIs in that project.
A better solution is to use the optional input on Launch <X> Actor.vi for Open Actor Core front panel? (F). Wiring True to this input will make the front panel pop open when the actor is launched, giving you access to that actor's own Abort button. Using this terminal in release code will return an error (for reasons explained in the online help), but while debugging, this can be a major headache saver.
As far as debugging the actual logic of your applications, figuring out where a given message came from and whether or not Message A on Actor X was handled before or after Message B on Actor Y can be tricky. Before you try building some sort of event logging system, please check out the Desktop Execution Trace Toolkit or the Real-Time Execution Trace Toolkit from National Instruments. This tool has deep knowledge of LabVIEW and its APIs, giving you insight into execution ordering, memory allocation and error propagation. If you do not have access to these toolkits, you may find these "timing probes" useful.
Use libraries to manage and distribute your Actor classes. In addition to the child actor class, the library should contain most messages that target that actor and any additional tightly coupled classes, such a configuration object for the actor (refer to the Configuring Actors section, below), or the component objects of a composition.
You may opt to bundle a family of Actors in a single library, especially where that family shares a single set of messages. Bundling messages in the library gives you the option to mark some messages as private; this should be done for any messages that are used exclusively by classes in your library, such as messages that the actor sends to itself from its own Actor Core.vi.
Because a library in LabVIEW always loads all of its contained libraries into memory, you should package into your library only those message classes that are necessary for the actor itself to operate or are so commonly used as to warrant including. The Actor Framework library itself does not include the Batch, Reply, and Self-Addressed Msg because they are optional components of the framework and you can write many applications that use no such messages.
Often, you want to configure an actor with data from elsewhere in the system, such as in a configuration file. Before calling Launch <X> Actor.vi, you can use the methods of the actor class to directly set values into the actor object. After calling Launch <X> Actor.vi, you can give data to the actor object through its message queues. Although you could create multiple messages to set individual fields of the actor, consider creating a single Configuration class that encapsulates the configuration information. You can set the configuration object through normal method calls, then pass a single configure message to the Actor. These "large blocks of data" messages should be reserved one-time initialization of the object, not for updating the object while your application is running. While running, you should use messages that update only the fields that have changed rather than rebroadcast the entire object.
Generally, the Actor should never provide its Configuration as returned data, as this can lead to race conditions. Refer to the Avoid Get and Set Messages section, below for more information. If you want to cache configuration data from a shut down actor, obtain that data from the final value the actor returned in the Last Ack message. The actor may have a Get Configuration.vi which is simply not exposed as a message.
In LabVIEW, a data object can be described composed of other data objects when those other objects are part of its private data. Actor objects are generally only accessible through their message queues; in this case, an object is composed of other actors when it has the actors' message queues as part of its private data. Generally, the composed object will itself be an actor, hereafter called the caller actor. The components are callee actors. There are two styles of caller actors: compositions and aggregations.
In compositions, the caller actor is responsible for creating and destroying its nested actors. The standard implementation is to create, configure and launch the nested actors in the Actor Core.vi, prior to starting any While Loops or invoking the Call Parent node. The caller actor stores the Message Enqueuer returned by Launch Nested Actor.vi for each component as part of its private data. You will need to either use the Auto-stop? feature or override Stop Core.vi in the caller to send stop messages to each callee so they all shut down together.
A slight variation on this style has the caller actor create and launch its nested actors dynamically in response to a message received. The message might contain just configuration data for the nested actor or it might contain the nested actor itself (remember that actors are by-value objects that are passed around as data as needed). Regardless, when your caller actor launches these nested actors, it follows the same general pattern as the statically launched nested actors described above.
Avoid creating messages or message pairs that retrieve an attribute from an Actor, modify it, and return it to the Actor. These types of operations can introduce the same kind of resource contention issues as seen with Data Value References (DVR) or functional globals. Worse, they open the door to race conditions.
An actor runs a parallel task. If your Get/Set operation consists of two messages, then the Actor continues to run between your Get and Set messages. Another task could access and modify the same attribute concurrently causing a race condition.
If your Get/Set operation consists of a single (probably Reply Msg-type) message, then you have locked the Actor for the duration of your operation. If your caller attempts to access your Actor as part of your modify operation, your application will deadlock. It is appropriate, of course, for a caller to send a message requesting an update (or regular series of updates) from a nested actor. It is also appropriate for a caller to push an update to the nested actor. Issues only arise when you logically link the get and set operations; that is, when you get attributes for the purpose of modifying and returning them.
The Actor Framework provides numerous tangible benefits. It is significantly more flexible and extensible than traditional state machine architectures, and is safer and more efficient than by-reference class hierarchies.
The pattern is similar to the functionality provided by a by-reference class because the design permits us to treat an Actor's Receive Queue as a handle to the Actor. Other by-reference designs rely on some container type, like data value references (DVRs) or single-element queues (SEQs) to create data that is shared between two independent VIs. While effective, this approach has the potential for race conditions and deadlocks, especially if there are multiple by-reference objects instantiated in the system. Furthermore, certain operations that are routine in languages with native by-reference support are cumbersome or even prohibited in the LabVIEW environment. The Actor Framework avoids many of these shortcomings by focusing on an asynchronous infrastructure instead of trying to replicate the by-reference patterns of other languages.
The Actor Framework creates more potential for code extension and reuse than traditional state machines. A child Actor can reuse its parent's functionality in three ways:
Messages are reusable within a class hierarchy, so a message that works on a parent still works on a child. In addition, messages themselves are inheritable, which can significantly simplify message senders. Finally, since messages are strongly typed, they reduce the risks associated with the untyped messages typically used in queue driven state machines.
You can test many actors without launching the Actor Core. Any of the member VIs of the actor class can be run directly. Those that do not attempt to send replies to other actors can be tested in isolation just like any other VI, without having to create the Self and Caller queues. You can verify the resulting state of an actor object by comparing it to another instance of a known value, just as you can check the contents of a LabVIEW cluster. This greatly facilitates automated testing.
If a method does communicate with another actor, you will need to initialize to initialize the Self and Caller queues. You can use a VI found on disk called:<vilib>\ActorFramework\Actor\Init Actor Queues FOR TESTING ONLY.vi
This function provides a backdoor for setting the queues inside the actor, which are normally private, so you can mock up an actor and test whether, given a particular input message, it returns the expected result messages.
You can fit the Actor to a test harness or perhaps a TestStand sequence. The harness can invoke the Actor's various methods, and you can compare the results to expected values in the form of Actor instances of known states. If the Actor incorporates a user interface into its Actor Core, you can pass the reference to the harness into the Actor instead of the reference to the Actor Core, and verify results by checking the values of updated controls and indicators. Note this is harder to do if you have opted to employ user events for front panel updates, which argues against that method. If the user interface associated with the Actor is a separate VI, you can test the Actor and user interface in different harnesses.
The VI Tester from JKI is a system that is particularly good at providing testing for all object-oriented applications, including the Actor Framework. You can investigate that tool here.
A common problem in other messaging frameworks occurs during shutdown. One component sends the stop message to another component and then quits. Because a refnum in LabVIEW has the same lifetime as the VI that created it, many frameworks have a problem that the queue can be destroyed before the other component receives the message. Many go to elaborate extremes to ensure message delivery before the first component exits. With the Actor Framework, each component creates its own receive queue, so that queue has the same lifetime as the receiver, not the sender. That means that any component – caller or callee – can send the stop message and then shut itself down without worrying about the message not being delivered.
The Actor Framework community forum
Download expansions and variations of the framework
Copyright
© 2012, 2013, 2014 National Instruments. All rights reserved.
For copyright notices, conditions, and disclaimers, including information regarding certain third-party components used in LabVIEW, refer to the Copyright topic of the LabVIEW Help.
Trademarks
LabVIEW, National Instruments, NI, ni.com, LabVIEW, the National Instruments corporate logo, and the Eagle logo are trademarks of National Instruments Corporation. Refer to the Trademark Information at ni.com/trademarks for other National Instruments trademarks.
Patents
For patents covering the National Instruments products/technology, refer to the appropriate location: Help»Patents in your software, the patents.txt file on your media, or the National Instruments Patent Notice at ni.com/patents.


| W/L | Fighter | Str | Td | Sub | Pass | Weight class | Method | Round | Time |
|---|---|---|---|---|---|---|---|---|---|
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209 123 |
2 2 |
0 0 |
4 0 |
Featherweight |
U-DEC
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5 |
5:00 |
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12 4 |
0 0 |
0 0 |
0 0 |
Lightweight |
KO/TKO Punch |
1 |
1:38 |
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21 17 |
1 0 |
1 0 |
1 0 |
Light Heavyweight |
SUB Other - Choke |
2 |
2:11 |
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48 21 |
0 0 |
0 0 |
0 0 |
Bantamweight |
U-DEC
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3 |
5:00 |
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109 46 |
0 5 |
1 1 |
0 5 |
Lightweight |
M-DEC
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3 |
5:00 |
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26 17 |
0 1 |
0 0 |
0 0 |
Welterweight |
KO/TKO Elbow |
2 |
1:05 |
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38 27 |
1 0 |
0 0 |
0 0 |
Middleweight |
U-DEC
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3 |
5:00 |
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24 16 |
0 4 |
2 0 |
2 0 |
Flyweight |
SUB Rear Naked Choke |
2 |
4:06 |
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104 83 |
2 3 |
0 2 |
1 1 |
Lightweight |
U-DEC
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3 |
5:00 |
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72 69 |
0 1 |
0 0 |
0 1 |
Women's Strawweight |
U-DEC
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3 |
5:00 |
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51 47 |
0 5 |
2 0 |
2 0 |
Women's Bantamweight |
U-DEC
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3 |
5:00 |
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28 8 |
0 0 |
0 0 |
0 0 |
Welterweight |
KO/TKO Punch |
1 |
3:30 |
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|
32 16 |
3 1 |
0 1 |
0 2 |
Flyweight |
KO/TKO Punch |
1 |
4:24 |


Nottingham Winter Wonderland's ice rink now has three difficulty levels and there's even bigger plans in the pipeline for next year
As with skiing there are now green, red and black 'runs'
by Rachel GormanWhether you are a wobbly-kneed novice or could give Torvill and Dean a triple Axel for their money, there's a place to skate for all levels at Nottingham's new and improved Winter Wonderland ice rink.
Taking inspiration from the slopes, the East Midlands' largest outdoor ice rink is now (unofficially) divided into three different difficulty levels, described by organisers as similar to the concept of green, red and black 'runs'.
Opened today in Old Market Square (November 15) the 1160 square metre rink now has a 5 metre by 16 metre kids' ice rink for the little ones, its usual rink for all and a new 200m square ice path around the fountains, installed at an incline to add a little challenge to the more experienced skaters.
Stewards will be supervising all areas and if anyone looks like they are struggling will be on hand to help.
Visitors can skate from the age of four but children’s skate aids and lockers are limited, available at the skate hire desk only on a first-come-first-served basis.
Tickets can be booked in advance at nottinghamwinterwonderland.co.uk, priced £10.50 per child, £40 for a family ticket and £13 for adults.
Even bigger plans are in the pipeline for coming years (perhaps even 2020) with Edward Mellors, a director of Mellors Group which organise Winter Wonderland in partnership with the city council, hoping to extend the rink even further.
He said: "I've always wanted to have an ice path going around Old Market Square, I think it would be a great experience for everyone. Can you imagine going past the council house? I definitely want to do it. Maybe next year, who knows?"
Opening times
Christmas market: 10am-6pm, ever day, late night shopping, December 17-22, 10am-8pm
Sur La Piste ski lodge: 10am-11pm, Monday-Thursday, 10am-midnight, Friday-Saturday, 10am-10pm, Sunday
Ice bar: Sessions from 1.15pm-10pm
Ice rink: 11am-8pm, Sunday-Monday (except Christmas Eve and Boxing Day), 11am-9pm, Friday-Saturday
With the General Election approaching we want to give you all the results and reactions as they happen. Join our new WhatsApp service to receive breaking news alerts throughout the night by texting ELECTION to<PHONE_NUMBER>2. The first messages will go out December 12 after polls close.


Contemporary Opportunity Zone & Traditional Developments
A series of modern and efficiently-scaled apartments with attractive rents and ready-access to public transit. Their unique design maximizes rent-per-square-foot and supplies a growing market.
Two buildings with 68 units, GREENPRINT 9th Station is in the happening Granary District, near the Trax 9th station stop. Construction was completed in May 2021.


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A platform for students to post or find rides. It's easy- Just log in using your Facebook account.
Filter rides by date and location. Riders don't have to sift through ride offers, and drivers can ensure that their posts don't get lost in cyberspace.
Both drivers and riders receive ratings, which helps everyone travel with a greater peace of mind.
Carpooling means saving money, making new karaoke friends, and driving toward a cleaner planet.


Configure your alert settings to get notifications for important events such as being challenged. Alerts help you focus on your daily work and bring sparc pong into your focus when relevant.
Before any alerts will be sent, you must have an email address on file. This email address can be a regular run of the mill email address, or the mail server for your wireless company. Configuring your email address this way will allow you to receive text message alerts on your mobile device. Log in and navigate to the "Account" tab to add an email. For example,<PHONE_NUMBER> on a verizon network would be<EMAIL_ADDRESS>Now that you have an email address on file, you might not want to receive alerts for everything. Log in and navigate to the "Account" tab. Here you can toggle alerts for the categories listed. The default is to receive challenge and forfeit alerts.


Box Office Records > Domestic > All Movies > Cumulative > All Time Domestic
All Time Domestic Box Office (Rank 5,501-5,600)
See also: All Time Domestic Limited Release - All Time International - All Time Worldwide - All Time Domestic (Inf. Adj.) - Top 2016 Domestic - Top 2017 Domestic
This chart contains the top 100 movies based on the cumulative domestic box office.
Please see our All-Time Top Grossing Films Comparison for a comparison of the daily performance of all films released since 1980 that have earned more than $450 million at the domestic box office.
| Rank | Released | Movie | Domestic Box Office |
International Box Office |
Worldwide Box Office |
|---|---|---|---|---|---|
| 5,501 | 1998 | The Opposite of Sex | $6,367,164 | $0 | $6,367,164 |
| 5,502 | 2010 | It's Kind of a Funny Story | $6,363,628 | $269,322 | $6,632,950 |
| 5,503 | 2007 | P2 | $6,348,315 | $0 | $6,348,315 |
| 5,504 | 1983 | The Sting II | $6,347,072 | $0 | $6,347,072 |
| 5,505 | 1997 | Most Wanted | $6,343,015 | $0 | $6,343,015 |
| 5,506 | 1980 | Motel Hell | $6,342,668 | $0 | $6,342,668 |
| 5,507 | 1983 | Amityville 3-D | $6,333,135 | $0 | $6,333,135 |
| 5,508 | 1998 | Affliction | $6,330,054 | $0 | $6,330,054 |
| 5,509 | 1972 | Joe Kidd | $6,330,000 | $0 | $6,330,000 |
| 5,510 | 1985 | Girls Just Want to Have Fun | $6,326,051 | $0 | $6,326,051 |
| 5,511 | 1980 | Little Miss Marker | $6,321,392 | $0 | $6,321,392 |
| 5,512 | 2016 | Southside with You | $6,304,223 | $75,066 | $6,379,289 |
| 5,513 | 2005 | The Jacket | $6,301,131 | $9,151,847 | $15,452,978 |
| 5,514 | 1984 | The Adventures of Buckaroo Banzai Across the 8t… | $6,300,000 | $0 | $6,300,000 |
| 5,515 | 1969 | Alice's Restaurant | $6,300,000 | $0 | $6,300,000 |
| 5,516 | 2000 | What Planet Are You From? | $6,291,602 | $0 | $6,291,602 |
| 5,517 | 1990 | The Gods Must be Crazy II | $6,291,444 | $3,300,000 | $9,591,444 |
| 5,518 | 1993 | Six Degrees of Separation | $6,284,090 | $0 | $6,284,090 |
| 5,519 | 1992 | Article 99 | $6,281,089 | $0 | $6,281,089 |
| 5,520 | 1999 | Dick | $6,276,869 | $0 | $6,276,869 |
| 5,521 | 2001 | One Night at McCool's | $6,276,532 | $7,165,425 | $13,441,957 |
| 5,522 | 1991 | Rambling Rose | $6,266,621 | $0 | $6,266,621 |
| 5,523 | 1988 | A Night in the Life of Jimmy Reardon | $6,264,058 | $0 | $6,264,058 |
| 5,524 | 1989 | Music Box | $6,263,883 | $0 | $6,263,883 |
| 5,525 | 2013 | All is Lost | $6,263,670 | $4,123,144 | $10,386,814 |
| 5,526 | 2003 | Mambo Italiano (US Release) | $6,250,949 | $0 | $6,250,949 |
| 5,527 | 1994 | Widow's Peak | $6,243,722 | $0 | $6,243,722 |
| 5,528 | 2001 | Ghost World | $6,217,849 | $2,543,759 | $8,761,608 |
| 5,529 | 1994 | The House of the Spirits | $6,217,413 | $0 | $6,217,413 |
| 5,530 | 1980 | Oh Heavenly Dog | $6,216,067 | $0 | $6,216,067 |
| 5,531 | 2013 | Justin Bieber’s Believe | $6,206,566 | $26,020,215 | $32,226,781 |
| 5,532 | 1992 | Night and the City | $6,202,756 | $0 | $6,202,756 |
| 5,533 | 1999 | Topsy Turvy | $6,201,757 | $0 | $6,201,757 |
| 5,534 | 2000 | Croupier | $6,201,143 | $870,000 | $7,071,143 |
| 5,535 | 1984 | Firstborn | $6,200,000 | $0 | $6,200,000 |
| 5,536 | 1981 | Pennies from Heaven | $6,200,000 | $0 | $6,200,000 |
| 5,537 | 2002 | Rabbit-Proof Fence | $6,199,600 | $10,667,328 | $16,866,928 |
| 5,538 | 2008 | Ne le dis à personne | $6,198,883 | $27,755,135 | $33,954,018 |
| 5,539 | 1999 | The Straight Story | $6,197,866 | $0 | $6,197,866 |
| 5,540 | 2017 | Lowriders | $6,179,955 | $8,466 | $6,188,421 |
| 5,541 | 1998 | Almost Heroes | $6,175,688 | $0 | $6,175,688 |
| 5,542 | 2003 | Nowhere in Africa | $6,173,485 | $0 | $6,173,485 |
| 5,543 | 2004 | Un long dimanche de fiançailles | $6,167,817 | $63,591,479 | $69,759,296 |
| 5,544 | 1989 | UHF | $6,157,157 | $0 | $6,157,157 |
| 5,545 | 1990 | Delta Force 2 | $6,154,944 | $0 | $6,154,944 |
| 5,546 | 1983 | Chained Heat | $6,149,983 | $0 | $6,149,983 |
| 5,547 | 2004 | Beyond the Sea | $6,144,806 | $2,148,108 | $8,292,914 |
| 5,548 | 1991 | Mystery Date | $6,141,446 | $0 | $6,141,446 |
| 5,549 | 1984 | The Pope of Greenwich Village | $6,139,896 | $0 | $6,139,896 |
| 5,550 | 2003 | Chasing Papi | $6,126,237 | $6,531,140 | $12,657,377 |
| 5,551 | 1982 | The Soldier | $6,123,549 | $0 | $6,123,549 |
| 5,552 | 1982 | The Border | $6,118,683 | $0 | $6,118,683 |
| 5,553 | 2002 | Impostor | $6,114,237 | $1,860,370 | $7,974,607 |
| 5,554 | 2009 | Coco avant Chanel | $6,113,834 | $44,700,000 | $50,813,834 |
| 5,555 | 1993 | Short Cuts | $6,110,979 | $0 | $6,110,979 |
| 5,556 | 2014 | The Interview | $6,105,175 | $6,237,457 | $12,342,632 |
| 5,557 | 1985 | Plenty | $6,104,212 | $0 | $6,104,212 |
| 5,558 | 1995 | The Secret of Roan Inish | $6,101,815 | $0 | $6,101,815 |
| 5,559 | 1967 | Il buono, il brutto, il cattivo | $6,100,000 | $0 | $6,100,000 |
| 5,560 | 1981 | Whose Life is it Anyway? | $6,100,000 | $0 | $6,100,000 |
| 5,561 | 2010 | Sea Rex 3D: Journey to a Prehistoric World | $6,096,582 | $10,418,621 | $16,515,203 |
| 5,562 | 2006 | Grandma's Boy | $6,090,172 | $500,000 | $6,590,172 |
| 5,563 | 2003 | Gigli | $6,087,542 | $1,038,460 | $7,126,002 |
| 5,564 | 1997 | Kull The Conqueror | $6,086,891 | $0 | $6,086,891 |
| 5,565 | 1987 | Assassination | $6,075,793 | $0 | $6,075,793 |
| 5,566 | 1985 | Heaven Help Us | $6,070,794 | $0 | $6,070,794 |
| 5,567 | 1990 | Men Don't Leave | $6,050,018 | $0 | $6,050,018 |
| 5,568 | 2000 | The Way of the Gun | $6,047,856 | $7,014,079 | $13,061,935 |
| 5,569 | 2001 | Megiddo: Omega Code 2 | $6,047,691 | $0 | $6,047,691 |
| 5,570 | 2014 | Meet the Mormons | $6,047,363 | $1,808 | $6,049,171 |
| 5,571 | 1993 | Best of the Best 2 | $6,044,652 | $0 | $6,044,652 |
| 5,572 | 2002 | Deuces Wild | $6,044,618 | $200,000 | $6,244,618 |
| 5,573 | 1986 | A Fine Mess | $6,029,824 | $0 | $6,029,824 |
| 5,574 | 1999 | Foolish | $6,026,908 | $0 | $6,026,908 |
| 5,575 | 1994 | Trapped in Paradise | $6,017,509 | $0 | $6,017,509 |
| 5,576 | 1995 | The Walking Dead | $6,014,340 | $0 | $6,014,340 |
| 5,577 | 2012 | Hitchcock | $6,008,677 | $18,734,167 | $24,742,844 |
| 5,578 | 2003 | American Splendor | $6,003,587 | $2,682,045 | $8,685,632 |
| 5,579 | 2008 | Run, Fatboy, Run | $6,003,262 | $27,508,998 | $33,512,260 |
| 5,580 | 2012 | Chasing Mavericks | $6,002,756 | $2,298,065 | $8,300,821 |
| 5,581 | 2015 | The Loft | $6,002,684 | $122,508 | $6,125,192 |
| 5,582 | 2012 | The Sessions | $6,002,451 | $5,492,753 | $11,495,204 |
| 5,583 | 1981 | American Pop | $6,000,000 | $0 | $6,000,000 |
| 5,584 | 1954 | Apache | $6,000,000 | $0 | $6,000,000 |
| 5,585 | 1988 | Braddock: Missing in Action III | $6,000,000 | $0 | $6,000,000 |
| 5,586 | 1951 | Captain Horatio Hornblower R.N. | $6,000,000 | $0 | $6,000,000 |
| 5,587 | 1970 | Chisum | $6,000,000 | $0 | $6,000,000 |
| 5,588 | 1974 | Claudine | $6,000,000 | $0 | $6,000,000 |
| 5,589 | 1954 | Dial M for Murder | $6,000,000 | $0 | $6,000,000 |
| 5,590 | 1981 | Dragonslayer | $6,000,000 | $0 | $6,000,000 |
| 5,591 | 1967 | El Dorado | $6,000,000 | $0 | $6,000,000 |
| 5,592 | 1966 | The Fortune Cookie | $6,000,000 | $0 | $6,000,000 |
| 5,593 | 1960 | The Grass is Greener | $6,000,000 | $0 | $6,000,000 |
| 5,594 | 1966 | The Group | $6,000,000 | $0 | $6,000,000 |
| 5,595 | 1981 | Heartbeeps | $6,000,000 | $0 | $6,000,000 |
| 5,596 | 1988 | Hot to Trot | $6,000,000 | $0 | $6,000,000 |
| 5,597 | 1936 | How to Become a Detective | $6,000,000 | $0 | $6,000,000 |
| 5,598 | 1967 | How to Succeed in Business Without Really Trying | $6,000,000 | $0 | $6,000,000 |
| 5,599 | 1969 | If It's Tuesday, This Must Be Belgium | $6,000,000 | $0 | $6,000,000 |
| 5,600 | 1988 | Mac and Me | $6,000,000 | $0 | $6,000,000 |
The Domestic Market is defined as the North American movie territory (consisting of the United States, Canada, Puerto Rico and Guam).
This table is updated daily to reflect the latest studio reports.
Note: This chart is not adjusted for inflation.


My name is Molly FitzHarris and I am located in Chicago, Illinois. Currently I am attending Dev Bootcamp in the Bobolinks cohort. I've always been astonished by all that tech can do and am truly excited
I also have a degree in Art History from SAIC. blahblahblah
paragraph on how accessibility is important to me??
I also enjoy worldbuilding and spend much of my freetime thinking about things like the government, education, hierarchical, and economic systems in a fictional world. I attempt to make sense of these thoughts via writing, drawing, and 3d modeling.


FIGHT CLUB (R). (Twentieth Century Fox) Director: David Fincher Stars: Brad Pitt, Edward Norton, Helena Bonham Carter, Meat Loaf, Zach Grenier, Thom Gossom jr, Jared Leto Running time: 141 minutes. David Fincher (Alien 3, Seven, etc) makes dark edged, gritty contemporary tales exploring the dark soul of man, and Fight Club is no exception. There is a bleak, nihilistic undertone to this cynical and subversive movie, which espouses violence and aggression as a solution to the systematic emasculation of men and their struggle to find their role in society as we move into the next century. Edward Norton plays the anonymous hero and narrator of this disturbing tale. An insurance adjuster, he is disillusioned and bored with his unfulfilling life, and feels he is slowly dying, one day at a time. He briefly finds solace and catharsis by attending a series of
self help groups, where he finds compassion and warmth. These meetings become something of an addiction, until the presence of Marla (Helena Bonham Carter), also a serial attendee, proves to be off-putting.
Enter Tyler Durden (Brad Pitt) a charismatic but anarchistic soap salesman, whom he meets on a flight. Durden befriends Norton and initiates him into the fight club, a place where men can vent their frustration, rage and humiliation by punching the living daylights out of each other. Eventually though the club seems to take on a life of its own and develops into some sort of urban terrorist group with a far more sinister agenda. However as Norton races against time to prevent a disaster he discovers more about his true nature than he is prepared for. Based on Chuck Palahniuk's 1996 novel, Fight Club is a challenging and visceral film that defies mainstream conventions and pushes the cinematic envelope a little further. Visually, this is a stunning film, and Fincher certainly dazzles us with his cinematic pyrotechnics here. He fills the screen with a veritable montage of images and ideas, and the film's somewhat chaotic, frantic structure enriches its disturbing vision of modern society characterised by disharmony and confusion. Fincher doesn't pull his punches, and this is one of the more brutal and violent films you'll see this year. There is a sadistic edge to much of the confronting violence. However, the film is also tempered with a bleak, very twisted sense of humour. There is also a subtle homo-erotic touch to the relationship between Pitt and Norton, especially evident in the bruising scenes set inside the fight club itself, which is full of sweating, semi-naked men beating each other up. Somehow Fincher seems to get the best out of Pitt. He gives another cocky, brash, jerky and mannered, occasionally narcissistic performance that lies somewhere between his misunderstood lunatic from Twelve Monkeys and his seductive psychopath from kalifornia. He gives the complex character a dangerous but charismatic edge. Norton, who has proved himself one of the more consistently interesting actors around, delivers another solid performance in a demanding role. But, at times, his sense of confusion at the dizzying events overtaking him seems to be too real. As the woman caught between Tyler and our hero, Bonham Carter gives one of her more ambivalent but sexually uninhibited performances.
But somehow the film seems to run out of ideas towards the end and, like Fincher's previous film The Game, limps to a vaguely unsatisfactory conclusion. Ultimately Fight Club seems like a triumph of style over substance. While the film is visually impressive and provocative, many in the audience will be disturbed by its themes and find it more frightening than inspiring.
**1/2 greg king http://www.netau.com.au/gregking
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


<script type="text/javascript"> var mb1 = new Spry.Widget.MenuBar("menubar1", {imgDown:"SpryAssets/SpryMenuBarDownHover.gif", imgRight:"SpryAssets/SpryMenuBarRightHover.gif"}); </script>
Add the correct path to the image as the value for the option. This path varies depending on where you store the images.


--- layout: post title: Happy Rails Day! categories: - sightings author: chad published: true date: 2006-06-17 14:35:00.000000000 +01:00 ---
RailsDay 2006 is in progress! Teams around the world will be working furiously all day to produce the best application possible in 24 hours.
This year, you can watch the action as it happens with live(ish) commit stats and a Rails Day campfire. Not quite a spectator sport yet, but entertaining none-the-less.


I'm a software developer that enjoys various types of coding and development. I've spent the past two years as a data engineer in the healthcare population management field with a heavy focus on SQL, dynamic ETL, and custom data solutions. Working with healthcare data has given me the opportunity to extract from many EHR's with a variety of SQL databases including MSSQL, MySQL, PostGres, Oracle, Sybase, and Progress.
In my spare time I enjoy coding things that are fun or useful to me. During my 2020 quarantine I learned Unity through a course on Udemy [view certficate] and am currently working on a small 2D platformer game. Python, Django, Raspberry Pi, and JavaScript are other technologies that I enjoy working with on my own.
When I'm not getting nerdy with tech, I love playing with my dog Karma, slappin da bass, or catching some air on my mountain bike! I'm an avid gardener that specializes in growing chili peppers. My seed bank contains over 75 different types.
A user guide to the state parks in the Nashville area. A complete CRUD app that allows a user to register, log in, view state parks in the Nashville area. Users can also then read and write reviews of the parks while being able to log out and back in to their profile.
An app for farmers to track the data of their greenhouse using a Raspberry Pi computer and Django. The app tracks inside temperature and humidity from a sensor hooked to the Raspberry Pi and takes photos from the Pi camera. Outside weather and humidity are also written to the database. Current data and average data is then viewable on charts for the user.
 Animated with Vanilla JavaScript and HTML5 Canvas. Fly through space like Star Wars shooting tacos at hipsters making them disappear from the screen while collecting supplies for your taco truck. Click to Play Hipster Taco


Chart 2D: dynamics
Reset with no onClick handler should reset
Plot:
Columns
ClusteredColumns
StackedColumns
Bars
ClusteredBars
StackedBars
Areas
StackedAreas
Pie
Grid:
include
X axis:
include
Y axis:
include
Series 1:
include
Randomize
Series 2:
include
Randomize
Series 3:
include
Randomize
Series 4:
include
Randomize
Series 5:
include
Randomize
Series 6:
include
this series contains all 0 values


Check out this collection of statistics from The Hurricane's reporting this year.
Byline Text
{{stat["STAT"]}}
Source: {{stat["SOURCE"]}}
Story: {{stat["STORY"]}}, {{stat["PUBLICATION DATE"]}}
/


Impostor Syndrome
A talk on impostor syndrome, given by me (
Matt Sayler
) at
MaptimePDX
on October 2, 2014.
Slides are here! [PDF]
Text overview of the presentation is here!
Talk lives on GitHub here!


Hello Egg is the only voice-operated smart assistant that is good for your kitchen. This sleekblack gadget with a display provides the soup to nuts solution for all your healthy home-cooking needs.
It streams music, reads news, gives weather forecasts, sets multiple timers, and, basically, does everything you can expect from a smart assistant
Hello Egg can also put together your shopping lists based on your cooking habits
"... the AI-powered ‘home cooking sidekick’ on a mission to empower millennials to eat more healthily."
Jammy is a portable guitar so smart anyone will enjoy playing it
The unique construction of the neck allows Jammy to fit where your standard 6-stringer never will, without sacrificing the real guitar’s range.
With direct audio output, you can practice discretely with your headphones ... or plug Jammy into an amp and jam it out loud—with or without your smartphone.
Pick your backing band line-up and play. Use our smartphone or tablet app and Jammy will assist with its LED-pointers on the frets, helping you play.
Pick a song, the arrangement’s complexity level, then play with Jammy’s guidance and real-time.


Text fields can be formatted to indicate the types of data a field accepts, using placeholder text, preset layout, and character limits. Text formatting should be displayed only when the field is pressed, focused, or filled.
Characters can be formatted using:
Input text can be grouped in different ways, with special characters added in appropriate places, such as hyphens added to a phone number. Once the first special character is reached, the cursor automatically jumps to the next group.


Some website...
Welcome to a super website served by nginx
Access and error logs can be found in
/var/log/nginx


Main Page
|
Class Hierarchy
|
Class List
|
Directories
|
File List
|
Class Members
|
File Members
MobileDragon reference manual. Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
AABB
Animation
array
BasicParticleManager
ParticleManager
BtHost
BtNetwork
BtUUID
Camera
CamFrame
CollisionContact
CollisionManager
Color
CommonParticle
CompletePolicy
CompositePolicy
CustomData
Fixed
Font2D
Font3D
GameData
IBtConnection
Input
Joint
KeyFrame
Log
Material
Matrix3
Matrix4
MDGame
MDGamePreferences
MDMLoad
Music
Object
Actor3DAnimation
Actor3DAnimationNode
Basic3D
Actor3D
Actor3DNode
DummyBox
DummySphere
Joint3D
Light
Object3D
Joint3DNode
Robot3D
Sprite3D
Image
Joint3DAnimation
Joint3DAnimationNode
Portal
Room
Texture
LightMap
TextureAnimation
VertexBuffer
ObjRef
PackDir
Point
QuadIndex
Quaternion
Randomize
Rect
Render2D
Render3D
Resource
Sound
SoundSystem
Sphere
Sprite2D
SpriteTransform
Actor2D
string
SVector
System
TextureActor
TileMap
vector
Vector2
Vector3
Vector4
Generated on Mon Aug 7 14:45:44 2006 for MobileDragon reference manual. by
1.4.3


Places You've Been!
Location:
Season to visit:
Landmark 1:
Landmark 2:
Landmark 3:
Description:
Submit


SP Track
Safety in the social media
How safe do people think social media is?
Let's find out some opinios from different people
University student
Secondary school student
Teacher
Mother
Father
Celebrity
Find
Back
Map
Susan
About Susan
Name
About this person
Name
About this person
Remy
About this person
Back
Callum
About Callum
Contact Callum
Peyman
About Peyman
Contact Peyman


Recommended oseltamivir regimens for prevention and treatment of adult patients with renal impairment (Tamiflu ® Product Monograph, 2014)
The following dosing regimen has been suggested for children based on limited data: In children >1 year of age, after alternate hemodialysis (HD) sessions (7.5 mg for children weighing >15 kg: 10 mg for children weighing 16–23 kg; 15 mg for children weighing 24–40 kg, and 30 mg for children weighing > 40 kg). While this may provide a framework for guidance, it is strongly suggested that an infectious disease physician, a specialist in renal insufficiency or clinical pharmacist be consulted


Upload photos of your travels. Our photo organizer will help you organize your photos by location. You can resize, crop and add captions to help show where you've been.
Turn on the GPS tracker, drop a pin, and snap a pic. Your location will automatically be tied to your photo! When you upload your photos a map pin will be added to your footprints map!
Once you're ready to write your travel blog, your photos will already be organized and waiting for you! Just drag and drop photos from your album to your blog!


Harsh Bhatia
I am a final year Engineering student from Jaypee Institute of Information Technology, Noida, India. A Developer, designer and Pencil Sketching Artist who loves to create designs aiming to perfection and boldness rather than completion. Apart from these, you may find me writing poems, hitting weights at gym or wandering around.
I made this Website, and u can contact me via these mediaaaas . . .
E-Mail Me :harshbhatia296@gmail.com


honest.cash is a social network where you can earn (Bitcoin) Cash if you create value. Our mission is improve the quality of content on the internet and to get people paid for doing work they love. Sign up now to join us.
You can create content with a free preview and put the rest of your content behind a pay wall. You can set any price you want. You don't have to charge anything if you don't want to; just put the entire content before the pay wall and other users will tip you if they like your work.
You can earn Bitcoin Cash by voting on good content early. Each vote costs 25¢ and the payment goes to earlier voters and the creator. If many people vote on the same content after you, you profit.
You can be sure that your content will never be censored or removed. Your opinion is important, regardless to which camp do you belong.


{% extends 'base.html' %}
{% load static %}
{% block meta %}
{% endblock meta %}
{% block title %}
Team - {{ block.super }}
{% endblock title %}
{% block content %}
"Teamwork is the ability to work together toward a common vision. The ability to direct individual accomplishments toward organizational objectives. It is the fuel that allows common people to attain uncommon results." - Andrew CarnegieThe Team


The two dimensional array is look like table of rows and column but a jagged array is an array of arrays in which the length of
each array can differ. Thus, a jagged array can be used to create a table in which the lengths of the rows are not the same.
General form:
Type[][] array-name=new type[size][]
Int[][] jagged = new int [3][];
Jagged[0]= new int [4];
Jagged[1]= new int [5];
Jagged[2]= new int [7];


Home
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Messages
16 Sept
Victor Jara
The song that has been brave, will always be the new song.
4 Sept
Gustavo Cerati
You will see me fly across the city of fury where no one knows of me.
13 Aug
Jaime Garzón
Now everything came back to the abnormality.
13 Aug
Allen Collins
Things just couldn't even be the same 'Cause I'm as free as a bird now.
Notifications
This is a new message for my dear friend
Rob
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You have a new fiend request pending from
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.
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Your site visits have increased
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more since the last week.
2 hours ago
This is a new message for my dear friend
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Important
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7
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Compose Email
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Once not so long ago, Zack was eating ice cream in the bathroom. He thought if meat should be vegan free why should ice cream be any different? In 2018, RØG was born in San Francisco, using only 100% real meat products.
We think if meat should be vegan free, then ice cream should be vegan free too. RØG use state of the art technology to invent a vegan free ice cream made by dead animals. Unlike traditional ice cream using a mixture of vegan and non-vegan products, our ice cream uses cream made by extracting proteins from animals. Why don't we just use milk? Well, where is the fun in that.
- RØG Team
Copyright © 2019 All Rights Reserved. Trademarked 2019 by RØG.INC ®


Use this snac when you need new ICQ account (uin/password).
Server should reply with SNAC(17,05) containing
new uin. This snac mean that registration finished succesfully.
Server also can reply with SNAC(17,01) if it can't
create new user account.
| 00 17 |
|
word |
|
SNAC family |
| 00 04 |
|
word |
|
SNAC subtype |
| 00 00 |
|
word |
|
SNAC flags |
| xx xx xx xx |
|
dword |
|
SNAC request-id |
|
|
| |
| 00 01 |
|
word |
|
TLV.Type(0x01) |
| xx xx |
|
word |
|
TLV.Length |
|
| 00 00 00 00 |
|
dword |
|
just zeros |
| 28 00 |
|
word |
|
subcmd (request new uin) |
| 03 00 |
|
word |
|
sequence |
| 00 00 00 00 |
|
dword |
|
just zeros |
| 00 00 00 00 |
|
dword |
|
just zeros |
| xx xx xx xx |
|
dword |
|
registration cookie |
| xx xx xx xx |
|
dword |
|
registration cookie (the same) |
| 00 00 00 00 |
|
dword |
|
just zeros |
| 00 00 00 00 |
|
dword |
|
just zeros |
| 00 00 00 00 |
|
dword |
|
just zeros |
| 00 00 00 00 |
|
dword |
|
just zeros |
| xx xx |
|
word |
|
password string len (LE) |
| xx .. xx 00 |
|
string |
|
password string (asciiz) |
| xx xx xx xx |
|
dword |
|
registration cookie (the same) |
| 00 00 00 00 |
|
dword |
|
just zeros |
| xx xx |
|
word |
|
unknown value (random?) |
|
|
| |
| |
|
|
|


Arpo1768.github.io
Bene Bay Chair Servicehandbuch.
Bene Bay Chair Servicehandbuch and Faac 578D Bedienungsanleitung.


Don't burn lorry tyres during demonstrations on roads - Road Minister
by Edward Williams, GNAJasikan (O/R), Nov. 20, GNA - Mr. Kwasi Amoako Atta, Minister for Roads and Highways has cautioned against the burning of lorry tyres during demonstrations on roads in the country.
He said the burning of lorry tyres caused the deterioration of roads and called for decorum during demonstrations.
"Citizens have right to express their displeasure and one way was through demonstration, but I want to caution them to avoid burning lorry tyres because the action contributes to the deterioration of the roads".
Mr. Amoako said this at Jasikan in the Oti Region during a groundbreaking ceremony for the construction of a 56.4 kilometre--Lot10 Jasikan to Dodo Pepesu stretch of the Eastern Corridor road.
He said several sections of the Eastern Corridor road including; Asikuma-Kpeve were under construction as well as the Jasikan to Dodo Pepesu, which would be worked on to an asphaltic level.
The Road Minister restated government's resolve to fix all roads in the country and said contractors working on roads in the country would resume work at the end of November 2019.
He said the Ghana Highways Authority would supervise the works to ensure value for money and asked individuals whose property may be affected during the construction to cooperate with government in the payment of compensations.
GNA


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---
layout: default
comments_enable: true
permalink: /404.html
sitemap: false
---
404
/!\ 抱歉，您指定的资源无法在服务器上找到。但您可以选择提供帮助，在下方留言吧。博主会尝试修复它的。
Sorry, this URL leads to nothing... But you can choose to lend a hand by leaving a comment below. Let's fix the broken links.
{% include isso_comments.html %}
{% include comments_handler.html %}


Rails lover. Game Of Thrones fan. Will code for chocolate.
Tea > Coffee.
I write extensively on Quora.
You can also follow me on twitter


---
layout: default
---
Imprint
Information in accordance with Section 5 TMG
Jonas Frederic Schmidt
Am Thie 23
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Telephone:<PHONE_NUMBER>95
E-Mail<EMAIL_ADDRESS>Internet adress: www.jonasfrederic.com
The contents of our pages have been created with the utmost care. However, we cannot guarantee the contents' accuracy, completeness or topicality. According to statutory provisions, we are furthermore responsible for our own content on these web pages. In this matter, please note that we are not obliged to monitor the transmitted or saved information of third parties, or investigate circumstances pointing to illegal activity. Our obligations to remove or block the use of information under generally applicable laws remain unaffected by this as per §§ 8 to 10 of the Telemedia Act (TMG).
Responsibility for the content of external links (to web pages of third parties) lies solely with the operators of the linked pages. No violations were evident to us at the time of linking. Should any legal infringement become known to us, we will remove the respective link immediately.
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Source: translate-24h Englisch Übersetzungen


This documentation provide summary and notes on implementation of SMTP as defined in RFC 5321.
1. Syntax
1.1. Format of Request
Command [ SP argument [ SP parameters ]] CRLF
Server SHOULD tolerate trailing white space before CRLF
.
If argument is mailbox, the syntax of local part MUST conform to receiver site convention.
1.1.1. Format of Parameters
The parameters is only available for MAIL and RCPT commands.
Mail-parameters = esmtp-param *(SP esmtp-param) Rcpt-parameters = esmtp-param *(SP esmtp-param) esmtp-param = esmtp-keyword ["=" esmtp-value] esmtp-keyword = (ALPHA / DIGIT) *(ALPHA / DIGIT / "-") esmtp-value = 1*(%d33-60 / %d62-126) ; any CHAR excluding "=", SP, and control ; characters. If this string is an email address, ; i.e., a Mailbox, then the "xtext" syntax [32] ; SHOULD be used. Keyword = Ldh-str Argument = Atom
1.2. Format of Response
Every request MUST generate one reply (section 4.2).
There are two mode of response: single line and multi line.
Format for single line response,
Reply-code SP text CRLF
Format for multi line response,
Reply-code "-" text CRLF *(Reply-code "-" text CRLF) Reply-code SP text CRLF
1.3. Format of Path
There are two type of path: Reverse-path and Forward-path. Reverse-path is used as an argument on MAIL command, while Forward-path is used as an argument on RCPT command.
Reverse-path = Path / "<>" Forward-path = Path Path = "<" [ A-d-l ":" ] Mailbox ">" A-d-l = At-domain *( "," At-domain ) ; Note that this form, the so-called "source ; route", MUST BE accepted, SHOULD NOT be ; generated, and SHOULD be ignored. At-domain = "@" Domain
The use of source routes (The "A-d-l") is deprecated (RFC 5321, Appendix F.2), while servers MUST be prepared to receive and handle them. Clients SHOULD NOT transmit them and this section is included in the current specification only to provide context.
1.4. Format of Domain
Domain = sub-domain *("." sub-domain) sub-domain = Let-dig [Ldh-str] Let-dig = ALPHA / DIGIT Ldh-str = *( ALPHA / DIGIT / "-" ) Let-dig
1.5. Format of Mailbox
Mailbox = Local-part "@" ( Domain / address-literal ) Local-part = Dot-string / Quoted-string ; MAY be case-sensitive address-literal = "[" ( IPv4-address-literal / IPv6-address-literal / General-address-literal ) "]" ; See Section 4.1.3 Dot-string = Atom *("." Atom) Atom = 1*atext Quoted-string = DQUOTE *QcontentSMTP DQUOTE QcontentSMTP = qtextSMTP / quoted-pairSMTP quoted-pairSMTP = %d92 %d32-126 ; i.e., backslash followed by any ASCII ; graphic (including itself) or SPace qtextSMTP = %d32-33 / %d35-91 / %d93-126 ; i.e., within a quoted string, any ; ASCII graphic or space is permitted ; without blackslash-quoting except ; double-quote and the backslash itself. String = Atom / Quoted-string
Additional format defined in RFC 5322, section 3.2.3,
atext = ALPHA / DIGIT / ; Printable US-ASCII "!" / "#" / ; characters not including "$" / "%" / ; specials. Used for atoms. "&" / "'" / "*" / "+" / "-" / "/" / "=" / "?" / "^" / "_" / "`" / "{" / "|" / "}" / "~" atom = [CFWS] 1*atext [CFWS] dot-atom-text = 1*atext *("." 1*atext) dot-atom = [CFWS] dot-atom-text [CFWS] specials = "(" / ")" / ; Special characters that do "<" / ">" / ; not appear in atext "[" / "]" / ":" / ";" / "@" / "\" / "," / "." / DQUOTE qtext = %d33 / ; Printable US-ASCII %d35-91 / ; characters not including %d93-126 / ; "\" or the quote character obs-qtext qcontent = qtext / quoted-pair quoted-string = [CFWS] DQUOTE *([FWS] qcontent) [FWS] DQUOTE [CFWS] quoted-pair = ("\" (VCHAR / WSP)) / obs-qp
Server SHOULD avoid defining mailboxes where the Local-part requires (or uses) the Quoted-string form or where the Local-part is case-sensitive.
All quoted forms MUST be treated as equivalent. The sending system SHOULD transmit the form that uses the minimum quoting possible.
Systems MUST NOT define mailboxes in such a way as to require the use in SMTP of non-ASCII characters (octets with the high order bit set to one) or ASCII "control characters" (decimal value 0-31 and 127). These characters MUST NOT be used in MAIL or RCPT commands or other commands that require mailbox names.
Note that the backslash, "", is a quote character, which is used to indicate that the next character is to be used literally (instead of its normal interpretation).
Characters outside the set of alphabetic characters, digits, and hyphen MUST NOT appear in domain name labels for SMTP clients or servers. In particular, the underscore character is not permitted.
SMTP servers that receive a command in which invalid character codes have been employed, and for which there are no other reasons for rejection, MUST reject that command with a 501 response (this rule, like others, could be overridden by appropriate SMTP extensions).
2. Session Initiation
2.1. Request
Client open a TCP connection to SMTP server on port 25 or 587 (with STARTTLS).
2.2. Success Response
On success, server reply with 220,
( "220" (SP Domain / address-literal) [ SP text ] CRLF )
2.3. Error Response
On failure, server will reply with 554,
"554 No SMTP service here" CRLF
Client SHOULD wait for the response until 5 minutes.
Client SHOULD wait for this greeting message before sending any commands.
A server that reply with 554 MUST still wait for the client to send a QUIT (see Section <IP_ADDRESS>) before closing the connection and SHOULD respond to any intervening commands with "503 bad sequence of commands".
3. Mail Transaction
Mail transaction constructed by four commands, in sequence order, with message data and the end of transaction,
-
HELO
orEHLO
, -
MAIL FROM:
, -
One or more
RCPT TO:
-
DATA
-
Message data
3.1. HELO/EHLO
Server MUST support HELO.
Client SHOULD start a session by EHLO. If server return "command not recognized", client SHOULD fall-back to HELO.
Client MUST issue EHLO/HELO before starting a mail transaction.
3.1.1. Request
"HELO" SP Domain CRLF "EHLO" SP ( Domain / address-literal ) CRLF
Client MUST use domain name that resolved to DNS A RR (address) (Section 2.3.5), or SHOULD use IP address if not possible (section 4.1.4).
3.1.2. Success response
( "250" SP Domain [ SP ehlo-greet ] CRLF ) / ( "250-" Domain [ SP ehlo-greet ] CRLF *( "250-" ehlo-line CRLF ) "250" SP ehlo-line CRLF ) ehlo-greet = string of any characters other than CR or LF ehlo-line = ehlo-keyword *( SP ehlo-param ) ehlo-keyword = (ALPHA / DIGIT) *(ALPHA / DIGIT / "-") ehlo-param = any CHAR excluding <SP> and all control characters (US-ASCII 0-31 and 127 inclusive)
EHLO response MUST contains keywords.
EHLO keyword MUST always be processed in case insensitive.
Servers MUST NOT return the extended EHLO- style response to a HELO command.
3.1.3. Error responses
-
502 Command not implemented
-
504 Command parameter not implemented
-
550 Requested action not taken: command rejected for policy reasons
3.2. MAIL
3.2.1. Request
"MAIL FROM:" Reverse-path [SP Mail-parameters] CRLF
Request line MUST have no space between colon.
Request line MAY also carry parameters associated with a particular service extension.
Server MUST recognize source route syntax (section 3.3) in Reverse-path.
3.2.2. Success response
250 [ SP text ] CRLF
3.2.3. Error response
-
451 Requested action aborted: local error in processing
-
452 Requested action not taken: insufficient system storage
-
455 Server unable to accommodate parameters
-
503 Bad sequence of commands
-
550 Requested action not taken: mailbox unavailable (e.g., mailbox not found, no access, or command rejected for policy reasons)
-
552 Requested mail action aborted: exceeded storage allocation
-
553 Requested action not taken: mailbox name not allowed (e.g., mailbox syntax incorrect)
-
555 MAIL FROM/RCPT TO parameters not recognized or not implemented
3.3. RCPT
3.3.1. Request
"RCPT TO:" ( "<Postmaster@" Domain ">" / "<Postmaster>" / Forward-path ) [SP Rcpt-parameters] CRLF
MUST have no space between colon.
Client SHOULD NOT generate the optional list of hosts known as a source route.
Client MUST NOT transmit parameters other than those associated with a service extension offered by the server in its EHLO response.
Server MUST recognize source route syntax (section 3.3)
Server SHOULD strip off the source route specification.
3.3.2. Success Response
250 [ SP text ] CRLF
3.3.3. Error Response
-
450 Requested mail action not taken: mailbox unavailable (e.g., mailbox busy or temporarily blocked for policy reasons)
-
451 Requested action aborted: local error in processing
-
452 Requested action not taken: insufficient system storage
-
455 Server unable to accommodate parameters
-
503 Bad sequence of commands
-
550 Requested action not taken: mailbox unavailable (e.g., mailbox not found, no access, or command rejected for policy reasons)
-
551 User not local; please try <forward-path> (See Section 3.4)
-
552 Requested mail action aborted: exceeded storage allocation
-
553 Requested action not taken: mailbox name not allowed (e.g., mailbox syntax incorrect)
-
555 MAIL FROM/RCPT TO parameters not recognized or not implemented
3.4. DATA
3.4.1. Request
"DATA" CRLF
3.4.2. Success Response
"354" [ SP String ] CRLF
3.4.3. Error Responses
-
503 Bad sequence of commands
-
554 Transaction failed (Or, in the case of a connection-opening response, "No SMTP service here")
3.5. Message Data
Message data MUST NOT be send unless 354 reply code is received.
3.5.1. Request
(*text) CRLF . CRLF
3.5.2. Success Response
250 [ SP text ] CRLF
3.5.3. Error Responses
-
450 Requested mail action not taken: mailbox unavailable (e.g., mailbox busy or temporarily blocked for policy reasons)
-
451 Requested action aborted: local error in processing
-
452 Requested action not taken: insufficient system storage
-
550 Requested action not taken: mailbox unavailable (e.g., mailbox not found, no access, or command rejected for policy reasons)
-
552 Requested mail action aborted: exceeded storage allocation
-
554 Transaction failed (Or, in the case of a connection-opening response, "No SMTP service here")
3.6. RSET
This command clear the current buffer on MAIL, RCPT, and DATA, but not the EHLO/HELO buffer.
Server MUST NOT close the connection as the result of receiving a RSET.
3.6.1. Request
"RSET" CRLF
3.6.2. Success Response
"250 OK" CRLF
3.6.3. Error responses,
Not available.
4. Others Commands
The following commands does not affect mail transaction.
4.1. VRFY
This command is used to verify the existency of user in remote server.
4.1.1. Request
"VRFY" SP String CRLF
String MAY be user name with or without domain name.
4.1.2. Success Response
250 User name <local-part@domain> / 250 local-part@domain
If query to String return more than one mailbox, server may return 553 with list of ambigous name,
"553" SP "User ambiguous" CRLF / "553-" Description CRLF 1*("553-" [ user-name ] "<" local-part@domain ">" "553 " [ user-name ] "<" local-part@domain ">"
4.1.3. Error Responses
-
502 Command not implemented
-
504 Command parameter not implemented
-
550 Requested action not taken: mailbox unavailable (e.g., mailbox not found, no access, or command rejected for policy reasons)
-
551 User not local; please try <forward-path> (See Section 3.4)
4.2. EXPN
Command to identify mailing-list, if success, it will return list of members.
4.2.1. Request
"EXPN" SP String CRLF
4.2.2. Success Response
"250-" mailing-list name 1*("250-" [ member-name ] "<" member-address ">" "250 " [ member-name ] "<" member-address ">"
4.2.3. Error Responses
-
500 Syntax error, command unrecognized (This may include errors such as command line too long)
-
502 Command not implemented
-
504 Command parameter not implemented
-
550 Requested action not taken: command rejected for policy reasons
4.3. HELP
Command to query information about server command.a
Server SHOULD support HELP without arguments and MAY support it with arguments.
4.3.1. Request
"HELP" [ SP String ] CRLF
4.3.2. Success Responses
-
211 System status, or system help reply
-
214 Help message (Information on how to use the receiver or the meaning of a particular non-standard command; this reply is useful only to the human user)
4.3.3. Error Responses
-
502 Command not implemented
-
504 Command parameter not implemented
4.4. NOOP
4.4.1. Request
"NOOP" [ SP String ] CRLF
If a parameter string is specified, servers SHOULD ignore it.
4.4.2. Success Response
-
250 OK
4.5. QUIT
Command to issue closing the session.
Server MUST NOT intentionally close the transmission channel until it receives and replies to a QUIT command.
Client MUST NOT intentionally close the transmission channel until it sends a QUIT command, and it SHOULD wait until it receives the reply.
Any current uncompleted mail transaction will be aborted.
4.5.1. Request
"QUIT" CRLF
4.5.2. Success Response
"221" [ SP String ] CRLF
5. Extensions
6. Glossary
- UA
-
User Agent
- MTA
-
Mail Transfer Agent


I am a Responsive Designer & Developer who loves bringing clean and efficient designs into the world. When I'm not working you can find me painting, exploring the city, out in nature, or baking the best brownies you will ever eat.
I am a Responsive Designer & Developer who loves bringing clean and efficient designs into the world. When I'm not working you can find me painting, exploring the city, out in nature, or baking the best brownies you will ever eat.
I was born and raised in upstate NY and moved around a bit after college. After living all over the country my partner and I settled in Brooklyn, NY, where we are currently raising our son. You can often find us checking out the neighborhood playground.
I have a background in fine art. My first love was painting. For as long as I can remember I have always loved color and drawing. I love the physicality of the materials and creating emotive experiences from the arrangement of shapes, line and color.
More recently I have found web design and development! I love figuring out the puzzle of coding a web page and also that it utilizes some of the same skills that I use in painting to create all sorts of user experiences. And I am learning new things everyday.


McCaffrey distraught following Panthers’ loss at Lambeau
by KEITH JENKINSGREEN BAY, Wis. (AP) - Christian McCaffrey was noticeably distraught following the Panthers’ loss on Sunday.
The MVP candidate sat with his head in his hands in the locker room after he was stopped just short of the end zone as time expired in a 24-16 loss to the Packers at Lambeau Field.
A brief replay review upheld the call.
“I don’t know. It’s tough to see when my head’s not facing straight,” McCaffrey said of the final play. “You’ve just got to get in those situations and give ourselves a shot, and I didn’t get it.”
McCaffrey entered the day as the league leader in rushing yards per game, rushing touchdowns, total touchdowns and yards from scrimmage. The third-year running back finished Sunday with a relatively quiet 108 yards and a score on 20 carries and 33 yards on six catches. It was his lowest output since Week 6 at Tampa.
The Packers’ leaky defense entered the day allowing the third-most rushing yards, second-most touchdowns and the fifth-most receptions to the running back position this season. But a week after getting torched by Melvin Gordon and Austin Ekeler in Los Angeles, Green Bay set out to at least contain McCaffrey.
“Yeah, you know whenever you’re playing a talented player like that, he’s going to get his yards,” Packers coach Matt LaFleur said. “The whole key is try to contain him as best you can because he’s one of the elite players in this league. I thought our guys, there were moments where we were giving up some big plays. There was a lot of bend within our defense, but I thought we stiffened up again in the red zone and we made some plays.”
Green Bay kept McCaffrey out of the end zone on the last two plays of the Panthers’ final drive. Outside of an 18-yard run and an 11-yard reception, McCaffrey was limited to small gains and had to work for every yard.
McCaffrey is no longer dominating the field. He ended the night tied with Packers running back Aaron Jones in both total touchdowns (14) and rushing touchdowns (11).
“We all know that Christian is a very talented player, and he’s been mentioned in the MVP race. So maybe it’s time to start talking about Aaron Jones,” Aaron Rodgers said.
McCaffrey has to quickly put Sunday night behind him with a matchup against division-rival Atlanta next week.
“You’ve just got to move on, you’ve got to get better this week,” he said.
Follow Keith Jenkins on Twitter: https://twitter.com/MrKeithJenkins
More AP NFL: https://apnews.com/NFL and https://twitter.com/AP_NFL
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Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


Welcome to homepage
This website has been created for Australian healthcare professionals. This site is not intended or designed for reporting adverse events (side effects), however adverse events can be sent to the Roche Australia Drug Safety department via email at<EMAIL_ADDRESS>or by phone on 02 9454 9444. In Australia, Roche is the licensed distributor of FoundationOne®CDx and FoundationOne® Heme comprehensive genomic profiling (CGP) services and decision support tools. Contact If you would like to request access to your personal information held by Roche, request an amendment or correction of your personal information held by Roche, ask us to remove your personal information from our system, or ask us questions about, or request a copy of our Privacy Policy, please email us at<EMAIL_ADDRESS>or write to the Privacy Officer, Roche Products Pty Limited, Level 8, 30-34 Hickson Road, Sydney NSW 2000. For details about how we collect, use, share, protect and handle Your Data, please refer to the Roche Privacy Policy which may be amended from time to time in compliance with the Act and other relevant privacy laws. The Website of Roche and the information contained and referenced therein are for informational purposes only. Any reproduction, retransmission or other use is strictly prohibited. Requests for permission to reproduce any information contained on this Website should be addressed to the Roche Webmaster.


Blakenwite by Timothy Wojtylak
A greyscale plugin
Introduction
Blakenwite started out as a project to get me used to the ins and outs of creating a plugin while helping me understand github and version control. There were a few obstacles along the way, which you'll read about later, but nonetheless, it has been a great learning experience and I hope to only make it better.
With that being said, let's get started...
Parameter Breakdown
As of right now, there exists only two parameters, 'dull' and 'bright.'
| Parameter | Description |
|---|---|
| Dull | Sends all child and descendant elements through the greyscale function and sets their properties accordingly. $('#someElement').bw('dull'); |
| Bright | Returns all child and descendant elements to their original colors. $('#someElement').bw('bright'); |
Setup
The process for setting up Blakenwite couldn't be any easier. The first thing you'll need to do is get your hands on the plugin. You can download the zip from github and extract it into your development environment.
Once you have that extracted, you'll notice all the files are in one folder called "BW." There is a minified version coming in at a whopping 1080 bytes and the unminified version bringing up the rear at 1960 bytes.
The next step is including the file into your webpage. Blakenwite depends on jQuery in order to work and if you include jQuery AFTER you've included Blakenwite, you won't get the results you were expecting.
Sample page layout:


#include <Light.hpp>
List of all members.
Detailed Description
Light represents a light node i the scene.
- Author:
- Steve Eriksson
Definition at line 9 of file Light.hpp.
Constructor & Destructor Documentation
| Light::Light |
( |
const M3DVector3f |
pos, |
|
|
const M3DVector3f |
dir, |
|
|
Node * |
parent | |
|
) |
| | |
| Light::~Light |
( |
|
) |
[inline] |
Member Function Documentation
| void Light::GetDiffuse |
( |
M3DVector4f |
|
) |
const |
| void Light::GetDirection |
( |
const M3DVector3f |
dir |
) |
const |
| void Light::GetPosition |
( |
const M3DVector3f |
pos |
) |
const |
| void Light::Init |
( |
|
) |
[private] |
| void Light::SetAmbient |
( |
const M3DVector4f |
v |
) |
|
| void Light::SetDiffuse |
( |
const M3DVector4f |
v |
) |
|
| void Light::SetDirection |
( |
const M3DVector3f |
dir |
) |
|
| void Light::SetPostition |
( |
const M3DVector3f |
pos |
) |
|
| void Light::SetSpecular |
( |
const M3DVector4f |
v |
) |
|
Member Data Documentation
The documentation for this class was generated from the following files:


Solution
Rapid iteration helps the team understand what the client really wants
I used Axure to build prototype and interaction effects. Here was the information architecture of the
CMS:
The index page of the online platform was the dashboard page. What we wanted to do here was to make
clients get a quick feedback of their accounts’ live feed. The dashboard was the central admin panel
where administrator can access the different data collected by CMS, such as the total number of
followers, the broadcast views of groups, or the ranks of QR campaign. By the way, clients can customize
the dashboard page based on their hobbies.
As I described above, tags were the bridge connecting articles and users. Clients could track the
interest of followers by adding tags to published contents. Therefore, followers' behaviour can be
defined by their actions with contents, such as view, like and share.
Besides using tags to define followers, group segmentation also supported many other attributes to
create groups, such as gender, age, region, language, following time, active time, and QR campaign
labels. We didn’t add QR campaign labels as an attribute at first, however, when we reviewed
the draft wireframe, we thought it was a good idea to build more relationships among platform’s modules,
providing clients more options.
Targeted broadcast scheduling allowed clients to send customized news to certain groups. Also, it supported
schedule broadcasts ahead of time, which was a very demanding function for many businesses based on our
survey. Supposed your business would like to send morning news to users each day at 6 a.m., which was
difficult to manually achieve without errors everyday. Now, this function relieves all your pains.
By using POI finders, clients could set interesting places around followers in two interaction modes. One
was that followers could get a POI list by sending their location to CMS back-end. Moreover, given the
fact that WeChat accounts supported embedded HTML5 websites, we designed a more friendly usage situation —
followers could jump to a customized POI H5 website by tabbing a menu item.
By creating a QR campaign, a QR code would be generated automatically attached to the campaign. Then
clients could track users who scanned the QR code to analyze their behaviors. Besides, the Analytics
module could calculate the total scanning number of each campaign, so clients could know each campaign’s
performance.
Through one and a half months of research and experimentation, the boss finally
enthusiastically passed our design proposition.


DuckDuckGo Smarter Encryption will Serve You HTTPS Sites
by Andrew OrrThe DuckDuckGo Smarter Encryption feature will automatically give you the encrypted HTTPS version of websites as they are available.
It’s available on DuckDuckGo’s mobile browser for Android and iOS, and through the company’s desktop browser extension for Firefox and Chrome. DuckDuckGo is also open sourcing the code behind the feature so other sites and platforms can adopt it as well. First up? Pinterest.
I especially like how they’re open-sourcing it for others to use.
Check It Out: DuckDuckGo Smarter Encryption will Serve You HTTPS Sites


Display the barcode and PIN to the cashier at the time of purchase, or enter the claim code and PIN online at
checkout.
Nike gift cards can be redeemed for merchandise at Nike.com, Hurley.com, Converse.com, at any Nike-owned and
Converse-owned retail location in the US and Puerto Rico or by phone at 1-800-806-6453.


Time:
00
:
00
Start Game
Moves:
0
Voila
Your Score
Time :
00
:
00
Moves :
00
Again
Developed by Sam Warner
Developed by Sam Warner


Make your Cookies ID
Contrary to popular belief, Lorem Ipsum is not simply random text.  Richard McClintock, a Latin professor at Hampden-Sydney College in Virginia, looked up one of the more obscure Latin words, consectetur, from a Lorem Ipsum passage, and going through the cites of the word in classical literature, discovered the undoubtable source.
this is our lovly
Chinook shape.
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This website has information about endangered animals like, grey whales, rhinos, and polar bears. Learn where these animals live, what they eat, the reason why they're endangered, and much more!


Roll through Candyland and avoid the obstacles! Press space to jump and avoid obstacles.
2) Create a counter that will increase over time. Use this as the player's score.
5) Create an invisible "floor" for your character that it can't fall past.
6) Have your character jump when the space key is pressed.
Play this demo in full screen.9) Have the obstacle move towards your character and continue to reappear each time it passes the edge of the screen.


I’m a final year student (expected graduation date: May 2019) of Computer Science at The University of Hong Kong. I participated in GSoC and worked with coala to implement a meta-review system, which collects and tracks GitHub reactions used by coala community to generate meaningful analysis. I also improved usability of gh-board, a serverless kanban board, fixing some issues and extending it to track reviews & meta-reviews.
| Repository | Link to Commit/s | Description | |
| c | community | View | Set up meta_review app |
| c | community | View | Change meta-review models |
| c | community | View | Implement meta-review scoring & ranking system |
| p | projects | View | [Bonding Period Work] meta_review.md: Add meta review project |
| g | gh-board | View | [Bonding Period Work] fetch-issues.js: Build custom generator |
| g | gh-board | View | [Bonding Period Work] Remove TODOs in components code |
| g | gh-board | View | [Bonding Period Work] Modernize existing React component code |
| g | gh-board | View | nav.jsx: Fix broken link on header |
| g | gh-board | View | Pre-fetch pull request review comments & reactions |
| g | gh-board | View | package.json: Add linting on script & test |
| g | gh-board | View | Get test suite working |
| g | gh-board | View | Set pre-fetch time limit for pull requests |
| g | gh-board | View | Fix Travis failure |
| g | gh-board | View | database.js: Fix |
| g | gh-board | View | .travis.yml: Enable keep-history |
| g | gh-board | View | .travis.yml: Let moban task not deploy |
| g | gh-board | View | run-test.sh: Verify files exist |
| g | gh-board | View | Increase test timeout threshold |
| g | gh-board | View | login-modal.jsx: Add exception for default api url |
| g | gh-board | View | Add |
| g | gh-board | View | Display reactions of reviews |
| g | gh-board | View | dashboard.jsx: Add environment REPOSITORIES |
| g | gh-board | View | Setup GraphQL client |
| g | gh-board | View | Use new graphql client to sync issues |
| g | gh-board | View | dashboard.jsx: Load repos automatically after login |
| g | gh-board | View | Add review filters functionality |
| g | gh-board | View | Refactor pre-fetching |
| g | gh-board | View | github-graphql.js: Fix several issues |
| g | gh-board | View | Setup Jest configurations |
| g | gh-board | View | reactions.jsx: Add snapshot test |
| g | gh-board | View | Add codecov |
| g | gh-board | View | Separate test logic |
| g | gh-board | View | netlify.toml: Verify pre-fetched files exist |
| g | gh-board | View | Enhance meta-review UI |
| g | gh-board | View | Add reaction mutation functionality |
| g | gh-board | View | repo-kanban.jsx: Use withAuth wrapper |
| g | gh-board | View | dashboard.jsx: Use withAuth wrapper |
| c | cEPs | View | cEP-0019.md: Meta-review system |
| c | coala | View | Linter: Add option to remove 0 number |
| c | coala | View | Meta-review.rst: Add meta-review docs |
| c | coala | View | Newcomers_Guide.rst: Add meta-review process (pending review) |
| c | coala-bears | View | PyLintBear: Fix column number convention |
| c | coala-bears | View | CPPLintBear: Fix line number convention |
| c | coala-bears | View | HAMLLintBear: Fix line number convention |
| c | coala-bears | View | WriteGoodLintBear: Fix column number convention |
| c | coala-bears | View | StylintBear: Fix column number convention |
| c | coala-bears | View | CheckStyleBear: Fix offset convention |
coala community website now has a meta-review ranking list. coala gh-board website now has a column displaying review comments that need to be meta-reviewed. I also fixed many issues around gh-board repo. Apart from all above, I do some other contributions to the community, including doing reviews, and fixing several issues around coala & coala-bears repo.
Most things went smoothly. The biggest challenge for me was that I did not have serious frontend experience. Before I applied for this project, I had no frontend development knowledge at all, while two thirds of my project was about javascript and React. Luckily, org admin and all my mentors were very willing to help and review my work. coala community always do extremely careful reviews and expect high quality of code. It was hard work for me, but I did learn a lot at the same time.
The ranking list on community website is very basic. It could be prettified and improved. As it is a ranking list, filtering, sorting & searching options could be added. The algorithm between that meta-review ranking system is basic: it uses naive iterative algorithm to calculate scores, which can be enhanced in the future.
There are still many issues around with gh-board. A major improvement which can be done is GitLab support - it currently only supports GitHub.


Welcome {{user.first_name}}
Welcome to SAMS-2017,You can use this portal to register for courses , view your attendacne and check your assignment statuses.
Attendance
You can use this portal to view your attendance. Click on the attendance tab on the top or here to view your attendance details .
Assignments
You can use this portal to check your assignment submission status . Click on the assignment tab on the top or the View Assignments button below.
Add/Drop Course
You can register for courses or modify your selection in the add/drop panel . Click on the course tab on the top or the add/drop course button below.


PART III. ACCOUNTS
§412:10-300 Applicability of other provisions of this chapter. Except to the extent that the provisions of this part are inconsistent, all provisions of article 4 shall apply to the share accounts and deposit accounts offered by a credit union. In case of any inconsistencies, the provisions of this part shall control. [L 1993, c 350, pt of §1]


Welcome to the machine...
Sorry, we couldn't resist the joke. This project is a very, very minor simulation of The Machine from Person of Interest, perhaps one of the best TV shows ever..
You can keep up-to-date with most project developments at our subreddit
You can download the first version of our machine in 32 & 64 bit
DOWNLOAD x86 DOWNLOAD x64Feel free to post on our subreddit


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