The days when an application was a simple process that ran entirely locally are long gone. Most systems these days are complex beasts that reach out to a variety of services which can be hosted both locally and remotely. As the number of links in the chain grows, so does the potential for a performance problem to surface. And as we delegate more and more work to 3rd party services instead of owning them, sometimes the best we can hope for is to keep a very close eye on how they’re behaving.
The internal components we also rely on will continually get upgraded with new features and bug fixes so we need to make sure that any change in their performance characteristics are still within our expected tolerances. Even during day-to-day operation there will be spikes in volumes and anomalous behaviour in both our own code and those of our upstream and downstream dependencies that will need to be investigated.
If you’ve ever had a support query from a user that just says “the system is running like a dog” and you have no performance data captured from within the bowels of your application then you’ve got an uphill battle. This article explores what it takes to add some basic instrumentation to your code so that you can get a good idea of what is happening in and around your system at any time.
Your operations team will no doubt already be monitoring the infrastructure, so why isn’t that enough? Well, for starters they are almost certainly only monitoring your production real estate – your development and test environments are likely to be of little importance to them. And yet those are the environments where you want to start seeing any performance impact from your changes so that they can be dealt with swiftly before reaching production.
The second reason is that they only have a 1,000 foot view of the system. They can tell you about the peaks and troughs of any server, but when an anomaly occurs they can’t tell you about which service calls might have invoked that behaviour. Databases in particular have a habit of behaving weirdly as the load spikes and so knowing which query is being blocked can give you clues about what’s causing the spike.
Sir Tony Hoare tells us that “premature optimisation is the root of all evil” [Hoare] and therefore the first rule of thumb is to measure everything we can afford to. In a modern system where there are umpteen network calls and file I/O there is very little for which the act of measuring will in any way significantly degrade the performance of the operation being measured.
Of course if you write an instrumentation message to a log file for every disk I/O request you’ll probably spend more time measuring than doing useful work and so the level of measurement needs to be granular enough to capture something useful without being too intrusive or verbose. This may itself depend on how and where you are capturing your data as you probably don’t want to be contending with the resource that you’re trying to measure.
As a starting point I would expect to
measure every call out to a remote service, whether that is a web service,
database query, etc. Every remote call has so many other moving parts in play
that it’s almost certainly going to act up at some point.
There is one scenario when I would consider discarding the measurements for a task and that’s when an exception has been thrown. If an error has occurred you cannot tell how much of the operation was performed, which for a lost connection could be none, and so having lots of dubious tiny points in your data will only succeed in distorting it.
You only need a few basic instruments to
help you capture most of the key metrics. Some of those instruments are “real”,
whereas others may need to be synthesized by using
By far the simplest instrument is the good old fashioned clock. The term “wall clock” is often used to distinguish it from other internal clocks as it measures elapsed time as perceived by the user (or operator). These are probably the easiest to implement as virtually every runtime has the ability to report the current date and time, and so therefore you can calculate the difference.
The main thing you need to watch out for is the difference between the precision and the accuracy of the clock. Although you may be able to format the date and time down to 1 nanosecond that doesn’t mean it’s captured at that resolution. For example the .Net System.DateTime type has a precision measured in nanoseconds but is only accurate to around 16 ms [Lippert]. As things stand today I have found this good enough to capture the vast majority of “big picture” measurements.
There are often other platform specific alternatives
to the classic wall clock, some are old fashioned like the original GetTickCount()
Internally operating systems often track metrics around process and thread scheduling. One such bit of data Windows provides is the amount of time spent in the OS kernel as opposed to user space. Coupled with the elapsed time you can discover some useful facts about your process.
If it’s a high-performance computing (
Prior to Windows 2000 the clocks on Windows servers were notoriously bad, but with the addition of support for Kerberos the situation got much better (it had to) as servers now synchronised their clocks with a domain controller. With servers having a much better idea of what the current time is, you can begin to capture the network latency incurred by a request – this is the time it takes for the request to be sent and for the response to the received.
You can measure the latency by timing the operation from the client’s perspective (the remote end, server-wise) and also within the service handling the request (the local end, server-wise) and then calculating the difference. For example, if the client sees the request taking 10 seconds and the service knows it only spent 8 seconds processing it, the other 2 seconds must be spent in and around the infrastructure used to transport the request and response. Although you might not be able to correctly apportion the time to the request or response sides (as that relies on the absolute times) you can at least calculate the total latency which only relies on the relative differences.
This kind of metric is particularly useful anywhere you have a queue (or non-trivial buffering) in place as it will tell you how long a message has been stuck in the pending state. For example in a grid computing scenario there is usually a lot of infrastructure between your client code and your service code (which is executed by a remote engine process) that will queue your work and marshal any data to and from the client. However, if the queue has the ability to retry operations you will have to allow for the fact that the latency might also include numerous attempts. This is one reason why handling failures and retries client-side can be beneficial.
Aside from the use, or idleness of your CPUs you’ll also want to keep track of the memory consumed by your processes. Sadly this is probably not tracked at a thread level like CPU times because a global heap is in use. However, single-threaded processes are often used for simplicity and resilience and so you might be in a position to track this accurately in some parts of the system.
On Windows you generally have to worry about two factors – virtual address consumption and committed pages. Due to the architecture of Windows’ heaps you can end up in the mysterious position of appearing to have oodles of free memory and yet still receive an out-of-memory condition. See my previous Overload article on breaking the 4 GB limit with 32-bit Windows processes for more details [Memory]. Suffice to say that process recycling is a common technique used with both managed and native code to work around a variety of heap problems.
For services with some form of caching built-in memory footprint metrics will help you discover if your cache eviction policy is working efficiently or not.
One of the problems with any measurement taken in isolation is that you often need a little more knowledge about what the “size” of the task actually was. If your workload varies greatly then you’ll not know if 1 second is fast, acceptable or excessive unless you also know that it had thousands of items to process. Then when you’re analysing your data you can scale it appropriately to account for the workload.
To help provide some context to the instrument measurements it’s worth accumulating some custom measurements about the task. These might include the number of items in the collection you’re reading/writing or the number of bytes you’re sending/receiving.
Every similar set of measurements you capture need to be related in some way to an operation and so you also need to capture something about what that is and also, if possible, some additional context about the instance of that operation. Once you start slicing and dicing your data you’ll want to group together the measurements for the same operation so that you can see how it’s behaving over time.
Additionally when you start to detect anomalies in your systems’ behaviour you’ll likely want to investigate them further to see what lead to the scenario. Whilst the date and time the data was captured is a good start, it helps if have some kind of “transaction identifier” that you can use to correlate events across the whole system. I described one such approach myself in a previous edition of Overload [Causality].
Once you’ve started accumulating all this data you’ll want to persist it so that you can chew over it later. There are various options, none of which are mutually exclusive, and so it might make sense to publish to multiple targets for different reasons – usually based around active monitoring or passive offline investigation.
One thing you’ll definitely want to bear in mind is how you handle errors when writing to an output sink fails. You almost certainly don’t want the failure to cause the underlying operation to also fail. If the sink is remote you could try buffering the data for a short while, but then you run the risk of destabilising the process, and eventually the machine [Memory], if you buffer too much for too long.
The humble (text based) log file is still with us, and for good reason. Many of us have honed our skills at manipulating these kinds of files and as long as you keep the format simple, they can provide a very effective medium.
The single biggest benefit I see in storing your instrumentation data in your log files is the locality of reference – the data about the operation’s performance is right there alongside the diagnostic data about what it was doing. When it comes to support queries you’ve already got lots of useful information in one place.
One method to help with singling out the data is to use a custom severity level, such as “PRF” (for performance), as this will use one of the key fields to reduce the need for any complex pattern matching in the initial filtering. The operation itself will need a unique name, which could be derived from the calling method’s name, so that you can aggregate values. And then you’ll need to the data encoded in a simple way, such as key value pairs. Here is an example log message using that format:-
2013-06-26
17:54:05.345 PRF [Fetch Customers] Customer:Count=1000;WallClock:DurationInMs=123;
Here we have the operation name – “Fetch Customers” – and two measurements – the number of items returned followed by the elapsed time in milliseconds. Although the simpler key names “Count” and “Duration” may appear to suffice at first, it’s wise to qualify them with a namespace as you may have more than one value captured with the same name. Including the units also helps if you capture the same value in two different formats (e.g. milliseconds and TimeSpan). This might seem redundant, but when reading a log for support reasons it helps if you don’t have to keep doing arithmetic to work out whether the values are significant or not.
Where better to store data than a database? Your system may already capture some significant timings in your main database about the work it’s doing, such as when a job was submitted, processed and completed. And so you might also want your instrumentation data captured alongside it to be in one place. Some people are more comfortable analysing data using SQL or by pulling portions of data into a spreadsheet as not everyone is blessed with elite command line skills and intricate knowledge of the Gnu toolset.
Of course when I say “classic” database I don’t just mean your classic Enterprise-y RDBMS, the vast array of NOSQL options available today are equally valid and quite possibly a better fit.
For analysis of long term trends the previous two options probably provide the best storage, but when it comes to the system’s dashboard you’ll only be interested in a much shorter time window, the last 10 minutes for example. Here you’ll want something akin to a fixed-size circular buffer where older data, which is of less interest, is either overwritten or pruned to make room for newer values.
There are a few variations on this idea; one in particular is the Round Robin Database (or RRDtool [RRDtool]). This prunes data by using a consolidation function to produce aggregate values that lower the resolution of older data whilst still maintaining some useful data points.
Another variation of the circular buffer idea is to expose counters from the process itself. Here the process itself is responsible for capturing and aggregating data on a variety of topics and remote processes collect them directly instead. This has the advantage of not requiring storage when you don’t need it as you then log only what you need via a remote collector. However back at the beginning I suggested you probably want to capture everything you can afford to, so this benefit seems marginal.
One word of caution about the Windows
performance counter
Anyway, enough about the theory what does this look like in code. You shouldn’t be surprised to learn it’s not rocket science. Basically you just want to start one or more instruments before a piece of functionality is invoked, and stop them afterwards. Then write the results to one or more sinks.
If you’re working with C++ then RAII will no doubt have already featured in your thoughts, and for C# developers the Dispose pattern can give a similar low noise solution. The effect we want to achieve looks something like this (I’m going to use C# for my examples):-
public Customers
FetchCustomers()
{
const string operation = “Fetch Customers”;
var stopwatch = new Stopwatch();
var cpuMonitor = new CpuMonitor();
// Do the thing that fetches the customers.
cpuMonitor.Stop();
stopwatch.Stop();
var measurements = new Measurements
{
stopwatch.Measurements,
cpuMonitor.Measurements
};
sink.Write(operation, measurements);
return customers;
}
This code, which is largely boilerplate, adds a lot of noise to the proceedings that obscures the business logic and so we should be able to introduce some sort of façade to hide it. What I’d be looking for is something a little more like this:-
public Customers
FetchCustomers()
{
using (MeasureScope.With(Instruments.WallClock
|
Instruments.CpuMonitor))
{
// Do the thing that fetches the
customers.
}
}
Hopefully this looks far less invasive. Through the use of reflection in C# (or pre-processor macros in C++) we should be able to determine a suitable name for the operation using the method name.
By switching to flags for the instrument types we’ve factored out some noise but made customising the instruments harder. Luckily customisation is pretty rare and so it’s unlikely to be a problem in practice. The façade could also provide some common helper methods to simplify things further by wrapping up the common use cases, for example:-
using
(MeasureScope.WithWallClock())
or
using
(Measure.CpuBoundTask())
The one other minor detail that I have so
far glossed over is how the output sink is determined. For cases where it needs
to be customised it can be passed in from above, but I’ve yet to ever need to
do that in practice. Consequently I tend to configure it in main()
and
store it globally, then reach out to get it from behind the façade.
The façade used by the client code can be implemented like this:-
public static
class MeasureScope
{
public static Controller With(Instruments
instruments)
{
string operation = new StackFrame(1).GetMethod().Name;
return With(operation, instruments);
}
public static Controller With(string
operation,
Instruments
instruments)
{
return new Controller(operation,
instruments);
}
}
Retrieving the calling method name in C# (prior to C# 4.0) relies on walking the stack back one frame. Of course if you write any wrapper methods you’ll need to put the stack walking in there as well or you’ll report the wrapper method name instead of the business logic method name.
public
static class MeasureScope
{
. . .
public static Controller WithWallClock()
{
string operation = new StackFrame(1).GetMethod().Name;
return With(operation, Instruments.WallClock);
}
}
The same rule applies if you’ve used closures to pass your invocation along to some internal mechanism that hides grungy infrastructure code, such as your Big Outer Try Block [Errors].
public Customers
FetchCustomers()
{
return Invoke(() =>
{
// Do the thing that fetches the
customers.
});
}
public T
Invoke<T>(Func<T> operation)
{
string operationName = new StackFrame(1).GetMethod().Name;
using (MeasureScope.With(operationName, Instruments.WallClock))
{
return operation();
}
}
Bitwise flags seem to be a bit “old school” these days, but for a short simple set like this they seem about right, plus you have the ability to create aliases for common permutations:-
[Flags]
public enum
Instruments
{
WallClock = 0x01,
CpuMonitor = 0x02,
MemoryMonitor = 0x04,
CpuBoundTaskMonitor = WallClock |
CpuMonitor,
}
The behind-the-scenes controller class that starts/stops the instruments and invokes the outputting is only a tiny bit more complicated than the façade.
public class
Controller : IDisposable
{
public static ISink DefaultSink { get; set;
}
public Controller(string operation,
Instruments instrumentFlags)
{
var instruments = new List<IInstrument>();
if ((instrumentFlags &
Instruments.WallClock) != 0)
instruments.Add(new WallClock());
. . .
_operation = operation;
_instruments = instruments;
_sink = DefaultSink;
_instruments.ForEach((instrument) =>
{
instrument.Start();
});
}
public void Dispose()
{
_instruments.ForEach((instrument) =>
{
instrument.Stop();
});
var measurements = new
List<KeyValuePair<string, string>>();
foreach (var instrument in
_instruments)
measurements.AddRange(instrument.Measurements);
_sink.Write(_operation, measurements);
}
private readonly string _operation;
private List<IInstrument>
_instruments;
private ISink _sink;
}
The measurements that are returned from the instruments are just string key/value pairs. Given their different nature – datetime, timespan, scalar, etc. – it seems the most flexible storage format. I’ve implemented the sink below as a simple wrapper that writes to a log file through some unspecified logging framework.
public class
LogFileSink : ISink
{
public void Write(string operation,
IEnumerable<KeyValuePair<string,
string>> measurements)
{
var buffer = new StringBuilder();
foreach (var measurement in
measurements)
buffer.AppendFormat("{0}={1};",
measurement.Key,
measurement.Value);
Log.Performance(“[{0}] {1}”, operation,
buffer);
}
}
Here I’ve assumed that the Log façade will not allow an exception to propagate outside itself. That just leaves an out-of-memory condition as the only other sort of failure that might be generated and I’d let that propagate normally as it means the process will likely be unstable.
The instruments are equally simple – a pair of methods to control it and a property to retrieve the resulting metric(s). Like all “good” authors I’ve chosen to elide some error handling in the Start() and Stop() methods to keep the code simple, but suffice to say you probably want to be considering what happens should they be called out of sequence.
public
interface IInstrument
{
void Start();
void Stop();
Measurements Measurements { get; }
}
public class
WallClock : IInstrument
{
public Measurements Measurements { get {
return _measurements; } }
public void Start()
{
_measurements.Clear();
_startTime = DateTime.Now;
}
public void Stop()
{
var stopTime = DateTime.Now;
var difference = stopTime - _startTime;
_measurements.Add(new KeyValuePair<string,
string>
(“WallClock:Duration”,
difference.ToString()));
}
private DateTime _startTime;
private Measurements _measurements = new Measurements();
}
Earlier I mentioned that I would avoid writing measurements taken whilst an exception was being handled; that can be achieved in C# with the following check [Exception]:-
public
static bool IsHandlingException()
{
return (Marshal.GetExceptionPointers() !=
IntPtr.Zero
|| Marshal.GetExceptionCode() != 0);
}
. . .
if (!IsHandlingException())
{
var measurements = new
List<KeyValuePair<string, string>>();
foreach (var instrument in _instruments)
measurements.AddRange(instrument.Measurements);
_sink.Write(_operation, measurements);
}
This article has shown that it’s relatively simple to add some instrumentation calls within your own code to allow you to track how it’s performing on a continual basis. It explained what sort of measurements you might like to take to gain some useful insights into how your service calls and computations are behaving. It then followed up by showing how a simple framework can be written in C# that requires only out-of-the box techniques and yet still remains fairly unobtrusive.
Once in place (I recommend doing this as early as possible, as in right from the very start) you’ll be much better prepared for when the inevitable happens and the dashboard lights up like a Christmas tree and the phones start buzzing.
Thanks to
[Causality] Chris Oldwood, Causality – relating distributed diagnostic contexts, Overload 114
[Errors] Andy Longshaw and Eoin Woods, The Generation, Management and Handling of Errors (Part 2), Overload 93
[Exception] Ricci Gian Maria, detecting if finally block is executing for an manhandled exception, http://www.codewrecks.com/blog/index.php/2008/07/25/detecting-if-finally-block-is-executing-for-an-manhandled-exception
[Hoare] http://en.wikipedia.org/wiki/Program_optimization
[Lippert] Eric Lippert, Precision and accuracy of DateTime, http://blogs.msdn.com/b/ericlippert/archive/2010/04/08/precision-and-accuracy-of-datetime.aspx
[Memory] Chris Oldwood, Utilising more than 4GB of memory in 32-bit Windows process, Overload 113
[RRDtool] http://oss.oetiker.ch/rrdtool
Chris Oldwood
04 July 2013
Bio
Chris is a freelance developer who started out as a bedroom coder in the 80’s writing assembler on 8-bit micros. These days it’s C++ and C# on Windows in big plush corporate offices. He is also the commentator for the Godmanchester Gala Day Duck Race and can be contacted via<EMAIL_ADDRESS>or @chrisoldwood.


Read data in the 'MTConnect'<http://www.mtconnect.org/> standard. You can use the package to read data from historical 'MTConnect logs' along with the 'devices.xml' describing the device. The data is organised into a 'MTConnectDevice' S4 data structure and some convenience methods are also provided for basic read/view operations. The package also includes some functions for analysis of 'MTConnect' data. This includes functions to simulate data (primarily position data, feed rate and velocities) based on the G code and visualisation functions to compare the actual and simulated data.
| Version: | 1.1.0 |
| Depends: | R (≥ 3.0.0) |
| Imports: | methods, data.table (≥ 1.9.6), XML (≥ 3.98), stringr (≥ 1.0), plyr (≥ 1.8.3), dplyr (≥ 0.5.0), ggplot2, magrittr, tidyr, dtw, proxy |
| Suggests: | knitr, rmarkdown, testthat, roxygen2 |
| Published: | 2017-03-27 |
| Author: | Alex Joseph [aut], Sainath Adapa [aut], Nitin Madasu [aut], Subramanyam Ravishankar [aut, cre] |
| Maintainer: | Subramanyam Ravishankar <subramanyam at systeminsights.com> |
| License: | AGPL-3 |
| NeedsCompilation: | no |
| CRAN checks: | mtconnectR results |
| Reference manual: | mtconnectR.pdf |
| Vignettes: |
create_mtc_device simulate_map_gcode |
| Package source: | mtconnectR_1.1.0.tar.gz |
| Windows binaries: | r-devel: mtconnectR_1.1.0.zip, r-release: mtconnectR_1.1.0.zip, r-oldrel: mtconnectR_1.1.0.zip |
| OS X binaries: | r-release: mtconnectR_1.1.0.tgz, r-oldrel: mtconnectR_1.1.0.tgz |
| Old sources: | mtconnectR archive |
| Reverse imports: | timelineR |
Please use the canonical form https://CRAN.R-project.org/package=mtconnectR to link to this page.


MAGI::Systems
Requirements
- Ruby (Modern)
- Redis
- Sqlite3
Configuration
MAGI::Systems use Figaro
for configuration.
Copy config/application.yml.sample
to config/application.yml
, then edit it.
Run
- Thin (see
config/thin/production.yml
) - Sidekiq (see
config/sidekiq.yml
)
LICENSE
The MIT License (MIT)
Copyright (c) 2014 YANKE Guo<EMAIL_ADDRESS>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Exclude changes without code change from triggering build
If set, this will ignore any patchset which Gerrit considers without any code changes from triggering this build. These patches did not contain any differences in code from the previous patchset and did not change the parent commit.


Registration Form
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or given name
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or family name
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The goal of basecamper is to work with Basecamp Classic API to interact with Basecamp directly from R.
What you can do with this package:
| Scope | Query | Post | Edit | Delete | Download | Vignette |
|---|---|---|---|---|---|---|
| Projects | ✅ | ✅ | ||||
| Messages | ✅ | ✅ | ✅ | ✅ | ||
| Comments | ✅ | ✅ | ✅ | ✅ | ✅ | |
| Attachments | ✅ | ✅ | ✅ | ✅ |
This is a basic example which shows you how to solve a common problem:
library(basecamper)
Set up the TOKEN and HOST
You can find your TOKEN by logging into Basecamp
My info
found in the top right corner of the websiteAuthentication tokens
, click on Show your tokens
Token for feed readers or the Basecamp API
, this goes into the BASECAMP_TOKEN
environment variable.Sys.setenv(BASECAMP_TOKEN = 'MYTOKEN')
Sys.setenv(BASECAMP_HOST = 'https://metrumresearchgroup.basecamphq.com')
Lets just check that the token and host are set right and get back your account info
basecamper::whoami()
#> Yoni Sidi
#> User Name<EMAIL_ADDRESS>#> User ID: 12149241


WheelCollider¶
The WheelCollider module.
WheelCollider¶
-
Variable_UnityEngineWheelCollider
(UnityEngine.WheelCollider WheelColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)¶
outputs: none
flow: none
WheelCollider ClosestPoint¶
-
UnityEngineWheelCollider.
__ClosestPoint__UnityEngineVector3__UnityEngineVector3
(UnityEngine.WheelCollider instanceUnityEngine.Vector3 position)¶
outputs: unnamed (Vector3
)
flow: none
WheelCollider ClosestPointOnBounds¶
-
UnityEngineWheelCollider.
__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3
(UnityEngine.WheelCollider instanceUnityEngine.Vector3 position)¶
outputs: unnamed (Vector3
)
flow: none
WheelCollider ConfigureVehicleSubsteps¶
-
UnityEngineWheelCollider.
__ConfigureVehicleSubsteps__SystemSingle_SystemInt32_SystemInt32__SystemVoid
(UnityEngine.WheelCollider instanceSystem.Single speedThresholdSystem.Int32 stepsBelowThresholdSystem.Int32 stepsAboveThreshold)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
-
UnityEngineWheelCollider.
__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider Equals¶
-
UnityEngineWheelCollider.
__Equals__SystemObject__SystemBoolean
(UnityEngine.WheelCollider instanceSystem.Object other)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider get_attachedRigidbody¶
-
UnityEngineWheelCollider.
__get_attachedRigidbody__UnityEngineRigidbody
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Rigidbody
)
flow: none
WheelCollider get_bounds¶
-
UnityEngineWheelCollider.
__get_bounds__UnityEngineBounds
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Bounds
)
flow: none
WheelCollider get_brakeTorque¶
-
UnityEngineWheelCollider.
__get_brakeTorque__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_center¶
-
UnityEngineWheelCollider.
__get_center__UnityEngineVector3
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Vector3
)
flow: none
WheelCollider get_contactOffset¶
-
UnityEngineWheelCollider.
__get_contactOffset__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_enabled¶
-
UnityEngineWheelCollider.
__get_enabled__SystemBoolean
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider get_forceAppPointDistance¶
-
UnityEngineWheelCollider.
__get_forceAppPointDistance__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_forwardFriction¶
-
UnityEngineWheelCollider.
__get_forwardFriction__UnityEngineWheelFrictionCurve
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (WheelFrictionCurve
)
flow: none
WheelCollider get_gameObject¶
-
UnityEngineWheelCollider.
__get_gameObject__UnityEngineGameObject
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (GameObject
)
flow: none
WheelCollider get_isGrounded¶
-
UnityEngineWheelCollider.
__get_isGrounded__SystemBoolean
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider get_isTrigger¶
-
UnityEngineWheelCollider.
__get_isTrigger__SystemBoolean
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider get_mass¶
-
UnityEngineWheelCollider.
__get_mass__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_material¶
-
UnityEngineWheelCollider.
__get_material__UnityEnginePhysicMaterial
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (PhysicMaterial
)
flow: none
WheelCollider get_motorTorque¶
-
UnityEngineWheelCollider.
__get_motorTorque__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_name¶
-
UnityEngineWheelCollider.
__get_name__SystemString
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (String
)
flow: none
WheelCollider get_radius¶
-
UnityEngineWheelCollider.
__get_radius__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_rpm¶
-
UnityEngineWheelCollider.
__get_rpm__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_sidewaysFriction¶
-
UnityEngineWheelCollider.
__get_sidewaysFriction__UnityEngineWheelFrictionCurve
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (WheelFrictionCurve
)
flow: none
WheelCollider get_sprungMass¶
-
UnityEngineWheelCollider.
__get_sprungMass__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_steerAngle¶
-
UnityEngineWheelCollider.
__get_steerAngle__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_suspensionDistance¶
-
UnityEngineWheelCollider.
__get_suspensionDistance__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider get_suspensionSpring¶
-
UnityEngineWheelCollider.
__get_suspensionSpring__UnityEngineJointSpring
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (JointSpring
)
flow: none
WheelCollider get_transform¶
-
UnityEngineWheelCollider.
__get_transform__UnityEngineTransform
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Transform
)
flow: none
WheelCollider get_wheelDampingRate¶
-
UnityEngineWheelCollider.
__get_wheelDampingRate__SystemSingle
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single
)
flow: none
WheelCollider GetComponent¶
-
UnityEngineWheelCollider.
__GetComponent__SystemType__UnityEngineComponent
(UnityEngine.WheelCollider instanceSystem.Type type)¶
outputs: unnamed (Component
)
flow: none
WheelCollider GetComponentInChildren¶
-
UnityEngineWheelCollider.
__GetComponentInChildren__SystemBoolean__T
(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object
)
flow: none
WheelCollider GetComponentInParent¶
-
UnityEngineWheelCollider.
__GetComponentInParent__SystemType__UnityEngineComponent
(UnityEngine.WheelCollider instanceSystem.Type t)¶
outputs: unnamed (Component
)
flow: none
WheelCollider GetComponents¶
-
UnityEngineWheelCollider.
__GetComponents__ListT__SystemVoid
(UnityEngine.WheelCollider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetComponentsInChildren¶
-
UnityEngineWheelCollider.
__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetComponentsInParent¶
-
UnityEngineWheelCollider.
__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetGroundHit¶
-
UnityEngineWheelCollider.
__GetGroundHit__UnityEngineWheelHitRef__SystemBoolean
(UnityEngine.WheelCollider instance)¶
outputs: hit (WheelHit
), unnamed (Boolean
)
flow: none
WheelCollider GetHashCode¶
-
UnityEngineWheelCollider.
__GetHashCode__SystemInt32
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Int32
)
flow: none
WheelCollider GetInstanceID¶
-
UnityEngineWheelCollider.
__GetInstanceID__SystemInt32
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Int32
)
flow: none
WheelCollider GetType¶
-
UnityEngineWheelCollider.
__GetType__SystemType
(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Type
)
flow: none
WheelCollider GetWorldPose¶
-
UnityEngineWheelCollider.
__GetWorldPose__UnityEngineVector3Ref_UnityEngineQuaternionRef__SystemVoid
(UnityEngine.WheelCollider instance)¶
outputs: pos (Vector3
), quat (Quaternion
)
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
-
UnityEngineWheelCollider.
__op_Implicit__UnityEngineObject__SystemBoolean
(UnityEngine.Object)¶
outputs: unnamed (Boolean
)
flow: none
op_Inequality¶
-
UnityEngineWheelCollider.
__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean
)
flow: none
WheelCollider Raycast¶
-
UnityEngineWheelCollider.


|
|
.NET Framework |
| PREV TYPE NEXT TYPE |
FRAMES NO FRAMES |
| SUMMARY: INNER | FIELD | CONST | PROP | METHOD | OP | EVENT |
DETAIL: FIELD | CONST | PROP | METHOD | OP | EVENT |
NVelocity.Http.Tool
Class ServletToolInfo
ToolInfo implementation that holds scope information for tools
used in a servlet environment.
| Constructor Summary |
ServletToolInfo(string key, string classname, string scope)
Creates a new tool of the specified class with the given key and scope.
|
| Property Summary |
| string |
Scope
|
| Properties inherited from class NVelocity.Http.Tool.ViewToolInfo |
|
Classname, Key |
| Methods inherited from class NVelocity.Http.Tool.ViewToolInfo |
|
getInstance
|
APPLICATION_SCOPE
public string APPLICATION_SCOPE
-
REQUEST_SCOPE
public string REQUEST_SCOPE
-
SESSION_SCOPE
public string SESSION_SCOPE
-
ServletToolInfo
public ServletToolInfo(string key,
string classname,
string scope)
-
Creates a new tool of the specified class with the given key and scope.
Scope
public string Scope
-
|
|
.NET Framework |
| PREV TYPE NEXT TYPE |
FRAMES NO FRAMES |
| SUMMARY: INNER | FIELD | CONST | PROP | METHOD | OP | EVENT |
DETAIL: FIELD | CONST | PROP | METHOD | OP | EVENT |


--- layout: default title: Welcome to allplayers.com hero_image: images/global.png --- {% include findGroup.snippet %}
Feature rich in nature allplayers.com provides numerous ways to make you feel more comfortable with registering and managing your groups or organizations.
Provide members with a convenient place to enroll or register for activities.
All the features needed to manage and communicate with members. Integrated calendars, text and email messages, and more!
Groups that require registration fees, collect program dues or tuition have the features needed to manage the entire process easily and efficiently
Send text messages or email alerts to members for announcements, reminders and updates.
Child safety and security is paramount to us. All information is privately and securely guarded and never shared with anyone.
Free mobile apps provide members and managers with the quick information needed to ensure everyone is up to speed and on the same page, on the go!


About us
Features
Drag0n
The easiest way to share files !
Select file to upload
Created by CodeDies
Designed by skino0


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Makes 1 x 12-slice traybake
This totally tropical traybake is topped with palm trees made from fondant icing. To make it easier, finish the cake with the mascarpone icing and a little lime zest.
Preheat the oven to 180C/170C Fan/Gas 4 and line a 30x23x4cm/12x9x1½in baking tin with two pieces of aluminium foil, overlapping in the middle.
In a bowl, mix the lime juice, zest, the spices and desiccated coconut together and leave to soak.
Sift the flour and baking powder into a separate large bowl and set aside.
Put the sugar, butter and coconut butter in a food processor and pulse until smooth. Transfer to the bowl of dry ingredients and mix until well combined. Fold in the eggs and soaked coconut mixture.
Spoon the mixture into the prepared tin and bake for about 30 minutes, or until a skewer inserted into the middle comes out clean.
Leave to cool in the tin for about 5 minutes then turn out onto a wire rack. Remove the foil and leave to cool completely.
For the icing, put all the ingredients into a food processor and pulse until smooth.
When the cake is completely cool, spread the icing all over the top. Trim the cake and cut into 12 equally-sized squares.
For the decoration, roll out both coloured fondants. Use the green to cut out 48 ‘leaves’ and the brown to cut out 12 ‘trunks’.
Decorate each square of cake with the fondants to make a palm tree ‘trunk’ and ‘leaves’. Use the chocolate beans to represent coconuts and finish by sprinkling over a little lime zest.


Campaign IDs
Generate unique campaign IDs from common analytics query parameters.
Paste your URLs or query strings here. One URL or query string per line.
Generate


--- title: Work in Progress layout: default fonts: - Karla: - 400 - 500 - 700 - 800 --- WIP This page is a Work In Progress. We’re still working on building this page! Come back in a few days to see if we've finished it by then!
We’re still working on building this page! Come back in a few days to see if we've finished it by then!


Pragmatic Functional Programming in Java
Happy families are all alike; every unhappy family is unhappy in its own way.
— Tolstoy: Anna Karenina
What's Object-Oriented Programming?
OOP Pillars:
Encapsulation
Inheritance
Polymorphism
Abstraction
What's Functional Programming?
FP Pillars:
Immutability
Purity (Referential Transparency)
Type-Driven Development
Declarative Programming
Function Composition
Equational Reasoning
Immutability
It's impossible to change object's state after its creation
Simplified Reasoning
Thread Safety
Reduced Number of Moving Parts and Invalid States
Purity
Functions/Methods are pure when they have no dependencies on internal/external state, and don't do any side-effects
Simplified Reasoning
Simplified Testing
Memoizable (cacheable)
Type-Driven Development
A strong type system can not only prevent errors, but also guide you and provide feedback in your design process.
Reduced Number of Moving Parts and Invalid States
Self-discoverable APIs
Fewer bugs
Function Composition
Low-scale modularity
Equational Reasoning
The power of substitution
OOP/FP
Do these really go against each other?
What's wrong with Java?
Omnipresent mutability
Omnipresent side-effects
Spurious control flows (exceptions)
Magic frameworks abusing reflection, proxies, classpath scanning, implicit configurations
Judging by its name and signature, what do you think that method does?


Saitan sent to earth as a baby and grew up to be its protector.
A comical try-hard super hero who eliminates all his foes with one punch.
A black sheep who has sworn vengeance on his familie's killer.

A substitute shinigami who gave up all his powers to save his friends and family.
#1 ranked duelist and believer in the heart of the cards
Salmon Nigiri: Salmon on top of sushi rice.
Tuna Nigiri: Tuna on top of sushi rice.
Eel Nigiri: Eel on top of sushi rice.
Salmon Hand Roll: Deep Fried Salmon Skin wrapped in rice and sushi paper.
Salmon Roll: Salmon on top of a California Roll
Tuna Poke: Tuna Poke in poke sauce.


Created by: Chris Waalberg from Q42
Website: q42.com
Email<EMAIL_ADDRESS>Music: Funny Song from Bensound.com


Issue #2271
This test-case is intended for Issue #2271
- JS errors in AJAX callback functions are not shown.
Jan Odvarko<EMAIL_ADDRESS>- Open Firebug and enable the Console panel. Make sure the Show XMLHttpRequests option is on.
- Click on the
Execute Test
button below.
- See Firefox Error Console. There should be following error:
Error: document.getElementId is not a function
Source File: http://legoas/firebug/tests/2271/issue2271.html
Line: 35
- See also Firebug's Console panel. The error should also be there.
- If the error isn't there -> BUG


The 2021 ICFP contest ran from 9 July 2021 to 12 July 2021. Since then, a number of teams have published very interesting writeups about the approaches they used. We tried to link them here. If you would like to add something to this list, please edit this file on GitHub and send us a PR.


app.models
Class AbstractModel
java.lang.Object
app.models.AbstractModel
- Direct Known Subclasses:
- Place
public abstract class AbstractModel
- extends java.lang.Object
Superclass for all models. Implements event handling with
a propertyChangeSupport object. Makes it possible to add listeners
to models as well as firing events from them. It also gives support for
automatically incremented ids which can be used for keeping track of and
identifying model instances during runtime.
|
Method Summary |
void |
addPropertyChangeListener(java.beans.PropertyChangeListener listener)
Register a listener to the the model, this will be a controller
that wants to listen to changes done to the model. |
void |
firePropertyChange(java.lang.String propertyName,
java.lang.Object oldValue,
java.lang.Object newValue)
Function to trigger a property change event from the model. |
int |
getId()
Getter for the instance id |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
propertyChangeSupport
protected java.beans.PropertyChangeSupport propertyChangeSupport
AbstractModel
public AbstractModel()
getId
public int getId()
- Getter for the instance id
- Returns:
- integer representing the instance
addPropertyChangeListener
public void addPropertyChangeListener(java.beans.PropertyChangeListener listener)
- Register a listener to the the model, this will be a controller
that wants to listen to changes done to the model.
- Parameters:
listener
-
firePropertyChange
public void firePropertyChange(java.lang.String propertyName,
java.lang.Object oldValue,
java.lang.Object newValue)
- Function to trigger a property change event from the model.
This function must be manually called whenever the model
wishes to notify others of a change.
- Parameters:
propertyName
- a string to describe the name of the property name that was changed,
should in most cases be equal to the name of the variable containing
the property.oldValue
- the value of the property before it was changednewValue
- the value that property was changed to


Downtime is often associated with just equipment failures, however any unplanned event that causes your
line to stop is downtime and knowing the exact reasons in real-time is key to keeping the line producing.
Industrial Intelligence has created a way to help you determine your TRUE downtime and make sure you
fully understand WHY giving you actionable intelligence to increase productivity and Overall Equipment
Efficiency (OEE).


Tokyo Disneyland (東京ディズニーランド Tōkyō Dizunīrando)
is an 115-acre
(465,000 m2) theme park at the Tokyo Disney Resort in Urayasu, Chiba, Japan, near Tokyo. Its main gate is directly
adjacent to both Maihama Station and Tokyo Disneyland Station. It was the first Disney park to be built outside
the United States, and it opened on April 15, 1983. The park was constructed by Walt Disney Imagineering in the
same style as Disneyland in California and Magic Kingdom in Florida. It is owned by The Oriental Land Company,
which licenses the theme from The Walt Disney Company. Tokyo Disneyland and its companion park, Tokyo DisneySea,
are the only Disney parks not wholly or partially owned by the Walt Disney Company.
There are seven themed areas in the park: the World Bazaar; the four classic Disney lands: Adventureland,
Westernland, Fantasyland and Tomorrowland; and two mini-lands: Critter Country and Mickey's Toontown. Many of
the games and rides in these areas mirror those in the original Disneyland as they are based on American Disney
films and fantasies. Fantasyland includes Peter Pan's Flight, Snow White's Scary Adventures, Dumbo the Flying
Elephant and more based on classic Disney films and characters. The park is noted for its extensive open spaces,
to accommodate the large crowds that visit the park. In 2013, Tokyo Disneyland hosted 17.2 million visitors,
making it the world's second-most visited theme park behind the Magic Kingdom at Walt Disney World Resort.
Purchase Tickets
Close


Gil Kim
Android developer
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23 Dec 2013


tokenizers¶
tkseem.tokenizers Module¶
Classes¶
|
Auto tokenization using a saved dictionary |
|
Base Tokenizer that implements the basic functionalities of a tokenizer |
|
Character based tokenization |
|
Disjoint Letters based tokenization |
|
Randomized based tokenization |
|
Sentencepiece based tokenization. |
|
White space based tokenization |


WHO ARE WE?
 So we have combined our skills with our passion, to unite the enchanters and provide them a platform to showcase their talents and sustain their art.WHY LISPLAY?
The reason we launched Lisplay, is that we wondered and questioned our inner conscious - can we help the creators, the dreamers, people who don't believe that there exists a box to think outside of? Can we entice people to follow their passions, and excel in the things they are good at and also love doing? Is it even possible?THE BEGINNING.
Our Journey started with a simple Android app, which made it easier for people to discover and watch YouTube videos from independent creators. While it wasn't a breath taking success, it gave us a valuable insight to ponder over. We started by eliminating irrelevant options. We realized that the problem was not what we initially thought to be, but something more deep-rooted within our society. We changed course and did enhanced market research, while working closely with people who wish to showcase their talent to the world. We learned from the huddles they faced, and how they overcame the hiccups.THE PROBLEM.
If we ignore the people who are in leading their respective fields, it's almost always hard to make ends meet. Generate enough revenue to support themselves and their art. We call them independent artist, but are they truly independent? With this insight, we set out to solve the problem.THE SOLUTION.
Money might be the root of all evil, but this root is important if you wish to grow. For the artists to grow and enhance their art, generating sustainable and reliable revenue is paramount. After much brainstorming, crowdfunding in the form of a membership program gripped our attention the most. You may render your opinions with alternatives, advertisements or paid promotions, but the problem is that those revenue sources are never reliable and not ideally suited for people new in the field. They promote quantity over quality, and in the end the artists have to compromise with what they truly want to create. We always believe that there is no limit to what a human brain is capable of, and if restricted it won't accomplish miracles.EPILOGUE.
With Lisplay, creators and admirers take matters in their own hands. We admit that this is not perfect solution, but perfect is boring. The imperfection in life is what we cherish and enjoy the most. We aren't trying to enhance their work or judge, we just wish them to be truly independent.Some people might doubt our approach but we don't. Do you know why? Because the only thing common we observed in every artist as their answer to the question - who do you trust to support you, no matter what - was Fans.
Want to know more?
Feel free to contact us via social media or email. The links are below.


Classes
The following classes are available globally.
-
ConfigError is a Config specific error (subclass of IPFSError)
Declaration
Swift
public class ConfigError : IPFSError
-
Declaration
Swift
public class Config
-
IPFSError is a base error for IPFS Bridge module (subclass of NSError)
See moreDeclaration
Swift
public class IPFSError : NSError
-
IPFS is a class that wraps a go-ipfs node and its shell over UDS
See moreDeclaration
Swift
public class IPFS
-
NodeError is a Node specific error (subclass of IPFSError)
Declaration
Swift
public class NodeError : IPFSError
-
Declaration
Swift
public class Node
-
RepoError is a Repo specific error (subclass of IPFSError)
Declaration
Swift
public class RepoError : IPFSError
-
Declaration
Swift
public class Repo
-
RequestBuilderError is a RequestBuilder specific error (subclass of IPFSError)
Declaration
Swift
public class RequestBuilderError : IPFSError
-
RequestBuilder is an IPFS command request builder
See moreDeclaration
Swift
public class RequestBuilder
-
SockManagerError is a SockManger specific error (subclass of IPFSError)
Declaration
Swift
public class SockManagerError : IPFSError
-
SockManager is a class that wraps a golang
sockManager
objectShould not be used on its own
See moreDeclaration
Swift
public class SockManager


Customers:
Dr. Daniele Spinosi, IT Manager, Micron Inc., Avezzano, Italy
Prof. Henry Muccini, Univerity Of L'Aquila, Italy
The Planner Path Calculator is a sub-system of the Global Planning System that is used to store and extract planning data modeled as a graph. A graph is used to model different manufacturing processes, for example a Tree can be used to model the process of making a product as the result of the assembly of multiple components. A Graph is represented in terms of:
- Vertex that is the process node and has a Name.
- Edge that connects vertices from source vertex to destination vertex.
Above the conceptual data model. The model must support attributes so that we can associate attributes to vertices and edges. Attributes are defined in the AttributeDefinition structure. This example includes only two AttributeDefinition (Cost, PTime) but the system should allow the definition of an open set of attributes.
The PPC must have a GUI that generates a tree structure using the following parameters:
Split SIze: how many vertices must be generated from a given vertex.
Depth SIze: the depth of the given tree.
AttributeList: to specify the list of attributes to associate to Vertex and Edge.
AttributeValueGenerationRule: to tell the engine how to generate numbers.
In the example above the SplitSize=2 and Depth=3.
The GUI can be used to generate a tree when the “Build Tree” button is pressed. The result is saved in the database. The system needs to be compliant with the database schema provided in this document.
It can be also used to retrieve from the database a Tree previously stored: users can select 2 Vertices A and B, and the system must return the list of vertices from A to B among with the SUM of each attribute. The GUI will also display the time the system took to make this calculation.
The database schema provided is based on MSSQL; in case the team selects a different database they will need to adapt the schema to the selected technology. The team will need to motivate the database technology selection as part of their design decisions.
The system shall be compliant with the following standards, constraints and quality attributes:
Company technology roadmap requires:
The GUI to be implemented as a Web interface with HTML5 technology.
To adopt MSSQL as database technology. Other DBMS can be selected provided that it is open-source.
Performance:
Given that this system will be queried by a production system, it should be “fast” to return the result.
The system must be able to handle Trees up to 2 million Vertices.
We expect a range of 10 to 100 concurrent users that will use this interface concurrently, therefore the system’s architecture should be able to handle the pick load without performance impact.
Security:
no need to secure the system because it will be embedded in a secured web environment.
We found out more non-functional requirements:
System response time should be 30 seconds for trees of 1 millions verteces and 60 seconds for 2 millions verteces, being carefull about implementation costs of a scaling solution.
Attributes values can be float or integer.
There is no need to modify trees.
System must be optimized about extraction time.
Each user creates a tree once a week and they are going to consulte it three times a day.
There will be usually three attibutes on verteces and three attributes on edges.
The system will be run on Windows environment.
PPC User Interface was made using Bootstrap framework. Every request uses AJAX and template are rendered by using Mustache framework
After analyzing functional and non-functional requirements and the further information, the problem was solved using this following approach:
To satisfy the non-functional requirements about a faster calculation of path, I though to store in each vertex their own ancestors. So I wrote a recursive function to build tree and its verteces using a "Depth-First Search" logic.
The solution of building a tree just using the parent reference would have been faster when creating, because documents are smaller, but not good when the user should select two verteces to calculate path. With 2 millions and more verteces, selecting the destination node is not so easy. Respecting the non-functional requirement about extraction and calculation performace I decided to spend more time creating the tree with a solid structure.
Working with a lot of instances we choose to adopt MongoDB as database, a NoSQL document-oriented solution, because of horizontal scaling.
User competition are managed by using NGINX and creating a permanent queue for creation requests.
Result:
When user selects the source vertex, he can choose destionation vertex in a list to calculate path. This feature improves user experience.
Retrieve performance are amazing and calculation times are the smallest of the course's groups (0 - 5 ms).
If you would like to see how the system works, check the source code on my Github page.
PPC GitHubNode.js is a JavaScript runtime built on Chrome's V8 JavaScript engine. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient.
Express is a minimal and flexible Node.js web application framework that provides a robust set of features for web and mobile applications.
MongoDB is a free and open-source cross-platform document-oriented database program, which uses JSON-like documents with schemas.


---
layout: default
---
I'm a former postdoctoral scholar at UC Berkeley's D-Lab and a Data Science Fellow at the Berkeley Institute for Data Science. I also coordinated the module development as part of the Data Science Education Program at UC Berkeley.
What I'm working on now:
- soundscapes of middle high german
- intertextuality
- prosody and poetic meter
- NLP domain adaptation
Programming workshops I've taught/(co-)curated:
Websites I've developed (WordPress):


ArcGIS API for JavaScript OGC Examples
Examples of using OGC Services within the ArcGIS API for JavaScript.
WMS Examples
ArcGIS JavaScript API: WMS
ArcGIS JavaScript API: WMS SLD
ArcGIS JavaScript API: WMS SLD with Swipe


I'm software developer with emphasis in programming skills, but also database knowledge, testing, design and project configuration. Lately introduced in the game development world, specially in the programming and art area. For development use any open source solution, and my primary OS is GNU/Linux.
The main IDE for programming is Vim, but any IDE is good, like Netbeans or any IDE developed by Intelli J For version control use Git.
Know a widely common programming languages, but primary use python for scrippting and lightweight applications, Java for robust apps, php for quickly development, for database i use SQL, and for game programming mostly gdScript and C#.
In this branch i use Audacity and LMMS for sound design, and for visual design i mainly use Gimp, also photoshop.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Check it outLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Check it out


For each object (row) enter the number of observers that agree in each category (column). Do separate colunms by tabs or commas, rows with new lines.
The row-sums must equal the number of raters of the first row and no missing cell entries allowed.
You can copy/paste Excel data
| Category | ||||
|---|---|---|---|---|
|
O b j c t |
<more info> | |||
Return to the Interactive Statistics page
Send e-mail to statpages.org@gmail.com


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{% csrf_token %}
GeoPass Username:
GeoPass Password:
Confirm Password:
GeoPass user code:


{% extends "layout.html" %} {% block body %}
The Giants Causeway offers four different walks for people of varying capability and fitness. With a breathtaking view, and of course the famous basalt columns it really is one of the hottest spots for tourists to go!
In 2007 the Giant's Causeway visitor centre received a National Award of Excellence for 'Best Tour Visit' by CIE Tours International, for the 5th consecutive year.
The new Visitor Centre, designed by Heneghan Peng opened in July 2012. It has already received well over 300,000 visitors from over 150 countries, along with awards for its sensitive architecture and sustainability.
The Visitors Centre is open all year round except Christmas Day and New Years day.
An adult ticket costs £8.40, and is a must see area when visiting Northern Ireland, please look at the link below for more information
All Information is from Giants Causeway Official Guide


Roopkund Trek One of the most beautiful treks in India. A moderately difficult one, generally done in mid may to catch snow. 10 Jan 2015 in Photos • Trekking Less than 1 minute read


Protocols
The following protocols are available globally.
-
An
ImageCache
is an object capable of storing and maybe later returning images for anImageRequest
.There are two kinds of caches in use in a
MatisseContext
: the fast cache and the slow cache.The fast cache is called synchronously when the context tries to resolve an
ImageRequest
. This operation is therefore blocking the main thread and should be as fast as possible. Disk access and other expensive operations should be avoided in the fast cache.The slow cache is called in an asynchronous fashion from a background thread. Since the main thread is not blocked this way, the cache is free to use more expensive operations (like disk IO).
Both caches implement this protocol though and are called the same (only in different environments).
The fast cache is always accessed from the main thread. The slow cache may be accessed from a background thread, but not concurrently. This means the caches themselves are not required to be thread safe.
See moreDeclaration
Swift
public protocol ImageCache : AnyObject
-
An
ImageLoader
is responsible for downloading images.For support in implementing an
See moreImageLoader
you can use theImageLoaderBase
as a parent class for your image loader.Declaration
Swift
public protocol ImageLoader : AnyObject
-
An
ImageRequestHandler
is responsible for resolving anImageRequest
.The request handler is called by the
MatisseContext
if a request cannot be fulfilled from the caches. The handler is likely to be called from a background thread, but is never called concurrently on multiple threads.Resolving the request includes downloading the image, creating the image and applying any transformations on it, if specified by the request.
See moreDeclaration
Swift
public protocol ImageRequestHandler : AnyObject
-
An
ImageRequestTarget
specifies an object that can display the result of anImageRequest
When a request is loaded into a target (using the
showInTarget(_:)
method onImageRequestBuilder
) the handler callsupdateForImageRequest(_:, image:, error:)
on the target with the results from the completion block. The target may then decide what it does with this information.Additionally the handler associates the target with a request to make sure that multiple request don’t overwrite now invalid targets. For this the request identifier is stored on the target.
See moreDeclaration
Swift
public protocol ImageRequestTarget : AnyObject
-
The
See moreImageTransformation
protocol describes objects that are capable of applying a transformation to aCGImage
.Declaration
Swift
public protocol ImageTransformation : AnyObject


OBSESSION (director/writer: Brian De Palma; screenwriter: from an original story by De Palma & Paul Schrader/Paul Schrader; cinematographer: Vilmos Zsigmond ; editor: Paul Hirsch; cast: Cliff Robertson (Michael Courtland), Geneviève Bujold (Sandra Portinari / Elizabeth Courtland), John Lithgow (Robert La Salle), Sylvia "Kuumba" Williams (Maid), Wanda Blackman (Amy Courtland), J. Patrick McNamara (3rd Kidnaper), Stanley Reyes (Inspector Brie), Stocker Fontelieu (Dr. Ellman); Runtime: 98; Columbia; 1976)
Reviewed by Dennis Schwartz
This is the movie not the perfume. A slow moving, stylish psychological thriller in imitation of Hitchcock's Vertigo. It is adapted from an original story by Brian De Palma and Paul Schrader, and is directed by De Palma and scripted by Schrader. Set in New Orleans, 1959, it shows the wealthy Michael Courtland (Cliff Robertson) sitting on top of the world, celebrating his tenth wedding anniversary with a party in his mansion, as his lovely wife Elizabeth (Geneviève Bujold) and young daughter Amy (Blackman), both look up to him beaming with joy. His real-estate development partner Bob La Salle (John Lithgow) proposes a toast to him and to their prosperous business, while his high society friends give him their best wishes.
Upon retiring for the night, his daughter and wife are kidnapped in their bedroom and he is left with a ransom note to deliver $500,000 tomorrow or they will be killed. Inspector Brie (Stanley Reyes) comes up with a plan to put in phony money and a transmitter in the briefcase exchange, as that will lead them to the kidnappers. But the kidnappers burst out of the house surrounded by the police, taking the two victims with them and in the pursuing police chase, the kidnapper's car explodes and goes over the bridge, where none of the bodies were found. Grieving the loss of his wife and child, the guilt-ridden Michael builds them a tomb on the expensive land they were to develop.
Sixteen years later he goes with his partner Bob on a vacation and he revisits Florence, Italy, where he met his wife. When he goes to the church where they met, he sees a young girl who looks exactly like his wife. Her name is Sandra Portinari (Geneviève Bujold) and she's working there restoring art that is decaying. He falls instantly in love with her and doesn't heed Bob's warnings that she might be a gold digger and decides to take her back to New Orleans and marry her. Sandra becomes his second chance to prove his love, as he thinks he can finally put the past behind him.
The surprises to come weren't really all that surprising, as the beauty in the storytelling is almost exclusively in the understated acting by the soul stricken Cliff Robertson, the emotionally impactful performance by Geneviève Bujold, and the competent acting of John Lithgow. It plays too much like a rehash of the Master's work, to break any new ground, yet it is still thrilling in its own way.
REVIEWED ON 2/16/2001 GRADE: B
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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Lagrangian coherent structures (LCS) have recently become a popular technique for investigating flow structures and transport in complex fluid flows (see my Gallery for several examples). LCS act as barriers to transport and therefore help to visualize and quantify transport, often providing insight that Eulerian techniques (such as plotting vorticity contours) cannot. Most commonly, LCS are defined as ridges in the finite time Lyapunov exponent (FTLE) field. The FTLE measures stretching in the flow and, intuitively, it is expected that there will be large stretching at the boundaries of coherent structures or distinct regions of the flow as particles in these distinct regions diverge over time.
The FTLE is computed by analyzing the flow map from an initial time t0 to a final time t0+T for a given velocity field where T is called the "integration time". T may be positive or negative to reveal the forward or backward LCS which can also be thought of as repelling and attracting structures respectively. Once the flow map Φ is known, the gradient of the flow map is computed and the FTLE values σ are computed based on the largest eigenvalue of the deformation tensor Δ.
In layman's terms, this essentially amounts to placing many passive particles in the flow, tracking them for a certain amount of time T, and then determining the amount of stretching between nearby particles.
This page uses a javascript function to compute the finite time Lyapunov exponent (FTLE) fields for the time-dependent double gyre velocity field. The HTML5 canvas element is used to provide an interactive visualization of the particle advection and resulting FTLE fields. The velocity field for the double gyre is defined by the stream function:
The time-dependent double gyre consists of two counter-rotating gyres with a sinusoidal perturbation that enables fluid exchange between the gyres. FTLE computations reveal very clear ridges in the FTLE field of this flow. These ridges act as barriers to transport, outlining the regions in the flow that are transported between the two gyres.
This is an interactive page intended to demonstrate the effect of changing different parameters of the flow field and of the FTLE computation. As the computation runs, the particle positions are shown in the main window and the FTLE fields are eventually plotted in blue (forward FTLE) and red (backward FTLE). The FTLE results for each computation (along with the parameters used) will be displayed below the active computation window so you can scroll down to compare all your results. Reload this page to reset all parameters and clear the past results.
Interactive FTLE demonstration
Enter the desired parameters below and click "Compute FTLE" to run the computation.
Results: results will be displayed below.


start:
Determines which stop an elevator starts at, right at the start of a level after it has loaded up.
Usage:
| start: [stopnum]
Default:
| start: 0


Strike: Discos, Gencos keep mum, FG officials meet
by Olufemi AtoyebiOlufemi Atoyebi and Okechukwu Nnodim, Abuja
Officials of the Federal Ministry of Power on Wednesday held a meeting to discuss the way forward on the 21-day strike notice issued by the National Union of Electricity Employees to the Federal Government and power generation and distribution companies.
But while the ministry officials met about the issue, power generation and distribution companies seemed unperturbed by the NUEE ultimatum.
NUEE reportedly threatened to down tools nationwide over pending labour issues, according to a report on Wednesday.
The report outlined some of the issues as unpaid benefits to over 2,000 disengaged workers of the defunct Power Holding Company of Nigeria since 2013, refusal of Discos to remit deducted contributory pension fund to their workers’ Pension Fund Administrators, among others.
When contacted on what the Federal Government was doing about the matter, a director at the FMP said, “The ministry is looking into the issue to find a way forward. But the minister is not around at the moment. He is out of town. They (NUEE) said they had sent the letter to him.”
The director, who spoke on condition of anonymity, added, “However, while we await the minister’s return, we have been meeting here at the ministry concerning the issue and whatever is agreed upon shall be presented to the minister before the final decision is made public.”
For the Gencos, the Executive Secretary, Association of Power Generation Companies, Joy Ogaji, told one of our correspondents that the union’s concern on payment of workers after the sector was privatised was an issue to be handled by the BPE.
“The BPE should be the one handling this issue with the union after the sector was privatised,” she declared.
The Executive Director, Research and Advocacy, Association of Nigerian Electricity Distributors, an umbrella body for Discos, Sunday Oduntan, said he would not comment on the matter.
Meanwhile, the Senior Staff Association of Electricity and Allied Companies said the petition sent by the NUEE was done without proper consultation with other unions in the power sector.
Copyright PUNCH.
All rights reserved. This material, and other digital content on this website, may not be reproduced, published, broadcast, rewritten or redistributed in whole or in part without prior express written permission from PUNCH.
Contact: theeditor@punchng.com


A 20 years old design thinker
About me
Hello! I’m an undergraduate student at the University of Virginia
I'm interested in entrepreneurship, technology, mental health, middle eastern studies and policy.
In my free time, I try restaurant, read write, or do sports.
I'm interested in entrepreneurship, technology, mental health, middle eastern studies and policy.
In my free time, I try restaurant, read write, or do sports.
Currently...
VP of SDE at FitKinect, a startup making community fitness accessible. Sign up Today!
Co-founder of UVA Woman Entrepreneurship. Sign up Today!
Research on using big data to plan North Carolina evacuation with Prof. Haiying Shen.
Research on environmental finance and its social meaning with Prof. Sharon Tsai-hsuan Ku.
Respondent for Commerce Bureau of Shenzhen Municipality on manufacturing in China.
Co-founder of UVA Woman Entrepreneurship. Sign up Today!
Research on using big data to plan North Carolina evacuation with Prof. Haiying Shen.
Research on environmental finance and its social meaning with Prof. Sharon Tsai-hsuan Ku.
Respondent for Commerce Bureau of Shenzhen Municipality on manufacturing in China.


Alliance Laundry Systems Support
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--- layout: post title: Running tests on deploy post_id: 181 categories: - tips & tricks date: 2006-10-05 11:10:00.000000000 -06:00 author: Jamis permalink: 2006/10/5/running-tests-on-deploy.html ---
I’m loving the Capistrano mailing list. Several times per week, someone will point out some new tip or trick that they are using with Capistrano, which blows me away.
Today, Chris McGrath posted a link to a blog article by rabble entitled Running Tests on Deploy with Capistrano. If you’ve ever wanted to have your tests automatically run when you deploy your app, and rollback if the tests fail, you ought to check it out. He’s even got a recipe for dealing with the case of multiple deployment targets, all of which want to run the tests simultaneously.
Good stuff!


Field is required.
Max. 6 characters allowed.
You can use only letters and numbers.
Max. 25 characters allowed.


%- include inc/style.html %>
<%- include inc/sidebar.html %>
<%- include inc/header.html %>
baleina
系统概览
前端服务器状态
Server: www.revox.io
5.2GB
Total usage
227.34KB
Currently
117.65MB
Average
资源服务器状态
Server: www.revox.io
5.2GB
Total usage
227.34KB
Currently
117.65MB
Average
<%- include inc/footer.html %>
<%- include inc/script.html %>


|
Bitstream Interpretation Library (BIL)
0.1
|
A 2-dimensional lookup for tiles. More...
#include <xdlrc/util/TileLookup2D.hpp>
Public Member Functions | |
| TileLookup2D () | |
| Constructs a new TileLookup2D instance. | |
| unsigned | rowCount () const |
| Gets the number of tile rows. | |
| unsigned | columnCount () const |
| Gets the number of tile columns. | |
| const Tile * | lookup (unsigned row, unsigned column) const |
| Gets the tile at specified position read only. | |
| void | reset (const Device &device) |
| Rebuilds the lookup. | |
| void | clear () |
| Empties the lookup. |
A 2-dimensional lookup for tiles.
This class helps for fast look up of tiles inside a Device instance by their row and column position. It is a simple read-only lookup, and if the tiles are changed from outside, the lookup must be rebuild in order to work correct.
Definition at line 28 of file TileLookup2D.hpp.
| TileLookup2D::TileLookup2D | ( | ) |
Constructs a new TileLookup2D instance.
Definition at line 12 of file TileLookup2D.cpp.
| unsigned TileLookup2D::rowCount | ( | ) | const |
Gets the number of tile rows.
Definition at line 21 of file TileLookup2D.cpp.
| unsigned TileLookup2D::columnCount | ( | ) | const |
Gets the number of tile columns.
Definition at line 27 of file TileLookup2D.cpp.
| const Tile * TileLookup2D::lookup | ( | unsigned | row, |
| unsigned | column | ||
| ) | const |
Gets the tile at specified position read only.
| row | Row of tile. |
| column | Column of tile. |
Definition at line 33 of file TileLookup2D.cpp.
| void TileLookup2D::reset | ( | const Device & | device | ) |
Rebuilds the lookup.
| device | The device instance which tiles will be used. |
Definition at line 41 of file TileLookup2D.cpp.
| void TileLookup2D::clear | ( | ) |
Empties the lookup.
Definition at line 65 of file TileLookup2D.cpp.


Your browser doesn't support the features required by impress.js, so you are presented with a simplified version of this presentation.
For the best experience please use the latest Chrome, Safari or Firefox browser.
Type-Level Programming
The Subspace of Scala
Joe Barnes
Follow along at http://localhost
Powered by
- Primarily Java from 2004-2013
- Started Scala late 2012
- Started Scala at Mentor Graphics late 2013
- Lift committer in July 2014
So... Type programming...
What do you know about that, Joe??
I've made zero contributions to shapeless
Also no contributions to Cats
Although I have contributed plenty of cat memes!
I'm not here to share expertise on the subject,
but rather my Aha! moment.
Programming in Scala is like...
Normal value programming
A flask of type programming!
Where does this go?
SUBSPACE!
Let's compare values to types with the simplest domain ever
But how can we test our BoolType??
Ok, but what about negative test cases??
Well that was easy... It's just two types, really...
Types, types, and more types, blah, blah, blah.
What good is it??
This implementation validates size at runtime.
But when do we know the size?
Compile time! (The lists are immutable)
Retrospective
Types are not just the shape of my objects
Type programming expedites computation to compile time
This guarantees I see the errors, rather than my users
Type validations propagate through my code base
Questions?
Concerns?


A better way to
Send Money
Send money with a better exchange rate and avoid excessive bank fees.
See How it WorksSend Money
The simple way to send money
Lorem Ipsum is simply dummy text of the printing and typesetting industry.
Sign Up Your Account
Become a register user first, then log in to your account and enter your card or bank details that is required for you.
Select Your Recipient
Enter your recipient's email address then add an amount with currency to send securely.
Send Money
After sending money, the recipient will be notified via an email when money has been transferred to their account.
Why choose payyed?
Here’s Top 4 reasons why using a Payyed account for manage your money.
Why Payyed?
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Send Money with Payyed
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Food truck quinoa nesciunt laborum eiusmod. Brunch 3 wolf moon tempor, sunt aliqua put a bird on it squid single-origin coffee nulla assumenda shoreditch et.
Over 180 countries
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Lower Fees
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Easy to Use
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Faster Payments
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100% secure
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24/7 customer service
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What people say about Payyed
A payments experience people love to talk about
“Easy to use, reasonably priced simply dummy text of the printing and typesetting industry. Quidam lisque persius interesset his et, in quot quidam possim iriure.”
Jay Shah Founder at Icomatic Pvt Ltd“I am happy Working with printing and typesetting industry. Quidam lisque persius interesset his et, in quot quidam persequeris essent possim iriure.”
Patrick Cary Freelancer from USA“Fast easy to use transfers to a different currency. Much better value that the banks.”
De Mortel Online Retail“I have used them twice now. Good rates, very efficient service and it denies high street banks an undeserved windfall. Excellent.”
Chris Tom User from UK“It's a real good idea to manage your money by payyed. The rates are fair and you can carry out the transactions without worrying!”
Mauri Lindberg Freelancer from Australia“Only trying it out since a few days. But up to now excellent. Seems to work flawlessly. I'm only using it for sending money to friends at the moment.”
Dennis Jacques User from USAFrequently Asked Questions
Can't find it here? Check out our Help center


This is experimental functionality.
Connection
Connecting: {{_ng_addr}}:{{_ng_port}}
Connection: {{_ng_addr}}:{{_ng_port}}
bytes:{{_ng_bytes}}
packets:{{_ng_packets}}
{{_ng_error}}


Logviewer
Credentials
AWS Key
AWS Secret
AWS
Region
Log Group
Cloudwatch Filter
Period (minutes):
1
5
15
60
120
240
480
720
1440
Get logs
Logs Results
Timestamp
Message
Log stream


Cool Fan-Made STAR WARS Trailer Covers the Entire Skywalker Saga
by Joey PaurWith the Skywalker saga coming to an end with Star Wars: The Rise of Skywalker, a Star Wars fan by the name of Alec Siegel has cut together an extremely cool trailer that covers all nine films that make up the Skywalker saga. It’s actually a really good fan trailer that might just tug at your heartstrings. It’s actually going to be really sad when the Skywalker saga comes to a close. I just hope that J.J. Abrams hits a grand slam with it because if he screws this up… well, he should stay off social media forever.


Sir Terry Pratchett
The storytelling magician who built a world on the back of a turtle
More than 85 million books sold worldwide in 37 languages.
Timeline:
- 1962 - Publishes his first story, "Business Rivals," in school magazine The Technical Cygnet at age 13.
- 1965 - Leaves school to accept a job at local newspaper The Bucks Free Press, part of which is a weekly Children's Circle story column.
- 1968 - Interviews a local publisher, Peter Bander van Duren, and meets Colin Smythe; sells his first novel, The Carpet People; and marries his wife, Lyn, in the same year.
- 1971 - The Carpet People is published; Terry is still only 23.
- 1976 - Terry's daughter Rhianna is born.
- 1979 - Becomes press officer for the Central Electricity Generating Board a few months after the Three Mile Island disaster in the USA.
- 1983 - The Colour of Magic, the first Discworld novel, is published by Colin Smythe.
- 1986 - The third Discworld novel, Equal Rites, is serialised for radio on Woman's Hour and becomes the most popular book they ever broadcast.
- 1987 - Gives up his job at the Central Electricity Generating Board to become a full-time writer.
- 1996 - The Times reports that Terry Pratchett is now the bestselling author in the UK.
- 1998 - The Queen appoints him Officer of the Order of the British Empire in her Birthday Honours List.
- 2002 - Wins the Carnegie Medal for his children's book The Amazing Maurice and his Educated Rodents.
- 2007 - Receives diagnosis of Posterior Cortical Atrophy and begins a campaign to raise awareness of Alzheimer's.
- 2009 - Terry is knighted by the Queen for services to literature.
There are times when phrases such as "totally astonished" just don't do the job. I am of course delighted and honoured and, needless to say, flabbergasted.
―Terry Pratchett
- 2010 - Delivers the annual Dimbleby Lecture on his campaign to reform the law on assisted dying and attracts a record TV audience, the highest ever for a Dimbleby Lecture.
- 2011 - Presents a documentary on assisted dying, Terry Pratchett: Choosing to Die, which wins both a BAFTA and an Emmy.
- 2013 - Despite the progress of his disease, publishes his 40th Discworld novel and The Long War, a collaboration with Stephen Baxter.
- 2015 - Terry dies peacefully at home in Wiltshire, with his family and his pet cat. He finished one final Discworld novel, The Shepherd's Crown, a few months earlier.
Discworld novels:
- The Colour of Magic
- The Light Fantastic
- Equal Rites
- Mort
- Sourcery
- Wyrd Sisters
- Pyramids
- Read the full list
He'd be the sort to stand on a hilltop in a thunderstorm wearing wet copper armour and shouting "All gods are bastards!"
―Terry Pratchett
For more on the life and times of Sir Terry Pratchett, check out his Wikipedia article. The Discworld universe has its own wiki.


This tool is used for refresh , repaint the desktop and for Exit
This tool is display the year and perfect month of the Christian calendar.
This option of my calendar is show the current year, month and holiday of the current year and month with calendar
This tool is display the year and perfect month of the Vikrami Era and it display the Calendar with Christian Era dates.
This tool is display the year and perfect month of the Shak Era and it display the Calendar with Christian Era dates.
This option is display the holiday of a year and month you want to whose year or month holiday are display.
It display the current date and current time.
This tool provide help.


Print Group
Printing goes beyond paper and ink.
It's a direct connection to your audience.
It's your brand brought to life.
.bg-image { position: relative; background-color: rgba(0, 0, 0, 0.85); } .bg-image img { display: block; width: 100%; max-width: 100%; margin: 0 auto; } .bg-image .content { position: absolute; text-align: center; top: 29%; left: 0; right: 0; color: white; }
Printing goes beyond paper and ink.
It's a direct connection to your audience.
It's your brand brought to life.


Challenges:
4/25
Four card feature section
Coming soon page
Signup form
Single price grid
Ping single column coming soon page


Getting Help
Problems with the guide
If you’re having problems with the guide itself, such as missing, incorrect or confusing content, please raise an issue on YouTrack. If the problem is easily solved, you can also submit a Pull Request on GitHub.
If you just want to share feedback on the guide, again, raise an issue, even if it’s for a discussion, ideas on improvements or suggestions.
Problems with code - support issues
For problems related to code, rather than the content of the guide, you have several options:
- Plugin Development Forum - post a message to the support forum. It is regularly updated with answers by JetBrains team members.
- #intellij-platform on JetBrains Platform Slack - this chat room is a great place to ask questions, with answers coming from both JetBrains team members, and members of the community
Of course, all issues will be used to try and improve this guide.
Problems with products
If you have a problem with an IntelliJ Platform-based product, such as IntelliJ IDEA, WebStorm, Rider, etc., please raise an issue on YouTrack, assigning it to the correct project for the product.
Last modified: 19 February 2020


Hello WAMADians!
Today we will be going over:
Today in CSS and HTML we will be going over:
JQuery is a bunch of JavaScript functions piled up together to make things easier for web designers.
JQuery is a shorthand to the longer JavaScript object methods in JavaScript. It uses CSS selectors to get elements
Example :
$("#test").html() === document.getElementById("test").innerHTML
$("input[name='password']").val() === document.querySelector("input[name='password']").value
It also has a bunch of useful functions that do not readily exist in JavaScript like:
$("#test").animate()
$.post()
$("#test").fadeIn()
... etc ...
Thus far, we have been dealing with events on the HTML side.
No we will be dealing with events solely on the JavaScript side.


--- comments: false subtitle: Curriculum Vitae title: Dr Jonathan Carroll, PhD editor_options: chunk_output_type: console ---


|
APB UVM Agent
0.0.1
|
Implements the translation between apb_seq_item and uvm_reg_bus_op. More...
Implements the translation between apb_seq_item and uvm_reg_bus_op.
The mapping is one-to-one due to similarities between UVM RAL and APB.
Definition at line 27 of file reg2apb_adapter.svh.


width (min):
200px
400px
800px
1000px
1200px
1600px
height (min):
200px
400px
800px
1000px
1200px
1600px
aspect-ratio (min):
1/2
9/16
3/4
1/1
4/3
16/9
2/1
orientation:
portrait
landscape
resolution (min):
100dpi
200dpi
400dpi
800dpi
scan:
interlace
progressive
grid:
update-frequency:
none
slow
normal
overflow-block:
none
scroll
optional-paged
paged
overflow-inline:
none
scroll
color (min):
1
2
4
8
16
32
color-index (min):
1
2
4
8
monochrome (min):
1
2
4
8
inverted-colors:
none
inverted
pointer:
none
coarse
fine
hover:
none
hover
any-pointer:
none
coarse
fine
any-hover:
none
on-demand
hover
light-level:
dim
normal
washed
scripting:
none
initial-only
enabled


Personal API Key
Requests to fanart without a personal API key return images that were approved over seven days ago. If you include a personal API key your queries will return images approved more than two days ago and if you are also a VIP member at Fanart that value will drop to around ten minutes.
${ButtonLearnMore}
Save


---
layout: post
title: Storyboards exerpt from Vincent
date: '2015-06-13T18:30:40+02:00'
categories:
- Storyboards
picture_url: https://film-Storyboards.tumblr.com/post/121461375608/Storyboards-exerpt-from-vincent-en-het-einde-van-de
---
Storyboard exerpt from Vincent en het Einde van de Wereld, currently in production.


Welcome!
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2.Manager------------------------------------------------- 2011-2014
Inessa company
Academic Education
Armenian National University of Architecture and Construction Bachelor’s Degree----------------------------------------------------- 2008-2014
Faculty: Information Technology
Department: Informatics and Computing Techniques
Practical Course
IT-TALENTS Association ---------------------------------- 2018-2019
1. Front-End Development Course
HTML 5
CSS 3
JAVASCRIPT
JQUERY
BOOTSTRAP
REACT-JS
2. Back-End Development Course
GIT
PHP
MYSQL
OOP
MVC
AJAX
LARAVEL
Served in the Armed Forces
of the Nagorno-Karabakh Republic as a Senior Operator of the Radiolighting Station (Commander of the Troops) at ---------------------------- 2009-2011


Now that your users are authenticated and that you put an authorization backend, you can add a rate limit on your api. Rate limit will prevent your users to over use your endpoints.
With rate limit, a user can call your API at a certain rate. A number of calls per an interval. You have to decide how many call and wich interval.
For this example, let say something like 100 call per 10 minutes. For Python REST Framework, interval are counted in seconds so 10 minutes equals 10*60 = 600
The rate-limit implementation need a datastore to store rate-limit. Let’s create one:
class RateLimitModel(models.Model):
fields = [models.StringPkField(name="access_key"),
models.IntegerField(name="quota"),
models.TimestampField(name="last_request")]
You can then add your new datastore to the list of options of you controller:
from rest_api_framework.ratelimit import RateLimit
controller = {
"list_verbs": ["GET", "POST"],
"unique_verbs": ["GET", "PUT", "DElETE"],
"options": {"pagination": Pagination(20),
"formaters": [foreign_keys_format],
"authentication": authentication,
"authorization": Authorization,
"ratelimit": RateLimit(
PythonListDataStore([],RateLimitModel),
interval=10*60,
quota=100)
}
}
curl -i -X GET http://localhost:5000/users/?accesskey=hackme
HTTP/1.0 200 OK
Content-Type: application/json
Content-Length: 350
Server: Werkzeug/0.8.3 Python/2.7.2
Date: Wed, 16 Oct 2013 15:22:12 GMT
{"meta": {"count": 20, "total_count": 2, "next": "null", "filters":
{"accesskey": "hackme"}, "offset": 0, "previous": "null"},
"object_list": [{"ressource_uri": "/users/1/", "first_name": "Super",
"last_name": "Dupont", "address": "/address/1/"}, {"ressource_uri":
"/users/2/", "first_name": "Supe", "last_name": "Dupont", "address":
"/address/1/"}]}
curl -i -X GET http://localhost:5000/users/?accesskey=hackme
HTTP/1.0 429 TOO MANY REQUESTS
Content-Type: application/json
Content-Length: 23
Server: Werkzeug/0.8.3 Python/2.7.2
Date: Wed, 16 Oct 2013 15:22:14 GMT


<3<3
d3js
<3<3
Part Deux
More skill sharpening practice... continuing from
yesterday.
Some standard experiments...
Check out the power of iterating over chord layouts with different parameters, so easily done with
d3.range
:
Scale types, illustrated through examples


Contact Information
There are various ways to contact me. For my own safety, not all of these are listed here.
There are various ways to contact me. For my own safety, not all of these are listed here.
Content Ⓒ Sanchit Sharma 2017, code licensed under Apache-2.0


header section
nav to a
nav to b
article about the current geopolitical situation
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Plugin Information |
|---|
View RQM on the plugin site for more information. |
Developed by
Sponsored by
Introduction
Rational Quality Manager (RQM) is a quality and test management tool created by IBM.
In RQM a test plan is a dynamic quality contract that evolves with the project tracking key criteria such as business objectives, exit and entry criteria, priorities, and requirement scope.
A test plan has test cases and test suites. This plugin is able to pull the test cases from a test plan and suite in RQM.
The plugin expands the logic of a test case by the convention, that through the use of input fields for automatic test scripts. The plugin will contribute any input fields added to your automatic test script as an environment variable, which you can sue to script your test execution.
Setup
The plugin appears as an "RQM TestScript Iterator" build phase option in the build phase.
The plugin requires that you enter the following values:
- Project Name - RQM Project you wish to use.
- Test plan name - Name of the RQM test plan to use, it must be within the project you chose above.
- Execution records - The execution records you wish to use as base.
You'll also need to configure the global options for the plugin:
How it works
In order for the plugin to function the following assumptions are made:
- Your RQM installation has a testplan with a testsuite and a testsuite execution reocrd.
- The plugin expects that your RQM test scripts have a number of input fields assigned.
- The plugin will add the value of these fields as environment variables as key-value pairs. For example if your automatic test script has an input field named Script, an enviroment varibale is added to each build step added in the "Per Test Case builder" and can be printed and used like so: %SCRIPT%
- Then you can add buildsteps to use the extracted values
This is an example. In this case i will for each testcase and selected testscript i echo the value of the "Script" input parameter in a build step. This can be used to script your test execution.
Exposed environment variables
The plugin will expose any input parameters defined on your automatic test scripts. The input variables will be exposed under the form %<input field name>% (NOTE: Whitespace characters in input field name gets replaced with underscore '_')
- %TESTCASE_TITLE% The title of the currently iterating test case
- %TESTSCRIPT_TITLE% The current testscript title
Migrating from v. 1.0 to 2.0
We've made quite a few fundamental changes jumping from version 1.0 to 2.0. The plugin will no longer report back to RQM by creating a TCER, this feature though, is planned in a future 2.X version.
- You should still be able to collect your test results by using a JUnit report publisher.
- Move your custom attributes to input fields for your test scripts. We now use non-manual test scripts to execute the tests,
Changelog
Version 2.8(Nov 20, 2014)
- Added integration with credentials plugin (JENKINS-25593)
Version 2.7(Sep, 11 - 2014)
- Fixed it so that builders do not overwrite results (JENKINS-24669)
- The plugin stops working with empty testcase (JENKINS-24670)
Version 2.5(Sep, 5 - 2014)
- Fixed an error when counting number of test scripts.
Version 2.4(Sep, 4 - 2014)
- Fixed it so that you get better notifictions of errors (JENKINS-24553)
- Test case execution order was not honoured (JENKINS-24577)
- Too many test scripts selected (JENKINS-24578)
Version 2.3(Aug, 14 - 2014)
- Add message when one of the added build steps return a non-zero value. (JENKINS-24264)
Version 2.2(July, 29 - 2014)
- Added plugin description for update center
Version 2.1
- Changed maintainer in pom
Version 2.0(May, 8)
- New concepet. Iterate test contribute to environment.
Version 1.0 (eol)
- Initial proof of concept.
Attachments:
grundfos_logo.jpeg (image/jpeg)
config_rqm_cut.png (image/png)
rqm_front_page_cut.png (image/png)
rqm_results.png (image/png)
rqm_front_page_lefthand.png (image/png)
BuildStepSetup.png (image/png)
BuildStepGlobal.png (image/png)
using_script.png (image/png)