Create locomotion (walk, run) animations in 15 minutes.
Create walk animation cycle
1) Setup
In Unity3d, open the asset store by going to the menu and clicking Window -> General -> Asset Store or Window -> Asset Store or Command+9
Search for Charanim3D, install the asset.
Once the asset is installed, go to the menu and click Window -> Charanim3D
2) Add the AnimatedObject Component
In the gameobject hierarchy, select the character you wish to animate.
Click on Add AnimatedObject Component.
3) Add the bones to use for the animation
In the Charanim3D tabs, select Bones.
Click Add Mesh Bones, this will add all the bones in the skeleton.
If for some reason some bones don’t show, try clicking Add All Bones.
You can also drag individual bones, from the hierarchy to the Add bone input.
Now remove uneseccary bones, you only need the hips, head, hands, feet, and bones linking them.
You can remove bones by Clicking on Delete or Delete Children.
The more bones you have, the slower.
4) Add mirror
In the Charanim3D tabs, select Mirror.
The mirror should divide the character into 2, if not, change the Mirror Normal so it does.
Click on Add All Pairs.
5) Set head
In the Charanim3D tabs, select Head.
From the hierarchy, drag the head to the “Set head” input.
6) Add hands
In the Charanim3D tabs, select Hands.
From the hierarchy, drag a hand to the “Add hand” input.
When the mirror is used, you just need to add one hand.
Adjust the path for the hands.
7) Add foot
In the Charanim3D tabs, select Feet.
From the hierarchy, drag a foot to the Add Foot input.
When the mirror is used, you just need to add one foot.
From the non-mirrored bone, in the Colliders subsection, go to actions and click generate colliders.
You should see 4 spheres below the foot, these are the colliders.
If you don’t see them, you will have to add them manually by clicking the + button.
you only need to add 2
From the non-mirrored/paired bone, in the Foot Path sub section, go to actions and click “Generate”
You should now see a path for the foot.
8) In the Charanim3D tabs, select Bones
If the foot has any child bone, remove it.
In the hierarchy, select the non-mirrored “knee” bone, once selected, it should also be selected in the Bones page.
The “knee” is the parent of the foot.
If you did not set the mirror, you will have to do this for both knees.
Set the knee’s Constraint Type to Hinge.
You can adjust the plane of the “hinge” by clicking on Rotate Swing Axis
Alter Swing1 Limit or Swing2 Limit such that the knee can only move backwards.
In the hierarchy, select the non-mirrored “elbow” bone, once selected, it should also be selected in the Bones page.
The “elbow” is the parent of the hand
If you did not set the mirror, you have to do this for each elbow.
Set the elbow’s Constraint Type to Hinge.
You can adjust the plane of the “hinge” by clicking on Rotate Swing Axis
Alter Swing1 Limit or Swing2 Limit such that the elbow can only move forward.
9) Create animation file
In the Charanim3D tabs, select Animation.
You should see the path of your character in the scene.
Increase the length until there is no warning about path.
Scroll down, make sure the animation type is Cycle .
Make sure the scene contains collider on which the character can walk.
Address any other warning or errors.
Click on Create Animation Clip.
Voila!.
Create run animation cycle
Follow the steps for the Walk Animation
In the Charanim3D tab, select Feet.
In the Gait section, under Step parameters make sure the value of Pass is set to around 0.5f.
You can alter this value, which roughly represents the “fly” of the run.

Voila!.
Create hop animation cycle
Follow the steps for the Walk Animation
In the Charanim3D tab, select “feet”.
In the Gait section, set the Step Count to one.
In the Gait section, under Step parameters make sure the value of Pass is set to around 0.1f.
You can alter this value, which roughly represents the “pass” of the hop.

Voila!.
Issues
If after fixing all errors and warnings, you still get bad results, try reducing the “Frame Seperation” multiple times, (dividing by 2 each time). If that does not not fix it, contact us.
Reference
Animation Page
The root bone and its path are shown.
Gravity is just gravity.
Speed, is the speed of the character.
Frame Separation is precision if the resolver, the lower the better.
Animation Type whether the animation should be a cycle or not.
If set to Cycle, a locomotion cycle will be created.
If set to Normal, the animation will just follow the path.
Compress Animation will enable animation compression.
Compression takes more time, so you might want to do it at the end.
Straighten tangents will straighten the tangents of the output animation.
Bones Page
Add Bone allows you to add a single bone by dragging it from the hierarchy.
Add Mesh Bones will add bones from the skinned mesh renderer.
Add All Bones will add all transforms.
Delete All Bones will remove all the bones.
For each bone you have:
Delete which removes the bone.
Delete Children will remove all the children of the bone.
Game Object represents the gameobject of the bone.
Contraint Type can be set to:
Ball And Socket which is the default.
Hinge this should be the value for the knees and the elbows.
Twist axis represents the twist axis of the bone’s joint.
Twist Limits allows you to set the limits of the twist axis.
Generally this should not be changed.
Swing1 Axis represents the swing axis of the bone’s joint.
Rotate Swing Axis allows you to rotate Swing1 axis.
Swing1 Limit represents the limit of the Swing1 Axis.
Swing2 Limit represents the limit of the Swing2 axis.
For Ball And Socket, the Swing2 Axis is the Cross product of the twist axis, and the Swing1 axis.
Mirror Page
Mirror Normal represents the mirror.
The Mirrors Normal should always separate the character into 2.
When the mirror is added, bones that “reflect” each other will be paired.
Add Pair allows you to add a pair manually.
Add All Pairs allows to add all bone pairs.
Only half of the bones are shown.
For each mirrored/paired bone you have:
Its transforms name.
Remove Pair will “unpair” the bone.
Game Object represents the game object of the bone.
Pair represents the other bone.
Head Page
Set Head sets the head of the character.
Remove Head will remove the head.
Game Object represents the game object of the bone.
Loops if set 2, will make the head “bounce” twice when the character walks.
Path represents the path of head, when the character moves.
Hands Page
Add Hand lets you add a hand.
Remove Hand lets you remove a hand.
When you set the mirror, and the character’s hands are paired, you only need to modify one hand.
Game Object represents the game object of the bone.
Loops if set 2, will make the hand “bounce” twice when the character walks.
Path represents the path of hand, when the character moves.
Trunk/Chest Page
Trunk Twist Enabled determines whether the trunk should be twisted.
Trunk Twist Auto true lets Charanim3D determine how to twist the trunk.
Trunk Twist Auto false lets you manually set the twisting of the trunk.
Trunk Angle Enabled says whether the trunk should have and angle during the motion.
Trunk Angle is the actual angle.
Trunk Angle Speed is the speed at which the trunk should get to that angle.
Move Trunk With Head says whether the trunk should move with the head.
Feet Page
Gait
Feet will contain each feet, and its position in the gait.
Gait Autogenerate if selected, the gait will be generated based on the parameters below.
Step Count represents the number of steps in the gait cycle.
Next Gait lets you change the orders of the feet in the gait.
Step Parameters
Pass
If greater than zero, character in running.
If less than zero, character is “slow” walking.
Step Displacement
Strike Angle represents the strike angle of the feet.
Add Foot lets you add a foot.
When you set the mirror and the character’s feet are paired, you only need to modify one foot.
Game Object represents the game object of the bone.
Path represents the path of the foot when the character moves.
Colliders are a set of points representing the bottom of the foot.
Options Page
Handle Size is the size of the handles in the scene view.
Export Animation Data exports the whole animation, the resulting file should be linked when sending bugs.


Half Baked (R) no stars
The title of the comedy Half Baked actually gives the film a lot more credit than it deserves. Despite a few amusing moments and sporadic flashes of wit and creativity, this silly and strange film as a whole is so undercooked that its entirety can be summed up in three letters: P-O-T.
Even though it clocks in at only 82 minutes, Dave Chappelle and Neal Brennan's script for Half Baked features barely enough plot to sustain even that brief of a running time. The threadbare storyline focuses on the marijuana-selling operation pothead buddies Thurgood (Chappelle), Brian (Jim Breuer), and Scarface (Guillermo Diaz) create to raise bail money for their friend Kenny (Harland Williams), who is in jail for inadvertently killing a diabetic police horse by feeding it junk food (don't ask).
Aside from a forced romantic subplot between Thurgood and the staunchly anti-drug Mary Jane (Rachel True), the above is all Half Baked has in the way of plot. This would not be a problem if there were at least something funny going on. But there really isn't--though director Tamra Davis can be credited with at least trying to make something unique. Part of what gives the film a decidedly strange feel is its reliance on elaborate, sometimes inventive, sight gags, most of these depict the characters' state of mind while high. While some of the gags are interesting, such as the young Thurgood envisioning and eating giant-sized candy bars after he has his first puff, there are also quite a few lame ones, such as a recurring bit where characters float in the air after trying some especially strong product (in one instance, the wires carrying the actors are visible). But these mildly amusing (at best) gags are nothing more than an obvious disguise for the thinness of the premise, as is the parade of celebrity cameos, encompassing the likes of Snoop Doggy Dogg, Willie Nelson, Janeane Garofalo, Stephen Baldwin, Steven Wright, Jon Stewart, and Bob Saget. Strip all that away and what remains is lots of smoking, the main trio acting stoned (Breuer especially lays it on thick), and even more talk _about_ smoking. Needless to say, all the pot use, wild antics while high, and discussion about marijuana gets very old after a while--like five minutes.
I must say that I was actually found more amusement from Half Baked, which was not screened in advance for critics (shocker), than I originally expected. The filmmakers obviously tried to make something strange and different, which the film indeed is. It's just that they forgot to come up with more than one joke, and the one that they do have isn't very funny.
Michael Dequina<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS><EMAIL_ADDRESS>|<EMAIL_ADDRESS><EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Visit Mr. Brown's Movie Site at http://members.tripod.com/~MrBrown/ Personal Page: http://members.tripod.com/~MrBrown/home.html Michael Jordan Beyond the Court: http://www.geocities.com/Colosseum/Field/2302/ A Michael Jordan Fan's Heartbreak: http://members.tripod.com/~mj23/mj.html
"I've failed over and over and over again in my life... and that is why I succeed." --Michael Jordan
"If you chase something, then sometimes you never get it. If you put forth the work and all the attitude, next thing you know it's bestowed upon you." --Michael Jordan
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


q attr <fnum>
This command returns all the attribute metadata associated
with file number fnum
in a formatted manner. If no value
for fnum
is given, then the attributes for the default file
are returned. The output of 'q attr' may be read by the user in the command
window, or parsed by a script for the purpose of capturing the metadata and
including it in the analysis or display. There are three categories of attributes:
(1) global, which means the attribute is relevant for all the data in the file,
(2) coordinate, which means the attribute describes one of the four dimensions
(lon, lat, lev, or time), or (3) variable, which means the attribute is assoicated
with a particular variable in the file. The formatting of the attribute listing
is as follows:
global | <dimension> | <varname> <attribute_type> <attribute_name> <attribute_value>
<dimension> is "lon", "lat",
"lev", or "time"
<varname> is one of the variables in the data set
<attribute_type> is one of the following case-sensitive types:
String, Byte, Int16, UInt16, Int32, UInt32, Float32, Float64.
<attribute_name> is any single word or string with no spaces
<attribute_value> is be any string up to 512 characters.
Attributes may be native to the data file (as with some HDF
and NetCDF files), but they may be also be added manually in the GrADS descriptor
file. The output from 'q attr' will print all the attributes taken from
the descriptor file followed by all the native attributes. Within these two
categories (descriptor and native), attributes are listed in the following order:
1. Global
2. Coordinate -- these will have names "lon", "lat", "lev",
or "time"
3. Variable -- these will have names taken from the list of variables in the
data file
This command has been fully implemented starting with version 1.9b4.
Here's a sample descriptor file (note the attributes added after the ENDVARS statement):
dset ^hgt.%y4.nc
dtype netcdf
options template yrev
title NCEP Reanalysis
undef -999 missing_value
unpack scale_factor add_offset
xdef 144 linear 0 2.5
ydef 73 linear -90 2.5
zdef 17 levels 1000 925 850 700 600 500 400 300 250 200 150 100 70 50 30 20
10
tdef 730 linear 00Z01JAN1989 1dy
vars 1
hgt 17 t,z,y,x Mean Daily Geopotential height [m]
ENDVARS
@ global String comment This is an all-purpose test file
@ hgt String comment This describes variable hgt
@ lev String units millibar
@ lat String units degrees_north
@ lon String units degrees_east
@ time String units hours since 1-1-1 00:00:0.0
@ lev Float32 actual_range 1000. 10.
@ lat Float32 actual_range 90. -90.
@ lon Float32 actual_range 0. 357.5
@ time Int32 actual_range 17426496. 17435232.
Here's the output from 'q attr' when the above descriptor file is opened:
ga-> q attr
Descriptor Attributes for File 1 : NCEP Reanalysis
global String comment This is an all-purpose test file
lon String units degrees_east
lon Float32 actual_range 0. 357.5
lat String units degrees_north
lat Float32 actual_range 90. -90.
lev String units millibar
lev Float32 actual_range 1000. 10.
time String units hours since 1-1-1 00:00:0.0
time Int32 actual_range 17426496. 17435232.
hgt String comment This describes variable hgt
Native Attributes for File 1 : NCEP Reanalysis
global String title mean daily NMC reanalysis
global Int16 base_date 1989 1 1
global String history /home/hoop/crdc/cpreanjuke2farm/cpreanjuke2farm Wed Oct
18 03:10:49 1995 from hgt.89.nc
global String history created 95/02/06 by Hoop (netCDF2.3)
global String description Data is from NMC initialized reanalysis
global String description (4x/day).


Waypoint V2 Mission Initialization settings. More...
#include <dji_mission_type.hpp>
Public Attributes | |
| uint32_t | missionID |
| uint16_t | missTotalLen |
| uint8_t | repeatTimes |
| DJIWaypointV2MissionFinishedAction | finishedAction |
| float32_t | maxFlightSpeed |
| float32_t | autoFlightSpeed |
| uint8_t | exitMissionOnRCSignalLost |
| DJIWaypointV2MissionGotoFirstWaypointMode | gotoFirstWaypointMode |
| std::vector< WaypointV2 > | mission |
Detailed Description
Waypoint V2 Mission Initialization settings.
This is one of the few structs in the OSDK codebase that is used in both a sending and a receiving API.
Member Data Documentation
◆ autoFlightSpeed
| float32_t DJI::OSDK::WayPointV2InitSettings::autoFlightSpeed |
The base automatic speed of the aircraft as it moves between waypoints with range [-15, 15] m/s. The aircraft's actual speed is a combination of the base automatic speed, and the speed control given by the throttle joystick on the remote controller. If autoFlightSpeed
>0: Actual speed is autoFlightSpeed
+ Joystick Speed (with combined max of maxFlightSpeed
) If autoFlightSpeed
=0: Actual speed is controlled only by the remote controller joystick. If autoFlightSpeed
<0 and the aircraft is at the first waypoint, the aircraft will hover in place until the speed is made positive by the remote controller joystick. unit: m/s
◆ exitMissionOnRCSignalLost
| uint8_t DJI::OSDK::WayPointV2InitSettings::exitMissionOnRCSignalLost |
Determines whether the mission should stop when connection between the aircraft and remote controller is lost. Default is NO
.
◆ finishedAction
| DJIWaypointV2MissionFinishedAction DJI::OSDK::WayPointV2InitSettings::finishedAction |
Action the aircraft will take when the waypoint mission is complete.
◆ gotoFirstWaypointMode
| DJIWaypointV2MissionGotoFirstWaypointMode DJI::OSDK::WayPointV2InitSettings::gotoFirstWaypointMode |
Defines how the aircraft will go to the first waypoint from its current position. Default is DJIWaypointV2MissionV2_DJIWaypointV2MissionGotoWaypointMode_Safely
.
◆ maxFlightSpeed
| float32_t DJI::OSDK::WayPointV2InitSettings::maxFlightSpeed |
While the aircraft is travelling between waypoints, you can offset its speed by using the throttle joystick on the remote controller. maxFlightSpeed
is this offset when the joystick is pushed to maximum deflection. For example, If maxFlightSpeed is 10 m/s, then pushing the throttle joystick all the way up will add 10 m/s to the aircraft speed, while pushing down will subtract 10 m/s from the aircraft speed. If the remote controller stick is not at maximum deflection, then the offset speed will be interpolated between [0, maxFlightSpeed
] with a resolution of 1000 steps. If the offset speed is negative, then the aircraft will fly backwards to previous waypoints. When it reaches the first waypoint, it will then hover in place until a positive speed is applied. maxFlightSpeed
has a range of [2,15] m/s. unit: m/s
◆ missionID
| uint32_t DJI::OSDK::WayPointV2InitSettings::missionID |
The Mission ID. Use to distinguish different mission
◆ missTotalLen
| uint16_t DJI::OSDK::WayPointV2InitSettings::missTotalLen |
The Mission waypoint total length, could not exceed 65535
◆ repeatTimes
| uint8_t DJI::OSDK::WayPointV2InitSettings::repeatTimes |
Mission execution can be repeated more than once. A value of 0 means the mission only executes once, and does not repeat. A value of 1 means the mission will execute a total of two times.
The documentation for this struct was generated from the following file:
- osdk-core/api/inc/dji_mission_type.hpp


JavaScript is the most commonly used programming language on earth. Even Back-End developers are more likely to use it than any other languageStack Overflow Developer Survey Results 2016
From monolith; deploy to production every 4 (2) weeks
To microsites (microservices, microcomponents); deploy to production several times a week
Node.js® is a JavaScript runtime built on Chrome's V8 JavaScript engine. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient. Node.js' package ecosystem, npm, is the largest ecosystem of open source libraries in the world.


General Assembly, which started in New York as a startup incubator, now offers classes and workshops in technology, design, and entrepreneurship, with campuses around the world in:
- Atlanta
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[gecode-users] Institutional Fund Services
McCallum Graeme
mgraeme at hsbconlinebanking.co.uk
Fri Jun 15 06:38:56 CEST 2007
Message-Id: <20070615031636.3B1E01DF519 at 217-20-127-181.internetserviceteam.com>
Date: Fri, 15 Jun 2007 05:16:36 +0200 (CEST)
I am Mr. McCallum Graeme, Institutional Fund Services,Middle East and
Africa,HSBC Bank PLC, London International Branch, On resumption of duties
after the Christmas and New year celebration i discovered that one of my
bank customer,Mr. JOSHUA WANG ,an Indonesia by birth , a
consultant/contractor with the military relief Group, a charity organization
to the United Nation( UN), was one of the victims of the TSUNAMI disaster in
the Asia World, he has being a private resident here in London for 3
years,made a numbered time (Fixed) Deposit, valued at £6,500,000.00(Six
Million, Five Hundred Thousand Great British Pounds Sterling) for twelve
calendar months in my Branch.
As representative with contacts in the Middle east /Africa,upon the tsunami
disaster in his home country of Indonesia, in which he was on a private
visit to see his sick old parents, i have made personal contacts to his
resident here in London and through some foreign mission in Indonesia, and
has discovered that he and his entire family perished in the said natural
disaster in his local community in Indonesia. On further investigation, it
also discovered that he died without making a WILL (En-state) and all
attempts to trace his next of kin was fruitless, it was discovered in the
Late Mr. JOSHUA WANG bank papers that the only persons stated as his
entitled next of kin is his only wife, who also died with him in the
disaster,so presently their is no persons to declare as the next of kin to
the said fund and as it stand now , No person will ever come forward to
claim it. As the bank papers/documents have only his late wife's name, since
they have no child before their sudden death. In accordance with the Banking
Federal Laws and constitution, the money will revert to the ownership of the
Government if nobody applies as the next of Kin to claim the funds within
certain period.Consequently, I shall present you as a foreign partner to
stand in as the next of kin to late Mr.JOSHUA WANG so that you and I can
benefit from the fruits of this old man's labor and also donate certain
portion of the fund to all victims of the Tsunami disasters through
humanitarian Organization.
Be informed that i have in my capacity/position carefully moved this fund
into the Vault of a Security and Finance Company here in London that have
Branches all over Europe/America where this fund can be claim.
Upon acceptance of this proposal, We shall employ the services of a
solicitor for the drafting of the LAST WILL &TESTAMENT of Late Mr.Joshua
Wang and to obtain all other relevant papers in your name for the necessary
documentation for payment approval in my bank headquarters in your favor.
I guarantee that this will be executed under legitimate arrangement that
will protect you from any breach of the law as I will use my position as the
senior Bank's personnel in the Institutional fund services, Middle East and
Africa,HSBC BANK PLC, to secure approvals and guarantee the successful
execution of this transaction.
Please be informed that your utmost confidentiality is required. If this
interests you, please reply me immediately and please include your private
phone number for voice contact and fax number so that I can provide you with
more details and relevant documents that will help you understand the
transaction better.
Awaiting your urgent reply through my only private
email:mgraeme44 at sify.com,or mgraeme88 at myway.com
Best regards,
McCallum Graeme
More information about the gecode-users
mailing list


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In this example, we consider the multi-item newsvendor problem discussed in the paper Robust stochastic optimization made easy with RSOME. This newsvendor problem determines the order quantity \(w_i\) of each of the \(I\) products under a total budget \(d\). The unit selling price and ordering cost for each product item are denoted by \(p_i\) and \(c_i\), respectively. The uncertain demand of each product item is denoted by the random variable \(\tilde{z}_i\). Once the demand realizes, the selling quantity \(y_i\) is expressed as \(\min{x_i, z_i}\), and the newsvendor problem can be written as the following distributionally robust optimization model,
\[\begin{align} \min~& -\pmb{p}^T\pmb{x} + \sup\limits_{\mathbb{P}\in\mathcal{F}(\theta)}\mathbb{E}_{\mathbb{P}}\left[\pmb{p}^T\pmb{y}(\tilde{s}, \tilde{\pmb{z}}, \tilde{u})\right] && \\ \text{s.t.}~&\pmb{y}(s, \pmb{z}, u) \geq \pmb{x} - \pmb{z}, && \forall \pmb{z} \in \mathcal{Z}_s, ~\forall s \in [S] \\ & \pmb{y}(s, \pmb{z}, u) \geq \pmb{0} && \forall \pmb{z} \in \mathcal{Z}_s, ~\forall s \in [S]\\ & \pmb{c}^T\pmb{x} = d, ~ \pmb{x} \geq \pmb{0} \end{align}\]with \(s\) the scenario index, and \(u\) the auxiliary random variable. The recourse decision \(y_i\) is approximated by the decision rule \(y_i(s, \pmb{z}, u)\) which adapts to different scenarios \(s\) and is affinely adaptive to the random variables \(\pmb{z}\) and the auxiliary variable \(u\). The model maximizes the worst-case expectation over a Wasserstein ambiguity set \(\mathcal{F}\), expressed as follows.
\[\begin{align} \mathcal{F}(\theta) = \left\{ \mathbb{P} \in \mathcal{P}_0\left(\mathbb{R}^I\times\mathbb{R}\times [S]\right) \left| \begin{array} ~(\tilde{\pmb{z}}, \tilde{u}, \tilde{s}) \in \mathbb{P} &\\ \mathbb{E}_{\mathbb{P}}\left[\tilde{u} | \tilde{s} \in [S]\right] \leq \theta & \\ \mathbb{P}\left[\left.\pmb{0}\leq \pmb{z} \leq \overline{\pmb{z}}, \|\pmb{z} - \hat{\pmb{z}}_s\|_2 \leq u ~\right| \tilde{s} = s\right] = 1, & \forall s \in [S] \\ \mathbb{P}\left[\tilde{s} = s\right] = \frac{1}{S} & \end{array} \right. \right\} \end{align}\]with \(\theta \geq 0\) the parameter capturing the distance between the distribution \(\mathbb{P}\) and the empirical distribution \(\hat{\pmb{z}}\). In this numerical experiment, parameters of the model and the ambiguity set are specified as follows:
The RSOME code for implementing the model above is given as follows.
from rsome import dro
from rsome import norm
from rsome import E
from rsome import grb_solver as grb
import numpy as np
import numpy.random as rd
# Model and ambiguity set parameters
I = 2
S = 50
c = np.ones(I)
d = 50 * I
p = 1 + 4*rd.rand(I)
zbar = 100 * rd.rand(I)
zhat = zbar * rd.rand(S, I)
theta = 0.01 * zbar.min()
# Modeling with RSOME
model = dro.Model(S) # Create a DRO model with S scenarios
z = model.rvar(I) # Random demand z
u = model.rvar() # Auxiliary random variable
fset = model.ambiguity() #
for s in range(S):
fset[s].suppset(0 <= z, z <= zbar,
norm(z - zhat[s]) <= u) # Define the support for each scenario
fset.exptset(E(u) <= theta) # The Wasserstein metric constraint
pr = model.p # An array of scenario probabilities
fset.probset(pr == 1/S) # Support of scenario probabilities
x = model.dvar(I) # Define first-stage decisions
y = model.dvar(I) # Define decision rule variables
y.adapt(z) # y affinely adapts to z
y.adapt(u) # y affinely adapts to u
for s in range(S):
y.adapt(s) # y adapts to each scenario s
model.minsup(-p@x + E(p@y), fset) # Worst-case expectation over fset
model.st(y >= 0) # Constraints
model.st(y >= x - z) # Constraints
model.st(x >= 0) # Constraints
model.st(c@x == d) # Constraints
model.solve(grb) # Solve the model by Gurobi
Being solved by Gurobi...
Solution status: 2
Running time: 0.0271s


I wanted to create a simple static website with Tailwind, but unfortunately I am not a frontend programmer, I could not understand the official Tailwind Documentation on how to get started, so here is the tutorial that would have helped me be operational in minutes.
mkdir my-static-website && cd my-static-website
# by default, npm think you will publish your project as a npm package and so it asks for your name, your email etc, weird, ignore this with “-y”
npm init -y
npm install autoprefixer cssnano onchange postcss postcss-cli tailwindcss cross-env live-server
# it will install 1000 packages, the mythical frontend bloat was not a myth after all, keep them for you :
touch .gitignore && echo "node_modules/" >> .gitignore
# generate your tailwind.config.js file, (npx is a cli tool for npm packages)
npx tailwindcss init
Edit the "purge" config in tailwind.config.js:
purge: {
mode: 'all',
preserveHtmlElements: false,
content: ['./public/**/*.html'],
},
On package.json, remove the test script and set this:
"scripts": {
"buildcss:dev": "tailwindcss build ./main.css -o public/styles.css",
"buildcss:prod": "cross-env NODE_ENV=production postcss build ./main.css -o ./public/styles.css",
"onchange": "onchange 'tailwind.config.js' 'main.css' -- npm run buildcss:dev",
"serve": "live-server public"
}
Create postcss.config.js:
const cssnano = require('cssnano');
module.exports = {
plugins: [
require('tailwindcss'),
cssnano({
preset: 'default',
}),
require('autoprefixer'),
],
};
Create Readme.md (and read it):
# My static website
## Run in dev mode
In dev mode you need the full heavy tailwind.css because when you add Tailwind classes in your HTML, it will works directly, in some milliseconds. Be sure to run : `npm run buildcss:dev` if you use `commit_and_push.sh` you don't need it.
When you need to edit your tailwind.config.js (like testing colors) or your custom CSS (`main.css`), you can run `npm run onchange` on one tab, to see those edits live. You don't need it if you only edit your HTML with Tailwind classes.
## Run in production
Compile and commit a light tailwind.css file with `npm run buildcss:prod`. If you use `./commit_and_push.sh "commit message"`, you don't need to run it.
Create commit_and_push.sh or run it manually when needed if you prefer:
npm run buildcss:prod
git add . -A
git commit -am $1
git push
npm run buildcss:dev
Create main.css:
@tailwind base;
@tailwind components;
@tailwind utilities;
/* add your custom CSS here if you need */
Create public/index.html:
mkdir public && cd public && touch index.html
<!DOCTYPE html>

<meta charset="utf-8">
<title>My static page</title>
<link rel="stylesheet" href="/styles.css">

Content

Now you are ready. Generate for the first time the heavy Tailwind with npm run buildcss:dev. Accordingly to your Readme, run npm run onchange and npm run serve in your terminal, add some Tailwind classes, edit your tailwind.config.js, add new HTML pages, it's working.
You don't want to use the full tailwind css (4Mb) on production, buildcss:prod generates a light one. When you edit your HTML though, you prefer to use buildcss:dev because it is faster.


Motivation
The InjectSources
component allows to add sources to an existing set of sources. Those extra sources will be constructed from the existing sources and parameterized by some settings.
Typically, extra sources can be :
- events (user clicks),
- behaviours (current content of database table),
- ‘reactive behaviours’ (which are both events and behaviours)
- always hold a current value
- pass on update events
It is important to understand well the semantics of those sources to create them in a safe and bug-free way.
API
InjectSources:: InjectSourcesSettings -> [Component] -> InjectSourcesComponent
Description
Creates a component whose sources
parameter will include the sources configured in the InjectSourcesSettings
parameter.
The parametrization is as follows :
- each property of the
InjectSourcesSettings
parameter is the name of a source to create, mapped to a factory function to actually create that source from the existing sources and settings.
The behaviour is as follows :
- the sources to inject are created according to the logic enclosed in their factories
- children component are called with a
sources
parameter which is the merge of the previoussources
and the injected sources. - In case of conflict (injected a source with same name than an existing one), the injected source has priority
- the newly injected and merged
sources
object is used for every configured function which uses asources
parameter
Types
InjectSourcesComponent:: Component
InjectSourcesSettings :: HashMap <SourceName, SourceFactory>
SourceFactory :: Sources -> Settings -> Source
Sources :: HashMap<SourceName, Source>
Contracts
- mostly types contract
Example
cf. demo and tests (ForEach
demo for instance)
Tips
- It is very important to distinguish between event sources and behaviour sources. The first ones should be multicasted (
.share()
with Rxjs), while the second one should be memoized (.shareReplay(1)
with Rxjs). Failure to do so is the major source of productivity loss when programming with streams. Given the hard task which is debugging in the context of streams, it is highly recommended to think about the nature of the injected source beforehand and implement it accordingly.


Tk is a free and open-source, cross-platform widget toolkit that provides a library of basic elements of GUI widgets for building a graphical user interface (GUI) in many programming languages.
Tk provides a number of widgets commonly needed to develop desktop applications, s...


Lowe’s jumps after announcing plans to revamp its underperforming Canadian operations
by Ben Winck, Business Insider US- Lowe’s rose as much as 5% in early trading on Wednesday after lifting its full-year profit guidance and announcing a plan to restructure its Canadian operations.
- The home-improvement retailer’s third-quarter earnings beat Wall Street’s estimates, but same-store sales and total revenue came in below expectations.
- Lowe’s will close 34 under-performing Canadian locations and restructure its Canadian corporate operations to “more efficiently serve stores,” the company said in its earnings report.
- Watch Lowe’s trade live here.
Lowe’s traded as much as 5% higher early Wednesday after the company lifted its full-year profit forecast and announced plans to restructure its Canadian business.
The home-improvement retailer announced third-quarter earnings Wednesday, posting profits that exceeded analyst estimates. Total revenue disappointed, but shares advanced as the company laid out its plan to improve lagging Canadian stores.
Here are the key numbers:
Adjusted earnings per share: $1.41, versus the $1.35 estimate
Revenue: $17.39 billion, versus the $17.70 billion estimate
Comparable sales growth: 2.2%, versus the 3.2% estimate
Full-year earnings per share forecast: $5.63 to $5.70, previously saw $5.45 to $5.65
The company announced a $53 million pre-tax charge for starting a “strategic review” of its Canadian business in the third quarter. The reorganization plan will kick off in the fourth quarter, and include the closure of 34 Canadian stores.
Lowe’s also plans to reorganize its corporate structure in Canada to “more efficiently serve stores.” The plan shows a willingness to compete with rivals like Home Depot, which lowered its own 2019 earnings guidance on Tuesday.
“Although we still have work to do, I am confident we are on the right path to build a better Lowe’s and generate long-term profitable growth,” CEO Marvin Ellison said in the Wednesday report. “We are committed to the Canadian market and are taking decisive action to improve the performance and profitability of our Canadian operations.”
The retailer also stands to profit from a thriving US housing market. Homebuilder sentiment remains strong after reaching a record high in October. The Federal Reserve’s recent interest rate cuts also slashed homeowners’ borrowing costs, prompting a third-quarter increase in mortgage debt.
Lowe’s closed at $113.40 per share Tuesday, up roughly 23% year-to-date.
The company has 25 “buy” ratings, seven “hold” ratings, and one “sell” rating from analysts, with a consensus price target of $124.86, according to Bloomberg data.
Now read more markets coverage from Markets Insider and Business Insider:
The top 18 talent agents for YouTube creators and influencers


Connect
Run Test
stress_test:uri=ws://localhost:9002;token=stress;connection_count=5;handshake_delay=10;
Run Test
Run Test (aggregate results only)
Test Results
Token
Status
Connections
Open
Messages
Close
Current
Max
Total
Failed
Min
Median
Mean
Max
Min
Median
Mean
Max
Min
Median
Mean
Max
N/A
ID
Status
Start
TCP
Open/Fail
Close sent
Closed


Thankyou for Signing up for CJK-Consulting
if we do not respond in the next 72 hours (to your email, outside of a confirmation email), you can contact us at the following<EMAIL_ADDRESS>if we do not respond in the next 72 hours (to your email, outside of a confirmation email), you can contact us at the following email:info@cjk-consulting.com


public abstract class MainController
extends java.lang.Object
Content
object to the
elastic search database.| Modifier and Type | Field and Description |
|---|---|
protected SimpleObjectTrio<Question,Answer,Reply> |
contentTrio |
protected android.content.Context |
ctx |
protected Pending |
pending
The object to be added to the database.
|
boolean |
submitedOffline
Set to True if
submitOffline() is called. |
| Modifier | Constructor and Description |
|---|---|
protected |
MainController(Pending c)
Creates a new MainController object.
|
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getQuestionId() |
protected void |
saveOfflineContent() |
protected boolean |
submit()
Attempts to submit
pending to the elastic search
database. |
protected void |
submitOffline()
|
protected Pending pending
protected android.content.Context ctx
protected SimpleObjectTrio<Question,Answer,Reply> contentTrio
public boolean submitedOffline
submitOffline()
is called.protected boolean submit() throws NoInternetException
pending
to the elastic search
database. This method will initially attempt to check for an Internet
connection using
InternetCheck
, and will
fail if it returns False.pending
was successfully
submitted. False if not.NoInternetException
- If the method's attempt to check for an Internet connection
using
InternetCheck
returns False.protected void submitOffline()
protected void saveOfflineContent()
public java.lang.String getQuestionId()
pending
's Pending.questionId
field
if the contained content is an Answer
with a parent
Question
, or the contained Content's own ID otherwise.


{{ partial "header.html" . }}
I couldn't find what you were looking for! The admins was notified, don't worry!


I’m Rid O1, a hobbyist cartoonist, and all around dabbler. I’m here to learn, create, and have fun. Thanks for checking out my small corner of the internet!
Subscribe below to get updates on my work with RAZR or any of my other projects! (I’ll only email when there’s a big update – like the release of RAZR chapter 2.)


--- layout: page title: About header-img: "img/about-bg.png" ---
Hello there! This is a blog where I post about technical things. The information stored on this section will most definitely change as I blog more and more, but for now, I think this will suffice.


Repository Details:
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{{openPrsCount$ | async}}
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Declaration :
Artifact : Type
Attribute idType |
Declaration :
Attribute Film |
Declaration :
Stereotype: list
Attribute Jures |
Declaration :
Stereotype: list
Relation <aggregation> |
Declaration :
Attribute Salles |
Declaration :
Relation <aggregation> |
Declaration :
Relation <aggregation> |
Declaration :
Relation <aggregation> |
Declaration :
Operation Type |
Declaration :


Goodreads Compare Books configuration
Show progress in notifications:
High similarity thresholds:
Minimum # books in common:
Minimum percent compatible:
Low similarity thresholds:
Maximum # books in common:
Maximum percent compatible:
Color for high similarity:
Color for mid similarity:
Color for low similarity:
Reprocess
Default


I have had an animate life education-wise; Starting with kindergaten just like everyone else.
Now to the part that everyone is iterested in:
i've had a very short career in the following workplaces:
Computer coding/programming is the universal language of the planet. People who know how to code will be able to communicate across countries and cultures, be innovative, and solve problems more efficiently, with no barriers to impede their success. Learning programming at a young age helps your children solve everyday problems and get set up for a lifetime of opportunities.
computational thinking is the ability to communicate your thoughts in a structured and logical way. This type of thought process is like the step by step instructions that are coded into a computer. It is also the process of thinking up and then solving problems in a methodical way that could be replicated by a machine. Software engineers, computer programmers, and logistics specialists use this method of thinking to solve problems. Computational thinking is a combination of advanced mathematics, algorithm development and logic. The development of computational thinking involves considering a problem and breaking it down into single-action steps. Each of these steps is handled in the most efficient way possible. There is also an element of abstraction in computational thinking, which allows your child to move from a specific solution to a specific problem and generalize it to other situations. The result is a paradigm shift in thinking about how the world works.
My interests and hobbies include the following:


Learn To Code
Learn To Program
Music Lessons
Find Jobs Here
Learn The French Language
Short Cources
Learn Spanish
Ⓒ COPYRIGHT 2017. Made by Bry, Jaden, Morris, Brian


Work Day Scheduler
A simple calendar app for scheduling your work day
grey = past / pink = current / green = future
9 AM
10 AM
11 AM
12 PM
1 PM
2 PM
3 PM
4 PM
5 PM


|
SDK
Release 1.7.5
Communications, logger, and bootloader libraries.
|
#include <stdlib.h>
#include <inttypes.h>
#include <stdio.h>
#include "data_sets.h"
#include <unistd.h>
#include <sys/time.h>
#include <stdarg.h>
Go to the source code of this file.
Macros | |
| #define | DEFAULT_COM_PORT "/dev/ttyUSB0" |
| #define | SLEEP_MS(timeMs) usleep(timeMs * 1000); |
| #define | SLEEP_US(timeUs) usleep(timeUs); |
Functions | |
| int | current_timeSec () |
| int | current_timeMs () |
| int | current_weekMs () |
| uint64_t | current_weekUs () |
| uint64_t | timerUsStart () |
| uint64_t | timerUsEnd (uint64_t start) |
| uint64_t | timerRawStart () |
| uint64_t | timerRawEnd (uint64_t start) |
| uint64_t | getTickCount (void) |
| int | bootloadUploadProgress (const void *port, float percent) |
| int | bootloadVerifyProgress (const void *port, float percent) |
| float | step_sinwave (float *sig_gen, float freqHz, float amplitude, float periodSec) |
| FILE * | openFile (const char *path, const char *mode) |
| const char * | tempPath () |
| const unsigned char * | getHexLookupTable () |
| uint8_t | getHexValue (unsigned char hex) |
| void * | threadCreateAndStart (void(*function)(void *info), void *info) |
| void | threadJoinAndFree (void *handle) |
| void * | mutexCreate (void) |
| void | mutexLock (void *handle) |
| void | mutexUnlock (void *handle) |
| void | mutexFree (void *handle) |
| int32_t | convertDateToMjd (int32_t year, int32_t month, int32_t day) |
| int32_t | convertGpsToMjd (int32_t gpsWeek, int32_t gpsSeconds) |
| void | convertMjdToDate (int32_t mjd, int32_t *year, int32_t *month, int32_t *day) |
| void | convertGpsToHMS (int32_t gpsSeconds, int32_t *hour, int32_t *minutes, int32_t *seconds) |
| uint32_t | dateToWeekDay (uint32_t ul_year, uint32_t ul_month, uint32_t ul_day) |
| gen_1axis_sensor_t | gen1AxisSensorData (double time, const float val) |
| gen_3axis_sensor_t | gen3AxisSensorData (double time, const float val[3]) |
| gen_dual_3axis_sensor_t | genDual3AxisSensorData (double time, const float val1[3], const float val2[3]) |
| gen_3axis_sensord_t | gen3AxisSensorDataD (double time, const double val[3]) |
| #define DEFAULT_COM_PORT "/dev/ttyUSB0" |
Definition at line 131 of file ISUtilities.h.
| #define SLEEP_MS | ( | timeMs | ) | usleep(timeMs * 1000); |
Definition at line 134 of file ISUtilities.h.
| #define SLEEP_US | ( | timeUs | ) | usleep(timeUs); |
Definition at line 138 of file ISUtilities.h.
| int bootloadUploadProgress | ( | const void * | port, |
| float | percent | ||
| ) |
Definition at line 401 of file ISUtilities.cpp.
| int bootloadVerifyProgress | ( | const void * | port, |
| float | percent | ||
| ) |
Definition at line 416 of file ISUtilities.cpp.
| int32_t convertDateToMjd | ( | int32_t | year, |
| int32_t | month, | ||
| int32_t | day | ||
| ) |
Definition at line 649 of file ISUtilities.cpp.
| void convertGpsToHMS | ( | int32_t | gpsSeconds, |
| int32_t * | hour, | ||
| int32_t * | minutes, | ||
| int32_t * | seconds | ||
| ) |
Definition at line 683 of file ISUtilities.cpp.
| int32_t convertGpsToMjd | ( | int32_t | gpsWeek, |
| int32_t | gpsSeconds | ||
| ) |
Definition at line 661 of file ISUtilities.cpp.
| void convertMjdToDate | ( | int32_t | mjd, |
| int32_t * | year, | ||
| int32_t * | month, | ||
| int32_t * | day | ||
| ) |
Definition at line 667 of file ISUtilities.cpp.
| int current_timeMs | ( | ) |
Definition at line 224 of file ISUtilities.cpp.
| int current_timeSec | ( | ) |
Definition at line 205 of file ISUtilities.cpp.
| int current_weekMs | ( | ) |
Time since week start (Sunday morning) in milliseconds, GMT
Definition at line 244 of file ISUtilities.cpp.
| uint64_t current_weekUs | ( | ) |
Definition at line 263 of file ISUtilities.cpp.
| uint32_t dateToWeekDay | ( | uint32_t | ul_year, |
| uint32_t | ul_month, | ||
| uint32_t | ul_day | ||
| ) |
Definition at line 694 of file ISUtilities.cpp.
| gen_1axis_sensor_t gen1AxisSensorData | ( | double | time, |
| const float | val | ||
| ) |
Definition at line 711 of file ISUtilities.cpp.
| gen_3axis_sensor_t gen3AxisSensorData | ( | double | time, |
| const float | val[3] | ||
| ) |
Definition at line 719 of file ISUtilities.cpp.
| gen_3axis_sensord_t gen3AxisSensorDataD | ( | double | time, |
| const double | val[3] | ||
| ) |
Definition at line 742 of file ISUtilities.cpp.
| gen_dual_3axis_sensor_t genDual3AxisSensorData | ( | double | time, |
| const float | val1[3], | ||
| const float | val2[3] | ||
| ) |
Definition at line 729 of file ISUtilities.cpp.
| const unsigned char* getHexLookupTable | ( | ) |
Return a pointer to 16 elements to map nibbles to for converting to hex
Definition at line 482 of file ISUtilities.cpp.
| uint8_t getHexValue | ( | unsigned char | hex | ) |
Get numberic value of a hex code - no bounds check is done, so non-hex chars will return undefined values
| hex | the hex digit, i.e. 'A' |
Definition at line 488 of file ISUtilities.cpp.
| uint64_t getTickCount | ( | void | ) |
Definition at line 377 of file ISUtilities.cpp.
| void* mutexCreate | ( | void | ) |
Definition at line 547 of file ISUtilities.cpp.
| void mutexFree | ( | void * | handle | ) |
Free a mutex
| handle | the mutex handle to free |
Definition at line 620 of file ISUtilities.cpp.
| void mutexLock | ( | void * | handle | ) |
Lock a mutex - mutex cannot be locked until mutexUnlock is called
| handle | the mutex handle to lock |
Definition at line 574 of file ISUtilities.cpp.
| void mutexUnlock | ( | void * | handle | ) |
Unlock a mutex
| handle | the mutex handle to unlock |
Definition at line 597 of file ISUtilities.cpp.
| FILE* openFile | ( | const char * | path, |
| const char * | mode | ||
| ) |
Definition at line 444 of file ISUtilities.cpp.
| float step_sinwave | ( | float * | sig_gen, |
| float | freqHz, | ||
| float | amplitude, | ||
| float | periodSec | ||
| ) |
Definition at line 431 of file ISUtilities.cpp.
| const char* tempPath | ( | ) |
Definition at line 462 of file ISUtilities.cpp.
| void* threadCreateAndStart | ( | void(*)(void *info) | function, |
| void * | info | ||
| ) |
Create a thread and execute a function
| function | the function to execute in a background thread |
| info | the parameter to pass to the thread function |
Definition at line 493 of file ISUtilities.cpp.
| void threadJoinAndFree | ( | void * | handle | ) |
Join a thread with this thread, waiting for it to finish, then free the thread
| handle | the thread handle to join, wait for finish and then to free |
Definition at line 517 of file ISUtilities.cpp.
| uint64_t timerRawEnd | ( | uint64_t | start | ) |
Definition at line 356 of file ISUtilities.cpp.
| uint64_t timerRawStart | ( | ) |
Definition at line 337 of file ISUtilities.cpp.
| uint64_t timerUsEnd | ( | uint64_t | start | ) |
Definition at line 308 of file ISUtilities.cpp.
| uint64_t timerUsStart | ( | ) |
Definition at line 289 of file ISUtilities.cpp.


0) something wrong or unpleasant
3) having a good time
5) a sour fruit
1) something you are buried in
0) the bright ball in the day sky
2) an expression you use when you walk away from someone
0) the bright ball in the day sky
5) a gathering of items
8) something you tell someone to get them to laugh
2) preparing plans
6) having an amazing time
THIS IS A WARNING MESSAGE


Introduction
Thanks to the See also section at the end of each page of Wikipedia, we try to understand how all the topics found in the first research are connected between themselves.
Thanks to the See also section at the end of each page of Wikipedia, we try to understand how all the topics found in the first research are connected between themselves.
The topics that come out from the motivations Nutrients, Diseases, Intolerance, Allergy, Hormones, Chemical Agents, Fitness, Livestock Practice, Water Waste, Climate Change and Alternative Milk are converted in the equivalent Wikipedia pages.
The Wikipedia pages are: Milk, Nutrient, Disease, Physical fitness, Bovine somatotropin, Plant milk, Milk substitute, Lactose intolerance, Clattle, Dairy, and they are insert in Seealsology.
The Seealsology’s result is then refined in Gephi, with the following settings:
The network shows how the Wikipedia pages are linked, creating different clusters by topics, shown by the color, and relevance, shown by the size. The red dots are the 10 initial pages.
The outcome is the creation of two big clusters. The one on the top is mostly related to human health, the other one is more about the animal treatment and the ethical thoughts about it.
These two themes are completely different and have around them two different controversies. So we decide to concentrate our research on human health, because the investigation is pertinent to the consumption of milk. The animal treatment would had opened issues completely different from the starting topic, such as veganism and quality of meat.


Welcome to My Blog
Conversations with the Ghost in the Machine Is a blog that i started as part of my learning path in Dev Bootcamp. In it you will find articles about web development and the insights that i gain during this weeks of deep learning. i try not to go to deep into techinical descriptios about technologies, but more about their potential and holistic use.
How the internet works
The Internet is one of those things that everyone uses but almost no one knows how it works, it’s kind of like a magical box of wonders, funny cats pictures and double rainbows. But behind our everyday search marathons on the internet lies one of the most wonderful creation of the human being, and definitely one that has completely disrupt our way of living.
So how does the inter works?. Well let’s start from the beginning. The Internet in its most basic form is a network. It connects computers around the world. When you connect to the Internet your computer gets assigned an IP address. That IP address represents the location of your computer and it lets you communicate with other computers by sending them packets to their unique IP address.
When you want to send a file to a different computer, your computer chops that file in tiny pieces called packets, it also creates a set of instructions so that the computer receiving the packets can reassemble the original file and a check_sum that basically verifies that all the packages that where send di in fact arrived to their destination.
Once you send a bunch of packets this travel using a router that are specializes computers that read the destination of the packets and send it to the next router that will keep moving the packet until it arrives to its destinations. During this journey the packets will go through the Internet backbone that it’s a set of fiber optic cables that transmit information at high speeds.
When you start your browser and type a website url , what you are basically doing its asking an specific ip address to return some information to you. So you send a message to the ip that in most cases is computer server sitting in a datacenter somewhere, once the message its receive by the server this respond back by sending several files that will be display on your browser and that untimely will composed the webpage that you are trying to look at.
So as a quick glance the Internet is an interconnect network of computer and digital devices. All of these devices have unique numbers that represent them so that they can communicate between each other’s. To do this they send packets that get routed through the Internet backbone until the packets arrived to their destination.
Home


Xamarin.Forms Renderers - XAM330
What if your Xamarin.Forms app needs to display an interactive graph, a drawing surface, or a color picker? Xamarin.Forms lets you extend the set of existing UI elements by writing your own custom control to handle these cases. In this course, you will see how to use a Renderer to implement the UI and behavior for a fully custom control. In addition, you will use a Renderer to modify the behavior of an existing control to meet your app’s specific needs.
Upon completion you will be able to:
- Customize control appearance
- Apply effects to controls
- Create an effect
- Add configurable properties
Course exercise download
Exercise materials are available from GitHub. The code can be cloned through a desktop Git client or downloaded directly as a ZIP file.
If you are using Windows, try to select a location with a shorter path length to make sure you don't exceed the 260 character limit.
Lecture
Here are the lecture slides.
Exercises
-
Exercise 1: Use platform-specific themes (XAM330)
In this exercise, you'll use platform themes to customize our application's appearance.
-
Exercise 2: Add and use an existing Effect (XAM330)
In this exercise, you'll use a provided custom font effect and apply it to a Xamarin.Forms label.
-
Exercise 3: Create a RoutingEffect (XAM330)
In this exercise, you'll create a RoutingEffect and use it to apply an effect in XAML.
-
Exercise 4: Create a custom Effect (XAM330)
In this exercise, you'll create a brand new gradient effect and apply it to a button.
-
Exercise 5: Add an attached property (XAM330)
In this exercise, you'll add an attached property to set the second color of your gradient effect.


btw I ll be in contact with little market coin as soon as I ll have it launched, so I can also promote dpow :p(edited)
so if LABS is searching for real coins to secure, maybe this can help
smk762 - dracocanis ominator22-Apr-19 02:05 PM
I think it would be cool if next years testnet includes a few real coins that aren't already dPoW'd, maybe selected by twitter vote or something
Deleted User22-Apr-19 02:05 PM
not the same side : not securing there but giving a preview of dpow for those coins
problem is they need to update their code
so it must be planned
blackjok3r22-Apr-19 02:06 PM
99% of the work to make it actually do anything is daemon side and is not the simplest of tasks to add. Making the notarizarions is fairly easy, iguana was designed to work with all btc based coins
Deleted User22-Apr-19 02:07 PM
if you want to ntrz IT, not on it
CrisF22-Apr-19 02:13 PM
I'm pretty keen on BCH. Like the idea of a bigger coin.
I'll put up 500KMD towards it.
1
Pain in the ass due to the size I know, but figure it would be good to see how my server handles that.
Might need to give a little time if people need to sort out their servers.(edited)
Let's go big.
mrlynch22-Apr-19 02:18 PM
can i have that 500 kmd to buy bch? think we'll only need 10 kmd worth for testing
CrisF22-Apr-19 02:19 PM
Suppose that leaves me with 490 change, haha.
mrlynch22-Apr-19 02:21 PM
well...
mrlynch22-Apr-19 02:38 PM
given the fact that z11 farms are powering up (see zec hashrate) would it be a good use case / possible to do zcl or btcp?(edited)
@blackjok3r
blackjok3r22-Apr-19 02:41 PM
@siu - Chainmakers
siu - Chainmakers22-Apr-19 02:42 PM
??
blackjok3r22-Apr-19 02:42 PM
He's asking to do zcl or btcp on testnet
siu - Chainmakers22-Apr-19 02:44 PM
We need to wait on that. There has been no answer from their team.
Ok, yeah, i guess that if it is for testnet it can be tested, no problems.
blackjok3r22-Apr-19 02:50 PM
So zcl? That should be pretty easy.. Don't have to be the only one @CrisF
CrisF22-Apr-19 02:53 PM
I'm fine to do both. The 500 is there on BCH still.
What ever is decided is good with me.
smk762 - dracocanis ominator22-Apr-19 03:01 PM
love how this went from who can we troll to how can we demo this for those that would benefit
VoskCoin22-Apr-19 03:01 PM
I appreciate that @Alright thank you. I can certainly understand the skepticism w/ me / @Greer and our proposal but really hoping we'll get the opportunity to showcase our work and really aim to create lasting value to this platform/ecosystem over the next year+.
@Deleted User like you said lets work together and make great things happen


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This SDK supports Vulkan API revision 1.1.92 on macOS (MoltenVK subset) and provides partial Vulkan support though the use of the MoltenVK library which is a "translation" or "porting" library that maps most of the Vulkan functionality to the underlying graphics support on macOS and iOS platforms. Please see the MoltenVK Runtime User Guide on the MoltenVK GitHub for more information. The prior SDK supported Vulkan API revision 1.1.85 (MoltenVK subset).
Much of the documentation for this SDK is contained in the Getting Started Guide, found in the Documentation
folder in this SDK and on the LunarXchange website.
vkconfig
LunarG would like to thank the following Vulkan Ecosystem Developers for their contributions to this SDK:
This version of the SDK is based on the following specifications, source code repositories, commits, and issue resolutions:
cube
and via
are now named vkcube
and vkvia
respectively.validation_error_database.csv
and an HTML version) has been updated to represent the validation layer VUID coverage status as of this <IP_ADDRESS> SDK. validation_error_database.csv
can be found locally in the SDK Documentation
directory once the SDK is installed on the system. A spreadsheet editor can then be used to sort and view the data. Additionally, an HTML version of the validation error database can be found here.None


{% extends "base.html" %} {% block title %}PDF Uploader{% endblock %} {% block content %}
Upload your crappy PDF and get a wonderful semi-webscale JPG!


In both cases, suppose a battery, a resistor, and then a network of capacitors are our circuit. Let the battery have constant voltage \(V_{bat}\), and the capacitors each have voltage \(V_i\), current \(I_i\), and capacitance \(C_i\). We'll be interested to find \(C_{eqv}\).
In this case, we have, for all \(i\), \(I=I_i\), and we have \(V_{eqv}=\sum_i V_i\), since \(V_{bat}=V_R+V_{eqv}\) and \(V_{bat}=V_R+\sum_i V_i\). We now recall that... $$ \frac{d}{dt}V_{eqv} = \frac{I}{C_{eqv}}, $$ ...and similarly... $$ \frac{d}{dt}V_i = \frac{I_i}{C_i}. $$ We then write... $$ \frac{I}{C_{eqv}}=\frac{d}{dt}V_{eqv}=\frac{d}{dt}\sum_iV_i = \sum_i\frac{d}{dt}V_i=\sum_i\frac{I_i}{C_i}=I\sum_i\frac{1}{C_i}. $$ Now since \(I\neq 0\) for all \(t\), we can divide through by it to get our result... $$ \frac{1}{C_{eqv}}=\sum_i\frac{1}{C_i}. $$
In this case, we have, for all \(i\), \(V_{eqv}=V_i\), since \(V_{bat}=V_R+V_{eqv}\) and \(V_{bat}=V_R+V_i\). And we have \(I=\sum_i I_i\). Recalling our relationships between current and voltage for each capacitor and the equivilant capacitor, we then write... $$ \frac{d}{dt}V_{eqv}=\frac{I}{C_{eqv}}=\frac{1}{C_{eqv}}\sum_iI_i=\frac{1}{C_{eqv}}\sum_iC_i\frac{d}{dt}V_i. $$ Using \(V_i=V_{eqv}\), this can be rearranged as... $$ \left(1-\frac{1}{C_{eqv}}\sum_i C_i\right)\frac{d}{dt}V_{eqv}=0. $$ But again, \(I\neq 0\) for all \(t\), so we get our result... $$ C_{eqv}=\sum_i C_i. $$


Mazda Insists The Rotary Engine Isn't Dead
Seriously Mazda, it's time to poop or get off the pot.
by Ian WrightWe're convinced that someone in Mazda corporate has a calendar reminder set every few months to mention the rotary engine, knowing that the idea of a comeback will get enthusiasts talking. However, it's been seven years since the Mazda RX-8 went out of production, and despite dropping hints or empty wishes, there's still no rotary engine on the market.
The last reminder of the Mazda Rotary was in July, so the calendar reminder has gone off at Mazda HQ again and a new video on Mazda's YouTube channel titled "Rotary's 50th anniversary," has appeared.
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Translating the video description, and there's a hidden promise that "the story of Mazda and Rotary is not over." A full translation of the text reads:
"Half a century has passed since [the] Cosmo Sport with a rotary engine was introduced to the world and a new page in the history of the car [was written], but the story of Mazda and Rotary is not over. Mazda would not have existed without the rotary engine, and without the Mazda, the rotary engine would not have been produced for nearly 50 years. Fifty years ago, Mazda engineers brought commercial success to the unique engine design concept devised by Felix Wankel."
Of course, translating the reference could mean the story of the rotary engine isn't over because Mazda's story hasn't ended. There's plausible deniability of stoking the rotary rumor mill, but we know Mazda loves to stoke that mill. We love Mazda, but at this point, we wish Mazda would either poop or get off the pot.
We know you want to build another production rotary engine Mazda, and we would dearly love you to. But please, either make a promise that there will be a new rotary-powered sports car, a rotary range extender, or accept that the technology is not just not possible or realistic anymore and then tell us. We won't love you any less; we can still be friends.


Lift data for places matching "{{ page.area }}"
Collected {{ page.collected }}
See VPM for blurb on how to read the table. Asterisked entries are estimated from the line speed, if more than 15% different to the database ride time.The data needed to compute VPM comes from seilbahntechnik.net {{ content }}


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Please click the following link to pay a Custom amount for the New Creature Counseling service. The Custom Payment option is only to be used if approved.


AEDI
Web-oriented information system ordered by the student assoc., to manage their various services.
Website computerizing the main services of the AEDI (events registration, professional contact book, job offers listing, ...) and offering a new modern façade.
As (now former) secretary-general of the AEDI and front-end lead-programmer, I helped with the specification, before implementing the dynamic contact book, the static pages design, and finally handing it over to the client.


Cinema vs Real Life
Is your name more common in a daily life or in a movie?
Let's compare the frequency of top 50 most popular US names according to information from social security card applications and their number of occurrences in the film industry.
Almost all of the top 50 names in US are not so popular in movies & tv series. Everyone can easily remember several Christophers, Donalds, Matthews, Patricias or Dorothies from school, University or neighbourhood. But writers do not rush to call the main characters with such names. Seems that they just don't want to use too ordinary names in their scenarios.
There are only three exceptions from this rule - Frank, Paul and Sarah. On the other hand, there is a bunch of "cinematic" names such as Simon (20 times more often in movies & tv than in real life), Kate (20 times more often) and Charlie (6 times more oftern).


API model information
An empty object
Use the JSON code below as an example of how this model will be serialized.
{}


The coldest air in a generation is spilling out across the US thanks to a breakdown in the polar vortex.
At least 21 people have died in one of the worst cold snaps to hit the US Midwest in decades.
CHICAGO - The bitter cold lifted in the Midwest on Friday, ending days of dangerously low temperatures and allowing a region that had all but vanished into hibernation to re-emerge.
The coldest air in a generation is spilling out across the US thanks to a breakdown in the polar vortex.
 After a month of relatively mild winter weather, the Midwest and the East Coast are experiencing what has become a seasonal rite of passage: the polar vortex.
Forecasters say millions of people in the Midwest and Great Lakes will see record-shattering wind chills from 40 to 65 degrees below zero this week -- cold so extreme it could cause frostbite on exposed skin in five minutes or less.
It's already a lot to endure frigid winter conditions, but what happens when we get an unwelcome visit from an even colder spell of air like a polar vortex?
The harsh, frigid weather that has been blamed for at least nine deaths so far will continue to blast critically low temperatures across the Midwest before conditions finally begin to warm up late Thursday, forecasters said.


Bolivia's legislative assembly receives Morales resignation letter: Vice Presidential office
LA PAZ (Reuters) - Bolivia’s legislative assembly has received the resignation letter from Evo Morales after the leftist leader announced that he would step down on Sunday, an official at the Vice Presidential office confirmed on Monday.


Jongjin Kim, MS
PhD Student, Educational Neuroscience
I am a first-year graduate student in the Educational Neuroscience concentration of the Educational Psychology program at the University of Alabama. Having been a high school math teacher in Korea, I found a number of students struggling with math despite their high performance. I am, therefore, interested in promoting student motivation in math courses, alleviating math anxiety among students, and designing conducive learning environments. My work currently focuses on analyzing EEG data as well as collecting behavioral and neural data from dynamic environments.
Research Interest : educational neuroscience, math anxiety, and constructionism.


Junior Developer | HTML | CSS | Bootstrap | JS | C# | .Net
Get to know me!I have always been a lover of adventure, and the outdoors. With my new path unfolding in the tech industry my goal is to find a company where I can continue to learn and grow as a developer, but also make sure that I am giving back to the environment and securing our future on this planet.
Get Started!ASP.Net Web MVC designed with the Cyclist in mind, records stats, and details such as calories and location.
GoWeb API for adventurers to log areas and the activities near them to recall or share with other users.
GoC# business logic laid out in several multi-step challenges showing grasp of OOP programming.
GoCall/Text/Email


6.7.0¶ ↑
-
[New]
stringify
/parse
: addcomma
as anarrayFormat
option (#276, #219) -
[Fix] correctly parse nested arrays (#212)
-
[Fix]
utils.merge
: avoid a crash with a null target and a truthy non-array source, also with an array source -
[Robustness]
stringify
: cacheObject.prototype.hasOwnProperty
-
[Refactor]
utils
:isBuffer
: small tweak; add tests -
[Refactor] use cached
Array.isArray
-
[Refactor]
parse
/stringify
: make a function to normalize the options -
[Refactor]
utils
: reduce observable [[Get]]s -
[Refactor]
stringify
/utils
: cacheArray.isArray
-
[Tests] always use
String(x)
overx.toString()
-
[Tests] fix Buffer tests to work in node < 4.5 and node < 5.10
-
[Tests] temporarily allow coverage to fail
6.6.0¶ ↑
-
[New] Add support for iso-8859-1, utf8 “sentinel” and numeric entities (#268)
-
[New] move two-value combine to a
utils
function (#189) -
[Fix]
stringify
: fix a crash withstrictNullHandling
and a customfilter
/serializeDate
(#279) -
[Fix] when
parseArrays
is false, properly handle keys ending in[]
(#260) -
[Fix]
stringify
: do not crash in an obscure combo ofinterpretNumericEntities
, a bad customdecoder
, &iso-8859-1
-
[Fix]
utils
:merge
: fix crash whensource
is a truthy primitive & no options are provided -
[refactor]
stringify
: Avoid arr = arr.concat(…), push to the existing instance (#269) -
[Refactor]
parse
: only need to reassign the var once -
[Refactor]
parse
/stringify
: clean upcharset
options checking; fix defaults -
[Refactor] add missing defaults
-
[Refactor]
parse
: one lessconcat
call -
[Refactor]
utils
:compactQueue
: make it explicitly side-effecting -
[Dev Deps] update
browserify
,eslint
,@ljharb/eslint-config
,iconv-lite
,safe-publish-latest
,tape
-
[Tests] up to
node
v10.10
,v9.11
,v8.12
,v6.14
,v4.9
; pin included builds to LTS
6.5.2¶ ↑
-
[Fix] use
safer-buffer
instead ofBuffer
constructor -
[Refactor] utils:
module.exports
one thing, instead of mutatingexports
(#230) -
[Dev Deps] update
browserify
,eslint
,iconv-lite
,safer-buffer
,tape
,browserify
6.5.1¶ ↑
-
[Fix] Fix parsing & compacting very deep objects (#224)
-
[Refactor] name utils functions
-
[Dev Deps] update
eslint
,@ljharb/eslint-config
,tape
-
[Tests] up to
node
v8.4
; usenvm install-latest-npm
so newer npm doesn’t break older node -
[Tests] Use precise dist for Node.js 0.6 runtime (#225)
-
[Tests] make 0.6 required, now that it’s passing
-
[Tests] on
node
v8.2
; fix npm on node 0.6
6.5.0¶ ↑
-
[New] add
utils.assign
-
[New] pass default encoder/decoder to custom encoder/decoder functions (#206)
-
[New]
parse
/stringify
: addignoreQueryPrefix
/addQueryPrefix
options, respectively (#213) -
[Fix] Handle stringifying empty objects with addQueryPrefix (#217)
-
[Fix] do not mutate
options
argument (#207) -
[Refactor]
parse
: cache index to reuse in else statement (#182) -
[Docs] add various badges to readme (#208)
-
[Dev Deps] update
eslint
,browserify
,iconv-lite
,tape
-
[Tests] up to
node
v8.1
,v7.10
,v6.11
; npm v4.6 breaks on node < v1; npm v5+ breaks on node < v4 -
[Tests] add
editorconfig-tools
6.4.0¶ ↑
-
[New]
qs.stringify
: addencodeValuesOnly
option -
[Fix] follow
allowPrototypes
option during merge (#201, #201) -
[Fix] support keys starting with brackets (#202, #200)
-
[Fix] chmod a-x
-
[Dev Deps] update
eslint
-
[Tests] up to
node
v7.7
,v6.10
,v4.8
; disable osx builds since they block linux builds -
[eslint] reduce warnings
6.3.2¶ ↑
-
[Fix] follow
allowPrototypes
option during merge (#201, #200) -
[Dev Deps] update
eslint
-
[Fix] chmod a-x
-
[Fix] support keys starting with brackets (#202, #200)
-
[Tests] up to
node
v7.7
,v6.10
,v4.8
; disable osx builds since they block linux builds
6.3.1¶ ↑
-
[Fix] ensure that
allowPrototypes: false
does not ever shadow Object.prototype properties (thanks, @snyk!) -
[Dev Deps] update
eslint
,@ljharb/eslint-config
,browserify
,iconv-lite
,qs-iconv
,tape
-
[Tests] on all node minors; improve test matrix
-
[Docs] document stringify option
allowDots
(#195) -
[Docs] add empty object and array values example (#195)
-
[Docs] Fix minor inconsistency/typo (#192)
-
[Docs] document stringify option
sort
(#191) -
[Refactor]
stringify
: throw faster with an invalid encoder -
[Refactor] remove unnecessary escapes (#184)
-
Remove contributing.md, since
qs
is no longer part ofhapi
(#183)
6.3.0¶ ↑
-
[New] Add support for RFC 1738 (#174, #173)
-
[New]
stringify
: AddserializeDate
option to customize Date serialization (#159) -
[Fix] ensure
utils.merge
handles merging two arrays -
[Refactor] only constructors should be capitalized
-
[Refactor] capitalized var names are for constructors only
-
[Refactor] avoid using a sparse array
-
[Robustness]
formats
: cacheString#replace
-
[Dev Deps] update
browserify
,eslint
,@ljharb/eslint-config
; addsafe-publish-latest
-
[Tests] up to
node
v6.8
,v4.6
; improve test matrix -
[Tests] flesh out arrayLimit/arrayFormat tests (#107)
-
[Tests] skip Object.create tests when null objects are not available
-
[Tests] Turn on eslint for test files (#175)
6.2.3¶ ↑
-
[Fix] follow
allowPrototypes
option during merge (#201, #200) -
[Fix] chmod a-x
-
[Fix] support keys starting with brackets (#202, #200)
-
[Tests] up to
node
v7.7
,v6.10
,v4.8
; disable osx builds since they block linux builds
6.2.2¶ ↑
-
[Fix] ensure that
allowPrototypes: false
does not ever shadow Object.prototype properties
6.2.1¶ ↑
-
[Fix] ensure
key[]=x&key[]&key[]=y
results in 3, not 2, values -
[Refactor] Be explicit and use
Object.prototype.hasOwnProperty.call
-
[Tests] remove
parallelshell
since it does not reliably report failures -
[Tests] up to
node
v6.3
,v5.12
-
[Dev Deps] update
tape
,eslint
,@ljharb/eslint-config
,qs-iconv
6.2.0¶ ↑
-
[New] pass Buffers to the encoder/decoder directly (#161)
-
[New] add “encoder” and “decoder” options, for custom param encoding/decoding (#160)
-
[Fix] fix compacting of nested sparse arrays (#150)
**6.1.2¶ ↑
-
[Fix] follow
allowPrototypes
option during merge (#201, #200) -
[Fix] chmod a-x
-
[Fix] support keys starting with brackets (#202, #200)
-
[Tests] up to
node
v7.7
,v6.10
,v4.8
; disable osx builds since they block linux builds
6.1.1¶ ↑
-
[Fix] ensure that
allowPrototypes: false
does not ever shadow Object.prototype properties
6.1.0¶ ↑
-
[New] allowDots option for
stringify
(#151) -
[Fix] “sort” option should work at a depth of 3 or more (#151)
-
[Fix] Restore
dist
directory; will be removed in v7 (#148)
6.0.4¶ ↑
-
[Fix] follow
allowPrototypes
option during merge (#201, #200) -
[Fix] chmod a-x
-
[Fix] support keys starting with brackets (#202, #200)
-
[Tests] up to
node
v7.7
,v6.10
,v4.8
; disable osx builds since they block linux builds
6.0.3¶ ↑
-
[Fix] ensure that
allowPrototypes: false
does not ever shadow Object.prototype properties -
[Fix] Restore
dist
directory; will be removed in v7 (#148)
6.0.2¶ ↑
-
Revert ES6 requirement and restore support for node down to v0.8.
6.0.1¶ ↑
-
#127 Fix engines definition in package.json
6.0.0¶ ↑
-
#124 Use ES6 and drop support for node < v4
5.2.1¶ ↑
-
[Fix] ensure
key[]=x&key[]&key[]=y
results in 3, not 2, values
5.2.0¶ ↑
-
#64 Add option to sort object keys in the query string
5.1.0¶ ↑
-
#117 make URI encoding stringified results optional
-
#106 Add flag
skipNulls
to optionally skip null values in stringify
5.0.0¶ ↑
4.0.0¶ ↑
-
#98 make returning plain objects and allowing prototype overwriting properties optional
3.1.0¶ ↑
-
#89 Add option to disable “Transform dot notation to bracket notation”
3.0.0¶ ↑
-
#80 qs.parse silently drops properties
-
#77 Perf boost
-
#60 Add explicit option to disable array parsing
-
#74 Bad parse when turning array into object
-
#81 Add a
filter
option -
#68 Fixed issue with recursion and passing strings into objects.
-
#66 Add mixed array and object dot notation support Closes: #47
-
#76 RFC 3986
-
#85 No equal sign
-
#84 update license attribute
2.4.1¶ ↑
-
#73 Property 'hasOwnProperty' of object #<Object> is not a function
2.4.0¶ ↑
-
#70 Add arrayFormat option
2.3.3¶ ↑
2.3.2¶ ↑
-
#55 allow merging a string into an object
2.3.1¶ ↑
-
#52 Return “undefined” and “false” instead of throwing “TypeError”.
2.3.0¶ ↑
-
#50 add option to omit array indices, closes #46
2.2.5¶ ↑
-
#39 Is there an alternative to Buffer.isBuffer?
-
#49 refactor utils.merge, fixes #45
-
#41 avoid browserifying Buffer, for #39
2.2.4¶ ↑
-
#38 how to handle object keys beginning with a number
2.2.3¶ ↑
2.2.2¶ ↑
-
#33 Error when plain object in a value
-
#34 use Object.prototype.hasOwnProperty.call instead of obj.hasOwnProperty
2.2.1¶ ↑
-
#32 account for circular references properly, closes #31
-
#31 qs.parse stackoverflow on circular objects
2.2.0¶ ↑
-
#26 Don't use Buffer global if it's not present
-
#30 Bug when merging non-object values into arrays
-
#29 Don't call Utils.clone at the top of Utils.merge
-
#23 Ability to not limit parameters?
2.1.0¶ ↑
-
#22 Enable using a RegExp as delimiter
2.0.0¶ ↑
-
#18 Why is there arrayLimit?
-
#20 Configurable parametersLimit
-
#21 make all limits optional, for #18, for #20
1.2.2¶ ↑
-
#19 Don't overwrite null values
1.2.1¶ ↑
1.2.0¶ ↑
1.1.0¶ ↑
-
#7 Empty values of a POST array disappear after being submitted
-
#9 Should not omit equals signs (=) when value is null
1.0.2¶ ↑
-
#5 array holes incorrectly copied into object on large index


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in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders
in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders
in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders
in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders
in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders
in case you are not logged in,once in Home screen, click the Log In button on the top bar and route to page and enter the credentails and then click on the user icon on the top of the page and in the drop down click on your profile item. Once in Profile page click on Orders Cards to view the orders


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BitShares-Core
6.1.0
BitShares blockchain implementation and command-line interface software
|
defines the keys used to derive the shared secret More...
#include <memo.hpp>
Public Member Functions | |
| void | set_message (const fc::ecc::private_key &priv, const fc::ecc::public_key &pub, const string &msg, uint64_t custom_nonce=0) |
| std::string | get_message (const fc::ecc::private_key &priv, const fc::ecc::public_key &pub) const |
Public Attributes | |
| public_key_type | from |
| public_key_type | to |
| uint64_t | nonce = 0 |
| vector< char > | message |
defines the keys used to derive the shared secret
Because account authorities and keys can change at any time, each memo must capture the specific keys used to derive the shared secret. In order to read the cipher message you will need one of the two private keys.
If from == to and from == 0 then no encryption is used, the memo is public. If from == to and from != 0 then invalid memo data
| string graphene::protocol::memo_data::get_message | ( | const fc::ecc::private_key & | priv, |
| const fc::ecc::public_key & | pub | ||
| ) | const |
| void graphene::protocol::memo_data::set_message | ( | const fc::ecc::private_key & | priv, |
| const fc::ecc::public_key & | pub, | ||
| const string & | msg, | ||
| uint64_t | custom_nonce = 0 |
||
| ) |
| public_key_type graphene::protocol::memo_data::from |
| vector<char> graphene::protocol::memo_data::message |
This field contains the AES encrypted packed memo_message
| uint64_t graphene::protocol::memo_data::nonce = 0 |
64 bit nonce format: [ 8 bits | 56 bits ] [ entropy | timestamp ] Timestamp is number of microseconds since the epoch Entropy is a byte taken from the hash of a new private key
This format is not mandated or verified; it is chosen to ensure uniqueness of key-IV pairs only. This should be unique with high probability as long as the generating host has a high-resolution clock OR a strong source of entropy for generating private keys.
| public_key_type graphene::protocol::memo_data::to |


{% load i18n %}
{% trans "Check which prompt questions you'd like the students to answer. Click Submit to save changes." %}
{% trans "Your changes have been saved. Refresh to load updates." %}
{% trans "Error: unable to submit form." %}


Copyright 1996-2012 SHIROUZU Hiroaki All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
Neither the name of the SHIROUZU Hiroaki nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.

Task tray icon
Left Single(or double) click on the icon opens a Send Message window.
Right single click on the icon opens IPMsg menu such as setting,
absence mode, etc.
Send Message Window
If [Seal] is checked, it will be sealed message.
If [Lock] is checked, it will be locked message. The receiver must
use
receiver's own password to open a locked message.
To embed clipboard image (v3.0 or later), push CTRL-V in editbox.(Max.10 image)
If logging setting is enabled, send/receive images are saved in ipmsg_img sub-folder of logfile folder.
(Because embedded image mechanism use ipmsg file transfer, it requires to open 2425/tcp port)
Select embedded image and show context menu, it can be saved selected image to a file.
To capture display (v3.3 or later), push camera button or select in the menu that under "refresh" button.
Area specified desktop image (that can be modified by marker) can be pasted to Send Message Window and it can be saved to PNG file.
Send Message Window is minimized at starting to capture, but this behavior can be changed by settings.
To transfer File/Folder (v2.0 or later), Drag & Drop File/Folder to Send Window.
(or selec right button menu on Send Window)
File/Folder transfer can't be completed until a receiver starts
to download the file. If a sender re-starts IPMSG, the attachment
file information becomes clear, and a receiver will not be able
to download the file.)
Prefix color of the user list
| color | mean |
| white | v3.0 level (embedded image, attached files, RSA2048/AES256/SHA1 encryption/sign) |
| light pink | same as white except disabling embedded image |
| light gray | v2.0 level (attached files RSA encryption) |
| light blue | a part of v2.0 level (attached files) |
| dark gray | v1.0 level (basic message communication) |
Attention:
! mark indicates absence mode
The order of Send Message window header item list can be changed
by Drag & Drop. Right click and select "Save List Header" for
saving order.
Right click on the window and select from the menu: Sort/Filter,
Group Select, Search User Ctrl+F, File Transfer, (Folder)Transfer,
Save List Header, Font Setting, Size Setting, Fix Position, Disp Setting.
Sort/Filter display order priority
Sort priority is from small to large number.
If there are identical priority data, then go to the detail
setting -> approx. level user sort setting
Receive Message Window
Right click on the window and select from the menu: Font Setting,
Size Setting, Fix Position.
If you receive a message with an attachment, then an attachment
button will be displayed. Folder transfer data can't be overwritten.
IP Messenger v3.0 or later, Messaging security have improved.
| Strongness | PublicKey | CommonKey | Signature | Receive Window Title | Log File |
| Strongest | RSA 2048bit | AES 256bit | RSA+SHA-1 | Receive Message +++ | (RSA2/Signed) |
| Strong | RSA 2048bit | AES 256bit | Nothing | Receive Message ++ | (RSA2) |
| Middle | RSA 1024bit | Blowfish 128bit | Nothing | Receive Message + | (RSA) |
| Weak | RSA 512bit | RC2 40bit | Nothing | Receive Message - | (RSA) |
| Nothing | Nothing | Nothing | Nothing | Receive Message | |
It is used most strong way that is supported by sender and reciever.
UserID is extended with finger print in v3.0 or later. ("uid" --> "uid-<finger_print_hexstr>")
Settings Dialog
It can be changed detail settings.
Shortcut or etc
1. Ctrl+D ... Boss key (toggle of hide/show windows)
2. Ctrl+RefreshButton ... remain existing members, and refresh
3. ALT+Ctrl+'S'/'R'/ ... Send/Recv Hotkey (need detail settings)
4. ALT+Ctrl+'D' ... Close old-style message-open notification window
5. Ctrl+F ... open search user box in send window
Setting is saved in the following registry key.
\\HKEY_CURRENT_USER\Software\HSTools\IPMsgEng
(If port number has been set, IPMsg + port number)
When changing your registry number, please re-start ipmsg.
Password for Lock and Seal is saved in registry with encording.
If you forget the password, remove it in the following registry key.
\\HKEY_CURRENT_USER\Software\HSTools\IPMsgEng\PasswordStr
Normally use 2425 port for TCP/UDP. (See 8. Appendices)
Use 2425 port only for UDP with no File(Folder) Transfer.
(These ports should be activated when using firewall software.)
Protocol specification comes with source.(Japanese)
Broadcast messaging happens only at [Start/End], [Absencemode],
[Refresh], [Change 'UserName' or 'GroupName'].
7. WAN settings (Broadcast Settings)
All bits of Host part have to be 1 in the receiver's IP address.
For example, connect to Class C(network 24bit, host 8bit) address
"aaa.bbb.ccc.ddd", broadcast address will be "aaa.bbb.ccc.255".
If network uses subnet, it may not work.
For more detail check TCP/IP books or ask network administrators.
If you have difficulty to connect, especially over two or more
router connection. Set IP addresses independent.
For dialup connection, check [Dialup connection] box on.
When press [Refresh], member list doesn't go off.
8. Member detection or file transfer Problem
IP Messenger use 2425/UDP port for member detection and message communication, and use 2425/TCP port for file and image transfer.
If those port are blocked by OS or Antivirus software, IP Messenger can't detect other member or can't send/receive file or images.
Please open those port.
9. CommandLine
At startup IPMSG software, you can specify UDP/TCP port number.
IPMSG can run at multiple sessions.
For example, using [ipmsg.exe 2426] command, you can contact only people who are using 2426 port.
You can run as much as you want using different port number.
Using more UDP/TCP port number, then 1024 is recommended.
(Between 10000 - 60000 may be more safer)
For example, Known NFS software uses 2049/UDP.
Ask network administrator
Specifing NIC (for multi NIC environment)
ipmsg.exe [port] /NIC nic_ipaddr
ex) C:\> ipmsg.exe /NIC <IP_ADDRESS>
Command Line support
ipmsg.exe [port] /MSG [/LOG][/SEAL] <hostname or IPaddr> <message>
ex) C:\> ipmsg.exe /MSG /SEAL localhost Hello.
10. Support
ipmsg-ML is opened. If you want to subscribe for this ML, mail to<EMAIL_ADDRESS>Any bug report, suggestion and recommendations are welcome.
If you have any question, send to Mailing list.
For these report, please send the following information.
Software Version, Operating System, problem situation, repeatability.
11. Thanks
12. History
| Version | Details |
| v3.42 |
Update libpng (1.5.9 -> 1.5.10)
Fix hidden button label in classic style.
(It will be the final version that supports Windows2000.)
|
| v3.41 |
Support Marker function for captured display image.
Update libpng (1.5.4 -> 1.5.9) for VU#523889
Show embedded image directly as default.
Support to save selected embedded image to a file via right context menu.
Improve Send Dialog UI.
|
| v3.32 |
Show embedded image directly as default, if priority user.
Fix illegal characters in setting dialog(v3.31 only)
|
| v3.31 |
Support to export settings to .reg file.
Fix "Log file" button in settings.
Misc refine.
|
| v3.30 |
Support display (area specified) capture.
Support detail settings of balloon notifications.
Update libpng (1.5.2 -> 1.5.4) for VU#819894
Misc refine.
|
| v3.21 |
Prevent to lost focus in active window when embedded image messsage is received.
Release 64bit version.
|
| v3.20 |
Support select users by user(sended) history.
Support old-style message-open notification.
Support delayed message-open notification, if desktop window is not activated(ex. screen saver).
Improve unopened message monitor.
Change default behavior to open Send Window by single click.
Misc refine.
|
| v3.10 |
Support icremental search for userlist (Ctrl+F).
Change recv/log header format.
Improve send list prefix color.
Improve setting dialog.
Change zip archive to exe installer.
some fix.
|
| v3.00 |
Support embedded image in message.
Support multi language communication.
Support unopened message monitor.
Support to choose Directed/Limited broadcast for local segment.
Support RSA2048/AES256bit encryption.
Support RSA2048/SHA-1 digital sign/verify.
Support userid extension(public-key fingerprint).
|
| v2.10 | Balloon notification, UTF-8 logging, unify ipmsg.exe for Japanese/English |
| v2.00 | File/Folder Transfer function support, Encrypted communication path support. |
| v1.31 | English version support(97/09/01) |
| v1.00 | Official public version (1996/08/19) |