1. Introduction
django-redis is a BSD Licensed, full featured Redis cache/session backend for Django.
1.1. Why use django-redis?
Because:
-
In active development.
-
Uses native redis-py url notation connection strings.
-
Pluggable clients.
-
Pluggable parsers.
-
Pluggable serializers.
-
Master-Slave support in the default client.
-
Complete battery of tests.
-
Used in production in several projects as cache and session storage.
-
Supports infinite timeouts.
-
Facilities for raw access to Redis client/connection pool.
-
Highly configurable (can emulate memcached exception behavior, for example).
-
Unix sockets supported by default.
-
With support for python 2.7, 3.4, 3.5 and 3.6
1.2. Supported django-redis versions
-
Supported stable version: 4.10.0
1.3. How version number is handled
Versions like 4.6, 4.7, … are considered major releases and can contain some backward incompatibilities. For more information is very recommended see the changelog before update.
Versions like 4.7.0, 4.7.1, … are considered minor or bug fix releases and are should contain only bug fixes. No new features.
1.4. Requirements
1.4.1. Django version support
-
django-redis supports Django 1.11+.
1.4.2. Redis Server Support
-
django-redis 4.x.y will maintain support for redis-server 2.8.x and upper.
1.4.3. Other requirements
All supported versions of django-redis depends on redis-py >= 2.10.0
.
2. User guide
2.1. Installation
The simplest way to use django-redis in your project is to install it with pip:
pip install django-redis
2.2. Configure as cache backend
To start using django-redis, you should change your Django cache settings to something like this:
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": "redis://<IP_ADDRESS>:6379/1",
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.DefaultClient",
}
}
}
django-redis uses the redis-py native url notation for connection strings, it allows better interoperability and has a connection string in more "standard" way.
redis://[:password]@localhost:6379/0 rediss://[:password]@localhost:6379/0 unix://[:password]@/path/to/socket.sock?db=0
Three URL schemes are supported:
-
redis://
: creates a normal TCP socket connection -
rediss://
: creates a SSL wrapped TCP socket connection -
unix://
creates a Unix Domain Socket connection
There are several ways to specify a database number:
-
A
db
querystring option, e.g. redis://localhost?db=0 -
If using the redis:// scheme, the path argument of the url, e.g.
redis://localhost/0
In some circumstances the password you should use to connect redis
is not URL-safe, in this case you can escape it or just use the
convenience option in OPTIONS
dict:
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": "redis://<IP_ADDRESS>:6379/1",
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.DefaultClient",
"PASSWORD": "mysecret"
}
}
}
Take care, that this option does not overwrites the password in the uri, so if you have set the password in the uri, this settings will be ignored.
2.3. Configure as session backend
Django can by default use any cache backend as session backend and you benefit from that by using django-redis as backend for session storage without installing any additional backends:
SESSION_ENGINE = "django.contrib.sessions.backends.cache"
SESSION_CACHE_ALIAS = "default"
2.4. Testing with django-redis
django-redis
supports customizing the underlying Redis client (see
Pluggable redis client). This can be used for testing purposes, e.g., by
replacing the default client with mockredis
(https://github.com/locationlabs/mockredis). Doing so allows you to run your
integration tests without depending on a real Redis server.
In case you want to flush all data from the cache after a test, add the
following lines to your TestCase
:
def tearDown(self):
from django_redis import get_redis_connection
get_redis_connection("default").flushall()
3. Advanced usage
3.1. Pickle version
For almost all values, django-redis uses pickle to serialize objects.
The latest available version of pickle is used by default. If you want set a concrete version, you
can do it, using PICKLE_VERSION
option:
CACHES = {
"default": {
# ...
"OPTIONS": {
"PICKLE_VERSION": -1 # Use the latest protocol version
}
}
}
3.2. Socket timeout
Socket timeout can be set using SOCKET_TIMEOUT
and SOCKET_CONNECT_TIMEOUT
options:
CACHES = {
"default": {
# ...
"OPTIONS": {
"SOCKET_CONNECT_TIMEOUT": 5, # in seconds
"SOCKET_TIMEOUT": 5, # in seconds
}
}
}
SOCKET_CONNECT_TIMEOUT
is the timeout for the connection to be established and
SOCKET_TIMEOUT
is the timeout for read and write operations after the connection
is established.
3.3. Compression support
django_redis comes with compression support out of the box, but is deactivated by default. You can activate it setting up a concrete backend:
CACHES = {
"default": {
# ...
"OPTIONS": {
"COMPRESSOR": "django_redis.compressors.zlib.ZlibCompressor",
}
}
}
Let see an example, of how make it work with lzma compression format:
import lzma
CACHES = {
"default": {
# ...
"OPTIONS": {
"COMPRESSOR": "django_redis.compressors.lzma.LzmaCompressor",
}
}
}
Lz4 compression support (requires the lz4 library):
import lz4
CACHES = {
"default": {
# ...
"OPTIONS": {
"COMPRESSOR": "django_redis.compressors.lz4.Lz4Compressor",
}
}
}
3.4. Memcached exceptions behavior
In some situations, when Redis is only used for cache, you do not want exceptions when Redis is down. This is default behavior in the memcached backend and it can be emulated in django-redis.
For setup memcached like behaviour (ignore connection exceptions), you should
set IGNORE_EXCEPTIONS
settings on your cache configuration:
CACHES = {
"default": {
# ...
"OPTIONS": {
"IGNORE_EXCEPTIONS": True,
}
}
}
Also, you can apply the same settings to all configured caches, you can set the global flag in your settings:
DJANGO_REDIS_IGNORE_EXCEPTIONS = True
3.5. Log Ignored Exceptions
When ignoring exceptions with IGNORE_EXCEPTIONS
or DJANGO_REDIS_IGNORE_EXCEPTIONS
,
you may optionally log exceptions using the global variable DJANGO_REDIS_LOG_IGNORED_EXCEPTIONS
in your settings file.
DJANGO_REDIS_LOG_IGNORED_EXCEPTIONS = True
If you wish to specify the logger in which the exceptions are output, simply set the global
variable DJANGO_REDIS_LOGGER
to the string name and/or path of the desired logger. This will
default to __name__
if no logger is specified and DJANGO_REDIS_LOG_IGNORED_EXCEPTIONS
is True
DJANGO_REDIS_LOGGER = 'some.specified.logger'
3.6. Infinite timeout
django-redis comes with infinite timeouts support out of the box. And it behaves in same way as django backend contract specifies:
-
timeout=0
expires the value immediately. -
timeout=None
infinite timeout
cache.set("key", "value", timeout=None)
3.7. Get ttl (time-to-live) from key
With redis, you can access to ttl of any stored key, for it, django-redis exposes ttl
function.
It returns:
-
0 if key does not exists (or already expired).
-
None for keys that exists but does not have any expiration.
-
ttl value for any volatile key (any key that has expiration).
>>> from django.core.cache import cache
>>> cache.set("foo", "value", timeout=25)
>>> cache.ttl("foo")
25
>>> cache.ttl("not-existent")
0
3.8. Expire & Persist
Additionally to the simple ttl query, you can send persist a concrete key or specify
a new expiration timeout using the persist
and expire
methods:
persist
method>>> cache.set("foo", "bar", timeout=22)
>>> cache.ttl("foo")
22
>>> cache.persist("foo")
>>> cache.ttl("foo")
None
>>> cache.set("foo", "bar", timeout=22)
>>> cache.expire("foo", timeout=5)
>>> cache.ttl("foo")
5
3.9. Locks
It also supports the redis ability to create redis distributed named locks. The Lock
interface is identical to the threading.Lock
so you can use it as replacement.
with cache.lock("somekey"):
do_some_thing()
3.10. Scan & Delete keys in bulk
django-redis comes with some additional methods that help with searching or deleting keys using glob patterns.
>>> from django.core.cache import cache
>>> cache.keys("foo_*")
["foo_1", "foo_2"]
A simple search like this will return all matched values. In databases with a large number of keys
this isn’t suitable method. Instead, you can use the iter_keys
function that works like the keys
function but uses redis>=2.8 server side cursors. Calling iter_keys
will return a generator that
you can then iterate over efficiently.
>>> from django.core.cache import cache
>>> cache.iter_keys("foo_*")
<generator object algo at 0x7ffa9c2713a8>
>>> next(cache.iter_keys("foo_*"))
"foo_1"
For deleting keys, you should use delete_pattern
which has the same glob pattern syntax
as the keys
function and returns the number of deleted keys.
>>> from django.core.cache import cache
>>> cache.delete_pattern("foo_*")
3.11. Redis native commands
django-redis has limited support for some Redis atomic operations, such as the commands SETNX
and INCR
.
You can use the SETNX
command through the backend set()
method with the nx
parameter:
>>> from django.core.cache import cache
>>> cache.set("key", "value1", nx=True)
True
>>> cache.set("key", "value2", nx=True)
False
>>> cache.get("key")
"value1"
Also, incr
and decr
methods uses redis atomic operations when value that contains a key is suitable
for it.
3.12. Raw client access
In some situations your application requires access to a raw Redis client to use some advanced
features that aren’t exposed by the Django cache interface. To avoid storing another setting for
creating a raw connection, django-redis exposes functions with which you can obtain a raw client
reusing the cache connection string: get_redis_connection(alias)
.
>>> from django_redis import get_redis_connection
>>> con = get_redis_connection("default")
>>> con
<redis.client.StrictRedis object at 0x2dc4510>
|
Warning
|
Not all pluggable clients support this feature. |
3.13. Connection pools
Behind the scenes, django-redis uses the underlying redis-py connection pool implementation, and exposes a simple way to configure it. Alternatively, you can directly customize a connection/connection pool creation for a backend.
The default redis-py behavior is to not close connections, recycling them when possible.
3.13.1. Configure default connection pool
The default connection pool is simple. For example, you can customize the maximum number of connections
in the pool by setting CONNECTION_POOL_KWARGS
in the CACHES
setting:
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
# ...
"OPTIONS": {
"CONNECTION_POOL_KWARGS": {"max_connections": 100}
}
}
}
You can verify how many connections the pool has opened with the following snippet:
from django_redis import get_redis_connection
r = get_redis_connection("default") # Use the name you have defined for Redis in settings.CACHES
connection_pool = r.connection_pool
print("Created connections so far: %d" % connection_pool._created_connections)
Since the default connection pool passes all keyword arguments it doesn’t use to its connections, you can also customize the connections that the pool makes by adding those options to CONNECTION_POOL_KWARGS
:
CACHES = {
"default": {
# ...
"OPTIONS": {
"CONNECTION_POOL_KWARGS": {"max_connections": 100, "retry_on_timeout": True}
}
}
}
3.13.2. Use your own connection pool subclass
Sometimes you want to use your own subclass of the connection pool. This is possible with
django-redis using the CONNECTION_POOL_CLASS
parameter in the backend options.
from redis.connection import ConnectionPool
class MyOwnPool(ConnectionPool):
# Just doing nothing, only for example purpose
pass
# Omitting all backend declaration boilerplate code.
"OPTIONS": {
"CONNECTION_POOL_CLASS": "myproj.mypool.MyOwnPool",
}
3.13.3. Customize connection factory
If none of the previous methods satisfies you, you can get in the middle of the django-redis connection factory process and customize or completely rewrite it.
By default, django-redis creates connections through the django_redis.pool.ConnectionFactory
class that is specified in the global Django setting DJANGO_REDIS_CONNECTION_FACTORY
.
ConnectionFactory
class# Note: Using Python 3 notation for code documentation ;)
class ConnectionFactory(object):
def get_connection_pool(self, params:dict):
# Given connection parameters in the `params` argument,
# return new connection pool.
# It should be overwritten if you want do something
# before/after creating the connection pool, or return your
# own connection pool.
pass
def get_connection(self, params:dict):
# Given connection parameters in the `params` argument,
# return a new connection.
# It should be overwritten if you want to do something
# before/after creating a new connection.
# The default implementation uses `get_connection_pool`
# to obtain a pool and create a new connection in the
# newly obtained pool.
pass
def get_or_create_connection_pool(self, params:dict):
# This is a high layer on top of `get_connection_pool` for
# implementing a cache of created connection pools.
# It should be overwritten if you want change the default
# behavior.
pass
def make_connection_params(self, url:str) -> dict:
# The responsibility of this method is to convert basic connection
# parameters and other settings to fully connection pool ready
# connection parameters.
pass
def connect(self, url:str):
# This is really a public API and entry point for this
# factory class. This encapsulates the main logic of creating
# the previously mentioned `params` using `make_connection_params`
# and creating a new connection using the `get_connection` method.
pass
3.14. Pluggable parsers
redis-py (the Python Redis client used by django-redis) comes with a pure Python Redis parser that works very well for most common task, but if you want some performance boost, you can use hiredis.
hiredis is a Redis client written in C and it has its own parser that can be used with django-redis.
"OPTIONS": {
"PARSER_CLASS": "redis.connection.HiredisParser",
}
3.15. Pluggable clients
django_redis is designed for to be very flexible and very configurable. For it, it exposes a pluggable backends that make easy extend the default behavior, and it comes with few ones out the box.
3.15.1. Default client
Almost all about the default client is explained, with one exception: the default client comes with master-slave support.
To connect to master-slave redis setup, you should change the LOCATION
to something like this:
"LOCATION": [
"redis://<IP_ADDRESS>:6379/1",
"redis://<IP_ADDRESS>:6378/1",
]
The first connection string represents a master server and the rest to slave servers.
|
Warning
|
Master-Slave setup is not heavily tested in production environments. |
3.15.2. Shard client
This pluggable client implements client-side sharding. It inherits almost all functionality from the default client. To use it, change your cache settings to something like this:
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": [
"redis://<IP_ADDRESS>:6379/1",
"redis://<IP_ADDRESS>:6379/2",
],
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.ShardClient",
}
}
}
|
Warning
|
Shard client is still experimental, so be careful when using it in production environments. |
3.15.3. Herd client
This pluggable client helps dealing with the thundering herd problem. You can read more about it on Wikipedia.
Like previous pluggable clients, it inherits all functionality from the default client, adding some additional methods for getting/setting keys.
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": "redis://<IP_ADDRESS>:6379/1",
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.HerdClient",
}
}
}
This client exposes additional settings:
-
CACHE_HERD_TIMEOUT
: Set default herd timeout. (Default value: 60s)
3.16. Pluggable serializer
The pluggable clients serialize data before sending it to the
server. By default, django_redis serialize the data using Python
pickle
. This is very flexible and can handle a large range of object
types.
To serialize using JSON instead, the serializer JSONSerializer
is
also available.
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": "redis://<IP_ADDRESS>:6379/1",
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.DefaultClient",
"SERIALIZER": "django_redis.serializers.json.JSONSerializer",
}
}
}
There’s also support for serialization using MsgPack http://msgpack.org/ (that requires the msgpack-python library):
CACHES = {
"default": {
"BACKEND": "django_redis.cache.RedisCache",
"LOCATION": "redis://<IP_ADDRESS>:6379/1",
"OPTIONS": {
"CLIENT_CLASS": "django_redis.client.DefaultClient",
"SERIALIZER": "django_redis.serializers.msgpack.MSGPackSerializer",
}
}
}
3.17. Pluggable redis client
django_redis uses the Redis client redis.client.StrictClient
by default. It
is possible to use an alternative client.
You can customize the client used by setting REDIS_CLIENT_CLASS
in the
CACHES
setting. Optionally, you can provide arguments to this class
by setting REDIS_CLIENT_KWARGS
.
CACHES = {
"default": {
"OPTIONS": {
"REDIS_CLIENT_CLASS": "my.module.ClientClass",
"REDIS_CLIENT_KWARGS": {"some_setting": True},
}
}
}
4. License
Copyright (c) 2011-2015 Andrey Antukh<EMAIL_ADDRESS>Copyright (c) 2011 Sean Bleier
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.


Product team member responsibilities
Purpose of this document: Clarify who, by default, is responsible for key elements of building a product. Why? Because we often have subtly different understandings.
These responsibilities are not exhaustive. These responsibilities focus on your role as embedded on a product team. A team member may have broader responsibilities to their community, or the organization, that isn’t described here. There may be other important things to do to help your product succeed. We trust team members to do what needs to be done.
If there are multiple team members from a community on a team, they share the responsibilities for their discipline. For example, if there are multiple developers on a product, they divide up the responsibilities amongst themselves.
Others can (and should) support other team’s responsibilities. This document describes who’s ultimately accountable. It doesn’t limit who can be involved. Many responsibilities touch many members of a product team.
Responsibilities each discipline has for their respective expertise
- Documenting their activities, decisions and outputs for fellow and future team members and others in the government to learn from
- Raising opportunities to tell compelling stories about their work to the Outreach team
- Being able to demonstrate the working service, and explain the reasoning behind key product decisions.
- For partnership products: Coaching their “pair” from the partner on how to adapt their expertise to our way of working.
Product manager responsibilities
- Defining the need(s) and vision for the product, and ensuring the team’s aligned with it, given the goals and timeline of the partnership or platform play
- Describing the users and their needs, and advocating for these in product decisions, with particular input from the researcher
- Balancing user needs with organisation needs and technical constraints when negotiating product decisions
- Setting a roadmap for meeting the need and accomplishing the vision
- Defining the features of the product that meet the need(s)
- Writing user stories to guide feature development and tracking these on the backlog, based on input from the team and stakeholders
- Continuously prioritizing the product backlog based on input from the users, the team and stakeholders
- Facilitating key team rituals, including sprint planning, standups, review, and retros
- Determining when things are “done” based on input from involved team members
- Advocating for timeline, goal and people matching changes to the product
- Setting timelines and ensuring all the other things on this list get done
- Setting and sharing metrics for the product, with particular input from the policy analyst, researcher and service owner
- Ensuring the sprint load is properly scoped to team members’ capacity
- Monitoring the team’s health and advocating for action to improve it
- Preparing proposals to continue or end a partnership or product, in partnership with a partnership advisor or delivery manager, as applicable
- Creating strategies to wind down work, transfer ownership, or sunset a product after OCEO has determined work will stop
For platform products:
- Conducting business analysis for platform products
- Supporting the engagement and onboarding of early users
Partnership advisor responsibilities
For partnership engagements.
- Establish goals and timeline of the partnership engagement
- Develop partnership structure and agreement, with particular input from the product manager and tech lead
- Secure necessary agreements for elements of the partner department for our work (including access to people, resources and other work), with help from product team experts in a given area.
- Develop an approach for engaging and communicating with the partner department, including stakeholder mapping, with help from service designers and policy analysts. Stakeholder engagement to support project success (ie alignment workshops)
- Communicate team plans, progress and blockers to the Director of Partnerships
- Work with service owner to set roles and responsibilities (and facilitate coaching as required)
- Provide support to the service owner as they establish a team within department during the beta phase to take on the service as our work on it ends
- Coordinate briefings, with help from the product manager (internal, to the partner assistant deputy minister monthly, ministerial)
- Update website to reflect new partnerships, with outreach’s help
- Monitor the health of the partnership
- Prepare proposals to continue or end a partnership or product, in partnership with the product manager and team. (The decision to end partnerships is ultimately made by the CEO.)
Service owner
For partnership engagements
- Accountable for service outcomes
- Lead efforts to define service outcomes with guidance and support from the CDS delivery team and ensure baseline data is provided where it is available.
- Assemble an interdisciplinary team to work alongside CDS, so they can continuously improve the service during and after beta
- Ensure team members have access and are connected with people within the partner department
- Remove blockers to delivery by advocating for the needs of the delivery team across groups and levels within the department
- Communicate team plans and progress to the partner department
- Raise awareness of the partnership and service iteration within the department, across government, and with the public
- Lead, with support from CDS, all monthly meetings with Signing Authorities.
- Attend twice monthly touch base meetings with the delivery team.
For platform products
(At the moment, the Director of Platforms is the service owner for all platform products.)
- Evaluate needs for the product and the product’s capacity to meet the needs
- Ensuring an interdisciplinary team is assembled to develop and continuously improve the product incrementally over several product lifecycles
- Find departments to work with to pilot and use products
- Help other team members access and connect with people within the departments
- Communicate team plans and progress to stakeholders
- Remove blockers to delivery by advocating for the needs of the delivery team across groups and levels within departments
- Raise awareness of the product across government, and with the public
- Attend all biweekly sprint reviews to understand progress and help remove blockers to delivery
Researcher
- Identifying and describing the people who will use the service, their needs, and goals to the product team or other stakeholders, with particular input from the product manager
- Planning research (participant recruitment, scheduling, travel, user compensation, preparing material etc) including both quantitative and qualitative methods.
- Conducting interviews, usability tests and other research methods with the people who will use (or be affected by) the service
- Conducting quantitative experiments on prototypes and production tools that bear on product metrics
- Summarize the results of research for the product team, partners or other stakeholders
- Triaging research findings and playing them back to relevant team members (including representatives from design, dev, PM, policy)
- Suggesting changes to the product roadmap, features or backlog based on research findings
- Working with designers and developers to integrate changes based off of research.
- Preparing materials that explain how the product meets user needs, with particular input from product designers and managers. Coordinating how best to share research findings
- Suggesting relevant metrics to the product manager based on discovery research.
- Tracking product metrics in research activities and reviewing the product evaluation framework.
- Documenting research activities, and high-level insights for future team members and stakeholders.
Designer
- Charting the current state of the service (i.e., service blueprints) and future journey of all users involved in the service (service designers), with particular input from research.
- Working closely with researchers to help define questions, identify gaps, plan research activities, and conduct analysis/synthesis after research has taken place.
- Designing wireframes for prototypes or production features (interaction designers).
- Writing content for wireframes or product features (content designers).
- Linking design decisions back to research, and tracking whether ongoing issues surfaced in research have been addressed in design, in collaboration with research.
- Proposing design solutions or changes in response to research findings, in collaboration with developers and with help prioritizing with product managers.
- Conducting workshops and collaborative activities (i.e., ideation sessions), with support from researchers (service design led).
- Defining how might we questions, insight statements, etc (taken outside of a workshop setting) and connecting them back to ideation goals and design decisions.
- Ensuring the team is following CDS Design Principles, common design patterns, standards, and guidelines consistently.
- Ensuring everything is being designed inclusively and accessibility, from the start, and at every step of the way.
Developer
- Create simple prototypes to better understand service/user needs
- Develop software that meets service/user needs
- Test software continuously to ensure it’s functional, secure, and accessible and enable others to change it with confidence
- Write clear, concise and well documented software
- Provide high quality, timely code reviews to fellow developers as requested.
- Assign open source license to all CDS written source code, except under specific circumstances
- Understand our partner’s current development environment, pain points, and roadmap.
- Use and expand on continuous delivery pipeline
- Adhere to CDS Software delivery best practices
- Make use of ‘infrastructure as code’ and ensure there is an automated and repeatable release process
- Ensure the service generates sufficient logs to enable debugging, monitoring, and incident response.
- Implement sufficient monitoring and alerting to ensure secure and reliable operations
- Define service level objectives and design system accordingly
- Create shared understanding of software delivery practices that will be used for the product. (languages, framework, deployment target, etc)
- Get buy-in for technology decisions and practices from key decision makers
- Create architecture diagrams that incorporate our service and how it interacts with existing systems.
- Conduct security accreditation process with security teams (CDS and/or Partners) to acquire Authority to Operate
- Work with team members to create an iterative change approval process that includes relevant members from other disciplines.
- Get buy in on how to release service changes early and often, to enable rapid improvement based on feedback and policy changes
- Learn from software and process failures, through the use of incident reviews (aka: postmortems), and share learnings with your team, partner, and community.
Policy advisor
- Researching and documenting organizational structures, legislation, regulations and program policies, and existing funding and investments, and identifying areas that may impact delivery.
- Researching and identifying GC-wide rules, and identifying and planning for potential blockers.
- Identifying and securing policy changes and approvals required for CDS services to operate over the long-term, with the help of subject matter experts.
- Working with developers to ensure documentation is completed to support an Authority to Operate a service.
- Working with researchers to ensure research is enabled and is carried out in accordance with relevant legislation and policies.
- Working with designers and developers to ensure content and code considers and reflects relevant legislative or policy requirements
- Suggesting relevant metrics to the product manager based on CDS-wide measurement priorities
- Conveying CDS-wide standards and frameworks for metrics-setting.
- Gathering relevant baseline data from partner departments, with assistance from service owner and partnership advisor
Outreach advisor
- Providing translations and translation reviews of product content and research materials.
- Working with all product team members to identify and develop storytelling opportunities for the duration of the product development period.
- Working with partner communications teams to facilitate storytelling work and overall communications about the product within the department, across government and with the public.
- Developing and executing a go-to-market strategy for the product with the team PM


The Scene object represents the currently loaded scene. There is always one and only Scene object available. It's accessible via the Game.Scene attribute. For the convenience the templates automatically store the scene object in a global variable named Scene.
| Object manipulation | |
| LoadActor | Loads a new actor from a file. |
| LoadActor3D | Loads a new 3D actor from a file. |
| LoadEntity | Loads a new entity from a file. |
| UnloadObject | Removes an object from memory. |
| Scrolling functions | |
| SkipTo | Sets the current scroll position to the given point / object. |
| ScrollTo | Scrolls the scene to the given point / object. |
| Node querying functions | |
| GetLayer | Returns the given layer. |
| GetWaypointGroup | Returns the given waypoint group. |
| GetNode | Returns the given scene node (entity or region). |
| GetRegionAt | Returns a scene region at a given position. |
| Scene querying functions | |
| IsBlockedAt | Queries whether the scene is blocked at a given point. |
| IsWalkableAt | Queries whether the scene is walkable at a given point. |
| GetScaleAt | Queries a scale factor at a given point of the scene. |
| GetRotationAt | Queries a sprite rotation factor at a given point of the scene. |
| IsPointInViewport | Queries whether a given point is lying within the current scene viewport. |
| Fading functions | |
| FadeOut | Fades the scene out to a specified color. |
| FadeIn | Fades the scene in from a specified color. |
| GetFadeColor | Gets the current fading color. |
| Dynamic object creation | |
| CreateEntity | Creates a new entity object. |
| DeleteEntity | Destroys a entity object. |
| 3D characters related | |
| EnableNode3D | Enables a 3D walkplane or blocked object |
| DisableNode3D | Disables a 3D walkplane or blocked object |
| EnableLight | Enables a 3D light within the scene |
| DisableLight | Disables a 3D light within the scene |
| SetLightColor | Changes the color of a 3D light |
| SetActiveCamera | Switches a camera used to display 3D objects in scene |
| Type (read only) | Returns always "scene" |
| Name | The internal name of the scene |
| Filename (read only) | Returns the filename. |
| Ready (read only) | Returns whether the scene is ready (the scrolling is over) |
| NumLayers (read only) | Returns the number of layers |
| NumWaypointGroups (read only) | Return the number of waypoint groups |
| MouseX (read only) | Returns the current X position of the mouse cursor within the scene |
| MouseY (read only) | Returns the current Y position of the mouse cursor within the scene |
| MainLayer (read only) | Returns a reference to the scene's main layer |
| AutoScroll | Specifies whether scene automatically scrolls to the Game.MainObject |
| IsScrolling (read only) | Returns true if the scene is currently scrolling. |
| PersistentState | Specifies whether the engine "remembers" the previous state of scene nodes when re-entering the scene |
| ScrollSpeedX | Horizontal scrolling speed (in milliseconds, default=10) |
| ScrollSpeedY | Vertical scrolling speed (in milliseconds, default=10) |
| ScrollPixelsX | Horizontal scrolling shift (in pixels, default=1) |
| ScrollPixelsY | Vertical scrolling shift (in pixels, default=1) |
| OffsetX | Current horizontal scrolling offset of the scene |
| OffsetY | Current vertical scrolling offset of the scene |
| GeometryFile (read only) | The filename of the geometry file assigned to scene or null if no geometry is assigned |
| ShowGeometry | Specifies if the hidden scene geometry is displayed (for development purposes only) |
Loads a new actor from a file.
A reference to the new Actor object. If the method fails, the return value is null.
Actors loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the Game.LoadActor method).
Loads a new 3D actor from a file.
A reference to the new 3D actor object. If the method fails, the return value is null.
Actors loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the Game.LoadActor3D method).
Loads a new entity from a file.
A reference to the new Entity object. If the method fails, the return value is null.
Entities loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the Game.LoadEntity method).
Removes an object from memory.
If you load an object using the Scene.LoadActor or Scene.LoadEntity methods, you should unload those when you no longer need them to free memory. Otherwise those objects will be released automatically when the game changes to another scene.
Sets the current scroll position to the given point / object.
Scrolls the scene to the given point / object.
The Scene.AutoScroll attribute must be set to true for this method to work.
Returns the given layer.
Returns a reference to the layer object at a given index/with a given name or returns null if there's no such layer.
Returns the given waypoint group.
Returns a reference to the waypoint group object at a given index or null if there's no such waypoint group.
Returns the given scene node (entity or region).
Returns a reference to the scene node object with a given name or null if there's no such node.
The scene nodes should have unique names for this method to work correctly.
Returns a scene region at a given position.
Returns a reference to the scene region object at a given position or null if there's no such region.
Queries whether the scene is blocked at a given point.
Returns true if the scene is blocked at given coordinates.
Queries whether the scene is walkable at a given point.
Returns true if the scene is walkable at given coordinates.
Queries a scale factor at a given point of the scene.
Returns the scale factor at given coordinates (in percent).
Queries a sprite rotation factor at a given point of the scene.
Returns the sprite rotation factor at given coordinates (in degrees).
Queries whether a given point is lying within the current scene viewport.
Returns true if the specified point lies within the scene viewport.
Fades the scene out to a specified color.
The FadeOut method blocks the script execution until the fading is over, while the FadeOutAsync method returns immediately.
Fades the scene in from a specified color.
The FadeIn method blocks the script execution until the fading is over, while the FadeInAsync method returns immediately.
Gets the current fading color.
Returns the current fading color in the encoded color format.
You can use the GetRValue(), GetGValue(), GetBValue() and GetAValue() functions to extract individual color components.
Creates a new entity object.
Returns a reference to the newly created entity.
Destroys a entity object.
Enables a 3D walkplane or blocked object
Returns true if the node has been successfuly enabled.
The scene must have a 3D geometry assigned for this method to work.
Disables a 3D walkplane or blocked object
Returns true if the node has been successfuly disabled.
The scene must have a 3D geometry assigned for this method to work.
Enables a 3D light within the scene
Returns true if the light has been successfuly enabled.
The scene must have a 3D geometry assigned for this method to work.
Disables a 3D light within the scene
Returns true if the light has been successfuly disabled.
The scene must have a 3D geometry assigned for this method to work.
Changes the color of a 3D light
Returns true if the light color has been successfuly changed.
The scene must have a 3D geometry assigned for this method to work.
Switches a camera used to display 3D objects in scene
Returns true if the camera has been successfuly switched.
The scene must have a 3D geometry assigned for this method to work.


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| Address Name | Sandy's BTC Address |
| Address | DDSDSDSDSDSDDSDSDSDSD |


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Flume Excitedly Playing The Saxophone Is The Joy We All Need Today
by Jules LeFevreIt’s hard to find universal truths to hold onto these days, what with the constant screams of Fake News and social networking platforms refusing to crack down on the spread of disinformation. But there is one truth we can cling to in these times, and that is that nobody has ever looked as joyful as Flume playing the saxophone with a group of horn players.
The Sydney producer “dusted off the old horn” last week and joined German drum and horn crew MEUTE on stage in Belgium’s Studio Brussel to perform their version of his track ‘Rushing Back’. MEUTE have covered Flume before: their rendition of his ‘You & Me’ remix shot them to fame back in 2018.
Related
With a gigantic grin plastered across his face, Flume faithfully honked his way through the track in front of a wildly excited studio audience. He’s no stranger to the horn of course — back in his Mosman High School days he would spend lunchtimes jamming with none other than Gang of Youths’ Dave Le’aupepe.
“He’s an amazing sax player…Anyone who ever accuses electronic musicians of not being musicians needs to think about Harley, because the guy can actually play a lot of stuff — sax, keys. He’s really gifted,” Le’aupepe told triple j’s Ben and Liam last year, after revealing the two were mates.
Clearly, Flume still loves a bit of brass — watch the clip below, and feel the happiness spread.


Unredactor
An interactive app to edit and play with words!
You can redact and enter text now with this new app


--- layout: post title: 'Infographic: Observable Cheat Sheet' date: 2016-10-21 22:25:35.000000000 -07:00 type: post published: true status: publish categories: - Programming tags: [] meta: _wpcom_is_markdown: '1' _edit_last: '1' _yoast_wpseo_primary_category: '' _yoast_wpseo_content_score: '90' _nina_cross_promo: a:1:{s:8:"template";s:17:"custom_1399328552";} _thumbnail_id: '1322' _wp_old_slug: infographic-understanding-observable-stream author: login: ohmadmin email<EMAIL_ADDRESS>display_name: Lukas Ruebbelke first_name: Lukas last_name: Ruebbelke highlight: true ---
The Observable stream is a very scary subject (pun intended) in the frontend universe. Many developers have heard of them, and about how awesome they are, but get totally overwhelmed swimming in the sea of RxJS operators. I recommend that new developers set the RxJS aside for a moment and focus on the basic observable stream. From there, we can pick up a few basic patterns which makes building reactive things so much easier.
With that goal in mind, I created a fun, simple infographic that illustrates these patterns in a way that doesn't require you to be a mad genius to understand.
You can download the full-sized infographic at http://bit.ly/observable-cheat-sheet.
I really hope that you find the infographic helpful. Be sure to drop me a line below if you have any questions or comments. #highFive


Our association is all about sharing knowledge, logistics and resources to promote organic farming - to both farmers and the public. As a valued member of our organization, you can access carefully researched and approved content for reuse via this Content Portal.
If you would like to contribute your ideas, please contact us.


when data arrives, let it flow through series a of functions to be processed, to get the desired outcome
Example: Multiply each value by 7; Get the total value for all even numbers
const data = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
data.map(val => val * 7)
.filter(val => val % 2 === 0)
.reduce((total, current) => total + current, 0)
> 210
Example uses functional programming concepts:
// in previous example, data is a fixed length array
// and all elements are known before it is used
const data = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
What if I don't know how much data needs to be processed?
What if data is not ready to be processed?
// an observable that generates 1 to 10
// over a period of time (every 500ms)
const data$ = interval(500).pipe(
map(no => no + 1),
take(10)
)
data$.pipe(
map(val => val * 7),
filter(val => val % 2 === 0),
reduce((total, current) => total + current, 0)
).subscribe(
val => print(`Subscription got val [${val}]`),
e => console.error(e),
() => print('Subscription done')
)
Wait, what is this observable thing?
Promise is an ~ style
Observable is an ~ style
Without asynchronous programming, web browser (JavaScript engine) will hang when...
[s]ingle value
[m]ulti value
Output:
> done
(500ms later...)
> 5
Output:
> done
(100ms later...)
> 5
(200ms later...)
> 6
(300ms later...)
> 0.666
> really done
So what?
Observable chain manage:
Observable chain manage:


de.polygonal.ds.TreeBuilder
- type
- class
A helper class for building tree structures. The class manages two pointers: A 'vertical' pointer
and a 'horizontal' pointer. The vertical pointer moves up and down the tree using the node's
parent field, while the horizontal pointer moves left/right over the children using the
prev/next fields.
Instance Methods
- returns
- True if the horizontal pointer was updated, otherwise false (no children).
- returns
- True if the horizontal pointer was updated, otherwise false (no children).
- returns
- True if the vertical pointer was updated, otherwise false (node has no children).
- returns
- True if the horizontal pointer was updated, otherwise false (no more children).
- returns
- True if the horizontal pointer was updated, otherwise false (no more children).
- returns
- True if the child node was removed, otherwise false.
- returns
- True if the vertical pointer was updated, otherwise false (node has no parent).


-
animation(animation, x, y)
-
Draw animatino at given location
Parameters:
| Name |
Type |
Description |
animation |
Animation
|
Animation object |
x |
number
|
x position |
y |
number
|
y position |
- Source:
-
include(methods)
-
Includes mixins into Video library
Parameters:
| Name |
Type |
Description |
methods |
object
|
object of methods that will included in Video |
- Source:
-
scale(scale)
-
Canvas helper for scaling
Parameters:
| Name |
Type |
Description |
scale |
number
|
|
- Source:
-
scaleCanvas(scale)
-
Scale canvas buffer, used for retina screens
Parameters:
| Name |
Type |
Description |
scale |
number
|
|
- Source:
-
sprite(sprite, x, y, offsetX, offsetY, w, h)
-
Draws image sprite into x a y position
Parameters:
| Name |
Type |
Argument |
Description |
sprite |
object
|
|
sprite data |
x |
number
|
|
x position |
y |
number
|
|
y position |
offsetX |
number
|
<optional>
|
image position offset x |
offsetY |
number
|
<optional>
|
image position offset y |
w |
number
|
<optional>
|
final rendering width |
h |
number
|
<optional>
|
final rendering height |
- Source:


To show tag add .nui-tag
class to the element.
To change tag styles for specific statuses you can use appropriate classes for that (for example, .nui-tag-status
). As default, text color is black.
You can change it by adding .nui-tag-text-light
class.
To change tag styles for specific statuses you can use appropriate classes for that (for example, .nui-tag-with-border-status
).
The example below shows how to customize tags by adding icons.
To add hover effect you can add .nui-tag-with-hover-styles
class.


Dear ${PERSON_NAME},
We received a request to reset your password in the MiCADO infrastructure. Your new password is ${PWD}.
Sincerely,
The MiCADO administrator


All lanes reopened on 495 SB in Tewksbury following rollover crash
by Manoella MacedoTEWKSBURY, Mass. - A rollover crash on 495 initially forced officials to close all southbound lanes while they cleared the scene.
All lanes have since been reopened.
State Police responded to reports of a crash at around 4:35 p.m. on 495 south just north of exit 39 in Tewksbury.
According to police, this was a two-car crash involving one rollover.
One person was taken to the hospital with minor injuries.
No further details were made immediately available.
This is a developing story. Stay with Boston 25 News for the latest updates as soon as they become available.


In emonlib.cpp this code selects and pins the board to only the 328P
//#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h"
//#else
//#include "WProgram.h"
#endif
Even when this following line was added for the ethermega (2560), the compiler still gave an error
#if defined (__AVR_ATmega328P__) || defined (__AVR_ATmega2560__)
How can I add the 2560?l
Re: adding more board options to emonlib
You are talking about EnergyMonitor::readVcc( ) ?
It would appear that you have a very old EmonLib there. The current version has many more processors defined and a note in the comments that might help:
// Without this the function always returns -1 on the ATmega2560
Re: adding more board options to emonlib
WProgram.h is used in versions 23 and less while Arduino.h is used from ver1.0 and >
i found the reason that the program would not compile was in the simple naming of a variable - changing from short form to a longer name fixed the issue and it finished compiling.
After this it also compiled for the 1280 etc
I have also posted in 'Hardware' about using the mega and how Arduino.h defines a number of processors which I see have been redefined in the ReadVcc() - seems it is doubling up on definitions.
Even with my 'older version of ReadVcc() there are no issues with compiling or using the mega, 1280 etc, so I wonder why the additions were made in ReadVcc() to define the extra boards.
Re: adding more board options to emonlib
"Submitted by platypus on Fri, 28/06/2013 - 09:37
In emonlib.cpp this code selects and pins the board to only the 328P
//#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h"
//#else
//#include "WProgram.h"
#endif
Even when this following line was added for the ethermega (2560), the compiler still gave an error
#if defined (__AVR_ATmega328P__) || defined (__AVR_ATmega2560__)
How can I add the 2560?l"
How do you expect anyone to guess from what you wrote above that the real problem was elsewhere in your sketch? I think you need to learn how to (a) interpret compiler error messages, and (b) give enough accurate information to allow people to help you.


If your browser is not Java-enabled, this page will look very boring. This applet was compiled with the beta 1.0 release of Java, so will not be viewable with HotJava.
Use the radio buttons at the bottom of the applet to select the curve-point mode. In add mode, clicking on the display will add a curve control point. In delete mode, when you click on a control point, it will be removed. In move mode, you can click and drag control points.
When there are enough control points (4 or more), they will be used to plot a curve of the selected type. Select the curve type from the radio buttons on the top of the applet. The clear button will remove all the control points. This applet is a port of a MS-Visual Basic application.
If any of you looked at my old code, you would have found hooks in the code to add the ability to control the precision of the curve. I finally got around to looking at how scrollbars work in Java, and here it is. The most difficult part of adding a scrollbar is knowing that Scrollbar events are not ACTION_EVENT's, and cannot be handled from the action() method. Put all the event handlers in the handleEvent() method, and everything works great.
Note: Since the new Netscape 2.0b2 for Solaris, SunOS, and SGI does not correctly display drop-down lists, I have had to change the interface to allow curve-type to be selected by radio-button instead of drop-down list.
By popular demand, here's the source. Now I hope none of you graphics students out there try to pass this off as a graphics assignment ;-). (My original Visual Basic application was a graphics course assignment)
Hey, I'm feeling crazy -- if you've got Windows 3.1 or Windows95 and the Visual Basic 3.0 runtime DLL, download the original executable.
Go back to my home page.
heinrica@cs.sfu.ca


Package seedu.address.model.calendar
Class Week
- java.lang.Object
-
- seedu.address.model.calendar.Week
-
public class Week extends java.lang.Object
The week representation within the calendar of NOVA. Also contains a task list to record all the tasks due for the week.
-
-
Constructor Summary
Constructors Constructor Description Week(int weekNum, java.time.LocalDate startOfWeek)
Instantiates a new Week.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addActivity(Activity activity)
Adds an activity into the week.void
addTask(Task task)
Adds a task into the task list.java.util.Optional<Task>
completeTask(TaskReference taskReference)
Completes a task in the task list.java.util.Optional<Activity>
deleteActivity(ActivityReference activityReference)
Deletes an activity from the week.java.util.Optional<Task>
deleteTask(TaskReference taskReference)
Deletes a task from the task list.javafx.collections.ObservableList<Activity>
getActivities()
javafx.collections.ObservableList<Task>
getFilteredTaskList()
Gets the week's task list.java.util.Optional<Activity>
getFirstActivity()
Gets the first activity of the week.java.util.Optional<Activity>
getNextActivity()
Gets the next upcoming activity from now.TaskCompletionStatistics
getTaskCompletionStats()
Gets the statistics on the tasks completed.int
getWeekNum()
Gets the week number of the week.boolean
hasActivity(Activity activity)
Returns true if the activity of interest is already in the calendar.boolean
hasTask(Task task)
Returns true if the task of interest is already in the calendar.boolean
isAddable(Activity activity)
Returns true if the activity can be added into the week.javafx.collections.ObservableList<Activity>
viewActivityOnDate(java.time.LocalDate date)
Gets the activities happening on a specific date.
-
-
-
Method Detail
-
addActivity
public void addActivity(Activity activity)
Adds an activity into the week.- Parameters:
activity
- the activity to be added
-
deleteActivity
public java.util.Optional<Activity> deleteActivity(ActivityReference activityReference)
Deletes an activity from the week.- Parameters:
activityReference
- the scaled-down version of an activity used to identify the actual activity- Returns:
- an optional that holds the deleted activity if it exists
-
addTask
public void addTask(Task task)
Adds a task into the task list.- Parameters:
task
- the task to be added
-
deleteTask
public java.util.Optional<Task> deleteTask(TaskReference taskReference)
Deletes a task from the task list.- Parameters:
taskReference
- the scaled-down version of a task used to identify the actual task- Returns:
- an optional that holds the deleted task if it exists
-
completeTask
public java.util.Optional<Task> completeTask(TaskReference taskReference) throws RepeatedCompleteException
Completes a task in the task list.- Parameters:
taskReference
- the scaled-down version of a task used to identify the actual task- Returns:
- an optional that holds the completed task if it exists
- Throws:
RepeatedCompleteException
- If the task has already been completed before
-
getWeekNum
public int getWeekNum()
Gets the week number of the week.- Returns:
- the week number
-
viewActivityOnDate
public javafx.collections.ObservableList<Activity> viewActivityOnDate(java.time.LocalDate date)
Gets the activities happening on a specific date.- Parameters:
date
- the date to view- Returns:
- the list of activities happening on that date
-
getActivities
public javafx.collections.ObservableList<Activity> getActivities()
-
getFirstActivity
public java.util.Optional<Activity> getFirstActivity()
Gets the first activity of the week.- Returns:
- an optional that holds the first activity of the week if it exists
-
getNextActivity
public java.util.Optional<Activity> getNextActivity()
Gets the next upcoming activity from now.- Returns:
- an optional that holds the next activity if it exists
-
getFilteredTaskList
public javafx.collections.ObservableList<Task> getFilteredTaskList()
Gets the week's task list.- Returns:
- the week's task list
-
getTaskCompletionStats
public TaskCompletionStatistics getTaskCompletionStats()
Gets the statistics on the tasks completed.- Returns:
- the statistics on the tasks completed
-
isAddable
public boolean isAddable(Activity activity)
Returns true if the activity can be added into the week.- Parameters:
activity
- the activity to be tested- Returns:
- true if the activity can be added into the week
-
hasActivity
public boolean hasActivity(Activity activity)
Returns true if the activity of interest is already in the calendar.- Parameters:
activity
- the activity to be tested- Returns:
- true if the activity is already in the calendar
-
hasTask
public boolean hasTask(Task task)
Returns true if the task of interest is already in the calendar.- Parameters:
task
- the task to be tested- Returns:
- true if the task is already in the calendar
-
-


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February 01, 2002
Live chickens slaughtered during opera
online.ie | Submitted by: anonymous
Bonn Opera's The Barber of Seville is upsetting some patrons
by slaughtering living chickens during the performance, and possibly
giving erections to other patrons. There's a rule against slaughtering
animals except for "understandable reasons". Prosecutor: "If we find this
rule has been violated, those responsible may face a jail sentence of
up to two years. They can definitely expect to pay a severe fine."
Umm, what's not understandable. It's art.  Oops, that came out wrong.
|
|
Read article...
|
|
New body piercing record set
Local6 | Submitted by: Rio
What better way to submit yourself to Darwin's mercy than perforating
yourself repeatedly in the course of a day and exposing yourself to 301
possibly entry points of infection. And since a body normally has
seven entry points to sexual penetration, perhaps this makes him 43 times
more likely to have a date on Saturday night.
|
|
Read article...
|
|
Bong Hits for Jesus
Juneau Empire | Submitted by: Nyar
"Last Thursday, as the torch passed the high school on Glacier Avenue,
senior Joseph Frederick and a group of about 20 other students and
nonstudents standing across the street from JDHS unfurled a 15-by-3-foot
white paper banner with their message [BONG HITS FOR JESUS] emblazoned
in duct tape." Drugs may bring you closer to god, but letting the
world know gets you suspended.
|
|
Read article...
|
|
More proof that drugs bring you closer to God
Kewanee Star-Courier | Submitted by: PvtJoker
Pastor Jeffrey J. Windy of St. Patrick's Catholic Church in Sheffield, IL
was arrested on charges of manufacture of GHB. The drug is known as
"Grievous Bodily Harm" and is a well-known and rather dangerous date-rape
drug. You might be wondering what a priest would be doing with a
date rape drug. We've also been wondering for years why priests have altar
boys. But the pieces are coming together! We'll get to the bottom of this...
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Read article...
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Lesbian bar raid tossed
Canadian Broadcasting | Submitted by: Halifax
"On Thursday, Justice Peter Hryn dismissed those charges, arguing
male officers should never have gone into the Pussy Palace, because it
amounted to a strip search of the 350 women who were there. And that,
he said, violated their Charter rights." One must admire a Charter
that respects... hot... lesbian... pussy.
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Read article...
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Lawsuit damns dirty apes
Associated Press | Submitted by: Ginna
A man is suing the studios and makers of "The Planet Of The Apes" remake
because he says the dust in a desert fight scene hurt his lungs. Jeffrey Clark
accuses Fox Entertainment Group of "alleged fraud, battery, conspiracy, and
negligence." Did he not read the screenplay? What part of "dirty ape" did
he miss, we wonder. Mind you, this was the most non-toxic dirt available.
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Read article...
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Honzi
/
Guides
/
World of Warcraft
/
Horde Zones
/Durotar
Quest
Type
Recommended
to Complete?
Notes
Cleaning Up the Coastline
Quest
Yes
Required for Never Trust a Big Barb and a Smile.
Never Trust a Big Barb and a Smile
Quest
No
Gives
[Poison Extraction Totem]
:
Unlimited uses in any zone, 15 seconds duration, 15 seconds cooldown.
Can distract enemy tab targeting.
Has health equal to your max health when you cast it.


Yux
ZALORA
TOPMAN
Short Sleeve Blue Geo Printed Shirt
Price!
ZALORA
TOPMAN
Short Sleeve Blue Geo Printed Shirt
Price!
ZALORA
TOPMAN
Short Sleeve Blue Geo Printed Shirt
Price!


Pacman
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A scene graph for interactive 3-D graphics via OpenGL. Unlike some systems for scientific visualization, this scene graph is designed for interactive editing, typically by selecting and dragging objects with a mouse or some other pointing device.


Reliance Jio, Bharti Airtel among bidders for Reliance Communications' telecom assets: Report
With an estimated secured debt of around Rs 33,000 crore, RCom has put its all assets for sale.
by Moneycontrol NewsReliance Jio, Bharti Airtel, Varde Capital and UV Asset Reconstruction Company are likely among the bidders for the assets of debt-ridden Reliance Communications and its subsidiaries, banking sources told news agency PTI.
The committee of creditors (CoC) will be meeting again on November 29 to finalise the bids.
Sources told the agency that 11 bids have been received for the assets of three companies - RCom, Reliance Telecom and Reliance Infratel.
However, I Squared Capital which was also expected to be in the fray for RCom's data centre and optical fibre business, did not submit bid, sources told PTI.
With an estimated secured debt of around Rs 33,000 crore, RCom has put all its assets for sale. This includes its 122 MHz of spectrum holding worth around Rs 14,000 crore (as per the company’s estimation before insolvency proceedings), its towers business for Rs 7,000 crore, optical fibre network at Rs 3,000 crore and data centres worth Rs 4,000 crore.
Claims of around Rs 49,000 crore were submitted by lenders earlier this year in August. The resolution professional (RP) is supposed to complete the insolvency process by January 10, 2020, as per an NCLT order.
After RCom posted a consolidated loss of Rs 30,142 crore for the July-September period following provisioning for liabilities after the Supreme Court’s AGR ruling on statutory dues, the company’s chairman Anil Ambani tendered his resignation.
However, the CoC rejected his resignation, asking him to cooperate in insolvency proceedings.
(With inputs from PTI)
Disclaimer : Reliance Industries Ltd. is the sole beneficiary of Independent Media Trust which controls Network18 Media & Investments Ltd.


Yebo Feng
Ph.D. Candidate/Research Assistant at the University of Oregon
Email<EMAIL_ADDRESS>I am a Ph.D. candidate in the Computer Science Department at the University of Oregon (UO), where I conduct my research in the Center for Cyber Security and Privacy (CCSP).
My research interests include network security, network traffic analysis, blockchain security, decentralized finance (DeFi), DDoS defense, and machine learning for security.
I am the recipient of the Best Paper Award of 2019 IEEE CNS, Gurdeep Pall Graduate Student Fellowship of UO, and Ripple Research Fellowship. I have served as the reviewer of IEEE TDSC, IEEE TIFS, IEEE JSAC, ACM TKDD, etc. I was on the program committees of several international conferences, such as CIKM, CYBER, SECURWARE, etc. I was also on the AE committees of USENIX OSDI and USENIX ATC.
news
| Aug 24, 2023 | I am scheduled to visit University College London (UCL) from September 4th to September 15th, 2023. My visit is being hosted by Professor Jiahua Xu. |
|---|---|
| Sep 15, 2022 | 2022 UBRI research highlight is released. |
| Sep 1, 2022 | I will continue to serve as a judge for XRPL Grants (wave 4). |
| Jun 15, 2022 | For this summer, I will be working at USC ISI as a visiting research assistant and at Ripple as a part-time researcher. |
| Oct 15, 2021 | Explore the latest UBRI report for cutting-edge blockchain-related research. |


Build Server
In a typical Docker pipeline, a build agent will be responsible for pulling code and base images from their respective registries, building developers' images, and pushing them to DTR to trigger a CI/CD pipeline. By the end of this exercise, you should be able to:
- configure a containerized Jenkins deployment to watch a GitHub repo and build images out of code pushed there
- automatically push Jenkins-built images to DTR, potentially kicking off scanning and promotions from there.
A lot of information has been distilled from here: https://github.com/yongshin/leroy-jenkins.
Prerequisites
Make sure all your UCP swarm nodes trust DTR, if you haven't already:
[centos@ucp-x ~]$ DTR_FQDN=<Public DNS DTR is reachable at> [centos@ucp-x ~]$ sudo curl \ -k https://$DTR_FQDN:4443/ca \ -o /etc/pki/ca-trust/source/anchors/$DTR_FQDN:4443.crt [centos@ucp-x ~]$ sudo update-ca-trust [centos@ucp-x ~]$ sudo /bin/systemctl restart docker.service
Creating and Shipping the Jenkins Image
On
ucp-node-1
, create a folderbuild-server/jenkins
.Add a
Dockerfile
to the folder with this content:FROM jenkins:2.60.3 USER root RUN apt-get update \ && apt-get install -y \ apt-transport-https \ ca-certificates \ curl \ software-properties-common \ && curl -fsSL https://download.docker.com/linux/debian/gpg | apt-key add - \ && add-apt-repository \ "deb [arch=amd64] https://download.docker.com/linux/debian \ $(lsb_release -cs) \ stable" \ && apt-get update \ && apt-get install -y docker-ce sudo \ && rm -rf /var/lib/apt/lists/* RUN echo "jenkins ALL=NOPASSWD: ALL" >> /etc/sudoers COPY entrypoint.sh / ENTRYPOINT /entrypoint.sh
we're using the base Jenkins image, and adding Docker CE and a few other libraries to it.
Add a file
entrypoint.sh
to the same folder with the following content:openssl s_client -connect ${DTR_IP}:443 -showcerts \ </dev/null 2>/dev/null | openssl x509 -outform PEM | sudo tee \ /usr/local/share/ca-certificates/${DTR_IP}.crt sudo update-ca-certificates /bin/tini -- /usr/local/bin/jenkins.sh
Make the above file executable:
[centos@ucp-node-1 jenkins]$ chmod +x ./entrypoint.sh
Build the image, and push to DTR:
[centos@ucp-node-1 jenkins]$ DTR_FQDN=<Public DNS DTR is reachable at> [centos@ucp-node-1 jenkins]$ docker image build \ -t ${DTR_FQDN}:4443/admin/my-jenkins:1.0 . [centos@ucp-node-1 jenkins]$ docker image push ${DTR_FQDN}:4443/admin/my-jenkins:1.0
Preparing the Repository in DTR
Login to your DTR as
admin
.Create a public repo called
admin/jenkins-demo
. This is where Jenkins will push built images to.
Preparing a Source Repo
Log in to GitHub, and create a public repo called
jenkins-demo
. This is where the code describing your image will be controlled.On your local machine or
infra
node, make a fresh folder called~/jenkins-demo
, and add a Dockerfile to it describing an image you're developing (feel free to just use the Dockerfile and entrypoint.sh defined above for the Jenkins image itself if you like).Set this code up to push, but don't push yet:
ubuntu@infra:~$ cd jenkins-demo ubuntu@infra:~/jenkins-demo$ git init ubuntu@infra:~/jenkins-demo$ git remote add origin <your jenkins-demo GitHub repo url> ubuntu@infra:~/jenkins-demo$ git add * ubuntu@infra:~/jenkins-demo$ git commit -m 'code ready for pipeline testing'
Running Jenkins in the Swarm
Preparing the Swarm Node
SSH into the swarm node
ucp-node-1
where we'll run Jenkins.Create a directory
~/jenkins
and a directory~/admincerts
:[centos@ucp-node-1 ~]$ mkdir jenkins [centos@ucp-node-1 ~]$ mkdir admincerts
Create an auth token to use UCP's API from
ucp-node-1
:[centos@ucp-node-1 ~]$ UCP_FQDN=<Public DNS UCP is reachable at> [centos@ucp-node-1 ~]$ AUTHTOKEN=$(curl -sk \ -d '{"username":"admin","password":"adminadmin"}' \ https://${UCP_FQDN}/auth/login | jq -r .auth_token)
Download and unzip a client bundle for your admin account:
[centos@ucp-node-1 ~]$ cd admincerts [centos@ucp-node-1 admincerts]$ curl -k -H "Authorization: Bearer $AUTHTOKEN" \ https://${UCP_FQDN}/api/clientbundle -o bundle.zip [centos@ucp-node-1 admincerts]$ unzip bundle.zip
Run the shell configuration script which is part of the bundle:
[centos@ucp-node-1 admincerts]$ eval "$(<env.sh)"
Creating the Jenkins Service
SSH into
ucp-manager
.Label
ucp-node-1
for Jenkins so we can use scheduling constraints to place the Jenkins master on that node:[centos@ucp-manager ~]$ docker node update --label-add jenkins=master ucp-node-1
Run a service for Jenkins:
[centos@ucp-manager ~]$ export DTR_FQDN=<public DNS DTR is reachable at> [centos@ucp-manager ~]$ docker service create \ --name my-jenkins --publish 8080:8080 \ --mount type=bind,source=/var/run/docker.sock,destination=/var/run/docker.sock \ --mount type=bind,source=/home/centos/jenkins,destination=/var/jenkins_home \ --mount \ type=bind,source=/home/centos/admincerts,destination=/home/jenkins/admincerts \ --constraint 'node.labels.jenkins == master' \ --detach=false \ -e DTR_IP=${DTR_FQDN} \ ${DTR_FQDN}:4443/admin/my-jenkins:1.0
Verify that the service is up and running using e.g.:
[centos@ucp-manager ~]$ docker service ps my-jenkins
Finalizing the Jenkins Configuration
Open a browser window and navigate to Jenkins at
http://<any UCP public IP>:8080
Enter the initial password that you can get on
ucp-node-1
by entering this command:[centos@ucp-node-1 ~]$ sudo cat ~/jenkins/secrets/initialAdminPassword
Install the suggested plugins from the inital popup window, create your admin account and click Continue as Admin -> Start Using Jenkins.
Configuring Jenkins Jobs
Login to Jenkins if not already done.
Create a Jenkins Job of type Free Style and call it docker build and push.
In Source Code Management -> Git - set repository to the url of the
jenkins-demo
GitHub repo you created above.Set Build Triggers -> Poll SCM, and enter
* * * * *
in the 'Schedule' field, to poll for code changes every minute. See https://en.wikipedia.org/wiki/Cron for an explanation of this scheduling syntax.Add a Build Step of type Execute Shell and add the following script (remember to replace
<DTR FQDN>
with the public DNS you're reaching DTR at):#!/bin/bash export DTR_FQDN=<DTR FQDN> docker image build -t ${DTR_FQDN}:4443/admin/jenkins-demo . docker image tag \ ${DTR_FQDN}:4443/admin/jenkins-demo \ ${DTR_FQDN}:4443/admin/jenkins-demo:1.${BUILD_NUMBER} docker login -u admin -p adminadmin ${DTR_FQDN}:4443 docker image push ${DTR_FQDN}:4443/admin/jenkins-demo:1.${BUILD_NUMBER}
Save the job.
Back on your development machine, push your
jenkins-demo
code to GitHub (git push origin master
in thejenkins-demo
folder). Wait a minute, and SCM polling in Jenkins will trigger a build and push your new image to DTR when complete.
Conclusion
In this exercise we set up a containerized Jenkins build server that ingests code from a version control repository, and pushes built images into Docker Trusted Registry. From this point, you can configure DTR to scan images for vulnerabilities, promote them to new repositories, and trigger webhooks to external services at each step.


I am using a Google Chrome (23.0.1271.97 m) now. And since version 3.1.3 of BBlog I have a problem. In my quest information is not displayed, it says. 'Data is loading. Please wait. It could take some seconds." and nothing happens. If i use 3.1.1 verion of BBlog, assigments working properly. I try use Mozilla Firefox, first there was the same inscription 'Data is loading. Please wait. It could take some seconds.", but a few minutes later, the data is displayed. But this does not happen in Chrome. I was hoping that this will be fixed in the update, but today I downloaded the new version and nothing has changed.
Can you help me?
thanks in advance
p.s. sorry for my english? I`m from Russia.
 In my Chrome 23.0.1271.97 m, they're working (both on 3.1.3 and 3.2.0). And with the English, it's OK, almost nobody here has English as their native language :)
BrainFooLong
Administrator
You always need to use the newest version.
And when you see "Data is loading" please wait more than a few seconds.
In some cases it requires some minutes to fetch data from your previous reports.
Post edited 1 x times, last by
SkSnsk
Topicstarter
SkSnsk
I have already updated to 3.2.0 and nothing shows. Not yet released 3.2.0, I did not write, hoping that the error will go away.
Thank you for trying to help.
Post edited 1 x times, last by
SkSnsk
Topicstarter
SkSnsk
When I use Firefox shows "Data is loading" disappears after a few minutes. Some assigment`s data faster, some slower. When I use Chrome waited more than 30 minutes and nothing has changed.
If I remove and install the add-on version 3.1.1, everything works instantly. But then it is automatically updated and again there is no data.
Thank you for trying to help.
Post edited 1 x times, last by
BrainFooLong
Administrator
BrainFooLong
Administrator
For firefox it's working correct, when some are faster and some are slower.
For chrome, can you please do the following:
1. Press F12 and choose the "Console" Tab.
2. Goto the assignments page and do that what you ever do, until the data loading text.
3. If you see some errors in the console tab, post it here.

Post edited 1 x times, last by
SkSnsk
Topicstarter
SkSnsk
If I open the assignments page and after press F12 and open console:
http://clip2net.com/s/2FXdZ
If I first press F12 and open console, and then push the button on the assignments page:
http://clip2net.com/s/2FXi9
PS: For downgrading to 3.1.1 I have to remove and reinstall BBlog and settings also all removed.
BrainFooLong
Administrator
Ok that is a good start. Can you tell me on which URL you are when this error happens?
But the error appears only when I click the button "Load your Better Battlelog Assignments now". I think it is a problem with Java Scripts on this button.
BrainFooLong
Administrator
It happens when you press the button because after that all the data will be fetched.
I have no idea why it doesn't work for your, your browser doesn't receive the correct data from the reports and stats and therefore you have errors.
Have you installed any other extensions? Maybe a ScriptBlocker or AdBlocker?
Post edited 1 x times, last by
SkSnsk
Topicstarter
SkSnsk
Yes I have extension "Adblock Plus 1.3.4". But I tried to turn it off and nothing changed. And BBlog 3.1.1 to work correctly with this extension.
Just now I tried to delete this extension and nothing changed, the data is still not loaded.
Post edited 2 x times, last by
BrainFooLong
Administrator
BrainFooLong
Administrator
The crazy thing is, there is no difference from 3.1.1 to 3.2.0 for reading the data.
So, we can try more.
1. Again open F12 before you click the button and goto "Network" Panel.
2. At the bottom of this panel there should be more subtabs like "Documents, Scripts, XHR, ..." - Choose XHR
3. Click on the loading bblog assignments button and make a screenshot of the new requests ( i need to see the urls) that appers in the F12 window.
4. Than also click on the entry with the url that contains "weaponPopulateStats" -> Goto the right result window on the subtab "Response" and paste the resulttext also here.
Anything must be changed in the data is loaded in release 3.1.3?
This may be due to the fact that my profile is written in Russian letters or server response time?
BrainFooLong
Administrator
I think i found the problem.
The problem is the language "ru". Can you please try it when you use this url
Than please goto the bottom of battlelog and there you will find a link where you can change the language (beside this text: 2012 EA DIGITAL ILLUSIONS CE AB. All rights reserved. Version: production-21)
Topicstarter
SkSnsk
Yes, you are right!
With English it work properly! :-)
Post edited 1 x times, last by
SkSnsk
Topicstarter
SkSnsk
Thank you very much for your help!
While I will use the English, after the next update I will try to use Russian.


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 %}{% endblock %} {% block body %}
There are a lot of passionate developers who create open source software for the crisis response communities, often at hackathons like Random Hacks of Kindness. However there is not a good way to track what hacks are being worked on, and by whom. Crisis Hacks is a simple website designed to solve this problem.
This site is largely based on the excellent Django Packages site which was created by Daniel Greenfeld and Audrey Roy. The codebase was customized slightly by Josh Livni, Ariel Núñez, and others for use with the crisis hacking community.
A crisis hack is any open source project, script, or other software that aims to solve issues facing the crisis response community. To be eligible for inclusion in this site, the software must be publicly available on a site like Google Code, GitHub or other similar repositories.
Django Hacks is an volunteer based open source effort. Please submit any ideas or issues and also fork and submit back patches and enhancements.
{% endblock %}


Odyssey is a platform developed for the use by the high school students where they can get consultation from people who have studied or are studying at a university of interest to the future applicant. Most of the times, if you do not have connection to that particular university student, it's difficult and improper to ask many questions. Using our platform you can now do that!
When you get a mentor, you can ask any questions regarding the concerned university.
You might be curious to know about the student life. Your mentor will be happy to share his thoughts with you.
When you sent a question or a request, mentor will get back to you within 48 hours. Usually the answer comes much earlier.
Studying abroad may be one of the most beneficial experiences for a college student. By studying abroad, students have the opportunity to study in a foreign nation and take in the allure and culture of a new land. Here is a list of the top 10 reasons to study abroad!
“Nothing great was ever accomplished alone.” For every goal I have achieved in my life, I can trace back each goal to a mentor or individual who helped achieve it.
Your ability to choose your mentors, in written form, on audio and video, and live at seminars, or even better, in person, can be the most important thing you do with your life. Here’s some advice on how to build better and more successful mentor-mentee relationships.


--- layout: post title: online sketch with harmony date: '2017-03-06T10:30:30+01:00' categories: - Sketches picture_url: https://film-Storyboards.tumblr.com/post/158071233633/online-sketch-with-harmony ---
Online sketch with Harmony.


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{% extends "layout_bsa_popup.html" %} {% block page_title %} Single User View {% endblock %} {% block after_header %} {% endblock %} {% block content %} Refund card payment Transaction amount £ Amount available for refund £ Amount to be refunded £ Cancel {% endblock %}
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POSTCARDS FROM THE EDGE A film review by Ann Hodgins Copyright 1990 Ann Hodgins
I once dreamed that I was a Kung Fu fighter fending off several thugs at once on the edge of a precipice. I thought then in the morning how unusual that dream was for a girl to have and I think now what a perfect analogy it is for POSTCARDS FROM THE EDGE.
This movie is not the comedy I took it to be from it promotion although it is consistently light and subtly witty. And the promotion also led me to hope for some hot scenes with Dennis Quaid a la THE BIG EASY. No such luck.
But on the positive side, it was not the heavy 'message' movie I feared it would be either, despite its anti-drug theme. There are no heavy themes of life vs. death or good vs. evil. What messages there are to be found in this film are indeed like postcards: short, friendly and to the point.
And rather disjointed. There is no central theme in this movie so it does not build to a grand finale like a Great Work of Art. It is simply a woman struggling through a difficult point in her life against several different but related problems, like my Kung Fu fighter dealing with several thugs at once.
In the movie she fights her problems as they come. Sometimes she seems to fall back and is pushed to the edge, then comes back strong. Sometimes she grabs on to weapon that breaks in her hands. But she is always a fighter. Her habits may be self-destructive but she is determined to win.
The heroine's self image as a *woman* is, I think, the real theme of this movie. It is as though she did not quite pass puberty, but failed it.
She has remained like a pre-pubescent poised to become a woman but blocked from passing over the edge of childhood into womanhood, and the block in her *Mother*. To grow up would be to compete with her overwhelming mother at Her own game.
There is a theory, post-Freudian I think, that a young girl's first love is her mother and to grow up she must instead learn to identify with and to be like her mother. There are scenes, especially the first singing scene, when this dynamic seems clearly to be the heroine's central problem.
But whether or not you find this theme intriguing you will probably enjoy POSTCARDS FROM THE EDGE. It is light, interesting and amusing. It has many unexpected twists and surprise: the singing is wonderful!
Ann Hodgins
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Hi, I'm Gen. Just a recent grad that trying to work out what she wants to make out of her life. Currently, I work full-time in La Jolla, California as an Engagement Assistant. It's a fun job with fun people. Still, I'm always on the look-out for opportunities to grow and improve. Learning never stops.
My passions are art (check out my Instragram), reading, health & fitness, and trying to create a more conscious and ethical lifestyle for myself. I also have a love for travel and food, two things that I aspire to incorporate more into this life.
With this blog, I'm hoping to share my passions and my journey as I traverse this new territory of "adult-ing". There's a lot they don't teach you in American schools. Some lessons need to be un-taught and some omitted lessons have are taught through trial and error when you're forced to start your independency. Honestly, I don't know what I'm doing, so this blog is really just a playground.
It'd be wonderful to hear tips from ya'll that are currently embarking on this journey of life with me. And lastly, remember to breathe when it gets tough because we're all strong and we will find ways to make it, but we all need to take a breather from time to time.
Header image shot by my very talented friend Katrina.


We help pave future!
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It just requires you to provide basic details about your scores and interest, and provides you relevant options. This is done by gathering all the data from reliable information sources, which is then rendered on the website based on your selection.


I am a software and process development engineer in Raleigh, NC. My experience is primarily in Javascript, Python, and SQL, as well as specialty materials and precious metals.
-Design, construct, and maintain databases for all batch records, equipment data, completed product, and raw materials plant-wide
-Maintain and improve web application UI and database for workers to enter batch information
-Provide system and network support for hardware, software, data storage (physical and cloud), and networking capabilities
-Implementation of ISO 9001, 17000, and 25000 standards on the manufacturing site
-Responsible for yield improvement and sustained performance of production batches
-Initiate start-up and pilot plant testing for scaling into full production capacity
-Evaluate safety hazards and implement solutions compliant with all safety standards
-Interface with vendors to acquire quotes and technical data for all process equipment, process chemicals, catalysts, and external software/IT needs
-Support the electronic materials group, focusing primarily on Kapton® and Pyralux® product lines
-Characterize and test a variety of electronic materials such as polyimide, Teflon®, LCP, and epoxy
-Develop new applications for electronic and thermal materials
-Operate a photolithography and PCB etching lab to perform advanced testing on circuit materials
-Develop electronic material lamination processes operating in vacuum and open air hydraulic presses
-Develop and document test procedures, SOPs, & processes for compliance with international standards (IPC, UL, ASTM)
-Review, analyze, and interpret completed test data and conduct further testing as necessary
-Manage all aspects of lab processing and testing to ensure safe and efficient operation
-Provide quality assurance services and process consulting to internal and external customers
-Coordinate sample transfer and testing
Full-Stack Software Development
In my free time I like to cook, read, and lift weights. In addition, I'm also a student of languages, focusing on Russian and Hungarian.


Find your pharmacies
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This pharmacy has 3 DoS servicesPharmacist - Boots Pharmacy - Ivybridge Pharmacist - Boots NUMSAS Pharmacy - Ivybridge Pharmacist - Emergency Contraception and Chlamydia - Ivybridge |


For quite some time now, ever since I had a revelatory picnicking experience in a muddy field, I have been on the lookout for a proper Etheric Portal featuring the Circle of Power. Thanks to the Counterknowledge website, I have at last tracked one down. Doesn't it look reliable?
According to the blurb on the Ultimate Metaphysical Power Tools website, this particular Etheric Portal is “Brand New: Psychotronic 8, Etheric Portal Plus Supreme, Version 3.0, FEATURING THE CIRCLE OF POWER. Now Made With New ULTIMATE Orgontek (Orgone Matrix Material)”.
I found all those capital letters pretty exciting, and if you are sensible enough to go to the site, you will see lots and lots of bright colours too, making for a really braintastic visit. Here is the full spec of what must be the best Etheric Portal I've ever seen for sale:
“This is the ultimate Psychotronic / Life Force Energy Enhanced Radionics / Psionics workstation, nothing even comes close to this powerful subtle etheric energy instrument.
Featuring:
The Circle Of Power, Version 3.0
Variable-Capacitance Psychotronic / Radionic Tuner Control panels (2 Rad Cases 12 Dials each)
Photon Light Force Energy Projector Box: Vogel Cut Crystal (double terminated, 12 sided) with Blue Light Beam Projecting through Crystal and Radiating the center Beamer Witness Plate with a high vibrational energy bath
Scalar wave technology
Magnetron Technology
Life Force Energy Technology
Vibrational Shape Wave Energy Patterns
Sacred Geometry
Crystal Power Technology
Electronic Amplifier Module Transmitting System with 2 Transmitting Antenna
Orgone E (Energy) Block Etheric Energy Projection System
Sound Wave Input Feature
Fixed and Variable Frequency Tuning System
This amazing workstation features the upgraded and powerful etheric energy reactor the Circle Of Power, version 3.0, 5 years in the making its finally released to the public. Now you can do 8 operations simultaneous at one time for both your Trend/Remedy and or Target/Witness.
Scalar wave technology combined with life force energy technology, Russian style Psychotronics, and Metaphysical Radionics makes this the most powerful Radionics / Psychotronic instrument available at this time.
Finally a Radionics machine with enough etheric juice (fuel) to open a portal to other energy systems. The Psychotronic 8's CIRCLE OF POWER is a vortex of flowing universal energy or “chi”, it can be said that it is an etheric energy reactor in the subtle energy realms.”
I was so mind-numbed (in a good way) by all this that I had to go and lie down, so I didn't explore the website thoroughly enough to gather how much it costs. As far as I recall, it says somewhere that it's “under $3,000”. Frankly, I wouldn't care if it was over $3,000—or over $30,000. I want one, and I want one now!


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