public interface JsonParser
extends java.io.Closeable
The class
Json
contains methods to create parsers from input
sources (InputStream
and Reader
).
The following example demonstrates how to create a parser from a string that contains an empty JSON array:
JsonParser parser = Json.createParser(new StringReader("[]"));
The class JsonParserFactory
also contains methods to create
JsonParser
instances. JsonParserFactory
is preferred
when creating multiple parser instances. A sample usage is shown
in the following example:
JsonParserFactory factory = Json.createParserFactory();
JsonParser parser1 = factory.createParser(...);
JsonParser parser2 = factory.createParser(...);
JsonParser
parses JSON using the pull parsing programming model.
In this model the client code controls the thread and calls the method
next()
to advance the parser to the next state after
processing each element. The parser can generate the following events:
START_OBJECT
, END_OBJECT
, START_ARRAY
,
END_ARRAY
, KEY_NAME
, VALUE_STRING
,
VALUE_NUMBER
, VALUE_TRUE
, VALUE_FALSE
,
and VALUE_NULL
.
For example, for an empty JSON object ({ }), the parser generates the event
START_OBJECT
with the first call to the method next()
and the
event END_OBJECT
with the second call to the method next()
.
The following code demonstrates how to access these events:
Event event = parser.next(); // START_OBJECT
event = parser.next(); // END_OBJECT
For example, for the following JSON:
{ "firstName": "John", "lastName": "Smith", "age": 25, "phoneNumber": [ { "type": "home", "number": "212 555-1234" }, { "type": "fax", "number": "646 555-4567" } ] }
calls to the method next()
result in parse events at the specified
locations below (marked in bold):
{START_OBJECT "firstName"KEY_NAME: "John"VALUE_STRING, "lastName"KEY_NAME: "Smith"VALUE_STRING, "age"KEY_NAME: 25VALUE_NUMBER, "phoneNumber"KEY_NAME : [START_ARRAY {START_OBJECT "type"KEY_NAME: "home"VALUE_STRING, "number"KEY_NAME: "212 555-1234"VALUE_STRING }END_OBJECT, {START_OBJECT "type"KEY_NAME: "fax"VALUE_STRING, "number"KEY_NAME: "646 555-4567"VALUE_STRING }END_OBJECT ]END_ARRAY }END_OBJECTThe methods
next()
and hasNext()
enable iteration over
parser events to process JSON data. JsonParser
provides get methods
to obtain the value at the current state of the parser. For example, the
following code shows how to obtain the value "John" from the JSON above:
Event event = parser.next(); // START_OBJECT
event = parser.next(); // KEY_NAME
event = parser.next(); // VALUE_STRING
parser.getString(); // "John"
Starting in version 1.1, it is possible to build a partial JSON object
model from the stream, at the current parser position.
The methods getArray()
and getObject()
can be used to read in
a JsonArray
or JsonObject
. For example, the following code
shows how to obtain the phoneNumber in a JsonArray, from the JSON above:
while (parser.hasNext() {
Event event = parser.next();
if (event == JsonParser.Event.KEY_NAME ) {
String key = getString();
event = parser.next();
if (key.equals("phoneNumber") {
JsonArray phones = parser.getArray();
}
}
}
The methods getArrayStream()
and getObjectStream()
can be used
to get a stream of the elements of a JsonArray
or JsonObject
.
For example, the following code shows another way to obtain John's phoneNumber
in a JsonArray
:
Event event = parser.next(); // START_OBJECT
JsonArray phones = (JsonArray)
parser.getObjectStream().filter(e->e.getKey().equals("phoneNumber"))
.map(e->e.getValue())
.findFirst()
.get();
The methods skipArray()
and skipObject()
can be used to
skip tokens and position the parser to END_ARRAY
or
END_OBJECT
.
JsonParser
can be used to parse sequence of JSON values that are not
enclosed in a JSON array, e.g. { } { }. The following code demonstrates how
to parse such sequence.
JsonParser parser = Json.createParser(...);
while (parser.hasNext) {
parser.next(); // advance parser state
JsonValue value = parser.getValue();
}
Json
,
JsonParserFactory
| Modifier and Type | Interface and Description |
|---|---|
static class |
JsonParser.Event
An event from
JsonParser . |
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Closes this parser and frees any resources associated with the
parser.
|
default JsonParser.Event |
currentEvent()
Returns the event for the current parsing state.
|
default JsonArray |
getArray()
Returns a
JsonArray and advance the parser to the
the corresponding END_ARRAY . |
default java.util.stream.Stream<JsonValue> |
getArrayStream()
Returns a stream of the
JsonArray elements. |
java.math.BigDecimal |
getBigDecimal()
Returns a JSON number as a
BigDecimal . |
int |
getInt()
Returns a JSON number as an integer.
|
JsonLocation |
getLocation()
Return the location that corresponds to the parser's current state in
the JSON input source.
|
long |
getLong()
Returns a JSON number as a long.
|
default JsonObject |
getObject()
Returns a
JsonObject and advances the parser to the
corresponding END_OBJECT . |
default java.util.stream.Stream<java.util.Map.Entry<java.lang.String,JsonValue>> |
getObjectStream()
Returns a stream of the
JsonObject 's
name/value pairs. |
java.lang.String |
getString()
Returns a
String for the name in a name/value pair,
for a string value or a number value. |
default JsonValue |
getValue()
Returns a
JsonValue at the current parser position. |
default java.util.stream.Stream<JsonValue> |
getValueStream()
Returns a stream of
JsonValue from a sequence of
JSON values. |
boolean |
hasNext()
Returns
true if there are more parsing states. |
boolean |
isIntegralNumber()
Returns true if the JSON number at the current parser state is a
integral number.
|
JsonParser.Event |
next()
Returns the event for the next parsing state.
|
default void |
skipArray()
Advance the parser to
END_ARRAY . |
default void |
skipObject()
Advance the parser to
END_OBJECT . |
boolean hasNext()
true
if there are more parsing states. This method returns
false
if the parser reaches the end of the JSON text.true
if there are more parsing states.JsonException
- if an i/o error occurs (IOException
would be cause of JsonException)JsonParsingException
- if the parser encounters invalid JSON
when advancing to next state.JsonParser.Event next()
JsonException
- if an i/o error occurs (IOException
would be cause of JsonException)JsonParsingException
- if the parser encounters invalid JSON
when advancing to next state.java.util.NoSuchElementException
- if there are no more parsing
states.default JsonParser.Event currentEvent()
java.lang.String getString()
String
for the name in a name/value pair,
for a string value or a number value. This method should only be called
when the parser state is JsonParser.Event.KEY_NAME
, JsonParser.Event.VALUE_STRING
,
or JsonParser.Event.VALUE_NUMBER
.JsonParser.Event.KEY_NAME
a string value when the parser state is JsonParser.Event.VALUE_STRING
a number value when the parser state is JsonParser.Event.VALUE_NUMBER
java.lang.IllegalStateException
- when the parser state is not
KEY_NAME
, VALUE_STRING
, or VALUE_NUMBER
boolean isIntegralNumber()
BigDecimal
may be used to store the value
internally and this method semantics are defined using its
scale()
. If the scale is zero, then it is considered integral
type. This integral type information can be used to invoke an
appropriate accessor method to obtain a numeric value as in the
following example:
JsonParser parser = ...
if (parser.isIntegralNumber()) {
parser.getInt(); // or other methods to get integral value
} else {
parser.getBigDecimal();
}
java.lang.IllegalStateException
- when the parser state is not
VALUE_NUMBER
int getInt()
new BigDecimal(getString()).intValue()
. Note that
this conversion can lose information about the overall magnitude
and precision of the number value as well as return a result with
the opposite sign. This method should only be called when the parser
state is JsonParser.Event.VALUE_NUMBER
.java.lang.IllegalStateException
- when the parser state is not
VALUE_NUMBER
BigDecimal.intValue()
long getLong()
new BigDecimal(getString()).longValue()
. Note that this
conversion can lose information about the overall magnitude and
precision of the number value as well as return a result with
the opposite sign. This method is only called when the parser state is
JsonParser.Event.VALUE_NUMBER
.java.lang.IllegalStateException
- when the parser state is not
VALUE_NUMBER
BigDecimal.longValue()
java.math.BigDecimal getBigDecimal()
BigDecimal
. The BigDecimal
is created using new BigDecimal(getString())
. This
method should only called when the parser state is
JsonParser.Event.VALUE_NUMBER
.BigDecimal
for a JSON numberjava.lang.IllegalStateException
- when the parser state is not
VALUE_NUMBER
JsonLocation getLocation()
default JsonObject getObject()
JsonObject
and advances the parser to the
corresponding END_OBJECT
.JsonObject
at the current parser positionJsonException
- if an i/o error occurs (IOException
would be cause of JsonException)java.lang.IllegalStateException
- when the parser state is not
START_OBJECT
JsonParsingException
- if the parser encounters invalid JSON
when advancing to next state.java.util.NoSuchElementException
- if there are no more parsing
states.default JsonValue getValue()
JsonValue
at the current parser position.
If the parser state is START_ARRAY
, the behavior is
the same as getArray()
. If the parser state is
START_OBJECT
, the behavior is the same as
getObject()
. For all other cases, if applicable, the JSON value is
read and returned.JsonValue
at the current parser position.JsonException
- if an i/o error occurs (IOException
would be cause of JsonException)java.lang.IllegalStateException
- when the parser state is
END_OBJECT
or END_ARRAY
JsonParsingException
- if the parser encounters invalid JSON
when advancing to next state.java.util.NoSuchElementException
- if there are no more parsing
states.default JsonArray getArray()
JsonArray
and advance the parser to the
the corresponding END_ARRAY
.JsonArray
at the current parser positionJsonException
- if an i/o error occurs (IOException
would be cause of JsonException)java.lang.IllegalStateException
- when the parser state is not
START_ARRAY
JsonParsingException
- if the parser encounters invalid JSON
when advancing to next state.java.util.NoSuchElementException
- if there are no more parsing
states.default java.util.stream.Stream<JsonValue> getArrayStream()
JsonArray
elements.
The parser state must be START_ARRAY
.
The elements are read lazily, on an as-needed basis, as
required by the stream operations.
If the stream operations do not consume
all of the array elements, skipArray
can be used to
skip the unprocessed array elements.JsonArray
java.lang.IllegalStateException
- when the parser state is not
START_ARRAY
default java.util.stream.Stream<java.util.Map.Entry<java.lang.String,JsonValue>> getObjectStream()
JsonObject
's
name/value pairs. The parser state must be START_OBJECT
.
The name/value pairs are read lazily, on an as-needed basis, as
required by the stream operations.
If the stream operations do not consume
all of the object's name/value pairs, skipObject
can be
used to skip the unprocessed elements.JsonObject
java.lang.IllegalStateException
- when the parser state is not
START_OBJECT
default java.util.stream.Stream<JsonValue> getValueStream()
JsonValue
from a sequence of
JSON values. The values are read lazily, on an as-needed basis,
as needed by the stream operations.JsonValue
java.lang.IllegalStateException
- if the parser is in an array or object.default void skipArray()
END_ARRAY
.
If the parser is in array context, i.e. it has previously
encountered a START_ARRAY
without encountering the
corresponding END_ARRAY
, the parser is advanced to
the corresponding END_ARRAY
.
If the parser is not in any array context, nothing happens.default void skipObject()
END_OBJECT
.
If the parser is in object context, i.e. it has previously
encountered a START_OBJECT
without encountering the
corresponding END_OBJECT
, the parser is advanced to
the corresponding END_OBJECT
.
If the parser is not in any object context, nothing happens.void close()
close
in interface java.lang.AutoCloseable
close
in interface java.io.Closeable
JsonException
- if an i/o error occurs (IOException
would be cause of JsonException)


Bigg Boss 13: Sidharth Shukla's Friend Natasha Singh Resurfaces: 'Shehnaaz Gill And Paras Chhabra Are Instigating Sidharth, Hence His Game Is Going Haywire'- EXCLUSIVE
by Vickey LalwaniYou can't forget Natasha Singh who surfaced to speak in favour of her close friend Sidharth Shukla few days back on this very platform, here she is yet again to point out that Sidharth's game in Bigg Boss 13 isn't as good as it was- and why. Blame it on Shehnaaz and Paras, she says
So, what do you think of Sidharth Shukla's game strategy at the moment?
I think he's going wrong. He was much better off when he was not Paras Chhabra's friend. He should not have broken up with Asim Riaz.
Why?
Asim was not just his confidante but he used to calm him down immediately, keeping his best interests in mind. Paras only provokes him. Shehnaaz Gill joins in to add ghee in the fire.
Saw him yesterday and felt he has changed, too much attitude the way he was sitting and talking on the sofa...
Well, he's like that but...
But what?
You are right. There is a certain change in him.
Which is swag becoming haughtiness?
People could interpret it like that. But as an audience and even as Sidharth's friend, I would say that this all is affecting his game adversely. He was a hero in the initial days of Bigg Boss 13.
But now?
Now, his temper has sadly got the better of him.
But so what if Shehnaaz and Paras are instigating him? Aadmi ko khud ka bhi dimaag lagana chahiye na?
Lagana chahiye no doubt, but this place, I mean the Bigg Boss House, is so... (trails off)
Caustic?
Volatile. It is difficult to control your emotions there. You can easily see that.
So basically, all said and done, Sidharth is in wrong company?
Yes, and I think that he was better off in the phase when he and Mahira didn't get along.
Comment on his romance with Shehnaaz Gill...
I don't know how much of that is true.
Would his mom be in agreement with him on his newfound romance?
I think his mom at least wouldn't mind it because she always wants him to be happy.
I really want Sidharth to win Bigg Boss Season 13 and hence I am talking to you, so much.
Parting shot?
To tell you the truth, I was so happy when I saw him being put in the Secret Room yesterday. I felt he will get some 'Me' time and get his act together. But after a few moments, I saw Paras walking into the same room. Phew!
Image Source:- instagram/parasvchhabra/shehnaazgill/realsidharthshukla/colorstv/voot


Quality Assurance (QA) is often seen as someone looking for lots and
lots of last minute bugs and mainly being noticed when those are
found. And that’s still the reality in some companies.
Now-a-days, embracing the “Agile world”, QA has a completely new meaning.
It’s no longer a “QA Role” in a “QA Team”, it’s more like a continuous
activity of a team determined to deliver value with quality. And
guess what, there’s no longer a specific person executing the tests!
So what does the old “QA specialist” do in a team like this? Well… A lot!
The mission is to set Quality as an essential value in what we deliver
as a scrum team. And yes, this means immense cooperation to anticipate
and prevent impacts, create awareness, assist the team on testing and
finding new ways to improve on process and tools as a team.
This is the story of Jumia Travel shifting the mentality on “Quality”,
and challenges we are willing to face.
Working on Quality Assurance for the past 3 years, and over the last year as Head of QA @ Jumia Travel, I’ve been an enthusiastic about processes and methodologies and how we can improve our Quality practices as a whole. I’ve been focused on learning new tools, frameworks and techniques to make sure that “Quality” is the core value for development teams. And no matter the reality we’re in, what makes it possible to deliver a reliable and relevant system or product is to focus on Quality, continuously.


---
layout: fourteen
title: Nickel City Ruby Conference - October 3-4, 2014 - Buffalo, NY
---
Nickel City Ruby 2014
October 2nd-4th, 2014
Welcome to Buffalo and NickelCityRuby's second year!
Last year we had 175 people from all over the region and as far away as Utah. Our attendees learned an immense amount, had fun at after-parties, grabbed lunch at food trucks, and were treated to 2 days of informative talks.
This year will be even better. We'd love for you to attend!
We have 3 days packed with events for you:
8am, Buffalo & Erie County Library Meeting Room.
An intensive day of honing your craft through code katas. $10 deposit required.
9am-6pm, Buffalo & Erie County Library - Mason O. Damon Auditorium
Ben Orenstein
Brandon Hays
David Padilla
Self guided with organizers leading groups to local places to eat
Kerri Miller
John Yerhot
Sebastian Sogamoso
Meagan Waller
Sarah Mei
9am-6pm, Buffalo & Erie County Library - Mason O. Damon Auditorium
Jen Myers
Eric Stiens
Julian Cheal
Signup at the first break of the day
Coraline Ehmke
Pablo Astigarraga
Bryan Liles
TBA
TBA
We're proud to bring these wonderfully talented people and their ideas to Buffalo:
We're back with 14 speakers split over 2 days over a huge range of topics:
| Julian Cheal | Dancing with Robots |
| Coraline Ehmke | Aesthetics and the Evolution of Code |
| Meagan Waller | Learning From Failure |
| David Padilla | Live Coding Music with Ruby |
| Brandon Hays | My Little C Extension: Lego Robots are Magic |
| Pablo Astigarraga | The Dilemma of Simplicity |
| Kerri Miller | Concurrency for !Dummies (Who Don't Get It (...Yet)) |
| Eric Stiens | How to be an awesome junior developer (and why to hire them) |
| John Yerhot | Can't touch this!: When things go wrong with an appliance |
| Sebastian Sogamoso | Services taste better in small disposable cups |
We're happy to be back once again in Buffalo's best place for learning: the library!
Downtown Buffalo is full of architectural gems, and our conference is set in the middle of it: The Buffalo & Erie County Public Library's Mason O. Damon Auditorium. Right outside is Lafayette Square, which has long been a center for the city's activity.
We're really excited to welcome you to the great tech community here in Buffalo. From meetups like OpenHack, to StartupWeekend, and BarCampBuffalo, we love our programmers, designers, and technologists of all kinds.
First time visiting Buffalo? Check out why we're America's Best Designed City and everything you could see in under 24 hours. Here's some of our favorite places to take newcomers to the region:
Need a hotel room? We have rooms for you 3 blocks away from the venue at the Comfort Suites for $99/night + tax. Use Nickel City Ruby
as the group code (you'll have to call them to get it!). We also suggest the Hotel Lafayette, Hyatt Regency, or the Embassy Suites. There's also some great places in local neighborhoods on AirBNB.
Thank you to the following sponsors that make this conference possible:
Interested in sponsoring NickelCityRuby?
Please email the organizers and we'll get in touch!


The Reddcoin Community development team
If you are a developer and interested in creating new projects or if you already have a reddcoin related project, let us know and we will send you an invite to reddhead devs on github and/or bitbucket
Our repositories
Members and Contributors
- iisurge - Founder, co-leader and developer
- Skolmer a.k.a ReddcoinRocks - Co-leader and developer
- BrownSlaughter - Developer
- gnasherjn a.k.a Redd.ink - Developer
- Oliver - Developer
- finitered - Developer
- stellardynamic a.k.a FaithInReddcoin - Developer
- Geekologist a.k.a Convertor


The Semaphore manager makes available a set of functions that manipulate
semaphore objects. Semaphores can be used for task synchronization and
mutual exclusion.
Semaphores can be counting semaphores or binary semaphores. Counting
semaphores keep track of the number of times the semaphore has been posted
with post(). This is useful, for example, if you have a group of resources
that are shared between tasks. Such tasks might call pend() to see if a
resource is available before using one.
Binary semaphores can have only two states: available (count = 1) and
unavailable (count = 0). They can be used to share a single resource
between tasks. They can also be used for a basic signaling mechanism,
where the semaphore can be posted multiple times. Binary semaphores do
not keep track of the count; they simply track whether the semaphore has
been posted or not.
The Mailbox module uses a counting semaphore internally to manage the
count of free (or full) mailbox elements. Another example of a counting
semaphore is an ISR that might fill multiple buffers of data for
consumption by a task. After filling each buffer, the ISR puts the buffer on
a queue and calls post(). The task waiting for the data calls pend(), which
simply decrements the semaphore count and returns or blocks if the count is
0. The semaphore count thus tracks the number of full buffers available for
the task.
pend() is used to wait for a semaphore. The timeout parameter allows the
task to wait until a timeout, wait indefinitely, or not wait at all. The
return value is used to indicate if the semaphore was signaled successfully.
post() is used to signal a semaphore. If a task is waiting for the
semaphore, post() removes the task from the semaphore queue and puts it on
the ready queue. If no tasks are waiting, post() simply increments the
semaphore count and returns. For a binary semaphore the count is always
set to one.
| enum Semaphore_Mode |
|
Semaphore types
typedef enum Semaphore_Mode {
Semaphore_Mode_COUNTING,
// Counting (FIFO)
Semaphore_Mode_BINARY,
// Binary (FIFO)
Semaphore_Mode_COUNTING_PRIORITY,
// Counting (priority-based)
Semaphore_Mode_BINARY_PRIORITY
// Binary (priority-based)
} Semaphore_Mode;
DETAILS
These enumerations specify the type of semaphore.
Tasks wait for the semaphore in FIFO order unless the PRIORITY
option is chosen.
For PRIORITY semaphores, the pending task will be
inserted in the waiting list before the first task that has
lower priority. This ensures that tasks of equal priority will
pend in FIFO order.
WARNING
PRIORITY semaphores have a potential to increase the interrupt
latency in the system since interrupts are disabled while the list of
tasks waiting on the semaphore is scanned for the proper insertion
point. This is typically about a dozen instructions per waiting task.
For example, if you have 10 tasks of higher priority waiting, then all
10 will be checked with interrupts disabled before the new task is
entered onto the list.
| config Semaphore_A_badContext // module-wide |
|
Assert raised if an operation is invalid in the current calling context
extern const Assert_Id Semaphore_A_badContext;
DETAILS
Asserted when
pend is called with non-zero timeout from
other than a Task context.
| config Semaphore_A_noEvents // module-wide |
|
Assert raised if application uses Event but it's not supported
DETAILS
This assertion is triggered by
create if
supportsEvents is false and an
ti.sysbios.knl.Event
object is passed to
create.
| config Semaphore_A_overflow // module-wide |
|
Assert raised if the semaphore count is incremented past 65535
DETAILS
Asserted when Semaphore_post() has been called when the 16 bit
semaphore count is at its maximum value of 65535.
| config Semaphore_A_pendTaskDisabled // module-wide |
|
Asserted in Sempahore_pend()
extern const Assert_Id Semaphore_A_pendTaskDisabled;
DETAILS
Assert raised if Semaphore_pend() is called with the Task or
Swi scheduler disabled.
| config Semaphore_LM_pend // module-wide |
|
Logged on calls to Semaphore_pend()
| config Semaphore_LM_post // module-wide |
|
Logged on calls to Semaphore_post()
| config Semaphore_supportsEvents // module-wide |
|
Support Semaphores with Events?
extern const Bool Semaphore_supportsEvents;
DETAILS
The default for this parameter is false.
| config Semaphore_supportsPriority // module-wide |
|
Support Task priority pend queuing?
extern const Bool Semaphore_supportsPriority;
DETAILS
The default for this parameter is true.
| Module-Wide Built-Ins |
|
// Get this module's unique id
Bool Semaphore_Module_startupDone();
// Test if this module has completed startup
// The heap from which this module allocates memory
Bool Semaphore_Module_hasMask();
// Test whether this module has a diagnostics mask
Bits16 Semaphore_Module_getMask();
// Returns the diagnostics mask for this module
Void Semaphore_Module_setMask(Bits16 mask);
// Set the diagnostics mask for this module
| Instance Object Types |
|
typedef struct Semaphore_Object Semaphore_Object;
// Opaque internal representation of an instance object
// Client reference to an instance object
typedef struct Semaphore_Struct Semaphore_Struct;
// Opaque client structure large enough to hold an instance object
// Convert this instance structure pointer into an instance handle
// Convert this instance handle into an instance structure pointer
| Instance Config Parameters |
|
typedef struct Semaphore_Params {
// Instance config-params structure
// Common per-instance configs
// Event instance to use if non-NULL
UInt eventId;
// eventId if using Events
// Semaphore mode
} Semaphore_Params;
// Initialize this config-params structure with supplier-specified defaults before instance creation
| config Semaphore_Params.event // instance |
|
Event instance to use if non-NULL
DETAILS
The default value of this parameter is null. If event is non-null:
- Event_post(sem->event, sem->eventId) will be invoked when
Semaphore_post() is called.
- Event_pend(sem->event, 0, sem->eventId, timeout) will be
invoked when Semaphore_pend() is called.
| config Semaphore_Params.eventId // instance |
|
eventId if using Events
DETAILS
The default for this parameters is 1.
| config Semaphore_Params.mode // instance |
|
Semaphore mode
DETAILS
When mode is BINARY, the semaphore has only two states, available
and unavailable. When mode is COUNTING, the semaphore keeps track of
number of times a semaphore is posted.
The default for this parameter is COUNTING.
| Runtime Instance Creation |
|
// Allocate and initialize a new instance object and return its handle
// Initialize a new instance object inside the provided structure
ARGUMENTS
count
initial semaphore count
params
per-instance config params, or NULL to select default values (target-domain only)
eb
active error-handling block, or NULL to select default policy (target-domain only)
DETAILS
This function creates a new Semaphore object which is initialized to
count.
NOTE
The "count" argument should not be a negative number as the Semaphore
count is stored as a 16-bit unsigned integer inside the Semaphore
object.
| Instance Deletion |
|
// Finalize and free this previously allocated instance object, setting the referenced handle to NULL
// Finalize the instance object inside the provided structure
| Semaphore_getCount() // instance |
|
Get current semaphore count
ARGUMENTS
handle
handle of a previously-created Semaphore instance object
RETURNS
current semaphore count
DETAILS
This function returns the current value of the semaphore specified by
the handle.
A semaphore's count is incremented when Semaphore_post() is called.
If configured as a binary semaphore, the count will not increment past
1. If configured as a counting semaphore, the count will continue
incrementing and will rollover to zero after reaching a count of
65,535. Care must be taken in applications to avoid the rollover
situation as a count of zero will always be interpreted as an empty
semaphore.
A semaphore's count is decremented, if non-zero, when Semaphore_pend()
is called. A task will block on a semaphore if the count is zero when
Semaphore_pend() is called. An empty semaphore will always have a
count of zero regardless of the number of tasks that are blocked on
it.
| Semaphore_pend() // instance |
|
Wait for a semaphore
ARGUMENTS
handle
handle of a previously-created Semaphore instance object
timeout
return after this many system time units
RETURNS
TRUE if successful, FALSE if timeout
DETAILS
If the semaphore count is greater than zero (available), this function
decrements the count and returns TRUE. If the semaphore count is zero
(unavailable), this function suspends execution of the current task
(leaving the count equal to zero) until post() is called or the
timeout expires.
A timeout value of
BIOS_WAIT_FOREVER causes
the task to wait indefinitely for its semaphore to be posted.
A timeout value of
BIOS_NO_WAIT
causes Semaphore_pend to return immediately.
EVENT OBJECT NOTE
If the Semaphore object has been configured with an embedded Event
object, then prior to returning from this function, the Event object's
state is updated to reflect the new value of 'count'.
If 'count' is zero, then the configured Event_Id is cleared in the
Event object. If 'count' is non-zero, then the configured Event_Id
is set in the Event object.
| Semaphore_post() // instance |
|
Signal a semaphore
ARGUMENTS
handle
handle of a previously-created Semaphore instance object
DETAILS
If any tasks are waiting on the semaphore, this function readies
the first task waiting for the semaphore without incrementing
the count. If no task is waiting, this function simply increments
the semaphore count and returns. In the case of a binary semaphore,
the count has a maximum value of one.
| Semaphore_registerEvent() // instance |
|
Register an Event Object with a semaphore
ARGUMENTS
handle
handle of a previously-created Semaphore instance object
event
Ptr to Event Object
eventId
Event ID
DETAILS
Ordinarily, an Event object and eventId are configured at
Semaphore create time.
This API is provided so that Semaphore-using middleware
can support implicit Event posting without having to be
retrofitted.
After the Event object and eventId are registered with the
Semaphore:
Event_post(event, eventId) will be invoked when
Semaphore_post(sem) is called.
Event_pend(event, eventId, 0, timeout) will be invoked when
Semaphore_pend(sem, timeout) is called.
| Semaphore_reset() // instance |
|
Reset semaphore count
ARGUMENTS
handle
handle of a previously-created Semaphore instance object
count
semaphore count
DETAILS
Resets the semaphore count to count.
No task switch occurs when calling SEM_reset.
CONSTRAINTS
count must be greater than or equal to 0.
No tasks should be waiting on the semaphore when
Semaphore_reset is called.
Semaphore_reset cannot be called by a Hwi or a Swi.
| Instance Built-Ins |
|
Int Semaphore_Object_count();
// The number of statically-created instance objects
// The handle of the i-th statically-created instance object (array == NULL)
// The handle of the first dynamically-created instance object, or NULL
// The handle of the next dynamically-created instance object, or NULL
// The heap used to allocate dynamically-created instance objects
// The label associated with this instance object
// The name of this instance object
| enum Semaphore.Mode |
|
Semaphore types
values of type Semaphore.Mode
const Semaphore.Mode_COUNTING;
// Counting (FIFO)
const Semaphore.Mode_BINARY;
// Binary (FIFO)
const Semaphore.Mode_COUNTING_PRIORITY;
// Counting (priority-based)
const Semaphore.Mode_BINARY_PRIORITY;
// Binary (priority-based)
DETAILS
These enumerations specify the type of semaphore.
Tasks wait for the semaphore in FIFO order unless the PRIORITY
option is chosen.
For PRIORITY semaphores, the pending task will be
inserted in the waiting list before the first task that has
lower priority. This ensures that tasks of equal priority will
pend in FIFO order.
WARNING
PRIORITY semaphores have a potential to increase the interrupt
latency in the system since interrupts are disabled while the list of
tasks waiting on the semaphore is scanned for the proper insertion
point. This is typically about a dozen instructions per waiting task.
For example, if you have 10 tasks of higher priority waiting, then all
10 will be checked with interrupts disabled before the new task is
entered onto the list.
C SYNOPSIS
| config Semaphore.A_badContext // module-wide |
|
Assert raised if an operation is invalid in the current calling context
msg: "A_badContext: bad calling context. Must be called from a Task."
};
DETAILS
Asserted when
pend is called with non-zero timeout from
other than a Task context.
C SYNOPSIS
| config Semaphore.A_noEvents // module-wide |
|
Assert raised if application uses Event but it's not supported
msg: "A_noEvents: The Event.supportsEvents flag is disabled."
};
DETAILS
This assertion is triggered by
create if
supportsEvents is false and an
ti.sysbios.knl.Event
object is passed to
create.
C SYNOPSIS
| config Semaphore.A_overflow // module-wide |
|
Assert raised if the semaphore count is incremented past 65535
msg: "A_overflow: Count has exceeded 65535 and rolled over."
};
DETAILS
Asserted when Semaphore_post() has been called when the 16 bit
semaphore count is at its maximum value of 65535.
C SYNOPSIS
| config Semaphore.A_pendTaskDisabled // module-wide |
|
Asserted in Sempahore_pend()
msg: "A_pendTaskDisabled: Cannot call Semaphore_pend() while the Task or Swi scheduler is disabled."
};
DETAILS
Assert raised if Semaphore_pend() is called with the Task or
Swi scheduler disabled.
C SYNOPSIS
| config Semaphore.LM_pend // module-wide |
|
Logged on calls to Semaphore_pend()
msg: "LM_pend: sem: 0x%x, count: %d, timeout: %d"
};
C SYNOPSIS
| config Semaphore.LM_post // module-wide |
|
Logged on calls to Semaphore_post()
msg: "LM_post: sem: 0x%x, count: %d"
};
C SYNOPSIS
| config Semaphore.supportsEvents // module-wide |
|
Support Semaphores with Events?
Semaphore.supportsEvents = Bool false;
DETAILS
The default for this parameter is false.
C SYNOPSIS
| config Semaphore.supportsPriority // module-wide |
|
Support Task priority pend queuing?
Semaphore.supportsPriority = Bool true;
DETAILS
The default for this parameter is true.
C SYNOPSIS
| metaonly config Semaphore.common$ // module-wide |
|
Common module configuration parameters
DETAILS
All modules have this configuration parameter. Its name contains the '$'
character to ensure it does not conflict with configuration parameters
declared by the module. This allows new configuration parameters to be
added in the future without any chance of breaking existing modules.
| Instance Config Parameters |
|
var params = new Semaphore.Params;
// Instance config-params object
// Event instance to use if non-NULL
params.eventId = UInt 1;
// eventId if using Events
// Semaphore mode
| config Semaphore.Params.event // instance |
|
Event instance to use if non-NULL
var params = new Semaphore.Params;
...
DETAILS
The default value of this parameter is null. If event is non-null:
- Event_post(sem->event, sem->eventId) will be invoked when
Semaphore_post() is called.
- Event_pend(sem->event, 0, sem->eventId, timeout) will be
invoked when Semaphore_pend() is called.
C SYNOPSIS
| config Semaphore.Params.eventId // instance |
|
eventId if using Events
var params = new Semaphore.Params;
...
params.eventId = UInt 1;
DETAILS
The default for this parameters is 1.
C SYNOPSIS
| config Semaphore.Params.mode // instance |
|
Semaphore mode
var params = new Semaphore.Params;
...
DETAILS
When mode is BINARY, the semaphore has only two states, available
and unavailable. When mode is COUNTING, the semaphore keeps track of
number of times a semaphore is posted.
The default for this parameter is COUNTING.
C SYNOPSIS
| Static Instance Creation |
|
var params =
new Semaphore.
Params;
// Allocate instance config-params
params.config = ...
// Assign individual configs
var inst = Semaphore.create(Int count, params);
// Create an instance-object
ARGUMENTS
count
initial semaphore count
params
per-instance config params, or NULL to select default values (target-domain only)
eb
active error-handling block, or NULL to select default policy (target-domain only)
DETAILS
This function creates a new Semaphore object which is initialized to
count.
NOTE
The "count" argument should not be a negative number as the Semaphore
count is stored as a 16-bit unsigned integer inside the Semaphore
object.


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AFNetworking
AFNetworkingCopyright (c) 2011 Gowalla (http://gowalla.com/)
MIT License
AJNotificationView
https://github.com/ajerez/AJNotificationViewCopyright (c) 2012 Alberto Jerez - CodeApps
MIT License
Appirater
https://github.com/arashpayan/appiraterCopyright 2012. Arash Payan.
MIT License
BButton
https://github.com/mattlawer/BButtonCopyright (c) 2012 Mathieu Bolard.
BSD License
DTCoreText
https://github.com/Cocoanetics/DTCoreTextCopyright (c) 2012 Arthur Ariel Sabintsev.
BSD License
Facebook SDK
https://github.com/facebook/facebook-ios-sdkCopyright (c) 2010 Facebook
Apache License
Google Toolbox for Mac
https://code.google.com/p/google-toolbox-for-mac/Copyright (c) 2009 Google Inc.
Apache License
GRButtons
https://github.com/goncz9/GRButtonsCopyright (c) 2012 Robert Goncz
MIT License
Harpy
https://github.com/ArtSabintsev/Harpy.gitCopyright (c) 2012 Cocoanetics
MIT License
HTAutocompleteTextField
https://github.com/hoteltonight/HTAutocompleteTextField.gitCopyright (c) 2012 Hotel Tonight.
MBProgressHUD
https://github.com/jdg/MBProgressHUD.gitCopyright (c) 2011 Matej Bukovinski
MIT License
Nimbus
https://github.com/jverkoey/nimbusCopyright 2011 Jeff Verkoeyen
Apache License
SORelativeDateTransformer
https://github.com/billgarrison/SORelativeDateTransformerCopyright 2010-2012 Standard Orbit Software, LLC. All rights reserved.
Creative Commons Attribution-ShareAlike 3.0 Unported License.
SSPullToRefresh
https://github.com/soffes/sspulltorefreshTTTAttributeLabel
https://github.com/mattt/TTTAttributedLabelCopyright (c) 2011 Mattt Thompson (http://mattt.me)
MIT License
YISplashScreen
https://github.com/inamiy/YISplashScreenCopyright (c) 2012年 Yasuhiro Inami.
Beerware license
Touch icons via Mobile Tuxedo.
License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
BSD License
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.


Menu One
First of One
Second of One
Third of One
Fourth of One
Fifth of One
Menu Two
First of Two
Second of Two
Third of Two
Fourth of Two
Fifth of Two
Menu Three
First of Three
Second of Three
Third of Three
Fourth of Three
Fifth of Three
<
>


Our company is a leader in our sphere
Smart, innovative and reliable
Hundreds of customers enjoy our products and services. We are engineers, developers and
designers solving business challenges with innovative technology solutions. We empower our clients
for competitive differentiation in the enterprise digital journey. We partner with various organizations
ranging from startups to big enterprises helping them to achieve business success by creating winning teams
and products while leveraging lean organization principles


|
| string | Name [get, set] |
| | Name of the minion More...
|
| |
| int | Id [get, set] |
| | Game ID of the minion More...
|
| |
| IReadOnlyList< int > | TotalDamage [get, set] |
| | Total Damage done by minions
Length == # of phases More...
|
| |
| IReadOnlyList< IReadOnlyList< int > > | TotalTargetDamage [get, set] |
| | Damage done by minions against targets
Length == # of targets and the length of each sub array is equal to # of phases More...
|
| |
| IReadOnlyList< double > | TotalBreakbarDamage [get, set] |
| | Total Breakbar Damage done by minions
Length == # of phases More...
|
| |
| IReadOnlyList< IReadOnlyList< double > > | TotalTargetBreakbarDamage [get, set] |
| | Breakbar Damage done by minions against targets
Length == # of targets and the length of each sub array is equal to # of phases More...
|
| |
| IReadOnlyList< int > | TotalShieldDamage [get, set] |
| | Total Shield Damage done by minions
Length == # of phases More...
|
| |
| IReadOnlyList< IReadOnlyList< int > > | TotalTargetShieldDamage [get, set] |
| | Shield Damage done by minions against targets
Length == # of targets and the length of each sub array is equal to # of phases More...
|
| |
| IReadOnlyList< IReadOnlyList< JsonDamageDist > > | TotalDamageDist [get, set] |
| | Total Damage distribution array
Length == # of phases More...
|
| |
| IReadOnlyList< IReadOnlyList< IReadOnlyList< JsonDamageDist > > > | TargetDamageDist [get, set] |
| | Per Target Damage distribution array
Length == # of targets and the length of each sub array is equal to # of phases More...
|
| |
| IReadOnlyList< JsonRotation > | Rotation [get, set] |
| | Rotation data More...
|
| |
| EXTJsonMinionsHealingStats | EXTHealingStats [get, set] |
| | Healing stats data More...
|
| |
| EXTJsonMinionsBarrierStats | EXTBarrierStats [get, set] |
| | Barrier stats data More...
|
| |
| IReadOnlyList< JsonActorCombatReplayData > | CombatReplayData [get, set] |
| | Contains combat replay related data for each individual minion instance More...
|
| |
Class corresponding to the regrouping of the same type of minions


Form builder holds all of the methods to build forms.
Located in /html/FormBuilder.php (line 8)
return a InputCheckbox for a model property
return a InputFile for a model property
return a InputHidden for a model property
return a Label for a model property
return a InputRadio for a model property
return a Textarea for a model property
return a InputText for a model property
Documentation generated on Wed, 10 Mar 2010 08:31:20 -0800 by phpDocumentor 1.4.3


Your teacher takes out ten pairs of scissors from the supply closet at the beginning of arts and crafts time. When any of the children need to use scissors, they ask the teacher, and the teacher will give them a pair, if one's available. If all ten pairs of scissors are being used, the teacher will go to the supply closet and get more. When a child is done with the scissors, they are given back to the teacher to hold on to for the next child who needs it.
This is the Thread Pool pattern. Expensive object creation (going into the closet to get scissors) is managed by reusing created objects (holding on to a few pairs at once). A manager object creates a repository, or pool, for a set number of objects to stay, available for use when something requests it. Once the requester has used the object, it is 'released' back to the pool manager. The pool can grow or shrink, based on the demand of the pool's objects.
To be provided.
To be provided.


{NAME} (#{RANK})
| Score | {SCORE} | Score/Min | {SPM} | Win/Loss | {WLR} | Game Time | {GAMETIME} |
| Games | {GAMES} | Wins | {WINS} | Losses | {LOSSES} | Ties | {TIES} |
| Beacons Placed | {BEACONPLACEMENTS} | Beacon Disarms | {BEACONDISARMS} | Proxies Placed | {PROXYPLACEMENTS} | Proxy Disarms | {PROXYDISARMS} |
| Kills | {KILLS} | Building Kills | {BUILDINGKILLS} | Vehicle Kills | {VEHICLEKILLS} | Defence Kills | {DEFENCEKILLS} |
| Deaths | {DEATHS} | KDR | {KDR} | Headshots | {HEADSHOTS} | HSKR | {HSKR} |
| Games | {GDIGAMES} | Ratio | {GDIWLR} | Games | {NODGAMES} | Ratio | {NODWLR} |
| Wins | {GDIWINS} | Losses | {GDILOSSES} | Wins | {NODWINS} | Losses | {NODLOSSES} |
| Ties | {GDITIES} | Game Time | {GDIGAMETIME} | Ties | {NODTIES} | Game time | {NODGAMETIME} |
| Score | {GDISCORE} | SPM | {GDISPM} | Score | {NODSCORE} | SPM | {NODSPM} |
| Building Kills | {GDIBUILDINGKILLS} | Vehicle Kills | {GDIVEHICLEKILLS} | Building Kills | {NODBUILDINGKILLS} | Vehicle Kills | {NODVEHICLEKILLS} |
| Defence Kills | {GDIDEFENCEKILLS} | Kills | {GDIKILLS} | Defence Kills | {NODDEFENCEKILLS} | Kills | {NODKILLS} |
| Deaths | {GDIDEATHS} | KDR | {GDIKDR} | Deaths | {NODDEATHS} | KDR | {NODKDR} |
| Headshots | {GDIHEADSHOTS} | HSKR | {GDIHSKR} | Headshots | {NODHEADSHOTS} | HSKR | {NODHSKR} |
| Beacons Placed | {GDIBEACONPLACEMENTS} | Beacon Disarms | {GDIBEACONDISARMS} | Beacons Placed | {NODBEACONPLACEMENTS} | Beacon Disarms | {NODBEACONDISARMS} |
| Proxies Placed | {GDIPROXYPLACEMENTS} | Proxy Disarms | {GDIPROXYDISARMS} | Proxies Placed | {NODPROXYPLACEMENTS} | Proxy Disarms | {NODPROXYDISARMS} |
| Score | {VSCORE} | Game Time | {VGAMETIME} |
| Beacons Placed | {VBEACONPLACEMENTS} | Beacon Disarms | {VBEACONDISARMS} |
| Proxies Placed | {VPROXYPLACEMENTS} | Proxy Disarms | {VPROXYDISARMS} |
| Building Kills | {VBUILDINGKILLS} | Vehicle Kills | {VVEHICLEKILLS} |
| Defence Kills | {VDEFENCEKILLS} | Headshots | {VHEADSHOTS} |
| Kills | {VKILLS} | Deaths | {VDEATHS} |


In a nutshell, a word embedding is a vector representation of a word that reflects its meaning.
Words that are related (dolphin, whale, shark, octopus) have embeddings which are close together.
Embeddings are so powerful that one can even use them to solve analogies


Honor Watch Magic 2 appears in the first live images - Gizchina.com
by AbdullahHonor Watch Magic 2 appears in the first live images
3.3 (66.67%) 3 votes
Honor is preparing to launch its next smartwatch. Watch Magic 2 is scheduled for release on November 26, along with Honor V30 and V30 Pro smartphones.
We are about a week away from this official announcement, but now, the first images of the smartwatch have appeared online. These show what we can expect in terms of design, and you can see it from every angle.
Honor Watch Magic 2
At first glance, we do not think there have been major changes from its predecessor. The bezel looks to be thinner, and rises less from the screen of the watch. This indicates a departure from the ‘classic’ look of a wristwatch, which many smartwatches mimic.
The Honor Watch Magic 2 also looks more monochromatic than before, with the device all black (save a red ring on the crown, like in the original Watch Magic), and white text around the dial instead of pink like before.
The strap also looks to be leather, like the Watch Magic, but again it’s monochromatic black, unlike the older device which had a brown leather strap with white cotton threads.
Kirin A1 must Be the Processor
It’s good to keep in mind that, for now, the specifications of the smartwatch are not yet known. However, we expect it to reach the market with the Huawei Kirin A1 processor.
A clock with a rather sober and classic design is expected, but without neglecting the needs that many users have. The presentation ill be made in China, but it is expected that the Watch will reach the global markets.


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Let me tell you about Mig and Jim. Mig spotted Jim sitting on a bench in the park. He was looking sad. "What is the problem?" said Mig, perching on the arm of the bench. "My dog died," replied Jim and he began to weep. "He was sick and in pain," Jim continued, "and mum said it was not fair to let him suffer. I agreed but I miss him a lot. "I understand," said Mig. "Let's see if I can help." When I say, Boo-, grab the arm of the bench. "Boo-boom." In seconds, Mig and Jim were transported to a garden in the land of the Mugbumps. "There is Blog," said Jim. "He looks fit and well." "Blog is no longer in pain," said Mig. "Think of that, Jim, when you feel sad." With that, Mig went tap, tap, with her golf club on the arm of the bench and, in seconds, Jim was back in the park. Mig had vanished but at that moment, Jim spied a dog, similar to Blog, running across the grass. Jim remembered Blog running in the mugbumps" garden and what Mig had said, and he felt better.
in-context


{# Copyright (c) 2015 The Pycroft Authors. See the AUTHORS file. This file is part of the Pycroft project and licensed under the terms of the Apache License, Version 2.0. See the LICENSE file for details. #} {% import "macros/misc.html" as misc %} {%- macro info_row(name) %}


You can use the following variables in your HTML code:
-
{{device}} –
current device or group, you can access its properties e.g. {{device.name}},
-
{{devices}} –
children of current device or group, you can access their properties e.g. {{devices[14200].name}},
-
{{devicesCount}} –
number of devices,
-
{{deviceGroupsCount}} –
number of groups,
-
{{usersCount}} –
number of users,
-
{{criticalDevicesCount}} –
number of devices with critical alarm status,
-
{{onlineCount}} –
number of online devices.


MKTabbedViewController Class Reference
| Inherits from | MKViewController : UIViewController |
| Conforms to | MKTabbedViewDelegate |
| Declared in | MKTabbedViewController.h |
Overview
Overview
MKTabbedViewController is an container view controller that implents an interface for the display of views usings tabs. Three tabs are displayed at the top of the view, each displaying a unique view of a child view controller.
Usage
Create instance using the initWithViewControllers: method. Pass an array of view controllers through this method. MKTabbedViewControll will use an instance MKTabbedView for its view. Tabs will get there titles from the title
property of the given view controllers.
MKTabbedView supports ARC
Tasks
Creation
-
- initWithViewControllers:
Creates an instance of MKTabbedViewController and adds the given view controllers as children of the instance.
View Controllers
-
viewControllers
The view controllers that were passed during the creation of the instance. -
currentViewControllerIndex
The index of the current view controller that is being displayed.
Elements
-
tabbedView
Refereance to the MKTabbedView instance. This is the main view of the view controller.
Navigation
-
hasBackButton
Set toYES
if you want to include a back button as the left side navigation item. When set the button will automatically call popViewConteroller when tapped. -
- setLeftNavigationItem:
Sets a button on the left side of the tabs item. Create an instance of MKTabItem and pass it though the function. -
- setRightNavigationItem:
Sets a button on the right side of the tabs item. Create an instance of MKTabItem and pass it though the function.
Instance Methods
initWithViewControllers:
Creates an instance of MKTabbedViewController and adds the given view controllers as children of the instance.
- (id)initWithViewControllers:(NSArray *)viewControllers
Parameters
- viewControllers
- an array of view controllers that will be children of the instance created.
Return Value
MKTabbedViewController instance
Declared In
MKTabbedViewController.h
Properties
currentViewControllerIndex
The index of the current view controller that is being displayed.
@property (nonatomic, assign) NSInteger currentViewControllerIndex
Declared In
MKTabbedViewController.h
hasBackButton
Set to YES
if you want to include a back button as the left side navigation item. When set the button will automatically call popViewConteroller when tapped.
@property (nonatomic, assign) BOOL hasBackButton
Declared In
MKTabbedViewController.h
tabbedView
Refereance to the MKTabbedView instance. This is the main view of the view controller.
@property (nonatomic, readonly) MKTabbedView *tabbedView
Declared In
MKTabbedViewController.h


Mass. pedestrian crashes
Mozart’s violin and viola star at Jordan Hall
The first mainstage concert of the Boston Early Music Festival was also the North American debut of Mozart’s own violin and viola.
Story 1 of 20
Boston-area nightlife
Nightlife in and around Boston:
DANCING WITH THE CARS The cars and the dancing are at the Larz Anderson Auto Museum, which winds up its winter dance party series with a swing dancing event. Michele Cloutier from Dance in Boston will teach the moves at 7 p.m., you show them off on the dance floor from 8-11 p.m. Bring bucks for the cash bar, come with or sans partner, and arrive early for cocktails and the 6-7 p.m. museum tour. March 21, 6-11 p.m. $15. Larz Anderson Auto Museum, 15 Newton St., Brookline.<PHONE_NUMBER>, www.larzanderson.org
I LOVE 80’s PARTY We hope some fashion trends (shoulder pads and jellies, for instance) never make a comeback, except at throwback parties like this one. Need some inspiration for playing dress-up? “Miami Vice,” Madonna, and Grace Jones are a few words to get you started. DJ Brek.One provides the tunes. March 22, 10 p.m.-2 a.m. $15. Guilt, 275 Tremont St., Boston.<PHONE_NUMBER>, ouijaentertainment.com/boston
Story 2 of 20
Newton school budget tackles surge in students
Superintendent David Fleishman last week released his proposed $195 million budget for Newton’s school system.
Story 3 of 20
Hanscom lands defense contract for surveillance system
Hanscom Air Force Base won a little job security amid looming defense cuts after landing a critical contract.
Story 4 of 20
In Milton, a push for positive coaching
A national movement that encourages parents to focus less on winning has been steadily gaining traction in the Boston suburbs.
Story 5 of 20
The battle to free Taunton from heroin’s deadly grip
The drumbeat of heroin overdoses, day after day, week after week, is exacting a psychic and physical toll on the old mill city of Taunton.
Story 6 of 20
Gardner Museum teams with Google for virtual tour
The Isabella Stewart Gardner Museum is the first New England museum to use Google’s Street View, allowing viewers to virtually navigate its galleries.
Story 7 of 20
Mass. regulators warn about bitcoin
Officials issued a warning about the risks of virtual currencies after a second ATM-like kiosk opened in the Boston area.
Story 8 of 20
GOP support for Charlie Baker runs deep
Rank-and-file Republicans from across the political spectrum are rallying behind the Mass. gubernatorial candidate.
Story 9 of 20
Who will win Munch Madness 2014?
Fresh blood battles it out in the Globe’s annual tournament for the best Boston-area restaurant.
Story 10 of 20
Outrage at DCF misses the point
The Department of Children and Families is easy to demonize, but Mass. won’t supply resources needed to protect kids.
Story 11 of 20
Russia reclaims Crimea as its own
‘‘In people’s hearts and minds, Crimea has always been an integral part of Russia,” Russian President Vladimir Putin said.
Story 12 of 20
Pier 6 offers a water view for all seasons
With a view like Charlestown’s Navy Yard, the food does not need to steal the show.
Story 13 of 20
Fan Pier getting new high-rise
The 17-story office building will join a series of large construction sites in South Boston’s Innovation District.
Story 14 of 20
Wobbly US strengthens Russia
From the Kremlin’s perspective, the bottom line is crystal-clear: American leadership in the world is weaker than it has been in decades.
Story 15 of 20
Shaheen, Brown go on offense in N.H. Senate race
Senator Jeanne Shaheen and Scott Brown took potshots at each other as the Senate campaign in New Hampshire heats up.
Story 16 of 20
West looks for new ways to curb Russia
Vice President Joe Biden and European leaders unleashed a torrent of angry words against Russia’s “dark path.”
Story 17 of 20
NYC fire department reaches bias settlement
About 1,500 minorities who took the entrance exams that were found to be biased will be eligible to receive back pay totaling $98 million.
Story 18 of 20
Chester Hastings wants to demystify artisanal cheeses
The chef and cheesemonger’s latest “The Cheesemonger’s Seasons” pairs seasonal fruits and vegetables with cheese.
Story 19 of 20
Daniel Boulud plans Boston restaurant
Boulud, a celebrated French chef, plans to open Bar Boulud at Boston’s Mandarin Oriental hotel in September.
Story 20 of 20


{% extends "layout.html" %} {% block pageTitle %} Get in touch with us {% endblock %} {% block pageDescription %} {% endblock %} {% block heroClass %} {% endblock %} {% block heroContent %} {% endblock %} {% block content %} Back
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Introduction
StrictDoc is software for writing technical requirements and specifications.
Summary of StrictDoc features:
- The documentation files are stored as human-readable text files.
- A simple domain-specific language DSL is used for writing the documents. The text format for encoding this language is called SDoc (strict-doc).
- StrictDoc reads *.sdoc files and builds an in-memory representation of the document tree.
- From this in-memory representation, StrictDoc can generate the documentation into a number of formats including HTML, RST, PDF, Excel.
- The focus of the tool is modeling requirements and specifications documents. Such documents consist of multiple statements like "system X shall do Y" called requirements.
- The requirements can be linked together to form the relationships, such as "parent-child", and from these connections, many useful features, such as Requirements Traceability and Documentation Coverage, can be derived.
- Special fields support. The StrictDoc's grammar can be extended to support arbitrary special fields, such as PRIORITY, OWNER, or even more specialized fields, such as Automotive Safety Integrity Level (ASIL) or ECSS verification method.
- Good performance of the textX parser and parallelized incremental generation of documents: generation of document trees with up to 2000-3000 requirements into HTML pages stays within a few seconds. From the second run, only changed documents are regenerated. Further performance tuning should be possible.
Warning: The StrictDoc project is still under construction. See the Roadmap section to get an idea of the overall project direction.
Technical documentation is hard, it can be an extremely laborious process. Software shall support engineers in their work with documentation.


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INDIANAPOLIS (AP) - Hulman & Company selling Indianapolis Motor Speedway, IndyCar Series and other properties to Penske Entertainment Corp.
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Highly subjective and constantly evolving, luxury travel is increasingly becoming harder to define,
as it continues to adapt to the changes in our society, culture, and technology. It all depends
on what and where you want. Regardless to the place you belongs to or visiting another place,
luxury is available everywhere.
Let's visit different countries to experience luxury...
If you’ve been to India – or even if you haven’t – it’ll come as no revelation that the country is jam-packed full of unforgettable and luxury experiences, the likes of royal palaces and luxury lodges forming the base for everything. See below for our selection of the ultimate luxury experiences in India.
The five-star Umaid Bhawan Palace is wrapped in landscaped gardens that frame palatial columns and spectacuarly-lit courtyards. It comes as no surprise, then, that it’s in fact still home to Jodphur’s maharaja family – and is the sixth-largest private residence in the word. From the peacock-dotted grounds and Art Deco rooms to the expert spa treatments, fine dining private dinners and traditional dance performances, one could easily spend days exploring.
With its beautiful coastal peninsula and quaint island communities, Denmark is undoubtedly one of the most scenic countries in Europe.Denmark has been named the world's happiest country on numerous occasions, and remains to be in the very top of the UN World Happiness Report.
Nimb opened its doors in May 2008 after the completion of a major refurbishment. Since then, Nimb has welcomed guests to revel in its grandeur and charm from top to bottom.No matter where you are in the Nimb universe, you will find quality, attention to detail, and impeccable personalised service from dedicated, quality-minded people with a passion for providing you with an unforgettable experience.
Canada is the largest country in North America by land area, second in the world overall (behind only Russia). Renowned worldwide for its vast, untouched landscape, its blend of cultures and multifaceted history, Canada is one of the world's wealthiest countries and a major tourist destination.
This downtown Vancouver hotel, the new flagship hotel of the Fairmont Hotel Group, combines the best of the Pacific Rim in its plan, décor, and culinary offerings. It is conveniently situated along the shore in a vibrant new waterfront area. Designed with five-star standards and amenities, the 377- room hotel features spacious guestrooms with lavish appointments, naturally inspired materials, comfortable furnishings and state-of-the-art technology. The higher floors enjoy breathtaking panoramic views of Coal Harbour, Stanley Park and the North Shore Mountains.
Brazil has 21 Unesco World Heritage Sites. Among the best known is the Iguacu National Park, home to one of the world’s largest and most impressive waterfalls at 1.7 miles wide and with a total of 275 drops. Brazil is one of the world’s most biodiverse countries, with a total of four million plant and animal species, according to estimates. It has more species of monkey than any other nation.
Located in a fishing village on Praia da Taíba, in São Gonçalo do Amarante, 75km from Fortaleza, here the quiet, the warm climate and the intimate atmosphere make a simple moment into something charming. No one can resist the flavors of Ceara. Regional specialties, unique aromas and generations-old traditions find their way into the Carmel Taíba Exclusive and become a whole new and surprising cuisine.


Table of {{ .Target }} Nodes by {{ .Selector }} : {{ .SelectorName }}
Refresh in 30 seconds
| UUID | Last User | Localname | IP Address | Platform | Version | Last Seen | First Seen |
|---|


Next: Examples of COUNT clause, Previous: Examples of COLLECT clause, Up: Value Accumulation Clauses
;; Use APPEND to concatenate some sublists. (loop for x in '((a) (b) ((c))) append x) ⇒ (A B (C)) ;; NCONC some sublists together. Note that only lists made by the ;; call to LIST are modified. (loop for i upfrom 0 as x in '(a b (c)) nconc (if (evenp i) (list x) nil)) ⇒ (A (C))


The first place you’d probably look for developing a role-based hiera layer is probably a fact-based role. Facts are great, they allow you to execute code on a node and generate dynamic information about your infrastructure. You could go ahead and do this very easily if you have solid domain naming mechanisms.
For example, your load balancer might always start with lb-p-dc.domain.prd.int
and your app nodes might always start with app-p-dc.domain.prd.int
or something like that.
But in reality, domain names are never really this elegant. So the reality is you need to have a better, more resolute way to figure out what role each node has.
You could, at this point, go the route of external facts. External facts are cool because they can be provisioned via a pxe-boot script as a simple txt file with key value pairs. However, now you have to manage and ensure this very important piece of infrastructure code is in place properly on each node. If someone deletes this fact, you have to have some configuration management magic to ensure it gets put back in place since external facts don’t pluginsync.
DNS-based role classification
You can however implement some DNS magic. DNS has specific resources that include more than just a mapping of IP addresses to domains. Domains can have TXT resources associated with them. So let’s assume your load balancer, lb-p-dc.domain.prd.int
, has a TXT resource associated with it in DNS. Now we can write a fact that looks up that TXT resource.
That fact might look something like:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
|
Hey, that’s pretty neat. So this little fact executes on the node on agent runs. Does a lookup in DNS for the TXT resource. Finds that TXT resource and returns the role type. If no TXT resource that matches /^role/ is found, it returns an ‘unknown’ role.
Now you can implement that role/%{::role}
layer in hiera like you always wanted! Yay!

This fact is only somewhat secure.  SSH keys, private keys, whatever other private information you might have as part of the configuration for this node.
(Ok, maybe not quite as simple as that if you don’t auto-authenticate your nodes. However, if one node in the infrastructure that is authenticated to the Puppet Master CA get’s taken over a smart attacker could do a puppet run with the role type for every other node in the infrastructure and get a lot of data out of it.)
The fix
The best way to fix this issue is to get the DNS TXT resource using a secure fact like $::clientcert. Then pass this fact into a function that will execute on the master to do the DNS lookup for you.
For example, your function instanciation migth look like this:
1 2 3 4 |
|
Then your function role_resolver()
might look like this:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 |
|
Now, since you’re using a trusted, secure fact $::clientcert you are most certain that your lookup in DNS will be for the node that is checking in and nothing else. This is both secure as well as a fast, trusted way to get role classification from your current DNS system.


Defines a three-dimensional vector. More...
#include <Vector3.h>
Public Member Functions | |
| RVO_API | Vector3 () |
| Constructs and initializes a three-dimensional vector instance to zero. More... | |
| RVO_API | Vector3 (const Vector3 &vector) |
| Constructs and initializes a three-dimensional vector from the specified three-dimensional vector. More... | |
| RVO_API | Vector3 (const float val[3]) |
| Constructs and initializes a three-dimensional vector from the specified three-element array. More... | |
| RVO_API | Vector3 (float x, float y, float z) |
| Constructs and initializes a three-dimensional vector from the specified xyz-coordinates. More... | |
| RVO_API bool | operator!= (const Vector3 &vector) const |
| Tests this three-dimensional vector for inequality with the specified three-dimensional vector. More... | |
| RVO_API float | operator* (const Vector3 &vector) const |
| Computes the dot product of this three-dimensional vector with the specified three-dimensional vector. More... | |
| RVO_API Vector3 | operator* (float scalar) const |
| Computes the scalar multiplication of this three-dimensional vector with the specified scalar value. More... | |
| RVO_API Vector3 & | operator*= (float scalar) |
| Sets the value of this three-dimensional vector to the scalar multiplication of itself with the specified scalar value. More... | |
| RVO_API Vector3 | operator+ (const Vector3 &vector) const |
| Computes the vector sum of this three-dimensional vector with the specified three-dimensional vector. More... | |
| RVO_API Vector3 & | operator+= (const Vector3 &vector) |
| Sets the value of this three-dimensional vector to the vector sum of itself with the specified three-dimensional vector. More... | |
| RVO_API Vector3 | operator- () const |
| Computes the negation of this three-dimensional vector. More... | |
| RVO_API Vector3 | operator- (const Vector3 &vector) const |
| Computes the vector difference of this three-dimensional vector with the specified three-dimensional vector. More... | |
| RVO_API Vector3 & | operator-= (const Vector3 &vector) |
| Sets the value of this three-dimensional vector to the vector difference of itself with the specified three-dimensional vector. More... | |
| RVO_API Vector3 | operator/ (float scalar) const |
| Computes the scalar division of this three-dimensional vector with the specified scalar value. More... | |
| RVO_API Vector3 & | operator/= (float scalar) |
| Sets the value of this three-dimensional vector to the scalar division of itself with the specified scalar value. More... | |
| RVO_API bool | operator== (const Vector3 &vector) const |
| Tests this three-dimensional vector for equality with the specified three-dimensional vector. More... | |
| RVO_API float | operator[] (size_t i) const |
| Returns the specified coordinate of this three-dimensional vector. More... | |
| RVO_API float & | operator[] (size_t i) |
| Returns a reference to the specified coordinate of this three-dimensional vector. More... | |
| RVO_API float | x () const |
| Returns the x-coordinate of this three-dimensional vector. More... | |
| RVO_API float | y () const |
| Returns the y-coordinate of this three-dimensional vector. More... | |
| RVO_API float | z () const |
| Returns the z-coordinate of this three-dimensional vector. More... | |
Related Functions | |
(Note that these are not member functions.) | |
| float | abs (const Vector3 &vector) |
| Computes the length of a specified three-dimensional vector. More... | |
| float | absSq (const Vector3 &vector) |
| Computes the squared length of a specified three-dimensional vector. More... | |
| Vector3 | cross (const Vector3 &vector1, const Vector3 &vector2) |
| Computes the cross product of the specified three-dimensional vectors. More... | |
| Vector3 | normalize (const Vector3 &vector) |
| Computes the normalization of the specified three-dimensional vector. More... | |
| Vector3 | operator* (float scalar, const Vector3 &vector) |
| Computes the scalar multiplication of the specified three-dimensional vector with the specified scalar value. More... | |
| std::ostream & | operator<< (std::ostream &os, const Vector3 &vector) |
| Inserts the specified three-dimensional vector into the specified output stream. More... | |
Defines a three-dimensional vector.
|
inline |
Constructs and initializes a three-dimensional vector instance to zero.
|
inline |
Constructs and initializes a three-dimensional vector from the specified three-dimensional vector.
| vector | The three-dimensional vector containing the xyz-coordinates. |
|
inlineexplicit |
Constructs and initializes a three-dimensional vector from the specified three-element array.
| val | The three-element array containing the xyz-coordinates. |
|
inline |
Constructs and initializes a three-dimensional vector from the specified xyz-coordinates.
| x | The x-coordinate of the three-dimensional vector. |
| y | The y-coordinate of the three-dimensional vector. |
| z | The z-coordinate of the three-dimensional vector. |
|
inline |
Tests this three-dimensional vector for inequality with the specified three-dimensional vector.
| vector | The three-dimensional vector with which to test for inequality. |
|
inline |
Computes the dot product of this three-dimensional vector with the specified three-dimensional vector.
| vector | The three-dimensional vector with which the dot product should be computed. |
|
inline |
Computes the scalar multiplication of this three-dimensional vector with the specified scalar value.
| scalar | The scalar value with which the scalar multiplication should be computed. |
|
inline |
Sets the value of this three-dimensional vector to the scalar multiplication of itself with the specified scalar value.
| scalar | The scalar value with which the scalar multiplication should be computed. |
Computes the vector sum of this three-dimensional vector with the specified three-dimensional vector.
| vector | The three-dimensional vector with which the vector sum should be computed. |
Sets the value of this three-dimensional vector to the vector sum of itself with the specified three-dimensional vector.
| vector | The three-dimensional vector with which the vector sum should be computed. |
|
inline |
Computes the negation of this three-dimensional vector.
Computes the vector difference of this three-dimensional vector with the specified three-dimensional vector.
| vector | The three-dimensional vector with which the vector difference should be computed. |
Sets the value of this three-dimensional vector to the vector difference of itself with the specified three-dimensional vector.
| vector | The three-dimensional vector with which the vector difference should be computed. |
|
inline |
Computes the scalar division of this three-dimensional vector with the specified scalar value.
| scalar | The scalar value with which the scalar division should be computed. |
|
inline |
Sets the value of this three-dimensional vector to the scalar division of itself with the specified scalar value.
| scalar | The scalar value with which the scalar division should be computed. |
|
inline |
Tests this three-dimensional vector for equality with the specified three-dimensional vector.
| vector | The three-dimensional vector with which to test for equality. |
|
inline |
Returns the specified coordinate of this three-dimensional vector.
| i | The coordinate that should be returned (0 <= i < 3). |
|
inline |
Returns a reference to the specified coordinate of this three-dimensional vector.
| i | The coordinate to which a reference should be returned (0 <= i < 3). |
|
inline |
Returns the x-coordinate of this three-dimensional vector.
|
inline |
Returns the y-coordinate of this three-dimensional vector.
|
inline |
Returns the z-coordinate of this three-dimensional vector.
|
related |
Computes the length of a specified three-dimensional vector.
| vector | The three-dimensional vector whose length is to be computed. |
|
related |
Computes the squared length of a specified three-dimensional vector.
| vector | The three-dimensional vector whose squared length is to be computed. |
Computes the cross product of the specified three-dimensional vectors.
| vector1 | The first vector with which the cross product should be computed. |
| vector2 | The second vector with which the cross product should be computed. |
Computes the normalization of the specified three-dimensional vector.
| vector | The three-dimensional vector whose normalization is to be computed. |
Computes the scalar multiplication of the specified three-dimensional vector with the specified scalar value.
| scalar | The scalar value with which the scalar multiplication should be computed. |
| vector | The three-dimensional vector with which the scalar multiplication should be computed. |
|
related |
Inserts the specified three-dimensional vector into the specified output stream.
| os | The output stream into which the three-dimensional vector should be inserted. |
| vector | The three-dimensional vector which to insert into the output stream. |


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