---
layout: archive
title: "Pattern formation in the Bénard-Marangoni convection"
permalink: /knobloch/
author_profile: true
breadcrumbs: true
---
Numerical results obtained for the equation derived by E. Knobloch used to study long wavelength pattern formation in the Bénard-Marangoni convection:
\[
\dfrac{\partial u}{\partial t}=\alpha u-\mu \nabla^2u-\nabla^4u+
k\nabla \cdot |\nabla u|^2\nabla u+
\beta\nabla\cdot \left(\nabla^2 u \nabla u \right) - \gamma\nabla\cdot u \nabla u +
\delta \nabla^2|\nabla u|^2 \nonumber
\]
Generalized Dirichlet boundary conditions (\(u={\partial u}/{\partial n}=0\)) are assumed for the numerical integration of the governing equation. The numerical scheme consisted of the classical operator splitting scheme of stabilizing correction [4], presenting fourth-order diffusion operators. The \(L_1\) norm was used to measure the rate of change of the distance between two successive states of the system, therefore, it is sensitive to the evolution of both the amplitude and the phase. Steady states assumed for \(L_1 \leq 1 \times 10^{-6}\).
FIG. 1 shows results obtained for: \(\alpha=0.0\), \(\mu=2.0\), \(k=1\), \(\beta=-0.125\sqrt{7}\), \(\gamma=0.0\) and \(\delta=0.75\sqrt{7}\). FIG. 2 shows results obtained for: \(\alpha=-0.8\), \(\mu=2.7\), \(k=1\), \(\beta=-0.125\sqrt{7}\), \(\gamma=0.0\) and \(\delta=-0.75\sqrt{7}\). The grid is uniform, structured and staggered with a resolution of \(8\) points per wavelength. This corresponds to a square domain of \(10 \times 10\) wavelengths per side length.


acl acl2010 acl2010-49 acl2010-49-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Matthew Gerber ; Joyce Chai
Abstract: Despite its substantial coverage, NomBank does not account for all withinsentence arguments and ignores extrasentential arguments altogether. These arguments, which we call implicit, are important to semantic processing, and their recovery could potentially benefit many NLP applications. We present a study of implicit arguments for a select group of frequent nominal predicates. We show that implicit arguments are pervasive for these predicates, adding 65% to the coverage of NomBank. We demonstrate the feasibility of recovering implicit arguments with a supervised classification model. Our results and analyses provide a baseline for future work on this emerging task.


This game requires JavaScript
Start here
Move and rotate this piece
To here
Move and flip this piece
To here
The loop must cover all green lines
The loop can not cross a red X
You can skip a level if you've
beaten the previous one
Choose a level
[restart]
[skip]
[levels]
[next]
[again]
[levels]
(this level is randomly generated)
Move
Rotate
Flip
by
[James Clark]
inspired by
[Cool Circuits]
by
[ScienceWiz]


Generated Thu Jun 14 15:35:30 EDT 2018. FHIR version 3.3.0 for 3.0.1
| Path | Severity | Message |
| Practitioner/Certifier: Practitioner.extension.valueCodeableConcept.coding | warning | The display "Physician (Pronouncer and Certifier)" is not a valid display for the code {http://snomed.info/sct}434651000124107 |
| Practitioner/Certifier: Practitioner.id[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.meta[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.text[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.extension[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.extension[1].url[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.extension[1].valueCodeableConcept[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.identifier[1].use[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.name[1].given[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.name[1].given[2] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.address[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.qualification[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Practitioner/Certifier: Practitioner.qualification[1].code[1] | information | Instance includes element that is not marked as 'mustSupport' and was validated against profiles declaring mustSupport=true |
| Path | Severity | Message |
| Composition/DeathRecordContents: Composition.type | warning | No Message returned |
| Composition/DeathRecordContents: Composition.section.entry[1] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[2] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[3] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[4] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[5] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[6] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[7] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[8] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[9] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Composition/DeathRecordContents: Composition.section.entry[10] | error | Validating against slices with discriminators based on profiles is not yet supported by the FHIRPath engine: reference.resolve() |
| Path | Severity | Message |
| Patient/Decedent: Patient.identifier | error | Unable to resolve discriminator |
| Patient/Decedent: Patient.address | error | Unable to resolve discriminator |
| Patient/Decedent: Patient | information | Profile http://nightingaleproject.github.io/fhirDeathRecord/StructureDefinition/sdr-decedent-Decedent, Element 'Patient.identifier[sdr-decedent-DecedentID]'': Unable to check minimum required (1) due to lack of slicing validation |
| Patient/Decedent: Patient.address.line | information | Could not verify slice for profile http://nightingaleproject.github.io/fhirDeathRecord/StructureDefinition/sdr-decedent-Decedent |
| Patient/Decedent: Patient.address.city | information | Could not verify slice for profile http://nightingaleproject.github.io/fhirDeathRecord/StructureDefinition/sdr-decedent-Decedent |
| Patient/Decedent: Patient.address.state | information | Could not verify slice for profile http://nightingaleproject.github.io/fhirDeathRecord/StructureDefinition/sdr-decedent-Decedent |
| Patient/Decedent: Patient.address.postalCode | information | Could not verify slice for profile http://nightingaleproject.github.io/fhirDeathRecord/StructureDefinition/sdr-decedent-Decedent |


|
Halide
12.0.0
|
The Dim struct represents one loop in the schedule's representation of a loop nest. More...
#include <Schedule.h>
Public Member Functions | |
| bool | is_pure () const |
| Can this loop be evaluated in any order (including in parallel)? Equivalently, are there no data hazards between evaluations of the Func at distinct values of this var? More... | |
| bool | is_rvar () const |
| Did this loop originate from an RVar (in which case the bounds of the loops are algorithmically meaningful)? More... | |
| bool | is_unordered_parallel () const |
| Could multiple iterations of this loop happen at the same time, with reads and writes interleaved in arbitrary ways according to the memory model of the underlying compiler and machine? More... | |
| bool | is_parallel () const |
| Could multiple iterations of this loop happen at the same time? Vectorized and GPULanes loop types are parallel but not unordered, because the loop iterations proceed together in lockstep with some well-defined outcome if there are hazards. More... | |
Public Attributes | |
| std::string | var |
| Name of the loop variable. More... | |
| ForType | for_type |
| How are the loop values traversed (e.g. More... | |
| DeviceAPI | device_api |
| On what device does the body of the loop execute (e.g. More... | |
| DimType | dim_type |
| The DimType tells us what transformations are legal on this loop (see the DimType enum above). More... | |
The Dim struct represents one loop in the schedule's representation of a loop nest.
Definition at line 380 of file Schedule.h.
|
inline |
Can this loop be evaluated in any order (including in parallel)? Equivalently, are there no data hazards between evaluations of the Func at distinct values of this var?
Definition at line 397 of file Schedule.h.
References dim_type, Halide::Internal::PureRVar, and Halide::Internal::PureVar.
|
inline |
Did this loop originate from an RVar (in which case the bounds of the loops are algorithmically meaningful)?
Definition at line 403 of file Schedule.h.
References dim_type, Halide::Internal::ImpureRVar, and Halide::Internal::PureRVar.
|
inline |
Could multiple iterations of this loop happen at the same time, with reads and writes interleaved in arbitrary ways according to the memory model of the underlying compiler and machine?
Definition at line 411 of file Schedule.h.
References for_type, and Halide::Internal::is_unordered_parallel().
|
inline |
Could multiple iterations of this loop happen at the same time? Vectorized and GPULanes loop types are parallel but not unordered, because the loop iterations proceed together in lockstep with some well-defined outcome if there are hazards.
Definition at line 419 of file Schedule.h.
References for_type, and Halide::Internal::is_parallel().
| std::string Halide::Internal::Dim::var |
Name of the loop variable.
Definition at line 382 of file Schedule.h.
| ForType Halide::Internal::Dim::for_type |
How are the loop values traversed (e.g.
unrolled, vectorized, parallel)
Definition at line 385 of file Schedule.h.
Referenced by is_parallel(), and is_unordered_parallel().
| DeviceAPI Halide::Internal::Dim::device_api |
On what device does the body of the loop execute (e.g.
Host, GPU, Hexagon)
Definition at line 388 of file Schedule.h.
| DimType Halide::Internal::Dim::dim_type |
The DimType tells us what transformations are legal on this loop (see the DimType enum above).
Definition at line 392 of file Schedule.h.


UI Design, Product & Project Management , and Testing
ExpensAble, a product developed in the late 1990s, was one of Insperity's flagship software offerings. It is an expense management application that Insperity provides to its clients'. The software allows those clients' employees' track their reimburseable expenses. The big difference with ExpensAble, however, is that it's geared for corporations—not small businsses. It comes with robust budgetary controls. It can slice-and-dice costing information so accountants can get deeper info than just "who spent how much on what".
The software, over its 20 year life, had began to lag behind consumer expectations of app intuitiveness. Workflows were not efficient, and many users got frustrated trying to complete simple tasks.
Insperity executives approached myUXteam to see if we could come up with a couple of concepts for a newer, sleeker user experience for the product. Their aim was to stop the loss of users, regain market share, and deliver a modern app experience that their clients were used to in the age of iPhones.
With this goal in mind, we presented VPs within Insperity a fresh look for ExpensAble. Our first concept presented a simple dashboard so users could digest bulk information about their expense reports, like how much money were they about to get reimbursed.
Fortunately, Insperity liked our designs, and they believed our concept conveyed a clear understanding of all end-user' motivations. In short, we came to the table with designs that understood key motivations from a more complex and varied stakeholder group.
Over time ExpensAble had become quite a expansive set of functionality, so we created a sitemap and features & functionality list. From this list, we began to make recommendations of a product roadmap and plan-of-attack.
We aimed to challenge basic assumptions and the value the application's user experience brought. To back our recommendations, we performed guerrilla usability testing to pin-point weaknesses. We coached decision-makers on a product direction that focused on ease-of-use. Our key take-away: no one wants to spend minutes (let alone hours) submitting an expense report.
As with every myUXteam process, we began with story boards or user journey outlines for a given workflow. At the beginning of a sprint, we would approach stakeholders with conceptual ideas, e.g. flowcharts or low-fidelity designs, so that we could get acceptance and approval on direction. Once approval was reached, we then began designing high-fidelity wireframes of the workflow.
Through the high-fidelity design, we were implicitly creating a pattern library from which Insperity's developers could rely upon. Using an atomic design framework, developers from then on had a consistent set of UI elements to code from. Over time, we began stacking all of these elements into a de-facto style guide. For the first time, Insperity's developers could look to one source for visual direction.
In the end, myUXteam overhauled 80% of ExpensAble's user experience. It's an application that serves thousands of unique pages and users. It controls hundreds of thousands of corporate dollars to many corporations around the world. And, we were ecstatic to have been a part of such a challenging and engrossing project.
ExpensAble's redesign was released in mid-2017.
Previous Project: Boost Next Project: Peppermill


Create event:
Caller First Name
Caller Last Name
Caller Phone
Event Title
Event Priority
Event body
Category ID
Lat
Long
Rad
Address 1
City
State
Zip
User ID
Status ID


Salamon Cookies
About Salamon cookies
Slamon Cooke is a business idea by combining two signature Seattle icons: Pat how is the owner of the idea has developed a recipe for a coffee-time confection . These cookies made into the shape of a salmon that has just a hint of fishy goodness.
Locations :
Seattle
Tokyo
Dubai
Paris
Lima
Hours Open:
From 6am to 8pm for you and your family
Sales Information


Posted on January 1, 2019 at 12:00 PM
The online world is changing rapidly. As we embrace new methods of communication and sharing, it's important that we act responsibly and with empathy for those around us. Please take the time to read and understand the social media guidelines
listed below. Whether you are a it is important that you treat all people with respect. Company Values Since its founding in [year], our company has been committed to [x], [y], and [z]. It is our mission to achieve [result] and help
[group of people or cause]. Our values are: [List values] Social Media Policy Here are the guiding principles for all social media use by for our employees: Act responsibly - be honest, transparent, and think about the effect your
actions may have on others Be safe - be careful when discussing personal information online, especially your social security number or other information that could lead to identity theft. Explain that these are your views - Unless
you are authorized to speak directly on behalf of [company name], please make it very clear that any views you post online are your own and not the company's. Respect confidentiality - Never disclose personal information about our
customers, non-public financial data, or any other legal or proprietary information about [company name]. Using Social Media at Work Unless it is directly related to the work you do at [company name], please limit your social media
use while in the office or working on behalf of our organization. More Information If you have any questions or concerns about our social media policy, please contact [HR Representative] at [phone] or [email].
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.


Public Types | |
| enum | BufOpts { BufOpt_Adopt, BufOpt_Copy, BufOpt_Reference } |
Public Member Functions | |
| BinMemInputStream (const XMLByte *const initData, const XMLSize_t capacity, const BufOpts bufOpt=BufOpt_Copy, MemoryManager *const manager=XMLPlatformUtils::fgMemoryManager) | |
| virtual | ~BinMemInputStream () |
| void | reset () |
| virtual XMLFilePos | curPos () const |
| virtual XMLSize_t | readBytes (XMLByte *const toFill, const XMLSize_t maxToRead) |
| virtual const XMLCh * | getContentType () const |
| Return the "out-of-band" content type for the data supplied by this input stream in the form of the media-type production (mime type with optional parameters such as encoding) as defined by the HTTP 1.1 specification. | |
| XMLSize_t | getSize () const |
| BinMemInputStream::BinMemInputStream | ( | const XMLByte *const | initData, | |
| const XMLSize_t | capacity, | |||
| const BufOpts | bufOpt = BufOpt_Copy , |
|||
| MemoryManager *const | manager = XMLPlatformUtils::fgMemoryManager | |||
| ) |
| virtual BinMemInputStream::~BinMemInputStream | ( | ) | [virtual] |
| void BinMemInputStream::reset | ( | ) |
| XMLFilePos BinMemInputStream::curPos | ( | ) | const [virtual] |
Implements BinInputStream.
| virtual XMLSize_t BinMemInputStream::readBytes | ( | XMLByte *const | toFill, | |
| const XMLSize_t | maxToRead | |||
| ) | [virtual] |
Implements BinInputStream.
| virtual const XMLCh* BinMemInputStream::getContentType | ( | ) | const [virtual] |
Return the "out-of-band" content type for the data supplied by this input stream in the form of the media-type production (mime type with optional parameters such as encoding) as defined by the HTTP 1.1 specification.
If no such content type is provided for the data, 0 is returned. This function is expected to return the correct value at any time after the construction of the stream.
An example of the stream that may return non-0 from this function is an HTTP stream with the value returned taken from the "Content-Type" HTTP header. Note also that if the encoding of the data is known to the application by some other means then the setEncoding function in the InputSource object should be used instead. The getContentType function should only be used to return information that is intrinsic to the stream.
Implements BinInputStream.
| XMLSize_t BinMemInputStream::getSize | ( | ) | const |


Using Configuration as Code on Ansible Automation Platform
This is the Configuration as Code Automation Workshop.
Workshop Description
This Presentation/lab will provide code to demonstrate how to use CasC to maintain all aspects of AAP. The provided code will be a starting point, and will guide the user through how to utilize the code, and make it their own. This session will cover configuring controller, private automation hub, execution environments, and custom collections as well as the creation of workflows without the GUI as an example to follow along. These principles will help to prevent drift in configuration, allow changes to require approval before implementation, and help to maintain both a development and prod deployment.
Workbench Infrastructure
- 1 x Automation controller on RHEL 8
- 1 x Gitea host
- 1 x Automation Hub
Access Guide
Upon completion of provisioning you will receive an email with a website containing a user credential and access to
Automation controller web UI
Visual Studio Code (including a terminal)
backup direct SSH access
The website provided with this information is dynamically created upon provision and will be your 4-digit unique identification number + the GPTE DNS open.redhat.com, example.opentlc.com or similar
For example: http://87f8.example.opentlc.com/
Lab material
All lab materials can be found on https://aap2.demoredhat.com/
Provisioning Time?
~45 min
Have questions?
Issues?


--- layout: default title: MAYDAY.US - About Us permalink: /about-us/ --- {% capture content %} {% include jumbotrons/general-dark.html title="About Us" %}
MAYDAY.US is a national grassroots movement to fight corruption by electing reformers on all levels of our democracy.
We have teams of dedicated volunteers across the country, organizing on behalf of candidates that will fundamentally reform our campaign finance system.
Read more about the problem, the plan to fix it, or our strategy. You can also find more details about our team or feel free to reach out.


Books |
Before The Frost
|
|
Atmospheric thriller about a father and daughter searching for a religious
fanatic on a murder spree.
Purchase this book ReviewsMichael Ondaatje For me, Henning Mankell is by far the best writer of police mysteries today. Los Angeles Times Book Review Gripping, beautifully orchestrated .... Henning Mankell is an addictive writer. The New York Times - Marilyn Stasio It's a good thing, though, that Mankell hasn't put Wallander entirely out to pasture, because his gravitas is sorely needed to lend credibility to the more bizarre elements of the story. ....Linda has a future in this series; but it takes a seasoned philosopher like Wallander to make sense of the horrors that men do to honor their gods. |


My name is Ryan Scott Johnson, I was born and raised in Renton, Washington.
I am a father of two great kids, Caroline (4) and Benjamin (1). Husband of 10 years this November.
Physical Education Teacher by day, ammature Code Writer by night.
In my free time I like to build useful things from reclaimed wood materials or code...coming soon.


The new version of the classroom repository has several tools to assist with the lab: a new script called sql-clear
which will delete the database and the tmp directory and then recreating the tmp directory. This will keep sqlite from having duplicate data and from running into errors. Ideally, you will only need to run this once (in a production setting) just to create the tmp/ directory, but feel free to run this as many times as needed if you want to reset your lab database.
By default, this will run every time npm start
is invoked.
If you don't have sql-clear
in your "package.json", you can write it like this:
"scripts": { "test": "node --experimental-modules lab_utils/html_validation_error_gen.js", "test2": "node --experimental-modules lab_utils/html_validation_error_gen.js && npx cypress open", "sql-clear": "rm -rf tmp && mkdir tmp", "start": "nodemon server.js" },
Another tip is to write all your sql setup code before your enpoints are written. Your database should be set up and full of data before you run any queries on it.
Feel free to write your SQL functions in a seperate .js file (maybe database.js) and import the functions in your sever.js file or run them in a seperate script that you can write in your package.json file (if you are comfortable doing so). This is a better approach to writing a complex web app and allows you to isolate errors from the rest of your code, like not breaking your '/api' endpoint because of a syntax error in your sql setup. This is entirely optional though, it will add additional complexity to your application.
Installation is pretty straightforward. Simply install the dependencies, then create the first function
Install sqlite and sqlite3 using npm:
npm install sqlite sqlite3 --save
sqlite3
is a library which contains the actual bindings to a SQLite3 database. sqlite
is a wrapper around this library which makes it much easier to use.
Import both dependencies into the server.js file:
import { open } from 'sqlite'; import sqlite3 from 'sqlite3';
Before starting on the configuration, make sure to run npm sql-clear
to make sure that the tmp/
directory has been created.
Configuration of the Database is actually very straightforward. All you need to do is create a variable called dbSettings in the 'server.js' file and place the filename that the server will be using as well as the driver, which in this case is sqlite3.Database
.
const dbSettings = { filename: './tmp/database.db', driver: sqlite3.Database };
Starting the database is a multi-step process. It's good practice to put all these steps in a function (or several if it is a complex database). We're going to create a function called databaseInitialize
. Since we don't want to continue doing anything database related until the database is finished loading and also generating the database can be prone to errors (it's very complex, and more complexity means more failure), we are going to create it as an asynchronous function and also use a "Try/Except" block to handle any errors that may occur during database initialization.
async function databaseInitialize(dbSettings) { try { const db = await open(dbSettings); console.log("Success"); } catch(e) { console.log("Error loading Database"); } }
This function will be the main function we wil be writing in. We can fetch data from a url, create tables, and load data from the url into the tables all from within this function. It is sometimes better to seperate some utilities into other functions but we will keep it all in the same function for now. You can call this function anywhere within server.js, though it's better to run it before the endpoints are initialized.
Database design is a very important aspect of creating a well functioning web app. Unfortunately, databases are hard to optimize, especially when you only have a week to complete this assignment. To not worry about this, the database will only have one table. Also since the only parts of the data that we will need are the restaurant names, and the category, we can make the table really simple.
The following will be the basic structure of how the table is going to look. In programming (and most things in life) the simpler things are, the less things will break.
| ID | restaurant name | category |
|---|---|---|
| 1 | China House | Rats |
| 2 | McDonalds | old oil |
| * | ** | ** |
Actually creating this table in the SQL database is surprisingly straightforward if you are familiar with the SQL language.
CREATE TABLE IF NOT EXISTS restaurants ( id INTEGER PRIMARY KEY AUTOINCREMENT, restaurant_name TEXT, category TEXT )
The variables id, restaurant_name, and category are all column names. We set id as the primary key (and it autoincrements), and have both the restaurant_name and the category as a text data type.
The way we can send this command to the sqlite database is by using the exec()
function that is a part of the sqlite library.
async function databaseInitialize(dbSettings) { try { const db = await open(dbSettings); await db.exec(`CREATE TABLE IF NOT EXISTS restaurants ( id INTEGER PRIMARY KEY AUTOINCREMENT, restaurant_name TEXT, category TEXT) `) console.log("Success"); } catch(e) { console.log("Error loading Database"); } }
Notice how the exec
command comes after the db.open()
command and is also set so the next step has to await the completion of this command.
After this runs, you may want to check how the database looks. You can do this by writing a query with db.get().
get()
will return a single row. all()
will return all rows as an array. Each of these functions returns a JavaScript object.
SELECT * FROM restaurants
You can print the results of this query to the console like this:
async function databaseInitialize(dbSettings) { try { const db = await open(dbSettings); await db.exec("CREATE TABLE IF NOT EXISTS restaurants ( id INTEGER PRIMARY KEY AUTOINCREMENT, restaurant_name TEXT, category TEXT) ") const test = await db.get("SELECT * FROM restaurants") console.log(test); } catch(e) { console.log("Error loading Database"); } }
If everything is working thus far, it should return the table name and some empty rows.
You've done this before in Lab 7, so I will just show a snippet of how the code should look. The main difference from lab 7 is that the fetch request will occur outside of the endpoint. It will be easier to write this in a seperate, asynchronous function so that we don't have too much code in the databaseInitialize function.
async function dataFetch() { const url = "https://data.princegeorgescountymd.gov/resource/umjn-t2iz.json"; const response = await fetch(url); return response.json() }
Then we can call this function from within the databaseInitialize function:
async function databaseInitialize(dbSettings) { try { const db = await open(dbSettings); await db.exec(`CREATE TABLE IF NOT EXISTS restaurants ( id INTEGER PRIMARY KEY AUTOINCREMENT, restaurant_name TEXT, category TEXT) `) const data = await dataFetch(); const test = await db.get("SELECT * FROM restaurants") console.log(test); } catch(e) { console.log("Error loading Database"); console.log(e); } }
You can optionally call a console.log()
to see if the data has been loaded properly.
This is finally where we get to place the data into the database! This is actually very straightforward if you are familiar with SQL commands.
The way I would do this is to create a for
loop to iterate over each entry in the JSON object and within that loop create some variables to collect each item that we need. After this, we can use string interpolation to place these variables inside a SQL query.
data.forEach((entry) => { const restaurant_name = entry.name; const category = entry.category; await db.exec(`INSERT INTO restaurants (restaurant_name, category) VALUES ("${restaurant_name}", "${category}")`); } )
A better way to do this is to create an inserting function. This is really useful if you want to reuse this code insert queries later using forms or something. We will also write a "try-catch" block to make debugging easier.
async function insertIntoDB(data) { try { const restaurant_name = data.name; const category = data.category; await db.exec(`INSERT INTO restaurants (restaurant_name, category) VALUES ("${restaurant_name}", "${category}")`); console.log(`${restaurant_name} and ${category} inserted`); } catch(e) { console.log('Error on insertion'); console.log(e); } }
async function databaseInitialize(dbSettings) { try { const db = await open(dbSettings); await db.exec(`CREATE TABLE IF NOT EXISTS restaurants ( id INTEGER PRIMARY KEY AUTOINCREMENT, restaurant_name TEXT, category TEXT) `) const data = await dataFetch(); data.forEach((entry) => { insertIntoDB(entry) }); const test = await db.get("SELECT * FROM restaurants") console.log(test); } catch(e) { console.log("Error loading Database"); console.log(e); } }
Once this function runs, you should be able to see all the data from the Test result.
This might seem very complicated and a lot of writing code for a very simple database. It is. Unfortunately JavaScript is pretty challenging to debug, so its better to create lots of places that can check for errors and make debugging a lot easier. I spent a little too many sleepless nights trying to figure out errors that would have been avoided if I wrote code like this. Also, if you ever wanted make your database much bigger, writing code like this makes it so much easier to scale. Write once, cry once.
This is where the ease of use of SQL comes into play. In lab 7, you had make a for
loop and do some math to get all the categories aggregated. No more with SQLite.
SELECT category, COUNT(restaurant_name) FROM restaurants GROUP BY category;
Thats it. That line should return an object that you can easily convert to a JSON object.
We can create a function to call this at will:
async function query(db) { const result = await db.all(`SELECT category, COUNT(restaurant_name) FROM restaurants GROUP BY category`); return result; }
This function will be called within the '/sql' endpoint for the post request (much the same as the previous lab). But now we run into the problem of needing to define a db each time we use this function in server.js. This can be avoided by running const db = open.dbSettings
before any of the functions in server.js are defined, but you can also simply call the open
function from within the endpoint to make it easier.
You should have an endpoint that looks like this:
app.route('/sql') .get((req, res) => { console.log('GET detected'); }) .post(async (req, res) => { console.log('POST request detected'); console.log('Form data in res.body', req.body); // This is where the SQL retrieval function will be: // Please remove the below variable const output = ''; // This output must be converted to SQL res.json(output); });
Our goal is to change 'output' to be the result of the query function we wrote earlier:
app.route('/sql') .get((req, res) => { console.log('GET detected'); }) .post(async (req, res) => { console.log('POST request detected'); console.log('Form data in res.body', req.body); // This is where the SQL retrieval function will be: // Please remove the below variable const db = await open(dbSettings); const output = await query(db); // This output must be converted to SQL res.json(output); });
Thats it. The data should be in the same format as the data that you retrieved from Lab 7.
Just copy over your Lab 7 public code to lab 8 and you should be able to delete the convertRestaurantsToCategories function and use the preprocessed data from the '/sql' endpoint instead. You all did your lab 7's in different ways, so I can't give a one size fits all code for that.
Here are some tips for this lab:


What's a spline?
`Prev `__
W
`Next `__
--------------
**What's a spline?**
[XEROX PARC] This phrase expands to: “You have just used a term that
I've heard for a year and a half, and I feel I should know, but don't.
My curiosity has finally overcome my guilt.” The PARC lexicon adds
“Moral: don't hesitate to ask questions, even if they seem obvious.”
--------------
+---------------------------+----------------------------+--------------------------+
| `Prev `__ | `Up <../W.html>`__ | `Next `__ |
+---------------------------+----------------------------+--------------------------+
| whales | `Home <../index.html>`__ | wheel |
+---------------------------+----------------------------+--------------------------+


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XPathUnaryExpr Class
Definition at line
35
of
XPathExpr.hpp
Constructors
XPathUnaryExpr
(
XPathExpr
* operand_)
Member Functions
XPathExpr
*
Operand
()
const
Member Variables
std::unique_ptr<
XPathExpr
>
operand
Constructor Details
XPathUnaryExpr Constructor
sngxml::xpath::XPathUnaryExpr::XPathUnaryExpr(
XPathExpr
* operand_)
Definition at line
27
of
XPathExpr.cpp
:
27
:
operand
(
operand_
)
28
{
29
}
Declaration at line
38
of
XPathExpr.hpp
Member Function Details
Operand Member Function
XPathExpr
* sngxml::xpath::XPathUnaryExpr::Operand()
const
Definition at line
39
of
XPathExpr.hpp
:
39
{
return
operand
.
get
(
)
;
}
Called by:
sngxml::xpath::XPathFilterExpr::Evaluate
,
sngxml::xpath::XPathFilterExpr::ToDom
,
sngxml::xpath::XPathUnaryMinusExpr::Evaluate
,
sngxml::xpath::XPathUnaryMinusExpr::ToDom
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前台頁面
edit-news
edit-talk
edit-video
forget-pw-change
forget-pw
index
login
mail
people-list
people-single-news-single
people-single-news
people-single-talk-single
people-single-talk
people-single-video-single
people-single-video
people-single
post-news
post-talk
post-video
post
pw-change
regist
sys-info
no-sys-mail
後台頁面
admin-list
congress-add
congress-edit
congress-list
count-number-list
login
member-edit
member-list
news-list
talk-list


---
title: "Object localization"
excerpt: "Detect 80+ objects using YOLOv2 model
"
collection: projects
---
This is an implementation of YOLOv2 algorithm in Python. The model was built, improved and adapted based on an assignment in Prof. Andrew Ng's course on Convolutional Neural Network
Built with tensorflow, keras, Pillow
Source Code


--- subject: Welcome to Leleyaja --- NEW IN HOT SELLING DRESSES TOPS BOTTOMS SHOES Casual Long Sleeve Plus Size Crew Neck Blouse White Floral Sleeveless Maxi Dresses Patchwork Casual Pockets Crew Neck Dress Balloon Sleeves Boho Printed Maxi Dresses Long Sleeves Shirt Collar Solid Casual Shirts V Neck Striped Vintage Shift Blouses Relaxed Fit Collared Short Sleeves Button Down Top Shirt Blouse Solid Short Sleeve Cotton V Neck Shirts & Tops Maxi Dresses Blouse & Shirts Accessories Jumpsuits If you have any questions regarding your orders or products, please feel free to contact us at<EMAIL_ADDRESS>Maxi Dresses
Blouse & Shirts
Accessories
Jumpsuits


National Backbone Infrastructure
The NBI online platform enables users to view the current status of all the numerous MDAs currently connected on the network and the services they are using on it.
{% load static %}
The NBI online platform enables users to view the current status of all the numerous MDAs currently connected on the network and the services they are using on it.


Before Change
Defaults to 0 seconds
if signal_length is not None and signal_starting_position >= signal_length:
raise IndexError("signal_starting_position cannot be greater than signal_length!")
try:
with audioread.audio_open(os.path.realpath(input_file_path)) as input_file:
self.sample_rate = input_file.samplerate
file_length = input_file.duration
n_ch = input_file.channels
read_mono = True
if n_ch != 1:
read_mono = False
audio_input, self.sample_rate = librosa.load(input_file_path,
sr=input_file.samplerate,
offset=0,
duration=file_length,
After Change
with audioread.audio_open(os.path.realpath(input_file_path)) as input_file:
file_length = input_file.duration
if offset > file_length:
raise ValueError("offset is longer than signal!")
if duration is not None and offset + duration >= file_length:
warnings.warn("offset + duration are longer than the signal. Reading until end of signal...",
UserWarning)


Real Vs Complex¶
-
class
RealVsComplex
(MonteCarlo)¶ Inherits from MonteCarlo. It generates the same files with the exception that the excel file is called
./log/rvnn_vs_cvnn_monte_carlo_summary.xlsx
Compares a complex model with it’s real equivalent.
Example usage:
# Assume you already have complex data 'x' with its labels 'y'... and a Cvnn model. montecarlo = RealVsComplex(complex_model) montecarlo.run(x, y)
-
__init__
(self, complex_model, capacity_equivalent=True, equiv_technique='ratio')¶ Used to compare a single Complex Model given as a parameter. The Code will generate it’s real equivalent and compre both of them.
- Parameters
complex_model –
tensorflow.keras.model
capacity_equivalent – An equivalent model can be equivalent in terms of layer neurons or trainable parameters (capacity equivalent according to this paper) - True, it creates a capacity-equivalent model in terms of trainable parameters - False, it will double all layer size (except the last one if classifier=True)
equiv_technique –
Used to define the strategy of the capacity equivalent model. This parameter is ignored if
capacity_equivalent=False
- ‘ratio’:neurons_real_valued_layer[i] = r * neurons_complex_valued_layer[i]
, ‘r’ constant for all ‘i’ - ‘alternate’: Method described in this paper where one alternates between multiplying by 2 or 1. Special case on the middle is treated as a compromise between the two.


The website primarilly targets the localle of Preston, Soda Springs, Fish Haven. This area is known for it's
many Retirement homes.Thus we know the need to make sure that any changes in the weather are forecasted the
communnity.
The site would cater mostly to the people living in retirement homes ages 60 and above. The font styles and
contrast along with the images needs to conform to their visual impairments.
The website also needs to have simple features that the elderly can use without experiencing technical
difficulties.
The site also caters to the faculty of these retirement homes ages 30 - 45 which would have more familiarity
in using websites.


Asset Switching Example
This is an example page of how to load the various Scene7 assets within a webpage. This particular example allows the developer to load multiple assets in a single DIV.
Valid Asset Types and Viewers
SpinSet
ImageSet
Video
eCatalog
Image Zoom
Multiple Assets on a Page Example
This is an example page of how to load multiple Scene7 assets on a webpage. This particular example allows the developer to load separate assets in different DIVs.
Notes
- Scene7 will automatically scale the asset to the size of the DIV, e.g., if you make the DIV 300 by 300px, it will automatically size the images/video to properly fit the div size. Note: you will need to account for the aspect ratio for videos (16:9) as the S7 player controls align to the bottom of the div (this is why we have jQuery resizing the div in the code).
- Scene7 will automatically take care of serving the correct version of the viewer based the device type. By default, Flash is served to all Desktop browsers. If Flash is not installed or the device is a Tablet or Smartphone, the HTML5/DHTML version is rendered.
- All viewers have a transparent background when viewed in Flash mode; white background in HTML5 mode (to be fixed 4Q12)
- There are several ways to have the assets automatically load on the page. One method is using the BODY onload method. Another is using JavaScript, e.g.,
jQuery(function() {
loadS7Content('myContentDiv', 'SPIN_SET_2D', 'Universal_SpinSet2d1', 'htc_incredible_4g_spin');
});


{% extends 'base.html' %} {% block contentclass %}{% if session.user is defined %}wider{% endif %}{% endblock %} {% block content %} {% if session.user is defined %} {% if session.user.delegated_twitter_accounts|length > 0 %} {% if session.user.moderation_needed %}
To get started, click Manage Twitter Accounts
or have someone delegate theirs to you.
Give folks a way to tweet without giving them control of your account.
Using Fatnest you can assign users the ability to tweet, but not access
to the password.


poly(self, x, y, radius, sides=4, points=None, plot=True, **style)
Draws an n-sided convex polygon (by default a square) centered at (x,y) and sized according to radius
. The sides
argument sets the type of polygon to draw. Absent any rotate() transformations, the shape will be oriented such that its base is horizontal.
If you include a points
argument (in lieu of sides
), a concave "star" polygon with regularized angles will be drawn instead.
fill(.2) poly(30,30, 20) poly(80,30, 20, sides=5) poly(30,80, 20, sides=6) poly(80,80, 20, sides=8)
fill(.2) poly(30,30, 20, points=5) poly(80,30, 20, points=6) poly(30,80, 20, points=8) poly(80,80, 20, points=12)


Alisa Poon
Portfolio
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SUBMIT


Please orientate your viewport to landscape and, if your browser supports it, enable fullscreen. Then insert your device into a VR headset.
For the best experience, add to your homescreen.
This is a Keith Clark experiment. Got questions? You can find me on twitter.


Contact name is required.
Company name is required.
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Mobile number is required.
Address is required.


[§554G-11] Multiple transfers. If more than one permitted transfer is made by means of the same trust instrument:
(1) The making of a subsequent permitted transfer shall be disregarded in determining whether a creditor's claim with respect to a prior permitted transfer is extinguished as provided in section 554G-8; and
(2) Any distribution to a beneficiary shall be deemed to have been made from the latest permitted transfer. [L 2010, c 182, pt of §2]


Output
- Macroeconomic drivers
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Useful energy demand
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Useful energy demand with savings
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Useful energy demand with savings per process
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Final energy demand
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Final energy intensity
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- CO2 Emissions
- Residential
- Tertiary
- Industry
- Iron & Steel
- Non Ferrous
- Chemicals
- Building Materials
- Paper & Pulp
- Food, Drink & Tobacco
- Equipment Goods
- Other Industries
- Non Energy Industries
- Transport
- Transmission and distribution losses


JS
- var array = [1,"hello", true];
- array.push("3") #=> 1,"hello", true, "3"
- array.slice(1,3) #=> "hello", true, "3"
- array[0] #=> [1]
- array.indexOf("hello") #=> 1
RUBY
- array = [1,"hello", true]
- array.push("3") #=> 1,"hello", true, "3"
- array.slice(1,3) #=> "hello", true, "3"
- array[0] #=> [1]
- array.index("hello") #=> 1
When defining arrays in Javascript you should remember to use "var" when assinging an array to the vairable, as for ruby you do not need to use the word "var".
JS
- Function Declaration. Loads before any of the code gets read.
-
var a = [1,"hello", true, "3"]
function each(array){
for(i = 0; i < array.length; i++){
console.log(array[i]);
}
}
each(a); //calling the function we created named "each"
1
"hello"
true
"3"
- Function expression. Loads function when it reaches that line of the function.
var each = function(array){
for(i = 0; i < array.length; i++){
console.log(array[i]);
}
}
each(a); //calling the function we created named "each"
1
"hello"
true
"3"
RUBY
- a.each {|x| puts x}
- 1
- "hello"
- true
- 3
With ruby it is easy to use the built in array#each method to iterate over each index of the array. In Javascript we created a function called "each" to loop over the indexs of the array and out put it
JS Object
- var greeting = {};
- greeting['1'] = "Hello There!";
- greeting['2'] = "How do you do?";
- for (num in greeting) { console.log( num + " : " + greeting[num]); }
- 1 : Hello There!
- 2 : How do you do?
Ruby Hash
- greeting = {}
- greeting[1] = "Hello There!"
- greeting[2] = "How do you do?"
- greeting.each {|key, value| puts "#{key} : #{value}" }
-
- 1 : Hello There!
- 2 : How do you do?
Objects in javascript and Hashes in ruby can be used in a similar way. In a hash, you refer to a key and its value (1 => "Hello There!"). In an object, you refer to it's property, and that property's value (1: "Hello There!"). With a hash, you can use #each just like an array, just make sure to include |key, value| in your block. In an object, use the for(x in array) syntax.
Object instantiate
function Animal(name, species, color, quote) {
this.name = name;
this.species = species
this.color = color;
this.quote = quote;
}
var tony_the_tiger = new Animal("Tony", "tiger", "orange", "They're GRRRRREAT!");
console.log(tony_the_tiger.name + " is a(n) " + tony_the_tiger.color + " "
+ tony_the_tiger.species + " who says '" + tony_the_tiger.quote + "'.")
Tony is a orange tiger who says 'They're GRRRRREAT!'.
Class instantiate
class Animal
def initialize(name, species, color, quote)
@name = name
@species = species
@color = color
@quote = quote
end
def description
puts "#{@name} is a(n) #{@color} #{@species} who says<EMAIL_ADDRESS>end
end
tony_the_tiger = Animal.new("Tony", "tiger", "orange", "'They're GRRRRREAT!'")
tony_the_tiger.description
Tony is a(n) orange tiger who says 'They're GRRRRREAT!'.
Objects in JS can be used like Classes in Ruby. Above are examples of how create an instance of tony_the_tiger. Assigning this.name = name, is similar to creating an attr_reader method in a ruby class.
Javascript Randomization
var nums = [1,2, 3, 4, 5];
Math.random(); => 0.39196479227393866
Math.random() * nums.length => 1.9598239613696933
Math.floor(Math.random() * nums.length) => 1
nums[Math.floor(Math.random() * nums.length)] = nums[1] => 2
nums[Math.floor(Math.random() * nums.length)] => 5
nums[Math.floor(Math.random() * nums.length)] => 4
Ruby Randomization
nums = [1,2,3,4,5]
nums.sample => 4
nums.sample => 2
In Javascript, the random() method gives you a random decimal number. To use that to randomize your array, you must multiply by number of items in array, then round it down to whole integer, which becomes your randomized index number. The same function can be acheived using the built in #sample method in ruby.


XAUTH
Section: User Commands (1)Updated: xauth 1.0.2
Index Return to Main Contents
NAME
xauth - X authority file utilitySYNOPSIS
xauth [ -f authfile ] [ -vqibn ] [ command arg ... ]DESCRIPTION
The xauth program is used to edit and display the authorization information used in connecting to the X server. This program is usually used to extract authorization records from one machine and merge them in on another (as is the case when using remote logins or granting access to other users). Commands (described below) may be entered interactively, on the xauth command line, or in scripts. Note that this program does not contact the X server except when the generate command is used. Normally xauth is not used to create the authority file entry in the first place; xdm does that.
OPTIONS
The following options may be used with xauth. They may be given individually (e.g., -q -i) or may combined (e.g., -qi).- -f authfile
- This option specifies the name of the authority file to use. By default, xauth will use the file specified by the XAUTHORITY environment variable or .Xauthority in the user's home directory.
- -q
- This option indicates that xauth should operate quietly and not print unsolicited status messages. This is the default if an xauth command is given on the command line or if the standard output is not directed to a terminal.
- -v
- This option indicates that xauth should operate verbosely and print status messages indicating the results of various operations (e.g., how many records have been read in or written out). This is the default if xauth is reading commands from its standard input and its standard output is directed to a terminal.
- -i
- This option indicates that xauth should ignore any authority file locks. Normally, xauth will refuse to read or edit any authority files that have been locked by other programs (usually xdm or another xauth).
- -b
- This option indicates that xauth should attempt to break any authority file locks before proceeding. Use this option only to clean up stale locks.
- -n
- This option indicates that xauth should not attempt to resolve any hostnames, but should simply always print the host address as stored in the authority file.
COMMANDS
The following commands may be used to manipulate authority files:- add displayname protocolname hexkey
-
An authorization entry for the indicated display using the given protocol
and key data is added to the authorization file. The data is specified as
an even-lengthed string of hexadecimal digits, each pair representing
one octet. The first digit of each pair gives the most significant 4 bits
of the octet, and the second digit of the pair gives the least significant 4
bits. For example, a 32 character hexkey would represent a 128-bit value.
A protocol name consisting of just a
single period is treated as an abbreviation for MIT-MAGIC-COOKIE-1.
- generate displayname protocolname [trusted|untrusted]
-
[timeout seconds] [group group-id] [data hexdata]
This command is similar to add. The main difference is that instead of requiring the user to supply the key data, it connects to the server specified in displayname and uses the SECURITY extension in order to get the key data to store in the authorization file. If the server cannot be contacted or if it does not support the SECURITY extension, the command fails. Otherwise, an authorization entry for the indicated display using the given protocol is added to the authorization file. A protocol name consisting of just a single period is treated as an abbreviation for MIT-MAGIC-COOKIE-1.
If the trusted option is used, clients that connect using this authorization will have full run of the display, as usual. If untrusted is used, clients that connect using this authorization will be considered untrusted and prevented from stealing or tampering with data belonging to trusted clients. See the SECURITY extension specification for full details on the restrictions imposed on untrusted clients. The default is untrusted.
The timeout option specifies how long in seconds this authorization will be valid. If the authorization remains unused (no clients are connected with it) for longer than this time period, the server purges the authorization, and future attempts to connect using it will fail. Note that the purging done by the server does not delete the authorization entry from the authorization file. The default timeout is 60 seconds.
The group option specifies the application group that clients connecting with this authorization should belong to. See the application group extension specification for more details. The default is to not belong to an application group.
The data option specifies data that the server should use to generate the authorization. Note that this is not the same data that gets written to the authorization file. The interpretation of this data depends on the authorization protocol. The hexdata is in the same format as the hexkey described in the add command. The default is to send no data.
- [n]extract filename displayname...
- Authorization entries for each of the specified displays are written to the indicated file. If the nextract command is used, the entries are written in a numeric format suitable for non-binary transmission (such as secure electronic mail). The extracted entries can be read back in using the merge and nmerge commands. If the filename consists of just a single dash, the entries will be written to the standard output.
- [n]list [displayname...]
- Authorization entries for each of the specified displays (or all if no displays are named) are printed on the standard output. If the nlist command is used, entries will be shown in the numeric format used by the nextract command; otherwise, they are shown in a textual format. Key data is always displayed in the hexadecimal format given in the description of the add command.
- [n]merge [filename...]
- Authorization entries are read from the specified files and are merged into the authorization database, superceding any matching existing entries. If the nmerge command is used, the numeric format given in the description of the extract command is used. If a filename consists of just a single dash, the standard input will be read if it hasn't been read before.
- remove displayname...
- Authorization entries matching the specified displays are removed from the authority file.
- source filename
- The specified file is treated as a script containing xauth commands to execute. Blank lines and lines beginning with a sharp sign (#) are ignored. A single dash may be used to indicate the standard input, if it hasn't already been read.
- info
- Information describing the authorization file, whether or not any changes have been made, and from where xauth commands are being read is printed on the standard output.
- exit
- If any modifications have been made, the authority file is written out (if allowed), and the program exits. An end of file is treated as an implicit exit command.
- quit
- The program exits, ignoring any modifications. This may also be accomplished by pressing the interrupt character.
- help [string]
- A description of all commands that begin with the given string (or all commands if no string is given) is printed on the standard output.
- ?
- A short list of the valid commands is printed on the standard output.
DISPLAY NAMES
Display names for the add, [n]extract, [n]list, [n]merge, and remove commands use the same format as the DISPLAY environment variable and the common -display command line argument. Display-specific information (such as the screen number) is unnecessary and will be ignored. Same-machine connections (such as local-host sockets, shared memory, and the Internet Protocol hostname localhost) are referred to as hostname/unix:displaynumber so that local entries for different machines may be stored in one authority file.EXAMPLE
The most common use for xauth is to extract the entry for the current display, copy it to another machine, and merge it into the user's authority file on the remote machine:
% xauth extract - $DISPLAY | rsh otherhost xauth merge -
The following command contacts the server :0 to create an authorization using the MIT-MAGIC-COOKIE-1 protocol. Clients that connect with this authorization will be untrusted.
% xauth generate :0 .
ENVIRONMENT
This xauth program uses the following environment variables:- XAUTHORITY
- to get the name of the authority file to use if the -f option isn't used.
- HOME
- to get the user's home directory if XAUTHORITY isn't defined.
FILES
- $HOME/.Xauthority
- default authority file if XAUTHORITY isn't defined.
BUGS
Users that have unsecure networks should take care to use encrypted file transfer mechanisms to copy authorization entries between machines. Similarly, the MIT-MAGIC-COOKIE-1 protocol is not very useful in unsecure environments. Sites that are interested in additional security may need to use encrypted authorization mechanisms such as Kerberos.
Spaces are currently not allowed in the protocol name. Quoting could be added for the truly perverse.
AUTHOR
Jim Fulton, MIT X Consortium
Index
This document was created by man2html, using the manual pages.
Time: 05:29:12 GMT, December 24, 2015


{% extends "jobboard/base.html" %} {% block title %}Thank You for Posting – - {{ block.super }}{% endblock %} {% block appcontent %}
Thank you for your submission! We'll process your post as soon as possible.
Back to the job board


Domain Map Viewer
This is the heart and soul of domain layouts. Each room in your file can be placed here to visually indicate where it lies in logical correlation to your domain. Rooms can be created, removed, connected to each other, and moved around using the mouse and keyboard.
The Compass
A yellow compass indicates the origin point of the domain space and should be used to orient your rooms. The View->MoveToOrigin menu option can be used to return to this point should you ever get lost.
Controls
- Create new room - right Click an empty area and select 'Add Room'
- Delete a room - right click on a room icon and select 'Delete Room'
- Move a room - Hold left mouse button while the cursor is over a room to drag it
- Move a group of rooms - hold left button in an empty space to drag a selection rectangle over multiple rooms. Then drag any selected room as normal and the whole group will follow
- Connect one room to another - hold left over the small tab that corresponds to an exit. Drag the line out to another room and release. The tab should become hilighted when successful.
- Move the view - Use the mouse wheel to move vertically and hold shift to move horizontally. Holding the mouse wheel button or Ctrl down while moving the mouse will also work.


LoadControl TestServlet
call the servlet with http://localhost:8788/cibetJMeter/?loops=100&test=calc¶m2=100
where 'test' is the name of one of the test methods
and 'loops' is the number of loops that are executed within the method
and 'param2' is used only in some methods
Test methods
Setpoint SP1-servletFilter
calc - executes a Math calculation in a loop
calc2 - same as calc, but irregularly sleeps before looping. This allows different offsets of multi threaded requests. param2 is the sleep time in ms
io - writes into a file in a loop. Each thread writes into an own file
ioLog - an info message is written with log4j in a loop. On each loop, the thread sleeps for param2 ms.
ioLogLocal - same as io, but sleeps in each loop for param2 ms
mem - a String is added to a list in a loop
mem2 - a long String is added to a list in a loop. In each loop some elements of the list are replaced as food for garbage collection
Synchronized:
syncCalc - same as calc, but as synchronized method
syncIo - same as calc, but as synchronized method
calcSync - replaces a value in a synchronized map in a loop
calcSync2 - arbitrarily either calls calcSync or increases a counter depending on param2 which must be between 0 and 1. If param2 = 0,
always the counter is increased, if param2 = 1 always calcSync is called.
ioSync - an info message is written with log4j in a loop
ioSync2 - arbitrarily either calls ioSync or writes into a file in a loop depending on param2 which must be between 0 and 1. If param2 = 0,
always writes into a file, if param2 = 1 always ioSync is called. Each thread has an own file.
Setpoint SP2-javaMethod
cibetCalc - like calc
cibetIo - like io
cibetMem - like mem
cibetMem2 - like mem2
cibetCalcSync - like calcSync
cibetIoSync - like ioSync
syncCibetCalc - like cibetCalc but synchronized
syncCibetIo - like cibetIo but synchronized
Setpoint SP2-javaMethod + SP4-jpa
cibetSelect - Executes a JPA SELECT query on a database table
Setpoint SP3-ejb
ejbCalc - executes calc
ejbIo - executes io
ejbInsert - Executes a JPA INSERT query in a loop
Setpoint SP3-ejb + SP4-jpa
ejbSelect - Executes a JPA SELECT query on a database table
Setpoint SP2-javaMethod + SP3-ejb
ejbCibetCalc - executes cibetCalc
ejbCibetIo - executes cibetIo
Setpoint SP2-javaMethod + SP3-ejb + Setpoint SP4-jpa
ejbCibetSelect - executes ejbSelect


LP solver with document: hsdLPsolver.m
(updaded 11/9/04)
Subroutine used by the LP solver: hsdLPsolversub.m
QP solver with document: spsolqp.m
Subroutines used by the QP solver: spphase1.m and
spphase2.m
Linear complementarity solver with document:
splcp.m or
splcp1.m
Linearly constrained convex optimization solver with document:
splccp.m (need an initial feasible solution pair) or
splccp1.m (no need initial feasible solution)
with gradient and hessian routines
gradien.m and hessian.m (Posted 11/9/04)
Nonlinear Programming solver: solnp.m
Subroutine used by the NP solver: subnp.m
The manual
manual.ps
The following files are Matlab LP data files.
LP: afiro.mat
LP: adlittle.mat
LP: agg.mat


My Social Network
Home
Profile
Friends
My Friends
Such friends
best friend
Many Friends
unknow
Wow
yeah,right


OMI
Merge Web Components, JSX, HTM, Virtual DOM and Proxy into one framework with tiny size and high performance. Write components once, using in everywhere, such as Omi, React, Vue or Angular.


ASVideoNodeDelegate Protocol Reference
| Conforms to | ASNetworkImageNodeDelegate |
|---|---|
| Declared in | ASVideoNode.h |
– videoDidPlayToEnd:
Delegate method invoked when the node’s video has played to its end time.
- (void)videoDidPlayToEnd:(ASVideoNode *)videoNode
Parameters
videoNode |
The video node has played to its end time. |
|---|
Declared In
ASVideoNode.h
– didTapVideoNode:
Delegate method invoked the node is tapped.
- (void)didTapVideoNode:(ASVideoNode *)videoNode
Parameters
videoNode |
The video node that was tapped. |
|---|
Discussion
The video’s play state is toggled if this method is not implemented.
Declared In
ASVideoNode.h
– videoNode:willChangePlayerState:toState:
Delegate method invoked when player changes state.
- (void)videoNode:(ASVideoNode *)videoNode willChangePlayerState:(ASVideoNodePlayerState)state toState:(ASVideoNodePlayerState)toState
Parameters
videoNode |
The video node. |
|---|---|
state |
player state before this change. |
toState |
player new state. |
Discussion
This method is called after each state change
Declared In
ASVideoNode.h
– videoNode:shouldChangePlayerStateTo:
Ssks delegate if state change is allowed ASVideoNodePlayerStatePlaying or ASVideoNodePlayerStatePaused. asks delegate if state change is allowed.
- (BOOL)videoNode:(ASVideoNode *)videoNode shouldChangePlayerStateTo:(ASVideoNodePlayerState)state
Parameters
videoNode |
The video node. |
|---|---|
state |
player state that is going to be set. |
Discussion
Delegate method invoked when player changes it’s state to ASVideoNodePlayerStatePlaying or ASVideoNodePlayerStatePaused and asks delegate if state change is valid
Declared In
ASVideoNode.h
– videoNode:didPlayToTimeInterval:
Delegate method invoked when player playback time is updated.
- (void)videoNode:(ASVideoNode *)videoNode didPlayToTimeInterval:(NSTimeInterval)timeInterval
Parameters
videoNode |
The video node. |
|---|---|
second |
current playback time in seconds. |
Declared In
ASVideoNode.h
– videoNode:didStallAtTimeInterval:
Delegate method invoked when the video player stalls.
- (void)videoNode:(ASVideoNode *)videoNode didStallAtTimeInterval:(NSTimeInterval)timeInterval
Parameters
videoNode |
The video node that has experienced the stall |
|---|---|
second |
Current playback time when the stall happens |
Declared In
ASVideoNode.h
– videoNodeDidStartInitialLoading:
Delegate method invoked when the video player starts the inital asset loading
- (void)videoNodeDidStartInitialLoading:(ASVideoNode *)videoNode
Parameters
videoNode |
The videoNode |
|---|
Declared In
ASVideoNode.h
– videoNodeDidFinishInitialLoading:
Delegate method invoked when the video is done loading the asset and can start the playback
- (void)videoNodeDidFinishInitialLoading:(ASVideoNode *)videoNode
Parameters
videoNode |
The videoNode |
|---|
Declared In
ASVideoNode.h
– videoNode:didSetCurrentItem:
Delegate method invoked when the AVPlayerItem for the asset has been set up and can be accessed throught currentItem.
- (void)videoNode:(ASVideoNode *)videoNode didSetCurrentItem:(AVPlayerItem *)currentItem
Parameters
videoNode |
The videoNode. |
|---|---|
currentItem |
The AVPlayerItem that was constructed from the asset. |
Declared In
ASVideoNode.h
– videoNodeDidRecoverFromStall:
Delegate method invoked when the video node has recovered from the stall
- (void)videoNodeDidRecoverFromStall:(ASVideoNode *)videoNode
Parameters
videoNode |
The videoNode |
|---|
Declared In
ASVideoNode.h


Delorean is a React library for MobX developers. Its purpose is to provide users with the ability to rewind through their various state changes, and efficiently detect bugs nested within their code.
Our caching algorithm uses MobX observables to log each and every state change as the developer tests his or her application.
A combination of React with D3 provides the user with necessary visualization tools so that he or she can traverse through the dependency tree, scroll through various state changes, and even create alternate timelines based on varying application use cases.
Using NPM:
npm install mobx-delorean --save-dev
Import DeloreanTools and delorean from the mobx-delorean module.
// in top level React component file
import { DeloreanTools } from 'mobx-delorean';
render() {
return (

<DeloreanTools />
<YourComponent />

)
}
// in MobX store files(s)
import { delorean } from 'mobx-delorean';
...
export default delorean(YourStore);
Note: Delorean relies on wrapping your MobX store export in order to track its obersvables and parse its dependency tree at runtime. If you are using multiple stores, you can wrap them separately and Delorean will track them individually.
Open your MobX app in the browser and notice the Delorean toolbar at the top of your app. In order from left to right:
Max Marcus
Morgan Pierson
Mike Bieronski
We welcome your contributions!
Checkout our GitHub repo


§486M-3 Transactions by minors prohibited. A dealer shall not receive or purchase any article from any person under the age of eighteen. [L 1982, c 282, pt of §2; am L 1991, c 120, pt of §1]


{{restaurant?.name}}
Category: {{restaurant?.category}}
Score: {{restaurant?.averageReviewScore}}
Address: {{restaurant?.address | json}}
Score: {{restaurant?.averageReviewScore}}
Reviews:
Score: {{review.score}}
Text: {{review.text}}
User: {{review.userName}}
Dishes:
Name: {{dish.name}}
Press 'Add Random Review' to add a review to this restaurant with a random score and see the restaurant average review score update


Roadmap
Completed
DATABASE
- MySQL
- Oracle
- SQLServer
- PostgreSQL
DQL
- Simple
- JOIN
- BETWEEN
- IN
- ORDER BY
- GROUP BY
- Aggregation
- LIMIT, rownum, TOP
- Simple Sub Query
DML
- INSERT INTO
- INSERT SET
- UPDATE
- DELETE
DDL
- CREATE
- ALTER
- DROP
- TRUNCATE
Configuration
- Java API
- Spring Namespace
- Yaml
- Read-write splitting Independent
- Configuration Concentrated
- Configuration Dynamic
SQL Parser
- Lexer Analysis
- Parser Analysis
SQL Rewrite
- Correctness Rewrite
- Polish Rewriting
SQL Router
- Hint Router
- Simple Router
- Cartesian Product Router
Result Merger
- Stream Merger
- Memory Merger
- Decorator Merger
Sharding Databases and Tables
- Sharding Databases
- Sharding Tables
- Default Datasources
Read-write splitting
- Read-write splitting
- Consistent guarantees for the same thread and the same database connection
- Hint-based forced master routing
Distributed Primary Key
- JDBC integration
- Distributed primary key policy interface
- The distributed primary key algorithm based on snowflake is implemented
B.A.S.E Transaction
- Best Effort Delivery
Planning
Configuration
- Read-write splitting to be independent
- Binding Strategy improvement
- Centralized
- Dynamic
Governance
- HealthCheck and discovery of datasources
- Dynamic switching of datasources
- Flow control
TODO
DQL
- DISTINCT
- HAVING
- OR
- UNION, UNION ALL
- Calculate Expression, eg: SUM(pv) / COUNT(uv)
- Complicated Sub Query
- SQL Hint
DML
- INSERT INTO VALUES (xxx), (xxx)
- UPDATE Multiple Tables
- DELETE Multiple Tables
DDL
- CREATE VIEW
- CREATE INDEX
- CREATE OR REPLACE
Enhanced SQL Parser
- Batch Parser
- Redundant Brackets
- Specify SQL Hint by SQL comments
Enhanced B.A.S.E Transaction
- TCC
- Dictionary table replication broadcasting
- Dynamic Dilatancy


Week 5 Phase 0
Classes
11/9/2014
This week’s post I going to focus on create your own class in Ruby. When creating a class in Ruby you creating a new Object. For this week I will give some code example below of a Class I created called Bookshelf.
The Bookshelf class will make a Bookshelf object that can storage books, keep track of how many books are in the bookshelf, remove books from the bookshelf and list the books that are currently in the bookshelf. There are a few things I want to point out. The first thing is how you create a Class which is show on line 1 of the code. Creating a class is as simple as class plus the name of the class you are making. Just make sure you have the first letter of the class name uppercased because class are constant variable which I won’t into now.
The second thing I want you notice on line 2 of the code example which is the initialize method. When you make one of these methods in Ruby will run this code automatically when you make instance of the class. So, for our example it will make the empty array @books.
This brings instance variables which are variable that can be access throughout the class. You can see the instance variable @books used throughout the Bookshelf class. The @ before the variable name lets Ruby know that this variable is an instance variable.
Well, that’s it for now until next time.


--- title: Themes highlights: | Referral SaaSquatch themes let your referral program be customized to pixel-perfect brand constraints. **Standard Themes** make launching a referral program easy with pre-packaged widgets and emails, and **Custom Themes** allow for total customization to meet your brand and program needs. slug: themes sectionType: themes template: article.html hero: true date: '2019-11-18' ---


hive.pheromone package
Submodules
hive.pheromone.alerter module
A Pheromone Alerter worker, based on the longrunningproc code in
hive.common.
This alerter looks at the rate of logs and if it exceeds a certain
number in a timeframe then it will fire an alert.
-
class hive.pheromone.alerter.Alerter(config, query, maxTime, quantity, message, user)[source]
Bases: hive.common.longrunningproc.Proc
-
on_message(channel, method_frame, header_frame, body)[source]
-
run()[source]
-
send_alert(count)[source]
-
stop()[source]
hive.pheromone.worker module
Model for storing the info on the background Alerters in the database.
-
class hive.pheromone.worker.Worker(config)[source]
Bases: hive.common.model.Model
-
define()[source]
Module contents
Pheromone is a component of Apiary designed for firing alerts based on user
defined events.
It uses honeycomb and some extra logic to test for when to fire alerts
in real time.
-
class hive.pheromone.Pheromone[source]
Bases: hive.common.base.Base
-
hive.pheromone.main()[source]


Welcome
Write in GitHub Flavored Markdown, pick a template, and publish. You can check out the published branch with:
$ cd your_repo_root/repo_name
$ git fetch origin
$ git checkout gh-pages
If you're using the GitHub for Mac, simply sync your repository and you'll see the new branch.
Details
The gh-pages
branch in your repository is where you can post HTML content, with Jekyll supplements, for site-wide headers and footers without having to copy them across every page, intelligent blog support and other template features like @mention for links to profiles like @johan, the owner of this page. Docs


#include "graphics_afx.h"
#include "GrImage.h"
#include "GrDXT.h"
#include "UReader.h"
#include "MVec3.h"
#include "RFileMgr.h"
#include "GLSubsys.h"
Go to the source code of this file.
Defines | |
| #define | MAKE_FOUR_CC(c1, c2, c3, c4) ( ( c1 ) | ( ( c2 )<<8 ) | ( ( c3 )<<16 ) | ( ( c4 )<<24 ) ) |
| class header. | |
| #define | PACK_QFLOAT(v) ( ( unsigned char )( Clamp( ( float )( v ) * 0.5f + 0.5f, -1.0f, 1.0f ) * 254.0f ) ) |
| pack/unpack a quantized float. | |
| #define | UNPACK_QFLOAT(v) ( float( ( Min( ( float )( v ), 254.0f ) / 254.0f * 2.0f ) - 1.0f ) ) |
Typedefs | |
| typedef void *(* | GenMipLevelFunc )(void *srcIn, unsigned int srcWidth, unsigned int srcHeight, unsigned int elemsPerPixel) |
| file local functions. | |
Variables | |
| unsigned int | _elemsPerPixel [] |
| const GLenum | _imageFormatMap [] |
| const GLenum | _imageTypeMap [] |
| unsigned int | _elemSize [] |
| #define MAKE_FOUR_CC | ( | c1, | |||
| c2, | |||||
| c3, | |||||
| c4 | ) | ( ( c1 ) | ( ( c2 )<<8 ) | ( ( c3 )<<16 ) | ( ( c4 )<<24 ) ) |
class header.
File: GrImage.cpp Author: Kevin Bray Created: 09-20-04 Copyright © 2004 Bootstrap Studios. All rights reserved. project includes. OpenGL includes. Debug includes. macros.
Definition at line 30 of file GrImage.cpp.
Definition at line 34 of file GrImage.cpp.
| typedef void*( * GenMipLevelFunc)(void *srcIn, unsigned int srcWidth, unsigned int srcHeight, unsigned int elemsPerPixel) |
| unsigned int _elemSize[] |
| unsigned int _elemsPerPixel[] |
| const GLenum _imageFormatMap[] |
Initial value:
{ GL_BGR, GL_BGRA, GL_RGB, GL_RGBA, GL_RED, GL_RED, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_DEPTH_COMPONENT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, }
Definition at line 49 of file GrImage.cpp.
| const GLenum _imageTypeMap[] |
Initial value:
{ GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_FLOAT, GL_UNSIGNED_BYTE, GL_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, }
Definition at line 65 of file GrImage.cpp.


We optimize content!
morph enterprise models
transform granular portals
generate visionary e-commerce
deliver value-added markets
expedite extensible communities
unleash B2C metrics
reintermediate one-to-one models
envisioneer vertical channels


static
and final
.
Ensuring that every classes logger is effectively constant and bound to that class
simplifies the task of providing a unified logging implementation for an application. Interfaces,
enumerations, annotations and inner classes are not reported by this inspection.
For example:
public class Significant {
private Logger LOG = Logger.getLogger(Critical.class);
}
A quick fix is provided to change the logger modifiers to static final
:
public class Significant {
private static final Logger LOG = Logger.getLogger(Critical.class);
}
Use the table below to specify logger class names.
Fields which have a type equal to one of the class names specified and which are not static
and final
, will be reported by this inspection.


Canvas Tabbed Page Generator
- Name each tab below with a short, descriptive title. Titles over 20 characters may not fit all
screen resolutions and are not allowed. You do not have to use all 5 tabs. Any tabs that you do
not use will not appear on the page.
- Create each of your tabs as separate content pages in Canvas. When you are finished, click HTML Editor,
copy your page, and paste the content in the corresponding tab below. Repeat for each tab/page.
- Click the 'generate' button below, copy the new HTML from the results section at the bottom of
the page, create a new content page in Canvas, click on HTML Editor and paste in this HTML. You can
edit the resulting content page, but if the HTML gets messed up, you will have to repeat this process.


Over the summer of 2013 I participated in an undergraduate, interdisciplinary research project with 20 other students from universities throughout Ireland.
The group researched issues relating to the Smart Grid.
I was involved in research, data analysis, report writing, presentations and finance.
We published a report “Participating in Ireland’s Smart Energy Future” which outlined our main recommendations which can be found on our website
More coming soon


QUESTION #1
Which uAdmin function prints all SQL statements going to DB?
QUESTION #2
Which uAdmin function allows public access to media handler without authentication?
QUESTION #3
Which uAdmin function is the timeout of a login cookie in seconds?
QUESTION #4
Which uAdmin function is the list view max number of records?
QUESTION #5
Which uAdmin function is the standard reporting level?
QUESTION #6
What are the different reporting levels?
QUESTION #7
[ OK ] Initializing DB: [12/12]
___ __ _ __ __/ | ____/ /___ ___ (_)___ / / / / /| |/ __ / __ __ \/ / __ \ / /_/ / ___ / /_/ / / / / / / / / / / \__,_/_/ |_\__,_/_/ /_/ /_/_/_/ /_/
Which uAdmin function will match the given statement above?
QUESTION #8
[ OK ] Initializing DB: [9/9]
2019/03/21 10:38:51 [ OK ] Server Started: http://<IP_ADDRESS>:8080
___ __ _ __ __/ | ____/ /___ ___ (_)___ / / / / /| |/ __ / __ __ \/ / __ \ / /_/ / ___ / /_/ / / / / / / / / / / \__,_/_/ |_\__,_/_/ /_/ /_/_/_/ /_/
Which uAdmin function will match the given statement above?
QUESTION #9
Suppose that you have 8 data inside the model. In every page, it will display 4 data.
Which uAdmin function will match the given statement above and how many pages will it take?
QUESTION #10
[2019-03-21 10:50:22] [0.13ms] SELECT count(*) FROM "languages" WHERE "languages"."deleted_at" IS NULL
[0 rows affected or returned ]
Which uAdmin function will match the given statement above?
QUESTION #11
type ModelName struct {
// Your code
}
Which uAdmin function is the standard struct to be embedded in any other struct to make it a model for uAdmin?
QUESTION #12
The user logins his account in uAdmin application. After 25 seconds, the webpage redirects to the login form because his cookie has expired.
Which uAdmin function will match the given statement above?
QUESTION #13
In your terminal, what command will be used check the version of uAdmin?
QUESTION #14
Output: vvr3ba3vnaalw6ziiwwi
Which uAdmin function will match the given statement above?
QUESTION #15
Output: 8QnuCccbjCw27CbYlK7GtYZ9AOH5zz
Which uAdmin function will match the given statement above?


|
TouchGFX
v4.13.0
|
An edge contains information about one edge, between two points, of a triangle, as well as information about how to interpolate values when moving in the vertical direction.
#include <touchgfx/TextureMapTypes.hpp>
Public Member Functions | |
| Edge (const Gradients &gradients, const Point3D *vertices, int top, int bottom) | |
| Constructor. More... | |
| int | step () |
| Perform a step along the edge. More... | |
| int | step (int steps) |
| Performs a number of steps along the edge. More... | |
Public Attributes | |
| int32_t | X |
| The X coordinate. | |
| int32_t | XStep |
| Amount to increment x. | |
| int32_t | numerator |
| The numerator. | |
| int32_t | denominator |
| The denominator. | |
| int32_t | errorTerm |
| The error term. | |
| int | Y |
| The Y coordinate. | |
| int | height |
| The height. | |
| float | oneOverZ |
| The one over z coordinate. | |
| float | oneOverZStep |
| The one over z coordinate step. | |
| float | oneOverZStepExtra |
| The one over z coordinate step extra. | |
| float | UOverZ |
| The over z coordinate. | |
| float | UOverZStep |
| The over z coordinate step. | |
| float | UOverZStepExtra |
| The over z coordinate step extra. | |
| float | VOverZ |
| The over z coordinate. | |
| float | VOverZStep |
| The over z coordinate step. | |
| float | VOverZStepExtra |
| The over z coordinate step extra. | |


Did you find something that didn't seem right? Got a problem with something? Let us know. We'll get back to you soon.


Gof
geo on fire entry point
Constructor Summary
| Public Constructor | ||
| public |
constructor(name: string, db: Firebase) |
Member Summary
| Private Members | ||
| private |
_activeQuery: {"geohashes": *, "entries": *, "parameters": *, "dbListeners": *} |
|
| private |
_db: * |
|
| private |
_utils: * |
Method Summary
| Public Methods | ||
| public |
Attaches the event listener and returns the streamable promise. |
|
| public |
Creates a new entry in the database and sets all the according locations. |
|
| public |
deleteEntry(pushKey: string): Promise<Object> Deletes an existing entry in the database and all the according locations. |
|
| public |
destroy() Destroys the existing query and all of its event listeners. |
|
| public |
getLocationsByBoundaries(boundaries: Object, startAt: number, endAt: number): function Sets the active query object with all locations from given boundaries(south-west / north-east). |
|
| public |
Sets the active query object with all locations from a given radius(km). |
|
| public |
Registers the on() and once() listeners on the query functions |
|
| public |
Updates an existing entry in the database and all the according locations. |
Public Constructors
Private Members
private _activeQuery: {"geohashes": *, "entries": *, "parameters": *, "dbListeners": *} source
private _db: * source
private _utils: * source
Public Methods
public attachQueryEvent(type: string, eventNmae: string, queryCb: function): Promise<Object> source
Attaches the event listener and returns the streamable promise.
public createEntry(entry: Object, priority: number, maxPrecision: number): Promise<Object> source
Creates a new entry in the database and sets all the according locations. (geohashes) priority and maxPrecison are the geohash lengths. e.g. (prio of 4 == abcd).
Low priority (1-4) can slow up the speed on apps with massive scaling.
public deleteEntry(pushKey: string): Promise<Object> source
Deletes an existing entry in the database and all the according locations. (geohashes)
Params:
| Name | Type | Attribute | Description |
| pushKey | string | The firebase push-key of the entry to delete. |
public getLocationsByBoundaries(boundaries: Object, startAt: number, endAt: number): function source
Sets the active query object with all locations from given boundaries(south-west / north-east). The reulst can be limited with startAt and endAt. e.g. 1 - 50
Needs to be called in a function chain with .on() or .once()
public getLocationsByRadius(center: Object, radius: number, startAt: number, endAt: number): function source
Sets the active query object with all locations from a given radius(km). The reulst can be limited with startAt and endAt. e.g. 1 - 50
Needs to be called in a function chain with .on() or .once()
Params:
| Name | Type | Attribute | Description |
| center | Object | Location object which represents the center of the given radius. |
|
| radius | number | The query radius in kilometers. |
|
| startAt | number |
|
The entry to start at - e.g. start for pagination. |
| endAt | number |
|
The etnry to end at. Default returns all. |
public updateEntryLocation(pushKey: string, newValue: Object, priority: number): Promise<Object> source
Updates an existing entry in the database and all the according locations. (geohashes) The priority represents the geohash length. e.g. (prio of 4 == abcd).
Low priority (1-4) can slow up the speed on apps with massive scaling.


Welcome to Archipel Market! Please fill in your first and last name to identify yourself. First Name First Name is required Last name Last Name is required I hereby accept Archipel Market Terms and Conditions. I hereby accept the Processing of my Personal Data and declare to know the Conditions of such Processing and my rights under GDPR Regulation.


Passfault is in transition to OWASP, a not for profit organization promoting web application security.
OWASP Passfault code is Open Source Software, licensed under the Apache License, Version 2.0
OWASP Passfault code is hosted on github. Please download, join the mailing list, comment, and participate in making Passfault the world's best password strength and policy tool.


Introductory Combinatorial Game Theory
Lesson 5 (More on Loopy Games)
In this section, we shall analyse two more loopy games in detail.
Let us first look at Adders-and-Ladders, which is a modified version of
our favourite childhood game: Snakes-and-Ladders. Unfortunately the 4-sided dice
has been misplaced, so we shall play by a different set of rules. Begin
with some counters placed at certain locations on the board. At each player's
turn, he may pick up any counter and move up to a maximum of 4 spaces ahead.
As in Snakes-and-Ladders, if the final square is a ladder, the counter has to
climb to its top; while if the final square is the snake's head, the counter
has to descend to its tail. The player who lands the last counter on the
home square wins.
First consider the top row. Since there are no ladders / snakes leading
from the top row, it is easy to compute their Nim values: the squares
25, 24, 23, 22 and 21 have Nim values of 0, *1, *2, *3 and *4 respectively.
Since the ladders at 8, 9, 11 and 20 lead up to 24, 25, 21 and 23 respectively,
the Nim values of these positions are *1, 0, *4 and *2 respectively. So we have
Now we shall label square 18. There are moves to squares 20, 21 and 22,
whose respective labels are *2, *4 and *3. Can we then label square 18
as 0? Indeed we can, for given the move to 19 (and in turn to 7), the
next player can easily counter it with a move to square 9 (labelled 0).
Thus square 18 must be labelled 0..
Since the ladder at square 10 leads up to square 18, square 10 must
be labelled 0 as well.Since squares 8 to 11 are all labelled, we
can also find the label of square 7 as well: square 7 must be
labelled *2. Since the snake at square 19 leads down to 7,
square 19 is to be labelled *2.
Can we label square 16? There are moves from square 16 to squares 18,
19 and 20, which are respectively labelled with 0, *2 and *2. On
the other hand, for a move from square 16 to 17 (and hence to 5), the
opponent can counter it with a move to square 8 (which is labelled *1).
Hence, square 16 should be labelled with *1.
We can similarly find the label to square 14. There are moves to
squares 16 and 18, whose respective labels are *1 and 0. On the
other hand, for moves to 15 and 17 (and subsequently to 5), the
opponent can counter with a move to 7, which is of Nim score *2.
Hence, square 14 must be labelled *2.
To label square 13, note that moves to squares 14 and 16 are
of Nim values *2 and *1 respectively. On the other hand, moves
to 15 and 17 (and subsequently to 5) can be counteracted with
a move to 9, which is of Nim score 0. So we must label
square 13 with 0. As a result, square 3
(which leads up to square 13) must be labelled with 0
as well.
The next square to be labelled is a bit tricky. Consider
square number 2. There is a move to square 3 which has a Nim
score of 0. Furthermore, for moves to squares 4, 5 and 6 (which
leads down to 4), there is a countermove to square 8 of Nim
score *1. Hence, square number 2 is to be labelled *1.
Finally, look at the starting square: number 1. There are moves
from the square to squares 2 and 3, of Nim scores *1 and 0. On
the other hand, moves to squares 4 and 5 may be counteracted
with a move to square 7 (of Nim score *2). Thus, the starting
square may be labelled with *2. Since there is a snake
which leads from square 12 to this square, square 12 must
be labelled with *2 as well. In summary,
| *4 | *3 |
*2 | *1 | 0 |
| *2 | *2 | 0 |
| *1 |
| *4 | *2 | 0 |
*2 | |
| 0 | 0 | *1 |
*2 | |
| *2 | *1 | 0 |
| |
It is easy to verify that no further labellings are possible. Hence,
each of the other unlabelled squares should be given a Nim score of
infinity.
The Horsefly
A horsefly moves on a board as shown below, extended downwards infinitely (i.e.
the board has infinitely many rows on it). Each time, a horsefly may move
one out of the 6 directions as shown. In addition, it may not exactly
reverse its previous move. The first player to home any horsefly
wins the game.
Note that the homes are located at A-0, D-0 and G-0. Hence, if a player were
to move a horsefly to one of the squares at B-1, C-1, B-2, C-2, E-1, F-1,
E-2 or F-2, then the other player would have won. Thus, we may effectively
remove the above eight squares from the board and modify the game, so that
a player who does not have a legal move for any horsefly loses the game.
There are no legal moves from the squares A-1, D-1 and G-1, hence these squares
are to be labelled 0.
Now the only legal move from A-2 is to C-3, from which his opponent may swiftly
counter with a move to D-1 (labelled 0). Hence, A-2 is to be labelled 0 as well.
Simiarly, the moves from D-2 to B-3 or F-3 may be countered with moves to
A-1 or G-1 respectively, which are both labelled 0. Hence, these squares are
labelled 0 as well. Thus, we see that squares A-2, D-2 and G-2 are to be
labelled 0 too. By the same line of reasoning, squares A-3, D-3
and G-3 are also labelled 0.
This may go on indefinitely. Note that for large values of n, a move from
A-n to C-(n+1), C-(n-1) or B-(n-2) may be countered
with a move to D-(n-1), D-(n-3) or D-(n-3) respectively.
Similarly, moves from D-n to B-(n+1), B-(n-1),
C-(n-2), E-(n-2), F-(n-1) or F-(n+1) may be
countered with subsequent moves to A-(n-1), A-(n-3),
A-(n-3), G-(n-3), G-(n-3) or G-(n-1) respectively.
Applying mathematical induction, one easily shows that all squares in
columns A, D and G are to be labelled 0. So far we have:
Subsequently we have to be careful in our computations, since the horsefly's
previous move cannot be reversed.
First look at square B-3, whose legal moves to A-1, D-2 and D-4 are all labelled 0.
Hence, B-3 (and similarly F-3) should be labelled *1. On the
next row, the only moves from B-4 are to A-2, D-3 and D-5, which are all labelled 0.
So B-4 and F-4 are labelled *1 as well. It is easy to see that the
above reasoning holds regardless of the horsefly's prior move.
Next look at square C-3. If the horsefly had reached there from E-4, then by virtue
of its nonreversibility, it has to move to either A-4, A-2 or D-1, all of which are
labelled 0. Hence, we may label the bottom right-hand corner of the C-3
square with *1 (the corner chosen refers to the direction from which the
horsefly had arrived from). Similarly, the bottom left-hand corner of the E-3
square is labelled *1 too.
We may analyse square C-4 similarly. If the horsefly had jumped there from E-5,
then all its possible next moves are labelled with either 0 or *1. Hence,
the bottom right-hand corner of C-4 and bottom left-hand corner of E-4
are labelled *2.
Look at square C-4 again. There are moves to squares A-3, D-2, and E-3,
which are respectively labelled 0, 0, *1. Suppose the horsefly had arrived there
from E-3. Then together with the fact that the move to E-5 can be countered with
a move to F-3 (labelled *1), we may hence label upper-right corner of C-4
and upper-left corner of E-4 with *1.
To label B-5, note that the
moves to A-3, D-4, and D-6 are all labelled 0. The move to C-3 can also be 'reversed'
to E-4 (labelled *1). Hence, B-5 and F-5 are to be labelled *1, which
holds regardless of the horsefly's previous position. To label B-6, note that the
move to C-4 can be 'reversed' to E-3 (labelled *1). This, together with the fact
that all the other moves from B-6 are labelled 0, shows that B-6 should be
labelled *1.
For values of n at least 7, a move from B-n to A-(n-2), D-(n-1)
and D-(n+1) are all labelled 0; while a move to C-(n-2) can be 'reversed'
to B-(n-4). Hence, the entire B and F-columns are labelled *1.
Next we may label C-3. Since all its moves are labelled either 0 or *1,
this process is straightforward: we shall label C-3 and E-3 with *2.
Last but not least, we can alternately label the lower-right corners of the squares
C-5, C-6, C-7 ... (resp. the lower-left corners of the squares E-5, E-6, E-7 ...) with
*3, *2, *3 ... . Finally, we have:
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SimCV is an application using the open source library OpenCV where CV is short for Computer Vision. It showcases the different possibilities you have with this library and uses the camera on your device to detect faces, circles, foreground and track colors.
Glare is a tool to search for picture on Twitter and Instagram. The application runs in fullscreen showing the pictures you searched for, just like a picture frame.


Ember JS - How to execute jQuery logic correctly after your View has been rendered
Welcome to my first blog post ever. This post is about EmberJS and the best way integrate jQuery logic into your custom views. Every now and then, i see this question being asked on Stack Overflow.  The question is how to do that in Ember? We will start with an easy implementation and refine it in two steps.
The naive implementation
The answer you will find very quickly by Googling or reading the Docs for Ember.View is that you should use the event hook called didInsertElement.
App.YourView = Ember.View.extend({
didInsertElement : function(){
this._super();
// perform your jQuery logic here
}
});
This hook will work fine most of the time! But there is one Problem!
This hook is guaranteed to be executed when the root element of this view has been inserted into the DOM. This means that the root element of the view is in the DOM, but it is not guaranteed that the template has been fully rendered. Most of the times the above will work, because as far as i have seen, the template associated with your View will always be rendered at this point. But it can lead to problems when you are trying to access an element of a child view of your view. This will likely happen if your performing some jQuery logic on a list of elements, where the logic is performed by the parent view of all elements. If this happens, you will likely be very irritated, because it used to work for the simple cases, right?
The improved implementation
To alleviate the problems mentioned above you will very often find something like the following on StackOverflow. The advice is to use the afterRender Queue of the Ember Run Loop. With this implementation you code will be run, when your view has been fully rendered (including its child views).
 I can’t remember the right sequence of the parameters :-).
The best solution from my point of View
Wouldn’t it be great to have a hook like didInsertElement, which is guaranteed to be executed when all the rendering stuff has happened? Thanks to the great Embers Object Model it is really easy to add this hook yourself to all of your Ember Views. We are using the method reopen to extend the definition of a class/object and add the hook i named ‘afterRenderEvent’.
Ember.View.reopen({
didInsertElement : function(){
this._super();
Ember.run.scheduleOnce('afterRender', this, this.afterRenderEvent);
},
afterRenderEvent : function(){
// implement this hook in your own subclasses and run your jQuery logic there
}
});
In each of your Views, you can now use the hook afterRenderEvent and you do not have to think about the problems mentioned above. Feel free to ask questions and give your opinions in the comments :-)
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