Page 1 of 3
Game Mechanics: XP loss (update)
Posted:
Thu Dec 21, 2006 10:47 pm
by Vitriol
When you die you should lose some XP. My idea is this (feel free to make suggestions/amendment of course)
WHen you die, you lose you level% of xp with no cap
If you are level 12, you lose 12% of your XP. When you are level 25, you lose 25% of your XP.
However, what XP you lose should not be actually deducted from your XP. Instead it should be added to an XP debt counter that must be completely made up before you can gain XP again.
So, (using easy numbers here.)
If you are level 10 with 10,000 XP and you die.
You still have 10,000 XP but you know have 1000XP debt. (again, these are fake numbers. 10,000 XP is like level 6 or something)
If you have XP debt, you should gain XP at a 2X to 3X rate. So a monster than normally gives 10XP would clear up 20 to 30 points of XP debt.
So with 1000XP debt you only really have to gain like 3500 to 5000 XP to clear it.
Having XP debt should have some kind of penalty, like unable to take on/complete quests.
update:
It may be a good idea to cut that in half. So a level 10 only loses 5% of their exp. a level20 will lose 10% of their exp. etc.
This depends on what levelingXP formula we choose.
Posted:
Thu Dec 21, 2006 11:01 pm
by thadiusofx3
Thats a pretty cool idea actually.
Posted:
Fri Dec 22, 2006 9:14 am
by Delurium II
that would be too hard to get back. being lvl 40 and having lets say 20mill exp you would loose 8 mill exp. that would be way too much. even with 2x or 3x exp gain.especially since you got a class (warlock) who would only loose exp 1 out of 1000 times because of pop. personally i would like to get the 100k exp loss back, that would be much easier to get back (ofc) and would make pvp a bigger part of the game cause you wont be to afraid of exp loss (even tho the item loss would be a bigger worry) but you wont get screwed double over atleast.
just my point tho
Posted:
Fri Dec 22, 2006 9:41 am
by Vitriol
Delurium II wrote:that would be too hard to get back. being lvl 40 and having lets say 20mill exp you would loose 8 mill exp. that would be way too much. even with 2x or 3x exp gain.especially since you got a class (warlock) who would only loose exp 1 out of 1000 times because of pop. personally i would like to get the 100k exp loss back, that would be much easier to get back (ofc) and would make pvp a bigger part of the game cause you wont be to afraid of exp loss (even tho the item loss would be a bigger worry) but you wont get screwed double over atleast.
just my point tho
Very few people if any will reach level 40 in project volucris.
The high xp loss is intentionally harsh in order to keep the levels lower. If you have an alternative formula please post it.
Posted:
Fri Dec 22, 2006 12:07 pm
by Eiffel
how about losing a percentage per level. not quite sure on how to explain it but if your level 50 and you lose 50% fo your exp...
Let me see how to explain my idea.
if your level 31 and going for 32 and you lsoe exp you will lose the precentage (31%) of the exp you have gaine din between those 2 levels. or something like that.
Posted:
Fri Dec 22, 2006 12:11 pm
by Vitriol
you will never make it to level 50. Project Volucris is bringing OLD xen back. In old xen no one had a character that high.
Posted:
Fri Dec 22, 2006 12:18 pm
by Eiffel
if your bringin back old xen then you can have all the imps/new adepts and places like that. thats why not many people made it passed level 30. now i can make a level 40 in a month.
Posted:
Fri Dec 22, 2006 12:19 pm
by Karl G.
Another possibility is having more levels and less power each level.
Posted:
Fri Dec 22, 2006 12:19 pm
by Vitriol
Eiffel wrote:if your bringin back old xen then you can have all the imps/new adepts and places like that. thats why not many people made it passed level 30. now i can make a level 40 in a month.
imps? imps did not exist in old xenimus, personally, Id prefer if we left them out.
Posted:
Fri Dec 22, 2006 12:20 pm
by Eiffel
ya, i missed a 't' in can't. my bad.
Posted:
Fri Dec 22, 2006 12:22 pm
by Vitriol
Karl G. wrote:Another possibility is having more levels and less power each level.
possible.
Posted:
Fri Dec 22, 2006 12:23 pm
by Eiffel
more levels and less power kinda defeats the purpose of leveling dont ya think?
Posted:
Fri Dec 22, 2006 12:36 pm
by Vitriol
Eiffel wrote:more levels and less power kinda defeats the purpose of leveling dont ya think?
did you ever play redmoon? high levels in that game were like level 5000, you leveled like every few minutes.
Posted:
Fri Dec 22, 2006 12:38 pm
by Eiffel
nah, never played it. im just saying. being level 80 and having (just as an example) a level 30 spell from xen... kinda sucks. i think the leveling is fine just need to be tweak of how much exp is needed after level 60. like 100mil to level is insane. besides that its fine, and new spell system is very nice. just needs to have spells that every one loves (agredi, cross bomb) put into it.
Posted:
Fri Dec 22, 2006 12:42 pm
by Vitriol
Eiffel, you are missing the point.  It should be practically impossible to level past 35 or so.
Posted:
Fri Dec 22, 2006 12:50 pm
by Eiffel
Eiffel wrote:if your bringin back old xen then you cant have all the imps/new adepts and places like that. thats why not many people made it passed level 30. now i can make a level 40 in a month.
Posted:
Fri Dec 22, 2006 12:55 pm
by Vitriol
alright then. So long as we areon the same page. I mean, we can HAVE imps and stuff, but they just cant give as much exp, or be as hard.
I want to set up a system where most people that play the peak in the teens. Most characters should get to 16-20 and not get too far past that. Only the most dedicated, obsessive people get to achieve 26-35 range. After 35, leveling should be the most painful of chores.
Posted:
Fri Dec 22, 2006 1:05 pm
by Eiffel
thats cool and all, just dont make the pvp boring and that idea would work great.
Posted:
Fri Dec 22, 2006 1:07 pm
by Karl G.
This isn't really something easily debatable one way or another, it will have to be tweaked when people can actually play something.
Posted:
Fri Dec 22, 2006 1:08 pm
by Eiffel
all in due time i guess.
Posted:
Fri Dec 22, 2006 1:16 pm
by Delurium II
so we have mystic chests at lvl 20 again? how will powerlvling be? castles being good to lvl in again?
and the exp loss is in my idea insane. it was damn hard to lvl thats ok, and ofc my lvl 40 suggestion was just and example,
but losing the percentage of your exp for your lvl is gonna make people not play it too long. eiffels idea I personally think is more
suited for a game with so few lvls.
Also a problem is, when this game comes out: you will prob have a big lagg on them and sometimes they will fall out, making people die/losing exp.
this will prob be a starting problem wich can be fixed by charging more for playing etc, but will you add something that will make people who lose gear/exp to
a problem server side get their things back or just disable it in the start? cause it might be a big problem and making people quit way to early.
and btw, ill rather play ur game then xen how it is now. like this forum, why havent ej just made a forum for himself where players could actully post problems to him instead
of mailing them to him.
Posted:
Fri Dec 22, 2006 1:24 pm
by Karl G.
 I don't think people should lose experience at all...just gear. Losing gear makes it harder to level anyway, and promotes an "exchange" between players. I think it's because EJ kinda doesn't care.
Posted:
Fri Dec 22, 2006 1:26 pm
by Eiffel
lets nto forget to make the game newb friendly. not in the begining ofcourse, but after about a month or so of having use hardcore xen players on it you can make it newb friendly.
Posted:
Fri Dec 22, 2006 1:28 pm
by thadiusofx3
But we also don't want it to be a teddy bear game, because those get boring really fast.
What appeals to me about xenimus is that I could die at any moment and lose something.
Posted:
Fri Dec 22, 2006 1:28 pm
by Karl G.
definitely


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#include <QSharedPointer>
#include <QImage>
#include <QMap>
Go to the source code of this file.
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| class | ImageAndSource |
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Congratulations on reaching the final project of the Robotics Nanodegree!
Previously, you worked on the Semantic Segmentation lab where you built a deep learning network that locates a particular human target within an image. For this project, you will utilize what you implemented and learned from that lab and extend it to train a deep learning model that will allow a simulated quadcopter to follow around the person that it detects!
Most of the code below is similar to the lab with some minor modifications. You can start with your existing solution, and modify and improve upon it to train the best possible model for this task.
You can click on any of the following to quickly jump to that part of this notebook:
We have provided you with a starting dataset for this project. Download instructions can be found in the README for this project's repo. Alternatively, you can collect additional data of your own to improve your model. Check out the "Collecting Data" section in the Project Lesson in the Classroom for more details!
import os
import glob
import sys
import tensorflow as tf
from scipy import misc
import numpy as np
from tensorflow.contrib.keras.python import keras
from tensorflow.contrib.keras.python.keras import layers, models
from tensorflow import image
from utils import scoring_utils
from utils.separable_conv2d import SeparableConv2DKeras, BilinearUpSampling2D
from utils import data_iterator
from utils import plotting_tools
from utils import model_tools
In the Classroom, we discussed the different layers that constitute a fully convolutional network (FCN). The following code will introduce you to the functions that you need to build your semantic segmentation model.
The Encoder for your FCN will essentially require separable convolution layers, due to their advantages as explained in the classroom. The 1x1 convolution layer in the FCN, however, is a regular convolution. Implementations for both are provided below for your use. Each includes batch normalization with the ReLU activation function applied to the layers.
def separable_conv2d_batchnorm(input_layer, filters, strides=1):
output_layer = SeparableConv2DKeras(filters=filters,kernel_size=3, strides=strides,
padding='same', activation='relu')(input_layer)
output_layer = layers.BatchNormalization()(output_layer)
return output_layer
def conv2d_batchnorm(input_layer, filters, kernel_size=3, strides=1):
output_layer = layers.Conv2D(filters=filters, kernel_size=kernel_size, strides=strides,
padding='same', activation='relu')(input_layer)
output_layer = layers.BatchNormalization()(output_layer)
return output_layer
The following helper function implements the bilinear upsampling layer. Upsampling by a factor of 2 is generally recommended, but you can try out different factors as well. Upsampling is used in the decoder block of the FCN.
def bilinear_upsample(input_layer):
output_layer = BilinearUpSampling2D((2,2))(input_layer)
return output_layer
In the following cells, you will build an FCN to train a model to detect and locate the hero target within an image. The steps are:
encoder_block
decoder_block
Create an encoder block that includes a separable convolution layer using the separable_conv2d_batchnorm()
function. The filters
parameter defines the size or depth of the output layer. For example, 32 or 64.
def encoder_block(input_layer, filters, strides):
# TODO Create a separable convolution layer using the separable_conv2d_batchnorm() function.
output_layer = separable_conv2d_batchnorm(input_layer, filters, strides)
return output_layer
The decoder block is comprised of three parts:
def decoder_block(small_ip_layer, large_ip_layer, filters):
# TODO Upsample the small input layer using the bilinear_upsample() function.
upsample = bilinear_upsample(small_ip_layer)
# TODO Concatenate the upsampled and large input layers using layers.concatenate
concatenate = layers.concatenate([upsample, large_ip_layer])
# TODO Add some number of separable convolution layers
output_layer = separable_conv2d_batchnorm(concatenate, filters, strides=1)
return output_layer
Now that you have the encoder and decoder blocks ready, go ahead and build your FCN architecture!
There are three steps:
def fcn_model(inputs, num_classes):
# TODO Add Encoder Blocks.
print("inputs shape", inputs.shape)
# Remember that with each encoder layer, the depth of your model (the number of filters) increases.
layer_1 = encoder_block(inputs, 32, 2)
print("layer_1 shape", layer_1.shape)
layer_2 = encoder_block(layer_1, 64, 2)
print("layer_2 shape", layer_2.shape)
layer_3 = encoder_block(layer_2, 128, 2)
print("layer_3 shape", layer_3.shape)
# TODO Add 1x1 Convolution layer using conv2d_batchnorm().
layer_4 = conv2d_batchnorm(layer_3, 256, 1, 1)
print("layer_4 shape", layer_4.shape)
# TODO: Add the same number of Decoder Blocks as the number of Encoder Blocks
layer_5 = decoder_block(layer_4, layer_2, 128)
print("layer_5 shape", layer_5.shape)
layer_6 = decoder_block(layer_5, layer_1, 64)
print("layer_6 shape", layer_6.shape)
layer_7 = decoder_block(layer_6, inputs, 32)
print("layer_7 shape", layer_7.shape)
# The function returns the output layer of your model. "x" is the final layer obtained from the last decoder_block()
outputs = layers.Conv2D(num_classes, 1, activation='softmax', padding='same')(layer_7)
print("outputs shape:", outputs.shape)
return outputs
The following cells will use the FCN you created and define an ouput layer based on the size of the processed image and the number of classes recognized. You will define the hyperparameters to compile and train your model.
Please Note: For this project, the helper code in data_iterator.py
will resize the copter images to 160x160x3 to speed up training.
"""
DON'T MODIFY ANYTHING IN THIS CELL THAT IS BELOW THIS LINE
"""
image_hw = 160
image_shape = (image_hw, image_hw, 3)
inputs = layers.Input(image_shape)
num_classes = 3
# Call fcn_model()
output_layer = fcn_model(inputs, num_classes)
Define and tune your hyperparameters.
learning_rate = 0.1 # Refer from DNN_lab value
batch_size = 80 # Refer from DNN_lab value
num_epochs = 100 # Refer from DNN_lab value
steps_per_epoch = 52 # Default: 200 - 4131 images/batch_size
validation_steps = 15 # 1184 images/batch_size
workers = 4 # Default: 2
"""
DON'T MODIFY ANYTHING IN THIS CELL THAT IS BELOW THIS LINE
"""
# Define the Keras model and compile it for training
model = models.Model(inputs=inputs, outputs=output_layer)
model.compile(optimizer=keras.optimizers.Adam(learning_rate), loss='categorical_crossentropy')
# Data iterators for loading the training and validation data
train_iter = data_iterator.BatchIteratorSimple(batch_size=batch_size,
data_folder=os.path.join('..', 'data', 'train'),
image_shape=image_shape,
shift_aug=True)
val_iter = data_iterator.BatchIteratorSimple(batch_size=batch_size,
data_folder=os.path.join('..', 'data', 'validation'),
image_shape=image_shape)
logger_cb = plotting_tools.LoggerPlotter()
callbacks = [logger_cb]
model.fit_generator(train_iter,
steps_per_epoch = steps_per_epoch, # the number of batches per epoch,
epochs = num_epochs, # the number of epochs to train for,
validation_data = val_iter, # validation iterator
validation_steps = validation_steps, # the number of batches to validate on
callbacks=callbacks,
workers = workers)
# Save your trained model weights
weight_file_name = 'model_weights_6'
model_tools.save_network(model, weight_file_name)
Now that you have your model trained and saved, you can make predictions on your validation dataset. These predictions can be compared to the mask images, which are the ground truth labels, to evaluate how well your model is doing under different conditions.
There are three different predictions available from the helper code provided:
# If you need to load a model which you previously trained you can uncomment the codeline that calls the function below.
weight_file_name = 'model_weights_6'
restored_model = model_tools.load_network(weight_file_name)
The following cell will write predictions to files and return paths to the appropriate directories.
The run_num
parameter is used to define or group all the data for a particular model run. You can change it for different runs. For example, 'run_1', 'run_2' etc.
run_num = 'run_6'
val_with_targ, pred_with_targ = model_tools.write_predictions_grade_set(model,
run_num,'patrol_with_targ', 'sample_evaluation_data')
val_no_targ, pred_no_targ = model_tools.write_predictions_grade_set(model,
run_num,'patrol_non_targ', 'sample_evaluation_data')
val_following, pred_following = model_tools.write_predictions_grade_set(model,
run_num,'following_images', 'sample_evaluation_data')
Now lets look at your predictions, and compare them to the ground truth labels and original images. Run each of the following cells to visualize some sample images from the predictions in the validation set.
# images while following the target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','following_images', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
# images while at patrol without target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','patrol_non_targ', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
# images while at patrol with target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','patrol_with_targ', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
Evaluate your model! The following cells include several different scores to help you evaluate your model under the different conditions discussed during the Prediction step.
# Scores for while the quad is following behind the target.
true_pos1, false_pos1, false_neg1, iou1 = scoring_utils.score_run_iou(val_following, pred_following)
# Scores for images while the quad is on patrol and the target is not visable
true_pos2, false_pos2, false_neg2, iou2 = scoring_utils.score_run_iou(val_no_targ, pred_no_targ)
# This score measures how well the neural network can detect the target from far away
true_pos3, false_pos3, false_neg3, iou3 = scoring_utils.score_run_iou(val_with_targ, pred_with_targ)
# Sum all the true positives, etc from the three datasets to get a weight for the score
true_pos = true_pos1 + true_pos2 + true_pos3
false_pos = false_pos1 + false_pos2 + false_pos3
false_neg = false_neg1 + false_neg2 + false_neg3
weight = true_pos/(true_pos+false_neg+false_pos)
print(weight)
# The IoU for the dataset that never includes the hero is excluded from grading
final_IoU = (iou1 + iou3)/2
print(final_IoU)
# And the final grade score is
final_score = final_IoU * weight
print(final_score)


Without cors result, If cross domain, then the result is empty !
With cors result, the result is not empty !


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Thu Oct 6, 2011
Steve Jobs passed away yesterday. What is there to say about a visionary who changed the way we interact with our computers, communicate, listen to music, or even appreciate the beauty of typeface. There is so much to say that has been said more eloquently by others. I am greatly saddened, as are so many others, by the loss of such a powerhouse in the tech world.
Yet, although he has left us with many cool toys like iMacs, iPhones, and iPads, it is his inspiration which is a far greater legacy. Steve was uncompromising, sometimes to a fault, in living each day to the fullest. He followed his heart, his passion, his gut. He was crazy enough to believe he could change the world, and so he did. The way he owned the public stage with such exuberance and enthusiasm for his creations was infectious. He was, unapologetically and wholeheartedly, doing what he loved to do.
Goodbye Steve, and thank you. Thanks for showing us that following your dreams is more important than all the money or fame or gadgets in the world.


2 Chronicles 5:3
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Monday, October 26th, 2015
Women in Tech: A Cultural Discussion
When I was given the option this week to research and write about a current cultural issue in tech, I felt compelled to talk about women in tech, or lack there of. Compelled, but also kind of bummed. Why bummed? Well for one, this is certainly not news. What kind of alternative perspective could I personally offer? Secondly, it sucks to look at the stats about women leaving the industry due to lack of senior level offers and hearing about how 'brogrammer' culture is too alienating for most of us to take. At a time when coding is so new and exciting to me, writing about this feels like a downer. Or at least it did at first, but the more I thought about it, the more optimistic I became.
I guess, initially I didn't put too much thought into how this came to be. I just sort of accepted the idea that maybe women just weren't as interested in this type of work as much men, but when I looked into it, I found that nearly 50 years ago, about half of all tech workers were female, and as recently as 1984, women made up approximately 40% of the workplace. The current current census, which hovers at about 25%, is a staggering drop, comparitively. So what happened?
According to this article, programming used to be seen more as women's work until household computers became common. These computers were marketed as boys' toys, I would imagine due to their hefty price tag and the fact that most women wouldn't have been able to comfortably afford them back then. This, very likely, inspired a whole generation of men in tech.
While this explains the ratio of men in tech being so high, it doesn't necessarily hint at why the hostility of brogrammer culture exists. There are plenty of other male-dominated industries, like finance, and while women who work in one of those will be the first to admit it often feels like a boys club, rarely is it so bad that they feel like it's cause to change career paths.
Here is where I go on my own tangental theory. Computers, while marketed toward men and boys, maybe did not particularly hold the attention of the popular guys for very long, and as time went on and boys grew up, the more outgoing, confident guys started spending more time at sports practices, parties, and dating girls.  These were the social outcasts- the guys who never got the girl. Who probably felt, much as women in tech tend to, that their presence was unwanted. They likely developed a sense that their only asset was their intellect.
Flash forward to 10 years later when these guys are working as engineers and a woman walks onto their team. If she is a person who is socially well-adjusted and more of a people-person, I would imagine it would feel pretty threatening to have the one thing you thought you were good at suddenly become just another thing someone else is good at, and though you have to be civil for the sake of HR, resentment is bound to seep through.
Luckily for everyone, I do believe that big changes are coming. For one, the tech industry has recognized how badly women are needed and has taken action to encourage us to pursue this career path. Not only is it imperative that more women join the workforce in order to keep up with the demand, but according to Life Hacker, businesses with a woman executive on the team tend to have significantly higher valuations at first and last funding.
Secondly, I have seen a shift in cultural values in the last decade, which puts intellect on a higher pedestal than athleticism. I think this will serve to give male programmers a boost in confidence, consequently reducing workplace hostility. With billionare tech founder idols like Mark Zuckerberg and Sergey Brin, nerds are the new rockstars, and there's plenty of tension-free room for everyone in the community.


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Web3Modal is an elegantly simple yet powerful library that helps you manage your multi-chain wallet connection flows, all in one place.
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★ Remix existing channels: Teachers and organizations have the freedom to combine content from various channels to create unique curriculum that caters to students’ specific needs. For example, an instructor could create a new channel by combining math content from the Khan Academy channel and geography content from the OpenStax channel, allowing them to easily integrate a variety of learning material to customize their curriculum.
★ Upload exclusively new content: There might be times when instructors have come up with their own learning material that they have found works effectively. When this happens, they can upload their content to Kolibri, in order to share it with other instructors who may find it useful for their own students.
★ Alternatively, one can rearrange an existing channel: Instructors also have the ability to customize content that already exists in a channel. If they think that certain lessons in a channel may be too challenging for their students, for example, they can remove these lessons and present their students only with the material that is appropriate for them.
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Iíve been drinkiní all night long
So long baby, Iím gone
Well, Bloody Mary give me shivers from a shot
Set up the shooters, itís time for a drop
Give me Old Jamaica, runniní we come
Down at the hatch Jack, the women and the fun
We drink a lot, that demon drop
This oneís on me and hereís to you
Whiskey on the rocks
A double or a shot
Whiskey on the rocks
Elixir from the top
You were, drinkiní Mai Tai, Singapore sling
Beam me up Jim, itís time to come in
Iíll have one more afore ye close up the door
Itís on the house mac, itís whiskey galore
We drink a lot, that demon drop
This oneís on me, hereís mud in your eye
Whiskey on the rocks
A double or a shot
Whiskey on the rocks
Elixir from the top
Yeah, yeah, yeah, come on
Letís throw seven sheets to the wind
Fill Ďem up too
Whiskey on the rocks
A double or a shot
Whiskey on the rocks
A double or a shot
Whiskey on the rocks
A double or a shot
Whiskey on the rocks
A double or a shot
Iím drinkiní
Whiskey on the rocks
Iíll have a whiskey on the rocks
Give me whiskey on the rocks
Keep it cominí on the rocks
Yeah, pour me a double
Here comes trouble on the rocks
Whiskey on the rocks


As a professional with many years experience in IT, Software Development, Training and Assessing, and Team Management, I am seeking to secure a responsible career opportunity, where I can fully utilise my experience, training, sales, human resource and management skills, to make a significant contribution to the success of my employer.


After working for almost 7 years in the tourism industry, mainly in sales, I decided to start a professional retraining. For more than one year and a half, throughout my trainings and projects, I acquired knowledge in Python3, Django, HTML5, CSS3 and some experience in relational databases (MySQL, PostgreSQL). My objective is to join a team as a Junior Web Developer where I can gain a consistent work experience and where I can use my learning ability, my adaptability and my autonomy.


Protection from Droplets and Viruses.
Wallet Clutch Holder Card Holder Purse.
Long Cuban CurbLink.
Card Folder Handbag Bag.
women waterProof Black.
Glasses alloy Frame Metal lens.
Messenger Tassels Storage.
Card Holder Handbag Bag.
Tassels Crossbody Handles.


|
Merlin
1.0
|
Subindex for iterating over configurations of a set of variables. More...
#include <index.h>
Public Types | |
| typedef variable_set::vsize | vsize |
| Variable index. | |
Public Member Functions | |
| subindex (const variable_set &full, const variable_set &sub) | |
| Construct the sub-index. | |
| subindex (const subindex &s) | |
| Copy (constructor) the sub-index. | |
| ~subindex (void) | |
| Sub-index destructor. | |
| subindex & | reset () |
| Reset the sub-index. | |
| size_t | end () |
| Return the last position in the sub-index. | |
| subindex & | operator++ (void) |
| Prefix addition operator. | |
| subindex | operator++ (int) |
| Postfix addition using prefix and copy. | |
| operator size_t () const | |
| Conversion to index value. | |
Public Attributes | |
| vsize | m_idx |
| Current index position. | |
| vsize | m_end |
| Last position. | |
| vsize | m_nd |
| Number of variables in the sub-index. | |
| vsize * | m_state |
| Vector of variable-indices (values) for the current position (1-based) | |
| const vsize * | m_dims |
| Dimensions of each variable. | |
| bool * | m_skipped |
| Variables not included in the sub-index. | |
| vsize * | m_add |
| How much to add when we increment. | |
| vsize * | m_subtract |
| How much to subtract when we wrap each variable. | |
Friends | |
| std::ostream & | operator<< (std::ostream &os, const subindex &s) |
| Output operator. | |
Subindex for iterating over configurations of a set of variables.


{% extends "base.html" %} {% block title %}Register{% endblock %} {% block content %}
This account is used! Choose another one.


{% extends "synoptico/base.html" %} {% load bootstrap %} {% block body %}
Find a single event in {{ timeline.name }} and note when it happens. You can either select an existing event that has already been mapped to another timeline or create a new event if no one has entered it before. If your event has already been mapped for this timeline, there is no need to enter it again.
{% endblock %} {% block extra_body %} {{ block.body }} {% endblock %}


| DOSE: |
|
smoked |
Crack |
(powder / crystals) |
I cannot count how many times I have heard the phrase 'I tried that(referring to crack) a couple of times but I didnt like it,' or 'I tried crack and I didnt feel a thing.' These so called 'experienced users' think they know everything a crack addict experiences by simply using the drug a few times.
The first time I tried crack I didnt feel anything. Like many other people I thought it was highly overated and I considered it relatively harmless. I wasnt looking to go out and do it regulary after my first use, but I wasnt against it either. Because, as I said, it really had no effect on me after my first use. So I thought.......
There are stages to crack addiction. Recognizing these stages and understanding the effect crack has on the mind during these stages is half the battle. The period of time between when I first used crack until when I became a full-blown addict was over a 1 1/2 years. During that span of time, I felt like many other people do right now.....'I had tried crack but it didnt do anything to me and I still didn't know what all the fuss was about.' During that time, I had no desire to use the drug ......but on the other hand, I also had no reason not to do it. My defenses had been lowered towards crack after I felt nothing after the first time I used.
So was I addicted after the first time I smoked crack? It can be argued either way but I dont believe so. There wasnt anything pulling me back to crack after I tried it for the first time. Being in the wrong places at the wrong time and hangin around with wrong people lead to the beginning of my addiction. The second stage: User constantly thinks of crack. Euphoria races through the mind at the slightest hint of the drug; followed by intense and constant urges which lead to more binges and more depression and inevitably a deeper addiction.
I could go on for days talking about crack.
My goal is to help others who are suffering form crack cocaine addiction. Feedback is greatly appreciated please feel free to email me at<EMAIL_ADDRESS>Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Xbox's Black Friday deals start on November 24 — here are the best discounts on Xbox One consoles and games, Business Insider - Business Insider Singapore
by Christian de Looper, Business Insider USXbox
- The Xbox One X and Xbox One S are among the most powerful gaming consoles out there.
- The consoles and their games will get impressive discounts for Black Friday at Best Buy, Walmart, and Microsoft.
- Some of these deals start on November 24, while others won’t start until November 27, so if you don’t see them yet, then it’s worth checking back later.
- You can check out the rest of our Black Friday and Cyber Monday coverage on Insider Picks.
Black Friday is almost here, and it’s set to be the best time of the year to buy gaming devices – including the PlayStation 4, and, of course, the Microsoft Xbox One.
The Xbox One is the most powerful gaming console on the market, so you’ll get beautifully detailed graphics, awesomely long storylines, and many great games.
Interested in getting the Xbox for less? Plenty of retailers have announced their Black Friday deals, so we know where some of the best Xbox deals will be available.
Here are the best Black Friday Xbox deals we could find. Keep in mind, some of these deals will start on November 24, while others won’t start until November 27, so it’s worth checking back later if the deals aren’t live yet.
5 best Xbox Black Friday deals in 2019:
- Xbox One X 1TB with “Star Wars: Jedi Fallen Order” for $349.99 (originally $499.99) [You save $150]
- Xbox One S 1TB with “Star Wars: Jedi Fallen Order” for $199 (originally $299) [You save $100]
- Xbox One S 1TB All-Digital Edition for $149.99 (originally $249.99) [You save $100]
- Xbox One S 1TB with two controllers for $199.99 (originally $279.99) [You save $80]
- Save up to 65% on Xbox One games like “Gear5” and “NBA 2K20” [You save 65%]
Will Microsoft Have a Black Friday sale?
Thankfully, yes. Many of the best console deals may come from other retailers, but Microsoft will still offer some excellent Xbox One deals of its own. Microsoft’s own deals will be available from November 24 to December 2.
Will “Jedi: Fallen Order” be on sale for Black Friday?
We currently have no word on whether or not “Star Wars: Jedi Fallen Order” will be available at a discount on its own – but it will be available on sale bundled with an Xbox One console.
Does GameStop have Black Friday deals?
GameStop will have a range of Black Friday deals of its own. These deals will include console deals, and game deals. GameStop’s deals aren’t available just yet, but they will be next week.
Xbox One X 1TB with ‘Star Wars: Jedi Fallen Order’
This deal will run from November 24 to December 2.
If you’re looking for the most powerful version of the Xbox, then the Xbox One X is the way to go. This console can output video at a hefty 4K, so you’ll be able to play games in stunning detail.
Not only that, but this bundle comes with the highly-anticipated and already well-reviewed “Star Wars: Jedi Fallen Order,” so you’ll be able to get started playing as soon as you get your console. This bundle normally costs $499.99, but it’s on sale for Black Friday for an impressive $150 off, bringing the total to $349.99.

Perhaps you don’t want or need an Xbox that supports 4K – in which case, it’s worth considering the Xbox One S bundle, which also comes with “Star Wars: Jedi Fallen Order.”
The Xbox One S is still a very capable console and will display beautifully vivid games – even if they’re not in 4K. While the bundle normally costs $299.99, on Black Friday, you can get it for only $199.99 – $100 off the normal price.

Don’t like the idea of having to buy physical copies of video games? The Xbox One S All-Digital Edition is the Xbox console for you. This console doesn’t have a disc reader at all, but the trade-off is that it’s a little cheaper than other Xbox One consoles. Safe to say, if you really only plan on buying digital copies of games anyway, this may well be the way to go. Just know that you can’t take advantage of used games.
Get the Xbox One S 1TB All-Digital Edition from Walmart, $149.99 (originally $249.99) [You save $100]
Get the Xbox One S 1TB All-Digital Edition from Best Buy, $149.99 (originally $249.99) [You save $100]
Xbox One S 1TB with two controllers
This deal will start on November 24.
If you prefer to play video games with friends, then you might need a second controller – in which case this bundle is for you. The bundle doesn’t come with any games, but you will get the Xbox One S console with two controllers – and that’s perfect for those who like playing local multiplayer games.
Get the Xbox One S 1TB bundle with 2 wireless controllers from Costco, $199.99 (originally $279.99) [You save $80]
Save up to 65% on Xbox One games
This deal will run from November 24 to December 2.
Once you have an Xbox One console, you might want to get a few games for it, and Microsoft has a range of discounts on games. You’ll get up to a whopping 65% off Xbox One games, including recent titles like “Gears 5” and “NBA 2K20.” These deals seem to be specifically for digital games, so you’ll need to be willing to download your games instead of own physical copies.
Save up to 65% on Xbox One digital games
See more Black Friday sales and deals
- The absolute best Black Friday deals of 2019
- The best tech deals of Black Friday 2019
- Kohl’s Black Friday deals 2019
- Amazon Black Friday deals 2019
- Walmart Black Friday deals 2019
- Target Black Friday deals 2019
- The best mattress deals on Black Friday 2019


AA Musical Theme Bed Room at Selangor Type: Room Address: 75 Kg Sg Ramal Luar, 43000 Kajang, Selangor, Malaysia Pax: 2 Number of Bathroom: 1 Amenities: wifi
BA Wild Life Homestay at Selangor Type: Homestay Address: 55 Kg Razali, 43000 Kajang, Selangor, Malaysia Pax: 6 Number of Bathroom: 2 Amenities: air-conditioner, water heater, wifi
CA Relaxing Room at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi
MA Beach hotel at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi
OA Relaxing Room at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi
QA Relaxing Room at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi
A Relaxing Room at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi
A Relaxing Room at Pontian Type: Room Address: 55 Kg Razali, 43000 Pontian, Johor, Malaysia Pax: 5 Number of Bathroom: 2 Amenities: wifi


A good way to validate your Greengrass installation is by creating a deploying a ‘Hello World’ compoent.
Work through Create First Component to
This will also validate your Greengrass core is configured, running, and ready to receive deployments of additional components.
As an alternative, the Quick Templates tool can be very handy.
On the target device:
cd ~
curl https://raw.githubusercontent.com/aws-greengrass/aws-greengrass-quick-templates/main/install.sh | sudo bash
(This validates that the local greengrass service is installed and running)
cd ~
echo 'print("Hello from Python!")'>hello.py
ggq hello.py
sudo cat /greengrass/v2/logs/hello.log
typical output should look something like
2021-06-22T14:44:57.324Z [INFO] (pool-2-thread-18) hello: shell-runner-start. {scriptName=services.hello.lifecycle.install, serviceName=hello, currentState=NEW, command=["ln -f -s -t . /greengrass/v2/packages/artifacts-unarchived/hello/0.0.0/A41E885..."]}
2021-06-22T14:44:57.333Z [INFO] (pool-2-thread-18) hello: shell-runner-start. {scriptName=services.hello.lifecycle.run, serviceName=hello, currentState=STARTING, command=["python3 hello.py"]}
2021-06-22T14:44:57.368Z [INFO] (Copier) hello: stdout. Hello from Python!. {scriptName=services.hello.lifecycle.run, serviceName=hello, currentState=RUNNING}
2021-06-22T14:44:57.374Z [INFO] (Copier) hello: Run script exited. {exitCode=0, serviceName=hello, currentState=RUNNING}
Note the command=["python3 hello.py"]
and then the output with (Copier) hello: stdout. Hello from Python!.
Validate that the timestamps are appropriate to your current context.
Congratulations! Your Greengrass core is working. Now to clean up and TEST THE CLOUD SIDE.
ggq -rm hello
This will delete the component, but the hello.log
file will remain.
(This will validate the cloud control of the Greengrass core)
ggq --upload hello.py
Verify that the ggq
tool writes the zip package to an S3 bucket, simliar to:
Writing hello.py
Archive zip file: /home/ubuntu/gg2Templates/hello/artifacts/hello/0.0.0/F983273A5D7AF4160235DDC6569237F350D6297A58CA5F9824B40DFEE0DDB900.zip
Created bucket gg2-recipes-iu55yq2vtqnudltokgu4
Wrote artifacts to s3://gg2-recipes-iu55yq2vtqnudltokgu4/F983273A5D7AF4160235DDC6569237F350D6297A58CA5F9824B40DFEE0DDB900.zip
The component has now been packaged and stored in the cloud.
Proceed to Deploy the newly created component
Deploy a Component


Tom Pearson and I spent 3 weeks over New Years roaming 'round Spain in his van. Spending time in Siurana (Catalunya), Chulilla (Valencia), Riglos (near Huesca) and a final stop before our ferry home in drizzly Font!
Travelling with the van gives you so much freedom to stop wherever, sleep wherever, climb wherever and provides a little homeliness to your travels.
×
The Golden Hour
The hour preceding the setting of the sun provides a majestic, radiant light prime for some late sending photo opportunities!
However like all good things, this doesn't last forever and soon the headtorches and lamps were out for a spooky night session.
In Too Deep
The coming of the the end of the summer marks the start of the Britich deep water solo season.
The months of glorious sunshine beaming down from the skies onto the seas means August, Septemebr and even October give us our warmest sea temperatures!
This signals the mass migration of psyched climber folk down to esoteric sea cliffs and zawns around the UK to get a piece of the action!
This year we joined in at Pembroke and Berry Head, Devon.
Benign Lives
The cold northern winter temperatures bring the present of friction, perfect for precarious highball slab climbing,
this time we tackled the Johnny Dawes classic "Benign Lives" 7a+ at Froggatt, Peak District


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| 014:028 Khan | : |
Have you not seen those who have changed the Blessings of Allah into disbelief (by denying Prophet Muhammad SAW and his Message of Islam), and caused their people to dwell in the house of destruction? |
| 014:028 Maulana | : |
Seest thou not those who change Allah's favour for disbelief and make their people to alight in the abode of perdition -- |
| 014:028 Pickthal | : |
Hast thou not seen those who gave the grace of Allah in exchange for thanklessness and led their people down to the Abode of Loss, |
| 014:028 Rashad | : |
Have you noted those who responded to GOD's blessings by disbelieving, and thus brought disaster upon their own families? |
| 014:028 Sarwar | : |
Have you not seen those who changed the Word of God through disbelief and led their people to destruction?. |
| 014:028 Shakir | : |
Have you not seen those who have changed Allah's favor for ungratefulness and made their people to alight into the abode of perdition |
| 014:028 Sherali | : |
Dost thou not see those who changed ALLAH's favour for ingratitude and landed their people into the abode of ruin - |
| 014:028 Yusufali | : |
Hast thou not turned thy vision to those who have changed the favour of Allah. Into blasphemy and caused their people to descend to the House of Perdition?- |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > نعمه على عباده والأمر بالتحدث بها Pillars of Islam> Islamic> Oneness of Allah> His Gifts on his Worshippers and His Order to Speak about them أركان الإسلام > التوحيد > الكافرون > صفات الكفار Pillars of Islam> Islamic> The Disbelievers> The Characteristics of the Disbelievers الإيمان > الغيب > النار > أسماء النار > دار البوار Faith> The Unseen World> Hell-Fire>Hell Names> The World of Destruction الإيمان > الغيب > النار > أصحاب النار Faith> The Unseen World> Hell-Fire>Hell Fellows
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


getGridOption($key) to obtain the desired option
where $key is a name listed in the table below
and
setGridOption(array $aoptions) to set a new option(s)
where
$aoptions is array where multiple optins can be set.
The method can be called several times in order to set or overwrite existing option(s).
Example: If we want to change the width and the height of the grid we can write the code like this
<?php ... // Create the jqTreeGrid instance $tree = new jqTreeGrid($conn); ... $tree->setGridOptions(array("width"=>500,"height"=>350)); ... $tree->renderTree(...); ?>
The same code is equivalent
<?php ... // Create the jqTreeGrid instance $tree = new jqTreeGrid($conn); ... $tree->setGridOptions(array("width"=>500)); $tree->setGridOptions(array("height"=>350)); ... $tree->renderTree(...); ?>
Again with Grid Options available in the grid we can use the following one
|
Type |
Name |
Description |
Default |
|---|---|---|---|
|
boolean |
ExpandColClick |
boolean when true, the tree is expanded and/or collapsed when we click on the text of the expanded column, not only on the image |
|
|
string |
ExpandColumn |
Indicates which column (name from colModel) should be used to expand the tree grid. If not set the first one is used. |
null |
|
string |
treedatatype |
Determines the initial datatype (see datatype option). Usually this should not be changed. During the reading process this option is equal to the datatype option |
null |
|
bollean |
treeGrid |
Enables tree grid. Usualy this option shuld not be set. It is set automatically when the new instance of a class is created. |
false |
|
string |
treeGridModel |
Deteremines the method used for the treeGrid. Can be nested or adjacency. Change this option with setTreeModel method. |
nested |
|
string |
treeGridModel |
Deteremines the method used for the treeGrid. Can be nested or adjacency. Change this option with setTreeModel method. |
nested |
|
array |
treeIcons |
This array set the icons used in the tree. The icons should be a valid icons from UI theme roller images. The default values are: array("plus"=>'ui-icon-triangle-1-e',"minus"=>'ui-icon-triangle-1-s',"leaf"=>'ui-icon-radio-off'} |
nested |
|
array |
treeReader |
extends the colModel defined in the basic grid. The fields described here are added to end of the colModel array. This means that the data returned from the server should have values for these fields. Usually this option should not be set. It is set automatically from the class. |
|
|
integer |
tree_root_level |
Determines the level where the root element begins when treeGrid is enabled |
0 |


PLAYBOOK WALKTHROUGH
FILTER PLAYBOOKS
CLEAR FILTERS
PLAYBOOK VIEWER
Welcome to the Unit 42 Playbook Viewer.
Please select a playbook to begin.
RECON
WEAPONIZATION
DELIVERY
EXPLOIT
INSTALL
COMMAND
OBJECTIVE


Package eltos.simpledialogfragment
Class SimpleProgressTask<Params,Progress,Result>
- java.lang.Object
-
- android.os.AsyncTask<Params,Progress,Result>
-
- eltos.simpledialogfragment.SimpleProgressTask<Params,Progress,Result>
-
public abstract class SimpleProgressTask<Params,Progress,Result> extends android.os.AsyncTask<Params,Progress,Result>
AnAsyncTask
for use withSimpleProgressDialog
Automatically reflects the task's states in the dialog. Created by eltos on 27.05.21.
-
-
Field Summary
Fields Modifier and Type Field Description protected SimpleProgressDialog
mDialog
-
Constructor Summary
Constructors Constructor Description SimpleProgressTask()
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected void
onPostExecute(Result result)
protected void
onPreExecute()
protected void
onProgressUpdate(Progress... values)
Updates the progress dialog by trying to guess the meaning of the supplied parameter(s): - if values is of numeric type - if values[0] < 0, then progress is indeterminate - if values[0] >= 0, then (int) values[0] is set as progress - if values[1] > 0, then (int) values[1] is set as max, otherwise max defaults to 100 - if values[2] >= 0, then (int) values[2] is set as secondary progress - if values is of CharSequence type, then values[0] is set as info text and progress to indeterminate - if values is aPair
of aNumber
and aString
, the above is applied to either value of the pairprotected void
registerDialog(SimpleProgressDialog dialog)
-
-
-
Field Detail
-
mDialog
protected SimpleProgressDialog mDialog
-
-
Method Detail
-
registerDialog
protected void registerDialog(SimpleProgressDialog dialog)
-
onPreExecute
@CallSuper protected void onPreExecute()
-
onPostExecute
@CallSuper protected void onPostExecute(Result result)
-
onProgressUpdate
protected void onProgressUpdate(Progress... values)
Updates the progress dialog by trying to guess the meaning of the supplied parameter(s): - if values is of numeric type - if values[0] < 0, then progress is indeterminate - if values[0] >= 0, then (int) values[0] is set as progress - if values[1] > 0, then (int) values[1] is set as max, otherwise max defaults to 100 - if values[2] >= 0, then (int) values[2] is set as secondary progress - if values is of CharSequence type, then values[0] is set as info text and progress to indeterminate - if values is aPair
of aNumber
and aString
, the above is applied to either value of the pair
-
-


Main Concepts
Router - Introduction
- Usually, navigate in an application means reload a new page based on a new url
- But remember that we are in a Single Page Application
- So the router will take care of this behavior
- The router has its own API, it's not mandatory to use it
- And we didn't use it in previous samples
-
It's a little bit the same idea than in AngularJS :
views are mapped to url
-
But with an important difference: the granularity of views, views can contains other views...


|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object javax.print.attribute.ResolutionSyntax
public abstract class ResolutionSyntax
Class ResolutionSyntax is an abstract base class providing the common implementation of all attributes denoting a printer resolution.
A resolution attribute's value consists of two items, the cross feed
direction resolution and the feed direction resolution. A resolution
attribute may be constructed by supplying the two values and indicating the
units in which the values are measured. Methods are provided to return a
resolution attribute's values, indicating the units in which the values are
to be returned. The two most common resolution units are dots per inch (dpi)
and dots per centimeter (dpcm), and exported constants
and DPI
are provided for
indicating those units.
DPCM
Once constructed, a resolution attribute's value is immutable.
Design
A resolution attribute's cross feed direction resolution and feed direction resolution values are stored internally using units of dots per 100 inches (dphi). Storing the values in dphi rather than, say, metric units allows precise integer arithmetic conversions between dpi and dphi and between dpcm and dphi: 1 dpi = 100 dphi, 1 dpcm = 254 dphi. Thus, the values can be stored into and retrieved back from a resolution attribute in either units with no loss of precision. This would not be guaranteed if a floating point representation were used. However, roundoff error will in general occur if a resolution attribute's values are created in one units and retrieved in different units; for example, 600 dpi will be rounded to 236 dpcm, whereas the true value (to five figures) is 236.22 dpcm.
Storing the values internally in common units of dphi lets two resolution attributes be compared without regard to the units in which they were created; for example, 300 dpcm will compare equal to 762 dpi, as they both are stored as 76200 dphi. In particular, a lookup service can match resolution attributes based on equality of their serialized representations regardless of the units in which they were created. Again, using integers for internal storage allows precise equality comparisons to be done, which would not be guaranteed if a floating point representation were used.
The exported constant
is actually the
conversion factor by which to multiply a value in dpi to get the value in
dphi. Likewise, the exported constant DPI
is the
conversion factor by which to multiply a value in dpcm to get the value in
dphi. A client can specify a resolution value in units other than dpi or dpcm
by supplying its own conversion factor. However, since the internal units of
dphi was chosen with supporting only the external units of dpi and dpcm in
mind, there is no guarantee that the conversion factor for the client's units
will be an exact integer. If the conversion factor isn't an exact integer,
resolution values in the client's units won't be stored precisely.
DPCM
| Field Summary | |
|---|---|
static int |
DPCM
Value to indicate units of dots per centimeter (dpcm). |
static int |
DPI
Value to indicate units of dots per inch (dpi). |
| Constructor Summary | |
|---|---|
ResolutionSyntax(int crossFeedResolution,
int feedResolution,
int units)
Construct a new resolution attribute from the given items. |
| Method Summary | |
|---|---|
boolean |
equals(Object object)
Returns whether this resolution attribute is equivalent to the passed in object. |
int |
getCrossFeedResolution(int units)
Returns this resolution attribute's cross feed direction resolution in the given units. |
protected int |
getCrossFeedResolutionDphi()
Returns this resolution attribute's cross feed direction resolution in units of dphi. |
int |
getFeedResolution(int units)
Returns this resolution attribute's feed direction resolution in the given units. |
protected int |
getFeedResolutionDphi()
Returns this resolution attribute's feed direction resolution in units of dphi. |
int[] |
getResolution(int units)
Get this resolution attribute's resolution values in the given units. |
int |
hashCode()
Returns a hash code value for this resolution attribute. |
boolean |
lessThanOrEquals(ResolutionSyntax other)
Determine whether this resolution attribute's value is less than or equal to the given resolution attribute's value. |
String |
toString()
Returns a string version of this resolution attribute. |
String |
toString(int units,
String unitsName)
Returns a string version of this resolution attribute in the given units. |
| Methods inherited from class java.lang.Object |
|---|
clone, finalize, getClass, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final int DPI
public static final int DPCM
| Constructor Detail |
|---|
public ResolutionSyntax(int crossFeedResolution, int feedResolution, int units)
crossFeedResolution
- Cross feed direction resolution.feedResolution
- Feed direction resolution.units
- Unit conversion factor, e.g. DPI
or
DPCM
.
IllegalArgumentException
- (unchecked exception) Thrown if crossFeedResolution
<
1 or feedResolution
< 1 or units
< 1.| Method Detail |
|---|
public int[] getResolution(int units)
units
- Unit conversion factor, e.g. DPI
or
DPCM
.
IllegalArgumentException
- (unchecked exception) Thrown if units
< 1.public int getCrossFeedResolution(int units)
units
- Unit conversion factor, e.g. DPI
or
DPCM
.
IllegalArgumentException
- (unchecked exception) Thrown if units
< 1.public int getFeedResolution(int units)
units
- Unit conversion factor, e.g. DPI
or DPCM
.
IllegalArgumentException
- (unchecked exception) Thrown if units
< 1.public String toString(int units, String unitsName)
"CxF U"
,
where C is the cross feed direction resolution, F is the
feed direction resolution, and U is the units name. The values are
rounded to the nearest integer.
units
- Unit conversion factor, e.g. DPI
or DPCM
.unitsName
- Units name string, e.g. "dpi"
or "dpcm"
. If
null, no units name is appended to the result.
IllegalArgumentException
- (unchecked exception) Thrown if units
< 1.public boolean lessThanOrEquals(ResolutionSyntax other)
other
attribute's cross feed direction resolution.
other
attribute's feed direction resolution.
other
- Resolution attribute to compare with.
other
resolution attribute, false otherwise.
NullPointerException
- (unchecked exception) Thrown if other
is null.public boolean equals(Object object)
object
is not null.
object
is an instance of class ResolutionSyntax.
object
's cross feed direction resolution.
object
's feed direction resolution.
equals
in class Object
object
- Object to compare to.
object
is equivalent to this resolution
attribute, false otherwise.Object.hashCode()
,
Hashtable
public int hashCode()
hashCode
in class Object
Object.equals(java.lang.Object)
,
Hashtable
public String toString()
"CxF dphi"
, where C is the
cross feed direction resolution and F is the feed direction
resolution. The values are reported in the internal units of dphi.
toString
in class Object
protected int getCrossFeedResolutionDphi()
protected int getFeedResolutionDphi()
|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


Apple Shares New Trailer for Upcoming Apple TV+ Show 'Servant'
by Juli CloverApple this evening shared a new trailer for its upcoming Apple TV+ show "Servant," which is set to come out in just over two weeks.
This particular clip shows a doll maker creating Jericho, the lifelike fake baby that plays a starring role in the show.
"Servant" is a thriller produced and directed by M. Night Shyamalan, known for movies like "Signs," "Glass," "Split," and more. The movie follows a Philadelphia couple who hire a nanny to look after their "child" following a tragedy.
 The nanny that's hired to look after Jericho turns out to be unusual herself, leading to a series of strange events.
"Servant" will be the first major new series to come to Apple TV+ following its November 1 launch, with the show set to debut on Thursday, November 28. "Servant" is a shorter form show that will feature 10 30 minute episodes.
If you're interested in discussing Apple's new TV shows, make sure to head over to the new MacRumors Apple TV+ forum.


flask.debughelpers
~~~~~~~~~~~~~~~~~~
Various helpers to make the development experience better.
:copyright: (c) 2011 by Armin Ronacher.
:license: BSD, see LICENSE for more details.
Raised in places where we want some better error reporting for
class UnexpectedUnicodeError(AssertionError, UnicodeError):
unexpected unicode or binary data.
Raised from request.files during debugging. The idea is that it can
class DebugFilesKeyError(KeyError, AssertionError):
provide a better error message than just a generic KeyError/BadRequest.
def __init__(self, request, key):
form_matches = request.form.getlist(key)
buf = ['You tried to access the file "%s" in the request.files '
'dictionary but it does not exist. The mimetype for the request '
'is "%s" instead of "multipart/form-data" which means that no '
'file contents were transmitted. To fix this error you should '
'provide enctype="multipart/form-data" in your form.' %
(key, request.mimetype)]
if form_matches:
buf.append('\n\nThe browser instead transmitted some file names. '
'This was submitted: %s' % ', '.join('"%s"' % x
for x in form_matches))
self.msg = ''.join(buf).encode('utf-8')
def __str__(self):
return self.msg
This exception is raised by Flask in debug mode if it detects a
class FormDataRoutingRedirect(AssertionError):
redirect caused by the routing system when the request method is not GET, HEAD or OPTIONS. Reasoning: form data will be dropped.
def __init__(self, request):
exc = request.routing_exception
buf = ['A request was sent to this URL (%s) but a redirect was '
'issued automatically by the routing system to "%s".'
% (request.url, exc.new_url)]
In case just a slash was appended we can be extra helpful
if request.base_url + '/' == exc.new_url.split('?')[0]:
buf.append(' The URL was defined with a trailing slash so '
'Flask will automatically redirect to the URL '
'with the trailing slash if it was accessed '
'without one.')
buf.append(' Make sure to directly send your %s-request to this URL '
'since we can\'t make browsers or HTTP clients redirect '
'with form data reliably or without user interaction.' %
request.method)
buf.append('\n\nNote: this exception is only raised in debug mode')
AssertionError.__init__(self, ''.join(buf).encode('utf-8'))
Since Flask 0.8 we're monkeypatching the files object in case a
def attach_enctype_error_multidict(request):
request is detected that does not use multipart form data but the files object is accessed.
oldcls = request.files.__class__
class newcls(oldcls):
def __getitem__(self, key):
try:
return oldcls.__getitem__(self, key)
except KeyError, e:
if key not in request.form:
raise
raise DebugFilesKeyError(request, key)
newcls.__name__ = oldcls.__name__
newcls.__module__ = oldcls.__module__
request.files.__class__ = newcls


In order for a student to apply to be a PAC they must first apply for the iPAC internship program. The iPAC process takes place when needed based on the ebb and flow of current PACs, thus it is not annual.
The Process
The iPAC program is headed by an iPAC lead (a current PAC whom applies to take this position). Students interested in being an iPAC should complete an application and are invited to interview. Applicants who are selected will complete a 5-week internship program that consists of PAC staff meetings, trainings and PAC shadowing. After the program, the iPACs apply to be a PAC and go through a final interview process. The number of available positions varies based on the current staff size of the PAC program.
Add:
-iPAC application
-sample training schedule


Leviticus 11:24
And for these ye shall be unclean: whosoever toucheth the carcass of them shall be unclean until the even.


Smart Lights
Lights & Groups
Scenes
Automation
Party
Settings
New RFID-Tag available.
Wrong data input.
Please try again.
Stop
{{sharedScope.state.party[sharedScope.state.appConfig.partyMode].name}} is running
Party
No party available.
{{p.name}}
Create Party
Edit Party
Trigger
Max. BPM
Sound
Time
Time between {{party.forms.edit.timeSettings.min / 10 }}sec. and {{party.forms.edit.timeSettings.max / 10 }}sec.
Lights
{{l.name}}
Affected lights per step
min. {{party.forms.edit.lightsPerStep.min}} and max.{{party.forms.edit.lightsPerStep.max}}
Fade Time is between {{party.forms.edit.fadeTime.min / 10 }}sec. and {{party.forms.edit.fadeTime.max / 10 }}sec.
States
Add State
Random Light Order
Random State Order
Same State for all Lights per Step
Save
Cancel
Create Party
Edit Party
Trigger
Max. BPM
Sound
Time
Time between {{party.forms.edit.timeSettings.min / 10 }}sec. and {{party.forms.edit.timeSettings.max / 10 }}sec.
Lights
{{l.name}}
Affected lights per step
min. {{party.forms.edit.lightsPerStep.min}} and max.{{party.forms.edit.lightsPerStep.max}}
Fade Time is between {{party.forms.edit.fadeTime.min / 10 }}sec. and {{party.forms.edit.fadeTime.max / 10 }}sec.
States
Add State
Random Light Order
Random State Order
Same State for all Lights per Step
Save
Cancel
Do you want to remove the party mode " {{state.party[party.selectedPartyId].name}}"?
YES
NO
Do you want to remove the party mode "{{state.party[party.selectedPartyId].name}}"?
YES
NO


Run Payroll
Make sure that your employees' hours are located as events in your Google Calendar. Make sure that each event uses the full name of the employee.
Video tutorial on how to use the Google Calendar for scheduling employees: click here
Done!
Make sure that your employees' hours are located as events in your Google Calendar. Make sure that each event uses the full name of the employee.
Video tutorial on how to use the Google Calendar for scheduling employees: click here
Done!


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Village Cinemas
Login
Register
Logout
Your Bookings:
{% for booking in bookings %}
{{booking.user.name}}
{{booking.bid}}
{{booking.adult_num}}
{{booking.child_num}}
{{booking.cost}}
{% endfor %}


{% extends "ui-kit/site_layout.html" %} {% block head %} {{ super() }} {#Add custom styles here.#} {% endblock %} {% block title %}Summarization{#Enter here your demo title. Keep it short. There is extra space for a description below.#}{% endblock %} {% block description %}Using deep neural networks to produce a summary from a text such as news articles.{#One line for for demo description#}{% endblock %} {% block content %}
Key paragraphs from the original text are extracted to create the summary.
Summary


Welcome! I'm Jamie, a freelance assistant offering both virtual and onsite support for growing mental health practices and organizations.
COMMUNICATION
Email management, social media, newsletters, website content, online marketing.
Do you long for an organized inbox, a thriving twitter feed, a monthly newsletter with information about available session slots or continuing education credit offerings, a consistently updated blog? All of these things help you communicate with potential clients but require dedicated time each week. I have experience with various platforms and can give them the attention they need to serve your practice.
PROJECTS
Project planning and preparation.
I am a research assistant and a student, so I understand the time it takes to research and prepare a project, publication or workshop. I can compile literature reviews or create annotated bibliographies, edit and proofread publications and assist with the creation of presentations and worksheets.
ADMINISTRATION
All that paperwork!
There are many general administrative tasks I can complete for you including generating forms, updating intakes and other client paperwork, creating reports and more.


The
Obverse u^:_1
What would it mean to apply a verb a negative number of times? Applying a verb _1 times should undo the effect of applying the verb once. In J, u^:n applies the verb u n times, and u^:_1 is defined as the verb that undoes the effect of applying u once. u^:_1 is called the obverse in J, and where possible it is the same as the mathematical inverse of u (or x&u in the dyadic case). Examples:
>: 4
5
>:^:_1 (5)
4
Monad >: adds 1; its obverse subtracts 1.
*&2^:_1 (10)
5
Monad *&2 multiplies by 2; its obverse divides by 2.
2 *^:_1 (10)
5
In the dyadic case, the obverse of x&u is applied. The obverse of 2&* is %&2 .
Not all verbs have obverses; you can see the obverse of a verb v, if there is one, by typing v b. _1 :
+&2 b. _1
-&2
(%&5)@:(+&1) b. _1
-&1@:(5&*)
$ b. _1
|domain error
There is no obverse for monad $ .
Some of J's obverses are very ingenious, and you can have a pleasant afternoon experimenting to find them. Most of them are listed in the Dictionary under the ^: conjunction.
Apply Under Transformation: u&.v and u&.:v
Using its ability to apply the obverse of a verb, J provides a feature of great elegance and power with the conjunction u&.v (monadic or dyadic). u&.v (all of whose ranks are the ranks of monad v) executes u after a temporary change in representation given by monad v . Formally, u&.v y is v^:_1@u@v y; informally, x u&.v y is v^:_1 (v x) u (v y) applied to each cell of x and y, with the results collected as usual (we will learn a formal notation for this later). The idea is that you change the operands using the transformation given by v; then do your work with u; then invert the transformation with v^:_1 . Examples:
(<1) +&.> 4;5;6
+-+-+-+
|5|6|7|
+-+-+-+
We add x to y; the transformation is that we remove the boxing before we add, and put it back after we finish. The verb +&.> has rank 0 (since monad > has rank 0), so here the scalar x is replicated to the shape of y before the unboxing occurs. fndisplay shows the details, where open' means the inverse of open :
defverbs 'plus"0 open"0'
(<1) plus&.open 4;5
+--------------------------+--------------------------+
|open' (open 1) plus open 4|open' (open 1) plus open 5|
+--------------------------+--------------------------+
<.&.(10&*) 4 4.43 4.89
4 4.4 4.8
<. y finds the largest integer not greater than y; by temporarily multiplying by 10 we truncate y to the next-lower tenth.
We can easily define a verb to take the arithmetic mean (i. e. the average) of a list:
mean =: monad : '(+/ y) % #y'
mean 1 2 4
2.33333
If we want to take the geometric mean, we could define a new verb to multiply and take the root, or we could just take the arithmetic mean of the logarithms and then undo the logarithm:
mean&.(^."_) 1 2 4
2
Note that we had to use a verb of infinite rank as v so that u would be applied to the entire list. This is a common enough pattern that the conjunction &.: is provided which is just like &. but with infinite rank. We could have used mean&.:^. here.
To add 10 minutes to a time represented as hours,minutes,seconds, we can transform to seconds after midnight, do the addition, and transform back:
0 10 0 +&.(24 60 60&#.) 13 55 0
14 5 0
Suppose we had a list of boxed scalar numbers, and we wanted to add them and leave the result boxed. How can we do it?
]a =. <"0 i. 6
+-+-+-+-+-+-+
|0|1|2|3|4|5|
+-+-+-+-+-+-+
The easy way is
< +/ > a
+--+
|15|
+--+
but after you get used to &., you will find that
+/&.:> a
+--+
|15|
+--+
seems clearer, because it expresses the temporary nature of the unboxing/reboxing. As an exercise, take the time to see why
+&.>/ a
gives the same answer but
+/&.> a
does not.
Defined obverses: u :.v
u :.v has the same ranks as u, and it produces the same result as u, except that the obverse of u :. v is v . By defining verbs with appropriate obverses, you make it possible to use &. and ^:_1 with them. For example, in a finance application it is necessary to deal with dates in both (year,month,day) form and 'market day' form (for example, if Friday is market day number 1200, the following Monday will be market day number 1201). If you have written routines to convert between them:
ymdtomd =: dyad : 'definition'
mdtoymd =: dyad : 'definition'
you would be well advised to make them obverses of each other:
ymdtomd =: dyad : 'definition' :. mdtoymd
mdtoymd =: dyad : 'definition' :. ymdtomd
so that if you want to find the (y,m,d) date of the next market day after the date ymd, you simply code
1&+&.ymdtomd ymd
and J will convert ymd to a market day, add one, and convert back to (y,m,d) form.
u&:v and u&v
x u&:v y has infinite rank and is the same as (v x) u (v y) . It resembles u&.y but without the application of the obverse. It is just a way of saving a few keystrokes. x u&v y is like x u&:v y except that its ranks are both the same as the rank of monad v . As with @: and @, you are advised to stick to u&:v unless you are sure you need u&v .
The monadic forms u&v y and u&:v y are equivalent to u@v y and u@:v y respectively. I recommend that you use the @ forms rather than the & forms, because your code will be full of m&v and u&n and it will reduce confusion if you don't have unnecessary u&v as well.
In dyadic verbs, x is control and y is data
We noted earlier that usually if a dyad x v y is not symmetric (i. e. if x and y are treated differently), the x operand is the one which is more like control information and the y operand is the one more like data. We can see now that this is a consequence of the definition of x u^:v y : the verb that is applied repeatedly, or the verb whose obverse is taken, is x&u; only the value of y changes between executions of u . When you define dyadic verbs, you should take care to follow the same principle in assigning the left and right operands.


Three men to appear in court over social media threats
Men to appear in relation to ongoing investigation into social media threats to kill or people
by Sarah BurnsThree men are due to appear before court on Friday morning charged in relation to an ongoing investigation into social media threats to kill or do serious harm to people.
The three men, one aged in his 40s and the other two in their 20s, were arrested by gardaí in Athlone on Thursday morning following a number of planned searches in the area.
Gardaí said the searches were aimed at recovering weapons displayed in social media videos and media devices used to make the videos.
A number of electronic devices and weapons were seized during the searches.
The three men are all due to appear before Mullingar District Court at 10.30am. Gardaí said investigations are ongoing.


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{% extends 'wildlifecompliance/emails/base_email.html' %} {% block content %} A Wildlife Licensing application assessment has been completed. {% if text %}
Assessment details:
{{ text }}
Link: {{url}}
Note: If you haven't logged into the Wildlife Licensing System recently you may need to login first before using the provided link.
{% endif %} {% endblock %}


A report from the course XXX
S01
Before this assignment I knew the basic stuff about Git & GitHub. Markdown I have never heard about before. Github Pages is also new to me. I Have not created a basic website since 2003. That was when i did a very basic webdevelopment course on comvux in Hässleholm. My previous knowledge is limited. I have only used a little bit of html. I have never tried java script before. Looking forward to it. Seems overall like an interesting course.
TIL:
I have learnt about Tagging in git. Some basic html syntax and css. It was the first time I have tried forking on git. Got a good overview of the course.
S02
Have you any previous experience of HTML, CSS and/or JavaScript? Explain the role of HTML, CSS and JavaScript in web development. Give a brief explanation of how the browser, the HTTP protocol and the web server interacts. What is your TIL for this course section?
I have no prior experience in html except for a basic webdevelopment course i finished 15 years ago. I have used some css in other courses in this program. JavaScript i have no experience of. The role of html is to design the layout os the web pages. Css main purpose is to style the web page. JavaScript is used to make webpages dynamic. The interaction of the browser, http and the server is that the client sends a request to the server using http. Then the server responds using http eg. if it is a GET request and a webpage is requested this will be attached in the body of the response.
TIL:
I have learned alot about different html markup tags. I also learned some new ways of using css. I did the learn web development. It was very informative.
S03
Do you have any previous experience of client side JavaScript?
-None what so ever.
Can you compare and relate the JavaScript language to any other language you know?
-I think it seems quite similar to java.
Describe how you worked with the coding exercise, what grade do you aim for and how did your code turn out to be?
-There was alot of experimenting and testing before i decided on wich solution to use. I am aming for a 5. My code is nicely structured.
TIL:
I have deepened my js,css and html skills. Learned alot about how to generate html content from js. It was nice to try fetch.
S04
Here is the text for this section.
S05
Here is the text for this section.
S06
Here is the text for this section.
S07
Here is the text for this section.
S08
Here is the text for this section.
S09
Here is the text for this section.
S10
Here is the text for this section.


|
QuantumLibrary
|
Class representing a promised value. More...
#include <quantum_icoro_promise.h>
Public Types | |
| using | Ptr = std::shared_ptr< Promise< T > > |
| Public Types inherited from Bloomberg::quantum::IPromiseBase | |
| using | Ptr = std::shared_ptr< IPromiseBase > |
| Public Types inherited from Bloomberg::quantum::IThreadPromise< Promise, T > | |
| using | ContextTag = ThreadContextTag |
| using | Ptr = std::shared_ptr< IThreadPromise< Promise, T > > |
| using | Impl = Promise< T > |
| Public Types inherited from Bloomberg::quantum::ICoroPromise< Promise, T > | |
| using | ContextTag = CoroContextTag |
| using | Ptr = std::shared_ptr< ICoroPromise< Promise, T > > |
| using | Impl = Promise< T > |
Public Member Functions | |
| Promise () | |
| ~Promise () | |
| IThreadFutureBase::Ptr | getIThreadFutureBase () const final |
| Get a thread-compatible interface used to access the associated future. More... | |
| ICoroFutureBase::Ptr | getICoroFutureBase () const final |
| Get a coroutine-compatible interface used to access the associated future. More... | |
| ThreadFuturePtr< T > | getIThreadFuture () const |
| Get the associated thread future. More... | |
| CoroFuturePtr< T > | getICoroFuture () const |
| Get the associated coroutine future. More... | |
| void | terminate () final |
| Terminates the object. More... | |
| bool | valid () const final |
| Determines if this promise still has a shared state with the corresponding future object. More... | |
| int | setException (std::exception_ptr ex) final |
| Set an exception in this promise. More... | |
| template<class V , class = NonBufferType<T,V>> | |
| int | set (V &&value) |
| template<class V , class = BufferType<T,V>> | |
| void | push (V &&value) |
| template<class V , class = NonBufferType<T,V>> | |
| int | set (ICoroSync::Ptr sync, V &&value) |
| template<class V , class = BufferType<T,V>> | |
| void | push (ICoroSync::Ptr sync, V &&value) |
| template<class V = T, class = BufferRetType<V>> | |
| int | closeBuffer () |
| Public Member Functions inherited from Bloomberg::quantum::ITerminate | |
| virtual | ~ITerminate ()=default |
| Virtual destructor. This function is explicitly left empty. More... | |
| Public Member Functions inherited from Bloomberg::quantum::IThreadPromise< Promise, T > | |
| IThreadPromise (Impl *derived) | |
| Constructor. More... | |
| int | set (V &&value) |
| Set the promised value. More... | |
| void | push (V &&value) |
| Push a single value into the promise buffer. More... | |
| int | closeBuffer () |
| Close a promise buffer. More... | |
| Public Member Functions inherited from Bloomberg::quantum::Traits::DerivedFrom< Promise< T >, IThreadPromise< Promise, T >, IPromiseBase > | |
| virtual | ~DerivedFrom ()=default |
| operator IPromiseBase * () | |
| operator IPromiseBase & () | |
| Public Member Functions inherited from Bloomberg::quantum::ICoroPromise< Promise, T > | |
| ICoroPromise (Impl *derived) | |
| Constructor. More... | |
| int | set (ICoroSync::Ptr sync, V &&value) |
| Set the promised value. More... | |
| void | push (ICoroSync::Ptr sync, V &&value) |
| Push a single value into the promise buffer. More... | |
| int | closeBuffer () |
| Close a promise buffer. More... | |
| Public Member Functions inherited from Bloomberg::quantum::Traits::DerivedFrom< Promise< T >, ICoroPromise< Promise, T >, IPromiseBase > | |
| virtual | ~DerivedFrom ()=default |
| operator IPromiseBase * () | |
| operator IPromiseBase & () | |
Static Public Member Functions | |
| static void * | operator new (size_t size) |
| static void | operator delete (void *p) |
| static void | deleter (Promise< T > *p) |
Class representing a promised value.
| T | Type of value returned by the promise. |
| using Bloomberg::quantum::Promise< T >::Ptr = std::shared_ptr<Promise<T> > |
| Bloomberg::quantum::Promise< T >::Promise | ( | ) |
| Bloomberg::quantum::Promise< T >::~Promise | ( | ) |
|
static |
|
virtual |
Get the associated coroutine future.
Implements Bloomberg::quantum::ICoroPromise< Promise, T >.
|
finalvirtual |
Get a coroutine-compatible interface used to access the associated future.
Implements Bloomberg::quantum::IPromiseBase.
|
virtual |
Get the associated thread future.
Implements Bloomberg::quantum::IThreadPromise< Promise, T >.
|
finalvirtual |
Get a thread-compatible interface used to access the associated future.
Implements Bloomberg::quantum::IPromiseBase.
|
static |
|
static |
| void Bloomberg::quantum::Promise< T >::push | ( | V && | value | ) |
| void Bloomberg::quantum::Promise< T >::push | ( | ICoroSync::Ptr | sync, |
| V && | value | ||
| ) |
| int Bloomberg::quantum::Promise< T >::set | ( | V && | value | ) |
| int Bloomberg::quantum::Promise< T >::set | ( | ICoroSync::Ptr | sync, |
| V && | value | ||
| ) |
|
finalvirtual |
Set an exception in this promise.
When setting an exception inside a promise, any attempt to read a value from the associated future will re-throw this exception. Any threads or coroutines already blocked on this future will immediately unblock and re-throw.
| [in] | ex | An exception pointer which has been caught via std::current_exception. |
Implements Bloomberg::quantum::IPromiseBase.
|
finalvirtual |
Terminates the object.
Implements Bloomberg::quantum::ITerminate.
|
finalvirtual |
Determines if this promise still has a shared state with the corresponding future object.
Implements Bloomberg::quantum::IPromiseBase.


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Equine Herpesvirus-1 found in horse at Oklahoma City park
OKLAHOMA CITY (AP) - State veterinary officials say a horse at Remington Park in Oklahoma City has been euthanized after testing positive for Equine Herpesvirus-1.
Assistant state veterinarian Dr. Michael Herrin said Friday that the horse was euthanized Tuesday and the barn where it was housed is under quarantine for 14 days.
All horses remaining in the quarantined barn will remain there and will be monitored daily for symptoms of EHV-1 that include fever, a lack of coordination and weakness or paralysis of the legs.
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The disease is not transmitted to humans, but his highly contagious to horses and is generally spread through coughing and sneezing.
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