bio
Dan Shaw, aka “dshaw”, has dedicated his career to growing the
Node.js Ecosystem.
He was instrumental
in the formation of the Node.js Foundation where he served on the Board as Director. He is
known as "The Godfather of Node.js” for his tireless efforts to build community and align
the needs of developers and business leaders.He is a keynote speaker and speaks about Leadership, Node.js,
JavaScript and Digital Transformation. He is recognizable as the “Voice of Node.js” as long-time host of the NodeUp podcast. He
has created numerous events like EnterpriseJS, NodeDay, SFNode, SFNodeBots, and Nodebots
Day to provide opportunities to share knowledge and learn.
He created the first consulting company dedicated to Node.js called The Node
Firm and then the first commercial entity to
productize Node.js with NodeSource. Today, Dan Shaw works across the industry providing leadership
as a Strategic Advisor to companies looking grow their presence and work effectively with
Node.js.
details about the talk
The Node.js started its technology journey as a web application development platform. JavaScript is the lingua franca of the Web. JavaScript is the number one language in active usage and has been for several years, having long since surpassed Java. The original choice of JavaScript as Node.js’s language tied the Node.js platform to the Web Platform. 8 years later and now Node.js is a technology superpower. It is frequently referred to as a language. Node.js success is deeply tied to the continued success of the Web Platform and the dominance of JavaScript. What does this mean for future of Node.js? What does Node.js’s position mean for the Web Platform? How can we ensure that Node.js reaches its full potential? What are the ecosystem opportunities today and in the future for Node.js and the Web Platform?


CtCI 1.2
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Ask a question like the following:
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"Can I bring my X through airport security?"
"What should I do while in X?"


Q1363. Largest Multiple of Three
Given an integer array of digits, return the largest multiple of three that can be formed by concatenating some of the given digits in any order.
Since the answer may not fit in an integer data type, return the answer as a string.
If there is no answer return an empty string.
Example 1:
Input: digits = [8,1,9]
Output: "981"
Example 2:
Input: digits = [8,6,7,1,0]
Output: "8760"
Example 3:
Input: digits = [1]
Output: ""
Example 4:
Input: digits = [0,0,0,0,0,0]
Output: "0"
Constraints:
1 <= digits.length <= 10^4
0 <= digits[i] <= 9
The returning answer must not contain unnecessary leading zeros.
At the beginning, it is easy to get the idea that this problem should be solved by dynamic programming. And the answer will be constantly built upon previous problem.
The key observation is that the number that divides 3 have all digits summation dividing 3.
So, we can easily build the current solution from the max number with sum modulo 3 equals k (k = 0, 1, 2).
Let the dp[k]
indicate the solution with digits sum modulo 3 equals k.
For the ith number, the update rule for dp[k]
is:
- Compare
dp[k]
anddp[ (k - digits[i]) % 3 ]
withdigits[i]
being added.
We should update dp[k]
to the one that gives rise to a bigger number.
OK, here comes to the real tricky part. For me, I did not get the right data structure to use to make this comparison efficient enough (we need to do it in $O(1)$).
I was thinking about a sorted list, which is hard to update and maintain. It turns out that we should use an 10-element array with each element representing the count of one digits.
The Python submission is as follow.
class Solution:
def largestMultipleOfThree(self, digits: List[int]) -> str:
if len(digits) == 0:
return ''
soln = [ [ 0 for i in range(10) ] for j in range(3) ]
for d in digits:
new_soln = [ [] for j in range(3) ]
for i in range(3):
j = (d + i) % 3
tmp = [ 0 for i_ in range(10) ]
if sum(soln[i]) > 0 or i == 0:
tmp = soln[i][:]
tmp[d] += 1
if sum(tmp) > sum(soln[j]) or (sum(tmp) == sum(soln[j]) and tmp[::-1] > soln[j][::-1]):
new_soln[j] = tmp
else:
new_soln[j] = soln[j]
soln = new_soln
# print(soln)
if sum(soln[0]) == 0:
return ''
tmp = [ str(i) * n for i, n in enumerate(soln[0]) ]
res = ''.join([ t for t in reversed(tmp) ])
if res[0] == '0':
return '0'
return res


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R/mbmixture is an R package for evaluating whether a microbiome sample is the mixture of two source samples. We are thinking of shotgun sequencing data on the microbiome sample plus dense SNP genotype data on the two potential source samples. We assume that the data has been reduced to a three-dimensional array of read counts: the 3 possible SNP genotypes for the first sample × the 3 possible SNP genotypes of the second sample × the 2 possible SNP alleles on the reads.
The data are very specific, and it fits a very specific model.
It comes with a single example data set, mbmixdata
.
Let’s load the package and the data.
library(mbmixture)
data(mbmixdata)
The data set is a three-dimensional array, 3×3×2, with read counts at SNPs broken down by the SNP genotype for the first sample, the SNP genotype for the second sample, and the SNP allele in the read. It seeks to fit a multinomial model with two parameters: p is the “contaminant probability” (the proportion of the microbiome reads coming from the second sample), and e is the sequencing error rate.
Here’s a view of the data:
mbmixdata
## , , A
##
## AA AB BB
## AA 3684249<PHONE_NUMBER>3
## AB 1293728<PHONE_NUMBER>7
## BB<PHONE_NUMBER>64 1058
##
## , , B
##
## AA AB BB
## AA 10159<PHONE_NUMBER>08
## AB<PHONE_NUMBER>55 232498
## BB 72721<PHONE_NUMBER>12
The function mbmix_loglik
is not generally called by the
user, but calculates the log likelihood for particular values of
p and e.
mbmix_loglik(mbmixdata, p=0.74, e=0.002)
## [1] -3006664
The function mle_pe
is the key one. It obtains the MLEs
of p and e.
<- mle_pe(mbmixdata)) (mle
## p e loglik lrt_p0
## 0.744841169 0.002842999 -3005967.168629832 3611308.879459433
## lrt_p1
##<PHONE_NUMBER>98603
So for these data, the estimate of p is 0.74, meaning that 74% of the microbiome sample came from the second sample (and 26% came from the first sample). The estimate of the sequencing error rate is 0.003.
The mle_pe()
function also returns likelihood ratio test
statistics (twice the natural log of the likelihood ratio) for tests of
p=0 and p=1. Here, they’re both extremely large.
If you use the argument SE=TRUE
, you’ll get estimated
standard errors as an attribute.
<- mle_pe(mbmixdata, SE=TRUE)) (mle_w_SE
## p e loglik lrt_p0
## 0.744841169 0.002842999 -3005967.168629832 3611308.879459433
## lrt_p1
##<PHONE_NUMBER>98603
## attr(,"SE")
## p e
## 0.00034927110 0.00002675341
You can grab the SEs using the attr()
function.
attr(mle_w_SE, "SE")
## p e
## 0.00034927110 0.00002675341
There’s also a function to derive estimated standard errors via a parametric bootstrap.
<- bootstrapSE(mbmixdata, 1000) bootstrap_se
## p err
## 0.00035136095 0.00002723048
There are also functions to calculate the MLE of p for a fixed value for e, and vice versa. They return the estimate, with the log likelihood as an attribute.
mle_p(mbmixdata, e=0.002)
## [1] 0.7442465
## attr(,"loglik")
## [1] -3006590
mle_e(mbmixdata, p=0.74)
## [1] 0.002823757
## attr(,"loglik")
## [1] -3006063


Hey There! I'm Raymond Maharjan
Hello ! everyone this is me Raymond Maharjan , age of 19 years old . People around me calls me Ray . I live in Kirtipur, Kathmandu . As , I completed my high school from Araniko International School and Colllege and currently i am studying in IIMS College as a student of B.Sc(Hons)Computing.I am self motivated, hardworking and disciplined person. Since my high school days, I got inspiration to learn programming.
From those high school days I began to learn through many websites a. Since I had keen interest regarding programming I joined the course so that I could learn and get the help of my teachers. I do have passion to start business in upcoming days and have a faith that I am gonna be a succesfull person in the coming days. I really like to explore new places and try out new food items and I also like to spent time with my friends and my family members . The main goal of my life is to become a sucessful preson and become an inspiration to others and not compromising my happiness.


2013 Definitely had some highlights, which included: - Working on the 2013 Inauguration ceremony. I'm still proud of the work we did, in spite of the hoopla that surrounded it. - Working with John Williams (for the fourth time in eight years!) He is such an inspiration in how to live a creative life - it really should be a topic for its own post. - Making great progress working out at District Crossfit. Losing 15 pounds is really just the beginning. When I look back at my training logs from the beginning of 2013, it gets much harder to stay frustrated with hitting a plateau lately. - Starting a company with two friends. I believe it's an exciting time to be involved in robotics and that open-source robotics has the potential to make the world a much better place.
I'm not really one for specific resolutions, but in a general sense I'm currently trying to live well according to the following basic ideals (I don't know why I like writing these in the second person):
More specifically, I've recently decided that it is time to move on after eight amazing years in the Marine Band. This means I need to work on being more outgoing on the internet. I hope to share progress more regularly here. Also, I hope to soon port this site over to JAGSS so I can share it as an example of what I think can be a pretty good website generating workflow.


Meet the team!
- Faculty Sponsor - Dr. Yvonne Coady
Executive
-
President - Merrick Paq-Man
-
Vice President - Quinn Gieseke
-
System Administrator - Jaden Chan
-
Treasurer - Dianna Borinaga
Project Leads
-
Untangle - Quinn Gieseke
-
City-Virtual - Anar Kazimov


This documentation describes the hData content payload for the Vital Sign Extension.
| Name | Vital Sign Extension Description |
| Version Aware URL | http://projecthdata.org/extension/vital-sign |
| Creation Date | 8 March 2012 |
| Summary | This Vital Sign hData Extension Description contains information about vital sign observations |
| Author(s) | RHEx Pilot Team |
| Date | Author(s) | Version URL | Major Changes | Comments |
|---|---|---|---|---|
| 8 March 2012 | King, Kling, Gregorowicz, et. al. | First Version | Draft - In Progress | |
| 31 July 2012 | King, Kling, Gregorowicz, et. al. | Update for RHEx | V1.2 | Draft - In Progress |
All hData section documents identified by an XML namespace must be declared in the extensions node of the root document. Extensions are either "mandatory" or "optional." Each section document has an address expressed as a Uniform Resource Identifier (URI). Each URI is registered in the extensions node of the root document. Sections can contain either single data type documents (e.g., XML, JSON, HTML) or URIs referencing other sections. Section document content must be expressed in XML and document types must be declared in the extensions node of the root document.
Vital Sign contains information about the current and relevant historical vital sign observations for the patient..
| Name | Type | Mandatory/Optional | Notes |
|---|---|---|---|
| id | string | M | Entry Component: An identifier for this specific observation |
| code | code | O | Entry Component: The coded value of the vital sign represented. SHOULD be selected from LOINC (codeSystem 2.16.840.1.113883.6.1): 9279-1 Respiratory Rate, 8867-4 Heart Rate, 2710-2 O2 % BldC Oximetry, 8480-6 BP Systolic, 8462-4 BP Diastolic, 8310-5 Body Temperature, 8302-2 Height, 8306-3 Height (Lying), 8287-5 Head Circumference, 3141-9 Weight Measured |
| status | string | M |
Entry Component: Status for this observation, e.g., complete, preliminary |
| name | string | M | Entry Component: This is a free text description of the vital sign. |
| effectiveTime | TimeInterval | M | Entry Component: The biologically relevant date/time for the observation. |
| value | quantity | O | The value of the vital sign, including units of measure if applicable |
| interpretation | simple code | O | An abbreviated interpretation of the observation, e.g., normal, abnormal, high, etc. |
| reference range | any | O | Reference range(s) for the observation |
Vital Sign is characterized by:
The XML Schema Definition (XSD) for Vital Sign specifies how to formally describe the elements in an XML document. For the RHEx Pilot, C32/C80 values that lend themselves to greater accuracy through calculation are calculated.
Vital_Sign.xsd is located at the following URI: https://github.com/projectcypress/health-data-standards/blob/develop/greenc32/schemas/rest_plus/vital_sign.xsd
Vital_Sign.xsd extends the entry complex data type which is defined in the data_types schema at the following URI: https://github.com/projectcypress/health-data-standards/blob/develop/greenc32/schemas/rest_plus/data_types.xsd
Vital Sign may be represented in XML and JSON format.
Components of the Vital Sign Extension Specification have been drawn from authoritative source and reference documents, as follows:


This page tracks the new paper links made to my list of CASA 2004 papers.
Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.


Create two new files in gedit, one called "index.html" and the other called "main.css"
Open up template.html in gedit and copy and paste the contents into your new "index" file
Add text to your index file by typing in between the closing and opening tags of each element
To edit the style and colours of your webpage by editing your main.css file, type the name of the element of which you want to edit and then "{}". In between the curly brackets type what aspect of the element you want to change, and then what you wantto change it to
To view your html file while you are editing it, you can type the command "python -m SimpleHTTPServer" into terminal and then in a new tab (on the internet) type "localhost:8000"
Don't forget to validate frequently
When your webpage looks the way you want it to, validate both files and save them
Then add, commit and push them back to your github account
To upload them to the production server, open up sftp in terminal by typing the command "sftp (username)@cmis-hsteacher". Make sure you are in your repository folder before you open sftp
When a yes/no question pops up, type yes
Enter the public html folder by typing the command "cd public_html" into terminal
To upload files to the production server, type "put" and then the name of the file you want to upload
To view the files you have type "ls" into terminal


If you can see this, React is not working right. This is probably because you're viewing this on your file system instead of a web server. Try running


The @Run decorator is used to register run blocks, it does not accept any options.
@Run
To create a run block use yo angular-ts:run. To learn more about run blocks see angularjs run blocks documentation
yo angular-ts:run


REBECCA'S WEB DEVELOPMENT LEARNING JOURNAL
function becomeWebDeveloper ( RebeccaZhang ) {
for (quality = 0, quality < success, quality++)
{
"Be excellent at what you do, and be pationt enough to keep doing it!";
hardwork++;
}


Anytime is Train Time
Choo Choo. Chi Chi.
Current Train Schedule
Train Name
Destination
First Train Time
Frequency(min)
Next Arrival
Minutes Away
Add Train
Train Name
Destination
First Train Time(HH:mm-military time)
Frequency(min)
Submit


--- layout: home title: Pavitra Kannan show-avatar: true subtitle: Cancer research, 3D biology, treatment resistance #cover-img: #- assets/img/Marasmus_down.jpg #- assets/img/IMGP7709.jpg #- assets/img/Cnestus_mutilatus_donw.JPG #- assets/img/Scolytus_gallery_down.JPG #- assets/img/IMGP9660_3.jpg #- assets/img/Pesotum_dissect.png use-site-title: true ---


Handyman, Repair, Maintenance, Projects, Remodeling and Transport Services
We can offer different kind of general and specialized handyman and Engineers. On the list you can check their profiles and select one nears you
A pergola is a structure that won't provide shelter from wind or rain
And is only marginally better when it comes to the midday sun. So, why build it?
- Because in the absence of walls and a roof, a pergola defines an outdoor space without constraining it.
- It's a unique architectural blend that places you both inside and out at the same time.
- It's just the thing to bring backyard landscaping to life.
- Pergolas were common features of Italian Renaissance gardens, often covering walkways or serving as grape arbors.
- Today, the same design can be used to define a passageway or frame a focal point in your yard.
- Add a climbing plant such as wisteria or, yes, grapevines, and your pergola will provide color and shade as well.
Mounting a tv on the wall
Save floor space and create an elegant look in your home when you install a TV wall mount.
- This will elevate your TV so there’s not a bad seat in the house.
- Standard TV mounts keep the television in a stationary position, flush against the wall.
- An adjustable swivel TV mount allows you to manually angle the TV once it’s mounted.
If you're looking for:
safe, reliable and professional light fixture installation help.
HandyMia can connect you with the right electrician for you.


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Enter Phone Number (TAPI) Dialog Box
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You'll score 10 points for every correct number you guess
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A2PING(1) User Contributed Perl Documentation A2PING(1) NAME a2ping.pl -- convert between PS, EPS and PDF and other page description for‐ mats SYNOPSIS a2ping.pl [--]help a2ping.pl [--]doc a2ping.pl [options] <inputfile> [[outformat:] outputfile] DESCRIPTION a2ping is a UNIX command line utility written in Perl that converts many raster image and vector graphics formats to EPS or PDF and other page description formats. Accepted input file formats are: PS (PostScript), EPS, PDF, PNG, JPEG, TIFF, PNM, BMP, GIF, LBM, XPM, PCX, TGA. Accepted output for‐ mats are: EPS, PCL5, PDF, PDF1, PBM, PGM, PPM, PS, markedEPS, markedPS, PNG, XWD, BMP, TIFF, JPEG, GIF, XPM. a2ping delegates the low-level work to Ghostscript (GS), pdftops and sam2p. a2ping fixes many glitches during the EPS to EPS conversion, so its output is often more compatible and better embeddable than its input. Without the "--below" option, it is guarenteed to start at the 0,0 coordi‐ nate. "--below", "--hires" and "-v" are recommended options. The page size is set exactly corresponding to the BoundingBox. This means that when Ghostscript renders it, the result needs no cropping, and the PDF MediaBox is correct. If the bounding box is not right, of course, you have problems.  But you can supply the --bboxfrom=compute-gs option to make GS recompute the bounding box. The name of the input file doesn't matter -- a2ping detects the file format based on the first few bytes of the file. The name of the output file matters if outformat is missing from the command line: then the extension of the out‐ put file determines the FileFormat (outformat). EXTERNAL PROGRAMS The internal file format of a2ping.pl is PS/EPS. Everything read is first converted to PS or EPS, then processed by a2ping.pl, then converted to the output format. To analyse the bounding box and other properties of non-EPS PS files (and EPS files with option --bboxfrom other than =guess), GS is used. Converting PS to EPS involves this analysis. To write PDF files, GS is used. To read PDF files, pdftops from the xpdf package is used. Sampled input formats are PNG, JPEG, TIFF, PNM, BMP, GIF, LBM, XPM, PCX and TGA. To read sampled input formats, sam2p is used. sam2p is a raster image converter written in C++ by the author of a2ping.pl. Extra output formats are PNG, XWD, BMP, TIFF, JPEG, GIF and XPM. To write extra output formats, sam2p and GS are used. PNM output formats are PGM, PGM and PPM. To write PNM output formats, GS is used. TIPS AND TRICKS · Call with the -v option to see progress and debug messages. · If your EPS contains a wrong bounding box, you can fix it by running "a2ping.pl -v --bboxfrom=compute-gs thefile.eps --" · You can specify - as inputfile to get stdin and as outputfile to get std‐ out. This works even for PDF files (which must be seekable), because a2ping copies them to a temporary file automatically. · If inputfile and outputfile are the same, a2ping copies the inputfile to a temporary location first. However, this usage is recommended only if there is a backup of the file to be restored in case a2ping doesn't produce the desired result. · If you specify -- as outputfile, it will be the same as inputfile. · a2ping respects --Duplex for FileFormat PCL5, even though GS doesn't. · If you have an incompatible PS that GS can read but your printer cannot print, just run "a2ping.pl foo.ps PDF: - ⎪ a2ping.pl - PS: foo.ps" · If you have a PS coming from Win32 (often with extension ".prn"), run it through a2ping. It will remove the resolution changes and the progress text printed to the terminal (which confuses gv(1) and makes some filters in the print queue emit incorrect output). · a2ping does antialiasing (--antialias=scale3no) of glyphs and curves when emitting a sampled image (FileFormats such as PGM and PPM). This improves readability of the glyphs. =yes instructs GS to do internal antialiasing, but it usually doesn't improve much. =scale3no turns off GS internal antialiasing, but makes it render everything 3x3 as big, and then scales it back down. =scale3no turns on both 3x3 scaling and GS internal antialias‐ ing, which results in thicker lines and worse quality in general. · When creating a PBM file, antialiasing usually doesn't improve the quality, so it is switched off by default. But if you set --antialias=scale3no or --antialias=scale3yes, GS will render a PGM file, and the value of --threshold determines the minimum intensity for white in the final PBM. · If you need a bigger sampled output file, specify a larger --Resolution. The default is --Resolution=72. If your sampled output file is going to be really big, you should specify --AntiAlias=yes instead of the default --AntiAlias=scale3no to speed up conversion. MISC · Doesn't depend on the filename or extension of the input file. · Conversion from EPS to PDF: fixes glitches etc., calls gs -sDEVICE=pdfwrite · Conversion from EPS to EPS: fixes various glitches, moves (llx,lly) to (0,0), removes binary junk from the beginning of the EPS etc. · Conversion from PDF to PDF: keeps the file intact · Conversion from PDF to EPS: calls pdftops -eps (of the xpdf package) · Conversion from PS to EPS: keeps 1st page only, removes setpagedevice etc. AUTHORS The author of a2ping is Szab['o] P['e]ter<EMAIL_ADDRESS>a2ping is inspired by and historically based on the epstopdf Perl script mod‐ ified by Thomas Esser, Sept. 1998, but his modifications have been removed from a2ping, and also a2ping and epstopdf do not share common code anymore. epstopdf is written by Sebastian Rahtz, for Elsevier Science. epstopdf con‐ tained extra tricks from Hans Hagen's texutil. HISTORY 1999/05/06 v2.5 (Heiko Oberdiek) * New options: --hires, --exact, --filter, --help. * Many cosmetics: title, usage, ... * New code for debug, warning, error * Detecting of cygwin perl * Scanning for %%{Hires,Exact,}BoundingBox. * Scanning only the header in order not to get a wrong BoundingBox of an included file. * (atend) supported. * uses strict; (earlier error detecting). * changed first comment from '%!PS' to '%!'; * corrected (atend) pattern: '\s*\(atend\)' * using of $bbxpat in all BoundingBox cases, correct the first white space to '...Box:\s*$bb...' * corrected first line (one line instead of two before 'if 0;'; 2000/11/05 v2.6 (Heiko Oberdiek) * %%HiresBoundingBox corrected to %%HiResBoundingBox 2001/03/05 v2.7 (Heiko Oberdiek) * Newline before grestore for the case that there is no whitespace at the end of the eps file. 2003/02/02 (Szab['o] P['e]ter) * option --below * removes DOS EPSF binary junk correctly * adds all 3 BoundingBox DSC comments * reads all 3 BoundingBox DSC comments, and picks the best * forces BoundingBox to be an integer * adds %%EndComments and proper %!PS-Adobe-?-? EPSF-?.? header * adds %%Pages: * adds invocation syntax: a2ping <infile.eps> <outfile.eps⎪pdf> * can convert PDF to EPS (by calling pdftops(1)) and PDF to PDF * emulates work for PDF input 2003/04/16 (Szab['o] P['e]ter) * added PS and sam2p support, renamed to a2ping * sam2p and pdftops if $InputFilename eq '-'; * remove PJL UEL header from the beginning * works for PS non-EPS files for input * input support for PNG JPEG TIFF PNM BMP GIF LBM XPM PCX TGA via sam2p * removes ^L (form feed) from end of EPS file * -x=-c:rle to add sam2p options 2003/04/26 (Szab['o] P['e]ter) * omit the unnecessary setpagedevice calls when creating normal eps * --noverbose --nocompress supported differently * no more option defaults :-( * justlib2 * multi-page output with PS:, PDF:, PCL5: * after `a2ping -pa4', file out.pcl says: `HP PCL printer data - A4 page size', instead of `US letter' * justlib2-ified doesn't depend on Getopt::Long anymore * fully supports filtering (stdin and/or stdout), PDF and PCL5 output to pipe (!$$ll_zero) * adds DSC ``%%DocumentMedia: plain 612 792 0 () ()'' * BoundingBox precedence for EPS input: --PageSize, %%*BoundingBox, setpagedevice. Precedence for other inputs: --PageSize, setpagedevice, %%*BoundingBox 2003/09/25 (Szab['o] P['e]ter) * --bboxfrom=adsc: %%BoundingBox overrides -sDEVICE=bbox * improved bbox discovery * many bugfixes * MetaPost EPS input fixes for prologues:=0; * a2ping.pl -v --papersize=50,60 --bboxfrom=compute-gs t.ps t2.ps * consistent bbox, --PageSize, /PageSize handling * consistent --Resolution and --Duplex handling 2003/12/02 (Szab['o] P['e]ter) * --bboxfrom=compute-gs option to fix PS -> EPS bbox (gs -sDEVICE=bbox), tuzv.eps 2004/02/10 v2.77 (Szab['o] P['e]ter) * the compute-pipe routine is now run unless --bboxfrom=guess with EPS * added --gsextra= * added --antialias= * added FileFormat PBM, PGM, PPM * separated FileFormat features to FL_* constants * added --doc * there is no default FileFormat (PDF) anymore perl v5.8.1 2004-05-26 A2PING(1)


{% extends "layout-v2.html" %} {% block pageTitle %} NHS Cervical screening management system {% endblock %} {% block header %} {% include '../../components/header.html' %} {% endblock %} {% block content %}
Once you submit your request, a patient summary will be created and the request will be sent to Personal Demographics Service (PDS) to add the patient details.
It will usually take 15 minutes for PDS to confirm and add the patient details into the cervical screening programme. But it can take up to 1 day.
Submit request


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Emergency Room: Dr. Mortimer on Call! is a 3D overhead game in which the player controls a doctor and a nurse in his daily routine of saving lives. It is an arcade and multiplayer experience with a progressive complexity and a playful aesthetic. Developed in Unity Engine with C#.
In this project I had several positions. My main job was Producer of the Unknown Outcome university team. In this position, I was in charge of supervising the development, controlling the times of each member, organizing, schematizing and assigning each task and writing all this information weeek after week. We work thorugh the Scrum methodology adapted to our position as university students.
In this project I also worked as gameplay and mechanic designer. I was in charge of writing all the necessary documentation so that the artist and programmers could work, detailing all the elements of the scene, the interaction with it as well as gameflow.
On the other hand, I worked as gameplay, mechanics, controller and UI programmer. I worked as the main programmer of the team developing all the main logic of the game. The development was in Unity Engine with C#.
In this project, worked with me: Alberto Guzmán, as 3D Generalist and Technical Artist; Pablo Trascasa, as Gameplay Programmer; Steven Kormanik, as Game Designer; and Daniel de Vicente, as Concept Artist.
PC / PS4 (Not published)
Producer, Programmer,Designer, Screenwriter, BizDev & PR
Unity Engine - C#


The following information was taken from the October 11, 2001 Program Supplement to the Knightline, official publication of the Knights of Columbus.
The Knights of Columbus Free Throw Championship will be under the authority of the State Deputy and State Youth Director. Questions about this program should be directed to the appropriate state official or to the Supreme Council Department of Fraternal Services, 1 Columbus Plaza, New Haven, CT 06510-3326, Telephone:<PHONE_NUMBER>.
Boys and girls between the ages of 9 to 14 are eligible to compete in the Knights of Columbus Free Throw Championship.
Age eligibility is determined by the age of the contestant as of January 1. Proof of age is required. High school-age athletes should be advised to check with their school athletic directors or their high school athletic associations regarding possible eligibility conflicts.
Each youngster may compete in only one council competition. Local champions may not represent more than one council.
Championship entrants compete against youngsters of the same age and gender in six age divisions: 9, 10, 11, 12, 13 and 14. At the council level, each competitor gets 15 free throws, and the one who makes the most wins. If there’s a tie, five-shot tiebreaker rounds follow until a winner emerges.
All contestants must register using the K of C Free Throw Championship Entry Form/Score Sheet (#1598). All entry forms/score sheets must include a parent’s signature. Proof of age must accompany all registration forms and should be verified at the council level.
The entry form/score sheet also contains spaces to record the contestant’s score. This form must accompany each champion as he or she progresses through the competition. In the event that the winner in any level cannot participate in the next level of competition, the second-place winner should represent the area for that group.
No participants should be allowed to attempt their free throws at a special time, other than the scheduled and publicized hours of competition.
The standard rules for basketball free throws apply at all levels of the Knights of Columbus Free Throw Championship competition.
Free-throw violations include stepping on or over the foul line prior to the ball reaching the rim and shots that rebound into the basket support structures or equipment that is out of bounds.
Contestants may not enter more than one council competition.
Each contestant receives three warm-up shots. At council-level competition, contestants get 15 free-throw attempts. At district, regional or state competitions, contestants get 25 free-throw attempts.
Recommended specifications for age groups include:
Boys and girls age 9-11- Shoot from a foul line 12 feet away from a 10-foot-high basket. That is three feet closer to the basket than a regulation foul line: The line should be clearly marked with athletic or masking tape. Also, a women’s regulation-size basketball should be used.
Boys age 12-14 - Shoot from the normal foul line 15 feet away from a 10 foot-high basket. Use a men’s regulation-size basketball.
Girls age 12-14 - Shoot from a normal foul line 15 feet away from a 10 foot-high basket. Use a women’s regulation-size basketball.
Tip: Check with your state or provincial high school athletic association regarding regulation-size men’s and women’s basketballs.
© Knights of Columbus - Kansas State Council
For comments or questions please email webmaster@kansas-kofc.org


Building documentation¶
Currently sphinx and sphinx-apidoc is being used to documented the code and project, however to get working docs, a small modification is required to the files outputted by sphinx-apidoc.
This is related to the package restructure undertaken to make the Skyline code
and layout more in line with a normal python package. Although this seems to
have been achieved, the small hack to the sphinx-apidoc output suggests that
this is not 100% correct. Further evidence of this is in terms of importing
from settings.py, the path needs to be appended in the code, which really should
not be required. However, it is working and in the future this should be
figured and fixed. Perhaps the below edit of the autogenerated .rst files
could be achieved with a sphinx conf.py
setting, if anyone knows please do
let us know :)
For now...
Your Python interpretor¶
Open docs/conf.py and change the following to your python interpretor
# The PATH to YOUR python
sys.path.insert(0, os.path.abspath('/opt/python_virtualenv/projects/skyline2711/lib/python2.7/site-packages'))
.rst
and .md
wtf?¶
The documentation is written in both .md
and .rst
format, because it can be
thanks to the awesome of sphinx. The original
Skyline documentation was written in .md
for github. The documentation is
being ported over to .rst
to allow for the full functionality of sphinx
documentation.
Build¶
APPDIR=<PATH_TO_YOUR_SKYLINE_REPO_DIRECTORY>
cd "$APPDIR/docs"
sphinx-apidoc --force -o "${APPDIR}/docs" "${APPDIR}/skyline" skyline
# Inline edit all apidoc generated .rst files in docs/skyline.*rst
for i in $(find "${APPDIR}/docs" -type f -name "skyline.*rst")
do
cat "$i" > "${i}.original"
cat "${i}.original" | sed -e '/package/!s/automodule:: skyline\./automodule:: /g' > "$i"
rm -f "${i}.original"
done
cd "$APPDIR/docs"
make clean
rm -rf _build/*
make html
for i in $(find "$APPDIR" -type f -name "*.pyc")
do
rm -f "$i"
done
Or something like this...
function build_docs() {
# Arguments:
# APP_DIR - path to your Skyline dir, e.g.
# build_docs ~/github/earthgecko/skyline/develop/skyline
if [ -n "$1" ]; then
APPDIR=$1
fi
if [ -z "$APPDIR" ]; then
echo "error: could not determine APPDIR - $APPDIR"
return 1
fi
if [ ! -d "$APPDIR/docs" ]; then
echo "error: directory not found - $APPDIR/docs"
return 1
fi
cd "$APPDIR/docs"
echo "Building Skyline documentation - in $APPDIR/docs"
sphinx-apidoc --force -o "${APPDIR}/docs" "${APPDIR}/skyline" skyline
# Inline edit all apidoc generated .rst files in docs/skyline.*rst
for i in $(find "${APPDIR}/docs" -type f -name "skyline.*rst")
do
cat "$i" > "${i}.org"
cat "${i}.org" | sed -e '/package/!s/automodule:: skyline\./automodule:: /g' > "$i"
rm -f "${i}.org"
done
cd "$APPDIR/docs"
make clean
rm -rf _build/*
make html
for i in $(find "$APPDIR" -type f -name "*.pyc")
do
rm -f "$i"
done
for i in $(find "$APPDIR" -type d -name "__pycache__")
do
rm -rf "$i"
done
cd
}
# build_docs <app_dir>
Building workflow diagrams with UML ###################################
This can be quite handy to make simple diagrams, if not finicky. A good resource is the PlantUML.com server is handy for making workflow diagrams, without having to create and edit SVGs.
The docs/skyline.simplified.workflow.uml rendered by the PlantUML server:
Simplified Skyline workflow with PlantUML server<http://plantuml.com/plantuml/png/ZLFBJWCn3BpdAwozmmTKLQLo0IIGW0ekY4EwwrAhUQoSNLO5yU-upQEx2A6U4eyzCqwSTDGPXDLkRyWX1BAjeGrX0uFdtSRuGIbTTvvXsLXo53hMXsW-XvlUQWUBXLAryNq3NmhWrMB7L8Stq07INdqhvNo3K5spRhVKOQLKoi750Z8Aiyo0pXSqSv-meL3bw7w_UhmhqTOpVNedST4ItOHEPMyYg79IwexAqweZfDIhDiWTSZnE3hAhTjhiFv4hbNSmlxmiSiiCjhqneaeM0p9XW0rxcomAK_h8-iBLpbj9H2ZxhNtl6itxIkNTnEygW__v5UOPVfPOlsCrwJ5YmcZxi4qqtmS8g8ENkZBpL7XeS3JV-uZ-tM6PUEAUqM8hA6khnqqsVd12pQaHLGRxaD3YSLxrwThEgo_fN7zyhrBCM7jk4kTmSd8nbqyqu5gtRQNYUXhm68Y44N3wA-N2n7FwOMVnvkJr_lh8mazICtWX7E3v5Zv8mvhz8EFv0G00>
__


public class Font extends Object implements Serializable
Font
class represents fonts, which are used to
render text in a visible way.
A font provides the information needed to map sequences of
characters to sequences of glyphs
and to render sequences of glyphs on Graphics
and
Component
objects.
'g'
,
LATIN SMALL LETTER G, is a character.
A glyph is a shape used to render a character or a sequence of characters. In simple writing systems, such as Latin, typically one glyph represents one character. In general, however, characters and glyphs do not have one-to-one correspondence. For example, the character 'á' LATIN SMALL LETTER A WITH ACUTE, can be represented by two glyphs: one for 'a' and one for '´'. On the other hand, the two-character string "fi" can be represented by a single glyph, an "fi" ligature. In complex writing systems, such as Arabic or the South and South-East Asian writing systems, the relationship between characters and glyphs can be more complicated and involve context-dependent selection of glyphs as well as glyph reordering. A font encapsulates the collection of glyphs needed to render a selected set of characters as well as the tables needed to map sequences of characters to corresponding sequences of glyphs.
Physical fonts are the actual font libraries containing glyph data
and tables to map from character sequences to glyph sequences, using a font
technology such as TrueType or PostScript Type 1.
All implementations of the Java Platform must support TrueType fonts;
support for other font technologies is implementation dependent.
Physical fonts may use names such as Helvetica, Palatino, HonMincho, or
any number of other font names.
Typically, each physical font supports only a limited set of writing
systems, for example, only Latin characters or only Japanese and Basic
Latin.
The set of available physical fonts varies between configurations.
Applications that require specific fonts can bundle them and instantiate
them using the createFont
method.
Logical fonts are the five font families defined by the Java platform which must be supported by any Java runtime environment: Serif, SansSerif, Monospaced, Dialog, and DialogInput. These logical fonts are not actual font libraries. Instead, the logical font names are mapped to physical fonts by the Java runtime environment. The mapping is implementation and usually locale dependent, so the look and the metrics provided by them vary. Typically, each logical font name maps to several physical fonts in order to cover a large range of characters.
Peered AWT components, such as Label
and
TextField
, can only use logical fonts.
For a discussion of the relative advantages and disadvantages of using physical or logical fonts, see the Internationalization FAQ document.
Font
can have many faces, such as heavy, medium, oblique, gothic and
regular. All of these faces have similar typographic design.
There are three different names that you can get from a
Font
object. The logical font name is simply the
name that was used to construct the font.
The font face name, or just font name for
short, is the name of a particular font face, like Helvetica Bold. The
family name is the name of the font family that determines the
typographic design across several faces, like Helvetica.
The Font
class represents an instance of a font face from
a collection of font faces that are present in the system resources
of the host system. As examples, Arial Bold and Courier Bold Italic
are font faces. There can be several Font
objects
associated with a font face, each differing in size, style, transform
and font features.
The getAllFonts
method
of the GraphicsEnvironment
class returns an
array of all font faces available in the system. These font faces are
returned as Font
objects with a size of 1, identity
transform and default font features. These
base fonts can then be used to derive new Font
objects
with varying sizes, styles, transforms and font features via the
deriveFont
methods in this class.
Font
supports most
TextAttribute
s. This makes some operations, such as
rendering underlined text, convenient since it is not
necessary to explicitly construct a TextLayout
object.
Attributes can be set on a Font by constructing or deriving it
using a Map
of TextAttribute
values.
The values of some TextAttributes
are not
serializable, and therefore attempting to serialize an instance of
Font
that has such values will not serialize them.
This means a Font deserialized from such a stream will not compare
equal to the original Font that contained the non-serializable
attributes. This should very rarely pose a problem
since these attributes are typically used only in special
circumstances and are unlikely to be serialized.
FOREGROUND
and BACKGROUND
use
Paint
values. The subclass Color
is
serializable, while GradientPaint
and
TexturePaint
are not.CHAR_REPLACEMENT
uses
GraphicAttribute
values. The subclasses
ShapeGraphicAttribute
and
ImageGraphicAttribute
are not serializable.INPUT_METHOD_HIGHLIGHT
uses
InputMethodHighlight
values, which are
not serializable. See InputMethodHighlight
.Clients who create custom subclasses of Paint
and
GraphicAttribute
can make them serializable and
avoid this problem. Clients who use input method highlights can
convert these to the platform-specific attributes for that
highlight on the current platform and set them on the Font as
a workaround.
The Map
-based constructor and
deriveFont
APIs ignore the FONT attribute, and it is
not retained by the Font; the static getFont(java.util.Map<? extends java.text.AttributedCharacterIterator.Attribute, ?>)
method should
be used if the FONT attribute might be present. See TextAttribute.FONT
for more information.
Several attributes will cause additional rendering overhead
and potentially invoke layout. If a Font
has such
attributes, the
method
will return true.hasLayoutAttributes()
Note: Font rotations can cause text baselines to be rotated. In order to account for this (rare) possibility, font APIs are specified to return metrics and take parameters 'in baseline-relative coordinates'. This maps the 'x' coordinate to the advance along the baseline, (positive x is forward along the baseline), and the 'y' coordinate to a distance along the perpendicular to the baseline at 'x' (positive y is 90 degrees clockwise from the baseline vector). APIs for which this is especially important are called out as having 'baseline-relative coordinates.'
| Modifier and Type | Field and Description |
|---|---|
static int |
BOLD
The bold style constant.
|
static int |
CENTER_BASELINE
The baseline used in ideographic scripts like Chinese, Japanese,
and Korean when laying out text.
|
static String |
DIALOG
A String constant for the canonical family name of the
logical font "Dialog".
|
static String |
DIALOG_INPUT
A String constant for the canonical family name of the
logical font "DialogInput".
|
static int |
HANGING_BASELINE
The baseline used in Devanigiri and similar scripts when laying
out text.
|
static int |
ITALIC
The italicized style constant.
|
static int |
LAYOUT_LEFT_TO_RIGHT
A flag to layoutGlyphVector indicating that text is left-to-right as
determined by Bidi analysis.
|
static int |
LAYOUT_NO_LIMIT_CONTEXT
A flag to layoutGlyphVector indicating that text in the char array
after the indicated limit should not be examined.
|
static int |
LAYOUT_NO_START_CONTEXT
A flag to layoutGlyphVector indicating that text in the char array
before the indicated start should not be examined.
|
static int |
LAYOUT_RIGHT_TO_LEFT
A flag to layoutGlyphVector indicating that text is right-to-left as
determined by Bidi analysis.
|
static String |
MONOSPACED
A String constant for the canonical family name of the
logical font "Monospaced".
|
protected String |
name
The logical name of this
Font , as passed to the
constructor. |
static int |
PLAIN
The plain style constant.
|
protected float |
pointSize
The point size of this
Font in float . |
static int |
ROMAN_BASELINE
The baseline used in most Roman scripts when laying out text.
|
static String |
SANS_SERIF
A String constant for the canonical family name of the
logical font "SansSerif".
|
static String |
SERIF
A String constant for the canonical family name of the
logical font "Serif".
|
protected int |
size
The point size of this
Font , rounded to integer. |
protected int |
style
The style of this
Font , as passed to the constructor. |
static int |
TRUETYPE_FONT
Identify a font resource of type TRUETYPE.
|
static int |
TYPE1_FONT
Identify a font resource of type TYPE1.
|
| Modifier | Constructor and Description |
|---|---|
protected |
Font(Font font)
Creates a new
Font from the specified font . |
|
Font(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Creates a new
Font with the specified attributes. |
|
Font(String name,
int style,
int size)
Creates a new
Font from the specified name, style and
point size. |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canDisplay(char c)
Checks if this
Font has a glyph for the specified
character. |
boolean |
canDisplay(int codePoint)
Checks if this
Font has a glyph for the specified
character. |
int |
canDisplayUpTo(char[] text,
int start,
int limit)
Indicates whether or not this
Font can display
the characters in the specified text
starting at start and ending at
limit . |
int |
canDisplayUpTo(CharacterIterator iter,
int start,
int limit)
Indicates whether or not this
Font can display the
text specified by the iter starting at
start and ending at limit . |
int |
canDisplayUpTo(String str)
Indicates whether or not this
Font can display a
specified String . |
static Font |
createFont(int fontFormat,
File fontFile)
Returns a new
Font using the specified font type
and the specified font file. |
static Font |
createFont(int fontFormat,
InputStream fontStream)
Returns a new
Font using the specified font type
and input data. |
GlyphVector |
createGlyphVector(FontRenderContext frc,
char[] chars)
Creates a
GlyphVector by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font . |
GlyphVector |
createGlyphVector(FontRenderContext frc,
CharacterIterator ci)
Creates a
GlyphVector by
mapping the specified characters to glyphs one-to-one based on the
Unicode cmap in this Font . |
GlyphVector |
createGlyphVector(FontRenderContext frc,
int[] glyphCodes)
Creates a
GlyphVector by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font . |
GlyphVector |
createGlyphVector(FontRenderContext frc,
String str)
Creates a
GlyphVector by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font . |
static Font |
decode(String str)
Returns the
Font that the str
argument describes. |
Font |
deriveFont(AffineTransform trans)
Creates a new
Font object by replicating the current
Font object and applying a new transform to it. |
Font |
deriveFont(float size)
Creates a new
Font object by replicating the current
Font object and applying a new size to it. |
Font |
deriveFont(int style)
Creates a new
Font object by replicating the current
Font object and applying a new style to it. |
Font |
deriveFont(int style,
AffineTransform trans)
Creates a new
Font object by replicating this
Font object and applying a new style and transform. |
Font |
deriveFont(int style,
float size)
Creates a new
Font object by replicating this
Font object and applying a new style and size. |
Font |
deriveFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Creates a new
Font object by replicating the current
Font object and applying a new set of font attributes
to it. |
boolean |
equals(Object obj)
Compares this
Font object to the specified
Object . |
Map<TextAttribute,?> |
getAttributes()
Returns a map of font attributes available in this
Font . |
AttributedCharacterIterator.Attribute[] |
getAvailableAttributes()
Returns the keys of all the attributes supported by this
Font . |
byte |
getBaselineFor(char c)
Returns the baseline appropriate for displaying this character.
|
String |
getFamily()
Returns the family name of this
Font . |
String |
getFamily(Locale l)
Returns the family name of this
Font , localized for
the specified locale. |
static Font |
getFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Returns a
Font appropriate to the attributes. |
static Font |
getFont(String nm)
Returns a
Font object from the system properties list. |
static Font |
getFont(String nm,
Font font)
Gets the specified
Font from the system properties
list. |
String |
getFontName()
Returns the font face name of this
Font . |
String |
getFontName(Locale l)
Returns the font face name of the
Font , localized
for the specified locale. |
float |
getItalicAngle()
Returns the italic angle of this
Font . |
LineMetrics |
getLineMetrics(char[] chars,
int beginIndex,
int limit,
FontRenderContext frc)
Returns a
LineMetrics object created with the
specified arguments. |
LineMetrics |
getLineMetrics(CharacterIterator ci,
int beginIndex,
int limit,
FontRenderContext frc)
Returns a
LineMetrics object created with the
specified arguments. |
LineMetrics |
getLineMetrics(String str,
FontRenderContext frc)
|
LineMetrics |
getLineMetrics(String str,
int beginIndex,
int limit,
FontRenderContext frc)
Returns a
LineMetrics object created with the
specified arguments. |
Rectangle2D |
getMaxCharBounds(FontRenderContext frc)
Returns the bounds for the character with the maximum
bounds as defined in the specified
FontRenderContext . |
int |
getMissingGlyphCode()
Returns the glyphCode which is used when this
Font
does not have a glyph for a specified unicode code point. |
String |
getName()
Returns the logical name of this
Font . |
int |
getNumGlyphs()
Returns the number of glyphs in this
Font . |
FontPeer |
getPeer()
Deprecated.
Font rendering is now platform independent.
|
String |
getPSName()
Returns the postscript name of this
Font . |
int |
getSize()
Returns the point size of this
Font , rounded to
an integer. |
float |
getSize2D()
Returns the point size of this
Font in
float value. |
Rectangle2D |
getStringBounds(char[] chars,
int beginIndex,
int limit,
FontRenderContext frc)
Returns the logical bounds of the specified array of characters
in the specified
FontRenderContext . |
Rectangle2D |
getStringBounds(CharacterIterator ci,
int beginIndex,
int limit,
FontRenderContext frc)
Returns the logical bounds of the characters indexed in the
specified
CharacterIterator in the
specified FontRenderContext . |
Rectangle2D |
getStringBounds(String str,
FontRenderContext frc)
Returns the logical bounds of the specified
String in
the specified FontRenderContext . |
Rectangle2D |
getStringBounds(String str,
int beginIndex,
int limit,
FontRenderContext frc)
Returns the logical bounds of the specified
String in
the specified FontRenderContext . |
int |
getStyle()
Returns the style of this
Font . |
AffineTransform |
getTransform()
Returns a copy of the transform associated with this
Font . |
int |
hashCode()
Returns a hashcode for this
Font . |
boolean |
hasLayoutAttributes()
Return true if this Font contains attributes that require extra
layout processing.
|
boolean |
hasUniformLineMetrics()
Checks whether or not this
Font has uniform
line metrics. |
boolean |
isBold()
Indicates whether or not this
Font object's style is
BOLD. |
boolean |
isItalic()
Indicates whether or not this
Font object's style is
ITALIC. |
boolean |
isPlain()
Indicates whether or not this
Font object's style is
PLAIN. |
boolean |
isTransformed()
Indicates whether or not this
Font object has a
transform that affects its size in addition to the Size
attribute. |
GlyphVector |
layoutGlyphVector(FontRenderContext frc,
char[] text,
int start,
int limit,
int flags)
Returns a new
GlyphVector object, performing full
layout of the text if possible. |
String |
toString()
Converts this
Font object to a String
representation. |
public static final String DIALOG
public static final String DIALOG_INPUT
public static final String SANS_SERIF
public static final String SERIF
public static final String MONOSPACED
public static final int PLAIN
public static final int BOLD
public static final int ITALIC
public static final int ROMAN_BASELINE
public static final int CENTER_BASELINE
public static final int HANGING_BASELINE
public static final int TRUETYPE_FONT
createFont(int, java.io.InputStream)
method.
The TrueType format was extended to become the OpenType
format, which adds support for fonts with Postscript outlines,
this tag therefore references these fonts, as well as those
with TrueType outlines.public static final int TYPE1_FONT
createFont(int, java.io.InputStream)
method.protected String name
Font
, as passed to the
constructor.getName()
protected int style
Font
, as passed to the constructor.
This style can be PLAIN, BOLD, ITALIC, or BOLD+ITALIC.getStyle()
protected int size
Font
, rounded to integer.getSize()
protected float pointSize
Font
in float
.getSize()
,
getSize2D()
public static final int LAYOUT_LEFT_TO_RIGHT
public static final int LAYOUT_RIGHT_TO_LEFT
public static final int LAYOUT_NO_START_CONTEXT
public static final int LAYOUT_NO_LIMIT_CONTEXT
public Font(String name, int style, int size)
Font
from the specified name, style and
point size.

It is used together with the style to find an appropriate font face.
When a font family name is specified, the style argument is used to
select the most appropriate face from the family. When a font face
name is specified, the face's style and the style argument are
merged to locate the best matching font from the same family.
For example if face name "Arial Bold" is specified with style
Font.ITALIC
, the font system looks for a face in the
"Arial" family that is bold and italic, and may associate the font
instance with the physical font face "Arial Bold Italic".
The style argument is merged with the specified face's style, not
added or subtracted.
This means, specifying a bold face and a bold style does not
double-embolden the font, and specifying a bold face and a plain
style does not lighten the font.
If no face for the requested style can be found, the font system
may apply algorithmic styling to achieve the desired style.
For example, if ITALIC
is requested, but no italic
face is available, glyphs from the plain face may be algorithmically
obliqued (slanted).
Font name lookup is case insensitive, using the case folding rules of the US locale.
If the name
parameter represents something other than a
logical font, i.e. is interpreted as a physical font face or family, and
this cannot be mapped by the implementation to a physical font or a
compatible alternative, then the font system will map the Font
instance to "Dialog", such that for example, the family as reported
by getFamily
will be "Dialog".
name
- the font name. This can be a font face name or a font
family name, and may represent either a logical font or a physical
font found in this GraphicsEnvironment
.
The family names for logical fonts are: Dialog, DialogInput,
Monospaced, Serif, or SansSerif. Pre-defined String constants exist
for all of these names, for example, DIALOG
. If name
is
null
, the logical font name of the new
Font
as returned by getName()
is set to
the name "Default".style
- the style constant for the Font
The style argument is an integer bitmask that may
be PLAIN
, or a bitwise union of BOLD
and/or
ITALIC
(for example, ITALIC
or BOLD|ITALIC
).
If the style argument does not conform to one of the expected
integer bitmasks then the style is set to PLAIN
.size
- the point size of the Font
GraphicsEnvironment.getAllFonts()
,
GraphicsEnvironment.getAvailableFontFamilyNames()
public Font(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font
with the specified attributes.
Only keys defined in TextAttribute
are recognized. In addition the FONT attribute is
not recognized by this constructor
(see getAvailableAttributes()
). Only attributes that have
values of valid types will affect the new Font
.
If attributes
is null
, a new
Font
is initialized with default values.
attributes
- the attributes to assign to the new
Font
, or null
TextAttribute
protected Font(Font font)
Font
from the specified font
.
This constructor is intended for use by subclasses.font
- from which to create this Font
.NullPointerException
- if font
is null@Deprecated public FontPeer getPeer()
Font
.Font
.public static Font getFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font
appropriate to the attributes.
If attributes
contains a FONT
attribute
with a valid Font
as its value, it will be
merged with any remaining attributes. See
TextAttribute.FONT
for more
information.attributes
- the attributes to assign to the new
Font
Font
created with the specified
attributesNullPointerException
- if attributes
is null.TextAttribute
public static Font createFont(int fontFormat, InputStream fontStream) throws FontFormatException, IOException
Font
using the specified font type
and input data. The new Font
is
created with a point size of 1 and style PLAIN
.
This base font can then be used with the deriveFont
methods in this class to derive new Font
objects with
varying sizes, styles, transforms and font features. This
method does not close the InputStream
.
To make the Font
available to Font constructors the
returned Font
must be registered in the
GraphicsEnviroment
by calling
registerFont(Font)
.
fontFormat
- the type of the Font
, which is
TRUETYPE_FONT
if a TrueType resource is specified.
or TYPE1_FONT
if a Type 1 resource is specified.fontStream
- an InputStream
object representing the
input data for the font.Font
created with the specified font type.IllegalArgumentException
- if fontFormat
is not
TRUETYPE_FONT
orTYPE1_FONT
.FontFormatException
- if the fontStream
data does
not contain the required font tables for the specified format.IOException
- if the fontStream
cannot be completely read.GraphicsEnvironment.registerFont(Font)
public static Font createFont(int fontFormat, File fontFile) throws FontFormatException, IOException
Font
using the specified font type
and the specified font file. The new Font
is
created with a point size of 1 and style PLAIN
.
This base font can then be used with the deriveFont
methods in this class to derive new Font
objects with
varying sizes, styles, transforms and font features.fontFormat
- the type of the Font
, which is
TRUETYPE_FONT
if a TrueType resource is
specified or TYPE1_FONT
if a Type 1 resource is
specified.
So long as the returned font, or its derived fonts are referenced
the implementation may continue to access fontFile
to retrieve font data. Thus the results are undefined if the file
is changed, or becomes inaccessible.
To make the Font
available to Font constructors the
returned Font
must be registered in the
GraphicsEnviroment
by calling
registerFont(Font)
.
fontFile
- a File
object representing the
input data for the font.Font
created with the specified font type.IllegalArgumentException
- if fontFormat
is not
TRUETYPE_FONT
orTYPE1_FONT
.NullPointerException
- if fontFile
is null.IOException
- if the fontFile
cannot be read.FontFormatException
- if fontFile
does
not contain the required font tables for the specified format.SecurityException
- if the executing code does not have
permission to read from the file.GraphicsEnvironment.registerFont(Font)
public AffineTransform getTransform()
Font
. This transform is not necessarily the one
used to construct the font. If the font has algorithmic
superscripting or width adjustment, this will be incorporated
into the returned AffineTransform
.
Typically, fonts will not be transformed. Clients generally
should call isTransformed()
first, and only call this
method if isTransformed
returns true.
AffineTransform
object representing the
transform attribute of this Font
object.public String getFamily()
Font
.
The family name of a font is font specific. Two fonts such as
Helvetica Italic and Helvetica Bold have the same family name,
Helvetica, whereas their font face names are
Helvetica Bold and Helvetica Italic. The list of
available family names may be obtained by using the
GraphicsEnvironment.getAvailableFontFamilyNames()
method.
Use getName
to get the logical name of the font.
Use getFontName
to get the font face name of the font.
String
that is the family name of this
Font
.getName()
,
getFontName()
public String getFamily(Locale l)
Font
, localized for
the specified locale.
The family name of a font is font specific. Two fonts such as
Helvetica Italic and Helvetica Bold have the same family name,
Helvetica, whereas their font face names are
Helvetica Bold and Helvetica Italic. The list of
available family names may be obtained by using the
GraphicsEnvironment.getAvailableFontFamilyNames()
method.
Use getFontName
to get the font face name of the font.
l
- locale for which to get the family nameString
representing the family name of the
font, localized for the specified locale.getFontName()
,
Locale
public String getPSName()
Font
.
Use getFamily
to get the family name of the font.
Use getFontName
to get the font face name of the font.String
representing the postscript name of
this Font
.public String getName()
Font
.
Use getFamily
to get the family name of the font.
Use getFontName
to get the font face name of the font.String
representing the logical name of
this Font
.getFamily()
,
getFontName()
public String getFontName()
Font
. For example,
Helvetica Bold could be returned as a font face name.
Use getFamily
to get the family name of the font.
Use getName
to get the logical name of the font.String
representing the font face name of
this Font
.getFamily()
,
getName()
public String getFontName(Locale l)
Font
, localized
for the specified locale. For example, Helvetica Fett could be
returned as the font face name.
Use getFamily
to get the family name of the font.l
- a locale for which to get the font face nameString
representing the font face name,
localized for the specified locale.getFamily()
,
Locale
public int getStyle()
Font
. The style can be
PLAIN, BOLD, ITALIC, or BOLD+ITALIC.Font
isPlain()
,
isBold()
,
isItalic()
public int getSize()
Font
, rounded to
an integer.
Most users are familiar with the idea of using point size to
specify the size of glyphs in a font. This point size defines a
measurement between the baseline of one line to the baseline of the
following line in a single spaced text document. The point size is
based on typographic points, approximately 1/72 of an inch.
The Java(tm)2D API adopts the convention that one point is equivalent to one unit in user coordinates. When using a normalized transform for converting user space coordinates to device space coordinates 72 user space units equal 1 inch in device space. In this case one point is 1/72 of an inch.
Font
in 1/72 of an
inch units.getSize2D()
,
GraphicsConfiguration.getDefaultTransform()
,
GraphicsConfiguration.getNormalizingTransform()
public float getSize2D()
Font
in
float
value.Font
as a
float
value.getSize()
public boolean isPlain()
Font
object's style is
PLAIN.true
if this Font
has a
PLAIN style;
false
otherwise.getStyle()
public boolean isBold()
Font
object's style is
BOLD.true
if this Font
object's
style is BOLD;
false
otherwise.getStyle()
public boolean isItalic()
Font
object's style is
ITALIC.true
if this Font
object's
style is ITALIC;
false
otherwise.getStyle()
public boolean isTransformed()
Font
object has a
transform that affects its size in addition to the Size
attribute.true
if this Font
object
has a non-identity AffineTransform attribute.
false
otherwise.getTransform()
public boolean hasLayoutAttributes()
public static Font getFont(String nm)
Font
object from the system properties list.
nm
is treated as the name of a system property to be
obtained. The String
value of this property is then
interpreted as a Font
object according to the
specification of Font.decode(String)
If the specified property is not found, or the executing code does
not have permission to read the property, null is returned instead.nm
- the property nameFont
object that the property name
describes, or null if no such property exists.NullPointerException
- if nm is null.decode(String)
public static Font decode(String str)
Font
that the str
argument describes.
To ensure that this method returns the desired Font,
format the str
parameter in
one of these ways
"PLAIN"
, "BOLD"
, "BOLDITALIC"
, or
"ITALIC"
, and pointsize is a positive decimal integer
representation of the point size.
For example, if you want a font that is Arial, bold, with
a point size of 18, you would call this method with:
"Arial-BOLD-18".
This is equivalent to calling the Font constructor :
new Font("Arial", Font.BOLD, 18);
and the values are interpreted as specified by that constructor.
A valid trailing decimal field is always interpreted as the pointsize. Therefore a fontname containing a trailing decimal value should not be used in the fontname only form.
If a style name field is not one of the valid style strings, it is interpreted as part of the font name, and the default style is used.
Only one of ' ' or '-' may be used to separate fields in the input. The identified separator is the one closest to the end of the string which separates a valid pointsize, or a valid style name from the rest of the string. Null (empty) pointsize and style fields are treated as valid fields with the default value for that field.
Some font names may include the separator characters ' ' or '-'.
If str
is not formed with 3 components, e.g. such that
style
or pointsize
fields are not present in
str
, and fontname
also contains a
character determined to be the separator character
then these characters where they appear as intended to be part of
fontname
may instead be interpreted as separators
so the font name may not be properly recognised.
The default size is 12 and the default style is PLAIN.
If str
does not specify a valid size, the returned
Font
has a size of 12. If str
does not
specify a valid style, the returned Font has a style of PLAIN.
If you do not specify a valid font name in
the str
argument, this method will return
a font with the family name "Dialog".
To determine what font family names are available on
your system, use the
GraphicsEnvironment.getAvailableFontFamilyNames()
method.
If str
is null
, a new Font
is returned with the family name "Dialog", a size of 12 and a
PLAIN style.
str
- the name of the font, or null
Font
object that str
describes, or a new default Font
if
str
is null
.getFamily()
public static Font getFont(String nm, Font font)
Font
from the system properties
list. As in the getProperty
method of
System
, the first
argument is treated as the name of a system property to be
obtained. The String
value of this property is then
interpreted as a Font
object.
The property value should be one of the forms accepted by
Font.decode(String)
If the specified property is not found, or the executing code does not
have permission to read the property, the font
argument is returned instead.
nm
- the case-insensitive property namefont
- a default Font
to return if property
nm
is not definedFont
value of the property.NullPointerException
- if nm is null.decode(String)
public int hashCode()
Font
.hashCode
in class Object
Font
.Object.equals(java.lang.Object)
,
System.identityHashCode(java.lang.Object)
public boolean equals(Object obj)
Font
object to the specified
Object
.equals
in class Object
obj
- the Object
to comparetrue
if the objects are the same
or if the argument is a Font
object
describing the same font as this object;
false
otherwise.Object.hashCode()
,
HashMap
public String toString()
Font
object to a String
representation.public int getNumGlyphs()
Font
. Glyph codes
for this Font
range from 0 to
getNumGlyphs()
- 1.Font
.public int getMissingGlyphCode()
Font
does not have a glyph for a specified unicode code point.Font
.public byte getBaselineFor(char c)
Large fonts can support different writing systems, and each system can use a different baseline. The character argument determines the writing system to use. Clients should not assume all characters use the same baseline.
c
- a character used to identify the writing systemLineMetrics.getBaselineOffsets()
,
ROMAN_BASELINE
,
CENTER_BASELINE
,
HANGING_BASELINE
public Map<TextAttribute,?> getAttributes()
Font
. Attributes include things like ligatures and
glyph substitution.Font
.public AttributedCharacterIterator.Attribute[] getAvailableAttributes()
Font
. These attributes can be used to derive other
fonts.Font
.public Font deriveFont(int style, float size)
Font
object by replicating this
Font
object and applying a new style and size.style
- the style for the new Font
size
- the size for the new Font
Font
object.public Font deriveFont(int style, AffineTransform trans)
Font
object by replicating this
Font
object and applying a new style and transform.style
- the style for the new Font
trans
- the AffineTransform
associated with the
new Font
Font
object.IllegalArgumentException
- if trans
is
null
public Font deriveFont(float size)
Font
object by replicating the current
Font
object and applying a new size to it.size
- the size for the new Font
.Font
object.public Font deriveFont(AffineTransform trans)
Font
object by replicating the current
Font
object and applying a new transform to it.trans
- the AffineTransform
associated with the
new Font
Font
object.IllegalArgumentException
- if trans
is
null
public Font deriveFont(int style)
Font
object by replicating the current
Font
object and applying a new style to it.style
- the style for the new Font
Font
object.public Font deriveFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font
object by replicating the current
Font
object and applying a new set of font attributes
to it.attributes
- a map of attributes enabled for the new
Font
Font
object.public boolean canDisplay(char c)
Font
has a glyph for the specified
character.
Note: This method cannot handle supplementary
characters. To support all Unicode characters, including
supplementary characters, use the canDisplay(int)
method or canDisplayUpTo
methods.
c
- the character for which a glyph is neededtrue
if this Font
has a glyph for this
character; false
otherwise.public boolean canDisplay(int codePoint)
Font
has a glyph for the specified
character.codePoint
- the character (Unicode code point) for which a glyph
is needed.true
if this Font
has a glyph for the
character; false
otherwise.IllegalArgumentException
- if the code point is not a valid Unicode
code point.Character.isValidCodePoint(int)
public int canDisplayUpTo(String str)
Font
can display a
specified String
. For strings with Unicode encoding,
it is important to know if a particular font can display the
string. This method returns an offset into the String
str
which is the first character this
Font
cannot display without using the missing glyph
code. If the Font
can display all characters, -1 is
returned.str
- a String
objectstr
that points
to the first character in str
that this
Font
cannot display; or -1
if
this Font
can display all characters in
str
.public int canDisplayUpTo(char[] text, int start, int limit)
Font
can display
the characters in the specified text
starting at start
and ending at
limit
. This method is a convenience overload.text
- the specified array of char
valuesstart
- the specified starting offset (in
char
s) into the specified array of
char
valueslimit
- the specified ending offset (in
char
s) into the specified array of
char
valuestext
that points
to the first character in text
that this
Font
cannot display; or -1
if
this Font
can display all characters in
text
.public int canDisplayUpTo(CharacterIterator iter, int start, int limit)
Font
can display the
text specified by the iter
starting at
start
and ending at limit
.iter
- a CharacterIterator
objectstart
- the specified starting offset into the specified
CharacterIterator
.limit
- the specified ending offset into the specified
CharacterIterator
.iter
that points
to the first character in iter
that this
Font
cannot display; or -1
if
this Font
can display all characters in
iter
.public float getItalicAngle()
Font
. The italic angle
is the inverse slope of the caret which best matches the posture of this
Font
.Font
.TextAttribute.POSTURE
public boolean hasUniformLineMetrics()
Font
has uniform
line metrics. A logical Font
might be a
composite font, which means that it is composed of different
physical fonts to cover different code ranges. Each of these
fonts might have different LineMetrics
. If the
logical Font
is a single
font then the metrics would be uniform.true
if this Font
has
uniform line metrics; false
otherwise.public LineMetrics getLineMetrics(String str, FontRenderContext frc)
str
- the specified String
frc
- the specified FontRenderContext
LineMetrics
object created with the
specified String
and FontRenderContext
.public LineMetrics getLineMetrics(String str, int beginIndex, int limit, FontRenderContext frc)
LineMetrics
object created with the
specified arguments.str
- the specified String
beginIndex
- the initial offset of str
limit
- the end offset of str
frc
- the specified FontRenderContext
LineMetrics
object created with the
specified arguments.public LineMetrics getLineMetrics(char[] chars, int beginIndex, int limit, FontRenderContext frc)
LineMetrics
object created with the
specified arguments.chars
- an array of charactersbeginIndex
- the initial offset of chars
limit
- the end offset of chars
frc
- the specified FontRenderContext
LineMetrics
object created with the
specified arguments.public LineMetrics getLineMetrics(CharacterIterator ci, int beginIndex, int limit, FontRenderContext frc)
LineMetrics
object created with the
specified arguments.ci
- the specified CharacterIterator
beginIndex
- the initial offset in ci
limit
- the end offset of ci
frc
- the specified FontRenderContext
LineMetrics
object created with the
specified arguments.public Rectangle2D getStringBounds(String str, FontRenderContext frc)
String
in
the specified FontRenderContext
. The logical bounds
contains the origin, ascent, advance, and height, which includes
the leading. The logical bounds does not always enclose all the
text. For example, in some languages and in some fonts, accent
marks can be positioned above the ascent or below the descent.
To obtain a visual bounding box, which encloses all the text,
use the getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates
(see class notes
).
str
- the specified String
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the
specified String
in the specified
FontRenderContext
.FontRenderContext
,
createGlyphVector(java.awt.font.FontRenderContext, java.lang.String)
public Rectangle2D getStringBounds(String str, int beginIndex, int limit, FontRenderContext frc)
String
in
the specified FontRenderContext
. The logical bounds
contains the origin, ascent, advance, and height, which includes
the leading. The logical bounds does not always enclose all the
text. For example, in some languages and in some fonts, accent
marks can be positioned above the ascent or below the descent.
To obtain a visual bounding box, which encloses all the text,
use the getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates
(see class notes
).
str
- the specified String
beginIndex
- the initial offset of str
limit
- the end offset of str
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the
specified String
in the specified
FontRenderContext
.IndexOutOfBoundsException
- if beginIndex
is
less than zero, or limit
is greater than the
length of str
, or beginIndex
is greater than limit
.FontRenderContext
,
createGlyphVector(java.awt.font.FontRenderContext, java.lang.String)
public Rectangle2D getStringBounds(char[] chars, int beginIndex, int limit, FontRenderContext frc)
FontRenderContext
. The logical
bounds contains the origin, ascent, advance, and height, which
includes the leading. The logical bounds does not always enclose
all the text. For example, in some languages and in some fonts,
accent marks can be positioned above the ascent or below the
descent. To obtain a visual bounding box, which encloses all the
text, use the getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates
(see class notes
).
chars
- an array of charactersbeginIndex
- the initial offset in the array of
characterslimit
- the end offset in the array of charactersfrc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the
specified array of characters in the specified
FontRenderContext
.IndexOutOfBoundsException
- if beginIndex
is
less than zero, or limit
is greater than the
length of chars
, or beginIndex
is greater than limit
.FontRenderContext
,
createGlyphVector(java.awt.font.FontRenderContext, java.lang.String)
public Rectangle2D getStringBounds(CharacterIterator ci, int beginIndex, int limit, FontRenderContext frc)
CharacterIterator
in the
specified FontRenderContext
. The logical bounds
contains the origin, ascent, advance, and height, which includes
the leading. The logical bounds does not always enclose all the
text. For example, in some languages and in some fonts, accent
marks can be positioned above the ascent or below the descent.
To obtain a visual bounding box, which encloses all the text,
use the getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates
(see class notes
).
ci
- the specified CharacterIterator
beginIndex
- the initial offset in ci
limit
- the end offset in ci
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the
characters indexed in the specified CharacterIterator
in the specified FontRenderContext
.IndexOutOfBoundsException
- if beginIndex
is
less than the start index of ci
, or
limit
is greater than the end index of
ci
, or beginIndex
is greater
than limit
FontRenderContext
,
createGlyphVector(java.awt.font.FontRenderContext, java.lang.String)
public Rectangle2D getMaxCharBounds(FontRenderContext frc)
FontRenderContext
.
Note: The returned bounds is in baseline-relative coordinates
(see class notes
).
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box
for the character with the maximum bounds.public GlyphVector createGlyphVector(FontRenderContext frc, String str)
GlyphVector
by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font
. This method does no other
processing besides the mapping of glyphs to characters. This
means that this method is not useful for some scripts, such
as Arabic, Hebrew, Thai, and Indic, that require reordering,
shaping, or ligature substitution.frc
- the specified FontRenderContext
str
- the specified String
GlyphVector
created with the
specified String
and the specified
FontRenderContext
.public GlyphVector createGlyphVector(FontRenderContext frc, char[] chars)
GlyphVector
by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font
. This method does no other
processing besides the mapping of glyphs to characters. This
means that this method is not useful for some scripts, such
as Arabic, Hebrew, Thai, and Indic, that require reordering,
shaping, or ligature substitution.frc
- the specified FontRenderContext
chars
- the specified array of charactersGlyphVector
created with the
specified array of characters and the specified
FontRenderContext
.public GlyphVector createGlyphVector(FontRenderContext frc, CharacterIterator ci)
GlyphVector
by
mapping the specified characters to glyphs one-to-one based on the
Unicode cmap in this Font
. This method does no other
processing besides the mapping of glyphs to characters. This
means that this method is not useful for some scripts, such
as Arabic, Hebrew, Thai, and Indic, that require reordering,
shaping, or ligature substitution.frc
- the specified FontRenderContext
ci
- the specified CharacterIterator
GlyphVector
created with the
specified CharacterIterator
and the specified
FontRenderContext
.public GlyphVector createGlyphVector(FontRenderContext frc, int[] glyphCodes)
GlyphVector
by
mapping characters to glyphs one-to-one based on the
Unicode cmap in this Font
. This method does no other
processing besides the mapping of glyphs to characters. This
means that this method is not useful for some scripts, such
as Arabic, Hebrew, Thai, and Indic, that require reordering,
shaping, or ligature substitution.frc
- the specified FontRenderContext
glyphCodes
- the specified integer arrayGlyphVector
created with the
specified integer array and the specified
FontRenderContext
.public GlyphVector layoutGlyphVector(FontRenderContext frc, char[] text, int start, int limit, int flags)
GlyphVector
object, performing full
layout of the text if possible. Full layout is required for
complex text, such as Arabic or Hindi. Support for different
scripts depends on the font and implementation.
Layout requires bidi analysis, as performed by
Bidi
, and should only be performed on text that
has a uniform direction. The direction is indicated in the
flags parameter,by using LAYOUT_RIGHT_TO_LEFT to indicate a
right-to-left (Arabic and Hebrew) run direction, or
LAYOUT_LEFT_TO_RIGHT to indicate a left-to-right (English)
run direction.
In addition, some operations, such as Arabic shaping, require context, so that the characters at the start and limit can have the proper shapes. Sometimes the data in the buffer outside the provided range does not have valid data. The values LAYOUT_NO_START_CONTEXT and LAYOUT_NO_LIMIT_CONTEXT can be added to the flags parameter to indicate that the text before start, or after limit, respectively, should not be examined for context.
All other values for the flags parameter are reserved.
frc
- the specified FontRenderContext
text
- the text to layoutstart
- the start of the text to use for the GlyphVector
limit
- the limit of the text to use for the GlyphVector
flags
- control flags as described aboveGlyphVector
representing the text between
start and limit, with glyphs chosen and positioned so as to best represent
the textArrayIndexOutOfBoundsException
- if start or limit is
out of boundsBidi
,
LAYOUT_LEFT_TO_RIGHT
,
LAYOUT_RIGHT_TO_LEFT
,
LAYOUT_NO_START_CONTEXT
,
LAYOUT_NO_LIMIT_CONTEXT
Dracula Javadoc Sample, Made with Allan Im.


{% extends "base.html" %} Kostas was here! And he is public! But now the branch is gone and merged with master...


Highlights of the 1st IEEE Symposium on Biological Data Visualization
The BioVis 2011 Highlights contain significantly expanded versions of the best papers presented at the meeting, addressing important visualization and exploration challenges in the areas of sequence alignments, metabolomics, biochemical simulations and screens, networks, pedigrees and expression quantitative trait loci (eQTL). By making these highlights available in the open-access BMC Bioinformatics journal, we hope to foster the knowledge transfer between the bioinformatics, biology and visualization communities.
Contents
Highlights of the 1st IEEE Symposium on Biological Data Visualization
Jessie Kennedy and Jos Roerdink
iHAT: interactive Hierarchical Aggregation Table for Genetic Association Data
Julian Heinrich, Corinna Vehlow, Florian Battke, Günter Jäger, Daniel Weiskopf and Kay Nieselt
RuleBender: Integrated modeling, simulation and visualization for rule-based intracellular biochemistry
Adam M Smith, Wen Xu, Yao Sun, James R Faeder and G Elisabeta Marai
HiTSEE KNIME: A visualization tool for hit selection and analysis in high-throughput screening experiments for the KNIME platform
Hendrik Strobelt, Enrico Bertini, Joachim Braun, Oliver Deussen, Ulrich Groth, Thomas U Mayer and Dorit Merhof
VIPER: a visualisation tool for exploring inheritance inconsistencies in genotyped pedigrees
Trevor Paterson, Martin Graham, Jessie Kennedy and Andy Law
OmicsVis: An interactive tool for visually analyzing metabolomics data
Philip Livengood, Ross Maciejewski, Wei Chen and David S Ebert
NetMets: software for quantifying and visualizing errors in biological network segmentation
David Mayerich, Chris Bjornsson, Jonathan Taylor and Badrinath Roysam
An eQTL biological data visualization challenge and approaches from the visualization community
Christopher W Bartlett, Soo Y Cheong, Liping Hou, Jesse Paquette, Pek Y Lum, Günter Jäger, Florian Battke, Corinna Vehlow, Julian Heinrich, Kay Nieselt, Ryo Sakai, Jan Aerts and William C Ray
BioVis 2012 is sponsored by the IEEE VGTC. To contact the organizers please send an email to<EMAIL_ADDRESS>© 2012. BioVis. All Rights Reserved.


I’m using Scriptaculous Sortables for the admin pages of an artist’s portfolio: you can drag-and-drop sections, categories and images to change their displayed order, copy images between categories and so on.
When the list of images or categories grows long, sometimes you need to drag something vertically across several screenfuls. Alas, whereas Sortables allegedly have some support for scrolling containers, there is nothing built-in to scroll the entire viewport when necessary, which is what I wanted.
Google led me to one solution by Josh Goldberg. I implemented it, but it didn’t quite do what I want.
For one, it would check whether to scroll the viewport on the onChange
event, which for Sortables is only triggered when the sort order changes. Also, whether to scroll at this time was determined by whether the top of the element was at a certain proximity to the top or bottom of the viewport, so the tops of tall elements would never get close enough to the bottom of the viewport to trigger the scroll.
So I made some modifications. Much of this code is by Mr. Goldberg. I’m assuming I am free to modify and redistribute it.
When creating Sortables, define the starteffect
and endeffect
like so:
1 2 3 4 5 |
|
That defines the functions to be run when the drag starts and ends.
The rest of the code follows. The idea of it is this:
When you start dragging, what element is being dragged is stored, and a function is triggered at short intervals (every 100 milliseconds) until the dragging stops.
Each time it is triggered, that function checks whether the top of the element is close (20 pixels) to the top of the viewport, or else if the bottom of the element is close to the bottom of the viewport. If so, it scrolls a ways (30 pixels) in that direction.
Code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 |
|
I’m assuming this works with pure Draggables (that are not Sortables) as well, but I haven’t actually tested that.
I’ve tested this code in Firefox 2.0 and Safari 2.0.4 for OS X, since that’s all I needed it for. If it breaks in other browsers, let me know.


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All Windows UWP applications begin restricted and can only access (read) and
(read and write)
To gain access to the whole filesystem, you have to first ask user to give you permissions to access C:\
or sub/directory that is sufficient for your app. This is done by opening a FilePicker and letting user select folder (or the whole drive)
This only has to be done once. uwp-fs
then stores these folders for you in AccessCache.StorageApplicationPermissions.futureAccessList
for future access.
./
of the app points to (warning: you only have read permissions no matter if user gives you access to
C:\
or not)
You can access it through non-standard fs.cwd
and change it with fs.uwpSetCwd
These non-standard APIs will hopefuly change in the future. I'm currently investigating a non conflicting way of hooking into process.cwd
and process.chdir()
which may be defined by another module.


Marjorie Proops's panel show appearances
Marjorie Proops has appeared in 25 episodes between 1965-1992. Marjorie Proops on Wikipedia.
- 1992-10-17 / The Brain Drain
- 1982-10-28 / Question Time
- 1970-11-02 / Call My Bluff
- 1970-10-26 / Call My Bluff
- 1969-12-11 / Call My Bluff
- 1969-12-04 / Call My Bluff
- 1969-10-21 / Petticoat Line
- 1969-09-16 / Petticoat Line
- 1969-07-31 / Call My Bluff
- 1969-02-18 / Petticoat Line
- 1968-10-15 / Petticoat Line
- 1968-09-24 / Petticoat Line
- 1968-03-25 / Petticoat Line
- 1968-02-05 / Petticoat Line
- 1968-01-27 / Just A Minute
- 1967-12-04 / Petticoat Line
- 1967-10-09 / Petticoat Line
- 1966-12-01 / Petticoat Line
- 1966-10-06 / Petticoat Line
- 1965-03-31 / Petticoat Line
- 1965-03-24 / Petticoat Line
- 1965-03-17 / Petticoat Line
- 1965-03-10 / Petticoat Line
- 1965-01-20 / Petticoat Line
- 1965-01-06 / Petticoat Line


I have completed the full stack coding bootcamp at the University of Denver. I have been studying a multitude of languages including HTML, CSS, jQuery, and various JavaScript libraries. I graduated from the course with a certificate in January 2018.
I'm a native to Colorado but have lived in Washington state and Wisconsin. I was recently married to the love of life Kristen. We are going to honeymoon in Euorpe next fall. The oppurtunties that await are endless. I hope to be able to take my new found skills and make this world a little better.


tech-in-media
Source⧉Crypto
💻tech-in-media
movies, tv, novels
24 messages
⧉infominer
26-Aug-18 01:55 AM
Directed by Steven Spielberg. With Tye Sheridan, Olivia Cooke, Ben Mendelsohn, Lena Waithe. When the creator of a virtual reality world called the OASIS dies, he releases a video in which he challenges all OASIS users to find his Easter Egg, which will give the finder his fo...
Created by John Altschuler, Mike Judge, Dave Krinsky. With Thomas Middleditch, T.J. Miller, Josh Brener, Martin Starr. Follows the struggle of Richard Hendricks, a Silicon Valley engineer trying to build his own company called Pied Piper.
With Evan Rachel Wood, Jeffrey Wright, Ed Harris, Thandie Newton. Set at the intersection of the near future and the reimagined past, explore a world in which every human appetite can be indulged without consequence.
Directed by Mamoru Oshii. With Atsuko Tanaka, Iemasa Kayumi, Akio Ôtsuka, Kôichi Yamadera. A cyborg policewoman and her partner hunt a mysterious and powerful hacker called the Puppet Master.
Directed by David Fincher. With Jesse Eisenberg, Andrew Garfield, Justin Timberlake, Rooney Mara. Harvard student Mark Zuckerberg creates the social networking site that would become known as Facebook, but is later sued by two brothers who claimed he stole their idea, and th...
Directed by Danny Boyle. With Michael Fassbender, Kate Winslet, Seth Rogen, Jeff Daniels. Steve Jobs takes us behind the scenes of the digital revolution, to paint a portrait of the man at its epicenter. The story unfolds backstage at three iconic product launches, ending in...
Directed by Alex Proyas. With Will Smith, Bridget Moynahan, Bruce Greenwood, Alan Tudyk. In 2035, a technophobic cop investigates a crime that may have been perpetrated by a robot, which leads to a larger threat to humanity.
Directed by Iain Softley. With Jonny Lee Miller, Angelina Jolie, Jesse Bradford, Matthew Lillard. This movie is about hackers who are blamed for making a virus that will capsize 5 oil tankers.
Directed by Spike Jonze. With Joaquin Phoenix, Amy Adams, Scarlett Johansson, Rooney Mara. In a near future, a lonely writer develops an unlikely relationship with an operating system designed to meet his every need.
Directed by Alex Garland. With Alicia Vikander, Domhnall Gleeson, Oscar Isaac, Sonoya Mizuno. A young programmer is selected to participate in a ground-breaking experiment in synthetic intelligence by evaluating the human qualities of a breath-taking humanoid A.I.
Directed by Denis Villeneuve. With Harrison Ford, Ryan Gosling, Ana de Armas, Dave Bautista. A young blade runner's discovery of a long-buried secret leads him to track down former blade runner Rick Deckard, who's been missing for thirty years.
Created by Dan Harmon, Justin Roiland. With Justin Roiland, Chris Parnell, Spencer Grammer, Sarah Chalke. An animated series that follows the exploits of a super scientist and his not-so-bright grandson.
⧉infominer
27-Aug-18 12:15 AM
Created by Sam Esmail. With Rami Malek, Christian Slater, Portia Doubleday, Carly Chaikin. Elliot, a brilliant but highly unstable young cyber-security engineer and vigilante hacker, becomes a key figure in a complex game of global dominance when he and his shadowy allies tr...
⧉infominer
09-Sep-18 06:38 AM
Created by Christopher Cantwell, Christopher C. Rogers. With Lee Pace, Scoot McNairy, Mackenzie Davis, Kerry Bishé. Set in the 1980s, this series dramatizes the personal computing boom through the eyes of a visionary, an engineer and a prodigy whose innovations directly con...
⧉infominer
07-Oct-18 06:09 PM
Byzantine Empathy is a work of fiction by Ken Liu (The Grace of Kings, The Paper Menagerie). It originally appeared in Twelve Tomorrows, published by the MIT Press.
⧉infominer
02-Mar-19 06:07 PM
How close are we to building the hosts?
⧉infominer
01-Jun-19 06:09 AM
CANNES — Netflix’s “How to Sell Drugs Online (Fast)” kicks off with a police special unit, automatic rifles trained, moving in silently for asking. The target, a buff teen drug dealer, at wo…
⧉infominer
07-Jun-19 07:35 PM
A huge curated list of the best artificial intelligence movies ever released. Find your next great AI movie to watch here.
⧉infominer
10-Jun-19 12:50 AM
Was completely immersed into How To Sell Drugs Online (Fast), right up until they mentioned that their darknet market accepted IOTA.
No one accepts IOTA.
Twitter
⧉infominer
17-Jun-19 01:34 AM
obsessed with sci fi. my reading list over the last few years, with some welcome additions from the friendly folks on crypto twitter
https://t.co/myFJFRoOD2
Twitter
⧉infominer
02-Aug-19 05:39 PM
yay
Thats fine, the other channel would be like blockchain music projects
⧉infominer
10-Aug-19 02:29 AM
Hello - my name is Meltem Demirors. I try to help people understand what crypto is because it provides freedom of choice and a new lens through which to view the world.
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