Imagination Movers Jump Up (Not Movers Music version) The kids love this one. I know that the verses are wrong, but my kids are only resting during the verses, they are waiting for the chorus to start dancing. I just strum once for each chord during the verse and let it ring for the measure (line). The chorus strum pattern is quicker, I've tried to indicate my strumming pattern by the musical notes. If you figure out what the verse is email me<EMAIL_ADDRESS>Verse Chords: Chorus Chords: C Bb A | G C D 0 1 0 | x x x 1 3 1 | x x x 0 3 1 | x 5 7 2 3 1 | 5 5 7 3 1 0 | 5 3 5 x x x | 3 x x Verse 1 C We had a problem but we figured it out (figured it out) Bb That's what the movers are all about (all about) A Everybody lets jump and shout (Come on!) Chorus ♩ ♫ ♩ ♩ ♫ G C G D Jump Up G C G D Get Down G C G D Stand up G C G D Turn around G C G D Turn around turn around Verse 2 We're working hard and we're having fun We celebrate when the day is done We're one for all and all for one (Come on) Repeast Chorus (Keep doing the turn around til the kids puke.)


Basic Level Information
- First name: Susan
- Middle name: Elizabeth
- Last name: Webley
- Age: 18
- DOB: 28. September 2002
- POB: Birmingham, England
- Gender: Female
- Sexuality: Straight
- Height: 192 cm
- Build: Slim
- Weight: 89,5 kg
- Likes: UK, firearms, airguns, shooting
- Dislikes: Smokers, Coffee
Wardrobe
- Susan usually wears a collared shirt with the Webley & Scott logo above the left breast pocket. She often has black cargo trousers to store some materials in the pockets. She has a backpack to carry materials for her weapons and ammunition.
Images can be found here.
Character's information
- Role: Student
- Residence: Student Dorm
- House: House of De Rolo
Personality
- Their goals: She wants to train her ability to it's fullest potential.
- Strengths: Shooting, firearm knowledge, she is good at socializing with complete strangers
- Weaknesses: Melee combat, Recognising people, She gets lonely very quickly
Ability Information
- Abilities: She can materialize any gun manufactured by Webley & Scott. She can materialize ammunition for her guns.
- Strengths: She can have access to firearms anywhere and everywhere. She has unlimited ammunition*.
- Weaknesses: Most of her guns are revolvers, pistols or shotguns. Almost all of her firearms are very old designs.  To make the weapons customized she has to concentrate very hard.
- Cooldown or con of using the ability: She needs materials the guns are made out of to materialize the gun and the materials have to be within 1 meter of her. She can materialize one gun at a time.
- Counters against the ability: Bodyarmour or anything that can stop bullets.
*As long as she has materials to materialize them.
Background
Susan was born in Birmingham, England. She is the youngest of the Webleys who are known British firearms manufacturers whom have manufactured weapons for the British Army, the Royal Navy and the RAF. She has had access to Webley manufactured firearms and airguns for her whole life.
She found her ability by accident at the age of 8 when she was at the gun factory making her own Webley Mk VI. When she had all the materials for the revolver in her hand and she was thinking about making the gun, it just materialized in her hand. She experimented with her ability for about a year before she started seriously training her ability. When she was old enough to move to a specialized school, she moved as soon as she could.
Even though she can materialize any Webley manufactured gun, her parents gave her a custom made 900B Series shotgun with her name engraved on it. She fell in love with it so much she always has it with her. She loves her shotgun so much she refuses to use it in combat or let anyone else touch it. She will instead make a similar one she doesn't care about as much.
Susan has a permit to openly carry a firearm in every country she has visited. Due to this she carries her shotgun openly on her shoulder and has gained the nickname "Shotgun girl" in her previous schools.


You should go on to become a , .
Here are your levels of interest, :
- Ruby/Rails:
- PHP/Drupal:
- Java/Android:
- CSS/Design:
- C#/.Net:
But What If There's an Ogre Behind That Door?
This app takes a highly non-scientific approach to take a bunch of easy answers and shoot out a result based on easy peasy correlation between your interests and course track descriptions. You should take these results with a sack of salt and do your own proper research. We take no responsibility if that Ogre ends up literally having your for dinner. As the sage advice once given went, "It's dangerous to go alone! Take this." As to what this might be is up to you. Also note that this is what you'd also refer to as "the fine print."


15th September, 1893
I will tell you a little story. You have heard the eloquent speaker who has just finished say, "Let us cease from abusing each other," and he was very sorry that there should be always so much variance.
But I think I should tell you a story which would illustrate the cause of this variance. A frog lived in a well. It had lived there for a long time. It was born there and brought up there, and yet was a little, small frog. Of course the evolutionists were not there then to tell us whether the frog lost its eyes or not, but, for our story's sake, we must take it for granted that it had its eyes, and that it every day cleansed the water of all the worms and bacilli that lived in it with an energy that would do credit to our modern bacteriologists. In this way it went on and became a little sleek and fat. Well, one day another frog that lived in the sea came and fell into the well.
"Where are you from?"
"I am from the sea."
"The sea! How big is that? Is it as big as my well?" and he took a leap from one side of the well to the other.
"My friend," said the frog of the sea, "how do you compare the sea with your little well?”
Then the frog took another leap and asked, "Is your sea so big?"
"What nonsense you speak, to compare the sea with your well!"

That has been the difficulty all the while.
I am a Hindu. I am sitting in my own little well and thinking that the whole world is my little well. The Christian sits in his little well and thinks the whole world is his well. The Mohammedan sits in his little well and thinks that is the whole world. I have to thank you of America for the great attempt you are making to break down the barriers of this little world of ours, and hope that, in the future, the Lord will help you to accomplish your purpose.


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--- layout: post published: true title: A Guide to Sequence Prediction using Compact Prediction Tree subtitle: With Code in Python tags: - Sequence Prediction ---
Sequence prediction is one of the hottest application of Deep Learning these days. From building recommendation systems to speech recognition and natural language processing, its potential is seemingly endless. This is enabling never-thought-before solutions to emerge in the industry and is driving innovation. There are many different ways to perform sequence prediction such as using Markov models, Directed Graphs etc. from the Machine Learning domain and RNNs/LSTMs from the Deep Learning domain.
In this article, we will see how we can perform sequence prediction using a relatively unknown algorithm called Compact Prediction Tree (CPT). You'll see how this is a surprisingly simple technique, yet it's more powerful than some very well known methods, such as Markov Methods, Directed Graphs, etc.
I recommend reading this article before going further - A Must-Read Introduction to Sequence Modelling(with use cases). In this, Tavish introduced us to an entirely new class of problems called Sequence Modelling, along with some very good examples of their use cases and applications.
Sequence prediction is required whenever we can predict that a particular event is likely to be followed by another event and we need to predict that. Sequence prediction is an important class of problems which finds application in various industries. For example:
There are numerous additional areas where Sequence Prediction can be useful.
To see different kinds of solutions available for solving problems in this field, we had launched the Sequence Prediction Hackathon. The participants came up with different approaches and the most popular of them was LSTMs/RNNs which was used by most of the people in the top 10 on the private leaderboard.
LSTMs/RNNs have become a popular choice for modelling sequential data, be it text, audio, etc. However, they suffer from two fundamental problems:
Compact Prediction Tree (CPT) is one such algorithm which I found to be more accurate than traditional Machine Learning models, like Markov Models, and Deep Learning models like Auto-Encoders.
The USP of CPT algorithm is its fast training and prediction time. I was able to train and make predictions within 4 minutes on the Sequence Prediction Hackathon dataset mentioned earlier.
Unfortunately, only a Java implementation of the algorithm exists and therefore is not as popular among Data Scientists in general (especially those who use Python).
So, I have created a Python version of the library using the documentation developed by the algorithm creator. The Java code certainly helped in understanding certain sections of the research paper.
The library for public usage is present here and you are most welcome to make contributions to it. The library is still incomplete in the sense that it does not have all recommendations of the author of the algorithm, but is good enough to get a decent score of 0.185 on the hackathon leaderboard, all within a few minutes. Upon completion, I believe the library should be able to match the performance of RNNs/LSTMs for this task.
In the next section, we will go through the inner workings of the CPT algorithm, and how it manages to perform better than some of the popular traditional machine learning models like Markov Chains, DG, etc.
As a prerequisite, it is good to have an understanding of the format of the data accepted by the Python Library CPT. CPT accepts two .csv files - Train and Test. Train contains the training sequences while the test file contains the sequences whose next 3 items need to be predicted for each sequence. For the purpose of clarity, the sequences in both Train and Test files are defined as below:
1,2,3,4,5,6,7 5,6,3,6,3,4,5 . . .
Note that the sequences could be of varying length. Also, One-hot encoded sequences will not give appropriate results. The CPT algorithm makes use of three basic data structures, which we will talk about briefly below.
A prediction tree is a tree of nodes, where each node has three elements:
A Prediction Tree is basically a trie data structure which compresses the entire training data into the form of a tree. For readers who are not aware of how a trie structure works, the trie structure diagram for the below two sequences will clarify things.
Sequence 1: A, B, C
Sequence 2: A, B, D
The Trie data structure starts with the first element A of the sequence A,B,C and adds it to the root node. Then B gets added to A and C to B. The Trie again starts at the root node for every new sequence and if an element is already added to the structure, then it skips adding it again. The resulting structure is shown above. So this is how a Prediction Tree compresses the training data effectively.
Inverted Index is a dictionary where the key is the item in the training set, and value is the set of the sequences in which this item has appeared. For example,
Sequence 1: A,B,C,D
Sequence 2: B,C
Sequence 3: A,B
The Inverted Index for the above sequence will look like the below:
II = {
‘A’:{‘Seq1’,’Seq3’},
’B’:{‘Seq1’,’Seq2’,’Seq3’},
’C’:{‘Seq1’,’Seq2’},
’D’:{‘Seq1’}
}
A LookUp Table is a dictionary with a key as the Sequence ID and value as the terminal node of the sequence in the Prediction Tree. For example:
Sequence 1: A, B, C
Sequence 2: A, B, D
LT = {
“Seq1” : node(C),
“Seq2” : node(D)
}
We will go through an example to solidify our understanding of the Training and Prediction processes in the CPT algorithm. Below is the training set for this example:
| A | B | C | |
| A | B | ||
| A | B | D | C |
| B | C |
As you can see, the above training set has 3 sequences. Let us denote the sequences with ids: seq1, seq2 and seq3. A, B, C, and D are the different unique items in the training dataset.
The training phase consists of building the Prediction Tree, Inverted Index (II), and the LookUp Table (LT) simultaneously. We will now look at the entire training process phase.
Step 1: Insertion of A,B,C.
We already have a root node and a current node variable set to root node initially.
We start with A, and check if A exists as the child of the root node. If it does not, we add A to the child list of the root node, add an entry of A in Inverted Index with value seq1, and then move the current node to A.
We look at the next item, i.e B, and see if B exists as the child of the current node, i.e, A. If not, we will add B to the child list of A, add an entry of B in the Inverted Index with value seq1 and then move the current node to B.
We repeat the above procedure till we are done adding the last element of seq1. Finally, we will add the last node of seq1, C, to the LookUp table with key = “seq1” and value = node(C).
Step 2: Insertion of A,B.
Step 3: Insertion of A,B,D,C.
Step 4: Insertion of B,C.
We do keep doing this till we exhaust every row in the training dataset (remember, a single row represents a single sequence). We now have all the required data structures in place to start making predictions on the test dataset. Let’s have a look at the prediction phase now.
The Prediction Phase involves making predictions for each sequence of the data in the test set in an iterative manner. For a single row, we find sequences similar to that row using the Inverted Index(II). Then, we find the consequent of the similar sequences and add the items in the consequent in a Counttable dictionary with their scores. Finally, the Counttable is used to return the item with the highest score as the final prediction. We will see each of these steps in detail to get an in-depth understanding.
Target Sequence - A, B
Step 1: Find sequences similar to the Target Sequence.
Sequences similar to the Target Sequences are found by making use of the Inverted Index. These are identified by:
For example:
Sequences in which A is present = {‘Seq1’,’Seq2’,’Seq3’}
Sequences in which B is present = {‘Seq1’,’Seq2’,’Seq3’,’Seq4’}
Similar sequences to Target Sequence = intersection of set A and set B = {‘Seq1’,’Seq2’,’Seq3’}
Step 2: Finding the consequent of each similar sequence to the Target Sequence
For each similar sequence, consequent is defined as its longest sub-sequence after the last occurrence of the last item of the Target Sequence in the similar sequence minus the items present in the Target Sequence.
** Note this is different from what the developers have mentioned in their research paper, but this has worked for me better than their implementation.
Let's understand this with the help of an example:
Target Sequence = ['A','B','C']
Similar Sequence = ['X','A','Y','B','C','E','A','F']
Last item in Target Sequence = ‘C’
Longest Sub-Sequence after last occurrence of ‘C’ in Similar Sub-Sequence = [‘E’,’A’,’F’] Consequent = [‘E’,’F’]
Step 3: Adding elements of the Consequent to the Counttable dictionary along with their score.
The elements of consequent of each similar sequence is added to the dictionary along with a score. Let's continue with the above example for instance. The score for the items in the Consequent ['E','F'] is calculated as below:
current state of counttable = {}, an empty dictionary
If the item is not present in the dictionary, then,
score = 1 + (1/number of similar sequences) +(1/number of items currently in the countable dictionary+1)*0.001
otherwise,
score = (1 + (1/number of similar sequences) +(1/number of items currently in the countable dictionary+1)*0.001) * oldscore
So for element E, i.e. the first item in the consequent, the score will be
score[E] = 1 + (1/1) + 1/(0+1)*0.001 = 2.001
score[F] 1 + (1/1) + 1/(1+1)*0.001 = 2.0005
After the above calculations, counttable looks like, counttable = {'E' : 2.001, 'F': 2.0005}
Step 4: Making Prediction using Counttable
Finally, the key is returned with the greatest value in the Counttable as the prediction. In the case of the above example, E is returned as a prediction.
Step 1: Clone the GitHub repository from here.
git clone https://github.com/NeerajSarwan/CPT.git
Step 2: Use the below code to read the .csv files, train your model and make the predictions.
#Importing everything from the CPT file
from CPT import *
#Creating an object of the CPT Class
model = CPT()
#Reading train and test file and converting them to data and target.
data, target = model.load_files(“./data/train.csv”,”./data/test.csv”)
#Training the model
model.train(data)
#Making predictions on the test dataset
predictions = model.predict(data,target,5,1)
In this article, we covered a highly effective and accurate algorithm for sequence predictions - Compact Prediction Tree. I encourage you to try it out yourself on the Sequence Prediction Hackathon dataset and climb higher on the private leaderboard! If you want to contribute to the CPT library, feel free to fork the repository or raise issues. If you know of any other methods to perform Sequence Predictions, write them in the comments section below. And do not forget to star the CPT library. 🙂


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| Book of Mormon |
Annotations |
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Chapter 21
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1 And verily I say unto you, I give unto you a sign, that
ye may know the time when these things shall be about to take place—that I
shall gather in, from their long dispersion, my people, O house of Israel,
and shall establish again among them my Zion;
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2 And behold, this is the thing which I will give unto you
for a sign—for verily I say unto you that when these things which I declare
unto you, and which I shall declare unto you hereafter of myself, and by the
power of the Holy Ghost which shall be given unto you of the Father, shall be
made known unto the Gentiles that they may know concerning this people who
are a remnant of the house of Jacob, and concerning this my people who shall
be scattered by them;
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3 Verily, verily, I say unto you, when these things shall
be made known unto them of the Father, and shall come forth of the Father,
from them unto you;
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4 For it is wisdom in the Father that they should be
established in this land, and be set up as a free people by the power of the
Father, that these things might come forth from them unto a remnant of your
seed, that the covenant of the Father may be fulfilled which he hath
covenanted with his people, O house of Israel;
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5 Therefore, when these works and the works which shall be
wrought among you hereafter shall come forth from the Gentiles, unto your
seed which shall dwindle in unbelief because of iniquity;
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6 For thus it behooveth the Father that it should come
forth from the Gentiles, that he may show forth his power unto the Gentiles,
for this cause that the Gentiles, if they will not harden their hearts, that
they may repent and come unto me and be baptized in my name and know of the
true points of my doctrine, that they may be numbered among my people, O
house of Israel;
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7 And when these things come to pass that thy seed shall
begin to know these things—it shall be a sign unto them, that they may know
that the work of the Father hath already commenced unto the fulfilling of the
covenant which he hath made unto the people who are of the house of Israel.
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8 And when that day shall come, it shall come to pass that
kings shall shut their mouths; for that which had not been told them shall
they see; and that which they had not heard shall they consider.
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9 For in that day, for my sake shall the Father work a
work, which shall be a great and a marvelous work among them; and there
shall be among them those who will not believe it, although a man shall
declare it unto them.
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“There shall be among them those who will not believe it.”
As I write this there are 324 million people in the USA and 6.5 million of
those are Mormon. That’s 2 Mormons among every hundred Americans. So the
percentage of the population who does not believe and is “among them” is 98
percent. Worldwide 99.8 percent do not believe.
Figure 5: Among Them
And, in reality the numbers of those who believe in LDS
claims is actually lower than the numbers the Church claims on its membership
records, so the percentages are starker than what I’ve listed above. For
example, according to the Pew Research Center, those claiming to be LDS in
the U.S. came to about 1.6% of the population in 2014.
|
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10 But behold, the life of my servant shall be in my hand;
therefore they shall not hurt him, although he shall be marred because of
them. Yet I will heal him, for I will show unto them that my wisdom is
greater than the cunning of the devil.
|
This is obviously about Joseph Smith, so I don’t know how
one would reconcile this idea about God not letting him be hurt with what
happened to Joseph. Joseph was hurt on many occasions, and then he was
assassinated.
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11 Therefore it shall come to pass that whosoever will not
believe in my words, who am Jesus Christ, which the Father shall cause him to
bring forth unto the Gentiles, and shall give unto him power that he shall
bring them forth unto the Gentiles, (it shall be done even as Moses said)
they shall be cut off from among my people who are of the covenant.
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12 And my people who are a remnant of Jacob shall be among
the Gentiles, yea, in the midst of them as a lion among the beasts of the
forest, as a young lion among the flocks of sheep, who, if he go
through both treadeth down and teareth in pieces, and none can deliver.
|
3 Ne 21:12 -15
So this remnant is presumably the Lamanites who are either most of the Native
Americans or among the Native Americans depending on whether you read the
pre-2006 Book of Mormon Introduction or the Introduction after that. And,
that remnant is to go forth destroying the Gentiles for non-belief. In spite
of at least 98 percent non-belief at this point (see note to verse 9), the
destruction was by in large brought to the remnant however you define that.
Also note the words “sheep,” “chariots” (would imply wheels for
transportation which these Americans knew nothing of at the time), and
“horses.” All of these are anachronistic to the described setting.
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13 Their hand shall be lifted up upon their adversaries,
and all their enemies shall be cut off.
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Annotation for 3 Ne 21:12 -15 above
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14 Yea, wo be unto the Gentiles except they repent; for it
shall come to pass in that day, saith the Father, that I will cut off thy horses
out of the midst of thee, and I will destroy thy chariots;
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Annotation for 3 Ne 21:12 -15 above
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15 And I will cut off the cities of thy land, and throw
down all thy strongholds;
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Annotation for 3 Ne 21:12 -15 above
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16 And I will cut off witchcrafts out of thy land,
and thou shalt have no more soothsayers;
|
The LDS Church now admits that Joseph Smith used a rock in
a hat to seek buried treasure (superstitious practice sort of like
witchcraft), the same rock they admit he used to “translate” the Book of
Mormon
(www.churchofjesuschrist.org/topics/book-of-mormon-translation).
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17 Thy graven images I will also cut off, and thy standing
images out of the midst of thee, and thou shalt no more worship the works of
thy hands;
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18 And I will pluck up thy groves out of the midst of
thee; so will I destroy thy cities.
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19 And it shall come to pass that all lyings, and
deceivings, and envyings, and strifes, and priestcrafts, and
whoredoms, shall be done away.
|
MormonLeaks provided documentation that as of January
2014, the base living allowance given to LDS general authorities was $120,000
annually
(www.deseretnews.com/article/865670786/MormonLeaks-dumps-four-new-documents-about-LDS-Church.html,
and
https://mormonleaks.io/newsroom/2017/01/09/mormonleaks-releases-four-documents).
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20 For it shall come to pass, saith the Father, that at
that day whosoever will not repent and come unto my Beloved Son, them will I
cut off from among my people, O house of Israel;
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21 And I will execute vengeance and fury upon them, even
as upon the heathen, such as they have not heard.
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22 But if they will repent and hearken unto my words, and
harden not their hearts, I will establish my church among them, and they
shall come in unto the covenant and be numbered among this the remnant of
Jacob, unto whom I have given this land for their inheritance;
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23 And they shall assist my people, the remnant of Jacob,
and also as many of the house of Israel as shall come, that they may build a
city, which shall be called the New Jerusalem.
|
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24 And then shall they assist my people that they may be
gathered in, who are scattered upon all the face of the land, in unto the New
Jerusalem.
|
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25 And then shall the power of heaven come down among
them; and I also will be in the midst.
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26 And then shall the work of the Father commence at that
day, even when this gospel shall be preached among the remnant of this
people. Verily I say unto you, at that day shall the work of the Father
commence among all the dispersed of my people, yea, even the tribes which
have been lost, which the Father hath led away out of Jerusalem.
|
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27 Yea, the work shall commence among all the dispersed of
my people, with the Father to prepare the way whereby they may come unto me,
that they may call on the Father in my name.
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28 Yea, and then shall the work commence, with the Father
among all nations in preparing the way whereby his people may be gathered
home to the land of their inheritance.
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29 And they shall go out from all nations; and they shall
not go out in haste, nor go by flight, for I will go before them, saith the
Father, and I will be their rearward.
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- gameDataString - Variable in class com.risk.team.controller.GamePhaseController
-
variable to store terminal window data
- GamePhaseController - Class in com.risk.team.controller
-
This class provides all the methods to control various activities during the game play,
implements Observer.
- GamePhaseController() - Constructor for class com.risk.team.controller.GamePhaseController
-
GamePlayController Default Constructor
- GamePhaseController(RiskMapRW, HashMap<String, String>) - Constructor for class com.risk.team.controller.GamePhaseController
-
GamePlayController Constructor
- gamePhaseController - Variable in class com.risk.team.model.PlayerTest
-
Object for GamePhaseController Class
- gamePhaseController - Variable in class com.risk.team.strategy.Aggressive
-
Object of GamePlayController, control various activities during the game play.
- gamePhaseController - Variable in class com.risk.team.strategy.Benevolent
-
Object of GamePlayController, control various activities during the game play.
- gamePhaseController - Variable in class com.risk.team.strategy.BenevolentTest
-
Object for GamePlayController class
- gamePhaseController - Variable in class com.risk.team.strategy.Cheater
-
Object of GamePlayController, control various activities during the game play.
- gamePhaseController - Variable in class com.risk.team.strategy.Human
-
Object of GamePlayController, control various activities during the game play.
- gamePhaseController - Variable in class com.risk.team.strategy.HumanTest
-
Object for GamePlayController class
- gamePhaseController - Variable in class com.risk.team.strategy.Random
-
Object of GamePlayController, control various activities during the game play.
- GamePhaseView - Class in com.risk.team.view
-
This class provides the view for the user showing game screen.
- GamePhaseView(RiskMapRW, HashMap<String, String>) - Constructor for class com.risk.team.view.GamePhaseView
-
Constructor for GamePlayView
- gamePlayerList - Variable in class com.risk.team.controller.GamePhaseController
-
List of Players
- GameUpdateWindow - Class in com.risk.team.services.util
-
This class provides all the game utilities as to exit window,enable and disable button.
- GameUpdateWindow() - Constructor for class com.risk.team.services.util.GameUpdateWindow
-
- generateBarGraph() - Method in class com.risk.team.controller.GamePhaseController
-
Method to generate the graph to populate the World Domination Window.
- generatePlayer(HashMap<String, String>, GamePhaseController) - Method in class com.risk.team.model.Player
-
Method for generating players according to the data entered by the user
- generatePlayerTest() - Method in class com.risk.team.model.PlayerTest
-
Test to generate player
- generateRandomNumber() - Method in class com.risk.team.model.Dice
-
Method for generating the dice value between 1 to 6.
- generateValidCardCombination(List<Card>) - Method in class com.risk.team.model.Card
-
Method to generate valid combination of cards
- generateWorldDominationData(RiskMapRW) - Method in class com.risk.team.model.PlayerWorldDomination
-
Method for PlayerWorldDomination class to generate world domination data.
- generateWorldDominationDataTest() - Method in class com.risk.team.model.PlayerWorldDominationTest
-
test method to check the generated world domination data
- getAdjacentCountries() - Method in class com.risk.team.model.Country
-
Method to get the list of Adjacent countries.
- getAdjacentCountries() - Method in class com.risk.team.services.RiskMapGraph
-
Method to get the list of adjacent countries.
- getAdjacentCountries() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get adjacent countries to a country.
- getAdjacentOwnedCountryList(Country) - Method in class com.risk.team.strategy.Random
-
Method to get list of adjacent countries owned.
- getAllCountries() - Method in class com.risk.team.services.RiskMapGraph
-
Method to get the countries from a set
- getArmyCount() - Method in class com.risk.team.model.Player
-
Getter for player armies
- getAttackerDiceList() - Method in class com.risk.team.model.Dice
-
Getter for attacking dice values.
- getAttackingCountry() - Method in class com.risk.team.model.Dice
-
Getter for the attacking Country.
- getCardList() - Method in class com.risk.team.model.Player
-
Method for getting the player's list of card
- getCardStack() - Method in class com.risk.team.controller.GamePhaseController
-
Getter for Stack Card
- getCardsToTrade() - Method in class com.risk.team.model.Card
-
Getter for list of cards for exchange.
- getCardType() - Method in class com.risk.team.model.Card
-
Get card type
- getCode() - Method in class com.risk.team.services.saveload.SaveData
-
Getter for code
- getContinent() - Method in class com.risk.team.model.Country
-
Get the continent name.
- getContinents() - Method in class com.risk.team.services.RiskMapGraph
-
Method to get the continents
- getContinentSetOfContinents() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get Containing set of continent.
- getContinentSetOfTerritories() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get continent set generated from territories data.
- getControlValue() - Method in class com.risk.team.model.Continent
-
Get the control value of the continent.
- getCountOfCountries() - Method in class com.risk.team.services.RiskMapGraph
-
Method to get the count of the countries.
- getCountriesFromContinent(String, HashMap<Continent, HashSet<Country>>) - Method in class com.risk.team.services.RiskMapVerify
-
Method for getting countries corresponding to a country.
- getCountriesInContinent() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get countries in a continent.
- getCountriesWonCount() - Method in class com.risk.team.model.Dice
-
Getter for count of countries won
- getCountry() - Method in class com.risk.team.model.Card
-
get Country of the card
- getCountrySet() - Method in class com.risk.team.services.RiskMapVerify
-
Method for getting all the countries in the country set.
- getCountryWon() - Method in class com.risk.team.model.Player
-
Getter for number of countries won by the player
- getCurrentPlayer() - Method in class com.risk.team.model.Card
-
Method to get current player
- getDefenderDiceList() - Method in class com.risk.team.model.Dice
-
Getter for defending dice values.
- getDefendingCountry() - Method in class com.risk.team.model.Dice
-
Getter for the defending Country.
- getDefendingCountryList(Country) - Method in class com.risk.team.strategy.PlayerBehavior
-
Method to get list of defending countries.
- getDicePlayResult() - Method in class com.risk.team.model.Dice
-
Method for comparing the dice values of attacker and defender.
- getFileName() - Method in class com.risk.team.services.RiskMapRW
-
- getFileName() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get file name.
- getGamePlayerList() - Method in class com.risk.team.controller.GamePhaseController
-
- getListOfCountries() - Method in class com.risk.team.model.Continent
-
Method to get the list of countries held by the continent.
- getMapGraph() - Method in class com.risk.team.services.RiskMapRW
-
Object to get the MapGraph data
- getMapObj() - Method in class com.risk.team.services.RiskMapEdit
-
Getter for fetching the RiskMapRW Object
- getMapTagData() - Method in class com.risk.team.services.RiskMapRW
-
Method to get the mapTagData contents
- getMapTagData() - Method in class com.risk.team.services.RiskMapVerify
-
Method to get mapTagData.
- getName() - Method in class com.risk.team.model.Continent
-
Get the continent name.
- getName() - Method in class com.risk.team.model.Country
-
Get country name
- getName() - Method in class com.risk.team.model.Player
-
Method to get name of the player
- getName() - Method in class com.risk.team.services.saveload.SaveData
-
Getter for name
- getNoOfArmies() - Method in class com.risk.team.model.Country
-
Method to get the initial number of armies in a country
- getNullStrongestAdjacentCountryTest() - Method in class com.risk.team.strategy.BenevolentTest
-
Test to check strongest adjacent country returns null
- getNumberOfCardSetTraded() - Method in class com.risk.team.controller.GamePhaseController
-
Getter to get the number of card sets exchanged.
- getNumberOfCardSetTraded() - Method in class com.risk.team.model.Player
-
- getNumberOfGamesToPlay() - Method in class com.risk.team.controller.RiskTournamentController
-
getter method
- getNumberOfPlayersPlaying() - Method in class com.risk.team.controller.RiskTournamentController
-
Getter method
- getNumberOfPlayersSelected() - Method in class com.risk.team.controller.GamePhaseController
-
Getter Method to get the number of players selected in the initial window.
- getNumberOfTurnsToPlay() - Method in class com.risk.team.controller.RiskTournamentController
-
Getter method
- getPartOfContinent() - Method in class com.risk.team.model.Country
-
Method to check whether the country is part of the continent
- getPlayer() - Method in class com.risk.team.model.Country
-
Get Player name
- getPlayerBehaviour() - Method in class com.risk.team.model.Player
-
Method to get player behavior
- getPlayerCountries() - Method in class com.risk.team.model.Player
-
Getter for list of player's armies.
- getPlayerPlaying() - Method in class com.risk.team.controller.GamePhaseController
-
- getPlayerPlaying() - Static method in class com.risk.team.model.Player
-
Getter for current PLayer
- getPlayersDetailsBox() - Method in class com.risk.team.controller.PlayerDetailsController
-
Method to get plater details
- getPlayerType() - Method in class com.risk.team.model.Player
-
Method for getting playerType
- getPlayerTypesBox() - Method in class com.risk.team.controller.PlayerDetailsController
-
Method to get player types
- getStrongestAdjacentCountry(Country) - Method in class com.risk.team.strategy.Benevolent
-
Method to find the strongest adjacent country.
- getStrongestAdjacentCountryTest() - Method in class com.risk.team.strategy.BenevolentTest
-
Test to check strongest adjacent country.
- getTerminalWindow() - Method in class com.risk.team.controller.RiskTournamentController
-
Method to get Terminal Window
- getxValue() - Method in class com.risk.team.model.Country
-
get the value of X coordinate of the map
- getyValue() - Method in class com.risk.team.model.Country
-
get the value of Y coordinate of the map


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2 Samuel 3:1
Now there was long war between the house of Saul and the house of David: but David waxed stronger and stronger, and the house of Saul waxed weaker and weaker.


The Major and Professional Dota Players http://blog.dota2.com/2018/11/the-major-and-professional-dota-players/ …
The Kuala Lumpur Major is officially underway. Tune in via the Dota 2 Client, http://Steam.tv , or PGL's Twitch streams to see which teams can capture an early lead.
The Kuala Lumpur Major — http://blog.dota2.com/2018/11/the-kuala-lumpur-major/ …
The 7.19d Gameplay Update is now released https://store.steampowered.com/news/44826/
The 7.19c Gameplay Update is now released http://www.dota2.com/news/updates/43938/ …
Dota Plus End-of-Summer Update http://blog.dota2.com/2018/09/dota-plus-end-of-summer-update/ …
Dota Pro Circuit team registration is now open. Make sure to read the updated FAQ. http://www.dota2.com/majorsregistration/ … and https://www.dota2.com/procircuit
The 7.19b Gameplay Update is now released http://www.dota2.com/news/updates/43515/ …
Congratulations to The International Grand Champions — http://blog.dota2.com/2018/08/the-international-grand-champions-2/ …
There are no more Tweets in this timeline.


| Module | Karakuri |
| In: |
lib/karakuri.rb
|
Some useful feature for toto and the likes. Basically, any ruby based blog or site.
Generates javascript to include to the bottom of your index page. Appending ‘disqus_thread’ to the end of permalinks will replace the text of these links with the comment count.
For example, you may have a link with this HTML: Comments The comment count code will replace the text "Comments" with the number of comments on the page
(see disqus.com/comments/universal/ for details)
pass the path (@path for a toto blog) & the desired SEO ending, e.g. the name of your blog. example for toto: seo_friendly_title(@path, title, "mysite.com") will produce ‘subpage | mysite.com’ as seo friendly page title.


Class: Aws::NetworkFirewall::Types::StatefulRule
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-networkfirewall/lib/aws-sdk-networkfirewall/types.rb |
Overview
A single Suricata rules specification, for use in a stateful rule
group. Use this option to specify a simple Suricata rule with
protocol, source and destination, ports, direction, and rule options.
For information about the Suricata Rules
format, see Rules
Format.
Constant Summary
Instance Attribute Summary
-
#action ⇒ String
rw
Defines what Network Firewall should do with the packets in a traffic flow when the flow matches the stateful rule criteria.
-
#header ⇒ Types::Header
rw
The stateful inspection criteria for this rule, used to inspect traffic flows.
-
#rule_options ⇒ Array<Types::RuleOption>
rw
Additional options for the rule.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#action ⇒ String
(rw)
Defines what Network Firewall should do with the packets in a traffic flow when the flow matches the stateful rule criteria. For all actions, Network Firewall performs the specified action and discontinues stateful inspection of the traffic flow.
The actions for a stateful rule are defined as follows:
PASS - Permits the packets to go to the intended destination.
DROP - Blocks the packets from going to the intended destination and sends an alert log message, if alert logging is configured in the Firewall LoggingConfiguration.
ALERT - Permits the packets to go to the intended destination and sends an alert log message, if alert logging is configured in the Firewall LoggingConfiguration.
You can use this action to test a rule that you intend to use to
drop traffic. You can enable the rule with ALERT
action, verify
in the logs that the rule is filtering as you want, then change
the action to DROP
.
- REJECT - Drops TCP traffic that matches the conditions of the
stateful rule, and sends a TCP reset packet back to sender of the
packet. A TCP reset packet is a packet with no payload and a
RST
bit contained in the TCP header flags. Also sends an alert log mesage if alert logging is configured in the Firewall LoggingConfiguration.
REJECT
isn't currently available for use with IMAP and FTP
protocols.
#header ⇒ Types::Header (rw)
The stateful inspection criteria for this rule, used to inspect traffic flows.
#rule_options ⇒ Array
<Types::RuleOption> (rw)
Additional options for the rule. These are the Suricata
RuleOptions
settings.


Best Buy Black Friday 2019 Sales: New Ad Reveals Huge Xbox One Deals
by Erik KainIt’s that time of year again: Black Friday, the day–no, the weekend!–when shoppers line up on Thanksgiving or the early hours of the morning on Friday for big savings. Meanwhile, retailers try to get rid of as much inventory as possible to make way for next year’s junk.Best Buy’s ad has landed online and it includes tons of deals on all things video game related. These include deals for Nintendo Switch, PS4, PC and Xbox One.
Xbox One has the most console deals, but fewer games on sale (at least in the ad–that might not be the case when you’re in-store). There are some pretty great deals, including a bundle deal with the brand new Star Wars: Jedi Fallen Order from Respawn Games (Apex Legends).
That’s actually one of my most-anticipated games of 2019, especially since it appears to blend Jedi powers and fighting with Dark Souls-style combat. It’s also the first Star Wars single-player game in ages. EA just keeps cancelling them!
In any case, here are all the Best Buy Black Friday 2019 Xbox One deals. See if something tickles your fancy.
Console Deals / Bundles
- Xbox One X with Star Wars: Jedi Fallen Order and Three Months of Xbox Live Gold ($24 value) – $350 ($150 savings) – Available 11/15
- Xbox One S All Digital Edition – $150 ($100 savings)
- Xbox One S 1 TB NBA 2k20 Bundle $199 ($100 savings)
Accessories
- Save 50% on Turtle Beach Stealth 300 headsets
- Save $200 on Logitech racing wheels.
- Save $5 on PowerA dual controller chargin stations
- Save $20 to $25 on Xbox One gamepads
Xbox Live / Game Pass
- 3 Month Xbox Live Gold Membership – $14.99 ($10 savings)
- Xbox Game Pass Ultimate 3 Month Membership – $24.99 ($20 savings, also includes Xbox Live Gold and is the far better deal!)
- NBA 2K20 200,000 Virtual Currency – $44.99 ($5 savings)
Xbox One Games for $29.99
- WWE 2k20 ($30 savings)
Xbox One Games for $24.99
- Gears 5 ($35 savings)
Xbox One Games for $27.99
- Madden NFL 20
- NBA 2K20
Xbox One Games for $19.99
- Forza Horizon 4 ($40 savings)
- Metro Exodus ($20 savings)
- Wolfenstein Youngblood Deluxe Edition ($20 savings)
Xbox One Games for $14.99
- Far Cry New Dawn ($25 savings)
- Rainbow Six Siege ($15 savings)
- GTA V ($15 savings)
Other Xbox One Deals
- Fallout 76 – $10 ($30 savings)
And that’s all folks! Good luck out there in the Black Friday shopping chaos. Stay safe and be kind to your fellow shoppers and the hard-working retail workers who are working on Thanksgiving or getting up super early on Black Friday to deal with long lines and often impatient shoppers.


Scope determines the accessibility (visibility) of variables.
In JavaScript there are two types of scope:
JavaScript has function scope: Each function creates a new scope.
Scope determines the accessibility (visibility) of these variables.
Variables defined inside a function are not accessible (visible) from outside the function.
Variables declared within a JavaScript function, become LOCAL to the function.
Local variables have Function scope: They can only be accessed from within the function.
Since local variables are only recognized inside their functions, variables with the same name can be used in different functions.
Local variables are created when a function starts, and deleted when the function is completed.
A variable declared outside a function, becomes GLOBAL.
A global variable has global scope: All scripts and functions on a web page can access it.
In JavaScript, objects and functions are also variables.
Scope determines the accessibility of variables, objects, and functions from different parts of the code.
If you assign a value to a variable that has not been declared, it will automatically become a GLOBAL variable.
This code example will declare a global variable carName, even if the value is assigned inside a function.
Ver Ejemplo01All modern browsers support running JavaScript in "Strict Mode".
You will learn more about how to use strict mode in a later chapter of this tutorial.
In "Strict Mode", undeclared variables are not automatically global.
With JavaScript, the global scope is the complete JavaScript environment.
In HTML, the global scope is the window object. All global variables belong to the window object.
Ver Ejemplo02Do NOT create global variables unless you intend to.
Your global variables (or functions) can overwrite window variables (or functions).
Any function, including the window object, can overwrite your global variables and functions.
The lifetime of a JavaScript variable starts when it is declared.
Local variables are deleted when the function is completed.
In a web browser, global variables are deleted when you close the browser window (or tab).
Function arguments (parameters) work as local variables inside functions.


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- Faculty Directory
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- UDW8 Form needed for visitors who are not U.S. citizens
- Travel Expense Form for visitors (Click on Procurement, then click on NonEmployeeReimbursementForm.pdf)
Research
- Senior Vice Provost for Research and Strategic Initiatives
- Research Toolbox
- College Machine Shop
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Teaching
- UD Teaching Resources
- Sakai
- CIS Teaching Policies and Suggestions
- CIS Undergrad Committee Curriculum Wiki
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Electronic Communications
- Google Apps @udel.edu (Student email, calendar, sites, groups and more)
- UD Dropbox (for large attachments)
- Microsoft Exchange (Faculty and Staff email and Calendar)
- PO Box (Class email Lists)


Our results suggest that a seasonal bias may exist in Antarctic ice cores. Such a bias would help explain the relative lack of in-phase obliquity signal in these records, as well as aspects of precession-scale variability. Conversely, this analysis strongly argues against a pronounced austral summer bias; such a bias would generally produce a larger obliquity signal and a precession signal out of phase with the precession-scale variability in the ice core records. If ice cores are recording an austral winter/spring seasonal signal, then the annual mean Antarctic temperature record has the potential to look somewhat different: obliquity-scale variability should be somewhat larger and precession variability should generally be shifted a little in timing (cf. Figures 2 and 5). As discussed in previous work 30, a seasonal signal would reduce the need to explain precessional variability as a response to Northern Hemisphere summer insolation forcing 42, which has been difficult to justify, especially if Southern Hemisphere climate variations precede those in the Northern Hemisphere 32, 43. If Antarctic orbital temperature variability does respond more directly to local insolation, Southern Hemisphere insolation could have a larger role in producing past climate variations than typically assumed. Additionally, a seasonal bias should not greatly interfere with the use of Antarctic ice core records to estimate climate sensitivity, as the modeled Antarctic temperature responses to CO 2 and ice sheet changes are relatively consistent throughout the year (Supplementary Figs. 4, 5). An exception to this would be if the climate response to obliquity is used when calculating climate sensitivity. The general method outlined in this paper may be useful for exploring potential biases in other records, as long as the modeled responses are considered robust in the regions of investigation. As more data becomes available, further exploration of these potential seasonal biases is encouraged.


After doing some research on the control4 product, we found that there is a default root password.
| user | password |
|---|---|
root |
t0talc0ntr0l4! |
Getting the flag
The flag is located on the SD card, so we go look in /mnt/sd/
$ cd /mnt/sd/
$ ls
Flag.txt flash lost+found
We found the flag, and now we can cat
it out and capture it.


Algorithms
We work on Algorithms for performing calculations, data processing, automated reasoning, and other tasks. We also optimize our algorithms such that they can be used by millions of people.
Computer Architectures
We study and work on the fundamentals of computer architecture, processors, Chips. We make products using, which common people can learn about the fundamentals of Computers.
ML
We work on many latest ML algorithms and technologies. Use ML applications in our products to help mankind and for easy use.
Game Developmet
We work on many data structures to build new games of new and retro generations. We also build game consoles that contain many games and release them to the market.
Open Source
At GCC we understand the importance of open source contributions. Hence we also determined to contribute to the open-source and also develop open-source products.
Software
At GCC we develop software with the immense power of computation. And help everyone's in their daily lifestyle.
Pencil
Pencil is a Knowledge Computational Engine, Which give answer to the user's query. A simple, easy to use tool that do search for you, model and calculate for you and show the result for you.
BitKit
BitKit is a kit for building a 16-bit computer. It is very helpful to understand the system architecture. Also Perform many basics tasks e,g: File Management, Arthematic Operations, Games, etc.
Sunday
Sunday (a little teachable object) is an open-source AI experiment. It introduces the basics of machine learning by helping you build your own teachable object.


VSL // Recommenders I Recommend
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today’s Very Short List:
tech 23 Apr 2014
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culture 21 Apr 2014
Alexa Jaccarino on non-profit organizations with the future in mind.
food 18 Apr 2014
Pastry Chef Claire Livia Lassam on the food blogs that get her electric mixers stirring.
style 16 Apr 2014
Jewelry designer Katie Schloss shares her latest inspirations.
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RAVIPATI SAI ROHIT
Email<EMAIL_ADDRESS>Objective
To pursue my master degree at your esteemed university, with the subjects that suits my interest and qualification and gain knowledge by learning depth in the subjects and make a step forward for a challenging career with better prospects and rewards.
ACADEMICS
Qualification
Institute
Percentage
Year of study
Bachelor in Computer
Science and
Engineering
Bapurao Deshmukh
College of Engineering,
Sevagram,
Wardha.
71.84%
2011-2015
Secondary Education
(MPC)
Sai chaitanya Junior
College, Kompally,
Secunderabad.
85.5%
2009-2011
10th (ICSE)
Pranava the school,
Banjara hills,
Hyderabad.
68.57%
2008-2009
TECHNICAL SKILLS
- Proficient in C, C++, Java.
- Operating System: Windows 98/XP/ 2000/2007.
- Office Tools: Ms Excess, Ms Excel, Ms Power point and MS-Word
PROJECTS
- Mini Project on Bank Management System in C++.
- Main project on Fire Alarm System in Java.
ACHIEVEMENTS
- Won 1st place in the ICSE English Essay Writing Competition(2008-2009).
- Won 1st place in English Debate Competition (2007-2008).
- Participated in the Inter School Quiz Competition(2006-2007).
- Participated in Greater Hyderabad Annual swimming competition (2007-2008).
- Won 1st place in relay Competition.
- Won The Leadership Award of School (2007-2008).
- Captain for the School Cricket Team (2007-2009).
- Won 1st prize in Inter School Chess Competition (2007-2008).
- Won 1st prize in School Long jump Competition (2007-2008).
- Runner up in Inter School Cricket tournament (2007-2008).
- Participated in Glendale Academy Cricket tournament (2008-2009).
- Participated in Inter College Cricket Tournament in Nagpur University(2011-2012)
- Main Coordinator of student community in college (2012-2013).
- Participated in The SR Champions Trophy T20 Tournament (2013-2014).
WORKSHOPS
- Participated in Research Methodology workshop conducted at BDCE, Wardha on (25th-26thFeb 2012).
- Attended a workshop "A Practical Approach on Cloud Computing" conducted by CDAC, Hyderabad, during, 9th - 12th of December, 2013.
- Participated in a Two day Introductory Workshop at Quest 2k14 held on 14th and 15th of March, 2014 at JNTUH College of Engineering Campus, Hyderabad.
- Attended a 2-day National workshop on “ MATLAB –Research Problem Solver ” held on 8th and 9th of March, 2014 at BDCE,Wardha .
- Attended a 3-day Cloud Computing Workshop held from 2nd to 4th Sept, 2013 at JD college of Engineering, Nagpur.
- Attended in a Workshop on Information Security (IWIS-2012) on 15th Dec, 2012 at BITS Pilani, Hyderabad Campus.
- Participated in a 3-day Workshop on Big Data Analytics held from 15th – 17th Dec, 2014 at MJCET, Hyderabad.
EXTRA CURRICULAR ACTIVITIES
- Attended Cloud Computing Workshop in 2012 at Vidya Vikas Institute, Hyderabad.
- Participated in WHEELSPIN, a Technical Fest organized by BDCE, Wardha on (21st Feb 2014).
- Participated as the volunteer at the Airtel Hyderabad Marathon.
- Public Relation member at The Green Nest (NGO).
- Painting, Crafting, Pot Painting.
- Building Diorama’s in leisure time.
- Playing Cricket.
- Swimming.
- STRENGTHS
- Communication
- Positive attitude
- Managing skill
- Leadership skills
- Multi Tasker
PERSONAL INFORMATION
Name
: Ravipati Sai Rohit
Father’s Name
: Ravipati Sathyanarayana
Date of Birth
: 27th April 1994
Gender
: Male
Nationality
: Indian
Languages Known
: English, Hindi, and Telugu
Hobbies
: Cricket, Swimming, Exploring new places & Craft Work.
DECLARATION
I hereby declare that the above written particulars are true to the best of my knowledge and belief.
Place: Hyderabad.
Email<EMAIL_ADDRESS>Objective
To pursue my master degree at your esteemed university, with the subjects that suits my interest and qualification and gain knowledge by learning depth in the subjects and make a step forward for a challenging career with better prospects and rewards.
ACADEMICS
Qualification
Institute
Percentage
Year of study
Bachelor in Computer
Science and
Engineering
Bapurao Deshmukh
College of Engineering,
Sevagram,
Wardha.
71.84%
2011-2015
Secondary Education
(MPC)
Sai chaitanya Junior
College, Kompally,
Secunderabad.
85.5%
2009-2011
10th (ICSE)
Pranava the school,
Banjara hills,
Hyderabad.
68.57%
2008-2009
TECHNICAL SKILLS
- Proficient in C, C++, Java.
- Operating System: Windows 98/XP/ 2000/2007.
- Office Tools: Ms Excess, Ms Excel, Ms Power point and MS-Word
PROJECTS
- Mini Project on Bank Management System in C++.
- Main project on Fire Alarm System in Java.
ACHIEVEMENTS
- Won 1st place in the ICSE English Essay Writing Competition(2008-2009).
- Won 1st place in English Debate Competition (2007-2008).
- Participated in the Inter School Quiz Competition(2006-2007).
- Participated in Greater Hyderabad Annual swimming competition (2007-2008).
- Won 1st place in relay Competition.
- Won The Leadership Award of School (2007-2008).
- Captain for the School Cricket Team (2007-2009).
- Won 1st prize in Inter School Chess Competition (2007-2008).
- Won 1st prize in School Long jump Competition (2007-2008).
- Runner up in Inter School Cricket tournament (2007-2008).
- Participated in Glendale Academy Cricket tournament (2008-2009).
- Participated in Inter College Cricket Tournament in Nagpur University(2011-2012)
- Main Coordinator of student community in college (2012-2013).
- Participated in The SR Champions Trophy T20 Tournament (2013-2014).
WORKSHOPS
- Participated in Research Methodology workshop conducted at BDCE, Wardha on (25th-26thFeb 2012).
- Attended a workshop "A Practical Approach on Cloud Computing" conducted by CDAC, Hyderabad, during, 9th - 12th of December, 2013.
- Participated in a Two day Introductory Workshop at Quest 2k14 held on 14th and 15th of March, 2014 at JNTUH College of Engineering Campus, Hyderabad.
- Attended a 2-day National workshop on “ MATLAB –Research Problem Solver ” held on 8th and 9th of March, 2014 at BDCE,Wardha .
- Attended a 3-day Cloud Computing Workshop held from 2nd to 4th Sept, 2013 at JD college of Engineering, Nagpur.
- Attended in a Workshop on Information Security (IWIS-2012) on 15th Dec, 2012 at BITS Pilani, Hyderabad Campus.
- Participated in a 3-day Workshop on Big Data Analytics held from 15th – 17th Dec, 2014 at MJCET, Hyderabad.
EXTRA CURRICULAR ACTIVITIES
- Attended Cloud Computing Workshop in 2012 at Vidya Vikas Institute, Hyderabad.
- Participated in WHEELSPIN, a Technical Fest organized by BDCE, Wardha on (21st Feb 2014).
- Participated as the volunteer at the Airtel Hyderabad Marathon.
- Public Relation member at The Green Nest (NGO).
- Painting, Crafting, Pot Painting.
- Building Diorama’s in leisure time.
- Playing Cricket.
- Swimming.
- STRENGTHS
- Communication
- Positive attitude
- Managing skill
- Leadership skills
- Multi Tasker
PERSONAL INFORMATION
Name
: Ravipati Sai Rohit
Father’s Name
: Ravipati Sathyanarayana
Date of Birth
: 27th April 1994
Gender
: Male
Nationality
: Indian
Languages Known
: English, Hindi, and Telugu
Hobbies
: Cricket, Swimming, Exploring new places & Craft Work.
DECLARATION
I hereby declare that the above written particulars are true to the best of my knowledge and belief.
Place: Hyderabad.
To pursue my master degree at your esteemed university, with the subjects that suits my interest and qualification and gain knowledge by learning depth in the subjects and make a step forward for a challenging career with better prospects and rewards.
ACADEMICS
Qualification
Institute
Percentage
Year of study
Bachelor in Computer
Science and
Engineering
Bapurao Deshmukh
College of Engineering,
Sevagram,
Wardha.
71.84%
2011-2015
Secondary Education
(MPC)
Sai chaitanya Junior
College, Kompally,
Secunderabad.
85.5%
2009-2011
10th (ICSE)
Pranava the school,
Banjara hills,
Hyderabad.
68.57%
2008-2009
TECHNICAL SKILLS
- Proficient in C, C++, Java.
- Operating System: Windows 98/XP/ 2000/2007.
- Office Tools: Ms Excess, Ms Excel, Ms Power point and MS-Word
PROJECTS
- Mini Project on Bank Management System in C++.
- Main project on Fire Alarm System in Java.
ACHIEVEMENTS
- Won 1st place in the ICSE English Essay Writing Competition(2008-2009).
- Won 1st place in English Debate Competition (2007-2008).
- Participated in the Inter School Quiz Competition(2006-2007).
- Participated in Greater Hyderabad Annual swimming competition (2007-2008).
- Won 1st place in relay Competition.
- Won The Leadership Award of School (2007-2008).
- Captain for the School Cricket Team (2007-2009).
- Won 1st prize in Inter School Chess Competition (2007-2008).
- Won 1st prize in School Long jump Competition (2007-2008).
- Runner up in Inter School Cricket tournament (2007-2008).
- Participated in Glendale Academy Cricket tournament (2008-2009).
- Participated in Inter College Cricket Tournament in Nagpur University(2011-2012)
- Main Coordinator of student community in college (2012-2013).
- Participated in The SR Champions Trophy T20 Tournament (2013-2014).
WORKSHOPS
- Participated in Research Methodology workshop conducted at BDCE, Wardha on (25th-26thFeb 2012).
- Attended a workshop "A Practical Approach on Cloud Computing" conducted by CDAC, Hyderabad, during, 9th - 12th of December, 2013.
- Participated in a Two day Introductory Workshop at Quest 2k14 held on 14th and 15th of March, 2014 at JNTUH College of Engineering Campus, Hyderabad.
- Attended a 2-day National workshop on “ MATLAB –Research Problem Solver ” held on 8th and 9th of March, 2014 at BDCE,Wardha .
- Attended a 3-day Cloud Computing Workshop held from 2nd to 4th Sept, 2013 at JD college of Engineering, Nagpur.
- Attended in a Workshop on Information Security (IWIS-2012) on 15th Dec, 2012 at BITS Pilani, Hyderabad Campus.
- Participated in a 3-day Workshop on Big Data Analytics held from 15th – 17th Dec, 2014 at MJCET, Hyderabad.
EXTRA CURRICULAR ACTIVITIES
- Attended Cloud Computing Workshop in 2012 at Vidya Vikas Institute, Hyderabad.
- Participated in WHEELSPIN, a Technical Fest organized by BDCE, Wardha on (21st Feb 2014).
- Participated as the volunteer at the Airtel Hyderabad Marathon.
- Public Relation member at The Green Nest (NGO).
- Painting, Crafting, Pot Painting.
- Building Diorama’s in leisure time.
- Playing Cricket.
- Swimming.
- STRENGTHS
- Communication
- Positive attitude
- Managing skill
- Leadership skills
- Multi Tasker
PERSONAL INFORMATION
Name
: Ravipati Sai Rohit
Father’s Name
: Ravipati Sathyanarayana
Date of Birth
: 27th April 1994
Gender
: Male
Nationality
: Indian
Languages Known
: English, Hindi, and Telugu
Hobbies
: Cricket, Swimming, Exploring new places & Craft Work.
DECLARATION
I hereby declare that the above written particulars are true to the best of my knowledge and belief.
Place: Hyderabad.
ACADEMICS
| Qualification | Institute | Percentage | Year of study |
|---|---|---|---|
| Bachelor in Computer Science and Engineering |
Bapurao Deshmukh College of Engineering, Sevagram, Wardha. |
71.84% | 2011-2015 |
| Secondary Education (MPC) |
Sai chaitanya Junior College, Kompally, Secunderabad. |
85.5% | 2009-2011 |
| 10th (ICSE) |
Pranava the school, Banjara hills, Hyderabad. |
68.57% | 2008-2009 |
| Name | : Ravipati Sai Rohit |
| Father’s Name | : Ravipati Sathyanarayana |
| Date of Birth | : 27th April 1994 |
| Gender | : Male |
| Nationality | : Indian |
| Languages Known | : English, Hindi, and Telugu |
| Hobbies | : Cricket, Swimming, Exploring new places & Craft Work. |


|
About Me
I have an immense passion for understanding natural and artificial intelligence. Throughout my undergraduate degree, I have
had chances to collaborate with amazing researchers in the domains of bioinformatics, genetics, formal language, algorithms
and deep learning. The exploration spree ultimately settled at computer vision and machine learning, where I am interested in
segmentation, videos and multi-modal analytics, and reconstruction.
I am currently working at Radek Cichy's Lab to decode natural videos from fMRI data. While modelling the brain using neural
networks, I am also trying to elucidate the learning process in deep neural models. I am also associated with ADAPT Lab to
build a novel de-novo genome assembler. We are working on new data-structures, and heuristic and machine learning algorithms to
align the sequenced DNA fragments and construct the sequence assembly efficiently.
Some past collaborators and mentors who helped me shape (and continue to shape) my scientific perspective include
Prof. Arun Sethuraman,
Prof. Meghana Tare, and
Prof. Rajesh Kumar.
|


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Etymology: Naraha means water and Ayana means resting. Alternatively, Narayana also suggests Nara, which means Man and Ayana meaning Direction. The direct interpretation can be - the man with direction towards self-realization or quite simply put, ‘knowing one’s true aim in life’. The indirect interpretation is, ‘the existence of the Universe’.
Spiritual and Scientific Significance
The scientific significance of Narayana is related to the concept of creation of the universe. Famous cosmologists from the laboratory, CERN say that the process of creation of universe is synonymous to the concept of Narayana.
He is the embodiment of the five primordial states of the Universe: Space, Air, Fire, Water and Earth, which is also signified by the 5 heads of the Adishesha (the snake that Narayana rests upon). Narayana resides in the cosmic waters, which in turn translates as the primordial or fundamental soup of quarks and gluons (tiny building blocks of matter and obviously life), which are not bound by any force, just like Narayana himself.
Spiritually, Narayana is the enlightenment that a man must try to achieve, which may be deemed as the ultimate goal of any self realized human being. Transcendence or self realization can’t be explained, it can only be felt by the one who achieves it. Imagine Buddha, Jesus Christ etc. achieving self-realization that got them closer to God. Narayana is the source of creation of life on earth manifested by Brahma. Hence he is also considered as the ‘Ultimate Being’.
There are very few places of worship of Narayana as the concept behind worshipping him is very profound and complex. Only a few among millions of devotees can reach the state of getting completely submerged in Narayana or achieve such a high level of enlightenment.
Popular Belief
Narayana is considered to be the original creator of the universe who resides in a mythical place called the Sweta Deepa at an eternally blissful Vaikuntha, which is believed to be a planet. He presides in the Milk ocean and his power prevails throughout the universe. He is the Supreme creator of the Universe and Brahma (Generator), Vishnu (Operator) and Maheshwara (Regenerator) are extensions of him.
Narayana, is also identified as the original man or Purusha. He is considered as the epicenter of creation and the universe eventually expands from him.
Consorts:
Lakshmi - Goddess of wealth and Prosperity.
Associated Festival:
Perumal Tirumala is the Festival celebrated in the honor of Narayana by the Vaishnavites. It is 11 days long and is marked by the processions carried out by the Vaishnava Brahmins.


Landing Page
Special Projects
This story is part of a series of specially designed stories that represents some of the best journalism The Post has to offer. Check out the rest of the special projects here.
Provided by Manaf Afyouni
10/10/2018
A 20-year-old student from Dubai is 7,194 miles away from her dad but still feels close to him when she sits in the same place he sat almost three decades ago.
Amal Afyouni, a senior studying political science and sociology-criminology, enjoys the cool breeze on a sunny day while she eats her hot fried pickles at Jackie O’s Public House and Brewpub, which her dad, Manaf Afyouni, remembers as O’Hooleys.
Amal has a close relationship with her dad because of their shared love for OU. Amal said Manaf mocks her for studying too much because he said that he never studied while he was a student at OU. She said her dad spent 90 percent of his college career at O’Hooleys, now known as Jackie O’s, where Amal spends a lot of her time, as well.
Amal eats while wearing a pair of dull green leggings and a black T-shirt, not sporting her usual blue dress. Her dad was famous for wearing maroon Converse High Tops, a green jean jacket (that he dyed himself), a t-shirt and a pair of blue jeans.
Although she was born in Texas, Amal grew up in Dubai. She left at 16 years old to study at OU, just like her dad when he left Kuwait in the 1980s to seek a more global education.
Manaf, who graduated with a business administration degree in 1986 and now works as the assistant managing director of the Gulf Scientific Corporation in Dubai, came to OU because he was attracted to the small college town experience. He liked the U.S. education system, which focused on the overall college experience rather than just a textbook.
Provided by Manaf Afyouni
Hardika Singh | FOR THE POST
Provided by Manaf Afyouni
Hardika Singh | FOR THE POST
Provided by Manaf Afyouni
“It opens up your mind, and frees up your mind to think, to learn and to innovate,” Manaf said.
While Manaf came in the 1980s to get a globalized education, many international students now choose to attend universities in their hometown because of the cheaper cost, Teresa Franklin, a emerita professor in the Office of Global Affairs and International Studies, said.
“They don’t have to come to the U.S. anymore to get a U.S. education,” Franklin added.
The difference in education systems is also one of the reasons why Manaf wanted his children, Amal and Nader, to study at OU.
When Amal was given a chance to come to the Midwest, she took it and applied online. Because their dad was an alumnus, Amal and Nader were able to receive in-state tuition. Manaf, however, applied to OU as an international student by sending his application through international mail after he saw OU’s name on the big and thick directory at the U.S. Embassy in Kuwait.
Gerard Akindes, an international alumnus from Benin, graduated in 2010 with a doctorate degree, said that the difficulty of obtaining scholarships makes it hard for an international student to study at an American institution.
“If your parents are not very rich, you cannot afford to study at OU or any university,” he said.
Manaf said he paid about $2000 per quarter during the 1980s for tuition and board, which would be about $4,000 a semester. For the 2018-19 school year, the tuition and fees for international students is $21,656 and for in-state students it is $12,192, which makes it about half the international student tuition cost, according to OU’s website.
“I felt that I was always included. I never felt different, inferior, segregated against or excluded from anything.”Manaf Afyouni
Nader thinks the tuition at OU is given at an affordable cost to in-state students and while it is expensive for international students, Nader said it is worth it.
“They know the payoff in the future,” Nader, a senior studying finance and economics, said.
Amal said she chose OU because it resembles the environment of an Ivy League institution. The education system in Dubai is phenomenal, Amal said, but the main reason she came to U.S. was for certain freedoms, such as LGBTQ rights and freedom of speech.
“OU shaped me to be who I am, OU and Athens,” she said. “It welcomed a 16-year-old who had no idea what she was doing.”
Amal and Manaf have different experiences in their times at OU regarding ignorant and microaggressive questions from students.
Unlike Amal, Manaf never received any racism or microaggression when he was a student. He said that if he did, he knew students would help out a member of the bobcat family.
“I felt that I was always included,” he said. “I never felt different, inferior, segregated against or excluded from anything.”
Franklin also thinks, like Manaf, the university has typically been supportive throughout the years. She gave the examples of the various student organizations like the Asian Student Council and the Ohio Program of Intensive English, which helps international students better their English skills.
In the ‘80s, Manaf said that the university was liberal, recalling how it took proactive measures to engage international students by bringing in speakers from abroad and sponsoring international festival events.
“At the university, I felt I was welcomed,” he said.
When Franklin first started working as a professor in 1994, she instructed the international students to resources available on campus such as the writing center, as many international students did not have computer and English skills.
All students now have access to the Student Writing Center and resources at International Student and Faculty Services, which helps provide information and assistance on immigration matters to international students, according to International Student and Faculty Services.
The university tries hard to attract international students from other countries, but Amal said it is hard for the university to cater to the needs of every type of international student because of the university’s large size.
Nader would love to see the international student population at OU to return. Nader, however, said he would recommend this school to anyone who wants to get a global education.
“It’s the ideal small-town experience, and college town experience, that you can ask for in four years,” he said.
Amal said it was necessary for her to attend OU, like her father did, because she said she would have been a different person if she had not come. Her eyes welled, thinking about her upcoming graduation. She wondered if she lived out her dad’s college legacy, as she had always admired Manaf’s college career.
“My dad is my best friend,” she said.
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Input and Output
11 Feb 2013Programs take input and produce output. The output is the result of doing something with the input. Input, transform, output, done.
This pattern is easy to see when the program is a UNIX tool. Take a string, count the words, print out the result. But it’s a lot harder to see when we’re writing an iOS app with a UI, lots of different features, periodic tasks, etc.
What’s the input and output?
The input is all the sources of action for your app. It’s taps. It’s keyboard events. It’s timer triggers, GPS events, and web service responses. These things are all inputs. They all feed into the app, and the app combines them all in some way to produce a result: the output.1
The output is often a change in the app’s UI. A switch is toggled or a list gets a new item. Or it could be more than that. It could be a new file on the device’s disk, or it could be an API request. These things are the outputs of the app.
But unlike the classic input/output design, this input and output happens more than once. It’s not just a single input → work → output—the cycle continues while the app is open. The app is always consuming inputs and producing outputs based on them.
To put it another way, the output at any one time is the result of combining all inputs. The output is a function of all inputs up to that time.2
So why should we care? Because fresh perspectives are powerful and good and necessary and cool. And in this case, it gives us a fantastic new tool.
State
There’s no intrinsic idea of state from this perspective. There’s just a change in an input resulting in a new output. State might be an implementation detail with how the app handles its inputs, but it’s not necessary. It’s not intrinsic to the idea.
Most problems worth solving have some intrinsic state. State can be essential. But that’s not how we treat it. We solve everything with state. Because we treat all the inputs to our app as different things—a touch event here, a web response there—we can’t combine them in any meaningful way. We can’t transform them uniformly. And so our only tool for dealing with all these different things is state. When our only tool is state, every problem looks like a stateful nail.
State is bad. State introduces complexity. And worse, it introduces complexity that grows more than linearly with the size of our app.3 We’re in the habit of constantly introducing more state into our app. New feature? New state. New complexity. New bugs.4
But happily this perspective of our app’s output as a function of its inputs over time gives us a new tool: functional reactive programming. Functional reactive programming (FRP) is a paradigm built around the idea of time-varying values produced by time-varying functions.
Time
“Time-varying values” might sound like a bit of sleight-of-hand. Isn’t that just another way of saying “state?” They’re both trying to capture the same idea—that things change as the program runs. But by formalizing and reifying time variance, we can reason about change safely.
Time-varying values can be derived from other time-varying values, which are themselves derived from the time-varying inputs to the app. So while traditional state places the burden of ensuring our app is always in a known consistent state on us, the programmers, FRP lets us define our app in terms of the time-varying values and ensures changes propagate as needed.
Before, state was discrete pieces of data all moving independently. But time-varying values are cogs all fitting together in a gear. When one turns, it turns all its connected cogs, which turns their cogs, which turns… and ends up running the entire mechanism all by themselves.
 The result of asynchronous work is really just a time-varying value that only has a value once the work is done.6 Or a UI element’s value could be seen as a time-varying value that changes as the user interacts with it. If my app is running on a mobile device, the device’s GPS coordinates is a time-varying value.
It’s all time-varying values, all the way down.7 State, inputs, and outputs.
Functional Reactive Programming
As the functional in “functional reactive programming” suggests, FRP comes from functional programming languages.
Haskell has a number of implementations, with varying levels of completeness and usability.
Racket, a Lisp-y language, has FrTime.
There’ve also been a number of interpretations for imperative languages. The 900lb gorilla is the Reactive Extensions (Rx) from Microsoft. It’s the first compelling example of how to bring the principles of FRP to an imperative language.
Netflix re-implemented Rx on the JVM. They have adapters for Clojure, Scala, Groovy, and JRuby.
There are a few different FRP-inspired libraries for Javascript. Microsoft has RxJS and there’s also Flapjax, and BaconJS.
Elm is a Haskell-like language that compiles to JavaScript. It’s the most beautiful, practical FRP implementation I’ve seen.
Last but not least, myself and some of the other fine folks at GitHub brought Rx to Objective-C: ReactiveCocoa.
Example
Let’s take a quick look at how this works out practically. FRP is most beautiful in a functional language, but sadly most of us don’t do our everyday work in a functional language.
Let’s suppose we’re writing an iOS app. We’re going to use ReactiveCocoa to implement a Create Account view. The user will enter their first name, last name, and email (and we’ll make them re-enter their email just to be annoying) and there will be a Create button for them to tap.
Think in terms of inputs and output. What are the inputs to the view? Obviously the user will input their information. And then they’ll tap the Create button. That’s it. Those are all the inputs to our view. Our outputs should be defined in terms of them.
There will be a number of outputs in the form of UI changes. The Create button should only be enabled once the user has entered values for first name, last name, and the email and re-enter email fields match.
If we were writing this traditionally, we’d update the Create button manually whenever we detected that our form changed:
self.createButton.enabled = [self isFormValid];
But what we really want to do is declare the relationship between the form’s validity and the Create button’s enabledness across the entire lifetime of the view.
We want to derive our output from our input. ReactiveCocoa lets us do that:
RACSignal *formValid = [RACSignal
combineLatest:@[
self.firstNameField.rac_textSignal,
self.lastNameField.rac_textSignal,
self.emailField.rac_textSignal,
self.reEmailField.rac_textSignal
]
reduce:^(NSString *firstName, NSString *lastName, NSString *email, NSString *reEmail) {
return @(firstName.length > 0 && lastName.length > 0 && email.length > 0 && reEmail.length > 0 && [email isEqual:reEmail]);
}];
RAC(self.createButton.enabled) = formValid;
Now whenever the first name, last name, email, or re-enter email fields change, we’ll reduce them down to a boolean indicating whether the form is valid and update the Create button’s enabledness.
Note that last line of the example. Instead of an assignment that sets the value at one time, it’s actually establishing a relationship. Instead of assigning it once, we’re assigning it over time. The Create button’s enableness is derived from the form’s validity. The output is a function of the input.
When the Create is executing, we want to disable the text fields and change their text color to a light gray:
RACSignal *fieldTextColor = [executing map:^(NSNumber *x) {
return x.boolValue ? UIColor.lightGrayColor : UIColor.blackColor;
}];
RAC(self.firstNameField.textColor) = fieldTextColor;
RAC(self.lastNameField.textColor) = fieldTextColor;
RAC(self.emailField.textColor) = fieldTextColor;
RAC(self.reEmailField.textColor) = fieldTextColor;
RACSignal *notProcessing = [executing map:^(NSNumber *x) {
return @(!x.boolValue);
}];
RAC(self.firstNameField.enabled) = notProcessing;
RAC(self.lastNameField.enabled) = notProcessing;
RAC(self.emailField.enabled) = notProcessing;
RAC(self.reEmailField.enabled) = notProcessing;
We can wire the rest of our outputs up similarly. They’re all just combinations or transformations of our inputs.
Fin
That’s a small, practical example of the principles of FRP in an imperative language. The whole example view is on GitHub: RACSignupDemo.
Functional reactive programming offers a way to once again view our programs as simply input and output. We get to minimize state while also embracing a unified view of what our app is doing. It’s all just inputs and outputs.
-
This is kinda interesting itself because it means that the “meaningful” part of the app is the bit that combines all the inputs into the output. ↩
-
It might be easier to break it down on a per-view basis than thinking of the entire app at each point in time. ↩
-
Most state is introduced simply used because it’s an easy solution to a problem or because it’s how we’re trained to solve problems—not because it’s intrinsic to the problem at hand. ↩
-
Don’t hate. ↩
-
Which sounds a lot like futures. Time-varying values are a higher-level concept that encompasses futures. ↩


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| PREV NEXT | FRAMES NO FRAMES |
| Packages that use XMLSerializable | |
| org.objectstyle.cayenne.exp | Cayenne data expression classes. |
| org.objectstyle.cayenne.exp.parser | |
| org.objectstyle.cayenne.map | Contains O/R mapping classes that store relational database metadata information and map it to Java classes. |
| org.objectstyle.cayenne.query | Provides classes to build database queries in object terms. |
| org.objectstyle.cayenne.wocompat | Contains classes that interface Cayenne with Apple's WebObjects. |
| Uses of XMLSerializable in org.objectstyle.cayenne.exp |
| Classes in org.objectstyle.cayenne.exp that implement XMLSerializable | |
class |
BinaryExpression
Generic binary expression. |
class |
Expression
Superclass of Cayenne expressions that defines basic API for expressions use. |
class |
ListExpression
An expression with a varying number of operands. |
class |
TernaryExpression
Generic ternary expression. |
class |
UnaryExpression
Generic unary expression. |
| Uses of XMLSerializable in org.objectstyle.cayenne.exp.parser |
| Classes in org.objectstyle.cayenne.exp.parser that implement XMLSerializable | |
class |
AggregateConditionNode
Superclass of aggregated conditional nodes such as NOT, AND, OR. |
class |
ASTAdd
"Add" Expression. |
class |
ASTAnd
"And" expression. |
class |
ASTBetween
"Between" expression. |
class |
ASTDbPath
Path expression traversing DB relationships and attributes. |
class |
ASTDivide
"Divide" expression. |
class |
ASTEqual
"Equal To" expression. |
class |
ASTGreater
"Greate Than" expression. |
class |
ASTGreaterOrEqual
"Greater Than Or Equal To" expression. |
class |
ASTIn
"In" expression. |
class |
ASTLess
"Less Then" expression. |
class |
ASTLessOrEqual
"Less than or equal to" expression. |
class |
ASTLike
"Like" expression. |
class |
ASTLikeIgnoreCase
"Case insensitive like" expression. |
class |
ASTList
A leaf expression representing an immutable collection of values. |
class |
ASTMultiply
"Multiply" expression. |
class |
ASTNamedParameter
A named expression parameter. |
class |
ASTNegate
"Negate" expression. |
class |
ASTNot
"Not" expression. |
class |
ASTNotBetween
"Not Between" expression. |
class |
ASTNotEqual
"Not equal to" expression. |
class |
ASTNotIn
"Not In" expression. |
class |
ASTNotLike
"Not Like" expression. |
class |
ASTNotLikeIgnoreCase
"Not like, ignore case" expression. |
class |
ASTObjPath
|
class |
ASTOr
"Or" expression. |
class |
ASTPath
Generic path expression. |
class |
ASTScalar
A scalar value wrapper expression. |
class |
ASTSubtract
"Subtract" expression. |
class |
ConditionNode
Superclass of conditional expressions. |
class |
PatternMatchNode
Superclass of pattern matching nodes. |
class |
SimpleNode
Superclass of AST* expressions that implements Node interface defined by JavaCC framework. |
| Uses of XMLSerializable in org.objectstyle.cayenne.map |
| Classes in org.objectstyle.cayenne.map that implement XMLSerializable | |
class |
Attribute
An Attribute defines an abstract descriptor of an entity attribute. |
class |
DataMap
Stores a collection of related mapping objects that describe database and object layers of an application. |
class |
DbAttribute
A DbAttribute defines a descriptor for a single database table column. |
class |
DbAttributePair
Deprecated. Since 1.1 DbJoin is used. |
class |
DbEntity
A DbEntity is a mapping descriptor that defines a structure of a database table. |
class |
DbJoin
Defines a join between two attributes of a given relationship. |
class |
DbKeyGenerator
DbKeyGenerator is an abstraction of a primary key generator It configures the primary key generation per DbEntity in a RDBMS independent manner. |
class |
DbRelationship
A DbRelationship is a descriptor of a database inter-table relationship based on one or more primary key/foreign key pairs. |
class |
DerivedDbAttribute
A DerivedDbAttribute is a DbAttribute that resolves to an SQL expression based on a set of other attributes. |
class |
DerivedDbEntity
DbEntity subclass that is based on another DbEntity and allows to define complex database expressions like GROUP BY and aggregate functions. |
class |
Entity
An Entity is an abstract descriptor for an entity mapping concept. |
class |
MapObject
Superclass of DataMap objects. |
class |
ObjAttribute
An ObjAttribute is a mapping descriptor of a Java class property. |
class |
ObjEntity
ObjEntity is a mapping descriptor for a DataObject Java class. |
class |
ObjRelationship
Describes navigational association between two Java classes, represented as source and target ObjEntity. |
class |
Procedure
A mapping descriptor for a database stored procedure. |
class |
ProcedureParameter
A descriptor for the StoredProcedure parameter. |
class |
Relationship
Superclass of metadata relationship classes. |
| Uses of XMLSerializable in org.objectstyle.cayenne.query |
| Classes in org.objectstyle.cayenne.query that implement XMLSerializable | |
class |
Ordering
Defines a Comparator for Java Beans. |
class |
PrefetchSelectQuery
A SelectQuery to perform a prefetch based on another query. |
class |
ProcedureQuery
A query based on Procedure. |
class |
SelectQuery
SelectQuery is a Query object describing what rows to retrieve from the database and how to convert them to objects. |
class |
SQLTemplate
A generic raw SQL query that can be either a DML/DDL or a select. |
| Uses of XMLSerializable in org.objectstyle.cayenne.wocompat |
| Classes in org.objectstyle.cayenne.wocompat that implement XMLSerializable | |
class |
EOObjAttribute
An EOObjAttribute is a mapping descriptor of a Java class property with added fields for WebObjects EOModel. |
class |
EOObjEntity
An EOObjEntity is a mapping descriptor of a Java class property with added fields for WebObjects EOModel. |
class |
EOQuery
A descriptor of SelectQuery loaded from EOModel. |
|
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Lexer¶
// Returns a tokenised string
analyse(statement string)
Tokens¶
SELECT * FROM mydatabase.people
[(keyword, SELECT), (operator, *), (keyword FROM), (table_reference mydatabase.people)]
SHOW TABLE FROM mydatabase.people # this table should probably be removed
[(keyword, SHOW), (keyword, TABLE), (keyword FROM), (table_reference mydatabase.people), (comment, #), (comment_string, "this table should ...")]
keyword: [SELECT, FROM, WHERE, LIMIT, LEFT, RIGHT, OUTER, INNER, JOIN]
operator: [*, +, -, /]
comment: [#, --]
separator: [ ]
Ramblings & Ideas¶
- Write it in go?
- Maybe rename
table_reference
toliteral
? - We can use regex for most of the tokenizing.
- Split on whitespace (spaces, tabs, newlines) for the tokenizer
Interface¶
- Should be able to read from a file, or stdin (or a string?)
file
mysql-go myfile.sql
stdin
echo "SELECT * FROM 5 WHERE l" | mysql-go
string(?)
mysql-go "SELECT * FROM 5 WHERE l"
Warnings & Messages¶
- All of them should have line number and column number
Missing semicolon
SELECT * FROM address WHERE
6:14 Missing semicolon
No condition in a where clause
SELECT * FROM address WHERE
6:14 No condition in where clause
No where clause in DELETE/UPDATE (destructive operation)
DELETE FROM address
8:13 DELETE/UPDATE has no WHERE, is that what you want?
Database doesn’t exist
Works on SELECT, INSERT, UPDATE etc…
SELECT `address_line_1` FROM `some_database`.address
9:15 database `some_database` does not exist
Table doesn’t exist
Works on SELECT, INSERT, UPDATE etc..
SELECT `address_line_1` FROM some_table
9:15 table `some_table` does not exist
Column doesn’t exist
Works on SELECT, INSERT, UPDATE etc…
SELECT `non_existent_column` FROM address
9:15 column `non_existent_column` does not exist in table `address`
INSERT INTO address (`non_existent_column`) VALUES (3)
9:15 column `non_existent_column` does not exist in table `address`
etc…
Trailing comma
UPDATE price_band SET band_1_modifier = 0.95, default_band_2_modifier = 0.85, WHERE id = 43;";
12:43 Trailing comma after column `default_band_2_modifier`
Bring back MySQL errors too
If MySQL brings back any errors, then we should too.
Formatter?¶
Maybe create a formatter too.
Should accept, file, string or stdin.
mysql-go format file.sql
Structure¶
main.go
Lexer.go
Parser.go
warnings/
interface.go
non-existent-table.go
non-existent-column.go
etc…
Parser should contain an array of checks to go through, all checks should follow an interface.
each check should have a parse()
method which takes a string, the SQL statement.
Error struct¶
{
column int
line int
message string
}
Example (kinda)¶
package main
import "fmt"
type Checker interface {
Check() int
}
type CheckError struct {
line int
column int
message string
}
type MissingColumn struct {
SqlQuery string
}
type MissingTable struct {
SqlQuery string
}
func (mc MissingColumn) Check() int {
return 1
}
func (mt MissingTable) Check() int {
return 2
}
func main() {
a := MissingColumn{"SELECT * FROM SOMETHING"}
b := MissingTable{"SELECT * FROM SOMETHING"}
checks := []Checker{a ,b}
for _, check := range checks {
fmt.Println(check.Check())
}
}
References¶
https://dev.mysql.com/doc/refman/8.0/en/sql-syntax.html


What you should know about references
BetterBatteryStats does not collect data in the background but uses references saved at specific times (on specific events):
- Boot: is saved when your phone boots, deletes all other refrences
- Unplug: is saved when you unplug your phone from the charger
- Charged: is saved when your phone gets charged to 100%
- Screen Off: is saved when the screen of your phone goes off
- Custom: is saved when you select the option to save a custom reference from the menu
As long as those events did not occur or after a reboot BBS will notify you about a missing reference. This is not a bug, it's the way BBS was designed
Kitkat users
Google has made changes to Kitkat that affect the way BBS works and some major changes needed to be made to adapt:- If your device is not rooted you will have no access to Partial Wakelocks anymore
- If your device is rooted make sure to enable the advanced root features access all features (with some workarounds)
- BBS can now be installed as a system app (advanced preferences). This does not affect updatability and provides you the full feature set (no workarounds) on Kitkat
v<IP_ADDRESS> 2013-11-23
- Added support of stats for Kitkat (due to major changes by Google BBS now requires root on Kitkat to be fully featured)
- Added the possibility to install BBS as system app
- Recreated all icons and support for xxxhdpi densities
- Fixed alarms parsing on 4.3+
- Fixed crash from gplay crash report


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I have worked for startups for many years in Account Management, Sales and Business Development capacities with a constant affinity for the technical side.