| Usage Type | Bu Data Frequency | Rating Model | Nature of Usage | Time Dimension | Aggregate Function | Snapshot Logic | PADMAN_UT |
|---|
|
Question: {{question.text}} |
| BU Data Frequency | How often does the BU's source system and SBP exchange the usage data? Once a day, or once a month? |
| Rating Model | How the BU wishes to apply a price to their usage. This can be Flat Rate or Tier. Flat Rate:Irrespective of the size of the quantity, all usage is charged the same rate. Tier:Usage is charged different rates in respect to the size of the quantity. |
| Nature of Usage | What the usage represents. Currently only Incremental is supported, with Delta supported in the future Incremental: Each UDR the Source System sends to Mediation represents the total quantity used only during the UDR start and end time. This is the normal case in almost all situations. Delta: Each UDR the Source System sends to Mediation represents the net change in usage during the UDR start and end time. |
| Time Dimension | The time granularity of the rating model in relation to the usage. This is tied directly into aggregate function. For example, a Tier can be applied to usage over the course of a day, or over the course of a month. A Flat Rate could be applied to an average computed over the course of a day, or over the course of a month. |
| Aggregate Function | Should an aggregate function be applied to the data prior to rating it? This is tied directly into time dimension. For example, should an average be taken over some time dimension, and the rate be applied to the average instead of the raw data? Note that for Flat Rate, a sum cannot be applied over a time dimension. This is because a flat rate applied to a sum or to the components of the sum is identical. In this case, just chose a time dimension of UDR. |
| Snapshot Logic | Snapshot Logic is when the BU sends usage data to Mediation daily, but the BU only wants one day of usage to be rated, that which is closest to the customer's bill day. |


Here are the changes introduced in each major version of this project.
| Version | Description |
|---|---|
| 1.0.0 | Initial release via randomnoun blog |
| 1.0.1 | Updated license to Creative Commons Attribution 3.0 Unported License and other project metadata |
| 1.1.0 | Updated license to BSD Simplified license; reflow site; first external release |


Parsing Overview
Parsing is done in three steps:
- Chunk Parsing - The document is converted to a series of Chunk objects, each
eventually mapping to a block. This is kicked off by the
ChunkStreamFactory
. AChunk
is generally a "block-level" element, but the final determination of what is a block level element isn't complete until step 3. - Span Parsing - The spans of each chunk are identified.
- Object model creation.
Note that things like block quotes and more complex lists turn into "documents within documents".
A Bit Of History To Satisfy Myself
In my first attempt, I tried building one big parser combinator, and then, slowly, some part of my brain fell down a well. What ended up happening, however, is that I created an intermediate representation, but a wacky one, that was kind of hacked together. It lacked consistency in how I represented whitespace. I ended up doing lots of things, like:
- Preprocessing the text to switch tabs to spaces
- Injecting extra whitespace to make regular expression matching easier
Ug-ly.


| Hi, I'm Sahil Dhull, about to graduate from IIT Kanpur with Computer Science (CSE) as my major. My interests span across Systems, Machine Learning and Robotics. Among sports, tennis, swimming and cycling are my favourite. I like listening to Rock music (Pink Floyd and Queens are my favourite), and I'm becoming more of a fitness freak lately 😉. |
|
I liked the idea of documenting my journey through college life, and hence, I put in some effort to write my journey in chronological form. Please find these bellow: |


Other
Line
Basic Line Chart
Basic area chart
Line Easing Visualizing
Smoothed Line Chart
Stacked area chart
Stacked line chart
Bar
柱状图动画延迟
Pie
Pie Label Align


black hat
`Prev `__
B
`Next `__
--------------
**black hat**
1. [common among security specialists] A
`*cracker* <../C/cracker.html>`__, someone bent on breaking into the
system you are protecting. Oppose the less comon white hat for an ally
or friendly security specialist; the term gray hat is in occasional use
for people with cracker skills operating within the law, e.g. in doing
security evaluations. All three terms derive from the dress code of
formulaic Westerns, in which bad guys wore black hats and good guys
white ones.
2. [spamfighters] ‘Black hat’, ‘white hat’, and ‘gray hat’ are also used
to denote the spam-friendliness of ISPs: a black hat ISP harbors
spammers and doesn't terminate them; a white hat ISP terminates upon the
first LART; and gray hat ISPs terminate only reluctantly and/or slowly.
This has led to the concept of a hat check: someone considering a
potential business relationship with an ISP or other provider will post
a query to a `*NANA* <../N/NANA.html>`__ group, asking about the
provider's hat color. The term albedo has also been used to describe a
provider's spam-friendliness.
--------------
+------------------------------+----------------------------+-------------------------------+
| `Prev `__ | `Up <../B.html>`__ | `Next `__ |
+------------------------------+----------------------------+-------------------------------+
| black art | `Home <../index.html>`__ | black hole |
+------------------------------+----------------------------+-------------------------------+


-
Go to the website
print.hz.nl
- Enter your HZ username and password and Login
-
Click on Choose File and select the file to print.
-
Click on Next. Repeat the previous step if you want to add more
documents.
-
Wait until the document has been processed and then click on the
Advanced option to state whether you want double-sided or black
& white printing.
-
Select the HZ printer to print your document(s).
Once the print job has been requested you must login using your HZ pass on the
RFID reader next to the printer. Next, select the printer option Print /
Afdrukken. In the menu, select the printer to where the job has been
sent. Next, you can see which printer job is ready to be printed. The print job is
completed provided there is sufficient credit on your printing account. When the
printing is completed, press Stop on the RFID reader, followed by Logout.


Liệt kê các phương pháp đo lường kết quả trong các bài báo quốc tế về ASR (Automatic Speech Recognition).
Danh sách:
| Tên bài | Phương pháp | Model liên quan | năm & link | Ảnh |
|---|---|---|---|---|
| SMALL-FOOTPRINT KEYWORD SPOTTING USING DEEP NEURAL NETWORK AND CONNECTIONIST TEMPORAL CLASSIFIER | False Reject Rate - False Alarm Rate | Baseline Deep-KWS (3x128), DNN(3x128)+CTC, DNN(3x256)+CTC, DNN(4x256)+CTC, DNN(6x512)+CTC | 12 Sep 2017 | |
| END-TO-END MODELS WITH AUDITORY ATTENTION IN MULTI-CHANNEL KEYWORD SPOTTING | False Reject Rate - False Alarm Rate | Baseline, Attention, Attention_map, Transfer, Transfer_map, Tran_Multi_map | 3 Nov 2018 | |
| HIERARCHICAL NEURAL NETWORK ARCHITECTURE IN KEYWORD SPOTTING | Recall rate – Miswake/hour | HNN1/2/3 (allbn, 1bn), baseline | 6 Nov 2018 | |
| EFFICIENT KEYWORD SPOTTING USING DILATED CONVOLUTIONS AND GATING | False Reject Rate - False Alarm Rate per hour | CNN, LSTM, WaveNet | 19 Nov 2018 | |
| QUERY-BY-EXAMPLE KEYWORD SPOTTING USING LONG SHORT-TERM MEMORY NETWORKS | False Reject Rate - False Alarm Rate | Phone DNN/LSTM+DTW, LSTM Feat Extrator | 2015 | |
| Wav2Letter: an End-to-End ConvNet-based Speech Recognition System | LER- train set size | MFCC, MFCC+AUG, POW, POU+AUG | 13 Sep 2016 | |
| minimum-word-error-rate-training-for-attention-based-sequence-to-sequence-models | WER-Training Eporchs | Lamda=0/0.01/0.1, Bi-LAS, +MWER, Uni-LAS, MWER, CD-phone (CE + sMBR) | Dec 05, 2017 | |
| EESEN: END-TO-END SPEECH RECOGNITION USING DEEP RNN MODELS AND WFST-BASED DECODING | WER, #params~8.5M | Eesen RNN,Hybrid HMM/DNN dùng LM: Lexicon, trigram | 2015 | |
| Low latency acoustic modeling using temporal convolution and LSTMs | WER | TDNN-D, LFR-LSTM, LFR-BLSTM, MFR-LSTM, MFR-BLSTM | 2018 | Stacking LSTMs over time-delay neural network (TDNN) |
| Long Short-Term Memory Recurrent Neural Network Architectures for Large Scale Acoustic Modeling | interspeech_2014 | Baseline model | ||
. . .
Leave a comment


Julia Ormond joins 'Walking Dead' spin off 'World Beyond'
by Karen ButlerNov. 25 (UPI) -- Temple Grandin and Sabrina star Julia Ormond has joined the cast of The Walking Dead: World Beyond.
The third installment in AMC's Walking Dead franchise is being filmed now in and around Richmond, Va.
Starring Aliyah Royale, Alexa Mansour, Annet Mahendru, Nicolas Cantu, Hal Cumpston and Nico Tortorella, the show is about the first generation of people raised after the zombie apocalypse, It is expected to debut on the cable network next year.
Ormond will play Elizabeth, "the charismatic leader of a large, sophisticated and formidable force," according to a press release.
"I'm so thrilled to be working with The Walking Dead team -- I absolutely love how they write for women in particular; a lovely, talented cast and great to be back with AMC," said Ormond, who also appeared in the network's critically acclaimed drama Mad Men.
The ensemble of World Beyond will also include Natalie Gold, Al Calderon, Scott Adsit and Ted Sutherland.
The Season 10 mid-season finale of the flagship show The Walking Dead aired Sunday night.


User X
Employees
Jobs
Departments
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Special department
Logout
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Employees
View All
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Jobs
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Posted by New Boy on February 28, 2018
Posted by New Boy on February 27, 2018
Posted by New Boy on February 14, 2018
Posted by New Boy on February 12, 2018
Posted by New Boy on February 11, 2018
Posted by New Boy on February 6, 2018
Posted by New Boy on February 4, 2018
Posted by dingmc on January 27, 2018
写代码，学技术，玩摇滚，练吉他，永远年轻，永远热泪盈眶


@view('header', [ 'title' => 'Admin' ])
Admin
@foreach ($users as $user):
{{ $user->username }}
@if ($user->role == USER_ROLE_VIEWER):
VIEWER
@endif
@if ($user->role == USER_ROLE_MODERATOR):
MODERATOR
@endif
@if ($user->role == USER_ROLE_ADMIN):
ADMIN
@endif
{{ $user->email }}
@endforeach
@view('footer')


- Let's play soccer?
- No, let's play chess?
- No, let's play soccer chess?

G G G
| The w's and b's represent the "small areas", where only the goal-keepers can move. | |
| The x represents the center of the board where the "ball" is placed at the beginning of the match, or when a goal is scored. |
1. Each player has:
| 1 goal-keeper (moving like the King, and kicking like the Queen) | |
| 4 defenders (moving and kicking like the Knight) | |
| 4 midfields (2 moving and kicking like the Rook, and 2 like the Bishop) | |
| 2 attackers (moving and kicking like the Queen) | |
| There is also one ball (of course!) |
2. To kick the ball, a piece must go to the ball's square, and can move it to any square where that piece could move (kick?) to.  a . a . .
. N . . . a .
. . . o . . .
. a . . . a .
. . a .
In this position, the defender can kick the ball to any a-square (including the
square where he stands before the move)
3. A goal happens when the ball enters the crossbar of the adversary.
4. A game is made of 30 sets of moves. Each set is made of at most 5 piece moves, but each piece can only be moved once for each set. In each move, a piece can either (a) move to an empty square or (b) move to the ball's square, and *then* kick the ball to an empty square. Note that in (b) the piece *must* kick the ball.
(note: I don't know for sure if 30 is the best number for one match...)
5.  Each player is alternately the visitor and the visited. The winner is the one who scores more goals. In case of equal number of goals, the goals scored outside count by two (like in FIFA games). If the tie remains then the 2nd game continues until one more goal is scored.
6. The initial piece positioning is a player decision. The visitor must put the pieces first. The ball is initially kicked by the visited. Only 3 restrictions:
| The goal-keeper must be placed in the small area (and he cannot move outside of it for the rest of the game, but he can kick the ball outside the small area as if he was an Attacker); | |
| The bishops must be in different color squares, | |
| The pieces must be initially placed in the respective team area. |
7. Pieces are never captured.
Sample Games
Initial Position:
Visited chooses what is called the cup-formation :)
Visitor prefers a more random display...
. . .
17 . . . | . k . | . . .
16 .
15 . . . . b . . . . . .
14 .
13 . . . . n n n n . . .
12 .
11 . . r q . . r .  Q . Q . . . R
7 . N . . N . N . . N .
6 .
5 . . . . . B . . . . .
4 . . . . . B . . . . .
3 .
2 .
1 . . . | .  Qexi9, Nxk10, Rxa10, Bi7, Raxa15
(Qexi9) means that the e5 Queen kicks the ball to i9
1... Ra11, Nc14, Ne11, Bi10, Nf12
This is the board after the 1st two set of moves,
. . .
17 . . . | . k . | . . .
16 .  b . . . . . .
14 . . n .
13 . . . . . . n . . . .
12 . . . . . n . . . . .
11 r . . q n . r .  b .  Q . . . .
7 . N . . N . N . B . .
6 .
5 . . . . . B . . . . .
4 .
3 .
2 .
1 . . . | .  How?
. . .
17 . . . | . . . | . . .
16 . . . + k - - + . . .
15 . . . . q . . . . . .
14 .
12 . . . .
11 . . . r .
10 . . . . b .  B R . .  B n . . . .
6 .  N . N .
5 .
4 . . . .
3 .
2 .
1 . . . | .


Summary: The Internet Chess ToolKit is a Java based set of libraries and widgets useful for performing common tasks such as reading SAN, PGN, FEN, generating legal moves, connecting to online chess server. The net libraries convert ICS (Internet Chess Server) output into java events. This library is distributed under the MIT License.
About: The purpose of the Internet Chess ToolKit is to provide an extensible library to facilitate the development of internet server clients, bots, training programs, peer-to-peer players, and and various other programs useful for the game player. The library was designed with a high level of abstraction and utilization of object oriented design patterns to make it extensible; The model set up should allow for implementations of many games besides Chess, which is the main focus of this library. Such other games might include chess variants like BugHouse, or completely different games like scrabble and the Chinese game of Go. Another goal of the library is ease of use. A lot of effort has gone into comprehensive documentation and providing sensible names for methods, as well as providing many convenience methods.
The goal of this library has never been to facilitate the development of engines. The amount of objects created, and the delegation of legal move generation to each of the pieces is not conducive to the efficiency required to make a competitive engine. Of course if speed is not a goal of your engine it might be interesting to use this library. All that's really needed is an evaluation routine to chose which of the legal moves the computer prefers.
Much of this library is dedicated to providing support for accepted game notation formats such as PGN (a standard game history notation) and FEN (a position notation). In later releases the library will support less conventional notations such as Scid databases, XPGN, ChessGML and others (if anyone has the specs on the current ChessBase format please email me). As much as is possible the library also tries to support internationalization, with priority on presentation and then on archival.
The net libraries enable programs to connect to internet game playing servers. The primary focus at this point is on establishing support for FICS (a free as in beer server), but later versions will also support ICC (a pay server similar to FICS). The main purpose of the library is to remove the grunt work and screen-scraping tedium from the developer by translating all ICS output into Java event objects. In general you connect to the server and then objects register to listen for different types of events. All the data has already been parsed for you; all you need do is make some sort of use of it. Unfortunately, there are many different ICS events, but over time ictk hopes to support them all.
GUI widgets and other commonly useful objects will be added to the library as well, however this task is very low priority at the moment. Contributions in this area are more than welcome.


Node - Stakeholder Profiles link
| Description |
|
Stakeholders are individuals, groups, or organizations that are actively involved in a project, are affected by its outcome, or can influence its outcome. The stakeholder profiles identify the customers for this product and other stakeholders, and states their major interests in the product. Characterize business-level customers, target market segments, and different user classes, to reduce the likelihood of unexpected requirements surfacing later that cannot be accommodated because of schedule or scope constraints. For each stakeholder category, the profile includes the major value or benefits they will receive from the product, their likely attitudes toward the product, major features and characteristics of interest, and any known constraints that must be accommodated. Examples of stakeholder value include:
· improved productivity · reduced rework · cost savings · streamlined business processes · automation of previously manual tasks · ability to perform entirely new tasks or functions · conformance to current standards or regulations · improved usability or reduced frustration level compared to current applications
|
||||||||||||||||||||


In this lesson I learned about basics of HTML & what are components required to build HTML page. So below are my notes.
I will start with example, what parts are invloved when we access certain webpage.It consist of,
Server - Its a computer which host website. Website is made from HTML language. It contains images, notes, audio or video, etc.
PC - Its a computer from where client access website, by using application like IE, Firefox, Chrome.
HTML - Its protocol which talks between client & server, so that webpage could be viewed by client in IE, Firefox.
Internet - Its final and important part of all, it connects two machine like PC & Server. So that they could talk to each other.
<NAME> CONTENT </NAME>
where Name is Tag name, Content is any normal content or it could other tag as well. First Name is called opening tag and other one is closing tag.To better understand, take an analogy of house as a webpage. In it HTML will be like walls, kitchens, it will tell where is your kitchen, living room etc. Then CSS will add style to like coloring your walls, and other items which makes home look good.
For better and quicker understanding of HTML page structure; let's consider popular website Wikipedia. When opened in web browser Google Chrome, using Developer tool will show structure of webpage. Its called DOM abbrevation for Document object model. It's also called "Tree Structure", representation in hierarchical structure of web page.
We write HTML code by using its syntax and rules. The basic word in HTML code is tag, when we write code we specify opening tag & closing tag. Browser creates elements based upon tag to form a tree structure, using DOM. DOM is a standard way of representing and interacting with elements in HTML. DOM tells browser how the structure of code is and browser display the content accordring to it.
From above observation of Wikipedia, webpage structure made of boxes, big boxes, small boxes within it. Thats how HTML page is constructed. Advantage of doing it that way, we can formal particular section as per our need, move it to other location easily without working on each element in that box. It saves lot of time. This is done by using HTML tag DIV.
There are several advantages of these boxes. When you have design along with some text material and you have fit that into webpage; boxes helps lot. Cut down page into separate big boxes, then further cutting down those individual boxes into another small boxes as per requirement, for example if have images in it.
CSS stands for Cascading Style Sheet. Using CSS we can give whole new different style to webpage, which makes webpage looks fancy. Using CSS we can uncountable things, more comman like changing background color, changing fonts style, formatting contents different ways. There are different ways you can apply CSS styles to HTML 1> By calling 'style' element inside 'head' element 2> By adding link to HTML page for separate css file 3> Write your style inline with your HTML.
The major advantage of CSS is avoiding repition of code. CSS styles can be applied to specific HTML elements like 'p', 'body', etc, as a result style will be applied to element wherewhere its referenced in HTML page. CSS styles can also be applied to class which are arguments of 'div' tag. By applying this method in CSS, repition is avaoided, as you write code only once for specific element, class selector and style gets applied to wherewhere they are called. Inheritance is key a key feature in CSS, it relies on ancestor-descendant relationship to operate. Inheritance is the mechanism by which properties are applied not only to specified elements but also to it's descendants.


|
CoolWeatherOpenHelper.java
|
package com.example.vin.coolweather.db;
import android.content.Context;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteOpenHelper;
/**
* Created by vin on 16/6/22.
*/
public class CoolWeatherOpenHelper extends SQLiteOpenHelper {
public static final String CREATE_PROVINCE = "create table Province("
+ "id integer primary key autoincrement,"
+ "province_name text,"
+ "province_code text)";
public static final String CREATE_CITY = "create table City("
+ "id integer primary key autoincrement,"
+ "city_name text,"
+ "city_code text,"
+ "province_id integer)";
public static final String CREATE_COUNTY = "create table County("
+ "id integer primary key autoincrement,"
+ "county_name text,"
+ "county_code text,"
+ "city_id integer)";
public CoolWeatherOpenHelper(Context context, String name, SQLiteDatabase.CursorFactory factory, int version) {
super(context, name, factory, version);
}
@Override
public void onCreate(SQLiteDatabase db) {
db.execSQL(CREATE_PROVINCE);
db.execSQL(CREATE_CITY);
db.execSQL(CREATE_COUNTY);
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
}


Zaki G Lindo
Main
Resume
Projects
Contact
Professional Webpage
(zglindo.github.io)
Association for Computing Machinery Organizational Page (potsdamacm.com)
IBM Master the Mainfram Competition
Theme Park Queue Optimizer


Jeremy Corbyn launches a vicious attack on Donald Trump at a mass rally in Bristol as the Labour leader desperately tries to repeat his 2017 general election surge
by Jack Maidment, Deputy Political Editor For Mailonline- Jeremy Corbyn addressed a mass Labour activist rally in Bristol this afternoon
- He said only Labour could stop the NHS being sold off to the US after Brexit
- He claimed Tory trade deal with US would 'put all of our public services at risk'
- His remarks came with Labour still trailing Tories with election three days away
- Mr Corbyn will be hoping to repeat Labour surge seen at 2017 general election
Jeremy Corbyn desperately tried to get his campaign back on track today with a vicious attack on Donald Trump as the Labour leader looked to repeat the party's 2017 general election surge.
Mr Corbyn addressed a mass rally in Bristol this afternoon and claimed it was only Labour that could stop the NHS being sold off to the US in a post-Brexit trade deal.
He claimed that a Tory-negotiated deal with Mr Trump would 'put all of our public services at risk' as he continued to put the health service at the centre of his bid for Number 10.
Labour will be hoping that the rally - similar to those held during the 2017 campaign - will lead to a spike in support for the party.
The race two years ago saw Mr Corbyn win an unexpected 40 per cent of the vote, only just behind the Tories' 42 per cent.
But a new opinion poll published today suggests Labour is running out of time to reverse its fortunes with polling day now just three days away.
The ICM Research puts the Tories six points ahead of Labour - one of the narrowest margins of any poll during the campaign but still enough to comfortably make the Conservatives the biggest party if the results are replicated at the ballot box on Thursday.
Mr Corbyn has repeatedly claimed during the election campaign that the Tories want to sell off the NHS to the US as part of a post-Brexit trade deal.
Mr Trump has insisted he has no interest in gaining access to the NHS and the Tories have fiercely rejected Mr Corbyn's claims.
The Labour leader repeated the accusation at today's rally and went even further as he claimed the Conservatives would 'put all of our public services at risk' in a trade deal.

He said: 'With Labour you will get investment, you will get that sense of security for the future.
'And you will get the protection of our National Health Service. When the Daily Mirror today shows this picture... of a four year old boy suffering from pneumonia being treated on the floor of a hospital and people ask questions about this and I simply say this, the Tories have had nine years to fund our NHS properly.
'It is time to bring their regime to an end and elect a Labour government that is determined to fund our NHS properly.
'But there is another threat to the NHS. A very big threat to the NHS and that is the secret talks that have gone on for two years between the Tory government and the United States administration.'
Mr Corbyn claimed that Mr Johnson 'really wants a No Deal Brexit straight into the arms of Donald Trump and a trade deal with them'.
'It is very clear to me that trade deal with the United States would put all of our public services at risk, into the hands of global corporations and they would open up what they gently call our health market,' he told the Labour faithful.
'Well, I have got news for them. There is no health market. We shut that down in 1948 when we established the National Health Service.'
The new ICM Research survey, conducted between December 6-9, puts the Tories on 42 per cent and Labour on 36 per cent overall.


AngularJS 1.6 with ES6
Why ES6?
AngularJS version 1.6 with ES5 is the most stable version for production among all. Around 2 years back Angular was the daddy of all JS frameworks. It has to see a downfall because of the introduction of ES6. ES6 is nothing but the standard of writing javascript. What we are using currently is ES5 on which most of us are familiar with. There is an assosiation in Europe called ECMA (European Computer Manufacturers Association) wanted to intoduce oops concepts in Javascript and the result is ES6. Currently our browsers are not equipped to understand and run the code written using ES6 syntax so we need a transpiler to convert ES6 code to corresponding ES5 code and feed it to browsers. Babel is the famous one among the current transpilers. In future these transpilers will go off as our browers get equipped to run the ES6 code. Browsers will continue to evolve and adopt features in parts. Best to start supporting things now. S0 angular team decided to support coders to write code with ES6 syntax and this is how it evolved.
SPA through routing
AngularJS allows you to create Single Page Applications which in turn greatly increases the performance of your application. Let's see what is SPA, In our normal/conventional application if you want to switch from one view to other the whole page has to be re-rendered and that call to the server is very heavy which put load on server which results the slow response. If you make a request what you will get as a response is a whole new HTML/JSP page which includes images, corresponding css and js ﬁles which is a heavy process. On the other hand, In Single Page Applications if you make a request to switch between the views what you will get as a response is just a template in the form of JSON data and it is very lite process exactly like AJAX calls. This can be achieved through Routing. Routing is noting but configuration.
2-way data binding
AngularJS is famous among the JS framewoks because of it's 2-way data binding feature. It made very ﬂexible to work with large data passing data from fontend to backend. There is a concept called $scope which acts as a glue for application data. Using $scope whatever the data you change in the frontend will reﬂect in the JS ﬁle and Viceversa.
Directives
Directive is one of the powerfull tool of AngularJS. If you have a repeated code in your application you can put that code in a directive and call that within a single line of code. Ex: if I have 7-8 tables in my application, Rather than writing table,thead,tbody,tr,th,td tags everytime what I can do is make that table as a directive and use that directive within a single line where ever it is necessary by passing the data from the controller. This concept is called Component in Angular2 and React18.
Services/Factories
If you have a common business logic for your application then you can put that logic in Service/Factory and use that logic from the controller whereever it is necessary.|t's been too often that you will be hearing a big question, What is the difference between a foctory and a service? As per my experience there is only a difference in Syntax other than that everything remains same. You can accomplish a task and get the same result by using Service as well as Factory. Only Angular GOD can tell us the exact difference.
HTML 5
Intro
After HTML 4.01 was released, focus shifted to XHTML and its stricter standards. After HTML 4.01 was released, focus shifted to XHTML and its stricter standards. HTML5 is much more tolerant and can handle markup from all the prior versions.Though HTMLS was published. officially in 2012, it has been in development since 2004.
Goals of HTML5
SASS
Intro
SASS (Syntactically Awesome Stylesheet) is a CSS pre-processor, which helps to reduce repetition with CSS and saves time. It is more stable and powerful CSS extension language that describes the style of document structurally. This tutorial covers the basics of SASS.
Advantages
Features of SASS
It is more stable, powerful, and compatible with versions of CSS. It is a super set of CSS and is based on JavaScript. It is known as syntactic sugar for CSS, which means it makes easier way for user to read or express the things more clearly. It uses its own syntax and compiles to readable CSS. You can easily write CSS in less code within less time. It is an open source pre-processor, which is interpreted into CSS.
Webpack
Intro
The Webpack conﬁg ﬁle, often named webpack.conﬁg.js, is just a JS ﬁle which gets executed inside Node.js. It has to export a conﬁguration object. What this means ﬁrst and foremost is, that you can basically use all your Node modules in it and write JavaScript as you are used to. This gives you much ﬂexibility for the creation of the conﬁg object.
First you import the modules you need for the creation of the conﬁg object. Import the Node path module and the Webpack HTML plugin. Next you write the things that need to be done before the conﬁg object can be created. You can do this in-line if you like, ljust prefer it like this. Often you have many plugins and this can get unwieldy, if they're all created inline.
Creating the conﬁg object. The next part is the creation of the conﬁg object. It has 4 important sections: entry, output, module and plugins.


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Changes From MusicXML 3.0
Licensing Changes
MusicXML 3.1 is now licensed under the W3C Community Final Specification
Agreement rather than the MusicXML Public License 3.0. (Issue
114)
Packaging Changes
MusicXML 3.1 now recommends .musicxml rather than .xml as the file
extension for uncompressed MusicXML files. (Issue
191)
MusicXML 3.1 adds a new file called mimetype as the first file in the zip container of
a compressed MusicXML file. The file is uncompressed and has the string
application/vnd.recordare.musicxml as its content. (Issue
185)
MusicXML 3.1 files now have recommended Uniform Type Identifiers. (Issue
50)
Schema Additions
MusicXML 3.1 adds new features to MusicXML 3.0 score-partwise and score-timewise
documents. These changes are included in the musicxml.xsd and to30.xsl
files, as well as the following DTD module files.
Changes in attributes.mod
New Elements
- The except-voice element is used to specify a combination of slash
notation and regular notation. (Issue
231)
New Attributes
- The id attribute has been added to the clef, key, measure-style,
time, and transpose elements. (Issue
145)
- The smufl attribute has been added to the key-accidental element.
(Issue 109)
New Values
- New values double-sharp-down, double-sharp-up, flat-flat-down,
flat-flat-up, arrow-down, arrow-up, and other have been added to the
accidental-value type, used by the key-accidental element. (Issue
83)
Changes in barline.mod
New Attributes
- The id attribute has been added to the barline element. (Issue
145)
Changes in common.mod
New Elements
- The n element represents an n dynamic. (Issue
52)
- The pf element represents a pf dynamic. (Issue
52)
- The sfzp element represents an sfzp dynamic. (Issue
52)
New Attributes
- The id attribute has been added to the coda, dynamics, fermata, and
segno elements. (Issue
145)
- The smufl attribute has been added to the accidental-text
element. (Issue
109)
- The smufl attribute has been added to the coda and segno elements.
(Issue 84)
- The smufl attribute has been added to the other-dynamics
element. (Issue
107)
New Values
- New values double-sharp-down, double-sharp-up, flat-flat-down,
flat-flat-up, arrow-down, arrow-up, and other have been added to the
accidental-value type, used by the accidental-text element. (Issue
83)
- New values pentagon, hexagon, heptagon, octagon, nonagon, and
decagon have been added to the enclosure-shape type, used by the
enclosure attribute. (Issue
86)
- New values double-angled, double-square, double-dot, half-curve, and
curlew have been added to the fermata-shape type, used by the fermata
element. (Issue
9)
- The grace-cue value has been added to the symbol-size type, used by
the size attribute. (Issue
68)
- The unmeasured value has been added to the tremolo-type type,
used by the type attribute of the
tremolo element. (Issue
99)
Changes in direction.mod
New Elements
- The beat-unit-tied element represents tied notes in regular
metronome marks. (Issue
92)
- The metronome-arrows element indicates the presence of metric
modulation arrows on both sides of the metronome mark. (Issue
93)
- The metronome-tied element represents tied notes in metric
modulations and other metric relationships. (Issue
92)
- The staff-divide element represents staff division arrow symbols.
(Issue 11)
- The symbol element specifies a musical symbol using a canonical
SMuFL glyph name. It is used when an occasional musical symbol is
interspersed into text. (Issue
163)
New Attributes
- The id attribute has been added to the direction, direction-type,
rehearsal, words, wedge, dashes, bracket, pedal, metronome,
octave-shift, harp-pedals, damp, damp-all, eyeglasses, string-mute,
scordatura, image, principal-voice, accordion-registration, percussion,
other-direction , harmony, frame, grouping, print, and sound elements.
(Issue 145)
- The smufl attribute has been added to the glass element. (Issue
80)
- The smufl attribute has been added to the other-direction
and other-percussion elements. (Issue
107)
- The smufl attribute has been added to the pitched element. (Issue
82)
- The height and width attributes have been added to the image
element. (Issue
3)
- The abbreviated and number attributes have been added to the pedal
element. (Issue
102)
- The parentheses and dashed-circle attributes have been added to the
stick element. (Issue
85)
New Values
- The sostenuto value has been added to the pedal-type type, used by
the type attribute of the pedal element. (Issue
102)
- New values drum stick and superball have been
added to the beater-value type, used by the beater element. (Issue
85)
- The slide brush on gong value has been added to the
beater-value type, used by the beater element. (Issue
76)
- New values lotus flute and megaphone have been added to the effect
type, used by the effect element. (Issue
73)
- New values glass harmonica and glass harp have been added to the
glass-value type, used by the glass element. (Issue
81)
- New values Chinese tomtom, cuica, Indo-American tomtom, Japanese
tomtom, and tabla have been added to the membrane type, used by the
membrane element. (Issue
75)
- New values agogo, bell tree, cencerro, jingle bells, and shell bells have
been added to the metal type, used by the metal element. (Issue
78)
- The chain rattle value has
been added to the metal type, used by the metal element. (Issue
74)
- New values jaw harp and musical saw have
been added to the metal type, used by the metal element. (Issue
81)
- The tam tam with beater value has
been added to the metal type, used by the metal element. (Issue
76)
- New values celesta, lithophone, steel drums, and tubaphone have been
added to the pitched-value type, used by the pitched element. (Issue
82)
- New values glockenspiel, gum, hammer, superball, and wound have been
added to the stick-type type, used by the stick-type element. (Issue
85)
- New values bamboo scraper, castanets with handle, football rattle,
quijada, reco-reco, and whip have been added to the wood
type, used by the wood element. (Issue
77)
- The rainstick value has been added to the wood type, used by
the wood element. (Issue
74)
Changes in layout.mod
New Elements
- The glyph element represents what SMuFL glyph should be used for
different variations of symbols that are semantically identical. (Issue
64,
Issue 71,
Issue 72)
New Values
- The grace-cue value has been added to the note-size-type type, used by
the type attribute. (Issue
68)
Changes in note.mod
New Elements
- A single note element may now have both cue and grace child
elements. (Issue
68)
- The arrowhead element represents arrowheads without an arrow stem.
(Issue 183)
- The brass-bend element represents the u-shaped bend symbol used in
brass notation. (Issue
44)
- The flip element represents the flip symbol used in brass notation.
(Issue 44)
- The golpe element represents the golpe symbol that is used for
tapping the pick guard in guitar music. (Issue
100)
- The half-muted element represents the half-muted symbol which looks
like a circle with a plus sign inside. (Issue
44)
- The harmon-mute element represents the symbols used for harmon mutes
in brass notation. (Issue
44)
- The haydn element represents the Haydn ornament, defined in SMuFL as
ornamentHaydn. (Issue
95)
- The inverted-vertical-turn element represents the turn symbol shape
arranged vertically going from upper left to lower right. (Issue
95)
- The open element represents the open symbol, which looks like a
circle. (Issue
44)
- The smear element represents the tilde-shaped smear symbol used in
brass notation. (Issue
44)
- The soft-accent element indicates a soft accent that is not as heavy
as a normal accent. It is often notated as <>. (Issue
131)
- The figure element may now have the footnote and level elements as
optional child elements. (Issue
94)
New Attributes
- The id attribute has been added to the note, beam, notations, tied,
slur, tuplet, glissando, slide, other-notation, ornaments,
accidental-mark, technical, articulations, arpeggiate, non-arpeggiate,
lyric, and figured-bass elements. (Issue
145)
- The bracket, parentheses, and size attributes have been added to the
accidental-mark element. (Issue
218)
- The line-length attribute has been added to the doit, falloff, plop,
and scoop elements. (Issue
44)
- The time-only attribute has been added to the lyric element. (Issue
151)
- The print-leger attribute has been added to the note element.
(Issue 184)
- The hand attribute has been added to the tap element. (Issue
100)
- The smufl attribute has been added to the accidental and
accidental-mark elements. (Issue
109)
- The smufl attribute has been added to the arrow and stopped elements.
(Issue 79)
- The smufl attribute has been added to the elision element. (Issue
101)
- The smufl attribute has been added to the notehead element.
(Issue 88,
Issue 89,
Issue 110)
- The smufl attribute has been added to the
other-articulation, other-notation, other-ornament, and
other-technical elements. (Issue
107)
- The smufl attribute has been added to the tremolo element. (Issue
99)
New Values
- New values double-sharp-down, double-sharp-up, flat-flat-down,
flat-flat-up, arrow-down, arrow-up, and other have been added to the
accidental-value type, used by the accidental and accidental-mark
elements. (Issue
83)
- The let-ring value has been added to the type attribute of the tied
element. (Issue
142)
- The circled value has been added to notehead-value type,
used by the notehead element. (Issue
91)
- The other value has been added to notehead-value type,
used by the notehead element. (Issue
110)
- The belltree value has been added to the handbell-value type, used
by the handbell element. (Issue
79)
- The salzedo and upbow values have been added to the
breath-mark-value type, used by the breath-mark element. (Issue
9)
- The caesura element uses the new caesura-value type with values of
normal, thick, short, curved, and single. An empty string value is
included for compatibility with MusicXML 3.0. (Issue
9)
- The plus value has been added to the prefix element. (Issue
94)
- New values back-slash, plus, and vertical have been added to
the suffix element. (Issue
94)
Changes in score.mod
New Elements
- The credit-symbol element specifies a musical symbol using a
canonical SMuFL glyph name. It is used when an occasional musical symbol
is interspersed into text. (Issue
163)
New Attributes
- The id attribute has been added to the credit, credit-image,
credit-words, and measure elements. (Issue
145)
- The height and width attributes have been added to the credit-image
element. (Issue
3)
- The text attribute has been added to the measure element. (Issue
69)
Removed and Deprecated Features
- The font-family, font-size, font-style, and font-weight attributes
have been removed from the extend element in the note.mod and
musicxml.xsd files. The extend element contains no text, and these
attributes were added by mistake in MusicXML 1.1. (Issue
140)
- The bezier-offset and bezier-offset2 attributes in the common.mod
and musicxml.xsd files are deprecated as of MusicXML 3.1. (Issue
26)
Documentation Changes
MusicXML 3.1 made the following changes to the XSD and DTD schema
documentation.
- The DTD documentation for the actual-notes and normal-notes elements
has been corrected to fix a typo. (Issue
138)
- The XSD and DTD documentation for the accordion-high, accordion-low,
and accordion-middle elements clarifies that the elements are omitted if
no dots are present. (Issue
134)
- The XSD and DTD documentation for the attack and release attributes
and their interrelationship has been clarified. (Issue
58)
- The XSD and DTD documentation for the bezier-x, bezier-y, bezier-x2,
bezier-y2, bezier-offset, and bezier-offset2 attributes and their
interrelationships has been clarified. (Issue
25, Issue 26)
- The cancel complex type XSD documentation now describes the location
attribute correctly. (Issue
18)
- The cue element XSD and DTD documentation clarifies that the cue
element indicates silent notes. (Issue
67)
- The direction element XSD and DTD documentation clarifies the
relationship between direction and note elements. (Issue
170)
- The falloff element XSD documentation has been corrected to indicate
the falloff comes after the note. (Issue
17)
- The interchangeable complex type XSD documentation no longer refers
to a non-existent parentheses attribute. (Issue
12)
- The key-octave element XSD and DTD documentation clarifies the
behavior of the cancel attribute. (Issue
126)
- The multiple-rest complex type XSD documentation no longer refers to
a non-existent type attribute. (Issue
15)
- The note-type complex type XSD documentation now refers to 1024th to
maxima instead of 256th to long. (Issue
16)
- The number-level simple type XSD documentation now refers to an
optional rather than implied value. (Issue
19)
- The string-number simple type and string element XSD and DTD
documentation clarifies how string numbers are ordered. (Issue
127)
- The tied element XSD and DTD documentation clarifies how to
represent different types of single-ended tie symbols. (Issue
142)
- The wavy-line XSD and DTD documentation now refers to barline rather
than measure elements. (Issue
13)
The history of all the changes from MusicXML 3.0 to MusicXML 3.1 can be found in the
GitHub issue list for the v3.1 milestone.


Across: 1. see 38-Across 7. Innovative gift of eggs (3) 10. Born in Brisbane (2) 11. Little hairs can contribute towards anger (3) 12. Towards two outsiders (2) 13. Tiles enervate coming back about greeting (6) 15. Tile embracing time with Sir, for example (5) 16. Once upset the German who obscures things (7) 18. Mantra queen thanks mafia code of silence (6) 19. Crazy (fellow with one account) (6) 22. Sport of cherubs? (2) 23. Run toward provider of preposition (4) 26. Dropped at one-nil in game 69 (8) 29.  BASIC command used for animated movie (4) 32. (35-Across) in cooker right for break between legs. (4-4) 34. Prefix for business making, say, RIGA ingredients (4) 35. Function in type of shop (2) 38,1. Bury heading after sensual kiss in place of North-South (17-Down) (6,11) 39. Number five leaves out projects (6) 43. System about soldier chaps (7) 45.  Ascends a hundred branches (6) 48. Farming silver (2) 49. Drink some special edition (3) 50. Affirmative is back! (2) 51. Fisher of men etc (3) 52. Young son of "America the Beautiful" writer, perhaps, indulges in one form of (33-Down), we hear (6,5) Down: 1. see 17-Down 2. Born on gas (4) 3. User of books of bread ergots (6) 4. Blatant pot, eh! Back up for the ridiculous! (4,3,3) 5. Hearts of crisp bread come up (4) 6. Remove former expanse (7) 7. Among leaders on frequency table (3) 8. Genital was almost vulgar! (6) 9. A part of parenting, a part of to be (3) 13. Cleaner to return as a foreigner (3) 14. DOS command brings back health drink (3) 17,1. One form of (33-Down) arranges true suction - I spurt! (6,11) 20. Guile about 49 is part of game 69 (11) 21. Use literary technique with everybody - for example, put one among "zero" characters (10) 24. Leading negative option (2) 25. Heading on fifty times (3) 27. Prominent Aussie with Computing A (3) 28. Fun provided by visit for gas man (6) 31. Core/core alternative (2) 33. Back when orgasms in an orifice were limited ... (7) 36. ... genital was almost senile! (6) 37. Robert set after large Victa mower (3,3) 40. DOS command with a character and its measure (3) 41. Sit back - it is contracted thus (3) 42. 99 points of snack food ... (4) 44. ... each points to comfort! (4) 45. Vehicle versus article (3) 46. Allow rent (3)


Also known as left atrial enlargement, left atrial hypertrophy stems from many heart problems. It can be acquired from material stenosis, atrial regurgitation, left ventricular failure and left atrial myxoma. You can obtain this disease if you have congenital diseases, including ventricular septal defect and patent ductus arteriosus. The disease occurs when the patient experiences tension due to increased filling pressure in the atrial wall, eventually causing enlargement of the atrial.


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The algebra of second order methods in neural networks
October 29, 2017
This note gives the derivations for the inverse of 2 different but related 2nd order matrices: the Fisher Information Matrix, and the Gauss-Newton approximation of the Hessian. In particular we highlight 2 centering properties that follow from the local structure of those matrices:
- we should always use a centered update for weight matrices, even if it does not follow the gradient direction (see section 4.2↓)
- we should normalize using the (centered) covariance matrix of the activation of each layer (see section 3.2↓)
Along the way, we describe the derivation of an approximate method using the properties of the Kronecker product known as KFAC [2] with corresponding parameter updates, and we give a motivation for the centering trick used in Natural Neural Networks [1].
1 Notations and problem statement
We denote by the output of a fully connected neural network parametrized by its weight matrices and bias vectors grouped in a vector of paramters . Let us denote by a loss function between the value given by the model and the true value . is the empirical risk on a train set of examples: where we denoted to simplify notations.
Suppose a second order update . can be the Hessian matrix or an approximation given by Gauss Newton. can also be the Fisher Information Matrix and in this case the update is called the natural gradient. By writing the expression for Gauss-Newton and Fisher, we observe that they share a similar structure:
is the jacobian matrix of the output of the network, with respect to the parameters . It is of size . For a small change it is a first order measure of the change in the value of or more precisely . The expression for the Fisher Information Matrix is given by [3]. Without loss of generality we denote both matrices by:
2 Local expression for the matrix
The matrix has size . For a typical neural network with several millions of parameters it is untractable to store and to invert. We usually approximate it as block diagonal, where each block is a square matrix of the size of the number of scalar parameter values for a layer. With this structure, we can invert each block separately and apply the update layer by layer: . Let us now give an exact expression for this smaller matrix and its inverse . We call it local it the sense that it is local to a layer.
2.1 Stacking the parameters
The computation made by a layer is given by . The parameters for this layer are a matrix and a vector . But in order to write a concise expression for we need to stack them into a vector so that the gradient is a vector and writing makes sense. To this end, we use the operator that stacks the column of a matrix into a vector, i.e. for a matrix:
Our full vector of parameters becomes:
2.2 Expressions for the jacobians
We now focus on the block for layer . We require an expression for . By the chain rule we separate it into a back propagated contribution and a local contribution:
To obtain an exact expression for we will use once again with the property that where is the Kronecker product:
In the second line we used the fact that is a vector and thus . We also introduced the identity matrix of the same size of . From eq \ref{eq:flattened_linear} we can directly read the jacobians:
Now using :
2.3 Expression for the block
Getting back to the block we get a simple expression:
In eq \ref{eq:befsim} we added as it does not change anything. Between eq \ref{eq:befsim} and \ref{eq:aftsim} we used the fact that when have corresponding sizes (i.e. the products and make sense).
2.4 Discussion
We obtained an exact expression for the block corresponding to layer :
It is an expectation of Kronecker products. Note that we can not swap the expectation and the Kronecker products, and thus while the expression in eq \ref{eq:exact} is exact, the one used in KFAC [2] is an approximation.
In eq \ref{eq:exact} we denoted by the contribution that is backpropagated, and by a contribution that is local to the parameters of the layer.
3 Inverting the matrix
3.1 KFAC drill-down
Exactly inverting this matrix can still be untractable for typical neural networks. An approximation that is easier to manipulate is proposed in KFAC [2]. The key property that we are after here is that for 2 invertible matrices and we have that . It becomes:
The residual resembles a covariance between both terms:
The conditions under which it is negligible have not been extensively studied, or at least published to the best of our knowledge. We can however remark that if one part is close to then the expected product will be small. This is achieved for instance if is small for all the data generating distribution (recall that and depend on ). To put it into words if the value of does not vary much for all training examples. By symmetry we can make a similar argument for .
3.2 KFAC inversion
We now have a factorized approximate expression for :
Note that while the derivations proposed in KFAC use a single vector for all parameters of the layer , we explicitely separated the weight matrix and the bias in section 2.2↑ which gives a slightly different expression. Thus the matrix is separated into 2 blocks: 2 blocks on the diagonal that correspond to the weight matrix (block ) and the bias (block ), and 2 cross-terms that explicit their interactions.
We will see that separating the bias gives a nicer interpretation with a covariance matrix (as opposed to non-centered statistics).
We can now use the property . can not be be further simplified, so the next part is to obtain an expression for :
We can use the formula for inverting a block matrix (see Wikipedia:Block Matrix). We denote by and we get:
Note that is the covariance of : . It is centered (we substract ) which follows from the block matrix inversion formula, which in turns follows from the fact that we separated the bias. This motivates the use of centered statistics in second order inspired algorithms.
4 Writing the update
4.1 Derivation
Now that we have an expression for we can write the product required to make an update . In section 2.2↑ we wrote an expression for the jacobians . By a similar analysis we can write the gradients :
Using the same expressions as in 2.2↑ we can simplify :
Multiplying together with we get the product :
In the first line we can read the update for (in fact its vectorized version ), and the second line is the update for .
4.2 Updating the weight matrix
The new update for is given by:
We some algebraic manipulations we get back to the expression for the unflattened matrix:
This is to compare with the usual gradient descent update given by:
We can notice 2 additions:
- the update is rescaled and rotated using the 2 matrices and
- the expectation is centered by substracting
In addition to the derivation proposed in KFAC, by expliciting the bias we obtained 2 different centerings:
- the covariance matrix
- the expectation is centered by substracting
4.3 Updating the bias vector
The new update for is given by:
This is to compare with the usual gradient descent update given by:
Once again we notice that the update is scaled and rotated using but there is also this strange scalar scaling for which we are not able to give an interpretation. However in practice we noted that we did not have any performance gain compared to using only .
5 Conclusion
We gave explicit derivation of the second order updates used in Gauss-Newton and in Natural gradient. By explicitly separating the weight matrices and the bias we obtained a nice centering term in both the covariance matrix used to rotate the update , and in the expectation used to compute the gradient .
It is well-known that centering things is often useful. It is sometimes referred as the centering trick, or mean only batch norm. Another efficient technique called natural neural networks [1] building on the structure of the FIM mentions the trick without giving it much justification. To the best that we know this justification based on the structure of the second order matrices has not yet been contributed. We hope that this blog note can enlighten deep learning practitioners who are not very familliar with second order methods, in order to invent new approximate algorithms with more efficient updates.
References
[1] . Natural neural networks. Advances in Neural Information Processing Systems:2071—2079, 2015.
[2] . Optimizing neural networks with kronecker-factored approximate curvature. International Conference on Machine Learning:2408—2417, 2015.
[3] . Revisiting natural gradient for deep networks. arXiv preprint arXiv:1301.3584, 2013.


Status codes returned by service.
OK
indicating the API request was successful.ZERO_RESULTS
indicating that the search was successful but
returned no results. This may occur if the search was passed a bounds in a
remote location.
INVALID_REQUEST
indicating the API request was malformed,
generally due to the missing input
parameter.
OVER_QUERY_LIMIT
indicating any of the following:
REQUEST_DENIED
indicating that your request was denied,
generally because:
key
parameter is invalid.UNKNOWN_ERROR
indicating an unknown error.Generated from the OpenAPI specification. Edit Report bug


except (AttributeError, ValueError):
// Sample is a sequence of 1D arrays.
sample = np.atleast_2d(sample).T
N, D = sample.shape
nbin = np.empty(D, int)
edges = D * [None]
result = result[core]
// Unravel binnumbers into list, with a binnumber array for each dimension
binnumber = np.asarray(np.unravel_index(xy, nbin))
if (result.shape != nbin - 2).any():
raise RuntimeError("Internal Shape Error")


Bacon ipsum dolor amet corned beef burgdoggen cupim capicola, shankle leberkas pastrami cow prosciutto beef boudin biltong tongue.
Shank ham t-bone flank pastrami drumstick hamburger sirloin meatball doner picanha. Pancetta leberkas rump, tenderloin sausage short ribs pork belly jerky swine turkey ham venison.
Beef ground round meatloaf, tenderloin pork ball tip shoulder pork chop beef ribs chuck ham biltong andouille tri-tip. Turducken pancetta salami chicken buffalo. Ham hock tongue landjaeger, burgdoggen cupim meatball swine sausage bacon.
Pork pancetta drumstick kielbasa, rump swine corned beef sausage porchetta tail shank turkey short loin. Shank spare ribs shankle frankfurter andouille pig, pork chop sausage salami chuck meatloaf flank picanha pork jowl.
Bacon ipsum dolor amet sirloin filet mignon chicken ham hock, tongue picanha flank doner meatball. Kevin buffalo tongue filet mignon, landjaeger pork loin ham prosciutto swine.  Cupim pork chop prosciutto ball tip. Turducken chicken shoulder, sirloin corned beef jowl kielbasa cupim.
Drumstick tri-tip ball tip cow ham hock. Drumstick tongue jowl, ribeye boudin beef ribs turducken beef ham hock pork chop chicken. Shankle spare ribs jowl beef ribs capicola. Leberkas fatback cupim shoulder flank tail t-bone filet mignon ham tri-tip pancetta turducken. Ball tip biltong kielbasa tail pork pastrami, tri-tip leberkas pork loin rump.
Pork leberkas venison kielbasa short ribs bresaola rump hamburger. Jerky swine leberkas, meatloaf beef chuck hamburger boudin frankfurter. Beef pig leberkas, sausage turducken capicola venison tenderloin ground round flank corned beef buffalo. Cupim brisket leberkas short loin. Ham porchetta t-bone sirloin corned beef turducken.


LG G8X ThinQ with Dual Screen review: A different way to fold, with trade-offs all its own
by Stephen SchenckEvery smartphone manufacturer wants to get in on the ground floor of the latest trends, and in 2019 the name of the game is “folding.” After teasing flexible technology at trade shows for years, we're finally seeing the arrival of big-screen phones that bend down the middle for easy storage. But other companies are turning to more old-school tech to accomplish a similar feat, like LG and its dual-screen hardware. After getting started with the V50, LG's back with its follow-up: the G8X with Dual Screen case.
While the G8X is very much a flagship smartphone in its own right, LG is clearly pushing this as a foldable solution to compete with the likes of Samsung's Galaxy Fold or the new Motorola Razr. And though it's technically possible to buy the phone by itself, thanks to some aggressive bundle deals it looks like the lion's share of new G8X owners will be going in on the ground floor with Dual Screen. So while I intend to touch on some of the G8X's biggest features, our real focus here is the phone's extra display.
Is this just going to be the latest phone gimmick to get its moment in the spotlight before fading into obscurity? Does having that extra screen really improve upon what the G8X is able to offer users? Let's dive right in.
Specs
| Chipset | Snapdragon 855 |
| Display | 6.4" 2340x1080 OLED (also on Dual Screen) w/ in-screen fingerprint reader |
| Battery | 4000mAh, QuickCharge 4.0, wireless charging |
| RAM | 6GB |
| Storage | 128GB w/ microSD expansion |
| Rear cameras | 12MP f/1.8 primary, 13MP f/2.4 136-degree wide angle |
| Front camera | 32MP f/1.9 w/ pixel binning |
| Headphone jack | Yes |
| Software | Android 9 Pie w/ LG UX 9.0 |
| Connectivity | Bluetooth 5.0; 802.11 a/b/g/n/ac/i/r Wi-Fi; NFC |
| Carrier compatibility | Sold in the US through AT&T and Sprint |
| Dimensions | 159.25mm x 75.69mm x 8.38mm, 192g |
| Dimensions w/ Dual Screen | 165.96mm x 84.63mm x 14.99mm, 326g |
| Colors | Aurora black |
| Misc | Hardware Assistant button, IP68 rating, balanced stereo speakers |
| Price | Starting at $700 ($780 AT&T, $750 Sprint) |
The Good
| Dual Screen | Extra screen real estate's great, software support here is decent, and having two screens is just cool. |
| Audio | Really nice-sounding speakers and an increasingly rare headphone jack. |
| Cameras | While still a bit over-processed, pics generally look good, and the 32MP front-facer is one of the better I've used. |
The Not So Good
| Dual Screen | Special charging adapter to lose, chonk AF, poor panel quality, occasionally super-awkward. |
| In-screen fingerprint | Much less consistent than the V50's combo of face unlock and a rear fingerprint scanner. |
Design, hardware, and software
As a regular smartphone, the LG G8X (and let's agree to just drop that whole "ThinQ" business right here) is pretty much what you'd expect from a flagship model: an iterative design that bumps specs a bit, changes a few hardware components, and tries introducing a handful of new features. Performance is good, but especially when you bring the second screen into play, I wonder if having more than 6GB of RAM would start delivering payoffs.
LG drops the face unlock (and correspondingly large notch for Z-cam) of the G8 and V50 in favor of an in-display fingerprint scanner. It doesn't work quite as well as the old solution, alas. Compared to the G8, a bigger 4,000mAh battery will come in handy when sharing power with that second screen.
Camera hardware gets an extra-wide-angle option that can capture some nice landscapes, and a new 32MP front-facer produces surprisingly decent selfies. There's an ASMR recording mode if you're into that creepy stuff — though I found it also great for recording snoring kittens if you're not. Stereo speakers have been tweaked for more balanced output, and I have to admit it does sound pretty good.
I don't love the aesthetics of the latest LG UX software, which even when playing with all the settings looks a bit bloated to my eyes, but functionally it's fine.
This may feel like we're only just scratching the surface, but let's be real: You came here for that second screen. Without it, the LG G8X is a fine, if less than super-remarkable flagship. But is it just this one radical transformation away from becoming something really special?
Going Dual Screen
The functionality of LG's Dual Screen is simple enough: It's a wallet-style case, but instead of holding all your cards, the cover hides a secondary display within. You can interact with each screen separately, almost as if you've got two copies of the same phone. A draggable pop-up menu bubble lets you easily move open apps from one screen to the other, or shut the secondary screen off to save battery life.
In addition to letting you use two full-screen apps at once, this setup also allows for some interesting schemes where one panel is used to interact with the other, like giving you a full-size keyboard on the bottom screen while you draft an email on the top. There's also a very flexible interface that lets you set up custom controller pads for gaming.
At a high level, I really like this idea, and think there's a good amount of potential here. But I also don't think LG has quite nailed its implementation.
I'm going to back up and talk about the V50 for a moment. While the US edition arrived without a Dual Screen accessory, the international model does support one, and I've spent a couple months getting to know it. It has its own set of quirks, like two different-sized screens, but I was basically happy, and just wanted a slightly smaller version of it — for it was a chonk. And since LG V-series phones tend to be larger than its G-phones, that shouldn't be a problem, right? Nope.
LG clearly went back to the drawing board for the G8X's Dual Screen case, and changed a whole lot about how it operates. While the V50's secondary screen strongly clicks into 90-degree, flat-open, and folded-back orientations, the G8X's can be comfortably set to any angle (while still offering a satisfactory click when opened flat).
We also get a new exterior display on the Dual Screen, with a small monochrome OLED panel offering time, date, battery status, and notification icons. The idea here's noble, but I hate how it all came together; a combination of low panel resolution and bad scaling gives the icons soft edges and irregular geometry, while the slowly refreshing OLED tears if you pan your eyes across it too fast. I acknowledge this is picky, but I really hate bad-looking screens.
And then there's the power problem. And really, this is just so hugely dumb all by itself that it's almost enough to turn me against this new Dual Screen design entirely.
With the V50, the Dual Screen case gripped the handset largely from its sides, leaving the top and bottom edges of the phone exposed. This was a great idea: You preserved access to ports and mics, and power was sent to the secondary display through a custom pogo-pin connector.
But on the G8X, LG has taken a hard turn. The case now fully covers both the phone's top and bottom edges, tapping into its USB port for power. That means your bezel just got bigger — while the first Dual Screen added just 2.4mm to the V50's height, the G8X becomes 6.6mm taller. If not huge, that is a step in the wrong direction.
What's even worse is what this does to your ports. The bottom speaker and your headphone jack are now sunken, with narrow cutouts down into the case. As a result, the plug from my favorite headphones can't reach the jack at all. But what about USB?
Well, the Dual Screen itself is plugged into G8X's USB port. And while the bottom bezel is thiccc, it's not so wide that LG could comfortably squeeze another USB port in there. Instead, the manufacturer has elected to go with a magnetically attaching USB adapter.
No, no, no, no. Why, why, why, why?
As you'd only expect, I lost the adapter a couple days into using the G8X, and until it popped up a week later I had to either remove the phone from the Dual Screen to charge it, or (the better solution) turn to wireless power, which works just fine through the case.
Even when you're not misplacing the adapter, it's just so unintuitive to use. Follow me for a moment here: USB-C has a reversible connector. The Dual Screen charging adapter also connects to the phone in either orientation. But while you can slow-charge the phone any way you connect it, USB data and (more critically) fast charging only work when the cable's attached the “right” way.
My mind boggles at how poorly this all works.  It would have been trivial to design this such that the magnets repel when the cable's upside down. But no — after spending years acclimating users to reversible USB-C, this is a totally reasonable thing to do. Sure.
None of this is helped by the connection being super weak. As I write, I'm trying to use the G8X as a hotspot right now, tucked into my jacket pocket, and connected over USB for power. But every time I shift in my seat the magnetic cable pops loose. Sometimes you want that for safety, but here it's just annoying.
Finally, I'm not too happy with the screen quality itself. I can live with the useless notch (cutting LG a break so it can save a little money making this thing), but the panel on my review unit is poor, with slightly diagonal stripes all the way across. I'm used to LG screens being a little hit-and-miss, but this is one of the worst I've come across.
LG's been clear that it's not pursuing bendable-display folding phones at this point, so if this general trend continues, I wouldn't be surprised to see the company try its hand at another Dual Screen accessory. I just really hope LG takes a good, hard look at the G8X first, and learns from some of these serious missteps.
Should you buy it?
LG G8X Dual Screen
7/10
Maybe. LG's second-gen Dual Screen effort is very much still a work in progress. A couple things are better this time around, but we also get some big new problems at the same time. To an extent, the coolness factor of having two displays helps soften that blow, but be prepared for some awkward moments. If you really love this design, your smartest bet is probably waiting for a good deal — and thankfully Black Friday is just around the corner.


Fast-track this {{ 'couple' if isPartnerFlow else 'person' }}
Claimant status
Person with no recourse to public funds {{ 'with a qualifying partner' if isPartnerFlow}}
Evidence to collect
- passport – number, nationality, date of issue, expiry date and visa status
- BRP or residence card – issue date, unique permit number on the right corner of the card, type of permit and other details at the back of the card


In Blackpool, a young person’s chance of attending a good school decreases considerably at the age of 11. Attainment at the end of secondary school has been significantly lower than that found nationally for the last three years and the proportion of students securing five or more good GCSE grades, including English and maths, declined in 2013.
Ofsted has found the local authority has focused too much on support and failed to provide sufficient challenge for secondary schools that do not offer pupils a good or better education. This has led to underachievement, where pupils’ progress and attainment remain well below regional and national averages.
While Blackpool council has ambition to raise aspirations for children in the borough, its school improvement strategy lacks robust objectives, targets and indicators to which school leaders can subscribe and be held to account for.
Many school leaders are positive about the work of the council. However, they also report that the relationship between Blackpool’s secondary schools and the local authority has been too comfortable at the expense of objective challenge.
Michael Cladingbowl HMI, Ofsted’s Regional Director for the North West said:
‘The situation for the borough’s secondary schools is dire. Urgent attention and swift action must be taken if pupils’ outcomes are to improve. Such is the concern that along with close monitoring of the council’s support work for schools, inspectors will re-inspect Blackpool Council in the next nine to 12 months to see if progress has been made.
‘We will not walk away. We will challenge and support schools and the local authority to ensure all children receive a good education in Blackpool.’
Local authorities inspected under the local authority school improvement framework will be required to respond with a written statement setting out what action it proposes to take in light of the report of inspectors’ findings and setting out a timetable for those actions. The local authority must publish the letter report and action plan.
Where there is evidence that the local authority is not exercising its functions effectively, or does not have adequate capacity to support schools and other providers to improve, the inspection findings will be reported this to the Secretary of State and Ofsted may arrange for a further inspection.
Notes to editors
-
Vincent Ashworth, Her Majesty’s Senior Inspector for North West will be available for interviews on Thursday 16 January 2014. Please call Ofsted’s Press Office for interview requests.
-
The local authority school improvement framework, which took effect in June 2013, enables Ofsted for the first time to inspect the school improvement functions of any local authority where there are concerns that the statutory duty to improve school standards is not being met. This may include areas where the performance of schools has declined.


Robert Broglia • The first Atari 2600 VCS emulator for iOS, based on Stella 3.7.3. Requires iOS 3.1+ and natively supports iPad and iPhone 5 displays. Tested running 60fps on the iPhone 4/4S, and skips about 1 frame on the iPod Touch 2G.
Features include:
* Save state support, auto-save and ten manual slots for save states.
* Supports ROMs in .a26 and .bin formats, optionally in ZIP files
* Configurable on-screen multi-touch controls
* iCade, Wiimote + Classic Controller, Wii U Pro Controller, PS3 Controller, iControlPad, and Zeemote support
* Portrait/Landscape auto-orientation support
Transfer games to your device using SSH or other file transfer method (The recommended location is any directory under /var/mobile/Documents or /var/mobile/Media). Make sure the 'mobile' user has write access to the directory for save functionality. If possible use a program that mounts your device over USB like iExplorer (Windows & OSX), or ifuse (Linux) to speed up transfers.
Visit the homepage (below) at explusalpha.com for more info, ports for other platforms, and my other apps.
This app comes with no games included. Do not contact the author for ROM images. This is an emulator, and requires ROM images. No ROMs are included.


Models
|
Classes | |
| class | color_convert_deref_fn |
| Function object that given a source pixel, returns it converted to a given color space and channel depth. Models: PixelDereferenceAdaptorConcept. More... | |
| struct | nth_channel_deref_fn |
| Function object that returns a grayscale reference of the N-th channel of a given reference. Models: PixelDereferenceAdaptorConcept.
If the input is a pixel value or constant reference, the function object is immutable. Otherwise it is mutable (and returns non-const reference to the n-th channel). More... | |
| struct | kth_channel_deref_fn |
| Function object that returns a grayscale reference of the K-th channel (specified as a template parameter) of a given reference. Models: PixelDereferenceAdaptorConcept.
If the input is a pixel value or constant reference, the function object is immutable. Otherwise it is mutable (and returns non-const reference to the k-th channel). More... | |
| struct | deref_base |
| Helper base class for pixel dereference adaptors. More... | |
| class | deref_compose |
| Composes two dereference function objects. Similar to std::unary_compose but needs to pull some typedefs from the component types. Models: PixelDereferenceAdaptorConcept. More... |


HUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub projectHUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub projectHUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub project.
HUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub projectHUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub projectHUGE thanks to @gtagliala for doing such a fantastic job managing pull requests and issues on the Font Awesome GitHub project.


Romeo Must Die
Rating: * * * out of * * * * (3.5 out of 5 for Nzone) Starring: Jet Li, Aayliah, Delroy Lindo, DMX, Isaiah Washington, Jon Kit Lee. Directed by: Andrzej Bartkowiak 2000- 128 minutes Rated R for strong violence, language, drug content, and brief nudity. Written by Brandon Herring March 24, 2000.
Ok, so there are movies that come out that are just soooo guiltily entertaining, that you really cant suffice it and say that movie was good. Ok so maybe "Romeo Must Die" isn't one of those movies, but it isn't perfect by any means. Hong Kong films are always technically well-made, bloody, violent, lightning-paced fist fight, no plot movies. The one exception is "Romeo Must Die" a very entertaining, fast-paced thrill ride, that will have you cheering by the end, and a smile permanently on your face throughout the two hours.
Jet Li plays a man who is an ex-cop just escaped from prison to find his brother's killer in New York. He meets up with singing sensation Aayliah who gives a better than you'd think performance. Jet Li plays a Romeo type who is avenging his brother's killer, while Aayliah plays a Juliet type trying to cope with the fact that her father is a mob boss, and may be responsible for the killing of 'Romeo's' brother. The two team up and try to find out the truth, leading to a huge finale and some shocking secrets.
What seems like a thin plot type movie, really is. There is a nice solid plot to this movie, though it seems like it has been done so many times before, it isn't even funny. The Romeo And Juliet modern day tale, is just that. Man loves Woman, Woman loves Man, they can't be together because of their families fighting, and their families do not want them to be together.
Surprisingly enough, Aayilah gives the best performance in the movie, backed up great performances from Jet Li, Delroy Lindo and Isaiah Washington, "Romeo Must Die" is a brainless action film, with some brains and sometimes no action. The film goes from being an action film to a love story, to an action film to a love story, yet never loses it's punch to make us the viewer continue to like this movie. We are brought to these characters lives, their loves, they adventures and their tragedies. Even with all these flaws, "Romeo Must Die" continues its way to be a fast-paced thrill ride, that grabs hold of the viewer and does not let go until the end credits role.
The cinematography and directing were both flawless, but the script could have used some polishing. Of course expect the usual subtitles, but no dubbing (yay). This is an American made film, that will appeal to all races: White, Black, Oriental, there is something in this movie for everyone, and everyone will find something that will appeal to them. Even if the person didn't like the movie, I found those people did like something in the movie that was memorable. The fight scenes in the movie were more than incredible, and some of these stunts are the most amazing martial arts I have ever seen on a film strip. Without the fight scenes and the overall entertainment of the film, there really isn't much to Romeo Must Die. But when you put those aside, you get one fun and wild ride!
Copyright Brandon Herring 2000.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
Fmt
|
A contiguous memory buffer with an optional growing ability. More...
#include <core.h>
Public Types | |
| typedef T | value_type |
| typedef const T & | const_reference |
Public Member Functions | |
| T * | begin () FMT_NOEXCEPT |
| T * | end () FMT_NOEXCEPT |
| std::size_t | size () const FMT_NOEXCEPT |
| Returns the size of this buffer. More... | |
| std::size_t | capacity () const FMT_NOEXCEPT |
| Returns the capacity of this buffer. More... | |
| T * | data () FMT_NOEXCEPT |
| Returns a pointer to the buffer data. More... | |
| const T * | data () const FMT_NOEXCEPT |
| Returns a pointer to the buffer data. More... | |
| void | resize (std::size_t new_size) |
| Resizes the buffer. More... | |
| void | clear () |
| Clears this buffer. More... | |
| void | reserve (std::size_t new_capacity) |
| Reserves space to store at least capacity elements. More... | |
| void | push_back (const T &value) |
| template<typename U > | |
| void | append (const U *begin, const U *end) |
| Appends data to the end of the buffer. More... | |
| T & | operator[] (std::size_t index) |
| const T & | operator[] (std::size_t index) const |
Protected Member Functions | |
| basic_buffer (std::size_t sz) FMT_NOEXCEPT | |
| basic_buffer (T *p=FMT_NULL, std::size_t sz=0, std::size_t cap=0) FMT_NOEXCEPT | |
| void | set (T *buf_data, std::size_t buf_capacity) FMT_NOEXCEPT |
| Sets the buffer data and capacity. More... | |
| virtual void | grow (std::size_t capacity)=0 |
| Increases the buffer capacity to hold at least capacity elements. More... | |
Private Member Functions | |
| basic_buffer (const basic_buffer &)=delete | |
| void | operator= (const basic_buffer &)=delete |
Private Attributes | |
| T * | ptr_ |
| std::size_t | size_ |
| std::size_t | capacity_ |
A contiguous memory buffer with an optional growing ability.
| template FMT_API void internal::basic_buffer< T >::append | ( | const U * | begin, |
| const U * | end | ||
| ) |
Appends data to the end of the buffer.
Referenced by basic_printf_context< OutputIt, Char, ArgFormatter >::format().
|
inline |
Returns the capacity of this buffer.
|
inline |
Clears this buffer.
|
inline |
Returns a pointer to the buffer data.
|
inline |
Returns a pointer to the buffer data.
|
protectedpure virtual |
Increases the buffer capacity to hold at least capacity elements.
Implemented in basic_memory_buffer< T, SIZE, Allocator >, basic_memory_buffer< Char >, and internal::container_buffer< Container >.
Referenced by internal::basic_buffer< Char >::reserve().
|
inline |
Reserves space to store at least capacity elements.
Referenced by internal::basic_buffer< Char >::resize().
|
inline |
Resizes the buffer.
If T is a POD type new elements may not be initialized.
|
inlineprotected |
Sets the buffer data and capacity.
|
inline |
Returns the size of this buffer.


Please open the console for results - F12
1-3 Tasks with the students
4-5 Tasks with the animals
6 Task with books and authors
7 Task with most popular names


GŁÓWNE STATYSTYKI STRONY:
USER / USERS:
11 121 534
NEW USERS:
13 566
| # | TOP 5 TOPICS | POSTS | MEDIA |
|---|---|---|---|
| 1 | ENVIRONMENT | 12 222 | |
| 2 | GAME WITH LOBBY | 10 221 | |
| 3 | GAME WITHOUT LOBBY | 9 259 | @STEAGER |
| 4 | NEW CAR | 7 944 | @FCDCARS |
| 5 | WEDDING | 5 259 |
11 121 534
13 566
| # | TOP 5 TOPICS | POSTS | MEDIA |
|---|---|---|---|
| 1 | ENVIRONMENT | 12 222 | |
| 2 | GAME WITH LOBBY | 10 221 | |
| 3 | GAME WITHOUT LOBBY | 9 259 | @STEAGER |
| 4 | NEW CAR | 7 944 | @FCDCARS |
| 5 | WEDDING | 5 259 |


My definition for software architecture is anything about the code programmers talk with each other using something else than the code.
Most often natural language and graphs. Or hand-waving with or without mouse.
Some architecture is needed, but by this definition, the less the better. Maybe some of today's architectures are just keywords in a future language?
Originally published on 2011-01-26 at http://www.jroller.com/wipu/entry/architecture_is_human_only_communication under category Software Architecture


{% extends "dashboard_z/www/templates/base.html" %} {% block title %} Dashboard {% endblock %} {% block content %}
For page navigation, you can use two types of rounding corners.
The complete fillet is specified by the class .pagination-rounded
.
To implement simple sites with navigation, you can use the simplified version of pagination - pager. This is also suitable for cases where the number of pages of content is not known in advance.
Wrap an item in the .title
class to add a target page title.


--- layout: default title: ABOUT ME ---
I was born in Rajsamand, Rajasthan, India in 1997, and brought up and educated there. I complete my secondary education from Rajsamand and higher secondary from Delhi Public School, Udaipur.
Since childhood days, I was popularly regarded as a gadget freak. As an aspiring technocrat, I firmly believe it is important to not only learn, but also understand, implement, develop and embrace the latest technology trends.
Apart from academics,I also maintain a YouTube channel which hosts videos of my projects, interesting tech stuff I work on.
In my childhood, I used to play with many RC toys. Many a time also opened them with curiousity to see what's inside. That is when I started developing my interest in robots unknowingly. During my time at IIT Palakkad I participated in various regional and national level competions and headed many projects. I also headed the robotic club here and mentored many student project. This involvement in various projects and proper guidance of professors(Specially Prof. Santa Mohan Kumar, M.E, IIT Palakkad and Chandra Shekar, CSE IIT Palakkad) further helped me to grow my passionate interest in the field of robotics.


I will be working on populating this sidebar when you login once reddit authentication is up and running.


Here is a default horizontal flip with some very simple styled content.
And here is a vertical flip with some very simple styled content. In this instance a click handler has been added for the flip.


>arg¡eBarg!e:
…such as an argument, often a worthless, but energetic, conversation or comment.
View on GitHub
Projects.
Active code and technology projects.
Color Studies


Changes for CCfits 2.1 release Nov 2008
- Modified several FITS constructors and FITS::open function to allow proper handling of CFITSIO extended filename syntax.
- Extended filename syntax example added to cookbook.
- Fix made to FITS::read function for case of missing EXTVER keyword when searching for HDU with extver > 1.
- Removed inclusion of the internal-only CFITSIO fitsio2.h file from Column.cxx. LONGLONG limits definitions are now found in fitsio.h.
Changes for CCfits 2.0 release Feb 2008 Enhancements to CCfits:
- Checksum Capability: 4 checksum related functions have been added to the HDU class, which now allows users to set and verify checksums directly from inside CCfits.
- Capturing Error Messages: The FitsException base class now stores its output error message, and it can be retrieved from any of the exception subclass objects with a call to the new FitsException::message() function.
- Improved Keyword Handling: New functions copyAllKeys, keywordCategories, and a second addKey function have been added to the HDU class. The Keyword class now offers a public setValue function to modify an existing keyword. Also the class member documentation for keyword related functions has been upgraded and expanded.
- Image Scaling: In the HDU class (for instances of its PHDU and image ExtHDU subclasses), scale and zero set functions can now write BSCALE and BZERO keywords to the file. A new suppressScaling function has been added to temporarily turn off scaling. The ImageExt<T> class has also been added to the documentation.
- Miscellaneous New Functions:Table::getRowsize() (submitted by Patrik Jonsson), Fits::fitsPointer(), Column::parent().
Bug Fixes:
- FITS constructor in Write mode caused a segmentation fault when used on read-only files. (Reported by Gerard Zins)
- Column write functions were not turning off NULL checking even when the nulval pointer was set to 0. (Reported by Gerard Zins)
- For the FITS constructor which takes an existing FITS object as an argument, when given the filename of an existing file (and without the '!' specifier), it places a new primary HDU in the first extension. It shouldn't allow a write operation at all in this case. (Reported by Andy Beardmore)
- Some additional #include statements are needed for compilation on a test version of g++4.3 (Reported by Aurelien Jarno)
Backwards Compatibility Issues:
- The following documented public access member functions have now been removed or made protected/private. As these functions were either never fully implemented or could not successfully be used from external code, it is hoped that these removals will not break any pre-existing code: FITS::clone, HDU::setKeyWord, the HDU::bitpix set function, the Keyword class constructors.
Changes for CCfits 1.8 release 10/07.
- Fixes made to bugs in Column write and writeArrays functions which were preventing the writing of variable-width columns. Also now allows writing to fixed-width columns with arrays that are shorter than the fixed width.
- The HDU::readAllKeys() function will no longer throw if it is unable to read a particular keyword. Instead it will skip it and move to the next keyword. This was done primarily to prevent it from tripping on undefined keywords.
Changes for CCfits 1.7 release 6/07. Fixes for the following bugs:
- The FITS::copy function merely wrote the copied HDU to the file, but did not allow it to be accessed for further modifications within CCfits.
- When reading compressed images, CCfits should use the ZBITPIX and ZNAXIS keywords rather than BITPIX and NAXIS. (Fix is based on a patch submitted by Patrik Jonsson.)
- The BSCALE keyword was being ignored if the BZERO keyword didn't also exist.
- Cases of out-of-scope usage of std::string's c_str() pointers, could potentially cause crash. (Fix submitted by Jeremy Sanders.)
Changes for CCfits 1.6 release 11/06
- Added capbility to write compressed images, including 6 new wrapper public functions in FITS class.
- In FITS::addImage, corrected the logic which checks for a pre-existing image extension with the same version number.
- CFITSIO 3.02 renamed fitsfile struct member rice_nbits to noise_nbits. Made corresponding change in copyFitsPtr function in FITSUtil.cxx. As it stands, this makes this version of CCfits incompatible with earlier versions of CFITSIO
- In FITS.h definition, removed both friend declarations of HDUCreator Make functions. It seems neither function needs to be a friend, and one of them is actually private. Some compilers don't allow this (report came from MS VisualC++ user).
- Bug fix in Make function of HDUCreator.cxx. When creating a new ImageExt (and not the primary), it was only passing the version number along for float and double types. This causes problems when there is more than 1 image extension with the same name, and it needs the version number to distinguish them.
- A couple of bug fixes to the first/last/stride version of PHDU read image subset. It was not passing the proper parameters to fits_read_subset, and was not always correctly resizing the internal m_image array.