is_writable (PHP 4, PHP 5, PHP 7) is_writable — 判断给定的文件名是否可写 说明 bool is_writable ( string $filename ) 如果文件存在并且可写则返回 TRUE。filename 参数可以是一个允许进行是否可写检查的 目录名。 记住 PHP 也许只能以运行 webserver 的用户名（通常为 'nobody'）来访问文件。不计入 安全模式的限制。 参数 filename 要检查的文件名称。 返回值 如果文件 filename 存在并且可写则返回 TRUE。 范例 Example #1 is_writable() 例子 错误／异常 失败时抛出E_WARNING警告。 注释 Note: 此函数的结果会被缓存。参见 clearstatcache() 以获得更多细节。 Tip 自 PHP 5.0.0 起, 此函数也用于某些 URL 包装器。请参见支持的协议和封装协议以获得 支持 stat() 系列函数功能的包装器列表。 参见 • is_readable() - 判断给定文件名是否可读 • file_exists() - 检查文件或目录是否存在 • fwrite() - 写入文件（可安全用于二进制文件） User Contributed Notes 13 notes =============================================================================== To Darek and F Dot: About group permissions, there is this note in the php.ini file: ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. safe_mode_gid = Off =============================================================================== The results of this function seems to be not cached : Tested on linux and windows ';var_dump(is_writable($s_pathFichier));echo''; chmod($s_pathFichier, 04600); echo'
';var_dump(is_writable($s_pathFichier));echo''; exit; ?> =============================================================================== It appears that is_writable() does not check full permissions of a file to determine whether the current user can write to it. For example, with Apache running as user 'www', and a member of the group 'wheel', is_writable() returns false on a file like -rwxrwxr-x root wheel /etc/some.file =============================================================================== In response to Darek: We have two servers: one running PHP 5.0.4 and Apache 1.3.33, the other running PHP 4.3.5 and Apache 1.3.27. The PHP 4 server exhibits the behavior you are describing, with is_writable() returning 'false' even though the www user is in the group that owns the file, but the PHP 5 server is returning 'true.' =============================================================================== This file_write() function will give $filename the write permission before writing $content to it. Note that many servers do not allow file permissions to be changed by the PHP user. =============================================================================== Regarding you might recognize your files on your web contructed by your PHP-scripts are grouped as NOBODY you can avoid this problem by setting up an FTP-Connection ("ftp_connect", "ftp_raw", etc.) and use methods like "ftp_fput" to create these [instead of giving out rights so you can use the usual "unsecure" way]. This will give the files created not the GROUP NOBODY - it will give out the GROUP your FTP-Connection via your FTP-Program uses, too. Furthermore you might want to hash the password for the FTP-Connection - then check out: http://dev.mysql.com/doc/mysql/en/Password_hashing.html =============================================================================== Check director is writable recursively. to return true, all of directory contents must be writable =============================================================================== Check if a directory is writable. Work also on mounted SMB shares: function isWritablePath($home, $xpath) { $isOK = false; $path = trim($xpath); if ( ($path!="") && (strpos($path,$home)!==false) && is_dir($path) && is_writable($path) ) { $tmpfile = "mPC_".uniqid(mt_rand()).'.writable'; $fullpathname = str_replace('//','/',$path."/".$tmpfile); $fp = @fopen($fullpathname,"w"); if ($fp !== false) { $isOK = true; } @fclose($fp); @unlink($fullpathname); } return $isOK; } =============================================================================== I'd like to also clarify a point on this. Even if you see 777 permissions for the directly, you may need to check your ACL, since your server's group might not have write permissions there. =============================================================================== This is the latest version of is__writable() I could come up with. It can accept files or folders, but folders should end with a trailing slash! The function attempts to actually write a file, so it will correctly return true when a file/folder can be written to when the user has ACL write access to it. =============================================================================== Since looks like the Windows ACLs bug "wont fix" (see http://bugs.php.net/ bug.php?id=27609) I propose this alternative function: It should work both on *nix and Windows NOTE: you must use a trailing slash to identify a directory =============================================================================== Under Windows, it only returns the read-only attribute status, not the actual permissions (ACL). See http://bugs.php.net/bug.php?id=27609 =============================================================================== function is_writable('ftp://user.....') always return false. I can create/ delete files, but can check is writable. Is this bug or php feature :)?


Teardrops Creation is a read-write DFM action intended to add teardrops at the entrance of conductors into pads, reducing drilling disconnections.
A teardrop can be one of the following shapes:
The Teardrops Creation action operates on shapes of any board layer. Obviously, no action will be performed if the layer is not drilled through.
Note: All teardrop features are tagged with the tear_drop attribute.
Provides histograms of added teardrops and the number of Too Close Locations.
|
Attribute |
Description |
|
...td
|
Number of added teardrop features
added for each layer |
|
td
|
Total number of added teardrop
features for all processed layers. |
In this section we will describe how the shape of a teardrop and its size are determined. See figure below for the symbol used in the illustration:
|
Symbol |
Description |
|
OP |
Original Pad (not necessarily a
round one) |
|
P |
Created pad identical to OP and
covering it (teardrop is built on this pad) |
|
L |
Line which enters the pad. |
|
LEP |
Line Entry Point is the
intersection of the line skeleton with the pad (P) |
|
RP |
Distance from pad center to LEP,
radius of pad (P) with center point coinciding with the center of the
original pad (OP). |
|
EXT |
Distance between LEP (line entry
point) and C (corner of triangle) |
Our aim is to calculate two main parameters: teardrop size and teardrop location.
There are two teardrop shapes: Straight (triangular) and Round.
Teardrop is built in the form of a triangle with one of its corners (C) on the line L. The triangle sides are tangent to the round pad P.
The following rules apply:
1. If line width is less than td_ssize_min no teardrop is created.
2. When line width is equal to or greater than td_ssize_min , distance EXT is calculated as follows:
EXT = (line_width * td_ext_ratio) + td_ext_add
Where:
line_width = line aperture diameter.
td_ext_ratio = ERF variable (default 0.66)
td_ext_add = ERF variable (default 0)
If EXT is less than td_ext_min, it is set to td_ext_min .
If EXT is greater than td_ext_max, it is set to td_ext_max .
1. Two lines, with outer edge starting at point C and the endpoint touching pad P with width W, are created. Width W of these lines is less than or equal to L/2 (half of the width of line L).
Usually a hole will appear between those lines and the original pad.
The teardrop in this mode is always a round pad.
The radius of the teardrop (R) is calculated according to the following formula:
R = RP * td_rsize_ratio - td_rsize_sub/2
Where:
td_rsize_ratio = ERF-variable (default = 1)
td_rsize_sub = ERF-variable (default = 0)
If R is less than td_rsize_min it is set to td_rsize_min .
If td_rsize_sub is greater than td_rsize_max it is set to td_rsize_max .
On the straight line going from pad center to LEP let us select a point at distance EXT from the centerpoint of OP. This point will be teardrop location (center of round teardrop).
Distance EXT is calculated as follows:
EXT = line_width *
td_ext_ratio + td_ext_add.
Where:
line_width = line aperture diameter
td_ext_ratio = ERF variable. (default = 0.66)
td_ext_add = ERF variable. (default = 0)
If EXT is less than td_ext_min it is set to td_ext_min .
If EXT is greater than td_ext_max it is set to td_ext_max .
It is possible to control size and location of the round teardrop by changing the values of the corresponding ERF variables. Keep in mind that default values provide an acceptable solution in most real life cases.


Download on GitHub
sortObjects(filters, searchTypes, source)
Sort an array of objects in JSON format by multiple properties.
sortOrder
Type:
Object
An object specifying the properties by which to sort the array of objects, the order by which to sort them, and the data type to apply to the properties.
- property1 - propertyn: property names to sort by in order, property 1 is sorted first, then property 2, etc.
- order1 - ordern: ascend or descend, default is ascend if not specified
- type1 - typen: supported type values are
- string
- number
- date (use for timestamps)
- time (of day)
source
Type:
Array of Objects
The Array of Objects to be sorted
example 1
Get an array of objects from the server and then sort and unsort it.
var source = [];
var requests = [
{ "DateStart" : "<=2/28/2014" , "DateEnd" : ">=2/1/2014" } ,
{ "DateStart" : "2/1/2014...2/28/2014" }
] ;
var query = fmxj.findRecordsURL("Events", "Events", requests) ;
fmxj.postQueryFMS(query, writeResults);
function writeResults(js){
source=js;
var display = source.splice(0,500);
document.getElementById("example1").innerHTML=JSON.stringify(display, null, 4);
};
Apply Sort
var sort = {
"property1" : "DateStart" ,
"sort1" : "descend" ,
"type1" : "date",
"property2" : "Resource" ,
"order2" : "ascend",
"type2" : "string"
} ;
fmxj.sortObjects(sort, source) ;
var display = filter.splice(0,500);
document.getElementById("example1").innerHTML=JSON.stringify(display, null, 4);


Jenkins
Home
SWEAGLE Plugin
Jenkins : 2019-08-09 Retrospective
Created by
Unknown User (workez12)
on Aug 09, 2019
Date
09 Aug 2019
Participants
Unknown User (workez12)
Retrospective
What did we do well?
What should we have done better?
Actions


1. Motivation
The C++ committee is considering adding networking to its standard library to help keep C++ competitive and modern. This will be a great addition to C++. However, we are concerned about the lack of Transport Layer Security (TLS) support in the current specification [N4771]. We hope the Committee will choose a design that encourages developers to write software that will keep information safe, work with the internet as it is now, and continue to work with the internet as it will be for the entire lifetime of their software.
The concern we’re expressing is based on the authors' joint experience implementing and deploying networking, web, internet, and security software to over a billion users.
Most users of C++ networking will want to write applications that run on a client or server and communicate across an untrusted network such as the internet. In such an environment, routers often silently record data as they pass it along, or sometimes perform more active attacks such as manipulating the packets of information, or entirely intercepting streams and pretending to be the desired recipient. To combat these and many other types of attacks, Transport Layer Security and Public Key Infrastructure have been developed and their use is growing quickly worldwide. Various groups including the World Wide Web Consortium the Linux Foundation the Electronic Frontier Foundation and all major browser vendors have been working to promote the use of secure communication. To make programs written in C++ vulnerable to these attacks would be a step in the wrong direction.
The Networking TS as it now stands provides basically the same capability as if
one were using the Berkeley Sockets API. While it is true that TLS libraries can
be and have been built on top of either the Networking TS or the Berkeley
Sockets API, many developers (especially newly learning developers) might be
ignorant of the need for TLS or its need for maintenance and would write
software that is vulnerable to Man-in-the-Middle attacks or cannot interface
with the growing amount of secure-only content on the internet. Using the
existing design will likely prolong the use of plaintext communication. Further,
they will be unable to communicate with the modern internet because many servers
only support HTTPS which uses TLS. By simply running
in a terminal you can see an example of a server that requires TLS to get
meaningful content. If we instead make C++ networking secure by default, naïve
developers will write software that communicates securely and is able to
interact with the modern web. Developers who absolutely want plaintext can still
opt-out of the secure default.
We offer a sample API and implementation based on the Networking TS reference implementation in [P1861R0].
2. Performance
A frequent pushback against security-by-default is its runtime cost, in line with C++’s "you don’t pay for what you don’t use". We don’t think such pushback is warranted here.
Modern encryption algorithms have minimal overhead. CPU overhead for the handshake, bulk encryption and decryption vary widely depending on which of the many cipher suites are agreed upon by client and server (see benchmark), and also depending on SIMD and special instruction support. Actual data transmission rates can even be faster when using TLS over some networks because costly deep packet inspection is fruitless and therefore not attempted by routers and ISPs.
TLS 1.2 requires an additional round trip for the TLS Handshake, but TLS 1.3 has introduced 0-RTT resumption. TCP also has a round trip required for connection establishment, but it is so commonly found useful and worth the small overhead. The same is true of TLS.
This applies to the majority of networking’s uses. We therefore do not think performance concerns should prevent networking having TLS by default.
3. Proposed API Direction
When constructing a TCP connection, there should be a configuration flag to specify whether TLS is enabled. We propose that TLS default to on. If it is on, you get either an encrypted TCP connection after a successful TLS handshake, or an error when either the TCP connection or TLS handshake fail. As is common, the handshake would negotiate the most secure version of TLS possible with the connected client or server. UDP should have an analog with DTLS. The specification should allow the system to maintain a set of trusted root certificates or update cipher suites and key sizes without breaking binary or source compatibility with existing programs. TLS server connections will need only certificates and private keys to be configured and then the system can do the rest, and we can encourage these keys to come from files rather than compiling keys into binaries to extend the lifetime of binaries beyond the lifetimes of the keys. TLS client connections will, by default, utilize secure options for certificate validity checking and cipher suite negotiation. If a developer wants to do advanced handshake manipulation such as adding non-standard extensions, they can implement a library on top of the plaintext TCP capability of C++ networking, but beginning developers will be able to write software that communicates securely. If a developer explicitly sets a configuration flag to specify that TLS is disabled, they will get a plaintext connection.
The existing Networking TS draft has similarities to the Berkeley Sockets API, which has been the de-facto standard interface for networking for several decades now. During those decades, the needs of secure networking have evolved considerably. The IETF has been working to define [IETF-INTERFACE] and [IETF-ARCHITECTURE] that allow for secure or insecure communication with secure being the default. We should use this work as a model when designing C++ networking and if we do so well it will meet the needs of all interested parties: those interested in communication in safe networks and those interested in communication with existing and future infrastructure in the internet.
Boost.Asio does have a way to configure SSL, as does Boost.Beast. This design should not be used because it requires additional configuration in order to set up a secure connection. This additional complexity barrier would promote the increase of use of insecure communication on the internet and make it harder to learn to write secure web applications.
4. Appendix: Security Design
The following are some things to consider when designing Secure C++ Networking:
4.1. Trusted Root Certificates
Certificate chains establish the identity of the client or server with which we are communicating. Certificate authorities verify identities with signed certificates that include references to a root certificate (and possible intermediate certificates). The other party must trust that the root certificate has not been compromised for this system to work. The other party must already have a copy of the trusted root certificates from certificate authorities that they trust. Different systems may disagree on the trustworthiness of certain certificate authorities, and the set of trusted root certificates must be actively maintained. This may be the trickiest part of standardizing TLS in C++.
Root certificates can be obtained from the system’s own trusted root certificate store, or places such as Mozilla’s CA certificates. There needs to be a way to update these if certificates are revoked. Developers and C++ implementations will want the ability to add or remove trusted root certificates. Systems might also want the ability to do so, such as when this happened. Root certificates also expire and the list is subject to additions and removals, so the system implementing secure networking must provide updates to its root certificates.
4.2. Certificate Inspection
By default establishing a connection to a peer with an untrusted or invalid certificate should be an error, but we will need to have hooks for certificate inspection so a program can have the ability to accept or reject a certificate chain during a TLS handshake. This is needed for several common security techniques.
4.3. Self Signed Certificates
Generating self-signed certificates is easy but often discouraged because the certificates are not trusted by CAs with widely-distributed root certificates. People do use them so it should be possible. There should be some hoops to jump through to get self-signed certificates to work. People doing local testing can’t get publicly trusted certificates easily without a public IP address, so the ability to accept self signed certificates makes testing server software much easier.
4.4. Accepting Invalid Certificates
A common response to invalid or untrusted certificates is to show the user a warning during the TLS handshake. For example, if a server’s certificate has recently expired, a user might want to remind the administrator to renew the certificate and then manually proceed with caution.
4.5. Key Pinning
With the ability to inspect certificates comes the ability to do things like only trusting a certain certificate or public key for a certain domain regardless of whether a certificate authority has verified a certificate chain. This is sometimes used to protect against compromised certificate authorities and other PKI breakdowns. Some banks use pinned certificates to provide more security, but using pinned certificates requires a separate secure channel for sending updates when certificates expire. Including the ability to inspect certificates during TLS handshakes will allow certificate pinning to be implemented.
4.6. Certificate Expiration
If you’re writing server software and using PKI, you’re going to need to update your certificates every 6 months to 2 years. The closest thing to permanent certificates is scripts that automatically renew server certificates with a certificate authority before they expire but that behavior should probably not be standardized in the STL. Ideally the certificates would come from a file rather than being hard-coded into executables to extend the lifetime of the server software beyond 2 years.
4.7. DNS Encryption
DNS over HTTPS, DNS over TLS, and others prevent eavesdropping and various other attacks and are gaining support. The ability to do DNS over HTTPS should be as easy as setting up a connection with TLS in C++ networking.
4.8. Plaintext Traffic
We should have a way to do something to prevent encryption for use in trusted networks or for communication with legacy servers. The whole point of this paper is that this must not be the only option, but it has important uses.
4.9. UDP and DTLS
There should be options to use UDP with and without DTLS with secure being default.
4.10. Client Certificates
We ought to be able to support them if you write some extra code. Pharmaceutical companies and militaries use them for everything because the server is sending sensitive information to the client, and it must verify its identity. Common web services do not use them, so requesting client certificates should be configurable by the server program.
4.11. QUIC and Experimental Protocols
There is a steady stream of experiments that improve things. We should not standardize everything, but things like QUIC have great potential. We should establish guidelines on what constitutes "significant adoption" required for further standardization. We should also design the interface to be able to support QUIC.
4.12. Crypto Agility
Cryptography is a field that is affected by new developments in computational power and algorithms. Communication that was thought to be secure in years past has been shown to be insecure today, and today’s secure algorithms will likely also need updating as time progresses. If C++ networking is designed such that bytes are sent and received through a black-box secure communication system, that system can be updated to keep communication secure while keeping existing programs working with modern networks.
This introduces a new aspect of binary compatibility the C++ committee should be aware of. For example, if a certain cipher suite is shown to be insecure, an update might remove it from the set of supported cipher suite to select from during a TLS handshake. If that cipher suite happened to be the only cipher suite supported by a desired communication partner, the update will break the ability to communicate with that peer. In practice, good TLS implementations offer many cipher suites to choose from and they are kept up to date in order to prevent such problems, but networking software that is widely deployed in undermaintained networks do risk such breakage.
Here are some examples of elements of a secure communication system that may need updating in addition to the routine updating of certificates:
4.13. Public Key Sizes
There need to be able to be updates on what constitutes "enough bits of security" without recompiling. "RSA claims that 1024-bit keys are likely to become crackable some time between 2006 and 2010 and that 2048-bit keys are sufficient until 2030" according to Wikipedia. An operating system running old software ought to be able to update its key size requirements, and programs using C++ networking may want to customize how they handle and accept key sizes.
4.14. Cipher Suites
boringssl has deprecated some older cipher suites that they think are not being used any more. When a cipher suite has been proven insecure, it must be deprecated and its use must not be considered secure any more. In order to do this in a compatible way, the system must handle cipher suite selection and updating with the ability to customize behavior.
4.15. SHA1 Deprecation
TLS1.2 specification says to use SHA1 because it was written well before SHA1
was shown to not be secure. We need the ability to
deprecate algorithms and protocols while maintaining source compatibility with
simple software. Binary compatibility is probably out of the question, so we
will probably need a special
namespace that does not promise
binary compatibility if we allow deep control of the algorithms used, but if we
use a black-box things like this can be done underneath us.
4.16. TLS1.0 Deprecation
TLS 1.0 is definitely not secure, and TLS 1.1 had some updates in TLS 1.2. C++ implementations should support the latest and best practices in encryption. There needs to be a path to deprecation that can be done without breaking existing programs.
4.17. Revoking Individual Certificates
The system might provide such a service. Sometimes people are desperately trying to broadcast that they have been breached. There should be a way to get updates, but maybe no requirements because sometimes you might not want to trust anyone to give you revoked certificate list updates. Online Certificate Status Protocol and Certificate Revocation Lists are used to distribute such revocations.
4.18. Errors
There are a lot of errors. Many of them must result in failure or the entire protocol is insecure. We probably shouldn’t ask the program if it wants to continue in such cases. Sometimes, though, we might want to continue. It’s hard to decide where to draw the line sometimes.
4.19. Default Ports
443 is the default port for HTTPS. Obviously the port must be configurable.
4.20. Default Timeouts
Some network libraries use one minute of no response from a client or server as an indication that the connection has been lost, but some network conditions require waiting for more time for very important things. This must be configurable.
4.21. Connection Caching
High level structures such as a cache of active connections can lead to great performance improvements but a client might want to terminate connections or have multiple connections to the same server for many reasons. Sometimes retrying a connection to the same server will result in fewer hops. Such structures should not be included in the STL right now.
4.22. HTTP Caching
HTTP and its caching is a box of worms we should probably leave to boost and other libraries for now. It’s fraught with state, cookies, and other fun things.
4.23. Extensions
TLS is designed to be quite extendable. There are some current extensions that we will want to support in a way that can be added to in the future. For example, in order to use the HTTP2 protocol, you must include an extension (ALPN) in the ClientHello TLS message indicating such support and you must verify the server sent a corresponding extension indicating it understands HTTP2. To support this, we should allow a property to be set with the ALPN information rather than having the C++ networking user encode their own TLS extensions. Similar approaches should be taken with other TLS extensions in an expandable way.
This is not an exhaustive list of considerations, but with many of them at some point a line will need to be drawn and we will need to say "If you want to do that, implement your own library."


- IClientModel - Interface in provided.client.model
-
This interface is provided as a guide for building the client-side model.
- ICompute - Interface in provided.compute
-
A generalized compute engine object that will execute a given ITask object and
return the result.
- IEngineModel - Interface in provided.engine.model
-
This interface is provided as a guide for building the compute engine model.
- IEngineModel2ViewAdapter - Interface in engine.engineModel
-
Engine model to view adapter interface
- IEngineView2ModelAdapter - Interface in engine.engineView
-
view to model adapter
- ILocalTaskViewAdapter - Interface in provided.compute
-
A local view adapter for a task.
- IModelAdapter<TDropListItem> - Interface in client.clientView
-
Adapter the view uses to communicate to the model
- IRemoteTaskViewAdapter - Interface in provided.compute
-
A remote view adapter that enables a task or any other part of a system to display
a text message on the user interface of a remote system.
This adapter IS an RMI Server object!
Instantiations of this interface should NEVER be sent to a remote machine, only
STUBs made from this Remote object should ever be transmitted.
- IRMI_Defs - Interface in provided.rmiUtils
-
Definitions for use in RMI programs
- IRMIUtils - Interface in provided.rmiUtils
-
Utility interface used to abstract and encapsulate the configuration,
initialization and shutdown of RMI as well as provide utilities for
accessing remote and local Registries and get the local IP address.
- ITask<T> - Interface in provided.compute
-
A abstract task to be run on the computer engine.
- ITaskFactory<T> - Interface in provided.client.model.taskUtils
-
Abstract factory for creating ITasks
- ITaskFactoryLoader - Interface in provided.client.model.taskUtils
-
Utility interface for dynamically loading ITaskFactory's that is independent of the return type
of the ITasks created.
- ITaskResultFormatter<T> - Interface in provided.compute
-
A specialized format converter that takes the return value of a matched ITask object
and converts it into a String representation.
- IViewAdapter - Interface in client.clientModel
-
Interface IViewAdapter that goes from the model to the view that enables the
model to talk to the view and ask the view to update.


Big Blue, the organizers of BUST, The Melee Games, New Game Plus, and Smash on the Hill, present a new major Smash tournament series, Shine!
Featured games include Smash 64, Melee, and Wii U, with Singles and Doubles brackets for each.
In addition, we are running a Pokken Tournament bracket, and an open 5v5 crew battle bracket for Melee and Wii U! Sign up with your friends and represent your crew at this very unique event!


interface OnConnectionListener
Interface of Secure Reliable Transport (SRT) Protocol listener
abstract fun onFailed(message: String): Unit
Called when a connection failed. |
|
abstract fun onLost(message: String): Unit
Called when a successful connection has been lost. Could because peer device closes the connection or that the connection has been lost. |
|
abstract fun onSuccess(): Unit
Called when a connection just succeeded. |


Visual Cards - Example 3
A sample to demonstrate image support. Only dirty rectangles are rendered when canvas implementation is used.
Please select the renderer backend to see the differences between WebGL, Canvas and DOM renderer.
WebGL
Canvas
DOM


Reakit is a accessible, composable and customisable component kit to build rich web applications. You can try the 1.0.0-beta today.
I’m sorry if it feels like I keep featuring Kent’s articles. He keeps writing great articles 🤷. In this article, he talks about the ways you can optimise re-renders due to frequent context changes.
JSNation - Amsterdam, June 5-8
JSFoo - Coimbatore,
June 8
React Advanced - London,
October 25
React Day Berlin - December 6
Get emails like this in your inbox, every Tuesday. Short and sweet. No spam.


Documentation version: v1.0 Full Release
Moderation
Contra is an extensive platform, and so moderation tools are naturally required. Contra features a powerful set of moderation tools baked in.
Articles
The articles dashboard highlights all articles posted on the site, public and hidden. The list is sortable and articles can be approved, denied, taken down, deleted permanently, and viewed.
A separate page filters only articles that require approval.
Comments
The comments dashboard highlights all comments posted on the site. The list is sortable and comments can be approved, deleted permanently, and viewed with the attached article.
A separate page filters only comments that require approval.
Images
The images dashboard highlights all user uploaded images with a preview and ID. Images can be deleted permanently.
Tickets
The tickets dashboard shows all support tickets. These can be viewed and then immediately deleted because no one cares about support tickets.
Users
The users dashboard shows all users who have an account with a obfuscated email address and actions, like viewing their articles, comments, and tickets.
Users with a verified email can only be banned, if the accounts were to be deleted a new one could be made. Users without a verified email can be deleted directly.
A separate page shows all the users with roles. User roles can be managed from the user dashboard, and roles can be managed from the roles dashboard.


In chronological order, list other educational experiences, jobs, military service or training that is not accounted for above..


Home
Studies
About us
Join Us
Studies
Technology
Health
Social
Journalism
Mathematics
Economics
Select a study
Lorem ipsum dolor sit amet consectetur adipisicing elit.


Komodo
equaliser
100 messages
Before 05-Dec-19 12:00 AM
Gateway
BOT
14-Aug-18 12:33 AM
[dscrdeql] <
Jellysmash
> Meaning interesting way of adjusting
[dscrdeql] <Buddz1993> Just joking :p
[dscrdeql] <
Jellysmash
> The levels
[dscrdeql] <
Jellysmash
> This is first discord where I've seen this leveling thing
[dscrdeql] <
Jellysmash
> It's interesting psychology
[dscrdeql] <Buddz1993> For me aswell it’s really a good incentive to get more people into it
[dscrdeql] <
edsky
> Yea we’ll see how it goes
[dscrdeql] <Buddz1993> And also the rains
[dscrdeql] <
Jellysmash
> People in general like to work towards something
[dscrdeql] <
Jellysmash
> And achieve things
[dscrdeql] <c2k> i guess they wanted to get everyone leveled
[dscrdeql] <
edsky
> Yes agreed
[dscrdeql] <c2k> for the fun to start
[dscrdeql] <
Jellysmash
> The levels give people that opportunity
[dscrdeql] <c2k> in terms of bounties
[dscrdeql] <
Jellysmash
> To go to that next level
[dscrdeql] <Buddz1993> Yep the 24 hours Rains is very appealing obviously
[dscrdeql] <Buddz1993> And so on
[dscrdeql] <c2k> all the rain i get in here i give away anyway
[dscrdeql] <
edsky
> What’s the 24 hr rain ?
[dscrdeql] <c2k> so im looking forward to getting theree
[dscrdeql] <c2k> so i can rain BIG on you guys
[dscrdeql] <Buddz1993> Bounty hunters will be very happy with this
[dscrdeql] <Buddz1993> I didn’t get it yet :p
[dscrdeql] <Buddz1993> I’m kinda curious to see how’s its like
[dscrdeql] <c2k> hopefully the bounties get more people spreading the word
[dscrdeql] <Buddz1993> It’s a good way of passing the message ye
[dscrdeql] <c2k> thats one thing this project really needs
[dscrdeql] <Buddz1993> It needs to reach to the masses and with this it’s a good start
[dscrdeql] <c2k> hopefully spreading the word coincides with the founders releasing some juicy details too
[dscrdeql] <
Jellysmash
> Just saw its 46k of XP tip get to next level....level 4
[dscrdeql] <
Jellysmash
> That may take a while
[dscrdeql] <c2k> just rain 1000 EQLI @
Jellysmash
and you will get there fast
[dscrdeql] <c2k> c'mon you can do it
[dscrdeql] <Buddz1993> Yep ahaha
[dscrdeql] <
Jellysmash
> Haha...no
[dscrdeql] <c2k>
[dscrdeql] <Buddz1993> Geez
[dscrdeql] <
Jellysmash
> The XP from rain is random
[dscrdeql] <
Jellysmash
> Not like before
[dscrdeql] <Buddz1993> I think I’m gonna give it a break
[dscrdeql] <beastMode -> hey!!!
[dscrdeql] <Buddz1993> It’s actually addicting
[dscrdeql] <
Jellysmash
> Nice one @Buddz1993
[dscrdeql] <
edsky
> Haha
[dscrdeql] <Buddz1993> Thank you
[dscrdeql] <
Jellysmash
> How so fast to that level?
[dscrdeql] <
KQweci
-Mod> Yeah it's
[dscrdeql] <Buddz1993> rains and talks
[dscrdeql] <adriana> how are my people
[dscrdeql] <Buddz1993> Basically that’s it
[dscrdeql] <adriana> wut
[dscrdeql] <
edsky
> Good thanks
[dscrdeql] <adriana> i dont have my ranks?
[dscrdeql] <
edsky
> Rest
[dscrdeql] <
edsky
> Reset
[dscrdeql] <
Jellysmash
> Hi @adriana
[dscrdeql] <adriana> wutt
[dscrdeql] <
edsky
> Yah
[dscrdeql] <
Jellysmash
> All levels reset to 1
[dscrdeql] <adriana> why
[dscrdeql] <Buddz1993> It has been reseted
[dscrdeql] <c2k> yea check out the new level stuff @adriana
[dscrdeql] <adriana> yo
[dscrdeql] <
Jellysmash
> We all start from scratch
[dscrdeql] <c2k> happened during your beauty sleep
[dscrdeql] <adriana> this aint funny
[dscrdeql] <RyanInSiam> Everybody is so active now. Interesting strategy from the team.
[dscrdeql] <adriana> i demand my levels
[dscrdeql] <
edsky
> Haha
[dscrdeql] <adriana> this isnt cool
[dscrdeql] <
edsky
> Its worked then
[dscrdeql] <c2k> u better get talking
[dscrdeql] <adriana> no
[dscrdeql] <
Jellysmash
> @adriana Haha...chat and you'll get them
[dscrdeql] <Buddz1993> It’s really working as you can see
[dscrdeql] <adriana> i dropped 300 last night
[dscrdeql] <adriana> and today is reset?
[dscrdeql] <c2k> and 100 of it was mine
[dscrdeql] <adriana> that is bull shit
[dscrdeql] <c2k> how do u think i feel
[dscrdeql] <c2k> lololol
[dscrdeql] <Buddz1993> They will take into consideration your previously levels
[dscrdeql] <
Jellysmash
> They announced they were going to do this days ago
[dscrdeql] <c2k> you will be leveled up before you know it
[dscrdeql] <Buddz1993> We are all in the same boat
[dscrdeql] <adriana> i never saw
[dscrdeql] <
KQweci
-Mod> @RyanInSiam type ? being in #tipsy-begin
[dscrdeql] <RyanInSiam> Welcome to the fun.
[dscrdeql] <adriana> anything
[dscrdeql] <RyanInSiam> Oops. I have to do that again? Grrr...
[dscrdeql] <
edsky
> I ve away for a few days things have been turned upside down
[dscrdeql] <Buddz1993> Yep you have
[dscrdeql] <adriana> @Cypher - Founder wtf?
[dscrdeql] <c2k> yes like @
KQweci
-Mod said make suer you go to tipsy begin
[dscrdeql] <RyanInSiam> Grrr...
[dscrdeql] <RyanInSiam> Probably missed out on some rain.


Interactive Maps with Python
New York edition
Made with ❤ in Oradea, © 2021 Lipovan Rares
→Unlock a bike
Why Interactive Maps?
Unlock the traffic problem in NYC
-
Real time traffic congestion and station availability predictions
This project can be adapted to all the needs the customer will request, being able to show multiple layers or custom maps.
-
Accurate data interpretation & reports
Every data analyst will find this application a great tool in their day to day problems, such as finding block-points or spotting the undercapacitated stations.
The core technology of the project
You can see a monthly simulation of all the bike trips by hour and other interactive maps
powered by Python, Folium and some web develompent technologies such as HTML, CSS, JavaScript and WebSlides.


Library ListFacts
Assorted facts about lists.
Implicit arguments are declared by default in this library.
Implicit arguments are declared by default in this library.
Require Import Eqdep_dec.
Require Import List.
Require Import Omega.
Require Import SetoidList.
Require Import Sorting.
Require Import Relations.
Require Import AdditionalTactics.
Open Scope list_scope.
Lemma cons_eq_app : forall (A : Type) (z : A) (xs ys zs : list A),
z :: zs = xs ++ ys ->
(exists qs, xs = z :: qs /\ zs = qs ++ ys) \/
(xs = nil /\ ys = z :: zs).
Lemma app_eq_cons : forall (A : Type) (z : A) (xs ys zs : list A),
xs ++ ys = z :: zs ->
(exists qs, xs = z :: qs /\ zs = qs ++ ys) \/
(xs = nil /\ ys = z :: zs).
Lemma nil_eq_app : forall (A : Type) (xs ys : list A),
nil = xs ++ ys ->
xs = nil /\ ys = nil.
Lemma nil_neq_cons_app : forall (A : Type) (y : A) (xs ys : list A),
nil <> xs ++ y :: ys.
Lemma not_in_cons : forall (A : Type) (ys : list A) x y,
x <> y ->
~ In x ys ->
~ In x (y :: ys).
Lemma not_In_app : forall (A : Type) (xs ys : list A) x,
~ In x xs ->
~ In x ys ->
~ In x (xs ++ ys).
Lemma elim_not_In_cons : forall (A : Type) (y : A) (ys : list A) (x : A),
~ In x (y :: ys) ->
x <> y /\ ~ In x ys.
Lemma elim_not_In_app : forall (A : Type) (xs ys : list A) (x : A),
~ In x (xs ++ ys) ->
~ In x xs /\ ~ In x ys.
Lemma incl_nil : forall (A : Type) (xs : list A),
incl nil xs.
Lemma In_incl : forall (A : Type) (x : A) (ys zs : list A),
In x ys ->
incl ys zs ->
In x zs.
Lemma elim_incl_cons : forall (A : Type) (x : A) (xs zs : list A),
incl (x :: xs) zs ->
In x zs /\ incl xs zs.
Lemma elim_incl_app : forall (A : Type) (xs ys zs : list A),
incl (xs ++ ys) zs ->
incl xs zs /\ incl ys zs.
Lemma InA_iff_In : forall (A : Set) (x : A) (xs : list A),
InA (@eq A) x xs <-> In x xs.
Section EqRectList.
Variable A : Type.
Variable eq_A_dec : forall (x y : A), {x = y} + {x <> y}.
Lemma eq_rect_eq_list :
forall (p : list A) (Q : list A -> Type) (x : Q p) (h : p = p),
eq_rect p Q x p h = x.
End EqRectList.
Section DecidableSorting.
Variable A : Set.
Variable leA : relation A.
Hypothesis leA_dec : forall x y, {leA x y} + {~ leA x y}.
Theorem lelistA_dec : forall a xs,
{lelistA leA a xs} + {~ lelistA leA a xs}.
Theorem sort_dec : forall xs,
{sort leA xs} + {~ sort leA xs}.
Section UniqueSortingProofs.
Hypothesis eq_A_dec : forall (x y : A), {x = y} + {x <> y}.
Hypothesis leA_unique : forall (x y : A) (p q : leA x y), p = q.
Scheme lelistA_ind' := Induction for lelistA Sort Prop.
Scheme sort_ind' := Induction for sort Sort Prop.
Theorem lelistA_unique :
forall (x : A) (xs : list A) (p q : lelistA leA x xs), p = q.
Theorem sort_unique :
forall (xs : list A) (p q : sort leA xs), p = q.
End UniqueSortingProofs.
End DecidableSorting.
Section Equality_ext.
Variable A : Set.
Variable ltA : relation A.
Hypothesis ltA_trans : forall x y z, ltA x y -> ltA y z -> ltA x z.
Hypothesis ltA_not_eqA : forall x y, ltA x y -> x <> y.
Hypothesis ltA_eqA : forall x y z, ltA x y -> y = z -> ltA x z.
Hypothesis eqA_ltA : forall x y z, x = y -> ltA y z -> ltA x z.
Hint Resolve ltA_trans.
Hint Immediate ltA_eqA eqA_ltA.
Notation Inf := (lelistA ltA).
Notation Sort := (sort ltA).
Lemma not_InA_if_Sort_Inf : forall xs a,
Sort xs ->
Inf a xs ->
~ InA (@eq A) a xs.
Lemma Sort_eq_head : forall x xs y ys,
Sort (x :: xs) ->
Sort (y :: ys) ->
(forall a, InA (@eq A) a (x :: xs) <-> InA (@eq A) a (y :: ys)) ->
x = y.
Lemma Sort_InA_eq_ext : forall xs ys,
Sort xs ->
Sort ys ->
(forall a, InA (@eq A) a xs <-> InA (@eq A) a ys) ->
xs = ys.
End Equality_ext.
This page has been generated by coqdoc


Corrections and clarifications | Honolulu Star-Advertiser
The Honolulu Star-Advertiser strives to make its news report fair and accurate. If you have a question or comment about news coverage, call Marsha McFadden, managing editor/news, at 529-4759 or email city editors at<EMAIL_ADDRESS>>> Smoking can be restricted at certain open-air facilities, such as at bus stops. A promotion on Page B1 Wednesday for Kokua Line overstated where smoking is allowed.


QuickCredit
Admin
User
Select Loan Status
Pending
Approve
Reject
SUBMIT
Are you sure of your selection?
Yes
No,back


Sample Style Document
This section provides a very simple example styling guide.
A styling guide is essential in order to start writing down a guide. Whether you adopt your own style or customize the one presented here, it is fundamental to get acquainted with docet source language


Your recipe has been submitted and is pending. Thank you for your submission.
Recipe Name:
Recipe Description:
Ingredients:
Recipe Steps:


Director: {{director}}
Actors: {{actors}}
Boxoffice: {{boxoffice}}
Awards: {{awards}}
Country: {{country}}
Genres: {{genre}}
Language: {{language}}
Plot: {{plot}}
Production: {{production}}
Release Date: {{releaseDate}}
Runtime: {{runtime}}
Writer: {{writer}}
IMDB rating: {{imdbRating}}
IMDB votes: {{imdbVotes}}
Movie website: {{website}}
: {{director_rate.director}}
: {{director_gross.number}}
: ${{(director_gross.gross_box_office/1000000).toFixed(2)}} million
: {{director_gross.rank}} out of 4069 directors
: {{director_rate.ave_rating}}/10
: {{director_rate.rank}} out of 4069 directors
Year: {{movie.Year}}
Rating: {{movie.imdbRating}}
Box_office: {{movie.BoxOffice}}
Sorry can not find this director
Production: {{production_detail.production}}
Number of movies: {{production_detail.number}}
Average gross of its movies: ${{(production_detail.ave_gross/1000000).toFixed(2)}} million
Average raitng of its movies: {{f_rate}}/10
Total gross: ${{(production_detail.gross_box_office/1000000).toFixed(2)}} million
Year: {{movie.Year}}
Rating: {{movie.imdbRating}}
Box_office: {{movie.BoxOffice}}
Sorry, can not find this production
Actor1: {{actor_rdetail.actor}}
Number of movies: {{actor_rdetail.number}}
Average rating of movies: {{actor_rdetail.ave_rating.toFixed(2)}}
Gross_box_office: ${{((actor_rdetail.gross_box_office)/1000000).toFixed(2)}} million
Rank based on rating: {{actor_rdetail.rank}}
Rank based on gross: {{actor_gdetail.rank}}
Actor2: {{actor2_rdetail.actor}}
Number of movies: {{actor2_rdetail.number}}
Average rating of movies: {{actor2_rdetail.ave_rating.toFixed(2)}}
Gross_box_office: ${{((actor2_rdetail.gross_box_office)/1000000).toFixed(2)}} million
Average box office: ${{((actor2_rdetail.ave_gross)/1000000).toFixed(2)}} million
Actor3: {{actor3_rdetail.actor}}
Number of movies: {{actor3_rdetail.number}}
Average rating of movies: {{actor3_rdetail.ave_rating.toFixed(2)}}
Gross_box_office: ${{((actor3_rdetail.gross_box_office)/1000000).toFixed(2)}} million
Average box office: ${{((actor3_rdetail.ave_gross)/1000000).toFixed(2)}} million
NB: No graph if gross=0
NB: No graph if gross=0
NB: No graph if gross=0
Year: {{movie.Year}}
Rating: {{movie.imdbRating}}
Box_office: {{movie.BoxOffice}}


An Embeddable Scripting Engine |
Tweet |
Follow @jx9_engine |
Jx9 C/C++ API
Reference - List Of Constants.
This is a list of compile-time directives and numeric constants used by Jx9 and represented by #defines in the jx9.h header file. These constants are things such as numeric return parameters from various interfaces.
Result codes
Many Jx9 functions return an integer result code from the set shown here in order to indicates success or failure. New error codes may be added in future versions of Jx9.
| #define JX9_OK | /* Successful result */ | |
| #define JX9_NOMEM | /* Out of memory */ | |
| #define JX9_ABORT | /* Foreign Function request an operation abort/Another thread have released this instance */ | |
| #define JX9_IO_ERR | /* IO error */ | |
| #define JX9_LOOKED | /* Forbidden Operation */ | |
| #define JX9_CORRUPT | /* Corrupt pointer */ | |
| #define JX9_COMPILE_ERR | /* Compilation error */ | |
| #define JX9_VM_ERR | /* Virtual machine error */ |
The JX9_COMPILE_ERR and JX9_VM_ERR error codes are only returned by a call to one of the compile interfaces such as jx9_compile() or jx9_compile_file(). The first error code (JX9_COMPILE_ERR) is returned if there is a compile-time error while compiling the Jx9 script. In that case the caller must fix its erroneous Jx9 code and call the compile interface again. Note that the compile time error log can be extracted via a call to jx9_config() with a configuration verb set to JX9_CONFIG_ERR_LOG.
The second error code (JX9_VM_ERR) is returned if there is a problem related to the initialization of the Jx9 virtual machine (jx9_vm) after successful compilation of the target Jx9 script. This problem is generally due to a memory failure, but remember running out of memory is a very unlikely scenario on modern hardware even on modern embedded systems.
The JX9_IO_ERR is returned by a call to jx9_compile_file() only if an IO error occur (such as a nonexistent file or permission error) while opening the target file in read-only mode.
JX9_NOMEM is returned only if Jx9 is running out of memory. Again, this is an unlikely scenario on modern hardware.
JX9_ABORT can be returned from the body of an installed foreign function to stop program execution and thus to mimic the die construct. This error code can also be returned from one of the public interfaces if and only if the library was compiled with threading support and the given jx9 or vm pointer have been released by another thread.
Compile-Time options for
The Jx9 Library
For most purposes, Jx9 can be built just fine using the default compilation options. However, if required, the compile-time options documented below can be used to omit Jx9 features (resulting in a smaller compiled library size) or to change the default values of some parameters.
Every effort has been made to ensure that the various combinations of compilation options work harmoniously and produce a working library.
JX9_ENABLE_THREADS
This option controls whether or not code is included in Jx9 to enable it to operate safely in a multithreaded environment. The default is not. All mutexing code is omitted and it is unsafe to use Jx9 in a multithreaded program. When compiled with the JX9_ENABLE_THREADS directive enabled, Jx9 can be used in a multithreaded program and it's safe to share the same virtual machine and engine instance between two or more threads.
The value of JX9_ENABLE_THREADS can be determined at run-time using the jx9_lib_is_threadsafe() interface.
When Jx9 has been compiled with JX9_ENABLE_THREAD then the threading mode can be altered at run-time using the jx9_lib_config() interface together with one of these verbs:
Platforms others than Windows and UNIX systems must install their own mutex subsystem via jx9_lib_config() with a configuration verb set to JX9_LIB_CONFIG_USER_MUTEX. Otherwise the library is not threadsafe.
Note
that you must link Jx9 with the POSIX threads library under UNIX-like
systems (i.e: -lpthread).
Options To Omit/Enable Features
The following options can be used to reduce the size of the compiled library by omitting optional features. This is probably only useful in embedded systems where space is especially tight, as even with all features included the Jx9 library is relatively small. Don't forget to tell your compiler to optimize for binary size! (the -Os option if using GCC). Telling your compiler to optimize for size usually has a much larger impact on library footprint than employing any of these compile-time options.
JX9_DISABLE_BUILTIN_FUNC
JX9 come with more than 303 built-in functions suitable for most purposes ranging from string/INI processing to ZIP extracting, Base64 encoding/decoding, JSON encoding/decoding and so forth. If this directive is enabled, all built-in functions are omitted from the build. Note that special functions such as is_int(), is_string(), func_get_arg(), jx9_version(), etc. are not omitted from the build and are not affected by this directive.
JX9_ENABLE_MATH_FUNC
If this directive is enabled, built-in math functions such as sqrt(), abs(), log(), ceil(), etc. are included in the build. Note that you may need to link Jx9 with the math library in same Linux/BSD flavor (i.e: -lm).
JX9_DISABLE_DISK_IO
If this directive is enabled, built-in Virtual File System functions such as chdir(), mkdir(), chroot(), unlink(), sleep(), etc. are omitted from the build.
JX9_DISABLE_HASH_IO
If this directive is enabled, built-in hash functions such as md5(), sha1(), md5_file(), crc32(), etc. are omitted from the build.
JX9_OMIT_FLOATING_POINT (deprecated directive)
This option is used to omit floating-point arithmetic from the Jx9 library if compiling for a processor that lacks floating point support.
When specified, the library will substitute 64-bit integer for floating-point which mean that 25.e-3 and 25 are equals and are of type integer.


Red Fort, also known as Lal Quila is the place where Indian flag was hoisted at the time of independence of India by Jawahar Lal Nehru above the Lahore Gate on 15th August 1947 . Since then this has become a tradition to hoist the national flag at the Red Fort on every India's Independence Day
Read MoreDelhi is the National Capital Region It is also a Historical place. Many monuments are here. fantastic public transporting system compare to another cities of India
Read MoreLooking for some camping adventure in a tight budget? Well, that’s what many young city people are looking at. A quick, yet adventurous break from the noisy Delhi streets and cut-throat MNC culture that lets you refresh and rejuvenate.
Read MoreDelhi is more than just the capital and political epicentre of the country. One great love of the Mughals, this city blends modern with contemporary with surprising finesse. Art, culture, architecture, entertainment
Read MoreDespite having popular foods such as Khichdi, rice, biryani, daal, roti, and bhajiya, there is no food that has been declared to be the official National Dish of India. ... There is no particular food that is associated with Indians due to the diversity and variations in regions.
Read More


Functions are pieces of code that can be reused by calling them multiple times (very often with different parameters to archieve different results).
When creating a function, two keywords come in handy. First one, function defines the function. Second one is optional, but present in most functions - the return keyword.
The return keyword immediately ends the execution of the function, and passes the result to the code that called it.
Example of a function without parameters, that always returns 1 to the code that called it.
function exampleFunc() {
return 1
}
Function can have no parameters, but most functions will have multiple parameters.
function sumTwo (a,b) {
return a + b
}
The code above demands two parameters to be passed and returns the sum of them
Here is how that function might be used
var x;
x = sumTwo(5,10)
x == 15 //"true"
If a function creates any variables, they aren't accesible outside that function.
function testFunc() {
var x;
x = 10;
// right here, the variable x is accesible, because it's in the same code block
}
// but here, the variable x is not accesible, because it "belongs"
to the function "testFunc" code block
If a function is called without parenthesis, code defined within function won't be executed, because calling a function like that only refers to the variable of type function with the name of said function
function myFunc() {
return 5
}
typeof myFunc() // returns "number", because code in function block got executed and returned 5
typeof myFunc // returns "function", because myFunc only refers to a variable called like that
[output of the script]


acos(expr)
Applies the cos-1 function to the result of expr. Values from expr that exceed 1 or are less than -1 are set to missing. The result of the acos function is in radians.
expr
acos


8-bit food Simple truck disrupt neutra put a bird on it deep v. Try-hard aesthetic microdosing pinterest fanny pack, slow-carb sriracha quinoa iPhone synth squid fixie cornhole four loko. Polaroid slow-carb hella try-hard, knausgaard ramps pork belly irony meggings taxidermy. Knausgaard yr cold-pressed kogi, tattooed chillwave
Responsive semiotics sartorial flannel four dollar toast slow-carb chia swag street art. Lumbersexual fashion axe locavore lo-fi cliche, gentrify
beard YOLO fixie next level. Letterpress viral venmo direct trade. Bespoke Affordable authentic you probably haven't heard of them tumblr, taxidermy kogi bushwick hella small batch plaid.
8-bit food truck disrupt neutra put a bird on it deep v. Try-hard aesthetic microdosing pinterest fanny pack, slow-carb sriracha quinoa iPhone synth squid fixie cornhole four loko. Polaroid slow-carb hella try-hard, knausgaard ramps pork belly irony meggings taxidermy. Knausgaard yr cold-pressed kogi, tattooed chillwave
8-bit food truck disrupt neutra put a bird on it deep v. Try-hard aesthetic microdosing pinterest fanny pack, slow-carb sriracha quinoa iPhone synth squid fixie cornhole four loko. Polaroid slow-carb hella try-hard, knausgaard ramps pork belly irony meggings taxidermy. Knausgaard yr cold-pressed kogi, tattooed chillwave


Welcome to the Beep Boop Machine! Please insert numbers into the machine below, and it will let you know if it's a beep or a boop.


- Team event: {{ teamplayer.team.active_events }}
- Actions: {{ teamplayer.team.action_points }} office / {{ teamplayer.team.frontline_action_points }} frontline
- Goal zero: {{ teamplayer.team.goal_zero_markers }} currently / {{ teamplayer.team.get_goal_zero_streak }} longest this game
- Points: {{ teamplayer.team.victory_points_episode }} this episode / {{ teamplayer.team.victory_points }} this game
- Resources: {{ teamplayer.team.resources_collected_episode }} this episode / {{ teamplayer.team.resources_collected }} this game
- Incidents: x this episode / x this game


[1]
else for the chinese as siaw is not as delicious though certainly nothing to complain about .
[2]
bit more nurturing of the less experienced staff would benefit them as well as the guests .


A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.
| Type to find tags: |
|
flex× 24433
Apache Flex (not to be
confused with Flexbox) is a framework for developing Rich Internet
Applications that run in Flash Player or Adobe Air. For CSS *flexbox*
and flex properties use the *flexbox* ta…
|
select× 24251
a common keyword used to
query data. 'select()' is also a programming function for triggering
code based on file handle or other system activity. Not to be confused
with the HTML `select` ta…
|
iis× 24117
a web server created by
Microsoft for use with Microsoft Windows. Please mention which version
of IIS you're running either in your question or by adding a versi…
|
math× 23978
the study of quantity, structure, space, and change. Any math questions on this site should be programming related.
|
|
button× 23951
simple elements in graphical user interfaces that take mouse clicks or finger taps (on mobile devices) as input.
|
search× 23947
Questions about search
algorithm mechanics and implementation. *NOT* for questions about using
search tools within an API (e.g. Google, Bing, Facebook).
|
testing× 23686
any activity aimed at
evaluating an attribute or capability of a program or system and
determining that it meets its required results.
|
post× 23643
one of the HTTP protocol
methods; it is used when the client needs to send data to the server,
such as when uploading a file, or submitting a completed form.
|
|
svn× 23396
a centralized open-source revision control system
|
curl× 23271
a computer software project
providing a library and command-line tool for transferring data using
various protocols such as HTTP, FTP and Telnet. The cURL project
produces two products, libcur…
|
express× 23170
a minimal and flexible Node.js web application framework, providing a robust set of features for building web applications.
|
c#-4.0× 22885
C# 4.0 introduced features
like dynamic objects, COM interoperability improvements, generic co- and
contra-variance, optional and named parameters. Use this tag if your
question specifically pertains …
|
|
gcc× 22868
the GNU Compiler
Collection. It's the de facto standard C compiler on Linux and supports
many other languages and platforms as well.
|
audio× 22847
Sound and programming audio
hardware, and the various audio formats or containers. For questions
specific to sounds playback, use [audio-playing], and for questions
specific to sounds recording, use […
|
join× 22809
a general operation in
relational algebra for a combining operation on two or more relations in
a relational database system. JOIN is also keyword of the SQL language
for performing a join o…
|
visual-c++× 22415
a C, C++ and C++/CLI compiler for Windows. The most recent version of the compiler is Visual C++ 2015.
The compiler supports the following languages:
C: Supports C90 an…
|
|
jquery-mobile× 22380
a touch-optimized web
framework for smartphones and tablets. It provides a unified user
interface system across all popular mobile device platforms, built on
jQuery.
|
stored-procedures× 22364
A subroutine available to applications accessing a relational database system.
|
visual-studio-2012× 22342
a version of Microsoft's
Visual Studio. Do not use this tag unless you have a specific question
about Visual Studio -- not just a coding issue.
|
android-intent× 22315
Questions regarding
practical and advanced use of Intents, Intent Extras and Pending Intents
to start an Activity, Service or to respond to a system or application
event/notification via a BroadcastRe…
|
|
asynchronous× 22001
a strategy for deferring
operations with high latency or low priority, usually in an attempt to
improve performance, responsiveness, and / or composability of software.
Suc…
|
video× 21950
an electronic medium for
the recording, copying, and broadcasting of moving visual images. Use
more specific tags when relevant, such as [video-editing] for questions
related to trimming and …
|
image-processing× 21831
Anything related to digital
image processing, i.e. the theory and the techniques used to extract or
manipulate information from digital images.
|
android-activity× 21824
Questions about creating or
managing Activities in Android. In Android Applications, an Activity is
a Component that provides a user interface allowing the user to do
something. Simple examples are: d…
|
|
networking× 21737
For most programming
questions use [network-programming] tag. Non-programming networking
questions are off topic and should be asked on Network Engineering,
Super User or Server Fault instead. This t…
|
canvas× 21642
a drawing element introduced to web development with HTML5. For Android or WPF, use android-canvas or WPF-controls.
|
design-patterns× 21608
a general reusable solution to a commonly occurring problem in software design.
|
core-data× 21608
Apple's object modeling and
persistence framework for OS X and iOS. Xcode provides an object model
editor for specifying entities, attributes, and relationships.
|
|
memory× 21519
for memory management or
issues in programming. For questions about memory hardware issues or
errors in general software, go to http://superuser.com, or
http://serverfault.com if this is …
|
iframe× 21483
an HTML element that creates an "inline frame" within a document, which allows displaying a separate document in the same page.
|
meteor× 21475
a modular platform for developing web and mobile applications in JavaScript based on the NodeJS platform.
|
recursion× 21290
a method of problem solving
where the solution to a problem depends on solutions to smaller
instances of the same problem. In computer science a recursive function
calls itself directly o…
|
|
gridview× 21283
a control for displaying and manipulating data from a variety of data sources.
|
logging× 21243
the process of recording
events in a computer program, usually with a certain scope, in order to
provide an audit trail that can be used to understand the activity of
the syst…
|
razor× 21125
a template language used by
ASP.NET Web Pages and ASP.NET MVC (since version 3). It adds a layer of
abstraction above HTML generation. It supports seamless transitions
between HTML markup and…
|
assembly× 21066
Assembly language (asm)
programming questions. Also specify the processor or instruction set
your question is related to as well as what assembler you are using.
NOTE: For .NET assemblies, use the …
|


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
| 66 0F 38 37 /r PCMPGTQ xmm1,xmm2/m128 | RM | V/V | SSE4_2 | Compare packed signed qwords in xmm2/m128 and xmm1 for greater than. |
| VEX.NDS.128.66.0F38.WIG 37 /r VPCMPGTQ xmm1, xmm2, xmm3/m128 | RVM | V/V | AVX | Compare packed signed qwords in xmm2 and xmm3/m128 for greater than. |
| VEX.NDS.256.66.0F38.WIG 37 /r VPCMPGTQ ymm1, ymm2, ymm3/m256 | RVM | V/V | AVX2 | Compare packed signed qwords in ymm2 and ymm3/m256 for greater than. |
| Op/En | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
| RM | ModRM:reg (r, w) | ModRM:r/m (r) | NA | NA |
| RVM | ModRM:reg (w) | VEX.vvvv (r) | ModRM:r/m (r) | NA |
Performs an SIMD signed compare for the packed quadwords in the destination operand (first operand) and the source operand (second operand). If the data element in the first (destination) operand is greater than the corresponding element in the second (source) operand, the corresponding data element in the destination is set to all 1s; otherwise, it is set to 0s.
128-bit Legacy SSE version: The second source operand can be an XMM register or a 128-bit memory location. The first source operand and destination operand are XMM registers. Bits (VLMAX-1:128) of the corresponding YMM destination register remain unchanged. VEX.128 encoded version: The second source operand can be an XMM register or a 128-bit memory location. The first source operand and destination operand are XMM registers. Bits (VLMAX-1:128) of the corresponding YMM register are zeroed. VEX.256 encoded version: The first source operand is a YMM register. The second source operand is a YMM register or a 256-bit memory location. The destination operand is a YMM register.
Note: VEX.L must be 0, otherwise the instruction will #UD.
IF (DEST[63-0] > SRC[63-0]) THEN DEST[63-0] ← FFFFFFFFFFFFFFFFH; ELSE DEST[63-0] ← 0; FI IF (DEST[127-64] > SRC[127-64]) THEN DEST[127-64] ← FFFFFFFFFFFFFFFFH; ELSE DEST[127-64] ← 0; FI VPCMPGTQ (VEX.128 encoded version) DEST[127:0] ←COMPARE_QWORDS_GREATER(SRC1,SRC2) DEST[VLMAX-1:128] ← 0 VPCMPGTQ (VEX.256 encoded version) DEST[127:0] ←COMPARE_QWORDS_GREATER(SRC1[127:0],SRC2[127:0]) DEST[255:128] ←COMPARE_QWORDS_GREATER(SRC1[255:128],SRC2[255:128])
| (V)PCMPGTQ: | __m128i _mm_cmpgt_epi64(__m128i a, __m128i b) |
| VPCMPGTQ: | __m256i _mm256_cmpgt_epi64( __m256i a, __m256i b); |
None.
None.
See Exceptions Type 4; additionally
| #UD | If VEX.L = 1. |


All you need to excel
we offer accommodation| Feeding| Laptop| Electricity| Internet| and monthly stipend for the 6 months duration.
How it works
RECRUITMENT
We screen to identify fast learners to
become Decagon Software Engineers
TRAINING
We deliver an intensive 6 months program
(full-stack software development + soft
skills)
PLACEMENT
We match Decagon engineers with our
hiring organizations to join their
engineering teams full-time
PLACEMENT
We match Decagon
engineers with our
hiring organizations to
join their engineering
teams full time
Find answers
Get clarity on everything about the program


##Transit Ridership Average weekly bus and train boardings per available route
Public transportation systems can provide affordable, safe and equitable access to work, home, education, food, health services, social activities and more. Public transportation usage, particularly as an alternative to driving, may also provide health benefits such as increasing physical activity, reduced pollution and greenhouse gas emissions, reduced fatalities and injuries and greater social cohesion. A variety of factors impact transit ridership including stop proximity and service frequency, transit cost and hours of operation, vehicle ownership and parking availability, traffic congestion levels, employment rate and employment density, and more.
####How are we doing? According to Sustain Charlotte, transit ridership using the Charlotte Area Transit System (CATS) more than doubled from an average of 44,014 riders per day in 2000 to 92,134 in 2012. Even when accounting for population growth over this same period, ridership increased an average of 4% per year from 633 to 994 riders per 10,000 residents.
According to the National Transit Database, the Charlotte metro area ranks 64th out of 290 urban areas in transit trips per capita, at 20.9, more than Raleigh, NC (7.2) but fewer than Atlanta, GA (29.9). In 2013, 3.3% of commuters in Mecklenburg County traveled regularly by public transportation, compared to 1.1% in North Carolina and 5.2% nationally.
####Did you know? The LYNX Blue Line Light-Rail accounts for approximately 17% of the 27.8 million CATS trips annually.
####Related Variables
Proximity to Public Transportation
Commuters Driving Alone
Long Commute
Population Density
Job Density
The sum of all bus and rail boardings, divided by 52, divided by the number of routes that have stops inside each NPA for the fiscal year.
Source: Charlotte Area Transit System
| Resource | Learn More and Take Action |
|---|---|
| CATS Information | Check out all of the services CATS has to offer. |
| CATS Mobile Application | CATS's mobile app with stop and route information. |
| Using Transit | Getting around Charlotte-Mecklenburg using transit. |
| LYNX Blue Line Extension | Explore the extension to the light-rail system that is slated to be operational in 2017. |
| Special Transportation Services | CATS has transportation options for those with special needs. |
| Charlotte Transportation Action Plan | The City of Charlotte's comprehensive, multi-modal transportation plan. |
| 2030 Transit System Plan | See the long-range transit plan for Mecklenburg County. |
| Sustainability Report Card | Learn more about efforts to promote sustainability in Charlotte-Mecklenburg. |
| Transit Ridership Comparisons | Analysis of National Transit Database ridership data from across the nation. |


JavaScript-Style Objects in Python
One of JavaScript’s most convenient features is the object syntax. Objects are so easy to work with.  You can access and assign them with either the dot operator or dictionary syntax. Missing properties just return undefined
. This is just a really fantastic object model.
So, today, I sat down to write my first serious Python code in a while, and found myself trying use a dictionary like a JavaScript object. This was a total failure, obviously. Python simply does not have that. Luckily, it’s an incredibly malleable language, if you’re willing to do the legwork. So, in about 30 min, I implemented JavaScript-style objects.
To make a JavaScript-style object, you use js.JsObject()
.
import js
foo = js.JsObject()
You can assign properties with either dictionary syntax or the dot operator.
foo.bar = 1
foo['baz'] = 2
Reading properties works the same, and properties that don’t exist simply return None
.
foo['bar'] # 1
foo.baz # 2
foo.spam # None
foo['spam'] # None
It just prints out as a dictionary when you convert it to a string, as is done by the print
operator. It also does the same when viewed in the interpreter.
print foo # {'baz': 2, 'bar': 1}
The properties are iterable just as in JavaScript. This is different than normal Python dictionaries, where you iterate on a tuple of (key, value)
. Here we just get the keys.
for prop in foo:
print prop, foo[prop] # bar 1, baz 2
You can also delete properties, using either the dot operator or dictionary syntax. It won’t raise
if the property doesn’t exist, either.
del foo.bar
del foo['spam']
You can also easily check if properties exist using the in
operator.
'baz' in foo # True
'bar' in foo # False
And object comparison works as in JavaScript. Two will never be the same, even if they have the same properties and values.
js.JsObject() == js.JsObject() # False
js.JsObject() is js.JsObject() # False
And, finally, the constructor function is more flexible than I let on initially. You can pass in keyword arguments, which will end up as properties. You can also pass a dictionary to initialize it with. Or, you can pass both!
foo = js.JsObject(a=1, b=2)
print foo # {'a': 1, 'b': 2}
foo = js.JsObject({'a': 1, 'b': 2})
print foo # {'a': 1, 'b': 2}
foo = js.JsObject({'a': 1}, b=2)
print foo # {'a': 1, 'b': 2}
So yeah, that’s pretty awesome. I thought about handling prototypal inheritance too, but I just don’t see the need. I almost never use prototypes in JavaScript, I’m positive I would never use them in Python. I’m also not crazy about the creation syntax, but I couldn’t find a way to re-purpose the dictionary literal {}
, and didn’t want to override built-in names like dict
or object
. I also wanted to keep with Python conventions and UpperCamelCase the class name, so js.JsObject()
is what I settled on.
You’re probably curious about the implementation, so here’s the full source code. I’m probably missing some useful things, but this is what I have so far. It’s quite simple; for the most part it just overrides everything to some form of dictionary method on self.___dict__
. You can also find js.py on GitHub.
class JsObject(object):
def __init__(self, *args, **kwargs):
for arg in args:
self.__dict__.update(arg)
self.__dict__.update(kwargs)
def __getitem__(self, name):
return self.__dict__.get(name, None)
def __setitem__(self, name, val):
return self.__dict__.__setitem__(name, val)
def __delitem__(self, name):
if self.__dict__.has_key(name):
del self.__dict__[name]
def __getattr__(self, name):
return self.__getitem__(name)
def __setattr__(self, name, val):
return self.__setitem__(name, val)
def __delattr__(self, name):
return self.__delitem__(name)
def __iter__(self):
return self.__dict__.__iter__()
def __repr__(self):
return self.__dict__.__repr__()
def __str__(self):
return self.__dict__.__str__()
So, there you go. I’d love to hear what you think, leave a comment!


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface Model
Model interface is the signature for a particular implementation of the model. The listed methods have to be supported at least. And to notify the view layer that data has changed, we also provide an observable model.
Because the model is only observable, it doesn't mean we have allow direct access to the model layer. But with notification we tell the view, that it has to get the latest updates via the controller layer. Notification goes from the model directly to the view. But on the other side, the view has only access via the controller.
| Method Summary | |
|---|---|
void |
addArtefact(Artefact artefact)
sets the artefact, which is a customized model of the EMF Ecore model. |
void |
addArtefactType(ArtefactType artefactType)
sets an new artefact type into model layer. |
void |
addGenerator(Generator generator)
adds a generator to the model layer. |
void |
addProbabilityDistribution(ProbabilityDistribution distribution)
adds a new probability distribution to the model layer. |
void |
addUnit(Unit unit)
adds an unit element to the list. |
Artefact |
getArtefact(ArtefactType artefactType)
gets an collection of artefacts by specifying the type. |
java.util.List<Artefact> |
getArtefacts()
gets the artefacts data structure which is a customized model of the EMF Ecore model. |
ArtefactType |
getArtefactType(java.lang.String name)
tries to find an artefact type by name. |
java.util.List<ArtefactType> |
getArtefactTypes()
gets the list of supported artefact types. |
int |
getNoOfAttributesInTotal()
backtracks the total amount of facets hold in data structure. |
int |
getNoOfClassesInTotal()
keeps track of total meta classes over all artefact collections. |
org.eclipse.emf.ecore.EPackage |
getResource()
gets the Ecore meta model. |
java.util.List<Unit> |
getUnits()
gets the list of units |
java.util.Iterator<Artefact> |
iteratorArtefact()
gets an iterator for artefacts. |
java.util.Iterator<ArtefactType> |
iteratorArtefactType()
Returns an iterator over the elements in this list in proper sequence. |
java.util.Iterator<Unit> |
iteratorUnits()
Returns an iterator over the elements in this list in proper sequence. |
void |
print()
only for debugging and testing purposes. |
void |
removeGenerator(Generator generator)
removes a generator from the data structure. |
void |
removeProbabilityDistribution(ProbabilityDistribution distribution)
removes a probability distribution from the model layer. |
void |
setResource(org.eclipse.emf.ecore.EPackage ePackage)
here is the Ecore meta model stored. |
void |
setUnits(java.util.List<Unit> units)
sets the units. |
| Method Detail |
|---|
void setResource(org.eclipse.emf.ecore.EPackage ePackage)
ePackage
- EMF Ecore meta modelorg.eclipse.emf.ecore.EPackage getResource()
void addArtefact(Artefact artefact)
artefact
- creates a new artefact set, which holds all
artefacts of one type.java.util.List<Artefact> getArtefacts()
Artefact getArtefact(ArtefactType artefactType)
artefactType
- the type of artefacts to access
java.util.Iterator<Artefact> iteratorArtefact()
void addArtefactType(ArtefactType artefactType)
artefactType
- holds the name of an artefact typeArtefactType getArtefactType(java.lang.String name)
name
- name of artefact type
java.util.Iterator<ArtefactType> iteratorArtefactType()
java.util.List<ArtefactType> getArtefactTypes()
int getNoOfAttributesInTotal()
int getNoOfClassesInTotal()
void setUnits(java.util.List<Unit> units)
units
- list of unitsvoid addUnit(Unit unit)
unit
- unit elementjava.util.List<Unit> getUnits()
java.util.Iterator<Unit> iteratorUnits()
void addGenerator(Generator generator)
generator
- a generator to store in model layer.void removeGenerator(Generator generator)
generator
- a generator is removed, when controller
unregisters it.void addProbabilityDistribution(ProbabilityDistribution distribution)
distribution
- a probability distribution to addvoid removeProbabilityDistribution(ProbabilityDistribution distribution)
distribution
- probability distribution to take off from list.void print()
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


POMODORO TIMER
Time elapsed: {{ count }} seconds
Missing time: {{ missingTime.minutes + ":" + missingTime.seconds }} minutes
Total time: {{ time / 60 }} minutes
Time: {{ time }} minutes
Start
Reset


Gateway
BOT
26-Jun-19 08:22 PM
[dscrd-hush] <dukeleto> @Roxin if you lost funds plz fill out that form above and we will figure out how to reimburse. KMD has been very good about reimbursing anybody who lost funds
[dscrd-hush] <dukeleto> @heguli97 AWESOME!
[dscrd-hush] <dukeleto> @heguli97 and your screenshot points out a bug!! My "next halving" code doesn't take into account that you might still be syncing, it's actually wrong in your screenshot
[dscrd-hush] <dukeleto> it just uses the current block height
[dscrd-hush] <dukeleto> very awesome to see it out in the wild!
[dscrd-hush] <Berg> very cool
[dscrd-hush] <dukeleto> it's been a long time coming
[dscrd-hush] <Berg> !tip @heguli97 all HUSH
[dscrd-hush] <dukeleto> and so nice to see the price of Hush creeping up in the bottom right corner
[dscrd-hush] <heguli97> lol already a bug
(edited)
[dscrd-hush] <heguli97> I'm currently testing transactions, from r >z and back, also with memos, looks good, so far
[dscrd-hush] <Roxin> @dukeleto but my problem is now with verus wallet
[dscrd-hush] <dukeleto> @Roxin that is concerning
[dscrd-hush] <dukeleto> @Roxin if you have evidence of badness, Verus team is the one that controls that wallet
[dscrd-hush] <dukeleto> but plz tell us too
[dscrd-hush] <Roxin> i speak with one now..but damn...idk what to do....when agama wallet had problems
[dscrd-hush] <Roxin> i transfer my hush from agama to txbit..
[dscrd-hush] <AkiraX> whats your address
[dscrd-hush] <AkiraX> maybe you can review the block explorer
[dscrd-hush] <Roxin> after that..i transfer to verus wallet..you know i even told that on verus wallet hush appear teo times
[dscrd-hush] <heguli97> Was it a new address you created in verus agama or did you use the same address/privatekey on a different wallet previously
[dscrd-hush] <AkiraX> i thought blockchain would be seconds
[dscrd-hush] <AkiraX> still a few mintues
[dscrd-hush] <AkiraX> i guess its not days
[dscrd-hush] <dukeleto> @Roxin i suggest posting exact addresses and screenshots, because I am confused at exactly what you are saying
[dscrd-hush] <dukeleto> somebody will help
[dscrd-hush] <AkiraX> will silent dragon support btch?
[dscrd-hush] <heguli97> The icons(taskbar,top left corner, etc.) in SD will need to be changed from zec wallet
[dscrd-hush] <dukeleto> @heguli97 yeah, i changed a lot of media files, but i am sure i missed a few. and i didn't know the format of those icon files
0 votes and 1 comment so far on Reddit
[dscrd-hush] <heguli97> done
[dscrd-hush] <heguli97>
[dscrd-hush] <Roxin> @dukeleto after agama announce i just transfer my hush coin to txbit.io
[dscrd-hush] <Roxin> after that...i transfer to verus coin..thi was on 19 june..
[dscrd-hush] <Roxin> everything good...now when i login 0 balanace
[dscrd-hush] <Roxin> no transaction history
[dscrd-hush] <Roxin> different address...but same seed...wtf..
[dscrd-hush] <Roxin> i dont know...now i speak with someone...hope he can help me
[dscrd-hush] <AkiraX> well if there are no transactions
[dscrd-hush] <AkiraX> then you are fine
[dscrd-hush] <AkiraX> 12500 on binance
[dscrd-hush] <AkiraX> we go down to 3k in a few sceonds
[dscrd-hush] <AkiraX>
[dscrd-hush] <gilardh> They are players these whales.
[dscrd-hush] <franciscana23> good afternoon
[dscrd-hush] <evich> there were 138 coins, sell 70 on ST on 9200, buy doge, sent on Graviex, sell doge, and buy a hash on 8000, it became 146, net profit 8 hush
[dscrd-hush] <evich> !bal
[dscrd-hush] <heguli97> nice
[dscrd-hush] <Berg> I was going to sell at $14K
[dscrd-hush] <Berg> Got to $13,850 right before crashing
[dscrd-hush] <Berg> Nevertheless, rather not gamble and end up losing BTC
[dscrd-hush] <Berg> Much more comfortable keeping my sat value than fiat
[dscrd-hush] <dukeleto> remember, 1 BTC = 1 BTC
[dscrd-hush] <Berg> :carlos:
[dscrd-hush] <evich> :troll:
[dscrd-hush] <Roxin> @dukeleto how hush address should start ?
[dscrd-hush] <Roxin> with z or t ?
[dscrd-hush] <Roxin> no matter if is on a windows wallet or an exchange ?
[dscrd-hush] <Berg> R or Z
[dscrd-hush] <Berg> If you have a 't' address you need to convert to the new chain
[dscrd-hush] <Berg> Use the pinned message in #wallet-support as a guide
[dscrd-hush] <Roxin> no...i hve a problem wit verus wallet...dissapear my hush...and try to see if the address start correclty
[dscrd-hush] <kaks> how to use private messenger?
[dscrd-hush] <Roxin> @Berg so this is a good address right ?
[dscrd-hush] <Roxin> RNVm5PmEszakitU5WRj3Lxh7J71qYVREgv
[dscrd-hush] <Roxin> damn...when i enter in verus wallet...give me another addres now...with same seed ...and my hush dissappear...cant understand...fuck
[dscrd-hush] <dukeleto> @Roxin valid Hush addresses start with zs1, R, or very rarely, b (multisig)


About
I am Professor in Mechanics at Sorbonne University. I work in the MISES group of the d’Alembert Institute.
- List of publications
- HAL-UPMC with pdfs of my publications
- Some research videos
- Contacts
- Researchgate
- orcid.org/0000-0003-1092-4461
I am responsible for the following two master programs at Sorbonne University. They are open to international students.
Research
My current research interests include stability of structures, fracture and damage mechanics, computational mechanics, plates and shells, large deformations and instabilities in soft solids.
- Fracture and damage mechanics, variational phase-field models
- Multi-stable plates and shells
- Nonlinear elasticity
You can find further details in research
Teaching
I teach several classes at Sorbonne including
- Mécanique des Milieux Continus, M1
- Structures élancées, M1
- Fracture Mechanics, M2
You find here two recent computationally oriented courses I delivered in the framework of the the Newfrac ITN network:
-
Basic computational methods for fracture mechanics using dolfinx with Laura De Laurenzis, ETH Zurich
-
Training on dolfinx including nonlienear elasticity and phase-field fracture, in collaboration with Jack Hale, University of Luxembourg
You can find further details in teaching
Open source codes
You find [here] few repositories with codes I develop and use for my research and teaching. Those codes are based on FEniCS and meant mainly to serve as examples for further developments.


Recipies API Client
Title
Enter Title of the Recipie
Body
Enter details
Add Recipeis
Loading ..........
Update Record
×
Title
Title of the recipe
Body


Based on the information that you have provided, I have determined that the best programming language for you is:
Ruby
Here is all of the information you will need. Happy coding!
Based on the information that you have provided, I have determined that the best programming language for you is:
Javascript
Here is all of the information you will need. Happy coding!
Based on the information that you have provided, I have determined that the best programming language for you is:
C#
Here is all of the information you will need. Happy coding!


Tickets
| Topic | Subject | Message | Cell | Response Sent | is_resolved | |
| {{ ticket.topic }} | {{ ticket.subject }} | {{ ticket.message }} | {{ ticket.email }} | {{ ticket.cell }} | {{ ticket.response_sent }} | {{ ticket.is_resolved }} |
| Topic | Subject | Message | Cell | Response Sent | is_resolved |


Simple Effect
Blog
View On Github
auto
Particles
Velocity
×
A BEAUTIFUL CODE EDITOR
Untitled-1.js
0
0
Ln
3
,
Col
1
Spaces:
4
UTF-8
CRLF
JavaScript
Choose.
Build.
Launch.


{% extends '_base/page-with_nav-single_row.html' %} {% load staticfiles %} {% load bootstrap3 %} {% block title %} Import Products - Product Database {% endblock %} {% block page_content %}
You can use one of the following Excel templates: complete table format or without separate currency column. After you add your products to the Excel template, you can upload it using the dialog below.


About Schemaish¶
Schemaish is a schema library that was initially written to support the formish form library. However it has been designed to work as a standalone schema package with validation from validatish.
How does Schemaish work?¶
There are two ways of creating schemas, the procedural way and the declarative way. Here is the procedural way.
>>> import schemaish
>>> schema = schemaish.Integer(title='My Integer', description='This is really my integer')
The schema can now be used to validate a value..
>>> schema.validate(10)
Note
Validation does not validate types, it only calls the validation that has been applied to the schema. If you need to have type validation, add a specific validator
A Schemaish Structure¶
Just create a create a structure and add schema attributes to it!
>>> schema = schemaish.Structure()
>>> schema.add( 'myfield', schemaish.Integer() )
>>> schema.add( 'myotherfield', schemaish.String() )
and we can now validate a dictionary
>>> schema.validate( {'myfield': 12, 'myotherfield': 'foo'} )
Note
The title and description are used by Formish as the label and description of each field.
Validation¶
See the validatish module documentation to learn more about the validators available.
>>> import validatish
>>> schema = schemaish.Integer(validator=validatish.Required())
>>> schema.validate(None)
...schemaish.attr.Invalid: is required
>>> schema.validate(10)


Your browser does not support HTML5 video.
FishFriends App
Home
About
Features
Members
Home
About
Features
Members
FishFriends
-
Members
Login or create an account
Create your free FishFriends account or login below.
Login
Sign Up
View example profile page
here
.


Aspiring Software Developer
Singleplayer Game
Multiplayer Game
Chrome Extension
Machine Learning Agent
Artifical Intelligent Agent
Mobile App
Indie Puzzle Game
Procedural Mesh Generation
Web App
Copyright © Luke Day 2022


| Package | Description |
|---|---|
| mars | |
| mars.assembler | |
| mars.riscv.instructions |
| Class | Description |
|---|---|
| MacroPool |
Stores information of macros defined by now.
|
| SourceLine |
Handy class to represent, for a given line of source code, the code
itself, the program containing it, and its line number within that program.
|
| SymbolTable |
Creats a table of Symbol objects.
|
| Tokenizer |
A tokenizer is capable of tokenizing a complete MIPS program, or a given line from
a MIPS program.
|
| TokenList |
Represents the list of tokens in a single line of RISCV code.
|
| Class | Description |
|---|---|
| Directives |
Class representing RISCV assembler directives.
|
| Macro |
Stores information of a macro definition.
|
| Symbol |
Represents a RISCV program identifier to be stored in the symbol table.
|
| Token |
Represents one token in the input MIPS program.
|
| TokenList |
Represents the list of tokens in a single line of RISCV code.
|
| TokenTypes |
Constants to identify the types of tokens found in MIPS programs.
|
| Class | Description |
|---|---|
| TokenList |
Represents the list of tokens in a single line of RISCV code.
|


|
||||||||
| PREV NEXT | FRAMES NO FRAMES |
| Uses of FeatureExtraction in marf |
| Methods in marf that return FeatureExtraction | |
static FeatureExtraction |
MARF.getFeatureExtraction()
Retrieves current FeatureExtraction reference |
| Uses of FeatureExtraction in marf.Classification |
| Fields in marf.Classification declared as FeatureExtraction | |
protected FeatureExtraction |
Classification.oFeatureExtraction
Reference to the FeatureExtraction object |
| Constructors in marf.Classification with parameters of type FeatureExtraction | |
Classification(FeatureExtraction poFeatureExtraction)
Generic Classification Constructor |
| Uses of FeatureExtraction in marf.Classification.Distance |
| Constructors in marf.Classification.Distance with parameters of type FeatureExtraction | |
ChebyshevDistance(FeatureExtraction poFeatureExtraction)
ChebyshevDistance Constructor |
|
Distance(FeatureExtraction poFeatureExtraction)
Distance Constructor |
|
EuclideanDistance(FeatureExtraction poFeatureExtraction)
EuclideanDistance Constructor |
|
MahalanobisDistance(FeatureExtraction poFeatureExtraction)
MahalanobisDistance Constructor |
|
MinkowskiDistance(FeatureExtraction poFeatureExtraction)
MinkowskiDistance Constructor |
| Uses of FeatureExtraction in marf.Classification.Markov |
| Constructors in marf.Classification.Markov with parameters of type FeatureExtraction | |
Markov(FeatureExtraction poFeatureExtraction)
Markov Constructor |
| Uses of FeatureExtraction in marf.Classification.NeuralNetwork |
| Constructors in marf.Classification.NeuralNetwork with parameters of type FeatureExtraction | |
NeuralNetwork(FeatureExtraction poFeatureExtraction)
NeuralNetwork Constructor |
| Uses of FeatureExtraction in marf.Classification.RandomClassification |
| Constructors in marf.Classification.RandomClassification with parameters of type FeatureExtraction | |
RandomClassification(FeatureExtraction poFeatureExtraction)
RandomClassification Constructor |
| Uses of FeatureExtraction in marf.Classification.Stochastic |
| Constructors in marf.Classification.Stochastic with parameters of type FeatureExtraction | |
Stochastic(FeatureExtraction poFeatureExtraction)
Stochastic Constructor |
| Uses of FeatureExtraction in marf.FeatureExtraction.Cepstral |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.Cepstral | |
class |
Cepstral
Class Cepstral |
| Uses of FeatureExtraction in marf.FeatureExtraction.F0 |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.F0 | |
class |
F0
Class F0 |
| Uses of FeatureExtraction in marf.FeatureExtraction.FFT |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.FFT | |
class |
FFT
Class FFT |
| Uses of FeatureExtraction in marf.FeatureExtraction.LPC |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.LPC | |
class |
LPC
Class LPC |
| Uses of FeatureExtraction in marf.FeatureExtraction.RandomFeatureExtraction |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.RandomFeatureExtraction | |
class |
RandomFeatureExtraction
Class RandomFeatureExtraction. |
| Uses of FeatureExtraction in marf.FeatureExtraction.Segmentation |
| Subclasses of FeatureExtraction in marf.FeatureExtraction.Segmentation | |
class |
Segmentation
Class Segmentation |
|
||||||||
| PREV NEXT | FRAMES NO FRAMES |


Issues
| # | Summary | Product | Status | Kind | When |
|---|---|---|---|---|---|
| 213 |
REQUEST: Support for controlling Volume Logic Settings |
Synergy Advance | open | feature request | Created , updated |
| 212 |
REQUEST: "Reveal in Finder" hot key for current track |
Synergy Advance | open | feature request | Created , updated |
| 211 |
Spaces in iChat custom format strings get eaten |
Synergy Advance | closed | bug | Created , updated |
| 210 |
REQUEST: Preference to control logging level |
Synergy Advance | closed | feature request | Created , updated |
| 209 |
Global menu takes a while to load upon first launch |
Synergy Advance | closed | bug | Created , updated |
| 208 |
In-application bug reporting |
WODebug | open | feature request | Created , updated |
| 207 |
Include link to bugs.wincent.com in Help menu |
Synergy Advance | closed | bug | |
| 206 |
Hot Keys preference pane disallows some combinations |
Synergy Advance | open | bug | Created , updated |
| 205 |
REQUEST: Preferences for Playlists, Genres and Artists submenus |
Synergy Advance | open | feature request | Created , updated |
| 204 |
REQUEST: Preference to launch iTunes if necessary to complete action |
Synergy Advance | open | feature request | Created , updated |


--- layout: default title: EEE'17 - Paper Submission meta: The paper submission details and instructions for EEE keyword: electrical engineering conference, electronics conference, power systems conference, automation conference, circuits conference, control system conference, wireless network conference, robotics conference, electrical engineering, electronics, power systems, automation, circuits, control system, wireless network, robotics ---
EEE'17 is now accepting papers on the following topics through its OpenConf system. If you have a paper on an additional topic, please write an email to<EMAIL_ADDRESS>The current topics include but are not limited to:
Manuscripts are invited for the 3rd International Conference on Electrical Engineering and Electronics (EEE'17) on topics lying within the scope of the conference. All contributions must be original and should not have been published elsewhere.
Three types of manuscripts could be published in the conference proceedings:
You may choose to submit any of the above based on the the weight of the contributions in your manuscript.
Please note that a .docx template is available to guide the authors in formatting their papers. All papers (including extended abstracts) must comply with the template.
You may find the conference template(s) for EEE'17 below:
Short and Full Papers' Template:
Extended Abstracts Template:
*If you submit your camera-ready paper via LaTeX, we ask that you kindly consider the following:
Papers should be prepared in English and carefully checked for correct grammar. Figures should be of high quality. To ensure high scientific quality, all papers will be reviewed by the Scientific Committee Members. All papers must be submitted in electronic form using the web site of the conference.
Once the reviewing process is complete, the contact author of each paper will be notified of the result by e-mail. The authors are required to follow the reviews in order to improve their paper before their final submission.
All accepted extended abstracts, short, and full papers will be published in the proceedings, under an ISBN reference in a USB drive. The online version of the proceedings will also be published under an ISSN reference and each paper in the proceedings will be assigned unique DOIs by CrossRef. Selected papers will be published in a Special Issue in the Open-Access Journal "International Journal of Electrical and Computer Systems" by Avestia Publishing. For more information, in regards to the journal and Avestia Publishing, please visit our website at www.avestia.com.
All papers must be presented by one of the authors. At least one author must register for the conference and pay the fee prior to Regular Registration deadline (see Important Dates) in order for the paper to be published in the conference proceedings and accepted in the final program.
Two best paper awards will be conferred to author(s) of the papers that receive the highest rank during the peer-review and by the respected session chairs. Only papers presented at the conference will be eligible for this award. Winners receive a certificate, 25% discount towards registration for the 2016 series of the conference, and can submit their papers to a related journal by Avestia Publishing for free publication (subject to a second round of peer-review).
In order to submit your paper or access the reviewer system, please follow the link below:
The corresponding authors of accepted papers are required to please fill, complete, sign and send the following copyright form along with your Camera Ready Submission to<EMAIL_ADDRESS>Failure to comply will result in removal of the paper from the proceedings.


Created in 6 hours by three first-time hackathon goers, Dark Noises v0.1 is a roguelike infinite terrain game, where you play as the Darkness, a black block. Your goal is to kill as many enemies as you can, acquiring life force to improve your ability of kill EVEN MORE stuff, eventually being able to fight the King of Life. As the game was just created, it does not include all of this functionality, but however, it does include:
-Infinite Terrain
-Random Terrain Generation
-Simple Combat System
-Currency and Battle Points
-Nostalgic 8-bit like gauntlet
Addison Hart: From Needham High School in MA
Arvind Pillai: From Pingree School in MA
Luke Pastore: From St. John's Prep in MA


EECS 2017 Symposium
Welcome to the Eighth Joint Research Students Symposium of the Departments of CDS, CSA, ECE, EE, and ESE at the Indian Institute of Science!
EECS-2017 primarily is a forum for presentations by senior doctoral students (expecting to graduate in 2017) involving the Departments of Computational and Data Sciences (CDS), Computer Science and Automation (CSA), Electrical Communication Engineering (ECE), Electrical Engineering (EE), and Electronic Systems Engineering (ESE).
Keynote Talks
|
Dr. M. Annadurai
Director, ISRO Satellite Centre (ISAC), Bangalore. |
|
Kris Gopalakrishnan
Co-founder, Infosys & Chairman, Axilor Ventures. |
|
Venkat Padmanabhan
Principal Researcher, Microsoft Research India, Bangalore. |
Invited Talks
|
P Vijay Kumar
Department of Electrical Communication Engineering, IISc. Research Process and Methodology |
|
Naganand Doraswamy
Managing Director & Founder, Ideaspring Capital. Entrepreneurship and Startups |
|
Sivaram Ambikasaran
Department of Computational and Data Sciences, IISc. |
|
Siddharth Barman
Department of Computer Science and Automation, IISc. |
|
Kausik Majumdar
Department of Electrical Communication Engineering, IISc. |
|
Prasanta Kumar Ghosh
Department of Electrical Engineering, IISc. |
|
Hardik J. Pandya
Department of Electronic Systems Engineering, IISc. |