At the moment of baptism, the absolute freedom of a human being was challenged by astigmatism and corporatism while autism was a rare thought ever heard. [G|D]
The despotism of certain powers often led to dogmatic egotism and favoritism, while hypnotism was merely a tool to make the people believe in their false rulers. [G|D]
Patriotism for one's own country often leads to leftism and magnetism, but nepotism and parasitism should be kept at bay in order to keep a just society. [G|D]
Syncretism often helps to combine diverse opinions and ideologies, such as pragmatism, separatism and statism, while rheumatism simply serves as a reminder of our human fragility. [G|D]


Bookings
Cars
Add new Car
All cars
Car id
Model
Plate
Next Booking
Actions
{{car.id}}
{{car.name}}
{{car.plate}}
{{car.next_booking.length>0?( car.next_booking[0].date_from *1000 | date:'d/M/yy, h:mm a'):'Not booked'}}
Next Bookings for {{nextBookings[0].car.name + " - " +nextBookings[0].car.plate}}
×
From
Until
{{booking.date_from *1000 | date:'d/M/yy, h:mm a'}}
{{booking.date_to *1000 | date:'d/M/yy, h:mm a'}}


Matheus Cáceres @matheusca
Hélio Costa @hlegius
When you need proof your business or you have a small project it accepted fast methods.
Fat models, skinny controllers.
Model has many responsabilities.
Model contains business rules.
Avoid the entire file has thousands lines, it used concerns.
Let's talk about DDD concepts.
Use the same language in diagrams, writing, and especially speech
Recognize that a change in the language is a change to the model.
Ubiquitous Language drives what should be explicit inside domain
It is immutable.
V.O returns a new instance with value altered.
Entities or Value Objects composite whitin unique class.
One root per class.
Agregation manipulation datas it just can be by root.
Cycle life object management.
Entities, Value Object and Agregation.
Operation as: create, edit and remove objects.
ActiveRecord works like a repository.
The name Services emphasizes the relationship with other objects.
Services should be used judiciously and not allowed to strip Entities and Value Objects of all their behavior.
A good service has three characteristics:
New system works with legacy system.


#!/usr/bin/env python3
import math
import spiceypy as cspice
from spiceypy.utils.support_types import *
from .utils import time
"""
The MIT License (MIT)
Copyright (c) [2015-2017] [Andrew Annex]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
 IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
"""
[docs]def fov_illum(mk, sensor, time=None, angle='DEGREES', abcorr='LT+S',
report=False, unload=False):
"""
Determine the Illumination of a given FoV (for light scattering computations
for example). This function is based on the following SPICE APIs:
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/getfov_c.html
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/spkezp_c.html
:param mk: Meta-kernel to load the computation scenario
:type mk: str
:param sensor: Sensor ID code or name
:type sensor: Union[str, int]
:param time: Time to compute the quantity
:type time: Union[str, float]
:param angle: Angular unit; it can be 'DEGREES' or 'RADIANS'. Default is 'DEGREES'
:type angle: str
:param abcorr: Aberration correction. Default and recommended is 'LT+S'
:type abcorr: str
:param report: If True prints the resulting illumination angle on the screen
:type report: bool
:param unload: If True it will unload the input meta-kernel
:type unload: bool
:return: Angle in between a sensor's boresight and the sun-sc direction
:rtype: float
"""
room = 99
shapelen = 1000
framelen = 1000
angle = angle.upper()
cspice.furnsh(mk)
if time:
time = cspice.utc2et(time)
else:
time = cspice.utc2et('2016-08-10T00:00:00')
if angle != 'DEGREES' and angle != 'RADIANS':
print('angle should be either degrees or radians')
if isinstance(sensor, str):
instid = cspice.bodn2c(sensor)
else:
instid = sensor
shape, frame, bsight, n, bounds = cspice.getfov(instid, room, shapelen,
framelen)
rotation = cspice.pxform(frame, 'J2000', time)
bsight = cspice.mxv(rotation, bsight)
# The following assumes that the IDs of the given S/C FK have been defined
# according to the NAIF/ESS standards:
#
# -NXXX
#
# where:
# N is the SC id and can consist on a given number of digits
# XXX are three digits that identify the sensor
sc_id = int(str(instid)[:-3])
ptarg, lt = cspice.spkezp(10, time, 'J2000', abcorr, sc_id)
fov_illumination = cspice.vsep(bsight, ptarg)
if unload:
cspice.unload(mk)
if angle == 'DEGREES':
fov_illumination = math.degrees(fov_illumination)
if report:
print('Illumination angle of {} is {} [{}]'.format(sensor,
fov_illumination,
angle))
return fov_illumination
[docs]def cov_spk_obj(mk, object, time_format='TDB', global_boundary=False,
report=False, unload=False):
"""
Provides time coverage summary for a given object for a list of
binary SPK files provided in a meta-kernel. Several options are
available. This function is based on the following SPICE API:
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/spkcov_c.html
The NAIF utility BRIEF can be used for the same purpose.
:param mk: Meta-kernel to load the computation scenario
:type mk: str
:param object: Ephemeris Object to obtain the coverage from
:type object: str
:param time_format: Output time format; it can be 'UTC', 'CAL' (for TDB in calendar format) or 'TDB'. Default is 'TDB'
:type time_format: str
:param global_boundary: Boolean to indicate whether if we want all the coverage windows or only the absolute start and finish coverage times
:type global_boundary: bool
:param report: If True prints the resulting coverage on the screen
:type report: bool
:param unload: If True it will unload the input meta-kernel
:type unload: bool
:return: Returns a list with the coverage intervals
:rtype: list
"""
cspice.furnsh(mk)
boundaries_list = []
et_boundaries_list = []
object_id = cspice.bodn2c(object)
maxwin = 2000
spk_count = cspice.ktotal('SPK') - 1
while spk_count >= 0:
spk_kernel = cspice.kdata(spk_count, 'SPK', 155, 155, 155)
spk_ids = cspice.spkobj(spk_kernel[0])
for id in spk_ids:
if id == object_id:
object_cov = SPICEDOUBLE_CELL(maxwin)
cspice.spkcov(spk_kernel[0], object_id, object_cov)
boundaries = time.cov_int(object_cov=object_cov,
object_id=object_id,
kernel=spk_kernel[0],
global_boundary=global_boundary,
time_format=time_format,
report=report)
boundaries_list.append(boundaries)
#
# We need to have the boundaries in TDB in order to sort out the
# min and max to obtain the global ones for multiple kernels
#
if global_boundary:
et_boundaries_list.append(time.cov_int(
object_cov=object_cov,
object_id=object_id,
kernel=spk_kernel[0],
global_boundary=True,
time_format='TDB',
report=False))
spk_count -= 1
if global_boundary:
start_time = min(et_boundaries_list)[0]
finish_time = max(et_boundaries_list)[1]
boundaries_list = time.et2cal([start_time, finish_time],
format=time_format)
if report:
print("Global Coverage for {} [{}]: {} - {}".format(
str(cspice.bodc2n(object_id)), time_format, boundaries_list[0],
boundaries_list[1]))
if unload:
cspice.unload(mk)
return boundaries_list
[docs]def cov_spk_ker(spk, support_ker, object='ALL', time_format= 'TDB',
report=False, unload=False):
"""
Provides time coverage summary for a given object for a given SPK file.
Several options are available. This function is based on the following
SPICE API:
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/spkcov_c.html
The NAIF utility BRIEF can be used for the same purpose.
:param spk: SPK file to be used
:type mk: str
:param support_ker: Support kernels required to run the function. At least it should be a leapseconds kernel (LSK) and optionally a meta-kernel (MK)
:type support_ker: Union[str, list]
:param object: Ephemeris Object to obtain the coverage from
:type object: str
:param time_format: Output time format; it can be 'UTC', 'CAL' (for TDB in calendar format) or 'TDB'. Default is 'TDB'
:type time_format: str
:param global_boundary: Boolean to indicate whether if we want all the coverage windows or only the absolute start and finish coverage times
:type global_boundary: bool
:param report: If True prints the resulting coverage on the screen
:type report: bool
:param unload: If True it will unload the input meta-kernel
:type unload: bool
:return: Returns a list with the coverage intervals
:rtype: list
"""
cspice.furnsh(spk)
maxwin = 2000
cspice.furnsh(support_ker)
boundaries_list = []
boundaries = []
spk_ids = cspice.spkobj(spk)
if object == 'ALL':
object_id = spk_ids
else:
object_id = cspice.bodn2c(object)
for id in spk_ids:
if id == object_id:
object_cov = SPICEDOUBLE_CELL(maxwin)
cspice.spkcov(spk, object_id, object_cov)
boundaries = time.cov_int(object_cov=object_cov,
object_id=object_id,
kernel=spk,
time_format=time_format, report=report)
boundaries_list += boundaries
if unload:
cspice.unload(spk)
return (boundaries_list)
[docs]def cov_ck_obj(mk, object, time_format= 'UTC', global_boundary=False,
report=False, unload=False):
"""
Provides time coverage summary for a given object for a list of
binary CK files provided in a meta-kernel. Several options are
available. This function is based on the following SPICE API:
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/ckcov_c.html
The NAIF utility CKBRIEF can be used for the same purpose.
:param mk: Meta-kernel to load the computation scenario.
:type mk: str
:param object: Ephemeris Object to obtain the coverage from.
:type object: str
:param time_format: Output time format; it can be 'UTC', 'CAL' (for TDB in calendar format) or 'TDB'. Default is 'TDB'.
:type time_format: str
:param global_boundary: Boolean to indicate whether if we want all the coverage windows or only the absolute start and finish coverage times.
:type global_boundary: bool
:param report: If True prints the resulting coverage on the screen.
:type report: bool
:param unload: If True it will unload the input meta-kernel.
:type unload: bool
:return: Returns a list with the coverage intervals.
:rtype: list
"""
cspice.furnsh(mk)
boundaries_list = []
et_boundaries_list = []
object_id = cspice.namfrm(object)
MAXIV = 2000
ck_count = cspice.ktotal('CK') - 1
WINSIZ = 2 * MAXIV
MAXOBJ = 10000
while ck_count >= 0:
ck_ids = cspice.support_types.SPICEINT_CELL(MAXOBJ)
ck_kernel = cspice.kdata(ck_count, 'CK', 155, 155, 155)
ck_ids = cspice.ckobj(ck=ck_kernel[0], outCell=ck_ids)
for id in ck_ids:
if id == object_id:
object_cov = cspice.support_types.SPICEDOUBLE_CELL(WINSIZ)
object_cov = cspice.ckcov(ck=ck_kernel[0], idcode=object_id,
needav=False, level='SEGMENT',
tol=0.0, timsys='TDB',
cover=object_cov)
boundaries = time.cov_int(object_cov=object_cov,
object_id=object_id,
kernel=ck_kernel[0],
global_boundary=global_boundary,
time_format=time_format,
report=report)
boundaries_list.append(boundaries)
#
# We need to have the boundaries in TDB in order to sort out the
# min and max to obtain the global ones for multiple kernels
#
if global_boundary:
et_boundaries_list.append(time.cov_int(
object_cov=object_cov,
object_id=object_id,
kernel=ck_kernel[0],
global_boundary=True,
time_format='TDB',
report=False))
ck_count -= 1
if global_boundary:
start_time = min(et_boundaries_list)[0]
finish_time = max(et_boundaries_list)[1]
boundaries_list = time.et2cal([start_time, finish_time],
format=time_format)
if report:
try:
body_name = cspice.bodc2n(object_id)
except:
body_name = cspice.frmnam(object_id, 60)
print("Global Coverage for {} [{}]: {} - {}".format(
body_name, time_format, boundaries_list[0],
boundaries_list[1]))
if unload:
cspice.unload(mk)
return boundaries_list
[docs]def cov_ck_ker(ck, support_ker, object='ALL', time_format= 'UTC',
report=False, unload=False):
"""
Provides time coverage summary for a given object for a given CK file.
Several options are available. This function is based on the following
SPICE API:
http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/ckcov_c.html
The NAIF utility CKBRIEF can be used for the same purpose.
:param ck: CK file to be used
:type mk: str
:param support_ker: Support kernels required to run the function. At least
it should be a leapseconds kernel (LSK) and a Spacecraft clock kernel
(SCLK) optionally a meta-kernel (MK) which is highly recommended.
:type support_ker: Union[str, list]
:param object: Ephemeris Object to obtain the coverage from.
:type object: str
:param time_format: Output time format; it can be 'UTC', 'CAL' (for TDB
in calendar format) or 'TDB'. Default is 'TDB'.
:type time_format: str
:param global_boundary: Boolean to indicate whether if we want all the
coverage windows or only the absolute start and finish coverage times.
:type global_boundary: bool
:param report: If True prints the resulting coverage on the screen.
:type report: bool
:param unload: If True it will unload the input meta-kernel.
:type unload: bool
:return: Returns a list with the coverage intervals.
:rtype: list
"""
cspice.furnsh(ck)
if isinstance(support_ker, str):
support_ker = [support_ker]
for ker in support_ker:
cspice.furnsh(ker)
boundaries_list = []
boundaries = []
object_id = cspice.namfrm(object)
MAXIV = 2000
WINSIZ = 2 * MAXIV
MAXOBJ = 10000
if object == 'ALL':
ck_ids = cspice.support_types.SPICEINT_CELL(MAXOBJ)
ck_ids = cspice.ckobj(ck, outCell=ck_ids)
else:
ck_ids = [cspice.namfrm(object)]
for id in ck_ids:
if id == object_id:
object_cov = cspice.support_types.SPICEDOUBLE_CELL(WINSIZ)
cspice.scard, 0, object_cov
object_cov = cspice.ckcov(ck=ck, idcode=object_id,
needav=False, level='SEGMENT',
tol=0.0, timsys='TDB',
cover=object_cov)
boundaries = time.cov_int(object_cov=object_cov,
object_id=object_id,
kernel=ck,
time_format=time_format, report=report)
if boundaries != []:
boundaries_list += boundaries
if unload:
cspice.unload(ck)
return (boundaries_list)
[docs]def fk_body_ifj2000(mission, body, pck, body_spk, frame_id, report=False,
unload=False, file=True):
"""
Generates a given Solar System Natural Body Inertial frame at J2000. This
function is based on a FORTRAN subroutine provided by Boris Semenov
(NAIF/JPL)
The frame definition would be as follows:
{Body} Inertial Frame at J2000 ({MISSION}_{BODY}_IF_J2000)
Definition:
The {body} Inertial Frame at J2000 is defined as follows:
- +Z axis is parallel to {body} rotation axis
at J2000, pointing toward the North side of the
invariable plane;
- +X axis is aligned with the ascending node of the {Body}
orbital plane with the {Body} equator plane at J2000;
- +Y axis completes the right-handed system;
- the origin of this frame is the center of mass of {Body}.
All vectors are geometric: no aberration corrections are used.
Remarks:
This frame is defined as a fixed offset frame using constant vectors
as the specification method. The fixed offset for these vectors were
based on the following directions (that also define a two-vector
frame):
- +Z axis along Right Ascension (RA) and Declination (DEC) of {Body}
pole at J2000 epoch in J2000 inertial frame;
- +X axis along the RA/DEC of {Body} instantaneous orbital plane
ascending node on {Body} equator at J2000 epoch in J2000
inertial frame;
This frame has been defined based on the IAU_{BODY} frame, whose
evaluation was based on the data included in the loaded PCK file.
In addition {body_spk} ephemeris have been used to compute the {Body}
instantaneous orbital plane ascending node on {Body} equator at
J2000 epoch in J2000 inertial frame.
:param mission: Name of the mission to use the frame
:type mission: str
:param body: Natural body for which the frame is defined
:type body: str
:param pck: Planetary Constants Kernel to be used to extract the Pole information from
:type pck: str
:param body_spk: SPK kernels that contain the ephemeris of the Natural body
:type body_spk: Union[str, list]
:param frame_id: ID for the new frame. It is recommended to follow the convention recommended by NAIF: -XYYY where X is the ID of the mission S/C and YYY is a number between 900 and 999.
:type frame_id: str
:param report: If True prints some intermediate results.
:type report: bool
:param unload: If True it will unload the input PCK and SPK.
:type unload: bool
:param file: If True it generates the frame definition in a file with the following name: {MISSION}_{BODY}_IF_J2000.tf
:type file: bool
:return: Returns the Euler angles to transform the computed frame with J2000. Only if parameter file is False
:rtype: str
"""
body = body.upper()
mission = mission.upper()
cspice.furnsh(pck)
#
# This can actually be a list of bodies.
#
cspice.furnsh(body_spk)
#
# Get instantaneous Body state at J2000 and compute instantaneous
# orbital normal.
#
state, lt = cspice.spkezr(body, 0.0, 'J2000', 'NONE', 'SUN')
normal = cspice.ucrss(state[0:3:1], state[3:6:1])
#
# Get J2000 -> IAU_{BODY} rotation at J2000 and compute Body pole
# direction in J2000 at J2000.
#
mat = cspice.pxform('IAU_{}'.format(body), 'J2000', 0.0)
z = cspice.vpack(0.0, 0.0, 1.0)
pole = cspice.mxv(mat, z)
#
# Compute direction Body orbit's ascending node on Body equator at
# J2000 in J2000 and print it and Body pole as RA/DEC in J2000 in
# degrees
#
ascnod = cspice.ucrss(pole, normal)
r, ra, dec = cspice.recrad(pole)
if report:
print('POLE RA/DEC = {}/{}'.format(ra*cspice.dpr(), dec*cspice.dpr()))
r, ra, dec = cspice.recrad(ascnod)
if report:
print('ASCNOD RA/DEC = {}/{}'.format(ra * cspice.dpr(), dec * cspice.dpr()))
#
# Build two vector from a with POLE as Z and ASNOD as X and print rotation
# from that frame to J200 as Euler angles.
#
mat = cspice.twovec(pole, 3, ascnod, 1)
matxp = cspice.xpose(mat)
r3, r2, r1 = cspice.m2eul(matxp, 3, 2, 3)
if file:
body_id = cspice.bodn2c(body)
with open('{}_{}_IF_J2000.tf'.format(mission, body), 'w+') as f:
f.write(r"\begindata")
f.write('\n \n')
f.write(' FRAME_{}_{}_IF_J2000 = {}\n'.format(mission, body,
frame_id))
f.write(" FRAME_{}_NAME = '{}_{}_IF_J2000'\n".format(
frame_id, mission, body))
f.write(' FRAME_{}_CLASS = 4\n'.format(frame_id))
f.write(' FRAME_{}_CLASS_ID = {}\n'.format(frame_id,
frame_id))
f.write(' FRAME_{}_CENTER = {}\n'.format(frame_id,
body_id))
f.write('\n')
f.write(" TKFRAME_{}_SPEC = 'ANGLES'\n".format(frame_id))
f.write(" TKFRAME_{}_RELATIVE = 'J2000'\n".format(frame_id))
f.write(' TKFRAME_{}_ANGLES = (\n'.format(frame_id))
f.write(' {}\n'.format(r3 *
cspice.dpr()))
f.write(' {}\n'.format(r2 *
cspice.dpr()))
f.write(' {}\n'.format(r1 *
cspice.dpr()))
f.write(' )\n')
f.write(' TKFRAME_{}_AXES = (\n'.format(frame_id))
f.write(' 3,\n')
f.write(' 2,\n')
f.write(' 3\n')
f.write(' )\n')
f.write(" TKFRAME_{}_UNITS = 'DEGREES'\n".format(frame_id))
f.write('\n')
f.write(r"\begintext")
else:
return '{}_IF->J2000 (3-2-3): {} - {} - {}'.format(body,
r3 * cspice.dpr(),
r2 * cspice.dpr(),
r1 * cspice.dpr())
if unload:
cspice.unload(pck)
cspice.unload(body_spk)
return


What is Nextech? Nextech is a program that focuses on a specific goal to increase the number of Indiana students that choose to pursue a career in technology upon high school graduation, in order to accomlish this goal they take student from high school and train them. The Nextech program focus on coding and making websites using HTML, CSS and JavaScript.
My name is Daniel Korrie and I was born in Nigeria, Africa but now live in the US in Indianapolis, Indiana. I attend Arsernal Tech High School and live with both of my parents. I love wrestlig, playing soccer and dancing, and I am involved in programs such as Capstone, CityLife and now Nextech that help me with my future.
Main Instructor
Instructor
Instructor


Not too long ago, a 'computer" was a static object. Weighing a metric tonne, for the most part it just stood there under your desk, gathering dustbunnies in peace. It changed somewhat with the introduction of laptops — but compared to your phone it still doesn't move all that much. And your smartphone records all kinds of interesting information, like movement and rotation data. Wouldn't it be great if we could do something with this information? Good thing we can, thanks to the deviceorientation event!
What are we on about?
I'm dizzy now. How does it work?
We add an event listener on the window
object, which listens for the deviceorientation
event.
Every time the orientation of the device changes, the event gets called. Inside the event
handler we get the following data:
alpha
for the rotation around the z-axis (also known as the direction), ranges from 0 to 360 degreesbeta
for the rotation around the x-axis (also known as the front/back tilt), ranges from -180 to 180 degreesgamma
for the rotation around the y-axis (also known as the left/right tilt), ranges from -90 to 90 degreesabsolute
defines whether the given degrees are provided as the differences between the Earth's and the device's coordinate frames, or the given coordinates are provided relative to an arbitrary (device specific) coordinate frame.
Okay, what would I use this for? Farming? Salad making?
What do you think? Besides it being cool, you can do a lot of useful things with this. Gaming is the first thing we thought of, but there are whole array of stuff to make with this feature:
- Augmented reality applications, where the device orientation is factored in what you look at to show you more relative information.
- Labyrinth style games (sort of like the ones where you direct a marble through a maze).
- Using your phone as a controller for a game in combination with WebRTC (like o Wii controller).
Great, but can I use it today?
As the DeviceOrientation matters most on mobile platforms, support for it has been around a while there. Most (newer) smartphones should be able to handle this, the major exception being the Blackberry browser.
One thing to keep in mind though: the information you get may vary in accuracy per device, and even though the browser supports it, your device might not. This is the case for instance with older iPhones (3GS, 3G and first-gen) that do not have a gyroscope.
Show me the source!
Feel free to look around the differente source files we used for this example.
We need your help!
We wanted to have Bob the Christmas alien slide left and right, accelerating as you increase the tilt your device. However, we could not figure out how to get to factor in friction, so he would stop moving when there is no more acceleration (i.e. he was on a straight plane).
We created a jsfiddle with we've got so far.
If you know a solution for our problem, we would love to hear it! You can contact us via twitter (@flurin or @digitpaint) or via e-mail<EMAIL_ADDRESS>We will of course fully credit you if we use your solution.


|
|
| Container (const Container ©) |
| | Copy constructor.
|
| |
|
| Container (Container &©) noexcept |
| | Move constructor.
|
| |
|
| ~Container () |
| | Destructor.
|
| |
|
Container & | operator= (const Container &right) |
| | Overload of copy assignment operator.
|
| |
|
Container & | operator= (Container &&right) noexcept |
| | Overload of move assignment operator.
|
| |
| void | setSize (const Layout2d &size) override |
| | Changes the size of the container. More...
|
| |
| const std::vector< Widget::Ptr > & | getWidgets () const |
| | Returns a list of all the widgets in this container. More...
|
| |
| template<typename Function > |
| void | sortWidgets (Function &&function) |
| | Sorts a list of all the widgets in this container. More...
|
| |
| virtual void | add (const Widget::Ptr &widgetPtr, const String &widgetName="") |
| | Adds a widget to the container. More...
|
| |
| Widget::Ptr | get (const String &widgetName) const |
| | Returns a pointer to a widget that was added earlier. More...
|
| |
| template<class T > |
| T::Ptr | get (const String &widgetName) const |
| | Returns a pointer to a widget that was added earlier. More...
|
| |
| virtual bool | remove (const Widget::Ptr &widget) |
| | Removes a single widget that was added to the container. More...
|
| |
|
virtual void | removeAllWidgets () |
| | Removes all widgets that were added to the container.
|
| |
| virtual Vector2f | getInnerSize () const |
| | Returns the space available for widgets inside the container. More...
|
| |
| virtual Vector2f | getChildWidgetsOffset () const |
| | Returns the distance between the position of the container and a widget that would be drawn inside this container on relative position (0,0) More...
|
| |
| void | setTextSize (unsigned int size) override |
| | Changes the character size of all existing and future child widgets.  More...
|
| |
| void | loadWidgetsFromStream (std::stringstream &&stream, bool replaceExisting=true) |
| | Loads the child widgets from a string stream.  More...
|
| |
| void | moveWidgetToBack (const Widget::Ptr &widget) |
| | Places a widget behind all other widgets, to the back of the z-order. More...
|
| |
| std::size_t | moveWidgetForward (const Widget::Ptr &widget) |
| | Places a widget one step forward in the z-order. More...
|
| |
| std::size_t | moveWidgetBackward (const Widget::Ptr &widget) |
| | Places a widget one step backward in the z-order. More...
|
| |
| Widget::Ptr | getFocusedChild () const |
| | Returns the child widget that is focused inside this container. More...
|
| |
| Widget::Ptr | getFocusedLeaf () const |
| | Returns the leaf child widget that is focused inside this container. More...
|
| |
| virtual Widget::Ptr | getWidgetAtPosition (Vector2f pos) const |
| | Returns the leaf child widget that is located at the given position. More...
|
| |
| bool | focusNextWidget (bool recursive=true) |
| | Focuses the next widget in this container. More...
|
| |
| bool | focusPreviousWidget (bool recursive=true) |
| | Focuses the previous widget in this container. More...
|
| |
| void | setFocused (bool focused) override |
| | Focus or unfocus the widget. More...
|
| |
| bool | processMouseMoveEvent (Vector2f pos) |
| | Inform the container about a mouse move event. More...
|
| |
| bool | processMousePressEvent (Event::MouseButton button, Vector2f pos) |
| | Inform the container about a mouse press event. More...
|
| |
| bool | processMouseReleaseEvent (Event::MouseButton button, Vector2f pos) |
| | Inform the container about a mouse release event. More...
|
| |
| bool | processMouseWheelScrollEvent (float delta, Vector2f pos) |
| | Inform the container about a mouse wheel scroll event. More...
|
| |
| bool | processKeyPressEvent (Event::KeyEvent event) |
| | Inform the container about a key press event. More...
|
| |
| bool | processTextEnteredEvent (char32_t key) |
| | Inform the container about a key press event. More...
|
| |
| virtual void | setSize (const Layout2d &size) |
| | Changes the size of the widget. More...
|
| |
| void | setSize (Layout width, Layout height) |
| | Changes the size of the widget. More...
|
| |
|
| Widget (const Widget &) |
| | Copy constructor.
|
| |
|
| Widget (Widget &&) |
| | Move constructor.
|
| |
|
virtual | ~Widget () |
| | Destructor.
|
| |
|
Widget & | operator= (const Widget &) |
| | Overload of copy assignment operator.
|
| |
|
Widget & | operator= (Widget &&) |
| | Move assignment.
|
| |
| void | setRenderer (std::shared_ptr< RendererData > rendererData) |
| | Sets a new renderer for the widget. The renderer determines how the widget looks. More...
|
| |
| WidgetRenderer * | getSharedRenderer () |
| | Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
|
| |
| WidgetRenderer * | getRenderer () |
| | Returns the renderer, which gives access to functions that determine how the widget is displayed. More...
|
| |
| virtual void | setPosition (const Layout2d &position) |
| | sets the position of the widget More...
|
| |
| void | setPosition (Layout x, Layout y) |
| | Sets the position of the widget. More...
|
| |
| Vector2f | getPosition () const |
| | Gets the position of the widget. More...
|
| |
| void | setSize (Layout width, Layout height) |
| | Changes the size of the widget. More...
|
| |
| void | setWidth (Layout width) |
| | Changes the width of the widget. More...
|
| |
| void | setHeight (Layout height) |
| | Changes the height of the widget. More...
|
| |
| Vector2f | getSize () const |
| | Returns the size of the widget. More...
|
| |
| virtual Vector2f | getFullSize () const |
| | Returns the entire size that the widget is using. More...
|
| |
| virtual Vector2f | getAbsolutePosition () const |
| | Get the absolute position of the top-left point of the widget instead of the relative position to its parent. More...
|
| |
| virtual Vector2f | getWidgetOffset () const |
| | Returns the distance between the position where the widget is drawn and where the widget is placed. More...
|
| |
| void | setOrigin (float x, float y) |
| | Sets the origin point on which the position, scale and rotation is based. More...
|
| |
| void | setOrigin (Vector2f origin) |
| | Sets the origin point on which the position, scale and rotation is based. More...
|
| |
| Vector2f | getOrigin () const |
| | Returns the relative origin point on which the position, scale and rotation is based. More...
|
| |
| void | setScale (Vector2f scaleFactors) |
| | Sets the scaling to be applied to the widget. More...
|
| |
| void | setScale (Vector2f scaleFactors, Vector2f origin) |
| | Sets the scaling to be applied to the widget. More...
|
| |
| void | setScale (float scaleFactor) |
| | Sets the scaling to be applied to the widget. More...
|
| |
| void | setScale (float scaleFactor, Vector2f origin) |
| | Sets the scaling to be applied to the widget. More...
|
| |
| Vector2f | getScale () const |
| | Returns the scaling to be applied to the widget. More...
|
| |
| Vector2f | getScaleOrigin () const |
| | Returns the origin used for scaling. More...
|
| |
| void | setRotation (float angle) |
| | Sets the rotation to be applied to the widget. More...
|
| |
| void | setRotation (float angle, Vector2f origin) |
| | Sets the rotation to be applied to the widget. More...
|
| |
| float | getRotation () const |
| | Returns the rotation to be applied to the widget. More...
|
| |
| Vector2f | getRotationOrigin () const |
| | Returns the origin used for rotations. More...
|
| |
| void | showWithEffect (ShowAnimationType type, Duration duration) |
| | Shows the widget by introducing it with an animation. More...
|
| |
| void | hideWithEffect (ShowAnimationType type, Duration duration) |
| | Hides the widget by making it leave with an animation. More...
|
| |
| virtual void | setVisible (bool visible) |
| | Shows or hides a widget. More...
|
| |
| bool | isVisible () const |
| | Returns true when the widget is visible. More...
|
| |
| virtual void | setEnabled (bool enabled) |
| | Enables or disables the widget. More...
|
| |
| bool | isEnabled () const |
| | Returns true when the widget is enabled. More...
|
| |
| bool | isFocused () const |
| | Returns true when the widget is focused and false otherwise. More...
|
| |
| const String & | getWidgetType () const |
| | Returns the type of the widget. More...
|
| |
| Container * | getParent () const |
| | Returns a pointer to the parent widget. More...
|
| |
| GuiBase * | getParentGui () const |
| | Returns a pointer to the gui to which this widget belongs. More...
|
| |
| bool | isAnimationPlaying () const |
| | Returns whether there is an active animation (started with showWithEffect or hideWithEffect) More...
|
| |
| void | moveToFront () |
| | Places the widget before all other widgets. More...
|
| |
| void | moveToBack () |
| | Places the widget behind all other widgets. More...
|
| |
| void | setUserData (Any userData) |
| | Stores some data into the widget. More...
|
| |
| template<typename T > |
| T | getUserData () const |
| | Returns data stored in the widget. More...
|
| |
| void | setInheritedFont (const Font &font) |
| | Sets the font of the widget that is used when no font is set in the renderer. More...
|
| |
| const Font & | getInheritedFont () const |
| | Returns the font of the widget that is used when no font is set in the renderer. More...
|
| |
| void | setInheritedOpacity (float opacity) |
| | Sets the opacity of the widget that will be multiplied with the opacity set in the renderer. More...
|
| |
| float | getInheritedOpacity () const |
| | Returns the opacity of the widget that is multiplied with the opacity set in the renderer. More...
|
| |
| virtual unsigned int | getTextSize () const |
| | Returns the character size of text in this widget. More...
|
| |
| void | setToolTip (Widget::Ptr toolTip) |
| | Sets the tool tip that should be displayed when hovering over the widget. More...
|
| |
| Widget::Ptr | getToolTip () const |
| | Returns the tool tip that is displayed when hovering over the widget. More...
|
| |
| void | setWidgetName (const String &name) |
| | Changes the name of a widget. More...
|
| |
| String | getWidgetName () const |
| | Returns the name of a widget. More...
|
| |
| void | setMouseCursor (Cursor::Type cursor) |
| | Changes which mouse cursor is shown when hovering over the widget. More...
|
| |
| Cursor::Type | getMouseCursor () const |
| | Returns which mouse cursor is shown when hovering over the widget. More...
|
| |
| void | setFocusable (bool focusable) |
| | Changes whether a widget could be focused. More...
|
| |
| bool | isFocusable () const |
| | Returns whether a widget could be focused. More...
|
| |
| virtual bool | canGainFocus () const |
| | Returns whether the widget can currently gain focus. More...
|
| |
| bool | isContainer () const |
| | Returns whether the widget is a container widget or not. More...
|
| |
| bool | isDraggableWidget () const |
| | Returns whether the widget has something to drag (e.g. slider or scrollbar thumbs) More...
|
| |
| bool | isMouseDown () const |
| | Returns whether the left mouse button has been pressed on top of the widget. More...
|
| |
| virtual Signal & | getSignal (String signalName) |
| | Retrieves a signal based on its name. More...
|
| |
| virtual bool | isMouseOnWidget (Vector2f pos) const =0 |
| | Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More...
|
| |
|
template<typename WidgetType > |
| std::shared_ptr< const WidgetType > | cast () const |
| | Downcast const widget.
|
| |
|
template<typename WidgetType > |
| std::shared_ptr< WidgetType > | cast () |
| | Downcast widget.
|
| |
| virtual Widget::Ptr | clone () const =0 |
| | Makes a copy of the widget if you don't know its exact type. More...
|
| |


TREND 1 Flat 2.0 Apple deciding to abandon the 3D skeumorphic style with iOS 7 (2013) established still running and evolving trend.
Simple vector shapes stand for objectivityand perform better on smaller screens. See pocopay project by AKU →
TREND 2 Bright BoldColors In recent years we’ve seen a move from muted colours to a more saturated palette.
TREND 3 Modulayout Modular or card-based layouts have been adopted by some of the biggest brands for their websites and mobile apps.
TREND 4 Organchaos In contrast to the more excessive,80's inspired styles, a rebellious, minimalist trend is evolving.
TREND 5 Materialdesign In 2014 Google created its styleguide about Material Design which specified animation, style, layout, patterns and usabilty.
Using 3D capabilites that allow objectsto have dimensions on X, Y and Z-axis. Check Google’s Material Design styleguide →
Thx! design + code by stream in berlin   Visit my website → Share it on facebook → Share it on twitter →


---
title: Connect your Enterprise
layout: front
permalink: /supplier-integrations/
stylesheet: supplier-integrations.css
---
{% include header.html
title="Get the Tools You Need"
image="img/icon/spaceship-illustration.svg"
text="From market analysis to report generation, we've got you covered. Automate, and relax."
cta="Start Building"
ctaLink="#contact"
%}
Always Stay Up to Date
By syncing new supplier items automatically, it's possible to keep your web store up to date instantly with all changes
Try Easy Onboarding
Stay on top of your Market
With Market 360, you can price check your products against competitors, and even configure automatic price matching to ensure you're never undersold.
Get Market 360
Where do your products come from?
It's not easy to ensure proper sourcing, but we can help. We make it simple to keep track of your suppliers, and verify environmentally and socially sustainable certifications.
Supplier Transparency Tools
{% include testimonial.html %}
{% include contact.html %}
{% include footer.html %}
{% include scripts.html %}


"x" "1" "WAKISAKA,Y AND NISHIMOTO,Y, MUTAGENICITY STUDY ON A NEW SYNTHETICCORTICOSTEROID, ALCLOMETASONE DIPROPIONATE, IN BACTERIA, IYAKUHIN KENKYU18(1):8-11, 1987"


For Additional Information, Contact Us!
<EMAIL_ADDRESS>Home
About
Chothing
Shoes
Electronics
Perfumes
Contact Us
Welcome to Mostra!
Quality Products - Great Prices!
Check It Out!
All Categories
Men
Woman
Abercrombie & Fitch
Price:
US $65
COD:
AE001
Hollister
Price:
US $65
COD:
HO001
Hollister
Price:
US $65
COD:
HO002
Abercrombie & Fitch
Price:
US $65
COD:
AE002
Ralph Lauren
Price:
US $65
COD:
RA001
Ralph Lauren
Price:
US $65
COD:
HO002
« Previous
1
2
3
Next »


20 Apr 2015
Kos
Grumpy mornings
For the last leg of my journey through Greece I took a ferry from Santorini to the island of Kos. Kos is actually so close to the Turkish coast that most people tend to assume the island is part of Turkey. It is also what you might call a tourist shithole. But since it was pre-season still, I resolved to try my luck before escaping to Turkey.
So I ended up taking a ferry from Santorini close to one o’clock in the morning. As I had chosen the cheapest ticket, I did not get a cabin like a civilized person would. Instead I boarded the ferry (yes, shiny blue ferry!) with a handful of bleary-eyed tourists and began looking for a cushioned, flat surface. The ferry had come all the way from Athens and stopped at several islands. Consequently, all the good spots were already taken. I resigned myself to a short stretch of couch I extended with a heavy high-backed chair. Voila!
Fleece rolled up as a pillow, rainjacket as a blanket and earplugs to give me peace and quiet.
Lesson 005: Earplugs! Unlike most of the other lessons, this is one I actually learned a while back. You can’t travel without earplugs. Maybe you think you can, because you’re an exceptionally heavy sleeper. But some day you’ll sleep in a dorm with a Romanian truck driver. Or on a boat with a broken muffler. Or there is a noisy civil war going on. In any of those cases, earplugs will keep you from rising grumpy.
I rose extremely grumpy. In part, because the entire night Greek action movies were blaring from a nearby TV and the occasial explosion must have reached my ear. Mostly though, because I knew we would arrive around 04:30h. Somehow knowing that I get to sleep very little makes it impossible for me to get any sleep whatsoever.
All in all I was not at my best as a grabbed my possessions and trudged down the stairs to the ferry’s gangway…at 04:30h. I remember standing inside the neon-lit belly of the ferry and viciously chewing on a piece of gym. Amidst the cars stood other passengers, few of them looked well-rested. Most of them must have felt just as exhausted as I did, but I was tired and therefor pissed off, so I glared at them angrily anyway.
Soon a klaxon rang out and the loading gate was lowered with an unnecessary amount of noise.  Looking out, Kos didn’t seem like anything special.  Then again, I only saw the outlines of some buildings and a few yellow-ish streetlights. For a moment I was wondering: Why do I do this again?
Normally, my arrival protocol consists of sitting down for a cup of coffee and taking a moment to gather my wits. At 04:30h in the morning this wasn’t really an option and my wits felt pretty far gone anyway. Since I didn’t think I’d be able to check into any rooms, I decided to go for a walk around the port instead.
Grumpiness nonwithstanding, I began to wonder if I was onto something as I noticed the massive ancient stonewalls surrounding part of the port. Intrigued I took some detours and found myself striding through a silent park and through gates in the walls. The air was cool and rich with the smell of blooming trees and bushes. Just as I reached the other side of the port, the horizon lit up. I found myself staring at the sun rising over the Turkish coast in the distance. For half an hour I just stood there, watching as the sunlight washed over the harbor, the marina and the small cafes and restaurants on the promenade.
Include file ‘image.html img=”pics/IMG_20150413_060416_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_060416.jpg”’ contains invalid characters or sequences
Include file ‘image.html img=”pics/IMG_20150413_061419_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_061419.jpg”’ contains invalid characters or sequences
Include file ‘image.html img=”pics/IMG_20150413_061936_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_061936.jpg”’ contains invalid characters or sequences Right, THIS is why I’m doing this!
Suddenly a lot less grumpy, I wandered off towards the city centre, along the beach.
Include file ‘image.html img=”pics/IMG_20150413_064703_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_064703.jpg”’ contains invalid characters or sequences
Include file ‘image.html img=”pics/IMG_20150413_065408_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_065408.jpg”’ contains invalid characters or sequences This, right here!
Considerably reassured about the purpose of my travels I found a place renting out apartments and sat down on the stairs overlooking the still street.
Eventually, a stately-looking lady opened the door and invited me in. Through a mixture of my roguish charme, my pityfully exhausted appearance and the fact that it was still pre-season, I managed to haggle the price down to half. And thus I got two nights in a double for 20 euros. After dumping my stuff I went for a walk and got breakfast. Then I took a long, luxurious nap.
Lazy days
I basically continued that nap, with minor interruptions, for two more days. Whenever I accidentally woke from my slumber - pesky biorythm! - I would go for a walk. The town looked about as empty as my brain felt, so I mostly stuck to the equally deserted beach. I passed the time wandering along the waterline and skipping flat stones over the waves. This mindless process of “See stone” -> “Grab stone” -> “Throw stone” -> “Repeat” proved almost meditative. Time begins to slow and eventually breaks down around you when you’re looking for that perfect stone and that perfect pitch.
At some point I foolishly attempted to streamline the logistics by gathering a big pile of suitable stones and then chucking them all in quick succession. Of course that’s a hugely efficient and Germanic thing to do. It also totally defeats the purpose of the exercise and almost left me with a dislocated shoulder. After that experience I ended up throwing with my weaker, left arm, which must have looked every bit as spastic as you would think.
Lesson 006: The secret to good skipping lies in both the stone and the throwing movement. You want a stone which is smooth and flat-ish. A certain amount of rounded bevel is necessary for it to skip upon contact with the waves, so shards of ceramic or flint don’t work. I find that a slightly oblong shape of about 8-10cm provides better leverage for my fingers, resulting in better spin and thus more jumps. For the throw, I prefer a looping sideways pitch with a neutral grip. Haha, did you suckers really just spend 3 minutes reading about a guy chucking rocks in the sea?
I also recall taking a long walk through Kos’ impressive marina. The entire thing was a charming mixture of clear blue water and…well, lots of boats. I don’t really know anything about boats. Most of them where white, relatively shiny and somewhere between “somewhat large” and “definitely very large indeed”.
Include file ‘image.html img=”pics/IMG_20150413_095450_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_095450.jpg”’ contains invalid characters or sequences
Include file ‘image.html img=”pics/IMG_20150413_095444_scaled.jpg” title=”Image” caption=”” url=”http://www.escapingsloth.com/pics/fullsize/IMG_20150413_095444.jpg”’ contains invalid characters or sequences Do you think this thing would be fast?
Looking decidedly out of place I resolved to walk around very purposefully. I also spent some serious time devising witty answers in case anybody asked me which one of the boats was mine. “Oh, just browsing, really. You got anything you’d recommend for whaling?” Unfortunately, I must have walked so purposefully that people were just too intimidated to stop and ask me.
I’m not ashamed to admit that the days in Kos were anything but productive (though I did manage to watch a series of videos on relational algebra). I’m lazy, so sue me!
After two days I began to feel that particular itch in my bones, telling me to move on. So I took a ferry from Kos over to Bodrum, Turkey.
Until next time,
Arne


scRNA-tools aims to be a comprehensive resource for the single-cell RNA-seq analysis
community but to make it as good possible we need your help. This may be by submitting new
tools or updates via our submission form but if you would like
to contribute further please consider joining the scRNA-tools team.
No matter your skill set or the time you can commit there is sure to be some way you can
contribute and we would love to have you on board!


Please Click on the buttons inside the tabbed menu for the Information:
Name: Sarath Chandra Reddy
Age: 24
City: Allagadda
Degree: B.Tech
College: Amrita University
Year: 2013-2017
Profession: Software Engineer
Company: Cognizant
Experience: 2.4 Yrs


The road season consists of collegiate events and USACycling events. MidWest Collegiate Cycling Conference [MWCCC] road events usually begin in March and USAC events continue throughout the spring and summer. Cyclocross and mountain biking season occur in the fall.
Come ride with us! We welcome anyone who rides any type of bicycle and shares our passion for two-wheelin'. All rides depart from Tangeman University Center [see map below]. Contact us if you are interested in riding with the team. To every event you must: Wear a helmet, a UC jersey [if applicable], bring a spare inner tube and proper tools in case of a puncture, bring a front and rear light if darkness is expected to be an issue on the ride.
Training is an on-going activity for the UC Cycling Club. For days when riding outside isn't possible, you can find us in Dr. Jayne's lab on our trainers or rollers watching stages of past Tour de Frances. Use of lab equipment, which includes trainers, rollers, PowerTap wheels, and tools, is restricted to active members. The club actively partners with Dr. Jayne in conducting lactate threshold tests in the lab on local athletes as a form of fundraising. We typically have two large test dates, one in Dec and on in Feb, where a discounted price is available. We also do them individually or in small groups on an as-requested basis. If you are interested in learning more about training with the club or lactate threshold testing, please contact us.
Group Rides on Tuesday, Thurseday, and Saturday. Or whenever you want, just message people. All rides start and end at the same place, in front of TUC.
We typically have two large test dates, one in Dec and on in Feb, where a discounted price is available. We also do them individually or in small groups on an as-requested basis.


IPv4, IPv6, DNS, DDNS, DHCP, NAT, IMAP4, POP3, SMTP, VPN, VNC, LAN, VLAN, WAN, TCP/IP, OSI model
IaaS, PaaS, SaaS, VPS, AWS, SSH/puTTy Proxy server, encryption, Wireshark, nMap, hydra, john the ripper, SET
Experience
Masterpiece Marbleworks, LLP
CTO -- (2014-Current)
Development, branding, and maintainence of digital presence, including: logos, social media, website/domain, email.
Implement hybrid technology solutions (cloud and physical) to meet the needs of the business while working within a budget.
Configure and manage all networking devices for SOHO. (Desktops, laptops, smart phones, printers, routers)
Train business owners how to utilize tech-tools to assist with daily business activities while maintaining a security focused mindset.
Danfoss Turbocor, Inc.
R&D Software QA Test Technician Intern -- (2013-2014)
Follow QA testing procedures assigned by software engineering team to assure software functionality, as they pertain to the scope of the project.
Maintain logs to capture data about efficiency and functionality of embedded systems application.
Produce detailed reports with test data to submit to software engineering supervisor.
Danfoss Turbocor, Inc.
Production Software Test Technician -- (2011-2014)
Utilize custom databases to store gauge and sensor data for unique embedded systems with HVAC&R applications.
Maintain logs and assist with developing playbooks for troubleshooting proprietary hardware and software.
Adhere to security protocols/ policies implemented in house to maintain authentication, authorization, and accounting for trend analysis and quality assurance.


Memory Game
Version 0.1 for Mr A.
Click on a tile to reveal it, find a matching pair.


Across: 5. This dance could be a hit! (3) 8. I race other driver (10) 9. Right price, on reflection, for undersea structure (4) 10. Silver ring discovered in the past (3) 11. In France she has to smile in relationship with manager (10) 14. C-cool bit of stuff? (4) 15. Lin returns to find love (3) 16. Don’t look so hard despite the consequences (10) 20. Bet ten on an ace (4) 21. Part of erudite miser’s list (7) 22. Mordant characters may be asleep (7) 24. Pay for entertainment with Penny (4) 25. Final examination for job before second term’s out (4-6) 29. I am parking an old Hillman (3) 30. Document initially written in large letters (4) 31. Ride circuitous route to avoid a fight? (10) 35. Sign for the French 31? (3) 36. Weird loos found in the capital (4) 37. In Navarre, Luc translates the local language (10) 38. Look for Edward in the Home Counties (3) Down: 1. Goes on foot to old woman’s house? (4) 2. Brunel takes out a French 3 writer... (4) 3. ...Boy George delivers something by 2? (4) 4. Mocks the German on the 15th? (7) 5. Is it difficult to think clearly in this meeting? (10) 6. Announcer had alco-pop during introduction (10) 7. May be French — or may be futile? (10) 11. Knock back the usual (3) 12. Protect habitual offender (3) 13. Make a mistake in the weather report (3) 17. Liking for human sites (10) 18. Rosa holds wild sick animals (10) 19. Said very quietly, over disorder, “Don’t think this is right...” (10) 23. Arty Sue’s awful mouth! (7) 26. Virginia goes after duck eggs (3) 27. Pair found in darkest Worcestershire (3) 28. Bumped into visitor after the 1st of May (3) 32. Passed father holding Elizabeth (4) 33. Unconscious after second fight (4) 34. Fashionable hat comes back in a state! (4)


Lona Gallery is located in downtown Lawrenceville where they showcase art pieces created and designed by local artists.


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/Quantifying.20over.20an.20uninhabited.20type.20(false.2F.20empty).html ---
I'm wondering whether this is something I should be able to prove (I think I should). It came up when I was trying to show that two definitions of primality are equivalent.
Let's say that we have a property, which quantifies over an empty, uninhabited type:
def impossible_property : Prop := ∀ (Pfalse : false), 1 = 1
Is it true that ¬ impossible_property
, i.e. how, if at all, can I finish this proof:
def cant_happen : ¬ impossible_property := λ Pimp : impossible_property, sorry
Its the opposite: impossible_property
is always inhabited, it can be easily proved using false.elim
.
Cheers, indeed:
def impossible_property : Prop := ∀ (Pfalse : false), 1 = 1 def can_happen_ : impossible_property := λ (Pfalse: false), false.elim Pfalse
This is better shown with a "ridiculous" example.
lemma exfalso_quod_libet (h : false) : 4 = 2 := false.elim h
Thanks Moses,
this is indeed a better example. I'm afraid though that my confusion goes deeper than the initial question.
I've been trying to show that two definitions of primality are equivalent:
def is_divisible: nat → nat → Prop := λ n m : nat, ∃ k : nat, m * k = n def is_prime1: nat → Prop := λ p, ∀ (m : nat) (Pmdp : is_divisible p m), ((m = 1) ∨ (m = p)) ∧ (p ≠ 1) def is_prime2: nat → Prop := λ p, ∀ (k : nat) (b1 : k < p) (b2 : 1 < k), (¬ is_divisible p k)
Using your example I was able to show that 1 is prime according to the second definition is_prime2
:
def one_is_prime2 : is_prime2 1 := λ (k : nat) (x : k < 1) (y : 1 < k), have a : 1 < 1, from lt.trans y x, have one_ne_one : 1 ≠ 1, from (ne_of_lt a), false.elim (one_ne_one (eq.refl 1))
This clearly makes is_prime_2
a bad definition of primality, but I really can't see what went wrong.
You should look at the definition of prime
and equivalent variations in mathlib data.nat.prime
Most definitions of prime
have to explicitly exclude 1
It is true that there are no 1<k<1 such that 1 | k, meaning that 1 is spuriously identified as prime using is_prime2
.
By the way you probably want p \ne 1
inis_prime1
to come before the forall, otherwise it only applies when there exists an m such that p|m (which is true, but still it's a bit subtle)
forall has low binding power, meaning that it extends until it hits a close parenthesis
Thanks, this makes sense.
The problem extends to is_prime2 0
, since k < 0 → false
and we end up with the same problems. Definition of primality in mathlib excludes these cases, just as you pointed out, before the quantifier: def prime (p : ℕ) := p ≥ 2 ∧ ∀ m ∣ p, m = 1 ∨ m = p
Last updated: Apr 24 2020 at 19:02 UTC


{%load staticfiles%}
{% include "./blocks/header.html" %} {% include "./blocks/back.html" %}
{% include "./blocks/FileViewContent.html" %}


Display only when JSPM has finished loading.
This is particularly useful when you need to hide the {{}} notation before the page has finished loading.
Similar to the above, this achieves the same thing but applies a "visibility:none" to the element instead of removing it from being rendered completely.
Display only before JSPM has finished loading. This is particularly useful when you need a placeholder for content that is about to load.
Similar to the above, this achieves the same thing but applies a "visibility:visible" to the element.
This is a global element used for kickstrap functions. Any JavaScript scoped to this variable is exposed to the global namespace.
Function to execute code once JSPM has finished loading resources.
For example,
k$.ready -> alert('hello world')
This is a last resort alternative to Angular's ng-repeat with several optimizations. Ng-repeat turns out to be highly problematic on mobile browsers depending on how it's used. sly-repeat comes from a popular Scalyr.com blog post on this very issue. Use this as you would ng-repeat, but at your own risk. It will not work in every scenario ng-repeat would. Hopefully future versions of Angular will address this.


Serah254 Gallery is all about collections of defferent photos for diffferent categories.
Its designed with love and passion for africa, and thus, most of the images will be composed
of africa scenery.
To view the different images, you will have to search the following categories in the search bar.


Before Change
// sampling bg
bg_rois_per_this_image = rois_per_image - fg_rois_per_this_image
rand_num = torch.floor(torch.rand(bg_rois_per_this_image).type_as(all_rois)
* bg_num_rois).long()
bg_inds = bg_inds[rand_num]
elif fg_num_rois > 0 and bg_num_rois == 0:
// sampling fg
rand_num = torch.floor(torch.rand(rois_per_image).type_as(all_rois)
After Change
// Seems torch.rand has a bug, it will generate very large number and make an error.
// We use numpy rand instead.
//rand_num = (torch.rand(bg_rois_per_this_image) * bg_num_rois).long().cuda()
rand_num = np.floor(np.random.rand(bg_rois_per_this_image) * bg_num_rois)
rand_num = torch.from_numpy(rand_num).long().cuda()
bg_inds = bg_inds[rand_num]
elif fg_num_rois > 0 and bg_num_rois == 0:
// sampling fg


camels disease virus camel infection respiratory camelpox {border-style Saudi diseases dromedary px;} #ffffff;} coronavirus reported camelids human outbreak East Vet fever Infect syndrome animal caused Dis./eid. Middle emerging infected infections (Camelus (Wernery Rift Valley camels, important recently viral Africa Arabia MERS-CoV Sudan alpaca clinical CMLV Camels Fig. However, World alpacas animals antibodies case des diarrhea domestic new outbreaks px; ruminants severe {font-family â€" (Fig. American Camel Emerging associated brucellosis cases font-size high livestock northern petits recent species tick (Khalafalla (Vicugna .). Health Johneâ€™s South United affected bluetongue change characterized contagious countries described double; evidence humans including pacos) peste rates related viruses zoonotic According Arabian BTV Camelids Camelpox Diseases Emerg Infections June Kaaden Kenya Kenya, Med PPR RVF Res abortion acute analysis border-color border-width cause detected diagnosed diagnosis dromedarius) family include infectious isolates lineage mortality occurred pox region small solid; susceptible symptoms {font-style {font-weight ():â€" (Lama (MERS-CoV) Africa, Arab Arabia, Bluetongue Camelus Clinical Euro Infection Int Mauritania North Organization PPRV Pract bold causative causes characterization climate courier; deaths died diseases. distribution dromedarius e.g., em; emergence fluke genus hemorrhagic highly hosts i.e., increased involved isolated lesions novel observed present pt;} resulting sheep showed smallpox sudden tract upper used various world


The Starting Point category is a small set of classes and properties that can be used to create simple, initial provenance descriptions. Three classes provide a basis for the rest of PROV-O:
The three primary classes relate to one another and to themselves using the properties shown in the following figure.
Activities start and end at particular points in time (described using properties prov:startedAtTime and prov:endedAtTime, respectively) and during their lifespan can use and generate a variety of Entities (described with prov:used and prov:wasGeneratedBy, respectively). For example, a blog writing activity may use a particular dataset and generate a bar chart. By applying usage and generation, one can construct provenance chains comprising both Activities and Entities.
In addiition, we can say that an Activity prov:wasInformedBy another Activity to provide some dependency information without explicitly providing the activities' start and end times. A prov:wasInformedBy relation between Activities suggests that the informed Activity used an Entity that was generated by the informing Activity, but the Entity itself is not interesting or is unknown. So, the prov:wasInformedBy property allows the assertion of provenance chains comprising only Activities.
Provenance chains comprising only Entities can be formed using the prov:wasDerivedFrom property. A derivation is a transformation of one entity into another. For example, if the Activity that created the bar chart is not interesting or is unknown, then we can say that the bar chart prov:wasDerivedFrom the dataset. Arbitrary RDF properties can be used to describe the fixed aspects of an Entity that are interesting to a particular application (for example, the file size and format of the dataset, or the aspect ratio of the bar chart).
An Agent can be responsible for an Activity or an Entity, which is described using the properties prov:wasAssociatedWith and prov:wasAttributedTo, respectively. Agents can also be responsible for other Agents' actions. In this case, the Agent that influenced an Activity or Entity prov:actedOnBehalfOf another Agent that also bears some responsibility for the resulting Activity or Entity.
Example 1: The following PROV-O describes the resources involved when creating a chart about crime statistics. The example uses only Starting Point terms and serves as a basis for elaboration that will be described in subsequent sections. In the example, Derek performs an aggregation of some government crime data, grouping by national regions that are described in a separate dataset by a civil action group.
{% include "includes/eg16-journalism-simple-without-comments.ttl" %}
The example states that the agent ex:derek
was associated with two
activities: ex:aggregationActivity
and ex:illustrationActivity
. The
activity ex:aggregationActivity
used
the entities ex:crimeData
(a crime statistics dataset) and ex:nationalRegionsList
(a list of national regions), and
generated a new entity, ex:aggregatedByRegions
, that aggregates the statistics in
ex:crimeData
according to the regions in ex:nationalRegionsList
.
The ex:aggregatedByRegions
entity was then used by the ex:illustrationActivity
activity,
to generate a new entity ex:chart1
that depicts the aggregated statistics.
The example also states that the activity ex:illustrationActivity
was
informed by the activity ex:aggregationActivity
. Indeed, the former used
the entity ex:aggregatedByRegions
, which was generated by the latter.
Because the agent ex:derek
was associated with the activities
ex:aggregationActivity
and ex:illustrationActivity
, the entities
generated by these activities, i.e., ex:aggregatedByRegions
and ex:chart1
, were
attributed to him.
Finally, the example states that the agent ex:derek
acted on behalf of the organization ex:national_newspaper_inc
.


- generateMenu() - Method in class calculus.MainMenu
-
Generates the menu, pulling the info from the String and ArrayList to be
able to generate the menu of the program, it uses a Iterator to go through
the ArrayList in a loop.
- getExponent(float) - Method in class calculus.Power
-
Gets the exponent the user degined to do the power and calls the method operation to
execute the power.
- getNumbers(float) - Method in class calculus.Calculus
-
Will get numbers to make some mathematic operations in subclasses.
- getNumbers(float) - Method in class calculus.Division
-
Get the numbers the user defined to do the division and calls the method operation to
execute the division.
- getNumbers(float) - Method in class calculus.Multiplication
-
Get the numbers the user defined to do the multiplication and calls the method operation to
execute the division.
- getNumbers(float) - Method in class calculus.Power
-
Get the numbers the user defined to do the power.
- getNumbers(float) - Method in class calculus.Subtraction
-
Get the numbers the user defined to do the subtraction and calls the method operation to
execute the subtraction.
- getNumbers(float) - Method in class calculus.Sum
-
Get the numbers the user defined to do the sum and calls the method operation to
execute the sum.


Box Office Records > Domestic > All Movies > Cumulative > All Time Domestic
All Time Domestic Box Office (Rank 2,501-2,600)
See also: All Time Domestic Limited Release - All Time International - All Time Worldwide - All Time Domestic (Inf. Adj.) - Top 2016 Domestic - Top 2017 Domestic
This chart contains the top 100 movies based on the cumulative domestic box office.
Please see our All-Time Top Grossing Films Comparison for a comparison of the daily performance of all films released since 1980 that have earned more than $450 million at the domestic box office.
| Rank | Released | Movie | Domestic Box Office |
International Box Office |
Worldwide Box Office |
|---|---|---|---|---|---|
| 2,501 | 2002 | One Hour Photo | $31,597,131 | $20,626,175 | $52,223,306 |
| 2,502 | 2015 | Chappie | $31,569,268 | $73,432,788 | $105,002,056 |
| 2,503 | 2006 | United 93 | $31,567,134 | $46,067,901 | $77,635,035 |
| 2,504 | 1974 | Benji | $31,559,560 | $0 | $31,559,560 |
| 2,505 | 1970 | Little Big Man | $31,559,552 | $0 | $31,559,552 |
| 2,506 | 2004 | Anacondas: The Hunt for the Blood Orchid | $31,526,393 | $38,800,000 | $70,326,393 |
| 2,507 | 2005 | Good Night, and Good Luck | $31,501,218 | $25,085,683 | $56,586,901 |
| 2,508 | 2005 | A History of Violence | $31,493,782 | $29,984,015 | $61,477,797 |
| 2,509 | 2008 | Nick and Norah's Infinite Playlist | $31,487,293 | $2,398,724 | $33,886,017 |
| 2,510 | 2008 | Zack and Miri Make a Porno | $31,457,946 | $5,398,360 | $36,856,306 |
| 2,511 | 2014 | Chef | $31,424,004 | $15,405,305 | $46,829,309 |
| 2,512 | 2008 | The Eye | $31,418,697 | $26,159,068 | $57,577,765 |
| 2,513 | 1995 | Rob Roy | $31,390,587 | $0 | $31,390,587 |
| 2,514 | 2008 | Leatherheads | $31,373,938 | $9,974,690 | $41,348,628 |
| 2,515 | 1996 | Eddie | $31,369,401 | $0 | $31,369,401 |
| 2,516 | 2007 | Daddy's Little Girls | $31,366,978 | $242,265 | $31,609,243 |
| 2,517 | 1997 | Picture Perfect | $31,301,775 | $0 | $31,301,775 |
| 2,518 | 2001 | Monster's Ball | $31,273,922 | $12,492,541 | $43,766,463 |
| 2,519 | 1981 | Bustin' Loose | $31,261,000 | $0 | $31,261,000 |
| 2,520 | 1997 | Beverly Hills Ninja | $31,245,344 | $6,393,685 | $37,639,029 |
| 2,521 | 1993 | Cop and ½ | $31,226,971 | $0 | $31,226,971 |
| 2,522 | 2010 | Charlie St. Cloud | $31,206,263 | $17,271,821 | $48,478,084 |
| 2,523 | 1981 | The Great Muppet Caper | $31,206,251 | $0 | $31,206,251 |
| 2,524 | 2004 | Johnson Family Vacation | $31,203,964 | $82,795 | $31,286,759 |
| 2,525 | 1993 | The Secret Garden | $31,181,000 | $0 | $31,181,000 |
| 2,526 | 2011 | The Debt | $31,177,548 | $15,426,506 | $46,604,054 |
| 2,527 | 2013 | The Mortal Instruments: City of Bones | $31,165,421 | $44,800,146 | $75,965,567 |
| 2,528 | 1993 | A Perfect World | $31,160,784 | $0 | $31,160,784 |
| 2,529 | 2001 | How High | $31,155,435 | $66,960 | $31,222,395 |
| 2,530 | 2016 | Gods of Egypt | $31,153,464 | $102,400,000 | $133,553,464 |
| 2,531 | 1969 | True Grit | $31,132,592 | $0 | $31,132,592 |
| 2,532 | 2003 | The Core | $31,111,260 | $43,021,371 | $74,132,631 |
| 2,533 | 1965 | Those Magnificent Men In Their Flying... | $31,111,111 | $0 | $31,111,111 |
| 2,534 | 1967 | Camelot | $31,102,578 | $0 | $31,102,578 |
| 2,535 | 2015 | Crimson Peak | $31,090,320 | $44,376,275 | $75,466,595 |
| 2,536 | 1977 | High Anxiety | $31,063,038 | $0 | $31,063,038 |
| 2,537 | 1999 | Random Hearts | $31,054,924 | $32,145,076 | $63,200,000 |
| 2,538 | 2012 | The Pirates! Band of Misfits | $31,051,126 | $105,092,479 | $136,143,605 |
| 2,539 | 2016 | Collateral Beauty | $31,016,021 | $54,299,049 | $85,315,070 |
| 2,540 | 2010 | Morning Glory | $31,011,732 | $28,783,338 | $59,795,070 |
| 2,541 | 2003 | Calendar Girls | $31,011,616 | $62,063,000 | $93,074,616 |
| 2,542 | 2005 | Get Rich or Die Tryin' | $30,981,850 | $15,685,105 | $46,666,955 |
| 2,543 | 1973 | Paper Moon | $30,933,743 | $0 | $30,933,743 |
| 2,544 | 2012 | Joyful Noise | $30,932,113 | $225,801 | $31,157,914 |
| 2,545 | 1987 | The Princess Bride | $30,857,000 | $0 | $30,857,000 |
| 2,546 | 1970 | Ryan's Daughter | $30,846,306 | $0 | $30,846,306 |
| 2,547 | 1995 | Powder | $30,833,914 | $0 | $30,833,914 |
| 2,548 | 1994 | I Love Trouble | $30,806,194 | $31,141,073 | $61,947,267 |
| 2,549 | 1985 | Murphy's Romance | $30,762,621 | $0 | $30,762,621 |
| 2,550 | 2009 | Toy Story 3D Double Feature | $30,702,446 | $5,165,623 | $35,868,069 |
| 2,551 | 2014 | 3 Days to Kill | $30,697,999 | $8,261,901 | $38,959,900 |
| 2,552 | 2000 | The Legend of Bagger Vance | $30,695,227 | $8,540,259 | $39,235,486 |
| 2,553 | 1997 | Home Alone III | $30,692,437 | $0 | $30,692,437 |
| 2,554 | 2008 | Mirrors | $30,691,439 | $46,529,157 | $77,220,596 |
| 2,555 | 1982 | Young Doctors in Love | $30,688,860 | $0 | $30,688,860 |
| 2,556 | 2013 | Delivery Man | $30,659,817 | $39,877,053 | $70,536,870 |
| 2,557 | 1999 | Dogma | $30,651,422 | $13,297,443 | $43,948,865 |
| 2,558 | 1999 | Superstar | $30,628,981 | $0 | $30,628,981 |
| 2,559 | 1994 | Major League II | $30,626,182 | $0 | $30,626,182 |
| 2,560 | 2014 | Deliver Us from Evil | $30,577,122 | $57,379,496 | $87,956,618 |
| 2,561 | 1994 | Blank Check | $30,573,770 | $0 | $30,573,770 |
| 2,562 | 2014 | Get on Up | $30,569,935 | $2,769,933 | $33,339,868 |
| 2,563 | 2011 | The Sitter | $30,542,576 | $8,206,828 | $38,749,404 |
| 2,564 | 1992 | Sleepwalkers | $30,524,763 | $0 | $30,524,763 |
| 2,565 | 1990 | Air America | $30,506,847 | $2,407,668 | $32,914,515 |
| 2,566 | 2004 | Open Water | $30,500,882 | $25,017,759 | $55,518,641 |
| 2,567 | 1953 | From Here to Eternity | $30,500,000 | $0 | $30,500,000 |
| 2,568 | 1979 | The Champ | $30,441,738 | $0 | $30,441,738 |
| 2,569 | 2017 | Underworld: Blood Wars | $30,405,609 | $50,691,175 | $81,096,784 |
| 2,570 | 1996 | Sgt. Bilko | $30,356,589 | $7,600,000 | $37,956,589 |
| 2,571 | 1978 | The End | $30,354,004 | $1,980,473 | $32,334,477 |
| 2,572 | 1998 | A Night at the Roxbury | $30,331,165 | $0 | $30,331,165 |
| 2,573 | 2002 | Queen of the Damned | $30,307,804 | $0 | $30,307,804 |
| 2,574 | 2002 | The Banger Sisters | $30,306,281 | $7,760,937 | $38,067,218 |
| 2,575 | 1995 | Assassins | $30,306,268 | $53,000,000 | $83,306,268 |
| 2,576 | 2003 | Honey | $30,272,254 | $32,374,509 | $62,646,763 |
| 2,577 | 2002 | Halloween: Resurrection | $30,259,652 | $7,400,000 | $37,659,652 |
| 2,578 | 2003 | The Fighting Temptations | $30,238,577 | $358,496 | $30,597,073 |
| 2,579 | 2007 | The Great Debaters | $30,226,144 | $35,149 | $30,261,293 |
| 2,580 | 2017 | Life | $30,223,972 | $70,655,642 | $100,879,614 |
| 2,581 | 1989 | Weekend at Bernie's | $30,218,387 | $0 | $30,218,387 |
| 2,582 | 2010 | How Do You Know? | $30,212,620 | $19,415,557 | $49,628,177 |
| 2,583 | 2003 | Hollywood Homicide | $30,207,785 | $20,201,968 | $50,409,753 |
| 2,584 | 1982 | The World According to Garp | $30,207,324 | $0 | $30,207,324 |
| 2,585 | 2000 | The Art of War | $30,199,105 | $0 | $30,199,105 |
| 2,586 | 1979 | Being There | $30,177,511 | $0 | $30,177,511 |
| 2,587 | 2002 | Bad Company | $30,157,016 | $39,000,000 | $69,157,016 |
| 2,588 | 1994 | Blown Away | $30,133,002 | $0 | $30,133,002 |
| 2,589 | 2014 | When the Game Stands Tall | $30,127,963 | $10,949 | $30,138,912 |
| 2,590 | 2002 | Ghost Ship | $30,113,491 | $38,236,393 | $68,349,884 |
| 2,591 | 2008 | Space Chimps | $30,105,968 | $36,923,988 | $67,029,956 |
| 2,592 | 2010 | Daybreakers | $30,101,577 | $21,343,926 | $51,445,503 |
| 2,593 | 2000 | Snatch | $30,093,107 | $53,500,000 | $83,593,107 |
| 2,594 | 1998 | Elizabeth | $30,082,699 | $52,067,943 | $82,150,642 |
| 2,595 | 2016 | Hail, Caesar! | $30,080,225 | $34,091,194 | $64,171,419 |
| 2,596 | 1995 | Free Willy 2: The Adventure Home | $30,077,111 | $0 | $30,077,111 |
| 2,597 | 2002 | Dragonfly | $30,063,805 | $0 | $30,063,805 |
| 2,598 | 2008 | The Bank Job | $30,060,660 | $36,082,345 | $66,143,005 |
| 2,599 | 2001 | Jay and Silent Bob Strike Back | $30,059,386 | $3,703,014 | $33,762,400 |
| 2,600 | 1989 | Road House | $30,050,028 | $0 | $30,050,028 |
The Domestic Market is defined as the North American movie territory (consisting of the United States, Canada, Puerto Rico and Guam).
This table is updated daily to reflect the latest studio reports.
Note: This chart is not adjusted for inflation.


Hashes and Arrays.
January 3, 2016
In which I compare parties to a line at the Apple Store
This week we're going to talk a bit about Ruby. Specifically, the structures that hold the information. (They have to hold it in a way that makes sense to Ruby and to you.) But what might that mean? Well, let's say we wanted to hold a big batch of linked information together. How could I do that in a way that's less of a pain for Ruby and I to both understand and work with?
What is an Array?
An array is an ordered list of entities/objects in ruby. Always denoted by square brackets. What do I mean when I say it's an ordered list? I'm saying that one can access and keep track of individual entries by knowing what position in line they are in. You cannot meddle with the order in the array without changing the fundamental nature of the array. Think of an array as like the line for an iPhone 7. All sorts of entities are watching that you don't cut the line. And it's an effecient way to keep a large group of motivated people waiting, so they can be processed one-by-one when it's time to ring up their purchase(s).
What is a Hash?
A hash is like two lists melded together. Every entry on a Hash is two objects in ruby. One is a key. Ruby will check every key in a hash against any given key. If they are identical. To make the key metaphor more literal, If an array is the line in front of the Apple Store on Black Friday, a hash is the seating plan to a huge party or wedding. A person who had the seating plan could stand in the middle of the dance floor, look at the plan, and know that Jessica is at table 8 and not table 3 with Nicki. You human brain could do a lot more with that knowledge. You could remind yourself that Jessica became friends with the groom in college, but isn't an ex-girlfriend, so she probably sites near the center table. If you need help, you know that Tim also knew the groom in college, so he will be sitting at Jessica's table. And Tim, being a 300 pound, 6'5" redhead, is an easy person to scan for visually.
Wait, aren't Arrays basically just Hashes? Hashes are indexed by their key-value pairs (look up the key to find the value and vice versa), and arrays are indexed by their order. Couldn't you just say that an array is a hash in which the key pairs are integers from 0 to array.length?
Yes you could, I suppose. Maybe you could think that an array is a hash for which you can't be bothered to find proper key values? You seem to really be getting this, though. Awesome.


Sentence sentiment analysis for Korean
PREDICT!
Some reviews from ours (does not in the training set!)
{% for review in random.choices(example_sentences, k=6) %}
{{ review }}
{% endfor %}


My name is Jacob Janerka from Perth, Australia and I'm currently developing the Kickstarted game "Paradigm" which is a surreal post-apocalyptic Point-and-Click Adventure as seen on IGN and PewDiePie, among others.
Click on the floppy to learn more, otherwise, if not, cool man, thanks for checking to see if I'm sitting on my butt making games.


Text of item.Unity 3D (not to be confused with the Ubuntu's abandoned Unity project), is a cross-platform game development platform. Using this platform, you can script your games in JavaScript or C# and drag and drop objects and components all in a flexible graphical user interface. In this presentation, Matthias will demonstrate how to import sprite sheets, attach and write scripts, make animations, create artwork, game menus, tweak particle systems, use physics, and more.
Unsubscribe *|EMAIL|* from this list.
Copyright (C) *|CURRENT_YEAR|* *|LIST:COMPANY|* All rights
reserved.
Update your profile
*|IF:REWARDS|* *|HTML:REWARDS|* *|END:IF|*


Next: Sharpsign Whitespace, Previous: Notes about Style for Sharpsign Vertical-Bar, Up: Sharpsign
#< is not valid reader syntax. The Lisp reader will signal an error
of type reader-error
on encountering #<. This syntax is typically used in the printed representation of objects that cannot be read back in.


What is Pigeomatic?
Pigeomatic is a game about collecting and breeding digital creatures we call PGNs (pronounced: pigins). PGNs come in a variety of sizes and colors that make them unique. Each one is represented as a NFT on the blockchain guaranteeing ownership and protection against duplication or destruction.
Pigeomatic is a Work in Progress
PGNs are either males (cocks) or females (hens) and they can be paired to produce offspring. Each pairing produces two new PGNs called squeakers.
The process of pairing PGNs and producing squeakers takes around a month and uses a simplified model of Mendelian genetics. This model loosely follows real world pigeon genetics that add a level of realism to the game. It all starts when you select two PGNs of opposite sex and lock them in a pairing. For the first 10 days the new paired couple builds a nest. On the 10th day the hen lays the first egg followed by the second egg on the next day. 18 days later the eggs hatch and two new squeakers are produced. In order to simulate all this, paired PGNs remain locked for 30 days. The squeakers are the product of genetic recombination of their parent's DNA. In time, squeakers grow up to be adult PGNs. Sexual maturity is achieved after 6 months at which time they can start breeding. In animal husbandry is common to apply selective breeding techniques to encourage traits that are desirable. Inbreeding and line breeding are usually practiced both of which lock desirable traits. You could potentially star with a single pair and develop your loft by pairing siblings. Ultimately if you want to include more traits you could crossbreed to an unrelated PGN.
Another way to interact with your PGNs is by flying them. Keep in mind that PGNs are based on a real world pigeon breed called Jiennense. This breed was created in Spain at the beginning of the last century. Nowadays you can find them in several European countries, USA, South America and the Caribbean. These pigeons are famous for attracting other pigeons to their loft. Pigeon breeders in a neighborhood release one or two of their best specimens at a time and a battle ensues in the air. Pigeons from other lofts try to seduce your pigeons while your pigeons try to do the same. The pigeons fly together and through air maneuvers they show the others the way to their loft. Ultimately when pigeons land on another loft they get captured by various means including the captured pigeon entering a coop and activating a trap. The are other pigeon breeds that are considered "working" pigeons that do the same and the hobby has fans all around the world. You can see similar behavior in breeds like Laudinos, Valencianos, Morrilleros, Marcheneros, Rafeños, Horseman pouters and others. In Pigeomatic you can lock your PGNs in a fly session for 2 hours. When you try to retrieve your PGN the system will randomly select an opponent, if available, and pit the PGNs' Charisma vs their Loyalty. Charisma and Loyalty are non-visible traits that are tracked by the PGN's DNA. The result of this battle has 2 different outcomes. The battle can be a draw if none of the PGN's charisma is greater than the opponent's loyalty. Otherwise the PGN with the highest charisma difference over the opponent's loyalty wins the battle and its onwer gains the oppossing PGN.
Lastly, like the real animals, PGNs have a lifespan. Based on an ideal maximum of 15 years, all PGNs live a fraction of that. Once the PGN reaches the end of his life the PGN is considered dead and cannot breed or fly anymore.
The Code
Pigeomatic is written in Haskell. PGNs are Cardano native tokens and interaction will be provided through Plutus Smart Contracts. For now only the base library is completed. I'm still in the process of learning Plutus Smart Contracts programming. Although I'm no spring chicken (pigeon?) when it comes to writing code, I'm a complete noob to Haskell. I just learned the language in the last couple of months. As such expect the code to be subpar and criticisms, suggestions, pull requests, code reviews and code contributions are welcomed.
To get an idea of what is currently implemented you could download the code and try it on ghci.
Code is avaliable at Pigeomatic source code
To generate an initial population of PGNs:
-- load the library
ghci> :l Pigeomatic.Pigeon
-- get current time
ghci> now <- getCurrentTime
-- one year ago so generated PGNs are ready to breed
ghci> oneYearAgo = addUTCTime
(-3652460*60) now
-- make a new random number generator using seed 123
ghci> rnd = mkRandom 123
-- generate 1000 random PGNs
ghci> ps = map (\i -> generateRandomPigeon (skipRandom i rnd)
oneYearAgo) [0..999]
-- Take a look at what a PGN looks like internally
ghci> ps !! 0
-- Let's try a pairing by first finding the future parents
ghci> (Just mother, Just father)
= (find (\p -> HEN == pigeonSex p) ps, find (\p -> COCK == pigeonSex p) ps)
-- pair them
ghci> squeakers = pairPigeons rnd now mother father
-- Take a look at your first squeaker
ghci> squeakers !! 0
-- json representation
ghci> encode $ squeakers !! 0
-- notice that pairing takes around 30 days (28 to be exact) so the squeaker is not technically born
yet
ghci> pigeonBirthday $ squeakers !! 0
-- now lets try to visualize the family...
ghci> family = [mother,father] ++ squeakers
-- import ByteString to write json file
ghci> import qualified Data.ByteString.Lazy.Char8 as
LBS
-- write a json representation of the family
ghci> LBS.writeFile
"lambdas/utils/pigeons.json" ((LBS.pack "[") `LBS.append` (LBS.intercalate
(LBS.pack ",") (map encode family)) `LBS.append` (LBS.pack "]"))
-- quit ghci
ghci>:q
Now cd into lambdas directory and execute:
node utils/renderPGNS.js
If you browse to the utils/images directory you should see 4 png images there. The filename corresponds to the PGN id. You can figure out which is which by checking the pigeons.json file that we wrote from ghci. The squeakers get rendered as adults so you can see what they would look like in the future.
Mother and Father then the children. This time we got both a female and male. Notice than when rendering the PGN's phenotype, the code renders Hens looking to the right of the screen and Cocks looking to the left.
Remember: Pigeomatic is a Work in Progress. Pull requests welcomed.
Happy breeding!


Descendant [space] combinator
Orange
Black
Child > combinators
Red
Adjacent + sibling combinator
General ~ sibling combinator


DBC is going to provide me with a very unique, unconventional learning experience. Rather than the traditional classroom setting where students don't play an active role, DBC focuses on student interaction. I believe I will thrive in this learning environment. I am looking forward to working in a strong, close-knit team. Despite the fact that everyone in my cohort will come from different backgrounds, I know that I can learn a great deal from every single person.
In addition, I know I can be honest when I'm feeling lost or anxious about my learning abilities. This environment ecnourages being humble and vulnerable. Instead of putting on a facade, I feel like I can be my true self. By being vulnerable in this learning environment, I can get help when I truly need it without feeling judged or inferior to others. This is going to help accelerate my growth and learning.
As I make this big career change, I am certainly nervous, and I question my own abilities. However, I know that my feelings are shared by many other people at DBC. During my experience at DBC, I am going to push myself to levels I never thought possible. I am completely ready to enter DBC hungry and ready to learn, and I am excited to work with incredible people!


Coding Quiz Challenge
Try to answer the following questions as quickly and accurately as possible! Click 'Begin Quiz' to start!
What is one way to declare a variable?
What goes inside the parentheses of a function?
function( _______ )
Array value are container within which notation?
Strings are contained within:
________.
What do you call variables that may contain keys and methods?
In Javascript, single line comments begin with what?
What fill the following command return?
parseInt('Hello World')
In how many days was the first edition of JavaScript written?
Hint: the first edition of Javascript was known as 'Mocha'
What does the method Math.floor(argument) do?
All done! Thanks for playing!
Looks like you ran out of time!


Tutorial 2: Collaborating with Git
This tutorial will explain step by step on how to use Git to collaborate with others on the GitHub platform!
Step 1:
On your repository, click on the "Branch: master" button. A dropdown will appear, in which you will want to add a new branch. Go ahead and type a name for a new branch on that dropdown's text box, and hit "Enter" on your keyboard.
Step 2:
Once that's done, you will now be redirected to your new branch on your repository. From here, since this branch is empty and does not have any of the master branch's content, let's click on the "Create new file" button to add a file to this branch.
Step 3:
Go ahead and make whatever file you like. Once done, click on the green "Create new file" button in the bottom right corner.
Step 4:
You will now see a file appear on your new branch. Now, in order to have stuff added from this branch back to the master, you will need to click on the "New pull request" button.
Step 5:
On this page, you will see that the branches that are to be pushing files to each other are the ones labeled as "base" and "compare". Make sure that you compare the second branch and make the master branch the base. Afterwards, you may also leave a messsage to let the master branch know any viable information that might come in handy from this pull request. Once done with all that, go ahead and click on the green "Create pull request" button in the bottom right corner.
Step 6:
After that, you'll see that the request has been made, and that it's pending a merge of that request. Once you confirm that everything has been set up correctly, continue by pressing the green "Merge pull request" button below.
Step 7:
One more time, confirm the merge by simply clicking the green "Confirm merge" button below.
Step 8:
Now the page will say that you have successfully merged your files and/or content from secondary branches to the master by indicating you did from the purple "Merged" button on the top right corner. Now, simply return to your repository's master branch to see this change yourself.
Step 9:
As you can see, the sample file from the second branch has been successfully transferred over onto the master branch. Now, for security purposes, you will also want to ensure that no matter what items get transferred over from one end, that the other end does so with its items as well so as to keep uniformity between all branches. For that reason, we are going to need to repeat steps 4 through 8 again to now merge items from the master branch unto the second branch made before. So go ahead and click on the "New pull request" button one more time.
Step 10:
In here, set up your pull request like you did before, except make the compare be master, and the base be the second branch (or any and all others for that matter). Once finished, click on the green "Create pull request" button in the bottom right corner.
Step 11:
And just like before, confirm that everything is as it's supposed to be with this pull request, and continue to pressing the green "Merge pull request" button in the bottom right corner.
Step 12:
One last time, click on the green "Confirm merge" button below.
Step 13:
Now you will see that the page says everything was merged over from the purple indicator button labeled as "Merged". Go ahead and revisit your secondary branch one last time to confirm this merge was successful.
Step 14:
And there you have it. You can now see that not only did you transfer new files from the second branch to master, but you also updated the second branch to have files that were on the master only, ensuring that both branches remain uniform.
Congradulations! You have now learned to collaborate on GitHub!


Here you can explore the Hello World Pets family by searching for pets in our database.
You can search for pets by Pet name, Customer name, or Pet type - for example, try 'bird'!
| # | Pet Name | Species | Breed | Age | Gender | Vet | Customer |
|---|---|---|---|---|---|---|---|
| {{r[0]}} | {{r[1]}} | {{r[2]}} | {{r[3]}} | {{r[4]}} | {{r[5]}} | {{r[6]}} | {{r[7]}} |
No pets found.


Notifications
Dozens of reusable components built to provide buttons, alerts, popovers, and more.
@@include('./_head.html', { "path": "../..", "title": "Volt Free Bootstrap Dashboard - Notifications" })
@@if (environment === 'production') { @@include('./_analytics-body.html') } @@include('./dashboard/_nav.html', { "path": "../.." }) @@include('./dashboard/_sidenav.html', { "path": "../..", "page": "notifications", "page_group": "components" })Dozens of reusable components built to provide buttons, alerts, popovers, and more.


Feature.Type
| Modifier and Type | Field and Description |
|---|---|
protected Vector2 |
edge
The edge vector
|
protected int |
index
The index of the edge on the shape
|
protected Vertex |
max
The vertex of maximum projection along a
Vector2 |
protected Vertex |
vertex1
The first vertex of the edge
|
protected Vertex |
vertex2
The second vertex of the edge
|
NOT_INDEXED, type
| Constructor and Description |
|---|
Edge(Vertex vertex1,
Vertex vertex2,
Vertex max,
Vector2 edge,
int index)
Creates an edge feature.
|
| Modifier and Type | Method and Description |
|---|---|
Vector2 |
getEdge()
Returns the vector representing this edge.
|
int |
getIndex()
Returns the edge index.
|
Vertex |
getMaximum()
Returns the maximum point.
|
Vertex |
getVertex1()
Returns the first vertex of the edge.
|
Vertex |
getVertex2()
Returns the second vertex of the edge.
|
java.lang.String |
toString() |
protected Vertex vertex1
protected Vertex vertex2
protected Vector2 edge
protected int index


Studies show that personality influences an individual's risk taking behavior in financial decisions. This demo uses IBM Watson's Personality Insights to determine an individual's personality from tweets and any other available content the individual has authored. The inferred personality is then used to determine the individual's risk propensity and assist the advisor in the selection of fund recommendations. For example, in this demo if we select client 'Seema', her personality shows that she is high on openness change and low on cautiousness and conservation. Her risk propensity is high and the advisor is presented high risk funds for consideration. On the other side, if we choose client 'Rajavel', he is high on cautiousness and conservation and low on openness to change so low risk funds are recommended.
Once a risk assessment based on personality is available, IBM Watson's Tradeoff Analytics can be used to balance multiple financial objectives along with personality match to help the advisor determine the best funds for the individual.
Further, the demo shows how knowledge about an individual's personality can be used to match him or her to an agent who is most likely to close the business and drive value out of the relationship. These insights can also be leveraged to provide recommendations to the advisor in developing the optimal engagement strategy.
This is a working demo that showcases how one might leverage the Personality Insights and Tradeoff Analytics cognitive services. This is not meant to be a complete product or people recommendation engine. In a real scenario, personality attributes will be used along with other relevant features to learn an appropriate prediction model.
For additional information and assistance in engaging clients, please contact:
Vikas Manoria, ABC Investment Managers Pvt. Ltd.
E-mail<EMAIL_ADDRESS>| Tel: +91-804177-7431


THREE LEVEL PASSWORD AUTHENTICATION SYSTEM
The project is an authentication system that validates users for accessing the system only when they have input correct password.The project involves three levels of user authentication.There are verieties of password systems available,may of which have failed due to bot attacks while few have sustained it but to alimit.In short almost all the passwords available today can be broken into a limit Hence we decided to design a project which is aimed to achieve the highest security in authenticating users.It contains three logins having three different kinds of password systemThe password difficulty increases with each level user have to input correct password for successfull login.Users would be given privilege to set passwords according to their wish. The project comprises of text password i.e pass phrase,color based pattern password and one time password (OTP) sent to their registered mail id/mobile numbers for the three levels respectively this way there would me neglegible chances of bot or anyone to crack passwords even if they have cracked the first level or second level,it would be impossible to crack the third one. Many users find the most wide spread text based password systems unfriendly.So in the case of three levelpassword we tried creating a simple user interface and providing users with the best possible comfir in solving password.


Politician
Florida Congressman
Born: 07-31-1974 Hometown: Bartow, Florida Education: University of Florida
Putnam has red hair.


{% load staticfiles %}
Home
For Students
For Companies
Logout
Sign In
Sign in with Facebook
or
{% csrf_token %}
Login
Don't have an account yet?
Sign Up


---
title: The Meters - Ain't No use
comments: true
tags:
- Music
thumbnail: https://img.youtube.com/vi/mc8g41fB28k/default.jpg
blogger_orig_url: http://stickmanscorral.blogspot.com/2012/01/meters-aint-no-use.html
---
Because it's Sunday and you deserve it.
Tragically unappreciated by the public at large. Spread the funky word..


Hi! I am Bijay K Pathak and welcome to my corner in the Internet. I am currently working as Software/Data Engineer in Nike. I graduated from Michigan Tech in 2014 with M.Sc. in Computer Science and Engineering with focus on machine learning and optimization. I am interested in data intensive application, functional programming and distributed system.
Last updated on 2016-05-29


What’s Interception?
A programming interface for intercepting input device communication.
What can I do with that?
With Interception you are able to intercept and transform input data from keyboard and mouse. Other devices are in the works.
Current support is still Windows only (from Windows 2000 to Windows 7), but Mac and Linux support are also in the works.
I can use Windows hooks for that, so, what’s up?
Yes, you can, but... are you able to identify from which device some event is coming when you connect multiple keyboard/mouse? You can’t! With generic user-mode hooks you are able to identify that a keyboard/mouse event has arrived, but not from which keyboard/mouse it’s coming. With Interception on Windows you can! (With Raw Input you also can but you cannot intercept input with it.)
Can you even intercept CTRL-ALT-DELETE with user-mode hooks? No, you can’t!
Does your user-mode hook work when you are playing that old game which uses DirectInput? NO! You can’t BOT it.
The list goes on and the bottom line is: Interception is much more powerful and simple.
Ok, but, how do you achieve this?
The Interception API provides a simple interface of communication with kernel-mode components, and those components are powerful. They intercept data in a early stage, before it reaches the core of OS input processing.
I have a x64 Windows box, I’ve heard that it cannot load kernel-mode components indiscriminately.
Yes, indeed. The Interception core is built upon properly signed drivers, so that’s not a problem!
Ok then, let’s get to work.
First, you must download the Interception core installation tool: install-interception.
This tool must be run from an administrator command line (you must run cmd as administrator). Just run it without arguments to receive instructions.
Second, you must link against the Interception library, which is provided here as a convenient package, or you may build it from sources. Static and dynamic libraries are provided and the x86 version do not depend on the VC10 runtime.
Third, you must include interception.h in your applications.
The following sample shows how to intercept the x key and turn it into y:


{% extends "core/page.html" %} {% load widget_tweaks %} {% load cmsapp_tags %} {% block title_head %} Make Assessment {% endblock %} {% block breadcrumb %} {% include 'core/breadcrumb.html' with title_body_content="Make Assessment" %} {% endblock %} {% block body %}
Search for the full text: Google {% if publication.doi != 'NA' and publication.doi != '' %} | DOI {% endif %}
{{ publication.abstract|default:'Not available'|safe }}
{{ publication.author|default:'[authors not available]'|safe }} ({{ publication.year|default:'[year not available]'|safe }}) {{ publication.title|default:'[title not available]'|safe }}, in {{ publication.journal|default:'[journal not available]'|safe }} {{ publication.volume|default:'[volume not available]'|safe }}, {{ publication.pages|default:'[pages not available]'|safe }}.
Click "Back" and "Forward" only to revisit your previous assessments (to check or change them), but not to look for your next assessment. That way, your assessments will be made in a random order, which is best practice.
chevron_left chevron_right


CAF President assures GFA President Kurt Okraku of full support
CAF President Ahmad Ahmad has congratulated GFA President Kurt E.S. Okraku on his election as GFA President, and has also assured him of his total support to help him realise his vision for Ghana football.
The GFA President is in Egypt to support the Black Meteors towards their mission of ending Ghana's fifteen-year Olympic football hiatus, and he took the opportunity to call on the CAF President at the CAF headquarters in Cairo.
At the meeting, the CAF boss expressed his personal support as well as the support of the Confederation of African Football (CAF) to Mr. Okraku towards achieving his vision of igniting passion and creating wealth for all in Ghana football.
Ahmad, who has a very good relationship with the Ghana FA, also commended the Ghana FA for a successful election leading to the election of Mr. Okraku.
He also lauded the GFA President for his vision for Ghana football, adding that the continent's football controlling body will offer him and the GFA the needed support for the continuous development of football in Ghana.
The GFA President thanked President Ahmad for the warm welcome, and also expressed his sincere gratitude to President Ahmad for his assurance of support.
Credit: Ghanafa.org