Company profile - Canadian Company Capabilities
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Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Thermal-Lube Inc.
Mailing Address:
255 Labrosse AvePOINTE-CLAIRE, Quebec
H9R 1A3
Location Address:
255 Labrosse AvePOINTE-CLAIRE, Quebec
H9R 1A3
Tel.:<PHONE_NUMBER>
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Logo
Company Profile
Thermal-Lube Inc., founded in Montreal, Qué., in October 1983, is a privately owned Canadian company in the business of researching, developing, manufacturing and marketing specialty lubricants, performance additives, and analytical lubricant monitoring equipment. The company's policy of reacting to the needs of its customers and keeping up to date with the latest
environmental demands of Canada has enabled Thermal-Lube to manufacture and sell a complete product line of high quality, environmentally friendly, synthetic oils, greases and
additives to industrial and retail markets world-wide.
Thermal-Lube has always made a serious commitment to the research and development of new lubricants and views R&D as an integral part of its future. Governmental recognition of this
commitment has resulted in the company receiving numerous R&D assistance grants from both the Federal and Provincial governments in support of the many research projects completed over
the past ten years. Thermal-Lube's continuing practice of investing substantial resources towards research and development while simultaneously expanding into new markets has been the key to
the company's past successes and will be a major factor in insuring future growth.
Thermal-Lube has been working in partnership with McGill University to develop the COAT® System, a Continuous Oil Analysis and Treatment system. The COAT® System is designed to optimize the efficiency of a lubricating oil by continuously monitoring the condition of the oil and automatically replenishing performance enhancing additives to the oil hence extending the service life. The COAT® System is made to suit customers' need. Thermal-Lube received an honorable mention from the University-Industry Synergy R&D Partnerships for the work done in collaboration with McGill University.
Thermal-Lube is becoming well known in Asia, as it has four joint venture companies in China manufacturing and distributing its specialty lubricant products. A COAT® System was also
recently sold to Korea's largest refinery. Now Thermal-Lube focuses on the Japanese market where great interest in Thermal-Lube's products is being shown. Geographic Marketing Activity:
Asia, China, Korea, Japan, Europe, Spain, North America.
Research grants were awarded by the CNRC (Canadian National
Research Council) for the development of our COAT System
(see web site). We have also received grants from Environment
Canada, and NSERC (Natural Sciences & Engineering Research
Council) for further development of the same product.
In 1997 we received "Honourable Mention" award for Best Practices
in University-Industry R&D Partnerships. This was sponsored by
the Conference Board of Canada & NSERC. We were awarded a patent for the COAT System in 1998.
Full profile
Full profile
Contact information
Company description
Product / Service / Licensing
specialty greases
oils.
real-time.
By knowing how specific performance additives degrade over time, the COAT® System optimizes the service life of lubricants. This is accomplished by replenishment of targeted additives which become depleted. Initially, lubricant characteristics of various oil reservoirs are programmed into the COAT® System and used as reference data. Subsequent oil analysis is carried out by plant personnel assisted by the COAT® System. Should the depletion of a targeted additive fall below a predetermined limit, the COAT® System automatically suggests corrective measures, from additive replenishment to oil change, depending on the overall status of the lubricant and machinery involved.
A fully integrated, on-line version of the COAT® System will automatically sample various lubricant reservoirs at predetermined intervals and initiate adapted corrections when necessary. For instance, a valve can be automatically activated allowing it to pump the required amount of the specific depleted additive directly into the reservoir. The COAT® System is also capable of tracking contaminants, such as water, fuel, soot, solvent etc., present in the lubricant.
The COAT® System is mainly designed to optimize the efficiency and useful life of lubricating oils. The useful life extension has been proven under laboratory conditions where additive replenishments have resulted in a two to four fold increase of lubricant life. Extending lubricant life through the use of the COAT® System significantly reduces the overall lubricant disposal, consumption, and dependency on natural resources. The COAT® System itself is environmentally friendly since lubricant analysis is performed without the use of chemical reagents or solvents.
The COAT® System is available in two models; model C-1 and C-2.
Technology profile
products.
Our COAT System employs the latest technology in FTIR (Fourier
Transform Infra-Red) equipment and software development.
Market profile
Alliances:
- Sales/Marketing
- Technology
Strategic alliances:
We are interested in technology transfer, joint-venture inlubricant manufacturing and specialty lubrication technology.
This includes analytical analysis and condition monitoring of
equipment.
Industry sector market interests:
- Culture
Geographic markets:
Export experience:
- Algeria
- China
- France
- Germany
- Greece
- Japan
- Korea, Republic of
- Mexico
- Slovenia
- United Kingdom
- United States
- Alabama
- California
- Connecticut
- Florida
- Iowa
- Maine
- Massachusetts
- Michigan
- New Jersey
- New York
- Pennsylvania
Actively pursuing:
- Brazil
- Iran, Islamic Republic of
- South Africa
- Alaska
- Arizona
- Arkansas
- Colorado
- Delaware
- District of Columbia
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Kansas
- Kentucky
- Louisiana
- Maryland
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Mexico
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
Products, services and licensing
Product / Service / Licensing
specialty greases
oils.
real-time.
By knowing how specific performance additives degrade over time, the COAT® System optimizes the service life of lubricants. This is accomplished by replenishment of targeted additives which become depleted. Initially, lubricant characteristics of various oil reservoirs are programmed into the COAT® System and used as reference data. Subsequent oil analysis is carried out by plant personnel assisted by the COAT® System. Should the depletion of a targeted additive fall below a predetermined limit, the COAT® System automatically suggests corrective measures, from additive replenishment to oil change, depending on the overall status of the lubricant and machinery involved.
A fully integrated, on-line version of the COAT® System will automatically sample various lubricant reservoirs at predetermined intervals and initiate adapted corrections when necessary. For instance, a valve can be automatically activated allowing it to pump the required amount of the specific depleted additive directly into the reservoir. The COAT® System is also capable of tracking contaminants, such as water, fuel, soot, solvent etc., present in the lubricant.
The COAT® System is mainly designed to optimize the efficiency and useful life of lubricating oils. The useful life extension has been proven under laboratory conditions where additive replenishments have resulted in a two to four fold increase of lubricant life. Extending lubricant life through the use of the COAT® System significantly reduces the overall lubricant disposal, consumption, and dependency on natural resources. The COAT® System itself is environmentally friendly since lubricant analysis is performed without the use of chemical reagents or solvents.
The COAT® System is available in two models; model C-1 and C-2.
Technology
Technology profile
products.
Our COAT System employs the latest technology in FTIR (Fourier
Transform Infra-Red) equipment and software development.
Market
Market profile
Alliances:
- Sales/Marketing
- Technology
Strategic alliances:
We are interested in technology transfer, joint-venture inlubricant manufacturing and specialty lubrication technology.
This includes analytical analysis and condition monitoring of
equipment.
Industry sector market interests:
- Culture
Geographic markets:
Export experience:
- Algeria
- China
- France
- Germany
- Greece
- Japan
- Korea, Republic of
- Mexico
- Slovenia
- United Kingdom
- United States
- Alabama
- California
- Connecticut
- Florida
- Iowa
- Maine
- Massachusetts
- Michigan
- New Jersey
- New York
- Pennsylvania
Actively pursuing:
- Brazil
- Iran, Islamic Republic of
- South Africa
- Alaska
- Arizona
- Arkansas
- Colorado
- Delaware
- District of Columbia
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Kansas
- Kentucky
- Louisiana
- Maryland
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Mexico
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming


Leading-edge academics combined with world-class research provide a multidimensional learning environment like no other. Our programs are designed for full-time students seeking a MS or PhD degree, and also offer focused disciplines for part-time students, those seeking a cooperative education experience, and professionals seeking career advancement. Whether you are from the U.S. or abroad, Northeastern can provide the best-suited educational experience that fit your specific graduate educational goals.
Please note: In order to be minimally qualified to pursue admission through the Graduate School of Engineering, a candidate must have successfully completed or is in the process of completing an undergraduate bachelors degree from a regionally accredited U.S. college or university, or its equivalent from a foreign college or university. Any offer of admission is contingent upon a candidates successful completion of an undergraduate bachelors degree from a regionally accredited U.S. college or university, or its equivalent from a foreign college or university.


--- title: An Entropy-Efficient Virtual Dice Rolling Algorithm layout: post tags: [math, lisp, compsci] uuid: 6557ed4d-1d59-3f17-19ec-9174393a9360 ---
This is related to a project I am working on and will post here soon. I imagine that, with a little more effort, this algorithm could turn into a short amateur paper.
Suppose you want to use a computer to simulate the roll of two
six-sided dice (notated 2d6
). The simplest approach would
be to replicate the results the same way you would roll dice:
independently and randomly generate two numbers between 1 and 6
inclusively. We easily can do this for any number of dice, we just
iterate and roll each die. Like this recursive function,
However, generating a number between 1 and 6 wastes small amounts of entropy. A six-sided die only takes about 2.58 bits of entropy to generate. Since we can only use bits discretely we have to spend 3 bits, throwing out 0.42 bits. On top of that, when we pull out 3 bits and they are out of range (0 or 7) we have to throw them out and try again.
Let's say we wanted to roll 10 dice, or 100 dice, or 1000 dice? Do we really need to generate that many numbers individually? That's a lot of wasted entropy adding up, entropy which can be expensive to gather. Well, we could instead use the probability distribution of the roll so that only a single number needs to be generated.
For a 2d6
roll, there are 36 unique possible outcomes
(6^2). We could select a number between 0 and 35, then choose that
specific roll. This roll can be calculated with a series of division
and modulus operations (u
for a number from a
uniform distribution) (also, note that the division is
integer division),
If we're only interested in the sum, we could save memory by making
this tail recursive — or iterative — and summing the dice as we
calculate them. Ignoring the exponent, this is O(n)
, not
better than the simple algorithm in terms of growth rate. This
algorithm is more efficient when it comes to entropy, though.
Consider 3d6
, with 216 possible outcomes, ideally with
the simple algorithm takes 3 3-bit rolls, consuming 9 bits. About 1.25
bits was not actually used (0.42 * 3). In the entropy-efficient
algorithm we need about 7.75 bits, so it only consumes 8 bits of
entropy. We saved a bit. That gap only gets larger with more dice. For
100d6
the simple algorithm uses 41 more bits than
necessary.
The efficient roll is basically defragmenting the individual rolls on the entropy stream.
In non-ideal world, though, some cases don't work out well. In
12d6
, almost half the numbers (compared to 25% in the
case of 1d6) from the uniform distribution will be out of range and a
lot more bits would be needed. On average, rolling dice individually
(or only some of them individually) for 12d6
will
be more efficient.
The efficient algorithm is only more efficient above a point near
where mod(log2(s), 1) < mod(log2(n^s), 1)
.
And, all of this doesn't come without a cost. You must pay the piper,
and this algorithm is paid with CPU and memory. Notice that exponent
there? That has to be done to exact precision (no floating point), and
it grows very quickly. If you want to roll more than a handful of
dice, you will be crunching some large numbers. Rolling just
100d6
means you have to work with a 78 digit
integer. 10000d6
is a 7782 digit integer. These can't be
done in floating point because the resolution of floating point is too
low: some rolls would not be possible.
The exponent could be memoized to trade some of that CPU time for more memory usage. Still, pretty costly. If you don't value your entropy, the tradeoff might not be worth it.
I can't see a way around performing that calculation. We need to know that big number exactly. Perhaps a mathematician might be able to manipulate the formulas such that it's not so expensive.
If you're rolling lots of dice and you want to preserve binary
entropy, try it out. If you want to be really efficient queue up rolls
— or generate them ahead of time — so that the number of outcomes is
just below a power of two. In the case of d6
, some good
number of dice to roll are 17 (~43.94 bits), 29 (~74.96), 41
(~105.983), 94 (~242.986 bits), 200 (~516.993), 253 (~653.995 bits),
306 (~791.99853 bits), and 971 (~2509.99859 bits). (Notice these get
closer and closer to an integer number of bits.)


Voice prints (VP) is a homage to our ancestors and the languages they used as tools to create and expand over large locations powerful civilisations.
Ubi sunt? Where are our ancestors now? Have they disappeared? Those people and the locations they lived in are casted in infinite events created by our thoughts. We can hear the resonances of their voices in the roar of time. In VP the ancestors’ voices are articulated by the voice of a baritone and of a violin who melt their timbre in resonances of the words uttered by a distant father (a fundamental Bb tone and harmonics 2, 3, 4, 5, 7, and 9).
How do we get to know them? We get acquainted with them by picking up out of those resonances the identifying features from which the voices of ancestors are assembled in our minds. We invite you to listen what they have to say to you and hence bring them back from an alleged Atlantis. VP includes phonemes, words and sentences sung and spoken in Scythian, Greek, Celtic, Iberian, Ubykh, Albanian, Catalan, English, Galician, German, Spanish.
Music is set to fragments of poems by
- Salvador Espriu: Cementeri de Sinera: , ,
- Peter Handke: and
- Julio Llamazares: .


NAMELIST
&bgrid_cold_start_nml
nlon = number of grid points along the longitude axis (1st dimension)
[integer, default: nlon = 0]
nlat = number of grid points along the latitude axis (2nd dimension)
[integer, default: nlat = 0]
nlev = number of vertical levels
[integer, default: nlev = 0]
pref = initial surface pressure in pascals
[real, default: pref = 1000.e2]
tref = initial temperature in deg kelvin
[real, default: tref = 255.]
equal_vert_spacing = Should the levels be equally spaced in sigma or
spaced using the formula of Smagorinski (1965).
[logical, default: equal_vert_spacing = .true.]
topog_option = How to compute topography. Possible values are:
'FLAT' -- no topography,
'FILE' -- read topography from a data file,
'GAUSS' -- gaussian topography generated using
the module gaussian_mod.
[character, default: topog_option='FLAT']
topog_file = Name of topography restart file in topog_option='FILE'.
The file may be native or NetCDF. If NetCDF the name
must have the .nc suffix.
[character, default: topog_file=' ']
NOTES
1) If nlon, nlat, or nlev are not specified the program will terminate.
2) There is no option for the hybrid or eta coordinate.
All vertical coordinates use the pure sigma system.
ERROR MESSAGES
FATAL errors in bgrid_cold_start_mod
resolution not specified
One of two possible problems may have occurred.
1) Must specify values for namelist variables: nlon, nlat, nlev.
2) If you expected to read a restart file, the restart was probably
not found and the model has inadvertently tried to generate one.
incorrect resolution or no fis field in netcdf topography file
While attemping to read the geopotential height field from
a netcdf topography file one of two conditions occurred.
1) A field named "fis" was not found, or
2) The horizontal resolution of "fis" did not agree
with the model resolution.
incorrect resolution in topography file
The resolution read from a native formatted topography
file did not agree with the model resolution.
restart file for topography does not exist
The file name given by namelist variable "topog_file"
does not exist.
invalid value for topog_option
Valid namelist values are: 'FLAT', 'FILE', or 'GAUSS'.
NOTES
Initial data (momentum,temperature,surface pressure) are computed as:
u = 0.0
v = 0.0
t = tref
ps = pref * exp( -fis / (tref * Rd) )
where, fis = geopotential height at surface (m2/s2)
Rd = dry gas constant
tref, pref = namelist parameters
TOPOGRAPHY FILE FORMATS
-----------------------
NETCDF (fields needed):
fis = surface geop height in m2/s2
res = recipocal of eta(surface) - optional, default=1
NATIVE (format):
record 1: ires, jres ! integer
record 2: fis(1:ires,1:jres) ! real, surf geop height (in m2/s2)
record 3: res(1:ires,1:jres) ! real (optional, default=1)


The Problem that My Invention Solves is...
My invention solves a problem of people that want to do musicly but they cant because most apps always needs to be post world wide. In my website the person gets to choose who they want to post their musicly out of their freinds they also can like or commet and choose if they want other people of their freinds to see it or they can hide it but always can edit it and check on it to make sure it has not been deleted if you hide it the only people that can see it are the ones that wrote it or post it.
Most Important Features:
- 1 feature is that you can choose who you want to post it to.
- you can watch peoples post then commet and then hit a button so the person knows that they read it.
- you can add freinds.
- you can delete friends.
Who Will Use It?
people who like to post musiclys or like to listen to other peoples musicly so you can get feedback.
for free!!
About the Inventor
I'm the inventor, Jsephine I live in china. I am half Japneese and half american. I was born on augest 18 2008 japan. I am nearly turning ten. I am a student in ISB.


public abstract class XWalkExternalExtensionManager
extends java.lang.Object
XWalkExternalExtensionManager represents an external extension manager. Its instance would be created While constructing XWalkView. XWalkView embedders could get the manager by calling XWalkView.getExtensionManager(), and then employ the manager to load their own external extensions by path, although XWalkView embedders must package their external extensions into the apk beforehand.
What would XWalkView embedders do: 1, package extension MyExtension.js/json files into apk folder assets/xwalk-extensions/MyExtension. 2, package MyExtension.jar into apk. 3, add permissions required by MyExtension into AndroidManifest.xml. 4, call XWalkView.getExtensionManager().loadExtension("xwalk-extensions/MyExtension") to load.
In embedded mode, developers can call XWalkView.getExtensionManager() to load extensions
directly after the creation of XWalkView. But in shared mode and lite mode, the Crosswalk runtime
isn't loaded yet at the moment the activity is created, so can't load extensions immediately.
To make your code compatible with all modes, please refer to the examples in XWalkActivity
or
XWalkInitializer
to make sure to load extensions after XWalk runtime ready.
| Constructor and Description |
|---|
XWalkExternalExtensionManager(XWalkView view)
Constructs a new XWalkExternalExtensionManager for the XWalkView.
|
| Modifier and Type | Method and Description |
|---|---|
protected java.lang.Object |
getBridge() |
android.app.Activity |
getViewActivity()
Get current Activity for XWalkView.
|
android.content.Context |
getViewContext()
Get current Context for XWalkView.
|
void |
loadExtension(java.lang.String extensionPath)
Load one single external extension by its path.
|
abstract void |
onActivityResult(int requestCode,
int resultCode,
android.content.Intent data)
Notify onActivityResult().
|
abstract void |
onDestroy()
Notify onDestroy().
|
abstract void |
onNewIntent(android.content.Intent intent)
Notify onNewIntent().
|
abstract void |
onPause()
Notify onPause().
|
abstract void |
onResume()
Notify onResume().
|
abstract void |
onStart()
Notify onStart().
|
abstract void |
onStop()
Notify onStop().
|
public XWalkExternalExtensionManager(XWalkView view)
view
- the current XWalkView object.protected java.lang.Object getBridge()
public android.app.Activity getViewActivity()
public android.content.Context getViewContext()
public void loadExtension(java.lang.String extensionPath)
extensionPath
- the extension folder containing extension js/json files.public abstract void onStart()
public abstract void onResume()
public abstract void onPause()
public abstract void onStop()
public abstract void onDestroy()
public abstract void onNewIntent(android.content.Intent intent)
intent
- the Intent received.public abstract void onActivityResult(int requestCode, int resultCode, android.content.Intent data)
requestCode
- the request code.resultCode
- the result code.data
- the Intent data received.


Hi Dass
This is a simple hero unit, a simple jumbotron-style component for calling extra attention to featured content or information.
Learn more


| 4 Jan 1920 |
William Egan Colby born, St. Paul MN. |
| 1940 |
Graduates with a B.A. from Princeton, Phi Beta Kappa. |
| Aug 1944 |
Parachutes into France, links up with French Resistance. |
| 1945 |
Maj. Colby honorably discharged from U.S. Army. |
| c. 1945 |
Marries Barbara Heinzen. |
| 1947 |
LL.B., Columbia University. |
| 1959 |
CIA Station Chief, Saigon. |
| 1962 |
Directorate of Plans, CIA, until 1967. |
| Nov 1968 |
Launches Accelerated Pacification Campaign, part of which was the Phoenix Project, in which individuals were assigned "neutralization" quotas of up to 1,800 VCI per month. The jargon term "VCI" refers to Viet Cong Infrastructure, meaning anyone connected to the civil or military administration of any North Vietnamese activity, such as tax collecting, political officers, etc. Over its lifetime, Phoenix is responsible for 20,000 assassinations. |
| Aug 1970 |
Phoenix Project is the Pentagon's "#1 PSYOPS priority." |
| 10 Mar 1973 |
Becomes Director Central Intelligence Agency (becomes official, 4 Sep.) |
| 19 Jun 1975 |
Upon news of mobster Sam Giancana's killing: "We had nothing to do with it." |
| 1975 |
Reveals an uncomfortable amount of information to Congress, such as CIA attempts to assassinate Fidel Castro, etc. |
| 2 Nov 1975 |
President Gerald Ford fires CIA Director William Colby and replaces him with George HW Bush. |
| 1984 |
Divorces wife Barbara. |
| 1984 |
Marries Sally Shelton. |
| 1994 |
Colby and former KGB counterintelligence chief Maj. Gen. Oleg Kalugin team up together to consult for Activision on a computer spy game called Spycraft, which is distributed on CDROM. |
| 1996 |
Begins work for small circulation magazine Strategic Investment, investigating the Vince Foster suicide. |
| 27 Apr 1996 |
William Colby dies of hypothermia and drowning, canoeing in the middle of the night, at his home in Rockpoint MD. He did not mention any canoeing plans to his wife, nor was it normal behavior for him to engage in nocturnal caneoing adventures. Colby's body is not immediately located. |
| 6 May 1996 |
William Colby's body actually found after the canoeing accident, lacking his usual lifevest. It was found 20 yards from the canoe, after the area had been thoroughly searched multiple times. |
| 13 May 1996 |
William Colby laid to rest at Arlington National Cemetery. |


xplr path/to/directory- Focus on a file:
xplr path/to/file- Focus on a directory:
xplr --force-focus path/to/directory- Open a directory with specific files or directories selected:
xplr path/to/directory path/to/selected_file_or_directory1 path/to/selected_file_or_directory2


Draws 2D features (circles, lines, etc.) on an image. UUID: cc51d685-9797-4ffd-a9dd-cec4f367fa6a
More...
#include <SolAR2DOverlayOpencv.h>
|
| void | drawCircle (const datastructure::Point2Df &point, SRef< datastructure::Image > displayImage) override |
| | Draw one Circle. Draws a circle on the image displayImage center on the point with specified radius and thickness. More...
|
| |
| void | drawCircles (const std::vector< datastructure::Point2Df > &points, SRef< datastructure::Image > displayImage) override |
| | Draw Circles. Draws all the circles stored in the vector std::vector <Point2Df> & points on image displayImage with specified radius, thickness and colors (defined in the configuration file). More...
|
| |
| void | drawCircles (const std::vector< datastructure::Keypoint > &keypoints, SRef< datastructure::Image > displayImage) override |
| | Draw Circles. Draws all the circles stored in the vector std::vector <Keypoint> & keypoints on image displayImage with specified radius, thickness and colors (defined in the configuration file). More...
|
| |
| void | drawContour (const datastructure::Contour2Df &contour, SRef< datastructure::Image > displayImage) |
| | Draw a Contour. Draws a contour on image displayImage. More...
|
| |
| void | drawContours (const std::vector< datastructure::Contour2Df > &contours, SRef< datastructure::Image > displayImage) override |
| | Draw Contours. Draws all the contours stored in the vector std::vector <Contour2Df> & contours on image displayImage. More...
|
| |
| void | drawSBPattern (const datastructure::SquaredBinaryPattern &pattern, SRef< datastructure::Image > displayImage) override |
| | Draws a Squared Binary Pattern. More...
|
| |
|
void | unloadComponent () override final |
| |
Draws 2D features (circles, lines, etc.) on an image. UUID: cc51d685-9797-4ffd-a9dd-cec4f367fa6a
- Properties
| thickness | the thickness of the displayed features (not used for SBPattern) |
| type: uint; range : [0..MAX UINT]; default: 1 |
| radius | the radius of a circle (not used for contours and SBPattern) |
| type: uint; range : [0..MAX UINT]; default: 5 |
| color | The color in BGR format of the displayed features |
| size: 3, elem type: uint; range : [0..255]; default: { 0, 255, 0 } |
| randomColor | if not 0, the color will be randomized for each elements |
| type: int; range : [0, 1]; default: 0 |
◆ drawCircle()
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawCircle |
( |
const datastructure::Point2Df & |
point, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
|
override |
Draw one Circle. Draws a circle on the image displayImage center on the point with specified radius and thickness.
- Parameters
-
| [in] | point | The position of the circle to draw |
| [in,out] | displayImage | The image on which the the circles will be drawn. |
◆ drawCircles() [1/2]
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawCircles |
( |
const std::vector< datastructure::Keypoint > & |
keypoints, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
|
override |
Draw Circles. Draws all the circles stored in the vector std::vector <Keypoint> & keypoints on image displayImage with specified radius, thickness and colors (defined in the configuration file).
- Parameters
-
| [in] | keypoint | The positions of the circles to draw |
| [in,out] | displayImage | The image on which the circles will be drawn. |
◆ drawCircles() [2/2]
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawCircles |
( |
const std::vector< datastructure::Point2Df > & |
points, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
|
override |
Draw Circles. Draws all the circles stored in the vector std::vector <Point2Df> & points on image displayImage with specified radius, thickness and colors (defined in the configuration file).
- Parameters
-
| [in] | point | The positions of the circles to draw |
| [in,out] | displayImage | The image on which the circles will be drawn. |
◆ drawContour()
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawContour |
( |
const datastructure::Contour2Df & |
contour, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
Draw a Contour. Draws a contour on image displayImage.
- Parameters
-
| [in] | contour | The contour in 2D to draw with specified radius, thickness and colors (defined in the configuration file). |
| [in,out] | displayImage | The image on which the contours will be drawn. |
◆ drawContours()
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawContours |
( |
const std::vector< datastructure::Contour2Df > & |
contours, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
|
override |
Draw Contours. Draws all the contours stored in the vector std::vector <Contour2Df> & contours on image displayImage.
- Parameters
-
| [in] | contours | The vector of contours in 2D to draw with specified radius, thickness and colors (defined in the configuration file). |
| [in,out] | displayImage | The image on which the contours will be drawn. |
◆ drawSBPattern()
| void SolAR::MODULES::OPENCV::SolAR2DOverlayOpencv::drawSBPattern |
( |
const datastructure::SquaredBinaryPattern & |
pattern, |
|
|
SRef< datastructure::Image > |
displayImage |
|
) |
| |
|
override |
Draws a Squared Binary Pattern.
- Parameters
-
| [in] | pattern | The squared binary pattern to display. |
| [in,out] | displayImage | The image on which the squared binary pattern will be drawn (on the whole image). |
The documentation for this class was generated from the following file:


Mocha UI
A Web Applications
User Interface Library
Welcome
Demo User
.
Sign Out
File
Open
Tests
Window Events
Container Test
Iframe Tests
Form Tests
No Canvas Body
Starters
Virtual Desktop
Fixed Width
Fixed Width 2
No Toolbars
No Desktop
Modal Only
View
Cascade Windows
Tile Windows
Minimize All Windows
Close All Windows
Tools
Window Builder
Options
Standard Effects
Advanced Effects
Workspace
Save Workspace
Load Workspace
Help
Features
Documentation
About
Choose Theme:
Default
Charcoal
© 2007-2009
Greg Houston
-
MIT License


I've been having a freezing problem like that with this update, though I've never seen it before. It seems to freeze 2 out of my 4 characters, and when I try to log on with either one of the frozen characters (which ones are frozen changes each time it happens), the game freezes up completely (don't know if sounds are there--I usually have music playing) and I have to force-quit. Only after I've been logged on with one of the not-frozen characters for a little bit does it seem that all the characters un-freeze.
Does that sound like yours, or is yours different somehow?


- calcConservation() - Method in class SolarSystem
-
Calculates the conservation of mechanical energy and angular momentum of
the system
- calcGrav(GravBody) - Method in class GravBody
-
Returns the gravitational attraction of one body onto this body, using
g = (Gm/r^2)r^ where g is the acceleration due to gravity, G is the
Gravitational Constant, m is the mass of the other body, r is the
displacement vector between the bodies, and r^ is the unit vector of
this displacement vector
- calcIntialEL() - Method in class SolarSystem
-
Calculates the intial energy and angular momentum of the system
- calcTotAngularMomentum() - Method in class SolarSystem
-
Calculates the total angular momentum of the system by calculating the
angular momentum of each body and summing togther.
- calcTotBodyAcc(GravBody) - Method in class GravBody
-
Increases the total acceleration by the acceleration resulting from the
gravitational attraction from the other body, using calcGrav.
- calcTotEnergy() - Method in class SolarSystem
-
Calculates the total energy of the system by using the calcTotKE and
calcTotGPE methods.
- calcTotGPE() - Method in class SolarSystem
-
Calculates the total gravitational potential energy of the system by
calculating the GPE of each body and summing them up.
- calcTotKE() - Method in class SolarSystem
-
Calculates the total kinetic energy of the system by calculating the
kinetic energy of each body and summing them up.
- calcTotSystemAcc(ArrayList<GravBody>) - Method in class SolarSystem
-
Calculates the total acceleration of the system due to each of the bodies
gravitational fields.
- chooseAlgorithm(int) - Static method in class SolarSystemSim
-
Prompts user to choose which algorithm to use in the simulation
- getAngularMomentum() - Method in class GravBody
-
Returns the angular momentum of the body
- getAngularMomentumMag() - Method in class GravBody
-
Returns the magnitude of the angular momentum of the body
- getDiffE() - Method in class SolarSystem
-
Returns the difference between the initial and final mechanical energy of
the System
- getDiffLMag() - Method in class SolarSystem
-
Returns the magnitude of the difference between the initial and final
angular momentum of the system.
- getg() - Method in class GravBody
-
Returns the surface gravity of the body
- getg() - Method in class GravField
-
Gets the vector form of the acceleration due to gravity at a point
- getG() - Method in class GravField
-
Gets the Gravitational Constant
- getgBody() - Method in class GravBody
-
Returns the GravField component of the body
- getgmag() - Method in class GravField
-
Gets the scalar form of the acceleration due to gravity at a point
- getGPE() - Method in class GravBody
-
Returns the GPE of the body
- getKE() - Method in class GravBody
-
Returns the kinetic energy of the body
- getMass() - Method in class GravBody
-
Returns the mass of the body
- getName() - Method in class GravBody
-
Returns the name of the body
- getPosition() - Method in class GravBody
-
Returns the position of the body
- getPositionData() - Method in class GravBody
-
Returns the string holding the position data of the body
- getPositionX() - Method in class GravBody
-
Returns the x-component of the position of the body
- getPositionY() - Method in class GravBody
-
Returns the y-component of the position of the body
- getPositionZ() - Method in class GravBody
-
Returns the z-component of the position of the body
- getRadius() - Method in class GravBody
-
Returns the radius of the body
- getTotAcc() - Method in class GravBody
-
Returns the total acceleration of the body
- getTotE() - Method in class SolarSystem
-
Returns the total mechanical energy of the system
- getTotGPE() - Method in class SolarSystem
-
Returns the total gravitational potential energy of the system
- getTotKE() - Method in class SolarSystem
-
Returns the total kinetic energy of the system
- getTotLMag() - Method in class SolarSystem
-
Returns the magnitude of the total angular momentum of the system
- getUnitVector() - Method in class PhysicsVector
-
Returns a vector with magnitude of one and the origibal
direction of the original vector.
- getVelocity() - Method in class GravBody
-
Returns the velocity of the body
- getVelocityX() - Method in class GravBody
-
Returns the x-component of the velocity of the body
- getVelocityY() - Method in class GravBody
-
Returns the y-component of the velocity of the body
- getVelocityZ() - Method in class GravBody
-
Returns the z-component of the velocity of the body
- getX() - Method in class PhysicsVector
-
return the x-component of the vector
- getY() - Method in class PhysicsVector
-
return the y-component of the vector
- getZ() - Method in class PhysicsVector
-
return the z-component of the vector
- GravBody - Class in <Unnamed>
-
Name: GravBody
Purpose: To model a gravitational body that has mass, radius, position,
velocity, a name and can be acted upon by other GravBodys
- GravBody() - Constructor for class GravBody
-
Default constructor of GravBody.
- GravBody(GravBody) - Constructor for class GravBody
-
Constructor of GravBody that copies a GravBody by setting every compenent
to be the same as the GravBody to be copied.
- GravBody(String, double, double, double, double, double, double, double, double) - Constructor for class GravBody
-
Constructor of GravBody that sets every component seperately.
- GravBody(String, PhysicsVector, PhysicsVector, double, double) - Constructor for class GravBody
-
Constructor of GravBody that sets the position and velocity using
PhysicsVectors.
- GravField - Class in <Unnamed>
-
Name: GravField
Purpose: To simulate the gravitational field of a body
- GravField() - Constructor for class GravField
-
Default constructor of GravField that calculates g at the surface of a
body with mass of 1, radius of 1, using:
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- GravField(double, double) - Constructor for class GravField
-
Produces a GravField of a body with mass M and radius R, and a g at the
surface of the body, using:
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- GravField(double, double, PhysicsVector) - Constructor for class GravField
-
Constructs a GravField of a body with mass M and radius R and a g at a
distance from the surface of r, using:
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- GravField(GravField) - Constructor for class GravField
-
Constructs a new GravField as a copy of an exsisting one, using:
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- GravField(PhysicsVector, double) - Constructor for class GravField
-
Constructs a GravField of a point object with mass m, with g calculated
at a distance r, using
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- PhysicsVector - Class in <Unnamed>
-
A 3-dimensional vector class to be used in the development of
computer simulations of various physical systems.
- PhysicsVector() - Constructor for class PhysicsVector
-
Default constructor that creates a PhysicsVector with zero
magnitude
- PhysicsVector(double[]) - Constructor for class PhysicsVector
-
Constructor that takes an array of length 3 and sets the components of
the vector to the values stored in the array.
- PhysicsVector(double, double) - Constructor for class PhysicsVector
-
Constructor that takes two arguments to create a PhysicsVector
with the first argument x giving the component in the i
direction and the second argument y giving the component in the
j direction.
- PhysicsVector(double, double, double) - Constructor for class PhysicsVector
-
Constructor that takes three arguments to create a PhysicsVector
with the first argumentgiving the component in the i
direction, the second argument giving the component in the
j direction and the third argument giving the component
in the k direction.
- PhysicsVector(PhysicsVector) - Constructor for class PhysicsVector
-
Constructor that creates a vector with the same value as the
PhysicsVector passed as an argument.
- print() - Method in class PhysicsVector
-
Prints the vector to 'standard out'.
- print2D() - Method in class PhysicsVector
-
Prints the vector to 'standard out'.
- printBody() - Method in class GravBody
-
Prints the position and velocity of the body
- printBodyChar() - Method in class GravBody
-
Prints the characteristics of the body
- printConservation() - Method in class SolarSystem
-
Prints the conservation of mechanical energy and angular momentum of the
system.
- printEnergyAndL() - Method in class SolarSystem
-
Prints the energy and angular momentum of the system
- printFinalEnergyAndL(SolarSystem) - Static method in class SolarSystemSim
-
Gives the user the option to print the final enery and angular momentum
and the conservation of these properties, of the system
- printFinalSystem(SolarSystem) - Static method in class SolarSystemSim
-
Gives the user the choice to print the final positions and velocities of
the bodies in the simulation
- printGravField() - Method in class GravField
-
Prints the vector form of g to the screen
- printIntialEnergyAndL(SolarSystem) - Static method in class SolarSystemSim
-
Gives the user the option to print the intial energy and angular momentum
of the system.
- printIntialSystem(SolarSystem) - Static method in class SolarSystemSim
-
Gives the user the option to print the intial characteristics of the Solar
System by entering in a string.
- printSystem() - Method in class SolarSystem
-
Prints the positions and velocities of all the bodies in the system
- printSystemBodyNames() - Method in class SolarSystem
-
Prints the names of all the bodies in the system
- printSystemChar() - Method in class SolarSystem
-
Prints the characteristics of all the bodies in the system
- scale(double) - Method in class PhysicsVector
-
scale the components of the vector by the scalar.
- scale(double, PhysicsVector) - Static method in class PhysicsVector
-
Scale the components of the vector by a scalar.
- setAngularMomentum() - Method in class GravBody
-
Sets the angular momentum of the body using L = r x mv
- setBody(double, double, double, double, double, double) - Method in class GravBody
-
Sets the body's position and velocity components seperately
- setBody(GravBody) - Method in class GravBody
-
Sets a GravBody's parameters to another GravBody's
- setBody(PhysicsVector, PhysicsVector) - Method in class GravBody
-
Sets the body's position and velocity using PhysicsVectors
- setGPE(GravBody) - Method in class GravBody
-
Sets the GPE of the body with respect to another body using
GPE = -GMm/r
Where G is the gravitational constant, M is the mass of the other body
m is the mass of this body, r is the displacement vector between them.
- setGrav(PhysicsVector) - Method in class GravField
-
Calculates the acceleration due to gravity at a point r from the surface
of a body using
g = (GM/r^2)r^
Where r^ is the unit vector of r which is the displacement from the centre
of the body to the point where g is to be calculated
- setKE() - Method in class GravBody
-
Sets the kinetic energy of the body using KE = 0.5*m*v^2
- setPosition(double, double, double) - Method in class GravBody
-
Sets the body's position components seperately
- setPosition(PhysicsVector) - Method in class GravBody
-
Sets the body's position using a PhysicsVector
- setPositionData() - Method in class GravBody
-
Formats the positionData string for easy plotting of a GravBody's trajectory
- setTotAcc(double, double, double) - Method in class GravBody
-
Sets the total acceleration components of the body seperately
- setTotAcc(PhysicsVector) - Method in class GravBody
-
Sets the total acceleration of the body using a PhysicsVector
- setVector(double, double) - Method in class PhysicsVector
-
Change the value of the vector to xi + yj.
- setVector(double, double, double) - Method in class PhysicsVector
-
Change the value of the vector to xi + yj + zk
- setVector(PhysicsVector) - Method in class PhysicsVector
-
Modify the vector so that it is equal to vector v
- setVelocity(double, double, double) - Method in class GravBody
-
Sets the body's velocity components seperately
- setVelocity(PhysicsVector) - Method in class GravBody
-
Sets the body's velocity using a PhysicsVector
- SolarSystem - Class in <Unnamed>
-
Name: SolarSystem
Purpose: To hold the data regarding gravitational bodies in the solar system
and then use them to simulate the solar system.
- SolarSystem() - Constructor for class SolarSystem
-
Default constructor of SolarSystem.
- SolarSystemSim - Class in <Unnamed>
-
Name: Solar System Simulator
Purpose: Driver to simulate the solar system in a user defined way
- SolarSystemSim() - Constructor for class SolarSystemSim
-
- subtract(PhysicsVector, PhysicsVector) - Static method in class PhysicsVector
-
vector subtraction.


Using Put Routes
Web Browsers can't use put or delete, but you can definitely use get or post routes. The way to work around these issues in Sinatra is to setup a post form on your "views" erb file with a hidden input value set to "put"
Here is the "view" erb file with hidden "put" input.
That corresponds to the view controller. Notice view controller is a put route. Still need to save the ruby object as it is pulled out of the database to be manipulated.


This example illustrates how to use the cornerstoneWADOImageLoader to get a DICOM P10
SOP instance using HTTP and display it in your web browser using cornerstone.
Not all transfer syntaxes are currently supported,
click here for the full list.
For WADO-URI requests,
you can request that the server return the SOP Instance in explicit little endian by
appending the following query string to your URL:
&transferSyntax=1.2.840.10<IP_ADDRESS>
If you get an HTTP error and your URL is correct, it is probably because the server is not configured to
allow Cross Origin Requests.
Most browsers will allow you to enable cross domain requests via settings or command line switches,
you can start chrome with the command line switch --disable-web-security
to allow cross origin requests.
See the Enable CORS site for information about CORS.
Looking for a CORS proxy? Try CORSProxy
Use of this example require IE10+ or any other modern browser.


Movie Grab
Your one stop shop for movie recommendations
Posters, Trailers, Descriptions, and Movie Ratings
Type in the name of a movie and we'll find others like it.
Movie Grab
Your one stop shop for movie recommendations
Posters, Trailers, Descriptions, and Movie Ratings
Type in the name of a movie and we'll find others like it.


usr.gustavo6046.pathman.planning
Classes
Action
BaseCircumstance
Circumstance
Circumstance.Matcher
Circumstance.Matcher.Builder
Condition
Condition.Builder
PlanSpace


Returns a copy of text with specified spaces removed or inserted. Use to work with spaces between text or non-Roman spaces such as full- and half-width spaces; otherwise, use
Trim.
trimType - 0 through 3 depending on the trim style that you wish to use
Note Full-width spaces are only present in some non-Roman languages like Japanese. If you only use Roman languages, set trimSpaces to False (0).
A character is considered Roman if its Unicode value is less than U+2F00. Any character whose Unicode value is greater than or equal to U+2F00 is considered non-Roman.


The misconception is people thinking that since their individual data or information isn’t “valuable” to anyone, no
one would want to steal it. In the age of ransomware, people’s data is as valuable to attackers as it is to the
victims -- as long as you’ll pay to get it back, your data is a target. Similarly, some people seem to think that
data is the only motive for a cyber attack. However, attackers may want to use a computer’s resources, whether it’s
processing power for mining cryptocurrency or network bandwidth used for denial of service attacks, a computer’s
resources are valuable to attackers. Given these motivations, most people are likely victims of a cyber attack at
some point.


Crumop399.github.io
View and Download Gear4 AirZone 3 Series user manual online. AirPlay for iPod, iPhone and iPad. AirZone 3 Series Docking Station pdf manual download. GEAR4 AIRZONE 3 SERIES USER MANUAL Pdf Download. GEAR4 STREETPARTY USER MANUAL Pdf Download. Gear4 Airzone Series 1 Benutzerhandbuch. View and Download Gear4 StreetParty user manual online. StreetParty Speakers pdf manual download.


LETHAL WEAPON 4 RATING: 7 / 10 --> Good movie
After swallowing a $25-million paycheck for this movie, Mel Gibson returns as the ever-lovable cop-on-the-edge Riggs in the fourth installment of this popular series. This one sees the addition of the hot comic of the moment, Chris Rock, as well as a script written by Channing Gibson, and a fourth-time around directing effort by the ever-reliable Richard Donner.
PLOT: Riggs and Murtaugh uncover a slavery importation business established by the Asian Triad. They are bent on terminating this activity, and predictably, infiltrate and harass the Chinese bad guys, while managing to support their loved ones (Lorna in Riggs' case, and Murtaugh's daughter in Murtaugh's) during their pregnancies.
CRITIQUE: Fun stuff! This sequel can be considered the funniest of them all, while still remaining faithful to the action genre which it regenerated back in the late-80's. All of the familiar faces are back with more of their infamous wisecracks and loveable idiosyncrasies, while a couple of new faces, add some needed spice to the ol' recipe. One of the newest spices, who is playing the ultimate bad guy in this film, is Jet Li, the latest in the crop of martial arts exports from Asia (see Jackie "I can't get this smile of my face" Chan, and Chow Yun Fat). Jet kicks some major ass in this movie, adds some needed intensity to some otherwise predictable and light suspense sequences, and certainly shows more potential than either one of the previously mentioned martial artists in regards to his acting and chop-chop abilities.
The rest of the cast was adequate, with standout performances by Chris Rock as the funny, new cop on the block, and some funny scenes with Joe Pesci (although he did get on my nerves at times...I think he might've overdid this role a bit). Gibson and Glover continue their decent work as the good buddy cop guys, while Rene Russo is pretty much wasted in this film, and wears too much make-up.
The plot is very thin in this movie, but the film never gets boring. There is always something funny or action-packed going on, and despite the lack of any extremely suspenseful moments (the resolution of the plot is one of the worst that I have ever seen...), the movie does keep you interested at all times (especially if you've been a fan of its prequels), and certainly does make for an excellent conclusion to this fine series. The martial arts sequences with Jet Li are amazing to watch, and so is the one long car chase scene in this film, which is a credit to director Donner, who has actually been able to innovate this sequence despite its extreme overuse in many recent action films. Overall, this movie works on most fronts, has some funny and action-packed scenes, and does deliver a pretty neat bad guy in Jet Li. So turn off the brain, warm up them nachos, and get ready for a fun time at the movies!
Little Known Facts: Mel Gibson was born in New York, and moved to Australia at the age of 12. He stands 5'9, has been married to the same woman since 1980, and has sired six children with her. Her name is Robyn Moore, and she is a former dental nurse. Mel is also a devout, traditional Catholic, who once shared a room with fellow actor Geoffrey Rush in College. Mel took up acting only because his sister submitted an application behind his back. The night before the audition, he got into a fight, and got his face badly beaten. That accident won him the role. Richard Donner's real name is Richard D. Schwartzberg, and was born in NY, New York. He has also directed two other Mel Gibson movies (besides the three previous LETHAL WEAPON films), CONSPIRACY THEORY (5/10) and MAVERICK (6.5/10), as well as SUPERMAN (8/10), uncredited for SUPERMAN 2, and credited for THE OMEN. Jet Li's real name is Lian Ji Li. He was born on the 26th of April, 1963, in Beijing, China. He started training at the Beijing wushu academy at age nine (Wushu is China's national sport, largely a performance version of various martial art styles), and won five gold medals in the Chinese championships. His first when he was only 11. In his teens, he was already a national coach, and before he was 20, he had starred in his first movie: SHAOLIN TEMPLE (Shao Lin Si), which started the 1980's kung-fu boom in mainland China. He then relocated to Hong Kong, and became one of the biggest stars of the early 1990's kung-fu boom.
Review Date: July 12, 1998 Director: Richard Donner Writer: Channing Gibson Producer: Joel Silver and Richard Donner Actors: Mel Gibson as Martin Riggs Danny Glover as Roger Murtaugh Jet Li as Wah Sing Ku Chris Rock as Lee Butters Joe Pesci as Leo Getz Rene Russo as Lorna Cole Genre: Action Year of Release: 1998
Visit JoBlo's Movie Emporium http://surf.to/joblo
(c) 1998 Berge Garabedian
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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:: Created by
Adam Albrecht
::
www.adamalbrecht.com


Before Change
if key is None:
key = "blobstore/" + util.sha256_checksum(tar_filename) \
+ ".tar"
if self.compression:
key = key + "." + self.compression
def finish_upload():
// if file is going to blobstore
// and there is already a file there with
// the same name, skip upload
After Change
self.logger.info("tar finished in {}s".format(toc - tic))
if key is None:
key = "blobstore/" + util.sha256_checksum(tar_filename) \
+ ".tar" + compression_to_extension(self.compression)
if self._get_file_timestamp(key) is not None:
self.logger.info(
("Artifact with key {} exists in blobstore, " +
"skipping the upload").format(key))


|
Xilinx RoE Application
Xilinx Sample Software Modules API Documentation
|
Functions | |
| int | IP_API_Read (int addr, uint8_t *pRead, int length) |
| int | IP_API_Write (int addr, uint8_t *pWrite, int length) |
| int | IP_API_Read_Register (int addr, unsigned int *pRead, int Mask, int Offset) |
| int | IP_API_Write_Register (int addr, unsigned int Write, int Mask, int Offset) |
| int | STATS_API_Read_Register (int addr, unsigned int *pRead) |
| int | FRAMER_API_Framer_Restart (int restart) |
| int | FRAMER_API_Deframer_Restart (int restart) |
| int | RADIO_CTRL_API_Read (int addr, uint8_t *pRead, int length) |
| int | RADIO_CTRL_API_Write (int addr, uint8_t *pWrite, int length) |
| int | RADIO_CTRL_API_Read_Register (int addr, unsigned int *pRead, int Mask, int Offset) |
| int | RADIO_CTRL_API_Write_Register (int addr, unsigned int value, int Mask, int Offset) |
| int | XXV_API_Reset (void) |
| int FRAMER_API_Deframer_Restart | ( | int | restart | ) |
Enables or disables the deframer.
Writes true or false to deframer restart sysfs variable to enable or disable the deframer.
| [in] | restart | Non-zero to disable (assert restart), zero to enable |
Referenced by disable_deframer_func(), and enable_deframer_func().
| int FRAMER_API_Framer_Restart | ( | int | restart | ) |
Enables or disables the framer.
Writes true or false to framer restart sysfs variable to enable. or disable the framer
| [in] | restart | Non-zero to disable (assert restart), zero to enable |
Referenced by disable_framer_func(), and enable_framer_func().
| int IP_API_Read | ( | int | addr, |
| uint8_t * | pRead, | ||
| int | length | ||
| ) |
Reads bytes from anywhere in the framer address space.
Reads bytes from the address given and writes them into pRead.
| [in] | addr | Address in framer address space (0 base) to read from |
| [out] | pRead | Pointer to use to store output |
| [in] | length | Number of bytes to read |
Referenced by framing_get_defr_func(), framing_get_fram_func(), framing_set_defr_func(), framing_set_fram_func(), ip_peek_func(), and proto_ecpri_handle_incoming_rma().
| int IP_API_Read_Register | ( | int | addr, |
| unsigned int * | pRead, | ||
| int | Mask, | ||
| int | Offset | ||
| ) |
Reads 32-bits from anywhere in the framer address space.
Reads 32-bits from the address given, shifts and masks them as per Offset and Mask, and writes them into pRead.
| [in] | addr | Address in framer address space (0 base) to read from |
| [out] | pRead | Pointer to use to store output |
| [in] | Mask | Mask to use to mask output before shifting |
| [in] | Offset | Number of bits to shift output down by after masking |
Referenced by RADIO_CTRL_CalulateBufStateLatency(), radio_ctrl_update_values(), and stats_update_values().
| int IP_API_Write | ( | int | addr, |
| uint8_t * | pWrite, | ||
| int | length | ||
| ) |
Writes bytes to anywhere in the framer address space.
Writes length bytes to addr from pWrite.
| [in] | addr | Address in framer address space (0 base) to write to |
| [in] | pWrite | Pointer to read from |
| [in] | length | Number of bytes to write |
Referenced by framing_set_defr_func(), framing_set_fram_func(), ip_poke_func(), and proto_ecpri_handle_incoming_rma().
| int IP_API_Write_Register | ( | int | addr, |
| unsigned int | Write, | ||
| int | Mask, | ||
| int | Offset | ||
| ) |
Writes 32-bits to anywhere in the framer address space.
Writes 32-bits from Write to the address given, after shifting and masking them as per Offset and Mask.
| [in] | addr | Address in framer address space (0 base) to write to |
| [in] | Write | Value to write |
| [in] | Mask | Mask to use to mask input after shifting |
| [in] | Offset | Number of bits to shift input up by before masking |
| int RADIO_CTRL_API_Read | ( | int | addr, |
| uint8_t * | pRead, | ||
| int | length | ||
| ) |
Reads bytes from anywhere in the radio_ctrl address space.
Reads bytes from the address given and writes them into pRead.
| [in] | addr | Address in radio_ctrl address space (0 base) to read from |
| [out] | pRead | Pointer to use to store output |
| [in] | length | Number of bytes to read |
Referenced by proto_ecpri_handle_incoming_rma(), RADIO_CTRL_API_Read_Register(), and radio_ctrl_peek_func().
| int RADIO_CTRL_API_Read_Register | ( | int | addr, |
| unsigned int * | pRead, | ||
| int | Mask, | ||
| int | Offset | ||
| ) |
Reads 32-bits from anywhere in the radio_ctrl address space.
Reads 32-bits from addr to pRead, shifted and masked as per Offset and Mask.
| [in] | addr | Address in radio_ctrl address space (0 base) to read from |
| [in] | pRead | Pointer to use to store output |
| [in] | Mask | Mask to use to mask output before shifting |
| [in] | Offset | Number of bits to shift output down by after masking |
References RADIO_CTRL_API_Read().
Referenced by RADIO_CTRL_API_Write_Register(), radio_ctrl_radio_id_func(), and radio_ctrl_update_values().
| int RADIO_CTRL_API_Write | ( | int | addr, |
| uint8_t * | pWrite, | ||
| int | length | ||
| ) |
Writes bytes to anywhere in the radio_ctrl address space.
Writes length bytes from pWrite to addr.
| [in] | addr | Address in radio_ctrl address space (0 base) to write to |
| [in] | pWrite | Pointer to read from |
| [in] | length | Number of bytes to write |
Referenced by proto_ecpri_handle_incoming_rma(), RADIO_CTRL_API_Write_Register(), and radio_ctrl_poke_func().
| int RADIO_CTRL_API_Write_Register | ( | int | addr, |
| unsigned int | value, | ||
| int | Mask, | ||
| int | Offset | ||
| ) |
Writes 32-bits to anywhere in the radio_ctrl address space.
Performs a Read/Modify/Write of 32-bits from pWrite to addr, shifted and masked as per Offset and Mask.
| [in] | addr | Address in radio_ctrl address space (0 base) to write to |
| [in] | value | Value to write |
| [in] | Mask | Mask to use to mask input after shifting |
| [in] | Offset | Number of bits to shift input up by before masking |
References RADIO_CTRL_API_Read_Register(), and RADIO_CTRL_API_Write().
Referenced by ecpri_owdm_calc_delay(), radio_ctrl_loopback_dis_func(), and radio_ctrl_loopback_en_func().
| int STATS_API_Read_Register | ( | int | addr, |
| unsigned int * | pRead | ||
| ) |
Reads 32-bits from the stats address space.
Reads 32-bits from the address given and writes them into pRead.
| [in] | addr | Address in stats address space (0 base) to read from |
| [out] | pRead | Pointer to use to store output |
Referenced by stats_hw_func(), and stats_update_values().
| int XXV_API_Reset | ( | void | ) |
Resets the XXV Ethernet interface.
Asserts then de-asserts the XXV Ethernet reset.
Referenced by restart_xxv_func().


Link to structural features of Carotenoid Oxygenase
Carotenoids are not only essential to the organisms that produce them - namely plants, and certain bacteria, algae and fungi - but are also required in animals as a source of pro-vitamin A (or retinol), even though they cannot produce the carotenoids themselves but must obtain them through their diet. Plants primarily use carotenoids as photosynthetic accessory pigments associated with chlorophyll in the membrane, with the yellow, orange and red carotenoid pigments absorbing light in the blue region. They act to regulate the flow of energy in the photosynthetic system by either contributing energy for use in photosynthesis through light absorption, or by removing excess energy from the system to modulate energy flow by quenching singlet oxygen (photoprotection). Carotenoids can also provide photoprotection in the animals that consume them, such as found with lutein in the human eye, where it serves to protect against UV damage.
Even though carotenoids play an important role in photosynthesis, leaves appear green because of the dominant chlorophyll pigment present – however, as temperatures begin to drop in autumn, the chlorophyll starts to break down, revealing the more dramatic colours of the carotenoid (and anthocyanin) pigments. Carotenoids are also visible in fruits and vegetables, such as carrots, tomatoes, peppers, cantaloupe, watermelon, guava and beetroot, to name but a few. Sometimes, the carotenoid pigments can be visible in the animals that ingest them. Flamingos have feathers ranging from pink to crimson, where the carotenoids obtained through the flamingos’ diet of water plants gives the feathers their colouration.
Over 600 carotenoids have been
identified, displaying an enormous range of structural types. Such diversity arises from the ability of
plants, algae, fungi and bacteria to produce specific carotenoids to meet their
own individual requirements. However,
only about 10% of these can be used in animals, primarily as precursors of
vitamin A. As such, animals are limited
to accumulating and modifying dietary carotenoids through a limited repertoire
of metabolic transformations to meet their needs as best as they can. The most prominent carotenoids used by
humans are alpha-carotene, lycopene, lutein, beta-cryptoxanthine, and
especially beta-carotene.
In both plants and animals, carotenoids can be broken down into functionally important molecules, including apocarotenoids in plants that function as hormones, pigments, flavours, floral scents and defence compounds, and retinoids in animals that function as vitamins, visual pigments and signalling molecules. Carotenoids are cleaved by various enzymes, known collectively as carotenoid oxygenases.
In humans, beta-carotene can be cleaved into retinoids (including retinol, or vitamin A) in the liver and intestine by enzymes known as carotenoid oxygenases, using two pathways:
Ř Central cleavage using beta-carotene-15,15’-monooxygenase (EC <IP_ADDRESS>), whereby beta-carotene is cleaved at its central 15,15’-double bond to yield two retinal molecules, which are then converted to two molecules of retinol (vitamin A).
Ř Eccentric (or asymmetric) cleavage that splits beta-carotene at double bonds other than the central one, yielding beta-apocarotenals of different chain lengths and carotenoic acids, which can then be converted to one molecule of retinol.
Under normal physiological conditions, central cleavage is the predominant pathway.


|
ActiveTcl User Guide
|
||
Tcl_InitStubs - initialize the Tcl stubs mechanism
#include <tcl.h>
CONST char *
Tcl_InitStubs(interp, version, exact)
The Tcl stubs mechanism defines a way to dynamically bind extensions to a particular Tcl implementation at run time. This provides two significant benefits to Tcl users:
The stubs mechanism accomplishes this by exporting function tables that define an interface to the Tcl API. The extension then accesses the Tcl API through offsets into the function table, so there are no direct references to any of the Tcl library's symbols. This redirection is transparent to the extension, so an extension writer can continue to use all public Tcl functions as documented.
The stubs mechanism requires no changes to applications incorporating Tcl interpreters. Only developers creating C-based Tcl extensions need to take steps to use the stubs mechanism with their extensions.
Enabling the stubs mechanism for an extension requires the following steps:
If the extension also requires the Tk API, it must also call Tk_InitStubs to initialize the Tk stubs interface and link with the Tk stubs libraries. See the Tk_InitStubs page for more information.
Tcl_InitStubs attempts to initialize the stub table pointers and ensure that the correct version of Tcl is loaded. In addition to an interpreter handle, it accepts as arguments a version number and a Boolean flag indicating whether the extension requires an exact version match or not. If exact is 0, then the extension is indicating that newer versions of Tcl are acceptable as long as they have the same major version number as version; non-zero means that only the specified version is acceptable. Tcl_InitStubs returns a string containing the actual version of Tcl satisfying the request, or NULL if the Tcl version is not acceptable, does not support stubs, or any other error condition occurred.
Copyright © 1998-1999 Scriptics Corporation Copyright © 1995-1997 Roger E. Critchlow Jr.


Survey Form
This survey form is to meet you more.
Enter your name:
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{% extends "layout_task-list.html" %} {% block page_title %} Money Claims Prototype {% endblock %} {% block home_link %} ../task-list {% endblock %} {% block proposition_header %} {% set my_account="1" %} {% include "includes/propositional_navigation.html" %} {% endblock %} {% block content %} {% include "includes/phase_banner_beta.html" %} Back Are you sure you have the right defendant details? Every single detail you give us must be correct, otherwise your claim could fail. You need to know: their trading status - check if you're claiming against an individual, a sole trader or a company the correct names of any individuals - make sure you spell all names correctly and don't use nicknames or similar the full legal name of any company - this can often be different from the name they trade as or the name you see on ads or logos the right home or registered address - for companies, especially chains, this is unlikely to be the address of a branch you visited How to get the right details You can speak to the defendant and ask them to send you details in writing. Otherwise, we can help you. I already know the correct details {% include 'prototypes/prototype-sep-2019/includes/contact.html' %} {% endblock %}
Every single detail you give us must be correct, otherwise your claim could fail.
You need to know:
You can speak to the defendant and ask them to send you details in writing.
Otherwise, we can help you.
I already know the correct details


|
SideCar
|
Automatic BugPlot channel subscriber. More...
#include </Users/howes/src/sidecar/Algorithms/BugCollector/BugPlotSubscriber.h>
Public Types | |
| using | ServiceEntryVector = Zeroconf::Browser::ServiceEntryVector |
Public Member Functions | |
| BugPlotSubscriber (BugCollector &bugCollector, const std::string &prefix) | |
| Constructor. More... | |
| ~BugPlotSubscriber () | |
| Destructor. More... | |
| size_t | size () const |
| Obtain the number of active BugPlotReader instances. More... | |
| void | setPrefix (const std::string &value) |
| Change the publisher name filter. More... | |
| int | handle_timeout (const ACE_Time_Value &duration, const void *arg) |
| Override of ACE_Event_Handler::handle_timeout(). More... | |
Automatic BugPlot channel subscriber.
Creates a Zeroconf::Browser for BugPlot publishers, and creates a new BugPlotReader for each one it finds. Note that it will only subscribe to a publisher whose name starts with a specific prefix value.
Definition at line 94 of file BugPlotSubscriber.h.
| BugPlotSubscriber::BugPlotSubscriber | ( | BugCollector & | bugCollector, |
| const std::string & | prefix | ||
| ) |
Constructor.
Creates a new Zeroconf::Browser and starts it.
| bugCollector | the algorithm to give to new BugPlotReader objects |
| prefix | the filter to apply for BugPlot publishers |
Definition at line 116 of file BugPlotSubscriber.cc.
References SideCar::Messages::BugPlot::GetMetaTypeInfo(), SideCar::IO::ZeroconfRegistry::GetType(), SideCar::Zeroconf::Browser::Make(), SideCar::Zeroconf::ACEMonitorFactory::Make(), and SideCar::IO::ZeroconfRegistry::MakeZeroconfType().
| BugPlotSubscriber::~BugPlotSubscriber | ( | ) |
Destructor.

Definition at line 133 of file BugPlotSubscriber.cc.
| int BugPlotSubscriber::handle_timeout | ( | const ACE_Time_Value & | duration, |
| const void * | arg | ||
| ) |
Override of ACE_Event_Handler::handle_timeout().
Emits heartbeats for all active BugPlotReader objects.
| duration | ignored |
| arg | ignored |
Definition at line 197 of file BugPlotSubscriber.cc.
| void BugPlotSubscriber::setPrefix | ( | const std::string & | value | ) |
Change the publisher name filter.
NOTE: this will destroy any existing BugPlotReader instances.
| value | new prefix value |
Definition at line 143 of file BugPlotSubscriber.cc.
References SideCar::Algorithms::BugCollectorUtils::BugPlotReader::openAndInit().
|
inline |
Obtain the number of active BugPlotReader instances.
Definition at line 115 of file BugPlotSubscriber.h.


Current version of this R package conducts mediation path analysis for multiple mediators in two stages.
| Version: | 0.1.1 |
| Imports: | plyr (≥ 1.8.4), VGAM (≥ 1.0), MASS |
| Suggests: | mediation, knitr, rmarkdown |
| Published: | 2017-06-27 |
| Author: | Jang Ik Cho, Jeffrey Albert |
| Maintainer: | Jang Ik Cho <jxc864 at case.edu> |
| License: | GPL-2 | GPL-3 |
| NeedsCompilation: | no |
| CRAN checks: | gmediation results |
| Reference manual: | gmediation.pdf |
| Vignettes: |
Vignette Title |
| Package source: | gmediation_0.1.1.tar.gz |
| Windows binaries: | r-devel: gmediation_0.1.1.zip, r-release: gmediation_0.1.1.zip, r-oldrel: gmediation_0.1.1.zip |
| OS X binaries: | r-release: gmediation_0.1.1.tgz, r-oldrel: gmediation_0.1.1.tgz |
| Old sources: | gmediation archive |
Please use the canonical form https://CRAN.R-project.org/package=gmediation to link to this page.


{% extends "api/api_base.html" %} {% block content %}
Housing units, occupancy rates, and owners/renters.
Available geography:


--- layout: post title: How to write conditional query in iReport using parameters date: 2013-12-09 14:37:00.000000000 +05:30 categories: [] tags: - dynamic SQL implementation - iReport - jaspersoft - technical status: publish type: post published: true meta: blogger_bid: '2279754227642197645' blogger_blog: ankurthetechie.blogspot.com blogger_id: '6392307606404900173' blogger_author: g116451164261752827176 blogger_comments: '45' blogger_permalink: /2013/12/how-to-write-conditional-query-in.html author: login: admin@reportlingo email<EMAIL_ADDRESS>display_name: admin@reportlingo first_name: Ankur last_name: Gupta excerpt: !ruby/object:Hpricot::Doc options: {} ---
The real challenge arrives in actually changing the query of the report dynamically based upon some condition, this could be achieved with a simple implementation of parameters.
Following are the steps to use the conditional SQL Statements.
1. Create a parameter if you want user triggered change of the SQL Query , if not user triggered then it must be based upon the field, so that can be used too.
2. Create a different parameter which will be responsible for triggering the changed query based upon the condition.
3. Now identify the condition which is responsible for changing the query,
4. The parameter which contains the conditional SQL switching should have the property "Used as prompt" turned off and the condition should be placed in the default value.
5. Then after setting this, move onto set the Report Query Expression. Now see the dynamism of the query could be provided to the whole query or a portion of query so accordingly place the expression .The parameter containing the conditional expression should be used as the expression and it should be denoted as $P!{name of the param containing expression}
Prerequesites-
1. JRXML File
2. PDF Export
Steps to set up this Sample Report.
There is a PDF export also which would show exactly how the report looks(The input value is employeeId= 2).
Please put in you queries/suggestions, I will be more than happy to know.


A logical operator which gives the result ’false’ if both of its arguments are false, and ’true’ otherwise.
The symbol ∪ is used for OR.


Microsoft Azure Xplat-CLI for Windows, Mac and Linux
This project provides a cross-platform command line interface for developers and IT administrators to develop, deploy and manage Microsoft Azure applications.
Features
- Accounts Management
- Azure Service Management
- Storage
- Websites
- Virtual machines
- Network
- Mobile Services
- Service Bus
- SQL Database
- Azure Resource Management
- Generic resource groups and deployments management
- Role based access control
- Cmdlets for individual resource providers, including compute, storage, network, redis cache, insights, etc.
- Datalake
- CDN
- HDInsight (Note: The HDInsight commands in ASM mode are deprecated and will be removed by Jan. 2017)
- Key Vault
- Batch
- Service fabric management (Only works for Linux cluster currently, coming soon on Windows cluster)
Note: The list of features may not be up-to-date. For accurate command details, type azure
| azure -h
| azure --help
to navigate through the help system. Also, use azure config mode asm|arm
to switch between service management (Version V1)and resource management (Version V2) of the Azure REST API.
Endpoints for Azure
The CLI targets "Public Azure Cloud" by default. You can get more information about the endpoints supported in different environments from here.
Non-Interactive Authentication
If you need to create an automation account for non interactive or scripting scenarios then please take a look at the documentation over here.
Supported Environment Variables
Please take a look at the list of supported environment variables over here.
Installation
Installation from a particular branch of this repository
- Uninstall the previously installed CLI
- If you installed via MSI, then uninstall the windows MSI. For mac installer
sudo azure-uninstall -g
- If you installed via npm then execute:
npm uninstall azure-cli –g
- If you installed via MSI, then uninstall the windows MSI. For mac installer
- Clear the global cache:
npm cache clear –g
- Delete the .streamline folder from the User’s home profile
C:\Users\<username>\.streamline
|~/.streamline
, if present. - Download the tarball from this link:
https://github.com/Azure/azure-xplat-cli/archive/<branch-name>.tar.gz
- Install from the tarball:
npm install –g <path to the downloaded tarball>
And you should be good to go :). Note: You may require admin prompt or sudo access to install via npm.
Installation from npm
You can install the azure-cli npm package directly.
npm install -g azure-cli
Installing the latest version of node.js on different linux flavors
This document provides simple steps to install the latest version of node.js on a linux system. After successful installation of node.js, you can install "azure-cli" via npm as decribed above.
Installation on a Docker Host
In a Docker host, run:
sudo docker run -it microsoft/azure-cli
You can clone the repo and use the "Dockerfile" from master branch. It should install the last released version of azure-cli.
Pre-compiled installers
Configure auto-complete
Auto-complete is supported for Mac and Linux.
To enable it in zsh, run:
echo '. <(azure --completion)' >> .zshrc
To enable it in bash, run:
azure --completion >> ~/azure.completion.sh
# For macOS Terminal(login shell)
echo 'source ~/azure.completion.sh' >> ~/.bash_profile
# For Linux Terminal(non-login shell)
echo 'source ~/azure.completion.sh' >> ~/.bashrc
Get Started
- First, get authenticated with Microsoft Azure. For details, read this article.
- Option 1: Login with your Microsoft account, such as live-id, or organizational account, or service principals.
- Option 2: Download and import a publish settings file which contains a management certificate.
If you use both mechanisms on the same subscription, Azure Active Directory authentication will be used by default. If you want to go back to management certificate authentication, please use azure logout
, which will remove the Azure Active Directory information and bring management certificate authentication back in.
Login directly from xplat-cli (Azure Active Directory authentication) - works with ARM & ASM (Version V2 & V1) of Azure API
# This will output an url and a device code for you to use browser to login
azure login
# This will prompt for your password in the console
azure login -u <your organizational ID email address>
# This will login in using a service principal
azure login -u "<service-principal-id>" -p "<key>" --service-principal --tenant "<tenant-id>"
Use publish settings file (Management certificate authentication) - works only with ASM (Version V1) of Azure API
# Download a file which contains the publish settings information of your subscription.
# This will open a browser window and ask you to log in to get the file.
azure account download
# Import the file you just downloaded.
# Notice that the file contains credential of your subscription so you don't want to make it public
# (like check in to source control, etc.).
azure account import <file location>
# Use the commands to manage your services/applications
azure site create --location "West US" mywebsite
azure cli with China Cloud
# This will log you into the China Cloud environment.
# You can use same set of commands to manage your service/applications
azure login -u <your organizational ID email address> -e AzureChinaCloud
azure cli on Ubuntu
If you want to run xplat cli on Ubuntu, then you should install nodejs-legacy instead of nodejs. For more information please check the following links:
- why there is a problem with nodejs installation on ubuntu
- how to solve the nodejs installation problem on ubuntu
Please perform the installation steps in following order:
sudo apt-get install nodejs-legacy
sudo apt-get install npm
sudo npm install -g azure-cli
2 Modes
Starting from 0.8.0, we are adding a separate mode for Resource Manager. You can use the following command to switch between the
- Service management: commands using the Azure service management API
- Resource manager: commands using the Azure Resource Manager API
They are not designed to work together.
azure config mode asm # service management
azure config mode arm # resource manager
For more details on the commands, please see the command line tool reference and this How to Guide
Docker
Usage is the same as vm create
command:
azure vm docker create [options] <dns-name> <image> <user-name> [password]
This command only supports Ubuntu 14.04+ and CoreOS based images. Docker is configured on the VM using HTTPS as described here: https://docs.docker.com/articles/https/ By default, generated TLS certificates are placed in the ~/.docker
directory, and Docker is configured to run on port 2376. These can be configured using new options:
-dp, --docker-port [port] Port to use for docker [2376]
-dc, --docker-cert-dir [dir] Directory containing docker certs [~/.docker/]
After the VM is created. It can be used as a Docker host with the -H
option or DOCKER_HOST
environment variable.
docker --tls -H tcp://<my-host>.cloudapp.net:2376 info
Note: To run docker commands on windows make sure ssl agent is installed.
Error Diagnostic
use the -vv option to see the actual REST requests on the console.
azure site create --location "West US" mytestsite -vv
Use web debugging proxy
Say, use 'Fiddler', setup the following environment variables before execute commands.
set NODE_TLS_REJECT_UNAUTHORIZED=0
set HTTPS_PROXY=http://<IP_ADDRESS>:8888
Running Tests
See this page for instructions that describe how to run the test suite.
Learn More
For documentation on how to host Node.js applications on Microsoft Azure, please see the Microsoft Azure Node.js Developer Center.
Contribute Code or Provide Feedback
If you would like to become an active contributor to this project please follow the instructions provided in Microsoft Azure Projects Contribution Guidelines.
Please send pull requests only to the Dev branch. Please make sure that you have checked in tests and recorded them live for your contribution. Pull requests without sufficient tests will not be accepted.
If you encounter any bugs with the library please file an issue in the Issues section of the project.


2020 Budget: Government to facilitate National teams qualification to International competitions
by Edna A. Quansah, GNAAccra, Nov. 13, GNA - The 2020 budget statement delivered by the Finance Minister, Ken Ofori-Attah on Wednesday indicated that, government will facilitate the qualification and participation of all National football teams in various international competitions next year.
This, he said included the Black Stars preparation and qualification to the 2021 Africa Cup of Nations (AFCON) in Cameroon, the 2022 Federation of International Football Association (FIFA) World Cup in Qatar, 2021 U-20 AFCON in Mauritania, and the Black Starlets to the 2021 U17 AFCON in Morocco.
Ghana’ s U-20 Women’s Football team, the Black Princesses and the Black Maidens would strive to book a ticket to their respective Women’s World Cup and the Finance Minister in the budget statement mentioned that, the government would play a huge role to ensure Ghana’s participation.
Meanwhile, in the 192-page 2020 budget statement, there was no mention of least financed sports as the various Olympic federations chase a ticket to represent the country at the biggest multi-sport competition.
Ghana would be partaking in the Olympic and Paralympic Games in Tokyo, Japan, next year.
The budget statement which captured on areas including Agriculture, Health, Infrastructure, Investment, Science and Technology, represents Ghana’s Financial Policy for the year ending 31st December, 2020.
GNA


Julie Andrews Reveals She Was PUSHED To Have Cocaine At A Party
Calling the peer pressure to take the drug "intense", she said of her husband: "Blake came to my aid."
by IANSMary Poppins star Julie Andrews has revealed that she refused to snort cocaine at a film moguls party, saying that the hosts wanted to “see how Mary Poppins would react” after getting high.
In her new book “Home Work: A Memoir of My Hollywood Years”, the veteran actress, 84, revealed that she and late husband Blake Edwards were offered the drug while at a house party of a very powerful Hollywood agent in 1971, reports dailymail.co.uk.
About the incident, she wrote: “When we arrived at the house, we were confronted by a classic ‘scene’ for those days, but one that I had yet to witness. A group of guests were doing lines of coke in the living room. During dinner, the coke was passed around as dessert.”
“When it was offered to Blake and me, we both declined. The hosts began pushing me hard, curious to see how Mary Poppins would react,” she said.
Calling the peer pressure to take the drug “intense”, she said of her husband: “Blake came to my aid. ‘She doesn’t need any of that stuff’, he said. ‘She’s high enough on life as it is’. Mercifully, they backed down. When we left, there were bodies on the floor, leaning against the wall, totally wasted.”
The star admitted that she struggled to make sense of her friends’ drug habits, and said: “Back at home, I stood at my open kitchen window and looked out across the golf course, trying to make some sense of the surreal experience.”
She added that the sprinklers turning on in her garden brought her “back to reality and restored my equilibrium”.


It’s an exciting time for Mozilla and the Web. Another two billion people will join the Internet community in the coming years.
Mitchell Baker
Welcome to the Mozillians community directory archive
This site lists all individuals who participated in the Mozilla Project who were vouched by other members for their awesome contributions. Thank you all and hope to see you in the People Directory
7000+
Mozillians with archived vouches.


Sales Performance
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→
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→
TY vs LY Sales
→
Margin %
→
Orders and Customers
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→
← Back
Filters
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Table View
Value
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← Back to Dashboard
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Sales Reps


Derek Eder
@derekeder
Chicago, we're getting our first mayoral runoff election, ever. http://hosted.ap.org/dynamic/stories/U/US_CHICAGO_MAYOR_ELECTION?SITE=AP&SECTION=HOME&TEMPLATE=DEFAULT
History: http://chicago.suntimes.com/chicago-politics/7/71/390231/upon-time-always-two-mayoral-elections
2/24/2015, 9:22:15 PM
Favs: 19
Retweets: 24
link


Functions for Accurate and Speedy linkage map construction, manipulation and diagnosis of Doubled Haploid, Backcross and Recombinant Inbred 'R/qtl' objects. This includes extremely fast linkage map clustering and optimal marker ordering using 'MSTmap' (see Wu et al.,2008).
| Version: | 1.0-4 |
| Depends: | R (≥ 2.10), qtl, gtools, fields, RColorBrewer, lattice |
| Suggests: | knitr, formatR, digest |
| Published: | 2018-10-27 |
| Author: | Julian Taylor, David Butler. |
| Maintainer: | Julian Taylor <julian.taylor at adelaide.edu.au> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | yes |
| Citation: | ASMap citation info |
| Materials: | NEWS |
| CRAN checks: | ASMap results |
| Reference manual: | ASMap.pdf |
| Vignettes: |
Efficient linkage map construction using R/ASMap |
| Package source: | ASMap_1.0-4.tar.gz |
| Windows binaries: | r-devel: ASMap_1.0-4.zip, r-release: ASMap_1.0-4.zip, r-oldrel: ASMap_1.0-4.zip |
| OS X binaries: | r-release: ASMap_1.0-4.tgz, r-oldrel: ASMap_1.0-4.tgz |
| Old sources: | ASMap archive |
Please use the canonical form https://CRAN.R-project.org/package=ASMap to link to this page.


Happen to know what your Learning style is? What about your Thinking style? As we close on Unit 1 of Phase Zero at Dev Bootcamp, I reflect on how these styles have helped me get to this point, and what actions I can take, knowing my strengths and weaknesses within these styles, to successfully tackle the next unit of work.
When I took the VARK learning style test, the results indicated that I have a multimodal learning style, between Kinestetic, and Visual. In other words, I use my hands and my eyes to learn. I can attest to this in how hands-on I've preferred to be in learning HTML and CSS so far, and my need for visualization of the concepts we've learned so far.
In looking at the Thinking Styles, My results from the "Mind Style Model" Assessment returned a primary connection to the "Abstract Random" style which, according to Anthony Gregorc, is a person who learns best in a personalized environment, being able to listen to others, and work on group activities. I have definitely seen this come through in how much I prefer working in pairs on challenges, and enjoy the individuality of the work we are doing at DBC.
Ways that I can continue to use my knowledge about being a Visual/Kinesthetic learner, and an Abstract/Random, thinker, are:
- Understand that though it may be difficult for me to focus on one thing at a time, using visual triggers to guide me back to the tasks needing to be complete can help keep me on track.
- Create more visual representations of what I've learned so far, for my reference
- Taking time to stop and create a use case for programs that I'm stuck on, with the assitance of someone who can talk me through it and allow for soundboarding along the way
Equipping myself with strategies for how I can circumvent weaknesses and boost my strengths around what works best for my learning and thinking styles, will allow me to grow my knowledge and thrive in Unit 2.


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Nana Boroo vows to beat Shatta Wale for attacking Kweku Smoke
by RASHADNana Boroo, the manager of Kweku Smoke has vowed to deal with Shatta Wale and break his gangster wings whenever they meet face to face.
According to Nana Boroo, Shatta Wale thinks he is the only killer in Ghana and no one can touch him but he will prove to him he is nothing.
SEE HERE: Shatta Wale and his thugs attack Kweku Smoke – Breaks his neck, arms & destroys his car (Video)
Nana Boroo claims he never expected Shatta Wale to walk his talk and attack his artist like he promised to do.
Angry Nana Boroo took to his Instagram page to rant over Shatta Wale and to issue his warnings to him.
SEE ALSO: Addi Self ‘slaps’ Kweku Smoke for accusing Shatta Wale of stealing his song [Video]
Watch the video below
Nana Boroo’s threats come as a result of Shatta Wale and his gang assaulting his artist Kweku Smoke and breaking his neck and arm.
Shatta Wale after the assault also used bricks to smash into Kweku Smoke’s car destroying it.
This was because Kweku Smoke has accused Shatta Wake of stealing his song and twisting to make it appear it’s different.
Interestingly, Shatta Wale has promised to sign Kweku Smoke to the Shatta Movement Family a few weeks before the incident occurred.
Explaining how the assault occurred, Kweku Smoke has released a video of him with a bandaged neck and armed and revealed Shatta Wale called him for a truce.
He went in peace with his manager and it turned out it was a trap by Shatta Wale and his gang.
Watch the video below
It appears the issue is spinning out of control and some respected people in the industry must step in before it becomes another Shatta-Stonebwoy beef that led to pulling of a gun.


Class: Shadow
Shadow Information
The Shadow is Path of Exile's dexterity/intelligence hybrid class. He prefers to use fast-hitting weapons such as daggers or claws to dart in and out of battle, while laying traps or remote mines and controlling the flow of combat. He makes surgical use of offensive spells while dodging attacks, always outmaneuvering his opponents. The Shadow is one of the more difficult classes to play due to his fragility, but he more than makes up for it if handled with skill. His hit-and-run style of combat makes the most of his natural evasion and energy shield, and rewards strategic coordination of attacks, spells, and traps. The armors associated with the Shadow's dexterity and intelligence are Masks, Jackets/Coats/Raiments/Garbs, Mitts, Boots, and Spiked Shields.
The information above is found on the Path of Exile Wiki Shadow Page along with more information.
Shadow Ascendency
The Shadow has one of three choices for Ascendency: Assassin, Saboteur, Trickster.
Assassin
The Assassin is a offense-oriented class centered around critical strikes. The class offers enhanced crits on full or low life enemies and enhancing their power charges. His tree also has options for damage over time with bleeding and poison with added synergy with critical strikes.
The information above is found on the Path of Exile Wiki Assassin page along with more information.
Saboteur
The Saboteur focuses on improving his traps and mines with utility bonuses rather than straight damage or critical strike increases. This class also expands on blind as an offensive and defensive mechanic.
The information above is found on the Path of Exile Wiki Saboteur page along with more information.
Trickster
The Trickster is a versatile class that has access to intelligence-dexterity hybrid defenses, mana regeneration, strong maneuverability and damage over time.
The information above is found on the Path of Exile Wiki Trickster page along with more information.
Shadow Builds
The following builds are easy, strong builds that new players can play to learn and progress through the game's current version.
Assassin: Cospri's Malice Discharge Assassin
Saboteur: Glacial Cascade Miner Saboteur
Trickster: Spectral Throw Trickster


Please choose an attribute to increase.
| 1. Strength |
| 2. Intelligence |
| 3. Agility |
You have been defeated!