- mActivity - Variable in class com.google.sprint1.WifiDirectBroadcastReceiver
-
- main - Static variable in class com.google.sprint1.R.menu
-
- MainActivity - Class in com.google.sprint1
-
MainActivity handle the main menu and Its buttons
- MainActivity() - Constructor for class com.google.sprint1.MainActivity
-
- mainMenu(View) - Method in class com.google.sprint1.NetworkActivity
-
Called when the user clicks the mainMenu button (huvudmeny)
- mChannel - Variable in class com.google.sprint1.NetworkActivity
-
- mChannel - Variable in class com.google.sprint1.WifiDirectBroadcastReceiver
-
- mDeviceList - Variable in class com.google.sprint1.ChoosePeerDialogFragment
-
- MENU_OPEN_IMG_EXTERNAL - Static variable in class com.google.sprint1.R.string
-
Menu item for the context menu that appears on the web view to open an image in the browser app
- MENU_OPEN_IMG_EXTERNAL - Static variable in class com.metaio.R.string
-
- MENU_OPEN_LINK_EXTERNAL - Static variable in class com.google.sprint1.R.string
-
Menu item for the context menu that appears on the web view to open a link in the browser app
- MENU_OPEN_LINK_EXTERNAL - Static variable in class com.metaio.R.string
-
- metaiocolor - Static variable in class com.google.sprint1.R.color
-
- metaiocolor - Static variable in class com.metaio.R.color
-
- metaioSDKSignature - Static variable in class com.google.sprint1.R.string
-
Behöver bytas varje gång vi byter app namn (app ID)
- metaioSDKSignature - Static variable in class com.metaio.R.string
-
- mIntentFilter - Variable in class com.google.sprint1.NetworkActivity
-
- mManager - Variable in class com.google.sprint1.NetworkActivity
-
- mManager - Variable in class com.google.sprint1.WifiDirectBroadcastReceiver
-
- MNU_CLEAR_CACHE - Static variable in class com.google.sprint1.R.string
-
Menu text to clear application cache
- MNU_CLEAR_CACHE - Static variable in class com.metaio.R.string
-
- MNU_CLEAR_HISTORY - Static variable in class com.google.sprint1.R.string
-
Menu text to clear channel history
- MNU_CLEAR_HISTORY - Static variable in class com.metaio.R.string
-
- MNU_ZOOM_ALL - Static variable in class com.google.sprint1.R.string
-
Menu text to zoom the map view to show all the contents
- MNU_ZOOM_ALL - Static variable in class com.metaio.R.string
-
- MNU_ZOOM_HERE - Static variable in class com.google.sprint1.R.string
-
Menu text to zoom the map view to show the contents near current location only
- MNU_ZOOM_HERE - Static variable in class com.metaio.R.string
-
- mPeerListListener - Variable in class com.google.sprint1.WifiDirectBroadcastReceiver
-
- mReceiver - Variable in class com.google.sprint1.NetworkActivity
-
- MSG_TITLE_BARCODE_UNSUPPORTED - Static variable in class com.google.sprint1.R.string
-
Some Android Devices do not support Barcode Scanning (Warning Message Title)
- MSG_TITLE_BARCODE_UNSUPPORTED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_DIRECTIONS - Static variable in class com.google.sprint1.R.string
-
Title directions message
- MSG_TITLE_DIRECTIONS - Static variable in class com.metaio.R.string
-
- MSG_TITLE_LIKE_APP - Static variable in class com.google.sprint1.R.string
-
Title for 'do you like this app' message
- MSG_TITLE_LIKE_APP - Static variable in class com.metaio.R.string
-
- MSG_TITLE_LLA_MARKER_DETECTED - Static variable in class com.google.sprint1.R.string
-
Title of message when LLA marker was detected
- MSG_TITLE_LLA_MARKER_DETECTED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_LOGIN_FAILED - Static variable in class com.google.sprint1.R.string
-
Title message for dialog when login is failed
- MSG_TITLE_LOGIN_FAILED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_NO_LLA_MARKERS_DETECTED - Static variable in class com.google.sprint1.R.string
-
Title when no lla marker was detected
- MSG_TITLE_NO_LLA_MARKERS_DETECTED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_NO_MEMORY - Static variable in class com.google.sprint1.R.string
-
Message title that is displayed when memory is unavailable
- MSG_TITLE_NO_MEMORY - Static variable in class com.metaio.R.string
-
- MSG_TITLE_PLACING_MODEL_FAILED - Static variable in class com.google.sprint1.R.string
-
Title to display when creating a placed model failed
- MSG_TITLE_PLACING_MODEL_FAILED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_SEARCHING_CHANNELS - Static variable in class com.google.sprint1.R.string
-
Dialog title when searching for channels
- MSG_TITLE_SEARCHING_CHANNELS - Static variable in class com.metaio.R.string
-
- MSG_TITLE_SERVER_UNREACHABLE - Static variable in class com.google.sprint1.R.string
-
Title of the message that is displayed when junaio server is unreachable
- MSG_TITLE_SERVER_UNREACHABLE - Static variable in class com.metaio.R.string
-
- MSG_TITLE_SIGNUP_ERROR - Static variable in class com.google.sprint1.R.string
-
Title for sign up error message
- MSG_TITLE_SIGNUP_ERROR - Static variable in class com.metaio.R.string
-
- MSG_TITLE_SIGNUP_FAILED - Static variable in class com.google.sprint1.R.string
-
Title message for dialog when signup is failed
- MSG_TITLE_SIGNUP_FAILED - Static variable in class com.metaio.R.string
-
- MSG_TITLE_TERMS_CONDITIONS - Static variable in class com.google.sprint1.R.string
-
Title terms and conditions message
- MSG_TITLE_TERMS_CONDITIONS - Static variable in class com.metaio.R.string
-
- MSG_TITLE_TERMS_SERVICE - Static variable in class com.google.sprint1.R.string
-
Terms of service (web view title)
- MSG_TITLE_TERMS_SERVICE - Static variable in class com.metaio.R.string
-
- MSG_TITLE_USERS_NOT_FOUND - Static variable in class com.google.sprint1.R.string
-
Title for message when no friends were found
- MSG_TITLE_USERS_NOT_FOUND - Static variable in class com.metaio.R.string
-
- MSG_TITLE_VALIDATION_ERROR - Static variable in class com.google.sprint1.R.string
-
Message title that is displayed when user inputs invalid data into the text field
- MSG_TITLE_VALIDATION_ERROR - Static variable in class com.metaio.R.string
-
- MSG_TITLE_WARNING - Static variable in class com.google.sprint1.R.string
-
Title for warning messages
- MSG_TITLE_WARNING - Static variable in class com.metaio.R.string
-
- MSGE_ACCEPT_TERMS - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed when user attempted to signup without accepting terms of service
- MSGE_ACCEPT_TERMS - Static variable in class com.metaio.R.string
-
- MSGE_ADDING_PLACEDMODEL - Static variable in class com.google.sprint1.R.string
-
Message to display when creating a placed model failed
- MSGE_ADDING_PLACEDMODEL - Static variable in class com.metaio.R.string
-
- MSGE_DELETE_POI - Static variable in class com.google.sprint1.R.string
-
Alertview text when deleting a poi failed
- MSGE_DELETE_POI - Static variable in class com.metaio.R.string
-
- MSGE_ENTER_ATLEAST_CHARS - Static variable in class com.google.sprint1.R.string
-
Please enter at least %i characters
- MSGE_ENTER_ATLEAST_CHARS - Static variable in class com.metaio.R.string
-
- MSGE_FRIEND_REMOVED - Static variable in class com.google.sprint1.R.string
-
Error message.
- MSGE_FRIEND_REMOVED - Static variable in class com.metaio.R.string
-
- MSGE_FRIENDSHIP - Static variable in class com.google.sprint1.R.string
-
Error when accepting/ignoring a friend-request
- MSGE_FRIENDSHIP - Static variable in class com.metaio.R.string
-
- MSGE_FRIENDSHIP_REQUEST - Static variable in class com.google.sprint1.R.string
-
Error message when requesting friendship call failed
- MSGE_FRIENDSHIP_REQUEST - Static variable in class com.metaio.R.string
-
- MSGE_HISTORY_NOT_CLEARED - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed if channel history is not cleared
- MSGE_HISTORY_NOT_CLEARED - Static variable in class com.metaio.R.string
-
- MSGE_IMAGE_SAVE_FAILED - Static variable in class com.google.sprint1.R.string
-
Message: Unable to save the image
- MSGE_IMAGE_SAVE_FAILED - Static variable in class com.metaio.R.string
-
- MSGE_INTERNAL_SERVER - Static variable in class com.google.sprint1.R.string
-
Error message when junaio server returns 500, i.e. internal server error
- MSGE_INTERNAL_SERVER - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_EMAIL_ENTERED - Static variable in class com.google.sprint1.R.string
-
Error message when user entered invalid email address
- MSGE_INVALID_EMAIL_ENTERED - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_EMAIL_OPENED - Static variable in class com.google.sprint1.R.string
-
Message when a POI contains invalid email address
- MSGE_INVALID_EMAIL_OPENED - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_PASSWORD - Static variable in class com.google.sprint1.R.string
-
Invalid password for an external service e.g. twitter
- MSGE_INVALID_PASSWORD - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_PHONE_NUMBER - Static variable in class com.google.sprint1.R.string
-
Message when a POI contains invalid phone number
- MSGE_INVALID_PHONE_NUMBER - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_URL - Static variable in class com.google.sprint1.R.string
-
Message when invalid URL is opened in the custom web view
- MSGE_INVALID_URL - Static variable in class com.metaio.R.string
-
- MSGE_INVALID_USERNAME - Static variable in class com.google.sprint1.R.string
-
Invalid username for an external service e.g. twitter
- MSGE_INVALID_USERNAME - Static variable in class com.metaio.R.string
-
- MSGE_LLA_MARKER_DETECTED - Static variable in class com.google.sprint1.R.string
-
Message when no lla marker was detected
- MSGE_LLA_MARKER_DETECTED - Static variable in class com.metaio.R.string
-
- MSGE_LOAD_TWITTER - Static variable in class com.google.sprint1.R.string
-
Message if the twitter feed search failed
- MSGE_LOAD_TWITTER - Static variable in class com.metaio.R.string
-
- MSGE_LOGIN - Static variable in class com.google.sprint1.R.string
-
Message text that is displayed when login failed
- MSGE_LOGIN - Static variable in class com.metaio.R.string
-
- MSGE_NETWORK - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGE_NETWORK - Static variable in class com.metaio.R.string
-
- MSGE_NO_EMAIL - Static variable in class com.google.sprint1.R.string
-
Error message when user did not entered an email address
- MSGE_NO_EMAIL - Static variable in class com.metaio.R.string
-
- MSGE_NO_EXTERNAL_MEMORY - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed when external memory is unavailable for writing cached files
- MSGE_NO_EXTERNAL_MEMORY - Static variable in class com.metaio.R.string
-
- MSGE_NO_GOOGLE_MAPS_NAV - Static variable in class com.google.sprint1.R.string
-
Message when the device does not have Google Maps Navigation installed that is required for POIs' route feature
- MSGE_NO_GOOGLE_MAPS_NAV - Static variable in class com.metaio.R.string
-
- MSGE_NO_INTERNAL_MEMORY - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed when internal memory is unavailable for writing application data
- MSGE_NO_INTERNAL_MEMORY - Static variable in class com.metaio.R.string
-
- MSGE_NO_INTERNET - Static variable in class com.google.sprint1.R.string
-
Error message when junaio server is not reachable, i.e. no internet connection
- MSGE_NO_INTERNET - Static variable in class com.metaio.R.string
-
- MSGE_NO_OPTICAL_TRACKING - Static variable in class com.google.sprint1.R.string
-
Message that the current device does not support optical tracking
- MSGE_NO_OPTICAL_TRACKING - Static variable in class com.metaio.R.string
-
- MSGE_NOT_AVAILABLE - Static variable in class com.google.sprint1.R.string
-
Message that is appended if the resource such as external storage is not available
- MSGE_NOT_AVAILABLE - Static variable in class com.metaio.R.string
-
- MSGE_PLAYING_AUDIO - Static variable in class com.google.sprint1.R.string
-
Error message when application is unable to play audio stream
- MSGE_PLAYING_AUDIO - Static variable in class com.metaio.R.string
-
- MSGE_POST_IMAGE - Static variable in class com.google.sprint1.R.string
-
Error message for image posting screen
- MSGE_POST_IMAGE - Static variable in class com.metaio.R.string
-
- MSGE_POST_MESSAGE - Static variable in class com.google.sprint1.R.string
-
Error message for posting a new message
- MSGE_POST_MESSAGE - Static variable in class com.metaio.R.string
-
- MSGE_PUBLISH_COMMENT - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGE_PUBLISH_COMMENT - Static variable in class com.metaio.R.string
-
- MSGE_SERVER - Static variable in class com.google.sprint1.R.string
-
Server error
- MSGE_SERVER - Static variable in class com.metaio.R.string
-
- MSGE_SIGNUP - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when signup failed.
- MSGE_SIGNUP - Static variable in class com.metaio.R.string
-
- MSGE_SUBSCRIBE_CHANNEL - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGE_SUBSCRIBE_CHANNEL - Static variable in class com.metaio.R.string
-
- MSGE_TIMEOUT - Static variable in class com.google.sprint1.R.string
-
Error message when server took too long to response
- MSGE_TIMEOUT - Static variable in class com.metaio.R.string
-
- MSGE_TRY_AGAIN - Static variable in class com.google.sprint1.R.string
-
Please try again later
- MSGE_TRY_AGAIN - Static variable in class com.metaio.R.string
-
- MSGE_TWITTER_LOGIN - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGE_TWITTER_LOGIN - Static variable in class com.metaio.R.string
-
- MSGE_UNAUTHORIZED_ACCESS - Static variable in class com.google.sprint1.R.string
-
Error message when junaio server returns 401, 403 or 404, i.e. user is not authorized to access the information
- MSGE_UNAUTHORIZED_ACCESS - Static variable in class com.metaio.R.string
-
- MSGE_UNKNOWN_NETWORK - Static variable in class com.google.sprint1.R.string
-
Generic message for all kinds of network errors
- MSGE_UNKNOWN_NETWORK - Static variable in class com.metaio.R.string
-
- MSGE_UPDATE_CHANNEL - Static variable in class com.google.sprint1.R.string
-
Failed to update channel
- MSGE_UPDATE_CHANNEL - Static variable in class com.metaio.R.string
-
- MSGE_VERIFY_PASSWORD - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed when password length is short
- MSGE_VERIFY_PASSWORD - Static variable in class com.metaio.R.string
-
- MSGE_VERIFY_USERNAME - Static variable in class com.google.sprint1.R.string
-
Error message that is displayed when username length is short or too long
- MSGE_VERIFY_USERNAME - Static variable in class com.metaio.R.string
-
- MSGI_AVAILABLE - Static variable in class com.google.sprint1.R.string
-
Message that is appended if the resource such as external storage is available
- MSGI_AVAILABLE - Static variable in class com.metaio.R.string
-
- MSGI_CACHE_CLEARED - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when application cache is succesfully cleared
- MSGI_CACHE_CLEARED - Static variable in class com.metaio.R.string
-
- MSGI_CHANNELS_NOT_FOUND - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when no channels are found based on search
- MSGI_CHANNELS_NOT_FOUND - Static variable in class com.metaio.R.string
-
- MSGI_DOWNLOADING - Static variable in class com.google.sprint1.R.string
-
Downloading message
- MSGI_DOWNLOADING - Static variable in class com.metaio.R.string
-
- MSGI_DOWNLOADING_EXTERNAL_MODEL - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGI_DOWNLOADING_EXTERNAL_MODEL - Static variable in class com.metaio.R.string
-
- MSGI_FRIEND_REQUEST_SENT - Static variable in class com.google.sprint1.R.string
-
Message for sent friend request
- MSGI_FRIEND_REQUEST_SENT - Static variable in class com.metaio.R.string
-
- MSGI_GPS_WAITING - Static variable in class com.google.sprint1.R.string
-
Message that application is waiting for initial location by the GPS
- MSGI_GPS_WAITING - Static variable in class com.metaio.R.string
-
- MSGI_HISTORY_CLEARED - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when channels history is succesfully cleared
- MSGI_HISTORY_CLEARED - Static variable in class com.metaio.R.string
-
- MSGI_HISTORY_EMPTY - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when channels history list is empty
- MSGI_HISTORY_EMPTY - Static variable in class com.metaio.R.string
-
- MSGI_HW_NOT_SUPPORTED - Static variable in class com.google.sprint1.R.string
-
Message that iPhone 3G is not supported
- MSGI_HW_NOT_SUPPORTED - Static variable in class com.metaio.R.string
-
- MSGI_IMAGE_SAVED - Static variable in class com.google.sprint1.R.string
-
Message: Image saved at %s
- MSGI_IMAGE_SAVED - Static variable in class com.metaio.R.string
-
- MSGI_LIKEAPP_MSG - Static variable in class com.google.sprint1.R.string
-
Message for 'do you like this app' message
- MSGI_LIKEAPP_MSG - Static variable in class com.metaio.R.string
-
- MSGI_LLA_MARKER_DETECTED - Static variable in class com.google.sprint1.R.string
-
Message for LLA-marker detected message box
- MSGI_LLA_MARKER_DETECTED - Static variable in class com.metaio.R.string
-
- MSGI_LOADING_POIS - Static variable in class com.google.sprint1.R.string
-
Message in the loading bar while loading POIs
- MSGI_LOADING_POIS - Static variable in class com.metaio.R.string
-
- MSGI_LOADING_TWITTER_FEED_FOR - Static variable in class com.google.sprint1.R.string
-
Message that is displayed while the data for a twitter feed is loaded, followed by the twitter username
- MSGI_LOADING_TWITTER_FEED_FOR - Static variable in class com.metaio.R.string
-
- MSGI_NO_CURRENT_TWEETS - Static variable in class com.google.sprint1.R.string
-
Message if no twitter feed results were found
- MSGI_NO_CURRENT_TWEETS - Static variable in class com.metaio.R.string
-
- MSGI_NO_MATCHES - Static variable in class com.google.sprint1.R.string
-
No Search results
- MSGI_NO_MATCHES - Static variable in class com.metaio.R.string
-
- MSGI_NO_RESULTS - Static variable in class com.google.sprint1.R.string
-
Message when no results are found after visual search
- MSGI_NO_RESULTS - Static variable in class com.metaio.R.string
-
- MSGI_NOT_LOGGED_IN - Static variable in class com.google.sprint1.R.string
-
Message that is displayed in my junaio when the user is not logged in
- MSGI_NOT_LOGGED_IN - Static variable in class com.metaio.R.string
-
- MSGI_POIS_NOT_FOUND - Static variable in class com.google.sprint1.R.string
-
No POIs found
- MSGI_POIS_NOT_FOUND - Static variable in class com.metaio.R.string
-
- MSGI_SEND_FRIENDREQUEST_TO - Static variable in class com.google.sprint1.R.string
-
Title for sending a friend request
- MSGI_SEND_FRIENDREQUEST_TO - Static variable in class com.metaio.R.string
-
- MSGI_STARTING_JUNAIO - Static variable in class com.google.sprint1.R.string
-
Message on splash screen that junaio is starting
- MSGI_STARTING_JUNAIO - Static variable in class com.metaio.R.string
-
- MSGI_SYNCING_MODELS - Static variable in class com.google.sprint1.R.string
-
Message when application is syncing models with the server
- MSGI_SYNCING_MODELS - Static variable in class com.metaio.R.string
-
- MSGI_THANK_YOU - Static variable in class com.google.sprint1.R.string
-
Thank you message
- MSGI_THANK_YOU - Static variable in class com.metaio.R.string
-
- MSGI_USERS_NOT_FOUND - Static variable in class com.google.sprint1.R.string
-
Message when no users were found in the friend search
- MSGI_USERS_NOT_FOUND - Static variable in class com.metaio.R.string
-
- MSGQ_FILL_IN - Static variable in class com.google.sprint1.R.string
-
Text if customization was not filled in correctly
- MSGQ_FILL_IN - Static variable in class com.metaio.R.string
-
- MSGQ_LOGOUT - Static variable in class com.google.sprint1.R.string
-
Message logout from junaio
- MSGQ_LOGOUT - Static variable in class com.metaio.R.string
-
- MSGQ_REMOVE_FRIEND - Static variable in class com.google.sprint1.R.string
-
No comment provided by engineer.
- MSGQ_REMOVE_FRIEND - Static variable in class com.metaio.R.string
-
- MSGQ_WANT_TO_CONTINUE - Static variable in class com.google.sprint1.R.string
-
Message that is displayed before user can confirm an important task such as deleting or logging out
- MSGQ_WANT_TO_CONTINUE - Static variable in class com.metaio.R.string
-
- MSGW_ACCELEROMETER_UNAVAILABLE - Static variable in class com.google.sprint1.R.string
-
Warning message displayed in the Live view if the accelerometer sensor is unavailable
- MSGW_ACCELEROMETER_UNAVAILABLE - Static variable in class com.metaio.R.string
-
- MSGW_BARCODE_UNSUPPORTED - Static variable in class com.google.sprint1.R.string
-
Some Android Devices do not support Barcode Scanning (Warning Message Content)
- MSGW_BARCODE_UNSUPPORTED - Static variable in class com.metaio.R.string
-
- MSGW_BLACK_LIST - Static variable in class com.google.sprint1.R.string
-
Warning message displayed when the device is from the black list
- MSGW_BLACK_LIST - Static variable in class com.metaio.R.string
-
- MSGW_CAMERA_UNAVAILABLE - Static variable in class com.google.sprint1.R.string
-
Warning message displayed in the Live view if the camera is unavailable
- MSGW_CAMERA_UNAVAILABLE - Static variable in class com.metaio.R.string
-
- MSGW_GPS_UNAVAILABLE - Static variable in class com.google.sprint1.R.string
-
Warning message displayed in the Live view if the GPS or location sensor is unavailable
- MSGW_GPS_UNAVAILABLE - Static variable in class com.metaio.R.string
-
- MSGW_IOS4_REQUIRED - Static variable in class com.google.sprint1.R.string
-
Message that IOS4 is required
- MSGW_IOS4_REQUIRED - Static variable in class com.metaio.R.string
-
- MSGW_IPHONE_3GS_REQUIRED - Static variable in class com.google.sprint1.R.string
-
Warning message on iPhone 3G
- MSGW_IPHONE_3GS_REQUIRED - Static variable in class com.metaio.R.string
-
- MSGW_LIVEVIEW_ONLY_3GS - Static variable in class com.google.sprint1.R.string
-
Title for message to be displayed when starting with an iPhone 3G message
- MSGW_LIVEVIEW_ONLY_3GS - Static variable in class com.metaio.R.string
-
- MSGW_LOCATION_UNAVAILABLE - Static variable in class com.google.sprint1.R.string
-
Warning message that is displayed when user's current location cannot be determined
- MSGW_LOCATION_UNAVAILABLE - Static variable in class com.metaio.R.string
-
- MSGW_LOCATIONSERVICE_NEEDED - Static variable in class com.google.sprint1.R.string
-
Message when LocationService is deactivated
- MSGW_LOCATIONSERVICE_NEEDED - Static variable in class com.metaio.R.string
-
- MSGW_NOT_WHITE_LIST - Static variable in class com.google.sprint1.R.string
-
Warning message displayed when the device is not from the white list
- MSGW_NOT_WHITE_LIST - Static variable in class com.metaio.R.string
-
- MSGW_OPEN_EXTERNAL_APP - Static variable in class com.google.sprint1.R.string
-
Warning message that junaio will be closed and an external application will run
- MSGW_OPEN_EXTERNAL_APP - Static variable in class com.metaio.R.string
-
- MSGW_ORIENTATION_UNAVAILABLE - Static variable in class com.google.sprint1.R.string
-
Warning message displayed in the Live view if the orientation/compass sensor is unavailable
- MSGW_ORIENTATION_UNAVAILABLE - Static variable in class com.metaio.R.string
-
- MSGW_SERVER_UNREACHABLE - Static variable in class com.google.sprint1.R.string
-
Message that is displayed when junaio server is unreachable
- MSGW_SERVER_UNREACHABLE - Static variable in class com.metaio.R.string
-
- mTask - Variable in class com.google.sprint1.NetworkActivity
-


Digital Fridays
Create your own blog using Jekyll
25 April 2013
Alex Shearcroft
@shearzy90
AlexShearcroft
I currently work as a Front-End Developer for Storm Creative Media.
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+++ title = "House to ourselves" slug = "house-to-ourselves" date = 2007-10-18T14:00:00+10:00 tags = ["music", "just-for-fun", "party"] locations = ["united-states/boston"] draft = false summary = """
This evening, our friends and amazing hosts Tara and Ashki took off north, for a semi-weekend getaway in leafy Vermont. So as of now, my dad and myself are all alone in the big house. It's party time! Call the band, call the DJ, call the caterers (parve please — this is a kosher house :P) — and tell all your friends to get down to Newton Center. Doritos and tomato salsa also welcome.
""" +++This evening, our friends and amazing hosts Tara and Ashki took off north, for a semi-weekend getaway in leafy Vermont. So as of now, my dad and myself are all alone in the big house. It's party time! Call the band, call the DJ, call the caterers (parve please — this is a kosher house :P) — and tell all your friends to get down to Newton Center. Doritos and tomato salsa also welcome.


The museum’s home, The Ridges, formerly known as the Athens Lunatic Asylum, represents a history of mistreatment and abuse, and some of its present-day art reveals a similar theme.
The uranium mining crisis on Navajo Nation
On Navajo land in present-day northeastern Arizona, northwestern New Mexico and southeastern Utah, 30 million tons of uranium ore was extracted between 1944 and 1986, according to the U.S. Environmental Protection Agency, or EPA. Today, there are more than 500 abandoned uranium mines on Navajo Nation.
Its radioactive properties were discovered in 1866 and became recognized as a potential energy source in the mid 20th century. Now, uranium is used “to power commercial nuclear reactors that produce electricity” and produce isotopes for medicine and defense industries.
A uranium boom in the U.S. occurred in the 1950s after World War II, according to the Utah Division of State History. The U.S. Atomic Energy Commission, or AEC, sponsored the search for uranium in the “four corners” of the Colorado Plateau, which mostly belongs to Navajo Nation.
People rushed to the area to profit off of the uranium mining and the Department of Defense sought to use uranium to build nuclear weapons. Leases were created with Navajo Nation, the EPA said, and the AEC guaranteed a purchase of all uranium mined, according to the National Library of Medicine, or NIH.
The Manhattan Project, created by the U.S. during World War II to produce the first nuclear weapons, also created an initiative to mine uranium domestically for fast purchase, according to the Atomic Heritage Foundation.
When the Cold War ended, a statement of Navajo Nation to Congress said the federal government didn’t need uranium for nuclear weapon production and mining sites on the land were abandoned.
Too much damage was done. The Church Rock uranium spill of 1979 “was the largest release of radioactive materials” on U.S. soil, the Atomic Heritage Foundation said. A crack in a wall that prevented radioactive waste from rushing into the Puerco River led to 1,100 tons of solid radioactive waste and 93 million gallons of liquid contaminating the river.
John Feodorov, a Seattle-based contemporary artist, was contacted by the Kennedy Art Museum to create an exhibit. At the time, Feodorov was furthering his knowledge about the health and environmental crisis of the abandoned uranium mines.
The health impacts of uranium mining were documented before the U.S. government even began mining. In Germany and Czechoslovakia, uranium ore was mined for centuries and a lung disease associated with mining activities was found to cause the death of nearly 75% of miners, according to the NIH.
A study conducted in 1950 by the U.S. Public Health Service, or PHS, led experts to believe that a radioactive chemical element in the mines caused lung cancer in uranium miners in the Colorado Plateau.
While the study initially focused on white miners, a full analysis on the Navajo population was conducted in 1984.
Navajo mines were also paid minimum wage or less. The NIH said a copy of a pay stub shows one miner was paid between $0.81 to $1.00 an hour.
The Science History Institute said that around 85% of original radioactivity remains from unmarked piles of debris and rocks from the mines, affecting most people living on Navajo Nation.
The Southwest Research and Information Center has researched the effects of the uranium mines on Navajo health since 1952. The center finds, using research from the University of New Mexico and the Miners Colfax Hospital in New Mexico, that 68% of miners who worked prior to 1971 and 66% of miners who worked after 1971 “had abnormal chest X-rays indicative of pneumoconiosis –” a lung disease listed under the Radiation Compensation Exposure Act, or RECA.
In 1990, RECA listed lung cancer, breast cancer, fibrosis of the lung, silicosis and others as “compensable diseases” for uranium miners and others working for mining companies. However, miners who worked after Dec. 31, 1971 aren’t eligible for compensation, according to the Southwest Research and Information Center.
The EPA has a 10-year plan to clean up the abandoned mines and address other impacts of uranium contamination on the Navajo Nation. The plan aims to clean up 230 mining sites at contaminated structures, but the exposure to uranium has already left consequences.
The museum’s connection to the mines and Navajo art
The Kennedy Art Museum is named after Edwin L. Kennedy, a former OU Foundation Trustee and donor, and his wife Ruth E. Kennedy. The two were OU alumni who donated their collection of Southwest Native American art to the museum.
“Someone mentioned that the namesake for the Kennedy Museum, Edwin Kennedy, actually was on the Navajo reservation working for a uranium mining company (and) looking for places to mine,” Feodorov said.
An American energy company, the Kerr-McGee Corporation, elected Kennedy to the oil exploration company’s board of directors in 1949. In 1952, the Kerr-McGee Corporation obtained a uranium mining company in northeastern Arizona on Navajo land. Two years later, the company built a uranium processing plant.
“As a director and financial adviser for the company, Kennedy accompanied a regional manager of Kerr-McGee on an automobile trip in 1954 to the Lukachukai Mountains, where they were scheduled to inspect the mine and the new mill,” Keller said.
The two made a stop at a building with the sign “Red Rock Trading Post” with the names “Kennedy and McGee” labeled underneath, Keller said. Inside, they met one of the co-owners of the trading post, who did not have a family connection to the late name.
Kennedy was shown a display of Navajo blankets and regarded it with beauty.
“Despite an admitted lack of knowledge about the tribe or its weavings, Edwin Kennedy purchased a white Yei blanket woven by Vera Begay, the wife of a medicine man,” Keller said.
“This began Kennedy’s “unexpected intimacy with the Navajo culture,” Keller said, and an interest in collecting Navajo art through the Red Rock Trading Post.
The “Night Skies: Navajo Textiles Depicting Sandpaintings” exhibit includes textiles from the Kennedy’s collection. Edwin Kennedy commissioned Red Rock area weavers to create these weavings in the 1960s and the collection is made up of almost 700 textiles.
Sally Delgado, the Kennedy Art Museum’s curator of education, said only 12 of the weavings are hung up in the exhibit. The rest are kept in temperature controlled storage to be kept safe from damage.
Navajo sandpaintings, according to the Natural History Museum of Utah, are ceremonious and “include sets of actions and elements performed in sequence, often over many days, to bring about healing and the return of balance and harmony to individuals and the universe.”
The medicine person is responsible for creating the sandpaintings, which is sometimes called dry painting, “on the floor of the ceremonial hogan.” The hogan is a traditional Navajo dwelling and ceremonial structure. Colored sand is trickled onto the surface and the medicine person “illustrates sacred places, stories and beings from Diné belief and culture.”
Despah Nez, a Red Rock area weaver, and her two daughters, Anna Mae Tanner and Alberta Thomas made most of the weavings presented in the exhibit. Gladys Manuelito and Mary Ann Foster also contributed weavings to the collection.
Controversy surrounds the commissioned Navajo weavings because the practice isn’t meant to be permanent.
“The ceremony is performed, and then all of that goes back out into nature,” Delgado said. “So it’s very temporary.”
How ‘Yellow Dirt’ and Feodorov came to be
“Yellow Dirt” is the exhibit of 12 paintings created by Feodorov that hang in the room across from “Night Skies.” The exhibit was, for one reason, necessary to make because of Kennedy’s connection to the uranium mines and Navajo sandpaintings, Feodorov said.
(Provided and taken by Madeline Melragon, student curator and commercial photography major at OHIO
John Feodorv, the artist behind “Yellow Dirt”, speaks at an event about the paintings at the Kennedy Art Museum.
“And for me that just seemed like a bolt of lightning,” Feodorov said. “This has to be done. This exhibition has to happen and it needs to be specific.”
Shades of yellow, pink, brown and gray painted in various rectangular shapes and rigid and smooth textures on the 12 wooden panels resemble the environmental and health crisis caused by the abandoned uranium mines on and near the Navajo reservation in the collection.
When Feodorov studied drawing and painting at California State University, Long Beach, he became frustrated with art being used as a commodity to sell to rich people. Feodorov dropped out of college for a while but returned once he realized he could make art to respond to personal experiences and figuring out how the world works.
“We think of everything in our culture as valuable if it amounts to a career,” Feodorov said. “I’ve been painting and making art all my life without ever getting paid for it. I’m not making it to sell or to make money. I’m making it because I need to make it.”
While growing up in Southern California, Feodorov remembered loving music and art but he was different from his peers. In school, Feodorov refused to say the Pledge of Allegiance during the Cold War, and was bullied for his Navajo heritage.
“I was the half Navajo, half white kid growing up in Los Angeles,” Feodorov said. “But we would go back and forth between the reservations so that was a completely different experience.”
Sometimes art and forms of entertainment are used as distractions for people, but Feodorov said he cannot imagine not having art as a way to address his experiences and work through problems and complexities.
“I think for me, art was a way, at first, to try to resolve those (contradictions),” Feodorov said. “But I later figured out that they’re not resolvable. And so it’s really been a matter of … putting it out there (through art) and thinking about it differently instead of just internalizing it.”
The exhibit’s curation process
Students at OU who work at the museum and carefully transported Feodorov’s paintings from the basement to the first floor of the exhibition room.
Lily Adams, a sophomore studying studio art, said she wants to work in museums full-time in the future and play an “empathetic” and “genuine” role in curating art.
When Adams was taking a break from the first day of curating the Yellow Dirt exhibition, she said the experience handling the paintings was special because Feodorov sent the original Yellow Dirt artwork to the museum.
“It’s been really nice to see John Feodorov’s creative process,” Adams said. “It’s really cool because being an artist you know how much work you put into that. He signed all the backbone and labeled all of them.”
Yellow Dirt’s transportation was a delicate process. Ashley Kouri, a second year graduate student studying integrated media, is the graduate assistant curator at the museum. Kouri said the student curators ensure the artist’s creation is safe.
“There’s a lot of emotional pressure. We’re trusted with this; the heart and soul of the artist. So we’re extra extra careful. But we’re close to the painting and handling it. It’s scary sometimes just because you’re so trusted with this.”-Ashley Kouri, graduate assistant curator at the Kennedy Art Museum
The students also carry the paintings’ message with them. Madeline Melragon, a junior studying commercial photography, takes photos of the work at the museum and the exhibits.
“We have so much Native American artwork,” Melragon said. “But we don’t have anything directly commissioned by Native American artists. This project is really cool because of that.”
The difference between the Night Skies exhibit and the Yellow Dirt exhibit are transparent. Night Skies is an exhibit of Navajo sandpaintings depicted as weavings commissioned by Kennedy, and Yellow Dirt is a collection of paintings by Feodorov emphasizing the uranium crisis on Navajo reservation caused by injustice.
“So I think it’s really important that when you’re curating work, you’re also curating how it’s being visualized and responded to,” Kouri said. “A lot of museums don’t tell you those stories. They don’t tell you where it came from. The Feodorov exhibition is really genuine … It’s not taking it from somewhere else.”
Feodorov was impressed by the Kennedy Art Museum’s “awareness and sensitivity” about the Night Skies exhibit. He said that museums, generally, are becoming less defensive about the history of stolen artifacts and other problematic ways similar institutions received their artwork.
The impact of Feodorov’s paintings
Carrie Legg | Photo Editor
Various printed aspects are incorporated into the paintings by John Feodorov as part of his Yellow Dirt exhibit featured at the Kennedy Museum of Art.
For “Yellow Dirt,'' Feodorov printed photos of areas where his family lived on Navajo reservation and glued them to the wooden panels to guide him through the process of then painting.
“I had something to respond to,” Feodorov said. “I tried to just respond knowing that this was my family’s land, the history of my family, but also the topographic shapes of the maps. Sometimes you could see the mines and the tailing ponds where they evaporate the contaminated water.”
Feodorov’s exhibit shares with its viewers how art can personally connect the injustices of the past to their consequences in the present.
Yellow Dirt, through its colors representing uranium contamination and its shapes revealing stolen land, reminds people that the treatment of Navajo Nation by the government holds a place for reflection. Feodorov used his own family’s photos for personal reflection of the uranium mining crisis to not speak for all members of Navajo Nation.
The exhibit is open from now until Dec. 18 at the Kennedy Art Museum located at 100 Ridges Cir. Admission to the museum is free and is open from 10 a.m. to 5 p.m. from Monday to Friday and 1 p.m. to 5 p.m. on Saturday and Sunday.
“I can’t imagine not having art as a way to address these things,” Feodorov said. “There are so many people that don’t have art and I can’t imagine not being able to do that … For me art is that way of not trying to distract myself from what I’m thinking and experiencing but trying to figure s—- out.”
Correction appended: A previous version of this article stated the name Abby Querry, when it’s actually Ashley Kouri. This article has been updated to reflect the most accurate information.


The printed form of an integer consists of a sequence of digits optionally preceded by a minus sign (`-'). These are normally interpreted as base 10 integers. It is also possible to enter integers in base 2 (binary), 8 (octal), and 16 (hexadecimal); this is done by preceding the digit string by the string `0b', `0o', or `0x' respectively. The characters A-F or a-f stand for digits greater than 9. For example, the following tokens all represent the integer fifteen:
15 0b1111 0o17 0xf
Note that
+525
is not a valid integer.
There is also a special notation for character constants. E.g.:
0'A 0'\x41\ 0'\101\
are all equivalent to 65
(the character code for `A').
`0'' followed by any character except `\' (backslash) is
thus read as an integer. If `0'' is followed by `\', the
`\' denotes the start of an escape sequence with special meaning
(see ref-syn-syn-esc).


--- layout: post date: 2012-02-15 time: "10:00:00" authors: ["Greg Wilson"] title: And Speaking of New... tags: ["Noticed"] ---
...check out Bret Victor's talk at CUSEC 2012—jump in around the 7:00 mark and watch for a couple of minutes. You'll want to go back and watch the whole thing...


Bringing Out the Dead * * * 1/2 (out of * * * * )
Directed by Martin Scorsese. Cast: Nicolas Cage, Patricia Arquette, Ving Rhames, Tom Sizemore, John Goodman, Marc Anthony, Cliff Curtis, Mary Beth Hurt, Aida Turturro, Martin Scorsese, Queen Latifah. 1999 - 118 minutes Rated R (for violence, profanity, and blood). Reviewed by Dustin Putman, October 23, 1999.
It's quite appropriate that world-class filmmaker Martin Scorsese and screenwriter Paul Schrader have teamed up once more after their critically lauded work in such films as 1976's "Taxi Driver" and 1980's "Raging Bull," because "Bringing Out the Dead" is Scorsese's most impressive, dramatically sound piece of celluloid in at least the last seven years. Grim, unrelentingly downbeat, yet fascinating and thought-provoking, the film is one of those rare big-budget efforts that doesn't have a plot hook or a flashy storyline to bring in audiences, which is unfortunate. Instead, most of the major developments occur within the central character, as he struggles to find meaning and resolution in a life that often seems too depressing to bear.
Frank Pierce (Nicolas Cage) is a worn-out ambulance driver working the graveyard shift on the mean streets of New York City. Night after discouraging night, Frank is paired up with a coworker to drive around with, picking up calls on their CBs, and traveling to assist people who are either fatally ill or hurt, or too far gone down their own paths of destruction to be helped. Constantly transporting patients to Our Lady of Perpetual Mercy hospital, which is always so jam-packed that many patients are usually left unattended, Frank, in narration, tells us about how he can't even remember the last time he saved another person's life. A sign that maybe he should quit his job before he goes completely crazy, he has begun to see the image of Rose, a deceased 18-year-old girl he failed to save, who solemnly asks him, "Why did you kill me, Frank?"
Set over the period of exactly three days on the job, the first night Frank is paired up with Larry (John Goodman), an obese, somewhat unhappy foodaholic. One of their first calls is to save an older man who has collapsed on the floor and gone into cardiac arrest. Acquiring a faint pulse, he is taken to the hospital, but with little hope of pulling through. This is where he meets Mary Burke (Patricia Arquette), the grown daughter of the man, who starts to hang around the hospital, praying her father will survive just so she can make amends with him (they haven't spoken in a few years). Over the following two nights, in which Frank is paired with the happy-go-lucky, preacher-imitating Marcus (Ving Rhames) and the loudmouthed Walls (Tom Sizemore), he forms a sort of infatuation with Mary and attempts to get close to her. This is not, however, the starting point for a blossoming romance, as it becomes clear what Frank and Mary need is each other, but more to come to terms with themselves and their own personal demons.
Motion pictures about a person's own redemption have been on the resurgence as of late, most recently in the devastatingly profound "American Beauty" and the promising, but ultimately uneven "Fight Club," and "Bringing Out the Dead" belongs with the former movie in successfully telling the story of a man basically at the crossroads of his life who wonders what the point of it all is. Films concerning one's redemption is a tricky subject that must be told with utmost care and subtlety, so as to not make it cornball, and in "Bringing Out the Dead," we are put directly in the life of Frank Pierce, a memorably likable creation who may not be as unforgettable or stirring as that of Travis Bickle (Robert De Niro) in "Taxi Driver," but who could be?
Quick-paced, but still satisfyingly dedicating time to the characters at hand, the film is comparable to a rollercoaster ride through the job of an ambulance driver, with the camera often moving at a furious, off-kilter rate, and the film speed increased so as to parallel the way life passes you by. Cinematographer Robert Richardson ably handles the feat, and aiding it along is the rock soundtrack that is a strangely appropriate and stylistically brilliant. When the camera does stop for a breather, we get elongated, important takes that try to capture human nature, none more so than in a marvelous scene where Frank and Mary are sitting beside each other in the back of an ambulance, played to the enlightening song by 10,000 Maniacs, "These Are Days."
In the crucial role of Frank Pierce, Nicolas Cage has returned to the type of challenging roles he was taking in the mid-'90s, such as his Oscar-winning work in 1995's "Leaving Las Vegas." Choosing to work with a master such as Martin Scorsese (whose voice, along with that of Queen Latifah's, show up in cameos) was one of the best career moves Cage could have made, and his Frank is a man filled with interior conflict that we learn through his personality and ponderous narration.
As his three main coworkers, John Goodman, Ving Rhames, and Tom Sizemore all show up for about a thirty-minute stretch each, and leave lasting impressions on the viewer, particularly Goodman, whose character of Larry, we sense, has more going on underneath than meets the eye. Additionally, Latino pop singer Marc Anthony shows up in a crucial supporting role and is outstanding as Noel, a repeat offender who gets himself into trouble on a daily basis, stemming from a hard drug he once took that left his mind altered.
The heart and soul of the film lies on Mary Burke, an ex-junkie who has straightened her life out in the last year and now wishes to rekindle her relationship with her father before he dies. Mary is played by Patricia Arquette, Cage's wife and an underrated actress in her own right, who gives a powerful, quietly shattering performance that is so much deeper on every level than in her other current film, "Stigmata." Arquette and Cage, who are working together for the first time, turn out to have a great deal more chemistry than expected, and even when you feel as if their relationship may not be one with romance, but simply compassion for each other, you find yourself desperately hoping for them to get together.
"Bringing Out the Dead" is a highly assured, meditative look on the fragility of life, and it also acts as both an intriguing guide into the profession of ambulance drivers, as well as the atmosphere within the walls of a hospital, which, from secondhand experience, is realistic in almost every one of its details. Returning to his New York roots after several years, Scorsese is near the top of his game, as he has crafted a truly powerful, delicately balanced motion picture of both real poignancy and humor. "Bringing Out the Dead" may not have the wide commercial prospects of, let's say, Cage's haphazard, but financially successful, 1997 action product, "Con Air," but is a remarkably superior creation. It's not too often that a film this innovative and emotionally gratifying is made, and it should be embraced.
- Copyright 1999 by Dustin Putman Http://www.young-hollywood.com
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DATA_DIR
FILE, mandatory
: The directory containing the config files.
LDAP_HOST
STRING
: The hostame of the LDAP server.
LDAP_PORT
INT
: The port of the LDAP server.
AUTH
BOOL, mandatory
: Whether authentication is enabled or not.
PORT
INT, mandatory
: The port Cosyan server listens on.
WEBSERVER_NUM_THREADS
INT, mandatory
: The number of threads for the webserver.
DB_NUM_THREADS
INT, mandatory
: The number of threads for the DB.
TR_RETRY_MS
INT, mandatory
: The amount of time tasks sleep before trying to acquire locks again.


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"The great and gallant project lead"
"I have been doing IT Help Desk/Technical Support for 15 years. I dream in 1's and 0's."
"My favorite past-time is drawing baby unicorns"
"I am secretly terrified of flamingos"
"The amazing front end designer and developer"


{% extends "layout.html" %} {% block body %}
Welcome to the FutureMakers web app.
Here is an image of a bear:


Coding and application development is the newest skill I’ve added to my repertoire but I’ve found I have an aptitude for learning new technologies and a desire to improve my skillset.
Design is one of my favorite topics of study. The process of creating a pleasing and intuitive user interface or a product label that stands out among the others is such a fascinating mix of art and psychology.


For more than 20 years, Argon Masking Inc has been a leading supplier of masking materials for the powder coating industry.
We pride ourselves on delivering excellent quality products at very competitive prices. And for those odd shaped parts, our custom molded solutions will ensure we have you covered at all times!
Call or email today for a quote and professional masking advice.


DOLOGEN 325 - acetaminophen and dexbrompheniramine maleate tablet
Kramer Novis
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
Uses
Temporarily relieves:
• minor aches and pains associated with headache, the common cold,
muscular aches, backache and minor pain from arthritis
Purpose
• runny nose and reduces sneezing, itching of the nose or throat, and itchy,
watery eyes due to hay fever or other upper respiratory allergies
Warnings
Liver Warning: This product contains acetaminophen. The maximum daily dose of
this product is 10 tablets (3,250 mg) in 24 hours for adults or 5 tablets (1,625 mg) in 24
hours for children.
Severe liver damage may occur if
• adult takes more than 4,000 mg of acetaminophen in 24 hours
• child takes more than 5 doses in 24 hours, which is the maximum daily amount
• taken with other drugs containing acetaminophen
• adult has 3 or more alcoholic drinks every day while using this product
• Do not take this product, unless directed by a doctor, if you
• may cause excitability especially in children
have a breathing problem
such as emphysema or chronic bronchitis, or if you have glaucoma or difficulty in
urination due to enlargement of the prostate gland.
• Caution: May cause drowsiness; alcohol, sedatives, and tranquilizers may increase
the drowsiness effect. Avoid alcoholic beverages while taking this product. Use
caution when driving a motor vehicle or operating machinery. Do not take this product
if you are taking sedatives or tranquilizers, without first consulting your doctor. May
cause excitability especially in children.
Warnings (continued)
Do not use:
• with any other drug containing
acetaminophen (prescription or
nonprescription). If you are not sure whether
a drug contains acetaminophen, ask a doctor
or pharmacist.
• if you are allergic to acetaminophen or any of
the inactive ingredients in this product
Ask a doctor before use if the user has
• liver disease
Ask a doctor or pharmacist before use if the
user is taking the blood thinning drug warfarin
Stop use and ask a doctor if
• pain gets worse or lasts more than 10 days
in adults
• pain gets worse or lasts more than 5 days in
children under 12 years
• fever gets worse or lasts more than 3 days
• new symptoms occur
• redness or swelling is present
• nervousness, dizziness or sleeplessness occur
These could be signs of a serious condition
Inactive Ingredients: corn starch,
hydroxypropyl methylcellulose, microcrystalline
cellulose, polydextrose,
polyethylene
glycol, povidone, sodium starch glycolate,
and stearic acid
Adults and children 12 years of age and over, take 2
caplets every 4-6 hours, or as prescribed by physician.
Do not exceed 10 caplets in 24 hours. Do not use for
more than 10 days unless directed by a doctor. Children
6 to under 11 years of age, take 1 caplet every 4-6
hours, or as prescribed by physician. Do not exceed 5
caplets in 24 hours. Do not use for more than 5 days
unless directed by a doctor.
|
DOLOGEN 325
acetaminophen, dexbrompheniramine tablet | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
|
| Labeler - Kramer Novis (090158395) |
| Registrant - Kramer Novis (090158395) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| ULTRAtab Laboratories, Inc. | 151051757 | manufacture(52083-482) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| Ultra Seal Corporation | 085752004 | repack(52083-482) |


Lamentations 5:6
We have given the hand to the Egyptians, and to the Assyrians, to be satisfied with bread.


{% extends "base.html" %} {% block title %} About the Miami University Colony of ΘΤ{% endblock %} {% block content %}
Since our certification in January 2013, the Miami University Colony of ΘΤ has grown to 57 members. We have dedicated ourselves to the service of the College of Engineering and Computing as well as the greater Oxford community. We have participated in service events with national charities such as Habitat for Humanity, Feed My Starving Children, and Relay for Life, as well as local organizations such as an animal shelter and the Cincinnati Reds. We have worked with the College of Engineering and Computing on events such as Engineers' Week, Make It Miami tours, and led tutoring sessions for engineering students in any classes.


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Chapter 29: Error HandlingThe plan for this chapter is to look at some of the J facilities for finding and dealing with programming errors. It is beyond the scope of this chapter to consider debugging strategies, but (in my view) the use of assertions is much to be recommended. We look at:
29.1 AssertionsA program can be made self-checking to some degree. Here is an example of a verb which computes the price of an area of carpet, given a list of three numbers: price per unit area, length and width.carpet =: 3 : 0 */ y ) carpet 2 3 4 24Assume for the sake of example that the computation */y is large and problematic, and we want some assurance that the result is correct. We can at least check that the result is reasonable; we expect the price of a carpet to lie between, say, $10 and $10,000. We can redefine carpet, asserting that the result p must be between 10 and 10000: carpet =: 3 : 0 p =. */y assert. p >: 10 assert. p <: 10000 p )If an assertion is evaluated as true (or "all true") there is no other effect, and the computation proceeds. carpet 2 3 4 24If an assertion is evaluated as false, the computation is terminated and an indication given: carpet 0 3 4 |assertion failure: carpet | p>:10Assertions can only be made inside explicit definitions, because assert. is a "control word", that is, an element of syntax, not a function. It always a matter for judgement as to where an assertion can usefully be placed, and what can usefully be asserted. Assertions are best kept as simple as possible, since it is highly undesirable to make an error in an assertion itself. It is often useful to make assertions which check the correctness of arguments of functions. For example, we could assert that, for carpet the argument y must be a list of 3 strictly positive numbers. The order of assertions may be important. For example, we should check that we have numbers before checking the values of those numbers. The type of a noun is given by 3!:0; here we want integers (type=4) or reals (type=8). carpet =: 3 : 0 assert. (3!:0 y) e. 4 8 NB. numeric assert. 1 = # $ y NB. a list (rank = 1) assert. 3 = # y NB. of 3 items assert. *. / y > 0 NB. all positive p =. */y assert. p >: 10 assert. p <: 10000 p ) carpet 2 3 4 24 carpet 'hello' |assertion failure: carpet | (3!:0 y)e.4 8 29.1.1 Assertions and the Tacit StyleAssertions are good for correctness. The tacit style is good for crispness and clarity.The two are not readily combined, however. Evidently the natural place for an assertion is as a line in an explicit definition. By contrast, a tacit definition offers no place for an assertion. What would it take to add assertions to a set of purely tacit definitions? Just to be able to make assertions about the arguments of functions would be a lot better than nothing. Here is a possibility. Suppose we have an example of a purely tacit definition, sq =: *:and we wish to assert that any argument to sq must be a number, that is, it must satisfy the predicate: is_number =: 4 8 16 128 e. ~ (3 !: 0)Now our aim is to redefine sq, while making use of the previous definition of sq. Convenient for this purpose is a conjunction ASSERTING, which is defined below. We can write sq =: sq ASSERTING is_numberand we see: sq 3 : 0 assert. (is_number) y (*:) y ) sq 3 9 sq 'abc' |assertion failure: sq | (is_number)yThe definition of ASSERTING is: ASSERTING 2 : 0 U =. 5!:5 < 'u' if. (< U) e. nl 3 do.  V =. 5!:5 < 'v' z =: 'assert. (', V , ') y', LF z =. z , '(', U, ') y' 3 : z )The ASSERTING conjunction is written in this string-building style so that its result can be easily inspected. We can see that the new sq combines the predicate is_number with the value (not the name!) of the old sq. Finally, note that ASSERTING as here defined is good only for monadic verbs. 29.1.2 Enabling and Disabling AssertionsWhen we are confident of correctness, we can consider removing assertions from a program, particularly if performance is an issue. Another possibility is to leave the assertions in place, but to disable them. In this case, asserted expressions are not evaluated, and assertions always succeed. There is a built-in function 9!:35 to enable or disable assertions. For example:(9!:35) 0 NB. disable assertions carpet 0 3 4 NB. an error 0 (9!:35) 1 NB. enable assertions carpet 0 3 4 NB. an error |assertion failure: carpet | *./y>0The built-in function 9!:34 tests whether assertions are enabled. Currently they are: 9!:34 '' NB. check that assertions are enabled 1 29.2 Continuing after FailureThere are several ways to continue after a failure.29.2.1 Nonstop ScriptIn testing a program, it may be useful to write a script for a series of tests. Here is an example of a test-script.(0 : 0) (1!:2) <'test.ijs' NB. create test-script NB. test 1 carpet 10 0 30 NB. test 2 carpet 10 20 30 )A test may give the wrong result, or it may fail altogether, that is, it may be terminated by the system. We can force the script to continue even though a test fails, by executing the script with the built-in verb 0!:10 or 0!:11 0!:11 <'test.ijs' NB. execute test-script NB. test 1 carpet 10 0 30 |assertion failure: carpet | *./y>0 NB. test 2 carpet 10 20 30 6000 29.2.2 Try and Catch Control StructureHere is an example of a verb which translates English words to French using word-lists.English =: 'one'; 'two'; 'three' French =: 'un'; 'deux'; 'trois' ef =: 3 : '> (English i. < y) { French'A word not in the list will produce an error.
This error can be handled with the try. catch. end. control structure. (Chapter 12 introduces control structures) EF =: 3 : 'try. ef y catch. ''don''''t know'' end.'
The scheme is that try. B1 catch. B2 end.means: execute block B1. If and only if B1 fails, execute block B2. 29.2.3 Adverse ConjunctionA tacit version of the last example can be written with the "Adverse" conjunction :: (colon colon).TEF =: ef :: ('don''t know' " _)
Notice that the left and right arguments of :: are both verbs. The scheme is: (f :: g) ymeans: evaluate f y. If and only if f y fails, evaluate g y 29.3 Suspended ExecutionSuppose we have, as an example of program to be debugged, a verb main which uses a supporting verb plusmain =: 3 : 0 k =. 'hello' z =. y plus k 'result is'; z ) plus =: +Clearly there is an error in main: the string k is inconsistent with the numeric argument expected by plus. If we type, for example, main 1 at the keyboard, then when the error is detected the program terminates, an error-report is displayed and the user is prompted for input from the keyboard. main 1 |domain error: plus | z=.y plus kTo gather more information about the cause of the error, we can arrange that the program can be suspended rather than terminated when control returns to the keyboard. To enable suspension we use the command (13!:0) 1 before running main again. (13!:0) 1Now when main is re-run, we see a slightly different error message main 1 |domain error: plus |plus[:0]At this point execution is suspended. In the suspended state, expressions can be typed in and evaluated. Notice that the prompt is 6 spaces (rather than the usual 3) to identify the suspended state. 1+1 2We can view the current state of the computation, by entering at the keyboard this expression, to show (selected columns of) what is called the "execution stack". 0 2 6 7 8 { " 1 (13!:13 '') +----+-+---------+----------+-+ |plus|0|+-+-----+| |*| | | ||1|hello|| | | | | |+-+-----+| | | +----+-+---------+----------+-+ |main|1|+-+ |+--+-----+| | | | ||1| ||k |hello|| | | | |+-+ |+--+-----+| | | | | ||y |1 || | | | | |+--+-----+| | +----+-+---------+----------+-+The stack is a table, with a row for each function currently executing. We see that plus is the function in which the error was detected, and plus is called from main. The stack has 9 columns, of which we selected only 5 for display (columns 0 2 6 7 8). The columns are:
While in the suspended state we can inspect any global variables, by entering the names in the usual way. In this simple example there are none. Finally, we can terminate the suspended execution, and escape from the suspended state, by entering the expression: (13!:0) 1 29.4 Programmed Error HandlingBy default, when suspension is enabled, and an error is encountered, the program suspends and awaits input from the keyboard.We can arrange that instead of taking input from the keyboard, when an error is encountered, our own error-handling routine is automatically entered. Suppose we decide to handle errors by doing the following:
Here is a verb to perform this sequence of actions: handler =: 3 : 0 (1!:2&2) 13!:12 '' NB. display error message (1!:2&2) 0 2 6 7 8 {" 1 (13!:13 '') NB. display stack 13!:6 'error' NB. resume returning 'error' )The next step is to declare this verb as the error-handler. To do this we set an appropriate value for what is called the "latent expression". The latent expression is represented by a string which, if non-null, is executed automatically whenever the system is about to enter the suspended state. The latent expression can be queried and set with 13!:14 and 13!:15. What is the current value of the latent expression? 13!:14 ''A null string. We set the latent expression to be a string, representing an expression meaning "execute the verb handler". 13!:15 'handler 0'Now we make sure suspension is enabled: (13!:0) 1 NB. enable suspensionand try a debugging run on main main 1 |domain error: plus |plus[:0] +-------+-+---------+---------+-+ |handler|1|+-+ |+-+-+ | | | | ||0| ||y|0| | | | | |+-+ |+-+-+ | | +-------+-+---------+---------+-+ |plus |0|+-+-----+| |*| | | ||1|hello|| | | | | |+-+-----+| | | +-------+-+---------+---------+-+ |main |1|+-+ |+-+-----+| | | | ||1| ||k|hello|| | | | |+-+ |+-+-----+| | | | | ||y|1 || | | | | |+-+-----+| | +-------+-+---------+---------+-+ +---------+-----+ |result is|error| +---------+-----+We see that the topmost stack-frame is for handler, because we are in handler when the request to view the stack is issued. The suspended function is plus. The display result is error demonstrates that plus returned the value ('error') supplied by handler. This is the end of Chapter 29. |
The examples in this chapter
were executed using J version 701.
This chapter last updated 14 Oct 2012
Copyright © Roger Stokes 2012.
This material may be freely reproduced,
provided that this copyright notice is also reproduced.


{% extends "base.html" %} {% block region %}{% endblock %} {% block title %}Reset Password{% endblock %} {% block content %}
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--- layout: post status: publish published: true title: MSMQ Adapter for BTS 2004 Released author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 550 wordpress_url: http://winterdom.com/2005/02/msmqadapterforbts2004released date: '2005-02-16 19:13:29 +0000' date_gmt: '2005-02-16 19:13:29 +0000' categories: - BizTalk tags: [] comments: [] ---
Cool. The MSMQ adapter (also known as MSMQC, in contrast to the built-in MSMQT adapter) for BizTalk Server 2004 has been released. I'm sure this is gonna be useful.
While on the subject, a few related things:


In our area we have plenty of babool trees which bother for construction and farming purpose.The dead woods are supplied to us by farmers and we wholesale round logs.Our services of wholesale logs is mostly is provided in south.The export of this logs is legally authorised by Forest Department.The transportation services for container or truck is made available.
In our area we have plenty of babool trees which bother for construction and farming purpose.The dead woods are supplied to us by farmers and we wholesale round logs.Our services of wholesale logs is mostly is provided in south.The export of this logs is legally authorised by Forest Department.The transportation services for container or truck is made available.
In our area we have plenty of babool trees which bother for construction and farming purpose.The dead woods are supplied to us by farmers and we wholesale round logs.Our services of wholesale logs is mostly is provided in south.The export of this logs is legally authorised by Forest Department.The transportation services for container or truck is made available.


Fleeing driver incident in Massey, West Auckland
by New Zealand Police"Fleeing driver incident in Massey, West Auckland "
Please attribute to Waitemata Acting District Commander Inspector Shanan Gray:
Police observed a suspicious vehicle at 5.08pm in Massey, West Auckland after it was seen leaving an address of interest.
The vehicle failed to stop after it was signalled to do so and a pursuit was initiated.
A short time later the fleeing vehicle collided with a cyclist on Don Buck Road and continued on without stopping.
The cyclist has sustained serious injuries and has been transported to hospital.
The vehicle involved was located concealed several kilometres from the crash scene and the driver was taken into custody without further incident.
A 25-year-old man has been charged with driving offences and other unrelated charges and will appear in Waitakere District Court tomorrow morning.
Police are investigating the circumstances of the crash and the Independent Police Conduct Authority will be notified.
ENDS


Last updated on 30th April, 2017
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Page 1 of 1
Level List
Posted:
Mon Sep 01, 2008 7:18 pm
by 9sam1
Let's make a list now that you can see your stats.
ADEPT
17-Corsex
17 - Bartholomew Kuma
17 - Hatebreed
15 - kelchy
14 - Djarum
13 - Joe Black
ARTISAN
CLERIC
11 - Helper
10 - hydroxide
PALADIN
15 - Joe Afro
SUMMONER
THIEF
WARLOCK
WARRIOR
21 - I am going to PK you!
9 - BEBOP ROCKSTEADY
WIZARD
Re: Level List
Posted:
Mon Sep 01, 2008 8:02 pm
by hydroxide
hydroxide 10 cleric
Re: Level List
Posted:
Mon Sep 01, 2008 8:43 pm
by Sankt Pauli
I am going to PK you! - 21 Warrior
Re: Level List
Posted:
Tue Sep 02, 2008 9:11 am
by kelchy
kelchy 15 Adept
Re: Level List
Posted:
Tue Sep 02, 2008 7:08 pm
by combatman
Helper - 11 cleric
Re: Level List
Posted:
Wed Sep 03, 2008 10:15 am
by Hatebreed
Hatebreed - 17 - Adept
Re: Level List
Posted:
Wed Sep 03, 2008 11:16 pm
by joeafro
Joe Afro lvl 15 paladin
Joe Black lvl 13 adept
Re: Level List
Posted:
Sat Sep 06, 2008 1:28 am
by Nirvana9832
14 Adept male gnome - Djarum
Re: Level List
Posted:
Sat Sep 06, 2008 1:38 pm
by Sankt Pauli
Bartholomew Kuma - 17 Adept
Re: Level List
Posted:
Sat Sep 06, 2008 11:22 pm
by 9sam1
Updated List
Re: Level List
Posted:
Sun Sep 07, 2008 6:01 am
by Richard. UK
Thief
Signature.
|
|
|
|
\/
Re: Level List
Posted:
Sun Sep 07, 2008 6:02 am
by BLC87
One Man Mafia - Lv10 (Warrior)
OMM's Storage Char - Lv13 (Adept)
Re: Level List
Posted:
Sun Sep 07, 2008 4:44 pm
by kuba
TanK - 13 fighter
sweety - 15 adept
Re: Level List
Posted:
Sun Sep 07, 2008 4:50 pm
by Sankt Pauli
Kuma is 18 now. :J
Re: Level List
Posted:
Mon Sep 08, 2008 8:50 am
by kelchy
kelchy 16
Re: Level List
Posted:
Fri Sep 12, 2008 12:42 pm
by Sankt Pauli
PK is 22. ^^


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Today you will create a complete Tic-Tac-Toe game that runs in your web browser. In doing so, you'll learn about HTML (Hypertext Markup Language), CSS (Cascading Style Sheets), and the JavaScript programming languages. These technologies are the source code used in all of the many billions of web pages used by more than 2 billion people in the world.
You can always spy on the source code of web pages in your browser by clicking in a web page with your right mouse button and then selecting the View page source, or similar, command. Try it right now on this page!
Before we build the game, I'd like you to try a quick exercise and then share it with us.
| First Name: | Replace this text with your first name. |
| Grade: | Replace this text with your current grade in school. |
| Favorite Game: | Replace this text with your favorite game name. |
XOX OXO XOX


Tools and workflow to choose design parameters in Bayesian adaptive single-arm phase II trial designs with binary endpoint (response, success) with possible stopping for efficacy and futility at interim analyses. Also contains routines to determine and visualize operating characteristics. See Kopp-Schneider et al. (2018) <doi:10.1002/bimj.201700209>.
| Version: | 0.1.3 |
| Depends: | rmarkdown, shiny, shinyBS |
| Suggests: | knitr |
| Published: | 2018-07-31 |
| Author: | Annette Kopp-Schneider, Manuel Wiesenfarth, Ulrich Abel |
| Maintainer: | Manuel Wiesenfarth <m.wiesenfarth at dkfz.de> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| Citation: | BDP2 citation info |
| Materials: | README |
| CRAN checks: | BDP2 results |
| Reference manual: | BDP2.pdf |
| Vignettes: |
Monitoring futility and efficacy in phase II trials with Bayesian posterior distributions – a calibration approach |
| Package source: | BDP2_0.1.3.tar.gz |
| Windows binaries: | r-devel: BDP2_0.1.3.zip, r-release: BDP2_0.1.3.zip, r-oldrel: BDP2_0.1.3.zip |
| OS X binaries: | r-release: BDP2_0.1.3.tgz, r-oldrel: BDP2_0.1.3.tgz |
Please use the canonical form https://CRAN.R-project.org/package=BDP2 to link to this page.


So the first project I would like to walk you through is a class project for Human Centered Design. The product is called Hoppr. It is a mobile app designed for college students to find free and trustworthy accommodations while traveling alone. You probably noticed some keywords here, such as free, trustworthy, alone, etc. I will explain later how I came up with the statement like that.
Ok, so some background information I want to share. It is a group-based 10-week-long class project, and I was the designer on the team. I also participated quite a bit as a researcher when conducting user research and usability testing.
The target user of the project is predefined: college student. In other words, no matter what product my team ended up designing, it need to serve college students. Also, since it is a rather broad scope, the whole class went through a raffle to pick a topic to focus on, and my team picked travel. Our prompt, before start on anything, is we need to apply technology and user centered design to ease or improve college student’s travel experience.
This is roughly the design process I went through. In the next probably 20 minutes, I will walk you through what problem was I solving, how did I know it is a real problem, the process of ideating and validating solutions. I will also have an interactive prototype in the end, to walk through the major user flow.
Research process
When it comes down to things you might run into in travel, there are many things and aspects that are involved, there is transportation, there is food, accommodation, and maybe language translation if necessary. So, among all these aspects and problems that are involved in college students’ travel experience, which problem should I solve? Which problem that brings great value to our users and is, indeed, a real problem?
Me and my team brainstormed on what causes pain in travel for college students, and in the same time, we ran surveys and interviews to our target users to gain more user insights about their travel experience. I drafted questions on Google forms initially, focusing on the pain that people experienced before. Within the first week, we received our first 29 survey result.
Among the survey results we received, the most frequent word that showed up was money, or budget. The word showed up about 20 times in just 29 survey results. Also, Users especially talk frequently about money when it comes to “hotel” and “traveling without family”.
56 interviews in total within one week. We have four members in our team. Within that one week of intensive interviewing and receiving and analysing results, we met up everyday, talking about the results we got that day, and we can improve our questions we ask users the next day. Through this process, we found 2 very interesting things:
- Money is an issue when travelling alone. When travelling with parents, they don’t care.
- Our users are ok with spending money on sightseeing or tickets to parks and resorts, but not on accommodation.
Here are some quotes from our interview:
Now we know that money spending on accommodation is one problem users concern themselves with. However, why users concern about it then? Apparently, the current market choices does not satisfy users. There is a gap somewhere. So, besides user research, another important part of my research process is competitive analysis. Let’s find out what the gap is.
In interviews, I noticed that a lot of users talking about hotel and Airbnb, with also 3 people mentioning a product called CouchSurfing. These are the main current options for users. Along with the survey and interview results we gathered so far, I identified that our competing products are: Airbnb, Hotel and CouchSurfing. If you are not familiar with CouchSurfing, it is a platform for members to stay as a guest at someone's home. CouchSurfing was mentioned several times by some users we interviewed, but interesting thing is, they all said “yeah, I know what it is. I just have never used it before.”
Here is a key problem: why people choose not to use CouchSurfing? So I continued online research and read people’s review of this product, and I interviewed another 3 college students who used this product before.
The answer, I found, is trust. Here is another direct quote from users “I have heard of CouchSurfing several times, but everytime before I was just about to use it, I feel insecure because who knows whose home I will ended up spending the night? What if the host is a criminal or rapist?”.
With both qualitative and quantitative data we got so far, here is a diagram, the left bottom corner of this slide, of the result of competitive analysis. As we can see, from the three key factors users value the most, safe, price and trust, there is no single product that can bringing it all. AND THAT, is how me and my team finalized on our people problem statement
What people problem are we solving?
Ok some important things to address before I move on: How do we know this is a real problem and why is it important to solve? Again, from user research. In interviews, there are scenarios come up rather frequently. How will we know if we’ve solved the problem? Even though it is just a class project, even though I cannot actually launch the product, I think I will set the metrics to be retention rate right now: People who used my product received value from it, that they use Hoppr and then love it enough to come back.
Ideation studios
Now we have enough context, it’s time to dive into design.
The first step I took here is ideation. I watched a Facebook conference on design before, and I really liked the quote “great design comes from brute force”. In this process, me and my team focused on ideating on the related topics. The major ones are how do we make accommodation free for college students and how do we build trust between strangers (host/guest relationship)?
So in our ideation studio, we had a lot of post-its covering the whiteboard. I decided not to show you the picture of that, because I am sure you have seen those kind of pictures really frequently, and you can barely see anything clearly on those pictures. Basically, me and my team went a bit crazy on the topic how do we build trust among guest and host who are totally strangers. The first several ideas were rather obvious, such as holding deposits, or gathering critical information such as government issued ID from both sides, AND, some crazy ideas were also generated when we hit the 30th or 50th idea, such as if one person behaved bad while staying with others, his or her nude picture, that was taken before for registering for our product, will be posted on social media.
Of course we cannot go with those wild ones. However, there was one idea that was generated in later session of ideation, that we call mutual friends. So what it is is that users log into our product Hoppr using their Facebook account, and Hoppr catch their friends connections and location data so Hoppr can recommend possible places to stay while traveling alone, based on whether the two person have mutual friends on Facebook or not.
Me and my team each picked our favorite. In the end, there were two ideas that was left that we think worth moving forward. One is holding deposit, the other is mutual friends. At this point, me and my teammates kinda had conflicts on which one we should move on with. I was leaning towards the mutual friend idea, and one of my teammate wanted to move on the deposit idea.
What did we do to decide on which one to choose?
We did a little test on users. The first test we did was that I mocked up 2 versions of quick and rather low fidelity design, one adapted the deposit idea, one adapted mutual friends idea, and me and my teammate tested both of them out on users in our design studio.
The group of people who tested on the mutual friends version of idea responded a lot more positive with the product. To directly quote users, one person who used mutual friends mockups said: “Yeah I like the idea getting to know my friend’s friend. I feel with my friend who I can trust in between introducing us, I feel I am making a new friend.”
The other research I did to validate on the idea was to send a survey targeted to people and gauge whether they think of the mutual friends idea. Very surprisingly, the survey result came back very positive. Out of 18 survey result we received at this point, nobody answered “no” to the mutual friends idea. Of course I followed up in interviews about detailed responses. I especially invited the teammate who preferred the deposit idea to come along with me to interview sessions, and the result of our interviews with users were really good, so my teammate agreed on to move forward the mutual friends idea.
In the next ideation studio, we brainstormed the features that our product should have. This process involve with a lot of post-its, and eventually, formed this sitemap.
Testing and iteration
One of the major part of this design process is to test things out. I started on paper prototype and low fidelity mockups, mainly to see how the interaction should be like, then moved on to high fidelity in the end. Along the way, there were many changes been made based on the feedback I got from people and other designer on my team. Here I will talk about some tasks I designed and tested and how the iteration helped the design.
In both paper prototype and low fidelity mockups, there were 2 tasks to test out: They were setting date, location, and choose an accommodation. The other is to browse through an accommodation and successfully ask for reference and book.
I found some interaction issues along the testings, for example: interaction: date selection: at first I designed users setting date by drop down menu, but users responded as the interaction wasn’t quite smooth. So I tried several other interaction options, such as tap on a calendar, and scrolling to set a date. Eventually I moved forward the tap on calendar to set a date interaction and improved the interaction later on.
Another big one I caught during this session was the button “contact host” location. Initially I had the “request booking” and “contacting host” on the very bottom of the room description page. However, I realized users sometimes simply trying to book the room without scrolling all the way down to the bottom of the page, so I added two extra “request booking” and “contact host” on the top of the page.
So during one of the usability testing, one user said that “yeah, I really like the idea of this app. You know, if this app exist for real, I would probably use it every weekend just to travel and stay with others and probably never play the role of being a host.”
You see one problem here? This is a big constraint of all class projects -- we can’t launch the app and gather real world feedback quickly enough to iteration, and it leads to result like this one: I missed that people get benefits by staying with others for free, but for people who play the role of hosts, what do they get? Nothing!
Obviously they make friends with their mutual friends, but based on the conversation I had with people who tested out the prototypes for me, ohhh yeah they are not very interested in the idea of being hosts comparing to how much they are interested being the guests. If too many people being guests, and not enough people hosting, obviously it breaks the system I designed.
So, problem to solve: how do we make sure that there are enough people hosting? To be totally honest, by the time I realized this problem, it was already week 8. What that means to me was that, omg I am about to present the design in front of my professors and the whole class, AND several senior designers from Amazon, Artefacts and other tech companies in Seattle who will probably show up later in my career fair.
What am I gonna do? Time is ticking. So, me and my teammates went in our design lab and did ideation studio again, around the problem “how do we make sure there are enough people hosting in Hoppr”. Again, many ideas were generated, such as hosts are awarded with money, or best hosts ranking, etc. One idea we ended up agree on and moved forward with was: virtual currency, or what we call, travel coins. What that means, is that users have certain balance of virtual currency when they sign up. Every time they stay with others, they pay travel coins to hosts. In order to continue have travel coins to spend, people need to host to earn it.
This way, everyone who uses Hoppr are both guest and host. Me and my team decided to move forward with it, and I do think there are maybe some constraints about this idea too, but we were running out of time and did not have the resources to launch the app to see the data whether virtual currency is really a great idea like I think it is. We simply just had to move along considering the hard deadline. Ok moving on.
High fidelity mockups
Ok last part, visual craft to high fidelity mockups. Continuing on iteration and testings, a lot of research on color study, tried out different color choices, and finally the product you are looking at right now. If you click on the interface, it takes you to an interactive prototype. I can walk you through the major user journey here if you want.
Here is an interactive prototype of the app. Feel free to play around with it.
What I learned and future direction
So some future directions and several things I learned throughout the process: if I have more time and actually have the chance to launch Hoppr, I will want to see the data of how many people sign up, use it, actually going on a trip using Hoppr, and coming back to Hoppr after using it on a trip. I want to see users giving me reviews, and learn from what I can keep doing to make this product better.
I learned a lot from this process, and the most most important one is, documenting well! What I mean is that each user research session, documenting well when, where and who was involved in the interview, survey, organizing all of them well in the team drive, so my team member wouldn’t have a hard time navigating to the doc they want to find. Also, documenting well on each of the usability testing, what went well, what did not, and make sure that my team members can easily understand what I did so they don’t waste time testing out the same features.
Also, one result: at the end of the final presentation in front of class, professors and designers from Amazon, Artefect etc, my team won the best product design award in the class! The capstone professor recommended us to continue work on this project in our Capstone, which is a 6 month long senior graduate design project, if possible.


The symptoms of a puncture wound can vary, depending on the object that caused the injury. But usually a person will experience an initial sharp pain. Then, depending on several factors, a person might experience prolonged pain and discomfort. But sometimes a person might not experience any pain whatsoever. Some puncture wounds are accompanied by a toxic substance which may cause additional symptoms.
The treatment for a puncture wound involves three steps. First, the object is removed. Then any toxin or infection is cleaned and/or removed. Then finally the wound itself is closed.  Psalms 64:3
"Like a club or a sword or a sharp arrow is one who gives false testimony against a neighbor." Proverbs 25:18
Psalm 64:3 mentions how poeple can "bend their bows to shoot their arrows - bitter words". Our words can, in fact, wound and pierce through our outer layers. And the recipient of our arrows doesn't have to be nearby, either. Psalm 64 goes on to say that the people bending their bows can "shoot in secret". There are a number of different kinds of projectiles that can be used. The bible metions things like darts, arrows and spears. But the common thing about all these is that they're used from a distance.
Different projectiles can affect us differently like their real world counterparts. Needles and darts are used as more of an nuisance and impediment. Medium sized projectiles are used to injure and slow it's target. And longer weapons like spears are meant to reach deep down. And some of these projectiles can be fired with other things like poison or fire to increase the injury they cause.
TThe treatment for the injuries caused by a spiritual projectile has three steps. The first step is to remove the projectile. Then the injury needs to be sterilized in the case that the projectile carried a toxin or fire. And lastly, the wound needs to be closed up.


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2 hours ago via AccuWeather
At sunrise the ambient temperature dropped to 27 degrees F. Stay warm out there
Jason turned on the furnace. Current internal temp is 60.3 degrees That is rare. He only just the tempurature 5% of the time
Server lost communication from the furnace controller(heaterPi)