@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import uk.gov.hmrc.nisp.models.Exclusion @import uk.gov.hmrc.nisp.controllers.auth.ExcludedAuthenticatedRequest @import uk.gov.hmrc.nisp.views.html.includes.newComponents.{P, H1, H2, Link} @import uk.gov.hmrc.nisp.views.Main @this( main: Main, p: P, h1: H1, h2: H2, link: Link ) @(exclusion: Exclusion, statePensionAge: Option[Int])( implicit messages: Messages, request: ExcludedAuthenticatedRequest[_] ) @main( pageTitle = messages("nisp.excluded.mci.title"), ) { @h1( elmId = Some("mainTitle"), msg = "nisp.excluded.mci.title", specId = Some("excluded_mci__h1") ) @p( content = Text(messages("nisp.excluded.mci.info")), classes = Some("govuk-body-l"), specId = Some("excluded_mci__p_lede") ) @h2( msg = "nisp.excluded.mci.howToFix", elmId = Some("howToFix"), specId = Some("excluded_mci__h2") )


CHOCOLAT (2000) Reviewed by John Sylva
Rating: A
In Chocolat, a chocolate shop owner tells her customers to look into a spinning object of obscure textures, patterns, and lines, hoping she'll be able to foresee the kind of chocolate they'll most enjoy. Some scoff the idea, but everyone who gazes into the complexity of the spinning object winds up seeing something different than the next, revealing personality traits which the person may not have known they had before. This can easily stand as a model for Chocolat as a whole: On the surface, it appears to be a light, fluffy fable with no depth or true worth, but when one takes a second, deeper look, Chocolat's true colors begin to shine through. Making a bold statement about organized religion and those who practice it, Lasse Hallstrom's Chocolat is flawlessly acted and meticulously crafted-not to mention one of the best films of the year.
What gives Chocolat its magic, much like Hallstrom's 1999 winner of two Academy Awards, The Cider House Rules, is its willingness to say what's on its mind without holding back to prevent offending audiences. The bold and honest message Hallstrom conveys with Chocolat will no doubt outrage a select group of viewers, but those who are willing to suspend their bitterness because they feel they are being intimidated or attacked should find themselves to be in agreement with what the film says about narrow-mindedness.
Chocolat centers its story around the small French village of Lansquenet, where majority rules, and the majority lives by only one law: religion. The bulk of the townspeople (with few exceptions) are preparing for the sacred time of abstinence, Lent, but when the independent thinking, seemingly non-religious Vianne Rocher (Juliette Binoche) and her daughter Anouk (Victoire Thivisol) make the village their home, the people will be tempted beyond belief by the mouth-watering confections in the chocolate shop Vianne opens. Many are predictably opposed and deeply offended by Vianne's opening of the chocolate shop just in time for Lent, especially the mayor, Comte de Reynaud (a cartoon-like Alfred Molina), who will stop at nothing to put her out of business. On the other hand, the shop is a delight to others, including the cranky Armande Voizin (Judi Dench), who sits day by day in Vianne's shop, telling the single mother about her unfortunate detached relationship with her grandson (Aurelien Parent-Koening), which comes as a result of his mother (Carrie-Ann Moss) believing Armande is a bad influence, as she does not hold the same, strict religious beliefs that she does. Also a fan of the chocolate is the nervous wreck Josephine Muscat, whose husband is constantly beating her, to whom Vianne offers a home and befriends.
Juliette Binoche is charming and honest as Vianne, genuinely capturing her character's determination to turn the narrow-minded townspeople into more happy, independent human beings, but most of Chocolat's success is unquestionably a result of the remarkable performances of the supporting actresses. Lena Olin, previously nominated for an Oscar in 1989, deserves her second nomination for her earnest, moving portrayal of a lost, scared woman torn between staying true to her battering, manipulative husband or leaving him to live the life which for which she longs. Judi Dench is sharp, incisive, and occasionally greatly touching as Armande Voizin. Carrie Ann-Moss, in what is likely to be her first largely noticed (and acclaimed) role since The Matrix, shows a more solid side of her acting skills not previously seen, crafting a character that the viewer both sympathizes with and despises simultaneously. Victoire Thivisol shows much promise as Anouk, a young girl hoping her always-on-the-move mother will eventually settle down. A trade ad for Chocolat sums up best the power the actresses have on screen with the tagline: "Five extraordinary women, one extraordinary movie."
That's not to say the men don't do their share, though: Alfred Molina makes for a sly and utterly repugnant antagonist, Hugh O'Conor adds quite a bit of comic relief as the priest who seems to not even know why he is who he is, and Johnny Depp gives a strong performance as the pirate Roux, who enters the film late in the game and sparks the romantic interest of Vianne.
The technical aspects of Chocolat are strong across the board: Lasse Hallstrom directs his enchanting fable with great care, perfectly balancing the elements of each genre to be found within the film. Cinematographer Roger Pratt brings an atmospheric, fairy tale look to the film, and Rachel Portman's masterful score is her best and most memorable since The Cider House Rules.
Chocolat, adapted by Robert Nelson Jacobs from the Joanne Harris novel, is a wonderful little treat of a film, one that will most likely win over the hearts of audiences and the votes of Academy members this winter, and the aggressive backing of Miramax Films assures the latter. While not as powerful as The Cider House Rules, Lasse Hallstrom's Chocolat is a film which works on all levels-as a drama, a comedy, a fable, a romance, and a fairy tale. And it even lives up to its name: It is delicious to savor the taste of, easy to digest, and, like all excellent chocolate, it is memorable for days afterward.
THE BOTTOM LINE: Chocolat is pure pleasure.
Film reviewed January 2nd, 2001.
www.clearillusions.com www.themovieinsider.com www.atnzone.com
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Akan names are derived from Ghanian culture. Frequently in Ghana, children are given their first name as a 'day name' which corresponds to the day in the week they were born.
© 2020 All Rights Reserved


--- layout: default title: Encrypt tool ---
This is likely not of use to anyone, it's just how I encrypt the posts on the site. The test to ensure it works is available here (password is asdf).
asdf
Encrypt


| Game rules |
|---|
| This game is to test the typing speed of an individual. By playing the game you automatically improve your overall typing speed as you practice the words that you use all the time while chatting with your friends or writing a paper for school. |


Malacca is a wonderful mix of modern living and centuries’ old heritage, with the tagline ‘Visiting Malacca is visiting Malaysia’. It is a small state but has plenty to offer. The city can be deemed sleepy compared to the bustling Kuala Lumpur, but we aren’t one to complain – it is a place for weekend escapes, as its religious sites, interesting museums and quiet alleyways lead a slower pace of life and a reminder of how great Malacca was (it was once dubbed ‘Venice of the East’ at its peak).
For a quick tour around the city at a leisurely pace, hop on the Melaka River Cruise. During the 45-minute ride, you will get to see the best bits of this historical city, offering sights such as the traditional Malay village Kampung Morten and the beautiful murals alongside Jonker Walk. To join the cruise, locate either one of cruise’s two jetties: one is the Muara Jetty, located next to Quayside Heritage Centre, and the other one is the Taman Rempah Jetty, situated next to the Hang Jebat bridge.
Opening Hours: Daily 09:00 – 23:30
Address: Jalan Laksamana, Malacca.
Tel: +606 281 4322
Price Range: Adults RM15, children under 12 RM5
Some claim that Malacca is home to some of the finest food in Malaysia, and we couldn’t agree more. People from all over Malaysia flock to Malacca to get some of only-in-Malacca food products, so grab the opportunity while you’re in town. Head to two of the biggest food manufacturers in Malacca; Tan Kim Hock for delicious dodol and coconut candy, and San Shu Gong for durian chocolate and bean biscuits. When you’re done, hop over to LW Pineapple Tarts for some fresh out-of-the-oven nyonya pineapple tarts.
Tan Kim Hock
Address: 85, 87 & 89, Jalan Bendahara, Malacca
Tel: +606 282 6099
Operating hours: Monday – Sunday 09:00 – 20:00
San Shu Gong
Address: 33, Jalan Hang Jebat, Malacca
Tel: +606 282 8381
Operating hours: Monday – Sunday 10:00 – 22:00
LW Nyonya Pineapple Tarts House
Address: 90, Jalan Tokong, Malacca
Tel: +606 281 1626
Operating hours: Monday – Sunday 10:00 – 20:00
Batik is an intricate art, but that doesn’t mean that it is impossible to try yourself. Learn the art of batik printing and bring back your work as a memento through classes conducted by Melaka Batik House, and gain a deeper appreciation towards this high-coveted art form. Classes are inclusive of lunch and equipment, so slot in a day for these lessons, and you’ll have an experience to remember!
Opening Hours: Monday – Sunday 09:00 – 21:00
Address: PT 15251, Melaka International Trade Centre (MITC), Ayer Keroh, Malacca
Tel: +606 232 3900
Of course, what is a visit to Malacca without a walk through Jonker Street? It’s definitely the place to go for absorbning the city’s heritage, and to experience some great shopping, dining and nightlife, Jonker Street is lively and lined with museums (such as the Baba Nyonya Heritage Museum), souvenir shops, antique warehouses, and art galleries, together with a multitude of happening bars and specialty stores. Come through during Friday and Saturday nights for its renowned night market, or visit during the day for five of the best Jonker Street shops that you shouldn’t miss. Just bring plenty of cash and enthusiasm!
For a lesson in history, the Banda Hilir cluster of top tourist sites are a must-visit. Historical monuments such as the Stadthuys and St. Paul’s Church sit side by side with interesting museums such as the Maritime Museum and the Malacca Sultanate Palaca Museum and if you want a complete tour, sign up with the Dutch Heritage Trail tour for a complete in-depth look. Serving as a great photo op, these attractions are between walking distance with each other, so grab your camera and snap away!
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Copyright © 2003 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C liability, trademark, document use and software licensing rules apply.
This Note examines the treatment of bound variables in Content MathML. Bound variables are central representational primitives in mathematical languages. They allow one to express functions, quantification, and operators with qualifiers. The first edition of the MathML 2.0 Recommendation [MathML2] was somewhat vague about the identity conditions on bound variables, and as a consequence Content MathML applications were left to guess the exact meaning. This Note provides some of the rationale behind how this has been clarified in the second edition [MathML22e].
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
This Note provides a self-contained explanation of bound variables in Content MathML. It contains non-normative interpretations of the MathML 2.0 Recommendation (Second Edition) [MathML22e] and it provides guidelines for representing mathematical objects in Content MathML. Please direct comments and report errors in this document to<EMAIL_ADDRESS>This document has been produced by the W3C Math Working Group as part of the W3C Math Activity (Activity statement). The goals of the Working Group are discussed in the Working Group Charter. A list of participants in the W3C Math Working Group is available.
Publication as a Working Group Note does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress. Patent disclosures relevant to this Note may be found on the Math Working Group's patent disclosure page.
1 Introduction
2 The problem
3
Background on bound variables in logics and mathematical foundations
4 Analysis
5 Using definitionURL for Bound Variable Identification.
5.1 Why definitionURL?
5.2 Clarifying the Role of definitionURL in MathML
6 Conclusion
Bound variables are central representational primitives in
mathematical languages. They allow one to express functions, quantification,
and operators with qualifiers. The first edition of the MathML 2.0
Recommendation [MathML2] was vague about the identity conditions on bound
variables. For example, all examples in that Recommendation use simple
ci
elements, for which there is never any doubt when
an instance of the bound variable is the same as the defining
occurrence. In fact, the question of identity only seriously arises
when one starts to use more elaborate presentations inside of the ci
elements. Content MathML
applications were left trying to decide
when two presentations are equal, possibly in the presence of
heavy use of semantics
tags and/or styling attributes.
How extensively could a ci
element be modified (even for
presentational purposes) without changing it mathematically?
The safe answer to this question was "not at all", but there were legitimate examples where at very least one of the presentations needed to be changed for expository purposes while retaining the mathematical identity. Furthermore, the first edition of the MathML 2.0 Recommendation [MathML2] did not elaborate on this point.
This Note investigates the recognition of instances of bound variables and shows how existing mechanisms for dealing with semantics can be used to make such identifications explicit without depending on the direct comparison of the presentational markup. This is the approach that has been used to clarify the notion of identity of bound variables in the second edition of the MathML 2.0 Recommendation [MathML22e].
When complex Presentation MathML annotations are used, the association of a particular instance of a ci with its defining occurrence in the bvar element can be difficult to establish, and the first edition of the MathML 2.0 Recommendation [MathML2] did not specify a way to do so. Note that a strict definition of identity based solely on the XML structure (possibly based on the XML Information Set) would be too restrictive.
In most purely Content MathML cases (including all the examples
in the the first edition of the MathML 2.0 Recommendation [MathML2])
there is no problem; the content of the bvar element
is a single ci,
whose content is just a simple character string. There is little doubt that
any ci
in the body of the apply element
that have the same name after whitespace normalizations is bound by the bvar
declaration.
<apply> <int/> <bvar><ci>x</ci></bvar> <interval><cn>0</cn><cn>1</cn></interval> <apply> </plus> <apply><power/><ci>x</ci><cn>2</cn></apply> <apply><times/><cn>2</cn><ci>x</ci></apply> <cn>5</cn> </apply> </apply>
However, the Recommendation does allow arbitrary Presentation MathML inside a
ci
,
element and this feature is often used for variables with
sub/superscripts, or variables in different font families. In these cases,
it becomes less clear which variables are bound by the
bvar
declaration. For example a simple color change might be used
to draw attention to one of the instances of a bound variable as in the
following variant of the the above example.
<apply> <int/> <bvar> <ci> <mstyle color="red"> <msub><mi>x</mi><mn>2</mn></msub> </mstyle> </ci> </bvar> <interval><cn>0</cn><cn>1</cn></interval> <apply> </plus> <apply><power/><ci><msub><mi>x</mi><mn>2</mn></msub></ci><cn>2</cn></apply> <apply><times/><cn>2</cn><ci><msub><mi>x</mi><mn>2</mn></msub></ci></apply> <cn>5</cn> </apply> </apply>
The goal is to clarify how to use presentational information on bound variables without losing track of their essential role as bound variables.
The problem of handling bound variables has been studied extensively in logic and the foundations of mathematics in the last one hundred years. In fact the handling of bound variables was the main contribution of Frege's treatment of first-order logic that is the basis for the set-theoretic foundation of mathematics. This section defines the terminology that will be used in the rest of this document.
A variable is called a [Definition: bound variable] in an expression of the form O x.B[x] , if O is a binding operator. We use B[x] for an expression (called the [Definition: body]) that may contain the identifier x. The occurrence of x directly after the operator O is called the [Definition: declaring occurence] and those in the body are called the [Definition: bound occurrences].
In first-order logic (and all other foundations of mathematics), bound variables have two crucial properties:
[Definition: Bound Variable Identity ] Bound variables (BVI) are declared by the quantifier (or generally the binding operator such as a sum, product, limit,...) and all other occurrences of the bound variable are just references to this "declaring" occurrence. Outside the scope of the binding operators, bound variables are invisible.
[Definition: Bound Variable Names ] A bound variable name (BVN) is provided for the traditional symbolic presentation. This allows for a linearized (formula-like) representation of the functional dependency in formula-trees, as in
For all x. x > 1 → x2 > x
To be consistent with the logical requirement that names are essentially irrelevant outside their scope, the rule of alphabetic renaming allows one to systematically rename bound variables. In particular, the expression above is mathematically equivalent to
For all y. y > 1 → y2 > y
Both bound variable identity (BVI) and bound variable names (BVN) are essential aspects of bound variables.
Bound variable identity provides the semantical essence of bound variables. There are formulations of mathematics without (explicit) bound variables (Category theory, combinatory logic, De Bruijn Indices), but they are usually hard for humans to understand.
Bound variable names help humans understand the formulae involved. In fact, un-intuitive renaming can render complex formulae unintelligible. This is also the main reason why the variable-free logics mentioned above have remained theoretical tools rather than communication devices.
In the first edition of MathML 2.0 [MathML2]
Content MathML only explicitly supported a
BVN-based
representation of bound variables (only the Presentation MathML ci
content could be used for identification). As a consequence, it was
difficult to decide the identity question, a resolution of which
was needed for formal treatment of Content MathML formulae/objects.
This is not a problem in most cases, where names are simple. However, when names involve complex (Presentation MathML) objects, the BVN-based specification potentially leaves open the issue of when a bound occurrence refers to a declaring occurrence -- the central question to be resolved in order to decode the meaning of the expression.
There are really only a few sensible choices for identifying a bound variable with its defining occurrence. They include:
XML-Infoset-equality: two Presentation MathML names are equal, if and only if their infosets are. This criterion is probably best supported by XML. (See appendix A and a general discussion of equality)
Explicit links: introducing some specific link to the declaring occurrence or the binding operator (such as used in the HELM project).
The XML-Infoset-equality approach is impractical for complicated presentations where the whole issue of equivalence of presentations becomes as complicated as the issue of equivalence of images. This BVN-based identification schema leads at best to computationally expensive equality notions.
However, explicit links back to the defining occurrence of a bound variable can provide an optional alternative identification schema especially for use in the more difficult cases. These links make the bound variable identification (BVI) explicit and the implemenation makes natural and intuitive use of existing machinery in MathML. The advantages of such an approach include:
By design, presentation is permitted in Content MathML in only two rather
controlled ways. It may occur (much like an image) inside a
ci
element, or it may be tied in via the semantics
element. The troublesome case is the content of ci
.
The view taken when this was introduced was that such
presentation was analogous to embedding an image.
It was to be an indecomposable token. Anything more complicated
was to be done using semantics tags. By analogy with images,
two ci
elements are equal just if they are essentially
identical which may formally defined by equality of the src
attributes.
Expecting ci
elements with two completely different
presentation contents (albeit visually indistinguishable) to be
equivalent would be the same as expecting images in two different
files and/or formats to be identical. Short of
"decomposing" the objects and doing some potentially
complicated analysis, equivalence could not possibly be
determined.
When there is a need to transform Content MathML representation into other content formats, the binding relation of the bound variables must be identified. In a BVN-based approach, this entails the need to compute the equivalence of variable names as Presentation MathML representations. The sophisticated equality tests that may be needed here are not very well-supported by XML tools - some sort of specialized XML diff program appears to be implied. Thus, there are too many factors such This is a serious problem the adoption of Content MathML in more formal settings.
OpenMath [OpenMath] is based on a BVI-based
approach; OMV
elements are empty, they do not have names.
definitionURL
for Bound Variable Identification.Compatibility with existing applications is important. Thus the solution must augment the existing BVN-based treatment of bound variables with a BVI-based treatment that allows the user to make the identity condition of bound variables clear, where it is not obvious from the name alone.
This can be accomplished through the use of the definitionURL
attribute on the
bound ci
element to point to the declaring instance
as identified by the bvar
element, as in the following example
<lambda> <bvar> <ci id="the-boundvar">complex presentation</ci> </bvar> <apply> <plus/> <ci definitionURL="#the-boundvar">complex presentation</ci> <ci definitionURL="#the-boundvar">complex presentation</ci> </apply> </lambda>
Instead of computing whether "complex presentation" is
identical in each occurrence, it is only necessary to check whether the
definitionURL
point to the same declared ci
. The
content of the definitionURL
is a URI, which has well-understood
identity conditions (URIs are the basis of the Web).
Of course, use of this BVI-based approach to bound variables is a strictly optional way of clarifying bound variable semantics.
definitionURL
?The definitionURL attribute is used in Content MathML to point to the (external) definition of an operator. The relevant part of the Recommendation is <IP_ADDRESS>, where it says
"
definitionURL
[...] points to an external definition of the
semantics of the symbol or construct being declared. The value is
a URL or URI that should point to some kind of definition. This
definition overrides the MathML default semantics. [...]
"
The main statement here is that the value of the definitionURL
attribute is a URI points to a definition of the semantics of the
element. In the foundation of mathematics it is an accepted fact that
bound variables behave just like symbols/constants, only that the
scope (and definition) of bound variables are more local than
symbols/constants. In fact most foundational systems treat the
symbols/constants as bound at the theory level. There is a very clear
understanding that the declaring instance (in MathML the bvar
element) behaves like the (local) definition of the symbol. In fact
many modern foundational systems make this a key design decision.
Using definitionURL
is conformant to the current DTD and content
grammar.
definitionURL
in MathMLOne sometimes sees Content MathML representations like the following one.
<declare definitionURL=".../formalpowerseries"><ci>F</ci></declare> <apply> <set/> <bvar><ci>F</ci></bvar> <condition> <apply> <in/> <ci>F</ci> <csymbol definitionURL="XXX">My Special Formal PSeries</csymbol> </apply> </condition> <ci>x</ci> </apply>
Here the declare
element is used to give the bound variable
ci
element a definitionURL
to attribute a property to a
MathML element (in this case being a formal power series), possibly to allow
presentation algorithms may make use of this extra knowledge to display the
ci
s in a different manner.
This of course
conflicts with the use of definitionURL
as recommended above, since
then one cannot possibly use definitionURL
to refer back to the
defining instance of the bvar, and at the same time to the external definition
of the special formal power series.
This example is somewhat contrived in that the definitionURL
is being used in the spirit of a type declaration.
In some sense, this example actually reflects a misunderstanding
of the definitionURL
attribute. The definitionURL
is supposedly reserved for "Definitions", i.e. for
statements that fix the meaning of an element (possibly up to isomorphism).
No matter how the points are argued, the example represents a legitimate authoring need and must be accommodated in some manner. The only conflict comes when one tries to use the BVI style of linking bound variables. Fortunately, in that case, it is a prime candidate for the typing through the use of the new general typing mechanism for Content MathML [MathMLTypes], so no functionality is lost: the above example can be re-represented explicitly by
<declare> <ci definitionURL="#the-bvar">F</ci> <semantics> <ci definitionURL="#the-bvar">F</ci> <annotation-xml definitionURL="types.html#type_of"> <csymbol definitionURL=".../formalpowerseries"/> </annotation-xml> </semantics> </declare> <apply> <set/> <bvar><ci id="the-bvar">F</ci></bvar> <condition> <apply> <in/> <ci definitionURL="#the-bvar">F</ci> <csymbol definitionURL="XXX">My Special Formal PSeries</csymbol> </apply> </condition> <ci>x</ci> </apply>
The declare merely associates the ci
element with an appropriate semantics tag which provides the type and
all is well. Note that in this case, the ci
element that is the
first child of the declare
element also links back to the
ci
element in the bvar
element. Clearly, the
definitionURL
attribute on the ci
element in the first
child of the declare
element restricts the substitution to those
ci
that carry a matching definitionURL
attribute. Without this, the substitution would have affected other
<ci> F </ci>
elements outside the scope of the
top apply
element shown in the example, but inside the math
element that governs the scope of the declare
.
The definition of equality of expressions for purposes of
bvar
and declare
is not discussed in version 2.0 of the
Recommendation beyond noting that the content of ci
elements is treated much like an image of the formula and
then systematically basing all examples on a very simple
notion of equality of the element content as ASCII strings.
While this is a very simple example of XML information set
equality, there are a number of different definitions that
strictly speaking could not be ruled out.
This could be one of many plausible criteria, including:
string equality: two Presentation MathML names are equal, iff their string values (just throw away all element contributions) are. This is the simplest criterion computationally, but it confuses
<math> <msup> <mi>x</mi> <mn>2</mn> </msup> </math>
and
<math> <msub> <mi>x</mi> <mn>2</mn> </msub> </math>
which both have the string value x2
.
XML-Infoset-equality: two Presentation MathML names are equal, if and only if their infosets are. This criterion is probably best supported by XML, among the non-trivial ones.
MathML-Infoset equality: two Presentation
MathML names are equal, if and only if their infosets are equal after
whitespace-normalizing text
node content. This is
the equality that is suggested for MathML token
elements.
observational equality: two Presentation MathML names are equal, if and only if their recommended rendering (according to the MathML specification) are equal. This is probably the most adequate one (after all BVN approaches are geared towards humans), but this is very hard to compute and even specify unambiguously.
For purposes of this Note, the notion of equality has generally been based on XML information sets after white space normalization. Roughly speaking, this means that if all attributes that are present have the same value as strings, and recursively, the element content is the same the same, then the objects are identical.


If you’re interested in one of my pieces or would like to commission something. You can contact me by filling out the form at the bottom of the page.
Small 5 x 3 figured hard Maple bowl (Unavailable)
Small 6 x 2 figured hard Maple bowl (Unavailable)
Medium 10 x 4 Walnut salad bowl
Medium 8 x 4 Spalted Silve Maple bowl
Small 4 x 2 Walnut catch all bowl (Unavailable)
10 inch Spalted Silver Maple platter (Unavailable)


I have red action buttons that scroll this body. I will have purple lines that appear when I reach either end.
I have red action buttons that scroll this body. I will have purple lines that appear when I reach either end.
I have no action buttons


DayPicker API
Rendering months
initialMonth, month, fromMonth, toMonth, numberOfMonths, pagedNavigation, canChangeMonth, reverseMonths
Day Modifiers
selectedDays, disabledDays, modifiers, modifiersStyles
Customization
enableOutsideDays, fixedWeeks, showWeekNumbers, todayButton
Localization
dir, firstDayOfWeek, labels, locale, localeUtils, months, weekdaysLong, weekdaysShort
CSS and HTML
className, classNames, containerProps, tabIndex
Elements
renderDay, weekdayElement, navbarElement, captionElement
Events
onBlur, onCaptionClick, onDayClick, onDayFocus, onDayKeyDown, onDayMouseEnter, onDayMouseLeave, onDayTouchEnd, onDayTouchStart, onFocus, onKeyDown, onMonthChange
Methods
showMonth, showPreviousMonth, showNextMonth, showPreviousYear, showNextYear
Typescript Type Definitions
Typescript Type Definitions are available in the main repo: see types/index.d.ts.
Reference
canChangeMonth
Type: bool |
Default: true |
Enable the navigation between months.
captionElement
Type: Element|React.Component|props => Element |
A React element or constructor to use as caption. This element will receive the following props:
date: date
The currently displayed month.localeUtils: Object
The localeUtils object passed to the component.locale: String
The current locale passed to the component.onClick
The onCaptionClick function, if specified.
The default caption is a div
with class DayPicker-Caption
, showing a “month year” text.
See also this advanced example, showing a year navigation element using this prop.
className
Type: string |
Additional CSS class names to add to the default.
classNames
Type: object<string> |
Customize the CSS class names used when rendering the component.
- Use this prop to use your custom styles imported via CSS Modules (see example).
- Skipping this prop will make the calendar use the default BEM conventions (e.g.
DayPicker-Day DayPicker-Day--modifier
)
The object expects the following keys:
container, // The container element
wrapper, // The wrapper element, used for keyboard interaction
interactionDisabled, // Added to the container when there's no interaction with the calendar
navBar, // The navigation bar with the arrows to switch between months
navButtonPrev, // Button to switch to the previous month
navButtonNext, // Button to switch to the next month
navButtonInteractionDisabled, // Added to the navbuttons when disabled with fromMonth/toMonth props
month, // The month's main tables
caption, // The caption element, containing the current month's name and year
weekdays, // Table header displaying the weekdays names
weekdaysRow, // Table row displaying the weekdays names
weekday, // Cell displaying the weekday name
body, // Table's body with the weeks
week, // Table's row for each week
day, // The single day cell
footer, // The calendar footer (only with todayButton prop)
todayButton, // The today button (only with todayButton prop)
// default modifiers
today, // Added to the day's cell for the current day
selected, // Added to the day's cell specified in the `selectedDays` prop
disabled, // Added to the day's cell specified in the `disabledDays` prop
outside, // Added to the day's cell outside the current month
}
containerProps
Type: object<any> |
Props to pass to the container div
HTML element. Only props by a div
are valid.
className
, role
, tabIndex
, onKeyDown
, onFocus
and onBlur
must be passed directly to the component. E.g.:
<DayPicker
containerProps={ { className: 'will_be_ignored' } }
className="will_work"
/>
disabledDays
Type: date|object<any> | (day: date) ⇒ bool | array<date|object> | function> |
Indicate which day should appear as disabled. Set a selected
modifier.
See Matching days with modifiers for a reference of the accepted values.
enableOutsideDays
Type: bool |
Default: false |
Display the days outside the current month.
firstDayOfWeek
Type: number |
Default: 0 (Sunday) |
The day to use as first day of the week, starting from 0
(Sunday) to 6
(Saturday).
fixedWeeks
Type: bool |
Default: false |
Display 6 weeks per months, regardless the month’s number of weeks.
Outside days will be always shown if setting this to true
.
fromMonth
Type: date |
The first allowed month. Users won’t be able to navigate or interact with the days before it.
initialMonth
Type: date |
Default: The current month |
The month to display in the calendar at first render. See also month
prop. Default is the current month.
labels
Type: object<string> |
Default: { nextMonth: "Next Month", | previousMonth: "Previous Month" } |
Labels to use as aria-label
HTML attributes.
The object expects the following keys (as strings):
{
previousMonth, // Used for the button to navigate the previous month
nextMonth, // Used for the button to navigate the next month
}
locale
Type: string |
Default: en |
The locale used by the localeUtils
functions. Default is en
. See also Localization and LocaleUtils.
localeUtils
Type: object<function> |
Object of functions to format dates and to get the first day of the week. Pass your own utils to support localization. By default the used locale is English (US). See also Localization and LocaleUtils.
modifiers
Type: object<any> |
An object of day modifiers.
As default, the calendar adds today
and outside
modifiers. (Outside days are the days appearing on the calendar but don’t belonging to the current month).
modifiersStyles
Type: object<any> |
An object of inline styles added to the day cells when a modifier is met. Use this prop to style day cells inline instead of using CSS classes. Example:
const modifiers = {
even: day => day.getDate() % 2 === 0,
odd: day => day.getDate() % 2 !== 0,
first: day => day.getDate() === 1,
};
<DayPicker
modifiers={modifiers}
modifiersStyles={ {
even: {
background: "green",
fontWeight: "bold",
},
odd: {
background: "purple",
},
first: {
background: "green",
},
} }
/>
month
Type: date |
The month to display in the calendar. This differs from the initialMonth
prop, as it causes the calendar to re-render when its value changes.
months
Type: array<string> |
Default: ['January', 'February', |'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'] |
An array containing the long month names to use in the month’s header.
navbarElement
Type: Element|React.Component|props => Element |
A React Element or React Component to render the navigation bar. It will receive the following props:
- className
string
- previousMonth
date
- nextMonth
date
- showPreviousButton
bool
- showNextButton
bool
- onPreviousClick
() => void
- onNextClick
() => void
- dir
string
- localeUtils
object
- locale
string
numberOfMonths
Type: number |
Default: 1 |
The number of months to render, where initialMonth
is the first month.
pagedNavigation
Type: bool |
Default: false |
When displaying multiple months, navigation will be paginated displaying the numberOfMonths
at time.
renderDay
Type: (day: date, modifiers: Object) ⇒ Element |
Default: day ⇒ day.getDate() |
Returns the content of a day cell.
reverseMonths
Type: bool |
Default: false |
Render the months in reversed order. Useful when numberOfMonths
is greater than 1 to display the most recent month first.
selectedDays
Type: date|object<any>|(day: date) ⇒ bool|array<date|object>|function> |
Indicate which day should appear as selected. Set a selected
modifier.
See Modifiers for a reference of the accepted values.
showWeekNumbers
Type: Boolean |
Display the year’s week number next to each week (example).
todayButton
Type: string |
Display a button to switch to the current month using the provided string as label.
toMonth
Type: date |
The last allowed month. Users won’t be able to navigate or interact with the days after it.
weekdayElement
Type: Element|React.Component|props => Element |
A React Element or React Component to render the weekday cells in the header. It will receive the following props:
- weekday
number
- className
string
- localeUtils
object
- locale
string
weekdaysLong
Type: array<string> |
Default: ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'] |
An array containing the long weekdays names to use in the month’s header. Must start from Sunday.
weekdaysShort
Type: array<string> |
Default: ['Su', 'Mo', 'Tu', 'We', 'Th', 'Fr', 'Sa'] |
An array containing the short weekdays names to use in the month’s header. Must start from Sunday.
Event handlers
onCaptionClick
Type: (currentMonth: date, e: SyntheticEvent) ⇒ void |
Event handler when the user clicks on the caption in the header displaying the month.
onDayClick
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the user clicks on a day cell.
onBlur
Type: (e: SyntheticEvent) ⇒ void |
Event handler when the calendar get the blur
event.
onDayKeyDown
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the day cell gets the keydown
event.
onDayMouseEnter
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the mouse enters a day cell.
onDayMouseLeave
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the mouse leave a day cell.
onDayTouchStart
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the day cell gets the touchStart
event.
onDayTouchEnd
Type: (day: date, modifiers: Object, e: SyntheticEvent) ⇒ |void |
Event handler when the day cell gets the touchEnd
event.
onFocus
Type: (e: SyntheticEvent) ⇒ void |
Event handler when the calendar get the focus
event
onKeyDown
Type: (e: SyntheticEvent) ⇒ void |
Event handler when the calendar get the keydown
event
onMonthChange
Type (month: date) ⇒ void |
Event handler when the month is changed, i.e. clicking the navigation buttons or using the keyboard.
onWeekClick
Type: (weekNumber: number, days: date[], e: SyntheticEvent) ⇒ |void |
Event hander when the user clicks on a week number (when showWeekNumbers is set to true
).
Component methods
showMonth
Signature (month: date) ⇒ void |
Show the given month
in the calendar.
Example:
class MyComponent extends React {
daypicker = null
handleClick() {
this.daypicker.showMonth(new Date(2014, 10));
}
render() {
return (
<div>
<DayPicker
ref={ el => this.daypicker = el }
initialMonth={ new Date(2015, 10) }
/>
<button onClick={ this.handleClick }>
Change month
</button>
</div>
)
}
}
showPreviousMonth
Signature () ⇒ void |
Show the previous month in the calendar.
showNextMonth
Signature () ⇒ void |
Show the next month in the calendar.
showPreviousYear
Signature () ⇒ void |
Show the previous year in the calendar.
showNextYear
Signature () ⇒ void |
Show the next year in the calendar.


This class must be instantiated by a script that implements the Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler and Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>.
More...
|
| void | AddSource (InputEventData eventData) |
| | This function must be called from the OnInputDown handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>. More...
|
| |
| void | RemoveSource (InputEventData eventData) |
| | This function must be called from the OnInputUp handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>. More...
|
| |
| void | RemoveSource (SourceStateEventData eventData) |
| | This function must be called from the OnSourceLost handler in a script implementing the IMixedRealitySourceStateHandler interface. More...
|
| |
| void | UpdateSource (InputEventData< MixedRealityPose > eventData) |
| | This function must be called from the OnInputChanged handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>. More...
|
| |
| int | GetActiveHandCount () |
| | This function returns the number of active hands. More...
|
| |
| Vector3 | GetHandsCentroid () |
| | This function gets the average of the positions of all active hands. More...
|
| |
| IEnumerable< Vector3 > | GetAllHandPositions () |
| | This function gets an array of all active hand positions More...
|
| |
| Vector3 | GetFirstHand () |
| | This function retrieves the position of the first active hand. More...
|
| |
| Dictionary< uint, Vector3 > | GetHandPositionsDictionary () |
| | This function retrieves a reference to the Dictionary that maps hand positions to sourceIds. More...
|
| |
| bool | TryGetHandPosition (Handedness handedness, out Vector3 position) |
| | TryGet style function to return HandPosition of a certain handedness if available. More...
|
| |
| bool | TryGetHandPosition (uint id, out Vector3 handPosition) |
| | TryGet style function to return HandPosition of a certain sourceId if available. More...
|
| |
| bool | TryGetHandsCentroid (out Vector3 handsCentroid) |
| | TryGet style function to get the average of all active hand positions. More...
|
| |
This class must be instantiated by a script that implements the Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler and Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>.
It must receive EventData arguments from OnInputDown(), OnInputUp(), OnInputChanged() and OnSourceLost().
This class manages the states of input necessary to calculate a proper grab position The eventData received on inputdown has the point on the target that was hit by the gaze; the mixedrealitypose - eventdata received on input changed contains the handposition in eventdata.inputdata.position It also contains useful retrieval functions.
◆ AddSource()
| void Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.AddSource |
( |
InputEventData |
eventData | ) |
|
This function must be called from the OnInputDown handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>.
- Parameters
-
| eventData | The InputEventData argument 'eventData' is passed through to GazeHandHelper |
◆ GetActiveHandCount()
| int Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.GetActiveHandCount |
( |
| ) |
|
This function returns the number of active hands.
◆ GetAllHandPositions()
| IEnumerable<Vector3> Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.GetAllHandPositions |
( |
| ) |
|
This function gets an array of all active hand positions
- Returns
- enumerable of Vector3
◆ GetFirstHand()
| Vector3 Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.GetFirstHand |
( |
| ) |
|
This function retrieves the position of the first active hand.
- Returns
- Vector3 representing position
◆ GetHandPositionsDictionary()
| Dictionary<uint, Vector3> Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.GetHandPositionsDictionary |
( |
| ) |
|
This function retrieves a reference to the Dictionary that maps hand positions to sourceIds.
This return value is NOT filtered for whether the hands are active. User should check first using GetActiveHandCount().
- Returns
- Dictionary with uint Keys mapping to Vector3 positions
◆ GetHandsCentroid()
| Vector3 Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.GetHandsCentroid |
( |
| ) |
|
This function gets the average of the positions of all active hands.
- Returns
- Vector3 representing the average position
◆ RemoveSource() [1/2]
| void Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.RemoveSource |
( |
InputEventData |
eventData | ) |
|
This function must be called from the OnInputUp handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>.
- Parameters
-
| eventData | he InputEventData argument 'eventData' is passed through to GazeHandHelper |
◆ RemoveSource() [2/2]
| void Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.RemoveSource |
( |
SourceStateEventData |
eventData | ) |
|
This function must be called from the OnSourceLost handler in a script implementing the IMixedRealitySourceStateHandler interface.
◆ TryGetHandPosition() [1/2]
| bool Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.TryGetHandPosition |
( |
Handedness |
handedness, |
|
|
out Vector3 |
position |
|
) |
| |
TryGet style function to return HandPosition of a certain handedness if available.
- Parameters
-
| handedness | asks for left or right hand or either |
| position | out value that gets filled with a Vector3 representing position |
- Returns
- true or false- whether the hand existed
◆ TryGetHandPosition() [2/2]
| bool Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.TryGetHandPosition |
( |
uint |
id, |
|
|
out Vector3 |
handPosition |
|
) |
| |
TryGet style function to return HandPosition of a certain sourceId if available.
- Parameters
-
| id | asks for the hand position associated with a certain IMixedRealityInputSource id |
| handPosition | out value that gets filled with a Vector3 representing position |
- Returns
- true or false- whether the hand existed
◆ TryGetHandsCentroid()
| bool Microsoft.MixedReality.Toolkit.UI.GazeHandHelper.TryGetHandsCentroid |
( |
out Vector3 |
handsCentroid | ) |
|
TryGet style function to get the average of all active hand positions.
- Parameters
-
| handsCentroid | out value filled with Vector3 representing average of hand positions |
- Returns
- true if there were any active hands; false if there were no active hands
◆ UpdateSource()
This function must be called from the OnInputChanged handler in a script implementing the Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<T>.
The documentation for this class was generated from the following file:
- C:/Users/Thomas Peters/UnityProjects/MoveToCode/Assets/MRTK/SDK/Features/UX/Scripts/Utilities/GazeHandHelper.cs


To add more buttons to the share bar, simply add the markup to the wrapper element when the page is generated. The buttons will be appended to the wrapper after whatever markup is already there. If using the default formatter, the buttons markup should be something like:
a.btn.vsac-social-[vendor] // see below for possible [vendor] values
i.fa.fa-[icon] // the font awesome icon
span.hidden-xs.hidden-sm // the vendor name/label (should wrap all text)
b.hidden-xs // the share count (optional)
The [vendor]
in a.btn.vsac-social-[vendor]
is used
to apply vendor-specific brand colors. Built in classes are:
If you use your own vendor class, be sure to prefix it with
vsac-social-*
to ensure that all the generic styling is applied.


{% extends 'layout.html' %} {% block body %}
{{ _('Acknowledgments:') }}
{{ _('If you encounter any bugs or would like features added, please contact Sam Louden.') }}


Welcome to our Homepage Status Dashboard
Select value from below dropdown as per your Requirement
Select Requirement
Homepage Promotion
Homepage Teaser


On this page we demonstrate multi-user-multi-browser remote interwidget communication in a set of widgets created for remote realtime collaboration scenarios among learners.
Prerequisites
Your browser must support the WebSocket API. We recommend
Google Chrome.
Instructions
- Open multiple different browser instances with this page.
- In each browser instance login with a separate account in the "IWC Proxy" Widget. Create accounts in the "IWC Proxy" widget.
- Interact with the widgets in any browser instance and see what is happening in the other browser instances.
Available Widgets
- IWC Proxy - gateway for outgoing/incoming interwidget communication
- IWC Video Player - watch videos together in real-time: Seek to a position and push "Publish Seek" to broadcast.
- IWC Map - navigate maps together in real-time: Zoom & pan the map to broadcast navigation.
- IWC Paint - paint together in real-time: Set color and linewidth. Paint on the canvas to broadcast paint operations.


Top DRIPs and Picks for the Next 25 Years | Investopedia
JP Morgan: The Other Side Of The Hedge
Sell Side
Spotify ‘Closest’ to NFLX for Music, Set To Soar: JP Morgan | Investopedia
Microsoft, Big Banks Unite to form Massive Ethereum Consortium (JPM,MSFT) | Investopedia
Block Height Definition | Investopedia
Full Node Definition | Investopedia
On-Chain Governance Definition | Investopedia
Blockchain Definition | Investopedia
MIT Tech Review Reveals Plan to ‘Destroy’ Bitcoin | Investopedia
Google, Goldman Sachs And Citigroup Are Preparing For A Blockchain Future | Investopedia


{% extends "baselayout.html" %} {% block content %}
You do not have permission to view the requested page.


Connected to:
1. Step: Choose source
2. Step: Choose or Create a Configuration
3. Step: Current Configuration
4. Step: Import


Name
Choose your username
Create a password
Confirm your password
Birthday
Month
Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Gender
I am...
Male
Female
Mobile phone
Argentina
Colombia
Venezuela
Your current email adress
Location
Argentina
Colombia
Venezuela


User Story
As a prospective client, I want to be able to quickly determine whether Samuel will be able to deliver a business web page that meets my expectations.
My PWP will be a portfolio site to supplement my resume and attract potential clients/employers. It will replace the current GitHub Sites version of my portfolio, and will probably incorporate my Java projects as well.
As a stretch goal or post-bootcamp project, it may also link to a functioning interface for my personal project from Deep Dive Java.
The target audience for my website is recruiters, hiring managers, and clients like startup founders or side-hustlers.
Details
Technology
Likes Apple devices for their simplicity and consistency, uses older but functional Macbook and iPhone. Understands basics of social media and CRM tools.
Frustrations
Needs
User Story
As a prospective client, I want to be able to quickly determine whether Samuel will be able to deliver a business web page that meets my expectations.


This software is provided "AS IS" without any kind of warranty
Implied or otherwise..
I am in no way responsible if the software :-
A. Doesn't work.
B. Does work but is so bug ridden to be unusable.
C. Crashes / destroys your computer.
D. Wrecks your marriage / life.
E. Completely fails to be in the shiny install file you just
downloaded.
F. Does anything.
G. Doesn't do anything.
I do not warrant, guarantee, or make any representations regarding the
use, or the results of use, of the software in terms of correctness,
accuracy, reliability, currentness, presence or absence of viruses
or otherwise. The entire risk as to the results and performance of
the software is assumed by you. If the software is defective, you
assume the entire cost of all necessary servicing, repair, or
correction.
To ensure you have a version of this software supported by me it should be downloaded from www.rcbasic.com


Please note that the update process will wipe the existing data about countries in the country tool, and will insert the data you upload in the CSV file.
If you are trying to add only several countries, please download the existing country tool information from the link below, and add those countries to the end of the file before uploading.


Disable loaders
Enable loaders
Download
Download without credentials
Copy and Open
Pipeline detail
Save and download
Save and download without credentials
Download backup (without templates)
Execute without debug data
Copy and Open
Delete
Save
Execute
Close
Edit mode
Edit mode


Universal Font Converter
Home
Detect Words
About
FAQ
Universal Font Converter
By Team Geo-Joy
UFC
Home
Detect Words
About
FAQ
Detecting English Words
Paste the text. It will detect and highlight english words in it
Detect


Your recommendations or on the way and will be delivered straight to your email.
Some text in the modal.


Money play. How should Red play 32?
pips Red=159 White=175
(CorrectAnswer= 0/0, ErrorScore= 0)
When I set this problem, I had hoped there would be a clear answer but that is not the case.
With the better home board Red can afford to take some risks and provided he doesn't put checkers out of play there are many acceptable moves.
XG awards first prize to 24/21, 13/11 but very close behind are 20/15, 13/18 and 24/21, 20/18.
Partly this is a matter of style, but it is interesting that the apparently wide-open 24/21, 13/11 comes out in first place.
With the better home board Red can afford to take some risks and provided he doesn't put checkers out of play there are many acceptable moves.
XG awards first prize to 24/21, 13/11 but very close behind are 20/15, 13/18 and 24/21, 20/18.
Partly this is a matter of style, but it is interesting that the apparently wide-open 24/21, 13/11 comes out in first place.
1. Cubeful 2-ply 20/15 Eq.: +0.039 0.518 0.099 0.003 - 0.482 0.115 0.004 2. Cubeful 2-ply 24/21 13/11 Eq.: +0.033 (-0.005) 0.510 0.124 0.005 - 0.490 0.118 0.005 3. Cubeful 2-ply 13/8 Eq.: +0.031 (-0.007) 0.510 0.119 0.004 - 0.490 0.117 0.004 4. Cubeful 2-ply 24/21 20/18 Eq.: +0.023 (-0.016) 0.511 0.111 0.004 - 0.489 0.121 0.004 5. Cubeful 2-ply 24/21 8/6 Eq.: +0.017 (-0.021) 0.507 0.120 0.004 - 0.493 0.121 0.004


{% extends "homepage/base.html" %} {% block content%}
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Vaping illnesses in US still rising, though at slower pace
by Associated PressNEW YORK (AP) — The number of vaping illnesses in the U.S. is still rising, but at a slower pace.
The Centers for Disease Control and Prevention on Thursday said another 121 cases have been reported, bringing the total of confirmed and probable cases to 2,172. Forty-two people have died.
The outbreak appears to have started in March and peaked in late summer but there is often a lag in reporting. Of the latest cases, the CDC says less than half are people hospitalized with lung damage in the last three weeks.
Most of the people who got sick said they vaped products containing THC, the high-inducing ingredient in marijuana. Officials believe a thickening agent used in black market THC vaping products appears to be a culprit.


New York man pleads guilty to making death threats against Rep. Ilhan Omar
by Ben FeuerherdThe upstate New York man who called Rep. Ilhan Omar’s office and threatened to shoot her after calling her a “terrorist” pleaded guilty to the crime Monday.
Patrick Carlineo, 55, faces up to 10 years in prison for the March 21 threat. He’s scheduled to be sentenced on Feb. 13.
Carlineo was arrested after the incident and later told federal investigators that he is a “patriot” and that he hates radical Muslims who are critical of President Trump.
“He has taken responsibility for using threatening and inappropriate language to express [his] beliefs in this instance,” his lawyer said in a statement.
Omar, one of the first Muslim women elected to Congress, has been the target of harsh anti-Muslim criticism.
Trump has been a vocal critic of Omar, most recently calling her a “fraud” and “disgrace” at a rally in her Minnesota district.
Omar’s office did not have a comment on Carlineo’s admission.
With Post wires


THE SAINT A film review by Mark R. Leeper Copyright 1997 Mark R. Leeper
Capsule: Leslie Charteris's famed hero fails to come to the screen in this film inspired as much by the old MISSION IMPOSSIBLE program as THE SAINT or Charteris's stories. Val Kilmer gets a real field day playing in many disguises, and his character certainly had possibilities. But the script fell well short of being a cracking good story of international intrigue. Rating: 0 (-4 to +4) New York Critics: 1 positive, 10 negative, 6 mixed
I am told that back in the 1970s a young filmmaker came to the owners of the rights to the character Flash Gordon and said he wanted to make a Flash Gordon movie. They turned the filmmaker down so he created a brand new hero of his own, calling him Luke Skywalker. Fortunes are made and lost on such decisions. But the question is why would even some of the most talented filmmakers choose to use pre- existing characters when they can create new ones of their own who are just as interesting. One might be that they think they can explore some new approach to an existing character; the other is to exploit audience recognition value. A test to see which is true would be whether the character would be recognizable with the names changed. Frequently there are good films made that re-examine Sherlock Holmes. Almost always these films would be recognizable as being about Sherlock Holmes even if he were given another name. One film that definitely does not pass the test is the new THE SAINT. Without being told that this character sometimes uses the name Simon Templar (but usually not) and without the use of the Saint stick- figure logo toward the end of the film, there is nothing in Val Kilmer's nameless character that at all evoke Leslie Charteris's roguish troubleshooter. And that is almost surprising since the original Simon Templar is sort of an all- purpose adventure character. He might in one adventure be battling diamond smugglers, in another dangerous spies, and in still another his opponent would be a mad scientist who has bred an ant the size of a train car. Frequently he was suspected to be on the fuzzy edge of the law, but he never actually was. He usually used his own name, rarely used disguises, and probably never used Bondian gadgets though he did use his own suave personality. In short, there is just about nothing in the new Val Kilmer version of The Saint evocative of the character as written or portrayed before. Not that this is not an interesting character. In fact, this film would have been much better had it not played on the audience's expectations to see Simon Templar.
The story opens in what can only be termed "the Catholic School from Hell." Because one boy does not take to the Saint's name he has been assigned, all the girls are locked in their dorms and the boys will get no food. This seems like a particularly virulent piece of gratuitous anti-Catholicism. Perhaps because the character will later take the names of saints the filmmakers wanted to make clear this was not a religious film. That becomes really clear when the set loose dogs on some of the children in their charge and one is killed. This incident has scarred for life a man of mystery with no name, but who likes to occasionally use the name Simon Templar. Flash forward a few years and the man is a hi-tech cross between Batman and a James Bond without a British Secret Service to serve. It is never explained where his money comes from, but he obviously has a lot to spend on the latest gadgets. He gets caught up in a really confused plot by the Russian Mafia to steal a formula for practical cold fusion from an attractive American scientist, played by Elizabeth Shue. The whole convoluted story builds to an outlandish climax in Red Square.
Shue is appealing with her slightly geeky touches. Though somehow there just does not seem to be much chemistry between her character and Kilmer's and their romance only seems to bog down the plot. Kilmer is just a little over the top in a fun way with his many and varied disguises. They are each just a bit exaggerated much like Rod Steiger's tour-de-force performance in NO WAY TO TREAT A LADY. The problem is the story which is so totally artificial and which so often depends on far-fetched coincidence to get Kilmer's character out of trouble. I think I would like to see more of this character, but in a plot that is much better thought out. And frankly it still irks me that they hung this brand new character on The Saint.
The score of this film by Graeme Revell is not inspiring (which is probably why the trailers borrowed music from THE SHADOW and CRIMSON TIDE). The film is full of scenes that are not well considered. During one chase the character apparently changes clothes (off camera) in the middle of a crowded public square with nobody noticing.
It would have been nice to have a new film about Leslie Charteris's character. It may even be good to have more stories about this Simon Templar, but they are not the same and this story has too many rough edges. I give this THE SAINT a 0 on the -4 to +4 scale.
Mark R. Leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Manages the keyboard.
More...
#include <keyboard.h>
Manages the keyboard.
- Author
- Riko Ophorst
| blowbox::Keyboard::Keyboard |
( |
lua_State * |
L | ) |
|
Lua Keyboard constructor.
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| Keyboard * blowbox::Keyboard::Instance |
( |
| ) |
|
|
static |
Retrieves a pointer to the Keyboard instance.
- Returns
- A pointer to the Keyboard's instance
| bool & blowbox::Keyboard::IsDown |
( |
Key |
key | ) |
|
Retrieves whether given Key is down.
- Returns
- bool Is the Key down?
| bool & blowbox::Keyboard::IsPressed |
( |
Key |
key | ) |
|
Retrieves whether given Key is pressed.
- Returns
- bool Is the Key pressed?
| bool & blowbox::Keyboard::IsReleased |
( |
Key |
key | ) |
|
Retrieves whether given Key is released.
- Returns
- bool Is the Key released?
| Key blowbox::Keyboard::LastKey |
( |
| ) |
|
Retrieves the last key that was pressed.
- Returns
- Key The key that was last pressed
| int blowbox::Keyboard::LuaIsDown |
( |
lua_State * |
L | ) |
|
|
static |
Is the key down?
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| int blowbox::Keyboard::LuaIsPressed |
( |
lua_State * |
L | ) |
|
|
static |
Is the key pressed?
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| int blowbox::Keyboard::LuaIsReleased |
( |
lua_State * |
L | ) |
|
|
static |
Is the key released?
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| int blowbox::Keyboard::LuaLastKey |
( |
lua_State * |
L | ) |
|
|
static |
Gets the last key.
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| void blowbox::Keyboard::LuaRegisterFunctions |
( |
lua_State * |
L | ) |
|
|
static |
Registers this object's functions in lua.
- Parameters
-
| [in] | L | (lua_State*) the lua state |
| void blowbox::Keyboard::ReceiveEvent |
( |
KeyData |
evt | ) |
|
Receive an event.
- Parameters
-
| [in] | evt | (KeyData) The data of the event |
The documentation for this class was generated from the following files:
- C:/Users/Riko pc/Documents/Visual Studio 2013/Projects/blowbox/Blowbox/input/keyboard.h
- C:/Users/Riko pc/Documents/Visual Studio 2013/Projects/blowbox/Blowbox/input/keyboard.cc


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Arithmetic functions
[Direct modelling]
Collaboration diagram for Arithmetic functions:
Functions | |
| IntVar | Gecode::abs (Space *home, IntVar x, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::min (Space *home, IntVar x, IntVar y, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::min (Space *home, const IntVarArgs &x, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::max (Space *home, IntVar x, IntVar y, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::max (Space *home, const IntVarArgs &x, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::mult (Space *home, IntVar x, IntVar y, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::sqr (Space *home, IntVar x, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::plus (Space *home, IntVar x, IntVar y, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . | |
| IntVar | Gecode::minus (Space *home, IntVar x, IntVar y, IntConLevel icl=ICL_DEF) |
| Return variable constrained to . |
Function Documentation
|
|
Return variable constrained to .
Definition at line 34 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 46 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 56 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 70 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 80 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 94 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 102 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 110 of file arithmetic.cc. |
|
|
Return variable constrained to .
Definition at line 122 of file arithmetic.cc. |


It worked!
This is a Websocket Application Server example.
Feel free to use it as a template for your own application.
Overview
WAS is a websocket-able stack for a mature scripting language.
In this case PHP, running on linux. With a database of your choice.
The project was inspired by david coalliers node-php
Install it, run the server and browse the example application.
This example is intended for a small stand alone web application.
The nice part of this is that all can be served on port 80 or 443.
You don't need to run two servers.
This stack consists of:
- node.js: An event-based experimental server written in JavaScript and using googles V8 engine.
- express module: HTML static file server module for node
- WS websocket module for node
- PHP (so far. You can adapt it to a number of mature scripting language that can be run as CGI)
- a database of your choice. I experiment with the nonsql database ArangoDB (Not included this example)
- Tested on Wheezy linux as used on the Raspberry PI, which is a Debian warranty. You can easily adapt it to other platforms.
Background
1. I needed a fast and small stack for the Raspberry PI and a mature language for business logic.
2. I was just looking for a good reason to use node in a project.
I really dig concept of an event driven server, and programming in general. It simply feels right.
Node.js is a very convincing proof of concept. It feels very much like the days before OO programming was concretized into an actual language. (C++) Before that, the techniques was more or less successfully implemented with structures and function pointers. But in the end, the cost of the intricacy and knowledge required to develop and maintain the applications, outweighed the benefits.
I feel the same applies here. Its simply too intricate for the avarage programmer to work effectively on application development. Whenever it takes senior programmers to do common business logic, its too costly to use and maintain.
I feel the need of a new language to effectively implement event based programming.
While we are waiting, this is a fun project.
By coupling node, websockets, express webserver and PHP there are potential for a powerful cocktail for easy application development, using HTML5 as a front-end, in almost any available browser.
Status
This is Proof of concept.
There will be issues it you try to make it a production platform as is, or if you want to run large off the shelf applications.
There are both security and performance issues.
If this project turn out to be useful and people wish to join the project, all that will of cause eventually be ironed out
PHP
PHP support is achieved using php-cgi and by transfering request data to a script called PHP-burner, that presents the appropriate superglobals to make it look much like its running in an Apache module.
Further development
If you like the project, please join in.
As my time is very limited, my contributions are bound to be infrequent.


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An Interconnected Network of computers all around the world!
DNS
Computers connected to the Web are called clients and servers
While the server can process information in many different languages, the files that they serve to the client are always going to be some combination of HTML, CSS, and JavaScript!
Learn more about the Big 3 here!
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| Top |
| void | closed | Run Last |
| void | monitor-added | Run Last |
| void | monitor-removed | Run Last |
| void | opened | Run Last |
| void | seat-added | Run Last |
| void | seat-removed | Run Last |
GdkDisplay objects purpose are two fold:
To manage and provide information about input devices (pointers and keyboards)
To manage and provide information about the available GdkScreens
GdkDisplay objects are the GDK representation of an X Display, which can be described as a workstation consisting of a keyboard, a pointing device (such as a mouse) and one or more screens. It is used to open and keep track of various GdkScreen objects currently instantiated by the application. It is also used to access the keyboard(s) and mouse pointer(s) of the display.
Most of the input device handling has been factored out into
the separate GdkDeviceManager object. Every display has a
device manager, which you can obtain using
gdk_display_get_device_manager()
.
GdkDisplay *
gdk_display_open (const gchar *display_name
);
Opens a display.
Since: 2.2
GdkDisplay *
gdk_display_get_default (void
);
Gets the default GdkDisplay. This is a convenience
function for:
gdk_display_manager_get_default_display (
.gdk_display_manager_get()
)
Since: 2.2
const gchar *
gdk_display_get_name (GdkDisplay *display
);
Gets the name of the display.
a string representing the display name. This string is owned by GDK and should not be modified or freed.
Since: 2.2
gint
gdk_display_get_n_screens (GdkDisplay *display
);
gdk_display_get_n_screens
has been deprecated since version 3.10 and should not be used in newly-written code.
The number of screens is always 1.
Gets the number of screen managed by the display
.
Since: 2.2
GdkScreen * gdk_display_get_screen (GdkDisplay *display
,gint screen_num
);
gdk_display_get_screen
has been deprecated since version 3.20 and should not be used in newly-written code.
There is only one screen; use gdk_display_get_default_screen()
to get it.
Returns a screen object for one of the screens of the display.
Since: 2.2
GdkScreen *
gdk_display_get_default_screen (GdkDisplay *display
);
Get the default GdkScreen for display
.
Since: 2.2
GdkDeviceManager *
gdk_display_get_device_manager (GdkDisplay *display
);
gdk_display_get_device_manager
has been deprecated since version 3.20. and should not be used in newly-written code.
Use gdk_display_get_default_seat()
and GdkSeat operations.
Returns the GdkDeviceManager associated to display
.
A GdkDeviceManager, or
NULL
. This memory is owned by GDK and must not be freed
or unreferenced.
[nullable][transfer none]
Since: 3.0
void gdk_display_pointer_ungrab (GdkDisplay *display
,guint32 time_
);
gdk_display_pointer_ungrab
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_ungrab()
, together with gdk_device_grab()
instead.
Release any pointer grab.
Since: 2.2
void gdk_display_keyboard_ungrab (GdkDisplay *display
,guint32 time_
);
gdk_display_keyboard_ungrab
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_ungrab()
, together with gdk_device_grab()
instead.
Release any keyboard grab
Since: 2.2
gboolean
gdk_display_pointer_is_grabbed (GdkDisplay *display
);
gdk_display_pointer_is_grabbed
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_display_device_is_grabbed()
instead.
Test if the pointer is grabbed.
Since: 2.2
gboolean gdk_display_device_is_grabbed (GdkDisplay *display
,GdkDevice *device
);
Returns TRUE
if there is an ongoing grab on device
for display
.
void
gdk_display_beep (GdkDisplay *display
);
Emits a short beep on display
Since: 2.2
void
gdk_display_sync (GdkDisplay *display
);
Flushes any requests queued for the windowing system and waits until all
requests have been handled. This is often used for making sure that the
display is synchronized with the current state of the program. Calling
gdk_display_sync()
before gdk_error_trap_pop()
makes sure that any errors
generated from earlier requests are handled before the error trap is
removed.
This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.
Since: 2.2
void
gdk_display_flush (GdkDisplay *display
);
Flushes any requests queued for the windowing system; this happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitly. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running.
This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.
Since: 2.4
void
gdk_display_close (GdkDisplay *display
);
Closes the connection to the windowing system for the given display, and cleans up associated resources.
Since: 2.2
gboolean
gdk_display_is_closed (GdkDisplay *display
);
Finds out if the display has been closed.
Since: 2.22
GdkEvent *
gdk_display_get_event (GdkDisplay *display
);
Gets the next GdkEvent to be processed for display
, fetching events from the
windowing system if necessary.
the next GdkEvent to be processed, or NULL
if no events are pending. The returned GdkEvent should be freed
with gdk_event_free()
.
[nullable]
Since: 2.2
GdkEvent *
gdk_display_peek_event (GdkDisplay *display
);
Gets a copy of the first GdkEvent in the display
’s event queue, without
removing the event from the queue. (Note that this function will
not get more events from the windowing system. It only checks the events
that have already been moved to the GDK event queue.)
a copy of the first GdkEvent on the event
queue, or NULL
if no events are in the queue. The returned
GdkEvent should be freed with gdk_event_free()
.
[nullable]
Since: 2.2
void gdk_display_put_event (GdkDisplay *display
,const GdkEvent *event
);
Appends a copy of the given event onto the front of the event
queue for display
.
Since: 2.2
gboolean
gdk_display_has_pending (GdkDisplay *display
);
Returns whether the display has events that are waiting to be processed.
Since: 3.0
void gdk_display_set_double_click_time (GdkDisplay *display
,guint msec
);
Sets the double click time (two clicks within this time interval count as a double click and result in a GDK_2BUTTON_PRESS event). Applications should not set this, it is a global user-configured setting.
Since: 2.2
void gdk_display_set_double_click_distance (GdkDisplay *display
,guint distance
);
Sets the double click distance (two clicks within this distance
count as a double click and result in a GDK_2BUTTON_PRESS event).
See also gdk_display_set_double_click_time()
.
Applications should not set this, it is a global
user-configured setting.
Since: 2.4
void gdk_display_get_pointer (GdkDisplay *display
,GdkScreen **screen
,gint *x
,gint *y
,GdkModifierType *mask
);
gdk_display_get_pointer
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_get_position()
instead.
Gets the current location of the pointer and the current modifier mask for a given display.
display |
||
screen |
location to store the screen that the
cursor is on, or |
[out][allow-none][transfer none] |
x |
location to store root window X coordinate of pointer, or |
[out][allow-none] |
y |
location to store root window Y coordinate of pointer, or |
[out][allow-none] |
mask |
location to store current modifier mask, or |
[out][allow-none] |
Since: 2.2
GList *
gdk_display_list_devices (GdkDisplay *display
);
gdk_display_list_devices
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_manager_list_devices()
instead.
Returns the list of available input devices attached to display
.
The list is statically allocated and should not be freed.
Since: 2.2
GdkWindow * gdk_display_get_window_at_pointer (GdkDisplay *display
,gint *win_x
,gint *win_y
);
gdk_display_get_window_at_pointer
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_get_window_at_position()
instead.
Obtains the window underneath the mouse pointer, returning the location
of the pointer in that window in win_x
, win_y
for screen
. Returns NULL
if the window under the mouse pointer is not known to GDK (for example,
belongs to another application).
Since: 2.2
void gdk_display_warp_pointer (GdkDisplay *display
,GdkScreen *screen
,gint x
,gint y
);
gdk_display_warp_pointer
has been deprecated since version 3.0 and should not be used in newly-written code.
Use gdk_device_warp()
instead.
Warps the pointer of display
to the point x
,y
on
the screen screen
, unless the pointer is confined
to a window by a grab, in which case it will be moved
as far as allowed by the grab. Warping the pointer
creates events as if the user had moved the mouse
instantaneously to the destination.
Note that the pointer should normally be under the control of the user. This function was added to cover some rare use cases like keyboard navigation support for the color picker in the GtkColorSelectionDialog.
display |
||
screen |
the screen of |
|
x |
the x coordinate of the destination |
|
y |
the y coordinate of the destination |
Since: 2.8
gboolean
gdk_display_supports_cursor_color (GdkDisplay *display
);
Returns TRUE
if multicolored cursors are supported
on display
. Otherwise, cursors have only a forground
and a background color.
Since: 2.4
gboolean
gdk_display_supports_cursor_alpha (GdkDisplay *display
);
Returns TRUE
if cursors can use an 8bit alpha channel
on display
. Otherwise, cursors are restricted to bilevel
alpha (i.e. a mask).
Since: 2.4
guint
gdk_display_get_default_cursor_size (GdkDisplay *display
);
Returns the default size to use for cursors on display
.
Since: 2.4
void gdk_display_get_maximal_cursor_size (GdkDisplay *display
,guint *width
,guint *height
);
Gets the maximal size to use for cursors on display
.
display |
||
width |
the return location for the maximal cursor width. |
[out] |
height |
the return location for the maximal cursor height. |
[out] |
Since: 2.4
GdkWindow *
gdk_display_get_default_group (GdkDisplay *display
);
Returns the default group leader window for all toplevel windows
on display
. This window is implicitly created by GDK.
See gdk_window_set_group()
.
Since: 2.4
gboolean
gdk_display_supports_selection_notification
(GdkDisplay *display
);
Returns whether GdkEventOwnerChange events will be sent when the owner of a selection changes.
Since: 2.6
gboolean gdk_display_request_selection_notification (GdkDisplay *display
,GdkAtom selection
);
Request GdkEventOwnerChange events for ownership changes of the selection named by the given atom.
display |
||
selection |
the GdkAtom naming the selection for which ownership change notification is requested |
Since: 2.6
gboolean
gdk_display_supports_clipboard_persistence
(GdkDisplay *display
);
Returns whether the speicifed display supports clipboard persistance; i.e. if it’s possible to store the clipboard data after an application has quit. On X11 this checks if a clipboard daemon is running.
Since: 2.6
void gdk_display_store_clipboard (GdkDisplay *display
,GdkWindow *clipboard_window
,guint32 time_
,const GdkAtom *targets
,gint n_targets
);
Issues a request to the clipboard manager to store the clipboard data. On X11, this is a special program that works according to the FreeDesktop Clipboard Specification.
Since: 2.6
gboolean
gdk_display_supports_shapes (GdkDisplay *display
);
Returns TRUE
if gdk_window_shape_combine_mask()
can
be used to create shaped windows on display
.
Since: 2.10
gboolean
gdk_display_supports_input_shapes (GdkDisplay *display
);
Returns TRUE
if gdk_window_input_shape_combine_mask()
can
be used to modify the input shape of windows on display
.
Since: 2.10
gboolean
gdk_display_supports_composite (GdkDisplay *display
);
gdk_display_supports_composite
has been deprecated since version 3.16 and should not be used in newly-written code.
Compositing is an outdated technology that only ever worked on X11.
Returns TRUE
if gdk_window_set_composited()
can be used
to redirect drawing on the window using compositing.
Currently this only works on X11 with XComposite and XDamage extensions available.
Since: 2.12
GdkAppLaunchContext *
gdk_display_get_app_launch_context (GdkDisplay *display
);
Returns a GdkAppLaunchContext suitable for launching applications on the given display.
a new GdkAppLaunchContext for display
.
Free with g_object_unref()
when done.
[transfer full]
Since: 3.0
void gdk_display_notify_startup_complete (GdkDisplay *display
,const gchar *startup_id
);
Indicates to the GUI environment that the application has finished loading, using a given identifier.
GTK+ will call this function automatically for GtkWindow
with custom startup-notification identifier unless
gtk_window_set_auto_startup_notification()
is called to
disable that feature.
display |
||
startup_id |
a startup-notification identifier, for which notification process should be completed |
Since: 3.0
GdkSeat *
gdk_display_get_default_seat (GdkDisplay *display
);
Returns the default GdkSeat for this display.
Since: 3.20
GList *
gdk_display_list_seats (GdkDisplay *display
);
Returns the list of seats known to display
.
Since: 3.20
int
gdk_display_get_n_monitors (GdkDisplay *display
);
Gets the number of monitors that belong to display
.
The returned number is valid until the next emission of the “monitor-added” or “monitor-removed” signal.
Since: 3.22
GdkMonitor * gdk_display_get_monitor (GdkDisplay *display
,int monitor_num
);
Gets a monitor associated with this display.
the GdkMonitor, or NULL
if
monitor_num
is not a valid monitor number.
[nullable][transfer none]
Since: 3.22
GdkMonitor *
gdk_display_get_primary_monitor (GdkDisplay *display
);
Gets the primary monitor for the display.
The primary monitor is considered the monitor where the “main desktop” lives. While normal application windows typically allow the window manager to place the windows, specialized desktop applications such as panels should place themselves on the primary monitor.
the primary monitor, or NULL
if no primary
monitor is configured by the user.
[nullable][transfer none]
Since: 3.22
GdkMonitor * gdk_display_get_monitor_at_point (GdkDisplay *display
,int x
,int y
);
Gets the monitor in which the point (x
, y
) is located,
or a nearby monitor if the point is not in any monitor.
Since: 3.22
GdkMonitor * gdk_display_get_monitor_at_window (GdkDisplay *display
,GdkWindow *window
);
Gets the monitor in which the largest area of window
resides, or a monitor close to window
if it is outside
of all monitors.
Since: 3.22
“closed”
signalvoid user_function (GdkDisplay *display, gboolean is_error, gpointer user_data)
The ::closed signal is emitted when the connection to the windowing
system for display
is closed.
display |
the object on which the signal is emitted |
|
is_error |
|
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 2.2
“monitor-added”
signalvoid user_function (GdkDisplay *display, GdkMonitor *monitor, gpointer user_data)
The ::monitor-added signal is emitted whenever a monitor is added.
display |
the objedct on which the signal is emitted |
|
monitor |
the monitor that was just added |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.22
“monitor-removed”
signalvoid user_function (GdkDisplay *display, GdkMonitor *monitor, gpointer user_data)
The ::monitor-removed signal is emitted whenever a monitor is removed.
display |
the object on which the signal is emitted |
|
monitor |
the monitor that was just removed |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.22
“opened”
signalvoid user_function (GdkDisplay *display, gpointer user_data)
The ::opened signal is emitted when the connection to the windowing
system for display
is opened.
display |
the object on which the signal is emitted |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
“seat-added”
signalvoid user_function (GdkDisplay *display, GdkSeat *seat, gpointer user_data)
The ::seat-added signal is emitted whenever a new seat is made known to the windowing system.
display |
the object on which the signal is emitted |
|
seat |
the seat that was just added |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.20
“seat-removed”
signalvoid user_function (GdkDisplay *display, GdkSeat *seat, gpointer user_data)
The ::seat-removed signal is emitted whenever a seat is removed by the windowing system.
display |
the object on which the signal is emitted |
|
seat |
the seat that was just removed |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.20


A beautifully crafted portfolio webpage that is simple and gets the point across. This portfolio can be altered and customized to fit the needs of anybody that wants to display their skills.
A portfolio is a key component to displaying your skills and landing clients. No matter your field of work, this portfolio has everything to fit your needs. It’s simple, sleek, and straight to the point. It can be altered and customized to fit the needs of any individual.
This webpage was designed to be static, which simply means it will look the same regardless of looking at it on your phone, tablet, or computer. Some people prefer it that way. However, for those who like some change, this page can easily be converted into a Responsive site that adjusts based on the screen size it is viewed on.
The header displays an eye-catching tagline that is sure to capture the attention of the viewer as soon as the page loads. Let your audience know right away why you are the one for the job.
Relate to your public by providing a little information about yourself here. Let them know you are human. You can highlight your background, your likes or dislikes, your journey in your career field. This can be literally anything you want to say, the sky is not even the limit.
Tip: Make sure to use the word choice that best relates to your target audience. Do you want it to be formal or informal? Are you talking to friends or targeting a big corporation? Word choice makes a world of difference.
Think of this as a mix of your resume and your trophy shelf. This is the segment where you get to show off, brag a little! Show the world what you can do. This also gives your viewers a chance to see if your skills fit their needs. It can be a description of the skills you have, links to examples of your work, powerful praise from people you partnered with in the past, etc. Either way, be proud of your abilities and what you have accomplished. Display it for the world to see!
Providing multiple points of contact is key. Not everyone is a fan of talking on the phone, I know I’m not. There are also some people who only use their email address to store spam and coupons. By providing options, you’ll never miss an opportunity to connect with someone. Plus if you display your skills via social media, you give people a chance to follow you and keep up with your latest accomplishments.
Regardless of your expertise, a portfolio webpage will launch your career or business to new levels!


Draw or load molecules in both editors and click on "compare" button to check whether molecules are same.


{% extends "base.html" %} {% block head %} {{ super() }} {% endblock %} {% block content %}
Compare uploaded family against hosted family on fonts.google.com
Compare two uploaded families


/score [number]: set the score for yourself
/scoreall [number]: set the score for everyone
/scoreadd [number]: add score to yourself


Amazon Personalize - Creating a recommendation engine
AWS announced Amazon Personalize, which allows you to get your first recommendation engine running quickly, to deliver immediate value to your end user or business. As your understanding increases (or if you are already familiar with data science), you can take advantage of the deep capabilities of Amazon Personalize to improve your recommendations.
While at working , I’ve noticed increasing diversity in the application of machine learning (ML) and deep learning. It seems that nearly every day I work on a new exciting use case, which is great!
The most well-known and successful ML use cases have been retail websites, music streaming apps, and social media platforms. For years, they’ve been embedding ML technologies into the heart of their user experience. They commonly provide each user with an individual personalized recommendation, based on both historic data points and real-time activity (such as click data).
I was lucky enough to be given early access to try out Amazon Personalize while it was in preview release. Instead of giving it to data scientists or data engineers, the company gave it to me, an AWS solutions architect. With no prior knowledge, I was able to get a recommendation from Amazon Personalize in just a few hours. This post describes how I did so.
Overview
The most daunting aspect of building a recommendation engine is knowing where to start. This is even more difficult when you have limited or little experience with ML. However, you may be lucky enough to know what you don’t know (and what you should figure out), such as:
- What data to use.
- How to structure it.
- What framework/recipe is needed.
- How to train it with data.
- How to know if it’s accurate.
- How to use it within a real-time application.
Basically, Amazon Personalize provides a structure and supports you as it guides you through these topics. Or, if you’re a data scientist, it can act as an accelerator for your own implementation.
Creating an Amazon Personalize recommendation solution
You can create your own custom Amazon Personalize recommendation solution in a few hours. Work through the process in the following diagram.
Creating dataset groups and datasets
When you open Amazon Personalize, the first step is to create a dataset group, which can be created from loading historic data or from data gathered from real-time events. In my evaluation of Amazon Personalize , I used only historic data.
When using historic data, each dataset is imported data from a .csv file located on Amazon S3, and each dataset group can contain three datasets:
- Users
- Item
- Interactions
For the purpose of this quick example, I only prepared the Interactions data file, because it’s required and the most important.
The Interactions dataset contains a many-to-many relationship (in old relational database terms) that maps USER_ID to ITEM_ID. Interactions can be enriched with optional User and Item datasets that contain additional data linked by their IDs. For example, for a film-streaming website, it can be valuable to know the age classification of a film and the age of the viewer and understand which films they watch.
When you have all your data files ready on S3, import them into your data group as datasets. To do this, define a schema for the data in the Apache Avro format for each dataset, which allows Amazon Personalize to understand the format of your data. Here is an example of a schema for Interactions:
{
"type": "record",
"name": "Interactions",
"namespace": "com.amazonaws.personalize.schema",
"fields": [
{
"name": "USER_ID",
"type": "string"
},
{
"name": "ITEM_ID",
"type": "string"
},
{
"name": "TIMESTAMP",
"type": "long"
}
],
"version": "1.0"
}
In evaluating Amazon Personalize, you may find that you spend more time at this stage than the other stages. This is important and reflects that the quality of your data is the biggest factor in producing a usable and accurate model. This is where Amazon Personalize has an immediate effect—it’s both helping you and accelerating your progress.
Don’t worry about the format of the data, just the key fields being identified. Don’t get caught up in worrying about what model to use or the data it needs. Your focus is just on making your data accessible. If you’re just starting out in ML, you can get a basic dataset group working quickly with minimal data. If you’re a data scientist, you probably come back to this stage again to improve and add more data points (data features).
Creating a solution
When you have your dataset group with data in it, the next step is to create a solution. A solution covers two areas—selecting the model (recipe) and then using your data to train it. You have recipes and a popularity baseline from which to choose. Some of the recipes on offer include the following:
- Personalized reranking (search)
- SIMS—related items
- HRNN (Coldstart, Popularity-Baseline, and Metadata)—user personalization
If you’re not a data scientist, don’t worry. You can use AutoML, which runs your data against each of the available recipes. Amazon Personalize then judges the best recipe based on the accuracy results produced. This also covers changing some of the settings to get better results (hyperparameters). The following image shows a solution with the metric section at the bottom showing accuracy:
Amazon Personalize allows you to get something up and running quickly, even if you’re not a data scientist. This includes not just model selection and training, but restructuring the data into what each recipe requires and hiding the hassle of spinning up servers to run training jobs. If you are a data scientist, this is also good news, because you can take full control of the process.
Creating a campaign
After you have a solution version (a confirmed recipe and trained artifacts), it’s time to put it into action. This isn’t easy, and there is a lot to consider in running ML at scale.
To get you started, Amazon Personalize allows you to deploy a campaign (an inference engine for your recipe and the trained artifacts) as a PaaS. The campaign returns a REST API that you can use to produce recommendations. Here is an example of calling your API from Python:
get_recommendations_response = personalize_runtime.get_recommendations(
campaignArn = campaign_arn,
userId = str(user_id),
itemId = str(item_id)
)
item_list = get_recommendations_response['itemList']
The results:
Recommendations: [
"Full Monty, The (1997)",
"Chasing Amy (1997)",
"Fifth Element, The (1997)",
"Apt Pupil (1998)",
"Grosse Pointe Blank (1997)",
"My Best Friend's Wedding (1997)",
"Leaving Las Vegas (1995)",
"Contact (1997)",
"Waiting for Guffman (1996)",
"Donnie Brasco (1997)",
"Fargo (1996)",
"Liar (1997)",
"Titanic (1997)",
"English Patient, The (1996)",
"Willy Wonka and the Chocolate Factory (1971)",
"Chasing Amy (1997)",
"Star Trek: First Contact (1996)",
"Jerry Maguire (1996)",
"Last Supper, The (1995)",
"Hercules (1997)",
"Kolya (1996)",
"Toy Story (1995)",
"Private Parts (1997)",
"Citizen Ruth (1996)",
"Boogie Nights (1997)"
]
Conclusion
Amazon Personalize is a great addition to the AWS set of machine learning services. Its two-track approach allows you to quickly and efficiently get your first recommendation engine running and deliver immediate value to your end user or business. Then you can harness the depth and raw power of Amazon Personalize, which will keep you coming back to improve your recommendations.
Amazon Personalize puts a recommendation engine in the hands of every company and is now available in US East (Ohio), US East (N. Virginia), US West (Oregon), Asia Pacific (Tokyo), Asia Pacific (Singapore) and EU (Ireland). Well done, AWS!