- Geometry - Class in com.mapzen.tangram.geometry
-
Geometry
is an abstract container of LngLat points and associated properties.
- Geometry() - Constructor for class com.mapzen.tangram.geometry.Geometry
-
- getCameraPosition() - Method in class com.mapzen.tangram.MapController
-
- getCameraPosition(CameraPosition) - Method in class com.mapzen.tangram.MapController
-
- getCameraType() - Method in class com.mapzen.tangram.MapController
-
Get the camera type currently in use for the map view
- getCoordinateArray() - Method in class com.mapzen.tangram.geometry.Geometry
-
- getCoordinates() - Method in class com.mapzen.tangram.LabelPickResult
-
- getCoordinates() - Method in class com.mapzen.tangram.MarkerPickResult
-
- getEnclosingCameraPosition(LngLat, LngLat, Rect) - Method in class com.mapzen.tangram.MapController
-
Get the
CameraPosition
that that encloses the given bounds with at least the given amount of padding on each side.
- getEnclosingCameraPosition(LngLat, LngLat, Rect, CameraPosition) - Method in class com.mapzen.tangram.MapController
-
Get the
CameraPosition
that that encloses the given bounds with at least the given amount of padding on each side.
- getError() - Method in class com.mapzen.tangram.SceneError
-
- getGLViewHolder() - Method in class com.mapzen.tangram.MapController
-
Returns the
GLViewHolder
instance for the client application, which can be further used to get the underlying
GLSurfaceView or Client provided implementation for GLViewHolder, to forward any explicit view controls, example Transformations, etc.
- getMapAsync(MapView.MapReadyCallback) - Method in class com.mapzen.tangram.MapView
-
Construct a
MapController
in an async thread using
GLSurfaceView
as GL rendering interface;
may only be called from the UI thread
Map instance uses
DefaultHttpHandler
for retrieving remote map resources
- getMapAsync(MapView.MapReadyCallback, HttpHandler) - Method in class com.mapzen.tangram.MapView
-
Construct a MapController
in an async thread using GLSurfaceView
as GL rendering interface;
may only be called from the UI thread
- getMapAsync(MapView.MapReadyCallback, GLViewHolderFactory) - Method in class com.mapzen.tangram.MapView
-
- getMapAsync(MapView.MapReadyCallback, GLViewHolderFactory, HttpHandler) - Method in class com.mapzen.tangram.MapView
-
- getMapAsyncTask - Variable in class com.mapzen.tangram.MapView
-
- getMapInstance() - Method in class com.mapzen.tangram.MapView
-
- getMarker() - Method in class com.mapzen.tangram.MarkerPickResult
-
- getMarkerId() - Method in class com.mapzen.tangram.Marker
-
- getMaximumZoomLevel() - Method in class com.mapzen.tangram.MapController
-
Get the maximum zoom level of the map view.
- getMinimumZoomLevel() - Method in class com.mapzen.tangram.MapController
-
Get the minimum zoom level of the map view.
- getPanResponder() - Method in class com.mapzen.tangram.MapController
-
Get a responder for pan gestures
- getPath() - Method in class com.mapzen.tangram.SceneUpdate
-
- getPosition(LngLat) - Method in class com.mapzen.tangram.CameraPosition
-
Get the longitude and latitude of the center of the camera view.
- getPosition() - Method in class com.mapzen.tangram.CameraPosition
-
Get the longitude and latitude of the center of the camera view.
- getProperties() - Method in class com.mapzen.tangram.LabelPickResult
-
- getPropertyArray() - Method in class com.mapzen.tangram.geometry.Geometry
-
- getRenderMode() - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- getRenderMode() - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Get the current rendering mode.
- getRingArray() - Method in class com.mapzen.tangram.geometry.Geometry
-
- getRotateResponder() - Method in class com.mapzen.tangram.MapController
-
Get a responder for rotate gestures
- getRotation() - Method in class com.mapzen.tangram.CameraPosition
-
Get the rotation of the camera view in radians counter-clockwise from North.
- getScaleResponder() - Method in class com.mapzen.tangram.MapController
-
Get a responder for scale gestures
- getSceneUpdate() - Method in class com.mapzen.tangram.SceneError
-
- getShoveResponder() - Method in class com.mapzen.tangram.MapController
-
Get a responder for shove (vertical two-finger drag) gestures
- getStringMapAsArray(Map<String, String>) - Method in class com.mapzen.tangram.geometry.Geometry
-
- getTilt() - Method in class com.mapzen.tangram.CameraPosition
-
Get the tilt angle of the camera view in radians from straight down.
- getTouchInput() - Method in class com.mapzen.tangram.MapController
-
- getType() - Method in class com.mapzen.tangram.LabelPickResult
-
- getUserData() - Method in class com.mapzen.tangram.Marker
-
Gets custom user data.
- getValue() - Method in class com.mapzen.tangram.SceneUpdate
-
- getView() - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- getView() - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Can be used by the client to get access to the underlying view to pass any view controls
- getZoom() - Method in class com.mapzen.tangram.CameraPosition
-
Get the zoom level of the camera view.
- GLSurfaceViewHolder - Class in com.mapzen.tangram.viewholder
-
- GLSurfaceViewHolder(GLSurfaceView) - Constructor for class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- GLSurfaceViewHolderFactory - Class in com.mapzen.tangram.viewholder
-
- GLSurfaceViewHolderFactory() - Constructor for class com.mapzen.tangram.viewholder.GLSurfaceViewHolderFactory
-
- GLViewHolder - Interface in com.mapzen.tangram.viewholder
-
Interface which holds a GL View, used to display Tangram Map
- GLViewHolder.RenderMode - Enum in com.mapzen.tangram.viewholder
-
- GLViewHolderFactory - Interface in com.mapzen.tangram.viewholder
-
- onCancel() - Method in interface com.mapzen.tangram.MapController.CameraAnimationCallback
-
- onCancel() - Method in interface com.mapzen.tangram.networking.HttpHandler.Callback
-
Called when the request could not be executed due to cancellation
- onCancelFling() - Method in interface com.mapzen.tangram.TouchInput.PanResponder
-
Called when a Down event occurs, to potentially cancel a flinging action
- onCaptured(Bitmap) - Method in interface com.mapzen.tangram.MapController.FrameCaptureCallback
-
Called on the render-thread when a frame was captured.
- onCreate(Bundle) - Method in class com.mapzen.tangram.MapView
-
You must call this method from the parent Activity/Fragment's corresponding method.
- onDestroy() - Method in class com.mapzen.tangram.MapView
-
You must call this method from the parent Activity/Fragment's corresponding method.
- onDestroy() - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- onDestroy() - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Destroys the GL Thread associated with the GLViewHolder
- onDoubleTap(float, float) - Method in interface com.mapzen.tangram.TouchInput.DoubleTapResponder
-
Called immediately after the second time a touch is lifted in a double tap gesture
The allowable duration between taps is determined by ViewConfiguration
- onDrawFrame(GL10) - Method in class com.mapzen.tangram.MapController
-
- onFailure(IOException) - Method in interface com.mapzen.tangram.networking.HttpHandler.Callback
-
Network request failed response
- onFeaturePick(Map<String, String>, float, float) - Method in interface com.mapzen.tangram.FeaturePickListener
-
- onFinish() - Method in interface com.mapzen.tangram.MapController.CameraAnimationCallback
-
- onFling(float, float, float, float) - Method in interface com.mapzen.tangram.TouchInput.PanResponder
-
Called when a dragged touch point with non-zero velocity is lifted
- onLabelPick(LabelPickResult, float, float) - Method in interface com.mapzen.tangram.LabelPickListener
-
- onLongPress(float, float) - Method in interface com.mapzen.tangram.TouchInput.LongPressResponder
-
Called immediately after a long press is detected
The duration threshold for a long press is determined by ViewConfiguration
- onLowMemory() - Method in class com.mapzen.tangram.MapView
-
You must call this method from the parent Activity/Fragment's corresponding method.
- onMapInitCancelled(MapController) - Method in class com.mapzen.tangram.MapView
-
To be executed by the async task implementation during cancellation of a mapInit task
- onMapInitOnUIThread(MapController, HttpHandler, GLViewHolderFactory, MapView.MapReadyCallback) - Method in class com.mapzen.tangram.MapView
-
Should be executed from the UI thread
- onMapReady(MapController) - Method in interface com.mapzen.tangram.MapView.MapReadyCallback
-
- onMarkerPick(MarkerPickResult, float, float) - Method in interface com.mapzen.tangram.MarkerPickListener
-
- onPan(float, float, float, float) - Method in interface com.mapzen.tangram.TouchInput.PanResponder
-
Called repeatedly while a touch point is dragged
- onPanBegin() - Method in interface com.mapzen.tangram.TouchInput.PanResponder
-
Called when a Panning Gesture begins
- onPanEnd() - Method in interface com.mapzen.tangram.TouchInput.PanResponder
-
Called when Panning Gesture ends (Because of an ACTION_UP event)
- onPause() - Method in class com.mapzen.tangram.MapView
-
You must call this method from the parent Activity/Fragment's corresponding method.
- onPause() - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- onPause() - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Pause the rendering thread, optionally tearing down the EGL context
depending upon the value of preserveEGLContextOnPause.
- onRegionDidChange(boolean) - Method in interface com.mapzen.tangram.MapChangeListener
-
Called on the UI thread at the end of a camera animation or user interaction
- onRegionIsChanging() - Method in interface com.mapzen.tangram.MapChangeListener
-
Called on the UI thread during a camera animation or when map is changing due to user interaction
- onRegionWillChange(boolean) - Method in interface com.mapzen.tangram.MapChangeListener
-
Called on the UI thread at the start of a camera animation or user interaction
- onResponse(int, byte[]) - Method in interface com.mapzen.tangram.networking.HttpHandler.Callback
-
Called when the HTTP response was successfully returned by the remote server
- onResume() - Method in class com.mapzen.tangram.MapView
-
You must call this method from the parent Activity/Fragment's corresponding method.
- onResume() - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- onResume() - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Resumes the rendering thread, re-creating the OpenGL context if necessary.
- onRotate(float, float, float) - Method in interface com.mapzen.tangram.TouchInput.RotateResponder
-
Called repeatedly while two touch points are rotated around a point
- onRotateBegin() - Method in interface com.mapzen.tangram.TouchInput.RotateResponder
-
Called when a Rotation Gesture begins
- onRotateEnd() - Method in interface com.mapzen.tangram.TouchInput.RotateResponder
-
Called when Rotation Gesture ends
- onScale(float, float, float, float) - Method in interface com.mapzen.tangram.TouchInput.ScaleResponder
-
Called repeatedly while two touch points are moved closer to or further from each other
- onScaleBegin() - Method in interface com.mapzen.tangram.TouchInput.ScaleResponder
-
Called when a Scale Gesture begins
- onScaleEnd() - Method in interface com.mapzen.tangram.TouchInput.ScaleResponder
-
Called when a Scale Gesture ends
- onSceneReady(int, SceneError) - Method in interface com.mapzen.tangram.MapController.SceneLoadListener
-
Received when a scene load or update finishes.
- onShove(float) - Method in interface com.mapzen.tangram.TouchInput.ShoveResponder
-
Called repeatedly while two touch points are moved together vertically
- onShoveBegin() - Method in interface com.mapzen.tangram.TouchInput.ShoveResponder
-
Called when Shove Gesture begins
- onShoveEnd() - Method in interface com.mapzen.tangram.TouchInput.ShoveResponder
-
Called when Shove Gesture ends
- onSingleTapConfirmed(float, float) - Method in interface com.mapzen.tangram.TouchInput.TapResponder
-
Called after a touch is lifted and determined to not be part of a double tap
The timeout duration for a double tap is determined by ViewConfiguration
- onSingleTapUp(float, float) - Method in interface com.mapzen.tangram.TouchInput.TapResponder
-
Called immediately after a touch is lifted in a tap gesture; may be part of a double tap
- onSurfaceChanged(GL10, int, int) - Method in class com.mapzen.tangram.MapController
-
- onSurfaceCreated(GL10, EGLConfig) - Method in class com.mapzen.tangram.MapController
-
- onTouch(View, MotionEvent) - Method in class com.mapzen.tangram.TouchInput
-
- onTouchEvent(MotionEvent) - Method in class com.mapzen.tangram.MapView
-
- onViewComplete() - Method in interface com.mapzen.tangram.MapChangeListener
-
Called on the UI thread at the end of whenever the view is stationary, fully loaded, and
no camera animations are running.
- SceneError - Class in com.mapzen.tangram
-
SceneError
Holds an error status and its associated scene updated
- SceneUpdate - Class in com.mapzen.tangram
-
SceneUpdate
Represents a DataStructure to specify a yaml path and the corresponding value for a Scene Update.
- SceneUpdate(String, String) - Constructor for class com.mapzen.tangram.SceneUpdate
-
Add a point feature to this collection.
- screenPositionToLngLat(PointF) - Method in class com.mapzen.tangram.MapController
-
Find the geographic coordinates corresponding to the given position on screen
- set(CameraPosition) - Method in class com.mapzen.tangram.CameraPosition
-
- set(double, double) - Method in class com.mapzen.tangram.LngLat
-
- set(LngLat) - Method in class com.mapzen.tangram.LngLat
-
- setAllGesturesDisabled() - Method in class com.mapzen.tangram.TouchInput
-
Disable recognizing all gesture types.
- setAllGesturesEnabled() - Method in class com.mapzen.tangram.TouchInput
-
Enable recognizing all gesture types.
- setCameraType(MapController.CameraType) - Method in class com.mapzen.tangram.MapController
-
Set the camera type for the map view
- setDebugFlag(MapController.DebugFlag, boolean) - Method in class com.mapzen.tangram.MapController
-
Make a debugging feature active or inactive
- setDefaultBackgroundColor(float, float, float) - Method in class com.mapzen.tangram.MapController
-
Sets an opaque background color used as default color when a scene is being loaded
- setDoubleTapResponder(TouchInput.DoubleTapResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setDrawable(int) - Method in class com.mapzen.tangram.Marker
-
Sets the drawable resource id to be used to load a bitmap.
- setDrawable(Drawable) - Method in class com.mapzen.tangram.Marker
-
Sets the drawable to be used to load a bitmap.
- setDrawOrder(int) - Method in class com.mapzen.tangram.Marker
-
Sets the draw order for the marker to be used in z-order collisions.
- setFeaturePickListener(FeaturePickListener) - Method in class com.mapzen.tangram.MapController
-
Set a listener for feature pick events
- setGestureDisabled(TouchInput.Gestures) - Method in class com.mapzen.tangram.TouchInput
-
Disable recognizing the given gesture type.
- setGestureEnabled(TouchInput.Gestures) - Method in class com.mapzen.tangram.TouchInput
-
Enable recognizing the given gesture type.
- setLabelPickListener(LabelPickListener) - Method in class com.mapzen.tangram.MapController
-
Set a listener for label pick events
- setLongPressResponder(TouchInput.LongPressResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setMapChangeListener(MapChangeListener) - Method in class com.mapzen.tangram.MapController
-
Set a listener for map change events
- setMarkerPickListener(MarkerPickListener) - Method in class com.mapzen.tangram.MapController
-
Set a listener for marker pick events
- setMaximumZoomLevel(float) - Method in class com.mapzen.tangram.MapController
-
Set the maximum zoom level of the map view.
- setMinimumZoomLevel(float) - Method in class com.mapzen.tangram.MapController
-
Set the minimum zoom level of the map view.
- setPanResponder(TouchInput.PanResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setPickRadius(float) - Method in class com.mapzen.tangram.MapController
-
Set the radius to use when picking features on the map.
- setPoint(LngLat) - Method in class com.mapzen.tangram.Marker
-
Sets the coordinate location, where the marker should be displayed.
- setPointEased(LngLat, int, MapController.EaseType) - Method in class com.mapzen.tangram.Marker
-
Sets the coordinate location, where the marker should be displayed with animation.
- setPolygon(Polygon) - Method in class com.mapzen.tangram.Marker
-
Sets the polygon to be displayed.
- setPolyline(Polyline) - Method in class com.mapzen.tangram.Marker
-
Sets the polyline to be displayed.
- setPosition(LngLat) - Static method in class com.mapzen.tangram.CameraUpdateFactory
-
Create an update that moves the center of the camera view to a new
LngLat
- setRenderer(GLSurfaceView.Renderer) - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- setRenderer(GLSurfaceView.Renderer) - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Set the renderer associated with this view.
- setRenderMode(int) - Method in class com.mapzen.tangram.MapController
-
Set whether the map view re-draws continuously
Typically this does not need to be called from outside Tangram.
- setRenderMode(GLViewHolder.RenderMode) - Method in class com.mapzen.tangram.viewholder.GLSurfaceViewHolder
-
- setRenderMode(GLViewHolder.RenderMode) - Method in interface com.mapzen.tangram.viewholder.GLViewHolder
-
Set the rendering mode.
- setRotateResponder(TouchInput.RotateResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setRotation(float) - Static method in class com.mapzen.tangram.CameraUpdateFactory
-
Create an update that sets the rotations of the camera view around the center point.
- setScaleResponder(TouchInput.ScaleResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setSceneLoadListener(MapController.SceneLoadListener) - Method in class com.mapzen.tangram.MapController
-
Set a listener for scene update error statuses
- setShoveResponder(TouchInput.ShoveResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setSimultaneousDetectionDisabled(TouchInput.Gestures, TouchInput.Gestures) - Method in class com.mapzen.tangram.TouchInput
-
Disable recognizing the gesture second
while first
is in progress
- setSimultaneousDetectionEnabled(TouchInput.Gestures, TouchInput.Gestures) - Method in class com.mapzen.tangram.TouchInput
-
Enable recognizing the gesture second
while first
is in progress
- setStylingFromPath(String) - Method in class com.mapzen.tangram.Marker
-
Used to style the marker
Sets draw rules from a draw group of a scene layer in the scene file, used to load the scene.
- setStylingFromString(String) - Method in class com.mapzen.tangram.Marker
-
Used to style the marker
Sets the styling to be used to display either a point, polyline, or bitmap for this marker.
- setTapResponder(TouchInput.TapResponder) - Method in class com.mapzen.tangram.TouchInput
-
- setTilt(float) - Static method in class com.mapzen.tangram.CameraUpdateFactory
-
Create an update that sets the tilt angle of the camera view.
- setUserData(Object) - Method in class com.mapzen.tangram.Marker
-
Custom user data storage.
- setVisible(boolean) - Method in class com.mapzen.tangram.Marker
-
Changes the marker's visibility on the map.
- setZoom(float) - Static method in class com.mapzen.tangram.CameraUpdateFactory
-
Create an update that moves the camera view to a new zoom level.
- startRequest(String, HttpHandler.Callback) - Method in class com.mapzen.tangram.networking.DefaultHttpHandler
-
- startRequest(String, HttpHandler.Callback) - Method in interface com.mapzen.tangram.networking.HttpHandler
-
Begin an HTTP request
- valueOf(String) - Static method in enum com.mapzen.tangram.LabelPickResult.LabelType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.MapController.CameraType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.MapController.DebugFlag
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.MapController.EaseType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.MapController.Error
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.TouchInput.Gestures
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.mapzen.tangram.viewholder.GLViewHolder.RenderMode
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum com.mapzen.tangram.LabelPickResult.LabelType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.MapController.CameraType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.MapController.DebugFlag
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.MapController.EaseType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.MapController.Error
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.TouchInput.Gestures
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.mapzen.tangram.viewholder.GLViewHolder.RenderMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- viewHolder - Variable in class com.mapzen.tangram.MapView
-


I searched the internet front and back looking for the answer to this problem. "Do programming exercise 4, but
use new to allocate a structure instead of declaring a structure variable. Also, have the program request the pizza diameter before it requests the pizza company name."
I have a minor in computer science but since it has been a while since I have done any programing I wanted to put myself to the test and reinforce what I know and see if I can learn more on my own. Anyway I ran into this problem and could not find a good example to emulate so after many attempts I figured it out and I want to share my code with anyone who may run into this problem in the future or so that I can find it if I need to in the future. I used MS visual studios so adjust to your compiler.
for the first question always answer 3 or modify the code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
|
#include "stdafx.h" //you may have to remove this depending on you compiler
#include <iostream>
using namespace std;
struct Pizza_Analysis //defining the struct
{
char company_name[35];
double dia_of_pizza;
double weight_of_pizza;
};
int main()
{
int num_of_companies;
//using new to allocate the structure
Pizza_Analysis *ps = new Pizza_Analysis[3];
cout << "How many companies do you want to look at? ";
cin >> num_of_companies;
cin.get();
//the struct array at work
for(int i=0; i<num_of_companies; i++)
{
cout << "\n\nPlease enter company name. ";
cin.getline(ps<i>.company_name,35);
cout <<"\n\nPlease enter the diameter of the pizza. ";
cin >> ps<i>.dia_of_pizza;
cout <<"\n\nPlease enter the weight of the pizza. ";
cin >> ps<i>.weight_of_pizza;
cin.get();
}
cout << endl << endl;
//the struct array at work
// prints the input to screen
for(int i=0; i<3; i++)
{
cout << "Company Name : " << ps<i>.company_name << endl
<< "diameter of pizza : " << ps<i>.dia_of_pizza << endl
<< "Weight of pizza : " << ps<i>.weight_of_pizza << endl <<endl;
};
delete [] ps;
system("pause");//you may have to remove this depending on you compiler
return 0;
}
| |


${title} Logged as ${name} -- Log out Log in News Articles Photos Contact Admin Panel ${messages/1} side_panel Debug Content
Logged as ${name} -- Log out
Log in
side_panel
Debug Content


{% load magi_tags %} {% with irousvariation=item %}
| Weak against | Strong against | Guard against |
|---|---|---|
| {% for weap in weak %} {% endfor %} | {% for weap in strong %} {% endfor %} | {% for weap in guard %} {% endfor %} |
| {{ stage }} | {% if forloop.counter|divisibleby:6 %}


Perform exploratory analysis on your dataset, including:
To get started, upload a file in CSV format, or select a pre-existing example.
For further details, see the online readme file.


Most passengers and crew were Chinese. Indian Head was sighted on the 24th of October. The captain estimated the distance to the headland as four miles; however it was in fact two. As a result, the captain navigated too close to the land. The 'Chang Chow' struck Sandy Cape Shoal twice. The vessel quickly filled with water. The boats were launched, however one capsized, and six of the crew and passengers were lost. The captain then beached the 'Chang Chow' six miles south of Sandy Cape and the remainder of the passengers and crew were safely landed. The Marine Board inquiry found the wreck was the result of the captain's navigation (Marine Board Office, Brisbane 20/11/1894).


102 South Streat # 302,
14850
102 South Streat # 302,
14850
102 South Streat # 302,
14850
102 South Streat # 302,
14850
Area: Mumbai country: India
3 bedroom 1 hall
Parking available
price: $3.120


{% block logicontent_wrapper_hack_begin %}{% endblock %}
{% block content %}
{% endblock %}
{% block logicontent_wrapper_hack_end %}{% endblock %}
Thank you for trying out the dashboard. Please report issues on Github, here.. If possible, also add screenshots (these can be pasted from the clipboard(!)).


When working collaboratively on a project, using git, there are some essential steps to be followed. First one has to create a lokal 'clone' of the 'master'-folder. The master is normally stored in an online repository. Cloning the master with the command 'git clone' creates a local copy of the folder, holding the project files. After manipulating the local files in any manner, there are three steps to be taken, if the changes are to be uploaded into the repository. Using the command 'git add', while specifying one or more files, those files will be marked, to be part of the next commitment to the server. To add all files in the working directory, the command 'git add *.*' can be used. To actually create a new commitment the command 'git commit' is used. With that, all files formerly added will be saved as the latest commitment. That can now be uploaded to the repository with the command 'git push'. The master on the repository will be updated with the changes and the name of the committing colleague will be saved in the change-log. If one wants to download the latest changes from the repository instead, the command 'git pull' will synchronize the local clone to match the master.
Refer to the table below for quick-references to the commands.| command | example | description |
|---|


Location:
almost ready..
Edit:
View:
Cmd:
Say:
-^-
-^-
look
list
inv
map
exit
shout
start
logoff
reset


Shan Ye
Geoscience | GIS | Computer Science
About Me
Assistant Professor of Computer Science at China University of Geosciences (Beijing)
Links:
Personal Webpage
University Webpage
(in Chinese)


{% include header-nav--desktop.html %} {% include header-nav--mobile.html %} Song Notes Membership Become a Member Existing Members {{ content }} {% include playlists/members.html %}


--- layout: post status: publish published: true title: Podcast 3.04 - Silva vs Ramirez author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 4068 wordpress_url: http://ivyenvy.com/?p=4068 date: '2011-03-05 12:57:39 +0000' date_gmt: '2011-03-05 18:57:39 +0000' categories: - Podcast tags: - Podcast comments: [] ---
Spring Training was just a few days old and the Cubs were already in what appeared to be meltdown mode. We talk about Silva and Ramirez, and the errors that caused the dispute. We also discuss how Mike Quade seemed to handle his first real test as the Cubs manager.
We really enjoyed your entries in our photo caption contest this week and we read them. We will have weekly contests on our Facebook page. "Like" our Facebook page to participate in not only the contests, but also the discussions about the Cubs.


--- layout: post title: The Hierarchy Of Digital Distractions | Information Is Beautiful categories: [] tags: - geek status: publish type: post published: true meta: _original_post_id: '' _original_import_author: John Duprey author: ---
Funny


package main
import (
"bufio"
"fmt"
"os"
"strconv"
"strings"
)
func main() {
reader := bufio.NewReader(os.Stdin)
var a [4]int
fmt.Println("Enter the four number")
for counter := 0; counter < 4; counter++ {
fmt.Println("Value of", counter+1, "number:")
number, _ := reader.ReadString('\n')
number = strings.TrimSpace(number)
intNumber, _ := strconv.Atoi(number)
a[counter] = intNumber
}
var small int
small = a[0]
for index, value := range a {
fmt.Println("Index:", index, "Value:", value)
if value < small {
small = value
}
}
fmt.Println("Smallest number:", small)
}
Enter the four number
Value of 1 number:
23
Value of 2 number:
45
Value of 3 number:
12
Value of 4 number:
34
Index: 0 Value: 23
Index: 1 Value: 45
Index: 2 Value: 12
Index: 3 Value: 34
Smallest number: 12
In this program, we take the four numbers from user as an input.
and then we find the smallest number between them.
As an output we display the smallest number.


|
entity - entity handle
pick_geometry - type of geometry used for picking: 0: Unpickable (default) 1: Sphere (EntityRadius is used) 2: Polygon 3: Box (EntityBox is used) obscurer (optional) - True to determine that the entity 'obscures' other entities during an EntityVisible call. Defaults to True. |
|
Sets the pick mode for an entity.
The optional obscurer parameter is used with EntityVisible to determine just what can get in the way of the line-of-sight between 2 entities. This allows some entities to be pickable using the other pick commands, but to be ignored (i.e. 'transparent') when using EntityVisible. So, its very much EntityVisible specific. Please note that only Sphere and Box picking will work with Blitz3D sprites. For polygon picking, you will need a valid mesh. See also: EntityPick, LinePick, CameraPick, EntityPickMode. |


Database Installation Guide
Openfire Source Code in Visual Studio Code IDE
This is a short tutorial on how to load the Openfire source code in the Visual Studio Code IDE.
This guide provides detailed information for developers that wish to make changes, compile and run the Openfire source code by using Visual Studio Code IDE.
For additional developer resources please visit: https://www.igniterealtime.org. The Openfire build process is based on Apache Maven. Visit the Maven website for more information.
Visual Studio Code or VS Code is a fast editor and ships with great editing features. It includes support for debugging, embedded Git control, syntax highlighting, intelligent code completion, snippets and code refactoring. In part thanks to the huge ecosystem of extensions that enhance and enrich the experience in VS Code, turning it into a super smart text editor, fast and lightweight. This guide focuses on the bare minimum that is needed to get started Openfire source code with VS Code.
Topics that are covered in this document:
Prepare your environment
The rest of this guide will assume you have at least those parts installed:
- JAVA Development Kit (version 11)
Java 11 (JDK 11) must be installed and setup on your machine. To test the installation, open a shell in a Unix or a MS-DOS prompt in Windows. Check your version of Java with "java -version" -- it must be version 11 or greater. If Java isn't installed, download a copy from the Java website.
Important! -- the Openfire build tool needs to know where Java is installed on your system. You must configure the "JAVA_HOME" environment variable to point to the correct directory.
- Maven
The Openfire build process uses Maven, so that tool must be installed and configured on your computer. First download Maven from: https://maven.apache.org. Next, follow the usage instructions.
- Copy of the Openfire source code available locally
You can get the Openfire source code by downloading (clonning) a source code on the Ignite Realtime GitHub Repository. Source Code.
- Visual Studio Code
You just need to head to this webpage dedicated to downloads of Visual Studio Code and choose the package that matches your needs and requirements. After downloading it installation will take just a minute.
Start by Adding Java language support to VS Code by installing the popular minimum requirement Java extensions. There is a Java Extension Pack, which contains the most popular extensions for most Java developers:
Launch your VS Code and bring up extensions view by clicking on the Extensions icon in the Activity Bar on the left side of VS Code or View > Extensions then write the name of extension Java Extension Pack and then click on install link to install all extensions for Pack.
Open the source code folder
The Openfire source code is using an Apache Maven project structure. As VS Code (with Maven Extension) recognizes this structure, opening the source code into an VS Code project is very easy.
Select the 'Open' option -- File > Open and choose your Openfire source code folder then click on the open button. This will quickly import the Openfire source code into VS Code .
VS Code will automatically recognize and process the Maven structure of Openfire (pom.xml file) and it will automatically download all dependencies.
Build Openfire from VS Code
The following instructions will explain how you can build Openfire from the code that is in the VS Code workspace.
Select the 'New Terminal' option -- Terminal > New Terminal to open a terminal and run the command bellow to build the complete project including plugins:
./mvnw clean verify
Important! -- clean part in mvn command will delete current Openfire configuration.
This will quickly build Openfire (compile and run all unit tests) and create a distributable package
in the distribution/target/
folder.
Run Openfire from VS Code
When developing, it is often also useful to run the code straight from your IDE.
You can launch Openfire using the scripts in distribution/target/distribution-base/bin
using the terminal in VS Code.
sh distribution/target/distribution-base/bin/openfire.sh
After running Openfire you can go to your server using the URL shown in console (or http://localhost:9090) and configure it.


* Google Search Engine Tips
** filetype:
If you include filetype:suffix in your query, Google will restrict the results to pages whose names end in suffix.
*** ex: filetype:doc
** inurl:
If you include inurl: in your query, Google will restrict the results to documents containing that word in the URL.
*** ex: inurl: txt
** intitle:
The query intitle:term restricts results to documents containing term in the title.
*** ex: intitle:"index of"
** site:
If you include site: in your query, Google will restrict your search results to the site or domain you specify.
*** ex: site:edu.tw
** cache:
The query cache:url will display Google’s cached version of a web page, instead of the current version of the page.
** define:
If you start your query with define:, Google shows definitions from pages on the web for the term that follows.
*** ex: define:phone
* test
test1
http://www.google.com/
** test21
aa
** test22
*** test3
TEST
**** test4
***** T51
TEST51
***** T52
****** test6
******* test7
******** test8


Our second meeting of the year will generally be "Introduction to Shells". If you're joining us after that, please learn what a shell is and make sure you have a bash one on your computer.
Here are some other learning resources for getting started:
learn shell (good for starting): http://overthewire.org/wargames/bandit/
pwn: http://pwnable.kr/
web: http://overthewire.org/wargames/natas/
reversing/embedded: http://microcorruption.com/


ESP32 Project Update 4
april 28, 2019
Bit of a blog hiatus between this post and the previous posts, but the hardware side of the project has been essentially completed. In this time, I've found one major bug with my project design, related to voltage. After putting everything together and tring to just have the main LED array pulse...


Page 4 of 4
Re: Do you want to be an alpha tester?
Posted:
Mon Sep 15, 2008 5:53 pm
by Karl G.
Updated the member list
Re: Do you want to be an alpha tester?
Posted:
Tue Sep 16, 2008 4:15 pm
by Xulu
Personally, i would love to be an alpha tester.
If you can, please, sign me up!
Re: Do you want to be an alpha tester?
Posted:
Tue Sep 16, 2008 8:09 pm
by Karl G.
Added
Re: Do you want to be an alpha tester?
Posted:
Wed Sep 17, 2008 9:27 am
by gonzo
I'll do it =D
Re: Do you want to be an alpha tester?
Posted:
Thu Sep 18, 2008 12:03 am
by Sex4Cash
Sry for being late. Been raiding on WoW too much. I'd love to be a tester. Going back to school instead of working right now, so I have a LOT of extra time.
Re: Do you want to be an alpha tester?
Posted:
Thu Sep 18, 2008 10:01 am
by Summoner
I'll have a go at it if you don't mind!
Re: Do you want to be an alpha tester?
Posted:
Sat Sep 20, 2008 12:02 am
by Creepngdeath
I would like to be an Alpha Tester please.
Re: Do you want to be an alpha tester?
Posted:
Sat Sep 20, 2008 12:36 pm
by Burnt Ferret
Alpha testing still going on?
Re: Do you want to be an alpha tester?
Posted:
Sat Sep 20, 2008 4:57 pm
by Vapore
I'd also like to be a Alpha tester if you don't mind.
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 8:19 am
by Karl G.
Updated
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 10:09 am
by Broken Star
I want in
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 1:45 pm
by iprogz
wants to be one alpha tester away!
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 2:02 pm
by Karl G.
done
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 2:04 pm
by iprogz
thanks
Re: Do you want to be an alpha tester?
Posted:
Sun Sep 21, 2008 5:22 pm
by Velislide
Make me an Alpha tester imo, lol.


Happy Hour
Party Time
Our fast foods are so delicious from
the chicken pizza,beef burger and
chicken burger.They are finger licking
good
We also have delicious drinks,
such as soda, juice,wine and
different cocktails.
Our wine is imported from South Africa
which is the best in this region.
This is the best Restaurant Ever.
This menu has beeen in existence since the 19th Century


{% extends 'base.html' %} {% block content %}
We provide you with a comprehensive summary of the day's most important blog posts and news articles from the best Technology websites on the web, and delivered to your email inbox each morning. To subscribe, simply provide us with your email address..
Huawei is helping develop 5G networks for all four of the UK’s major mobile phone operators – even though the government has yet to confirm whether the controversial Chinese technology company will be permitted to build the next generation of wireless infrastructure.
Vue.js is a more flexible, less opinionated solution ( than Angular ). That allows you to structure your app the way you want it to be, instead of being forced to do everything the Angular way. ... On the other hand, Vue.js is much simpler than Angular and sometimes even better.
A land that understands a traveller can never be a stranger, just a friend not yet met. That ultimately everyone is on their own journey, seeking the warmth of a friendly embrace, unique experiences, new stories to share. Where a meal is not a meal unless it is shared


edu.ie3.datamodel.models.input.system.characteristic
Classes
CharacteristicInput
CharacteristicPoint
CosPhiFixed
CosPhiP
EvCharacteristicInput
OlmCharacteristicInput
QV
ReactivePowerCharacteristic
WecCharacteristicInput


{% extends 'angular/base.html' %} {% comment %} Copyright 2013, 2014 Ricardo Tubio-Pardavila Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. {% endcomment %} {% load i18n %} {% load staticfiles %} {% block sn_content %} {% verbatim %}


Chocolate Pizza
POSTED ON 15 DES 2013/DESSERTS
For the fig-swirl: Melt butter over medium heat in a saucepan. Add brown sugar and stir to dissolve. Halve all of the figs and toss in the saucepan with water and lemon juice. Cook over medium heat, stirring frequently, until you have a chunky-jammy mixture. Add salt with one or two stirs, set aside and let cool completely.
Ice cream: In a small pot over medium heat, combine milk, and granulated sugar until sugar is completely dissolved and the milk is just barely lukewarm. Whisk in the egg yolks. Set mixture in the fridge and wait until the fig mixture is cooled.
Using an ice cream machine, pour liquids irnto the frozen basin and process according to manufacturer instructions, i.e., let spin and thicken for 20 minutes before adding mascarpone, fig jam mixture, and the nuts. Continue to process for +/- 10 minutes. Pour semi-frozen mixture into a pyrex dish or glass tupperware. Freeze for at least two hours before serving.


Flight 35:
This mission delivered the Neutron Star Interior Composition Explorer (NICER) to the ISS, along with the MUSES Earth-imaging platform and ROSA solar array. For the first time, this mission launched a refurbished Dragon capsule, serial number C106, which first flew in September 2014 on the CRS-4 mission. -wiki


Inside
LivingRoomTemperature
Outside
Wind forecast for Marseille-Marignane/Étang Berre
provided by
windfinder.com
Pression
Pool
Gate


Hey there! I am Karl Buechler, owner of KB Technologies LLC, and currently a full stack developer at Progressive Insurance in Colorado Springs, Colorado.
This website is under construction and I will be adding more about me soon. If you want to chat about an upcoming project or new technology please reach out!


Hi,
you registered at Depot. Please open the following link to verify your E-Mail Address: {{verificationUrl}}
If you did not request verification, you can safely ignore this E-Mail.
Best,
Your Depot Administrators


--- layout: post title: Mad-Ams-Pho-LA-S date: type: post parent_id: '0' published: false password: '' status: draft categories: [] tags: [] meta: _edit_last: '1412221' author: login: dreamessenceonthemove email<EMAIL_ADDRESS>display_name: darribas first_name: Daniel last_name: Arribas-Bel permalink: "/" ---
MA


Projetos
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Dashboard - Controle de regiões
Consulte informações de regiões
Projetos
Almoxarifado
Acompanhamento
Movimentos
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×
Cadastro de projeto
Your cart
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{% include head.html %}
Sharknado is an autonomous vehicle submission for the Spring 2014 SDSU Engineering Capstone Project.
We have implemented some novel ideas and would like to share our discoveries with the world on this site.
8/5/14: Competition day has come and gone. Read our post-mortem analysis w/ at link below:
Read more »The challenge is to design and build a vehicle that can autonomously navigate in an open space and deliver small payloads (golf balls) to several predetermined locations. The project will consist of multiple teams competing to design and fabricate the fastest and most accurate delivery system possible on a fixed budget. The delivery locations will be given as GPS coordinates specified as longitude and latitude and a transmitting beacon. The competition will be scored on both speed and accuracy.
Sharknado is a fully autonmous vehicle which uses an array of sensors to find a target beacon and drop a payload.
We designed 3 custom PCBs that would help elimi- nate loose wires and clean the overall design of the robot. One PCB attaches to the top of our Arduino packaged microcontroller. This “shield” allows us to minimize the number of loose wires linking sensors/ components to the microcontroller’s I/O pins. Two other PCBs hold the circuitry for our ultrasonic sen- sors and antenna gain stage.
Sharknado’s software routines are designed around a simple state machine. When the system boots, it is transitioned into the Start state where it initializes system settings and confirms the sensors are ready. When the start button is pressed, it is then transitioned into the Search state where the bulk of processing time remains. In the Search state Sharknado navigates
to the Lat./Lng. target using its Macro-
location algorithms which utilizes the GPS and magnetometer sensors. When sharknado reaches a target it will then transition to the Beacon State, or if it runs into an obstacle it will transition to the Escape State.
Learn More (State Machine) »
We only had 2 months to build our competition submission from scratch. Along the way we recorded our progress in various technical posts to this website. Each of these posts documents our learning process from beginning up to the competition and demo day at the end of the semester.
Alex was previously a Software Engineer at Qualcomm. He holds a BS in Computer Engineering/Computer Science and a minor in Korean from San Diego State University. He enjoys creating useful products from scratch and seeing people use his creations in the wild. Avid Crossfitter and rock climber.
Learn more about him at: eggie5.com
Has 2 gold stars in engineering
He took off his glasses for this picture.
He also took off his glasses for this picture.
?
Always dressed for cold weather


This is the first of my ‘Giving back’ posts. The idea is that I’ll give something back to this wonderful Cocoa coding community at least once every couple of weeks. I mean, what’s the point of going indie if I can’t do what I want once in a while? :)
Of all the marketing avenues I continue to investigate and read about, mailing lists seem to be something that the rest of you recommend time and again. I missed a few boats when I launched Hyperspaces - were I to do the launch over again, I’d make sure that a mailing list was in place and easy to join from my website and within my app. I’ve always admired the way the Panic apps ask you to join their mailing list the first time you start them - it’s simple and unobtrusive.
As part of my work toward future versions of Hyperspaces, I’m looking to do the same. I’m still deciding which mailing list package/provider I will use in the end, so please don’t take this as a “this is what The CocoaBots use” post, however I did meet the Campaign Monitor guys at Web Directions South 09, and their product has a nice web service API. So I put together a small example project that will sign a user up to your Campaign Monitor mailing list from directly within your app.
The code is heavily inspired by Uli’s UKCrashReporter and Wolf’s JRFeedbackProvider projects (this is like a mutant offspring of the two). I may not end up using it in my apps, but hopefully someone else finds it useful.
The GitHub project is at http://github.com/tonyarnold/CBMailingListSignup, and the code is licensed under the Creative Commons Attribution 2.5 Australia License.


Returns whether the job has already been completed with a value or an exception.
Returns whether the job has already been completed with a value or an exception.
Note: using this method yields nondeterministic dataflow programs.
true
if the job is already completed, false
otherwise.
When the job is completed, either through an exception, or a value, apply the provided function.
When the job is completed, either through an exception, or a value, apply the provided function.
If the job has already been completed, this will either be applied immediately or be scheduled asynchronously.
Multiple callbacks may be registered; there is no guarantee that they will be executed in a particular order.
The provided callback always runs in the provided implicit
ExecutionContext
, though there is no guarantee that the
execute()
method on the ExecutionContext
will be called once
per callback or that execute()
will be called in the current
thread. That is, the implementation may run multiple callbacks
in a batch within a single execute()
and it may run
execute()
either immediately or asynchronously.
When this job is cancelled, apply the provided function.
When this job is cancelled, apply the provided function.
Multiple callbacks may be registered; there is no guarantee that they will be executed in a particular order.
The provided callback always runs in the provided implicit
ExecutionContext
, though there is no guarantee that the
execute()
method on the ExecutionContext
will be called once
per callback or that execute()
will be called in the current
thread. That is, the implementation may run multiple callbacks
in a batch within a single execute()
and it may run
execute()
either immediately or asynchronously.
When this job is queued, apply the provided function.
When this job is queued, apply the provided function.
Multiple callbacks may be registered; there is no guarantee that they will be executed in a particular order.
The provided callback always runs in the provided implicit
ExecutionContext
, though there is no guarantee that the
execute()
method on the ExecutionContext
will be called once
per callback or that execute()
will be called in the current
thread. That is, the implementation may run multiple callbacks
in a batch within a single execute()
and it may run
execute()
either immediately or asynchronously.
When this job has started, apply the provided function.
When this job has started, apply the provided function.
Multiple callbacks may be registered; there is no guarantee that they will be executed in a particular order.
The provided callback always runs in the provided implicit
ExecutionContext
, though there is no guarantee that the
execute()
method on the ExecutionContext
will be called once
per callback or that execute()
will be called in the current
thread. That is, the implementation may run multiple callbacks
in a batch within a single execute()
and it may run
execute()
either immediately or asynchronously.
Supports Scala's Await.ready(atmost) which awaits the completion of the job.
Supports Scala's Await.ready(atmost) which awaits the completion of the job.
maximum wait time, which may be negative (no waiting is done), Duration.Inf for unbounded waiting, or a finite positive duration.
ScalaJobHandle
InterruptedException
if the current thread is interrupted while waiting.
TimeoutException
if after waiting for the specified time the job
is still not ready.
Supports Scala's Await.result(atmost) which awaits the completion of the job and returns the
result (of type T
).
Supports Scala's Await.result(atmost) which awaits the completion of the job and returns the
result (of type T
).
maximum wait time, which may be negative (no waiting is done), Duration.Inf for unbounded waiting, or a finite positive duration.
the result value if job is completed within the specific maximum wait time.
Exception
the underlying exception on the execution of the job.
Return the current state of the job.
The result value of the job.
The result value of the job.
If the job is not completed the returned value will be None
.
If the job is completed the value will be Some(Success(t))
.
if it contains a valid result, or Some(Failure(error))
if it contains
an exception.
A handle to a submitted job. Allows for monitoring and controlling of the running remote job.


Sometimes you just need to throw a great party! There is nothing like hosting
and seeing all your friends together at home. But how do you do it? With ad-
equate planning, the right food and music, a soild guest list, and a few things
to do, your party is sure to be a hit and maybe even a tradition.
Shopping everything for the best parties!


Dbh is less than previous - is that correct?
Dbh increased > 5 cm - is that correct?
Lean angle must be within the range 0-120.
If main stem is 2 then crown % must be < 100%.
Crown percentage must be within the range 0-100.
Tree % cannot be less then crown %.
Tree % cannot be less than 100% if Main_Stem=2 (broken).
If tree % < 100 then Main_Stem must be 2 or 3 (broken).
Tree percentage must be within the range 0-100.


As so much in the world of news and information changes, the fundamental bond of trust between journalists and the communities they serve is one of the few things that doesn’t. In fact, its importance has grown. However, the problem is, anyone, can be a journalist now thanks to the advancement of technology these days.
Our python script takes any news headline keywords and crawls over Twitter, then outputs the parameters of any Twitter user tweeting those news, their follower counts, and the number times retweeted. By incorporating Snopes.com, a dedicated website to verifying online stories, the goal of the project is help users to map out the social media footprint of Twitter news.


Contains all the code examples in the book "R for Dummies" (1st edition). You can view the table of contents as well as the sample code for each chapter.
| Version: | 0.1.3 |
| Suggests: | fortunes, stringr, sos, XLConnect, reshape2, ggplot2, foreign, lattice |
| Published: | 2016-12-05 |
| Author: | Andrie de Vries [aut, cre], Joris Meys [aut] |
| Maintainer: | Andrie de Vries <apdevries at gmail.com> |
| BugReports: | https://github.com/andrie/rfordummies/issues |
| License: | GPL-2 | GPL-3 |
| URL: | http://rfordummies.com |
| NeedsCompilation: | no |
| CRAN checks: | rfordummies results |
| Reference manual: | rfordummies.pdf |
| Package source: | rfordummies_0.1.3.tar.gz |
| Windows binaries: | r-devel: rfordummies_0.1.3.zip, r-release: rfordummies_0.1.3.zip, r-oldrel: rfordummies_0.1.3.zip |
| OS X binaries: | r-release: rfordummies_0.1.3.tgz, r-oldrel: rfordummies_0.1.3.tgz |
| Old sources: | rfordummies archive |
Please use the canonical form https://CRAN.R-project.org/package=rfordummies to link to this page.


Lorem Ipsum is simply dummy text of the printing and typesetting industry.
Lorem Ipsum is simply dummy text of the printing and typesetting industry., Lorem Ipsum dummy text ever since dummy text of the printing and usings 1500s,Duis aute irure dolor in reprehenderit in voluptate velit esse when an,Lorem Ipsum has been the industry's standard dummy text ever since dummy text of the printing and usings 1500s,
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be sure there isn't anything embarrassing hidden in the middle of text.
Lorem Ipsum is simply dummy text of the printing and typesetting industry., Lorem Ipsum dummy text ever since dummy text of the printing and usings 1500s,Duis aute irure dolor in reprehenderit in voluptate velit esse when an,Lorem Ipsum has been the industry's standard dummy text ever since dummy text of the printing and usings 1500s,
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since dummy text of the printing and usings 1500s,Duis aute irure dolor in reprehenderit in voluptate velit Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since dummy text of the printing and usings 1500s,Duis aute irure dolor in reprehenderit in voluptate velit
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be sure there isn't anything embarrassing hidden in the middle of text.


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Feel free to modify and use any form design. Please share it to your friends.
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Prompt for Wednesday, March 1
Happy
St. David's Day
!
Examples of questions we have when
grading projects
, partly inspired by
Hearst et al.
Think about these as we look at
Trump goes positive
and
Here’s What We Know About Trump’s Mexico Wall
.
The Heer/Bostock
Tour through the Visualization Zoo
.
Context: Boring distributions


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Ramapo-Bergen Animal Refuge, Inc. says Tyler was discovered by a good Samaritan a week ago. That witness said they saw Tyler and another dog lit on fire.
The good Samaritan tried to treat Tyler's wounds for a week, but his injuries were too severe, so he was taken to Oradell Animal Hospital on Sunday night.
Tyler's burn wounds are severe and he is now receiving emergency medical care.
Doctors had to cut away dead skin in order to treat his injuries and doctors expect his wounds will get worse before they get better.
He is currently on fluids and may require a plasma transfusion.
"Tyler is a victim, yes, but he is also a hero as he speaks to the perseverance and forgiving nature of dogs, particularly pit bulls, who are by far the most abused, exploited and misunderstood breed," RBARI said in a statement.
The rescue group says the incident happened in an area known for dog fighting and they have rescued other dog fighting victims from there before.
The fate of the second dog is unknown, but authorities were contacted and anyone with information is asked to call RBARI or the Paterson Police Department.


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证书查询结果
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{include file="card/right.html"}


When the 'disabled' state of a select tag is changed, we have to invalidate distribution.
Select 2
Select 3


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Daily Rotten Archive -
Rotten Dot Com -
Today in Rotten History
Cadaver -
Famous Nudes -
Phallic.org -
Amateur Porn
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January 14, 2000
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No More Goat Tossing
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Under pressure from the Spanish government, the annual practice
of throwing a goat from the town's bell tower will be stopped.
The ceremony, necessary to open the festival of St Vincent,
has been held for centuries on January 23. Legend holds that a
goat in the bell tower was saved when villages caught it in
a blanket, but it is not clear how the goat arrived atop the
bell tower in the first place.
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(Spanish national news agency)
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January 14, 2000
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Pork: The Other White Meat
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January 14, 2000
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Wacky Turks Self Immolate
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To express their dismay at the fact that the Kurdish leader
Abdullah Ocalan, currently under death penalty, has yet to be
executed, the mother and brother of two dead Turkish Army
soldiers lit themselves afire during a demonstration in Istanbul.
The two self-immolators were admitted in serious condition to Haseki
Hospital. Execution of Ocalan, sentenced to be hanged, is
under review by the European Court of Human Rights and it is
expected that his death sentence will be ruled inappropriate.
(Originally reported by Associated Press)
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January 13, 2000
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Ben Stein Robbed of Ben Stein's Money
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Ben Stein, television host of Comedy Central's hit game show "Win Ben
Stein's Money", was robbed of his money at gunpoint on January 5 while
entering his Beverly Hills home. Stolen from Stein was approximately
$1000 and his various credit cards. This is indeed an outrage. Police
are investigating. [Extra Fun Fact: The money on the game show, billed
as Ben's, actually belongs to the studio. Say it ain't so!]
(San Jose Mercury News)
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January 13, 2000
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Ain't she Purty?
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January 13, 2000
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Brain Found in Sewer
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A hemisphere of a human brain has been discovered in a Bethlehem,
Pennsylvania sewage plant. As no brains have been reported missing in the
area, the discovery remains a mystery. It is most probable that the
brain was flushed down some toilet, and it does not appear the brain was used
at any point for medical research. The hemisphere is mostly intact and
largely well preserved; the county coroner is investigating.
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(Source KYW - item submitted by Kyrin)
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January 12, 2000
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Does My Ass Look Big?
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January 12, 2000
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Glamrocker Gary Glitter out of Jail...!
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Gary Glitter was released from Horfield Prison
in the UK yesterday, after serving two of his four
months for a child pornography conviction.
Glitter is best known for his excellent anthem
Rock and Roll Part II, and was one of the
premiere "glam rock" artists of the 70's and 80's.
The artist was arrested in 1997 when he stupidly brought
a computer containing contraband images into a shop
for repair. Glitter, previously acquitted in 1980
of unrelated underage sodomy charges, exhibits
remorse over these recent crimes and has expressed
an interest in moving to Cuba.
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January 12, 2000
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New Leisuretown Out
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Much to our surprise a new
Leisuretown was posted late last night. We're never quite sure
what the effects are when this happens, but workplaces have been
known to come to a standstill and the sewers always seem to get
backed up in Manhattan on such days. This one is very Cube Noir.
I will have to go potty soon.
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January 12, 2000
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Floating Stiff Interrupts Clean Water Party
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A ceremony held January 10 by Mayor Ma Ying-jeou in Taipei, Taiwan
to commemorate the improved cleanliness of the River Tanshui was
rudely interrupted as the corpse of a 56 year old murder
victim floated by. The river is still considered a national
disgrace, and remains highly polluted.
(Originally reported by Reuters)
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January 11, 2000
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Rape As Interstate Commerce
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Today the U.S. Supreme Court will hear a case brought under
the 1994 Violence Against Women Act, in which damages are sought
by Christy Brzonkala under federal law, against her rapist.
Constitutionally, Congress only has the power to regulate interstate
commerce. This clause is often used to wedge the power of the
federal government into areas otherwise off limits constitutionally,
and its misuse has been rampant lately. But it should be very clear
to anyone that this statute, which incredulously considers rape to be
interstate commerce, will be overturned on the grounds that no
money changes hands.
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January 11, 2000
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Deafs In Uproar Over Rotten Exhibit
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A number of vocal deaf people are in a tizzy over rotten.com's
use of the "deaf alphabet" to number one of its exhibits,
featuring severed limbs. The creators of the site
maintain that no harm was intended. "Deaf people
complaining about this is much like Italian Americans
complaining that we used Roman Numerals," said the designer
of the exhibit. "Rotten doesn't discriminate against any
form of cripple. Both deafs and regulars alike are welcome,"
added Gweeds, another rotten.com staff member. "I think any
potential lawsuits will be avoided thanks to the fact that
rotten.com has always strictly adhered to the Americans
with Disabilities Act. This is so incredibly whiny."
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January 10, 2000
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Red Chinese Organ Harvest
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Transplant organs from executed prisoners in China
are being sold to wealthy Hong Kong patients, according
to a mainland Chinese newspaper story on January 9. The
operations are performed at Sun Yat Sen University Hospital,
apparently in violation of a directive issued by the Chinese
government ministry. More than 40 such operations have
occurred, with livers priced at approximately $25,000.
China tends to execute large numbers of prisoners before
major festivals, making more organs available around
those dates. No consent is required from the prisoner
for their "donations" of harvestable organs.
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(Original source: South China Sunday Morning Post)
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January 9, 2000
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I Tink I'm In Loove
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January 8, 2000
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Faelan Finished
Since 1998 one of our favorite websites was that of Faelan,
billed as "Cute 11 year-old boy holding contest to find girl to be
sweetheart/girlfriend. For girls his age/younger looking for boyfriend..."
The target age range for the sweetheart was 8-13, and nothing overtly
illegal was suggested. Some thought it a hoax, and others were convinced
it was real. The site was surely too good to be real. But it was real!
And now, Faelan and his two brothers are in a foster home, and the
parents Jonathan and Sarah Aragorn have been convicted by a jury in Portland
Oregon of various counts of child abuse and exploitation, based on the
website posting. The investigation into this Faelan matter started
with a TV news reporter's research, but the cards came down in Spring 1999 when
an FBI agent posed as an interested father. [Did anyone save a mirror of
the contest site?]
(Originally reported by a Swinger's organization)
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January 8, 2000
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The KKK Took My Suntan Away
The Argentine edition of music magazine Rolling Stone is being
attacked for carrying an advertisement for Hawaiian Tropic suntan
lotion that depicts KKK members hauling off a suntanned man for being
too dark. While this may be the pinnacle of humor in Argentina, a human
rights group in that country has found the image not to its amusement.
[rotten.com would like a copy of this ad.]
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January 7, 2000
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Portrait Of The Artist As Dog Food
Tragedy ensued last April when a component of performance artist
Zhang Huan's exhibit bit him in the heiney.  It seems redundant to even state that these
events transpired in San Francisco.
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January 6, 2000
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King of Belgium Adjusts Royal Sceptre
Frenchi la Malice writes to us that this photo of
King Albert II of Belgium is floating around. It's actually
quite a remarkable paparazzi photo.
( Click on above image to enlarge )
[Editor's note: We weren't sure whether to make a "royal sceptre" or
a "crown jewels" joke out of this. And, to anyone emailing us material,
we are perfectly happy to forget who you are, by request, or give
credit where credit is due. Anyway, enjoy.]
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January 6, 2000
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Penii Confiscatii
A roadside vendor in Malaysia was arrested in late
December with 22 dried (and presumably crunchy) crocodile
penii. The organs are used by elderly impotent men
who believe them to be viagra-like, but in reality such penii
are just meat, and have no effect other than nutrition.
They aren't even tasty.
(Original source: December 30 New Straits Times, Malaysia)
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January 5, 2000
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Llama Killed in Drive-By Shooting
Ian Fenner, age 17, was sentenced in December to 3 years 5 months
prison for the drive-by shooting of the pet llama of his prosecutor,
Roy Fore, of Chelan County Washington. A .22 was used,
which is a pansy-assed calibre to be used when dealing with
a llama. Come on, people. The animal's spine was injured and it
had to be put down.
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January 5, 2000
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Deer Parts
Lurkingshadows from Missouri sent us these pictures of his encounter with
a deer, that he was quite obviously lucky to walk away from. But it totalled
his car, and left deer parts splattered everywhere.
#1
#2
#3
#4
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January 4, 2000
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Turn Your Head And Cough
An old trigger finger friend of ours has sent us this photo
he took of the 1953 Proctologist's Convention, held in NYC. Ahem.
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January 3, 2000
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African Shit Scandal Hits Fan
The speaker of the Swaziland House of Assembly (parliament)
is being forced to resign because he collected cow manure
from the Royal cattle pen, which is owned by King Mswathi III.  Swaziland,
a country within the confines of South Africa, is essentially
insignificant and it doesn't really matter who leads their Assembly.
(Originally reported by Reuters)
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January 2, 2000
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Amok
A raving lunatic in San Francisco ran amok yesterday with a
meat cleaver, attacking random pedestrians. Two were hospitalized
with head injuries, and a police officer recieved minor
injuries. An ATM machine was also brutally victimized.
 Police estimate 400
people were involved in the riot, of whom 12 men were arrested.
Three of the naked ladies involved were also booked on
indecency charges, the fourth remaining a fugitive from justice.
Fearing the new millenium, an unnamed prisoner at New Hampshire State
Prison in Concord, New Hampshire, sewed his eyes and mouth shut with dental
floss. The effectiveness of such a strategy remains in question; the prisoner
is currently being held to have his head examined.
(Originally reported by AP newswire, UPI, ABC, etc)
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January 1, 2000
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We Know What You Did Over Christmas Holiday
What the hell is going on here?
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January 1, 2000
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Y2K: Civilization Refuses To Collapse
To the great alarm of Y2K survivalists everywhere, with the passing
of midnight across the globe, western civilization has remained
disturbingly intact.
- Over 300 slot machines at a Delaware race track have been rendered
inoperable from the Y2K bug.
- The time in New Zealand is apparently: Saturday, January 1, 19100
- Satan remains nontriumphant, and Christians have not been
raptured at this time. [At rapture, faithful Christians are
summoned bodily into heaven, causing a traffic hazard when some
motor vehicles become unexpectedly pilotless.]
- Berlin held a light show, described as "very 1930's Albert Speer".
- The city of Rome banned smut shops, because of some papal nonsense.
- Boris Yeltsin is still drunk.
- France still exists.
In a word: BORING
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Return to archive index.
The Daily Rotten is published daily by rotten.com, and may occasionally
accept leads & submissions, or comments, to<EMAIL_ADDRESS>Rotten Dot Com |
Cadavers |
Famous Nudes
|


rendeer.js
Examples
- Basic Cube rendering
- Basic OBJ rendering
- Multiple objects
- Multiple rendering contexts
- Shadowmaps
- Instancing
- Sprites
- Sky
- GLTF Loader
- PBR
- Vertex Color
- Raypicking
- Sphere Test
- Character Controller
- Skinning
- orientTo
- canvas to texture
- iframe 3D
- gizmo


Hunting for LOLBAS
Introduction
Like many pentesters I am a big fan of the LOLBAS project. and even recently contributed to it. Although, the project is incredibly useful I couldn’t find a tool that automated the process of finding them so I decided to make one. Then again how useful are they for redteamers? The answer is incredibly useful. A recent attack dubbed Astaroth utilized LOLBAS for every step of the attack after initial compromise.
With a goal in mind, I turned to Powershell.
Understanding LOLBAS
Before automating the hunt for LOLBAS it’s important to understand what they are. LOLBAS stands for living off the land binaries and scripts, a simple example, as leveraged in my last post is regsvr32. A seemingly inconspicuous executable being used for code execution. Binaries and scripts that can be used in creative ways that benefit blueteam and redteam. Blueteam as it can show possible attack vectors that should be monitored and understood. Redteam as utilizing these possible attack vectors if present, may be less likely noticed and being run by a trusted source.
Python -> Powershell
With Linux being taken care of by GTFOBins Windows was next. One of the biggest obstacles is that compared to GTFOBins, LOLBAS is over quadruple the size. Using Python and Bash to quickly accumulate the files and output the information into an easy way to copy and paste is great.
Automating the extraction of important information from each file
Checking the Paths in Powershell
Organizing the information in Powershell was simple, using a hash table. The key being the filepath mapped to an array of the Binary or Script name and an example command utilizing it. For example:
'C:\Windows\explorer.exe' = 'Explorer.exe', 'explorer.exe calc.exe';
Path on the left, mapped to the name of the Binary or Script and an example command utilizing it.
After creating the hash table the rest is a piece of cake.
foreach($path in $dict.Keys){
Try
{
if(Test-Path -Path $path){
$paths += $path
}
}
Catch {
Write-Host "An error occurred:"
Write-Host $_
}
}
Just iterate through the keys in the hash table and check if the path exists if it does add it to an array. Then at the end iterate through the array and pretty print it. Tbe script’s name was an obvious choice: Find-LOLBAS.
What’s Next?
-
Staying up to date with new LOLBAS additions
-
Adding different ways to run the script such as through C# in Powershell
-
Look into obfuscating payload with Crypt32.dll
Mitigation
-
Adhering to proper block rules such as Microsoft recommended block rules and utilizing things such as Applocker and Software Restriction Policies
-
Being cognisant of normal network traffic in and out of your system/s is also crucial as becoming familiar with daily traffic can make it very easy to spot when something is out of the ordinary
-
Understanding the foundation of each LOLBAS is also important, knowing how each one is meant to be used will make it easier to spot when it is used for malicious purposes.
Overall awareness is necessary as well, knowing how a LOLBAS should be used is key. For example, if you’ve never used regsvr32 before and find it calling out to the internet that should set off an alarm!
Acknowledgements
This script wouldn’t have been possible without the amazing people who work on LOLBAS.
Special thanks to @Bohops for inspiration and @Oddvarmoe for the consistent work and maintenance on the LOLBAS project.


About Me
First Lets start with a random fact!
Click on the button below to get a random fact about me!
Or what about one of my favorite movie quotes!
Click on the button below to get a random favorite movie quote about me!
To see the server response for the facts directly Click Here and for the movie quotes Click Here


Python-Pinboard is an open source Python module to access the contents of a Pinboard account via the Pinboard API (which is based on the del.icio.us API).
>>> import pinboard
>>> p = pinboard.open("username", "password")
>>> p
{'headers': {'connection': 'close',
'content-encoding': 'gzip',
'content-length': '97',
'content-type': 'text/html',
'date': 'Thu, 23 Dec 2010 06:35:55 GMT',
'server': 'Apache/2.2.14 (Ubuntu)',
'vary': 'Accept-Encoding'},
'lastupdate': u'2010-12-22T21:20:48Z',
'lastupdate_parsed': time.struct_time(tm_year=2010, tm_mon=12, tm_mday=22, tm_hour=21, tm_min=20, tm_sec=48, tm_wday=2, tm_yday=356, tm_isdst=-1)}
>>> p.add('https://github.com/mgan59/python-pinboard/',
"Python-Pinboard",
"A Python module to access the contents of a
Pinboard account via the Pinboard API.",
("computing", "python"))
>>> p.add('https://github.com/mgan59/python-pinboard',
"Python-Pinboard",
tags=("computing", "python", "projects"))
>>> p.delete("https://github.com/mgan59/python-pinboard")
Attribute and method examples assume the existence of a PinboardAccount variable p
which could have been created by the following code:
import pinboard
p = pinboard.open("username", "password")
Python-Pinboard is a translation of Paul Mucur's Python module for accessing the del.icio.us API, Python-Delicious, for use with Pinboard.
Python-Pinboard is an open source Python module to access the contents of a Pinboard account.
This is the only object in the module and is the one that does all of the work. It represents a single Pinboard account and contains all of the attributes and methods defined in this documentation.
Two arguments MUST be specified:
As well as the usual Python syntax for creating a new object, two methods, open
and connect
, can be used like so:
import pinboard
p = pinboard.PinboardAccount("username", "password")
p = pinboard.open("username", "password")
p = pinboard.connect("username", "password")
Otherwise, you can authenticate with a token by specifying only the following parameter:
import pinboard
p = pinboard.PinboardAccount(token="user:TOKEN")
p = pinboard.open(token="user:TOKEN")
p = pinboard.connect(token="user:TOKEN")
As the module aims to represent a Pinboard account as a Python dictionary, data from your account is most easily accessed using the dictionary syntax of object["key"]
.
Important implementation note: In order to save repeatedly making requests to the Pinboard servers, most of the following attributes are only loaded upon request. By default, a PinboardAccount object only contains the last update information and the headers returned by the server. When some data is loaded into an attribute, simply using the usual dictionary syntax will immediately return whatever has been stored without requesting any information from Pinboard at all: this means that if the posts
method has been used to download only a selected few posts, simply calling p["posts"]
(where p
is your PinboardAccount object) will only return those selected posts: not every single one of your posts as you might have expected. To work around this, simply use the posts
method rather than the attribute when necessary.
p["dates"]
This attribute contains a list of all of the dates on which you have made posts to Pinboard. Each element in this list is a dictionary of the following form:
{u'count': 2, u'date': u'2005-05-08', u'date_parsed': (2005, 5, 8, 0, 0, 0, 6, 128, -1)}
The anatomy of the above dictionary is as follows:
This attribute is a dictionary of the headers returned by the Pinboard servers upon your last request and is of the following form:
{'connection': 'close', 'content-encoding': 'gzip', 'content-length': '97', 'content-type': 'text/html', 'date': 'Thu, 23 Dec 2010 06:35:55 GMT', 'server': 'Apache/2.2.14 (Ubuntu)', 'vary': 'Accept-Encoding'}
As well as being a dictionary, the PinboardAccount object supports several methods primarily for more refined query-based retrieval of posts and dates and the manipulation of content on the server (such as adding, editing and deleting posts).
p.dates(tag="computing")
Has a single argument, a string tag, which will refine results so that only dates on which a post associated with the specified tag was made are returned.
p.posts(tag="computing", date="2005-05-07", count=5)
This is the most flexible method in the module and allows you to refine which posts you would like to retrieve from Pinboard. The arguments are as follows:
If no arguments are specified, this method will return all posts from Pinboard: this is highly discouraged as it places a large load on the Pinboard servers. However, the module will prevent you from repeatedly downloading all posts unnecessarily as it internally will check if any changes have been made and, if not, not make a new request.
p.add(url="http://example.org/",
description="Example",
extended="An example site",
tags=('computing', 'examples'),
date=(2010, 12, 22))
This method will add new posts to Pinboard. Its arguments are as follows:
p.bundle(bundle="writing",
tags=("blogging", "journalism"))
This method creates a new bundle from some existing tags. Its arguments are as follows:
p.delete(url="http://example.org/")
Delete the post identified by the given URL, url.
p.delete_bundle(name="writing")
Delete the bundle identified by the given name, name.
p.rename(old="blogging", new="weblogging")
Rename the tag old to new.


Hi, I am Reese
I am a Responsive Designer & Developer who prefers the
challenge to create intricate and comprehensive designs with a refined aesthetic.
While not working, I can be found covered in wood chips handcrafting treasures in my workshop.
I believe that the pure art of design appears effortless and gleams
with a story to tell.
I'd love to share my vision to help you create something amazing.
Let's be brilliant together!


#include "utility.h"
#include "list.h"
#include "config.h"
Go to the source code of this file.
Classes | |
| class | Statistics |
| class | ProcessStat |
| Defines statistics that concern a particular process. More... | |
Defines | |
| #define | USER_TICK 1 |
| #define | SYSTEM_TICK 1 |
| #define | TLB_TICKS 1 |
| #define | MEMORY_TICKS 10 |
| #define | ROTATION_TIME 1000 |
| #define | SEEK_TIME 1000 |
| #define | CONSOLE_TIME 1000 |
| #define | CHECK_TIME 1000 |
| #define | SEND_TIME 1000 |
| #define | TIMER_TIME 10000 |
DO NOT CHANGE -- these stats are maintained by the machine emulation
Copyright (c) 1992-1993 The Regents of the University of California. All rights reserved. See copyright.h for copyright notice and limitation of liability and disclaimer of warranty provisions.
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time between two checks of the reception register
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time to read or write one character
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cycles the cpu takes to access a memory location
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time disk takes to rotate one sector
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time disk takes to seek past one track
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time to send a char via the ACIA object
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average number of cycles for system call
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interval between time interrupts
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cycles the cpu takes to use the TLB
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average number of cycles for instruction
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The package you wish to upload your package to.
A string of no more than fifty characters:
- numbers (0-9)
- upper and lower-case letters (a-Z)
- dashes (-)
- periods (.)
- forward-slashes (/)
- and underscores (_)
- may not start or end with a forward-slash
e.g. an/example/group


For the fig-swirl:Melt butter over medium heat in a saucepan.Add brown sugar and stir to
dissolve.Halve all of the figs andtoss in the
saucepan with water and lemon juice.Cook over
medium heat,stirring frequantly,until you have a chunky-jammy mixture.Add salt with
one or two
stirs,set aside and let cool completely.
Ice cream :In a small pot over medium heat,combine milk,and granulater sugar is completely dissolved
and the milk is just barely
lukewarm.Whisk in the egg yolks.Set mixture in the fridge and wait
until the fig mixture is cooled.
Using an ice cream machine ,pour liquids into the frozen basin and process according to manufacturer
instructions,i.e.,let spin and
thicken for 20 minutes before adding mascarpone,fig jam
mixture,and the nuts.
Continue to process for +/-10 minutes .Pour semi-frozen mixture into a
pyrex dish or glass tupperware.Freeze for at least two hours before
serving.


Hangman Game
Classical Composers Theme
Press Any Letter To Begin
Wins:
Guess Attempts Left:
Letters Used:


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Overview of course material: FYS4411/9411 Computational Physics 2, Computational Quantum Mechanics
Morten Hjorth-Jensen [1, 2]
[1] Department of Physics and Astronomy and Facility for Rare Ion Beams, Michigan State University, USA
[2] Department of Physics and Center for Computing in Science Education, University of Oslo, Norway
Lecture notes as Jupyter-book
Week 2 January 11-15: Introduction to the course and start Variational Monte Carlo
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 3 January 18-22: Building a Variational Monte Carlo program, Metropolis Algoritm and Markov Chains
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 4 January 25-29: Metropolis Algoritm and Markov Chains, Importance Sampling, Fokker-Planck and Langevin equations
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 5 February 1-5: Importance Sampling, Fokker-Planck and Langevin equations
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 6 February 8-12: Finalization of importance sampling, start Gradient methods, steepest descent and Conjugate Gradient Methods
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 7 February 15-19: Gradient methods, Stochastic Gradient Descent
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 8 February 22-26: Gradient methods and begin Resampling Techniques, Bootstrap and Jackknife
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 9 March 1-5: Resampling Techniques, Bootstrap and Blocking
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 10 March 8-12: Resampling Techniques, Bootstrap and Blocking
- LaTeX PDF:
- HTML:
- iPython notebook:
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 12 March 22-26: Wrapping up project 1
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 13 March 29- April 2: Spring break, no lectures
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 14 April 5-9: Work in Groups on Project 2
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 15 April 12-16: Work in Groups on Project 2
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 16 April 19-23: Work in Groups on Project 2
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 17 April 26-30: Work in Groups on Project 2
- LaTeX PDF:
- HTML:
- iPython notebook:
Week 18 May 3-7: Last session
- LaTeX PDF:
- HTML:
- iPython notebook:
Projects Spring 2021
Project 1, Variational Monte Carlo studies of Quantum Mechanical Systems, deadline March 26
- LaTeX and PDF:
- HTML:
- iPython notebook:
Project 2, Variational Monte Carlo for Fermions, deadline June 1, 2021
- LaTeX and PDF:
- HTML:
- iPython notebook:
Project 2, Deep Learning and Quantum Mechanical Systems, deadline June 1, 2021
- LaTeX and PDF:
- HTML:
- iPython notebook:
Project 2, Time-dependent Hartree-Fock, deadline June 1, 2021
- LaTeX and PDF:
- HTML:
- iPython notebook:
Project 2, Quantum Machine Learning, deadline June 1, 2021
- LaTeX and PDF:
- HTML:
- iPython notebook:
Alternative variants of project 2 can be made according to your scientific interests
These alternatives include quantum mechanical many-body methods like
Hartree-Fock theory, Coupled-Cluster theory , diffusion Monte Carlo,
in-medium Similarity Renormalization group theory and Green's
functions.


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Rounds
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Enter
{% if data['round1'] == 'qualified' %}
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Starts at 22nd March 2021, 6 pm
{% else %}
Results will be out at 10pm
{% endif %}
FINALS
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{% if data['round2'] == 'not_attended' %}
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Results will be out soon
{% endif %}
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Don't hesitate to give us a call if you have any doubts
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VS2017 and .net frameworks
Once upon a time, each new Visual Studio brought a new .net framework. You couldn't use the new framework without the new Visual Studio.
- Visual Studio 2002 came with .net framework 1.0
- Visual Studio 2003 came with .net framework 1.1
- Visual Studio 2005 came with .net framework 2.0
- Visual Studio 2008 came with .net framework 3.5
- Visual Studio 2010 came with .net framework 4.0
- Visual Studio 2012 came with .net framework 4.5
- Visual Studio 2013 came with .net framework 4.5.1
- Visual Studio 2015 came with .net framework 4.6
(Update 1 was .net framework 4.6.1) - Visual Studio 2017 comes with .net... framework 4.6.1
Yes, even though 4.6.2 came out in mid-2016, the base 2017 is still 4.6.1. If you installed 4.6.2, it appears in the dropdowns, but if you haven't, you get 4.6.1. Exactly the same as VS2015.
However, you can write code in VS2017 that won't compile in VS2015, even though it targets the same .net framewok. The reason is that VS2017 comes with a new version of C#.
VS2017 and C# 7
C# (and the csc.exe compiler) isn't the same thing as the .net framework. You may have noticed this with C#6 in VS2015, when you could write null conditionals (x?.property), string interpolation ($"Hello {x}") and auto-property initializers (public string X {get;set;}=< 1) even if you targeted .net 3.5.
For C#7, the new features are pattern matching (switch based on types), not declaring out variables, returning tuples (without System.Tuple), local functions and others. They will work fine in VS2017, but VS2015 will choke on them.
Visual Studio build is just calling MsBuild (as you can see in the Output window). Let's look under the covers at what's happening.
VS2017 and MsBuild/Command Line building
Visual Studio used to use the msbuild and csc.exe in C:\windows\Microsoft.NET\Framework\v4.0.30319\ (or the previous .net framework locations)
With VS2015 and the new roslyn compiler, MsBuild and csc moved to Program Files/MsBuild, specifically C:\Program Files (x86)\MSBuild\14.0\bin\ (14.0 indicating Visual Studio 14, which is VS2015). Note the compiler isn't just .net 4.6, it compiles any project targeting 2.0, 3.5, 4, 4.5.* and 4.6.*
With VS2017, it's moved again. And it's in 2 places. Or more.
- Firstly there's a Program Files/Visual Studio, specifically (for Community) C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\ (csc is under Roslyn\)
This is the only version used by Visual Studio, and supports all project types. - There's another copy (NOT used by Visual Studio, but used by the "dotnet build" command line) at C:\Program Files\dotnet\sdk\. For the VS2017 RC4 version, the matching sdk is at C:\Program Files\dotnet\sdk\1.0.0-rc4-004771\.
If you update the dotnet sdk, C:\Program Files\dotnet\sdk\ is updated but Visual Studio won't be. - You can install a local version through nuget using "install-package Microsoft.NET.Sdk"
Confused yet?
Most projects I build have a "build.cmd" file which runs an msbuild script called "build.xml" (or .csproj). It's an easy way to generate a clean "publish" folder (see here). The .cmd file requires the path to msbuild, which now becomes difficult.
The new "dotnet" command (and the sdk package) works on some classic full framework projects with traditional csproj files - a class library and a console (even if built in VS2015). It doesn't work against a "classic" mvc 5 web application, even one built in VS2017. The msbuild that "dotnet build" runs is a dotnet Core version of msbuild, not the full Visual Studio one. It works against a simple "non-core" csproj, but it's really a different, more limited, pipeline to the full msbuild. Note that in addition to "dotnet build", RC4+ has dotnet msbuild to access msbuild directly.
VS2017 and .net Core
The .net Core tooling/build system (SDK) has changed, but VS2017 doesn't bring a new Core version (which makes sense - it is updated through muget). NetStandard 2.0 is coming, but not for a while- it seems to have been delayed until 2017 Q3, perhaps a 6 month delay.
- If you open VS2015 Core projects in VS2017, you get an automatic upgrade from project.json to csproj.
- You can't open VS2017 csproj core projects in VS2015. It only understands the now obsolete project.json
Between VS2010 and VS2015, csproj was forward and backward compatible, so life in a typical company with mixed versions of Visual Studio was remarkably uneventful. With VS2017, at least for Core, all developers must upgrade at the same time. It could be awkward for larger open source projects, although VS2017 Community makes upgrading free. Most companies take their time rolling out new Visual Studio versions too.
Upgrade
Since 2010, new Visual Studio versions have come with new .net framework versions, but we've been backwards compatible. Back compatibility started to break with VS2015 and C#6 and breaks again with VS2017 and C#7. Worse, Core is a big breaking change, and teams with a Core project must upgrade at the same time.


Preparation time
less than 30 mins
Cooking time
1 to 2 hours
Serves
Serves 6
A really easy one-pot recipe. Don't be tempted to skip the anchovies - they impart a wonderful savoury flavour to the lamb.
For the shoulder of lamb, preheat the oven to 180C/350F/Gas 4.
Trim any excess fat from the lamb shoulder. Heat a flameproof casserole and add the oil. Add the lamb shoulder and fry over a high heat to brown it on all sides. Take it out of the pan and pour off any excess fat.
Add the garlic cloves, anchovies, rosemary, olives and white wine to the casserole and set the shoulder on top. Cover tightly with a lid or foil and place in the oven to cook for 1–1½ hours, or until the meat is very tender.
Occasionally baste the meat with the juices. Remove the lid and cook the lamb uncovered for the last 10 minutes, to reduce the cooking juices by about half.
For the purple sprouting broccoli, towards the end of the lamb cooking time, cook the broccoli in a pan of boiling salted water until tender. Drain and dress with olive oil. Season with salt and pepper, to taste.
Serve the shoulder of lamb in slices with its cooking juices and the broccoli.


--- title: Overview | Fabricator fabricator: true ---
This UI toolkit is a design system for the ProReNata project Byxelkrok. It contains different particles that can be assembled to components that in turn can be assembled into more complex page layouts.
This guide contains real working examples, code snippets, documentation, and style guidelines.


Money Play. How should Red play 54?
pips Red=125 White=120
(CorrectAnswer= 0/0, ErrorScore= 0)
This is not the time to run with 21/12. This lets White attack the remaining rear checker while waiting to escape his rear checker.
Making the 4-pt with 9/4, 8/4 looks reasonable but that leaves White sixes to escape and only aces plus 65 to make the full prime.
Much better is 9/5, 9/4 which gives Red small numbers to make the full prime and large numbers to escape from behind White’s prime. White will also need a 2 followed by a 5 or a 6 to escape his rear checker.
Any move other than 9/5, 9/4 is a blunder.
Making the 4-pt with 9/4, 8/4 looks reasonable but that leaves White sixes to escape and only aces plus 65 to make the full prime.
Much better is 9/5, 9/4 which gives Red small numbers to make the full prime and large numbers to escape from behind White’s prime. White will also need a 2 followed by a 5 or a 6 to escape his rear checker.
Any move other than 9/5, 9/4 is a blunder.
1. Cubeful 2-ply 9/5 9/4 Eq.: +0.492 0.612 0.143 0.004 - 0.388 0.060 0.001 2. Cubeful 2-ply 9/4 8/4 Eq.: +0.368 (-0.124) 0.577 0.154 0.004 - 0.423 0.069 0.002 3. Cubeful 2-ply 21/12 Eq.: +0.319 (-0.173) 0.603 0.144 0.006 - 0.397 0.114 0.003 4. Cubeful 0-ply 9/4 7/3 Eq.: +0.228 (-0.264) 0.567 0.129 0.005 - 0.433 0.093 0.004 5. Cubeful 0-ply 21/16 7/3 Eq.: +0.211 (-0.281) 0.572 0.140 0.005 - 0.428 0.138 0.005