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Vim documentation: os_mint
main help file*os_mint.txt* For Vim version 7.2. Last change: 2005 Mar 29 VIM REFERENCE MANUAL by Jens M. Felderhoff *MiNT* *Atari* This file contains the particularities for the Atari MiNT version of Vim. For compiling Vim on the Atari running MiNT see "INSTALL" and "Makefile" in the src directory. Vim for MiNT behaves almost exactly like the Unix version. The Unix behavior described in the documentation also refers to the MiNT version of Vim unless explicitly stated otherwise. For wildcard expansion of <~> (home directory) you need a shell that expands the tilde. The vanilla Bourne shell doesn't recognize it. With csh and ksh it should work OK. The MiNT version of vim needs the termcap file /etc/termcap with the terminal capabilities of your terminal. Builtin termcaps are supported for the vt52 terminal. Termcap entries for the TOSWIN window manager and the virtual console terminals have been appended to the termcap file that comes with the Vim distribution. If you should encounter problems with swapped <BS> and <Del> keys, see |:fixdel|. Because terminal updating under MiNT is often slow (e.g. serial line terminal), the 'showcmd' and 'ruler' options are default off. If you have a fast terminal, try setting them on. You might also want to set 'ttyfast'. Send bug reports to Jens M. Felderhoff, e-mail<EMAIL_ADDRESS>top - main help file


Page 1 of 1
EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 9:47 am
by Karl G.
If you are an alpha tester, check your PM inbox. If you want to be, let me know.
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 9:49 am
by lawn gnome
sweeeeeeeeeet
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 11:10 am
by mongatard
Hm, I go to the link, and a page comes up saying the page I requested does not exist on the server.
(Edit)
Nevermind, the link is working now.
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 12:49 pm
by Sega Rally Pownz
That happens to me! Page doesnt exist ^^
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 12:49 pm
by mongatard
Well, now the page exists, it's just that the download never completes.
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 12:51 pm
by Sega Rally Pownz
:/
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 2:59 pm
by Nirvana9832
Okay i got the game downloaded and i got to the logon screen, How do i know my account number. Can u post a How to log in / create account for the testers? Thank you.
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Aug 26, 2008 3:00 pm
by Nirvana9832
NVM i got it =P
Re: EVIDYON ALPHA RELEASED!
Posted:
Sun Aug 31, 2008 11:48 am
by zedd
lol please update the list! i wanna chech it out
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Sep 02, 2008 11:47 am
by Summoner
I'd like to give it a go if that is possible.
Re: EVIDYON ALPHA RELEASED!
Posted:
Tue Sep 02, 2008 1:08 pm
by squazzy
Looks like a lot of fun. ^_^


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EDUCATION
Saint Joseph’s University, Philadelphia, PA, May 2016
- Degree: Bachelor of Arts in Communication Studies
- Minor: Theatre Studies
- GPA: 3.5
Emerson Jr./Sr. High School, Emerson, NJ, June 2012
ACTIVITIES/HONORS
Saint Joseph's University
- Awarded University Scholarship, Magis Grant, Regis Grant, and Frank Olley Memorial Scholarship for Theatre
- Dean’s List (2014)
- Appointed Props Manager for the SJU Theatre Company’s productions of “RENT” (2013), “Next to Normal” (2013) “Guys & Dolls” (2014)
- Participant in SJU University Singers (2012-present), Marketing Manager (2013-2014)
Emerson Jr/Sr High School
- National Honor Society (2010-2012), Principal’s High Honor Roll (2009-2012)
- Subject-specific awards received throughout high school
Community Serivce
- Campus Experience Day volunteer (2013)
- Boo Crew volunteer (2013)
EXPERIENCE
Alpine Country Club, Demarest NJ: Waitress
May-August, 2013May-August, 2014
- Organized kitchen and counter for daily meal services in the Golfhouse Grille
- Utilized excellent communication and organizational skills to assist in preparation and executing golf outings
Allendale Bar and Grill, Allendale NJ: Hostess
May 2012 - January 2013
- Practiced good communication and people skills through hostessing
Summer Recreation Camp, Emerson NJ: Counselor
June-July, 2010June-July, 2011
- Supervised groups of 15-20 elementary school aged children
- Prepared activities, games, arts and crafts, and events in assisting camp managers
Babysitting
2007-present
- Cared for various children, ages birth-twelve


xmodaler.utils¶
-
xmodaler.utils.colormap.
colormap
(rgb=False, maximum=255)[source]¶ - Parameters
rgb (bool) – whether to return RGB colors or BGR colors.
maximum (int) – either 255 or 1
- Returns
a float32 array of Nx3 colors, in range [0, 255] or [0, 1]
- Return type
ndarray
-
xmodaler.utils.colormap.
random_color
(rgb=False, maximum=255)[source]¶ - Parameters
rgb (bool) – whether to return RGB colors or BGR colors.
maximum (int) – either 255 or 1
- Returns
a vector of 3 numbers
- Return type
ndarray
-
xmodaler.utils.comm.
all_gather
(data, group=None)[source]¶ Run all_gather on arbitrary picklable data (not necessarily tensors).
- Parameters
data – any picklable object
group – a torch process group. By default, will use a group which contains all ranks on gloo backend.
- Returns
list of data gathered from each rank
- Return type
list[data]
-
xmodaler.utils.comm.
gather
(data, dst=0, group=None)[source]¶ Run gather on arbitrary picklable data (not necessarily tensors).
- Parameters
data – any picklable object
dst (int) – destination rank
group – a torch process group. By default, will use a group which contains all ranks on gloo backend.
- Returns
- on dst, a list of data gathered from each rank. Otherwise,
an empty list.
- Return type
list[data]
-
xmodaler.utils.comm.
get_local_rank
() → int[source]¶ - Returns
The rank of the current process within the local (per-machine) process group.
-
xmodaler.utils.comm.
get_local_size
() → int[source]¶ - Returns
The size of the per-machine process group, i.e. the number of processes per machine.
-
xmodaler.utils.comm.
reduce_dict
(input_dict, average=True)[source]¶ Reduce the values in the dictionary from all processes so that process with rank 0 has the reduced results.
- Parameters
input_dict (dict) – inputs to be reduced. All the values must be scalar CUDA Tensor.
average (bool) – whether to do average or sum
- Returns
a dict with the same keys as input_dict, after reduction.
- Returns
- a random number that is the same across all workers.
If workers need a shared RNG, they can use this shared seed to create one.
- Return type
int
All workers must call this function, otherwise it will deadlock.
-
xmodaler.utils.comm.
synchronize
()[source]¶ Helper function to synchronize (barrier) among all processes when using distributed training
-
xmodaler.utils.env.
seed_all_rng
(seed=None)[source]¶ Set the random seed for the RNG in torch, numpy and python.
- Parameters
seed (int) – if None, will use a strong random seed.
-
xmodaler.utils.events.
get_event_storage
()[source]¶ - Returns
The
EventStorage
object that’s currently being used. Throws an error if noEventStorage
is currently enabled.
-
class
xmodaler.utils.events.
JSONWriter
(json_file, window_size=20)[source]¶ Bases:
xmodaler.utils.events.EventWriter
Write scalars to a json file.
It saves scalars as one json per line (instead of a big json) for easy parsing.
Examples parsing such a json file:
$ cat metrics.json | jq -s '.[0:2]' [ { "data_time": 0.008433341979980469, "iteration": 19, "loss": 1.9228371381759644, "loss_box_reg": 0.050025828182697296, "loss_classifier": 0.5316952466964722, "loss_mask": 0.7236229181289673, "loss_rpn_box": 0.0856662318110466, "loss_rpn_cls": 0.48198649287223816, "lr": 0.007173333333333333, "time": 0.25401854515075684 }, { "data_time": 0.007216215133666992, "iteration": 39, "loss": 1.282649278640747, "loss_box_reg": 0.06222952902317047, "loss_classifier": 0.30682939291000366, "loss_mask": 0.6970193982124329, "loss_rpn_box": 0.038663312792778015, "loss_rpn_cls": 0.1471673548221588, "lr": 0.007706666666666667, "time": 0.2490077018737793 } ] $ cat metrics.json | jq '.loss_mask' 0.7126231789588928 0.689423680305481 0.6776131987571716 ...
-
class
xmodaler.utils.events.
TensorboardXWriter
(log_dir: str, window_size: int = 20, **kwargs)[source]¶ Bases:
xmodaler.utils.events.EventWriter
Write all scalars to a tensorboard file.
-
class
xmodaler.utils.events.
CommonMetricPrinter
(max_iter: Optional[int] = None)[source]¶ Bases:
xmodaler.utils.events.EventWriter
Print common metrics to the terminal, including iteration time, ETA, memory, all losses, and the learning rate. It also applies smoothing using a window of 20 elements.
It’s meant to print common metrics in common ways. To print something in more customized ways, please implement a similar printer by yourself.
-
class
xmodaler.utils.events.
EventStorage
(start_iter=0)[source]¶ Bases:
object
The user-facing class that provides metric storage functionalities.
In the future we may add support for storing / logging other types of data if needed.
-
clear_histograms
()[source]¶ Delete all the stored histograms for visualization. This should be called after histograms are written to tensorboard.
-
clear_images
()[source]¶ Delete all the stored images for visualization. This should be called after images are written to tensorboard.
-
histories
()[source]¶ - Returns
the HistoryBuffer for all scalars
- Return type
dict[name -> HistoryBuffer]
-
property
iter
¶ Returns: int: The current iteration number. When used together with a trainer,
this is ensured to be the same as trainer.iter.
-
property
iteration
¶
-
latest
()[source]¶ - Returns
- mapping from the name of each scalar to the most
recent value and the iteration number its added.
- Return type
dict[str -> (float, int)]
-
latest_with_smoothing_hint
(window_size=20)[source]¶ Similar to
latest()
, but the returned values are either the un-smoothed original latest value, or a median of the given window_size, depend on whether the smoothing_hint is True.This provides a default behavior that other writers can use.
-
name_scope
(name)[source]¶ - Yields
A context within which all the events added to this storage will be prefixed by the name scope.
-
put_histogram
(hist_name, hist_tensor, bins=1000)[source]¶ Create a histogram from a tensor.
- Parameters
hist_name (str) – The name of the histogram to put into tensorboard.
hist_tensor (torch.Tensor) – A Tensor of arbitrary shape to be converted into a histogram.
bins (int) – Number of histogram bins.
-
put_image
(img_name, img_tensor)[source]¶ Add an img_tensor associated with img_name, to be shown on tensorboard.
- Parameters
img_name (str) – The name of the image to put into tensorboard.
img_tensor (torch.Tensor or numpy.array) – An uint8 or float Tensor of shape [channel, height, width] where channel is 3. The image format should be RGB. The elements in img_tensor can either have values in [0, 1] (float32) or [0, 255] (uint8). The img_tensor will be visualized in tensorboard.
-
put_scalar
(name, value, smoothing_hint=True)[source]¶ Add a scalar value to the HistoryBuffer associated with name.
- Parameters
smoothing_hint (bool) –
a ‘hint’ on whether this scalar is noisy and should be smoothed when logged. The hint will be accessible through
EventStorage.smoothing_hints()
. A writer may ignore the hint and apply custom smoothing rule.It defaults to True because most scalars we save need to be smoothed to provide any useful signal.
-
put_scalars
(*, smoothing_hint=True, **kwargs)[source]¶ Put multiple scalars from keyword arguments.
Examples
storage.put_scalars(loss=my_loss, accuracy=my_accuracy, smoothing_hint=True)
-
-
class
xmodaler.utils.file_io.
PathHandler
(async_executor: Optional[concurrent.futures._base.Executor] = None)[source]¶ Bases:
iopath.common.event_logger.EventLogger
PathHandler is a base class that defines common I/O functionality for a URI protocol. It routes I/O for a generic URI which may look like “protocol://*” or a canonical filepath “/foo/bar/baz”.
-
__init__
(async_executor: Optional[concurrent.futures._base.Executor] = None) → None[source]¶ When registering a PathHandler, the user can optionally pass in a Executor to run the asynchronous file operations. NOTE: For regular non-async operations of PathManager, there is no need to pass async_executor.
-
-
class
xmodaler.utils.logger.
Counter
(**kwds)[source]¶ Bases:
dict
Dict subclass for counting hashable items. Sometimes called a bag or multiset. Elements are stored as dictionary keys and their counts are stored as dictionary values.
>>> c = Counter('abcdeabcdabcaba') # count elements from a string
>>> c.most_common(3) # three most common elements [('a', 5), ('b', 4), ('c', 3)] >>> sorted(c) # list all unique elements ['a', 'b', 'c', 'd', 'e'] >>> ''.join(sorted(c.elements())) # list elements with repetitions 'aaaaabbbbcccdde' >>> sum(c.values()) # total of all counts 15
>>> c['a'] # count of letter 'a' 5 >>> for elem in 'shazam': # update counts from an iterable ... c[elem] += 1 # by adding 1 to each element's count >>> c['a'] # now there are seven 'a' 7 >>> del c['b'] # remove all 'b' >>> c['b'] # now there are zero 'b' 0
>>> d = Counter('simsalabim') # make another counter >>> c.update(d) # add in the second counter >>> c['a'] # now there are nine 'a' 9
>>> c.clear() # empty the counter >>> c Counter()
Note: If a count is set to zero or reduced to zero, it will remain in the counter until the entry is deleted or the counter is cleared:
>>> c = Counter('aaabbc') >>> c['b'] -= 2 # reduce the count of 'b' by two >>> c.most_common() # 'b' is still in, but its count is zero [('a', 3), ('c', 1), ('b', 0)]
-
__init__
(**kwds)[source]¶ Create a new, empty Counter object. And if given, count elements from an input iterable. Or, initialize the count from another mapping of elements to their counts.
>>> c = Counter() # a new, empty counter >>> c = Counter('gallahad') # a new counter from an iterable >>> c = Counter({'a': 4, 'b': 2}) # a new counter from a mapping >>> c = Counter(a=4, b=2) # a new counter from keyword args
-
elements
()[source]¶ Iterator over elements repeating each as many times as its count.
>>> c = Counter('ABCABC') >>> sorted(c.elements()) ['A', 'A', 'B', 'B', 'C', 'C']
# Knuth’s example for prime factors of 1836: 2**2 * 3**3 * 17**1 >>> prime_factors = Counter({2: 2, 3: 3, 17: 1}) >>> product = 1 >>> for factor in prime_factors.elements(): # loop over factors … product *= factor # and multiply them >>> product 1836
Note, if an element’s count has been set to zero or is a negative number, elements() will ignore it.
-
classmethod
fromkeys
(iterable, v=None)[source]¶ Create a new dictionary with keys from iterable and values set to value.
-
most_common
(n=None)[source]¶ List the n most common elements and their counts from the most common to the least. If n is None, then list all element counts.
>>> Counter('abcdeabcdabcaba').most_common(3) [('a', 5), ('b', 4), ('c', 3)]
-
subtract
(**kwds)[source]¶ Like dict.update() but subtracts counts instead of replacing them. Counts can be reduced below zero. Both the inputs and outputs are allowed to contain zero and negative counts.
Source can be an iterable, a dictionary, or another Counter instance.
>>> c = Counter('which') >>> c.subtract('witch') # subtract elements from another iterable >>> c.subtract(Counter('watch')) # subtract elements from another counter >>> c['h'] # 2 in which, minus 1 in witch, minus 1 in watch 0 >>> c['w'] # 1 in which, minus 1 in witch, minus 1 in watch -1
-
update
(**kwds)[source]¶ Like dict.update() but add counts instead of replacing them.
Source can be an iterable, a dictionary, or another Counter instance.
>>> c = Counter('which') >>> c.update('witch') # add elements from another iterable >>> d = Counter('watch') >>> c.update(d) # add elements from another counter >>> c['h'] # four 'h' in which, witch, and watch 4
-
-
xmodaler.utils.logger.
colored
(text, color=None, on_color=None, attrs=None)[source]¶ Colorize text.
- Available text colors:
red, green, yellow, blue, magenta, cyan, white.
- Available text highlights:
on_red, on_green, on_yellow, on_blue, on_magenta, on_cyan, on_white.
- Available attributes:
bold, dark, underline, blink, reverse, concealed.
Example
colored(‘Hello, World!’, ‘red’, ‘on_grey’, [‘blue’, ‘blink’]) colored(‘Hello, World!’, ‘green’)
-
xmodaler.utils.logger.
create_small_table
(small_dict)[source]¶ Create a small table using the keys of small_dict as headers. This is only suitable for small dictionaries.
- Parameters
small_dict (dict) – a result dictionary of only a few items.
- Returns
the table as a string.
- Return type
str
-
xmodaler.utils.logger.
log_every_n
(lvl, msg, n=1, *, name=None)[source]¶ Log once per n times.
- Parameters
lvl (int) – the logging level
msg (str) –
n (int) –
name (str) – name of the logger to use. Will use the caller’s module by default.
-
xmodaler.utils.logger.
log_every_n_seconds
(lvl, msg, n=1, *, name=None)[source]¶ Log no more than once per n seconds.
- Parameters
lvl (int) – the logging level
msg (str) –
n (int) –
name (str) – name of the logger to use. Will use the caller’s module by default.
-
xmodaler.utils.logger.
log_first_n
(lvl, msg, n=1, *, name=None, key='caller')[source]¶ Log only for the first n times.
- Parameters
lvl (int) – the logging level
msg (str) –
n (int) –
name (str) – name of the logger to use. Will use the caller’s module by default.
key (str or tuple[str]) – the string(s) can be one of “caller” or “message”, which defines how to identify duplicated logs. For example, if called with n=1, key=”caller”, this function will only log the first call from the same caller, regardless of the message content. If called with n=1, key=”message”, this function will log the same content only once, even if they are called from different places. If called with n=1, key=(“caller”, “message”), this function will not log only if the same caller has logged the same message before.
-
xmodaler.utils.logger.
setup_logger
()[source]¶ Initialize the xmodaler logger and set its verbosity level to “DEBUG”.
- Parameters
output (str) – a file name or a directory to save log. If None, will not save log file. If ends with “.txt” or “.log”, assumed to be a file name. Otherwise, logs will be saved to output/log.txt.
name (str) – the root module name of this logger
abbrev_name (str) – an abbreviation of the module, to avoid long names in logs. Set to “” to not log the root module in logs. By default, will abbreviate “xmodaler” to “d2” and leave other modules unchanged.
- Returns
a logger
- Return type
logging.Logger
-
xmodaler.utils.logger.
tabulate
(tabular_data, headers=(), tablefmt='simple', floatfmt='g', numalign='default', stralign='default', missingval='', showindex='default', disable_numparse=False, colalign=None)[source]¶ Format a fixed width table for pretty printing.
>>> print(tabulate([[1, 2.34], [-56, "8.999"], ["2", "10001"]])) --- --------- 1 2.34 -56 8.999 2 10001 --- ---------
The first required argument (tabular_data) can be a list-of-lists (or another iterable of iterables), a list of named tuples, a dictionary of iterables, an iterable of dictionaries, a two-dimensional NumPy array, NumPy record array, or a Pandas’ dataframe.
To print nice column headers, supply the second argument (headers):
headers can be an explicit list of column headers
if headers=”firstrow”, then the first row of data is used
if headers=”keys”, then dictionary keys or column indices are used
Otherwise a headerless table is produced.
If the number of headers is less than the number of columns, they are supposed to be names of the last columns. This is consistent with the plain-text format of R and Pandas’ dataframes.
>>> print(tabulate([["sex","age"],["Alice","F",24],["Bob","M",19]], ... headers="firstrow")) sex age ----- ----- ----- Alice F 24 Bob M 19
By default, pandas.DataFrame data have an additional column called row index. To add a similar column to all other types of data, use showindex=”always” or showindex=True. To suppress row indices for all types of data, pass showindex=”never” or `showindex=False. To add a custom row index column, pass showindex=some_iterable.
>>> print(tabulate([["F",24],["M",19]], showindex="always")) - - -- 0 F 24 1 M 19 - - --
tabulate tries to detect column types automatically, and aligns the values properly. By default it aligns decimal points of the numbers (or flushes integer numbers to the right), and flushes everything else to the left. Possible column alignments (numalign, stralign) are: “right”, “center”, “left”, “decimal” (only for numalign), and None (to disable alignment).
floatfmt is a format specification used for columns which contain numeric data with a decimal point. This can also be a list or tuple of format strings, one per column.
None values are replaced with a missingval string (like floatfmt, this can also be a list of values for different columns):
>>> print(tabulate([["spam", 1, None], ... ["eggs", 42, 3.14], ... ["other", None, 2.7]], missingval="?")) ----- -- ---- spam 1 ? eggs 42 3.14 other ? 2.7 ----- -- ----
Various plain-text table formats (tablefmt) are supported: ‘plain’, ‘simple’, ‘grid’, ‘pipe’, ‘orgtbl’, ‘rst’, ‘mediawiki’, ‘latex’, ‘latex_raw’, ‘latex_booktabs’, ‘latex_longtable’ and tsv. Variable `tabulate_formats`contains the list of currently supported formats.
“plain” format doesn’t use any pseudographics to draw tables, it separates columns with a double space:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "plain")) strings numbers spam 41.9999 eggs 451
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="plain")) spam 41.9999 eggs 451
“simple” format is like Pandoc simple_tables:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "simple")) strings numbers --------- --------- spam 41.9999 eggs 451
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="simple")) ---- -------- spam 41.9999 eggs 451 ---- --------
“grid” is similar to tables produced by Emacs table.el package or Pandoc grid_tables:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "grid")) +-----------+-----------+ | strings | numbers | +===========+===========+ | spam | 41.9999 | +-----------+-----------+ | eggs | 451 | +-----------+-----------+
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="grid")) +------+----------+ | spam | 41.9999 | +------+----------+ | eggs | 451 | +------+----------+
“fancy_grid” draws a grid using box-drawing characters:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "fancy_grid")) ╒═══════════╤═══════════╕ │ strings │ numbers │ ╞═══════════╪═══════════╡ │ spam │ 41.9999 │ ├───────────┼───────────┤ │ eggs │ 451 │ ╘═══════════╧═══════════╛
“pipe” is like tables in PHP Markdown Extra extension or Pandoc pipe_tables:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "pipe")) | strings | numbers | |:----------|----------:| | spam | 41.9999 | | eggs | 451 |
“presto” is like tables produce by the Presto CLI:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "presto")) strings | numbers -----------+----------- spam | 41.9999 eggs | 451
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="pipe")) |:-----|---------:| | spam | 41.9999 | | eggs | 451 |
“orgtbl” is like tables in Emacs org-mode and orgtbl-mode. They are slightly different from “pipe” format by not using colons to define column alignment, and using a “+” sign to indicate line intersections:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "orgtbl")) | strings | numbers | |-----------+-----------| | spam | 41.9999 | | eggs | 451 |
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="orgtbl")) | spam | 41.9999 | | eggs | 451 |
“rst” is like a simple table format from reStructuredText; please note that reStructuredText accepts also “grid” tables:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], ... ["strings", "numbers"], "rst")) ========= ========= strings numbers ========= ========= spam 41.9999 eggs 451 ========= =========
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="rst")) ==== ======== spam 41.9999 eggs 451 ==== ========
“mediawiki” produces a table markup used in Wikipedia and on other MediaWiki-based sites:
>>> print(tabulate([["strings", "numbers"], ["spam", 41.9999], ["eggs", "451.0"]], ... headers="firstrow", tablefmt="mediawiki")) {| class="wikitable" style="text-align: left;" |+ <!-- caption --> |- ! strings !! align="right"| numbers |- | spam || align="right"| 41.9999 |- | eggs || align="right"| 451 |}
“html” produces HTML markup as an html.escape’d str with a ._repr_html_ method so that Jupyter Lab and Notebook display the HTML and a .str property so that the raw HTML remains accessible the unsafehtml table format can be used if an unescaped HTML format is required:
>>> print(tabulate([["strings", "numbers"], ["spam", 41.9999], ["eggs", "451.0"]], ... headers="firstrow", tablefmt="html")) <table> <thead> <tr><th>strings </th><th style="text-align: right;"> numbers</th></tr> </thead> <tbody> <tr><td>spam </td><td style="text-align: right;"> 41.9999</td></tr> <tr><td>eggs </td><td style="text-align: right;"> 451 </td></tr> </tbody> </table>
“latex” produces a tabular environment of LaTeX document markup:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="latex")) \begin{tabular}{lr} \hline spam & 41.9999 \\ eggs & 451 \\ \hline \end{tabular}
“latex_raw” is similar to “latex”, but doesn’t escape special characters, such as backslash and underscore, so LaTeX commands may embedded into cells’ values:
>>> print(tabulate([["spam$_9$", 41.9999], ["\\emph{eggs}", "451.0"]], tablefmt="latex_raw")) \begin{tabular}{lr} \hline spam$_9$ & 41.9999 \\ \emph{eggs} & 451 \\ \hline \end{tabular}
“latex_booktabs” produces a tabular environment of LaTeX document markup using the booktabs.sty package:
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="latex_booktabs")) \begin{tabular}{lr} \toprule spam & 41.9999 \\ eggs & 451 \\ \bottomrule \end{tabular}
“latex_longtable” produces a tabular environment that can stretch along multiple pages, using the longtable package for LaTeX.
>>> print(tabulate([["spam", 41.9999], ["eggs", "451.0"]], tablefmt="latex_longtable")) \begin{longtable}{lr} \hline spam & 41.9999 \\ eggs & 451 \\ \hline \end{longtable}
By default, anything which can be parsed as a number is a number. This ensures numbers represented as strings are aligned properly. This can lead to weird results for particular strings such as specific git SHAs e.g. “42992e1” will be parsed into the number 429920 and aligned as such.
To completely disable number parsing (and alignment), use disable_numparse=True. For more fine grained control, a list column indices is used to disable number parsing only on those columns e.g. disable_numparse=[0, 2] would disable number parsing only on the first and third columns.
-
xmodaler.utils.memory.
retry_if_cuda_oom
(func)[source]¶ Makes a function retry itself after encountering pytorch’s CUDA OOM error. It will first retry after calling torch.cuda.empty_cache().
If that still fails, it will then retry by trying to convert inputs to CPUs. In this case, it expects the function to dispatch to CPU implementation. The return values may become CPU tensors as well and it’s user’s responsibility to convert it back to CUDA tensor if needed.
- Parameters
func – a stateless callable that takes tensor-like objects as arguments
- Returns
a callable which retries func if OOM is encountered.
Examples:
output = retry_if_cuda_oom(some_torch_function)(input1, input2) # output may be on CPU even if inputs are on GPU
Note
When converting inputs to CPU, it will only look at each argument and check if it has .device and .to for conversion. Nested structures of tensors are not supported.
Since the function might be called more than once, it has to be stateless.
-
class
xmodaler.utils.registry.
Registry
(name: str)[source]¶ Bases:
collections.abc.Iterable
,typing.Generic
The registry that provides name -> object mapping, to support third-party users’ custom modules.
To create a registry (e.g. a backbone registry):
BACKBONE_REGISTRY = Registry('BACKBONE')
To register an object:
@BACKBONE_REGISTRY.register() class MyBackbone(): ...
Or:
BACKBONE_REGISTRY.register(MyBackbone)
-
xmodaler.utils.registry.
locate
(name: str) → Any[source]¶ Locate and return an object
x
using an input string{x.__module__}.{x.__qualname__}
, such as “module.submodule.class_name”.Raise Exception if it cannot be found.
-
class
xmodaler.utils.serialize.
PicklableWrapper
(obj)[source]¶ Bases:
object
Wrap an object to make it more picklable, note that it uses heavy weight serialization libraries that are slower than pickle. It’s best to use it only on closures (which are usually not picklable).
This is a simplified version of https://github.com/joblib/joblib/blob/master/joblib/externals/loky/cloudpickle_wrapper.py


BVPost Class Reference
| Inherits from | NSObject |
| Declared in | BVPost.h BVPost.m |
Overview
BVPost is used for all requests to the Bazaarvoice API which submit content excluding photo and video uploads. This includes submitting answers, review comments, story comments, feedback, questions, reviews and stories.
In the simplest case, a request might be created as follows:
BVPost *questionRequest = [[ BVPost alloc ] initWithType:BVPostTypeQuestion ];
questionRequest.categoryId = @“1020”;
…
[ questionRequest sendRequestWithDelegate:self ];
The specified delegate will then receive BVDelegate callbacks when a response is received. Note that it is the client’s responsibility to set the delegate to nil in the case that the the delegate is deallocated before a response is received.
Tasks
-
– initWithType:
-
type
property -
delegate
property -
requestURL
property -
action
property -
agreedToTermsAndConditions
property -
campaignId
property -
locale
property -
sendEmailAlertWhenPublished
property -
userEmail
property -
userId
property -
userLocation
property -
userNickname
property -
– setContextDataValue:value:
-
– addPhotoUrl:withCaption:
-
– addProductRecommendationForIndex:withProductExternalId:
-
– addVideoUrl:withCaption:
-
– setAdditionalField:value:
-
productId
property -
– addTagForDimensionExternalId:value:
-
– addTagIdForDimensionExternalId:value:
-
title
property -
categoryId
property -
isRecommended
property -
netPromoterComment
property -
netPromoterScore
property -
rating
property -
reviewText
property -
– setRatingForDimensionExternalId:value:
-
isUserAnonymous
property -
questionSummary
property -
questionDetails
property -
answerText
property -
questionId
property -
sendEmailAlertWhenCommented
property -
storyText
property -
reviewId
property -
storyId
property -
commentText
property -
contentId
property -
contentType
property -
feedbackType
property -
reasonText
property -
vote
property -
– addGenericParameterWithName:value:
-
– requestURL
-
– send
-
– sendRequestWithDelegate:
Properties
action
The submission action to take – either BVActionPreview or BVActionSubmit. ‘BVActionPreview’ will show a draft of the content to be submitted; ‘BVActionSubmit’ will submit the content.
@property (assign, nonatomic) BVAction action
Declared In
BVPost.h
agreedToTermsAndConditions
Boolean indicating whether or not the user agreed to the terms and conditions. Required depending on the client’s settings.
@property (assign, nonatomic) BOOL agreedToTermsAndConditions
Declared In
BVPost.h
answerText
Contains the text of an answer for a BVPostTypeAnswer request.
@property (assign, nonatomic) NSString *answerText
Declared In
BVPost.h
campaignId
Arbitrary text that may be saved alongside content to indicate vehicle by which content was captured, e.g. “post-purchase email”.
@property (assign, nonatomic) NSString *campaignId
Declared In
BVPost.h
categoryId
The id of the category that this content is being submitted on.
@property (assign, nonatomic) NSString *categoryId
Declared In
BVPost.h
commentText
The text of the comment.
@property (assign, nonatomic) NSString *commentText
Declared In
BVPost.h
contentId
ID of the content with which a BVPostTypeFeedback request is associated.
@property (assign, nonatomic) NSString *contentId
Declared In
BVPost.h
contentType
Type of content with which a BVPostTypeFeedback request is associated. (BVFeedbackContentTypeAnswer, BVFeedbackContentTypeQuestion, BVFeedbackContentTypeReview, BVFeedbackContentTypeReviewComment, BVFeedbackContentTypeStory, BVFeedbackContentTypeStoryComment)
@property (assign, nonatomic) BVFeedbackContentType contentType
Declared In
BVPost.h
delegate
The client delegate to receive BVDelegate notifications.
@property (weak) id<BVDelegate> delegate
Declared In
BVPost.h
feedbackType
Type of feedback for a BVPostTypeFeedback request. (BVFeedbackTypeInappropriate, BVFeedbackTypeHelpfulness)
@property (assign, nonatomic) BVFeedbackType feedbackType
Declared In
BVPost.h
isRecommended
Boolean answer to “I would recommend this to a friend”. Required dependent on client settings.
@property (assign, nonatomic) BOOL isRecommended
Declared In
BVPost.h
isUserAnonymous
Indicates whether this submission should be displayed anonymously.
@property (assign, nonatomic) BOOL isUserAnonymous
Declared In
BVPost.h
locale
Locale to display Labels, Configuration, Product Attributes and Category Attributes in. The default value is the locale defined in the display associated with the API key.
@property (assign, nonatomic) NSString *locale
Declared In
BVPost.h
netPromoterComment
Text representing a user comment to explain numerical Net Promoter score.
@property (assign, nonatomic) NSString *netPromoterComment
Declared In
BVPost.h
netPromoterScore
Value is positive integer between 1 and 10 representing a numerical rating in response to “How would you rate this company?”
@property (assign, nonatomic) int netPromoterScore
Declared In
BVPost.h
productId
The id of the product that this content is being submitted on.
@property (assign, nonatomic) NSString *productId
Declared In
BVPost.h
questionDetails
Contains the text of the question details for a BVPostTypeQuestion request. Multiple lines of text are allowed.
@property (assign, nonatomic) NSString *questionDetails
Declared In
BVPost.h
questionId
The id of the category that this content is being submitted on for a BVPostTypeQuestion request. For such a request, one of productId or categoryId must be provided.
@property (assign, nonatomic) NSString *questionId
Declared In
BVPost.h
questionSummary
Contains the text of the question summary for a BVPostTypeQuestion request. Only a single line of text is allowed.
@property (assign, nonatomic) NSString *questionSummary
Declared In
BVPost.h
rating
Value is positive integer between 1 and 5, and represents review overall rating. Required depending on client settings.
@property (assign, nonatomic) int rating
Declared In
BVPost.h
reasonText
For BVPostTypeFeedback requests. Reason this content has been flagged as inappropriate.
@property (assign, nonatomic) NSString *reasonText
Declared In
BVPost.h
requestURL
The URL that this request was sent to. Is only available after the request has been sent.
@property (assign, nonatomic) NSString *requestURL
Declared In
BVPost.h
reviewId
The id of the review that this comment is being submitted on for a BVPostTypeReviewComment request. This field is required for BVPostTypeReviewComment requests.
@property (assign, nonatomic) NSString *reviewId
Declared In
BVPost.h
reviewText
Contains the text of an review for a BVPostTypeReview request.
@property (assign, nonatomic) NSString *reviewText
Declared In
BVPost.h
sendEmailAlertWhenCommented
Boolean indicating whether or not the user wants to be notified when a comment is posted on the content.
@property (assign, nonatomic) BOOL sendEmailAlertWhenCommented
Declared In
BVPost.h
sendEmailAlertWhenPublished
Boolean indicating whether or not the user wants to be notified when his/her content is published.
@property (assign, nonatomic) BOOL sendEmailAlertWhenPublished
Declared In
BVPost.h
storyId
The id of the story that this comment is being submitted on for a BVPostTypeStoryComment request. This field is required for BVPostTypeStoryComment requests.
@property (assign, nonatomic) NSString *storyId
Declared In
BVPost.h
storyText
The text of the story for a BVPostTypeStory request.
@property (assign, nonatomic) NSString *storyText
Declared In
BVPost.h
type
The particular type (BVPostTypeReview, BVPostTypeAnswer…) of this request.
@property (assign, nonatomic) BVPostType type
Declared In
BVPost.h
userEmail
User’s email address.
@property (assign, nonatomic) NSString *userEmail
Declared In
BVPost.h
userLocation
User location text.
@property (assign, nonatomic) NSString *userLocation
Declared In
BVPost.h
Instance Methods
addGenericParameterWithName:value:
Adds a generic parameter to the request. This method should be used as a last resort when another method does not exist for a particular request you would like to make. Behavior may be undefined.
- (void)addGenericParameterWithName:(id)name value:(id)value
Parameters
- name
of parameter.
- value
of parameter.
Declared In
BVPost.h
addPhotoUrl:withCaption:
Associates a photo url and corresponding caption with this submission.
- (void)addPhotoUrl:(id)url withCaption:(id)caption
Parameters
- url
Bazaarvoice URL of a photo uploaded using the Data API.
- caption
Assocated caption. May be nil.
Declared In
BVPost.h
addProductRecommendationForIndex:withProductExternalId:
Value is non-negative integer representing the product external ID of the
- (void)addProductRecommendationForIndex:(id)index withProductExternalId:(id)productExternalId
Parameters
- index
Index of product recommendation
- productExternalId
Product external ID for this product recommendation.
Declared In
BVPost.h
addTagForDimensionExternalId:value:
Adds a tag with a particular dimensionExternalId and value. For example, a client might add the value “comfort” for the dimensionExternalId of “Pro” and “expensive” with a dimensionExternalId of “Con.”
- (void)addTagForDimensionExternalId:(id)dimensionExternalId value:(id)value
Parameters
- dimensionExternalId
Dimension external id for this tag.
- value
Tag value.
Declared In
BVPost.h
addTagIdForDimensionExternalId:value:
Adds a tagid field with a particular dimensionExternalId and value. This corresponds to a checkbox in a form. For example, a client might add the value true for the dimensionExternalId of “Pro/comfort” and true with a dimensionExternalId of “Con/expensive”
- (void)addTagIdForDimensionExternalId:(id)dimensionExternalId value:(id)value
Parameters
- dimensionExternalId
Dimension external id for this tag.
- value
Boolean value for this tagid.
Declared In
BVPost.h
addVideoUrl:withCaption:
Associates a video url and corresponding caption with this submission.
- (void)addVideoUrl:(id)url withCaption:(id)caption
Parameters
- url
A valid YouTube or Bazaarvoice video-upload URL.
- caption
Assocated caption. May be nil.
Declared In
BVPost.h
initWithType:
Convenience initializer with type.
- (id)initWithType:(id)type
Parameters
- type
The particular type (BVPostTypeReview, BVPostTypeAnswer…) of this request.
Declared In
BVPost.h
requestURL
Returns the URL that this request was sent to. Is only available after the request has been sent.
- (NSString *)requestURL
Declared In
BVPost.h
send
Sends request asynchronously. A delegate must be set before this method is called.
- (void)send
Declared In
BVPost.h
sendRequestWithDelegate:
- (void)sendRequestWithDelegate:(id)delegate
Parameters
- delegate
The client delegate to receive BVDelegate notifications.
Declared In
BVPost.h
setAdditionalField:value:
Sets AdditionalField for a particular dimensionExternalId. In general, this parameter is used to attach additional information to a submission. A concrete example of the parameter might be a dimensionExternalId of'Seat' with a value of ‘24F’ (describing the seat number at a stadium or on a plane) resulting in a parameter AdditionalField_Seat=24F.
- (void)setAdditionalField:(id)dimensionExternalId value:(id)value
Parameters
- dimensionExternalId
Name of the additional parameter the client wishes to associate with this submission.
- value
Value for the additional parameter.
Declared In
BVPost.h
setContextDataValue:value:
Sets ContextDataValue for a particular dimensionExternalId. In general, this parameter is used for custom parameters that a client may want to track. Some examples of this parameter include the following:
- (void)setContextDataValue:(id)dimensionExternalId value:(id)value
Parameters
- dimensionExternalId
Custom parameter the client wishes to track.
- value
Value for the custom parameter.
Discussion
- dimensionExternalId:PurchaserRank value:“top10” -> ContextDataValue_PurchaserRank=top10
- dimensionExternalId:Purchaser value:“yes” -> ContextDataValue_Purchaser=yes
- dimensionExternalId:Age value:“35to44” -> ContextDataValue_Age=35to44
- dimensionExternalId:Gender value:“male” -> ContextDataValue_Gender=male
Declared In
BVPost.h
setRatingForDimensionExternalId:value:
Sets a rating for a particular dimensionExternalId. A concrete example might be a dimensionExternalId of “Quality” where the value would represent the user’s opinion of the quality of the product.
- (void)setRatingForDimensionExternalId:(id)dimensionExternalId value:(id)value
Parameters
- dimensionExternalId
Custom parameter the client wishes to track.
- value
A positive integer between 1 and 5 representing rating dimension value.
Declared In
BVPost.h


{% extends 'base.html' %} {% block content %}
{{question_answer_dict.question_title}}
{{question_answer_dict.question_detail}}
{{answer.answer_author}}
{{answer.answer_detail}}


About Basic Markup Mobi
Basic Markup Mobi is for absolute beginners. It covers each and every html markup element except tables, because this is a mobile template. Everything is pretty basic from html to css.
Now about the license, by using this mobile website template you agree to link back to the source i.e. templates download page or the domain URL http://mobifreaks.com for more licensing info visit Creative Commons Attribution 3.0 Unported
Don’t want to give credit. it’s ok for us, if you donate us $10 or More USD through our PayPal id advertise[-at-]mobifreaks.com


Details of Complaint
Posted By :{{complaint.posted_by}}
Posted on: {{complaint.date}}
Complaint: {{complaint.data}}
{% if complaint.resolved %} {% else %}
Resolved
{% endif %}
LOGOUT


Lake Pontchartrain Pylons¶
back to Examples
So there is a YouTuber named Soundly who makes observations of various structures over Lake Pontchartrain. This lake has a bunch of structures which line along a perfectly straight line path across the water which makes them perfect for showing the curvature of the earth!
In this example shows how we can use the render to model the observation of some power lines which go across a significant portion of the lake:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | from refraction_render.renderers import Scene,Renderer_35mm
from refraction_render.calcs import CurveCalc,FlatCalc
from pyproj import Geod
import numpy as np
import os
def T_prof(h):
e1 = np.exp(h/1.5)
e2 = np.exp(h/0.1)
return (2/(1+e1))*0.1+(2/(1+e2))*0.05
calc_args = dict(T_prof=T_prof)
calc = CurveCalc(**calc_args)
s = Scene()
geod = Geod(ellps="sphere")
# gps coordinates for the first two pylons
lat_1,lon_1 = 30.084791, -90.401287
lat_2,lon_2 = 30.087219, -90.400237
# getting the distance between pylongs and the heading in which
# the rest of the pylons will follow across the lake
f_az,b_az,dist = geod.inv(lon_1,lat_1,lon_2,lat_2)
# calculating the distances (Note I got this info from google earth)
dists = np.arange(0,24820,dist)
# image path for pylon image
image_path ="pylon.png"
# looping over distances calculating the gps position of each pylon and
# adding an image in that position
lat_f = 0
lon_f = 0
for d in dists:
lon,lat,b_az = geod.fwd(lon_1,lat_1,f_az,d)
lat_f += d*lat
lon_f += d*lon
s.add_image(image_path,(0,lat,lon),dimensions=(-1,23),direction=b_az)
# Soundly's position
lat_i, lon_i = 30.077320, -90.404888
# use weighted average of positions with distance to get center frame.
lat_f, lon_f = lat_f/dists.sum(), lon_f/dists.sum()
# render image with wide field of view
renderer = Renderer_35mm(calc,10,lat_i,lon_i,(lat_f,lon_f),40000,
vert_obs_angle=0.0,vert_res=2000,focal_length=600)
renderer.render_scene(s,"soundly_pylons.png")
# render image with small field of view effectively zooming in
renderer = Renderer_35mm(calc,10,lat_i,lon_i,(lat_f,lon_f),40000,
vert_obs_angle=0.0,vert_res=2000,focal_length=2000)
renderer.render_scene(s,"soundly_pylons_zoom.png")
|
Now to compare reality to our render! Here is one of Soundly’s original images of the power lines:
Here is a render trying to reproduce that result.
One interesting effect which can’t really be seen is the inferior mirage which is creating a distortion of the bottom parts of the pylons. Here is a zoomed in view of the actual pylons:
Compared to the rendered model zoomed in:
back to Examples


Each web application you build is composed of objects that collaborate to get stuff done. These objects need to be instantiated and wired together for the app to work. In Angular apps most of these objects are instantiated and wired together automatically by the injector service.
Syntax: module.service( 'serviceName', function ); Result: When declaring serviceName as an injectable argument you will be provided with an instance of the function. In other words new FunctionYouPassedToService().
Get access to Service {{getService}}Syntax: module.factory( 'factoryName', function ); Result: When declaring factoryName as an injectable argument you will be provided with the value that is returned by invoking the function reference passed to module.factory.
Get access to Factory {{getFactory}}Syntax: module.provider( 'providerName', function ); Result: When declaring providerName as an injectable argument you will be provided with (new ProviderFunction()).$get(). The constructor function is instantiated before the $get method is called - ProviderFunction is the function reference passed to module.provider.
Get access to Provider {{getProvider}}


This file contains documentation and samples for An English Dictionary of the Tamil Verb, Linguistic Data Consortium (LDC) catalog number LDC2008L01 and isbn 1-58563-464-6.
An English Dictionary of the Tamil Verb represents over twenty-five years of work led by Harold F. Schiffman, Professor, emeritus, of Dravidian Lingusitics and Culture at the University of Pennsylvania's Department of South Asia Studies. It contains translations for 6597 English verbs and defines 9716 Tamil verbs. This release presents the dictionary in two formats: Adobe PDF and XML. The PDF format displays the dictionary in a human readable form and is suitable for printing. The XML version is a purely electronic form which, while readable by humans, is intended mainly for application development and the creation of searchable electronic databases. In the electronic XML version each entry contains the following: the English entry or head word; the Tamil equivalent (in Tamil script and transliteration); the verb class and transitivity specification; the spoken Tamil pronunciation (audio files in mp3 format); the English definition(s); additional Tamil entries (if applicable); example sentences or phrases in Literary Tamil, Spoken Tamil (with a corresponding audio file in .mp3 format) and an English translation; and Tamil synonyms or near-synonyms, where appropriate. Some foods referenced in the example sentences are illustrated in html files that include detailed description of each dish. It is expected that the dictionary will be useful for Tamil learners, scholars and others interested in the Tamil language.
Tamil is an official language of India, Singapore and Sri Lanka and has roughly 66 million native speakers worldwide. Most Tamil speakers live in the Tamil Nadu State of India and northeastern Sri Lanka, but the extended diaspora includes Malaysia, Mauritius and Singapore. Tamil is also a Classical Language of India. A member of the Dravidian language family, it boasts a rich literary tradition stretching back over 2200 years.
Tamil is a diglossic language, meaning that it consists of at least two distinct forms. Spoken Tamil (ST) refers to the numerous vernacular dialects, and Literary Tamil (LT) refers to the form of the language used in print and most broadcast news media. The dialects of Spoken Tamil fall along regional divisions and along caste lines; there is no widely adopted standard for ST, although one seems to be emerging. Educated Tamil speakers, on the other hand, generally use LT with little variation in written communication. It appears, however, that a common dialect of ST may be emerging as a result of a growing broadcast media and increased rates of higher education. That dialect resembles the upper caste (non-Brahman) dialects spoken in the urban centers of Tamil Nadu and borrows verbs from LT. The spoken examples in An English Dictionary of the Tamil Verb reflect this emerging common dialect.
Tamil is also an agglutinative language, meaning that it constructs verbs by appending inflections in the form of suffixes onto basic verb-stem morphemes. These inflections primarily denote tense, aspect, voice and mood. As far as voice is concerned, however, though LT may mark a verb as passive on occasion, ST rarely makes this distinction. These suffixes mark whether a verb is transitive or intransitive, that is, they indicate whether the subject is acted on by the verb or whether the subject is the actor. Mood is implied by verb tense, but may also be provided by verbal auxiliaries expressing various degrees of probability, futurity, ability, and their negatives. Tamil also may add suffixes that mark aspectual distinctions, such as whether an action is considered to be perfective ('complete' and/or 'definite') or whether it is ongoing or imperfective ('continuous' or 'durative'), as well as other distinctions. Aspect is a category that is undergoing increasing grammaticalization and is therefore more usual in ST than in LT. As is common with this process, aspectual distinctions are 'speaker-centered', i.e. they provide personal observations (some analysts have referred to this as 'attitude' or 'point of view', which is of course what the word 'aspect' originally means) which describe the speaker's frame of mind concerning the event depicted in the sentence -- whether it is perceived to be beneficial or detrimental, positive or negative, voluntary or involuntary, etc. Aspectual distinctions vary widely among dialects, both because of the variability of the grammaticalization process and for historical reasons, and Tamil speakers can code-switch among different dialects depending on context and audience. In addition, ST and LT treat the grammar of verbs differently. Finding exact equivalents between English and Tamil verbs is very difficult as a result of Tamil's diglossic nature and because of the difficulty of mapping English aspectual distinctions onto Tamil aspectual categories.
An English Dictionary of the Tamil Verb seeks to meet needs not currently addressed by existing English-Tamil dictionaries. The main goal of this dictionary is to get an English-knowing user to a Tamil verb, irrespective of whether he or she begins with an English verb or some other item, such as an adjective; this is because what may be a verb in Tamil may in fact not be a verb in English, and vice versa. Since the number of English entries is limited (slightly less than 10,000) there may not be main entries for certain low-frequency items like 'pounce' but this item does appear as a synonym for 'jump, leap', and some other verbs, so searching for 'pounce' will get the user to a Tamil verb via the synonym field. The main goal is therefore to specifically concentrate on supplying the kinds of information lacking in all previous attempts to capture the equivalencies between English and Tamil. This dictionary addresses the following problem areas:
The dictionary is published in two formats, PDF and XML. The PDF version is a human readable dictionary that includes a discussion of the methodologly used in collecting the verbs. The XML version is an electronic format useful for advanced searching and building software applications. Linked into each XML entry is an audio file for the verb presenting the example sentence as spoken by a native Tamil speaker. The jpeg screen captures below show several entries from the dictionary. Each is linked with the example audio file which may be played simply by clicking on the image. These images were taken from an HTML transformation of the dictionary. For completeness, these samples are also presented as an HTML file. In order to view this file properly, extended language support must be turned on and the browser language set to Tamil.
Portions © 1978-2008 Trustees of the University of Pennsylvania


This page describes the potential impact for 3DS 2.0 for integrators based on the integration type and use case.
This section will describe the impact for an integration where the tokenization of credit card credentials and a corresponding payment will be handled within the same session.
All actions will be cardholder initiated in this case.
More details about the use cases related to credentials-on-file can be found here.
| For simplicity the recurring scheduled and recurring unscheduled use cases are covered together under just "recurring" as the impact for potential changes will be the same for both. |
| Use Case | Integration Type & Trigger | New 3DS 2.0 Interaction | COF Handling | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Tokenization | Payment | Check 3DS Version | Get Browser Info | 3DS Authentication | Show 3DS 2.0 Challenge UI | COF Contract Flagging |
Card Check | ||
| Redirect Option | iFrame Option | ||||||||
| Onetime | Inline Widget | done by widget | done by widget | done by widget | N/A | done by widget | N/A | N/A | |
| Onetime | Modal Widget | ||||||||
| Onetime | Widget as a Bridge | API |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
no change required if 3DS 1.0 is already implemented and redirect should be used instead of iFrame |
done by merchant
changes required |
||
| Onetime | JavaScript SDK (JS Bridge) |
API | |||||||
| Onetime | API | API | |||||||
| Oneclick initial | Inline Widget | done by widget | done by widget | done by widget | N/A | done by widget |
done by merchant
changes required* |
||
| Oneclick initial | Modal Widget | ||||||||
| Oneclick initial | Widget as a Bridge | API |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
no change required if 3DS 1.0 is already implemented and redirect should be used instead of iFrame |
done by merchant
changes required |
||
| Oneclick initial | JavaScript SDK (JS Bridge) |
API | |||||||
| Oneclick initial | API | API | |||||||
| Recurring initial | Inline Widget | done by widget | done by widget | done by widget | N/A | done by widget |
done by merchant
changes required* |
||
| Recurring initial | Modal Widget | ||||||||
| Recurring initial | Widget as a Bridge | API |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
no change required if 3DS 1.0 is already implemented and redirect should be used instead of iFrame |
done by merchant
changes required |
||
| Recurring initial | JavaScript SDK (JS Bridge) |
API | |||||||
| Recurring initial | API | API |
* There might be an option that a default COF type can be configured in the Payengine merchant account and the cofContract does not have to be provided. Please consult your integration manager in case you are interested.
This section will describe the impact for an integration where the tokenization of credit card credentials and a corresponding payment will be handled within the separate sessions.
While all intial transactions will be cardholder initiated the subequent transactions can be cardholder or merchant initiated, depending on the use case.
More details about the use cases related to credentials-on-file can be found here.
| For simplicity the recurring scheduled and recurring unscheduled use cases are covered together under just "recurring" as the impact for potential changes will be the same for both. |
| Use Case | Integration Type & Trigger | New 3DS 2.0 Interaction | COF Handling | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Tokenization | Payment | Check 3DS Version | Get Browser Info | 3DS Authentication | Show 3DS 2.0 Challenge UI | COF Contract Flagging |
Card Check | ||
| Redirect Option | iFrame Option | ||||||||
| One-click initial | Widget as a Bridge | API |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
changes required |
done by merchant
no change required if 3DS 1.0 is already implemented and redirect should be used instead of iFrame |
done by merchant
changes required |
done by merchant
changes required* |
N/A |
| One-click initial | JavaScript SDK (JS Bridge) |
API | N/A | ||||||
| One-click initial | API | API | N/A | ||||||
| One-click subsequent | - | API | done by Payengine | N/A | |||||
| Recurring initial | Widget as a Bridge | API |
done by merchant
changes required* |
done by merchant
only required if the initial transaction and corresponding 3DS authentication should be initiated as a card check |
|||||
| Recurring initial | JavaScript SDK (JS Bridge) |
API | |||||||
| Recurring initial | API | API | |||||||
| Recurring subsequent | - | API | no authentication required for subsequent MIT as long as intitial recurring transaction was fully authenticated | done by Payengine | N/A |
*There might be an option that a default COF type can be configured in the Payengine merchant account and the cofContract does not have to be provided. Please consult yourintegration manager in case you are interested.


--- layout: post title: Hiring gurus date: 2012-08-23 11:17:21.000000000 +02:00 type: post parent_id: '0' published: true password: '' status: publish categories: - General tags: - cowboy - developers - guru - hiring - ninja meta: tagazine-media: a:7:{s:7:"primary";s:0:"";s:6:"images";a:0:{}s:6:"videos";a:0:{}s:11:"image_count";i:0;s:6:"author";s:7:"3997956";s:7:"blog_id";s:8:"11260360";s:9:"mod_stamp";s:19:"2012-08-23 10:22:27";} _edit_last: '3997956' _wpas_skip_77741: '1' reddit: a:2:{s:5:"count";i:0;s:4:"time";i:1359456972;} geo_public: '0' author: login: geaaal email<EMAIL_ADDRESS>display_name: Géal first_name: '' last_name: '' ---
I see a lot of posts on job boards asking for "gurus", ninjas" or whatever. That is ridiculous at best, dangerous at worst.
Ridiculous, because you won't find gurus on job boards. The real stars will not look for a job on these websites. They stay in companies that know their value and pay them well. Or they are directly contacted with offers tailored to them. They don't need job boards.
That is also dangerous, because you will gather good or average developers with a very high idea of themselves. They think of themselves as awesome developers, so why would they learn anything? For your teams, you need team players, humble people, able to recognize their errors, and able to learn. You don't need a lonesome cowboy.
Even worse, you will refuse future gurus because they're not good enough right now. Some developers have a lot of potential, and can bloom in the right environment. Think of it: a developer cheaper than others who will deliver more than others in a year! You will also refuse useful people: an bad developer with a knack for debugging, a bad developer with a lot of knowledge about low level problems, a bad developer who will boost your team's productivity, just because he's good with people...
These job posts reinforce the cargo cult of the awesome geek wrangling tons of awesome code without sleep and with a lot of coffee. Enough with that! We geeks are not produced in chain, with A, B, or C quality level. We are real people, with unique qualities or defects, and you will miss out on awesome people while you wait for your prince charming.


Tree Notation Sandbox | Help | Reset |
|
Grammar for your Tree Language Infer Prefix Grammar |
Download Bundle |
Generate Random Program
|
Source Code in your Language Execute | Compile |
Explain | Explain Roots |
|
Grammar Errors: |
Language Errors: Output: |


--- layout: page --- ◀ Back to List of Figures
{{ page.description }}
This is Figure {{ page.number }} from the book, Making Data Visual by Danyel Fisher and Miriah Meyer, O'Reilly Press, 2018.


oh now all of the sudden after a refresh it shows assignments again oO but before i even started firefox new (with firefox always deleting cache and cookies by closing) and it didnt show up. now it shows up but keeps loading the stats..
BrainFooLong
Administrator
I don't know what you actually mean.
Which assignments?
Some data need to some time to load for the BBLog Assignments.
Post edited 1 x times, last by
DeeJayDee
Topicstarter
DeeJayDee
i mean the bblog assignments. and now they are completely gone again. the whole assignment window doesnt show
edit: now after refresh window shows again but no stats
BrainFooLong
Administrator
I really don't know what you mean, a screenshot would be helpful.
Post edited 1 x times, last by
DeeJayDee
Topicstarter
DeeJayDee
u dont know what 'better battlelog assignments' are?: link
BrainFooLong
Administrator
I know what this is, i've developed it :-)
I didn't knew what your problem is.
I never saw this bug ever before. That it is all missing.
Does this happen everytime or just on the first pagecall with pagerefresh.
I try to reproduce this.
Post edited 2 x times, last by
DeeJayDee
Topicstarter
DeeJayDee
it is consitent, no matter what i do. sometimes after refresh the window doesnt show at all (like there is no bblog assignment). ive tried restarting firefox and all. even restarted pc because of another problem, but this problem still occurs all of the sudden. i never had that problem before either. long time bblog user ;) ps thanks for the great work^^
edit: now after closing battlelog (not firefox) and restarting it through origin all stats showed up, one time refresh and the stats keep loading again
edit 2: anybody having this problem actually? i cant imagine im the only one...
BrainFooLong
Administrator
Fuck, i noticed that BBLog not working with Firefox on the medalofhonor domain.
You are on the medalofhonor domain when it's not working right?
Topicstarter
DeeJayDee
no, battlefield only ;)
BrainFooLong
Administrator
Ok, than i have no idea why it's not working.
Fact is that bblog actually not work with FF on the medalofhonor domain.
I really need to hotfix this.
Post edited 1 x times, last by
DeeJayDee
Topicstarter
DeeJayDee
maybe its about battlelog problems actually. the stats are not working right either. if i refresh the weapon site sometimes it shows 5k revives sometimes it shows 0...... i guess its just a problem of battlelog itself
question: to you its all working properly?
BrainFooLong
Administrator
No for me all my item stats also broken.
But assignments working well.
Brady_The
BrainFooLong wrote:
No for me all my item stats also broken.
But assignments working well.
I just get the message "Data is loading. Please wait. It could take some seconds." (all BBlog assignments). Nothing shows up. Any thoughts about what could be possibly wrong?


Hey everybody!
My name is Jenessa and this little site is just my take on #javascript30 by Mr. Wes Bos. The ciricculum is simple, 30 javascript projects. No libraries, frameworks, helpers, just good old vanilla javascript (not VanillaJS)
Oh let's do it


Brief overview about some of the main activation functions applicable to Neural Networks and Deep Learning system.
Walkthrough into the Machine Learning's principles and implementation of the main algorithms from scratch.
Brief overview about some of the main activation functions applicable to Neural Networks and Deep Learning system.
Overview and implementation of the most fundamental Neural Network model.
Brief overview about Discrete probability and binomial distribution.
Overview and implementation of clustering algorithm using the DBSCAN technique.
Overview and implementation of clustering algorithm using the k-means technique.
Overview and implementation of k-Nearest Neighbor Classification.
Overview and implementation of k-Nearest Neighbor regression.
Overview and implementation of Linear Regression analysis.
Overview and implementation of Logistic Regression analysis.
Overview and implementation of Polynomial Regression analysis.
Study about standard normal distribution.
Demonstration and practice of the most popular Deep Learning models.
Basic functions and operations using PyTorch library.
Basic functions and operations using TensorFlow library.
Implementation of Perceptron model using using Keras library.
Implementation of Perceptron model using using PyTorch library.
Implementation of Perceptron model using using TensorFlow library.
Implementation of Multi-class Logistic Regression using Keras library.
Implementation of Multi-class Logistic Regression using PyTorch library.
Implementation of Multi-class Logistic Regression using TensorFlow library.
Implementation of Shallow Neural Network using Keras library.
Implementation of Deep Neural Network using Keras library.
Implementation of Convolutional Neural Network using Keras library.
Main mathematical concepts and numerical methods applied to Machine Learning.
Linear Algebra topic about Vectors.
Linear Algebra topic about Matrices.
Overview and implementation of some numerical methods for definite integration.
Overview and implementation of some numerical methods for root finding.
Overview about dissimilarity and distance measure.
Practices over high performance computing subjects such as parallel computing, gpu programming, code optimization and others.
Basic functions and operations using Numba and Python.
Basic functions and operations using NumExpr and Python.
Basic functions and operations using Cython and Python.
Basic functions and operations using F2PY and Python.


Main Concepts
Dependency Injection - More Details - Bootstrap
The bootstrap allows you to provide services
which will then be available everywhere
in the app ( or a new instance of them if you
redefine a new provider through inheritance )
import {Component} from '@angular/core';
import {bootstrap} from 'angular2/platform/browser';
import {Person} from 'services/Person';
@Component({
selector: 'main-cmp',
template: 'Hello World'
})
class MainCmp{
constructor(public person: Person){}
}
bootstrap(App, [Person]);


Package com.jme.renderer
Enum Caps
- java.lang.Object
-
- java.lang.Enum<Caps>
-
- com.jme.renderer.Caps
-
-
Enum Constant Summary
Enum Constants Enum Constant Description BinaryShader
GPU can provide and accept binary shaders.CoreProfile
Running with OpenGL 3.2+ core profile.DepthTexture
Supports depth textures.FloatColorBuffer
Supports floating point FBO color buffers (Format.RGB16F)FloatDepthBuffer
Supports floating point depth bufferFloatTexture
Supports floating point and half textures (Format.RGB16F)FrameBuffer
SupportsFrameBuffers
.FrameBufferBlit
Supports blitting framebuffers.FrameBufferMRT
Supports framebuffer Multiple Render Targets (MRT)FrameBufferMultisample
Supports framebuffer multi-samplingGeometryShader
Supports geometry shader.GLSL100
Supports GLSL 1.0GLSL110
Supports GLSL 1.1GLSL120
Supports GLSL 1.2GLSL130
Supports GLSL 1.3GLSL140
Supports GLSL 1.4GLSL150
Supports GLSL 1.5GLSL330
Supports GLSL 3.3GLSL400
Supports GLSL 4.0GLSL410
Supports GLSL 4.1GLSL420
Supports GLSL 4.2GLSL430
Supports GLSL 4.3GLSL440
Supports GLSL 4.4GLSL450
Supports GLSL 4.5IntegerIndexBuffer
Supports 32-bit index buffers.IntegerTexture
Supports integer texturesMeshInstancing
Supports geometry instancing.Multisample
Supports multisampling on the screenNonPowerOfTwoTextures
Supports Non-Power-Of-Two (NPOT) textures and framebuffersOpenGL20
Supports OpenGL 2.0 or OpenGL ES 2.0.OpenGL21
Supports OpenGL 2.1OpenGL30
Supports OpenGL 3.0OpenGL31
Supports OpenGL 3.1OpenGL32
Supports OpenGL 3.2OpenGL33
Supports OpenGL 3.3OpenGL40
Supports OpenGL 4.0OpenGL41
Supports OpenGL 4.1OpenGL42
Supports OpenGL 4.2OpenGL43
Supports OpenGL 4.3OpenGL44
Supports OpenGL 4.4OpenGL45
Supports OpenGL 4.5OpenGLES20
Supports OpenGL ES 2PackedDepthStencilBuffer
Supports FBO with Depth24Stencil8 image formatPackedFloatColorBuffer
Supports Format.RGB111110F for FBO color buffersPackedFloatTexture
Supports Format.RGB111110F for texturesPartialNonPowerOfTwoTextures
Partial support for non-power-of-2 textures, typically found on OpenGL ES 2 devices.Reserved0
Deprecated.do not use.Reserved1
Deprecated.do not use.Rgba8
Supports RGB8 / RGBA8 texturesSeamlessCubemap
When sampling cubemap edges, interpolate between the adjecent faces instead of just sampling one face.ShaderStorageBufferObject
Supporting working with ShaderStorageBufferObjects.SharedExponentColorBuffer
Supports Format.RGB9E5 for FBO color buffersSharedExponentTexture
Supports Format.RGB9E5 for texturesSrgb
Supports sRGB framebuffers and sRGB texture formatTesselationShader
Supports Tessellation shaderTextureArray
Supports texture arraysTextureBuffer
Supports texture buffersTextureCompressionETC1
SupportsImage.Format.ETC1
texture compression.TextureCompressionETC2
SupportsImage.Format.ETC1
texture compression by uploading the texture as ETC2 (they are backwards compatible).TextureCompressionS3TC
SupportsImage.Format.DXT1
and sister formats.TextureFilterAnisotropic
Supports anisotropic texture filtering.TextureMultisample
Supports texture multi-samplingUniformBufferObject
Supporting working with UniformBufferObject.VertexBufferArray
Supports VAO, or vertex buffer arraysVertexTextureFetch
Supports reading from textures inside the vertex shader.
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static boolean
supports(java.util.Collection<Caps> caps, Shader shader)
Returns true if given the renderer capabilities, the shader can be supported by the renderer.static boolean
supports(java.util.Collection<Caps> caps, FrameBuffer fb)
Returns true if given the renderer capabilities, the framebuffer can be supported by the renderer.static boolean
supports(java.util.Collection<Caps> caps, Texture tex)
Returns true if given the renderer capabilities, the texture can be supported by the renderer.static Caps
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.static Caps[]
values()
Returns an array containing the constants of this enum type, in the order they are declared.
-
-
-
Enum Constant Detail
-
FrameBuffer
public static final Caps FrameBuffer
SupportsFrameBuffers
.OpenGL: Renderer exposes the GL_EXT_framebuffer_object extension.
OpenGL ES: Renderer supports OpenGL ES 2.0.
-
FrameBufferMRT
public static final Caps FrameBufferMRT
Supports framebuffer Multiple Render Targets (MRT)OpenGL: Renderer exposes the GL_ARB_draw_buffers extension
-
FrameBufferMultisample
public static final Caps FrameBufferMultisample
Supports framebuffer multi-samplingOpenGL: Renderer exposes the GL EXT framebuffer multisample extension
OpenGL ES: Renderer exposes GL_APPLE_framebuffer_multisample or GL_ANGLE_framebuffer_multisample.
-
TextureMultisample
public static final Caps TextureMultisample
Supports texture multi-samplingOpenGL: Renderer exposes the GL_ARB_texture_multisample extension
OpenGL ES: Renderer exposes the GL_IMG_multisampled_render_to_texture extension.
-
OpenGL20
public static final Caps OpenGL20
Supports OpenGL 2.0 or OpenGL ES 2.0.
-
OpenGL21
public static final Caps OpenGL21
Supports OpenGL 2.1
-
OpenGL30
public static final Caps OpenGL30
Supports OpenGL 3.0
-
OpenGL31
public static final Caps OpenGL31
Supports OpenGL 3.1
-
OpenGL32
public static final Caps OpenGL32
Supports OpenGL 3.2
-
OpenGL33
public static final Caps OpenGL33
Supports OpenGL 3.3
-
OpenGL40
public static final Caps OpenGL40
Supports OpenGL 4.0
-
OpenGL41
public static final Caps OpenGL41
Supports OpenGL 4.1
-
OpenGL42
public static final Caps OpenGL42
Supports OpenGL 4.2
-
OpenGL43
public static final Caps OpenGL43
Supports OpenGL 4.3
-
OpenGL44
public static final Caps OpenGL44
Supports OpenGL 4.4
-
OpenGL45
public static final Caps OpenGL45
Supports OpenGL 4.5
-
Reserved0
@Deprecated public static final Caps Reserved0
Deprecated.do not use.Do not use.
-
GLSL100
public static final Caps GLSL100
Supports GLSL 1.0
-
GLSL110
public static final Caps GLSL110
Supports GLSL 1.1
-
GLSL120
public static final Caps GLSL120
Supports GLSL 1.2
-
GLSL130
public static final Caps GLSL130
Supports GLSL 1.3
-
GLSL140
public static final Caps GLSL140
Supports GLSL 1.4
-
GLSL150
public static final Caps GLSL150
Supports GLSL 1.5
-
GLSL330
public static final Caps GLSL330
Supports GLSL 3.3
-
GLSL400
public static final Caps GLSL400
Supports GLSL 4.0
-
GLSL410
public static final Caps GLSL410
Supports GLSL 4.1
-
GLSL420
public static final Caps GLSL420
Supports GLSL 4.2
-
GLSL430
public static final Caps GLSL430
Supports GLSL 4.3
-
GLSL440
public static final Caps GLSL440
Supports GLSL 4.4
-
GLSL450
public static final Caps GLSL450
Supports GLSL 4.5
-
VertexTextureFetch
public static final Caps VertexTextureFetch
Supports reading from textures inside the vertex shader.
-
GeometryShader
public static final Caps GeometryShader
Supports geometry shader.
-
TesselationShader
public static final Caps TesselationShader
Supports Tessellation shader
-
TextureArray
public static final Caps TextureArray
Supports texture arrays
-
TextureBuffer
public static final Caps TextureBuffer
Supports texture buffers
-
FloatTexture
public static final Caps FloatTexture
Supports floating point and half textures (Format.RGB16F)
-
IntegerTexture
public static final Caps IntegerTexture
Supports integer textures
-
FloatColorBuffer
public static final Caps FloatColorBuffer
Supports floating point FBO color buffers (Format.RGB16F)
-
FloatDepthBuffer
public static final Caps FloatDepthBuffer
Supports floating point depth buffer
-
PackedFloatTexture
public static final Caps PackedFloatTexture
Supports Format.RGB111110F for textures
-
SharedExponentTexture
public static final Caps SharedExponentTexture
Supports Format.RGB9E5 for textures
-
PackedFloatColorBuffer
public static final Caps PackedFloatColorBuffer
Supports Format.RGB111110F for FBO color buffers
-
SharedExponentColorBuffer
public static final Caps SharedExponentColorBuffer
Supports Format.RGB9E5 for FBO color buffers
-
Reserved1
@Deprecated public static final Caps Reserved1
Deprecated.do not use.Do not use.
-
NonPowerOfTwoTextures
public static final Caps NonPowerOfTwoTextures
Supports Non-Power-Of-Two (NPOT) textures and framebuffers
-
MeshInstancing
public static final Caps MeshInstancing
Supports geometry instancing.
-
VertexBufferArray
public static final Caps VertexBufferArray
Supports VAO, or vertex buffer arrays
-
Multisample
public static final Caps Multisample
Supports multisampling on the screen
-
PackedDepthStencilBuffer
public static final Caps PackedDepthStencilBuffer
Supports FBO with Depth24Stencil8 image format
-
Srgb
public static final Caps Srgb
Supports sRGB framebuffers and sRGB texture format
-
FrameBufferBlit
public static final Caps FrameBufferBlit
Supports blitting framebuffers.
-
TextureCompressionS3TC
public static final Caps TextureCompressionS3TC
SupportsImage.Format.DXT1
and sister formats.
-
TextureFilterAnisotropic
public static final Caps TextureFilterAnisotropic
Supports anisotropic texture filtering.
-
TextureCompressionETC1
public static final Caps TextureCompressionETC1
SupportsImage.Format.ETC1
texture compression.
-
TextureCompressionETC2
public static final Caps TextureCompressionETC2
SupportsImage.Format.ETC1
texture compression by uploading the texture as ETC2 (they are backwards compatible).
-
OpenGLES20
public static final Caps OpenGLES20
Supports OpenGL ES 2
-
Rgba8
public static final Caps Rgba8
Supports RGB8 / RGBA8 textures
-
DepthTexture
public static final Caps DepthTexture
Supports depth textures.
-
IntegerIndexBuffer
public static final Caps IntegerIndexBuffer
Supports 32-bit index buffers.
-
PartialNonPowerOfTwoTextures
public static final Caps PartialNonPowerOfTwoTextures
Partial support for non-power-of-2 textures, typically found on OpenGL ES 2 devices.Use of NPOT textures is allowed iff:
- The
Texture.WrapMode
is set toTexture.WrapMode.EdgeClamp
. - Mip-mapping is not used, meaning
Texture.MinFilter
is set toTexture.MinFilter.BilinearNoMipMaps
orTexture.MinFilter.NearestNoMipMaps
- The
-
SeamlessCubemap
public static final Caps SeamlessCubemap
When sampling cubemap edges, interpolate between the adjecent faces instead of just sampling one face.Improves the quality of environment mapping.
-
CoreProfile
public static final Caps CoreProfile
Running with OpenGL 3.2+ core profile. Compatibility features will not be available.
-
BinaryShader
public static final Caps BinaryShader
GPU can provide and accept binary shaders.
-
UniformBufferObject
public static final Caps UniformBufferObject
Supporting working with UniformBufferObject.
-
ShaderStorageBufferObject
public static final Caps ShaderStorageBufferObject
Supporting working with ShaderStorageBufferObjects.
-
-
Method Detail
-
values
public static Caps[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:for (Caps c : Caps.values()) System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in the order they are declared
-
valueOf
public static Caps valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is null
-
supports
public static boolean supports(java.util.Collection<Caps> caps, Texture tex)
Returns true if given the renderer capabilities, the texture can be supported by the renderer.This only checks the format of the texture, non-power-of-2 textures are scaled automatically inside the renderer if are not supported natively.
- Parameters:
caps
- The collection of renderer capabilitiesRenderer.getCaps()
.tex
- The texture to check- Returns:
- True if it is supported, false otherwise.
-
supports
public static boolean supports(java.util.Collection<Caps> caps, FrameBuffer fb)
Returns true if given the renderer capabilities, the framebuffer can be supported by the renderer.- Parameters:
caps
- The collection of renderer capabilitiesRenderer.getCaps()
.fb
- The framebuffer to check- Returns:
- True if it is supported, false otherwise.
-
supports
public static boolean supports(java.util.Collection<Caps> caps, Shader shader)
Returns true if given the renderer capabilities, the shader can be supported by the renderer.- Parameters:
caps
- The collection of renderer capabilitiesRenderer.getCaps()
.shader
- The shader to check- Returns:
- True if it is supported, false otherwise.
-
-


EQ or emotional intelligence, is a set of skills that you can learn at any time of your life. It’s best described as how much self awareness you have with a mixture of emotional control and maturity.
EQ is different to IQ as it’s not something you can improve by just a few points it’s something you can learn at any time of your life and not just born with.
It’s very important for self growth and career growth. Studies have shown that a high EQ directly correlates with how well you perform in your career.


#{set 'visibility'}hidden#{/} #{extends themeInfo.get('themeLayout') /} #{set title: messages.get('dataset.Dataset') + ' ' + spec + ' - ' + messages.get('hubb.Organization') + ': ' + orgId /} #{set 'moreScripts'} #{/set} #{set bodyId: 'organization' /} #{breadcrumbs crumbs: breadcrumbs /} #{organizationNavBar isReadOnly: isReadOnly, isAdmin: isAdmin, orgId: orgId, active: "datasets", navigation: navigation /} #{connectionLost /}
Dataset state:
The Dataset has been created but not yet uploaded by the Sip-Creator. It requires source data and a mapping.
The source data sent via the SIP-Creator is currently being parsed and stored into BaseX.
The Dataset is uploaded and ready to be processed.
The Dataset is queued and waiting to be processed.
The Dataset is being processed. The source records are transformed into the selected output schemas, and if an indexing schema is selected, the set is also being indexed for search in SOLR.
The processing of this set was cancelled by the user.
The Dataset is enabled and data can be harvested. If an indexing schema is selected, it can also be searched and displayed
To perform expert actions you need to disable the dataset


Each player starts with two establishments (one Wheat Field and one Bakery) and 3 coins.
You will also have four Landmark cards (Train Station, Shopping Mall, Amusement Park, Radio Tower) that will be under construction.
**If you own multiple copies of a single Establishment, the effects are multiplied by the number of Establishments of that type owned.
Game End: The player to construct all four of their Landmarks first wins the game!


"the freedom of mankind does not lie
in the fact that
we can do what we want, but that we do not have to do that
which we do not want."
- Jean-Jacques Rousseau


Three men due in court in connection with online threats to kill
by By Digital Desk staffThree men have been charged by Gardaí investigating a number of threats to kill and cause serious harm on social media.
One man in his 40s and two in their 20s are due before Mullingar District Court this morning at 10:30am.
It comes after a 13-year-old girl was seriously injured in an attack at her home in County Fermanagh last weekend.
She suffered stab wounds after a group of men armed with machetes entered the house at Trasna Way in Lisnaskea on Saturday night.
A 41-year-old woman was also injured in the attack. A baby who was also in the house was not harmed in the incident.
Yesterday, Gardaí said they were investigating a number of threatening videos posted on social media they believe may be connected to the Fermanagh attack.
They carried out searches in the Athlone area in a bid to uncover weapons displayed in the videos and the devices used to post them online.
They seized a number of weapons and electronic devices and arrested three men.
They are due in court this morning.
The PSNI investigation into the Fermanagh attack is ongoing.
READ MORE
Ghost broker investigation may lead to cancellation of 600 car insurance policies


{% extends "base.html" %} {% block container %}
If you use Stripe on your SaaS app (and you should), you are just a few clicks away from growth, CLV, and churn rates on your very own dashboard. It's simple, and its open source. This is partially extracted from our own internal dashboard at Zapier, but with your Stripe data, not ours.
Connect your Stripe account with read-only OAuth
sample data screenshot...


1.0.0
Analyse a multiplet
(object? = {})
{}
(object = {})
number
400
boolean
false
(number?)
(number = 1)
1
(number? = 0.5)
0.5
Analyse X / Y array and extract multiplicity


RxJS Subjects Demo
Immediate Subscription
Subject (live feed only)
Behavior Subject (previous value + live feed)
Replay Subject (all previous values + live feed)
Async Subject (final "completed" value only)
Delayed Subscription
Subject (live feed only)
Behavior Subject (previous value + live feed)
Replay Subject (all previous values + live feed)
Async Subject (final "completed" value only)


Arvidsson out 4-6 weeks after cross-check
by The Canadian PressNashville Predators forward Viktor Arvidsson will miss four to six weeks after hurting his lower body when cross-checked during the first period of Saturday night’s 4-2 win over St. Louis.
Bortuzzo was suspended for four games without pay on the NHL on Sunday. Considered a repeat offender under the terms of the Collective Bargaining Agreement, Bortuzzo will forfeit $67,073.
Arvidsson was cross-checked at 6:08 of the first period, with the Blues defenceman given only a 2-minute penalty. The Predators forward had an assist but played only 4:15 due to the hit.
Nashville hosts St. Louis on Monday night.


Your device does not support Apple Pay. To view the demo, use Safari running macOS Sierra or later, or an iOS device with iOS 10 or later.
Apple Pay is a digital wallet service that lets users make payments within iOS apps (iPhone and iPad) and on websites in Safari (iPhone, iPad, and Mac).


-
A hint which for JDBC translates to the Statement.fetchSize().
Set the index of the first row of the results to return.
Set a label that can be put on performance metrics that are collected.
Set the maximum number of query results to return.
Set a null parameter by position.
Set a null parameter by name.
Bind the parameter by its index position (1 based like JDBC).
Set the next bind parameter by position.
Bind the named parameter value.
Set one of more positioned parameters.
Set a timeout on this query.
Look to execute a native sql query that does not return beans but instead
returns SqlRow or direct access to ResultSet.
Look to execute a native sql query that does not return beans but instead
returns SqlRow or uses
RowMapper
.
void
Execute the SqlQuery iterating a row at a time.
void
Execute the SqlQuery iterating a row at a time with the ability to stop consuming part way through.
Execute the sql query returning a list of MapBean.
Execute the sql query returning a single MapBean or null.


We are back in HTML to explore JavaScript. JavaScript is a programming language that we can insert into HTML documents but it runs in the browser rather than in the server.
Take a look at the developer console to see the output from the above JavaScript.
Next: index5.htm


A non-empty array A consisting of N integers is given. A pair of integers (P, Q), such that 0 ≤ P ≤ Q < N, is called a slice of array A. The sum of a slice (P, Q) is the total of A[P] + A[P+1] + ... + A[Q].
Write a function:
def solution(A)
that, given an array A consisting of N integers, returns the maximum sum of any slice of A.
For example, given array A such that:
A[0] = 3 A[1] = 2 A[2] = -6 A[3] = 4 A[4] = 0the function should return 5 because:
- (3, 4) is a slice of A that has sum 4,
- (2, 2) is a slice of A that has sum −6,
- (0, 1) is a slice of A that has sum 5,
- no other slice of A has sum greater than (0, 1).
Assume that:
- N is an integer within the range [1..1,000,000];
- each element of array A is an integer within the range [−1,000,000..1,000,000];
- the result will be an integer within the range [−2,147,483,648..2,147,483,647].
Complexity:
- expected worst-case time complexity is O(N);
- expected worst-case space complexity is O(N), beyond input storage (not counting the storage required for input arguments).


| Class | Description |
|---|---|
| DefaultClassResolver |
Resolves classes by ID or by fully qualified class name.
|
| DefaultStreamFactory |
StreamFactory which provides usual Input/Output streams, which are
present in all versions of Kryo.
|
| FastestStreamFactory |
This StreamFactory tries to provide fastest possible Input/Output streams on a given platform.
|
| IdentityMap<K,V> |
An unordered map that uses identity comparison for keys.
|
| IdentityMap.Entries<K,V> | |
| IdentityMap.Entry<K,V> | |
| IdentityMap.Keys<K> | |
| IdentityMap.Values<V> | |
| IdentityObjectIntMap<K> |
An unordered map where identity comparison is used for keys and the values are ints.
|
| IntArray |
A resizable, ordered or unordered int array.
|
| IntMap<V> |
An unordered map that uses int keys.
|
| ListReferenceResolver |
Uses an
ArrayList to track objects that have already been written. |
| MapReferenceResolver |
Uses an
IdentityObjectIntMap to track objects that have already been written. |
| ObjectMap<K,V> |
An unordered map.
|
| ObjectMap.Entries<K,V> | |
| ObjectMap.Entry<K,V> | |
| ObjectMap.Keys<K> | |
| ObjectMap.Values<V> | |
| UnsafeUtil |
A few utility methods for using @link{java.misc.Unsafe}, mostly for private
use.
|
| Util |
A few utility methods, mostly for private use.
|


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And this is a text with a lot of spaces between its letters