Q3Bitmap_Empty |
( TQ3Status ) Q3Bitmap_Empty ( TQ3Bitmap * _Nonnull bitmap );
Release the memory used by a TQ3Bitmap.
Should be used to release the data used by TQ3Bitmaps returned by
Quesa. You should not call Q3Bitmap_Empty on TQ3Bitmaps whose
image data was allocated by you.
- bitmap
- The TQ3Bitmap whose image data should be released.
Q3Bitmap_GetBit |
( TQ3Boolean ) Q3Bitmap_GetBit ( const TQ3Bitmap * _Nonnull theBitmap, TQ3Uns32 x, TQ3Uns32 y );
Get the status of a bit within a bitmap.
This function is not available in QD3D.
- theBitMap
- The bitmap to query.
- x
- The x coordinate of the pixel to query.
- y
- The y coordinate of the pixel to query.
Q3Bitmap_GetImageSize |
( TQ3Uns32 ) Q3Bitmap_GetImageSize ( TQ3Uns32 width, TQ3Uns32 height );
Determine how much image data would be required for a TQ3Bitmap.
Returns the smallest block of memory that could hold a bitmap
with the specified dimensions.
- width
- The proposed width of the bitmap.
- height
- The proposed height of the bitmap.
Q3Bitmap_SetBit |
( TQ3Status ) Q3Bitmap_SetBit ( TQ3Bitmap * _Nonnull theBitmap, TQ3Uns32 x, TQ3Uns32 y, TQ3Boolean theState );
Set the status of a bit within a bitmap.
This function is not available in QD3D.
- theBitMap
- The bitmap to update.
- x
- The x coordinate of the pixel to update.
- y
- The y coordinate of the pixel to update.
- theState
- The new state for the pixel.
Q3CloseLog |
( void ) Q3CloseLog (void);
There is no corresponding function to open the log, because any call to Q3LogMessage or internal equivalents will automatically reopen the log if needed.
Q3Exit |
( TQ3Status ) Q3Exit (void);
Shuts down Quesa, and releases any resources allocated by the library.
Quesa initialization is reference counted. Therefore, for example,
if you have called Q3Initialize twice, you must also call Q3Exit
twice in order for Quesa to really shut down.
Q3GetReleaseVersion |
( TQ3Status ) Q3GetReleaseVersion ( TQ3Uns32 * _Nonnull releaseRevision );
Returns the revision of the installed Quesa software in the format of the
first four bytes of a Macintosh 'vers'
resource.
The four bytes contain 1) the major revision level, 2) the minor revision,
3) the development stage, and 4) the prerelease revision level, respectively.
The three revision levels are each represented in binary coded decimal.
The development stage can be development (0x20), alpha (0x40), beta (0x60)
or release (0x80).
For example, if the revision is 1.61a23 (= 1.6.1a23), returns 0x01614023.
For more information, see the description of the 'vers'
resource
in the book Inside Macintosh: Macintosh Toolbox Essentials.
Note that unlike QD3D, Quesa allows Q3GetReleaseVersion to be called
outside of a Q3Initialize
/Q3Exit
block.
- releaseRevision
- Receives the revision of Quesa.
Q3GetVersion |
( TQ3Status ) Q3GetVersion ( TQ3Uns32 * _Nonnull majorRevision, TQ3Uns32 * _Nonnull minorRevision );
Returns the major and minor revision levels of the installed
Quesa software.
For example, if the revision is 1.6a23 (= 1.6.0a23), returns 1
as the major revision level and 6 as the minor revision level:
The final 0 in the minor revision level is omitted.
If the revision is 1.61a23 (= 1.6.1a23), returns 1 as the major
revision level and 61 as the minor revision level.
Note that unlike QD3D, Quesa allows Q3GetVersion to be called
outside of a Q3Initialize
/Q3Exit
block.
- majorRevision
- Receives the major revision level of Quesa.
- minorRevision
- Receives the minor revision level of Quesa.
Q3Initialize |
( TQ3Status ) Q3Initialize (void);
Initialises Quesa.
Only Q3IsInitialized, Q3GetVersion, and Q3GetReleaseVersion may be
called before the Quesa library is initialised.
Quesa initialization is reference counted. Therefore, for example,
if you have called Q3Initialize twice, you must also call Q3Exit
twice in order for Quesa to really shut down.
Q3IsInitialized |
( TQ3Boolean ) Q3IsInitialized (void);
Tests to see if Quesa has been initialised and not shut down.
Q3LogMessage |
( void ) Q3LogMessage ( const char* _Nonnull inMessage );
Writes a message string to Quesa's log file for debugging.
The name and location of the log file is platform-dependent. On the Mac,
logging goes to the stderr stream, which normally appears in the console
log. On Windows, log messages go to a file named "Quesa.log" in the
user's documents folder.
An application could, of course, do its own debug logging independent of
Quesa. With this function, you can make application and Quesa log
messages interleave in the same log file.
You must explicitly add linefeed characters to break lines.
- inMessage
- A message to write to the log.
Q3ObjectHierarchy_EmptySubClassData |
( TQ3Status ) Q3ObjectHierarchy_EmptySubClassData ( TQ3SubClassData * _Nonnull subClassData );
Release the memory allocated by a previous call to
Q3ObjectHierarchy_GetSubClassData.
- subClassData
- The sub-class data to release.
Q3ObjectHierarchy_GetStringFromType |
( TQ3Status ) Q3ObjectHierarchy_GetStringFromType ( TQ3ObjectType objectClassType, TQ3ObjectClassNameString _Nonnull objectClassString );
Returns the class name string for a class identified by a class type.
- objectClassType
- The class type of the class to locate.
- objectClassString
- Receives the class name string of the class.
Q3ObjectHierarchy_GetSubClassData |
( TQ3Status ) Q3ObjectHierarchy_GetSubClassData ( TQ3ObjectType objectClassType, TQ3SubClassData * _Nonnull subClassData );
Return the immediate sub-classes of a class.
The data returned must be released with a subsequent call to
Q3ObjectHierarchy_EmptySubClassData.
- objectClassType
- The class type of the class to query.
- subClassData
- Receives the immediate sub-classes of the class.
Q3ObjectHierarchy_GetTypeFromString |
( TQ3Status ) Q3ObjectHierarchy_GetTypeFromString ( const TQ3ObjectClassNameString _Nonnull objectClassString, TQ3ObjectType * _Nonnull objectClassType );
Returns the class type for a class identified by a class name string.
- objectClassString
- The class name of the class to locate.
- objectClassType
- Receives the class type of the class.
Q3ObjectHierarchy_IsNameRegistered |
( TQ3Boolean ) Q3ObjectHierarchy_IsNameRegistered ( const char * _Nonnull objectClassName );
Check to see if a class is registered with Quesa.
- objectClassName
- The class name of the class to check.
Q3ObjectHierarchy_IsTypeRegistered |
( TQ3Boolean ) Q3ObjectHierarchy_IsTypeRegistered ( TQ3ObjectType objectClassType );
Check to see if a class is registered with Quesa.
- objectClassType
- The class type of the class to check.
Q3Object_AddElement |
( TQ3Status ) Q3Object_AddElement ( TQ3Object _Nonnull object, TQ3ElementType theType, const void * _Nonnull data );
Add an element to an object.
Same as Q3Shape_AddElement
, except that the object is not
required to be a shape or set.
If the object is Shared, this operation will increment the object's edit index.
This function is not available in QD3D.
- object
- The object to update.
- theType
- The type of the element data.
- data
- The element data.
Q3Object_CleanDispose |
( TQ3Status ) Q3Object_CleanDispose ( TQ3Object _Nullable * _Nullable theObject );
Cleanly disposes of a Quesa object.
If theObject is not NULL, invokes Q3Object_Dispose to decrement the object
reference count then clears the supplied pointer to prevent stale references.
Equivalent to:
if ( (theObject != NULL) && (*theObject != NULL) ) { Q3Object_Dispose( *theObject ); *theObject = NULL; }
- theObject
- Address of a variable holding an object reference to dispose (may be NULL).
Q3Object_ClearElement |
( TQ3Status ) Q3Object_ClearElement ( TQ3Object _Nonnull object, TQ3ElementType theType );
Empty an object of a particular type of element.
Same as Q3Shape_ClearElement
, except that the object is not
required to be a shape or set.
If the object is Shared, this operation will increment the object's edit index.
This function is not available in QD3D.
- object
- The object to update.
- theType
- The element type to remove.
Q3Object_ContainsElement |
( TQ3Boolean ) Q3Object_ContainsElement ( TQ3Object _Nonnull object, TQ3ElementType theType );
Check to see if an object contains an element of a given type.
Same as Q3Shape_ContainsElement
, except that the object is not
required to be a shape or set.
This function is not available in QD3D.
- object
- The object to query.
- theType
- The type of the element data to look for.
Q3Object_Dispose |
( TQ3Status ) Q3Object_Dispose ( TQ3Object _Nullable object );
Disposes of a Quesa object.
Most types of TQ3Object are reference-counted. This function
decrements the reference count of the object. When the reference count
falls to 0, the object is deleted.
When used on a non-reference-counted object such as a view or pick,
the object is deleted immediately.
- object
- The object to dispose. (If this is NULL, the function does nothing and returns kQ3Failure.)
Q3Object_Duplicate |
( TQ3Object _Nonnull ) Q3Object_Duplicate ( TQ3Object _Nonnull object );
Duplicates a Quesa object.
Returns a new copy of the object, with a reference count of 1.
- object
- The object to duplicate.
Q3Object_EmptyElements |
( TQ3Status ) Q3Object_EmptyElements ( TQ3Object _Nonnull object );
Empty an object of any elements it contains.
Same as Q3Shape_EmptyElements
, except that the object is not
required to be a shape or set.
If the object is Shared, this operation will increment the object's edit index.
This function is not available in QD3D.
- object
- The object to update.
Q3Object_GetElement |
( TQ3Status ) Q3Object_GetElement ( TQ3Object _Nonnull object, TQ3ElementType theType, void * _Nonnull data );
Get an element from an object.
Same as Q3Shape_GetElement
, except that the object is not
required to be a shape or set.
This function is not available in QD3D.
- object
- The object to query.
- theType
- The type of the element data.
- data
- Receives the element data.
Q3Object_GetLeafType |
( TQ3ObjectType ) Q3Object_GetLeafType ( TQ3Object _Nonnull object );
Returns the leaf type of an object.
Returns the most specific type that can be identified from the object
(e.g., a camera object may have a leaf type of kQ3CameraTypeViewAngleAspect).
Returns kQ3ObjectTypeInvalid if the object type is unknown.
- object
- The object to test.
Q3Object_GetNextElementType |
( TQ3Status ) Q3Object_GetNextElementType ( TQ3Object _Nonnull object, TQ3ElementType* _Nonnull theType );
Iterate through the element types in an object.
Same as Q3Shape_GetNextElementType
, except that the object is not
required to be a shape or set.
Pass in kQ3ElementTypeNone to start iterating through the element
types in the object, and pass back the returned value to obtain
the next type. The type is set to kQ3ElementTypeNone if there are no more
elements in the shape.
This function is not available in QD3D.
- object
- The object to query.
- theType
- Receives the next element type.
Q3Object_GetProperty |
( TQ3Status ) Q3Object_GetProperty ( TQ3Object _Nonnull object, TQ3ObjectType propType, TQ3Uns32 bufferSize, TQ3Uns32* _Nullable actualSize, void* _Nullable buffer );
Get property data from an object.
The operation fails if the property does not exist or if you provide a
buffer that is not large enough to hold the data.
If you do not know the size of the property, you may call Q3Object_GetProperty
passing NULL for the buffer to find the size of the data, then allocate your
buffer and call Q3Object_GetProperty again.
This function is not available in QD3D.
- object
- The object.
- propType
- Property type tag.
- bufferSize
- Size of provided buffer in bytes.
- actualSize
- Returns size of returned data in bytes. You may pass NULL if you do not need this information.
- buffer
- Buffer to receive the property data. May be NULL.
Q3Object_GetSet |
( TQ3Status ) Q3Object_GetSet ( TQ3Object _Nonnull object, TQ3SetObject _Nullable * _Nonnull set );
Get the element set of an object. This is not the same as the set
returned by Q3Shape_GetSet
.
This function is primarily for the use of file format plug-ins.
Most applications will not need it.
This function is not available in QD3D.
- object
- The object.
- set
- Receives a set object, or NULL.
Q3Object_GetType |
( TQ3ObjectType ) Q3Object_GetType ( TQ3Object _Nonnull object );
Returns the top level type of an object.
Returns kQ3ObjectTypeElement, kQ3ObjectTypePick, kQ3ObjectTypeShared,
or kQ3ObjectTypeView. Returns kQ3ObjectTypeInvalid if the object type
is unknown.
- object
- The object to test.
Q3Object_GetWeakReference |
( void ) Q3Object_GetWeakReference ( TQ3Object _Nonnull * _Nonnull theRefAddress );
A reference that has been registered using this function
will become zero after the object has been deleted.
The object being referenced is not required to be a
reference-counted object. If it is, getting a zeroing
weak reference does not change the reference count.
If you are going to deallocate or reuse the given memory
location before it becomes zero, you MUST first
use Q3Object_ReleaseWeakReference
.
- theRefAddress
- Address of an object reference.
Q3Object_IsDrawable |
( TQ3Boolean ) Q3Object_IsDrawable ( TQ3Object _Nonnull object );
Tests to see if an object is drawable.
Only drawable objects may be submitted to a view's rendering loop.
- object
- The object to test.
Q3Object_IsType |
( TQ3Boolean ) Q3Object_IsType ( TQ3Object _Nonnull object, TQ3ObjectType theType );
Tests to see if an object belongs to a given type.
Examines both the object supplied and its parents. E.g., a camera object
would return true for a type of kQ3CameraTypeViewAngleAspect,
kQ3ShapeTypeCamera, kQ3SharedTypeShape, and kQ3ObjectTypeShared but would
return false for kQ3ObjectTypePick.
- object
- The object to test.
- theType
- The type to test the object against.
Q3Object_IsWritable |
( TQ3Boolean ) Q3Object_IsWritable ( TQ3Object _Nonnull object, TQ3FileObject _Nonnull theFile );
Tests to see if an object is writable.
Only drawable objects may be submitted to a view's writing loop.
- object
- The object to test.
Q3Object_IterateProperties |
( TQ3Status ) Q3Object_IterateProperties ( TQ3Object _Nonnull object, TQ3PropertyIterator _Nonnull userIterator, void* _Nullable userData );
The user callback will be called for each property type that exists on the object. If the object has no properties, the function will simply return kQ3Success without ever calling the callback.
- object
- A Quesa object.
- userIterator
- A callback function.
- userData
- A pointer to be passed back to the callback (use NULL if none is needed).
Q3Object_ReleaseWeakReference |
( void ) Q3Object_ReleaseWeakReference ( TQ3Object _Nullable * _Nonnull theRefAddress );
A reference that has been deregistered using this function
will become no longer become zero after the object has been
deleted.
- theRefAddress
- Address of an object reference.
Q3Object_RemoveProperty |
( TQ3Status ) Q3Object_RemoveProperty ( TQ3Object _Nonnull object, TQ3ObjectType propType );
Remove a property from an object.
This function is not available in QD3D.
- object
- The object.
- propType
- Property type tag.
Q3Object_SetProperty |
( TQ3Status ) Q3Object_SetProperty ( TQ3Object _Nonnull object, TQ3ObjectType propType, TQ3Uns32 dataSize, const void* _Nonnull data );
Set a property of an object. If there was already a property of the
same type, it is replaced.
An object property can be used to associate some "plain old data" with
an object. If you need to attach non-self-contained data such as
pointers or Quesa object references, it is better to use a custom
element, where you can specify the correct behavior when the object is
disposed or copied.
Property type tags consisting of all lowercase ASCII letters are reserved
for Quesa internal use.
This function is not available in QD3D.
- object
- The object.
- propType
- Property type tag.
- dataSize
- Size in bytes of the data.
- data
- Data to copy into the property.
Q3Object_SetSet |
( TQ3Status ) Q3Object_SetSet ( TQ3Object _Nonnull object, TQ3SetObject _Nullable set );
Assign to the element set of an object, disposing any previous set.
This is not the same as the set element that is
changed by Q3Shape_SetSet
.
This function is primarily for the use of file format plug-ins.
Most applications will not need it.
This function is not available in QD3D.
- object
- The object.
- set
- A set object.
Q3Object_Submit |
( TQ3Status ) Q3Object_Submit ( TQ3Object _Nonnull object, TQ3ViewObject _Nonnull view );
Submit an object to a view.
The object is submitted to the view's current processing loop,
e.g., for rendering, picking, or writing to a file.
- object
- The object to submit.
- view
- The view to submit the object to.
Q3SetDebugMode |
( void ) Q3SetDebugMode ( int inMode );
- inMode
- Debug mode. Currently 1 for on, 0 for normal level, -1 for no logging.
Q3Shape_AddElement |
( TQ3Status ) Q3Shape_AddElement ( TQ3ShapeObject _Nonnull shape, TQ3ElementType theType, const void * _Nonnull data );
Add an element to a shape.
- shape
- The object to update.
- theType
- The type of the element data.
- data
- The element data.
Q3Shape_ClearElement |
( TQ3Status ) Q3Shape_ClearElement ( TQ3ShapeObject _Nonnull shape, TQ3ElementType theType );
Empty a shape of a particular type of element.
- shape
- The object to update.
- theType
- The element type to remove.
Q3Shape_ContainsElement |
( TQ3Boolean ) Q3Shape_ContainsElement ( TQ3ShapeObject _Nonnull shape, TQ3ElementType theType );
Check to see if a shape contains an element of a given type.
- shape
- The object to query.
- theType
- The type of the element data to look for.
Q3Shape_EmptyElements |
( TQ3Status ) Q3Shape_EmptyElements ( TQ3ShapeObject _Nonnull shape );
Empty a shape of any elements it contains.
- shape
- The object to update.
Q3Shape_GetElement |
( TQ3Status ) Q3Shape_GetElement ( TQ3ShapeObject _Nonnull shape, TQ3ElementType theType, void * _Nonnull data );
Get an element from a shape.
- shape
- The object to query.
- theType
- The type of the element data.
- data
- Receives the element data.
Q3Shape_GetNextElementType |
( TQ3Status ) Q3Shape_GetNextElementType ( TQ3ShapeObject _Nonnull shape, TQ3ElementType * _Nonnull theType );
Iterate through the element types in a shape.
Pass in kQ3ElementTypeNone to start iterating through the element
types in the shape, and pass back the returned value to obtain
the next type. Is set to kQ3ElementTypeNone if there are no more
elements in the shape.
- shape
- The object to query.
- theType
- Receives the next element type.
Q3Shape_GetSet |
( TQ3Status ) Q3Shape_GetSet ( TQ3ShapeObject _Nonnull shape, TQ3SetObject _Nullable * _Nonnull theSet );
Get the set element currently associated with a shape.
The function call Q3Shape_GetSet( o, &s )
is equivalent to
Q3Shape_GetElement( o, kQ3ElementTypeSet, &s )
.
Note that this is not the same as the attribute set of a geometry object,
nor is in the internal set which holds elements on an object. That is,
after adding elements or attributes to an object, this function may still
return the NULL set.
- shape
- The object to query.
- theSet
- Receives the set of the object, or NULL.
Q3Shape_GetType |
( TQ3ObjectType ) Q3Shape_GetType ( TQ3ShapeObject _Nonnull shape );
Get the type of a shape object.
Returns kQ3ObjectTypeInvalid if the object is not a shape object or
the type can not be determined. Returns a kQ3ShapeTypeXXXX value
for shape objects.
- shape
- The object to test.
Q3Shape_SetSet |
( TQ3Status ) Q3Shape_SetSet ( TQ3ShapeObject _Nonnull shape, TQ3SetObject _Nonnull theSet );
Set the set element currently associated with a shape.
The function call Q3Shape_SetSet( o, s )
is equivalent to
Q3Shape_SetElement( o, kQ3ElementTypeSet, &s )
.
Note that this is not the same as the attribute set of a geometry object.
- shape
- The object to update.
- theSet
- The new set for the object.
Q3Shared_Edited |
( TQ3Status ) Q3Shared_Edited ( TQ3SharedObject _Nonnull sharedObject );
Change the edit index of a shared object.
Editing a shared object will change its edit index automatically: this
function is typically used for shared plug-in objects who need to indicate
to Quesa that their private data has changed.
- sharedObject
- The object to update.
Q3Shared_GetEditIndex |
( TQ3Uns32 ) Q3Shared_GetEditIndex ( TQ3SharedObject _Nonnull sharedObject );
Get the edit index of a shared object.
An edit index is a unique number associated with a shared object, which
changes each time the object is edited. By testing this number, you
can determine when an object has been edited.
- sharedObject
- The object to query.
Q3Shared_GetReference |
( TQ3SharedObject _Nonnull ) Q3Shared_GetReference ( TQ3SharedObject _Nonnull sharedObject );
Increment the reference count of a shared object.
- sharedObject
- The object whose reference count should be incremented.
Q3Shared_GetReferenceCount |
( TQ3Uns32 ) Q3Shared_GetReferenceCount ( TQ3SharedObject _Nonnull sharedObject );
Return the reference count of a shared object.
This function should be used only for debugging. If you are
tempted to use it for something else, then you probably don't
understand the correct way to work with reference-counted objects.
This function is not available in QD3D.
- sharedObject
- The object to test.
Q3Shared_GetType |
( TQ3ObjectType ) Q3Shared_GetType ( TQ3SharedObject _Nonnull sharedObject );
Get the type of a shared object.
Returns kQ3ObjectTypeInvalid if the object is not a shared object or
the type can not be determined. Returns a kQ3SharedTypeXXXX value
for shared objects.
- sharedObject
- The object to test.
Q3Shared_IsEditIndexLocked |
( TQ3Boolean ) Q3Shared_IsEditIndexLocked ( TQ3SharedObject _Nonnull inObject );
This function is not available in QD3D.
- inObject
- A shared object to update.
Q3Shared_IsLoggingRefs |
( TQ3Boolean ) Q3Shared_IsLoggingRefs ( TQ3SharedObject _Nonnull sharedObject );
- sharedObject
- The object to check.
Q3Shared_IsReferenced |
( TQ3Boolean ) Q3Shared_IsReferenced ( TQ3SharedObject _Nonnull sharedObject );
Determine if a shared object has more than one reference to it.
Returns kQ3True if the object has more than one reference to it. Will
return kQ3False if the object a reference count of one.
- sharedObject
- The object to test.
Q3Shared_SetEditIndex |
( void ) Q3Shared_SetEditIndex ( TQ3SharedObject _Nonnull inObject, TQ3Uns32 inEditIndex );
This function should be used even more rarely than
Q3Shared_Edited. It was added to solve a specific problem:
Caching information in a custom element attached to an object
without changing the edit index of the object.
This function is not available in QD3D.
- inObject
- A shared object to update.
- inEditIndex
- New edit index.
Q3Shared_SetEditIndexLocked |
( void ) Q3Shared_SetEditIndexLocked ( TQ3SharedObject _Nonnull inObject, TQ3Boolean inIsLocked );
When the edit index of an object is locked, Q3Shared_Edited
does nothing. You should do this only very temporarily, for
example when setting a property on an object without flushing a
cache that is attached to the object. Doing so with this
function is a little safer and easier to debug than doing so
using Q3Shared_GetEditIndex and Q3Shared_SetEditIndex.
This function is not available in QD3D.
- inIsLocked
- Pass kQ3True to lock, pass kQ3False to unlock.
Q3Shared_StartLoggingRefs |
( void ) Q3Shared_StartLoggingRefs ( TQ3SharedObject _Nonnull sharedObject );
- sharedObject
- The object to watch.
Q3Shared_StopLoggingRefs |
( void ) Q3Shared_StopLoggingRefs ( TQ3SharedObject _Nonnull sharedObject );
- sharedObject
- The object to stop watching.
© 1999-2023 Quesa Developers (Last Updated 1/27/2023)


The 10+ Wheat Genomes Project is a global partnership that leverages collaborative expertise and funding with the aim to characterise the wheat pan-genome. Created in 2011 following endorsement from the G20 Agriculture Ministries, the Wheat Initiative provides a framework to establish strategic research and organization priorities for wheat research at the international level in both developed and developing countries. Seeds of all cultivars included in the project can be ordered for research use through the Germplasm Resources Unit at the John Innes Centre, UK. This also includes additional info about country source and sowing season. Please visit the SeedStor for more information.
The 10+ Wheat Genome Project has completed its goal of generating chromosome pseudomolecule assemblies for 10 wheat cultivars and 5 scaffold assemblies. These cultivars were selected by each of the global partners to represent genetic diversity typical of breeding programs in their agroecological zones. Genome sequences have been assembled to reference quality using the NRgene DeNovo Magic 3.0 software for pseudomolecule assemblies.
Five wheat lines chosen for their importance in breeding and research in the United Kingdom have been sequenced and displayed in Ensembl as part of our contribution to the Designing Future Wheat project. This includes Claire, Cadenza, Paragon, Robigus and Weebill.
These scaffold-level assemblies were sequenced at the Earlham Institute as part of the wheat pan genome. Sequencing was performed on an Illumina HiSeq 2500 instrument with a 2x250 bp read metric targeting 45x raw coverage of the amplification-free library and 25x coverage of a combination of mate-pair libraries with inserts sizes >7 Kbp. Between 44 and 51x paired-end genome coverage was generated per line. Contigging was performed using the w2rap-contigger using k=200. Two mate-pair libraries were produced for each line except Weebill, where five libraries were used. Mate-pairs were processed, filtered and used to scaffold contigs as described in the w2rap pipeline. Scaffolds less than 500bp were removed from the final assemblies. The K-mer Analysis Toolkit was used to validate scaffolds by generating a kmer histogram from the matrix of kmers shared between the paired-end reads and the scaffolds.


NATURE'S QUIET ROVERS
A monthly activity that combines a meeting, a short period of
meditation, and an outdoor activity set in nature. As such, each
meeting is at a "roving" venue. Typically scheduled for
the 1st Weekend of the month at 1pm, on either Saturday or Sunday.
Changes in venue due to weather will be emailed 24 hrs in advance.
To join the email list, email to<EMAIL_ADDRESS>or call Erik K. at<PHONE_NUMBER>.
Calendar of Locations for 2018!
Click to download the 2018 Calendar of NQR Locations
Saturday, February 3, 2018 @ 1:00 PM
Dover Community Trail, Watson Rd, Dover, NH
Please click the flyer for more information and directions.
Questions? Please call: Erik K<PHONE_NUMBER>.
Click to download flyer
Directions:
|


"A Clockwork Orange" (UK, 1971) A Film Review by James Kendrick
Director: Stanley Kubrick Screenplay: Stanley Kubrick (based on the novel by Anthony Burgess) Stars: Malcolm McDowell (Alex DeLarge), Patrick Magee (Frank Alexander), Michael Bates (Chief Guard), Warren Clarke (Dim), James Marcus (Georgie), Michael Tarn (Pete), Aubrey Morris (P.R. Deltoid) MPAA Rating: R Review: **** (out of ****)
Dehumanization is at the heart of almost every film by Stanley Kubrick, but none so much as his masterfully disturbing and ultimately edifying "A Clockwork Orange." What makes it is troublesome is not the violence itself, but the film's suggestion that violence is an inherently human characteristic, and to take that potential away from someone is to, in effect, make him less than human. That's hardly a pleasant thought, and you have to wonder if it's the theme of this film, not so much the actions portrayed on screen, that generated such controversy when it was first released in 1971.
Through a first person narrative, the film traces the adventures of its hero Alex DeLarge (Malcolm McDowell), and his gang of Droogs (Warren Clarke, James Marcus, and Michael Tarn). The film is set in England in the near future -- a future which vaguely reflects our own, but it seems that society has started to crumble, and at night the streets are overrun with teenage gangs who run free of parental control. According to the original novel by Anthony Burgess, Alex is only 15 years old (although McDowell as 26 when he played him), which adds an additionally disturbing dimension to his antics because he is at such a young and customarily vulnerable age.
The first half hour of the film is a relentless portrayal of a typical night for Alex's gang. They start off in the Korova milk bar, drinking drug-laced milk that "sharpens them up for a bit of the old ultraviolence."  They later happen upon a rival group in the midst of raping a woman, and a gang fight ensues. Still restless and looking for something to do, Alex and company steal a car, break into a the isolated home of Frank Alexander (Patrick Magee), and rape his wife in front of him. Even then, they still go back to the milk bar for a few more drinks before going home at dawn and sleeping through school.
Kubrick presents the violence in a dizzying, heightened fashion that makes it alarmingly attractive. With close, hand-held camera shots, he invites us to join Alex in raping and pillaging to show that violence and power are inherently attractive. Alex is like the Freudian id running free, and that pulls at something in all of us, making this film all the more uncomfortable because you find yourself sympathizing with such a morally repugnant person.
Alex's twisted life seems safe and secure, until one night his Droogs double cross him when he's breaking into a woman's home. During an attempted rape, he accidentally kills the woman with a giant phallic statue, and his friends leave him for the police. He is subsequently arrested, spit on and beat by the cops, and sentenced to prison.
While in prison, he hears of a new reform treatment, and willing to do anything to get out of the suffocating world of prison life where he can only dream of violence, Alex volunteers as one of the subjects. The experimental treatment involves his being strapped to a chair in a movie theater with his eyes pried open with clamps. He is then given a drug and forced to watch violent films. The drugs causes him to feel nauseous, and therefore his body adapts so that any time he is exposed to anything violent, he becomes sick. He is therefore conditioned against violence, and as the government proudly points out during an ironic stage display to prove the success of the treatment, he is the ultimate in goodness, unable to harm a fly.
And so he is released into the world where he runs into all the people he harassed as a young hoodlum, including the drunk beggar, the husband of one of his rape victims, and even his old Droogs who are now corrupt members of the police. This all feels like contrived plot conveniences, but "A Clockwork Orange" is really more of a fable than a story. It is devised entirely to make its point about the nature of free will, and everything in the film is contrived to work to that end.
Of course, Alex is unable to defend himself in the evil world he helped create, and he becomes the victim. It is both harshly ironic and ultimately heartbreaking. He is, as Burgess coined the term, a clockwork orange -- seemingly a healthy and vital human on the outside, but inside he is programmed, no longer able to make choices for himself.
Kubrick is single-minded in his goal, and at times the film feels a bit preachy, especially near the end. But the rest of the film is unnerving and invigorating in its ability to manipulate the audience. Never has such a vile character been so charismatic and attractive as Alex. McDowell's performance is cunning and lethal in its sincerity. He can be brash, funny, horrifying or sympathetic.
Kubrick never gives Alex any excuses for his behavior -- he just asks us to accept him as is. Reasons for his behavior are never clearly explained -- his parents are shown, but they are weak and unguiding, easily manipulated by Alex's obvious intelligence and craftiness. A better explanation may come from the society he was raised in, which is slowly but surely losing its moral fiber, and becoming a military state with no care or control of its people. The state is so desperate that it is willing to program its citizens in order to gain control, a sure sign that they are near the end.
"A Clockwork Orange" continues to be a powerful film, more than twenty-five years later. The on-screen violence, while probably less explicit than half the action films shown today, still resonates of true horror because it is tied to a deeper meaning, not just surface exhilaration. With its dynamic futuristic set design by John Barry, pulsating classical music score, and striking visuals by John Alcott (who also did Kubrick's "2001" and "Barry Lyndon"), this is one of Kubrick's masterpieces, a film will continue to strike chords and rattle nerves for years to come.
©1998 James Kendrick
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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COMPUTER STUDIES
2000
QUESTION AND ANSWER BOOKLET
Time Allowed: 2 hours
INSTRUCTIONS
1. Before you start, write your candidate code on this page and on the back flap.
2. Attempt ALL questions.
3. The answer sheet for Section A is found on the fold out flap on the last page of this booklet. Answers for Section B are to be written on the spaces provided in this booklet.
4. The paper is marked out of 100 and marks are apportioned as follows:
|
Section |
Comments |
Marks |
Suggested Time |
|
A |
There are 20 Multiple Choice questions. |
20 |
24 minutes |
|
B |
There are 5 Short Answer questions. All are compulsory. |
80 |
96 minutes |
SECTION A: MULTIPLE CHOICE
(20 Marks)
Answer all questions.
Write the LETTERS of the best answers in the boxes on the back flap.
If you change your mind, put a line through the first answer and write your new choice beside the box.
1. Which list contains only computer input devices?
A. mouse; printer
B. monitor; printer
C. mouse; keyboard
D. monitor; keyboard
2. A computer which worked yesterday does not start today when switched on. What should you check first?
A. That the mouse is attached.
B. That the video lead is attached.
C. That the keyboard is plugged in.
D. That the power lead is plugged in.
3. While printing a document you get an error message after the first page has printed. What should you check first?
A. That the printer is switched on.
B. That there is paper in the printer.
C. That there is ink, or a ribbon, in the printer.
D. That the correct printer driver is being used.
4. Inked ribbons are used in what type of printer?
A. Laser
B. Inkjet
C. Bubblejet
D. Dot matrix
5. In which way is data stored on 1.44MB floppy disks?
A. Optically
B. Electrically
C. Dynamically
D. Magnetically
6. Which string of bits represents one byte?
A. 1011
B. 101101
C. 10110100
D.<PHONE_NUMBER>
7. Data on a 1.44MB floppy disk may be damaged if the disk is
A. stored next to CD ROMs.
B. kept in a warm, dry place.
C. left lying in direct sunlight.
D. left lying in a dark room for days.
8. An example of application software is
A. a spreadsheet.
B. an operating system.
C. a central processing unit.
D. a driver for a CDROM drive.
9. A menu driven program is running on your computer. The FILE menu is activated. This is shown in the diagram on the right.
To quit the program you use
A. the ESC key.
B. the ENTER key.
C. the arrow keys and then the TAB key.
D. the arrow keys and then the ENTER key.
10. All important files on a computer should be backed up regularly. This can be done using
A. random access memory.
B. read only memory.
C. a CD ROM drive.
D. floppy disks.
QUESTION 11
The following diagram shows a part of a page created by a word processor.
11. Which alternative best describes the format of the title word COMPUTERS?
A. Plain
B. Bold only
C. Bold and underlined
D. Bold and underlined and centred
12. What does the point size of a font measure?
A. The width of the letters on the page
B. The height of the letters on the page
C. The area occupied by each letter on the page
D. The number of pixels each letter uses on the screen
QUESTIONS 13 TO 16
The cells of a spreadsheet are shown in the diagram below.
|
A |
B |
C |
D |
|
|
1 |
Name |
Time Worked |
Pay Rate |
Pay |
|
2 |
Jane |
2.5 |
$ 1.50 |
$ 3.75 |
|
3 |
Lose |
2.0 |
$ 1.00 |
$ 2.00 |
|
4 |
Obed |
1.4 |
$ 3.25 |
$ 4.55 |
|
5 |
Total = |
$ 10.30 |
13. What type of information is entered in column A?
A. Data
B. Labels
C. Functions
D. Calculations
14. What entry is most likely entered into cell D2?
A. = B2*C2
B. = B2+C2
C. = SUM(B2:B4)
D. = SUM(B2:C2)
15. In the spreadsheet shown, Jane’s pay rate changes to $1.60. If the spreadsheet is properly constructed which cell or cells must be altered to recalculate the pay?
A. C2 only
B. B2 and C2
C. C2 and D2
D. C2, C3 and C4
16. What entry is most likely entered into cell D5?
A. = C2+C3+C4
B. = SUM(D1:D4)
C. = SUM(D2:D4)
D. = C1+C2+C3+C4
QUESTIONS 17 TO 20
The table view of a newly defined database called ClassRoll is shown in the diagram.
17. According to the diagram how many fields are there in the database called ClassRoll?
A. 4
B. 5
C. 6
D. 7
18. Information about 60 students is entered into the database called ClassRoll. How many records are now in the database?
A. 0
B. 60
C. 300
D. 360
19. The 60 students’ LastNames now in the database are arranged in ascending alphabetical order. This is performed by using which database capability?
A. Sort
B. Insert
C. Select
D. Report
20. The 60 students’ LastNames now in the database are arranged in ascending alphabetical order. Which statement is true?
A. The order of the field names changes.
B. The contents of each individual record remain unaltered.
C. The order of the information in the other fields is unaltered.
SECTION B: SHORT ANSWERS
(80 marks)
QUESTION ONE
John grows vegetables and fruits. He sells them in the local market. He needs to buy a computer to help him with his business.
He is offered two computers for sale. Computer 1 has 8 MB of RAM and 127 MB of hard drive space. Computer 2 has 16 MB of RAM and 1 GB of hard drive space.
(a)
(i) What does RAM stand for?
(1 mark)
(ii) What is the purpose of RAM in a computer?
(1 mark)
(iii) Explain the relationship between MB and GB.
(1 mark)
(iv) What is the purpose of a hard drive in a computer?
(1 mark)
(b) John tries out computer 1. He turns it on, and the computer loads the OS.
(i) What does OS stand for?
(1 mark)
(ii) What is the purpose of the OS?
(1 mark)
(iii) Name one OS.
(1 mark)
(c) John then starts the word processor. He finds that it runs very slowly.
Use the information about computer 1 given at the start of this question one (on page 7). Give one possible reason why the word processor may be running slowly.
(1 mark)
(d) John decides to buy computer 2. When he gets it home he has to re-connect the components. Here is a picture of four of the plugs. What computer component are each of these plugs wired to?
(i) _______________ (ii) _______________ (iii) _______________ (iv) ______________
_______________ _______________ _______________ ______________
(2 marks)
(e) When the computer is assembled it looks like the picture below.
(i) Name the two devices labelled A and B.
A.
B.
(2 marks)
(ii) The hard disk drive is inside the case. Explain why the hard drive is hidden from the user.
(1 mark)
(f) Here is a block diagram showing some of the components of a computer.
Draw arrows on the diagram between the blocks and the Central Processing Unit. The arrows should show the direction in which information flows in the computer.
(3 marks)
QUESTION TWO
John grows vegetables and fruits. He sells them in the local market. He buys a computer to help with his business. John starts the computer and formats a 1.44MB floppy disk.
(a) Describe one way that he could format the disk.
(1 mark)
(b) He then creates a directory (folder) structure on the disk that looks like this:
(i) Describe in detail one way that John could create the personal directory.
(1 mark)
(ii) According to the diagram above, what is the root directory?
(1 mark)
(iii) Explain why John should keep his files in directories (folders).
(1 mark)
(c) John creates a file called mango.doc and puts it in the November directory (folder).
Write the complete path for that file, according to the diagram above.
(1 mark)
(d) John wishes to make a copy of the file mango.doc. He wants to place this copy in the LastMonth directory (folder).
(i) Describe how he could make a copy of the mango.doc file and place it in the LastMonth directory.
(1 mark)
(ii) Is it possible for the copy of the file to also be called mango.doc? Explain why or why not.
(1 mark)
(e) John needs a spreadsheet. Seth, his friend, wants to give John a copy of a spreadsheet Seth has recently bought.
(i) Explain why this is software piracy.
(1 mark)
(ii) John does not wish to use pirated software. Give one reason why he might make this decision.
(1 mark)
(f) John knows that power fluctuations can cause damage to his computer. Here is a graph showing the normal power requirements for a computer.
The four graphs on the next page show four possible power fluctuations. These are:
Correctly label each graph with one of the given types of power fluctuation (spike, brown out, failure, surge).
(1 mark)
(A) (B)
(C) (D)
(g) John buys a UPS to protect his computer from possible power supply fluctuations. Draw lines on the diagram below to show how the UPS, the 230 volt wall socket, and the computer should be connected together with interconnecting cables.
(1 mark)
(h) John also needs to guard against viruses.
(i) What is a virus?
(1 mark)
(ii) How can John guard against viruses damaging his computer system?
(1 mark)
(iii) Explain why formatting a disk will kill any virus on that disk.
(1 mark)
(iv) Give one advantage and one disadvantage of removing a virus by formatting an infected disk.
ADVANTAGE
DISADVANTAGE
(2 marks)
QUESTION THREE
John grows vegetables and fruits. He sells them in the local market. He uses a computer in his business. One day John writes a letter on his word processor. Here is a picture of his screen:
(a) The whole of the document is single spaced. The letterhead starts in line 1. The insertion point is in line 15, ten characters from the left margin.
(i) Describe fully what will happen if John now types the sentence Please reply soon.
(1 mark)
(ii) Describe the format of the first line of the letterhead.
(1 mark)
(b) John wants to use the expression Superior Tomato instead of the word tomato. There are seven times this occurs in the letter.
Describe the most efficient way to do this.
(1 mark)
(c) John writes another letter to buy some equipment. Here is a picture of his screen.
(i) In order to create the two columns containing the amounts of money, John decided to use the special command that automatically lines up currencies. What command did John use to create these two columns?
(1 mark)
(ii) John wishes to move the whole of the line
Bush Knife 5 $ 6.45 $ 32.25
so that it is the first line in the list. Explain how he can do this without using the delete function.
(1 mark)
(d) John realises that he should have a quick way to create his letterhead. The letterhead is shown in the diagram.
He decides to create a macro that will generate this letterhead.
(i) What is a macro?
(1 mark)
(ii) John can create the macro in nine steps. List any four of these steps.
1.
2.
3.
4.
(1 mark)
(e) John wants to print the letter he wrote to order equipment. He opens the file and chooses print from the file menu. The following requester appears.
(i) What printer does John have?
(1 mark)
(ii) If John clicks on the OK button explain why the document will not arrive at the printer.
(1 mark)
(f) After saving his letters in the November directory (folder) John exits the word processor.
He realises the letters should be in the October directory (folder). Describe how he can move them to the October directory (folder) without using the word processor. His directory (folder) structure is shown in the diagram.
(1 mark)
(g) John makes a copy of this floppy disk to create back ups of his files.
(i) Explain why he did this.
(1 mark)
(ii) At the start of the copy process an error message appears. It says that files cannot be copied to the floppy disk. Describe one thing that could have caused this message to occur.
(1 mark)
(h) John formats a different floppy disk. He also copies the system files to the disk at the same time.
(i) What does formatting do to a disk?
(1 mark)
(ii) What do the system files allow the floppy disk to do?
(1 mark)
(i) While reading about word processing in a computer magazine John comes across the words wysiwyg and thesaurus. Explain what these two words have to do with word processing.
wysiwyg
thesaurus
(2 marks)
QUESTION FOUR
John grows vegetables and fruits. He sells them in the local market. He uses a computer in his business. He uses a spreadsheet to calculate the money he earns.
(a) John sells tomatoes at $0.50 per kilogram and breadfruit at $0.20 per kilogram. One week he sells 120 kg of tomatoes and 48 kg of breadfruit. The grid below shows a blank spreadsheet. On this spreadsheet write in the following entries for his week’s sales:
(i) The labels for a suitable spreadsheet. (1 mark)
(ii) The data for the week’s sales. (1 mark)
(iii) The calculations or formulas used to work out how much money each vegetable made. Write down the calculation or formula as John would enter it into a spreadsheet. (1 mark)
(iv) The calculation or formula used to work out the total amount of money received. (1 mark)
|
A |
B |
C |
D |
|
|
1 |
||||
|
2 |
||||
|
3 |
||||
|
4 |
(i) John uses this spreadsheet to analyse his income. Write down the answer that the spreadsheet gives when John enters the following functions into cells B9 to B12.
= SUM(B2:B7)
= COUNT(B2:B7)
= MAX(B2:B7)
= SUM(B2:B7)/6
(2 marks)
(ii) What format has been applied to row 1 of Earnings.wks?
(1 mark)
(iii) Describe fully the format of the numbers in column B of Earnings.wks.
(2 marks)
|
A |
B |
C |
D |
E |
|
|
1 |
JOHN'S TRUCK |
Interest rate = |
0.10 |
||
|
2 |
MONTH |
CAPITAL OWING |
INTEREST PAID THIS MONTH |
MONTHLY PAYMENT |
CAPITAL REPAID THIS MONTH |
|
3 |
1 |
$8 400 |
= B3 * $E$1/12 |
$100 |
= D3 – C3 |
|
4 |
2 |
= B3 – E3 |
|||
|
5 |
3 |
(i) Cell C3 has the calculation B3 * $E$1 / 12. What numbers will the spreadsheet use for B3 and $E$1 ?
B3 $E$1
(1 mark)
(ii) Cell C3 answers the question "Can John afford to borrow $8 400 at 10%?". Calculate the amount that appears in C3.
(1 mark)
(iii) John copies and pastes cell C3 to cell C4. Write the calculation that actually appears in cell C4.
(1 mark)
(iv) Cells D3 and E3 are filled down to cells D4 and E4. What actually is inserted in D4 and E4?
D4 E4
(2 marks)
(v) John can use this spreadsheet to find how many months it will take to pay off all the $8 400 capital. Describe how he can do this.
(1 mark)
(vi) John knows that interest rates could change to 12.5%. He can perform a what if on his spreadsheet to see how this would affect him. Describe how he would do this what if.
(1 mark)
QUESTION FIVE
John grows vegetables and fruits. He sells them in the local market. He keeps a database of the crops he has in his fields. The entries in his database are shown here.
|
TYPE |
CROP |
DATE PLANTED |
NUMBER OF PLANTS |
LOCATION |
METHOD OF PLANTING |
|
Root crop |
Kumala |
06.05.2000 |
50 |
Plot B |
Cuttings |
|
Vegetable |
Corn |
12.07.2000 |
400 |
Plot G |
Seeds |
|
Fruit |
Melon |
30.05.2000 |
250 |
Plot J |
Seeds |
|
Fruit |
Banana |
20.10.2000 |
40 |
Plot A |
Cuttings |
|
Vegetable |
Cabbage |
18.08.2000 |
170 |
Plot F |
Seeds |
(a) (i) How many records are in this database?
(1 mark)
(ii) Draw a rectangle around one field that is defined as numeric. (1 mark)
(iii) What minimum size must the database field called Crop be ? Use the information in the given database.
(1 mark)
(iv) Which crop was the most recently planted?
(1 mark)
(i) List the 3 steps John went through to get this report.
1.
2.
3.
(3 marks)
(ii) Why does this report contain only two fields?
(1 mark)
(c) John could have kept the same information about his crops on a spreadsheet.
Describe one advantage of using a database instead of using a spreadsheet.
(1 mark)
(d) John does a descending sort of his database by the Type field, and then does a secondary ascending sort (nested sort) by the Crop field.
Write down the order in which the fields type and crop are now listed in his database.
|
TYPE |
CROP |
(2 marks)
(e) John is not quite sure of the difference between a logical AND query, and a logical OR query. So he experiments by applying the following query first:
TYPE = "vegetable" AND NUMBER OF PLANTS < 200
(i) Write down the Crop names that are selected in this query.
|
CROP |
(1 mark)
John chooses show all records. Next he applies the following query:
TYPE = "vegetable" OR NUMBER OF PLANTS < 200
(ii) Write down the Crop names that are selected in this query.
|
CROP |
(1 mark)
(f) John knows that for a database to be useful the data must have integrity.
(i) What does data integrity mean?
(1 mark)
(ii) Describe one thing John can do to ensure his data has integrity.
(1 mark)
(g) Name one database program that John could use.
(1 mark)
|
|
ANSWER SHEET
MULTIPLE CHOICE
Remember you are to write the letter
of the correct answer only. Marker Use Only
|
Question No. |
Mark |
|
1 |
16 |
|
2 |
16 |
|
3 |
16 |
|
4 |
16 |
|
5 |
16 |
|
M/C |
20 |
|
TOTAL |
100 |


Composition
The problem with composition, and using MEF, is that the container doesn't need to know up front what files to load. This is solved in the Dapplo.Addons.Bootstrapper by supplying methods which can load addons from a directory.
The interface IServiceRepository, extended by the IBootstrapper, which implemented by the @Dapplo.Addons.Bootstrapper.CompositionBootstapper (and thus @Dapplo.Addons.Bootstrapper.ApplicationBootstrapper) makes a couple of methods available to support this scenario. For instance, you can call "FindAndLoadAssemblies" with a pattern describing the modules you want to load. An example for Greenshot would be FindAndLoadAssemblies("Greenshot.Addons.*") which will load all available addons.
Note: If you want to reuse assemblies, if can help to set "use specific version" on the references to "false".


Vietnam police arrest eight over UK truck deaths
Vietnam has arrested eight more people in connection with the deaths of 39 people found in a truck in Britain last month who are believed to be Vietnamese.
On October 28th, eight women and 31 men were found in a refrigerated lorry in an industrial park in Essex, east of London, in a case that has shaken the UK and exposed the deadly risks of illegal migration from Vietnam to Europe.
British police initially believed the victims were Chinese, but several Vietnamese families came forward to say they feared their relatives were on the truck.
None of the dead have been officially identified so far.
Arrests confirmed by Vietnamese police
Many of the suspected victims came from just two provinces in central Vietnam, including Nghe An province where eight people have been arrested in connection with the deaths, police said Monday.
"This was a very painful incident, a humanitarian accident," said Nguyen Huu Cau, director of Nghe An police, confirming the arrests in video comments carried by the state-run Tuoi Tre newspaper.
The official Vietnam News Agency also confirmed the arrests, saying the suspects were detained for "organising (and) brokering people to go abroad and stay abroad illegally".
Two other suspects were arrested in Ha Tinh province last week in relation to the Essex incident.
Brokers are rife in remote towns in central Vietnam, a hotspot for illegal migration into Europe.
DNA samples and fingerprints have been taken from several families in the area as officials in Vietnam and Britain work to identify the victims.
Families of the missing have told AFP that their children had gone overseas to find work, hoping to earn money to send back home.
Vietnamese police arrests over 39 found dead in UK truck
Britain is a popular destination for Vietnamese illegal migrants, many of whom end up working in cannabis farms or nail bars.
Those without enough money to afford so called "VIP packages" to fly to European countries before embarking on treacherous routes into Britain -- usually in trucks -- often travel westward via Russia or China.
The routes can be dangerous, with some people exploited for labour in factories or brothels along the way.
Truck driver has been charged
The 25-year-old Northern Irish driver of the refrigerated truck found on October 23 has been charged with manslaughter, money laundering and conspiracy to assist unlawful immigration.
In Dublin, another Northern Irishman is facing extradition proceedings to bring him to Britain in connection with the incident.
British police have also said they want to speak to Ronan and Christopher Hughes, two brothers in the haulage business from Northern Ireland.
Three other people have been arrested and released on police bail.


@iooxa/components
The goal of @iooxa/components
is to provide web-components for interactive scientific writing, reactive documents and explorable explanations.
Included in @iooxa/components
are ways to create, update and display variables as text, inputs, sliders and switches.
Tangled Cookies
@iooxa/components
are heavily inspired by tangle.js, updated to be use web-components!
This means you can declaratively write your variables and how to display them in html
markup.
To get an idea of what that looks like, let's take the canonical example of
When you eat
When you eat
That's
$\theta_1$:
$\theta_2$:
$v_1$:
$v_2$:
Test a range with step less than 1


Quicklink automates order and financial processes, management, and documentation for businesses like yours to increase efficiency and sales.
You’re probably using multiple applications to sell your products, document transactions, and receive payments whenever you have a customer. Quicklink gets rid of this hassle by putting all of these processes into one platform — all you need to do is get started!
For small businesses selling meals, pastries, and other delicacies in Instagram, Facebook, and more!
For those who love to explore and eat unique flavors and homemade bites offered online.
Ordering and paying for buyers, now all in one platform. Using our payment gateway integrations, your customers can easily pay for their orders without having to open their banking and e-wallet applications.


--- layout: default permalink: /qcirc/ title: QCircuits search_exclude: true --- If you are not redirected automatically, follow this link for the QCircuits documentation.


Many different ways to analyze items
Can focus on
Difficulty of item
Reliability of item
Validity of item
Discrimination of item
Guessing
Bias in favor of one group - differential item functioning
Test length and duration of testing session
Think Alouds
Expert Panels
Interviews
Qualitative Methods
On what basis should we revise our items?
Too easy or too hard items?
Items with similar difficulty that are measuring the same concept?
Items with negative point-biserial correlations?
Items that on a second/third read through seem unrelated to the construct?
Items with low factor loadings?
Based on IRT?
We settle on our revisions
Administer revised version to new sample
This becomes our comparsion group, our standardization sample
Tests need to be revised when the domain has significantly changed
Content of the items is not understood or changed
Test norms are no longer adequate
Theory underlying the domain has changed
Reliability and validity of the instrument can be improved
Cross-validation - revalidation of a test on a seperate, independent sample of testtakers
Item validities should shrink during this process (validity shrinkage)
Co-validation - test validation conducted on two or more tests with the same sample of testtakers
Creating norms, co-norming
Cheaper, reduces sampling error by norming on the same sample
Item Response Theory
Classical Test Theory
X = T + E
\(\sigma^2_X = \sigma^2_T + \sigma^2_E\)
\(\sigma_{\text{SEM}} = \sigma \sqrt{1 - r_{xx}}\)
In an nutshell, IRT is able to address all of these criticisms
BUT, makes stronger assumptions and requires a larger sample size
A measurement perspective
A series of non-linear models
Links manifest variables with latent variables
Latent characteristics of individuals and items are predictors of observed responses
Not a "how" or "why" theory
Anxiety could be loosely defined as feelings that range from general uneasienss to incapcitating attacks of terror
Is anxiety latent and is it continuous, categorical, or both?
Categorical - Individuals can be placed into a high anxiety latent class and a low anxiety latent class
Continuous - Individuals fall along an anxiety continuum
Both - Given a latent class (e.g. the high anxiety latent class), within this class there is a continuum of even greater anxiety.
Response of a person to an item can be modeled with the a specific item reponse function
IRT: Item parameters estimated in one sample from a population are linearly transformable to estimates of those parameters on another sample from the same population. This makes it possible to create large pools of items that have been linked by this transformation process onto a common scale.
Unlike CTT, equating occurs automatically as a result of linking, without assumption of score distributions. This makes it possible to compare on a common scale persons measured in different groups and with different items.
The logistic model
\(p(x = 1 | z) = \frac{e^z}{1 - e^z}\)
The logistic regression model
\(p(x = 1 | g) = \frac{e^{\beta_0 + \beta_1g}}{1 - e^{\beta_0 + \beta_1g}}\)
The Rasch model
\(p(x_j = 1 | \theta, b_j) = \frac{e^{\theta - b_j}}{1 - e^{\theta - b_j}}\)
So, the Rasch model is just the logistic regression model in disguise
rasch <- function(person, item) {
exp(person - item\) (1 + exp(person - item))
}
rasch(person = 1, item = 1.5)
# [1] 0.3775407
rasch(person = 1, item = 1)
# [1] 0.5
For the 1-PL and the Rasch, the probability of getting an item correct is a function of the distance an item is located from a person.
For the 2-PL, this is also a function of how well the item differentiates among people at different locations.
For the 3-PL, include item difficulty, item discrimination, and guessing
Similar to the SEM, the standard error of estimate (SEE) allows us to quantify uncertainty about score of a person within IRT
Information is the inverse of the SEE and tells us how precise our estimates
We can use this to select items and develop tests!
See can also create 95% confidence intervals with this information


Conga Comic
Block Height 29 - Training Montage
Written on June 8th, 2018 by Ed Moffat
Feel free to share!
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About Us
Join Us!
This club draws on nostalgia and is a growing community that is welcoming to all who share the same interest, or are just beginning to share that interest! Pokemon Club is new to Campus as of Spring 2015, but it is undeniable that this club provides its members with a sense of community outside of their rooms and outside of their jobs. Come join us at club, make new friends, rivals, and discover what it is like to be a part of our growing community. Remember, anyone can join, and there are no member fees! Sign up here! You can also buy our Club T-shirt here!
Calendar and Regulations
| Link | Active? |
|---|---|
| Regulations for ALL Tournaments | Active |
| Monotype Doubles | Active |
| Contest Tournament | Inactive |
| Favorite Pokemon | Active |
| Generation 1 Tournament | Inactive |
| Gym Regulations | Inactive |
| Halloween | Active |
| Little Cup | Inactive |
| Monochrome | Inactive |
| Monotype | Active |
| Never Used | Active |
| Not Fully Evolved (NFE) | Inactive |
| Over Used | Inactive |
| OU Draft | Inactive |
| Point Buy | Inactive |
| Saint Patrick’s Day | Inactive |
| Steal Yo Pokes | Inactive |
| Team Battle | Inactive |
| Team Builder | Inactive |
| Team Rocket | Active |
| Tier Rotation | Inactive |
| Ubers | Inactive |
| VGC | Active |
Every month we will have events prepared for our members. These events include game nights, movie nights, tournaments, and various collaborations. Keep an eye out for our upcoming events- they are available on this calendar.
More details and information about each event of this month can be found here.
Tournaments
| Tournament | Date | First | Second | Third | Link |
|---|---|---|---|---|---|
| Little Cup | 04/20/2018 | Nick Boyd | Javier Ayala | Terry Myers | Link |
| Draft | 03/23/2018 | Jason Yan | Tad Mikasa | Nick Boyd | Link |
| Team Rocket | 02/23/2018 | Andrew TBD | Claude Michel | Will Giallo | Link |
| OU | 02/09/2018 | Nick Boyd | Andrew TBD | Javier Ayala | Link |
| Halloween | 10/27/2017 | TBD | TBD | TBD | Link |
| NU | 10/13/2017 | Nick Boyd | Rianna “Bops” Nandan | Matt Griffin | Link |
| VGC | 09/29/2017 | Andrew TBD | Kevin Nguyen | Anna Wong | Link |
| Team Rocket 2.0 | 09/15/2017 | TBD | TBD | TBD | Link |
| Team Rocket | 02/03/2017 | Nick Boyd | Will Giallo | Ed Martinez | Link |
| Monotype | 12/02/2016 | Rianna “Bops” Nandan | Nick Boyd | Yair Aragundi | Link |
| Find a Friend | 11/04/2016 | Will and Shayda | Tad and Mitchell | Sean and Claude | Link |
| Halloween | 10/28/2016 | Raymond | Tad Mikasa | Rianna “Bops” Nandan | Link |
| Draft | 10/14/2016 | Will Giallo | Chris Ngai | Nick Boyd | Link |
| Teambuilder | 06/23/2016 | Shashwath | Jordan | Javier Ayala | Link |
| OU | 06/09/2016 | Tad Mikasa | Raymond | Joe Giallo | Link |
| Monotype | 05/06/2016 | Rianna “Bops” Nandan | Shayda Sophia | Alex Vargas | Link |
| OU Draft | 04/22/2016 | Chris Ngai | Tad Mikasa | Ty Garcia | Link |
| Cute | 03/18/2016 | Shayda Sophia | Javier Ayala | Brenna Botzheim | No Link |
| NU | 03/04/2016 | Javier Ayala | Claude Michel | Will Giallo | Link |
| Gen 1 | 02/26/2016 | Manuel Saucedo | Javier Ayala | Will Giallo | No Link |
| Team Battle | 02/19/2016 | Shayda Sophia and Alex Vargas | Tad Mikasa and Rianna “Bops” Nandan | Will Giallo and Joe Giallo | No Link |
| OU | 02/05/2016 | Javier Ayala | Tad Mikasa | Ty Garcia | No Link |
| Monotype | 11/20/2015 | Nick Boyd | Rianna “Bops” Nandan | Ty Garcia | Link |
| Halloween | 10/30/2015 | Javier Ayala | Tad Mikasa | Chris Ngai | No Link |
| Little Cup | 10/16/2015 | Nick Boyd | Shayda Sophia | Will Giallo and Alex Vargas - tied | No Link |
| Draft | 10/02/2015 | Yair | Tad Mikasa | Chris Ngai | No Link |
| Monochrome | 09/18/2015 | Eduardo | Javier Ayala | Alex Nguyen | No Link |
| OU | 09/04/2015 | Javier Ayala | Chris Ngai | Shayda Sophia | No Link |
| OU | 04/24/2015 | Jason Yan | Khaila Flores | NA | No Link |
| VGC | 04/08/2015 | Sergio Camacho | Javier Ayala | Jason Yan | No Link |
| Little Cup | 03/13/2015 | Shayda Sophia | Tad Mikasa | Jose Madrid | No Link |
| Never Used | 02/25/2015 | Jose Madrid | Jason Yan | James Escoto | No Link |
Officers
| Semester | President(s) | Vice President | Treasurer | Secretary | Historian | Event Coordinator | Publicist | Media Manager | Web Developer | Jr. Web Developer | Intern |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Spring 2018: Upgrading Gala | Shawn Jones-Trammell, Patrick Rettinhouse | N/A | Jason Yan | N/A | Khaila Zherine Flores | Tad Mikasa | Roxas Nick | Eduardo Martinez | Nick Boyd | N/A | N/A |
| Fall 2017: Fresh Region | Shawn Jones-Trammell, Patrick Rettinhouse | N/A | Jason Yan | Kevin Nguyen | N/A | Tad Mikasa | N/A | Eduardo Martinez | Nick Boyd | N/A | N/A |
| Spring 2017: Another New Game | Khaila Zherine Flores | William Giallo | Jason Yan | Kevin Nguyen | N/A | Tad Mikasa | Roxas Nick | Eduardo Martinez | Nick Boyd | Claire Koperwas | Patrick Rettinhouse |
| Fall 2016: Steeling the Sun | Khaila Zherine Flores | William Giallo | Jason Yan | Shayda Sophia | Rianna Nandan | Tad Mikasa | Roxas Nick | Eduardo Martinez | Nick Boyd | Claire Koperwas | N/A |
| Spring 2016: Dawn of the Pokemon League | Khaila Zherine Flores | William Giallo | Jose Madrid | Shayda Sophia | Javier Ayala-Mora | Tad Mikasa | Alex Nguyen, Roxas Nick | Eduardo Martinez | Nick Boyd | Claire Koperwas | N/A |
| Fall 2015: The Great Expansion | Khaila Zherine Flores, James Escoto | N/A | Jose Madrid | Shayda Sophia | Javier Ayala-Mora | Tad Mikasa | Alex Nguyen | N/A | Nick Boyd | Jason Yan | N/A |
| Spring 2015: New Game | Khaila Zherine Flores, James Escoto | N/A | Jose Madrid | Nick Boyd | N/A | N/A | Alex Nguyen | N/A | N/A | N/A | N/A |
Get In Touch
You can reach out to Pokemon Club using the following form.


password is required.
password is too short.
confirm password is required.
confirmpassword is too short.
Passwords does not match.


One row of player information is composed of their bet, the number of tricks they won, points won and total points.


Generates MongoDB object ids.
@core objectids
Adds a primary key to the given document if needed.
@param [Hash] doc a document requiring an _id.
@return [BSON::ObjectId, Object] returns a newly-created or
current _id for the given document.
# File lib/bson/types/object_id.rb, line 91 def self.create_pk(doc) doc.has_key?(:_id) || doc.has_key?('_id') ? doc : doc.merge!(:_id => self.new) end
Given a string representation of an ObjectId, return a new ObjectId with that value.
@param [String] str
@return [BSON::ObjectId]
# File lib/bson/types/object_id.rb, line 124 def self.from_string(str) raise InvalidObjectId, "illegal ObjectId format: #{str}" unless legal?(str) data = [] 12.times do |i| data[i] = str[i * 2, 2].to_i(16) end self.new(data) end
Create an object id from the given time. This is useful for doing range queries; it works because MongoDB’s object ids begin with a timestamp.
@param [Time] time a utc time to encode as an object id.
@option opts [:unique] (false) If false, the object id’s bytes
succeeding the timestamp will be zeroed; if true, they'll consist of the standard machine id, pid, and counter.
@return [BSON::ObjectId]
@example Return all document created before Jan 1, 2010.
time = Time.utc(2010, 1, 1) time_id = ObjectId.from_time(time) collection.find({'_id' => {'$lt' => time_id}})
# File lib/bson/types/object_id.rb, line 76 def self.from_time(time, opts={}) unique = opts.fetch(:unique, false) if unique self.new(nil, time) else self.new([time.to_i,0,0].pack("NNN").unpack("C12")) end end
Determine if the supplied string is legal. Legal strings will consist of 24 hexadecimal characters.
@param [String] str
@return [Boolean]
# File lib/bson/types/object_id.rb, line 56 def self.legal?(str) str =~ /^[0-9a-f]{24}$/ ? true : false end
# File lib/bson/types/object_id.rb, line 169 def self.machine_id @@machine_id end
Create a new object id. If no parameter is given, an id corresponding to the ObjectId BSON data type will be created. This is a 12-byte value consisting of a 4-byte timestamp, a 3-byte machine id, a 2-byte process id, and a 3-byte counter.
@param [Array] data should be an array of bytes. If you want
to generate a standard MongoDB object id, leave this argument blank.
@option opts :data (nil) An array of bytes to use as the object id. @option opts :time (nil) The value of this object ids timestamp. Note that
the remaining bytes will consist of the standard machine id, pid, and counter. If you need a zeroed timestamp, used ObjectId.from_time.
# File lib/bson/types/object_id.rb, line 46 def initialize(data=nil, time=nil) @data = data || generate(time) end
Create the JSON hash structure convert to MongoDB extended format. Rails 2.3.3 introduced as_json to create the needed hash structure to encode objects into JSON.
@return [Hash] the hash representation as MongoDB extended JSON
# File lib/bson/types/object_id.rb, line 156 def as_json(options ={}) {"$oid" => to_s} end
Check equality of this object id with another.
@param [BSON::ObjectId] object_id
# File lib/bson/types/object_id.rb, line 98 def eql?(object_id) object_id.kind_of?(BSON::ObjectId) and self.data == object_id.data end
Return the UTC time at which this ObjectId was generated. This may be used in lieu of a created_at timestamp since this information is always encoded in the object id.
@return [Time] the time at which this object was created.
# File lib/bson/types/object_id.rb, line 165 def generation_time Time.at(@data.pack("C4").unpack("N")[0]).utc end
Get a unique hashcode for this object. This is required since we’ve defined an eql? method.
@return [Integer]
# File lib/bson/types/object_id.rb, line 107 def hash @data.hash end
# File lib/bson/types/object_id.rb, line 140 def inspect "BSON::ObjectId('#{to_s}')" end
Get an array representation of the object id.
@return [Array]
# File lib/bson/types/object_id.rb, line 114 def to_a @data.dup end
Convert to MongoDB extended JSON format. Since JSON includes type information, but lacks an ObjectId type, this JSON format encodes the type using an $oid key.
@return [String] the object id represented as MongoDB extended JSON.
# File lib/bson/types/object_id.rb, line 148 def to_json(*a) "{\"$oid\": \"#{to_s}\"}" end
Generated with the Darkfish Rdoc Generator 2.


The Web Audio API uses an AudioBuffer for short to medium length sounds. The basic approach is to use XMLHttpRequest.
Here's a small code snippet for loading a single AudioBuffer.
var dogBarkingBuffer = 0; var context = new webkitAudioContext(); function loadDogSound(url) { var request = new XMLHttpRequest(); request.open("GET", url, true); request.responseType = "arraybuffer"; request.onload = function() { // Decode asynchronously context.decodeAudioData( request.response, function(buffer) { dogBarkingBuffer = buffer; } ); } request.send(); }
Of course, it would be better to create a more general loading system which isn't hard-coded to loading this specific sound. There are many approaches for dealing with the many short to medium length sounds that an audio application or game would use - here's one way using a BufferLoader class:
function BufferLoader(context, urlList, callback) { this.context = context; this.urlList = urlList; this.onload = callback; this.bufferList = new Array(); this.loadCount = 0; } BufferLoader.prototype.loadBuffer = function(url, index) { // Load buffer asynchronously var request = new XMLHttpRequest(); request.open("GET", url, true); request.responseType = "arraybuffer"; var loader = this; request.onload = function() { // Asynchronously decode the audio file data in request.response loader.context.decodeAudioData( request.response, function(buffer) { if (!buffer) { alert('error decoding file data: ' + url); return; } loader.bufferList[index] = buffer; if (++loader.loadCount == loader.urlList.length) loader.onload(loader.bufferList); } ); } request.onerror = function() { alert('BufferLoader: XHR error'); } request.send(); } BufferLoader.prototype.load = function() { for (var i = 0; i < this.urlList.length; ++i) this.loadBuffer(this.urlList[i], i); }
Here's how the BufferLoader class can be used. In this simple example, two AudioBuffers are created and when they are finished loading, they are played back at the same time.
window.onload = init; var context; var bufferLoader; function init() { context = new webkitAudioContext(); bufferLoader = new BufferLoader( context, [ "../sounds/hyper-reality/br-jam-loop.wav", "../sounds/hyper-reality/laughter.wav", ], finishedLoading ); bufferLoader.load(); } function finishedLoading(bufferList) { // Create two sources and play them both together. var source1 = context.createBufferSource(); var source2 = context.createBufferSource(); source1.buffer = bufferList[0]; source2.buffer = bufferList[1]; source1.connect(context.destination); source2.connect(context.destination); source1.noteOn(0); source2.noteOn(0); }


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Something went wrong. (a_a )a
If you are the application owner check the logs for more information.


New discrete beam element
- Introduction to the concept
- Design process : overview
- Beam model : variational approach
- Beam model : equilibrium approach
- New discrete beam element
- Implementation & test case
Previous Works
Discrete Curvature (DDG)
Vouga, Lectures in discrete differential geometry, 2014
Romon, Introduction à la géométrie différentielle discrète, 2013
Hoffmann, Math-for-Industry lecture note series, 2008
Bobenko, Discrete differential geometry, 2007
- Discrete Curvature > ambiguous
- Which one best suits our needs ?
- Bending energy benchmark > $\int \kappa^2$
Discrete Curvature
Discrete Curvature
Discrete Curvature
- Edge-based curvature > diverges when curve kinks
- Interesting for penalyzing kinked configurations
- Such configurations are not likely to arise
Discrete Curvature
Bending Energy
The vertex-based curvature is more accurate in terms of bending energy representativity
Discrete Tangent
Tangent Vector
- Osculating circle at $\mathbf{x}_i$ > $\mathbf{\kappa b}_i\;,\;\mathbf{t}_i$
- Curvature is $\mathcal{C}^0$ in the vicinity of $\mathbf{x}_i$
TANGENT
- Definitions agree > $\mathbf{\kappa b}_i = \mathbf{\kappa b}_i^+ = \mathbf{\kappa b}_i^-$
- Tangent vector > control local curvature with biarc
BIARC
- $\mathbf{\kappa b}_i^-(\mathbf{t}_i^*) \neq \mathbf{\kappa b}_i^+(\mathbf{t}_i^*) \neq \mathbf{\kappa b}_i$
- Tangent vector > control local curvature with biarc
Discrete Biarc Beam Element
Discrete Beam
- Discrete centerline > $\mathbf{x}_i$
- Discrete material frame > $\{\mathbf{d}_3,\mathbf{d}_1,\mathbf{d}_2\}_i$
- Segment > $\{\mathbf{x}_{2i},\mathbf{x}_{2i+1},\mathbf{x}_{2i+2}\}$
Discrete Beam
- Uniform properties > $E_i,\,G_i,\,S_i,\,I_1,\,I_2,\,J_i$
- Uniform external distributed loads > $\mathbf{f}^{ext}_i,\;\mathbf{m}^{ext}_i$
- External concentrated loads at handles > $\mathbf{F}^{ext}_{2i},\;\mathbf{M}^{ext}_{2i}$
Internal Forces and Moments
Axial Behaviour
- Axial extension > $\epsilon_i$
- Axial force > $\mathbf{N}_i$
Torsional Behaviour
- Parallel transport > $\Delta \theta_i$
- Rate of twist > $\tau_i$
- Material twist > $\varkappa_{3,i}$
- Twisting moment > $\mathbf{Q}_i$
Bending Behaviour
- Geometric curvature > $\mathbf{\kappa b}_i$
- Material curvature > $\mathbf{\varkappa}_i = (1+\epsilon_i) \mathbf{\kappa b}_i$
- Bending moment > $\mathbf{M}^{\perp}_i$
Shear Behaviour
- Shear force > $\mathbf{F}^{\perp}_i$
- Reacting parameter
Interpolation
- Linear interpolation : mid-edge > vertex
- From the equations of motion with inertial terms neglected
- Beam > particle-spring system
Particle-Spring System
Particle-Spring System
- Particle(s) motion under resultants > $R_i^x\;,\;R_i^{\theta}$
- Lumped masses > $m_i^x\;,\;m_i^{\theta}$
- Curve-angle representation > 4-DOFs
Dynamic Relaxation
- Dynamic > explicit time integration
- Artificial damping > quasi-static state
- Fictitious masses > stability & optimal convergence
[Day, 1962]
Achievement
- Dynamic beam model from Kirchhoff theory
- Only 4-DOFs
- Extension + Flexion + Torsion
- Accounts for distributed applied loads
- Discrete biarc beam model
- Only 4-DOFs
- Enriched kinematic with ghost nodes
- Accounts for concentrated & distributed loads
- Particle-Spring system > Dynamic Relaxation


--- title: "MONDAY FAMILY NIGHT" date: "2000-01-01 19:06:04 -06:00" categories: - summer subtitle: "" layout: "events" event-image: "monday-family-nights.jpg" event-dates: "Summer 2020" event-location: "Red Butte Garden Courtyard" button-type: "register" tickets-link: "" registration-info: "N/A" instructor-info: "N/A" member-cost: "Free" public-cost: "Garden Admission" event-notes: "" tickets-button: "hide" published: false ---
Explore the diversity in our community at Monday Family Night. Enjoy live entertainment from local performers, a nature-craft for kids, and the beauty of summer in the Garden. And don't forget to visit Duke's Italian Ice to purchase a sweet treat to help you cool off at each show. With a trio of great performances, you won’t want to miss any of our Monday Family Nights.
Event from 6-8PM with performances from 6:30-7:30PM.
Experience the art of traditional Indian dancing with the Divya School of Dance. This South Jordan-based school is dedicated to sharing Indian dancing with Utah. Enjoy the beauty and grace of classical Indian dance styles like the Bharatnatyam and the Mohiniyattam and the high-energy fun of Bollywood-style dances, all featuring a variety of youth and adult performers.
Get ready to dance to the music of the School of Rock. Based in Sandy, the School of Rock consists of two performing groups, the House Band and the Little Rock Band. Each group features musicians under the age of 18 who perform a lively mix of covers from the 70s, 80s, and 90s. Don't miss out on this performance sure to get your toes tapping and your hands clapping.
Witness the culture, beauty, and magic of Polynesia with Island Traditions. This South Jordan-based dance group aims to share time-honored traditions from the islands of Hawaii, New Zealand, Samoa, and Tahiti through authentic dances, music, and costumes. Experience your own taste of the islands via interactive instruction on the Hula, the Haka, and the fast-paced Otea dance.


Web Developer Examples and Resources by Lodi Madrid
Web Accessibility
When a user navigates through any website, they expect a properly functional website containing code that works and a fluid design. One thing we should always consider with a properly developed website is accessibility and if it is fundamentally designed for everyone.
This accessibility consideration is in regards to an array of individuals with different needs or disabilities. According to Shawn Henry of WAI, needs and disabilities such as their “skill ability in using a web browser or computer, speech and/or auditory, visual impairments, any cognitive or movement disabilities (Shawn Lawton Henry - W3C Web Accessibility Initiative)”.
On the Bureau of Internet Accessibility website, “when a website is not properly designed, this can create obstacles with communication and interaction thus preventing people from using your website as a resource (Bureau of Internet Accessibility, Inc)”. In W3C’s WAI “Accessibility is also important with different content readers or devices such as mobile devices as well (Shawn Lawton Henry - W3C Web Accessibility Initiative)”. That is why the importance of accessibility creates user satisfaction. It creates equality and opportunity for various abilities and the range of user audience expands.
In addition to user accessibility, it is also important to be conforming to web accessibility to avoid legal or discrimination complaints. The Bureau of Internet Accessibility, Inc states that “according to the Americans with Disabilities Act (ADA), individuals with disabilities have equal access to public services and based on conceded cases with the U.S Department of Justice the lack of web accessibility may be in violation of this act (Bureau of Internet Accessibility, Inc)”.
The benefit of providing a wide range of user accessibility can create website reliability. Properly developing and practicing clean coding with validation can help with better semantics, efficiency and greater accessibility for users of all abilities.


val doubleAndIncrement: Int => Int = inc.compose(double)
val doubleAndIncrement: Int => Int = inc compose double
val result = doubleAndIncrement(5) // 11
Reading right to left
val doThing: Int => Int = inc compose
double compose
inc compose
triple
val incrementAndDouble: Int => Int = inc.andThen(double)
val incrementAndDouble: Int => Int = inc andThen double
val result = incrementAndDouble(5) // 12
Reading left to right
val doThing: Int => Int = inc andThen
double andThen
inc andThen
triple
The signature for chaining
The output from the previous function must match the input to the next function in your chain
val a: Config => DbResult
val b: DbResult => BigInt
val c: BigInt => BigInt
val d: BigInt => Json
val e: Config => Json = a andThen b andThen c andThen d
Can't compose, won't compose
val unitNum: Unit => Int = Unit => 5
val double: Int => Int = _ * 2
val result = unitNum andThen double //Function1[Unit, Int]
// no Function1[(), Int] Function0[Int]
val laterNum = () => 5
val other = laterNum andThen double
Composing
with higher kinded types
The problem composing with a context
val getEmployeeFromDb: Id => IO[Employee]
val processEmployee: Employee => IO[Employee]
val updateEmployeeInDb: Employee => IO[Int]
Solution 1 - flatMap
val comboFlatMap: Id => IO[Boolean] = id =>
getEmployeeFromDb(id) flatMap { employee =>
processEmployee(employee) flatMap { processed =>
updateEmployeeInDb(processed)
}
}
Solution 2 - For comprehension
val comboForComp: Unit => IO[Boolean] = id =>
for {
employee <- getEmployeeFromDb(id)
processed <- processEmployee(employee)
result <- updateEmployeeInDb(processed)
} yield result
Solution 3 - The Kleisli
val fn: Int => IO[String] = ???
val fnK: Kleisli[IO, Int, String] = ???
Lifting into a Kleisli
val getEmployeeFromDb: Id => IO[Employee] = ???
val getEmployeeFromDbK = Kleisli.apply(getEmployeeFromDb)
val getEmployeeFromDbK = Kleisli(getEmployeeFromDb)
Combining Kleisli
val getEmployeeFromDbK: Kleisli[IO, Id, Employee] = ???
val processEmployeeK: Kleisli[IO, Employee, Employee] = ???
val updateEmployeeInDbK: Klesili[IO, Employee, Int] = ???
val comboKleisli: Kleisli[IO, Id, Int] =
getEmployeeFromDbK
andThen processEmployeeK
andThen updateEmployeeInDbK
val getFilesForProduction: Production => IO[List[File]] =
_ => IO.pure(files)
val statusPublisher: StatusMessage => IO[Unit] =
_ => IO.raiseError(new Exception("oh noes!"))
Mocking
val publishedMessage: Promise[TimecodeMessage] = Promise()
val timecodePublisher: TimecodeMessage => IO[Unit] =
message => IO(publishedMessage.success(message))
Downsides
Are there any?
What next?
Where do we go from here?
We all float down here
Thanks Pixabay
Clock face photo by Thomas Breher Books photo by Unknown
Thanks Unsplash
Fish Photo by David Clode Blue Lego Photo by Iker Urteaga Cat in a box photo by George Bonev Turtle Photo by Tanguy Sauvin Bookshelf with ladder Photo by Giammarco Boscaro Wizard Photo by David Clode Pair programming Photo by Alvaro Reyes Cloud Photo by Gabriel Lamza Balloon Photo by Blake Cheek
This presentation will be soon available on the Scala eXchange London website at the following
link:


IAttendance.IClasses
Contains attendance info for single classes.
There are following attendance types:
Fields
classesDate: Date - date
classesTimeSpan: string - the start and end time of the lesson
classesIndex: number - index of classes starting from 1
classesTopic: string - classes topic
type: number - attendance type, see above for explanation
wasEdited: boolean - was this attendance entry edited?
teacher: string - teacher name that conducted the classes
subject: string - subject


To get an polygon outlined in a different color, use Draw.FillPolygon with the Color parameter set to the fill color and then call Draw.Polygon with the Color parameter set to the border color.
View.Set ("graphics")
var x : array 1..8 of int := init (100, 100, 135, 185,
220, 220, 185, 135)
var y : array 1..8 of int := init (100, 150, 185, 185,
150, 100, 65, 65)
Draw.FillPolygon (x, y, 8, brightblue)
Draw.Polygon (x, y, 8, cyan)
The screen must be in a "graphics" mode. See the View.Set procedure for details. If the screen is not in a "graphics" mode, an error will occur.
This means that you can only call the function by calling Draw.FillPolygon, not by calling FillPolygon.


WAB participants
- Bruno De Wachter
- Buratinas
- Chloé Schuiten & Clément Thiry
- Christian Hansen
- Cristina Garrido
- Davide Tidoni
- Francesca Chiacchio
- Gudný Rósa Ingimarsdóttir
- Isabel Burr Raty
- Ivo Provoost & Simona Denicolaï
- Jesse Cremers
- Kasper Demeulemeester
- Marialena Marouda
- Maud Salembier (collaborator)
- Mira Sanders (collaborator)
- Nikolas Lesthaege
- Oracle (Michel Yang, Justine Maxelon, Caroline Daish)
- Shervin Kianersi Haghighi
- Steven Jouwersma
- Studio Anatomy – AOB’ Master 1 Faculty of Architecture campus Sint-Lucas Ghent, KU Leuven (Teachers Jo Van den Berghe, Laurens Luyten and Mira Sanders)
- TAFEL
- The Mental Masonry Lab (Mira Sanders & Cédric Noël)
- Till Roeskens & Mathilde Spini
- Various Artists
- wænd
Organisation
- WAB is a project by nadine vzw, and is supported by Vlaamse Gemeenschap, Vlaamse Gemeenschapscommissie, Mobiel Brussel, Cocof, Fédération Wallonie Bruxelles.
- -
- WAB 2018 runs from March to December. Most of the public presentations are concentrated around November and take place in Brussels.
-
contact<EMAIL_ADDRESS>WAB MEETING POINT : Nieuwbrug 3 Rue du Pont neuf, 1000 Brussels
(open daily) - -
- In 2014 nadine vzw created WAB to anticipate artists and creative thinkers using mobility, nomadism and temporality as an instrument or creative method in their artistic practice. WAB was conceived as an open platform where works can be shown, shared and communicated in an independent context. Each edition of the WAB is followed by a publication featuring contributions from all the participating artists.
- graphic design : Überknackig
- Web : a.-c.
WAB Books
1st WABook
180p, offset laser and riso prints, hand bound,
2016, 15€ : order it
here.
2nd WABook, out now!
offset laser and riso prints, hand bound, 2018, 15€
: order it here.
Partners
- ARBA-ESA
- Argos
- Atelier 2-9-2
- CIVA
- ETE 78
- Experimental Intermedia
- FdG Projects
- Greylight Projects
- iMal
- ISELP
- Island
- Le Maga
- LUCA School of Arts
- MAAC
- Maison Grégoire
- Rectangle
- Saskia Gevaert
- Tropicana
- ZSenne Lab


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Round Time
15 Seconds
30 Seconds
45 Seconds
60 Seconds
Number of Imposters
1
2
3
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