Do you feel like your Agile Retrospective is only tackling low hanging fruit and missing out on real improvements? Have you ever wondered if in your retro you’re dealing with clear, complicated or complex issues? In this article I’ll share the way I’ve tackled that using concepts from Cognitive Edge’s Cynefin and other frameworks.
What?
Let me start describing a popular Agile Retrospective approach.
You gather data about your last iteration–or retrospective theme–then you might move in to generating insights to have the group do some sense-making to create action items to make their work more effective.
There is usually a question to the group: “Do you see any patterns in the data?”.
Well, that’s assuming the facilitator doesn’t facipulate and create clusters and make decisions for the group. Don’t do that!
I usually see a prioritization, brief discussions about the clusters or cards leading to “is there something we can do about this?” if no let’s move on, if yes jump to define action items for the item.
Popular Agile Retrospective approach works for clear or complicated issues
This popular Agile Retrospective approach–I’ve seen it in 90% of teams–is adequate for the items or clusters that are in an ordered domain where there is link–or a chain of links–between cause and effect. Here linear thinking where a plan–a series of actions–can fix their root cause.
Cynefin defines those as ordered domains. In clear you can create an action item a best practice a process that will work everytime and fix the issue. Here you sense, categorize, respond.
Cynefin calls complicated where the link between cause and effect is a chain. There are stable patterns that an expert or study can analyze. Here you sense, analyze, respond.
Who decides which domain you’re in?
Spoiler alert it should not be the scrum master and it should not be the teach lead. It should be a group sense-making that leads to finding the right granularity and consensus on what we’re dealing with. Later I introduce a couple of ways your group can practically determine if topics are clear, complicated or complex.
A brief story about root causes
This is a simplified example adapted from a real life production incident I witnessed.
Let me introduce James and Anna. They both work at Acme Inc, James with devops, Anna software developer within our team. They’re not in the same nation. They never met.
Some context:
- there is a Cloud configuration repository with the configurations for all the apps in the cloud
- there is an App repository that Anna and her team work on
The events:
- Anna pushes a change to the app Cloud configuration repository with a “{cipher}encrypted code” line to enable a new feature
- The App update with the code to use cypher is not on master but that doesn’t matter since the team run their own deployments not devops. Production deploy is gonna happen in a day or two anyways.
- James is running a cluster wide security update that triggers an automatic redeploy of all apps
- App is deployed with the new Cloud config but runs on old code
- App fails, production is down
Where is the root cause of this failure? Hold on to that thought I am introducing a quote that might influence you.
“When we look at problems only as scientific or technical in nature, removed from the context to which they are responding, they may be complicated, but they generally can be solved through straightforward, scientific and engineering design models. But, when we understand these problems as embedded within human contexts that organize themselves through changing social, political, economic, and cultural belief systems, we are in the realm of complexity”. Design Unbound – Designing for emergence in a white water world
What does that mean? If you look at code in a vacuum you can and will find the root cause of a bug. If you’re trying to reduce the number of bugs–or production incidents–on your project you’re not gonna “fix it” by fixing the root causes of those incidents. It will keep coming back.
After this incident–the last of many involving devops and Acme’s software development cycle–I heard leadership say that devops were “borderline incompetent”. Would it be any different if they said Anna was borderline incompetent? Or that Anna and James are borderline incompetent?
It’s easy to blame Anna or James or their lack of “best practices”. There is always an expert that will tell you that. It’s much more interesting to look at the context of that incident and reflect if we see any patterns and how can we influence them. Influencing the issue to use a safe to fail approach (resilience) rather then failsafe (perfection).
So what?
The first important step in our Agile Retrospectives is for the group–and the wider organization–to appreciate that the issues we face are not all the same and we can’t tackle them all with best practices or experts fixing the root cause.
In complex domains
Because of the high number of agents and relationships you can’t use analytic techniques or categorization. Here we can only perceive (not predict) emergent patterns.
If we try to predict them with retrospective coherence and prepare a procedure to “fix it” as soon as the emergent pattern shows up in a differnt way the procedure will be useless or harmful!
It’s important for the group to zoom in and zoom out, help the group find an adequate granularity and determine if what we’re tackling in our Agile Retrospectives is a clear or complicated (something that can be tackled with linear thinking) or instead a complex or chaotic issue that needs a different approach.
In Complexity Cynefin talks about probe, sense, respond. The probing part is looking for patterns in your gathered data, the sense is a reflection to make sense of them.
The result of the sense making is a response, an experiment with an hypothesis (classic retros call it action item). We define signs of success and failure so we can radiate the experiment or dampen it.
In this space you can use approaches like Polarity Management or Adaptive Action cycles. These are NOT activities but rather approaches to tackle a wicked problem (that’s how complex problems are sometime referred as).
In chaotic domain
There is no time to probe and you can only intervene decisively to reduce the turbulence. You will then sense the system’s reacted perhaps shifting the system or subsystem to another domain.
Now what should I do in my Agile Retrospective?
After you gather the data while you generate insights do you let the group do some sensing on what they see?
Have you tried to introduce the Cynefin domains and use them as a categorization framework? Introduce the framework first then see where individuals put cards in the domains, be curious about the ones that appear in multiple domains.
Have you tried a contextualized Cynefin framework? Use prompts to build a framework from the data or use activities like 4 points to do that.
As an alternative to Cynefin you can approach the sense making in generate insights with Stacey Matrix which has horizontal axis for Close and Far from certainty and a vertical axis for Close and Far from agreement.
Once you’ve identified issues in a complex domain, probed for patterns let the group prepare an experiment with an hypothesis to define the granularity at which you want to influence the issue, your next wise step and your expected sign of success and possible signs of failure. You could even specify amplification actions and dampening actions.
The power is in the sense making and dialogue
What I find powerful is the dialogue and sense making that follows. Individuals might have different opinions of where things live, inviting to duplicate clusters and topics that are seen as simple, complicated and complex by different people creates valuable differences that when highlighted can help the whole group figure out what kinda of issue they’re dealing with.
That’s the real sense making. That’s where a retrospective gets past the low hanging fruit and in to deeper issues.
Warning about this approach to Agile Retrospectives
Sense-making and creating an experiment can take time and tends to cut the focus on low hanging fruit (which can also be valuable).
If the only time to deal with low hanging fruit is during the Agile Retrospective I suggest a shorter daily practice to talk about that.
Conclusion
Treating all issues with a linear cause and effect approach can be detrimental. You might fix some of the low hanging fruit but the underlying patterns won’t be influenced.
When generating insights in your Agile Retrospective spend time reflecting on what kinda of issues we’re looking at, use Cynefin as a binocular to look at things from different angles. Are we in a ordered domain? Are we in complexity? Are we in chaos? Do not facipulate, disinter-mediate the sense making.
What kinda of sense making do you run in your retrospectives? In what domains is your group tackling most issues?


Michael Owen and Peter Schmeichel in heated TV debate over Ole Gunnar Solskjaer
The former Manchester United players had the discussion after the Red Devils had lost 1-0 to Bournemouth
by Mark Jones, https://www.mirror.co.uk/authors/mark-jones/Former Manchester United players Michael Owen and Peter Schmeichel were involved in a heated studio debate over Ole Gunnar Solskjaer's role as Red Devils manager on Saturday.
United went down 1-0 at Bournemouth to slide down to 10th place in the Premier League table having won just three of their 11 top-flight games this season.
Solskjaer is facing mounting pressure on his role at Old Trafford, and the two ex-United players - who were working on the game as pundits for Premier League Productions - disagree over his progress as a manager ever since he replaced Jose Mourinho in the hotseat in December last year.
"I’m a patient person myself but if Jurgen Klopp or if Pep Guardiola were manager of Manchester United , then I’m certain you would have seen a huge improvement with what they’ve got,” said Owen, who spent three years at Old Trafford between 2009 and 2012.
"You look at the other two teams - Guardiola and Klopp get the best (out of them).
"You name a player out of those two squads that hasn’t got better under the management, under the guidance of them.”
However Schmeichel, who won five Premier League titles with United, says that Klopp and Guardiola have been working with a more talented squad.
“I have to disagree a little bit with that," he said.
"I think Jurgen Klopp, he’s got very, very few players in his team that were there when he started. He’s got (Jordan) Henderson..."
Owen then replied with: “What was Henderson like five years ago? Everyone was laughing him out of town, now everyone’s saying he’s world class."
Schmeichel then reiterated his idea that the Manchester City and Liverpool managers have the benefit of time on their side.
“(That’s) five years in," he continued.
"Now, Guardiola in the first year wasn’t great, people forgot that. He changed the whole back five, he didn’t play (Vincent) Kompany in the second year, didn’t play him at all.
"Obviously he came back in the third year but he changed the whole back five, he bought players like Bernardo Silva in. He has changed that team a lot and it has taken him time to get to that point.
"Now, Ole’s starting point was nowhere near what Guardiola came into Manchester City with."
Liverpool and City remain the top two in the Premier League, and meet at Anfield next weekend.


Roger Marques
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Evasummers.GitHub.io
Hello, this is EvaSummers' sharing blog
you can contact me using the QQ:824685316
let us sharing the knowledge abouting the programming!


Please try the following:
- close any other browser windows that are running this demo
- close any applications such as mspdebug or Energia that are connected to your Launchpad.
- unplug any TI devices or emulators that are connected to your computer other than your MSP430F5529 Launchpad.
- ensure that you are connected to the internet
- update your browser to the latest version
- reload this page using your browser's refresh button.
If you are still having trouble connecting, please see the TI Cloud Agent wiki page.
Close
MSP432
MCUs
Texas Instruments
MSP-EXP432P401R Out Of Box Demo
Target Status: Disconnected.
Connect to Serial Port
Change Tri-color LED's color
Set LED Beats Per Minute


Creating a new Model
To create a new OA Model, choose "New Model" from the "File" menu, or click the new button on the toolbar.
This will open a new model window in the OABuilder desktop area.
A: project name - this the brand/name that you will using for the finished software product.
B: root directory - where project files will be generated.
C: Java package - also referred to as "namespace". The accepted format is a reverse domain reference.
For example, "com.acme.ops".
D: How objects will be displayed.
E: Scaling
F: Allow highlight and color colding.
G: Flags to determine which objects and references are displayed.
A: area that shows individual changes.
B: displays the database DDL script that will update the database.
C: options to clear out the changes once the database has been updated.
A: JDBC settings for Database. To setup a new database, see section
"Working with Databases".
B: Database naming rules - by default, the table and column names will be the same
as the those used in the model. These rules can override that.
The last option is a button that will allow the existing DB names to be changed to
match the settings that have been checked.


Websiteip.net is a free to use online tool that you can use to easily check the IP address of a website or any domain name.
The website does not collect any information from the users, such as IP addresses. We do however collect information about the websites that were checked.


{{site.user_description}}
In the classroom environment, I mainly learn and stick to these languages, and am the most confident and well versed in them.
On my personal projects and in my internship work experience, I have utilized these frameworks and languages to create interactive and dynamic web experiences.
I am very well versed in git version control and can git my way out of any situation in a codebase!


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We are a team of 4 including our PA. Our PA is Kate Montgomery who is such an amazing person and is a software engineer at Google and is situated in New York at this time.
We then have our amazing friend Minh Khuu who is sweet and delightful. She goes to Mt Holyoke and is a sophomore.
 He goes to Morehouse College and is also a sophomore
Last member of our team is Pragyee Nepal who is very famous for her smile. She is a sophomore at Simmons University.


Hello! Welcome to H V I U, a work in progress from Robin VanGilder. This is a first-person dungeon crawler game that runs entirely in the browser, on the React framework.
You can move around the dungeon using the arrow buttons in the lower right. Note that this game only displays properly on wide portrait-oriented screens at this point. I have not yet added responsive functionality.
It's in a pretty rough state right now, but it has many complete features. Combat, dungeon traversal, and dialogue are all in working order. It doesn't yet have a win condition, so don't worry. I'm planning on including several floors of dungeon, as well as an account system so you can save your game. Thus the buttons below.
Of course, for now, those things aren't quite working yet, so you can move right on to the game.


When it comes to the foundational building blocks of web design, HTML and CSS, once you've discovered how to add basic elements such as div's
and text, the next step is to figure out how to display them.
The core of layout in CSS comes down to a handful of properties:
display: inline;
display: block;
display: inline-block;
display: none;
The display: inline;
property tells an element that should sit on the same line as other elements. This also means that inline elements cannnot have a width and height set, and do not respect top and bottom margin or padding.
The display: block;
property tells an element that it's a block, and as such, it should force a line break on the line that it is on, so that other elements won't sit next to it, but rather fall to the line below. This can be observed in the diagram to the right.
The display: inline-block;
property tells an element to behave like it has display: inline;
property, but that it should also allow it to have a specific width and height, like a display: block;
element.


2 references to LookForTypeInSingleAssembly
System.Management.Automation (2)
engine\parser\TypeResolver.cs (2)
86
Type targetType =
LookForTypeInSingleAssembly
(assembly, typeName.Name);
89
targetType =
LookForTypeInSingleAssembly
(assembly, alternateNameToFind);


 Do you want to protect your private data? Or Both? We at Elan 2011, in collaboration with i3indya technologies, provide you the perfect opportunity to learn the nuances of hacking (ethical!) through Hack-O-Mania.
This workshop, on ETHICAL HACKING AND CYBER SECURITY, is not only designed to enlighten you on the basics of ethical hacking (yes, you WILL be able to hack into your college server at night!!) but also to expand your knowledge on cyber security. So fasten your seat belts and get ready to share your space and time with other hacking enthusiasts and cyber-crazy guys from all over the country.
Workshop was held on 23rd and 24th october 2010.


meme-chip [options] [-db <motif file>]* <primary sequence file>
(Optional but recommended) The names of one or more files containing MEME formatted motifs. Outputs from MEME and DREME are supported, as well as Minimal MEME Format. You can convert many other motif formats to MEME Motif format using conversion scripts available with the MEME Suite. These motif file(s) will used by Tomtom and CentriMo.
The name of a file of sequences in FASTA format. Ideally the sequences should be all the same length, between 100 and 500 base-pairs long and centrally enriched for motifs. The immediate regions around individual ChIP-seq "peaks" from a transcription factor (TF) ChIP-seq experiment are ideal. The suggested 100 base-pair minimum size is based on the typical resolution of ChIP-seq peaks but it is useful to have more of the surrounding sequence to give CentriMo the power to tell if a motif is centrally enriched. We recommend that you "repeat mask" your sequences, replacing repeat regions to the "N" character.
MEME-ChIP writes its output to files in a directory named
memechip_out
, which it creates if necessary. You can change the
output directory using the -o or -oc options.
The directory will contain the following files:
meme-chip.html
-
an HTML file that provides the results in an interactive, human-readable format that contains
links to the other files produced by the analyses performed by MEME-ChIP
summary.tsv
-
a TSV (tab-separated values) file that provides
a summary of the results in a format suitable for parsing by scripts and viewing with Excel
combined.meme
-
a text file that contains all the motifs identified by MEME-ChIP
in MEME Motif Format
In addition, the MEME-ChIP output directory will contain sub-directories with the results of each of the individual analyses it performed. The results in these directories are all linked to from the MEME-ChIP HTML output file.
Note: See this detailed description of the MEME-ChIP output formats for more information.
| Option | Parameter | Description | Default Behavior |
|---|---|---|---|
| General Options | |||
| -db | file | Use file containing DNA motifs in MEME Motif format. This file will used by Tomtom and CentriMo. This option may be used multiple times to pass multiple files. | When no files are provided, Tomtom can't suggest similar motifs and CentriMo is limited to the discovered motifs. | -neg | file | MEME-ChIP will look for motifs enriched in the primary sequences relative to this control set of sequences in FASTA format. These sequences will be input as control sequences to MEME, DREME and CentriMo. MEME will use its "Differential Enrichment" objective function. When this option is used, the primary and control sequences should all be the same length; otherwise CentriMo E-values will be inaccurate. If the primary sequences are ChIP-seq peak regions from a transcription factor ChIP-seq experiment, similar regions from a knockout cell line or organism are a possible choices for control sequences. The control sequences should be prepared in exactly the same way (e.g., repeat-masking) as the primary sequences. | No control sequences are used for MEME or CentriMo. MEME uses the "Classic" objective function. For DREME, the positive sequences are shuffled, preserving dinucleotide frequencies, to create the control set. | -psp-gen | Use psp-gen
to create a position-specific prior
for use by MEME. MEME will use this prior and the
"Classic" objective function,
rather than the "Differential Enrichment" objective function.
Note1: Requires the -neg option.
Note2: This was the default prior to MEME Suite version 5.0. |
MEME uses the control sequences directly via its "Differential Enrichment" objective function, and no position-specific prior is created. |
| -bfile | file | Pass the file specifying a background model in Markov Background Model Format to programs that support a background model (MEME, CentriMo, FIMO, SpaMo and Tomtom). Consult the documentation for those programs for details on how they use the background model. Basically, you can use a background model in order to normalize for biased distribution of letters and groups of letters in your sequences. A 0-order model adjusts for single letter biases, a 1-order model adjusts for dimer biases (e.g., GC content in DNA sequences), etc. | A 0-order Markov background model is calculated from the input sequences and then passed by MEME-ChIP to the programs that support background models. |
| -order | order | Set the order of the Markov background model that is generated from the input sequences when a background model is not specified via -bfile. | A Markov background model of order 1 is generated and passed to the programs that support it. |
| -seed | seed | The seed for the randomized selection of sequences for MEME. | A seed value of 1 is used. |
| -ccut | size | For input to MEME and DREME, trim sequences to their central region of size base-pairs. (The full-length sequences are input to CentriMo and SpaMo.) A value of 0 indicates that sequences should not be trimmed before being passed to MEME and DREME. | A maximum size of 100 is used. |
| -group-thresh | gthr | Main threshold for clustering highly similar motifs in MEME-ChIP output. All motifs in a group will have a Tomtom E-value less than or equal to gthr when compared to the seed motif for the group, which is the most significant motif in the group. | A value of 0.05 is used. |
| -group-weak | wthr | Secondary threshold for clustering highly similar motifs in MEME-ChIP output. If this is specified by the user, groups will be merged into a more significant group if all their motifs are weakly similar to the seed motif of the more significant group. wthr specifies the Tomtom E-value threshold for merging groups. | Set to be equal to twice the value of the main clustering threshold: 2 * gthr. |
| -filter-thresh | fthr | E-value threshold for including motifs in the output. | A value of 0.05 is used. |
| -time | minutes | The maximum time that MEME-ChIP is allowed to run before terminating itself gracefully. | There is no time limit |
| -desc | description | A description of the MEME-ChIP run which is displayed in the summary file. | No description is displayed in the summary file. |
| -fdesc | file | A file containing a description of the MEME-ChIP run which will be included in the summary file. The summary file will try to preserve some of the formatting by presenting blocks of text separated by multiple new lines as different paragraphs and replacing single new line characters with line breaks. Only the first 500 characters are used. | No description is displayed in the summary file. |
| -norc | Find motifs in given strand only. | Find motifs in both strands. | |
| -old-clustering | Pick seed motifs for clustering based only on significance; | Discovered motifs are preferentially used as seed motifs for clustering. | |
| -noecho | Don't echo the commands run. | Echo the commands run to standard output. | |
| MEME Specific Options | |||
| -meme-brief | nbrief | If there are more than nbrief (primary) sequences, the size of MEME's output will be reduced by suppressing the inclusion of the sequence names, motif sites and scanned sites in MEME's HTML and XML outputs, and by suppressing the tables of sequence lengths, sites and block diagrams in MEME's text output. | A value of 1000 is used for nbrief. |
| -meme-mod | oops|zoops|anr | The number of motif sites that MEME will find per sequence.
oops - One Occurrence Per Sequence,
See -mod in the
MEME command-line documentation.
zoops - Zero or One Occurrence Per Sequence, anr - Any Number of Repetitions |
MEME defaults to using zoops mode. |
| -meme-minw | width | The minimum motif width that MEME should find. | A minimum width of 6 is used unless the maximum width has been set to be less than 6 in which case the maximum width is used. |
| -meme-maxw | width | The maximum motif width that MEME should find. | A maximum width of 30 is used unless the minimum width has been set to be larger than 30 in which case the minimum width is used. |
| -meme-nmotifs | num | The number of motifs that MEME should search for. If num is 0, MEME will not be run. | MEME will find 3 motifs. |
| -meme-minsites | sites | The minimum number of sites that MEME needs to find for a motif. | MEME doesn't require any minimum number of sites for a motif. |
| -meme-maxsites | sites | The maximum number of sites that MEME will find for a motif. | MEME doesn't limit the number of sites it will find for a motif. |
| -meme-p | np | Use faster, parallel version of MEME with np processors.
The parameter np may be a number or it
may be a quoted string starting with a number and followed by arguments
to the particular MPI run command for your installation (e.g., mpirun ). |
Use a single processor. |
| -meme-pal | Restrict MEME to searching for palindromes only. | MEME searches for any motif, not just palindromes. | |
| -meme-searchsize | searchsize | The maximum portion of the primary sequences (in characters) used by MEME in searching for motifs. See the documentation on the MEME -searchsize option in the MEME documentation for more details. | MEME performs sampling if the primary sequences contain more than 100,000 characters. |
| -meme-norand | If your (primary) sequences are sorted in order of confidence (best to worst) then you should select this option. See the MEME documentation for the -norand option for more details. | >MEME randomly selects the (primary) sequences to include in its initial analysis if there are more than searchsize primary sequences. | |
| DREME Specific Options | |||
| -dreme-e | E-value | Stop searching for more motifs if the next best motif found has a worse E-value | An E-value threshold of 0.05 is used. |
| -dreme-m | count | Stop searching for more motifs if count motifs have been found. If count is 0, DREME will not be run. | There is no limit on the number of motifs. |
| CentriMo Specific Options | |||
| -centrimo-local | CentriMo perform local motif enrichment analysis, computing enrichment in every possible sequence region. | CentriMo will perform central motif enrichment analysis, computing enrichment in centered regions only. | |
| -centrimo-score | score | Set the minimum accepted score for a match. | A minimum score of 5 is used. |
| -centrimo-maxreg | region | Set the size of the maximum region size tested. | CentriMo will test all valid region sizes. |
| -centrimo-ethresh | E-value | Set the E-value threshold for reporting enriched central regions. | An E-value threshold of 10 will be used. |
| -centrimo-noseq | Do not store sequence IDs in the output of CentriMo. | CentriMo stores a list of the sequence IDs with matches in the best region for each motif. | |
| -centrimo-flip | Reflect the positions of matches on the reverse strand around the center. | Matches on the reverse strand are counted where they occur in the sequence. | |
| SpaMo Specific Options | |||
| -spamo-skip | Do not run SpaMo. Can be combined with options -meme-nmotifs 0, -dreme-m 0, and -fimo-skip to use MEME-ChIP to run CentriMo and cluster the significant motifs. | Run SpaMo using most significant motif from each cluster as primary. | |
| FIMO Specific Options | |||
| -fimo-skip | Do not run FIMO. Can be combined with options -meme-nmotifs 0, -dreme-m 0, and -spamo-skip to use MEME-ChIP to run CentriMo and cluster the significant motifs. | Run FIMO using most significant motif from each cluster to scan input sequences. |
If you use MEME-ChIP in your research, please cite the following paper:
Philip Machanick and Timothy L. Bailey, "MEME-ChIP: motif analysis of large DNA datasets",
Bioinformatics, 2712, 1696-1697, 2011.
[full text]


31 May 2001
Disease Outbreak Reported
The Ministry of Health has reported 4 cases including 3 deaths in Danané and Duekoué districts in the south-western part of the country. Yellow fever has been confirmed by IgM detection in a sample collected on 23 March 2001 from a 17 year-old woman who died 24 March 2001. Testing was performed by the Instituts Pasteur, Abidjan and Paris. To date, no further cases have been reported.
The Ministry of Health is continuing its investigation of the outbreak and has begun an immunization campaign using existing vaccine stocks. To ensure that the campaign is successfully carried out, it has requested additional vaccine from WHO and its partners.


| Interface | Description |
|---|---|
| GatheringSource |
GatheringSource.java --- An Interface specifying a single gathering source
or, addressing minerals, a group of possible gathering sources.
|
| IResourceManager |
IResourceManager.java --- Interface that each resource manager must implement
in order to be used in the
WorkerManagerResourceSpotAllocation
instance. |
| ResourceManager.SortInterface<T extends GatheringSource> |
SortInterface.java --- Interface defining a sorter for gathering sources.
|
| ResourceManagerEntry |
ResourceManagerEntry.java --- The Interface that each worker that is going to
be added to the
IResourceManager s. |
| Class | Description |
|---|---|
| MineralPatch |
MineralPatch.java --- Wrapper Class for mineral spots that are going to be
managed by
MineralPatchManager instances as GatheringSource s. |
| MineralPatchManager<T extends GatheringSource> |
MineralPatchManager.java ---
ResourceManager for mineral fields. |
| RefineryManager<T extends GatheringSource> |
RefineryManager.java ---
ResourceManager for refineries. |
| RefineryWrapper |
RefineryWrapper.java --- Wrapper Class for refineries that are going to be
managed by
RefineryManager instances as GatheringSource s. |
| ResourceManager<T extends GatheringSource> |
ResourceManager.java --- Manager class for a List of
GatheringSource s. |
| WorkerManagerResourceSpotAllocation |
WorkerManagerResourceSpotAllocation.java --- The main Class managing the
different
ResourceManager s, mainly the one for minerals and the one
for gas. |


Before Change
ds = PennTreebank
train, valid, test = ds.splits(TEXT)
TEXT.build_vocab(train)
train_iter, valid_iter, test_iter = data.BPTTIterator.splits(
(train, valid, test), batch_size=3, bptt_len=30)
train_iter, valid_iter, test_iter = ds.iters(batch_size=4,
bptt_len=30)
After Change
self.assertEqual(len(valid_dataset), 73339)
vocab = train_dataset.get_vocab()
tokens_ids = [vocab[token] for token in "the player characters rest".split()]
self.assertEqual(tokens_ids, [2, 2550, 3344, 1125])
// Delete the dataset after we"re done to save disk space on CI


My Name is Dante and I am a Full-Stack Software Developer. I primary work with JavaScript and C# programming languages and associated technologies. I am most passionate about video games, Web development and Science (particularly, astro-biology, astro-physics and Math).
Download ResumeI work with a wide range of technologies (web based technologies, for both front and back-end). My speciality is in web development intergrading C# & JavaScript based tech-stack.
Using HTML, CSS, and JavaScript I have been able to develop websites and website applications. This extends to using React library and Angular Framework, SASS along with ASP.NET, and other Back-End languages such as PHP, and C# and Node.js run-time.
The development of website templates designs, as well as webiste layouts. These extends to use technologies such as WordPress.
The use of technologies such as Figma, Adobe Illustrator, Adobe Photoshop, along with Adobe XD. Allows to make abstract graphic works, as well as professional logos intended for businesses.
With Digital Marketing I aid businesses establish an online presence. By optimazation of email marketing, social media marketing, and refinment of search engine optimzation. And performing A/B testing (Split testing) for user-experience.
Dev-Inspire is a web application template designer, that generates random colors and allows users to toggle between different fonts, navigation bar designs, and background color designs.
Dantes Graphic Gallary is a web application containing illustrations of graphic works made by Dante Lentsoe.
The Quote Machine uses arrays, that are randomly displayed to the screen when "next quote" button is clicked. Users may also pass tweets to twitter, this was achieved using Twitter's API and HTTP request.
Escape from school is a 2 Dimensional game independantly developed by Dante Lentsoe using Unity Game Engine and C# programming language. With custom visuals and animations developed using Blender.
Lorem, ipsum dolor sit amet consectetur adipisicing elit. Ad, iusto cupiditate voluptatum impedit unde rem ipsa distinctio illum quae mollitia ut, accusantium eius odio ducimus illo neque atque libero non sunt harum? Ipsum repellat animi, fugit architecto voluptatum odit et!


Structure that keeps a single BPF instuction; it is repeated 'ninsn' times according to the 'rpcap_filterbpf' header. More...
#include <pcap-remote.h>
Data Fields | |
| uint16 | code |
| opcode of the instuction | |
| uint8 | jt |
| relative offset to jump to in case of 'true' | |
| uint8 | jf |
| relative offset to jump to in case of 'false' | |
| int32 | k |
| instruction-dependent value |
Structure that keeps a single BPF instuction; it is repeated 'ninsn' times according to the 'rpcap_filterbpf' header.
Definition at line 239 of file pcap-remote.h.
opcode of the instuction
Definition at line 241 of file pcap-remote.h.
relative offset to jump to in case of 'false'
Definition at line 243 of file pcap-remote.h.
relative offset to jump to in case of 'true'
Definition at line 242 of file pcap-remote.h.
instruction-dependent value
Definition at line 244 of file pcap-remote.h.
documentation. Copyright (c) 2002-2005 Politecnico di Torino. Copyright (c) 2005-2009 CACE Technologies. All rights reserved.


@*
* Copyright 2021 HM Revenue & Customs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*@
@import domain.models.views.BackButtonWithJavaScript
@import views.html.include.DevMain
@import domain.models.developers.DeveloperSession
@this(devMain: DevMain)
@(secret: String, qrImg: String)(implicit request: play.api.mvc.Request[Any], loggedIn: DeveloperSession, appConfig: config.ApplicationConfig, messages: Messages)
@devMain(
title = "Set up your device",
userFullName = loggedIn.loggedInName,
back = BackButtonWithJavaScript,
isRegistering = true,
developerSession = Some(loggedIn)
) {
Set up 2-step verification
I cannot scan the QR code
@secret


We develop the entire solution paths for ROC-SVM presented by Rakotomamonjy. The ROC-SVM solution path algorithm greatly facilitates the tuning procedure for regularization parameter, lambda in ROC-SVM by avoiding grid search algorithm which may be computationally too intensive. For more information on the ROC-SVM, see the report in the ROC Analysis in AI workshop(ROCAI-2004) : Hernàndez-Orallo, José, et al. (2004) <doi:10.1145/1046456.1046489>.
| Version: | 0.1.0 |
| Depends: | R (≥ 3.4.0) |
| Imports: | quadprog, svmpath |
| Published: | 2018-10-14 |
| Author: | Seung Jun Shin [aut, cre], Do Hyun Kim [aut] |
| Maintainer: | Seung Jun Shin <sjshin at korea.ac.kr> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | rocsvm.path results |
| Reference manual: | rocsvm.path.pdf |
| Package source: | rocsvm.path_0.1.0.tar.gz |
| Windows binaries: | r-devel: rocsvm.path_0.1.0.zip, r-release: rocsvm.path_0.1.0.zip, r-oldrel: rocsvm.path_0.1.0.zip |
| OS X binaries: | r-release: rocsvm.path_0.1.0.tgz, r-oldrel: rocsvm.path_0.1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=rocsvm.path to link to this page.


Using Enumerable Methods
Simple and basic usage
What is an Enumerable Method?:
Ruby utilizes methods that are built-in to their Arrays and Hashes.
These methods are designed to perform actions on your Ruby Objects.
Start with the basics
A little code can really do a lot here!
[1, 2, 3].each { |number| puts number }
What else can they do?
Here we are using the .any? method. This method is used to get information on the Arrays's values.
This code would tell us if any of the values are even or odd.
[1, 2, 3].any? { |number| number % 2 == 0 }
# => true
[1, 3, 5].any? { |number| number % 2 == 0 }
# => false.
Sometimes you need to know the index that you are currently on. You can use
the .each_with_index method. Here we are creating a new hash, from an array,
who's values are the arrays indexes.
hash = Hash.new
%w(cat dog wombat).each_with_index { |item, index|
hash[item] = index
}
hash #=> {"cat"=>0, "dog"=>1, "wombat"=>2}
Closing Thoughts:
Enumerable methods are easy to learn, and fun to use. Ruby couldn't have made the learning process
any easier. Knowing how these methods work, and being able to use them to get the desired results, its
essential to being a programmer. Spend some time checking out the
RubyDocs so you are familiar with them!


A bit more about me
Hey, I am Rocky, I've always had a passion for technology and wasn't until recently I found out what's been missing in my life, software programming is the challenge I've been looking for. When I realized this I decided to take a leap of faith and put everything on hold to pursue Software Development. "Find something that you enjoy doing and you'll never have to work a day in your life" I want to be on the forefront of technology and push my mind and body to the limits it's been so desperately craving! I also enjoy traveling and play soccer on my free time.


MCLD Screenly Central
Administration
Aguila
(NOT IN SERVICE)
El Mirage
Fairway
Fountain Hills
Gila Bend
Goodyear (HD)
Guadalupe
Litchfield Park (HD)
North Valley Regional
Northwest
Perry
Queen Creek
Robson (HD)
Southeast
Sun City
White Tank (HD)
MCLD Screenly Control Center
Fountain Hills
Gila Bend
Northwest Regional
Goodyear
Queen Creek
Southeast Regional
Administration Lobby
El Mirage
Fairway
Sun City
Litchfield Park
White Tank
Perry
Robson
Guadlupe
North Valley Regional


We want the columns in the dataset to appear in a different order.
| Province | Cluster | District | Organisation |
|---|---|---|---|
| #adm1 | #sector | #adm2 | #org |
| Coast Province | WASH | Port District | Org A |
| Plains Province | Education | Grasslands District | Org B |
| Mountains Province | Health | Valley District | Org A |
Create a separate, empty dataset—just the header and hashtag rows—with the columns in the order you'd like (leave out any columns you don't want included in the output):
| Province | District | Organisation | Cluster |
|---|---|---|---|
| #adm1 | #sector | #adm2 | #org |
Choose the empty dataset as your primary dataset to process.
Use the Append datasets filter to append your original dataset to the empty one (you may append multiple datasets if you'd like).
Result:
| Province | District | Organisation | Cluster |
|---|---|---|---|
| #adm1 | #sector | #adm2 | #org |
| Coast Province | Port District | Org A | WASH |
| Plains Province | Grasslands District | Org B | Education |
| Mountains Province | Valley District | Org A | Health |


– Metadata Editor and Repository for MEI Data
Introduction to the MerMEId demo server
MerMEId is a system for the editing, handling, and (pre-)viewing of music metadata, based on the the MEI (Music Encoding Initiative) XML schema.
MerMEId is a community effort coordinated by ViFE – Virtueller Forschungsverbund Edirom and the Austrian Centre for Digital Humanities and Cultural Heritage (ACDH-CH) both for the production of thematic catalogues of works and for organizing source- and work-related information during the preparation of scholarly editions of music. More information available at GitHub.
Try it!
The demo installation has been tested with a number of browsers on various operating systems, but browser compatibility is mainly dependent on the third-party software used (see the installation guide at GitHub for details). We recommend using Firefox or Google Chrome for best performance.
In order to use the editor you will need a user ID and password. For the demo installation they are mermeid and mermeid, respectively. Welcome :-)
To get started, you may want to have a look at the manual (opens in a new window or tab) which also includes a list of frequently asked questions.
What you can do with the demo
You can create new files and change everything you like in the existing ones. Do not save anything indispensable, or even expect that a document created one day will survive the night. The system is restored daily. However, you can download your work to your own file system by right-clicking the XML code view icon and selecting "Save as...".
The demo includes a number of sample files illustrating various aspects of working with music metadata.
Setting up your own MerMEId server
MerMEId is open-source software released under the Apache License version 2.0. The software is available for download at https://github.com/Edirom/MerMEId
For technical information please read the installation manuals (for Docker and non-Docker installations, respectively) at GitHub.
This version of MerMEId uses the MEI 4.0.0 XML schema. The schema is available at https://music-encoding.org/resources/schemas.html.


| Methods |
public
|
__construct(HttpRequest $request, UrlGenerator $generator)
Redirector constructor.
|
#
|
public
|
home(int $code = 302): RedirectResponse
Redirect to the home route.
Redirect to the home route.
|
#
|
public
|
route(string $route, array $parameters = [], int $code = 302, array $headers = []): RedirectResponse
Redirect to a named route.
Redirect to a named route.
|
#
|
public
|
back(string $fallback = '/', int $code = 302, array $headers = []): RedirectResponse
Redirect to the previous url saved in the session.
Redirect to the previous url saved in the session.
|
#
|
public
|
refresh(int $code = 302, array $headers = []): RedirectResponse
Redirect to the same url (refresh page).
Redirect to the same url (refresh page).
|
#
|
public
|
remember(string $url, int $code = 302, array $headers = []): RedirectResponse
Redirect while saving current url to the session.
Redirect while saving current url to the session.
Throws
|
#
|
public
|
intended(string $fallback = '/', int $code = 302, array $headers = []): RedirectResponse
Redirect to the intended url saved in the session.
Redirect to the intended url saved in the session.
|
#
|
public
|
secure(string $url, int $code = 302, array $headers = []): RedirectResponse
Redirect to a url in secure mode.
Redirect to a url in secure mode.
|
#
|
public
|
action(string $action, array $parameters = [], array $headers = [], int $code = 302): RedirectResponse
Redirect to a controller action. format "controller@action" || [controller, action]
Redirect to a controller action. format "controller@action" || [controller, action]
|
#
|
public
|
away(string $url, int $code = 302, array $headers = []): RedirectResponse
Initiate redirect response to any url without url compilation.
Initiate redirect response to any url without url compilation.
|
#
|
public
|
to(string $url, int $code = 302, array $headers = [], bool|null $secure = null): RedirectResponse
Initiate redirect response to any url.
Initiate redirect response to any url.
|
#
|


First name:
Submit
Show all Vals
Name of Suckers
Sreeja1
Sreeja2
Sreeja3
Sreeja
Sreeja4
///Adding deletion of buttons


Using CSS Animations with icon fonts
Styling for icon fonts can extend well beyond basic text formatting. You can change the appearance of icons by using CSS transforms, transitions, and even animations. In many cases icon fonts will include icons that with animation in mind. Most icon font sets, for example will contain some type of spinner or loader icon designed to indicate loading or some other type of processing. In many cases you'll still need to use vendor prefixes to get animations to work, so be sure to test complex animations or transitions thoroughly across multiple browsers to ensure they’re performing consistently.
Animate the loader icon
loading


Use the .badge
class, followed by.badge-pill
with .badge-secondary
class within element to create default pill badge.
Use the .badge
class, followed by.badge-pill
with .badge-primary
class within element to create primary pill badge.
Use the .badge
class, followed by.badge-pill
with .badge-success
class within element to create success pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-danger
class within element to create danger pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-info
class within element to create info pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-warning
class within element to create warning pill badge.
Use the .badge
class, followed by.bg-blue-grey
class within element to create blue grey label.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-pill
with .badge-glow
class within element to create glow styled pill badge.
For square pill badges, use .badge-square
class with .badge
class.
Use the .badge
class, followed by.badge-border
with .badge-primary
class within element to create primary pill badge.
Use the .badge
class, followed by.badge-border
with .badge-success
class within element to create success pill badge.
Use the .badge
class, followed by .badge-border
with .badge-danger
class within element to create danger pill badge.
Use the .badge
class, followed by .badge-border
with .badge-info
class within element to create info pill badge.
Use the .badge
class, followed by .badge-border
with .badge-warning
class within element to create warning pill badge.
Use the .badge
class, followed by .badge-border
with .bg-blue
class within element to create blue pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
Use the .badge
class, followed by .badge-border
with .badge-glow
class within element to create glow styled pill badge.
For square pill badges, use .badge-square
class with .badge
class.


Will Nayes Jon Steffl
team gcc
Create a web platform that friends can use to create, develop, and promote their own radio station.
Listeners pick a memorable name to distinguish their channel.
A genre mix is chosen to seed future song selections.
A channel creator promotes listeners into influencers, who have say in reviewing songs.
The currently playing song is given thumbs up or thumbs down by active influencers to shape future song selection.
A station can be as public or private as the creator wants.
Facebook integration provides listeners means to share channels with their friends.
Listeners will be able to share their own music through their personal genre.
Localizing the user interface will allow for listeners in other countries to easy navigate the website.
The HTTP server can return localized resources using the
Accept-Language
header.
Mobile applications are easily localized through resource files.
The use of thumbs up and thumbs down is not universally accepted as positive in some countries.
Localization can account for this by using other symbols, like ↑ and ↓.
Color usage is consistently matched with easily recognizable icons.
The use of red and green for ratings is coupled with the thumbs up and thumbs down icons for this reason.
Using ALT
attributes on images throughout is a simple
way to increase accessibility.
Avoiding absolute font-size
CSS values can help users
with reduced eyesight.
Adding simple keyboard shortcuts for rating songs and chatting could benefit those not using a mouse.
Our relational model will include 4 entities.
Our relational model will include 6 relations.
Temporarily stored information will be handled outside of the SQL server, using the key-value store Redis.
Users connected over a WebSocket connection will have their session information stored in Redis.
A [userid]-session
key would hold the session token.
Different listeners may be connected to different Node.js servers.
Redis can store a pairing between the user id and the specific server for passing events between Node.js instances.
Primary data storage will use a relational database, likely MySQL. Volatile information will be accessed using the key-value store Redis.
To support live notifications, chat, and song synchronization, an API powered by Node.js using Socket.IO will be used.
By tying user authentication to the Facebook Login API and other OAuth providers, the complexity of managing user accounts is limited.
We still need to manage socket sessions when listeners visit a channel.
As each listener leaves the channel, the volatile session and socket information will be removed.
When all sockets for a given channel have been closed, any song selection and sync actions will be canceled.
Listeners will be able to participate in a live chat with other authenticated members.
Listeners will also receive reviews from others in their chat feed.
A critical aspect to the experience is keeping all listeners on the same song and at approximately the same listening progress.
Having a socket connection facilitates this time sensitive demand.


Select a User Interface Plugin to Manage Resources in Slice {{ slice.name }}
{% if plugins %}
{% else %}
| Name | Description | Actions |
|---|---|---|
| {{ ui.0 }} | {{ ui.1 }} | Open |
There are no UI plugins installed in Expedient. Please let us know of this problem.
{% endif %}


{{gettext("Buy and Sell on the Origin Marketplace")}}
{{gettext("Rent a home, buy concert tickets, or hire a contractor on our flagship app, built on the Origin platform.")}}
{% if CURRENT_LANGUAGE != 'zh_Hans' and CURRENT_LANGUAGE != 'zh_Hant' %}
{% endif %}
{% if CURRENT_LANGUAGE == 'zh_Hans' or CURRENT_LANGUAGE == 'zh_Hant' %}
{{gettext("Download Android App")}}
{% endif %}


Module eventer
The eventer is an event dispatcher.
It works on top of Copas Timer using the
worker
to create event handlers. The eventer uses a publish/subscribe mechanism with servers and clients.
The servers should register before firing any events, and the clients should
subscribe to server events.
Dispatching pushes event data in the worker
queues of the eventhandlers. This means that one or more workers
have been scheduled to each handle one or more enqueued events, but they will not be executed when an event
is dispatched. Execution follows later when
the Copas Timer loop continues to handle its worker queues in the background.
The events have 2 synchronization methods; finish and waitfor .
The eventer will create a table within the Copas module; copas.eventer
, but that
should generally not be used except for
the copas.eventer.decorate
method which will provide an object/table with event capabilities.
Info:
- Copyright: 2011-2014 Thijs Schreijer
- Release: Version 1.0, Timer module to extend Copas with a timer, worker and event capabilities
- License: Copas Timer is free software under the MIT/X11 license.
- Author: Thijs Schreijer, http://www.thijsschreijer.nl
Class event_server
| event_server.events | Table (as a set) with the event strings for this server. |
| event_server:dispatch (event, ...) | Dispatches an event for this server. |
| event_server:subscribe (client, handler, event) | Subscribes a client to the events of this server. |
| event_server:unsubscribe (client, event) | Unsubscribes a client from the events of this server. |
Class event
| event.queueitems | Table/list with queueitems created. |
| event:cancel () | Cancels all event related queueitems from the Copas background worker queues. |
| event:finish (timeout) | Waits for an event to be completed in a blocking mode. |
| event:waitfor (timeout) | Waits for an event to be completed in a non-blocking mode. |
Eventer core functions
| clientsubscribe (client, server, handler, event) | Subscribes a client to events. |
| clientunsubscribe (client, server, event) | Unsubscribes a client from events. |
| decorate (server, events) | Decorates an object as an event server. |
| getclients (server) | Gets a list of clients of a particular server. |
| getsubscriptions (client) | Gets a list of subscriptions of a particular client. |
| serverdispatch (server, event, ...) | Dispatches an event from a server. |
| serverregister (server, eventlist) | Registers a server that will fire events. |
| serverunregister (server) | Unregisters a server that will no longer fire events |
| seterrorhandler (handler) | Sets the error handler function to be used when calling eventhandlers. |
Eventer and Copas events
| copas.eventer.events | Event generated by the eventer. |
| copas.events | Events generated by Copas. |
Class event_server
This class describes the elements applied to an event server by the decorate function- event_server.events
-
Table (as a set) with the event strings for this server. The set generated is
protected, so accessing a non-existing element will throw an error.
See also:
Usage:
-- create an object and decorate it with event capabilities local obj1 = {} copas.eventer.decorate(obj1, { "start", "error", "stop" } ) print(obj1.events.start) --> "start" print(obj1.events.error) --> "error" print(obj1.events.stop) --> "stop" print(obj1.events.not_found) --> throws an error
- event_server:dispatch (event, ...)
-
Dispatches an event for this server. It functions as a shortcut to
serverdispatch .
Parameters:
- event string one of the elements of event_server.events indicating the event to dispatch
- ... any additional event parameters
Returns:
See also:
Usage:
-- create an object and decorate it with event capabilities local obj1 = {} copas.eventer.decorate(obj1, { "start", "error", "stop" } ) ..... do some stuff, subscribe to events, start the copas loop, etc. -- raise the start event and include th starttime as an extra -- parameter to be passed to the eventhandlers local e = obj1:dispatch(obj1.events.start, socket.gettime()) -- now wait for the event to be completely handled e:waitfor()
- event_server:subscribe (client, handler, event)
-
Subscribes a client to the events of this server. It functions as a shortcut
to clientsubscribe . See the example below for the format of the
event data delivered to the event handler.
Parameters:
- client the client identifier (usually the client object table)
- handler function the handler function for the event. For the function signature see clientsubscribe .
- event
string
the event (from the list event_server.events ) to subscribe to or
nil
to subscribe to all events
See also:
Usage:
-- create an object and decorate it with event capabilities local obj1 = {} copas.eventer.decorate(obj1, { "start", "error", "stop" } ) -- create another object and subscribe to events of obj1 local obj2 = { eventhandler = function(self, eventqueue) while true do local event = eventqueue:pop() -- handle the retrieved data here print(event.client) --> "table: 03AF0910" == obj2 print(event.server) --> "table: 06A30AD3" == obj1 print(event.name) --> "stop" print(event.n) --> "2" print(event[1]) --> "arg1" print(event[2]) --> "arg2" end end, } obj1:subscribe(obj2, obj2.eventhandler, obj1.events.stop) ..... do some stuff, start the copas loop, etc. -- raise the stop event local e = obj1:dispatch(obj1.events.stop, "arg1", "arg2")
- event_server:unsubscribe (client, event)
-
Unsubscribes a client from the events of this server. It functions as a shortcut
to clientunsubscribe .
Parameters:
- client the client identifier (usually the client object table), must be the same as used while subscribing.
- event
string
the event (from the list event_server.events ) to unsubscribe from or
nil
to unsubscribe from all events
See also:
Class event
Class returned for a dispatched event, with synchonization capabilities- event.queueitems
- Table/list with queueitems created. One for each event subscription dispatched.
- event:cancel ()
- Cancels all event related queueitems from the Copas background worker queues. Queueitems will remain in the event object itself, but will be flagged as cancelled.
- event:finish (timeout)
-
Waits for an event to be completed in a blocking mode. That is; all event queueitems have been completed by the workers
(this does not include additional events spawned from them). Current thread will
NOT yield while waiting, it will only process the event related queueitems. It is blocking, so timers, sockets
and workers will not run in the mean time, so executing this method may take a long time so use carefully!
If it should not block, then use event:waitfor .Parameters:
- timeout
timeout (in seconds), use
nil
for no timeout
Returns:
true
when completed, ornil, "timeout"
in case of a timeout (in case of a timeout, the unfinished queueitems will remain in the worker queues, they will not be cancelled).See also:
- timeout
timeout (in seconds), use
- event:waitfor (timeout)
-
Waits for an event to be completed in a non-blocking mode. That is; all event queueitems have been completed by the workers,
this does not include additional events spawned from them. Current thread/worker will
yield while waiting (so cannot be used from the mainthread!).
Parameters:
- timeout
timeout (in seconds), use
nil
for no timeout
Returns:
true
when completed, ornil, "timeout"
in case of a timeout.See also:
- timeout
timeout (in seconds), use
Eventer core functions
Generally these functions are not used, except for decorate which implements regular object oriented access to all others.- clientsubscribe (client, server, handler, event)
-
Subscribes a client to events.
The prefered way is to use the decorate function and then call event_server:subscribe .
Parameters:
- client unique client parameter (usually self)
- server a unique key to identify the specific server (usually the server object/table)
- handler
event handler function to be called, it will be wrapped as a background worker-coroutine. If
client
is either a table or a userdata (object types), then the handler will be called with 2 arguments;client
andworker
, otherwise it will only getworker
. See event_server:subscribe for an example of how the parameters are passed to the handler. - event
string
event name, or
nil
to subscribe to all events
See also:
- clientunsubscribe (client, server, event)
-
Unsubscribes a client from events.
The prefered way is to use the decorate function and then call event_server:unsubscribe .
Parameters:
- client unique client parameter (usually self)
- server
a unique key to identify the specific server (usually the server object/table), or
nil
to unsubscribe from all servers - event
string
event string, or
nil
to unsubscribe from all events
See also:
- decorate (server, events)
-
Decorates an object as an event server. It will provide the object with the
following methods/tables; Additionally it will register the object as event server. The methods are
shortcuts to the eventer methods
clientsubscribe, clientunsubscribe, serverdispatch
. See event_server for some examples.Parameters:
- server The event server object that will be decorated with the methods and tables listed above.
- events
A list of event strings (see event_server.events ). This list will be copied to a new table (as a set) and stored in
server.events
See also:
- getclients (server)
-
Gets a list of clients of a particular server.
Parameters:
- server the server for which to get the subscribed clients
Returns:
nil
if the server is unregistered, otherwise a table with subscriptions. The result table is keyed by 'event string' and each value is a list of clients that is subscribed to this event.Usage:
local list = copas.eventer.getclients(copas) -- get list of Copas clients list = list[copas.events.loopstarted] -- get clients of the 'loopstarted' event print ("the Copas 'loopstarted' event has " .. #list .. " clients subscribed.")
- getsubscriptions (client)
-
Gets a list of subscriptions of a particular client.
Parameters:
- client the client for which to get the subscriptions
Returns:
nil
if the client has no subscriptions, otherwise a table with subscriptions. The result table is keyed by 'server' and each value is a list of eventstrings the client is subscribed to on this server. - serverdispatch (server, event, ...)
-
Dispatches an event from a server.
The prefered way is to use the decorate function and then call event_server:dispatch
Parameters:
- server a unique key to identify the specific server
- event string event string
- ... other arguments to be passed on as arguments to the eventhandler
Returns:
See also:
- serverregister (server, eventlist)
-
Registers a server that will fire events.
The prefered way is to use the decorate function.
Parameters:
- server a unique key to identify the specific server. Usually a table/object, but can be a string or whatever, as long as it is unique
- eventlist list of strings with event names (table keys are unused, only values, so may also be a set)
See also:
- serverunregister (server)
-
Unregisters a server that will no longer fire events
Parameters:
- server a unique key to identify the specific server
- seterrorhandler (handler)
-
Sets the error handler function to be used when calling eventhandlers.
to an xpcall call)
Parameters:
- handler the error handler function (the errorhandler will be passed along
Eventer and Copas events
List of events as generated by Copas and the Eventer itself, once the eventer module has been loaded.- copas.eventer.events
-
Event generated by the eventer.
Fields:
- register Fired whenever a new server registers events (note: 'copas' and 'copas.eventer' will have been registered before any client had a chance to subscribe, so these subscriptions cannot be caught by using this event)
- unregister Fired whenever a server unregisters its events
- subscribe Fired whenever a client subscribes to events
- unsubscribe Fired whenever a client unsubscribes from events
- copas.events
-
Events generated by Copas. The event structure for Copas will only be
initialized when the eventer is used.
Fields:
- loopstarting Fired before the copas loop starts. It will immediately be finished (see event:finish ). So while the event threads run there will be no timers, sockets, nor workers running. Only the threads created for the 'loopstarting' event will run.
- loopstarted Fired when the Copas loop has started, by now timers, sockets and workers are running.
- loopstopping
Fired when the Copas loop starts exiting (see
exitloop
). For as long as not all event threads (for this specific event) have finished, the timers, sockets and workers will keep running. - loopstopped Fired after the Copas loop has finished, this event will immediately be finished (see event:finish ), so the timers, sockets and workers no longer run.
See also:


MyThree.
I use MyThree in my three.js projects for displaying of my 3D objects in the canvas.
Content
- Quick start.
- Use MyPoints for create points.
- Animate 3D objects.
- Example of your web page.
- Directory Contents.
- Building your own MyThree.
- Controls on the web page.
Quick start
- Create a folder on your localhost named as [folderName].
- Download three.js repository into your "[folderName]\three.js\dev" folder.
- Download commonNodeJS repository into your "[folderName]\commonNodeJS\master" folder.
- Add your web page into [folderName]. Example:
<!DOCTYPE html>

<title>MyThree</title>

<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">

three.js
- MyThree.
By anhr

The easiest way to use MyThree in your code is import MyThree from myThree.js file in your JavaScript module. Example.
import MyThree from './commonNodeJS/master/myThree/myThree.js';
//import MyThree from './commonNodeJS/master/myThree/build/myThree.module.js';
//import MyThree from './commonNodeJS/master/myThree/build/myThree.module.min.js';
MyThree.three.THREE = THREE;
Now you can use MyThree in your javascript code.
new MyThree();
You can see a canvas on your web page. Inside of the canvas you can see:
- AxesHelper in the canvas center.
- dat.gui controllers in the upper left corner of the canvas.
- CanvasMenu in the bottom of the canvas.
Add a 3D object to the canvas. For example points.
Use MyPoints for create points.
Add MyPoints instance into createXDobjects callback function of MyThree. Example:
new MyThree( function ( group, options ) {
const arrayFuncs = [
[],//first point. Zero position. White color.
[-0.5, 0.5, 0.5],//second point. White color.
];
MyThree.MyPoints( arrayFuncs, group, { options: options } );
} );
Animate 3D objects.
See Player for details.
Move second point of MyPoints. Edit arrayFuncs:
const arrayFuncs = [
[],//first point. Zero position. White color.
[
'Math.sin(t*2*Math.PI)*0.5',//x
'Math.cos(t*2*Math.PI)*0.5',//y
0.5//z
],//second point. White color.
];
t is current time. Default, current time is changing from 0 to 1 during playing. See min and max of the settings.options.playerOptions parameter of Player.
Please click "►" button on the left bottom corner of the canvas for playing.
Default, the playing ticks count is 10. You can change it. Also you can set your ticks per seconds and other setting. Add a playerOptions key into options parameter of MyThree.
new MyThree( function ( group, options ) {
const arrayFuncs = [
[],//first point. Zero position. White color.
[
'Math.sin(t*2*Math.PI)*0.5',//x
'Math.cos(t*2*Math.PI)*0.5',//y
0.5//z
],//second point. White color.
];
MyThree.MyPoints( arrayFuncs, group, { options: options } );
}, {
playerOptions: {
marks: 110,//Ticks count. Number of scenes of 3D objects animation.
interval: 25,//Ticks per seconds.
},
} );
See settings.options.playerOptions parameter of the Player for details.
Example of your web page.
The following code is the result of this tutorial.
<!DOCTYPE html>

<title>MyThree</title>

<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">

three.js
- MyThree.
By anhr

Also you can read a tutorial, explains how to add a curve on the canvas and use controls on the web page for display and edit of the curve values. Go to Controls on the web page.
Directory Contents
build - Compiled source code.
Building your own MyThree
In the terminal, enter the following:
$ npm install
$ npm install uglify-es
$ npm run build


If set, and Hudson is set to poll for changes, Hudson will ignore any files and/or folders in this list when determining if a build needs to be triggered.
Each exclusion uses regular expression pattern matching, and must be separated by a new line.
src/main/web/.*\.html
src/main/web/.*\.jpeg
src/main/web/.*\.gif
The example above illustrates that if only html/jpeg/gif files have been committed to the SCM a build will not occur.
More information on regular expressions can be found here.


A union is a special data type available in C that allows to store different data types in the same memory location. You can define a union with many members, but only one member can contain a value at any given time. Unions provide an efficient way of using the same memory location for multiple-purpose.
To define a union, you must use the union statement in the same way as you did while defining a structure. The union statement defines a new data type with more than one member for your program. The format of the union statement is as follows −
union [union tag] { member definition; member definition; ... member definition; } [one or more union variables];
The union tag is optional and each member definition is a normal variable definition, such as int i; or float f; or any other valid variable definition. At the end of the union's definition, before the final semicolon, you can specify one or more union variables but it is optional. Here is the way you would define a union type named Data having three members i, f, and str −
union Data { int i; float f; char str[20]; } data;
Now, a variable of Data type can store an integer, a floating-point number, or a string of characters. It means a single variable, i.e., same memory location, can be used to store multiple types of data. You can use any built-in or user defined data types inside a union based on your requirement.
The memory occupied by a union will be large enough to hold the largest member of the union. For example, in the above example, Data type will occupy 20 bytes of memory space because this is the maximum space which can be occupied by a character string. The following example displays the total memory size occupied by the above union −
#include <stdio.h> #include <string.h> union Data { int i; float f; char str[20]; }; int main( ) { union Data data; printf( "Memory size occupied by data : %d\n", sizeof(data)); return 0; }
When the above code is compiled and executed, it produces the following result −
Memory size occupied by data : 20
To access any member of a union, we use the member access operator (.). The member access operator is coded as a period between the union variable name and the union member that we wish to access. You would use the keyword union to define variables of union type. The following example shows how to use unions in a program −
#include <stdio.h> #include <string.h> union Data { int i; float f; char str[20]; }; int main( ) { union Data data; data.i = 10; data.f = 220.5; strcpy( data.str, "C Programming"); printf( "data.i : %d\n", data.i); printf( "data.f : %f\n", data.f); printf( "data.str : %s\n", data.str); return 0; }
When the above code is compiled and executed, it produces the following result −
data.i :<PHONE_NUMBER> data.f :<PHONE_NUMBER>327794860452759994368.000000 data.str : C Programming
Here, we can see that the values of i and f members of union got corrupted because the final value assigned to the variable has occupied the memory location and this is the reason that the value of str member is getting printed very well.
Now let's look into the same example once again where we will use one variable at a time which is the main purpose of having unions −
#include <stdio.h> #include <string.h> union Data { int i; float f; char str[20]; }; int main( ) { union Data data; data.i = 10; printf( "data.i : %d\n", data.i); data.f = 220.5; printf( "data.f : %f\n", data.f); strcpy( data.str, "C Programming"); printf( "data.str : %s\n", data.str); return 0; }
When the above code is compiled and executed, it produces the following result −
data.i : 10 data.f : 220.500000 data.str : C Programming
Here, all the members are getting printed very well because one member is being used at a time.


Change in Jyotiraditya Scindia’s Twitter bio triggers rumours
His Twitter bio had earlier stated, “Former Member of Parliament Guna (2002-2019). Former Minister for Power (I/C); MoS Commerce and Industry; MoS communications, IT and Post.” And now it simply reads, “Public servant, cricket enthusiast.”
by Special CorrespondentA change in the Twitter bio of senior Congress leader Jyotiraditya Scindia, with his link to the party omitted, sparked speculation.
But Mr. Scindia called the rumours “baseless”.
For many months, there have been rumours that Mr. Scindia may walk out of the Congress after he was denied the post of president of the Madhya Pradesh Congress Committee, and following his differences with Chief Minister Kamal Nath.
Mr. Scindia clarified that the changes were made a month ago. “I had changed it a month ago... I got feedback that it is a long biodata and it should be made short. All rumours around it are baseless,” he said.
His Twitter bio had earlier stated, “Former Member of Parliament Guna (2002-2019). Former Minister for Power (I/C); MoS Commerce and Industry; MoS communications, IT and Post.” And now it simply reads, “Public servant, cricket enthusiast.”


It will never
Be perfe ct
Match your
vision
OR Live up to your
expectations
You will never find the
Perfect Font
Best Color Palette
Most flexible Tool
Greatest Workflow
or the Most Productive Process
SO STOP
worrying
AND OBSESing
About
decoration
perfection
and
getting attention
Focus On
creating
growing
and
sharing
what you make
Because
The only way to get
better
is to
make crap
NOW
NOT LATER


Digitalized Performance Based Contract
Add building owner as user
Building Owner Address
Add user
Add a Case
Building Owner Address
Construction Company Address
Facility Manager Address
Siemens Building-ID
List of devices
Average expected rate of energy consumtion of heating system in winter (kW)
Amount of deposit (will be deducted from Building Owner account, 80 Ether)
Start
Status quo of your building
Building-Id
Starting time
Ending time
Facility manager
Contractor
Non
List of comparisons:
Make transaction
Building-Id
Contrator address
Facility Manager address
Execuet


Case Manager Team Service Task Forms |
Top Previous Next |
|
Service Tasks Instruction Forms - Optionally, in order for a Team to complete a Task, some Tasks may require detailed Instructions on how to complete the Task. An Instruction Form Template can be created specifically for each Task that may consist of a variety of checkbox, radiobox, text, multi-text, and date fields to ensure all necessary instructions are captured when submitting projects. |


Description: Select all elements that contain the specified text.
The matching text can appear directly within the selected element, in any of that element's descendants, or a combination thereof. As with attribute value selectors, text inside the parentheses of :contains()
can be written as a bare word or surrounded by quotation marks. The text must have matching case to be selected.
<!DOCTYPE html>

John Resig

George Martin

Malcom John Sinclair

J. Ohn


Conway's Game of Life
A cell is born if it has exactly three neighbours, survives if it has two or three living neighbours, and dies otherwise.
A cell is born if it has exactly three neighbours, survives if it has two or three living neighbours, and dies otherwise.


Responsive Web Design is one of the trendiest topics regarding web development and design, therefore, it can easily become overwhelming to incorporate it to a workflow.To gether the best practices and manage the demand of growing and on-going projects may be a daunting and confusing task at start.
That's why BrowserFit is here! It's an open-source guideline that helps you organize your workflow for RWD projects. The idea is to bring all best and freshest practices. From design to deploy. There's no silver bullet nor yellow brick road here, but hopefully you'll find enough considerations to decide which approach will suit better for your project.


Products in Stock
37
Heeled Shoes
16
Bags
24
Sneakers
11
Perfume
| Item | Product Name | Price | Quantity | Category | Action | ||
|---|---|---|---|---|---|---|---|
CM ClientSmeel nice each day |
$142.00 | 20 | Perfume |
Heeled Shoes
Bags
Sneakers
Perfume
| Item | Product Name | Price | Quantity | Category | Action | ||
|---|---|---|---|---|---|---|---|
CM ClientSmeel nice each day |
$142.00 | 20 | Perfume |


I am currently working as Lecturer at Department of Computer Science & Engineering (CSE) in Rajshahi University of Engineering & Technology (RUET).


I am currently pursuing my Master's of Science in Aerospace Engineering at Texas A&M University (TAMU) with expected graduation in summer of 2020. I completed my undergraduate degree here at TAMU in December of 2018, also in Aerospace Engineering. I am completing my Master's under the supervision of Dr. Darren Hartl with the Maestro research group. My current work is in additive topology optimization using parameterized L-Systems and the Spatial Interpret for Development of Reconfigurable Structures (SPIDRS) and is in support of work being done by Brent Bielefeldt. My personal research and career interests lie in structural design and analysis and composite structures. I have taken several courses in each of these topics to enable myself to work in these fields.
My hobbies include camping, hiking, reading, traveling, and entertaining my dog. In 2018 I was able to go to the Buffalo National River and Ouatchita National Forrest in Arkansas, the Gunnison National Forrest and the Black Canyon of the Gunnison National Park in Colorado, Sao Paulo and Rio de Janario in Brazil, and Wright-Patterson airforce base in Ohio. I find traveling entertaining and have always traveled extensively, because my father is a pilot for a major airline. Having a job where I could travel on occasion would be really rewarding.
I grew up in Athens, Texas on a small cattle farm. My parents both worked normal jobs in addition to working on our family farm. I was heavily involved with 4-H and FFA throughout my childhood and showed cattle, pigs, and goats for 10 years. Working on a farm taught me how to work hard and gave me an important perspective on responsibility. Raising animals isn't something that you get to take a vacation from or leave early, and this is an attitude that had spilled over into my adult life as well. In high school I was very involved in speech and forensics and competed every weekend in policy debate and extemporaneous speaking. Speech and debate taught me about how to speak in public, how to speak with confidence, and how to persevere. I went almost two years without ever winning a medal to eventually winning UIL state my senior year.


Classes marked with `@final` doc tag should not be extended
/** * @final */ class User {}; class Admin extends User {}; // <- Prohibited extentions of @final class User.


TSUNAMIS
Tsunamis can wreak havoc on coastal populations and landscapes. The December 26, 2004, tsunami in the Indian Ocean claimed some 150,000 lives and cleared the landscape on millions of acres of oceanfront terrain. Here are some measures you can take to avoid trouble if you're caught in a tsunami.
SAFETY TIPS
- When in coastal areas, stay alert for tsunami warnings.
- Plan an evacuation route that leads to higher ground.
- Know the warning signs of a tsunami: rapidly rising or falling coastalwaters and rumblings of an offshore earthquake.
- Never stay near shore to watch a tsunami come in.
- A tsunami is a series of waves. Do not return to an affected coastal area until authorities say it is safe.


{% include "include/google_translate.html" %}
{% include "include/facebook_like_box.html" %}
{% include "include/twitter.html" %}
{% include "include/nakanohito.html" %}
{% include "include/blogscouter.html" %}
{% include "include/tagcloud.html" %}
{% include "include/google_ajax_feed.html" %}
{% include "include/sidebar_login.html" %}


STSLiveStreamer
@interface STSLiveStreamer : NSObject
StraaS.io live streamer
-
The state of the live streamer.
Declaration
Objective-C
@property (readonly, nonatomic) STSStreamingState state;
Swift
var state: STSStreamingState { get }
-
The current streaming URL.
Declaration
Objective-C
@property (readonly, nonatomic) NSURL *_Nonnull streamingURL;
Swift
var streamingURL: URL { get }
-
The receiver’s delegate or nil if it doesn’t have a delegate.
Declaration
Objective-C
@property (readwrite, nonatomic, nullable) id<STSLiveStreamerDelegate> delegate;
Swift
weak var delegate: STSLiveStreamerDelegate? { get set }
-
Creates and returns a STSLiveStreamer object with specified video and audio configurations.
Declaration
Objective-C
- (nonnull instancetype) initWithVideoConfiguration:(nonnull STSVideoConfiguration *)videoConfig audioConfiguration:(nonnull STSAudioConfiguration *)audioConfig;
Swift
init(videoConfiguration videoConfig: STSVideoConfiguration, audioConfiguration audioConfig: STSAudioConfiguration)
Parameters
videoConfig
The video configuration.
audioConfig
The audio configuration.
Return Value
An initialized STSLiveStreamer object.
-
Starts streaming with a given URL.
Declaration
Objective-C
- (void)startStreamingWithURL:(nonnull NSURL *)url success:(nonnull void (^)(void))success failure:(nonnull void (^)(NSError *_Nonnull))failure;
Swift
func startStreaming(with url: URL, success: @escaping () -> Void, failure: @escaping (Error) -> Void)
Parameters
url
The streaming URL. Using multiple STSLiveStreamer instances to start stream with the same URL is unexpected.
success
A block object to be executed when the task finishes successfully.
failure
A block object to be executed when the task finishes unsuccessfully. This block has no return value and takes one argument: the error object describing the error that occurred.
-
Stops streaming.
Declaration
Objective-C
- (void)stopStreamingWithSuccess:(nonnull void (^)(NSURL *_Nonnull))success failure:(nonnull void (^)(NSError *_Nonnull, NSURL *_Nonnull))failure;
Swift
func stopStreaming(success: @escaping (URL) -> Void, failure: @escaping (Error, URL) -> Void)
Parameters
success
A block object to be executed when the task finishes successfully. This block has no return value and takes one argument: the stopped streaming URL.
failure
A block object to be executed when the task finishes unsuccessfully. This block has no return value and takes two arguments: the error object describing the error that occurred, and the streaming URL related to this error.
-
Pushes a video frame to the stream.
Declaration
Objective-C
- (void)pushVideoSampleBuffer:(nonnull CMSampleBufferRef)sampleBuffer;
Swift
func pushVideoSampleBuffer(_ sampleBuffer: CMSampleBuffer)
Parameters
sampleBuffer
The video frame.
-
Pushes an audio frame to the stream.
Declaration
Objective-C
- (void)pushAudioSampleBuffer:(nonnull CMSampleBufferRef)sampleBuffer;
Swift
func pushAudioSampleBuffer(_ sampleBuffer: CMSampleBuffer)
Parameters
sampleBuffer
The audio frame.
-
Pushes an audio frame which is sent from ReplayKit to the stream.
Declaration
Objective-C
- (void)pushAudioSampleBuffer:(nonnull CMSampleBufferRef)sampleBuffer ofAudioChannel:(nonnull NSString *)audioChannel;
Swift
func pushAudioSampleBuffer(_ sampleBuffer: CMSampleBuffer, ofAudioChannel audioChannel: String)
Parameters
sampleBuffer
The audio frame.
audioChannel
A constant NSString indicates the ReplayKit audio channel. The value could be kSTSReplayKitAudioChannelMic or kSTSReplayKitAudioChannelApp and must be registered by adding it to
replayKitAudioChannels
property of a STSAudioConfiguration object. ThesampleBuffer
will be discarded if theaudioChannel
is an unregistered channel.


about the teacher
Which subjects teacher teach in the college.
Any notice provided by the teacher for the students.
any query posted by the teacher.


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This keyboard uses a phonetic layout for the Mro/Mru language using the Mro script. It is based on the Linux keyboard which is available here: http://phjamr.github.io/mro.html The author encourages others to build on his work. This keyboard does not support the ALT keys for Latin or Bengali. It solely supports the Mro script.
This keyboard requires the use of a Mro font. Mro Unicode is included with this font package, but any Mro script Unicode font could be used.
Each key has four possible options:
Many keys do not have a shift option as the Mro script is compact enough to not require this.
Bengali numerals are given (with Right ALT + shift) in addition to Mro and western numerals.
© 2020 SIL International


The grind has started
Killing monsters again and again
Relaxing? I don't know
I'm interested in a lot of different things, I think that I could even divide them up into three seperate categories if I wanted to. I think the biggest interest I have would have to be computers. Ever since I was a little boy and I was always facinated with technology and games. Growing up I lucky to be in a well off family, meaning we always had the latest Personal Computer that was avaliable on the market. I distincly remember the sound of dial up connection\ and always wanting to play some sort of software game that we had bought from the store.
My second intrest would probably be Music. I developed this interest around Middle-School.  Luckily for me I tried again a little bit later on a different instrument. I started on the violin and transitioned to other string instruments. I play a total of 5 different string instruments now.
My third and final interest would be sports. What started out as something I did to satistfy my parents turned into something to keep my body healthy and spend my free time doing. From the age of eight, my parents looked at every opportunity to turn me into the next Wimbledon chapion. I ended up playing pretty well and traveling to many different places to play tournaments to boost my ranking. Unfortunately I wasn't as pationate about it as my parents would have liked and I didn't take it very seriously till highschool. During Highschool from the time I was a freshman to a senior, I played for the varsity team. Every year I at least made it to the state tournament and my senior year I won the regional tournament as well as getting second at the state tournament for my position.
| Monday | Tuesday | Wednesday | Thursday | |
| 1:00 | CS 2550 | CS 3250 | CS 2550 | CS 3250 |
| 1:30 | ||||
| 2:00 | ||||
| 2:30 | CS 305G | CS 305G | ||
| 3:00 | ||||
| 3:30 | ||||
| 4:00 | ||||
| 5:00 | CS 2600 | CS 2600 | ||
| 7:00 |


Greetings, my lord. How may I serve you today?
Receive report.
Adjust tax rate and confirm.
Manage castle vault.
Manage castle functions.
Use castle functions.
View castle siege information.
View Territory War information.
Manage manor.
Items
Quest


search
Search
restaurant
Restaurant
View offers
Book a table
Review a restaurant
cake
Party hall
Book a party hall
Notifications
Logout
menu
Review a restaurant
restaurant
Enter the restaurant name
location_on
Enter the location
create
Enter your comment
grade
Enter the rating at a scale of 5
send
Book a table
Please enter the details to book table
restaurant
Enter the restaurant name
event_note
Select a date
restore
Select a time
event_seat
Number of tables
card_membership
Enter the promo code
Book a table
Book a party hall
Please enter the details to book party hall
cake
Enter the party hall name
event_note
Select a date
restore
Select a time
Book the hall


Zend Framework
LICENSE
This source file is subject to the new BSD license that is bundled with this package in the file LICENSE.txt. It is also available through the world-wide-web at this URL: http://framework.zend.com/license/new-bsd If you did not receive a copy of the license and are unable to obtain it through the world-wide-web, please send an email to<EMAIL_ADDRESS>so we can send you a copy immediately.
\Zend_Search_Lucene_Index_SegmentWriter_DocumentWriter
$_currentSegment= 'null'
Current segment to add documents
array
$_indexExtensions= 'array'
List of indexfiles extensions
array
Detailsarray
$_newSegments= 'array'
List of the segments, created by index writer Array of Zend_Search_Lucene_Index_SegmentInfo objects
array
Detailsarray
$_segmentInfos= ''
Array of Zend_Search_Lucene_Index_SegmentInfo objects for this index.
Zend_Search_Lucene_Index_SegmentInfoIt's a reference to the corresponding Zend_Search_Lucene::$_segmentInfos array
array
$_segmentsToDelete= 'array'
List of segments to be deleted on commit
array
Detailsinteger
$maxBufferedDocs= '10'
Number of documents required before the buffered in-memory documents are written into a new Segment
Default value is 10
10
Detailsinteger
$maxMergeDocs= 'PHP_INT_MAX'
Largest number of documents ever merged by addDocument().
Small values (e.g., less than 10,000) are best for interactive indexing, as this limits the length of pauses while indexing to a few seconds. Larger values are best for batched indexing and speedier searches.
Default value is PHP_INT_MAX
PHP_INT_MAX
Detailsinteger
$mergeFactor= '10'
Determines how often segment indices are merged by addDocument().
With smaller values, less RAM is used while indexing, and searches on unoptimized indices are faster, but indexing speed is slower.
With larger values, more RAM is used during indexing, and while searches on unoptimized indices are slower, indexing is faster.
Thus larger values (> 10) are best for batch index creation, and smaller values (< 10) for indices that are interactively maintained.
Default value is 10
10
Details__construct(
\Zend_Search_Lucene_Storage_Directory $directory, array $segmentInfos, integer $targetFormatVersion
)
:
void
Open the index for writing
| Name | Type | Description |
|---|---|---|
| $directory | \Zend_Search_Lucene_Storage_Directory | |
| $segmentInfos | array | |
| $targetFormatVersion | integer |
_mergeSegments(
array $segments
)
:
void
Merge specified segments
$segments is an array of SegmentInfo objects
| Name | Type | Description |
|---|---|---|
| $segments | array |
_updateSegments(
)
:
void
Update segments file by adding current segment to a list
| Exception | Description |
|---|---|
| \Zend_Search_Lucene_Exception |
addDocument(
\Zend_Search_Lucene_Document $document
)
:
void
Adds a document to this index.
| Name | Type | Description |
|---|---|---|
| $document | \Zend_Search_Lucene_Document |
addIndexes(
array $readers
)
:
void
Merges the provided indexes into this index.
| Name | Type | Description |
|---|---|---|
| $readers | array |
createIndex(
\Zend_Search_Lucene_Storage_Directory $directory, integer $generation, integer $nameCount
)
:
void
Create empty index
| Name | Type | Description |
|---|---|---|
| $directory | \Zend_Search_Lucene_Storage_Directory | |
| $generation | integer | |
| $nameCount | integer |


${menu_selection}
${form_title}: ${form_title_mr} ${form_title_ms}
${form_firstname}, ${form_lastname}*:
${form_street}, ${form_streetnr}:
${form_postcode}, ${form_city}:
${form_address_compl}:
${form_email}:
${form_email_conf}:
${form_phone}:
${form_comment}: ${comment}
${op_form_sendmail}
(*) ${form_required_fields}


 My son rides this to school every day.
We're on Arroyo Ave across from SBCC. The suspect came and left from the east side of Arroyo, we caught him on video.
 He's wearing a black hoodie with a green shirt, khaki pants, and tennis shoes.
Santa Barbara Police have been notified.


Fabric’s primary use case is via fabfiles and the fab tool, and this is reflected in much of the documentation. However, Fabric’s internals are written in such a manner as to be easily used without fab or fabfiles at all – this document will show you how.
There’s really only a couple of considerations one must keep in mind, when compared to writing a fabfile and using fab to run it: how connections are really made, and how disconnections occur.
We’ve documented how Fabric really connects to its hosts before, but it’s currently somewhat buried in the middle of the overall execution docs. Specifically, you’ll want to skip over to the Connections section and read it real quick. (You should really give that entire document a once-over, but it’s not absolutely required.)
As that section mentions, the key is simply that run, sudo and the other operations only look in one place when connecting: env.host_string. All of the other mechanisms for setting hosts are interpreted by the fab tool when it runs, and don’t matter when running as a library.
That said, most use cases where you want to marry a given task X and a given list of hosts Y can, as of Fabric 1.3, be handled with the execute function via execute(X, hosts=Y). Please see execute‘s documentation for details – manual host string manipulation should be rarely necessary.
The other main thing that fab does for you is to disconnect from all hosts at the end of a session; otherwise, Python will sit around forever waiting for those network resources to be released.
Fabric 0.9.4 and newer have a function you can use to do this easily: disconnect_all. Simply make sure your code calls this when it terminates (typically in the finally clause of an outer try: finally statement – lest errors in your code prevent disconnections from happening!) and things ought to work pretty well.
If you’re on Fabric 0.9.3 or older, you can simply do this (disconnect_all just adds a bit of nice output to this logic):
from fabric.state import connections
for key in connections.keys():
connections[key].close()
del connections[key]
This document is an early draft, and may not cover absolutely every difference between fab use and library use. However, the above should highlight the largest stumbling blocks. When in doubt, note that in the Fabric source code, fabric/main.py contains the bulk of the extra work done by fab, and may serve as a useful reference.


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PHP Knowledge
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Effective (3) |
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Memory Usage and Profiling
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45.5% |
Effective (3) |
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Systems Programming, Child Processes, and IPC
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45.5% |
Effective (3) |
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Sockets and Streams
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45.5% |
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JavaScript Knowledge
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45.5% |
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Bug-Free Code
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45.5% |
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Be Security Minded
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45.5% |
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Know Ins and Outs (of Functions)
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45.5% |
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Know Types
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Try to Break Things
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Ship Features
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Minimal Code Review Needed
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45.5% |
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Developing New Ideas
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45.5% |
Effective (3) |


Waterloo Brewing faces cyberattack resulting in $2.1 million loss
The brewery does not believe that any personal information of its customers is at risk
by Aisha MalikWaterloo Brewing has disclosed that it faced what is it calling a “social engineering cyberattack” that has cost it $2.1 million CAD.
The Kitchener-based brewery says that the cyberattack happened in early November. It involved creditor employee impersonation and fraudulent wire transfer requests by a third-party.
Waterloo Brewing says that it recently became aware of the incident and that it has initiated an analysis of all other transaction activity across all of its bank accounts.
At this time, the brewery does not believe that its systems were breached or that any personal information of its customers is at risk.
The company has not been able to recover any of the money that was wired to the fraudulent third-party account, but is working to get it back.
Waterloo Brewing is working with authorities and local police services and is conducting an internal investigation.
Source: Waterloo Brewing