| |
Methods defined here:
- __del__(self)
- __init__(self, password, host='localhost', port=4712, app='pyEC', ver='0.5')
- Connect to a running aMule(d) core.
Parameters:
- password (required): Password for the connection
- host (default: "localhost"): Host where core is running
- port (default: 4712): Port where core is running
- app (default "pyEC"): application name transmitted on login
- ver (default: "0.5"): application version
- add_link(self, link)
- Add link to aMule core.
Returns True when the link was added and False if the link is invalid.
- connect(self)
- Connect remote core to activated networks.
Returns a tuple with a boolean indicating success and a list of strings
with status messages.
- connect_kad(self)
- Connect remote core to kademlia network.
Returns a boolean indicating success.
- connect_server(self)
- Connect remote core to eD2k network.
Returns a boolean indicating success.
- disconnect(self)
- Disconnect remote core from networks.
Returns a tuple with a boolean indicating success and a list of strings
with status messages.
- disconnect_kad(self)
- Disconnect remote core from kademlia network.
- disconnect_server(self)
- Disconnect remote core from eD2k network.
- get_connstate(self)
- Get connection status information from remore core.
Returns a dictionary with the following keys:
- "ed2k": ed2k network status. possible values: "connected", "connecting", "Not connected"
- "kad": kademlia network status. possible values: "connected", "Not connected", "Not running"
- "server_addr": server address in ip:port format
- "ed2k_id": identification number for the ed2k network
- "client_id": identification number for the kademlia network
- "id": connection status. possible values: "LowID", "HighID", ""
- "kad_firewall": kademlia status. possible values: "ok", "firewalled", ""
- get_shared(self)
- Get list of shared files.
Returns a list of shared files. The data for a file is stored in a
dictionary with the following keys:
- "name": file name
- "size": size in Bytes
- "link": eD2k link to the file
- "hash": file hash stored in 16 Byte
- "prio": upload priority, Auto is prefixed by 1, e.g. 12 is Auto (High)
- 4: Very Low
- 0: Low
- 1: Normal
- 2: High
- 3: Very High
- 6: Release
- "aich": file's AICH hash (see: http://wiki.amule.org/index.php/AICH)
- "part_status": unknown
- "uploaded": Bytes uploaded during the current session
- "uploaded_total": total Bytes uploaded
- "requests": number of requests for this file during the current session
- "requests_total": total number of requests for this file
- "accepted": number of accepted requests for this file during the current session
- "accepted_total": total number of accepted requests for this file
- get_status(self)
- Get status information from remote core.
Returns a dictionary with the following keys:
- "ul_speed": upload speed in Bytes/s
- "dl_speed": download speed in Bytes/s
- "ul_limit": upload limit, 0 is unlimited
- "dl_limit": download limit, 0 is unlimited
- "queue_len": number of clients waiting in the upload queue
- "src_count": number of download sources
- "ed2k_users": users in the eD2k network
- "kad_users": users in the kademlia network
- "ed2k_files": files in the eD2k network
- "kad_files": files in the kademlia network
- "connstate": connection status, dictionary with the following keys:
- "ed2k": ed2k network status. possible values: "connected", "connecting", "Not connected"
- "kad": kademlia network status. possible values: "connected", "Not connected", "Not running"
- "server_addr": server address in ip:port format
- "ed2k_id": identification number for the ed2k network
- "client_id": identification number for the kademlia network
- "id": connection status. possible values: "LowID", "HighID", ""
- "kad_firewall": kademlia status. possible values: "ok", "firewalled", ""
- receive_packet(self)
- reload_ipfilter(self)
- Reload ipfilter on remote core.
- reload_shared(self)
- Reload shared files on remote core.
- search(self, type, keywords)
- Start a search.
Returns a tuple consisting of a boolean value indicating success and
a string with aMule's answer.
Type is one of local (0x00), global (0x01) and kad (0x02), denoting the
scope of the search.
"local" queries only the connected server, "global" all servers in the
server list and "kad" starts a search in the kad network.
Usage of the helper functions "search_local", "search_global" and
"search_kad" is recommended.
Keywords is a string of words for which to search.
- search_global(self, keywords)
- Start a kad search.
See function "search" for further details.
- search_kad(self, keywords)
- Start a kad search.
See function "search" for further details.
- search_local(self, keywords)
- Start a kad search.
See function "search" for further details.
- search_progress(self)
- Doesn't work correctly, don't use it.
- search_results(self)
- Get results of last search.
Returns a list of search results. The data for a search result is
stored in a dictionary with the following keys:
- "name": file name
- "size": size in Bytes
- "hash": file hash stored in 16 Byte
- "sources": number of clients sharing the file
- "sources_complete": number of clients sharing all parts of the file
- send_and_receive_packet(self, data)
- send_packet(self, data)
- shutdown(self)
- Shutdown remote core
|


Ages 5-8
1. Learning Resources Mathlink Cubes $8.99
Learning Resources Mathlink Cubes (Set of 100). Primary learners can get hands-on with a variety of maths concepts with these connectable, twistable cubes! Ideal for developing a variety of primary numeracy concepts, including counting skills (1 -100), grouping, patterning and sorting. Colourful plastic cubes come in ten different colours and feature geometric shape cut outs for additional patterning activities. Cubes can link to one another on all sides. Ideal for also developing fine motor skills! Cubes measure 2cm. Set of 100. Includes activity guide.
2. Hasbro's Twister $18.99
Get ready to reach and stretch your way around the other players in this wacky party classic! Listen to the body part and color that the referee calls out. When you hear “Left Foot… Yellow!” put your left foot on the yellow circle on the mat. Sounds easy, but soon enough you’ll find yourself reaching around the other players to follow the ref’s directions.
3. Bananagrams Word Game $14.63
2009 Game of the year. An addictive crossword spelling game for kids and the whole family, where speed wins, not points. Players build interlocking puzzles similar to those in Scrabble. BANANGRAMS is perfect for everyone 7 and up and can be played by players at any reading level. This word game is perfect for kids who are learning to spell, and is both educational and great fun to play.
4. Uno Card Game $9.99
UNO is the classic and beloved card game that’s easy to pick up and impossible to put down! Players take turns matching a card in their hand with the current card shown on top of the deck either by color or number. Special action cards deliver game-changing moments as they each perform a function to help you defeat your opponents. These include Skips, Reverses, Draw Twos, color-changing Wild and Draw Four Wild cards. You’ll find 25 of each color (red, green, blue, and yellow), plus the eight Wild cards, inside the 108-card deck. If you can’t make a match, you must draw from the central pile! And when you’re down to one card, don’t forget to shout “UNO!” The first player to rid themselves of all the cards in their hand before their opponents wins. It’s Fast Fun for Everyone! Includes 108 cards and instructions.
5. Guess Who? Board Game $13.99
Beloved 1980's version of the classic mystery face game is back! There's a mystery person on your opponent's card. Can you find the matching face in the crowd?  Then ask the right questions to eliminate the wrong faces! Does your person have blue eyes? Is your person wearing a hat? Once you're down to a face or two - solve the mystery by guessing who! If you're the first to identify your opponent's mystery person, you win.
6. Minecraft Animal Figures (6-Pack) $15.99
Bring Minecraft to life! The fun never ends with the Minecraft- Animal Multi-Pack. As passive mobs, these animals pose no harm to the village. They are very helpful providing wool, protection from hostile mobs, transportation and more. (Includes: Chicken, Ocelot, Tame Wolf, Pig, Sheep,and Cows).


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Change this |
| Are you living permanently in a care home? | Yes | Change this |
| Has the local authority assessed your resources, and as a result, you get help with the cost of your care home accommodation? | Yes | Change this |
| Which local authority helps you? | Gateshead Council | Change this |
| Name | Priya Mattu | Change this |
| Date of birth | 2 June 1986 | Change this |
| Email address |<EMAIL_ADDRESS>| Change this |
| Landline telephone number |<PHONE_NUMBER>7 | Change this |
| Mobile telephone number |<PHONE_NUMBER>9 | Change this |
| Your address | 1 Street, Place, County, NE1234 |
Change this |


In order to use this extension, activate the blocking options you need below, and edit your list of safe websites. This extension will automatically block access to any website that is not in that list.


#-----------------------------------------------------------------------------
# Copyright (c) 2012 - 2018, Anaconda, Inc. All rights reserved.
#
# Powered by the Bokeh Development Team.
#
# The full license is in the file LICENSE.txt, distributed with this software.
#-----------------------------------------------------------------------------
'''
To run a Bokeh application on a Bokeh server from a single Python script,
pass the script name to ``bokeh serve`` on the command line:
.. code-block:: sh
bokeh serve app_script.py
By default, the Bokeh application will be served by the Bokeh server on a
default port ({DEFAULT_PORT}) at localhost, under the path ``/app_script``,
i.e.,
.. code-block:: none
http://localhost:{DEFAULT_PORT}/app_script
It is also possible to run the same commmand with jupyter notebooks:
.. code-block:: sh
bokeh serve app_notebook.ipynb
This will generate the same results as described with a python script
and the application will be served on a default port ({DEFAULT_PORT})
at localhost, under the path ``/app_notebook``
Applications can also be created from directories. The directory should
contain a ``main.py`` (and any other helper modules that are required) as
well as any additional assets (e.g., theme files). Pass the directory name
to ``bokeh serve`` to run the application:
.. code-block:: sh
bokeh serve app_dir
It is possible to run multiple applications at once:
.. code-block:: sh
bokeh serve app_script.py app_dir
If you would like to automatically open a browser to display the HTML
page(s), you can pass the ``--show`` option on the command line:
.. code-block:: sh
bokeh serve app_script.py app_dir --show
This will open two pages, for ``/app_script`` and ``/app_dir``,
respectively.
If you would like to pass command line arguments to Bokeh applications,
you can pass the ``--args`` option as the LAST option on the command
line:
.. code-block:: sh
bokeh serve app_script.py myapp.py --args foo bar --baz
Everything that follows ``--args`` will be included in ``sys.argv`` when
the application runs. In this case, when ``myapp.py`` executes, the
contents of ``sys.argv`` will be ``['myapp.py', 'foo', 'bar', '--baz']``,
consistent with standard Python expectations for ``sys.argv``.
Note that if multiple scripts or directories are provided, they
all receive the same set of command line arguments (if any) given by
``--args``.
If you have only one application, the server root will redirect to it.
Otherwise, You can see an index of all running applications at the server root:
.. code-block:: none
http://localhost:5006/
This index can be disabled with the ``--disable-index`` option, and the redirect
behavior can be disabled with the ``--disable-index-redirect`` option.
Network Configuration
~~~~~~~~~~~~~~~~~~~~~
To control the port that the Bokeh server listens on, use the ``--port``
argument:
.. code-block:: sh
bokeh serve app_script.py --port 8080
To listen on an arbitrary port, pass ``0`` as the port number. The actual
port number will be logged at startup.
Similarly, a specific network address can be specified with the
``--address`` argument. For example:
.. code-block:: sh
bokeh serve app_script.py --address <IP_ADDRESS>
will have the Bokeh server listen all available network addresses.
Bokeh server can fork the underlying tornado server into multiprocess. This is
useful when trying to handle multiple connections especially in the context of
apps which require high computational loads. Default behavior is one process.
using 0 will auto-detect the number of cores and spin up corresponding number of
processes
.. code-block:: sh
bokeh serve app_script.py --num-procs 2
Note that due to limitations inherent in Tornado, Windows does not support
``--num-procs`` values greater than one! In this case consider running multiple
Bokeh server instances behind a load balancer.
By default, cross site connections to the Bokeh server websocket are not
allowed. You can enable websocket connections originating from additional
hosts by specifying them with the ``--allow-websocket-origin`` option:
.. code-block:: sh
bokeh serve app_script.py --allow-websocket-origin foo.com:8081
It is possible to specify multiple allowed websocket origins by adding
the ``--allow-websocket-origin`` option multiple times.
The Bokeh server can also add an optional prefix to all URL paths.
This can often be useful in conjunction with "reverse proxy" setups.
.. code-block:: sh
bokeh serve app_script.py --prefix foobar
Then the application will be served under the following URL:
.. code-block:: none
http://localhost:{DEFAULT_PORT}/foobar/app_script
If needed, Bokeh server can send keep-alive pings at a fixed interval.
To configure this feature, set the ``--keep-alive`` option:
.. code-block:: sh
bokeh serve app_script.py --keep-alive 10000
The value is specified in milliseconds. The default keep-alive interval
is 37 seconds. Give a value of 0 to disable keep-alive pings.
To control how often statistic logs are written, set the
``--stats-log-frequency`` option:
.. code-block:: sh
bokeh serve app_script.py --stats-log-frequency 30000
The value is specified in milliseconds. The default interval for
logging stats is 15 seconds. Only positive integer values are accepted.
Bokeh can also optionally log process memory usage. This feature requires
the optional ``psutil`` package to be installed. To enable memory logging
set the ``--mem-log-frequency`` option:
. code-block:: sh
bokeh serve app_script.py --mem-log-frequency 30000
The value is specified in milliseconds. The default interval for
logging stats is 0 (disabled). Only positive integer values are accepted.
To have the Bokeh server override the remote IP and URI scheme/protocol for
all requests with ``X-Real-Ip``, ``X-Forwarded-For``, ``X-Scheme``,
``X-Forwarded-Proto`` headers (if they are provided), set the
``--use-xheaders`` option:
.. code-block:: sh
bokeh serve app_script.py --use-xheaders
This is typically needed when running a Bokeh server behind a reverse proxy
that is SSL-terminated.
.. warning::
It is not advised to set this option on a Bokeh server directly facing
the Internet.
Session ID Options
~~~~~~~~~~~~~~~~~~
Typically, each browser tab connected to a Bokeh server will have
its own session ID. When the server generates an ID, it will make
it cryptographically unguessable. This keeps users from accessing
one another's sessions.
To control who can use a Bokeh application, the server can sign
sessions with a secret key and reject "made up" session
names. There are three modes, controlled by the ``--session-ids``
argument:
.. code-block:: sh
bokeh serve app_script.py --session-ids signed
The available modes are: {SESSION_ID_MODES}
In ``unsigned`` mode, the server will accept any session ID
provided to it in the URL. For example,
``http://localhost/app_script?bokeh-session-id=foo`` will create a
session ``foo``. In ``unsigned`` mode, if the session ID isn't
provided with ``?bokeh-session-id=`` in the URL, the server will
still generate a cryptographically-unguessable ID. However, the
server allows clients to create guessable or deliberately-shared
sessions if they want to.
``unsigned`` mode is most useful when the server is running
locally for development, for example you can have multiple
processes access a fixed session name such as
``default``. ``unsigned`` mode is also convenient because there's
no need to generate or configure a secret key.
In ``signed`` mode, the session ID must be in a special format and
signed with a secret key. Attempts to use the application with an
invalid session ID will fail, but if no ``?bokeh-session-id=``
parameter is provided, the server will generate a fresh, signed
session ID. The result of ``signed`` mode is that only secure
session IDs are allowed but anyone can connect to the server.
In ``external-signed`` mode, the session ID must be signed but the
server itself won't generate a session ID; the
``?bokeh-session-id=`` parameter will be required. To use this
mode, you would need some sort of external process (such as
another web app) which would use the
``bokeh.util.session_id.generate_session_id()`` function to create
valid session IDs. The external process and the Bokeh server must
share the same ``BOKEH_SECRET_KEY`` environment variable.
``external-signed`` mode is useful if you want another process to
authenticate access to the Bokeh server; if someone is permitted
to use the Bokeh application, you would generate a session ID for
them, then redirect them to the Bokeh server with that valid
session ID. If you don't generate a session ID for someone, then
they can't load the app from the Bokeh server.
In both ``signed`` and ``external-signed`` mode, the secret key
must be kept secret; anyone with the key can generate a valid
session ID.
The secret key should be set in a ``BOKEH_SECRET_KEY`` environment
variable and should be a cryptographically random string with at
least 256 bits (32 bytes) of entropy. You can generate a new
secret key with the ``bokeh secret`` command.
Session Expiration Options
~~~~~~~~~~~~~~~~~~~~~~~~~~
To configure how often to check for unused sessions. set the
--check-unused-sessions option:
.. code-block:: sh
bokeh serve app_script.py --check-unused-sessions 10000
The value is specified in milliseconds. The default interval for
checking for unused sessions is 17 seconds. Only positive integer
values are accepted.
To configure how often unused sessions last. set the
--unused-session-lifetime option:
.. code-block:: sh
bokeh serve app_script.py --unused-session-lifetime 60000
The value is specified in milliseconds. The default lifetime interval
for unused sessions is 15 seconds. Only positive integer values are
accepted.
Logging Options
~~~~~~~~~~~~~~~
The logging level can be controlled by the ``--log-level`` argument:
.. code-block:: sh
bokeh serve app_script.py --log-level debug
The available log levels are: {LOGLEVELS}
The log format can be controlled by the ``--log-format`` argument:
.. code-block:: sh
bokeh serve app_script.py --log-format "%(levelname)s: %(message)s"
The default log format is ``"{DEFAULT_LOG_FORMAT}"``
'''
#-----------------------------------------------------------------------------
# Boilerplate
#-----------------------------------------------------------------------------
from __future__ import absolute_import, division, print_function, unicode_literals
import logging
log = logging.getLogger(__name__)
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
# Standard library imports
import argparse
from fnmatch import fnmatch
import os
# External imports
from tornado.autoreload import watch
# Bokeh imports
from bokeh.application import Application
from bokeh.resources import DEFAULT_SERVER_PORT
from bokeh.util.logconfig import basicConfig
from bokeh.util.string import nice_join, format_docstring
from bokeh.server.tornado import DEFAULT_WEBSOCKET_MAX_MESSAGE_SIZE_BYTES
from bokeh.settings import settings
from ..subcommand import Subcommand
from ..util import build_single_handler_applications, die, report_server_init_errors
LOGLEVELS = ('trace', 'debug', 'info', 'warning', 'error', 'critical')
SESSION_ID_MODES = ('unsigned', 'signed', 'external-signed')
DEFAULT_LOG_FORMAT = "%(asctime)s %(message)s"
#-----------------------------------------------------------------------------
# Globals and constants
#-----------------------------------------------------------------------------
base_serve_args = (
('--port', dict(
metavar = 'PORT',
type = int,
help = "Port to listen on",
default = DEFAULT_SERVER_PORT
)),
('--address', dict(
metavar = 'ADDRESS',
type = str,
help = "Address to listen on",
default = None,
)),
('--log-level', dict(
metavar = 'LOG-LEVEL',
action = 'store',
default = 'info',
choices = LOGLEVELS,
help = "One of: %s" % nice_join(LOGLEVELS),
)),
('--log-format', dict(
metavar ='LOG-FORMAT',
action = 'store',
default = DEFAULT_LOG_FORMAT,
help = "A standard Python logging format string (default: %r)" % DEFAULT_LOG_FORMAT.replace("%", "%%"),
)),
('--log-file', dict(
metavar ='LOG-FILE',
action = 'store',
default = None,
help = "A filename to write logs to, or None to write to the standard stream (default: None)",
)),
)
__all__ = (
'Serve',
)
#-----------------------------------------------------------------------------
# General API
#-----------------------------------------------------------------------------
[docs]class Serve(Subcommand):
''' Subcommand to launch the Bokeh server.
'''
#: name for this subcommand
name = "serve"
help = "Run a Bokeh server hosting one or more applications"
args = base_serve_args + (
('files', dict(
metavar='DIRECTORY-OR-SCRIPT',
nargs='*',
help="The app directories or scripts to serve (serve empty document if not specified)",
default=None,
)),
('--args', dict(
metavar='COMMAND-LINE-ARGS',
nargs=argparse.REMAINDER,
help="Any command line arguments remaining are passed on to the application handler",
)),
('--show', dict(
action='store_true',
help="Open server app(s) in a browser",
)),
('--allow-websocket-origin', dict(
metavar='HOST[:PORT]',
action='append',
type=str,
help="Public hostnames which may connect to the Bokeh websocket",
)),
('--prefix', dict(
metavar='PREFIX',
type=str,
help="URL prefix for Bokeh server URLs",
default=None,
)),
('--keep-alive', dict(
metavar='MILLISECONDS',
type=int,
help="How often to send a keep-alive ping to clients, 0 to disable.",
default=None,
)),
('--check-unused-sessions', dict(
metavar='MILLISECONDS',
type=int,
help="How often to check for unused sessions",
default=None,
)),
('--unused-session-lifetime', dict(
metavar='MILLISECONDS',
type=int,
help="How long unused sessions last",
default=None,
)),
('--stats-log-frequency', dict(
metavar='MILLISECONDS',
type=int,
help="How often to log stats",
default=None,
)),
('--mem-log-frequency', dict(
metavar='MILLISECONDS',
type=int,
help="How often to log memory usage information",
default=None,
)),
('--use-xheaders', dict(
action='store_true',
help="Prefer X-headers for IP/protocol information",
)),
('--session-ids', dict(
metavar='MODE',
action = 'store',
default = None,
choices = SESSION_ID_MODES,
help = "One of: %s" % nice_join(SESSION_ID_MODES),
)),
('--disable-index', dict(
action = 'store_true',
help = 'Do not use the default index on the root path',
)),
('--disable-index-redirect', dict(
action = 'store_true',
help = 'Do not redirect to running app from root path',
)),
('--num-procs', dict(
metavar='N',
action='store',
help="Number of worker processes for an app. Using "
"0 will autodetect number of cores (defaults to 1)",
default=1,
type=int,
)),
('--websocket-max-message-size', dict(
metavar='BYTES',
action='store',
help="Set the Tornado websocket_max_message_size value (defaults "
"to 20MB) NOTE: This setting has effect ONLY for Tornado>=4.5",
default=DEFAULT_WEBSOCKET_MAX_MESSAGE_SIZE_BYTES,
type=int,
)),
('--dev', dict(
metavar ='FILES-TO-WATCH',
action ='store',
default = None,
type = str,
nargs = '*',
help = "Enable live reloading during app development."
"By default it watches all *.py *.html *.css *.yaml files"
"in the app directory tree. Additional files can be passed"
"as arguments."
"NOTE: This setting only works with a single app."
"It also restricts the number of processes to 1.",
)),
)
[docs] def invoke(self, args):
'''
'''
# protect this import inside a function so that "bokeh info" can work
# even if Tornado is not installed
from bokeh.server.server import Server
argvs = { f : args.args for f in args.files}
applications = build_single_handler_applications(args.files, argvs)
log_level = getattr(logging, args.log_level.upper())
basicConfig(level=log_level, format=args.log_format, filename=args.log_file)
if len(applications) == 0:
# create an empty application by default
applications['/'] = Application()
# rename args to be compatible with Server
if args.keep_alive is not None:
args.keep_alive_milliseconds = args.keep_alive
if args.check_unused_sessions is not None:
args.check_unused_sessions_milliseconds = args.check_unused_sessions
if args.unused_session_lifetime is not None:
args.unused_session_lifetime_milliseconds = args.unused_session_lifetime
if args.stats_log_frequency is not None:
args.stats_log_frequency_milliseconds = args.stats_log_frequency
if args.mem_log_frequency is not None:
args.mem_log_frequency_milliseconds = args.mem_log_frequency
server_kwargs = { key: getattr(args, key) for key in ['port',
'address',
'allow_websocket_origin',
'num_procs',
'prefix',
'keep_alive_milliseconds',
'check_unused_sessions_milliseconds',
'unused_session_lifetime_milliseconds',
'stats_log_frequency_milliseconds',
'mem_log_frequency_milliseconds',
'use_xheaders',
'websocket_max_message_size',
]
if getattr(args, key, None) is not None }
server_kwargs['sign_sessions'] = settings.sign_sessions()
server_kwargs['secret_key'] = settings.secret_key_bytes()
server_kwargs['generate_session_ids'] = True
if args.session_ids is None:
# no --session-ids means use the env vars
pass
elif args.session_ids == 'unsigned':
server_kwargs['sign_sessions'] = False
elif args.session_ids == 'signed':
server_kwargs['sign_sessions'] = True
elif args.session_ids == 'external-signed':
server_kwargs['sign_sessions'] = True
server_kwargs['generate_session_ids'] = False
else:
raise RuntimeError("argparse should have filtered out --session-ids mode " +
args.session_ids)
if server_kwargs['sign_sessions'] and not server_kwargs['secret_key']:
die("To sign sessions, the BOKEH_SECRET_KEY environment variable must be set; " +
"the `bokeh secret` command can be used to generate a new key.")
server_kwargs['use_index'] = not args.disable_index
server_kwargs['redirect_root'] = not args.disable_index_redirect
server_kwargs['autoreload'] = args.dev is not None
def find_autoreload_targets(app_path):
path = os.path.abspath(app_path)
if not os.path.isdir(path):
return
for path, subdirs, files in os.walk(path):
for name in files:
if (fnmatch(name, '*.html') or
fnmatch(name, '*.css') or
fnmatch(name, '*.yaml')):
log.info("Watching: " + os.path.join(path, name))
watch(os.path.join(path, name))
def add_optional_autoreload_files(file_list):
for filen in file_list:
if os.path.isdir(filen):
log.warning("Cannot watch directory " + filen)
continue
log.info("Watching: " + filen)
watch(filen)
if server_kwargs['autoreload']:
if len(applications.keys()) != 1:
die("--dev can only support a single app.")
if server_kwargs['num_procs'] != 1:
log.info("Running in --dev mode. --num-procs is limited to 1.")
server_kwargs['num_procs'] = 1
find_autoreload_targets(args.files[0])
add_optional_autoreload_files(args.dev)
with report_server_init_errors(**server_kwargs):
server = Server(applications, **server_kwargs)
if args.show:
# we have to defer opening in browser until we start up the server
def show_callback():
for route in applications.keys():
server.show(route)
server.io_loop.add_callback(show_callback)
address_string = 'localhost'
if server.address is not None and server.address != '':
address_string = server.address
for route in sorted(applications.keys()):
url = "http://%s:%d%s%s" % (address_string, server.port, server.prefix, route)
log.info("Bokeh app running at: %s" % url)
log.info("Starting Bokeh server with process id: %d" % os.getpid())
server.run_until_shutdown()
#-----------------------------------------------------------------------------
# Dev API
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Private API
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Code
#-----------------------------------------------------------------------------
__doc__ = format_docstring(__doc__,
DEFAULT_PORT=DEFAULT_SERVER_PORT,
LOGLEVELS=nice_join(LOGLEVELS),
SESSION_ID_MODES=nice_join(SESSION_ID_MODES),
DEFAULT_LOG_FORMAT=DEFAULT_LOG_FORMAT
)


|
|
| Service (const char *name) |
| |
| virtual bool | initiate () |
| | Initiate the Services. 更多...
|
| |
|
virtual void | process () |
| | Update the Services.
|
| |
|
virtual void | pause () |
| | Called when the application is pause(e.g system bring the app to background, let the service to release resources)
|
| |
|
virtual void | resume () |
| | Called when the application is resume(e.g system bring back the app from background, let the service to reload resources)
|
| |
|
virtual void | terminate () |
| | Terminate the Services, called when the app is terminate.
|
| |
| virtual void | clear () |
| | Call when the services needed to be clean up, e.g. 更多...
|
| |
| | IService (const char *name) |
| | IService Constructor. 更多...
|
| |
| virtual | ~IService () |
| | IService Destructor. 更多...
|
| |
|
| operator IService * () const |
| |
|
| operator IService & () const |
| |
|
IService & | owner () const |
| |
|
IService & | owner (IService &owner_) |
| |
|
List< IService > * | parent () |
| |
|
Link< IService > * | prev () |
| |
|
Link< IService > * | next () |
| |
|
const List< IService > * | const_parent () const |
| |
|
const Link< IService > * | const_prev () const |
| |
|
const Link< IService > * | const_next () const |
| |
|
void | link_first (List< IService > &list) |
| |
|
void | link_last (List< IService > &list) |
| |
|
void | link_prev (Link< IService > &link) |
| |
|
void | link_next (Link< IService > &link) |
| |
|
void | remove () |
| |
|
void | unlink () |
| |
|
| Link (IService &owner_) |
| |


The Salmon Cookie Shop
Create/Update Location
Location Name
Minimum Customer
Maximum Customer
Average Customer
Submit
Home


Dakota Den
Ruby Classes
September 28, 2014
In this post, we're going to talk about classes and the different way of calling class methods and variables. Here's a simple class about a couch, with three properties (height, length, width). See if you can follow along:
class Couch
def initialize(height, length, width)
@height = height
@length = length
@width = width
end
def get_height
puts @height
end
def get_length
puts @length
end
def get_width
puts @width
end
def get_all
puts "The couch is #{@height} feet high, #{@length} feet long, and #{@width} feet wide."
end
end
The great thing about classes is you can use them to input data, and then be able to call the methods within the class on the object. That's what the initialize method is for. You put in the data, and then in converts what variables you put in into class variables (the ones with the @ symbol before them). These variables are only useable within the class. If I used @height somewhere not in the class, it will throw an error. This is also great because I can use whatever I want to name a class variable, without changing variables outside of the class. For example, I can create another class called Chair, and use @height however I want without it changing the @height variable in the Couch class! Thanks Ruby. Now let's use our class to input some data on some couches, and then call them later when we have our annual couch tetris game:
couch1 = Couch.new(3, 7, 2.5)
couch2 = Couch.new(3, 9, 3)
couch2.get_length
=> 9
couch1.get_width
=> 2.5
couch2.get_all
=> The couch is 3 feet high, 9 feet long, and 3 feet wide.
Looks good, time to start stacking!


Welcome to OpenCDA’s documentation!¶
OpenCDA is a generalized framework for fast developing and testing cooperative driving automation applications(e.g., cooperative perception, platooning) as well as autonomous vehicle components(e.g., perception, localization, planning, control) on multi-resolution simulators(e.g., CARLA, SUMO, NS3).
OpenCDA is a work in progress, and many features are still in the future roadma. We welcome your contribution and please visit our Github repo for latest release.
If you use OpenCDA for academic research, you are highly encouraged to cite our paper:
bibtex
@inproceedings{xu2021opencda,`
title={OpenCDA: An Open Cooperative Driving Automation Framework Integrated with Multi-resolution Simulations}, `
author={Runsheng Xu, Yi Guo, Xu Han, Xin Xia, Jiaqi Ma}, `
booktitle={2021 IEEE Intelligent Transportation Systems Conference (ITSC)}, `
year={2021} `
}`


DUDLEY DO-RIGHT A film review by Steve Rhodes Copyright 1999 Steve Rhodes RATING (0 TO ****): **
Sequel. Remake. Adaptation.
Choose one of the above and hire a bankable star. This tired formula is the essence of many studios' conservative approach to filmmaking. The predictably bland results may not excite audiences, but the risk of financial failure is greatly diminished. If enough people like the star and know the story, they will come, no matter how lame the production and how mediocre the reviews.
Thus it is with Universal's DUDLEY DO-RIGHT, a live-action adaptation of the old kids' television cartoon. Starring Brendan Fraser as Dudley Do-Right, a Royal Canadian Mountie who is one of the world's stupidest cops, the movie proves that some cartoons are hard to adapt to live-action. The grown-ups in DUDLEY DO-RIGHT just end up looking embarrassingly silly and are only sporadically funny. The slapstick humor is heavy on falling-down jokes. Writer and director Hugh Wilson believes that, if having Dudley fall out of his chair once can generate a few laughs, just have him do it again. Ditto for the loose floorboards that keep hitting him in the face.
The plot involves suspicion of vampires, wealthy Indians who run a lavish dinner show and, most of all, a Canadian gold rush that has "Yuppie wetbacks" storming across the Canadian border to get in on the action.
Alfred Molina in a by-the-numbers performance plays Snidely Whiplash, an arch villain and Dudley's long-time nemesis. Sarah Jessica Parker brings nothing to her role as Nell Fenwick, Dudley's girlfriend since childhood.
Although Fraser has some nice moments, the only consistently enjoyable performance is that by Corey Burton who does the off-screen voice of the announcer. Even so, his lines would work much better were the movie animated. "Though she had traveled far and wide, Nell had never heard a confession of love before from a moose," the announcer tells us after a moose head falls onto Dudley's shoulders as he professes love for his Nell.
"Not since their all-male revival of 'Little Women' had the Kumquat Nation faced such a hostile reaction," the announcer explains when the Indians run into a spot of trouble. (In a bow to political correctness, the Indians explain at the end that they weren't really Indians after all.)
Among the few enjoyable parts of the movie is an Indian dance extravaganza that looks like a River Dance sequence as choreographed by Busby Berkeley. Another nice section has Snidely becoming the hero of the local inhabitants after he transforms their sleepy little village into a lucrative, gold rush boomtown. Finally, in a high-spirited dance number, Fraser shows, as he did in BLAST FROM THE PAST, that he can really cut a rug.
"All you have to do is find 599 of the stupidest criminals around and everything will fall into place," Snidely says about his criminal plans. The movie takes a similarly simplistic approach. Dudley's horse, whose name is Horse, best summarizes the result. After the movie is over, Horse's head appears through the screen as he sticks out his tongue to give it raspberries. My sentiments exactly.
DUDLEY DO-RIGHT runs just 1:15. It is rated PG for mild comic action violence and for brief language and innuendo. It would be fine for most kids.
My son Jeffrey, age 10, who gave the move ** 1/2, said, "even though I didn't laugh, I thought it was kind of funny." (How's that for tepid praise?)
Email<EMAIL_ADDRESS>Web: http://www.InternetReviews.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


0-0-.
|
0-1-d
Students (n = 1
|
0-1-d
Students (n = 1
|
0-1-d
Students (n = 1
|
0-1-d
Students (n = 1
|
0-5-d
Physicians (n =
|
0-5-d
Physicians (n =
|
0-5-d
Physicians (n =
|
0-5-d
Physicians (n =
|
1-0-.
No Recommendati
|
1-1-.
Renal Recommend
|
1-2-.
Reduce Dose
|
1-3-.
Avoid
|
1-4-.
No Recommendati
|
1-5-.
Renal Recommend
|
1-6-.
Reduce Dose
|
1-7-.
Avoid
|
null null |


{% extends "login_base.html" %} {% load crispy_forms_tags %} {% block title %} Please Login: {% endblock title %}
Your username and password didn't match. Please try again.


Before Change
The value (on the command-line, in an env var or in the config file) must be a JSON object.
if isinstance(s, dict):
return s
try:
ret = json.loads(s)
except ValueError as e:
raise _parse_error(s, e.message)
if not isinstance(ret, dict):
raise _parse_error(s, "Value is not dict")
return ret
def list_type(s):
An option of type "list".
After Change
The value (on the command-line, in an env var or in the config file) must be eval"able to a dict.
return _convert(s, (dict,))
def list_type(s):
An option of type "list".


Couple stunned as they accidentally propose to each other at the exact same time
There are some couples who are so in sync they can finish each other’s sentences.
Then there’s Caitlin Mullins and Annie Fox, who are so intertwined they accidentally proposed to each other at the exact same time. That’s another level of loved up.
Caitlin and Annie, both 23, had been carrying rings in their pockets and plotting their proposals on a romantic sunrise hike to the highest peak in Georgia, Brasstown Bald.
As they reached the perfect spot, Caitlin got ready to pull out the ring and pop the question – but was shocked when she noticed Annie was doing the same thing.
The brilliant bit: the moment was captured on camera, so we can all look at photos of the moment they realised what was going on. Advertisement Advertisement
Caitlin, from Georgia, said: ‘I had absolutely no idea. I’d been planning the proposal for a while.
‘I thought I was been sneaky, going out on a hike to see the sunset.
‘I was incredibly shocked when Annie pulled out a ring too. She had no idea.
‘My face in the photos is 100% pure reaction.’
Annie admitted that she had been suspicious that a proposal might be coming, but hadn’t been certain.
The couple had both been planning their separate proposals for weeks when Annie suggested a romantic hike.
‘We both tricked each other into it,’ said Annie. ‘This is the most open communication there could be in a relationship. We definitely know we’re on the same page.’
The couple met on a dating app back in October 2018 and say they fell in love the moment they met in real life.
Annie said: ‘We would never have met in person even though we had billions of mutual friends.
‘It was pretty much love at first sight. We were both looking for something casual, neither of us expected anything.
‘Caitlin lived in the next state so it wasn’t convenient but we just couldn’t get away from each other.’
Advertisement Advertisement
They live together in Georgia with their dog, Meatball, and cats, Percy and Meeko.
The couple are planning to have an autumn wedding in 2020 in the same place the double proposal happened.


Class ContentSearchRequest
Request to search contents
Inherited Members
Namespace: System.Dynamic.ExpandoObject
Syntax
public class ContentSearchRequest : ContentAggregationOnChannelRequest
Properties
Aggregators
List of aggregators that defines how the items should be aggregated.
Declaration
public ICollection<AggregatorBase> Aggregators { get; set; }
Property Value
|
System.Collections.Generic.ICollection<AggregatorBase>
|
DebugMode
Enable debug mode: additional debug information regarding the query execution and reason of the matched documents are returned in the ContentSearchResult.
Warning! It severely affects performance.
Declaration
public bool DebugMode { get; set; }
Property Value
|
System.Boolean
|
DisplayPatternIds
Limits the display values included in the search response. Defaults to all display values.
Declaration
public ICollection<string> DisplayPatternIds { get; set; }
Property Value
|
System.Collections.Generic.ICollection<System.String>
|
Limit
Limits the document count of the result set.
Declaration
public int Limit { get; set; }
Property Value
|
System.Int32
|
PageToken
The token used to retrieve the next page of results. It must be null on first request and only filled with the returned pageToken to request next page of results.
Declaration
public string PageToken { get; set; }
Property Value
|
System.String
|
ResolveBehaviors
List of enums that allow additional resolutions on top of the standard Content result
Declaration
public ICollection<ContentSearchResolveBehavior> ResolveBehaviors { get; set; }
Property Value
|
System.Collections.Generic.ICollection<ContentSearchResolveBehavior>
|
RightsAggregations
Returns the aggregated document counts to the ones the user has the specified ContentRights.
Produces the rightsAggregationCounts on the ContentSearchResult. View will be ignored as the totalResults already gives this information.
Declaration
public ICollection<ContentRight> RightsAggregations { get; set; }
Property Value
|
System.Collections.Generic.ICollection<ContentRight>
|
RightsFilter
Limits the contents to the ones the user has the specified ContentRights.
Declaration
public ICollection<ContentRight> RightsFilter { get; set; }
Property Value
|
System.Collections.Generic.ICollection<ContentRight>
|
Sort
Sorts the search results. Sorting on a field not marked as Sortable in the Content schema will throw an exception.
Declaration
public ICollection<SortInfo> Sort { get; set; }
Property Value
|
System.Collections.Generic.ICollection<SortInfo>
|
Methods
FromJson(String)
Declaration
public static ContentSearchRequest FromJson(string data)
Parameters
|
System.String
data
|
Returns
|
ContentSearchRequest
|
ToJson()
Declaration
public string ToJson()
Returns
|
System.String
|


Check out our rooms and suites, each with a breath-taking mountain view. Browse our all-inclusive vacation packages and ensure you’ll have a worry-free vacation.
The Hotel Telluride, located close to shops, art galleries, restaurants and Telluride Ski Resort, puts you in the center of all this Rocky Mountain Town has to offer. Check out our rooms and suites, each with a breath-taking mountain view. Browse our all-inclusive vacation packages and ensure you’ll have a worry-free vacation.
The Hotel Telluride, located close to shops, art galleries, restaurants and Telluride Ski Resort, puts you in the center of all this Rocky Mountain Town has to offer. Check out our rooms and suites, each with a breath-taking mountain view. Browse our all-inclusive vacation packages and ensure you’ll have a worry-free vacation.
The Hotel Telluride, located close to shops, art galleries, restaurants and Telluride Ski Resort, puts you in the center of all this Rocky Mountain Town has to offer. Check out our rooms and suites, each with .


OECS chairman calls for “calm” in Dominica
by OECSTuesday, November 19, 2019 — Washington, D.C. — Chairman of the Organisation of Eastern Caribbean States (OECS) and Prime Minister of Antigua and Barbuda, Honourable Gaston Browne, has called for calm in the Commonwealth of Dominica and for adherence to the rule of law and constitutionality.
“A calm end to violence and other disruptive activity is essential to ensuring that the general elections in Dominica are conducted in an atmosphere that is free and fair,” Prime Minister Browne stated.
The OECS Chairman called on all parties to respect the law of Dominica and the constitutional provisions for holding general elections that reflect the will of the people.
Prime Minister Browne is presently in Washington, D.C. leading a CARICOM delegation to a US Congress Round Table on de-risking and correspondent banking relations.
Headline News
-
UPDATE: Dominica’s PM condemns unrest in Roseau; blames opposition UWP (see video) November 19, 2019 4:23 PM
-
Saint Lucian in Taiwan’s top TV singing contest November 19, 2019 8:06 AM
-
Turmoil in Dominica as protesters and police clash (see video) November 19, 2019 7:55 AM
-
Mayor Francis unhappy over disarmament of cop by bandits November 19, 2019 7:34 AM
-
CSA happy over collective agreement with LUCELEC but … November 19, 2019 7:19 AM
-
Saint Lucia Forensic Lab working to build public confidence, says director November 19, 2019 4:31 AM
-
PM Chastanet promises super-rich Saint Lucia citizenship in three months November 18, 2019 11:55 AM
-
Guy Joseph shoots down reports of complete St. Jude Hospital demolition November 18, 2019 10:26 AM
-
Central Statistical Office launches Census 2020 recruitment drive November 18, 2019 12:16 AM


GLENDON @ YORK U
Sustainable Development Goals
No Poverty
Zero Hunger
Good Health and Well-being
Quality Education
Gender Equality
Clean Water and Sanitation
Affordable and Clean Energy
Decent Work and Economic Growth
Industry, Innovation and Infrastructure
Reduced Inequality
Sustainable Cities
Responsible Consumption and Production
Climate Action
Life Below Water
Life on Land
Peace and Justice Institutions
Partnerships to achieve the Goal
OECD Countries
Australia
Austria
Belgium
Canada
Chile
Czech Republic
Denmark
Estonia
Finland
France
Germany
Greece
Hungary
Iceland
Ireland
Israel
Italy
Japan
Korea
Latvia
Lithuania
Luxembourg
Mexico
Netherlands
New Zealand
Norway
Poland
Portugal
Slovak Republic
Slovenia
Spain
Sweden
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United Kingdom
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| 5.6 DRAFT ADDITION TO DOCUMENTATION |
|---|
| This feature has additional or changed functionality in Unity 5.6. The link below is first draft document of that addition or change. As such, the information in this document may be subject to change before final release. See first draft Light Modes documentation. |
Unity uses the Skinned Mesh Renderer component to render Bone animations, where the shape of the Mesh is deformed by predefined animation sequences. This technique is useful for characters and other objects whose joints bend (as opposed to a machine where joints are more like hinges).
A Skinned Mesh Renderer is automatically added to any Mesh that needs it at import time.
| Property: | Function: |
|---|---|
| Cast Shadows | If enabled, the Mesh will cast shadows when a suitable Light shines on it. |
| Receive Shadows | If enabled, the Mesh will show shadows that are cast upon it by other objects. |
| Motion Vectors | If enabled, the line has motion vectors rendered into the Camera motion vector Texture. See Renderer.motionVectors in the Scripting API reference documentation to learn more. |
| Materials | The list of Materials the Mesh will be rendered with. |
| Light Probes | Probe-based lighting interpolation mode. |
| Reflection Probes | If enabled, and if Reflection Probes are present in the scene, a reflection Texture will be picked for this GameObject and set as a built-in Shader uniform variable. |
| Anchor Override | A Transform used to determine the interpolation position when the Light Probe or Reflection Probe systems are used. |
| Quality | Define the maximum number of bones used per vertex while skinning. The higher the number of bones, the higher the quality of the Renderer. Set the Quality to Auto to use the Blend Weights value from the Quality Settings. |
| Skinned Motion Vectors | If enabled, the Mesh skinning data will be double buffered so that skinned motion can be interpolated and placed into the motion vector Texture. This has a GPU memory overhead, but leads to more correct motion vectors. |
| Update When Offscreen | If enabled, the Skinned Mesh will be updated even when it can’t be seen by any Camera. If disabled, the animations themselves will also stop running when the GameObject is off-screen. |
| Mesh | Use this to define the Mesh used by this Renderer. |
| Root Bone | Use this to define the bone that is the “root” of the animation (that is, the bone relative to which all the others move). |
| Bounds | The bounding volume that is used to determine when the Mesh is offscreen. The bounds are pre-calculated on import from the Mesh and animations in the model file, and are displayed as a wireframe around the model in the Scene View. |
Bones are invisible objects inside a skinned Mesh that affect the way the Mesh is deformed during animation. The basic idea is that the bones are joined together to form a hierarchical “skeleton”, and the animation is defined by rotating the joints of the skeleton to make it move. Each bone is attached to some of the vertices of the surrounding Mesh. When the animation is played, the vertices move with the bone or bones they are connected to, so the “skin” follows the movement of the skeleton. At a simple joint (for example, an elbow), the Mesh vertices are affected by both of the bones that meet there, and the Mesh will stretch and rotate realistically as the joint bends. In more complex situations, more than two bones will affect a particular area of the Mesh, resulting in more subtle movements.
Although a skinned Mesh is most commonly used with predefined animations, it is also possible to attach Rigidbody components to each bone in a skeleton to put it under the control of the Physics engine. This is typically used to create the “ragdoll” effect, where a character’s limbs flail after being thrown or struck by an explosion.
Unity can skin every vertex with one, two or four bones. Using four bones gives the best results but this comes with a higher processing overhead. Games commonly use two bone weights, which is a good compromise between visual quality and performance.
If the Quality is set to Auto, the Blend Weights value from the Quality Settings are used. This allows end-users to choose the quality setting themselves and get the desired balance of animation quality and framerate.
By default, skinned Meshes that are not visible to any camera are not updated. The skinning is not updated until the Mesh comes back on screen. This is done to save system resources.
The object’s visibility is determined from the Mesh’s Bounds (that is, the entire bounding volume must be outside the view of any active Camera). However, the true bounding volume of an animated Mesh can change as the animation plays (for example, the bounding volume will get taller if the character raises their hand in the air). Unity takes all attached animations into account when calculating the maximum bounding volume, but there are cases when the bounds can’t be calculated to anticipate every possible use case.
Each of the following example situations become a problem when they push bones or vertices out of the pre-calculated bounding volume:
In those cases, there are two solutions:
You should usually use the first option, because it is better for performance. However, the second option is preferable if performance is not a major concern, or if you can’t predict the size of your bounding volume (for example, when using ragdolls).
In order to make Skinned Meshes work better with ragdolls, Unity will automatically remap the Skinned Mesh Renderer to the root bone on import. However Unity only does this if there is a single Skinned Mesh Renderer in the model file. This means that if you can’t attach all Skinned Mesh Renderers to the root bone or a child, and you use ragdolls, you should turn off this optimization.
Currently, skinned Meshes can be imported from:
On mobile devices, Unity handles skinning on the CPU with hand-coded NEON/VFP assembly. A limitation here is that normals and tangents are not normalized, so if you are writing your own Shaders, you should handle the normalization youself. However, if you are using Surface Shaders, Unity automatically handles the normalization.
Note: Optimized Meshes sort bones differently from non-optimized Meshes, resulting in potentially significant animation problems. This is because non-optimized Meshes rely on bone order to animate, while Optimized Meshes use the bone names and do not rely on bone order.
If you simply import the FBX file and use it, Unity will take care of the order of the transforms.
For advanced users, if you want to change SkinnedMeshRenderer.sharedMesh
:
SkinnedMeshRenderer.bones
matches SkinnedMeshRenderer.sharedMesh
in a strict way. The referenced Transforms should be there in the correct order.SkinnedMeshRenderer.bones
is always empty.


{{guide.safe_content}}
If you find my work useful, or helped you in some way.
It would mean a lot to me if you could write a message on my wall
and share a cup of coffee with me
( Remember maybe small support make a huge change )


Check this GitHub-Issue before testing this feature.
Upload your Anki database to update your stats. You'll find the 'collection.anki2' file in the AnkiDroid folder on your phone.
This might take a while depending on the size of your collection and internet connection.
After calculating the stats the file will be deleted from the server.


 The pig
replies, "Good idea, but what should we call it?" "How about 'Ham and Eggs'" says the chicken. "No thanks," says the
pig, "I'd be committed, you'd only be involved." The joke is meant to point out the difference between those who are
committed on a project and those who are only involved. Scrum affords special status to those who are committed and
many teams enforce a rule in which only those who are committed are allowed to talk during the daily scrum.
Any impediments that are raised become the ScrumMaster's responsibility to resolve as quickly as possible. Typical
impediments are:
* My ____ broke and I need a new one today.
* I still haven't got the software I ordered a month ago.
* I need help debugging a problem with ______.
* I'm struggling to learn ______ and would like to pair with someone on it.
* I can't get the vendor's tech support group to call me back.
* Our new contractor can't start because no one is here to sign her contract.
* I can't get the ____ group to give me any time and I need to meet with them.
* The department VP has asked me to work on something else "for a day or two."
|


--- layout: page title: About me subtitle: "Or: why you'd want to connect with me" css: "/css/aboutme.css" ---
Currently an Data Scientist. Working Analytics team at Equifax. Previous experience with different clients like Deutsche Bank, AIG, WEST, Streaming edgein my past.
Obtained my Masters in Data Science from City University of New York(CUNY) and my Bachelor of Electrical and Electronics from Anna University.
I enjoy working on Data Science projectsand to help others — check out my projects. In my past, I have also developed full scale web applications for my own co-founded companies. I would consider myself as an 'forever student' and contantly thrive to upgrade myself.
I love travelling, stretch my body with Yoga, love to spend my time with my Family & Friends.
The projects page is a nice place to see some of my work. Not all my projects are updated here. My work in companies cant be updated in this list :(.
Grew up in Tamil Nadu, India; moved to US for my work and completed worked. Completed my masters in US. Currently in Greater Atlanta, US.
I have also co-founded a couple of startups in my past. First on is called 10amto4pm, it is an stock market consulting startup. Later I also co-founded an marketplace startup called Stainwash. Although both failed to succeed, it was a good learning. Sure, will not be afrid to try again :)
You can email meif you want to get in touch. As I said, I love meeting new people so don't hesitate to send a message!


class StaticFunctions
extends java.lang.Object
| Constructor and Description |
|---|
StaticFunctions() |
| Modifier and Type | Method and Description |
|---|---|
(package private) static Genome |
breed(Genome father,
Genome mother,
InnovationManager iManager,
Configuration configuration)
Breed two Genomes to create a new offspring Genome.
|
(package private) static double |
calculateCompatabilityDistance(Genome g1,
Genome g2,
Configuration configuration)
Calculates the compatibility distance between two Genomes.
|
(package private) static void |
duplicateConnection(Connection config,
Genome genome,
boolean enabled)
Create a copy of a Connection and the Nodes it depends on and add them to another Genome.
|
(package private) static Species |
setupInitialSpecies(int inputs,
int outputs,
int populationSize,
InnovationManager iManager,
Configuration configuration)
Set up an initial population of identical Genomes in an initial Species.
|
static double calculateCompatabilityDistance(Genome g1, Genome g2, Configuration configuration)
g1
- The first Genome.g2
- The second Genome.configuration
- A Configuration object that provides the parameters required by the algorithm.static Genome breed(Genome father, Genome mother, InnovationManager iManager, Configuration configuration)
father
- The first Genome to breed.mother
- The second Genome to breed.iManager
- The InnovationManager to use when selecting innovation numbers as part of the breeding process.configuration
- A Configuration object that provides the parameters required by the algorithm.static void duplicateConnection(Connection config, Genome genome, boolean enabled)
config
- The Connection to add.genome
- The Genome to add the Connection to.enabled
- If true, the Connection will be enabled in the new Genome. If false, it will be disabled.static Species setupInitialSpecies(int inputs, int outputs, int populationSize, InnovationManager iManager, Configuration configuration)
inputs
- The number of input Nodes that the template Genome will have.outputs
- The number of output Nodes that the template Genome will have.populationSize
- The number of Genomes to create.iManager
- The InnovationManager to use when selecting innovation numbers as part of the Genome creation process.configuration
- A Configuration object that provides the parameters required by the algorithm.


Igel UI
Enter your dataset:
Test size:
Shuffle while split:
Yes
No
Replace missing values with:
mean
median
drop
most frequent
constant
Encoding:
one hot encoding
label encoding
Scaling method:
standardization
normalization
show yaml path
Submit


Language Learning TTS
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Speak by Clicking Categories
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India is a vast country with diverse societies. Position of women has been of great importance since ancient times in Indian culture. Unfortunately, the current scenario depicts a
different story.
There is also lack of awareness, inadequate infrastructure and insufficient programs in place for their safety and protection. The problem is most severe in rural areas, but some urban areas like Tier 1 cities, and surprisingly, even the capital, are recognized as high risk zones.
According to the National Crime Records Bureau, crime against women
has significantly increased in recent years. It has become the most prior to the administration to enforce law and order to reduce this increasing rate of the crime against
women.
With the increase in the crimes against women, the question arises as to what steps can be taken to curb these ever increasing rates or help in reducing the crime rates.
Crime against women these days is increasing at an alarming rate in almost all parts of India. Preventive measures should be taken to reduce the increasing number of cases of crime agaist women.
In our project, we aim to acquire information from provided data and utilize it further for
future crime predictions and analysis with the help of which crime against women can be reduced. We have found crime hot spots and their distributions according to the different regions they take place using data mining techniques.
We have analyzed crime data from India with the goal of gaining an insight into the nature and depth of the problem. We use data from the Open Government Data (OGD) Platform India (http://data.gov.in).The dataset contains crime information of all the 28 states and 7 union territories.


Cafés com a cara
do Brasil
Direto das fazendas de Minas Gerais
Direto das fazendas de Minas Gerais
O café é uma bebida produzida a partir dos grãos torrados do fruto do cafeeiro. É servido tradicionalmente quente, mas também pode ser consumido gelado. Ele é um estimulante, por possuir cafeína - geralmente 80 a 140mg para cada 207ml dependendo do método de preparação.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Ver MapaLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Ver MapaLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s
Ver Mapa


{% extends "base.html" %} {% block content %}
Med Cabinet for new cannabis consumers, especially those trying to get off of pharmaceuticals, who want to use cannabis as a means to battle medical conditions and ailments. Help patients find the right strains, dosing, intake method and intake schedule! Use user data along with strain data to build ML models to guide recommendations.
{% endblock %}


Using RubyGateway
This document contains notes on using RubyGateway. For installation tips see the README.
- How to use the framework
- How to do various Ruby tasks
- Error handling approach
- Concurrency and multi-threading
- Health warning
- Using the libruby API
- Garbage collection notes
General Usage
The Ruby VM is initialized when you first try to use it and shut down when the
process ends. Load Ruby code using RbGateway.load(filename:wrap:)
or
RbGateway.require(filename:)
. Or just run some Ruby code and get the result
using RbGateway.eval(ruby:)
. There already is a global instance of RbGateway
called Ruby
so the code looks like:
import RubyGateway
do {
let result = try Ruby.eval(ruby: "'a' * 4")
print(result)
} catch {
}
Create objects using RbObject.init(ofClass:args:kwArgs:)
. Pass Swift types
or RbObject
s to the args
parameter.
Use RbObjectAccess.call(_:args:kwArgs:)
to call methods on the object. See
RbObjectAccess
for more object operations and variations on call
including
passing Swift code as a block. Again pass Swift types or RbObject
s in the
args
parameter.
Use optional initializers to convert from RbObject
s back to Swift types, or
implicitly/explicitly access RbObject.description
if you just want String
.
import RubyGateway
do {
try Ruby.require(filename: "academy")
let student = try RbObject(ofClass: "Academy::Student",
kwArgs: ["name": "Betty"])
if let bettyGpa = try Double(student.get("gpa")) {
processScore(gpa: bettyGpa)
}
} catch {
}
Define new modules with RbGateway.defineModule(_:under:)
and new classes with
RbGateway.defineClass(_:parent:under:)
. Define methods on new or existing
classes or modules with RbObject.defineMethod(_:argsSpec:body:)
and
RbObject.defineSingletonMethod(_:argsSpec:body:)
.
Defining a module with a static API:
let myModule = try Ruby.defineModule("Bakery")
try myModule.defineSingletonMethod("reserve_cakes", .basic(1)) { _, method in
if let cakeCount = Int(method.args.mandatory[0]) {
Cakes.reserve(cakeCount)
}
return .nilObject
}
…called from Ruby:
def daily_routine
Bakery.reserve_cakes(4)
end
Define new classes bound directly to Swift classes with
RbGateway.defineClass(_:under:initializer:)
and define methods on them bound
directly to Swift methods with RbObject.defineMethod(_:argsSpec:method:)
.
See below for more on this.
let cellClass = try Ruby.defineClass("Cell", initializer: Cell.init)
try cellClass.defineMethod("initialize",
argsSpec: RbMethodArgsSpec(mandatoryKeywords: ["width", "height"])
method: Cell.setup)
try cellClass.defineMethod("content",
argsSpec: RbMethodArgsSpec(requiresBlock: true),
method: Cell.getContent)
…called from Ruby:
cell = Cell.new(width: 200, height: 100)
cell.content { |c| prettyprint(c) }
How to …
A few Ruby-ish tasks. Lots of these are more long-winded in Swift. The idea here though is not to let you write Ruby using Swift: use Ruby to do that! But rather to provide a layer that lets you bridge between Ruby and Swift code, which will sometimes require driving the Ruby code in these ways.
Exchange Swift types
RubyGateway provides extensions to most Swift types so you can initialize
RbObject
s with them and vice versa, or use them directly as arguments to
RbObjectAccess.call(...)
and friends. Supported types are:
Bool
String
- Floating point -
Float
andDouble
- Unsigned integer -
UInt
,UInt64
,UInt32
,UInt16
,UInt8
- Signed integer -
Int
,Int64
,Int32
,Int16
,Int8
Array
orArraySlice
with supported element typeDictionary
with supported key and value typesSet
with supported element type- Range types with supported bound types -
Range
,ClosedRange
See RbObject.convert(to:)
as a throwing alternative to optional initializers.
Exchange nil
with Ruby
The static RbObject.nilObject
represents Ruby nil
and can be passed to Ruby
methods as a parameter or used in data structures. As a short-hand you can use
literal Swift nil
with APIs like RbObjectAccess.call(_:args:kwArgs:)
.
When Ruby returns nil
to Swift it always comes through as an RbObject
. You
can compare this directly to RbObject.nilObject
or use RbObject.isNil
to
test it.
If you want to include Ruby nil
in a heterogenous array use this kind of
syntax:
let arr: RbObject = [1, 2.0, "three", .nilObject]
Deal with Ruby arrays
There are a few approaches to make use of Ruby arrays depending on your goal.
- Convert the whole array to Swift using an initializer. This eagerly converts all the elements to Swift too and gives you an independent Swift array.
- Use Ruby Array methods via
RbObjectAccess.call(...)
. Doing more work in the Ruby domain can reduce the number of elements that need to be converted to Swift types. - Use Swift collection methods via
RbObject.collection
. This gives access to the Swift collection APIs. It’s more efficient that approach #1 if you can avoid converting all the array elements and looks prettier if you are aiming to mutate the array because the mutations happen in-place.
Pass a symbol as an argument
Use RbSymbol
. Ruby:
res = obj.meth(:value)
RubyGateway:
let res = try obj.call("meth", args: [RbSymbol("value")])
Pass a method as a block
Use RbProc
and RbSymbol
. Ruby:
res = arr.each(&:downcase)
RubyGateway:
let res = try arr.call("each", block: RbProc(object: RbSymbol("downcase")))
Pass Swift code as a block
Use an RbObjectAccess.call(...)
variant with a blockCall
trailing-closure
argument. Ruby:
obj.meth { |x| puts(x) }
RubyGateway:
try obj.call("meth") { args in
print(args[0])
return .nilObject
}
If the method causes the Ruby object to capture the block as a proc then you have to tell RubyGateway:
try obj.call("meth", blockRetention: .self) { args in
print(args[0])
return .nilObject
}
Use ‘break’ in a Swift block
Throw an RbBreak
. Ruby:
result = array.each do |item|
break item if f(item)
end
RubyGateway:
result = try array.call("each") { args in
if f(args[0]) {
throw RbBreak(with: args[0])
}
return .nilObject
}
Use ‘return’ in a Swift block
Can’t do it - missing from the Ruby API. Would probably have just been confusing anyway.
Create a Proc with Swift code
Use RbObject.init(blockCall:)
. Ruby:
myProc = proc { |a, b| a + b }
RubyGateway:
myProc = RbObject() { args in
return args[0] + args[1]
}
You must not let the RbObject
expire while Ruby is holding on to the proc
object or the program will crash. For example if you pass myProc
to a
method of a Ruby object that captures the proc for later use, then you must
not let that Swift value go out of scope until the Ruby object has died or
otherwise guarantees never to invoke the proc.
You can’t write a Proc that accepts arguments more sophisticated than purely positional: this is your author’s fault and may be addressed in future.
Create a lambda with Swift code
You can’t: there’s not much value and the API doesn’t provide the argument policing. If you really need to then this kind of thing should get you started:
let myLambda = try Ruby.call("lambda", blockRetention: .returned) { args in
print("I got \(args.count) args!")
return .nilObject
}
Access class variables
Use RbObjectAccess.getClassVar(_:)
on the class: RubyGateway goes like the
Ruby API not Ruby as written. Ruby:
class MyClass
@@count = 0
def initialize
@@count += 1
end
end
RubyGateway:
let myClass = try Ruby.getClass("MyClass")
let count = try myClass.getClassVar("@@count")
Implement Ruby global variables in Swift
See RbGateway.defineGlobalVar(_:get:set:)
. For example:
var currentEpoch: Int
Ruby.defineGlobalVar("$epoch",
get: { currentEpoch },
set: { notifyNewEpoch($0)})
Define and implement methods in Swift
Global functions are defined using
RbGateway.defineGlobalFunction(_:argsSpec:body:)
; methods are defined
using RbObject.defineMethod(_:argsSpec:body:)
; and singleton methods are
defined using RbObject.defineSingletonMethod(_:argsSpec:body:)
. These
all follow the same pattern.
The RbMethodArgsSpec
is how you set the signature for the function: how many
arguments of what kinds, which ones have default values, which have keywords,
and so on. For example, this defines a function to Ruby called log
that
requires one argument and passes its string representation onwards;
let logArgsSpec = RbMethodArgsSpec(leadingMandatoryCount: 1)
try Ruby.defineGlobalFunction("log",
argsSpec: logArgsSpec) { _, method in
Logger.log(message: String(method.args.mandatory[0]))
return .nilObject
}
Call from Ruby:
log(object_to_log)
A more complicated version taking keyword parameters including an optional priority:
let log2ArgsSpec = RbMethodArgsSpec(mandatoryKeywords: ["message"],
optionalKeywordValues: ["priority" : 0 ])
try Ruby.defineGlobalFunction("log2",
argsSpec: log2ArgsSpec) { _, method in
Logger.log(message: String(method.args.keyword["message"]!),
priority: Int(method.args.keyword["priority"]!))
return .nilObject
}
RubyGateway validates arguments and fills defaults before invoking the Swift callback so guarantees all keywords have values.
Call from Ruby:
log2(message: object_to_log)
log2(message: object_to_log, priority: 2)
Use blocks from Swift methods
The RbMethod
passed to your method callback provides access to the method’s
block. The best way to invoke it is with an unguarded try
, and let any
thrown errors propagate back to Swift. This ensures that the control flow will
work properly should Ruby do return
or next
inside the block.
For example:
let log3ArgsSpec = RbMethodArgsSpec(requiresBlock: true)
try Ruby.defineGlobalFunction("log3",
argsSpec: log3ArgsSpec) { _, method in
let logContent = try method.yieldBlock()
Logger.log(message: logContent)
return .nilObject
}
If you need to handle exceptions from the yield
, perhaps to do your own
cleanup or take some kind of special action, then pay attention to whether the
error is RbError.rubyJump(_:)
or RbError.rubyException(_:)
: for the former,
you can do your own cleanup but must rethrow the error and must not call into
Ruby as part of the cleanup.
Define new modules in Swift
Use RbGateway.defineModule(_:under:)
to define a new module.
For example:
let outerModule = try Ruby.defineModule("MySystem")
let innerModule = try Ruby.defineModule("SubsystemA", under: outerModule)
try innerModule.defineSingletonMethod("activate") { ... }
…is equivalent to, in Ruby:
module MySystem
module SubsystemA
def self.activate
...
end
end
end
Define new classes in Swift
There are two different ways of doing this. The first way is with
RbGateway.defineClass(_:parent:under:)
which works just like the module
example above, except it also supports RbObject.defineMethod(_:argsSpec:body:)
to define methods.
The other way is to bind a Swift class to the Ruby class. A new instance of the Swift class is associated with each instance of the Ruby class, and Ruby methods are implemented by methods of the bound Swift class.
These classes are created with RbGateway.defineClass(_:under:initializer:)
and have methods defined with RbObject.defineMethod(_:argsSpec:method:)
.
RubyGateway holds a strong reference to the object returned by the initializer
parameter throughout the life of the Ruby object, releasing it only when the
Ruby object is garbage-collected.
For example:
// Must be a class, cannot be a struct.
class Invader {
private var name = ""
// Called during Ruby object allocation
init() {
}
// Explicitly bound `initialize` called during Ruby `new`.
func initialize(rbMethod: RbMethod) throws {
name = try rbMethod.args.mandatory[0].convert()
}
// Bound methods can return any type conforming to `RbObjectConvertible`
func name(rbMethod: RbMethod) throws -> String {
return name
}
// Bound methods can return `RbObject` to return various
// Ruby types. They also support blocks and any other variations
// of Ruby argument passing.
func listStats(rbMethod: RbMethod) throws -> RbObject {
if rbMethod.isBlockGiven {
try rbMethod.yieldBlock(args: ["Health", 100])
try rbMethod.yieldBlock(args: ["Shield", 25])
return .nilObject
} else {
return ["Health", 100, "Shield", 25]
}
}
// Bound methods can be 'Void' in Swift; RubyGateway inserts
// the equivalent of 'return self' to Ruby.
func fire(rbMethod: RbMethod) throws {
...
}
}
let invaderClass = try Ruby.defineClass("Invader", initializer: Invader.init)
try invaderClass.defineMethod("initialize",
argsSpec: .basic(1),
method: Invader.initialize)
try invaderClass.defineMethod("name", method: Invader.name)
try invaderClass.defineMethod("list_stats", method: Invader.listStats)
try invaderClass.defineMethod("fire, method: Invader.fire)
Use from Ruby:
invader = Invader.new("Miles")
invader.list_stats do |name, score| in
...
end
invader.fire
Run finalizers before process exit
If you want to stop using Ruby and get on with something else, and
never come back to Ruby in the process, use RbGateway.cleanup()
.
Work with Ruby complex numbers
See RbComplex
for a thin wrapper to Ruby’s Complex
type.
Work with Ruby rational numbers
See RbRational
for a thin wrapper to Ruby’s Rational
type.
Error Handling
RubyGateway is very explicit about failure points. Any Ruby method call can raise an exception instead of terminating normally and this is reflected in the throwable nature of most of the interesting RubyGateway methods.
Normally when writing Ruby scripts one doesn’t care about this and just lets the program crash, which happens very rarely after the debugging phase. If you are using RubyGateway though, there is presumably a lot more happening for you and your users than the Ruby stuff – otherwise you’d be writing Ruby, not Swift. I feel it does not make sense for a subsystem like this to decide how to handle errors, so RubyGateway propagates all errors ([except when it doesn’t] (#caveats-and-gotchas)).
And try!
is always available for quick don’t-care-about-errors environments.
Errors + Exceptions
All errors thrown are RbError
which is an enum of various interface errors
detected by RubyGateway and one case RbError.rubyException(_:)
that covers all
Ruby exceptions.
RubyGateway remembers the last few RbError
s that were generated and stores
them in the publicly available RbError.history
.
nil
failures
Converting Ruby values to Swift types works differently: it happens using
failable initializers such as String.init(_:)
. These can fail for a variety
of reasons. When they do, RubyGateway still internally generates an RbError
and stores a copy in RbError.history
even though it is not thrown. This
means you can diagnose why a conversion failed:
guard let score = Float(scoreObj) else {
print("Failed to get score back from Ruby: \(RbError.history.mostRecent)")
return
}
Failable Adapter
RbFailableAccess
is a non-throwing adapter for RbObject
and RbGateway
that
returns nil
when there is an error. All it does is try?
the
corresponding throwing method, meaning that the details of the failure are
available in RbError.history
.
This is a steal of rough approach (the name is my fault) from the Python DML sandbox with an eye to adding direct member lookup/callable to RubyGateway – Swift subscripts can’t throw.
I’m not sure this is better than just writing try?
which at least makes it
very difficult for readers to ignore the possibility of errors.
Concurrency
RubyGateway inherits Ruby’s threading model. This means you can only use RubyGateway APIs on the first/main thread and any other threads created by Ruby.
RbThread
provides some static helpers for creating Ruby threads and
relinquishing the GVL: consult the internet for further guidance.
Caveats and Gotchas
Crashiness
Certain RbObject
methods forward to Ruby calls and crash (fatalError()
)
if Ruby fails / the object doesn’t support the method. It’s up to you to be
sure the Ruby objects you’re dealing with are of the right type. See
RbObject
for more information on which these methods are.
Swift closure retention
If you pass a Swift closure to a method as a block/proc/lambda that is used
by Ruby after that method finishes – ie. not the normal #each
-type use –
then you need to understand RbBlockRetention
.
The reason for all this is that calling Swift code from Ruby requires an intermediate Swift object, and RubyGateway needs to tie the lifetime of that Swift object to something else in the Swift world.
Block arity
The Ruby runtime cannot tell the arity (number of expected arguments) of
blocks created by the Ruby C API / RubyGateway – Proc#arity
always comes
out as -1. This means that any Ruby code that tries to be clever by inspecting
the arity of its block will not work as expected.
Ruby’s Hash#each
suffers from this: instead of getting the key and value
passed separately you get one parameter, a two-element array of key and value.
Ruby code safety
RubyGateway puts no restriction on what Ruby code can do: it can access the filesystem, exit the process, and has complete access to the process’s memory.
Ruby has historically had a $SAFE
feature that did some amount of sandboxing.
This was gradually deprecated over the years and removed entirely in Ruby 3.0.
Dealing with actively hostile Ruby code is best done with a separate process or container; several examples on github.
Using the CRuby API
The CRuby package provides access to as
much of the libruby
API as makes it through the importer. You can use this
in conjunction with RubyGateway to access more of the API than RubyGateway itself
provides.
Each RbObject
wraps one VALUE
keeping it safe from garbage collection. You
can access that VALUE
using RbObject.withRubyValue(call:)
.
RubyGateway caches intern’ed Ruby strings - you can access the cache using
RbGateway.getID(for:)
.
Note that when you call the Ruby API and Ruby raises an exception, the process
immediately crashes unless you are running inside rb_protect()
or equivalent.
Garbage collection
The main risk using the libruby
API is that GC happens too early on objects
you are trying to work with.
Ruby uses a mark and sweep GC. This means the GC must be able to find the root objects while they are live. Two relevant techniques for this are:
- A list of known root objects;
- Stack snooping.
RbObject
holds one VALUE
and stores it on the known list while the Swift
object is alive. So if you solely use RbObject
s then everything should be
fine. The only risk is that the Swift object dies before you expect it to;
the standard library includes withExtendedLifetime(_:_:)
to help reason about
this.
Ruby GC scans the stack of each Ruby thread searching for VALUE
s. In very
old Ruby, the position of the stack was found from the address of a local
variable in an init function. In modern Ruby, at least on Darwin & Linux,
various pthread APIs are used instead which means there are no unwritten
rules about where the init function is called.
See TestRbObject.testStackGc()
for a demo of this working in Swift.
This relies on the compiler actually placing VALUE
s on the stack, which it is
not obliged to do. In C the RB_GC_GUARD()
macro forces its hand – a similar
thing should work in Swift but I haven’t managed to find a situation where the
Swift compiler does not put it on the stack so can’t test it.
References
- Ruby C API Guide - great guide to the API.
- Ruby Hacking Guide - in-depth on how Ruby (an old version of) works.
- Incremental GC in Ruby - very interesting overview of GC pre + @ 2.2.


About jTable
jTable is developed by Halil İbrahim Kalkan and licensed under MIT.
Please write your questions, issues and feature requests to the jTable project under GitHub.
My personal web site:
http://www.halilibrahimkalkan.com
Contribute to jTable
You can contribute to jTable to make it better. Here, a list of contributions those you can do:
- Localization: You can prepare localization scripts in your own language as like others have done. It will be included to jTable package with your name.
- Themes: You can prepare themes for jTable (by using jtable_basic.less as starting point).
- Help: You can answer questions of other users of jTable.
- Extensions/plugins: You can build extensions for jTable. See source codes to understand extension mechanism. Here, there is a tutorial for that. I will prepare a plug-in section in this web site to publish your extensions.
- Code contribution/fix: You can read issues and solve problems or advice for solutions.
- Tutorials: You can write some tutorials those explains usage of jTable.
- Server side codes: You can write some codes those explain server side usage of jTable in especially PHP, Java and other languages (While jTable is independed from server side technologies, it's good to show server side usage examples. But I have no experiences on all platforms to prepare server side examples. Most of server side examples in this site in ASP.NET MVC and Web forms, and a little in PHP).
- Advice: You can add your feature requests and advices here.


We are a European Guild Wars 2 guild focused exclusively on raids. We also offer optional activities like Guild Missions, Asura Ball, Dungeons and Fractals.
You can expect raiding with skilled people in a lighthearted atmosphere. We maintain a small but capable roster (nobody likes to sit out and we know it!) Representing is only required when you are raiding with us.
Consider becoming part of our raid team if you...
If you want to join us, please understand that we only accept experienced people. Check our application form for the full list of requirements.
If you want to have a chat with us first, do not hesitate to contact us directly on discord Dreanor#2447 or Mel#3252


I'm a Jordanian, 25 years old, I studied computer engineering in BAU university, I'm a web & mobile apps developer focused on crafting clean & user‑friendly experiences, I am passionate about building excellent software that improves the lives of those around me.
Follow me on facebook


Oakland Arts
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WITNESS LIST Sex Offenders (Interim) Committee February 11, 1998-10:00A Civil Commitment of Sexual Predator On: Brooke, Linda (Juvenile Prob Comm), Austin Cole, Collier Dr. (Council on SO Treatment), Austin Davis, Grace (Council on SO Treatment), Austin Gilbert, Don Comm. (Tx Dept of MHMR), Austin Jeffries, Carl (TDCJ), Hunstville Johnson, Judy Dr. (TDCJ), Hunstville Kepple, Robert (TX Dist & Co Attorney), Austin Lovelace, Joe (TEXAMI), Dallas Marin, Linda (Texas Cure), Austin McLane, Marsha (TDCJ), Austin McVey, Cathy (TDCJ), Austin Navarro, Cleopatra (Self), Austin Renshaw, Kay Dr. (Assoc of SO Treat Prov), Amarillo Rogers, Gerald Dr. (Assoc of SO Treat Prov), Austin Schaper, Carol (AMI of Collin CO.), Plano Shackelford, Wesley (Juvenile Prob Comm), Austin Registering, but not testifying: On: Batchelder, Diane (Tx Depress Assoc), Austin Gougler, Michael (Tx Dept of Public Safe), Austin Grantham, JoAnn (Austin AMI), Austin Johnston, Mike (TX Dept of Public Safe), Austin Lockerman, Dennis Dr. (Tx Dept of Public Safe), Austin Mack, Richard (Assoc of SO Treat Prov), Lubbock Moser, Terri (AMI), Austin Tucci, Frank (TX Polygraph Exam Board), Austin Yelenosky, Kitty (TEXAMI), Austin Written materials submitted: On: Gay, Clifford (Self), Dallas Mitchell, Beth (Advocacy Inc.), Austin


Workbench
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Git Tricks
Mort YaoWorking with branches
Clone a single branch from a remote repository
$ git clone -b develop --single-branch git@github.com:soimort/example.git
Or: (if there’s already an existing remote, just checkout
the branch)
$ git checkout -b develop origin/develop
Force update of a repository brutally (and throw away any uncommitted local changes / commits)
This operation does not require configuration of git user name / email. (Thus could be useful on an app server.)
$ git fetch
$ git reset --hard origin/master
Delete a remote branch
$ git push origin :branch-to-be-deleted
Clean obsolete references
Show all stale branches:
$ git branch -r
Update local references to the remote repository: (and delete obsolete references that are removed in the remote repository)
$ git fetch --prune
Working with submodules
Update all submodules
$ git submodule update --recursive --remote
Staging
Unstage any staged changes for a file
$ git reset file
Stage the removal of a file (but leave it untracked in the working tree)
$ git rm --cached file
GitHub tricks
Get a Pull Request (and create a feature branch for the PR)
$ git fetch origin pull/123/head
$ git checkout -b feature-branch FETCH_HEAD
Or:
$ git fetch origin pull/123/head:feature-branch
$ git checkout feature-branch
Miscellaneous
Compare two arbitrary files
$ git diff --no-index file_a file_b
Create the archive of a tag
$ git archive --format=tar.gz --prefix=foobar-1.2.3/ v1.2.3 > v1.2.3.tar.gz
Remove untracked files and directories from the working tree
$ git clean -fd
To remove ignored files as well:
$ git clean -fdx


To get started:
- Configure a project.
- View, edit, import and export your samples.
- View your imported and exported files.
- Validate, correct, and confirm your changes prior to commit.
- Check you notifications in the top right.
- Check your task progress here and in the top right.
Finding existing samples:
- Use the Project samples to view, edit and export samples by project.
- Use the Audit search to search samples by Sample ID, Freezer, Box, or Tissue Bank Reference. You must be an Auditor to view this page.


Master at Arms
Your natural fighting skills simply put you above any warrior you encounter, both in terms of offensive and defensive proficiency.
+${value}% Health
1 2 3 4 5 6 7 8 9 10 11 12
+${value}% Movement Speed
2 4 6 8 10 12 14 16 18 20 22 24
+${value}% Physical Damage
4 8 12 16 20 24 28 32 38 44 50 58
MaxLevel
8
UltimateLevel
12


Amazing people are making amazing designs in a fun environment.
when you work with us, you are part of a team of committed collaborations. All aspects of our software development process are intergrated, interactive and agile.
Our approach unifies design, development and product management to create exceptional products.
We start each project by understanding your business goals, the user's needs and the product requirements.
Then we help translate them into effective and elegant solutions.
Before we sign a contract or write a line of code our team will spend the necessary time needed to understand your product vision
The outcome of this scoping session is proposal or high-level statement of work
based on your requirements, we can provide acomplete offering or just the pieces you need.
DELANI STUDIO
2019


Go to the website of comdirect and find the desired security
.
Often the instrument must reselected again via the "Trefferliste" to get a cleaned URL, i.e. without "SEARCH_REDIRECT" etc.
Then take the part after "...inf/" from the URL.
For example, "shares/volkswagen-share-DE0007664039" is taken from "https://www.comdirect.de/inf/aktien/volkswagen-aktie-DE0007664039".
Translated with www.DeepL.com/Translator (free version)


Trump says 'everything very good' after first phase of annual medical check
WASHINGTON: US President Donald Trump said on Sunday (Nov 17) that he was in very good health, after undergoing what he said was the first phase of an annual medical checkup the previous day.
Trump tweeted that he had undergone the first phase of checks at the Walter Reed National Military Medical Center in Washington. "Everything very good (great!). Will complete next year," he said.