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Excimontec
v1.0.0
An open-source KMC simulation software package for modeling the optoelectronic processes in organic semiconductor materials and devices, such as OPVs, OLEDs, and more.
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This class contains the properties of a three-dimensional lattice and the functions needed to interact with it. More...
#include <Lattice.h>
Public Member Functions | |
| Lattice () | |
| Default constructor that creates an empty Lattice object. More... | |
| void | init (const Parameters_Lattice ¶ms, std::mt19937_64 *generator_ptr) |
| Initializes the Lattice object using the provided Parameters_Lattice input parameter struct. More... | |
| void | calculateDestinationCoords (const Coords &coords_initial, const int i, const int j, const int k, Coords &coords_dest) const |
| Calculates the destination coordinates when given the starting coordinates and the displacement vector (i,j,k). More... | |
| int | calculateDX (const int x, const int i) const |
| Calculates a coordinate adjustment factor if the x-direction periodic boundary is crossed. More... | |
| int | calculateDX (const Coords &coords_initial, const Coords &coords_dest) const |
| Calculates a coordinate adjustment factor if the x-direction periodic boundary is crossed. More... | |
| int | calculateDY (const int y, const int j) const |
| Calculates a coordinate adjustment factor if the y-direction periodic boundary is crossed. More... | |
| int | calculateDY (const Coords &coords_initial, const Coords &coords_dest) const |
| Calculates a coordinate adjustment factor if the y-direction periodic boundary is crossed. More... | |
| int | calculateDZ (const int z, const int k) const |
| Calculates a coordinate adjustment factor if the z-direction periodic boundary is crossed. More... | |
| int | calculateDZ (const Coords &coords_initial, const Coords &coords_dest) const |
| Calculates a coordinate adjustment factor if the z-direction periodic boundary is crossed. More... | |
| int | calculateLatticeDistanceSquared (const Coords &coords_start, const Coords &coords_dest) const |
| Calculates the shortest distance between a pair of coordinates in squared lattice units. More... | |
| bool | checkMoveValidity (const Coords &coords_initial, const int i, const int j, const int k) const |
| Checks to see if a generic move operation from the designated initial coordinates to a destination position specified by the displacement vector (i,j,k) is possible. More... | |
| Coords | chooseRandomUnoccupiedNeighbor (const Coords &coords_i) |
| Randomly selects a valid, unoccupied nearest neighbor site. More... | |
| void | clearOccupancy (const Coords &coords) |
| Clears the occupancy of the site located at the specified coordinates. More... | |
| Coords | generateRandomCoords () |
| Generates the coordinates for a randomly selected site in the lattice. More... | |
| int | generateRandomX () |
| Generates a random x coordinate that lies within the x-dimension size of the lattice. More... | |
| int | generateRandomY () |
| Generates a random y coordinate that lies within the y-dimension size of the lattice. More... | |
| int | generateRandomZ () |
| Generates a random z coordinate that lies within the z-dimension size of the lattice. More... | |
| int | getHeight () const |
| Gets the z-direction size of the lattice, the height. More... | |
| int | getLength () const |
| Gets the x-direction size of the lattice, the length. More... | |
| long int | getNumSites () const |
| Gets the number of sites contained in the lattice. More... | |
| Coords | getSiteCoords (long int site_index) |
| Gets the coordinates of the specified site. More... | |
| long int | getSiteIndex (const Coords &coords) const |
| Gets the vector index for the site corresponding to the input coordinates. More... | |
| std::vector< Site * >::iterator | getSiteIt (const Coords &coords) |
| Gets the vector iterator for the site corresponding to the input coordinates. More... | |
| double | getUnitSize () const |
| Gets the lattice unit size, which is used to convert lattice units into real space units. More... | |
| double | getVolume () const |
| Gets the volume of the lattice in cm^-3. More... | |
| int | getWidth () const |
| Gets the y-direction size of the lattice, the width. More... | |
| bool | isOccupied (const Coords &coords) const |
| Checks whether the site located at the input coordinates is occupied or not. More... | |
| bool | isXPeriodic () const |
| Checks whether the x-direction periodic boundaries are enabled or not. More... | |
| bool | isYPeriodic () const |
| Checks whether the y-direction periodic boundaries are enabled or not. More... | |
| bool | isZPeriodic () const |
| Checks whether the z-direction periodic boundaries are enabled or not. More... | |
| void | outputLatticeOccupancy () const |
| Prints to the command line which sites are occupied. More... | |
| void | setOccupied (const Coords &coords) |
| Sets the site located at the input coordinates to the occupied state. More... | |
| bool | setSitePointers (const std::vector< Site * > &input_ptrs) |
| Sets the member site pointer vector to the input site pointer vector. More... | |
This class contains the properties of a three-dimensional lattice and the functions needed to interact with it.
The class makes use of the Parameters_Lattice struct to load the necessary input parameters, the Coords struct to record the Cartesian coordinates of each lattice site, and the Site class to assign properties to each site.
| KMC_Lattice::Lattice::Lattice | ( | ) |
Default constructor that creates an empty Lattice object.
| void KMC_Lattice::Lattice::calculateDestinationCoords | ( | const Coords & | coords_initial, |
| const int | i, | ||
| const int | j, | ||
| const int | k, | ||
| Coords & | coords_dest | ||
| ) | const |
Calculates the destination coordinates when given the starting coordinates and the displacement vector (i,j,k).
When the starting coordinates are near one or more of the lattice boundaries and periodic boundary conditions are enabled, the function determines the destination coordinates across the periodic boundary and assigns the calculated Coords struct to the input coords_dest argument.
| int KMC_Lattice::Lattice::calculateDX | ( | const int | x, |
| const int | i | ||
| ) | const |
Calculates a coordinate adjustment factor if the x-direction periodic boundary is crossed.
| x | is the starting x coordinate. |
| i | is the displacement in the x-direction. |
| int KMC_Lattice::Lattice::calculateDX | ( | const Coords & | coords_initial, |
| const Coords & | coords_dest | ||
| ) | const |
Calculates a coordinate adjustment factor if the x-direction periodic boundary is crossed.
| coords_initial | is the Coords struct that represents the starting coordinates. |
| coords_dest | is the Coords struct that represents the destination coordinates. |
| int KMC_Lattice::Lattice::calculateDY | ( | const int | y, |
| const int | j | ||
| ) | const |
Calculates a coordinate adjustment factor if the y-direction periodic boundary is crossed.
| y | is the starting y coordinate. |
| j | is the displacement in the y-direction. |
| int KMC_Lattice::Lattice::calculateDY | ( | const Coords & | coords_initial, |
| const Coords & | coords_dest | ||
| ) | const |
Calculates a coordinate adjustment factor if the y-direction periodic boundary is crossed.
| coords_initial | is the Coords struct that represents the starting coordinates. |
| coords_dest | is the Coords struct that represents the destination coordinates. |
| int KMC_Lattice::Lattice::calculateDZ | ( | const int | z, |
| const int | k | ||
| ) | const |
Calculates a coordinate adjustment factor if the z-direction periodic boundary is crossed.
| z | is the starting z coordinate. |
| k | is the displacement in the z-direction. |
| int KMC_Lattice::Lattice::calculateDZ | ( | const Coords & | coords_initial, |
| const Coords & | coords_dest | ||
| ) | const |
Calculates a coordinate adjustment factor if the z-direction periodic boundary is crossed.
| coords_initial | is the Coords struct that represents the starting coordinates. |
| coords_dest | is the Coords struct that represents the destination coordinates. |
| int KMC_Lattice::Lattice::calculateLatticeDistanceSquared | ( | const Coords & | coords_start, |
| const Coords & | coords_dest | ||
| ) | const |
Calculates the shortest distance between a pair of coordinates in squared lattice units.
| coords_start | is the Coords struct that represents the starting coordinates. |
| coords_dest | is the Coords struct that represents the destination coordinates. |
| bool KMC_Lattice::Lattice::checkMoveValidity | ( | const Coords & | coords_initial, |
| const int | i, | ||
| const int | j, | ||
| const int | k | ||
| ) | const |
Checks to see if a generic move operation from the designated initial coordinates to a destination position specified by the displacement vector (i,j,k) is possible.
The main use of this function is used to check if a proposed move event crosses a non-periodic boundary.
| coords_initial | is the Coords struct that represents the starting coordinates. |
| i | is the displacement in the x-direction. |
| j | is the displacement in the y-direction. |
| k | is the displacement in the z-direction. |
Randomly selects a valid, unoccupied nearest neighbor site.
Will choose a site across a periodic boundary if periodic boundaries are enabled.
| coords_i | is the Coords struct that designates the starting coordinates. |
| void KMC_Lattice::Lattice::clearOccupancy | ( | const Coords & | coords | ) |
Clears the occupancy of the site located at the specified coordinates.
| coords | is the Coords struct that represents the coordinates of the site to be cleared. |
| Coords KMC_Lattice::Lattice::generateRandomCoords | ( | ) |
Generates the coordinates for a randomly selected site in the lattice.
| int KMC_Lattice::Lattice::generateRandomX | ( | ) |
Generates a random x coordinate that lies within the x-dimension size of the lattice.
| int KMC_Lattice::Lattice::generateRandomY | ( | ) |
Generates a random y coordinate that lies within the y-dimension size of the lattice.
| int KMC_Lattice::Lattice::generateRandomZ | ( | ) |
Generates a random z coordinate that lies within the z-dimension size of the lattice.
| int KMC_Lattice::Lattice::getHeight | ( | ) | const |
Gets the z-direction size of the lattice, the height.
| int KMC_Lattice::Lattice::getLength | ( | ) | const |
Gets the x-direction size of the lattice, the length.
| long int KMC_Lattice::Lattice::getNumSites | ( | ) | const |
Gets the number of sites contained in the lattice.
| Coords KMC_Lattice::Lattice::getSiteCoords | ( | long int | site_index | ) |
Gets the coordinates of the specified site.
| site_index | is the vector index of the input site |
| long int KMC_Lattice::Lattice::getSiteIndex | ( | const Coords & | coords | ) | const |
Gets the vector index for the site corresponding to the input coordinates.
| coords | is the Coords struct that represents the input coordinates. |
Gets the vector iterator for the site corresponding to the input coordinates.
| coords | is the Coords struct that represents the input coordinates. |
| double KMC_Lattice::Lattice::getUnitSize | ( | ) | const |
Gets the lattice unit size, which is used to convert lattice units into real space units.
| double KMC_Lattice::Lattice::getVolume | ( | ) | const |
Gets the volume of the lattice in cm^-3.
| int KMC_Lattice::Lattice::getWidth | ( | ) | const |
Gets the y-direction size of the lattice, the width.
| void KMC_Lattice::Lattice::init | ( | const Parameters_Lattice & | params, |
| std::mt19937_64 * | generator_ptr | ||
| ) |
Initializes the Lattice object using the provided Parameters_Lattice input parameter struct.
| params | is a Parameters_Lattice struct that contains all of the required parameters to initialize the Lattice object. |
| generator_ptr | is a pointer to a Mersenne twister number generator. |
| bool KMC_Lattice::Lattice::isOccupied | ( | const Coords & | coords | ) | const |
Checks whether the site located at the input coordinates is occupied or not.
| coords | is a Coords struct that represents the input coordinates. |
| bool KMC_Lattice::Lattice::isXPeriodic | ( | ) | const |
Checks whether the x-direction periodic boundaries are enabled or not.
| bool KMC_Lattice::Lattice::isYPeriodic | ( | ) | const |
Checks whether the y-direction periodic boundaries are enabled or not.
| bool KMC_Lattice::Lattice::isZPeriodic | ( | ) | const |
Checks whether the z-direction periodic boundaries are enabled or not.
| void KMC_Lattice::Lattice::outputLatticeOccupancy | ( | ) | const |
Prints to the command line which sites are occupied.
| void KMC_Lattice::Lattice::setOccupied | ( | const Coords & | coords | ) |
Sets the site located at the input coordinates to the occupied state.
| coords | is the Coords struct that represents the input coordinates. |
| bool KMC_Lattice::Lattice::setSitePointers | ( | const std::vector< Site * > & | input_ptrs | ) |
Sets the member site pointer vector to the input site pointer vector.
| input_ptrs | is the input site pointer vector |


ConsoleTargetConfig
public struct ConsoleTargetConfig
Immutable struct used to encapsulate consolet target configuration values.
-
Subsystem name value assigned during initialization. Used for OSLog configuration.
Declaration
Swift
public let subsystem: String
-
Category name value assigned during initialization. Used for OSLog configuration.
Declaration
Swift
public let category: String
-
Minimum log levlel to be logged.
Declaration
Swift
public let level: LogLevel
-
Logging style value assigned during initialization.
Declaration
Swift
public let style: Style
-
Initialzes configuration struct with provided values.
Declaration
Parameters
subsystem
title of OSLog subsystem. Helps to distinguish logs within Console logs. Defaults to:
logr.subsystem
category
title of OSLog category. Helps to distinguish logs within Console logs. Defaults to:
ConsoleTarget
level
lowest log level which shall be logged.
style
logging style. Defaults to:
minimal


public interface RemoteObjectRegistration
RemoteAccessCommunicationRequest
s
Internally it holds Objects, that are responsible to be called when ever an Object, created with RemoteObjectAccess
is created. It contains methods to register and unregister Objects, identified by Classes. However, the provided classes
have to be assignable from the provided Object.
| Modifier and Type | Method and Description |
|---|---|
void |
clear()
Clears out all saved instances.
|
void |
hook(Object object)
Register the provided Object by all its class and all declared interfaces.
|
void |
register(Object object)
This call will register the given Object, identified by its class.
|
void |
register(Object o,
Class<?>... identifier)
This call will register the given Object, identified by ALL given Classes.
|
RemoteAccessCommunicationResponse |
run(RemoteAccessCommunicationRequest request)
This call executes an
RemoteAccessCommunicationRequest with the provided instances internally, then return
a RemoteAccessCommunicationResponse . |
void |
unhook(Object object)
Similarly to Hook, this will search for all public interfaces, declared by the direct class of the Object and unregister them
|
void |
unregister(Class... identifier)
This call unregisters any Objects, registered at any way internally.
|
void |
unregister(Object object)
Unregisters an given Object, identified by its class.
|
void |
unregister(Object object,
Class... identifiers)
This call will unregisters the given Object, identified by ALL given Classes.
|
@Experimental void register(Object object)
Be careful with this call. If you want some class to be registered by its super-class or by any of its interfaces,
use register(Object, Class[])
or hook(Object)
. In most cases
object
- The object that should be registered@Experimental void register(Object o, Class<?>... identifier)
This call does not check, whether or not the class of the Object is contained within the Array of Classes!
Further, this by calling this Method it is not checked whether or not all public declared interfaces ar contained withing identifier
To put it simple, the only thing that this method does, is to override any given instance with the declared classes
However, any class within identifier
must be assignable from the provided object
o
- The Objectidentifier
- the identifiers@Experimental void hook(Object object)
This Method will register the object
by its class as well as by all declared interfaces. So registering the following class:
class Foo implements Serializable, Runnable {
}
by stating RemoteObjectRegistration#hook(new Foo())
will register the instance to Foo.class
, Serializable.class
and Runnable.class
and will be called if one of those is requested to run.
This WILL override any previously set registrations!
object
- the ObjectIllegalArgumentException
- if the Object is nullregister(Object)
,
register(Object, Class[])
@Experimental void unregister(Object object)
object
- the object that should be unregistered@Experimental void unregister(Object object, Class... identifiers)
This call does not check, whether or not the class of the Object is contained within the Array of Classes!
Further, this by calling this Method it is not checked whether or not all public declared interfaces ar contained withing identifier
To put it simple, the only thing that this method does, is to override any given instance with the declared classes
However, any the Object registered to those identifiers has to be equal to the provided one. Therefor, if any other procedure overwrote the Object that where previously saved, this method will ignore this registration.
object
- the Object, that should be registered internallyidentifiers
- the identifiers to check for.@Experimental void unregister(Class... identifier)
It makes no checks whether or not the provided objects are correct.
If you want to only unregister certain objects, the use of unregister(Object, Class[])
is to be preferred.
If you want to clear out, any instance of an Object, the use of unhook(Object)
is to be preferred.
identifier
- all identifiers, that should be unregistered.@Experimental void unhook(Object object)
object
- the Object that should be unhookedhook(Object)
@Experimental void clear()
This means, also Classes annotated with RegistrationOverrideProhibited
will be cleared!
@Experimental RemoteAccessCommunicationResponse run(RemoteAccessCommunicationRequest request)
RemoteAccessCommunicationRequest
with the provided instances internally, then return
a RemoteAccessCommunicationResponse
.
This method will search internally for the set instance, according to the RemoteAccessCommunicationRequest.clazz
,
which identifies the Object that should be called. If it finds an corresponding Class, it searches the Class via
reflection for the provided RemoteAccessCommunicationRequest.methodName
, which matches the RemoteAccessCommunicationRequest.parameters
.
if it can find any matching method, it will execute the first one and generate the Results of that Method.
Any Exception thrown, will be cached and sent back to the Client. This means, the StackTrace will be the StackTrace
which contains information about the Server! Use the IgnoreRemoteExceptions
annotation to suppress this behaviour.
If this Annotation is present, it will substitute the throwable with null and return null, even if an exception was thrown.
In any case the Exception will be logged using the NetComLogging
.
If no Exception is encountered, the generated Result will be encapsulated within the RemoteAccessCommunicationResponse
request
- the result, that was received over the NetworkCopyright © 2018. All rights reserved.


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My previous career was mainly in emergency medical services and emergency rooms around Finland.
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Making changes and managing your website is done through a content management system. The two CMS's we use are Wordpress and Wix. Your choice of which CMS to use should be based on your technical experience. We provide training and support for which ever CMS you decide on.
Wix is perfect for those with little to no technical experience at all. It's intuitive user interface and features provides you the ability to manage and edit your website without any technical complexities or coding experience required. To put is this way, if you can use Facebook then you will have no problem managing your website using Wix.
Wordpress is a popular open source CMS used more favourable by those with technical and coding experience. Without experience you may run into a lot of trouble managing your website.
Fixed Pricing
Website Development Package Pricing
We have fixed pricing so you know exactly what you are paying for with no hidden development costs.
$799.00 INC GST
ACCEPTED PAYMENT METHODS
FAQ
Frequently Asked Questions
Which license do I need?
How do I get access to a theme?
How do I see previous orders?
Which license do I need?
How do I get access to a theme?
How do I see previous orders?
Can't find what you're looking for?
Contact us - we will respond as soon as possible.


Jenn Schlick
It was the promise of democratic access to knowledge that first attracted Jenn to technology. All of the information she needed to make websites was right there, if she could only teach herself. Designing with code appealed to both aspects of Jenn's brain, a little bit mechanical and a little bit lyrical.
Jenn graduated with honors from the University of Maine with a bachelor of arts in journalism and English. She joined Carbonite during its first years, designing websites and marketing campaigns. Her subsequent work as a consultant included usability research, interface design and product management for MA Health Connector, iRobot and brands like Woolrich and American Eagle. At the digital agency Echo & Co., she was fortunate to have a hand in creating technology solutions for social good. These values have been an important part of her work ever since.
At CoLab, Jenn enjoys being challenged and challenging others to do their best work. She finds immense value in being part of a close-knit team that pushes each other forward.


Create new DmObject from attribute values of host above,
id:
title:
price: $
Same as abowe, except the link between hosts are permanent,
We will allow here changing of title attribute to demonstrate this behavior.
Changes of title attribute will be visible on the first host too, but not in the host above.
id:
title:
price: $
This host will not be run until title attribute change and will be runned on every change (in our case changing title attribute above),
See data-fmml-run-on-update ml attribute in host above.


The Space Between is a stretched fabric structure that utilizes transparency and layering to embrace the theatrical experience that Ragdale was and is today. The materiality of the ring is simple: translucent fabric and bent steel pipe. The iconic white limestone of the original Ragdale Ring is reinterpreted as an ephemeral white scrim that respects the geometry and palette of the original.
These simple materials are deployed to create a single gesture that accomplishes our 3 main formal objectives: 1. create a stage as the focal point of the installation 2. form an entry point that sets the tone for the ragdale experience 3. create an interstitial space that physically connects these moments. The resulting form appears as one graceful move through the manipulation of a simple
geometric shape - a translucent passageway forms the ring, with the performance side of the tube peeling up to form a canopy. The entry, opposite the lifted veil, is carved away, exposing an interstitial layer and giving the spectator the choice of entering the ring directly to the center or through its tunnel like enclosure.
In addition to these formal objectives The Space Between utilizes its materiality to redefine the theatrical and phenomenological experience of the Ragdale Ring. The translucent fabric acts as a scrim or veil, providing a backdrop for projections or a surface for shadow plays, allowing new performance typologies to be brought to the Ragdale environment. It modulates light and shadow to set the scene
for performance or artistic interventions in much the same way that paper lanterns were utilized to the same effect in the original design. Because the scrim like material is used throughout the project, the spectators become part of the spectacle, traversing between the layers to enter and exit the ring. Shadows will emerge and disappear as people come and go, and will change throughout the day and
the season, creating a dynamic experience for both performer and spectator. The Space Between’s ambition is to honor and embody the spirit of the original Ragdale Ring while contributing to new creative ways to explore and inhabit the environment.
The Space Between


|
erase
Syntax:
#include <string> iterator erase( iterator loc ); iterator erase( iterator start, iterator end ); string& erase( size_type index = 0, size_type num = npos ); The erase() function either:
The parameters index and num have default values, which means that erase() can be called with just index to erase all characters after index or with no arguments to erase all characters. For example: string s("So, you like donuts, eh? Well, have all the donuts in the world!"); cout << "The original string is '" << s << "'" << endl; s.erase( 50, 14 ); cout << "Now the string is '" << s << "'" << endl; s.erase( 24 ); cout << "Now the string is '" << s << "'" << endl; s.erase(); cout << "Now the string is '" << s << "'" << endl; will display The original string is 'So, you like donuts, eh? Well, have all the donuts in the world!' Now the string is 'So, you like donuts, eh? Well, have all the donuts' Now the string is 'So, you like donuts, eh?' Now the string is '' erase() runs in linear time. |


ABA genes stress Arabidopsis Plant Fig. transcription BRs growth signaling salt seedlings BIN expression {border-style Kim px;} response #ffffff;} Choe NaCl plants regulated Cell activity brassinosteroid plant treatment GUS tolerance treated upregulated BRs, Fujita factors responses BZR Chung Supplementary abscisic acid antagonistically downregulated regulates suggesting Fujioka involved kinase mutants promoter regulate reported NAC Pcz Physiol. Sun Wang Yamaguchi-Shinozaki analysis function pathways phenotype results signal ABA, ABA-dependent BRI Biol. RDpro:GUS Science Shinozaki bri- including px; root {font-family ANAC However, Mol. Yoshida brassinosteroids domain element font-size genes, mechanism medium microarray similar suggest transduction A). ANAC, BRRE Lee Nemhauser S). Sci. Takatsuto USA abiotic biosynthetic displayed double; enhanced gene hormones inhibited inhibition mechanisms motif mutant overexpression pathway rate receptor reduced survival target transferred transgenic using ABA. ATAF Acad. B). BR-deficient Chory LiCl Natl Previously, Proc. Tang Zhu bind binds border-color border-width conditions conserved directly factors, growth, hormone induced inhibits likely lines protein proteins roots seeds solid; stress. stresses {font-style {font-weight ABA-treated ABF Cells DWARF K.H. Korea Lithium Maruyama Mundy Nam Park RD, Regulation Taken Yan activation binding biosynthesis bold cold concentrations controls courier; crosstalk data days drought dwarf em; enriched environmental epi-BL, examined exposed factor factor, group growth. induction known motifs pathway, phenotype, previously pt;} region regulation resulted revealed samples semi-dwarf sensitive subjected thaliana together, used wild-type


Trees
问题描述 :
Let’s only consider one side of the road. Assume that trees were planted every 1m (meter) from the beginning of the road. Now some sections of the road are assigned for subway station, crossover or other buildings, so trees in those sections will be moved away or cut down. Your job is to give the number of trees left.
For example, the road is 300m long and trees are planted every 1m from the beginning of the road (0m). That’s to say that there used to be 301 trees on the road. Now the section from 100m to 200m is assigned for subway station, so 101 trees need to be moved away and only 200 trees are left.
输入:
The following M lines each describes a section. A line is in such format:
Start End
Here Start and End (0 <= Start <= End <= L) are both non-negative integers representing the start point and the end point of the section. It is confirmed that these sections do not overlap with each other.
A case with L = 0 and M = 0 ends the input.
输出:
样例输入:
300 1 100 200 500 2 100 200 201 300 0 0
样例输出:
200 300
解题代码:
//* @author popop0p0popo import java.util.*; import java.io.*; public class Main{ public static void main(String[] args){ Scanner scanner=new Scanner(new BufferedReader(new InputStreamReader(System.in))); int s,n,tn; while (true){ s=scanner.nextInt(); n=scanner.nextInt(); if (s==0&&n==0){ break; } tn=s+1; for (int i=0;i< n ;i++ ){ tn=tn+scanner.nextInt()-scanner.nextInt()-1; } System.out.println(tn); } } }
多谢支持！
為甚麼fln*20+0.5f
mark, 备用
这个后缀数组不是常用的那个.
/*
* =====================================================================================
*
* Filename: 1366.cc
*
* Description:
*
* Version: 1.0
* Created: 2014年01月06日 14时52分14秒
* Revision: none
* Compiler: gcc
*
* Author: Wenxian Ni (Hello World~<EMAIL_ADDRESS>* Organization: AMS/ICT
*
* =====================================================================================
*/
#include
#include
using namespace std;
int main()
{
stack st;
int n,i,j;
int test;
int a[100001];
int b[100001];
while(cin>>n)
{
for(i=1;i>a[i];
for(i=1;i>b[i];
//st.clear();
while(!st.empty())
st.pop();
i = 1;
j = 1;
while(in)
break;
}
while(!st.empty()&&st.top()==b[j])
{
st.pop();
j++;
}
}
if(st.empty())
cout<<"YES"<<endl;
else
cout<<"NO"<<endl;
}
return 0;
}
正解，应该是200！
。。。
不错，赞一个！
第二个方法好！
这道题目的核心一句话是：取还是不取。
如果当前取，则index+1作为参数。如果当前不取，则任用index作为参数。
有点意思
这张页面太松散拉，重新编辑一下，弄紧凑一点。
为什么暴力求解方法循环到sqrt(n) 就可以了呢
第15行代码，/n/n，应该改为nn


{% macro waterfall_description() -%}
DESCRIPTION: Builds the WebRTC standalone native code and tests it on a variety of platforms. PURPOSE: Detect errors in the stand-alone WebRTC code.


Bulma is a modern CSS framework based on Flexbox.
Bulma is constantly in development! Try it out now:
npm install bulma
or
yarn add bulma
bower install bulma
After installation, you can import the CSS file into your project using this snippet:
@import 'bulma/css/bulma.css'
https://www.jsdelivr.com/package/npm/bulma
Feel free to raise an issue or submit a pull request.
Bulma is a CSS framework. As such, the sole output is a single CSS file: bulma.css
You can either use that file, “out of the box”, or download the Sass source files to customize the variables.
There is no JavaScript included. People generally want to use their own JS implementation (and usually already have one). Bulma can be considered “environment agnostic”: it’s just the style layer on top of the logic.
Bulma uses autoprefixer to make (most) Flexbox features compatible with earlier browser versions. According to Can I use, Bulma is compatible with recent versions of:
Internet Explorer (10+) is only partially supported.
The documentation resides in the docs directory, and is built with the Ruby-based Jekyll tool.
Browse the online documentation here.
| Project | Description |
|---|---|
| Bulma with Attribute Modules | Adds support for attribute-based selectors |
| Bulma with Rails | Integrates Bulma with the rails asset pipeline |
| BulmaRazor | A lightweight component library based on Bulma and Blazor. |
| Vue Admin (dead) | Vue Admin framework powered by Bulma |
| Bulmaswatch | Free themes for Bulma |
| Goldfish (read-only) | Vault UI with Bulma, Golang, and Vue Admin |
| ember-bulma | Ember addon providing a collection of UI components for Bulma |
| Bloomer | A set of React components for Bulma |
| React-bulma | React.js components for Bulma |
| Buefy | Lightweight UI components for Vue.js based on Bulma |
| vue-bulma-components | Bulma components for Vue.js with straightforward syntax |
| BulmaJS | Javascript integration for Bulma. Written in ES6 with a data-* API |
| Bulma-modal-fx | A set of modal window effects with CSS transitions and animations for Bulma |
| Bulma Stylus | Up-to-date 1:1 translation to Stylus |
| Bulma.styl (read-only) | 1:1 Stylus translation of Bulma 0.6.11 |
| elm-bulma | Bulma + Elm |
| elm-bulma-classes | Bulma classes prepared for usage with Elm |
| Bulma Customizer | Bulma Customizer – Create your own bespoke Bulma build |
| Fulma | Wrapper around Bulma for fable-react |
| Laravel Enso | SPA Admin Panel built with Bulma, VueJS and Laravel |
| Django Bulma | Integrates Bulma with Django |
| Bulma Templates | Free Templates for Bulma |
| React Bulma Components | Another React wrap on React for Bulma.io |
| purescript-bulma | PureScript bindings for Bulma |
| Vue Datatable | Bulma themed datatable based on Vue, Laravel & JSON templates |
| bulma-fluent | Fluent Design Theme for Bulma inspired by Microsoft’s Fluent Design System |
| csskrt-csskrt | Automatically add Bulma classes to HTML files |
| bulma-pagination-react | Bulma pagination as a react component |
| bulma-helpers | Functional / Atomic CSS classes for Bulma |
| bulma-swatch-hook | Bulma swatches as a react hook and a component |
| BulmaWP (read-only) | Starter WordPress theme for Bulma |
| Ralma | Stateless Ractive.js Components for Bulma |
| Django Simple Bulma | Lightweight integration of Bulma and Bulma-Extensions for your Django app |
| rbx | Comprehensive React UI Framework written in TypeScript |
| Awesome Bulma Templates | Free real-world Templates built with Bulma |
| Trunx | Super Saiyan React components, son of awesome Bulma, implemented in TypeScript |
| @aybolit/bulma | Web Components library inspired by Bulma and Bulma-extensions |
| Drulma | Drupal theme for Bulma. |
| Bulrush | A Bulma-based Python Pelican blog theme |
| Bulma Variable Export | Access Bulma Variables in Javascript/Typescript in project using Webpack |
| Bulmil | An agnostic UI components library based on Web Components, made with Bulma & Stencil. |
| Svelte Bulma Components | Library of UI components to be used in Svelte.js or standalone. |
| Bulma Nunjucks Starterkit | Starterkit for Nunjucks with Bulma. |
| Bulma-Social | Social Buttons and Colors for Bulma |
| Divjoy | React codebase generator with Bulma templates |
| Blazorise | Blazor component library with the support for Bulma CSS framework |
| Oruga-Bulma | Bulma theme for Oruga UI |
| @bulvar/bulma | Bulma with CSS Variables support |
| @angular-bulma | Angular directives and components to use in your Bulma projects |
Code copyright 2022 Jeremy Thomas. Code released under the MIT license.


lavalink package¶
Submodules¶
lavalink.client module¶
-
class
lavalink.client.
Client
(user_id: int, shard_count: int = 1, pool_size: int = 100, loop=None)¶ Bases:
object
Represents a Lavalink client used to manage nodes and connections.
- user_id:
str
- The user id of the bot.
- shard_count: Optional[
int
] - The amount of shards your bot has.
- pool_size: Optional[
int
] - The amount of connections to keep in a pool, used for HTTP requests and WS connections.
- loop: Optional[event loop]
- The event loop to use for asynchronous operations.
-
add_node
(host: str, port: int, password: str, region: str, name: str = None)¶ Parameters: - host – The address of the Lavalink node.
- port – The port to use for websocket and REST connections.
- password – The password used for authentication.
- region – The region to assign this node to.
- name – An identifier for the node that will show in logs.
-
coroutine
get_tracks
(query: str, node: lavalink.node.Node = None)¶ Parameters: - query – The query to perform a search for.
- node – The node to use for track lookup. Leave this blank to use a random node.
-
coroutine
voice_update_handler
(data)¶ This function is a coroutine.
This function intercepts websocket data from your Discord library and forwards the relevant information on to Lavalink, which is used to establish a websocket connection and send audio packets to Discord.
Example: bot.add_listener(lavalink_client.voice_update_handler, ‘on_socket_response’) Parameters: data – The payload received from Discord.
- user_id:
lavalink.events module¶
-
class
lavalink.events.
QueueEndEvent
(player)¶ Bases:
object
This event will be dispatched when there are no more songs in the queue.
-
class
lavalink.events.
TrackStuckEvent
(player, track, threshold)¶ Bases:
object
This event will be dispatched when the currently playing song is stuck.
-
class
lavalink.events.
TrackExceptionEvent
(player, track, exception)¶ Bases:
object
This event will be dispatched when an exception occurs while playing a track.
-
class
lavalink.events.
TrackEndEvent
(player, track, reason)¶ Bases:
object
This event will be dispatched when the player finished playing a track.
-
class
lavalink.events.
TrackStartEvent
(player, track)¶ Bases:
object
This event will be dispatched when the player starts to play a track.
-
class
lavalink.events.
StatsUpdateEvent
(data)¶ Bases:
object
This event will be dispatched when the websocket receives a statistics update.
lavalink.models module¶
-
exception
lavalink.models.
InvalidTrack
¶ Bases:
Exception
This exception will be raised when an invalid track was passed.
-
exception
lavalink.models.
TrackNotBuilt
¶ Bases:
Exception
This exception will be raised when AudioTrack objects hasn’t been built.
-
class
lavalink.models.
AudioTrack
(requester, **kwargs)¶ Bases:
object
-
requester
¶
-
preferences
¶
-
classmethod
build
(track, requester, **kwargs)¶ Returns an optional AudioTrack.
-
duration
¶
-
identifier
¶
-
is_seekable
¶
-
stream
¶
-
title
¶
-
track
¶
-
uri
¶
-
-
exception
lavalink.models.
NoPreviousTrack
¶ Bases:
Exception
-
class
lavalink.models.
BasePlayer
(guild_id: int, node: lavalink.node.Node)¶ Bases:
abc.ABC
-
cleanup
()¶
-
coroutine
handle_event
(event)¶
-
-
class
lavalink.models.
DefaultPlayer
(guild_id: int, node: lavalink.node.Node)¶ Bases:
lavalink.models.BasePlayer
-
is_playing
¶ Returns the player’s track state.
-
is_connected
¶ Returns whether the player is connected to a voicechannel or not
-
store
(key: object, value: object)¶ Parameters: - key – The key of the object to store.
- value – The object to associate with the key.
-
fetch
(key: object, default=None)¶ Parameters: - key – The key to fetch.
- default – The object that should be returned if the key doesn’t exist.
-
delete
(key: object)¶ Parameters: key – The key to delete
-
add
(requester: int, track: dict, index: int = None)¶ Parameters: - requester – The ID of the user who requested the track.
- track – A dict representing a track returned from Lavalink.
- index – The index at which to add the track. If index is left unspecified, the default behaviour is to append the track.
-
coroutine
play
(track: lavalink.models.AudioTrack = None)¶ Parameters: track – The track to play. If left unspecified, this will default to the first track in the queue.
-
coroutine
reset_equalizer
()¶ Resets equalizer to default values.
-
coroutine
seek
(position: int)¶ Parameters: pos – The new position to seek to in milliseconds.
-
coroutine
set_gain
(band: int, gain: float = 0.0)¶ Parameters: - band – Band number (0-14).
- gain – A float representing gain of a band (-0.25 to 1.00) Defaults to 0.0.
-
coroutine
set_gains
(*gain_list)¶ Parameters: gain_list – A list of tuples denoting (band, gain).
-
coroutine
set_pause
(pause: bool)¶ Parameters: pause – Whether to pause the player or not
-
coroutine
set_volume
(vol: int)¶ Parameters: vol – The new volume level.
-
coroutine
skip
()¶ Plays the next track in the queue, if any.
-
coroutine
stop
()¶ Stops the player.
-
lavalink.node module¶
lavalink.nodemanager module¶
lavalink.playermanager module¶
-
class
lavalink.playermanager.
PlayerManager
(lavalink)¶ Bases:
object
-
get
(guild_id: int)¶ Parameters: guild_id – The guild_id associated with the player to get
-
create
(guild_id: int, region: str = 'eu', node: lavalink.node.Node = None)¶ Creates a player if one doesn’t exist with the given information. If node is provided, a player will be created on that node, otherwise a player will be created on the best node in the given region (defaults to US).
Parameters: - guild_id – The guild_id to associate with the player
- region – The region to use when selecting a Lavalink node
- node – The node to put the player on
-
lavalink.stats module¶
-
class
lavalink.stats.
Memory
¶ Bases:
object
-
class
lavalink.stats.
CPU
¶ Bases:
object
-
class
lavalink.stats.
Stats
¶ Bases:
object


This is the API
https://localhost:8080/api/v1/accounts/{AccountId}/statements/{StatementId}/transactions
GET
StatementId
AccountId
An Authorisation Token as per https://tools.ietf.org/html/rfc6750
The time when the PSU last logged in with the TPP. All dates in the HTTP headers are represented as RFC 7231 Full Dates. An example is below: Sun, 10 Sep 2017 19:43:31 UTC
The PSU's IP address if the PSU is currently logged in with the TPP.
An RFC4122 UID used as a correlation id.
https://localhost:8080/api/v1/accounts/{AccountId}/transactions
GET
AccountId
An Authorisation Token as per https://tools.ietf.org/html/rfc6750
The time when the PSU last logged in with the TPP. All dates in the HTTP headers are represented as RFC 7231 Full Dates. An example is below: Sun, 10 Sep 2017 19:43:31 UTC
The PSU's IP address if the PSU is currently logged in with the TPP.
An RFC4122 UID used as a correlation id.
The UTC ISO 8601 Date Time to filter transactions FROM NB Time component is optional - set to 00:00:00 for just Date. If the Date Time contains a timezone, the ASPSP must ignore the timezone component.
The UTC ISO 8601 Date Time to filter transactions TO NB Time component is optional - set to 00:00:00 for just Date. If the Date Time contains a timezone, the ASPSP must ignore the timezone component.
https://localhost:8080/api/v1/transactions
GET
An Authorisation Token as per https://tools.ietf.org/html/rfc6750
The time when the PSU last logged in with the TPP. All dates in the HTTP headers are represented as RFC 7231 Full Dates. An example is below: Sun, 10 Sep 2017 19:43:31 UTC
The PSU's IP address if the PSU is currently logged in with the TPP.
An RFC4122 UID used as a correlation id.
The UTC ISO 8601 Date Time to filter transactions FROM NB Time component is optional - set to 00:00:00 for just Date. If the Date Time contains a timezone, the ASPSP must ignore the timezone component.
The UTC ISO 8601 Date Time to filter transactions TO NB Time component is optional - set to 00:00:00 for just Date. If the Date Time contains a timezone, the ASPSP must ignore the timezone component.


| Alpha | Beta | Gamma | |
|---|---|---|---|
| Dist. | Logn(3.1e-7,2) | Unif(0.5,1.5) | Delta(0) |
| Median | 3.2e-07 | 0.95 | |
| F | 1.9 | 1.4 | |
| Refs | [Woodall2007] | [Plessis2010] |
| (Top) Histograms of the samples rate parameters; (Bottom) Samples of the T[Te]-dependent rate curves |
|---|
| Probabilistic tree of branching ratios |
|---|
| Branching ratios sample |
|---|
Plessis S, Carrasco N and Pernot P (2010). “Knowledge-based probabilistic representations of branching ratios in chemical networks: the case of dissociative recombinations.” J. Chem. Phys., 133, pp. 134110. doi: 10.1063/1.3479907.
Woodall J, Agúndez M, Markwick-Kemper A and Millar T (2007). “The UMIST database for astrochemistry 2006.” Astron. Astrophys., 466, pp. 1197–1204.


Note
For a list of all the Helm chart options you can configure, see the Configuration Reference.
User resources include the CPU, RAM, and Storage which JupyterHub provides to users. Most of these can be controlled via modifications to the Helm chart. For information on deploying your modifications to the JupyterHub deployment, see Applying configuration changes.
Since JupyterHub can serve many different types of users, JupyterHub managers and administrators must be able to flexibly allocate user resources, like memory or compute. For example, the Hub may be serving power users with large resource requirements as well as beginning users with more basic resource needs. The ability to customize the Hub’s resources to satisfy both user groups improves the user experience for all Hub users.
Each user on your JupyterHub gets a slice of memory and CPU to use. There are two ways to specify how much users get to use: resource guarantees and resource limits.
A resource guarantee means that all users will have at least this resource available at all times, but they may be given more resources if they’re available. For example, if users are guaranteed 1G of RAM, users can technically use more than 1G of RAM if these resources aren’t being used by other users.
A resource limit sets a hard limit on the resources available. In the example above, if there were a 1G memory limit, it would mean that users could use no more than 1G of RAM, no matter what other resources are being used on the machines.
By default, each user is guaranteed 1G of RAM. All users have at least 1G, but they can technically use more if it is available. You can easily change the amount of these resources, and whether they are a guarantee or a limit, by changing your config.yaml file. This is done with the following structure.
config.yaml
singleuser: memory: limit: 1G guarantee: 1G
This sets a memory limit and guarantee of 1G. Kubernetes will make sure that each user will always have access to 1G of RAM, and requests for more RAM will fail (your kernel will usually die). You can set the limit to be higher than the guarantee to allow some users to use larger amounts of RAM for a very short-term time (e.g. when running a single, short-lived function that consumes a lot of memory).
Similarly, you can limit CPU as follows:
singleuser: cpu: limit: .5 guarantee: .5
This would limit your users to a maximum of .5 of a CPU (so 1/2 of a CPU core), as well as guarantee them that same amount.
Remember to apply the change after changing your config.yaml file!
It is possible to allocate GPUs to your user. This is useful for heavier workloads, such as deep learning, that can take advantage of GPUs.
For example, to create a profile that allocates one NVIDIA GPU:
singleuser: profileList: - display_name: "GPU Server" description: "Spawns a notebook server with access to a GPU" kubespawner_override: extra_resource_limits: nvidia.com/gpu: "1"
This assumes that at least one of your Kubernetes nodes has compatible GPUs attached. The method for doing this differs according to your infrastructure provider. Here are a few links to help you get started:
Google Kubernetes Engine (GKE)
Amazon Elastic Kubernetes Service (EKS)
Azure Kubernetes Service (AKS)
You will also need to deploy the k8s-device-plugin following the instructions here.
To check that your GPUs are schedulable by Kubernetes, you can run the following command:
kubectl get nodes -o=custom-columns=NAME:.metadata.name,GPUs:.status.capacity.'nvidia\.com/gpu'
It is also beneficial to increase the shared memory (SHM) allocation on pods running workloads like deep learning. This is required for functions like PyTorch’s DataLoader to run properly.
The following configuration will increase the SHM allocation by mounting a tmpfs (ramdisk) at /dev/shm, replacing the default 64MB allocation.
tmpfs
/dev/shm
singleuser: storage: extraVolumes: - name: shm-volume emptyDir: medium: Memory extraVolumeMounts: - name: shm-volume mountPath: /dev/shm
The volume shm-volume will be created when the user’s pod is created, and destroyed after the pod is destroyed.
shm-volume
Some important notes regarding SHM allocation:
SHM usage by the pod will count towards its memory limit
When the memory limit is exceeded, the pod will be evicted
See the Customizing User Storage for information on how to modify the type and size of storage that your users have access to.
You can easily scale up or down your cluster’s size to meet usage demand or to save cost when the cluster is not being used. This is particularly useful when you have predictable spikes in usage. For example, if you are organizing and running a workshop, resizing a cluster gives you a way to save cost and prepare JupyterHub before the event. For example:
One week before the workshop: You can create the cluster, set everything up, and then resize the cluster to zero nodes to save cost.
On the day of the workshop: You can scale the cluster up to a suitable size for the workshop. This workflow also helps you avoid scrambling on the workshop day to set up the cluster and JupyterHub.
After the workshop: The cluster can be deleted.
The following sections describe how to resize the cluster on various cloud platforms.
Use the resize command and provide a new cluster size (i.e. number of nodes) as a command line option --num-nodes:
resize
--num-nodes
gcloud container clusters resize \ <YOUR-CLUSTER-NAME> \ --num-nodes <NEW-SIZE> \ --zone <YOUR-CLUSTER-ZONE>
To display the cluster’s name, zone, or current size, use the command:
gcloud container clusters list
After resizing the cluster, it may take a couple of minutes for the new cluster size to be reported back as the service is adding or removing nodes. You can find the true count of currently ‘ready’ nodes using kubectl get node to report the current Ready/NotReady status of all nodes in the cluster.
kubectl get node
Ready/NotReady
Use the scale command and provide a new cluster size (i.e. number of nodes) as a command line option --node-count:
scale
--node-count
az aks scale \ --name <YOUR-CLUSTER-NAME> \ --node-count <NEW-SIZE> \ --resource-group <YOUR-RESOURCE-GROUP>
To display the details of the cluster, use the command:
az aks show --name <YOUR-CLUSTER-NAME> --resource-group <YOUR-RESOURCE-GROUP>
It may take some time for the new cluster nodes to be ready. You can use kubectl get node to report the current Ready/NotReady status of all nodes in the cluster.


This is a website from a fan that describes the main parts of the game "Super Mario Odyssey", uncluding game video walkthroughs with credits to its creators, obviously. Text guides of the game are included too in a page in this website.


Book SortingThe UP CenterJoin us as we sort through book donations. Bookstore proceeds go to fund early childhoold development programs.Every Wednesday6 volunteers neededpoverty education children
Up Center Books1011 W 25th St
Norfolk, VA 23517(757) 623-1119Saturday
Oct. 24, 20159:00am - 3:00pm


ETH is the community-run technology powering the cryptocurrency, ether (ETH) and thousands of decentralized applications.


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Visualizations
A very large number of tools exist to make data come to life through visualizations. We make heavy use of the best of them all: d3.js and its multiple derivatives.
D3 is very lightweight (~150kB), has a simple and elegant syntax, builds directly on web standards such as HTML,CSS and SVG and can solve practically any visualization task, see some examples below:


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HTML Table
| Name |
Employee ID |
Employee Role |
| Jasmin |
007 |
Designer |
| Rose |
9879842 |
Programmer |
| Ishwari |
1996000 |
Project Head |


Plane crashes in eastern DR Congo with about 17 passengers on board
Air accidents are relatively frequent in Congo because of lax safety standards and poor maintenance.
A passenger plane with about 17 passengers on board crashed on Sunday in the city of Goma in eastern Democratic Republic of Congo, killing several people, the provincial governor's office said.
The plane, operated by the local company Busy Bee, crashed during takeoff for a flight to the city of Beni, North Kivu Governor Carly Nzanzu Kasivita's office said in a statement. The number of fatalities was not yet clear.
Busy Bee was not available for comment.
Air accidents are relatively frequent in Congo because of lax safety standards and poor maintenance. All Congolese commercial carriers, including Busy Bee, are banned from operating in the European Union.
A cargo plane departing from the same airport crashed an hour after take-off in October, killing all eight passengers.


3 children, 1 adult hospitalized after car crashes into Florida day care, officials say
by WFTV.comLAKELAND, Fla. - Officials with the fire department in Lakeland, Florida are investigating after they said a vehicle crashed into a day care Tuesday evening.
The crash happened at a home day care near Seventh Street Park, according to officials.
Three children in stable condition were transported to an area hospital by helicopter, according to the Fire Department.
One adult in stable condition was also transported to a hospital.


I'm passionate about coding.
I'm Laura Faithfull and have a love for hills and adventure. My adventure into code started during Covid-19, when I was no longer able to work as an Osteopath during Scotland's first lockdown in spring 2020. Having worked in manual therapy for over a decade, computers weren't a regular part of life, but learning to code was exciting and a vital skill for keeping patients informed.
Coding is an addiction to order and clean lines. It's problem solving and thinking creatively, just like osteopathy. To create a sleek website that is easy to use and looks good, brings inspiration. It has tremendous power to communicate with people.