__all__ = ["AccountType", "Account", "VestingContract", "HTLC", "Wallet"]
__metaclass__ = type
from enum import Enum
[docs]class AccountType(int, Enum):
"""
Type of a Nimiq account.
"""
BASIC = 0
"""Normal Nimiq account."""
VESTING = 1
"""Vesting contract."""
HTLC = 2
"""Hashed Timelock Contract."""
[docs]class Account:
"""
Normal Nimiq account object returned by the server.
:param id: Hex-encoded 20 byte address.
:type id: str
:param address: User friendly address (NQ-address).
:type address: str
:param balance: Balance of the account (in smallest unit).
:type balance: int
:param type: The account type associated with the account.
:type type: AccountType
"""
def __init__(self, id, address, balance, type):
self.id = id
self.address = address
self.balance = balance
self.type = type
[docs]class VestingContract(Account):
"""
Vesting contract object returned by the server.
:param id: Hex-encoded 20 byte address.
:type id: str
:param address: User friendly address (NQ-address).
:type address: str
:param balance: Balance of the account (in smallest unit).
:type balance: int
:param type: The account type associated with the account.
:type type: AccountType
:param owner: Hex-encoded 20 byte address of the owner of the vesting contract.
:type owner: str
:param ownerAddress: User friendly address (NQ-address) of the owner of the vesting contract.
:type ownerAddress: str
:param vestingStart: The block that the vesting contracted commenced.
:type vestingStart: int
:param vestingStepBlocks: The number of blocks after which some part of the vested funds is released.
:type vestingStepBlocks: int
:param vestingStepAmount: The amount (in smallest unit) released every vestingStepBlocks blocks.
:type vestingStepAmount: int
:param vestingTotalAmount: The total amount (in smallest unit) that was provided at the contract creation.
:type vestingTotalAmount: int
"""
def __init__(
self,
id,
address,
balance,
type,
owner,
ownerAddress,
vestingStart,
vestingStepBlocks,
vestingStepAmount,
vestingTotalAmount,
):
super(VestingContract, self).__init__(id, address, balance, type)
self.owner = owner
self.ownerAddress = ownerAddress
self.vestingStart = vestingStart
self.vestingStepBlocks = vestingStepBlocks
self.vestingStepAmount = vestingStepAmount
self.vestingTotalAmount = vestingTotalAmount
[docs]class HTLC(Account):
"""
Hashed Timelock Contract object returned by the server.
:param id: Hex-encoded 20 byte address.
:type id: str
:param address: User friendly address (NQ-address).
:type address: str
:param balance: Balance of the account (in smallest unit).
:type balance: int
:param type: The account type associated with the account.
:type type: AccountType
:param sender: Hex-encoded 20 byte address of the sender of the HTLC.
:type sender: str
:param senderAddress: User friendly address (NQ-address) of the sender of the HTLC.
:type senderAddress: str
:param recipient: Hex-encoded 20 byte address of the recipient of the HTLC.
:type recipient: str
:param recipientAddress: User friendly address (NQ-address) of the recipient of the HTLC.
:type recipientAddress: str
:param hashRoot: Hex-encoded 32 byte hash root.
:type hashRoot: str
:param hashAlgorithm: Hash algorithm.
:type hashAlgorithm: int
:param hashCount: Number of hashes this HTLC is split into.
:type hashCount: int
:param timeout: Block after which the contract can only be used by the original sender to recover funds.
:type timeout: int
:param totalAmount: The total amount (in smallest unit) that was provided at the contract creation.
:type totalAmount: int
"""
def __init__(
self,
id,
address,
balance,
type,
sender,
senderAddress,
recipient,
recipientAddress,
hashRoot,
hashAlgorithm,
hashCount,
timeout,
totalAmount,
):
super(HTLC, self).__init__(id, address, balance, type)
self.sender = sender
self.senderAddress = senderAddress
self.recipient = recipient
self.recipientAddress = recipientAddress
self.hashRoot = hashRoot
self.hashAlgorithm = hashAlgorithm
self.hashCount = hashCount
self.timeout = timeout
self.totalAmount = totalAmount
[docs]class Wallet:
"""
Nimiq wallet returned by the server.
:param id: Hex-encoded 20 byte address.
:type id: str
:param address: User friendly address (NQ-address).
:type address: str
:param publicKey: Hex-encoded 32 byte Ed25519 public key.
:type publicKey: str
:param privateKey: Hex-encoded 32 byte Ed25519 private key.
:type privateKey: str, optional
"""
def __init__(self, id, address, publicKey, privateKey=None):
self.id = id
self.address = address
self.publicKey = publicKey
self.privateKey = privateKey


This plugin contains some algorithms to extend the CLC Genomics Workbench to support SARS-CoV-2 Sequence Projects
These tools are taken from an Influenza Typing Plugin I coded some time ago. This Influenza Typing plugin is in active use by the Dutch Reference Lab for Avian Influenza in the Netherlands. Influenza typing is far more complex than typing SARS-CoV-2. Influenza has a fragmented genome and the similarity between subspecies is about 85%. For the Of SARS-CoV-2 plugin, I removed the fragmented genome support and some tools that are specific for Influenza (like the cleavage site analysis) If you are interested in the Influenza Plugin you can reach out to me at dekker_p@yahoo.com


Articulo 1
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Grid CSS with Arandom
Today we using Grid css, a new method to lay out a web page.
Firsth box
Second box
Third box
Fourth box
Fifth box
Sixth box
This pharagraph doesn't move.


Jersey City Open Data
Just a few projects that came around from various data sources in Jersey City.
Parking Zone Mapper
Garbage Truck Paths


Add this configurations in your settings.py
This configurations is if you work with smtp.gmail.com
, other smtp is similiar with configurations.
- Unlock Captha: https://accounts.google.com/DisplayUnlockCaptcha
- Change to active: https://www.google.com/settings/security/lesssecureapps
EMAIL_HOST = 'smtp.gmail.com'
EMAIL_PORT = 587
EMAIL_HOST_USER =<EMAIL_ADDRESS>EMAIL_HOST_PASSWORD = 'your_password'
EMAIL_USE_TLS = True
DEFAULT_FROM_EMAIL = EMAIL_HOST_USER
EMAIL_BACKEND = 'django.core.mail.backends.smtp.EmailBackend'


Transcription factor NF-kappaB regulation of renal fibrosis during ureteral obstruction.
Abstract
Irrespective of the etiology, many kidney diseases result in inflammation and fibrosis of the tubulointerstitium, with the subsequent loss of renal function. To initiate any disease process or for any disease process to progress, there must be changes in the transcription of genes within the affected tissue. The nuclear factor-kappa B (NF-kappaB) family of transcription factors regulates genes involved in inflammation, cell proliferation, and cell differentiation. This review discusses the NF-kappaB transcription factor family in general and the association of NF-kappaB activation with cellular/molecular events of renal inflammation and fibrosis


Minimo has built-in support for Opengraph tags. It will pick up most of the things from your contents’ front-matters & Hugo configuration.
You can use these options in you content’s front-matter:
---
audios: [] # for og:audio tags
images: [] # for og:image tags
videos: [] # for og:video tags
---
audios
[Array
of String
s]: path/url of audio filesimages
[Array
of String
s]: path/url of image filesvideos
[Array
of String
s]: path/url of video filesN.B.: the front-matter syntax shown here is yaml
. If you use a different format (e.g. toml
), the syntax will change accordingly.

You can set these options in your config.toml
files for better integration with Facebook:
[params.opengraph.facebook]
admins = [] # for fb:admins tags
appID = "" # for fb:app_id tag
pageID = "" # for article:publisher tag
admins
[Array
of String
s]: Facebook Profile IDsappID
[String
]: Facebook Application IDpageid
[String
]: Facebook Page IDAlso, the [social.facebook]
field from the Author’s Profile data is used for article:author
tag.
Minimo has built-in support for Twitter Cards.
You can set these options in your config.toml
files to provide additional information for Twitter Cards:
[params.opengraph.twitter]
page = "" # for twitter:site tag
page
[String
]: Twitter Page’s UsernameAlso, the [social.twitter]
field from the Author’s Profile data is used for twitter:creator
tag.


In this chapter, we will walk you through the process of installing R and the desktop version of RStudio. Although you will need to install both R and RStudio, once they are installed you will only interact with RStudio when you compute.
To install R, navigate your web browser to:
Then,
CRAN
link under Download
on the left-hand side of the page.Iowa State University
link under USA
.2Download and Install R
box, choose the binary that matches the operating system (OS) for your computer.This is where the installation directions diverge depending on your OS.
Mac Instructions
So long as you are running MacOS 10.13 or higher just click the first link for the PKG, which will download the installer for the most current version of R (4.1.1 as of August 16, 2021). Once the download completes, open the installer and follow the directions to install R on your computer.
If you are running an older version of MacOS, you will have to install an older version of R. You can find these links under the Binaries for legacy OS X systems
heading further down the install page. Click the appropriate PKG link for R your version of MacOS. Once the download completes, open the installer and follow the directions to install R on your computer.
If you are unsure which version of the MacOS is running on your computer, select About this Mac
from the Apple menu in your toolbar.
Windows Instructions
Click the link that says Install R for the first time
(or click base
; they go to the same place). Then click the Download R 4.1.1 for Windows
link, which will download the installer for the most current version of R (4.0.2 as of July 24, 2020). Once the download completes, open the installer and follow the directions to install R on your computer.
Linux Instructions
If you are running Linux, you should know how to install things on your computer. 😀
After you have installed R, you next need to install RStudio Desktop. To do this, navigate your web browser to:
https://rstudio.com/products/rstudio/download/
Then,
Download
button under the free, open-source version of RStudio Desktop.From your Applications or Programs folder, open RStudio. If you have successfully downloaded both programs, this should open the application and you should see a message indicating that you are using “R version 4.1.1” (or whichever version of R you installed) in the console pane.
While the information in this section is not crucial for making things work, it is useful to get RStudio looking good and setting some default settings. Open the Tools > Options
menu (Windows) or RStudio > Preferences
(Mac).
General > Basic
settings, change the option on Save workspace to .Rdata on exit
to be “Never.” Click the “Apply” button.Appearance
settings, customize the look of RStudio to something aesthetically appealing to you. When you are finished, click the “Apply” button.Accessibility
settings if you use a screen reader. If you change anything, don’t forget to click the “Apply” button.When you are finished customizing RStudio, click the “OK” button.
You may need to install some additional functionality to your system in order to get certain packages to install or load properly. On a Windows machine, you might need to install Rtools. Mac users might need to add the Command Line Tools. These tools also allow you to write and compile your own R packages. RStudio has well written instructions for adding these tools at: https://support.rstudio.com/hc/en-us/articles/200486498-Package-Development-Prerequisites.
When internet used to be dial-up (i.e., super slow, you wanted to choose a mirror site that was closest in proximity to your location as it sped up the download. This is less of a concern now that internet download speeds are much faster.↩


Wishlist My account Cart
31 Mar ~ 9 Apr
Hostplus Hospitality Scholarship. Closes 17 May.
Get connected
© 1993-2017 Melbourne Food and Wine. All rights reserved. Site by Flint


Natural ability
In case of danger, it tries to immediately scare the predator by releasing a poisonous sting into it. If this does not help, then the Pokemon will begin to strengthen its shell and hope that either the predator will get tired of messing with it, or the beedrill will fly in and quickly force the predator to delete the kakun from its diet. Can release adhesive thread if necessary.


Making awebsite is now one of the easiest thing in the world you just need to learn HTML , Css , JavaScript and you are good to go.


SimpleLink CC3100
Status
IP Config
Profiles
Tools
About
Blink LED
Your browser does not support iframes.


Tips for Applying for the NDSEG Fellowship
Or, things I did that seemed to have worked.
Or, things I did that seemed to have worked.
And why did I pick the one that took me through JFK and CDG?
Are any prime numbers even?
Simulating a golf scramble.
Using numerical differentiation to set a time-step on a deformed grid.
Using logistic regression to gamble, err, guess the winning team during a game.
The poor work habits of a graduate student.
How sensitive is Google's PageRank to luck in ranking CFB teams?
In which I make excuses for being bad at golf.
How I set up a Github repository for hosting this site on Github Pages.
How to enable MathJax for typsetting LaTeX.
Notes on setting up the Disqus commenting system.
Notes for myself on how I installed/configured the things I needed to build this page.


Hello World, from SIS.WebServer!
I'm the best Server!!!
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if you want to play.
Register
if you don't have an account.


Track the progress of your next Event with the Hackathon's built in event timer. The main timer located on the home page gives users a real-time countdown until their next event begins. Schedules allow you to view subevents in each Hackathon. This section allows you to organize your time during the Hackathon and provides a convenient way of keeping track of all your assigned events.


--- layout: default --- {% include navheader.html %} {% include games.html %} {% include services.html %}


| 1 |
Chai |
$18.00 |
10 boxes x 20 bags |
39 |
|
| 2 |
Chang |
$19.00 |
24 12 oz bottles |
17 |
|
| 3 |
Aniseed Syrup |
$10.00 |
10 - 550 ml bottles |
13 |
|
| 4 |
Chef Anton's Cajun Seasoning |
$22.00 |
48 - 6 oz jars |
53 |
|
| 5 |
Chef Anton's Gumbo Mix |
$21.35 |
36 boxes |
0 |
|
| 6 |
Grandma's Boysenberry Spread |
$25.00 |
12 - 8 oz jars |
120 |
|
| 7 |
Uncle Bob's Organic Dried Pears |
$30.00 |
12 - 1 lb pkgs. |
15 |
|
| 8 |
Northwoods Cranberry Sauce |
$40.00 |
12 - 12 oz jars |
6 |
|
| 9 |
Mishi Kobe Niku |
$97.00 |
18 - 500 g pkgs. |
29 |
|
| 10 |
Ikura |
$31.00 |
12 - 200 ml jars |
31 |
|


Pennsylvania is experiencing tension between lower-density rural areas becoming more conservative and more dense metropolitan areas becoming more liberal. An aging, rural population is colliding with the influx of a new industry – hydraulic fracturing - and the workers who come with it. Examining the distribution of poverty and housing burden in Pennsylvania over time will help guide Harrisburg policymakers as they make decisions about how to best support the most vulnerable Pennsylvanians during this time of change.
Households with incomes below the poverty line have less money to spend on everything they need, and that includes their own homes. Housing cost burden is a measure of what percent of a household’s total income is spent on housing, whether that is rent or a mortgage, taxes, insurance, and utilities.
Here's how much a household would need to earn to rent a fair-market apartment in PA in 2011:
$ 837 to rent a fair market, 2-bedroom apartment
$16.09 needed to earn per hour to afford this rent
$ 12.49 earned per hour by the average renter
2.5 minimum-wage jobs needed to work to pay for rent
Renters
Homeowners
Lorem ipsum dolor sit amet, vix no legere ceteros forensibus. Erat iisque urbanitas an nec, quo euismod legimus nominavi ex, solum tation dolorem eu qui. Ea cum quas reque. Numquam appetere disputando mei no, tale nostrum ei usu. Ad vis modo etiam, ne natum discere eum. Diam pertinacia mei an, feugiat ceteros sententiae cum id.  In quo rebum malorum referrentur, eos ut mundi homero rationibus. Duo tota facer molestiae ad. Altera molestiae sed ad. Ne mei assum aperiri iudicabit. Magna ridens an his. Ea unum nostrud his, eam admodum fuisset ea. An blandit expetenda persequeris pri, ex dolor aliquid fabulas ius. Per lorem corpora et, graeco malorum graecis ne eum. Probatus vituperatoribus his ad, mea minim quodsi noluisse ut.
 Erat iisque urbanitas an nec, quo euismod legimus nominavi ex, solum tation dolorem eu qui. Ea cum quas reque. Numquam appetere disputando mei no, tale nostrum ei usu. Ad vis modo etiam, ne natum discere eum. Diam pertinacia mei an, feugiat ceteros sententiae cum id.  In quo rebum malorum referrentur, eos ut mundi homero rationibus. Duo tota facer molestiae ad. Altera molestiae sed ad. Ne mei assum aperiri iudicabit. Magna ridens an his. Ea unum nostrud his, eam admodum fuisset ea. An blandit expetenda persequeris pri, ex dolor aliquid fabulas ius. Per lorem corpora et, graeco malorum graecis ne eum. Probatus vituperatoribus his ad, mea minim quodsi noluisse ut.
Pulled PUMS data for PA in 2015
Cleaned PUMS data (and merged with poverty guidelines) to create 4 CSVs
Pull PUMS data for PA from 2005 and 2010
Run PUMS 2005 and 2010 data through pandas code to create 4 more CSVs each
D3 choropleth maps of poverty and burden with legends
Button to switch between homeowners and renters for burden map
Update renters/homeowners buttons so they are clickable and legends update as data range changes
Add in other years of PUMs data and create time slider for maps
Update on-click tooltip so that the hover window includes PUMA name and a brief description linking poverty and burden data for a given PUMA
Place maps side-by-side so comparisons can be easily made
Update colors so renter map is different color from homeowner map
Zoom in on one PUMA below maps if we see any outliers
Add mini inforgraphic at the top on breakdown of hypothetical renting household's budget
Update fonts, flesh out background/explanatory text
Update legends to have gradient color transitions
Flesh out mini description of legends
Add concluding text section with some major takeaways


Vehicle fire on Bay Bridge briefly shuts down lanes
by Dianne de GuzmanUpdated 8:58 pm PST, Wednesday, November 13, 2019
A car in flames shut down several lanes of the Bay Bridge on Wednesday night, as emergency responders worked to put out the fire.
The fire was first reported just before 8 p.m., on the eastbound side of the Bay Bridge, past Treasure Island. The car was on the right side of the road as it continued to burn, forcing California Highway Patrol officers to shut down a number of lanes while firefighters worked to put the fire out.
The fire was extinguished as of 8:15 p.m., said Officer Eric Anderson with the CHP.
Both the driver and a passenger were reportedly able to get out of the vehicle, according to the CHP traffic incident page.
CHP officers on the scene closed three right-hand lanes of traffic and cars were moved around the fire via the two left-hand lanes during the shutdown.
All lanes have since reopened as of 8:50 p.m.
Dianne de Guzman is a Digital Editor at SFGATE. Email: dianne.deguzman@sfgate.com


Userflow and interaction for itinerary and payments
End to end design for a React native meditation app
UX → UI for a parking marketplace targeted towards schools.
Last updated 05 May 2021
A database friendly no frills word doc
A swish looking PDF made to impress


Hands On!
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(current)
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Address
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library
/
com.nambimobile.widgets.efab
/
Label
/
position
position
var
position
:
LabelPosition
The Label's
LabelPosition
, in relation to the view it's attached to.


Center Aligned DIV Box
Note:
Play with .center-block width property value to understand how it works.


The ferry leaves Protection Island every hour on the hour. The the ferry is scheduled to leave the Nanaimo side waiting room 10 minutes past every hour. The times for the first and last daily sailings are as follows. Ferry Schedule (Leaving Protection Island): Monday: 7:00 a.m to 10:00 p.m Tuesday: 7:00 a.m to 10:00 p.m Wednesday: 7:00 a.m to 10:00 p.m Thursday: 7:00 a.m to 10:00 p.m Friday: 7:00 a.m to 10:00 p.m Saturday : 8:00 a.m to 10:00 p.m Sunday 8:00 a.m to 10:00 p.m.


Class Curves2D
This class provides some static Methods concerning the interaction of two ICurve2D objects.
Inheritance
Inherited Members
Namespace: CADability.Curve2D
Assembly: CADability.dll
Syntax
public class Curves2D
Methods
| Improve this Doc View SourceConnect(ICurve2D, ICurve2D)
Connect two curves: the endpoint of the first curve with the startpoint of the second curve.
Declaration
public static bool Connect(ICurve2D first, ICurve2D second)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | First curve |
| ICurve2D | second | Second curve |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if succeede, false otherwise |
ConnectByTwoArcs(GeoPoint2D, GeoPoint2D, GeoVector2D, GeoVector2D)
Constructs two arcs that connect p1
and p2
and are tangential to
dir1
and dir2
respectively.
Declaration
public static ICurve2D[] ConnectByTwoArcs(GeoPoint2D p1, GeoPoint2D p2, GeoVector2D dir1, GeoVector2D dir2)
Parameters
| Type | Name | Description |
|---|---|---|
| GeoPoint2D | p1 | Startpoint |
| GeoPoint2D | p2 | Endpoint |
| GeoVector2D | dir1 | Starting direction |
| GeoVector2D | dir2 | ending direction |
Returns
| Type | Description |
|---|---|
| ICurve2D[] |
DistanceAtDirection(ICurve2D, ICurve2D, GeoVector2D)
Calculates the distance of the two curves in the provided direction. In other words this means how far con you
move the first
curve in the direction dir
so that it touches the second
curve?
The result may be double.MaxValue if the curves will never touch eac other, or it might be negative if you would have to
move first in the opposite direction of dir to touch second.
Declaration
public static double DistanceAtDirection(ICurve2D first, ICurve2D second, GeoVector2D dir)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | Fisrt curve |
| ICurve2D | second | Second curve |
| GeoVector2D | dir | Direction of movement or distance |
Returns
| Type | Description |
|---|---|
| System.Double | Distance |
NearestPoint(GeoPoint2DWithParameter[], GeoPoint2D, out GeoPoint2DWithParameter)
Declaration
public static bool NearestPoint(GeoPoint2DWithParameter[] points, GeoPoint2D selectionPoint, out GeoPoint2DWithParameter nearestPoint)
Parameters
| Type | Name | Description |
|---|---|---|
| GeoPoint2DWithParameter[] | points | |
| GeoPoint2D | selectionPoint | |
| GeoPoint2DWithParameter | nearestPoint |
Returns
| Type | Description |
|---|---|
| System.Boolean |
SimpleMinimumDistance(ICurve2D, ICurve2D)
Declaration
public static double SimpleMinimumDistance(ICurve2D first, ICurve2D second)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | |
| ICurve2D | second |
Returns
| Type | Description |
|---|---|
| System.Double |
SimpleMinimumDistance(ICurve2D, ICurve2D, GeoPoint2D, out GeoPoint2D, out GeoPoint2D)
Returns the minimum distance of the two given curves. If the curves are parallel, the connection of p1 and p2 will go through preferredPosition.
Declaration
public static double SimpleMinimumDistance(ICurve2D first, ICurve2D second, GeoPoint2D preferredPosition, out GeoPoint2D p1, out GeoPoint2D p2)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | first curve |
| ICurve2D | second | second curve |
| GeoPoint2D | preferredPosition | Position for parallel curves |
| GeoPoint2D | p1 | returns the point on the first curve |
| GeoPoint2D | p2 | returns the point on the second curve |
Returns
| Type | Description |
|---|---|
| System.Double | The value of the minimum distance |
SimpleMinimumDistance(ICurve2D, ICurve2D, out GeoPoint2D, out GeoPoint2D)
Returns the minimum distance of the two given curves.
Declaration
public static double SimpleMinimumDistance(ICurve2D first, ICurve2D second, out GeoPoint2D p1, out GeoPoint2D p2)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | first curve |
| ICurve2D | second | second curve |
| GeoPoint2D | p1 | returns the point on the first curve |
| GeoPoint2D | p2 | returns the point on the second curve |
Returns
| Type | Description |
|---|---|
| System.Double | The value of the minimum distance |
TangentCircle(ICurve2D, ICurve2D, ICurve2D, GeoPoint2D, GeoPoint2D, GeoPoint2D)
Calculates the center points and the tangential points of the circles that are tangential to the given curves. If the curves are lines or circles all possible solutions are revealed. If the curves are more complex, only the solution that is closest to the given points is revealed. Each solution consists of 4 points: 1.: the center, 2.: the tangential point to c1, 3.: the tangential point to c2, 4.: the tangential point to c3. The radius mus be calculated by the distance of the center to one of the tangential points. The length of the returned array is a multiple of 4 (or 0)
Declaration
public static GeoPoint2D[] TangentCircle(ICurve2D c1, ICurve2D c2, ICurve2D c3, GeoPoint2D p1, GeoPoint2D p2, GeoPoint2D p3)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | c1 | first tangential curve |
| ICurve2D | c2 | second tangential curve |
| ICurve2D | c3 | third tangential curve |
| GeoPoint2D | p1 | startpoint on c1 |
| GeoPoint2D | p2 | startpoint on c2 |
| GeoPoint2D | p3 | startpoint on c3 |
Returns
| Type | Description |
|---|---|
| GeoPoint2D[] | Quadruples of GeoPoint2D defining 0 or more circles |
TangentCircle(ICurve2D, ICurve2D, Double)
Calculates the center points and the tangential points of the circles that are tangential to the given curves and have the given radius. There may be any number of solutions, including no solution. Each solution consists of three points: 1.: the center, 2.: the tangential point to the first curve, 3.: the tangential point to the second curve. The length of the returned array is a multiple of 3 (or 0)
Declaration
public static GeoPoint2D[] TangentCircle(ICurve2D first, ICurve2D second, double radius)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | first curve |
| ICurve2D | second | second curve |
| System.Double | radius | radius of the requsted circle |
Returns
| Type | Description |
|---|---|
| GeoPoint2D[] | the requested center points |
TangentCircle(ICurve2D, GeoPoint2D, Double)
Calculates the center points and the tangential point of the circles that are tangential to a given curve with a given circlepoint and have the given radius. There may be any number of solutions, including no solution. Each solution consists of two points: 1.: the center, 2.: the tangential point to the curve. The length of the returned array is a multiple of 2 (or 0)
Declaration
public static GeoPoint2D[] TangentCircle(ICurve2D curve, GeoPoint2D point, double radius)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | curve | curve |
| GeoPoint2D | point | point on the circle |
| System.Double | radius | radius of the requsted circle |
Returns
| Type | Description |
|---|---|
| GeoPoint2D[] | the requested center points |
TangentLines(ICurve2D, ICurve2D)
Calculates lines that are tangential to both the first and the second curve. Returns an array of 2D points, where each pair of points represent a line. The number of points is always even. Implemented for circles or arcs only.
Declaration
public static GeoPoint2D[] TangentLines(ICurve2D first, ICurve2D second)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | |
| ICurve2D | second |
Returns
| Type | Description |
|---|---|
| GeoPoint2D[] |
TangentLines(ICurve2D, ICurve2D, GeoPoint2D, GeoPoint2D)
Calculates the start- and endpoints of lines that are tangential to the given curves. There may be any number of solutions, including no solution. Each solution consists of two points: 1.: the startpoint, 2.: the endpoint of the Line. the startpoint lies on the first curve, the endpoint on the second. The length of the returned array is a multiple of 2 (or 0). If both curves are circles or arcs, all possible solutions are returned. If a curve is mor complex than a circle (e.g. bspline, ellipse) only the solution closest to the points p1 and p2 is returned.
Declaration
public static GeoPoint2D[] TangentLines(ICurve2D first, ICurve2D second, GeoPoint2D p1, GeoPoint2D p2)
Parameters
| Type | Name | Description |
|---|---|---|
| ICurve2D | first | first curve |
| ICurve2D | second | second curve |
| GeoPoint2D | p1 | point near first curve |
| GeoPoint2D | p2 | point near second curve |
Returns
| Type | Description |
|---|---|
| GeoPoint2D[] |


Easy to install
Download the app from play store, append your devices with already existing curcit, added devices with the given QR Code level in your.
First Prototype Testing of Home Automation System using iOT, operated by Google Assistant, Google Home, Alexa, SIRI, Cortana, voice command operated home automation system.
Download the app from play store, append your devices with already existing curcit, added devices with the given QR Code level in your.
Because of web connectivity you can control your devices from anywhere across the world
You can operate your appliances from other world class apps, like Google home and Alexa.
Appliances will detect your absence and work according, for example light will automatically switch-off when no one in a room.
You can control the appliance through the voice command, like switch on lights, slow down the Fan etc.
Our executive is showing, how this device is working with your home appliances
I hope you find useful.
Feel free to get in touch if you have any questions or suggestions.


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STEREOSELECTIVITY IN THE THERMAL REARRANGEMENT OF
OPTICALLY ACTIVE CYCLOBUTANES
A thesis presented
by
Antonietta Rose Mastrocola
to The Department of Chemistry in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the subject of
Chemistry
Harvard University
Cambridge, Massachusetts
September 1974
Reproduced with permission of the copyright owner. Further reproduction prohibited without permission.


API reference
Table of contents
The Polymer core provides a thin layer of API on top of web components. It expresses Polymer’s opinion, provides the extra sugaring that all Polymer elements use, and is meant to help make developing web components much easier.
Element declaration
At the heart of Polymer are Custom Elements. Thus, it should be no surprise that defining a Polymer element is similar to the way you define a standard Custom Element. The major difference is that Polymer elements are created declaratively using <polymer-element>
.
<polymer-element name="tag-name" constructor="TagName">
<template>

</template>

</polymer-element>
Attributes
Polymer reserves special attributes to be used on <polymer-element>
:
| Attribute | Required? | Description |
|---|---|---|
name | required | Name for the custom element. Requires a "-". |
attributes | optional | Used to publish properties. |
extends | optional | Used to extend other elements. |
noscript | optional | For simple elements that don't need to call Polymer() . See Alternate ways to register an element. |
constructor | optional | The name of the constructor to put on the global object. Allows users to create instances of your element using the new operator (e.g. var tagName = new TagName() ). |
Default attributes
Other attributes you declare on <polymer-element>
will automatically be included
on each instance of the element. For example:
<polymer-element name="tag-name" class="active" mycustomattr>
<template>...</template>

</polymer-element>
When an instance of <tag-name>
is created, it contains class="active" mycustomattr
as default attributes:
<tag-name class="active" mycustomattr></tag-name>
Alternate ways to register an element
For convenient decoupling of script and markup, you don’t have to inline your script.
Polymer elements can be created by referencing an external script
which calls Polymer('tag-name')
:

<polymer-element name="tag-name">
<template>...</template>

</polymer-element>

<polymer-element name="tag-name">
<template>...</template>
</polymer-element>

<polymer-element name="tag-name" constructor="TagName" noscript>
<template>

</template>
</polymer-element>
Imperative registration
Elements can be registered in pure JavaScript like so:

<name-tag name="John"></name-tag>
Note that you need to add the <polymer-element>
to the document so that the
Custom Elements polyfill picks it up.
Adding public properties and methods
If you wish to define methods/properties on your element (optional), pass an object
as the second argument to Polymer()
. This object is used to define
the element’s prototype
.
The following example defines a property message
, a computed property greeting
using an ES5 getter, and a method foo
:
<polymer-element name="tag-name">
<template>...</template>

</polymer-element>
Note: this
references the custom element itself inside a Polymer element. For example, this.localName == 'tag-name'
.
Important: Be careful when initializing properties that are objects or arrays. Due to the nature of prototype
, you may run into unexpected “shared state” across instances of the same element. If you’re initializing an array or object, do it in created()
rather than directly on the prototype
.
Do this:
Polymer('x-foo', {
created: function() {
this.list = []; // Initialize and hint type to be array.
this.person = {}; // Initialize and hint type to an object.
}
});
instead of this:
Polymer('x-foo', {
list: [],
person: {}
});
Adding private or static variables
If you need private state within an element, wrap your script using standard techniques like anonymous self-calling functions:
<polymer-element name="tag-name">
<template>...</template>

</polymer-element>
Element lifecycle methods
Polymer has first class support for the Custom Element lifecycle callbacks, though for convenience, implements them with shorter names.
All of the lifecycle callbacks are optional:
Polymer('tag-name', {
created: function() { ... },
ready: function() { ... },
attached: function () { ... },
detached: function() { ... },
attributeChanged: function(attrName, oldVal, newVal) {
//var newVal = this.getAttribute(attrName);
console.log(attrName, 'old: ' + oldVal, 'new:', newVal);
},
});
Below is a table of the lifecycle methods according to the Custom Elements specification vs. the names Polymer uses.
| Spec | Polymer | Called when |
|---|---|---|
| createdCallback | created | an instance of the element is created |
| - | ready | The <polymer-element> has been fully prepared (e.g. Shadow DOM created, property observers setup, event listeners attached, etc.) |
| attachedCallback | attached | an instance was inserted into the document |
| detachedCallback | detached | an instance was removed from the document |
| attributeChangedCallback | attributeChanged | an attribute was added, removed, or updated |
The polymer-ready event
Polymer parses element definitions and handles their upgrade asynchronously.
If you prematurely fetch the element from the DOM before it has a chance to upgrade,
you’ll be working with an HTMLUnknownElement
. Polymer elements also support inline resources, such as stylesheets, that need to be loaded. These can cause FOUC issues if they’re not fully loaded prior to rendering an element. To avoid FOUC, Polymer delays registering elements until stylesheets are fully loaded.
To know when elements have been registered/upgraded, and thus ready to be interacted with, use the polymer-ready
event.

<link rel="import" href="path/to/x-foo.html">

<x-foo></x-foo>

Features
Published properties
When you publish a property name, you’re making that property two-way data-bound and part of the element’s “public API”. Published properties can be initialized by an HTML attribute of the same name.
There are two ways to publish properties:
- Preferred - Include its name in the
<polymer-element>
’sattributes
attribute. - Include the name in a
publish
object on your prototype.
As an example, here’s an element that publishes three public properties, foo
, bar
, and baz
, using the attributes
attribute:
<polymer-element name="x-foo" attributes="foo bar baz">

</polymer-element>
And here’s one using the publish
object:
<polymer-element name="x-foo">

</polymer-element>
Let’s look at the difference between the two and when you might prefer one option over the other.
Default property values
By default, properties defined in attributes
are null
:
<polymer-element name="x-foo" attributes="foo">

</polymer-element>
As such, you can provide default values using a combination of the attributes
attribute and the prototype
:
<polymer-element name="x-foo" attributes="bar">

</polymer-element>
Or you can define the whole thing using the publish
property:
<polymer-element name="x-foo">

</polymer-element>
Generally it’s preferable to use the attributes
attribute because it’s the declarative approach and you can easily see all of the exposed properties at the top of the element.
You should opt for the publish
property when either of the following is true:
- Your element has many properties and placing them all on one line feels unwieldy.
- You want to define default values for properties and prefer the DRYness of doing it all in one place.
Configuring an element via attributes
Attributes are a great way for users of your element to configure it, declaratively. They can customize a published property by passing an initial value on the attribute with the same name:
<x-foo name="Bob"></x-foo>
Hinting an attribute’s type
When attribute values are converted to property values, Polymer attempts to convert the value to the correct type, depending on the default value of the property.
<polymer-element name="x-foo" attributes="foo">

</polymer-element>
Property reflection to attributes
Property values are reflected back into their attribute counterpart. For example, setting this.name = "Joe"
or calling this.setAttribute('name', 'Joe')
from within the element updates the markup accordingly:
<x-foo name="Joe"></x-foo>
Data binding and custom attributes
Published properties are data-bound inside of Polymer elements and accessible
via {{}}
. These bindings are by reference and are two-way.
For example, we can define a name-tag
element that publishes two properties,
name
and nameColor
.
<polymer-element name="name-tag" attributes="name nameColor">
<template>
Hello! My name is {{name}}
</template>

</polymer-element>
In this example, name
has initial value of null
and nameColor
has a value of “orange”.
Thus, the
’s color will be orange.
Binding objects and arrays to attribute values
Important: Be careful when your properties are objects or arrays. Element registration
is evaluated once. This means only one instance of an object used in property initialization is ever created. Because of the nature of prototype
, you may run into unexpected “shared state” across different instances of the same element if you’re setting an initial value for a property which is an object or array. Do this type of initialization in created()
rather than directly on the prototype
.
Generally, attributes are string values, but Polymer makes it possible to bind references between elements using attributes. The binding engine interprets reference bindings by interrogating the attribute’s type. This means you can bind an an object to an HTML attribute!
Let’s modify the name-tag
example to take an object instead of individual properties.
<polymer-element name="name-tag" attributes="person">
<template>
Hello! My name is {{person.name}}
</template>

</polymer-element>
Now, imagine we make a new component called <visitor-creds>
that uses name-tag
:
<polymer-element name="visitor-creds">
<template>
<name-tag person="{{person}}"></name-tag>
</template>

</polymer-element>
When an instance of <visitor-creds>
is created, its person
property (an object)
is also bound to <name-tag>
’s person
property. Now both components are using
the same person
object.
Declarative event mapping
Polymer supports declarative binding of events to methods in the component.
It uses special on-event
syntax to trigger this binding behavior.
<polymer-element name="g-cool" on-keypress="{{keypressHandler}}">
<template>
<button on-click="{{buttonClick}}"></button>
</template>

</polymer-element>
In this example, the on-keypress
declaration maps the standard DOM "keypress"
event to the keypressHandler
method defined on the element. Similarly, a button within the element
declares a on-click
handler for click events that calls the buttonClick
method.
All of this is achieved without the need for any glue code.
Some things to notice:
- The value of an event handler attribute is the string name of a method on the component. Unlike traditional syntax, you cannot put executable code in the attribute.
- The event handler is passed the following arguments:
inEvent
is the standard event object.inDetail
: A convenience form ofinEvent.detail
.inSender
: A reference to the node that declared the handler. This is often different frominEvent.target
(the lowest node that received the event) andinEvent.currentTarget
(the component processing the event), so Polymer provides it directly.
Observing properties
Changed watchers
The simplest way to observe property changes on your element is to use a changed watcher.
All properties on Polymer elements can be watched for changes by implementing a propertyNameChanged
handler. When the value of a watched property changes, the appropriate change handler is automatically invoked.
<polymer-element name="g-cool" attributes="better best">

</polymer-element>
In this example, there are two watched properties, better
and best
. The betterChanged
and bestChanged
function will be called whenever better
or best
are modified, respectively.
Custom property observers - observe
blocks
Sometimes a changed watcher is not enough. For more control over
property observation, Polymer provides observe
blocks.
An observe
block defines a custom property/observer mapping for one or more properties.
It can be used to watch for changes to nested objects or share the same callback
for several properties.
Example: - share a single observer
Polymer('x-element', {
foo: '',
bar: '',
observe: {
foo: 'validate',
bar: 'validate'
},
ready: function() {
this.foo = 'bar';
this.bar = 'foo';
},
validate: function(oldValue, newValue) {
...
},
});
In the example, validate()
is called whenever foo
or bar
changes.
Example: - watching for changes to a nested object path
Polymer('x-element', {
observe: {
'a.b.c': 'validateSubPath'
},
ready: function() {
this.a = {
b: {
c: 'exists'
}
};
},
validateSubPath: function(oldValue, newValue) {
var value = Path.get('a.b.c').getValueFrom(this);
// oldValue == undefined
// newValue == value == this.a.b.c === 'exists'
}
});
It’s important to note that Polymer does not call the propertyNameChanged
callback for properties included in an observe
block. Instead, the defined observer gets called.
Polymer('x-element', {
bar: '',
observe: {
bar: 'validate'
},
barChanged: function(oldValue, newValue) {
console.log("I'm not called");
},
validate: function(oldValue, newValue) {
console.log("I'm called instead");
}
});
Automatic node finding
Another useful feature of Polymer is node reference marshalling. Every node in a component’s shadow DOM that is tagged with an id
attribute is automatically referenced in the component’s this.$
hash.
For example, the following defines a component whose template contains an <input>
element whose id
attribute is nameInput
. The component can refer to that element with the expression this.$.nameInput
.
<polymer-element name="x-form">
<template>
<input type="text" id="nameInput">
</template>

</polymer-element>
Firing custom events
Polymer core provides a convenient fire()
method for
sending custom events. Essentially, it’s a wrapper around your standard node.dispatchEvent(new CustomEvent(...))
. In cases where you need to fire an event after microtasks have completed,
use the asynchronous version: asyncFire()
.
Example:
<polymer-element name="ouch-button">
<template>
<button on-click="{{onClick}}">Send hurt</button>
</template>

</polymer-element>
<ouch-button></ouch-button>

Tip: If your element is within another Polymer element, you can
use the special on-*
handlers to deal with the event: <ouch-button on-ouch="{{myMethod}}"></ouch-button>
Extending other elements
A Polymer element can extend another element by using the extends
attribute. The parent’s properties and methods are inherited by the child element
and data-bound.
<polymer-element name="polymer-cool">

</polymer-element>
<polymer-element name="polymer-cooler" extends="polymer-cool">
<template>
{{praise}}
</template>

</polymer-element>
Overriding a parent’s methods
When you override an inherited method, you can call the parent’s method with this.super()
, and optionally pass it a list of arguments (e.g. this.super([arg1, arg2])
). The reason the paramater is an array is so you can write this.super(arguments)
.
<polymer-element name="polymer-cool">

</polymer-element>
<polymer-element name="polymer-cooler" extends="polymer-cool" on-click="{{makeCoolest}}">
<template>polymer-cooler is {{praise}}</template>

</polymer-element>
<polymer-cooler></polymer-cooler>
In this example, when the user clicks on a <polymer-cooler>
element, its
makeCoolest()
method is called, which in turn calls the parent’s version
using this.super()
. The praise
property (inherited from <polymer-cool>
) is set
to “coolest”.
Advanced topics
Dealing with asynchronous tasks
Many things in Polymer happen asynchronously. Changes are gathered up and executed all at once, instead of executing right away. Batching changes creates an optimization that (a) prevents duplicated work and (b) reduces unwanted FOUC.
Change watchers and situations that rely on data-bindings are examples that fit under this async behavior. For example, conditional templates may not immediately render after setting properties because changes to those renderings are saved up and performed all at once after you return from JavaScript.
To do work after changes have been processed, Polymer provides async()
.
It’s similar to window.setTimeout()
, but automatically binds this
to the correct value:
// async(inMethod, inArgs, inTimeout)
this.async(function() {
this.foo = 3;
}, null, 1000);
// Roughly equivalent to:
//setTimeout(function() {
// this.foo = 3;
//}.bind(this), 1000);
The first argument is a function or string name for the method to call asynchronously.
The second argument, inArgs
, is an optional object or array of arguments to
pass to the callback.
In the case of property changes that result in DOM modifications, follow this pattern:
Polymer('my-element', {
propChanged: function() {
// If "prop" changing results in our DOM changing, schedule an update after
// the new microtask.
this.async(this.updateValues);
},
updateValues: function() {...}
});
Life of an element’s bindings
Note: The section only applies to elements that are instantiated in JavaScript, not to those declared in markup.
If you instantiate an element (e.g. document.createElement('x-foo')
) and do not add it to the DOM,
Polymer asynchronously removes its {{}}
bindings and *Changed
methods.
This helps prevent memory leaks, ensuring the element will be garbage collected.
If you want the element to “remain active” when it’s not in the document
,
call cancelUnbindAll()
right after you create or remove it. The lifecycle methods
are a good place for this:
Polymer('my-element', {
ready: function() {
// Ensure bindings remain active, even if we're never added to the DOM.
this.cancelUnbindAll();
},
detached: function() {
// Also keep bindings active if we're added, but later removed.
this.cancelUnbindAll();
}
});
Polymer typically handles this management for you, but when you
explicitly call cancelUnbindAll()
(and the element is never added to/put back in the DOM),
it becomes your responsibility to eventually unbind the element using unbindAll()/asyncUnbindAll()
,
otherwise your application may leak memory.
var el = document.createElement('my-element');
// Need to unbind if el is:
// 1. never added to the DOM
// 2. put in the DOM, but later removed
el.unbindAll();
Using preventDispose
To force bindings from being removed in call cases, set .preventDispose
:
Polymer('my-element', {
preventDispose: true
});
How data changes are propagated
Data changes in Polymer happen almost immediately (at end of a microtask)
when Object.observe()
is available. When it’s not supported, Polymer uses a polyfill (observe-js) to poll and periodically propagate data-changes throughout the system. This is done through a method called Platform.flush()
.
What is Platform.flush()
?
Platform.flush()
is part of Polymer’s data observation polyfill, observe-js. It dirty check’s all objects that have been observed and ensures notification callbacks are dispatched. Polymer automatically calls Platform.flush()
periodically, and this should be sufficient for most application workflows. However, there are times when you’ll want to call Platform.flush()
in application code.
Note: on platforms that support Object.observe()
natively, Platform.flush()
does nothing.
When should I call Platform.flush()
?
Instead of waiting for the next poll interval, one can manually schedule an update by calling Platform.flush()
. There are very few cases where you need to call Platform.flush()
directly.
If it’s important that a data change propagates before the next screen paint, you may
need to manually call Platform.flush()
. Here are specific examples:
- A property change results in a CSS class being added to a node. Often, this works out fine, but sometimes, it’s important to make sure the node does not display without the styling from the added class applied to it. To ensure this, call
Platform.flush()
in the property change handler after adding the CSS class. - The author of a slider element wants to ensure that data can propagate from it as the user slides the slider. A user of the element, might, for example, bind the slider’s value to an input and expect to see the input change while the slider is moving. To achieve this, the element author calls
Platform.flush()
after setting the element’s value in theontrack
event handler.
Note: Polymer is designed such that change notifications are asynchronous. Both Platform.flush()
and Object.observe()
(after which it’s modeled) are asynchronous. Therefore, Platform.flush()
should not be used to try to enforce synchronous data notifications. Instead, always use change watchers to be informed about state.
How Polymer elements prepare themselves
For performance reasons, <polymer-element>
s avoid the expense of preparing ShadowDOM, event listeners, and property observers if they’re created outside the main document.
This behavior is similar to how native elements such as
and <video>
behave.
They remain in a semi-inert state when created outside the main document (e.g. an
avoids the expense of loading its src
).
Polymer elements prepare themselves automatically in the following cases:
- when they’re created in a
document
that has adefaultView
(the main document) - when they receive the
attached
callback - when they’re created in the
shadowRoot
of another element that is preparing itself
In addition, if the .alwaysPrepare
property is set to true
, Polymer elements
prepare themselves even when they do not satisfies the above rules.
Polymer('my-element', {
alwaysPrepare: true
});
Note: an element’s ready()
lifecycle callback is called after an element has been prepared. Use ready()
to know when an element is done initializing itself.


| Hotel (Brand) Name | Branch Name | Address | Delete |
|---|---|---|---|
| {{hotel.brand_name}} | {{hotel.branch_name}} | {{calculateAddress(hotel)}} |
| Room Type | Occupancy | Number of Rooms | Price | Description | Delete |
|---|---|---|---|---|---|
| {{row.type_name}} | {{row.occupancy}} | {{row.slots || row.total_slots}} | {{row.price}} | {{row.description}} |


Module: ActiveRecord::Persistence
| Child Modules: | |
| Extended by: | |
| Included in: | |
| Defined in: |
Overview
Active Record Persistence
Instance Method Summary collapse
-
#_create_record(attribute_names = self.attribute_names)
private
Creates a record with values matching those of the instance attributes and returns its id.
- #_raise_record_not_destroyed private
-
#_update_record(attribute_names = self.attribute_names)
private
Updates the associated record with values matching those of the instance attributes.
-
#becomes(klass)
Returns an instance of the specified
klass
with the attributes of the current record. -
#becomes!(klass)
Wrapper around #becomes that also changes the instance's sti column value.
- #belongs_to_touch_method private
- #create_or_update(*args) private
-
#decrement(attribute, by = 1)
Initializes
attribute
to zero ifnil
and subtracts the value passed asby
(default is 1). -
#decrement!(attribute, by = 1)
Wrapper around #decrement that saves the record.
-
#delete
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted).
-
#destroy
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted).
-
#destroy!
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted).
-
#destroy_associations
private
A hook to be overridden by association modules.
- #destroy_row private
-
#destroyed? ⇒ Boolean
Returns true if this object has been destroyed, otherwise returns false.
-
#increment(attribute, by = 1)
Initializes
attribute
to zero ifnil
and adds the value passed asby
(default is 1). -
#increment!(attribute, by = 1)
Wrapper around #increment that saves the record.
-
#new_record? ⇒ Boolean
Returns true if this object hasn't been saved yet – that is, a record for the object doesn't exist in the database yet; otherwise, returns false.
-
#persisted? ⇒ Boolean
Returns true if the record is persisted, i.e. it's not a new record and it was not destroyed, otherwise returns false.
- #relation_for_destroy private
-
#reload(options = nil)
Reloads the record from the database.
-
#save(*args)
Saves the model.
-
#save!(*args)
Saves the model.
-
#toggle(attribute)
Assigns to
attribute
the boolean opposite ofattribute?
. -
#toggle!(attribute)
Wrapper around #toggle that saves the record.
-
#touch(*names, time: nil)
Saves the record with the updated_at/on attributes set to the current time or the time specified.
-
#update(attributes)
(also: #update_attributes)
Updates the attributes of the model from the passed-in hash and saves the record, all wrapped in a transaction.
- #update!(attributes) (also: #update_attributes!)
-
#update_attribute(name, value)
Updates a single attribute and saves the record.
-
#update_attributes(attributes)
Alias for #update.
-
#update_attributes!(attributes)
Alias for #update!.
-
#update_column(name, value)
Equivalent to
update_columns(name => value)
. -
#update_columns(attributes)
Updates the attributes directly in the database issuing an UPDATE SQL statement and sets them in the receiver:
- #verify_readonly_attribute(name) private
Methods included from ActiveSupport::Concern
append_features, class_methods, .extended, included
Instance Method Details
#_create_record(attribute_names = self.attribute_names) (private)
Creates a record with values matching those of the instance attributes and returns its id.
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# File 'activerecord/lib/active_record/persistence.rb', line 556
def _create_record(attribute_names = self.attribute_names) attributes_values = arel_attributes_with_values_for_create(attribute_names) new_id = self.class.unscoped.insert attributes_values self.id ||= new_id if self.class.primary_key @new_record = false id end
#_raise_record_not_destroyed (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 570
def _raise_record_not_destroyed @_association_destroy_exception ||= nil raise @_association_destroy_exception || RecordNotDestroyed.new("Failed to destroy the record", self) ensure @_association_destroy_exception = nil end
#_update_record(attribute_names = self.attribute_names) (private)
Updates the associated record with values matching those of the instance attributes. Returns the number of affected rows.
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# File 'activerecord/lib/active_record/persistence.rb', line 545
def _update_record(attribute_names = self.attribute_names) attributes_values = arel_attributes_with_values_for_update(attribute_names) if attributes_values.empty? 0 else self.class.unscoped._update_record attributes_values, id, id_was end end
#becomes(klass)
Returns an instance of the specified klass
with the attributes
of the current record. This is mostly useful in relation to single-table
inheritance structures where you want a subclass to appear as the
superclass. This can be used along with record identification in Action
Pack to allow, say, Client < Company
to do something like
render partial: @client.becomes(Company)
to render that
instance using the companies/company partial instead of clients/client.
Note: The new instance will share a link to the same attributes as the original class. Therefore the sti column value will still be the same. Any change to the attributes on either instance will affect both instances. If you want to change the sti column as well, use #becomes! instead.
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# File 'activerecord/lib/active_record/persistence.rb', line 212
def becomes(klass) became = klass.new became.instance_variable_set("@attributes", @attributes) became.instance_variable_set("@mutation_tracker", @mutation_tracker) if defined?(@mutation_tracker) became.instance_variable_set("@changed_attributes", attributes_changed_by_setter) became.instance_variable_set("@new_record", new_record?) became.instance_variable_set("@destroyed", destroyed?) became.errors.copy!(errors) became end
#becomes!(klass)
Wrapper around #becomes that also changes the instance's sti column value. This is especially useful if you want to persist the changed class in your database.
Note: The old instance's sti column value will be changed too, as both objects share the same set of attributes.
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# File 'activerecord/lib/active_record/persistence.rb', line 229
def becomes!(klass) became = becomes(klass) sti_type = nil if !klass.descends_from_active_record? sti_type = klass.sti_name end became.public_send("#{klass.inheritance_column}=", sti_type) became end
#belongs_to_touch_method (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 577
def belongs_to_touch_method :touch end
#create_or_update(*args) (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 537
def create_or_update(*args) raise ReadOnlyRecord, "#{self.class} is marked as readonly" if readonly? result = new_record? ? _create_record : _update_record(*args) result != false end
#decrement(attribute, by = 1)
Initializes attribute
to zero if nil
and
subtracts the value passed as by
(default is 1). The decrement
is performed directly on the underlying attribute, no setter is invoked.
Only makes sense for number-based attributes. Returns self
.
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# File 'activerecord/lib/active_record/persistence.rb', line 347
def decrement(attribute, by = 1) increment(attribute, -by) end
#decrement!(attribute, by = 1)
Wrapper around #decrement that saves the record. This method differs from
its non-bang version in the sense that it passes through the attribute
setter. Saving is not subjected to validation checks. Returns
true
if the record could be saved.
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# File 'activerecord/lib/active_record/persistence.rb', line 355
def decrement!(attribute, by = 1) increment!(attribute, -by) end
#delete
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted). Returns the frozen instance.
The row is simply removed with an SQL DELETE
statement on the
record's primary key, and no callbacks are executed.
Note that this will also delete records marked as
#readonly?
[Core#readonly?].
To enforce the object's before_destroy
and
after_destroy
callbacks or any :dependent
association options, use #destroy
.
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# File 'activerecord/lib/active_record/persistence.rb', line 167
def delete self.class.delete(id) if persisted? @destroyed = true freeze end
#destroy
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted).
There's a series of callbacks associated with #destroy. If the
before_destroy
callback throws :abort
the action
is cancelled and #destroy returns false
. See
Callbacks for further details.
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# File 'activerecord/lib/active_record/persistence.rb', line 180
def destroy raise ReadOnlyRecord, "#{self.class} is marked as readonly" if readonly? destroy_associations self.class.connection.add_transaction_record(self) destroy_row if persisted? @destroyed = true freeze end
#destroy!
Deletes the record in the database and freezes this instance to reflect that no changes should be made (since they can't be persisted).
There's a series of callbacks associated with #destroy!. If the
before_destroy
callback throws :abort
the action
is cancelled and #destroy! raises RecordNotDestroyed. See
Callbacks for further details.
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# File 'activerecord/lib/active_record/persistence.rb', line 196
def destroy! destroy || _raise_record_not_destroyed end
#destroy_associations (private)
A hook to be overridden by association modules.
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# File 'activerecord/lib/active_record/persistence.rb', line 526
def destroy_associations end
#destroy_row (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 529
def destroy_row relation_for_destroy.delete_all end
#destroyed? ⇒ Boolean
Returns true if this object has been destroyed, otherwise returns false.
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# File 'activerecord/lib/active_record/persistence.rb', line 91
def destroyed? sync_with_transaction_state @destroyed end
#increment(attribute, by = 1)
Initializes attribute
to zero if nil
and adds the
value passed as by
(default is 1). The increment is performed
directly on the underlying attribute, no setter is invoked. Only makes
sense for number-based attributes. Returns self
.
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# File 'activerecord/lib/active_record/persistence.rb', line 326
def increment(attribute, by = 1) self[attribute] ||= 0 self[attribute] += by self end
#increment!(attribute, by = 1)
Wrapper around #increment that saves the record. This method differs from
its non-bang version in that it passes through the attribute setter. Saving
is not subjected to validation checks. Returns true
if the
record could be saved.
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# File 'activerecord/lib/active_record/persistence.rb', line 336
def increment!(attribute, by = 1) increment(attribute, by) change = public_send(attribute) - (attribute_was(attribute.to_s) || 0) self.class.update_counters(id, attribute => change) clear_attribute_change(attribute) # eww self end
#new_record? ⇒ Boolean
Returns true if this object hasn't been saved yet – that is, a record for the object doesn't exist in the database yet; otherwise, returns false.
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# File 'activerecord/lib/active_record/persistence.rb', line 85
def new_record? sync_with_transaction_state @new_record end
#persisted? ⇒ Boolean
Returns true if the record is persisted, i.e. it's not a new record and it was not destroyed, otherwise returns false.
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# File 'activerecord/lib/active_record/persistence.rb', line 98
def persisted? sync_with_transaction_state !(@new_record || @destroyed) end
#relation_for_destroy (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 533
def relation_for_destroy self.class.unscoped.where(self.class.primary_key => id) end
#reload(options = nil)
Reloads the record from the database.
This method finds record by its primary key (which could be assigned manually) and modifies the receiver in-place:
account = Account.new
# => #<Account id: nil, email: nil>
account.id = 1
account.reload
# Account Load (1.2ms) SELECT "accounts".* FROM "accounts" WHERE "accounts"."id" = $1 LIMIT 1 [["id", 1]]
# => #<Account id: 1, email<EMAIL_ADDRESS>Attributes are reloaded from the database, and caches busted, in particular the associations cache and the QueryCache.
If the record no longer exists in the database
RecordNotFound is raised. Otherwise, in addition to the
in-place modification the method returns self
for convenience.
The optional :lock
flag option allows you to lock the reloaded
record:
reload(lock: true) # reload with pessimistic locking
Reloading is commonly used in test suites to test something is actually written to the database, or when some action modifies the corresponding row in the database but not the object in memory:
assert account.deposit!(25)
assert_equal 25, account.credit # check it is updated in memory
assert_equal 25, account.reload.credit # check it is also persisted
Another common use case is optimistic locking handling:
def with_optimistic_retry
begin
yield
rescue ActiveRecord::StaleObjectError
begin
# Reload lock_version in particular.
reload
rescue ActiveRecord::RecordNotFound
# If the record is gone there is nothing to do.
else
retry
end
end
end
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# File 'activerecord/lib/active_record/persistence.rb', line 432
def reload( = nil) self.class.connection.clear_query_cache fresh_object = if && [:lock] self.class.unscoped { self.class.lock([:lock]).find(id) } else self.class.unscoped { self.class.find(id) } end @attributes = fresh_object.instance_variable_get("@attributes") @new_record = false self end
#save(*args)
Saves the model.
If the model is new, a record gets created in the database, otherwise the existing record gets updated.
By default, save always runs validations. If any of them fail the action is
cancelled and #save returns false
, and the record won't
be saved. However, if you supply validate: false, validations are bypassed
altogether. See Validations for more information.
By default, #save also sets the
updated_at
/updated_on
attributes to the current
time. However, if you supply touch: false
, these timestamps
will not be updated.
There's a series of callbacks associated with #save. If any of the
before_*
callbacks throws :abort
the action is
cancelled and #save returns false
. See
Callbacks for further details.
Attributes marked as readonly are silently ignored if the record is being updated.
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# File 'activerecord/lib/active_record/persistence.rb', line 124
def save(*args) create_or_update(*args) rescue ActiveRecord::RecordInvalid false end
#save!(*args)
Saves the model.
If the model is new, a record gets created in the database, otherwise the existing record gets updated.
By default, #save! always runs validations. If any of them fail RecordInvalid gets raised, and the record won't be saved. However, if you supply validate: false, validations are bypassed altogether. See Validations for more information.
By default, #save! also sets the
updated_at
/updated_on
attributes to the current
time. However, if you supply touch: false
, these timestamps
will not be updated.
There's a series of callbacks associated with #save!. If any of the
before_*
callbacks throws :abort
the action is
cancelled and #save! raises RecordNotSaved. See
Callbacks for further details.
Attributes marked as readonly are silently ignored if the record is being updated.
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# File 'activerecord/lib/active_record/persistence.rb', line 151
def save!(*args) create_or_update(*args) || raise(RecordNotSaved.new("Failed to save the record", self)) end
#toggle(attribute)
Assigns to attribute
the boolean opposite of
attribute?
. So if the predicate returns true
the
attribute will become false
. This method toggles directly the
underlying value without calling any setter. Returns self
.
Example:
user = User.first
user.banned? # => false
user.toggle(:banned)
user.banned? # => true
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# File 'activerecord/lib/active_record/persistence.rb', line 371
def toggle(attribute) self[attribute] = !public_send("#{attribute}?") self end
#toggle!(attribute)
Wrapper around #toggle that saves the record. This method differs from
its non-bang version in the sense that it passes through the attribute
setter. Saving is not subjected to validation checks. Returns
true
if the record could be saved.
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# File 'activerecord/lib/active_record/persistence.rb', line 380
def toggle!(attribute) toggle(attribute).update_attribute(attribute, self[attribute]) end
#touch(*names, time: nil)
Saves the record with the updated_at/on attributes set to the current time
or the time specified. Please note that no validation is performed and only
the after_touch
, after_commit
and
after_rollback
callbacks are executed.
This method can be passed attribute names and an optional time argument. If attribute names are passed, they are updated along with updated_at/on attributes. If no time argument is passed, the current time is used as default.
product.touch # updates updated_at/on with current time
product.touch(time: Time.new(2015, 2, 16, 0, 0, 0)) # updates updated_at/on with specified time
product.touch(:designed_at) # updates the designed_at attribute and updated_at/on
product.touch(:started_at, :ended_at) # updates started_at, ended_at and updated_at/on attributes
If used along with belongs_to
[Associations::ClassMethods#belongs_to] then
touch
will invoke touch
method on associated
object.
class Brake < ActiveRecord::Base
belongs_to :car, touch: true
end
class Car < ActiveRecord::Base
belongs_to :corporation, touch: true
end
# triggers @brake.car.touch and @brake.car.corporation.touch
@brake.touch
Note that touch
must be used on a persisted object, or else an
ActiveRecordError will be thrown. For example:
ball = Ball.new
ball.touch(:updated_at) # => raises ActiveRecordError
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# File 'activerecord/lib/active_record/persistence.rb', line 481
def touch(*names, time: nil) unless persisted? raise ActiveRecordError, <<-MSG.squish cannot touch on a new or destroyed record object. Consider using persisted?, new_record?, or destroyed? before touching MSG end time ||= current_time_from_proper_timezone attributes = attributes.concat(names) unless attributes.empty? changes = {} attributes.each do |column| column = column.to_s changes[column] = write_attribute(column, time) end clear_attribute_changes(changes.keys) primary_key = self.class.primary_key scope = self.class.unscoped.where(primary_key => _read_attribute(primary_key)) if locking_enabled? locking_column = self.class.locking_column scope = scope.where(locking_column => _read_attribute(locking_column)) changes[locking_column] = increment_lock end result = scope.update_all(changes) == 1 if !result && locking_enabled? raise ActiveRecord::StaleObjectError.new(self, "touch") end result else true end end
#update(attributes) Also known as: update_attributes
Updates the attributes of the model from the passed-in hash and saves the record, all wrapped in a transaction. If the object is invalid, the saving will fail and false will be returned.
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# File 'activerecord/lib/active_record/persistence.rb', line 261
def update(attributes) # The following transaction covers any possible database side-effects of the # attributes assignment. For example, setting the IDs of a child collection. with_transaction_returning_status do assign_attributes(attributes) save end end
#update!(attributes) Also known as: update_attributes!
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# File 'activerecord/lib/active_record/persistence.rb', line 274
def update!(attributes) # The following transaction covers any possible database side-effects of the # attributes assignment. For example, setting the IDs of a child collection. with_transaction_returning_status do assign_attributes(attributes) save! end end
#update_attribute(name, value)
Updates a single attribute and saves the record. This is especially useful for boolean flags on existing records. Also note that
-
Validation is skipped.
-
Callbacks are invoked.
-
updated_at/updated_on column is updated if that column is available.
-
Updates all the attributes that are dirty in this object.
This method raises an ActiveRecordError if the attribute is marked as readonly.
Also see #update_column.
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# File 'activerecord/lib/active_record/persistence.rb', line 251
def update_attribute(name, value) name = name.to_s verify_readonly_attribute(name) public_send("#{name}=", value) save(validate: false) if changed? end
#update_attributes(attributes)
Alias for #update.
270
# File 'activerecord/lib/active_record/persistence.rb', line 270
alias update_attributes update
#update_attributes!(attributes)
Alias for #update!.
283
# File 'activerecord/lib/active_record/persistence.rb', line 283
alias update_attributes! update!
#update_column(name, value)
Equivalent to update_columns(name => value)
.
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# File 'activerecord/lib/active_record/persistence.rb', line 286
def update_column(name, value) update_columns(name => value) end
#update_columns(attributes)
Updates the attributes directly in the database issuing an UPDATE SQL statement and sets them in the receiver:
user.update_columns(last_request_at: Time.current)
This is the fastest way to update attributes because it goes straight to the database, but take into account that in consequence the regular update procedures are totally bypassed. In particular:
-
Validations are skipped.
-
Callbacks are skipped.
-
updated_at
/updated_on
are not updated. -
However, attributes are serialized with the same rules as Relation#update_all
This method raises an ActiveRecordError when called on new objects, or when at least one of the attributes is marked as readonly.
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# File 'activerecord/lib/active_record/persistence.rb', line 306
def update_columns(attributes) raise ActiveRecordError, "cannot update a new record" if new_record? raise ActiveRecordError, "cannot update a destroyed record" if destroyed? attributes.each_key do |key| verify_readonly_attribute(key.to_s) end updated_count = self.class.unscoped.where(self.class.primary_key => id).update_all(attributes) attributes.each do |k, v| raw_write_attribute(k, v) end updated_count == 1 end
#verify_readonly_attribute(name) (private)
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# File 'activerecord/lib/active_record/persistence.rb', line 566
def verify_readonly_attribute(name) raise ActiveRecordError, "#{name} is marked as readonly" if self.class.readonly_attributes.include?(name) end


AKIRA A film review by Jeremiah Kipp Copyright 2001 filmcritic.com filmcritic.com
"TETSUOOOOOOOOOOOOOO!"
"KEIIIIIIIIIIIIIII!"
Neo-Tokyo is about to explode. Adapted from the mega-popular biweekly Japanese comic strip, Katsuhiro Otomoto's Akira pares down the epic graphic novel into two hours of purely visceral animated carnage. What lacks in coherence is made up for by brutal energy, starting off with a blood soaked shooting, mutant kids on the run, a kick-ass motorcycle chase straight from Mad Max, and a riveting electronica score. Hop on your bike! Let's go!
 Before you can say "makeshift plot," a band of government scientists and army helicopters are chasing our young heroes through the city before "Akira" is unleashed. The chase doesn't disappoint, leading to a monster-movie climax where one of the central characters transforms into a gigantic jelly-beast, smashing the city to pieces.  Hundreds. Maybe thousands. It's beautiful, man!
The old ultraviolence achieves poetic splendor with top-notch animation. Painted in a wide array of futurama colors, it's a neon glitter-dream come to life. When heads start exploding like melons, bright red splotches are highlighted against screaming white backdrops. The details are impeccable, with crowd scenes playing out as mini-masterpieces of character design.
Die-hard Akira fans will be pleased by the digital remastering of the print, now being projected digitally in some theaters. For a 15-year-old slice of anime, Akira is still looking mighty sleek. Yeah, the dubbing is still fairly inept, but who's watching this movie for the great dialogue? (Okay, fine -- I liked it too when Kei says, "Amoebas don't make motorcycles and atomic bombs!" Just don't give me a bad attitude, pops. They've cut the juiciest camp translations in the re-release.)
Akira is the rare animated film where the nonsensical plot actually doesn't make much of a difference. The action is staged fluidly and the tone is pure pop opera. It's Godzilla meets Rebel Without a Cause. While the manga fan base tends to overrate the film to a fault, Akira will appropriately smash you in all the right places.

Visit filmcritic.com on the Web at http://www.filmcritic.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Before Change
// If tgt_path exists, then we need to do the same thing as we did
// for the source data
if tgt_path is not None:
tgt_examples = _read_text_file(tgt_path, tgt_seq_length_trunc,
"tgt")
(_, tgt_feats), tgt_examples = _peek(tgt_examples)
tgt_examples = (ex for ex, nfeats in tgt_examples)
self.n_tgt_feats = tgt_feats
else:
tgt_examples = None
self.n_tgt_feats = 0
// examples: one for each src line or (src, tgt) line pair.
// Each element is a dictionary whose keys represent at minimum
// the src tokens and their indices and potentially also the
// src and tgt features and alignment information.
if tgt_examples is not None:
examples = (_join_dicts(src, tgt)
for src, tgt in zip(src_examples, tgt_examples))
else:
examples = src_examples
if dynamic_dict:
examples = self._dynamic_dict(examples)
// Peek at the first to see which fields are used.
ex, examples = _peek(examples)
keys = ex.keys()
out_fields = [(k, fields[k]) if k in fields else (k, None)
for k in keys]
example_values = ([ex[k] for k in keys] for ex in examples)
out_examples = (_construct_example_fromlist(ex_values, out_fields)
for ex_values in example_values)
def filter_pred(example):
return 0 < len(example.src) <= src_seq_length \
After Change
_make_example(src_path, src_seq_length_trunc, "src")
tgt_examples, self.n_tgt_feats = \
_make_example(tgt_path, tgt_seq_length_trunc, "tgt")
// examples: one for each src line or (src, tgt) line pair.
// Each element is a dictionary whose keys represent at minimum
// the src tokens and their indices and potentially also the
// src and tgt features and alignment information.
if tgt_examples is not None:
examples = (_join_dicts(src, tgt)
for src, tgt in zip(src_examples, tgt_examples))
else:
examples = src_examples
if dynamic_dict:
examples = self._dynamic_dict(examples)
// Peek at the first to see which fields are used.
ex, examples = _peek(examples)
keys = ex.keys()
out_fields = [(k, fields[k]) if k in fields else (k, None)
for k in keys]
example_values = ([ex[k] for k in keys] for ex in examples)
out_examples = (_construct_example_fromlist(ex_values, out_fields)
for ex_values in example_values)
def filter_pred(example):
return 0 < len(example.src) <= src_seq_length \


How do you figure out what the API is?
Use their app or Burp Suite to figure out domain
auth.example.com
todo-list-service.prodction.example.com
Use the web application decsription language (WADL)!
http://example.com/application.wadl


Visual encoding should express all of—and only—the information in the dataset.
Ordered data should be shown in a way we perceive as ordered.
Match channel and data characteristics.
Effectiveness
Encode most important attributes with highest-ranked channels
[Automating the Design of Graphical Presentations of Relational Information. Mackinlay. ACM Trans. on Graphics (TOG) 5:2 (1986), 110–141]
Where Does the Ranking Come From?
Accuracy
Discriminability
Separability
Popout
Accuracy: Fundamental Theory
Accuracy: Visualization Experiments
Effectiveness Tips
Discriminability
How many steps are usable? Line width: Not many 🤷🏼♂
Separability
Popup
Find the odd ones.
Which ones pop up?
Grouping
Containment
Connection
Containment
Similarity
Grouping (cont.)
Proximity 👉 use spatial separation
Similarity 👉 use categorical channels
Proximity and Similarity
Relative vs. Absolute Judgments
Perceptual 👉 mostly relative judgments, not absolute
That’s why accuracy increases with:
Common frame
Scale and alignment
after [Graphical Perception: Theory, Experimentation, and Application to the Development of Graphical Methods. Cleveland and McGill. Journ. American Statistical Association 79:387 (1984), 531–554.]


The Issue Task is presented as a statement or pair of statements about a topic. (The topics are straightforward and require no specialist knowledge.) Following the statement there will be a set of specific instructions telling you how to address the topic. No matter what the topic, the following points will apply:
Although there is no specific format that the examiners require, it is in your interest to work out the kind of approach that works best for you. Since you have only 30 minutes to plan and write the essay, you have no time to experiment with novel formats once you get to the examination. During your preparation you should write several essays (from the official pool of topics) so that you know exactly how to structure your response for each of the six standard sets of instructions.
We suggest that essays of this type need a general introduction and a general ending. The ï¿½middleï¿½ of the essay should consist of three or four paragraphs that develop your reasoning on the topic with the aid of specific examples wherever possible. During the course of your essay you will have to cover points that support your position and also points that challenge your position. It is often best to deal with the side that you favor before dealing with ideas that might challenge your position.
The following general format keeps these points in mind. We suggest you make a similar format of your own for each of the six sets of instructions that GRE uses.
Write an introduction explaining in your own words what the issue is about. Try to generate interest in the topic under discussion, and make it clear why the topic is controversial. End your paragraph with a thesis statement. (A thesis statement is a clear summation of your point of view.) Remember that the position you take must be a reasonable one and not too dogmatic.
Write 2-3 paragraphs to support your position. Each paragraph should introduce one point. Explain the point and give a specific example wherever possible. You can also give reasons why the point is important or relevant. Be sure to give connecting words and phrases (links) at the beginning of each paragraph to give a sense of logical flow.
Since the issue is never entirely black or white, you do not want to sound too dogmatic, and so you "qualify" (moderate) your position (i.e. you usually explain that under certain circumstances the other side of the issue might be correct). This may involve a sentence beginning with "but" or "however"...
You cannot leave the essay without reinforcing your thesis. If you have introduced a qualification into your argument, you will need to draw the essay back to your thesis. Try to avoid simply repeating what you have said; find something general to say that makes it clear that you have finished.


Welcome to Rat Escape!
Roland has found himself stuck in a maze.
Help him find the way out before the door closes
Choose a difficulty to begin
Time :
59
Lives :
3
Press
OK
to restart the game


{% extends '_base.html' %} {% block content %} {% include '_title.html' %} Nurse No assigned nurse {% for user in data.users %} {{ user.full_name }} {% endfor %} First Name Last Name Address Email Phone Job Social number Disease {% for disease in data.diseases %} {{ disease.name }} {% endfor %} Contracted date Cancel Submit {% endblock %}


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title: Style of working
permalink: /about/style-of-working/
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- developing skills in a non-threatening manner
- using a participatory approach for online and face-to-face training
- allowing time to reflect, facilitating professional learning
- encouraging confidence
- providing practical tools supported by clear materials
- promoting effective cross-cultural learning
- offering an enjoyable learning experience


Click next when you used your key from the activity.
Type in the answer to the Riddle for the secret letters you need to decrypt.
Answer: {{puzzle_4a_answers}}
Type in all 3 answers for the Magic Square in the order Green, Blue, and Orange from left to right.
Answer: PTK
Directions: Once you've decrypted the secret word, enter it in the space below and then you will be able to click on "Next Puzzle" to move onto the next answer page.


MAKING YOUR VACATION EASIER
The Team
Roeey Gross | Almog Ben Yair | Hen Ben Shimol | Gil Goldberger | Amit Saar
ClickHotel is a dedicated easy-to-use website for hotel guests to improve the guest experience
This project uses the MEAN stack:
Other tools and technologies used:


The EthConvergenceLayer provides access to any ethernet interfaces that support RAW sockets. It periodically sends beacons out on each interface to support neighbor discovery. (this may change later). To add an ethernet interface in your config file, use:
Syntax: interface add string://interface CL [arg=val arg=val2 argN=valN...]
Example: interface add string://eth0 eth beacon_interval=1
Valid arguments for arg are:
| arg | Possible settings | Default | Comments |
|---|---|---|---|
| beacon_interval | number (seconds) | 1 | The Ethernet discovery beacon |
Note
link next hop parameter next hop must be set to an Ethernet hardware Address
Theoretically, any router type should work.
Beacons timeout every 2.5 seconds by default
The max size for and Ethernet packet is 1518 bytes
The maximum bundle size is s that of the UDP datagram (65507 bytes)


Basic
- Access to 2 free quizzes.
- Ability to save and delete 5 scores.
Upgraded
- Access to additional quizzes.
- Ability to save up to 200 scores and see your progress.
- Ability to delete past scores.
- Currently, $2 US for two months of access.
{% extends "base.html" %} {% import "_macros.html" as mascros %} {% block page_content %}


steved
`Prev `__
S
`Next `__
--------------
**steved**: adj.,v., /steevd/
[Apple employees and users] Terminated, said of a development project.
Originated after Steven P. Jobs returned to Apple as acting CEO in 1997.
Jobs immediated axed several development projects, including OpenDoc and
Newton that had been launched by John Sculley, the man who had ousted
Jobs in the mid 1980s. Now any project shut down at Apple and often at
any large firm connected with Apple may be said to have gotten steved.
It is usually spelled lowercase despite the origin. It is almost always
past-tense and used quasi-adjectivally.
--------------
+----------------------------------+----------------------------+-------------------------+
| `Prev `__ | `Up <../S.html>`__ | `Next `__ |
+----------------------------------+----------------------------+-------------------------+
| steam-powered | `Home <../index.html>`__ | STFW |
+----------------------------------+----------------------------+-------------------------+


a=:5 b=:3 (a*a)+(b*b) 34 a*a+b*b 70 a*(a+(b*b)) 70 (a+b)*(a-b) 16 a (+*-) b 16The last sentence above includes the isolated phrase +*- which has thus far not been assigned a meaning. It is called a fork, and is equivalent to the sentence that precedes it.
c=:2 3 4 5 6 (+/ % #) c The verb # yields the number of items in its argument 4 (+/c)%(#c) 4
Exercises
| 4.1 | In math, the expression 3x4+4x3+5x2 is called a polynomial.
Enter: x=: 2 (3*x^4)+(4*x^3)+(5*x^2)to evaluate the polynomial for the case where x is 2. |
| 4.2 | Note that the hierarchy among functions used in math
is such that no parentheses are necessary in writing a polynomial.
Write an equivalent sentence using no parentheses. Answer: +/3 4 5 * x ^ 4 3 2 or (first assigning names to the coefficients 3 4 5 and the exponents 4 3 2), as: +/c*x^e |


We love to ride dirt!
The Women of Dirt is a chapter of the Fearless Women of Dirt Organization. This chapter is based in the Linn county area.
We are a group of women who love to ride dirt trails, mountain bikes, gravel, or pavement. Let's be honest we just like to ride. Mostly we ride on dirt trails in Linn County. Check out our links for clinics to help you get better, sweet new trails to ride, or places to get new wheels.


Currently, the only projection accepted is the default one: EPSG 3857. All data must be in this projection for it to work in the application.
If you have a shapefile within ArcMap or QGIS you can export the feature as a JSON to work with Leaflet Map Assist.
Using free Geocoder plugin which uses Nomatim geocoder. Not to be relied upon for accuracy, but good for getting map to places of interest.
Without the use of a server, the resulting map and all the assets will be downloaded on the loading of the site. Therefore pruning data and properties of data can benefit the map performance and load time. Also, loading super large datasets will crash the application.
Data parser is using a local file I/O to load the data.
For tooltips and popup forms you can add layer property variables. ie. A dataset with property of species (layer.properties.species) can be used by adding dollar sign and property name -> $species. When using $ symbol for currency add an extra $ symbol as it wil escape and return $ symbol and the currency value instead of trying to find property with name of currency value.
This project is a deliverable for CSULB MS project with the objective of assisting in writing assets for a static web maps. Thanks to authors of the libraries which I used in creating this application.
Author: Ignacio Carter Cuadra