类 StdDraw
- java.lang.Object
-
- edu.princeton.cs.algs4.StdDraw
-
- 所有已实现的接口:
java.awt.event.ActionListener
,java.awt.event.KeyListener
,java.awt.event.MouseListener
,java.awt.event.MouseMotionListener
,java.util.EventListener
public final class StdDraw extends java.lang.Object implements java.awt.event.ActionListener, java.awt.event.MouseListener, java.awt.event.MouseMotionListener, java.awt.event.KeyListener
TheStdDraw
class provides a basic capability for creating drawings with your programs. It uses a simple graphics model that allows you to create drawings consisting of points, lines, squares, circles, and other geometric shapes in a window on your computer and to save the drawings to a file. Standard drawing also includes facilities for text, color, pictures, and animation, along with user interaction via the keyboard and mouse.Getting started. To use standard drawing, you must have
StdDraw.class
in your Java classpath. If you used our autoinstaller, you should be all set. Otherwise, download StdDraw.java and put a copy in your working directory.Now, type the following short program into your editor:
public class TestStdDraw { public static void main(String[] args) { StdDraw.setPenRadius(0.05); StdDraw.setPenColor(StdDraw.BLUE); StdDraw.point(0.5, 0.5); StdDraw.setPenColor(StdDraw.MAGENTA); StdDraw.line(0.2, 0.2, 0.8, 0.2); } }
If you compile and execute the program, you should see a window appear with a thick magenta line and a blue point. This program illustrates the two main types of methods in standard drawing—methods that draw geometric shapes and methods that control drawing parameters. The methodsStdDraw.line()
andStdDraw.point()
draw lines and points; the methodsStdDraw.setPenRadius()
andStdDraw.setPenColor()
control the line thickness and color.Points and lines. You can draw points and line segments with the following methods:
The x- and y-coordinates must be in the drawing area (between 0 and 1 and by default) or the points and lines will not be visible.
Squares, circles, rectangles, and ellipses. You can draw squares, circles, rectangles, and ellipses using the following methods:
-
circle(double x, double y, double radius)
-
ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
-
square(double x, double y, double radius)
-
rectangle(double x, double y, double halfWidth, double halfHeight)
All of these methods take as arguments the location and size of the shape. The location is always specified by the x- and y-coordinates of its center. The size of a circle is specified by its radius and the size of an ellipse is specified by the lengths of its semi-major and semi-minor axes. The size of a square or rectangle is specified by its half-width or half-height. The convention for drawing squares and rectangles is parallel to those for drawing circles and ellipses, but may be unexpected to the uninitiated.
The methods above trace outlines of the given shapes. The following methods draw filled versions:
-
filledCircle(double x, double y, double radius)
-
filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
-
filledSquare(double x, double y, double radius)
-
filledRectangle(double x, double y, double halfWidth, double halfHeight)
Circular arcs. You can draw circular arcs with the following method:
The arc is from the circle centered at (x, y) of the specified radius. The arc extends from angle1 to angle2. By convention, the angles are polar (counterclockwise angle from the x-axis) and represented in degrees. For example,
StdDraw.arc(0.0, 0.0, 1.0, 0, 90)
draws the arc of the unit circle from 3 o'clock (0 degrees) to 12 o'clock (90 degrees).Polygons. You can draw polygons with the following methods:
The points in the polygon are (
x[i]
,y[i]
). For example, the following code fragment draws a filled diamond with vertices (0.1, 0.2), (0.2, 0.3), (0.3, 0.2), and (0.2, 0.1):double[] x = { 0.1, 0.2, 0.3, 0.2 }; double[] y = { 0.2, 0.3, 0.2, 0.1 }; StdDraw.filledPolygon(x, y);
Pen size. The pen is circular, so that when you set the pen radius to r and draw a point, you get a circle of radius r. Also, lines are of thickness 2r and have rounded ends. The default pen radius is 0.005 and is not affected by coordinate scaling. This default pen radius is about 1/200 the width of the default canvas, so that if you draw 100 points equally spaced along a horizontal or vertical line, you will be able to see individual circles, but if you draw 200 such points, the result will look like a line.
For example,
StdDraw.setPenRadius(0.025)
makes the thickness of the lines and the size of the points to be five times the 0.005 default. To draw points with the minimum possible radius (one pixel on typical displays), set the pen radius to 0.0.Pen color. All geometric shapes (such as points, lines, and circles) are drawn using the current pen color. By default, it is black. You can change the pen color with the following methods:
The first method allows you to specify colors using the RGB color system. This color picker is a convenient way to find a desired color. The second method allows you to specify colors using the
Color
data type that is discussed in Chapter 3. Until then, you can use this method with one of these predefined colors in standard drawing:BLACK
,BLUE
,CYAN
,DARK_GRAY
,GRAY
,GREEN
,LIGHT_GRAY
,MAGENTA
,ORANGE
,PINK
,RED
,WHITE
,YELLOW
,BOOK_BLUE
,BOOK_LIGHT_BLUE
,BOOK_RED
, andPRINCETON_ORANGE
. For example,StdDraw.setPenColor(StdDraw.MAGENTA)
sets the pen color to magenta.Canvas size. By default, all drawing takes places in a 512-by-512 canvas. The canvas does not include the window title or window border. You can change the size of the canvas with the following method:
This sets the canvas size to be width-by-height pixels. It also erases the current drawing and resets the coordinate system, pen radius, pen color, and font back to their default values. Ordinarly, this method is called once, at the very beginning of a program. For example,
StdDraw.setCanvasSize(800, 800)
sets the canvas size to be 800-by-800 pixels.Canvas scale and coordinate system. By default, all drawing takes places in the unit square, with (0, 0) at lower left and (1, 1) at upper right. You can change the default coordinate system with the following methods:
-
setXscale(double xmin, double xmax)
-
setYscale(double ymin, double ymax)
-
setScale(double min, double max)
The arguments are the coordinates of the minimum and maximum x- or y-coordinates that will appear in the canvas. For example, if you wish to use the default coordinate system but leave a small margin, you can call
StdDraw.setScale(-.05, 1.05)
.These methods change the coordinate system for subsequent drawing commands; they do not affect previous drawings. These methods do not change the canvas size; so, if the x- and y-scales are different, squares will become rectangles and circles will become ellipsoidal.
Text. You can use the following methods to annotate your drawings with text:
-
text(double x, double y, String text)
-
text(double x, double y, String text, double degrees)
-
textLeft(double x, double y, String text)
-
textRight(double x, double y, String text)
The first two methods write the specified text in the current font, centered at (x, y). The second method allows you to rotate the text. The last two methods either left- or right-align the text at (x, y).
The default font is a Sans Serif font with point size 16. You can use the following method to change the font:
You use the
Font
data type to specify the font. This allows you to choose the face, size, and style of the font. For example, the following code fragment sets the font to Arial Bold, 60 point.Font font = new Font("Arial", Font.BOLD, 60); StdDraw.setFont(font); StdDraw.text(0.5, 0.5, "Hello, World");
Images. You can use the following methods to add images to your drawings:
-
picture(double x, double y, String filename)
-
picture(double x, double y, String filename, double degrees)
-
picture(double x, double y, String filename, double scaledWidth, double scaledHeight)
-
picture(double x, double y, String filename, double scaledWidth, double scaledHeight, double degrees)
These methods draw the specified image, centered at (x, y). The supported image formats are JPEG, PNG, and GIF. The image will display at its native size, independent of the coordinate system. Optionally, you can rotate the image a specified number of degrees counterclockwise or rescale it to fit snugly inside a width-by-height bounding box.
Saving to a file. You save your image to a file using the File → Save menu option. You can also save a file programatically using the following method:
The supported image formats are JPEG and PNG. The filename must have either the extension .jpg or .png. We recommend using PNG for drawing that consist solely of geometric shapes and JPEG for drawings that contains pictures.
Clearing the canvas. To clear the entire drawing canvas, you can use the following methods:
The first method clears the canvas to white; the second method allows you to specify a color of your choice. For example,
StdDraw.clear(StdDraw.LIGHT_GRAY)
clears the canvas to a shade of gray.Computer animations and double buffering. Double buffering is one of the most powerful features of standard drawing, enabling computer animations. The following methods control the way in which objects are drawn:
By default, double buffering is disabled, which means that as soon as you call a drawing method—such as
point()
orline()
—the results appear on the screen.When double buffering is enabled by calling
enableDoubleBuffering()
, all drawing takes place on the offscreen canvas. The offscreen canvas is not displayed. Only when you callshow()
does your drawing get copied from the offscreen canvas to the onscreen canvas, where it is displayed in the standard drawing window. You can think of double buffering as collecting all of the lines, points, shapes, and text that you tell it to draw, and then drawing them all simultaneously, upon request.The most important use of double buffering is to produce computer animations, creating the illusion of motion by rapidly displaying static drawings. To produce an animation, repeat the following four steps:
- Clear the offscreen canvas.
- Draw objects on the offscreen canvas.
- Copy the offscreen canvas to the onscreen canvas.
- Wait for a short while.
The
clear()
,show()
, andpause(int t)
methods support the first, third, and fourth of these steps, respectively.For example, this code fragment animates two balls moving in a circle.
StdDraw.setScale(-2, +2); StdDraw.enableDoubleBuffering(); for (double t = 0.0; true; t += 0.02) { double x = Math.sin(t); double y = Math.cos(t); StdDraw.clear(); StdDraw.filledCircle(x, y, 0.05); StdDraw.filledCircle(-x, -y, 0.05); StdDraw.show(); StdDraw.pause(20); }
Keyboard and mouse inputs. Standard drawing has very basic support for keyboard and mouse input. It is much less powerful than most user interface libraries provide, but also much simpler. You can use the following methods to intercept mouse events:
The first method tells you whether a mouse button is currently being pressed. The last two methods tells you the x- and y-coordinates of the mouse's current position, using the same coordinate system as the canvas (the unit square, by default). You should use these methods in an animation loop that waits a short while before trying to poll the mouse for its current state. You can use the following methods to intercept keyboard events:
If the user types lots of keys, they will be saved in a list until you process them. The first method tells you whether the user has typed a key (that your program has not yet processed). The second method returns the next key that the user typed (that your program has not yet processed) and removes it from the list of saved keystrokes. The third method tells you whether a key is currently being pressed.
Accessing control parameters. You can use the following methods to access the current pen color, pen radius, and font:
These methods are useful when you want to temporarily change a control parameter and reset it back to its original value.
Corner cases. To avoid clutter, the API doesn't explicitly refer to arguments that are null, infinity, or NaN.
- Any method that is passed a
null
argument will throw anIllegalArgumentException
. - Except as noted in the APIs, drawing an object outside (or partly outside) the canvas is permitted—however, only the part of the object that appears inside the canvas will be visible.
- Except as noted in the APIs, all methods accept
Double.NaN
,Double.POSITIVE_INFINITY
, andDouble.NEGATIVE_INFINITY
as arugments. An object drawn with an x- or y-coordinate that is NaN will behave as if it is outside the canvas, and will not be visible. - Due to floating-point issues, an object drawn with an x- or y-coordinate that is way outside the canvas (such as the line segment from (0.5, –∞) to (0.5, ∞) may not be visible even in the part of the canvas where it should be.
Performance tricks. Standard drawing is capable of drawing large amounts of data. Here are a few tricks and tips:
- Use double buffering for static drawing with a large
number of objects.
That is, call
enableDoubleBuffering()
before the sequence of drawing commands and callshow()
afterwards. Incrementally displaying a complex drawing while it is being created can be intolerably inefficient on many computer systems. - When drawing computer animations, call
show()
only once per frame, not after drawing each individual object. - If you call
picture()
multiple times with the same filename, Java will cache the image, so you do not incur the cost of reading from a file each time.
Known bugs and issues.
- The
picture()
methods may not draw the portion of the image that is inside the canvas if the center point (x, y) is outside the canvas. This bug appears only on some systems. - Some methods may not draw the portion of the geometric object that is inside the canvas if the x- or y-coordinates are infinite. This bug appears only on some systems.
Reference. For additional documentation, see Section 1.5 of Computer Science: An Interdisciplinary Approach by Robert Sedgewick and Kevin Wayne.
-
-
字段概要
字段 修饰符和类型 字段 说明 static java.awt.Color
BLACK
The color black.static java.awt.Color
BLUE
The color blue.static java.awt.Color
BOOK_BLUE
Shade of blue used in Introduction to Programming in Java.static java.awt.Color
BOOK_LIGHT_BLUE
Shade of light blue used in Introduction to Programming in Java.static java.awt.Color
BOOK_RED
Shade of red used in Algorithms, 4th edition.static java.awt.Color
CYAN
The color cyan.static java.awt.Color
DARK_GRAY
The color dark gray.static java.awt.Color
GRAY
The color gray.static java.awt.Color
GREEN
The color green.static java.awt.Color
LIGHT_GRAY
The color light gray.static java.awt.Color
MAGENTA
The color magenta.static java.awt.Color
ORANGE
The color orange.static java.awt.Color
PINK
The color pink.static java.awt.Color
PRINCETON_ORANGE
Shade of orange used in Princeton University's identity.static java.awt.Color
RED
The color red.static java.awt.Color
WHITE
The color white.static java.awt.Color
YELLOW
The color yellow.
-
方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 void
actionPerformed(java.awt.event.ActionEvent e)
This method cannot be called directly.static void
arc(double x, double y, double radius, double angle1, double angle2)
Draws a circular arc of the specified radius, centered at (x, y), from angle1 to angle2 (in degrees).static void
circle(double x, double y, double radius)
Draws a circle of the specified radius, centered at (x, y).static void
clear()
Clears the screen to the default color (white).static void
clear(java.awt.Color color)
Clears the screen to the specified color.static void
disableDoubleBuffering()
Disable double buffering.static void
ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
Draws an ellipse with the specified semimajor and semiminor axes, centered at (x, y).static void
enableDoubleBuffering()
Enable double buffering.static void
filledCircle(double x, double y, double radius)
Draws a filled circle of the specified radius, centered at (x, y).static void
filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
Draws an ellipse with the specified semimajor and semiminor axes, centered at (x, y).static void
filledPolygon(double[] x, double[] y)
Draws a polygon with the vertices (x0, y0), (x1, y1), ..., (xn–1, yn–1).static void
filledRectangle(double x, double y, double halfWidth, double halfHeight)
Draws a filled rectangle of the specified size, centered at (x, y).static void
filledSquare(double x, double y, double halfLength)
Draws a filled square of the specified size, centered at (x, y).static java.awt.Font
getFont()
Returns the current font.static java.awt.Color
getPenColor()
Returns the current pen color.static double
getPenRadius()
Returns the current pen radius.static boolean
hasNextKeyTyped()
Returns true if the user has typed a key (that has not yet been processed).static boolean
isKeyPressed(int keycode)
Returns true if the given key is being pressed.static boolean
isMousePressed()
Returns true if the mouse is being pressed.void
keyPressed(java.awt.event.KeyEvent e)
This method cannot be called directly.void
keyReleased(java.awt.event.KeyEvent e)
This method cannot be called directly.void
keyTyped(java.awt.event.KeyEvent e)
This method cannot be called directly.static void
line(double x0, double y0, double x1, double y1)
Draws a line segment between (x0, y0) and (x1, y1).static void
main(java.lang.String[] args)
Test client.void
mouseClicked(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mouseDragged(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mouseEntered(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mouseExited(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mouseMoved(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mousePressed(java.awt.event.MouseEvent e)
This method cannot be called directly.void
mouseReleased(java.awt.event.MouseEvent e)
This method cannot be called directly.static double
mouseX()
Returns the x-coordinate of the mouse.static double
mouseY()
Returns the y-coordinate of the mouse.static char
nextKeyTyped()
Returns the next key that was typed by the user (that your program has not already processed).static void
pause(int t)
Pause for t milliseconds.static void
picture(double x, double y, java.lang.String filename)
Draws the specified image centered at (x, y).static void
picture(double x, double y, java.lang.String filename, double degrees)
Draws the specified image centered at (x, y), rotated given number of degrees.static void
picture(double x, double y, java.lang.String filename, double scaledWidth, double scaledHeight)
Draws the specified image centered at (x, y), rescaled to the specified bounding box.static void
picture(double x, double y, java.lang.String filename, double scaledWidth, double scaledHeight, double degrees)
Draws the specified image centered at (x, y), rotated given number of degrees, and rescaled to the specified bounding box.static void
point(double x, double y)
Draws a point centered at (x, y).static void
polygon(double[] x, double[] y)
Draws a polygon with the vertices (x0, y0), (x1, y1), ..., (xn–1, yn–1).static void
rectangle(double x, double y, double halfWidth, double halfHeight)
Draws a rectangle of the specified size, centered at (x, y).static void
save(java.lang.String filename)
Saves the drawing to using the specified filename.static void
setCanvasSize()
Sets the canvas (drawing area) to be 512-by-512 pixels.static void
setCanvasSize(int canvasWidth, int canvasHeight)
Sets the canvas (drawing area) to be width-by-height pixels.static void
setFont()
Sets the font to the default font (sans serif, 16 point).static void
setFont(java.awt.Font font)
Sets the font to the specified value.static void
setPenColor()
Set the pen color to the default color (black).static void
setPenColor(int red, int green, int blue)
Sets the pen color to the specified RGB color.static void
setPenColor(java.awt.Color color)
Sets the pen color to the specified color.static void
setPenRadius()
Sets the pen size to the default size (0.002).static void
setPenRadius(double radius)
Sets the radius of the pen to the specified size.static void
setScale()
Sets the x-scale and y-scale to be the default (between 0.0 and 1.0).static void
setScale(double min, double max)
Sets both the x-scale and y-scale to the (same) specified range.static void
setXscale()
Sets the x-scale to be the default (between 0.0 and 1.0).static void
setXscale(double min, double max)
Sets the x-scale to the specified range.static void
setYscale()
Sets the y-scale to be the default (between 0.0 and 1.0).static void
setYscale(double min, double max)
Sets the y-scale to the specified range.static void
show()
Copies offscreen buffer to onscreen buffer.static void
square(double x, double y, double halfLength)
Draws a square of side length 2r, centered at (x, y).static void
text(double x, double y, java.lang.String text)
Write the given text string in the current font, centered at (x, y).static void
text(double x, double y, java.lang.String text, double degrees)
Write the given text string in the current font, centered at (x, y) and rotated by the specified number of degrees.static void
textLeft(double x, double y, java.lang.String text)
Write the given text string in the current font, left-aligned at (x, y).static void
textRight(double x, double y, java.lang.String text)
Write the given text string in the current font, right-aligned at (x, y).

-
BLUE
public static final java.awt.Color BLUE
The color blue.
-
BOOK_BLUE
public static final java.awt.Color BOOK_BLUE
Shade of blue used in Introduction to Programming in Java. It is Pantone 300U. The RGB values are approximately (9, 90, 166).
-
BOOK_LIGHT_BLUE
public static final java.awt.Color BOOK_LIGHT_BLUE
Shade of light blue used in Introduction to Programming in Java. The RGB values are approximately (103, 198, 243).
-
BOOK_RED
public static final java.awt.Color BOOK_RED
Shade of red used in Algorithms, 4th edition. It is Pantone 1805U. The RGB values are approximately (150, 35, 31).
-
CYAN
public static final java.awt.Color CYAN
The color cyan.
-
DARK_GRAY
public static final java.awt.Color DARK_GRAY
The color dark gray.
-
GRAY
public static final java.awt.Color GRAY
The color gray.
-
GREEN
public static final java.awt.Color GREEN
The color green.
-
LIGHT_GRAY
public static final java.awt.Color LIGHT_GRAY
The color light gray.
-
MAGENTA
public static final java.awt.Color MAGENTA
The color magenta.
-
ORANGE
public static final java.awt.Color ORANGE
The color orange.
-
PINK
public static final java.awt.Color PINK
The color pink.
-
PRINCETON_ORANGE
public static final java.awt.Color PRINCETON_ORANGE
Shade of orange used in Princeton University's identity. It is PMS 158. The RGB values are approximately (245, 128, 37).
-
RED
public static final java.awt.Color RED
The color red.
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WHITE
public static final java.awt.Color WHITE
The color white.
-
YELLOW
public static final java.awt.Color YELLOW
The color yellow.
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方法详细资料
-
actionPerformed
public void actionPerformed(java.awt.event.ActionEvent e)
This method cannot be called directly.- 指定者:
actionPerformed
在接口中java.awt.event.ActionListener
-
arc
public static void arc(double x, double y, double radius, double angle1, double angle2)
Draws a circular arc of the specified radius, centered at (x, y), from angle1 to angle2 (in degrees).- 参数:
x
- the x-coordinate of the center of the circley
- the y-coordinate of the center of the circleradius
- the radius of the circleangle1
- the starting angle. 0 would mean an arc beginning at 3 o'clock.angle2
- the angle at the end of the arc. For example, if you want a 90 degree arc, then angle2 should be angle1 + 90.- 抛出:
java.lang.IllegalArgumentException
- ifradius
is negative
-
circle
public static void circle(double x, double y, double radius)
Draws a circle of the specified radius, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the circley
- the y-coordinate of the center of the circleradius
- the radius of the circle- 抛出:
java.lang.IllegalArgumentException
- ifradius
is negative
-
clear
public static void clear()
Clears the screen to the default color (white).
-
clear
public static void clear(java.awt.Color color)
Clears the screen to the specified color.- 参数:
color
- the color to make the background
-
disableDoubleBuffering
public static void disableDoubleBuffering()
Disable double buffering. All subsequent calls to drawing methods such asline()
,circle()
, andsquare()
will be displayed on screen when called. This is the default.
-
ellipse
public static void ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
Draws an ellipse with the specified semimajor and semiminor axes, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the ellipsey
- the y-coordinate of the center of the ellipsesemiMajorAxis
- is the semimajor axis of the ellipsesemiMinorAxis
- is the semiminor axis of the ellipse- 抛出:
java.lang.IllegalArgumentException
- if eithersemiMajorAxis
orsemiMinorAxis
is negative
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enableDoubleBuffering
public static void enableDoubleBuffering()
Enable double buffering. All subsequent calls to drawing methods such asline()
,circle()
, andsquare()
will be deffered until the next call to show(). Useful for animations.
-
filledCircle
public static void filledCircle(double x, double y, double radius)
Draws a filled circle of the specified radius, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the circley
- the y-coordinate of the center of the circleradius
- the radius of the circle- 抛出:
java.lang.IllegalArgumentException
- ifradius
is negative
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filledEllipse
public static void filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis)
Draws an ellipse with the specified semimajor and semiminor axes, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the ellipsey
- the y-coordinate of the center of the ellipsesemiMajorAxis
- is the semimajor axis of the ellipsesemiMinorAxis
- is the semiminor axis of the ellipse- 抛出:
java.lang.IllegalArgumentException
- if eithersemiMajorAxis
orsemiMinorAxis
is negative
-
filledPolygon
public static void filledPolygon(double[] x, double[] y)
Draws a polygon with the vertices (x0, y0), (x1, y1), ..., (xn–1, yn–1).- 参数:
x
- an array of all the x-coordinates of the polygony
- an array of all the y-coordinates of the polygon- 抛出:
java.lang.IllegalArgumentException
- unlessx[]
andy[]
are of the same length
-
filledRectangle
public static void filledRectangle(double x, double y, double halfWidth, double halfHeight)
Draws a filled rectangle of the specified size, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the rectangley
- the y-coordinate of the center of the rectanglehalfWidth
- one half the width of the rectanglehalfHeight
- one half the height of the rectangle- 抛出:
java.lang.IllegalArgumentException
- if eitherhalfWidth
orhalfHeight
is negative
-
filledSquare
public static void filledSquare(double x, double y, double halfLength)
Draws a filled square of the specified size, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the squarey
- the y-coordinate of the center of the squarehalfLength
- one half the length of any side of the square- 抛出:
java.lang.IllegalArgumentException
- ifhalfLength
is negative
-
getFont
public static java.awt.Font getFont()
Returns the current font.- 返回:
- the current font
-
getPenColor
public static java.awt.Color getPenColor()
Returns the current pen color.- 返回:
- the current pen color
-
getPenRadius
public static double getPenRadius()
Returns the current pen radius.- 返回:
- the current value of the pen radius
-
hasNextKeyTyped
public static boolean hasNextKeyTyped()
Returns true if the user has typed a key (that has not yet been processed).- 返回:
true
if the user has typed a key (that has not yet been processed bynextKeyTyped()
;false
otherwise
-
isKeyPressed
public static boolean isKeyPressed(int keycode)
Returns true if the given key is being pressed.This method takes the keycode (corresponding to a physical key) as an argument. It can handle action keys (such as F1 and arrow keys) and modifier keys (such as shift and control). See
KeyEvent
for a description of key codes.- 参数:
keycode
- the key to check if it is being pressed- 返回:
true
ifkeycode
is currently being pressed;false
otherwise
-
isMousePressed
public static boolean isMousePressed()
Returns true if the mouse is being pressed.- 返回:
true
if the mouse is being pressed;false
otherwise
-
keyPressed
public void keyPressed(java.awt.event.KeyEvent e)
This method cannot be called directly.- 指定者:
keyPressed
在接口中java.awt.event.KeyListener
-
keyReleased
public void keyReleased(java.awt.event.KeyEvent e)
This method cannot be called directly.- 指定者:
keyReleased
在接口中java.awt.event.KeyListener
-
keyTyped
public void keyTyped(java.awt.event.KeyEvent e)
This method cannot be called directly.- 指定者:
keyTyped
在接口中java.awt.event.KeyListener
-
line
public static void line(double x0, double y0, double x1, double y1)
Draws a line segment between (x0, y0) and (x1, y1).- 参数:
x0
- the x-coordinate of one endpointy0
- the y-coordinate of one endpointx1
- the x-coordinate of the other endpointy1
- the y-coordinate of the other endpoint
-
main
public static void main(java.lang.String[] args)
Test client.- 参数:
args
- the command-line arguments
-
mouseClicked
public void mouseClicked(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseClicked
在接口中java.awt.event.MouseListener
-
mouseDragged
public void mouseDragged(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseDragged
在接口中java.awt.event.MouseMotionListener
-
mouseEntered
public void mouseEntered(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseEntered
在接口中java.awt.event.MouseListener
-
mouseExited
public void mouseExited(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseExited
在接口中java.awt.event.MouseListener
-
mouseMoved
public void mouseMoved(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseMoved
在接口中java.awt.event.MouseMotionListener
-
mousePressed
public void mousePressed(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mousePressed
在接口中java.awt.event.MouseListener
-
mouseReleased
public void mouseReleased(java.awt.event.MouseEvent e)
This method cannot be called directly.- 指定者:
mouseReleased
在接口中java.awt.event.MouseListener
-
mouseX
public static double mouseX()
Returns the x-coordinate of the mouse.- 返回:
- the x-coordinate of the mouse
-
mouseY
public static double mouseY()
Returns the y-coordinate of the mouse.- 返回:
- y-coordinate of the mouse
-
nextKeyTyped
public static char nextKeyTyped()
Returns the next key that was typed by the user (that your program has not already processed). This method should be preceded by a call tohasNextKeyTyped()
to ensure that there is a next key to process. This method returns a Unicode character corresponding to the key typed (such as'a'
or'A'
). It cannot identify action keys (such as F1 and arrow keys) or modifier keys (such as control).- 返回:
- the next key typed by the user (that your program has not already processed).
- 抛出:
java.util.NoSuchElementException
- if there is no remaining key
-
pause
public static void pause(int t)
Pause for t milliseconds. This method is intended to support computer animations.- 参数:
t
- number of milliseconds
-
picture
public static void picture(double x, double y, java.lang.String filename)
Draws the specified image centered at (x, y). The supported image formats are JPEG, PNG, and GIF. As an optimization, the picture is cached, so there is no performance penalty for redrawing the same image multiple times (e.g., in an animation). However, if you change the picture file after drawing it, subsequent calls will draw the original picture.- 参数:
x
- the center x-coordinate of the imagey
- the center y-coordinate of the imagefilename
- the name of the image/picture, e.g., "ball.gif"- 抛出:
java.lang.IllegalArgumentException
- if the image filename is invalid
-
picture
public static void picture(double x, double y, java.lang.String filename, double degrees)
Draws the specified image centered at (x, y), rotated given number of degrees. The supported image formats are JPEG, PNG, and GIF.- 参数:
x
- the center x-coordinate of the imagey
- the center y-coordinate of the imagefilename
- the name of the image/picture, e.g., "ball.gif"degrees
- is the number of degrees to rotate counterclockwise- 抛出:
java.lang.IllegalArgumentException
- if the image filename is invalid
-
picture
public static void picture(double x, double y, java.lang.String filename, double scaledWidth, double scaledHeight)
Draws the specified image centered at (x, y), rescaled to the specified bounding box. The supported image formats are JPEG, PNG, and GIF.- 参数:
x
- the center x-coordinate of the imagey
- the center y-coordinate of the imagefilename
- the name of the image/picture, e.g., "ball.gif"scaledWidth
- the width of the scaled image (in screen coordinates)scaledHeight
- the height of the scaled image (in screen coordinates)- 抛出:
java.lang.IllegalArgumentException
- if eitherscaledWidth
orscaledHeight
is negativejava.lang.IllegalArgumentException
- if the image filename is invalid
-
picture
public static void picture(double x, double y, java.lang.String filename, double scaledWidth, double scaledHeight, double degrees)
Draws the specified image centered at (x, y), rotated given number of degrees, and rescaled to the specified bounding box. The supported image formats are JPEG, PNG, and GIF.- 参数:
x
- the center x-coordinate of the imagey
- the center y-coordinate of the imagefilename
- the name of the image/picture, e.g., "ball.gif"scaledWidth
- the width of the scaled image (in screen coordinates)scaledHeight
- the height of the scaled image (in screen coordinates)degrees
- is the number of degrees to rotate counterclockwise- 抛出:
java.lang.IllegalArgumentException
- if eitherscaledWidth
orscaledHeight
is negativejava.lang.IllegalArgumentException
- if the image filename is invalid
-
point
public static void point(double x, double y)
Draws a point centered at (x, y). The point is a filled circle whose radius is equal to the pen radius. To draw a single-pixel point, first set the pen radius to 0.- 参数:
x
- the x-coordinate of the pointy
- the y-coordinate of the point
-
polygon
public static void polygon(double[] x, double[] y)
Draws a polygon with the vertices (x0, y0), (x1, y1), ..., (xn–1, yn–1).- 参数:
x
- an array of all the x-coordinates of the polygony
- an array of all the y-coordinates of the polygon- 抛出:
java.lang.IllegalArgumentException
- unlessx[]
andy[]
are of the same length
-
rectangle
public static void rectangle(double x, double y, double halfWidth, double halfHeight)
Draws a rectangle of the specified size, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the rectangley
- the y-coordinate of the center of the rectanglehalfWidth
- one half the width of the rectanglehalfHeight
- one half the height of the rectangle- 抛出:
java.lang.IllegalArgumentException
- if eitherhalfWidth
orhalfHeight
is negative
-
save
public static void save(java.lang.String filename)
Saves the drawing to using the specified filename. The supported image formats are JPEG and PNG; the filename suffix must be.jpg
or.png
.- 参数:
filename
- the name of the file with one of the required suffixes
-
setCanvasSize
public static void setCanvasSize()
Sets the canvas (drawing area) to be 512-by-512 pixels. This also erases the current drawing and resets the coordinate system, pen radius, pen color, and font back to their default values. Ordinarly, this method is called once, at the very beginning of a program.
-
setCanvasSize
public static void setCanvasSize(int canvasWidth, int canvasHeight)
Sets the canvas (drawing area) to be width-by-height pixels. This also erases the current drawing and resets the coordinate system, pen radius, pen color, and font back to their default values. Ordinarly, this method is called once, at the very beginning of a program.- 参数:
canvasWidth
- the width as a number of pixelscanvasHeight
- the height as a number of pixels- 抛出:
java.lang.IllegalArgumentException
- unless bothcanvasWidth
andcanvasHeight
are positive
-
setFont
public static void setFont()
Sets the font to the default font (sans serif, 16 point).
-
setFont
public static void setFont(java.awt.Font font)
Sets the font to the specified value.- 参数:
font
- the font
-
setPenColor
public static void setPenColor()
Set the pen color to the default color (black).
-
setPenColor
public static void setPenColor(int red, int green, int blue)
Sets the pen color to the specified RGB color.- 参数:
red
- the amount of red (between 0 and 255)green
- the amount of green (between 0 and 255)blue
- the amount of blue (between 0 and 255)- 抛出:
java.lang.IllegalArgumentException
- ifred
,green
, orblue
is outside its prescribed range
-
setPenColor
public static void setPenColor(java.awt.Color color)
Sets the pen color to the specified color.The predefined pen colors are
StdDraw.BLACK
,StdDraw.BLUE
,StdDraw.CYAN
,StdDraw.DARK_GRAY
,StdDraw.GRAY
,StdDraw.GREEN
,StdDraw.LIGHT_GRAY
,StdDraw.MAGENTA
,StdDraw.ORANGE
,StdDraw.PINK
,StdDraw.RED
,StdDraw.WHITE
, andStdDraw.YELLOW
.- 参数:
color
- the color to make the pen
-
setPenRadius
public static void setPenRadius()
Sets the pen size to the default size (0.002). The pen is circular, so that lines have rounded ends, and when you set the pen radius and draw a point, you get a circle of the specified radius. The pen radius is not affected by coordinate scaling.
-
setPenRadius
public static void setPenRadius(double radius)
Sets the radius of the pen to the specified size. The pen is circular, so that lines have rounded ends, and when you set the pen radius and draw a point, you get a circle of the specified radius. The pen radius is not affected by coordinate scaling.- 参数:
radius
- the radius of the pen- 抛出:
java.lang.IllegalArgumentException
- ifradius
is negative
-
setScale
public static void setScale()
Sets the x-scale and y-scale to be the default (between 0.0 and 1.0).
-
setScale
public static void setScale(double min, double max)
Sets both the x-scale and y-scale to the (same) specified range.- 参数:
min
- the minimum value of the x- and y-scalesmax
- the maximum value of the x- and y-scales- 抛出:
java.lang.IllegalArgumentException
- if(max == min)
-
setXscale
public static void setXscale()
Sets the x-scale to be the default (between 0.0 and 1.0).
-
setXscale
public static void setXscale(double min, double max)
Sets the x-scale to the specified range.- 参数:
min
- the minimum value of the x-scalemax
- the maximum value of the x-scale- 抛出:
java.lang.IllegalArgumentException
- if(max == min)
-
setYscale
public static void setYscale()
Sets the y-scale to be the default (between 0.0 and 1.0).
-
setYscale
public static void setYscale(double min, double max)
Sets the y-scale to the specified range.- 参数:
min
- the minimum value of the y-scalemax
- the maximum value of the y-scale- 抛出:
java.lang.IllegalArgumentException
- if(max == min)
-
show
public static void show()
Copies offscreen buffer to onscreen buffer. There is no reason to call this method unless double buffering is enabled.
-
square
public static void square(double x, double y, double halfLength)
Draws a square of side length 2r, centered at (x, y).- 参数:
x
- the x-coordinate of the center of the squarey
- the y-coordinate of the center of the squarehalfLength
- one half the length of any side of the square- 抛出:
java.lang.IllegalArgumentException
- ifhalfLength
is negative
-
text
public static void text(double x, double y, java.lang.String text)
Write the given text string in the current font, centered at (x, y).- 参数:
x
- the center x-coordinate of the texty
- the center y-coordinate of the texttext
- the text to write
-
text
public static void text(double x, double y, java.lang.String text, double degrees)
Write the given text string in the current font, centered at (x, y) and rotated by the specified number of degrees.- 参数:
x
- the center x-coordinate of the texty
- the center y-coordinate of the texttext
- the text to writedegrees
- is the number of degrees to rotate counterclockwise
-
textLeft
public static void textLeft(double x, double y, java.lang.String text)
Write the given text string in the current font, left-aligned at (x, y).- 参数:
x
- the x-coordinate of the texty
- the y-coordinate of the texttext
- the text
-
textRight
public static void textRight(double x, double y, java.lang.String text)
Write the given text string in the current font, right-aligned at (x, y).- 参数:
x
- the x-coordinate of the texty
- the y-coordinate of the texttext
- the text to write
-
-


--- layout: support title: "Support" permalink: /support/index.html image: '/assets/img/support.png' description: "Post your questions here" ---


| Subsidies categories and types | Year | Amount US$ '000 for specified year | % of landed value for specified year | Source | ||||
|---|---|---|---|---|---|---|---|---|
| Sub totals | - |
|
||||||
| Grand totals | 2003 | - | ||||||
| 2009 | - |
These data were originally generated by Khan et al. (2006) and Sumaila et al. (2006), and updated by Sumaila et al. (2010, 2013). This work identified for each maritime country three categories and twelve fisheries subsidy types, with subsidy amounts provided for year 2003 and 2009 in US$. Subsidies for the maintenance of MPAs are derived from Cullis-Suzuki and Pauly (2010). References for both the reported subsidy amounts and the estimates (in brackets) are provided for both 2003 and 2009. The subsidy intensity in the form of total subsidy as a percentage of landed value for each year is also given.


This convenient stop lies about 20nm west of Izmir.
Position 38° 22'N, 26° 52'E.
Image © Google Earth
This port is 'work in progress' with no services or facilities yet and because of that, mooring is free at present. There is good protection in the 'marina' with its high sea walls. Depth is over 4m.
A water truck (+90<PHONE_NUMBER>) will deliver up to 10 tons of water.
Further west are two nice spots to anchor: Urla and Çesmealti. Although they both have quays, neither town has mooring space for visitors.
Last updated September 2015.


This web application helps you to know your Akan Name depending on your birthday and gender.
Akan names are derived from Ghanian culture.
Frequently in Ghana, children are given their first name as a 'day name' which corresponds to the day in the week they were born.


Personal information:
Name:
Name field is required
Name must contain at least 3 characters
{{value[0]}}
Email:
Email field is required
Email must contain at least 3 characters
{{value[0]}}
Password:
Password field is required
Password must contain at least 3 characters
{{value[0]}}
Repeat Password:
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Saikat is one of the sharpest folks I have worked with. He is extremely passionate about what he wants to do and does it well. I have seen him put in long hours and getting the job done in the toughest of circumstances. I will always want him on my team!
I work as a software engineer at Square in San Francisco. I first started coding by making custom games on my TI-83 in middle school, but I have been working professionally as a software engineer since 2015.
I started my career in business operations and product management. In 2015, I decided to jump into software engineering and taught myself web development and programming. I haven't looked back since.


Saudi startup’s co-founders celebrate 3rd place at EWC
The southwestern Saudi city of Najran is rich in history and tradition.
Close to the border with Yemen, it is the administrative center of Najran Province, and also popular with tourists due to its diverse mix of attractions including historic buildings, archaeological sites, nature reserves, theme parks and traditional souqs (markets).


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Ready to take your music to the next level?
Top Sound can embody your creative imagination.
We offer top quality products for the artist.
Immerse yourself in our catalog here.
How do we set ourselves
apart from the competition?
Browse our Instruments,
Recording Equipment, Interfaces,
Microphones, Speakers and more!
Want to learn more about
Top Sound?
Get in depth help here!


The Beer Mile is a super fun event allowing us to bring together three great things! Beer, Running and Fundraising!
When the race director says "Go" you will drink one 12 ounce beer then run a quarter mile, then repeat the process three times. This results in the consumption of four beers and the running of four quarter miles (hence the beer mile).
1 Each competitor drinks four cans of beer and runs four laps (start - beer, then lap, then beer, then lap, then beer, then lap - finish).
2 Beer must be consumed before the lap is begun, within the transition area which is the 10 meter zone before the start/finish line.
3 Competitors who vomit before they finish the race must complete one penalty lap at the end of the race (immediately after the completion of their 4th lap).
Note: Vomitting more than once during the race still requires only one penalty lap at the end.
4 Each participant must define a designated sober driver, or reserve a car through a taxi/limo provider, or use public transportation to get home from the event. Safety first people!
No, the beer is provided! Generously dontated! We will thank our sponors on race day!
Yes, try to belch after each beer, get that gas out!
No worries, it happens to the best of us. Simply wipe your chin and run an extra lap! - The good news is, your name will be added to the Bucket Award! - Congrats!
Yes you can. We will have space at the end of the great lawn where kids and parents can hang out. Children can not be in areas where beer is being served. Keep that in mind.
Anyone over 21 can participate in the race. All shapes and sizes welcome, but nobody under 21 will be allowed into the grounds. You will need 21+ ID to be granted access to the event.
Spectators who do not want to run the race or drink are welcome to come and enjoy the festivities. We simply ask that you make a $10 donation to Byron Community Foundation when you arrive at the event.
Pick up your race packet prior to the event, 5:30pm - 6:30pm.
This is a fundraising event supporting the Byron Community Foundation.
YES! There are awards for best costumes! Get dressed for fun and win!
The Beer Mile is a truly unique event with a truly unique audience. Interested in reaching this unique group of runners? Contact us at<EMAIL_ADDRESS>We use generously dontated tap beer for the event.. be sure to thank our sponsors!
We've got lots of beer to pour and could use your help! To join our list of volunteers, please fill out this form and we will email you more details when the event gets close.


HTML = Hypertext Markup Language
Invented in 1990. Currently 30 bn pages
3 players: You (or I), Internet, Servers
HTTP is the communication between Internet and Servers
HTML
Markup: opening tag - "content" - closing tag. Makes an element
Exemples of tags: b for bold, em for italics, img for images, etc.
1. What a page is: a text document written in HTML. Web browsers read theses documents and interpret and dispaly them.
2. How coding works: writing text in a language that a computer can understand, with tags.
3. Computers are stupid: writing must be exact with correct syntax
4. Programmers cannot remember everything: that is OK
5. Basic HTML vocabulary
. tags (opening and closing - except for void tags like "br")
. elements = tag+content+tag
. attribute: property of an HTML element
- HTML & CSS are both "languages"
- HTML controls the "structure" of the page
- CSS controls the "style" of the page
- When programmers talk about "DOM" (Document Object Model) they talk about the tree-like structure of a page
HTML (Hyperlink Markup Language) is a standard markup language to create web pages
CSS (Cascade Stayle Sheets) is a language used for describing the look and formatting of a document written in a markup language
DOM (Document Oject Model) is a cross platform and a language independent convention for representing & interacting with objects in HTML. The nodes of every documents are organized in a tre structure called the DOM tree.
Use <"div"> for boxes and give each element a class attribute
e.g. "<"div class="name">text<"/div>
Based as:
selector {declaration;
}
- everything between { and } will be interpreted as a rule applying to all elements selected by the selector (example h1)
- a declaration will be in the form:
property:_value;
for example: background-color:_black;
Use class selector to apply style to certain boxes
as in
"<"div class= "stop">
".stop {
"background-color= red;
"}
It will attribute the bacground color RED to all "stop" boxes.
Inheritance
Most of declarations will inherit, i.e. apply to all div within a "<"style">.
Include CSS styling in a web page
Method 1
Write CSS code in the "<"head"> of HTML.
Good for small projects.
Method 2
Link HTML to a separate CSS file:
1. Write structural HTML in a file (main.html)
2. Write all CSS code in another file (main.css)
3. add "<"head"> to top of HTML
4. add "<"link"> inside the "<"head">..."<"/head">(remember that link is a void tag)
5. add atribute to link.
Code comments
To comment code:
in HTML: "<"!--comment--">
in CSS: /*---*/.
The concept of Boxes
Boxes have:
- content
- padding
- border
- margin
Each of those can be formatted (size, color, etc.)
The declaration "box-sizing:_border-box;" makes calculation of box size.
Sizing can be expressed in pixels (px) or in %.
Box positioning
1.
Advices
1. Lok for natural boxes
2. look for repeated styles and semantic elements
3. Write HTML
4. Apply styles from biggest to smallest
5. Fix things


{%extends "/base/base.html"%} {%block title%} Reportar un error {%endblock%} {%block head%} {%endblock%} {%block content%}
It's a feature not a bug


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SENIOR DATA ANALYST
CIB Bank / September 2020 – December 2021
• Successfully interpreted data in order to draw conclusions for managerial action and strategy
• Used statistical techniques for hypothesis testing to validate data
• Presented data and conclusions to team in order to improve strategies and operations
• Proposed solutions to improve system efficiencies and reduce total expenses
DATA ANALYST
orange company / January 2022 - Present
• Manage the planning and development of design and procedures for metrics reports
• Develop new reports and delegate tasks to team members
• Perform market analysis to efficiently achieve objectives, increasing sales by 24%
• Investigate and conduct studies on the forecasts, demand, and capital of products


Demonstration of different settings for Basic Table. For full documentation of settings and method visit http://www.jerrylow.com/basictable or https://github.com/jerrylow/basictable.
The basic implementation using all default settigs. The table will use responsive mode when the viewport is less or equal to 568px in width.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
$('#table').basictable();
Manually set the breakpoint per table. Setting the breakpoint to 768px so responsive styles will be applied on a typically tablet, portrait mode.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
$('#table-breakpoint').basictable({
breakpoint: 768,
});
Set the breakpoint based on the size of its container opposed to the screens width.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
$('#table-container-breakpoint').basictable({
containerBreakpoint: 485,
});
The script will not force the table to be responsive. The table will only go into responsive mode when the table is actually larger than its parent container. In this demo the parent of table is the div with id page.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
$('#table-force-off').basictable({
forceResponsive: false,
});
Some tables could get very long in responsive. You could set a max-height in mobile where scrolling within the table would happen. Turn on tableWrapper to get a container around the table that toggles an active class. You could also just create your own wrapper and match the breakpoint to do this.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
$('#table-max-height').basictable({
tableWrapper: true
});
If you don't want to use the js bind on resize you can use css to control the breakpoint itself. Using basic table to setup the structure itself and copying basictable.css styles into your own media query.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
@media only screen and (max-width: 568px) {
#table-no-resize thead {
display: none;
}
#table-no-resize tbody td {
border: none !important;
display: block;
vertical-align: top;
}
#table-no-resize tbody td:before {
content: attr(data-th) ": ";
display: inline-block;
font-weight: bold;
width: 6.5em;
}
#table-no-resize tbody td.bt-hide {
display: none;
}
}
$('#table-no-resize').basictable({
noResize: true,
});
Two axis could be styled differently. This does not need to be done through the library itself. The example code will show how to target the first column in desktop and first row in responsive mode.
| Name | Age | Gender | Height | Province | Sport |
|---|---|---|---|---|---|
| Jill Smith | 25 | Female | 5'4 | British Columbia | Volleyball |
| John Stone | 30 | Male | 5'9 | Ontario | Badminton |
| Jane Strip | 29 | Female | 5'6 | Manitoba | Hockey |
| Gary Mountain | 21 | 5'8 | Alberta | Curling | |
| James Camera | 31 | Male | 6'1 | British Columbia | Hiking |
table.two-axis tr td:first-of-type {
background: #dff1f7;
}
@media only screen and (max-width: 568px) {
table.two-axis tr td:first-of-type,
table.two-axis tr:nth-of-type(2n+2) td:first-of-type,
table.two-axis tr td:first-of-type:before
{
background: #dff1f7;
color: #ffffff;
}
table.two-axis tr td:first-of-type {
border-bottom: 1px solid #e4ebeb;
}
}
Author: Jerry Low (@jerrylowm) | Palette Design: Amit Jakhu (@amitjakhu)


Chapter 00 - Introduction
This is some very important text! Please make sure to read through
Chapter 01 - The Beginning
Chapter 02 - The Plot
Letter wooded direct two men indeed income sister. Impression up admiration he by partiality is.
Instantly immediate his saw one day perceived. Old blushes respect but offices hearted minutes effects.
Written parties winding oh as in without on started. Residence gentleman yet preserved few convinced.
Coming regret simple longer little am sister on. Do danger in to adieus ladies houses oh eldest.
They sigh were not find are rent.
Resolution possession discovered surrounded advantages has but few add. Yet walls times spoil put.
Be it reserved contempt rendered smallest. Studied to passage it mention calling believe an.
Get
Savings her pleased are several started
Respect forming clothes do in he. Course so piqued no an by appear. Themselves reasonable pianoforte so motionless he as
difficulty be. Abode way begin ham there power whole. Do unpleasing indulgence impossible to conviction. Suppose
neither evident welcome it at do civilly uncivil. Sing tall much you get nor.
Final Chapter - The End
Thank you so much for reading through all of the text above! You did, right? If you didn't, please
go back and catch up! Just kidding, by the way ...
Anyway, I hope you enjoyed this text (...) + I hope you enjoy the framework. If you have any questions, just
ask them on


This portfolio website is OUTDATED! Please visit >HERE< instead.
Hello, my name is Kevin Song!
I'm looking for my first job as a Junior Front-End Web Developer.
Check out some of my favorite K-HipHop musics while you browse around!
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Subscribe to our newsletter to stay up to date with the newest developments around Digital ID:
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Viet Nguyen
Aspiring Web Dev in Orlando
{{e.description}}
I have a diverse set of skills but I do prefer the front end to the back end in my opinion. I find myself dabbling in HTML + CSS + Javascript a lot more than PHP or MySQL. I also like learning about frameworks and using them to solve problems. Currently working out (fooling around) with Angular and discovering the ins and outs of the popular framework.
I know how to modify a mock up (some Photoshop) or query up some data from a server (MySQL), dealt with responsive UX design with various browers and devices as well as worked on teams of designers, software architects and QA testers. Different experiences led me to where I am and I am more the happy for it.


ZooSphere
About the Project
Specimen postal loans can be lengthy, inherently risky and are not always possible. A solution to this is to provide digital ‘surrogates’ of specimens that can be accessed and usefully studied. Developed by the Museum fur Naturkunde Berlin, Zoosphere is a digitisation tool that aims to generate an open, international repository for high-resolution, multi-angle image sequences of biological specimens. As well as facilitating and speeding up the research process, this also improves the accessibility of scientific specimens by making them available to the general public.
How it works
The ‘ZooSphere’ itself consists of a turning frame upon which a pinned specimen is set, in front of a camera which is mounted on a movable slide. Once calibrated, the ZooSphere software instructs the frame and turntable to move in particular ways, allowing image capture from up to 1,000 different perspectives around the object. The images are then stacked and tiled, and the resulting sequence is published on the ZooSphere website .
Zoosphere has been featured on the Google Cultural Institute .
Using ZooSphere
The specimens currently available on ZooSphere can be freely browsed and searched for. The project itself remains in an early stage, with wide release of both hardware and software components still pending. Please see ZooSphere website for updates or follow the project on Social Media.


equals()
comparisons to fail, if the equals()
method does not accept subclasses as parameter
(see link above).
And finally, before Java 9 it could not be combined with the diamond operator, because that could not be used with anonymous classes.
Example:
List<Integer> list = new ArrayList<>() {{ add(1); add(2); }};
After quick-fix is applied, the result will be:
List<Integer> list = new ArrayList<>(); list.add(1); list.add(2);


We at Experimental Engineering or Exengineering for short provide our clients with high quality STEM solution(s) that come In handy for day to day life. We deal in engineering technology, building mechanical tools, instrumentation and other gadgets for purpose's of engineering, construction and research. From discipline ranging in Chemistry, Electronics, Industrail, Mechanical, Aeronautics, Computer(Hardware) and Software. We specilize In the best possible engineering practices In the western world. Each project Is a relfection of the work done by an engineer specilized In that specific descilipine to meet the required needs of that project. We create a collaborating enviornment for your clients and our employee's or partnering companies using current cloud computing Infrastructure. Are business model is better illustrated down below.
Read more.


Hi, I'm Keiron Stoddart
A data scientist by trade. My interests include probability, statistics, Python, cycling, basketball, entrepreneurship, and travel.
A data scientist by trade. My interests include probability, statistics, Python, cycling, basketball, entrepreneurship, and travel.


Comments
-
Greg Hurrell
Created an attachment (id=60) crash log
-
Greg Hurrell
- ** Bug 418 has been marked as a duplicate of this bug. ***
-
Greg Hurrell
Now that the exact site of the crash has been narrowed down, rewording summary for accuracy.
-
Greg Hurrell
Ok, I believe I've now fixed this, although I was never able to reproduce the problem so I can't actually test it. Nevertheless, I've audited the code of the crashing method and put in a couple of safeguards that should prevent this kind of error from being produced. I suspect the cause was inadvertently passing nil to an NSMutableString's setString: method, which the docs warn not to do.
Adding the "fixed-in-prerelease" keyword. To be notified when the new version comes out which contains the fix you can add yourself to the announcements mailing list:
I haven't yet decided if the new version will be numbered 0.4.1 or 0.5, but I plan to release it soon (definitely this month).
-
Greg Hurrell
Changing assignment to reflect my new email address.
http://wincent.com/a/news/archives/2006/05/change_of_email.php
-
Greg Hurrell
If you wish to confirm that this bug is fixed you can try out one of the Synergy Advance nightly builds. As noted in the nightlies page, these are automated builds which represent a snapshot of the current development status. They are not tested and may have issues of their own; the latest official release (0.4) is still the one that's recommended for daily use.
More information on nightlies here:
http://wincent.com/s/nightlies/
A list of all Synergy Advance nightlies:
http://wincent.com/a/about/wincent/weblog/nightlog/archives/synergy_advance/
Concretely, I believe this issues is fixed in revision 429 (link follows), or any later revision:
http://wincent.com/a/about/wincent/weblog/nightlog/archives/2007/04/synergy_advance_revision_429.php
-
Greg Hurrell
Now that 0.5b is out removing "fixed-in-prerelease" keyword and marking as FIXED/CLOSED.
Add a comment
Comments are now closed for this issue.


Meteor Camp NYC
July 8-10, 2016
@ United Nations in NYC
A community-run conference focused on the Meteor Platform
Registration and sessions proposals opening soon!
Please send us an email at<EMAIL_ADDRESS>if you have any questions or want to get involved.


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module Gc: BatGc
type stat=
Gc.stat
= {
|
minor_words : |
(* |
Number of words allocated in the minor heap since
the program was started. This number is accurate in
byte-code programs, but only an approximation in programs
compiled to native code.
| *) |
|
promoted_words : |
(* |
Number of words allocated in the minor heap that
survived a minor collection and were moved to the major heap
since the program was started.
| *) |
|
major_words : |
(* |
Number of words allocated in the major heap, including
the promoted words, since the program was started.
| *) |
|
minor_collections : |
(* |
Number of minor collections since the program was started.
| *) |
|
major_collections : |
(* |
Number of major collection cycles completed since the program
was started.
| *) |
|
heap_words : |
(* |
Total size of the major heap, in words.
| *) |
|
heap_chunks : |
(* |
Number of contiguous pieces of memory that make up the major heap.
| *) |
|
live_words : |
(* |
Number of words of live data in the major heap, including the header
words.
| *) |
|
live_blocks : |
(* |
Number of live blocks in the major heap.
| *) |
|
free_words : |
(* |
Number of words in the free list.
| *) |
|
free_blocks : |
(* |
Number of blocks in the free list.
| *) |
|
largest_free : |
(* |
Size (in words) of the largest block in the free list.
| *) |
|
fragments : |
(* |
Number of wasted words due to fragmentation. These are
1-words free blocks placed between two live blocks. They
are not available for allocation.
| *) |
|
compactions : |
(* |
Number of heap compactions since the program was started.
| *) |
|
top_heap_words : |
(* |
Maximum size reached by the major heap, in words.
| *) |
|
stack_size : |
(* |
Current size of the stack, in words.
Since 3.12.0 | *) |
stat
record.
The total amount of memory allocated by the program since it was started
is (in words) minor_words + major_words - promoted_words
. Multiply by
the word size (4 on a 32-bit machine, 8 on a 64-bit machine) to get
the number of bytes.
type control=
Gc.control
= {
|
mutable minor_heap_size : |
(* |
The size (in words) of the minor heap. Changing
this parameter will trigger a minor collection. Default: 32k.
| *) |
|
mutable major_heap_increment : |
(* |
The minimum number of words to add to the
major heap when increasing it. Default: 124k.
| *) |
|
mutable space_overhead : |
(* |
The major GC speed is computed from this parameter.
This is the memory that will be "wasted" because the GC does not
immediatly collect unreachable blocks. It is expressed as a
percentage of the memory used for live data.
The GC will work more (use more CPU time and collect
blocks more eagerly) if
space_overhead is smaller.
Default: 80. | *) |
|
mutable verbose : |
(* |
This value controls the GC messages on standard error output.
It is a sum of some of the following flags, to print messages
on the corresponding events:
| *) |
|
mutable max_overhead : |
(* |
Heap compaction is triggered when the estimated amount
of "wasted" memory is more than
max_overhead percent of the
amount of live data. If max_overhead is set to 0, heap
compaction is triggered at the end of each major GC cycle
(this setting is intended for testing purposes only).
If max_overhead >= 1000000 , compaction is never triggered.
Default: 500. | *) |
|
mutable stack_limit : |
(* |
The maximum size of the stack (in words). This is only
relevant to the byte-code runtime, as the native code runtime
uses the operating system's stack. Default: 256k.
| *) |
|
mutable allocation_policy : |
(* |
The policy used for allocating in the heap. Possible
values are 0 and 1. 0 is the next-fit policy, which is
quite fast but can result in fragmentation. 1 is the
first-fit policy, which can be slower in some cases but
can be better for programs with fragmentation problems.
Default: 0.
Since 3.11.0 | *) |
control
record. Note that
these parameters can also be initialised by setting the
OCAMLRUNPARAM environment variable. See the documentation of
ocamlrun.let stat : unit => stat
stat
record. This function examines every heap block to get the
statistics.let quick_stat : unit => stat
stat
except that live_words
, live_blocks
, free_words
,
free_blocks
, largest_free
, and fragments
are set to 0. This
function is much faster than stat
because it does not need to go
through the heap.let counters : unit => (float, float, float)
(minor_words, promoted_words, major_words)
. This function
is as fast at quick_stat
.let get : unit => control
control
record.let set : control => unit
set r
changes the GC parameters according to the control
record r
.
The normal usage is: Gc.set { (Gc.get()) with Gc.verbose = 0x00d }
let minor : unit => unit
let major_slice : int => int
let major : unit => unit
let full_major : unit => unit
let compact : unit => unit
let print_stat : BatInnerIO.output 'a => unit
let allocated_bytes : unit => float
float
to avoid overflow problems
with int
on 32-bit machines.get_bucket n
returns the current size of the n
-th future bucket
of the GC smoothing system. The unit is one millionth of a full GC.
Raise Invalid_argument
if n
is negative, return 0 if n is larger
than the smoothing window.get_bucket n
returns the current size of the n
-th future bucket
of the GC smoothing system. The unit is one millionth of a full GC.
Raise Invalid_argument
if n
is negative, return 0 if n is larger
than the smoothing window.get_credit ()
returns the current size of the "work done in advance"
counter of the GC smoothing system. The unit is one millionth of a
full GC.get_bucket n
returns the current size of the n
-th future bucket
of the GC smoothing system. The unit is one millionth of a full GC.
Raise Invalid_argument
if n
is negative, return 0 if n is larger
than the smoothing window.get_credit ()
returns the current size of the "work done in advance"
counter of the GC smoothing system. The unit is one millionth of a
full GC.OCAMLRUNPARAM
contains H=1
.let finalise : ('a => unit) => 'a => unit
finalise f v
registers f
as a finalisation function for v
.
v
must be heap-allocated. f
will be called with v
as
argument at some point between the first time v
becomes unreachable
and the time v
is collected by the GC. Several functions can
be registered for the same value, or even several instances of the
same function. Each instance will be called once (or never,
if the program terminates before v
becomes unreachable).
The GC will call the finalisation functions in the order of
deallocation. When several values become unreachable at the
same time (i.e. during the same GC cycle), the finalisation
functions will be called in the reverse order of the corresponding
calls to finalise
. If finalise
is called in the same order
as the values are allocated, that means each value is finalised
before the values it depends upon. Of course, this becomes
false if additional dependencies are introduced by assignments.
Anything reachable from the closure of finalisation functions is considered reachable, so the following code will not work as expected:
let v = ... in Gc.finalise (fun x -> ...) v
let f = fun x -> ... ;; let v = ... in Gc.finalise f v
f
function can use all features of OCaml, including
assignments that make the value reachable again. It can also
loop forever (in this case, the other
finalisation functions will not be called during the execution of f,
unless it calls finalise_release
).
It can call finalise
on v
or other values to register other
functions or even itself. It can raise an exception; in this case
the exception will interrupt whatever the program was doing when
the function was called.
finalise
will raise Invalid_argument
if v
is not
heap-allocated. Some examples of values that are not
heap-allocated are integers, constant constructors, booleans,
the empty array, the empty list, the unit value. The exact list
of what is heap-allocated or not is implementation-dependent.
Some constant values can be heap-allocated but never deallocated
during the lifetime of the program, for example a list of integer
constants; this is also implementation-dependent.
You should also be aware that compiler optimisations may duplicate
some immutable values, for example floating-point numbers when
stored into arrays, so they can be finalised and collected while
another copy is still in use by the program.
The results of calling String.make
, String.create
,
Array.make
, and Pervasives.ref
are guaranteed to be
heap-allocated and non-constant except when the length argument is 0
.
let finalise_release : unit => unit
finalise_release
to tell the
GC that it can launch the next finalisation function without waiting
for the current one to return.type alarm=
Gc.alarm
let create_alarm : (unit => unit) => alarm
create_alarm f
will arrange for f
to be called at the end of each
major GC cycle, starting with the current cycle or the next one.
A value of type alarm
is returned that you can
use to call delete_alarm
.let delete_alarm : alarm => unit
delete_alarm a
will stop the calls to the function associated
to a
. Calling delete_alarm a
again has no effect.


Before Change
train_obs.extend(map(lambda step: step.observation, example.steps))
train_act.extend(map(lambda step: step.action, example.steps))
train_obs_v = Variable(torch.from_numpy(np.array(train_obs)))
train_act_v = Variable(torch.from_numpy(np.array(train_act)))
return train_obs_v, train_act_v, reward_bound, reward_mean
if __name__ == "__main__":
After Change
train_act.extend(map(lambda step: step.action, example.steps))
train_obs_v = torch.FloatTensor(train_obs)
train_act_v = torch.LongTensor(train_act)
return train_obs_v, train_act_v, reward_bound, reward_mean
if __name__ == "__main__":


"x" "1" "NESTMANN,ER, LEE,EGH, MATULA,TI, DOUGLAS,GR AND MUELLER,JC,MUTAGENICITY OF CONSTITUENTS IDENTIFIED IN PULP AND PAPER MILL EFFLUENTS USINGTHE SALMONELLA/MAMMALIAN-MICROSOME ASSAY, MUTAT. RES. 79:203-21 __ 2,1980"


In Firefox 47 moving over links leavest strange ghosts visible. Adding 'will-change: transform' or removing 'fixed' from background or setting background to div instead of body will fix this issue.


|
Perl Weekly
Issue #210 - 2015-08-03 - Farewell, friend
latest | archive | by Yanick Champoux
|
|
Gathering the news for the Perlweekly is usually a joyful affair. But sometimes the regular technical wonderments and political melodrama are eclipsed by some sobering news. Alas, Nóirín Plunkett passed away last week. They were a contributor to many projects, a vibrant part of many of the Open Source communities, and a friend to many of us. They will be sorely missed. ~ `/anick
|
|
|
|
Sponsors
|
Morgan Stanley Budapest Perl developer for cloud
Create internal cloud hosting solutions within Morgan Stanley. As a contributor on our budapest-based team, you will have responsibility to contribute not only to the code, but to the design and engineering of the full PaaS systems.
|
|
|
|
Announcements
|
Nóirín Plunkett
by Nova Patch (PATCH)
It is always a shock when a member of the community leaves us all too early. It is with great sadness that we learn that Nóirín -- contributor, advocate, but more importantly friend to many, many of us -- passed away.
|
|
|
Articles
|
Currying patterns
by Chris Weyl (RSRCHBOY)
Short and sweet example of how the currying pattern can help to stay DRY (that is: Don't Repeat Yourself).
|
|
|
CPAN Patch workflow
by Arthur Axel "fREW" Schmidt (FREW)
Patching modules is usually quick and easy. It's the mundane steps of repository cloning, git juggling and Pull Request crafting that usually take longer. fREW uses a mix of git-cpan, git-hub and fugitive.vim to smooth out that overhead.
|
|
|
CPAN Pull Request Challenge - July
by Doyle Young
Doyle was assigned MojoMojo which is a content management system that borrows concepts from wikis and blogs. He fixed a warning "Unescaped left brace in regex is deprecated, passed through in regex;"
|
|
|
|
Perl Tutorials
|
|
|
Discussion
|
|
|
P6SGI: Perl 6 Web Service Gateway Interface
Sterling want to bring the goodness of PSGI to Perl 6, and to bring the goodness of Perl 6 to PSGI. He came up with specs for what P6SGI could be like, and now need some feedback.
|
|
Code
|
Driving a Business with Perl
by Dave Cross (DAVECROSS)
A long, loooong time ago, Dave wrote an accounting system for his freelance activities. Nowadays, he uses a commercial solution, but he's sharing his old code for whoever who want to use it, learn from it, or just want a chuckle or two.
|
|
|
|
|
|
|
Perl5 to Java compiler is 1 month old, and we have a hackathon
by Flávio Glock (FGLOCK)
Interesting stuff happening on the Perlito front. Seems that a hackaton produced a Perl script that lives under its Java alter-ego in a HBase environment. As someone who worked with Hadoop not to long ago, this shines a brillant ray of hope over a potential huge new array of Big Data tools.
|
|
Conferences
|
|
|
Perl 6
|
|
|
|
|
|
|
Getting Started
Aaron, a seasoned Perl 5 programmer, is taking the plunge into Perl 6, and gives us his impression as his dive makes him discover the strange new lifeforms of this new ecosystem.
|
|
Weekly collections
|
|
|
|
|
|
|
Perl Maven and Code Maven Articles
|
|
|
|
|
AngularJS - first binding
Another step in the Getting started with AngularJS series preparing for the Front-end course at YAPC::EU.
|
|
You know, you could get the Perl Weekly right in your mailbox. Every Week. Free of charge!
|


This class implements a mass node with mass and inertia properties.
#include <CGELSkeletonNode.h>
Public Member Functions | |
| cGELSkeletonNode () | |
| Constructor of cGELSkeletonNode. More... | |
| ~cGELSkeletonNode () | |
| Destructor of cGELSkeletonNode. More... | |
| void | setMass (double a_mass) |
| This method sets the mass of the node. More... | |
| void | addForce (chai3d::cVector3d &a_force) |
| This method adds a force to the node. More... | |
| void | addTorque (chai3d::cVector3d &a_torque) |
| This method adds a torque to the node. More... | |
| void | setExternalForce (chai3d::cVector3d &a_force) |
| This method sets an external force to the node. More... | |
| void | setExternalTorque (chai3d::cVector3d &a_torque) |
| This method sets an external torque to the node. More... | |
| void | computeNextPose (double a_timeInterval) |
| This method update the position of the node over a time interval. More... | |
| void | applyNextPose () |
| This method updates the position and orientation of this node with the latest computed values. More... | |
| void | clearForces () |
| This method clears the current forces and torques. More... | |
| void | clearExternalForces () |
| This method clears the external forces and torques. More... | |
| void | render () |
| This method renders this node in OpenGL. More... | |
Public Attributes | |
| chai3d::cColorf | m_color |
| Color used to display nodes. More... | |
| double | m_radius |
| Radius of mass node. More... | |
| double | m_mass |
| Mass property. More... | |
| chai3d::cVector3d | m_force |
| Current force applied on node. More... | |
| chai3d::cVector3d | m_torque |
| Current torque applies on node. More... | |
| chai3d::cVector3d | m_acc |
| Instant acceleration at node. More... | |
| chai3d::cVector3d | m_angAcc |
| Instant angular acceleration at node. More... | |
| chai3d::cVector3d | m_vel |
| Instant velocity at node. More... | |
| chai3d::cVector3d | m_angVel |
| Instant angular velocity at node. More... | |
| double | m_kDampingPos |
| Linear damping. More... | |
| double | m_kDampingRot |
| Angular damping. More... | |
| double | m_inertia |
| Inertia (to be completed). More... | |
| bool | m_fixed |
| If true, then mass is fixed in space and can not move. More... | |
| bool | m_useGravity |
| If true, then gravity is enabled. More... | |
| chai3d::cVector3d | m_gravity |
| Gravity field. More... | |
| chai3d::cVector3d | m_pos |
| Position computed. More... | |
| chai3d::cMatrix3d | m_rot |
| Rotation computed. More... | |
| chai3d::cVector3d | m_nextPos |
| Next position computed. More... | |
| chai3d::cMatrix3d | m_nextRot |
| Next rotation computed. More... | |
Static Public Attributes | |
| static double | s_default_radius = 0.05 |
| Default value for node radius. More... | |
| static double | s_default_kDampingPos = 5.00 |
| Default value for linear damping. More... | |
| static double | s_default_kDampingRot = 0.1 |
| Default value for revolute damping. More... | |
| static double | s_default_mass = 0.1 |
| Default value for node mass. More... | |
| static bool | s_default_useGravity = true |
| Default value - Is gravity field enabled? More... | |
| static chai3d::cVector3d | s_default_gravity |
| Default value - Gravity field magnitude and direction. More... | |
| static bool | s_default_showFrame = true |
| Default value - Is the node reference frame displayed? More... | |
| static chai3d::cColorf | s_default_color |
| Default color used to render the node. More... | |
| cGELSkeletonNode::cGELSkeletonNode | ( | ) |
Constructor of cGELSkeletonNode.
| cGELSkeletonNode::~cGELSkeletonNode | ( | ) |
Destructor of cGELSkeletonNode.
| void cGELSkeletonNode::setMass | ( | double | a_mass | ) |
This method assigns a mass value to the node and computes its inertia accordingly (model of a sphere).
| a_mass | Mass value. |
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| chai3d::cColorf cGELSkeletonNode::m_color |
| double cGELSkeletonNode::m_radius |
| double cGELSkeletonNode::m_mass |
| chai3d::cVector3d cGELSkeletonNode::m_force |
| chai3d::cVector3d cGELSkeletonNode::m_torque |
| chai3d::cVector3d cGELSkeletonNode::m_acc |
| chai3d::cVector3d cGELSkeletonNode::m_angAcc |
| chai3d::cVector3d cGELSkeletonNode::m_vel |
| chai3d::cVector3d cGELSkeletonNode::m_angVel |
| double cGELSkeletonNode::m_kDampingPos |
| double cGELSkeletonNode::m_kDampingRot |
| double cGELSkeletonNode::m_inertia |
| bool cGELSkeletonNode::m_fixed |
| bool cGELSkeletonNode::m_useGravity |
| chai3d::cVector3d cGELSkeletonNode::m_gravity |
| chai3d::cVector3d cGELSkeletonNode::m_pos |
| chai3d::cMatrix3d cGELSkeletonNode::m_rot |
| chai3d::cVector3d cGELSkeletonNode::m_nextPos |
| chai3d::cMatrix3d cGELSkeletonNode::m_nextRot |
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- screenDensity - Variable in class adk.selectorswitch.SelectorDial
-
Stores the density of the device's screen.
- screenDensity - Variable in class adk.selectorswitch.SelectorKnob
-
Stores the density of the screen for converting DPs into pixels.
- screenDensity - Variable in class adk.selectorswitch.SelectorSwitch
-
- selectMode(int) - Method in class adk.selectorswitch.SelectorSwitch
-
Selects the specified mode in the switch and rotates the knob to point to
the specified mode.
- SelectorDial - Class in adk.selectorswitch
-
SelectorDial describes the dial used in a selector switch.
- SelectorDial(Context, int, List<Integer>) - Constructor for class adk.selectorswitch.SelectorDial
-
Constructs a selector dial and initialises its properties based on the given values.
- SelectorDial(Context, int, int, int) - Constructor for class adk.selectorswitch.SelectorDial
-
Similar to the first constructor; except here only the starting and the ending colors
are needed.
- selectorDial - Variable in class adk.selectorswitch.SelectorSwitch
-
Stores the selector dial used in the selector switch.
- selectorDialColors - Variable in class adk.selectorswitch.SelectorSwitch
-
Stores the int[] of colors for the different modes of the switch.
- selectorDialRectF - Variable in class adk.selectorswitch.SelectorSwitch
-
Stores the boundaries that define the position of the selector dial on the
canvas.
- SelectorKnob - Class in adk.selectorswitch
-
SelectorKnob describes the knob used in the selector switch and has the structure shown
here.
- SelectorKnob(Context, int, int) - Constructor for class adk.selectorswitch.SelectorKnob
-
Initialises the knob's properties based on default values.
- selectorKnob - Variable in class adk.selectorswitch.SelectorKnobAnimator
-
The selector knob being animated.
- selectorKnob - Variable in class adk.selectorswitch.SelectorSwitch
-
Stores the selector knob used in the selector switch.
- SelectorKnobAnimator - Class in adk.selectorswitch
-
SelectorKnobAnimator is built on top of
AsyncTask
and is used primarily by
SelectorSwitch
to animate the rotation of its knob when
the mode of the switch is changed.
- SelectorKnobAnimator(SelectorSwitch, SelectorKnob, float, float) - Constructor for class adk.selectorswitch.SelectorKnobAnimator
-
Create an Async task to animate the knob's rotation.
- selectorSwitch - Variable in class adk.selectorswitch.SelectorKnobAnimator
-
The selector switch whose knob has to be animated.
- SelectorSwitch - Class in adk.selectorswitch
-
SelectorSwitch is a UI component for android (5.0+) inspired by the
ACTIVE DYNAMICS PANEL
found in most of the McLaren road cars.
- SelectorSwitch(Context) - Constructor for class adk.selectorswitch.SelectorSwitch
-
Initialises all the parameters of the selector switch.
- SelectorSwitch(Context, AttributeSet) - Constructor for class adk.selectorswitch.SelectorSwitch
-
Initialises all the parameters of the selector switch.
- SelectorUtil - Class in adk.selectorswitch
-
- SelectorUtil() - Constructor for class adk.selectorswitch.SelectorUtil
-
- setColorForDialMode(int, int) - Method in class adk.selectorswitch.SelectorSwitch
-
Updates the color and the paint for an individual mode in the dial,
indicated by its index, and redraws the view.
- setDialColors(List<Integer>) - Method in class adk.selectorswitch.SelectorDial
-
- setDialColors(int, int) - Method in class adk.selectorswitch.SelectorDial
-
- setDialColors(int, int) - Method in class adk.selectorswitch.SelectorSwitch
-
Updates the colors used for the modes and re-initialises the paints which will
be used to draw the modes.
- setDialColors(List<Integer>) - Method in class adk.selectorswitch.SelectorSwitch
-
- setDialModeCount(int) - Method in class adk.selectorswitch.SelectorDial
-
- setModeColor(int, int) - Method in class adk.selectorswitch.SelectorDial
-
Updates the color for a specified mode in the dial and re co
- setModeCount(int) - Method in class adk.selectorswitch.SelectorSwitch
-
Updates the total number of modes in the selector switch and blends in the current
starting and ending color to create new colors for the new intermediate modes (if any).
- space - Variable in class adk.selectorswitch.SelectorSwitch
-
Stores the additional padding, used by the switch on top of the padding
from layout XML, in pixels.
- SPACE_DIP - Static variable in class adk.selectorswitch.SelectorSwitch
-
The default space in DP Units used as an additional padding on top of the
padding specified in the layout.
- STEP_ANGLE - Static variable in class adk.selectorswitch.SelectorSwitch
-
The default step angle used while animating the rotation of the selector knob.
- stepAngle - Variable in class adk.selectorswitch.SelectorKnobAnimator
-
The angle increment in which the rotation proceeds.


Have your invention idea seen by buyers, investors, licensees, manufacturers, the general public and anyone that loves inventions. Our tradeshow is open 24/7 everyday of the year. You can set up your customized booth with your product and information, select up to 3 category rooms to include your booth in.
Once approved, you will be issued a booth number and link to your booth to share and promote your product and be seen by everyone!
We look forward to having you as an exhibitor at the Inventor Trade Show!
Place Holder


Founded in 2006, RBA is an award-winning national digital and technology consultancy based in Minneapolis, Minnesota.


{{ partial "head" . }} {{ partial "header" . }} menu {{ partial "sidebar" . }}
Decentrailized Application Engine based on Blockchain Ecosystem


@Alright
Simplified Payment Verification:
A Bitcoin implementation that does not verify everything, but instead relies on either connecting to a trusted node, or puts its faith in high difficulty as a proxy for proof of validity. BitCoinJ is an implementation of this mode.
But the ZKP he is proposing will validate every block from the genesis block in ( O(1) time ) and can store a single state which will be the proof and requirement for validating further blocks. Like in Coda, may be 1 kb of data will be enough to validate the whole chain.


Comprehensive MIME type mapping API. Includes all 600+ types and 800+ extensions defined by the Apache project, plus additional types submitted by the node.js community.
Install with npm:
npm install mime
Get the mime type associated with a file, if no mime type is found application/octet-stream
is returned. Performs a case-insensitive lookup using the extension in path
(the substring after the last '/' or '.'). E.g.
var mime = require('mime');
mime.lookup('/path/to/file.txt'); // => 'text/plain'
mime.lookup('file.txt'); // => 'text/plain'
mime.lookup('.TXT'); // => 'text/plain'
mime.lookup('htm'); // => 'text/html'
Sets the mime type returned when mime.lookup
fails to find the extension searched for. (Default is application/octet-stream
.)
Get the default extension for type
mime.extension('text/html'); // => 'html'
mime.extension('application/octet-stream'); // => 'bin'
Map mime-type to charset
mime.charsets.lookup('text/plain'); // => 'UTF-8'
(The logic for charset lookups is pretty rudimentary. Feel free to suggest improvements.)
The following APIs allow you to add your own type mappings within your project. If you feel a type should be included as part of node-mime, see requesting new types.
Add custom mime/extension mappings
mime.define({
'text/x-some-format': ['x-sf', 'x-sft', 'x-sfml'],
'application/x-my-type': ['x-mt', 'x-mtt'],
// etc ...
});
mime.lookup('x-sft'); // => 'text/x-some-format'
The first entry in the extensions array is returned by mime.extension()
. E.g.
mime.extension('text/x-some-format'); // => 'x-sf'
Load mappings from an Apache ".types" format file
mime.load('./my_project.types');
The .types file format is simple - See the types
dir for examples.
ArturoDuran


| Type |
Data |
| Security number |
{{adminUserSearchCtrl.basicInfo.personid}} |
| Name |
{{adminUserSearchCtrl.basicInfo.firstname}} {{adminUserSearchCtrl.basicInfo.lastname}} |
| Birthdate |
{{adminUserSearchCtrl.basicInfo.birthdate}} |
| Adress |
{{adminUserSearchCtrl.basicInfo.address}} |
| Time |
Provider |
Data changed |
Uploaded by private person |
| {{item.timestamp | date:'medium' }} |
{{item.provider}} |
{{data}} |
Yes
No
|
| Time |
Company name |
User allow |
Company allows |
Purpose |
| {{item.timestamp | date:'medium' }} |
{{item.actor.name}} |
Yes
No
|
Yes
No
|
{{item.purpose}} |
| Type |
Data |
| Income |
{{adminUserSearchCtrl.financialInfo.income}} SEK/month |
| Allowance |
{{adminUserSearchCtrl.financialInfo.allowance}} SEK/year |
| Taxable Income |
{{adminUserSearchCtrl.financialInfo.taxableIncome}} SEK/month |
| Interest Income |
{{adminUserSearchCtrl.financialInfo.interestIncome}} SEK/year |
| Pension Contribution |
{{adminUserSearchCtrl.financialInfo.pensionContribution}} SEK/year |
| Benefits |
{{adminUserSearchCtrl.financialInfo.benefits}} SEK/year |
| Occupational |
{{adminUserSearchCtrl.financialInfo.occupational}} SEK/year |
| Business |
{{adminUserSearchCtrl.financialInfo.business}} SEK/year |
| Property Tax |
{{adminUserSearchCtrl.financialInfo.propertytax}} SEK/year |
| Type |
Data |
| Degree |
{{adminUserSearchCtrl.educationalInfo.degree}} |
| School |
{{adminUserSearchCtrl.educationalInfo.school}} |
| School Reputation |
{{adminUserSearchCtrl.educationalInfo.schoolrep}}/5 |
Latest activity
| Time |
Provider |
Data changed |
Uploaded by private person |
| {{item.timestamp | date:'medium' }} |
{{item.provider}} |
{{data}} |
Yes
No
|
Ups! Couldn't find the person you were looking for, try another security number.


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Mention of an “intense mangle” in the Amazon.com review (see below, 16th December) reminded me of a similarly infelicitous phrase I came upon recently. When George W Bush made his state visit to Britain, The Guardian invited the usual suspects to write open letters to him for a special edition of the G2 supplement. The so-called “Poet Laureate” Andrew Motion contributed a poem, the first stanza of which is:
The child who has lost his arms
thought he was catching a ball
when the bomb his enemies dropped
bounced through his dapper hall.
This titanic piece of versifying repays considerable attention. Just one point to ponder—in the fourth line, why is the boy's hall “dapper”? Is he in the hall because it rhymes with ball? Have you ever visited someone's house and, looking around admiringly, announced, “My, isn't this dapper?” No, you have not. Nor has anyone else. Ever.


Sometimes it might be useful to have curly braces within the formatted result. For this purpose the usage of two curly braces is recommended, which causes the formatter to take the content as it is.
Here an example for an index–based formatting with system types but with escaped content.
Template.Format("text {1} text {{escaped}} text {2}", 111, "ABC", 333.33);
The result would look like "text ABC text {escaped} text 333.33".
The same example as above but for label–based formatting.
Template.Format("text {ValA} text {{escaped}} text {ValC}", 111, "ABC", 333.33);
The result would look like "text 111 text {escaped} text ABC".


--- layout: post title: What makes a good product owner? categories: [] status: pending type: post published: false meta: _edit_last: '4' ---
What I've found is that the terms "product owner" and "subject matter expert" often
get confused with one another. A product owner ultimately should be responsible for
numerous things that a subject matter expert will not be qualified to handle such
as prioritization, constructing a vision for the product, and a timeline for which
to release the different modules of that eventual product. I see a product owner as
being the single source of requirements for a system which interacts with subject
matter experts and key stakeholders to produce the plan for building a product and
releasing it in phases. A product owner needs to be capable of interacting effectively
with business stakeholders, subject matter experts, and also a development construction
team.
The product owner role of prioritization, fielding estimates and modifying prior priorities
based on estimates is very critical and requires a very specific skill in order to
be done well.
The
skill to understand the organization's needs and craft a solution, as well as to determine
what to trade off of the expenses for a return on investment, and to determine what
to do when, who to serve first, and what to defer, is critical to ensuring the success
of a project. This skill overlaps quite a bit with the skill that a software architect
will have, but for a product owner it's not critical to know exactly how to handle
all of the raw materials in building a system. It is very critical however to be able
understand intimately how every person in an organization does their job and how they
manage information while at the same time being able to instantly jump up to 30,000
feet and have a much broader view of the overall organization to be able to trade
off functionality from one group of users to another, based on a benefit to the overall
company, and then dive right back down into another particular user's day-to-day tasks
in order to structure the system to help them do a better job. Being able to jump
back out to the abstract, and then right back down to the concrete, and back and forth,
is not a common skill in a lot of businesses, but it is critical that a product owner
have this type of thinking ability.
The role of the product owner is very critical to the success of the system, not only
from the responsibility of allocation of budget, but also to set expectations properly
upfront for executive management, likely very concerned with where the organization's
dollars are going and certainly expecting actual benefit that cannot be missed, not
just paper status reports.
Headspring's clients often assume they don't have the technical expertise to construct
software or write the lines of code that are required to make software work, and so
they're often very willing to outsource that capability to us. But, in my experience,
it's the value that a company like ours can provide in directing the construction
of that software that can be a far more important service than the construction itself.
It's pretty clear that most companies, without prior experience in construction, wouldn't
be comfortable, for example, drawing out the blueprints for their new office space
or leading the team to actually construct from them or to make sure that all of the
details are done on time, in the proper order, and to reasonable engineering specifications,
and yet for many reasons we find that many clients do feel they are capable of performing
the same role for a very large software implementation. Frankly, software implementations
can be just as complex as large buildings with all of their plumbing, electricity,
etc.
For clients that have the expertise in and prior experience of building software effectively,
we are excited to work with those kinds of individuals, but if you don't have that
skill set and you don't have a history of constructing custom software applications,
in my experience it is much better to outsource that competency to ensure greater
success.


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