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Avro C#
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Decoder for Avro binary format. More...
Public Member Functions | |
| BinaryDecoder (Stream stream) | |
| void | ReadNull () |
| null is written as zero bytes | |
| bool | ReadBoolean () |
| a boolean is written as a single byte whose value is either 0 (false) or 1 (true). | |
| int | ReadInt () |
| int and long values are written using variable-length, zig-zag coding. | |
| long | ReadLong () |
| int and long values are written using variable-length, zig-zag coding. | |
| float | ReadFloat () |
| A float is written as 4 bytes. The float is converted into a 32-bit integer using a method equivalent to Java's floatToIntBits and then encoded in little-endian format. | |
| double | ReadDouble () |
| A double is written as 8 bytes. The double is converted into a 64-bit integer using a method equivalent to Java's doubleToLongBits and then encoded in little-endian format. | |
| byte[] | ReadBytes () |
| Bytes are encoded as a long followed by that many bytes of data. | |
| string | ReadString () |
| Reads a string Avro type. | |
| int | ReadEnum () |
| Reads an enum AvroType. | |
| long | ReadArrayStart () |
| Starts reading the array Avro type. This, together with ReadArrayNext() is used to read the items from Avro array. This returns the number of entries in the initial chunk. After consuming the chunk, the client should call ReadArrayNext() to get the number of entries in the next chunk. The client should repeat the procedure until there are no more entries in the array. | |
| long | ReadArrayNext () |
| See ReadArrayStart(). | |
| long | ReadMapStart () |
| Starts reading the map Avro type. This, together with ReadMapNext() is used to read the entries from Avro map. This returns the number of entries in the initial chunk. After consuming the chunk, the client should call ReadMapNext() to get the number of entriess in the next chunk. The client should repeat the procedure until there are no more entries in the array. for (int n = decoder.ReadMapStart(); n > 0; n = decoder.ReadMapNext()) { Read one map entry. }. | |
| long | ReadMapNext () |
| See ReadMapStart(). | |
| int | ReadUnionIndex () |
| Reads the index, which determines the type in an union Avro type. | |
| void | ReadFixed (byte[] buffer) |
| A convenience method for ReadFixed(buffer, 0, buffer.Length);. | |
| void | ReadFixed (byte[] buffer, int start, int length) |
| Read a Fixed Avro type of length. | |
| void | SkipNull () |
| Skips a null Avro type on the stream. | |
| void | SkipBoolean () |
| Skips a boolean Avro type on the stream. | |
| void | SkipInt () |
| Skips a int Avro type on the stream. | |
| void | SkipLong () |
| Skips a long Avro type on the stream. | |
| void | SkipFloat () |
| Skips a float Avro type on the stream. | |
| void | SkipDouble () |
| Skips a double Avro type on the stream. | |
| void | SkipBytes () |
| Skips a bytes Avro type on the stream. | |
| void | SkipString () |
| Skips a string Avro type on the stream. | |
| void | SkipEnum () |
| void | SkipUnionIndex () |
| void | SkipFixed (int len) |
| long Avro::IO::BinaryDecoder::ReadArrayNext | ( | ) | [inline] |
See ReadArrayStart().
Implements Avro::IO::Decoder.
| long Avro::IO::BinaryDecoder::ReadArrayStart | ( | ) | [inline] |
Starts reading the array Avro type. This, together with ReadArrayNext() is used to read the items from Avro array. This returns the number of entries in the initial chunk. After consuming the chunk, the client should call ReadArrayNext() to get the number of entries in the next chunk. The client should repeat the procedure until there are no more entries in the array.
for (int n = decoder.ReadArrayStart(); n > 0; n = decoder.ReadArrayNext()) { Read one array entry. }
Implements Avro::IO::Decoder.
| bool Avro::IO::BinaryDecoder::ReadBoolean | ( | ) | [inline] |
a boolean is written as a single byte whose value is either 0 (false) or 1 (true).
Implements Avro::IO::Decoder.
| byte [] Avro::IO::BinaryDecoder::ReadBytes | ( | ) | [inline] |
Bytes are encoded as a long followed by that many bytes of data.
Implements Avro::IO::Decoder.
| double Avro::IO::BinaryDecoder::ReadDouble | ( | ) | [inline] |
A double is written as 8 bytes. The double is converted into a 64-bit integer using a method equivalent to Java's doubleToLongBits and then encoded in little-endian format.
| ? |
Implements Avro::IO::Decoder.
| int Avro::IO::BinaryDecoder::ReadEnum | ( | ) | [inline] |
| void Avro::IO::BinaryDecoder::ReadFixed | ( | byte[] | buffer, |
| int | start, | ||
| int | length | ||
| ) | [inline] |
Read a Fixed Avro type of length.
| buffer | Buffer to read into |
| start | Starting position of buffer to read into |
| length | Number of bytes to read |
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::ReadFixed | ( | byte[] | buffer | ) | [inline] |
A convenience method for ReadFixed(buffer, 0, buffer.Length);.
| buffer | The buffer to read into. |
Implements Avro::IO::Decoder.
| float Avro::IO::BinaryDecoder::ReadFloat | ( | ) | [inline] |
A float is written as 4 bytes. The float is converted into a 32-bit integer using a method equivalent to Java's floatToIntBits and then encoded in little-endian format.
Implements Avro::IO::Decoder.
| int Avro::IO::BinaryDecoder::ReadInt | ( | ) | [inline] |
int and long values are written using variable-length, zig-zag coding.
| ? |
Implements Avro::IO::Decoder.
| long Avro::IO::BinaryDecoder::ReadLong | ( | ) | [inline] |
int and long values are written using variable-length, zig-zag coding.
| ? |
Implements Avro::IO::Decoder.
| long Avro::IO::BinaryDecoder::ReadMapNext | ( | ) | [inline] |
See ReadMapStart().
Implements Avro::IO::Decoder.
| long Avro::IO::BinaryDecoder::ReadMapStart | ( | ) | [inline] |
Starts reading the map Avro type. This, together with ReadMapNext() is used to read the entries from Avro map. This returns the number of entries in the initial chunk. After consuming the chunk, the client should call ReadMapNext() to get the number of entriess in the next chunk. The client should repeat the procedure until there are no more entries in the array. for (int n = decoder.ReadMapStart(); n > 0; n = decoder.ReadMapNext()) { Read one map entry. }.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::ReadNull | ( | ) | [inline] |
null is written as zero bytes
Implements Avro::IO::Decoder.
| string Avro::IO::BinaryDecoder::ReadString | ( | ) | [inline] |
| int Avro::IO::BinaryDecoder::ReadUnionIndex | ( | ) | [inline] |
Reads the index, which determines the type in an union Avro type.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipBoolean | ( | ) | [inline] |
Skips a boolean Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipBytes | ( | ) | [inline] |
Skips a bytes Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipDouble | ( | ) | [inline] |
Skips a double Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipFloat | ( | ) | [inline] |
Skips a float Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipInt | ( | ) | [inline] |
Skips a int Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipLong | ( | ) | [inline] |
Skips a long Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipNull | ( | ) | [inline] |
Skips a null Avro type on the stream.
Implements Avro::IO::Decoder.
| void Avro::IO::BinaryDecoder::SkipString | ( | ) | [inline] |
Skips a string Avro type on the stream.
Implements Avro::IO::Decoder.


Stamp Sketch
The first project project we had was to 3D print something. I decided to go with the stamp and make a stamp with my initials: "AZL".
This is an image of the sketches I made for my Stamp.
The first project project we had was to 3D print something. I decided to go with the stamp and make a stamp with my initials: "AZL".
This is an image of the sketches I made for my Stamp.
The next step for my stam was to model it.
This is an image of the modeled stamp.
After modeling, I oppened the file in Makerbot to make a compatible file for the 3D Printer. Now, it it was time to print the Stamp.
This is a picture of the stamp, It was really detailed so it was hard to make it work with the wax. In the end, I was able to make it print my initials on the wax. My solution to make it easier to stamp would be to make less detail and have a thicker/deeper line.


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{{else:}} New client? Please fill these fields
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{{pass # ^Where is my CSRF?}}


| 30-Aug |
No Lecture |
Lecture 1: Introduction to CS109A |
Lab 1: Data - formats| sources| & scraping |
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| 6-Sep |
No Lecture (Labor Day) |
Lecture 2: Introduction to PANDAS and EDA |
Lab 2: Pandas & EDA 2 |
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R:HW1 - D:HW0 |
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| 13-Sep |
Lecture 3: Introduction to Regression kNN and Linear Regression |
Lecture 4: Multi-linear and Polynomial Regression |
Lab 3: kNN & Linear Regression |
|
R:HW2 - D:HW1 |
|
| 20-Sep |
Lecture 5: Model Selection and Cross Validation |
Lecture 6: Regularization Ridge and Lasso Regression |
Lab 4: Multiple Regression & Polynomial Regression |
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|
|
| 27-Sep |
Lecture 7: Probability |
Lecture 8: Inference in Regression and Hypothesis Testing |
Lab 5: Estimation of Regulariztion Coeffs /w CV |
Advanced Section 1: Linear Algebra Primer |
R:HW3 - D:HW2 |
|
| 4-Oct |
Lecture 9: Missing Data & Imputation |
Lecture 10: Principal Component Analysis |
Lab 6: PCA |
Advanced Section 2: Hypothesis Testing |
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| 11-Oct |
No Lecture (Indigenous Peoples' Day) |
Lecture 11: Case Study |
Midterm |
Advanced Section 3: Math Foundations of PCA |
D: HW3 |
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| 18-Oct |
Lecture 12: Visualization |
Lecture 13: Ethics |
Lab 7: Visualization |
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R:HW4 |
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| 25-Oct |
Lecture 14: Logistic Regression 1 |
Lecture 15: Logistic Regression 2 |
Lab 8: Classification |
Advanced Section 4: GLM |
R:HW5 - D:HW4 |
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| 1-Nov |
Lecture 16: Decision Tree |
Lecture 17: Bagging |
Lab 9: Decision Trees |
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| 8-Nov |
Lecture 18: Random Forest |
Lecture 19: Boosting |
Lab 10: Random Forest |
Advanced Section 5: Stacking & Mixture of Experts |
R:HW6 - D:HW5 |
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| 15-Nov |
Lecture 20: Model Interpretability |
Lecture 21: Experimental Design |
Lab 11: Model Interpretability & Ethics |
Advanced Section 6: Bandits (tentative) |
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| 22-Nov |
Lecture 22: NLP 1 |
No Lecture |
No Lab |
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R:HW7 - D:HW6 |
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| 29-Nov |
Lecture 23: NLP 2 |
Lecture 24: Final Review |
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D:HW7 |
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| 6-Dec |
|
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Project Submission Deadline |
Reading Period |
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| 13-Dec |
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Finals Week |
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| 20-Dec |
Projects: Final Showcase |
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CrimPapers
Articles published on 30 January 2020
On 30 January 2020, 12 new articles were published in 9 journals.
Bribery and Corruption: Assessing the Fairness of the Malaysian Judicial System
Socio-Economic and Cultural Sources of Conflict Between Forest Villagers and Forest; A Case Study From Black Sea Region, Turkey
Evidence Concerning the Regulation of Firearms Design, Sale, and Carrying on Fatal Mass Shootings in the United States by Daniel W. Webster,
alexander D. McCourt,
cassandra K. Crifasi,
marisa D. Booty,
elizabeth A. Stuart
Public Safety Assessment by Matthew Demichele,
peter Baumgartner,
michael Wenger,
kelle Barrick,
megan Comfort
Book Review: Life Imprisonment: A Global Human Rights Perspective by Jessica S. Henry
Book Review: the Struggle For Freedom From Fear: Contesting Violence Against Women At the Frontiers of Globalization by Daniel Sailofsky
A High-Profile Police-Involved Shooting, Civil Unrest, and Officers’ Perceptions of Legitimacy: Insights From A Natural Experiment
Specifying the Information Effect: Reference Points and Procedural Justifications Affect Legal Attitudes in Four Survey Experiments
Relationships Between Experiences of Sibling Physical Aggression and Lifetime Aggression Using Statistical Controls For Poly-Victimization
Police Response to Active Shooter Events: How Officers See Their Role by Scott W. Phillips
Home Office – Research At Home Office by HM Government
Inutilious Propaedeutics: Performances in Theatre and Law by Peter Goodrich


| CPU | MIPS 24KEc 580MHz |
| RAM | 64MB |
| Flash | 32MB |
| WiFi | b/g/n 2.4GHz |
| Ethernet | 10/100Mbps |
| USB | 2 x USB 2.0 |
| MCU | ARM Cortex M0 48MHz |
Create a fully open source hardware & software platform that makes it easy and intuitive to develop Internet-connected devices.
Applications --> Utilities --> Terminal
Click start --> type `command prompt` --> hit enter
node -v
6.11.1 is the latest, but any LTS Version should work
Argon - 4.2.0 - 4.8.4
Boron - 6.9.0 - 6.11.1
npm install -g t2-cli
Note: If you get the common npm EACCES error, correct it by fixing npm permissions and run the command again.
https://docs.npmjs.com/getting-started/fixing-npm-permissions
t2 list
t2 rename mario
t2 provision
mkdir t2_fun && cd t2_fun
t2 init
t2 run index.js
t2 run name_of_file
Copy the file and its dependencies into Tessel's RAM & run immediately. Use this during development of your device application.
| Flag | Description |
|---|---|
| --lan | deploy over LAN connection |
| --usb | deploy over USB connection |
| --slim | copy only files needed by the program to run |
| --full | copy all the files in the project directory |
t2 push index.js
t2 push name_of_file
Copy the file and its dependencies into Tessel's Flash memory & run immediately. Once deployed with push command, the device application will automatically run every time the Tessel restarts.
| Flag | Description |
|---|---|
| --lan | deploy over LAN connection |
| --usb | deploy over USB connection |
| --slim | copy only files needed by the program to run |
| --full | copy all the files in the project directory |
t2 erase
t2 erase
Erase any code previously pushed to the Tessel using the t2 push command.
t2 wifi
t2 wifi -n SSID -p PASSWORD
| Flag | Description |
|---|---|
| -l | list available networks |
| -n | network SSID |
| -p | password for wifi |
| -s | security type (wep, psk, psk2 wpa, wpa2) |
| --off | disconnect from wifi |
| --on | connect to last configured network |
NOTE: try turning off access point before connecting to wifi.
t2 ap --off
t2 ap -n NAME -p PASSWORD
t2 ap -n SSID -p PASSWORD
| Flag | Description |
|---|---|
| -n | name of network to create |
| -p | optional password for network |
| -s | optional security type (wep, psk, psk2 wpa, wpa2) |
| --off | turn off current access point |
| --on | turn on most recent access point |
NOTE: try turning off wifi before creating access point.
t2 wifi --off
npm install johnny-five tessel-io
Mac users:
touch led-on.js
Windows users:
type nul > led-on.js
Connect positive lead (long) to pin A0 and the negative lead (short) to ground.
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var led = new five.Led("A0");
led.on();
});
t2 run led-on.js
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var led = new five.Led("A0");
led.blink();
});
t2 run led-blink.js
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var led = new five.Led("A0");
led.blink(2500); // <-- ms on/off phases
});
t2 run led-blink-slow.js
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var button = new five.Button("A2");
button.on("press", function() { console.log("Button Pressed!")});
button.on("release", function() { console.log("Button Released!")});
});
t2 run button.js
Instead of the run command, we will use the push command which copies the file on to the tessel and will now run this file at boot on every startup.
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var led = new five.Led("A5");
var button = new five.Button("A2");
button.on("press", function() { led.on() });
button.on("release", function() { led.off() });
});
t2 push button-led.js
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var led = new five.Led("A5");
var button = new five.Button("A2");
button.on("press", function() { led.on() });
button.on("hold", function() { led.blink(50) });
button.on("release", function() { led.stop().off() });
});
t2 push button-states.js
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var rotary = new five.Sensor("A7");
rotary.on("change", function() {
console.log("Sensor changed!", this.value);
});
});
t2 run sensor.js
Pulse Width Modulation, or PWM, is a technique for getting analog results with digital means.
Digital control
is used to create a square wave, a signal switched between on and off.
- Arduino.cc
var five = require("johnny-five");
var Tessel = require("tessel-io");
var board = new five.Board({
io: new Tessel()
});
board.on("ready", function() {
var sensor = new five.Sensor({
pin: "a7",
threshold: 2
});
var led = new five.Led("b5");
sensor.on("change", () => {
led.brightness(sensor.scaleTo(0, 255));
});
});
t2 run brightness.js
t2 push brightness.js
Unplug the Tessel from your computer and plug it into the USB battery. Wait for the lights on the Ethernet port.


-main-
{% for s in samples %} {% if s==selected_sample %}
{{s}}
{% else %}
{{s}}
{% endif %} {% endfor %}
-shared-
{% for s in cosamples %} {% if s==selected_sample %}
{{s}}
{% else %}
{{s}}
{% endif %} {% endfor %}
Test
Training
Hero (QPU)
ADD NEW
FORWARD
QPU-Topology / Physical-CHannels (PeaCH)
UPDATE QPC
{% for q in qpclist %}
{{q}}
{% endfor %}
Shared with
Description:
Entries (History of Measurements):
QPU-Specifications
UPDATE
MEAL
Sample Registration:
Initial Sample-name must NOT includes the following character(s): (v / : * ? " < > |
Name
Test
Training
Hero (QPU)
Location / Place & Route:
--use Location Address Convention (LAC)--
Description:
--describe your sample--
Sample Update:


The books on this year’s Walter Scott longlist cover 1765-1956 and range in setting from the UK to Brooklyn, Grenada, Germany, Ireland and Peru.
The award, founded in 2010, celebrates ‘quality, innovation and longevity of writing in the English language’ among historical novel writers. It is named for Sir Walter Scott, who is commonly regarded as ‘the founding father of the historical novel’. His title Waverley, published in 1814, established the genre.
The Clocks In This House All Tell Different Times, by Xan Brooks
“Summer 1923: the modern world. Orphaned Lucy Marsh climbs into the back of an old army truck and is whisked off to the woods north of London - a land haunted by the past, where lost souls and monsters conceal themselves in the trees. In a sunlit clearing she meets the ‘funny men’, a quartet of disfigured ex-soldiers named after Dorothy’s companions in The Wonderful Wizard of Oz. Here are the loved and the damaged, dark forests and darker histories and the ever-present risk of discovery and violent retribution.”
Birdcage Walk, by Helen Dunmore
“It is 1792 and Europe is seized by political turmoil and violence. Lizzy Fawkes has grown up in Radical circles where each step of the French Revolution is followed with eager idealism.
“But she has recently married John Diner Tredevant, a property developer who is heavily invested in Bristol’s housing boom, and he has everything to lose from social upheaval and the prospect of war. Soon his plans for a magnificent terrace built above the 200ft drop of the Gorge come under threat.”
Manhattan Beach, by Jennifer Egan
“Anna Kerrigan, nearly 12 years old, accompanies her father to the house of a man who, she gleans, is crucial to the survival of her father and her family. Anna observes the uniformed servants, the lavishing of toys on the children, and a secret pact between her father and Dexter Styles.
“Years later, her father has disappeared and the country is at war. Anna works at the Brooklyn Navy Yard where she becomes the first female diver, the most dangerous and exclusive of occupations, repairing the ships that will help America win the war. She is the sole provider for her mother, a farm girl who had a brief and glamorous career as a Ziegfield folly, and her lovely, severely disabled sister.
“At a night club, she chances to meet Styles, the man she visited with her father before he vanished, and she begins to understand the complexity of her father’s life, the reasons he might have been murdered.”
The Last Man in Europe: a novel, by Dennis Glover
“April, 1947. In a run-down farmhouse on a remote Scottish island, George Orwell begins his last and greatest work: Nineteen Eighty-Four.
“Forty-four years old and suffering from the tuberculosis that within three winters will take his life, Orwell comes to see the book as his legacy – the culmination of a career spent fighting to preserve the freedoms which the wars and upheavals of the twentieth century have threatened. Completing the book is an urgent challenge, a race against death.”
Sugar Money, by Jane Harris
“Martinique, 1765, and brothers Emile and Lucien are charged by their French master, Father Cleophas, with a mission. They must return to Grenada, the island they once called home, and smuggle back the 42 slaves claimed by English invaders at the hospital plantation in Fort Royal.
“While Lucien, barely in his teens, sees the trip as a great adventure, the older and worldlier Emile has no illusions about the dangers they will face. But with no choice other than to obey Cleophas - and sensing the possibility, however remote, of finding his first love Celeste - he sets out with his brother on this ‘reckless venture’.”
Prussian Blue, by Philip Kerr
In the 12th Bernie Gunther thriller:
“It’s 1956 and Bernie is on the run. Ordered by Erich Mielke, deputy head of the East German Stasi, to murder Bernie’s former lover by thallium poisoning, he finds his conscience is stronger than his desire not to be murdered in turn. Now he must stay one step ahead of Mielke’s retribution.
“The man Mielke has sent to hunt him is an ex-Kripo colleague, and as Bernie pushes towards Germany he recalls their last case together. In 1939, Bernie was summoned by Reinhard Heydrich to the Berghof: Hitler’s mountain home in Obersalzberg. A low-level German bureaucrat had been murdered, and the Reichstag deputy Martin Bormann, in charge of overseeing renovations to the Berghof, wants the case solved quickly. If the Fuhrer were ever to find out that his own house had been the scene of a recent murder - the consequences wouldn’t bear thinking about.”
The Draughtsman, by Robert Lautner
“1944, Germany. Ernst Beck’s new job marks an end to months of unemployment. Working for Erfurt’s most prestigious engineering firm, Topf & Sons, means he can finally make a contribution to the war effort, provide for his beautiful wife, Etta, and make his parents proud.
“But there is a price. Ernst is assigned to the firm’s smallest team - the Special Ovens Department. Reporting directly to Berlin his role is to annotate plans for new crematoria that are deliberately designed to burn day and night. Their destination: the concentration camps. Topf’s new client: the SS.
“As the true nature of his work dawns on him, Ernst has a terrible choice to make: turning a blind eye will keep him and Etta safe, but that’s little comfort if staying silent amounts to collusion in the death of thousands.”
Grace
“Early one October morning, Grace’s mother snatches her from sleep and brutally cuts off her hair, declaring, ‘You are the strong one now’.
“With winter close at hand and Ireland already suffering, Grace is no longer safe at home. And so her mother outfits Grace in men’s clothing and casts her out. When her younger brother Colly follows after her, the two set off on a life-changing odyssey in the looming shadow of the Great Famine. To survive, Grace will become a boy, a bandit, a penitent and finally, a woman.”
The Wardrobe Mistress, by Patrick McGrath
“January, 1947. The war has been over for two years. London’s in ruins. To make matters worse, one of the great stage actors of the day, Charlie Grice, has suddenly died.
“His wife Joan, the wardrobe mistress, is grief-stricken. She’s persuaded to attend a benefit performance of his last play, and watch an understudy in Charlie’s role. She dreads it. But when the actor appears onstage, Joan is startled to see that behind the new man’s eyes burns the living spirit of her husband.
“Later, backstage, she meets him, and yes, Charlie’s coming through. There’s no doubt in her mind. She’s giddy with elation. She befriends the young actor. She starts to give him Charlie’s clothes. The friendship soon becomes a love affair, Joan all the while seeing within the understudy the living ghost of her husband. Then one night, by chance, as she goes through Charlie’s wardrobe, she uncovers his horrifying secret. She’s devastated.”
Miss Boston and Miss Hargreaves, by Rachel Malik
“When Rene Hargreaves is billeted to Starlight Farm as a Land Girl, far from the city where she grew up, she finds farmer Elsie Boston and her country ways strange at first. Yet over the days and months Rene and Elsie come to understand and depend on each other. Soon they can no longer imagine a life apart.
“But a visitor from Rene’s past threatens the life they have built together, a life that has always kept others at a careful distance. Soon they are involved in a war of their own that endangers everything and will finally expose them to the nation’s press and the full force of the law.”
 They are the Cragg Vale Coiners and their business is clipping - the forging of coins, a treasonous offence punishable by death.”
The Horseman, by Tim Pears
“In a forgotten valley, on the Devon-Somerset border, the seasons unfold, marked only by the rituals of the farming calendar. Twelve-year-old Leopold Sercombe skips school to help his father, a carter. Skinny and pale, with eyes as dark as sloes, Leo dreams of a job on the Master’s stud farm.
“As ploughs furrow the hard January fields, the Master’s daughter, young Miss Charlotte, shocks the estate’s tenants by wielding a gun at the annual shoot. Spring comes, Leo watches swallows build their nests, hedgerows thrum with life and days lengthen into summer. Leo is breaking a colt for his father when a boy dressed in a Homburg, breeches and riding boots appears. Peering under the stranger’s hat, he discovers Charlotte. And so a friendship begins, bound by a deep love of horses, but divided by rigid social boundaries - boundaries that become increasingly difficult to navigate as they approach adolescence.”
The Bedlam Stacks, by Natasha Pulley
“Deep in uncharted Peru, the holy town of Bedlam stands at the edge of a forest. The shrine statues move, and anyone who crosses the border dies. But somewhere inside are cinchona trees, whose bark yields quinine: the only known treatment for malaria. On the other side of the Pacific, it is 1859 and India is ravaged by the disease. The hunt for a reliable source of quinine is critical and in its desperation, the India Office searches out its last qualified expeditionary.
“Struggling with a terrible injury from his last mission and the strange occurrences at his family’s ruined estate, Merrick Tremayne finds himself under orders to bring back cinchona cuttings at any cost and dispatched, against his own better judgement, to Bedlam. There he meets Raphael, a priest around whom the villagers spin unsettlingly familiar stories of impossible disappearances and living stone.”


title: Community description: Crate is an open source project with a strong community. Join the Crate community on Google Groups, IRC, meetups, or contribute on GitHub {% extends "base.html" %} {% block body %}
The Crate Data open source project was launched in 2013 and today presents the simplest and most powerful option for any developer building a data intensive application. Crate Technology is the company responsible for keeping the momentum behind the Crate project. Crate remains 100% open.
Crate is an elastic SQL Data Store. It is ideal for data intensive applications and combines the well known SQL interface with the document oriented approach of modern NoSQL/MongoDB-style databases – the ideal middle ground for many developers. Crate Data is quick and powerful and massively scalable.
Join the Crate discussion through community supported forums such as, StackOverflow or IRC. We also offer paid support.
Get updates about the Crate.IO project, any interesting write-ups and meetups by joining our mailing list on Google Groups.
Our monthly newsletter announcing new features, events, and Crate community news.
Sign up!
Check out Crate on GitHub and start hacking, building tools and drivers that help other developers. Here are some guidelines on what you need to do before you contribute.
You can email us directly at<EMAIL_ADDRESS>You can report issues or request features by opening a request on GitHub.
Check out videos and presentations on our YouTube channel.
You can join or start a Crate user group to network and learn about Crate.IO. If there isn’t a Crate user group near you, contact us and we will help you get started.
Access the Crate.IO documentation for information about getting started with Crate or to deepen your knowledge of it. You can also join one of our events near you.
We are proud to stand on the shoulders of Open Source giants, of which the most prominent are:
The SQL parser from Presto. We love the clean architecture and modern Java code. Presto is a distributed SQL Query Engine for Big Data by Facebook.
The transport protocol, cluster discover, Lucene integration and much more of Elasticsearch. Developed by Elasticsearch & Shay Bannon.
Much of the credit for speed goes to Netty. An asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients. Developed by the Netty project team.
The Ultra-fast search library Apache Lucene that sets the standard for search and indexing performance. Developed by The Apache Software Foundation.
We’re happy to give back to the community and make Crate available under the Apache Version 2.0 license. See our notice file for a complete list of Open Source Software we are using.
To be able to serve enterprise customers and be a sustainable business, Crate offers commercial licenses, add-ons enterprise support and services.


|
Exact Stochastic Simulation Software
|
#include "_Input.h"
#include "../System/Gillespie_Sys.h"
#include "../EventHeader.h"
#include "../VoxelHeader.h"
#include "../SpeciesHeader.h"
#include "../pugi/pugixml.hpp"
Classes | |
| class | nw::Standard_Ipt |
| Input class that parses a .xml files and generates a Gillespie_Sys. More... | |
| struct | nw::Standard_Ipt::xml_evt |
| Structure with attributes of the _Event class. More... | |
| struct | nw::Standard_Ipt::xml_Rct_Evt |
| Structure with attributes of the Reaction_Evt class. More... | |
| struct | nw::Standard_Ipt::xml_Dif_Evt |
| Structure with attributes of the Diffusion_Evt class. More... | |
| struct | nw::Standard_Ipt::xml_SuSwitch_Rct_Evt |
| Structure with attributes of the SubUnitSwitch_Rct_Evt class. More... | |
| struct | nw::Standard_Ipt::xml_ChFlux_Rct_Evt |
| Structure with attributes of the ChFlux_Rct_Evt class. More... | |
| struct | nw::Standard_Ipt::xml_vxl |
| Structure with attributes of the _Voxel class. More... | |
| struct | nw::Standard_Ipt::xml_spc |
| Structure with attributes of the _Species class. More... | |
| struct | nw::Standard_Ipt::xml_Ch_Spc |
| Structure with attributes of the Channel_Spc class. More... | |
| struct | nw::Standard_Ipt::xml_gen_data |
| Structure with attributes representing general data necessary for a system. More... | |
Namespaces | |
| nw | |


|
| void | XMC_ERU_Disable (XMC_ERU_t *const eru) |
| |
| void | XMC_ERU_Enable (XMC_ERU_t *const eru) |
| |
| void | XMC_ERU_ETL_ClearStatusFlag (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_ETL_DisableOutputTrigger (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_ETL_EnableOutputTrigger (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL_t trigger) |
| |
| uint32_t | XMC_ERU_ETL_GetStatusFlag (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_ETL_Init (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_CONFIG_t *const config) |
| |
| void | XMC_ERU_ETL_SetEdgeDetection (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_EDGE_DETECTION_t edge_detection) |
| |
| void | XMC_ERU_ETL_SetInput (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_INPUT_A_t input_a, const XMC_ERU_ETL_INPUT_B_t input_b) |
| |
| void | XMC_ERU_ETL_SetSource (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_SOURCE_t source) |
| |
| void | XMC_ERU_ETL_SetStatusFlag (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_ETL_SetStatusFlagMode (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_ETL_STATUS_FLAG_MODE_t mode) |
| |
| void | XMC_ERU_OGU_DisablePatternDetection (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_OGU_DisablePeripheralTrigger (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_OGU_EnablePatternDetection (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_OGU_PATTERN_DETECTION_INPUT_t input) |
| |
| void | XMC_ERU_OGU_EnablePeripheralTrigger (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_OGU_PERIPHERAL_TRIGGER_t peripheral_trigger) |
| |
| uint32_t | XMC_ERU_OGU_GetPatternDetectionStatus (XMC_ERU_t *const eru, const uint8_t channel) |
| |
| void | XMC_ERU_OGU_Init (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_OGU_CONFIG_t *const config) |
| |
| void | XMC_ERU_OGU_SetServiceRequestMode (XMC_ERU_t *const eru, const uint8_t channel, const XMC_ERU_OGU_SERVICE_REQUEST_t mode) |
| |
The Event Request Unit (ERU) is a versatile multiple input event detection and processing unit. The ERU module can be used to expand the P-to-P connections of the device: ports-to-peripherals, peripherals-to-peripherals and ports-to-ports. It also offers configurable logic, that allows the generation of triggers, pattern detection and real-time signal monitoring.
The driver is divided into two sections:
- Event trigger logic (ERU_ETL):
- This section of the LLD provides the configuration structure XMC_ERU_ETL_CONFIG_t and the initialization function XMC_ERU_ETL_Init().
It can be used to:
- Select one out of two inputs (A and B). For each of these two inputs, a vector of 4 possible signals is available. (XMC_ERU_ETL_SetSource())
- Logically combine the two input signals to a common trigger. (XMC_ERU_ETL_SetSource())
- Define the transition (edge selection, or by software) that leads to a trigger event and can also store this status. (XMC_ERU_ETL_SetEdgeDetection() and XMC_ERU_ETL_SetStatusFlag())
- Distribute the events and status flags to the output channels. (XMC_ERU_ETL_EnableOutputTrigger())
- Output gating unit (ERU_OGU):
- This section of the LLD provides the provides the configuration structure XMC_ERU_OGU_CONFIG_t and the initialization function XMC_ERU_ETL_OGU_Init(). It can be used to:
- Combine the trigger events and status information and gates the output depending on a gating signal. (XMC_ERU_OGU_EnablePatternDetection(), XMC_ERU_OGU_DisablePeripheralTrigger(), XMC_ERU_OGU_SetServiceRequestMode())
Defines trigger edge for the event generation by ETLx (Event Trigger Logic, x = [0 to 3]) unit, by getting the signal from ERSx(Event request source, x = [0 to 3]) unit.
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_EDGE_DETECTION_DISABLED |
no event enabled
|
| XMC_ERU_ETL_EDGE_DETECTION_RISING |
detection of rising edge generates the event
|
| XMC_ERU_ETL_EDGE_DETECTION_FALLING |
detection of falling edge generates the event
|
| XMC_ERU_ETL_EDGE_DETECTION_BOTH |
detection of either edges generates the event
|
Defines input signal for path A of ERSx(Event request source, x = [0 to 3]) unit.
ETLx Input A selection
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_INPUT_A0 |
input A0 is selected
|
| XMC_ERU_ETL_INPUT_A1 |
input A1 is selected
|
| XMC_ERU_ETL_INPUT_A2 |
input A2 is selected
|
| XMC_ERU_ETL_INPUT_A3 |
input A3 is selected
|
Defines input signal for path B of ERSx(Event request source, x = [0 to 3]) unit.
ETLx Input B selection
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_INPUT_B0 |
input B0 is selected
|
| XMC_ERU_ETL_INPUT_B1 |
input B1 is selected
|
| XMC_ERU_ETL_INPUT_B2 |
input B2 is selected
|
| XMC_ERU_ETL_INPUT_B3 |
input B3 is selected
|
Defines Output Channel of OGUy(Output gating unit y = [0 to 3]) to be mapped by the trigger pulse generated by ETLx(Event Trigger Logic, x = [0 to 3]) unit.
- Zu beachten
- Generation of output trigger pulse need to be enabled XMC_ERU_OGU_PERIPHERAL_TRIGGER_t
ERU_ETL ERU_OGU Connection matrix
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL0 |
Event from input ETLx triggers output OGU0
|
| XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL1 |
Event from input ETLx triggers output OGU1
|
| XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL2 |
Event from input ETLx triggers output OGU2
|
| XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL3 |
Event from input ETLx triggers output OGU3
|
Defines generation of the trigger pulse by ETLx(Event Trigger Logic, x = [0 to 3]) unit. Use type XMC_ERU_ETL_OUTPUT_TRIGGER_t for this enum.
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_OUTPUT_TRIGGER_DISABLED |
trigger pulse generation disabled
|
| XMC_ERU_ETL_OUTPUT_TRIGGER_ENABLED |
trigger pulse generation enabled
|
Defines input path combination along with polarity for event generation by ERSx(Event request source) unit to ETLx(Event trigger logic),x = [0 to 3] unit.
ETLx input trigger signal generation
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_SOURCE_A |
select (A) path as a event source
|
| XMC_ERU_ETL_SOURCE_B |
select (B) path as a event source
|
| XMC_ERU_ETL_SOURCE_A_OR_B |
select (A OR B) path as a event source
|
| XMC_ERU_ETL_SOURCE_A_AND_B |
select (A AND B) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_A |
select (inverted A) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_A_OR_B |
select (inverted A OR B) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_A_AND_B |
select (inverted A AND B) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_B |
select (inverted B) path as a event source
|
| XMC_ERU_ETL_SOURCE_A_OR_NOT_B |
select (A OR inverted B) path as a event source
|
| XMC_ERU_ETL_SOURCE_A_AND_NOT_B |
select (A AND inverted B) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_A_OR_NOT_B |
select (inverted A OR inverted B) path as a event source
|
| XMC_ERU_ETL_SOURCE_NOT_A_AND_NOT_B |
select (inverted A AND inverted B) path as a event source
|
Defines status flag reset mode generated by ETLx(Event Trigger Logic, x = [0 to 3]) unit. Use type XMC_ERU_ETL_STATUS_FLAG_MODE_t for this enum.
| Aufzählungswerte |
|---|
| XMC_ERU_ETL_STATUS_FLAG_MODE_SWCTRL |
Status flag is in sticky mode. Retain the same state until cleared by software. In case of pattern match this mode is used.
|
| XMC_ERU_ETL_STATUS_FLAG_MODE_HWCTRL |
Status flag is in non-sticky mode. Automatically cleared by the opposite edge detection.
eg. if positive edge is selected as trigger event, for the negative edge event the status flag is cleared.
|
Defines the inputs for Pattern detection. The configured status flag signal from the ETLx(Event Trigger Logic, x = [0 to 3]) unit indicates the pattern to be detected.
| Aufzählungswerte |
|---|
| XMC_ERU_OGU_PATTERN_DETECTION_INPUT0 |
Status flag ETL0, participating in pattern match
|
| XMC_ERU_OGU_PATTERN_DETECTION_INPUT1 |
Status flag ETL1, participating in pattern match
|
| XMC_ERU_OGU_PATTERN_DETECTION_INPUT2 |
Status flag ETL0, participating in pattern match
|
| XMC_ERU_OGU_PATTERN_DETECTION_INPUT3 |
Status flag ETL0, participating in pattern match
|
Defines pattern detection feature to be enabled or not in OGUy(Output gating unit, y = [0 to 3]).
| Aufzählungswerte |
|---|
| XMC_ERU_OGU_PATTERN_DETECTION_DISABLED |
Pattern match is disabled
|
| XMC_ERU_OGU_PATTERN_DETECTION_ENABLED |
Pattern match is enabled, the selected status flags of ETLx(Event Trigger Logic, x = [0 to 3]) unit, are used in pattern detection.
|
Defines peripheral trigger signal for event generation. Based on the selected peripheral for event generation, the trigger signal is mapped.
| Aufzählungswerte |
|---|
| XMC_ERU_OGU_PERIPHERAL_TRIGGER1 |
OGUy1 signal is mapped for event generation
|
| XMC_ERU_OGU_PERIPHERAL_TRIGGER2 |
OGUy2 signal is mapped for event generation
|
| XMC_ERU_OGU_PERIPHERAL_TRIGGER3 |
OGUy3 signal is mapped for event generation
|
Defines the gating scheme for service request generation. In later stage of the OGUy(Output gating unit, y = [0 to 3]) based on the gating scheme selected ERU_GOUTy(gated output signal) output is defined.
Interrupt gating signal
| Aufzählungswerte |
|---|
| XMC_ERU_OGU_SERVICE_REQUEST_DISABLED |
Service request blocked, ERUx_GOUTy = 0
|
| XMC_ERU_OGU_SERVICE_REQUEST_ON_TRIGGER |
Service request generated enabled, ERUx_GOUTy = 1
|
| XMC_ERU_OGU_SERVICE_REQUEST_ON_TRIGGER_AND_PATTERN_MATCH |
Service request generated on trigger event and input pattern match, ERUx_GOUTy = ~pattern matching result
|
| XMC_ERU_OGU_SERVICE_REQUEST_ON_TRIGGER_AND_PATTERN_MISMATCH |
Service request generated on trigger event and input pattern mismatch, ERUx_GOUTy = pattern matching result
|
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
- Rückgabe
- None
- Description:
- Disables clock and releases reset for ERU1 module.
- Note:
- Required to configure ERU1 module again after calling XMC_ERU_ETL_Init() or XMC_ERU_OGU_Init(). Since the all the registers are reset with default values.
- Related APIs:
- XMC_ERU_Enable()
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
- Rückgabe
- None
- Description:
- If ERU1 module is selected, it enables clock and releases reset.
- This API is called by XMC_ERU_ETL_Init() or XMC_ERU_OGU_Init() and therefore no need to call it explicitly during initialization sequence. Call this API to enable ERU1 module once again if the module is disabled by calling XMC_ERU_Disable(). For ERU0 module clock gating and reset features are not available.
- Note:
- Required to configure ERU1 module again after calling XMC_ERU_Disable(). Since the all the registers are reset with default values.
- Related APIs:
- XMC_ERU_ETL_Init(), XMC_ERU_OGU_Init(), XMC_ERU_Disable().
| void XMC_ERU_ETL_ClearStatusFlag |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3] |
- Rückgabe
- None
- Description:
- Set the status flag bit(FL) in EXICONx(x = [0 to 3]).
- If auto clear of the status flag is not enabled by detection of the opposite edge of the event edge, this API clears the Flag. SO that next event is considered as new event.
- Related APIs:
- XMC_ERU_ETL_SetStatusFlag(), XMC_ERU_ETL_GetStatusFlag()
| void XMC_ERU_ETL_DisableOutputTrigger |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3]. |
- Rückgabe
- None
- Description:
- Disables the trigger pulse generation by clearing the (PE) of the EXICONx(x = channel).
- Typically this can used when only pattern match is being used for event generation.
- Related APIs:
- XMC_ERU_ETL_EnableOutputTrigger()
Wird benutzt von XMC_ERU_ETL_GetStatusFlag().
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3]. |
| trigger | Output Channel of OGUy(Output gating unit y = [0 to 3]) to be mapped by the trigger pulse Refer XMC_ERU_ETL_OUTPUT_TRIGGER_CHANNEL_t for valid value. |
- Rückgabe
- None
- Description:
- Configure which Channel of OGUy(Output gating unit y = [0 to 3]) to be mapped by the trigger pulse generated by ETLx(Event Trigger Logic, x = channel) by setting (OCS and PE) bit fields.
- The trigger pulse is generated for one clock pulse along with the flag status update. This is typically used to trigger the ISR for the external events. The configured OGUy(Output gating unit y = [0 to 3]), generates the event based on the trigger pulse.If output trigger pulse generation is disabled by XMC_ERU_ETL_DisableOutputTrigger(), XMC_ERU_ETL_EnableOutputTrigger() can called to reconfigure. These values are set during initialization in XMC_ERU_ETL_Init(). Call this to change the trigger edge, as needed later in the program.
- Related APIs:
- XMC_ERU_ETL_DisableOutputTrigger()
Wird benutzt von XMC_ERU_ETL_GetStatusFlag().
| uint32_t XMC_ERU_ETL_GetStatusFlag |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
| channel | ERU_ETLx(Event trigger logic unit) channel Range : [0 to 3] |
| config | pointer to a constant ERU_ETLx configuration data structure. Refer data structure XMC_ERU_ETL_CONFIG_t for detail. |
- Rückgabe
- None
Description:
Initializes the selected ERU_ETLx channel with the config structure.
Invokes XMC_ERU_Enable() to enable eru module clock. Then configures
-
Input signal for path A and Path B,
-
Trigger pulse generation,
-
status flag clear mode,
-
Event Trigger edge,
-
Output Channel of OGUy(Output gating unit y = [0 to 3]) to be mapped by the trigger pulse,
-
input path combination along with polarity for event generation
.
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3] |
| edge_detection | event trigger edge. Refer XMC_ERU_ETL_EDGE_DETECTION_t enum for valid values. |
- Rückgabe
- None
- Description:
- Configure event trigger edge/s by setting (RE, FE) bits of EXICONx(x = [0 to 3]) register.
- Rising edge, falling edge or either edges can be selected to generate the event.These values are set during initialization in XMC_ERU_ETL_Init(). Call this to change the trigger edge, as needed later in the program.
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3] |
| input_a | input signal for path A of ERSx(Event request source, x = [0 to 3]) unit.
Refer XMC_ERU_ETL_INPUT_A_t for valid value or xmc1_eru_map.h/xmc4_eru_map.h file where the mapping of the input is done based on selected signal.
e.g: ERU0_ETL3_INPUTA_P2_7. |
| input_b | input signal for path B of ERSx(Event request source, x = [0 to 3]) unit.
Refer XMC_ERU_ETL_INPUT_B_t for valid value or xmc1_eru_map.h/xmc4_eru_map.h file where the mapping of the input is done based on selected signal.
e.g: ERU0_ETL0_INPUTB_P2_0. |
- Rückgabe
- None
- Description:
- Configures the event source for path A and path B in with selected input_a and input_b respectively.
- These values are set during initialization in XMC_ERU_ETL_Init(). Call this to change the input, as needed later in the program. According to the ports/peripheral selected, the event source has to be changed.
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3] |
| source | input path combination along with polarity for event generation by ERSx(Event request source) unit. Refer XMC_ERU_ETL_SOURCE_t enum for valid input values. |
- Rückgabe
- None
- Description:
- Select input path combination along with polarity for event generation by setting (SS, NA, NB) bits in ERSx(Event request source) unit
- The signal ERSxO is generated from the selection and this is connected to ETLx(Event trigger logic, x = [0 to 3]) for further action. These values are set during initialization in XMC_ERU_ETL_Init(). Call this to change the source, as needed later in the program.
| void XMC_ERU_ETL_SetStatusFlag |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3] |
- Rückgabe
- None
- Description:
- Set the status flag bit(FL) in EXICONx(x = [0 to 3]).
- The status flag indicates that the configured event has occurred. This status flag is used in Pattern match detection by OGUy(Output gating unit, y = [0 to 3]).
- Related APIs:
- XMC_ERU_ETL_ClearStatusFlag(), XMC_ERU_ETL_GetStatusFlag()
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address. |
| channel | ERU_ETLx(Event trigger logic unit) channel. Range : [0 to 3]. |
| mode | Set whether status flag has to be cleared by software or hardware. Refer XMC_ERU_ETL_STATUS_FLAG_MODE_t for valid value. |
- Rückgabe
- None
- Description:
- Set the mode for status flag mode by setting (LD) bit in EXICONx(x = channel) register.
- If SWCTRL is selected, status flag has to be cleared by software. This is typically used for pattern match detection. If HWCTRL is selected, status flag is cleared by hardware. If Positive edge is selected as event edge, for negative edge status flag is cleared and vice versa.This is typically used for continuous event detection.These values are set during initialization in XMC_ERU_ETL_Init(). Call this to change the trigger edge, as needed later in the program.
- Related APIs:
- XMC_ERU_ETL_ClearStatusFlag(), XMC_ERU_ETL_GetStatusFlag()
Wird benutzt von XMC_ERU_ETL_GetStatusFlag().
| void XMC_ERU_OGU_DisablePatternDetection |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
| void XMC_ERU_OGU_DisablePeripheralTrigger |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
| channel | ERU_OGUy(Output gating unit) channel Range : [0 to 3] |
| peripheral_trigger | which peripheral trigger signal is used for event generation. Refer XMC_ERU_OGU_PERIPHERAL_TRIGGER_t for the valid values, or xmc1_eru_map.h/xmc4_eru_map.h file where the mapping of the peripheral input is done based on input. e.g: ERU0_OGU0_PERIPHERAL_TRIGGER_CCU40_SR0. |
- Rückgabe
- None
- Description:
- Configures peripheral trigger input, by setting (ISS) bit.
- Based on the peripheral the input signal has to be selected. These values are set during initialization in XMC_ERU_OGU_Init(). Call this to change the input, as needed later in the program.
- Related APIs:
- XMC_ERU_OGU_DisablePeripheralTrigger()
Wird benutzt von XMC_ERU_OGU_GetPatternDetectionStatus().
| uint32_t XMC_ERU_OGU_GetPatternDetectionStatus |
( |
XMC_ERU_t *const |
eru, |
|
|
const uint8_t |
channel |
|
) |
| |
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
| channel | ERU_OGUy(Output gating unit) channel Range : [0 to 3] |
| config | pointer to constant ERU_OGUy configuration data structure. Refer data structure XMC_ERU_OGU_CONFIG_t for detail. |
- Rückgabe
- None
Description:
Initializes the selected ERU_OGUy channel with the config structure.
Invokes XMC_ERU_Enable() to enable eru module clock. Then configures
-
Pattern detection,
-
Peripheral trigger input,
-
Gating for service request generation
.
Wird benutzt von XMC_ERU_ETL_GetStatusFlag().
- Parameter
-
| eru | A constant pointer to XMC_ERU_t, pointing to the ERU base address |
| channel | ERU_OGUy(Output gating unit) channel Range : [0 to 3] |
| mode | gating scheme for service request generation. Refer XMC_ERU_OGU_SERVICE_REQUEST_t for valid values. |
- Rückgabe
- None
- Description:
- Configures the gating scheme for service request generation by setting (GP) bit.
- Typically this function is used to change the service request generation scheme. These values are set during initialization in XMC_ERU_OGU_Init(). Call this to change the gating mode, as needed later in the program.
Wird benutzt von XMC_ERU_OGU_GetPatternDetectionStatus().


WITH A FRIEND LIKE HARRY (2000) / *** aka HARRY, UN AMI QUI VOUS VEUT DU BIEN [French; English subtitles]
Directed by Dominik Moll. Screenplay by Gilles Marchand and Moll. Starring Laurent Lucas, Sergi López, Mathilde Seigner. Running time: 117 minutes. Rated AA for mature subject matter by the MFCB. Reviewed on September 23rd, 2001.
By SHANNON PATRICK SULLIVAN
Synopsis: Michel (Lucas) and his wife Claire (Seigner) are en route to their rustic summer cabin with their three unruly daughters. In a rest stop bathroom, Michel chances to meet Harry Ballestero (López), a childhood acquaintance. Harry and his girlfriend (Sophie Guillemin) finagle an invite to the cabin, and soon Harry has enmeshed himself in Michel's personal life. Are Harry's deeds truly as philanthropic as he claims, or are his true intentions far darker?
Review: "With A Friend Like Harry" is reminiscent of "Suspicion", amongst other Hitchcock films. In both, the plot builds slowly; although we know straight away that something not quite right is going on, it remains subtle, unpronounced and reveals itself bit by bit. The result is a splendid character drama, a guest-that-wouldn't-leave story that begins as merely creepy and becomes gradually more disturbing. The film's success hinges on the performances of its leads, and López in particular is up to the task. He lends a sinister edge to Harry: he smiles a little too much, lingers a little too long. But López is careful not to take this too far; it is not clear, at first, whether Harry is malevolent or just socially inept. Lucas, meanwhile, is very good in the everyman role; we can easily put ourselves in his place and wonder just how we would handle someone like Harry. Moll's direction is assured, and despite its sometimes mundane aspects (especially early on), "Harry" never lags. Like Hitchcock, if there are no thrills at hand, Moll fills the silence with humour -- but never so much that the atmosphere is ruined. Only the movie's rather abrupt ending disappoints, preventing what could be the intriguing fruition of the relationship between Harry and Michel. But then, Hitch's endings -- "Suspicion" included -- weren't always the greatest, either.
Copyright © 2001 Shannon Patrick Sullivan. Archived at The Popcorn Gallery, http://www.physics.mun.ca/~sps/movies.html
| Shannon Patrick Sullivan |<EMAIL_ADDRESS>| +---------------------------------+---------------------------------+ / Doctor Who: A Brief History of Time (Travel) go.to/drwho-history \ \__ We are all in the gutter but some of us are looking at the stars __/
========== X-RAMR-ID: 29575 X-Language: en X-RT-ReviewID: 251157 X-RT-TitleID: 1104269 X-RT-SourceID: 886 X-RT-AuthorID: 1699 X-RT-RatingText: 3/4
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text(),html(),val(), attr() method, if no argument is getter, when give a value to above method, it is setter
note:text() method get combined text, include descendants, others only get first matched elements
Note: If multiple elements are selected, the html() method only returns the HTML contents of the first element from the set of matched elements.


The first thing you need to decide is where, precisely you want to go WWOOFING. Many countries have their own national WWOOF organisation, full details on www.wwoof.net. Click on the country you are interested in to visit their website; then look for a button/link that says “preview host farms” (NB – most, but not all sites have this facility).
If you read about a farm you would like to visit you will need to enrol as a volunteer to access the contact details for that farm. To do this return to the home page and look for a link that says "Sign up" or similar and follow the instructions.
It is then your responsibility to make direct contact with a host farm of your choice to arrange a mutually convenient time for your visit.
Please note that if you want to WWOOF in more than one country you MUST contact and subscribe to the WWOOF organisation in each country you want to volunteer in. Eg to wwoof in Spain - join WWOOF Espana, to WWOOF in Australia join WWOOF Australia.
Countries that do not have their own national WWOOF organisation - but still have farms interested in hosting volunteers are listed by www.wwoofindependents.org .
Each country has different visa requirements, so you need to check with the relevant WWOOF organisation. In general it is up to the volunteer to research and arrange any visas required for their WWOOFing stay. WWOOF organisations do not normally arrange placements on the farms - this is something you do directly with the hosts. This means that neither WWOOF staff or WWOOF hosts can usually help you with getting visas.
WWOOF Independents requires you to be 18 years old. This is actually a legal issue. In most countries people below 18 are still considered by law to be children, which means that hosts would be legally responsible for anything that happens to you on their property. Many of our hosts are not willing to take on the extra responsibility that this entails.
Some national organisations do take younger people. Currently WWOOF Canada, WWOOF Portugal, WWOOF Italy and WWOOF Ireland take people at 17 years old, though sometimes a letter of consent from your parent or guardian is required. Other WWOOF groups like WWOOF Switzerland say it is up to each individual farmer, whilst WWOOF Turkey require you to be at least 20 years old.

Each WWOOF trip is unique. It is therefore difficult to provide a precise figure. Please ensure you budget for the following:
subscription fee to WWOOF Independents is 15£ (GBP) for a single membership which lasts for one year.
all travel expenses including travel to WWOOF country and travel to/from between host farms
Accommodation en route
Insurance
Toiletries/medicines
Mobile phone/internet access
Day trips/treats
If you don't already have sturdy working boots and a sleeping bag it is also advisable to purchase these (though many farmers may have proper beds and linen for you...these are examples of the kind of things you need to clarify with your hosts before travelling).
This is decided between you and your host. There is no standard period. It can be anything from a few days to a few months. It all depends on what you both want. While some hosts like long stays others prefer short stays. Some ask for a few weeks trial before accepting people for longer stays.
Some farms are very happy to welcome people with children while others are not. For farms that already have children it is often a pleasure to have other children around.
We recommend you start by thinking about which country or countries you wish to visit .
When searching the WWOOF Independents' host list, you can filter the search by checking the "Accepts children" filter to identify which farms are happy to accept children.
For getting the perspective of others that WWOOF with children there are several articles:
WWOOF is structured on a national level. While there are many WWOOF organisations around the world there is no central list or organisation. You need to join WWOOF in each of the countries you intend to visit. There is no International WWOOF membership. We are a network of WWOOF nations!
Many countries have their own national organisations, full details at www.wwoof.net.
If you want to WWOOF in any of these countries you MUST contact and subscribe to the WWOOF organisation in that country. When you join one of these countries you will only receive the list of hosts in that country.
At www.wwoofindependents.org we list hosts in countries which do not have a national organisation. You can check in which countries we have hosts here (MISSING LINK).
Subscribing to WWOOF Independents will enable you to visit farms in more than one country – though not necessarily the ones you want!
The checks made on the hosts vary depending on where you WWOOF.
WWOOF organisations only act as contact agencies between farms and volunteers. Some WWOOF groups do visit each host before they are accepted, others require further checks or references. Other groups do no checks at all. As many WWOOF organisations are not-for-profit they do not always have the resources to visit their host farms.
So you need to directly ask the WWOOF group that works in the country you want to visit what checks they do on their hosts.
WWOOF Independents follows a complaints procedure and actively encourages members to provide feedback about hosts. If a complain is received the administrator will contact the host immediately to evaluate the situation. Depending on the seriousness of a complaint the administrator will decide whether to delete the hosts' account or not.
In general - when arranging to visit a WWOOF host you must take all the precautions you would take when visiting someone you do not know.
WWOOF Independents has a feedback system. To contact the WWOOF Independents administrator one can click on the question-mark icon in the bottom left corner of each page of the Independents site and fill in the form.
The majority of WWOOF organisations have strict complaints procedures. If they get a complaint about a host it is investigated. If the complaint is upheld they are removed from our lists and cannot join again. This applies to volunteers too!
When previewing or searching through the host list you can type in a keyword in the search-bar e.g. bees, vegan, children etc. or you can refine your research by using the “Filter by availability” function.
Please note that there is no guarantee that the host you are interested in will be available at the time you want to volunteer.
Providing you are fit and well enough to work for 4-6 hours per day - there is no upper age limit for WWOOFing. Many farmers welcome the maturity older WWOOFers bring. We would however recommend that you tell your host in advance about any physical limitation you may have.
For more information check out ‘Will my age be an issue’
We recommend normal Travel Insurance, which would cover theft, illness etc. Please do your own research. You may want to check out the cover Worldnomads offers for volunteers.
For more than forty years WWOOF has spread from country to country in a very organic way, with each new group being independently owned and operated, yet being part of a larger network.
There was no formal organisation to represent the interests of WWOOF worldwide – or to answer the myriad of requests sent to “head office” from journalists, potential co-ordinators, volunteer groups or other organisations ... or indeed to respond to the occasional complaint.
Instead two portal websites were created – one operated by WWOOF UK – and the other by WWOOF New Zealand (on behalf of a collective of several other WWOOF groups including: France, Japan, and Australia ). Both these sites primarily signposted people to WWOOF in their country of interest or origin. They also provided a listing service for host farms in countries where there was no national WWOOF group – otherwise known as Independents.
Whilst this system served many adequately for a long time – it has not always been effective and has certainly caused confusion for many. As the internet has expanded and global trading intensified so the pressure to resolve these issues has mounted.
In September 2011 at an international conference for WWOOF groups in Korea a resolution was passed to create a Federation – an organisation that could unite, promote, protect and support the WWOOF movement around the world. It would be a way for WWOOF groups to come together and cooperate, to share common responsibilities including the management of one combined portal website as well as managing a single (unified) Independents list.
The Federation's establishment involved more than 18 months of discussion and negotiation between parties within the WWOOF movement from across the world – and was finally incorporated in March 2013 (www.wwoof.net).
As well as the various practical functions performed by the FoWO, such as addressing trademarking issues, helping to legalize and protect the WWOOF movement, some of the main objects of this umbrella organisation are to support and promote the various existing national organisations by providing these with a previously non-existent coordinative network. Member countries are now regularly communicating between each other and sharing precious knowledge and informations for the development of this steadily growing movement.
However some countries were not satisfied with all the agreements and the speed of the procedure in the unifcation and pulled out of the agreement. They continue to operate their own separate organisation – the IWA - and regrettably to this day the two independent host listings have not been amalgamated. FoWO continues to communicate with the IWA and strives to reach a mutual understanding that will provide a unified worldwide WWOOF Federation.
FoWO currently has the support of over 40 members countries whilst the IWA has 4. The FoWO should therefore be considered the first port of call for all WWOOF related enquiries. Current active sites fully supported by FoWO are www.wwoof.net as well as www.wwoofindependents.org.


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The .collapse
class indicates a collapsible element (a <div> in our example); this is the content that will be shown or hidden with a click of a button.
To control (show/hide) the collapsible content, add the data-toggle="collapse"
attribute to an <a> or a <button> element. Then add the data-target="#id"
attribute to connect the button with the collapsible content (<div id="demo">).
Note: For <a> elements, you can use the href
attribute instead of the data-target
attribute:
By default, the collapsible content is hidden. However, you can add the .in
class to show the content by default:
The following example shows a simple accordion by extending the panel component.
Note: Use the data-parent
attribute to make sure that all collapsible elements under the specified parent will be closed when one of the collapsible item is shown.
The following example shows a simple accordion by extending the panel component.
Note: Use the data-parent
attribute to make sure that all collapsible elements under the specified parent will be closed when one of the collapsible item is shown.
The following example shows a simple accordion by extending the panel component.
Note: Use the data-parent
attribute to make sure that all collapsible elements under the specified parent will be closed when one of the collapsible item is shown.


XIMAERA
Copyright (c) 2001 L.Lynn Smith
This game is played on the following board.
There are, off board, sets of three stones for four different types (a total of 12 pieces). The stones of one type are called pivots. All pieces are neutral and can be used by either player.
- TURN - On each turn, each player must drop or move one piece.
- A piece off board may be dropped on any empty cell.
- Pieces on board, may slide over a line of empty cells ending their movement on an empty cell (there are no captures). However, any piece adjacent to a pivot cannot move (so, two adjacent pivots cannot move for the rest of the game).
- Pivots may also jump over an adjacent piece landing on the immediate cell (which must be empty).
- It is invalid to move the last stone dropped or moved by the opponent.
- GOAL - A player wins by (a) connecting three stones of the same kind; (b) if he has no valid move (so, a stalemated player wins); or (c) if the opponent repeats a board position for the third time.
Winning patterns These are the three ways to connect three pieces on a hexagonal board.
A game sample In this position (black pieces are the pivots) the next player wins if he can move the bottom red stone.
This is because he may move it, without any possible opposition, to join the remaining two red stones. Since the player always move that red stone, the adversary cannot touch it.
In fact, the two connected pivots immobilize themselves and all the six adjacent pieces. So the other player can only move one green piece and the remaining pivot.
Some words from the author: This game may appear to be a simple alignment game. On the surface, this is true, but underneath it is also a move-elimination game.
Remember that all pieces which are adjacent Pivots may not be moved. If a Pivot becomes adjacent another, both of them can not be moved the remainder of the game. Subsequently, any piece which is also adjacent or becomes adjacent is thus stuck for the game. Creating these types of situations can lead to a stalemate win. Just be careful of the opponent going for the three Pivot alignment.
Another technique is the formations around a Pivot, or Pip. By strategically placing Pips of the same colour around a Pivot, or another Pip, the player has effectively created a 'frozen' piece. One that if moved would assure certain victory for the next player. After forming such a pattern, the player should attempt to reduce the number of moves available the opponent, forcing the movement of that particular piece. This works best when the Pivot is the center of such formation since it must be moved before the others.
It is also possible to win the game without placing all the pieces on the board. The new introduction of a piece is also of great consideration.


Everybody should read my upcoming book, "The Well-Grounded Java Developer, Second Edition" with @kittylyst and @karianna. This link tells me it shouldn't take you more than :checks-notes: 3 minutes!
https://www.manning.com/books/the-well-grounded-java-developer-second-edition?utm_source=jasonclark42&utm_medium=affiliate&utm_campaign=book_evans2_wellgrounded_12_8_20&a_aid=jasonclark42&a_bid=d07f0670
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Looking back on my experience with the Phase 0, the two best learning resources were the power of google and the resourcefulness of asking questions on google hangout. However the issue with asking questions remotely is that it can be hard to receive the exact feedback as you wished. You cannot get mad at the person responding to the question, as they are only trying to help. Therefore, you have to look at the structure of the question you asked. Was the question easy to answer? How would you approach the question if it was asked to you? What’s the issue with your question? These are 5 important things to ask yourself before clicking submit.
I know, asking a simple question seems easy, but it can be extremely frustrating when you ask a question and do not receive anything close to what you were expecting. So make sure you do your research beforehand on how to ask the correct question and make sure you utilize the internet and know everything you can beforehand.
Matt


--- title: About VMware Cloud on AWS Onboarding linkTitle: About menu: main: weight: 40 --- {{< blocks/cover title="About VMware Cloud on AWS Onboarding" image_anchor="bottom" height="min">}} {{< /blocks/cover >}} {{% blocks/lead %}} Welcome to the VMware Cloud on AWS team site. This site is primarily used as a location for distributing the content which is used in VMware Cloud on AWS Customer experience days. These customer experience days are used as a tool for you to gain hands on experience with the VMware Cloud on AWS platform. {{% /blocks/lead %}} {{< blocks/section color="dark">}}
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The right to data portability – You have the right to request that we transfer the data that we have collected to another organization, or directly to you, under certain conditions.
If you make a request, we have one month to respond to you. If you would like to exercise any of these rights, please contact us.
Another part of our priority is adding protection for children while using the internet. We encourage parents and guardians to observe, participate in, and/or monitor and guide their online activity.
TownshipTech does not knowingly collect any Personal Identifiable Information from children under the age of 13. If you think that your child provided this kind of information on our website, we strongly encourage you to contact us immediately and we will do our best efforts to promptly remove such information from our records.


Before Change
super(Isotropy, self).__init__(input_dim, active_dims)
variance = torch.tensor(1.) if variance is None else variance
self.variance = Parameter(variance)
self.set_constraint("variance", constraints.positive)
lengthscale = torch.tensor(1.) if lengthscale is None else lengthscale
self.lengthscale = Parameter(lengthscale)
self.set_constraint("lengthscale", constraints.positive)
After Change
super(Isotropy, self).__init__(input_dim, active_dims)
variance = torch.tensor(1.) if variance is None else variance
self.variance = PyroParam(variance, constraints.positive)
lengthscale = torch.tensor(1.) if lengthscale is None else lengthscale
self.lengthscale = PyroParam(lengthscale, constraints.positive)


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I'm currently obsessed about turning research into scalable AI products using Python, Docker, Kubernetes, and Go. My background in Aerospace Engineering and Machine Learning research. On a normal day, you'll likely find me sipping coffee or training for my next triathlon.
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Hiccups may be crucial to our brain development, study says
(CNN) - They may be annoying, but scientists say hiccups may play a crucial role in our development.
They may help babies regulate their breathing.
In a study led by University College London, researchers monitored 13 newborns. They found hiccuping triggered a large wave of brain signals, which could aid in a child’s development.
A senior researcher on the study suggested the brain activity might help babies learn how to monitor breathing muscles, leading to an ability to control breathing voluntarily.
Hiccuping is seen as early as nine weeks into pregnancy. And babies born at least three weeks premature hiccup for about 15 minutes each day.
Newborns involved in the study had electrodes placed on their scalps and sensors on their torsos to monitor for hiccups. Researchers found contractions in the babies' diaphragms produced three brainwaves.
They believe the third brainwave allows babies to link the hic sound of the hiccup to the physical contraction they feel.
Researchers say hiccups have no known advantage for adults.


System Description: TwitterNethack
Table of Contents
1 About this Text
This text introduces the system that you are expected to use in your assignments.
2 Introduction
Nethack is a classic internet game since long before we used to call it “the internet”. The idea of the game is to explore a randomly generated dungeon, collect stuff and use it to fight with other stuff (or not, which may be a better alternative in many cases). The original game is text-based and two-dimensional.
In this adaptation of the game, there are some new avenues of functionality to explore:
- You shall enable using Twitter to dynamically generate the map.
- You may make the game 3D.
- You may make the game dialogue-based rather than ascii-graphics based.
- You shall make a multi-player version of the game.
There is a lot of functionality in NetHack and you will not have time to complete it all in this course. You are therefore expected to select and document a reasonable subset of the functionality.
Please see the Guide Book for more information on how to play the original Nethack.
3 Minimal Requirements
Your solution shall at least contain:
- An opening screen where you can start a new game or join an existing game.
- A screen where you can setup your player.
- A labyrinth where your character moves around. This may be represented in different ways:
- The character may move around with the help of arrow keys inside each cave (ASCII-art version)
- The character may move between different caves and interact via a GUI (Dialogue-based version)
- The character may move around in a 3D world with an “over-the-shoulder” perspective (3D version)
- A selection of other characters that move freely in the labyrinth. (Note: the original NetHack is turn-based, you will have to modify this so that the characters move independently)
- Interaction dialogues with other characters. For example you may enter into a philosophical debate with a troll, you may fight an ogre, you may play chess with a reaper, or you may ignore a boggart.
- A selection of other items to pick up and drop in the labyrinth.
- Interaction dialogues with those other items. For example, you may view the history of a sword, mix a potion with other items.
- Items also have a default action, “use”, that means e.g. “wield sword”, “throw rock”, or “drink potion”.
- Items can be sub-types of other items. For example, you may have:
Weapons
, with sub-typesprojectile weapons
andcutting weapons
. Cutting weapons, in turn, have sub-types such asknives
andswords
. Projectile weapons can for example beslingshots
andcrossbows
. You would also needammunition
for some of your weapons.- On the topic of weapons, the damage inflicted by a weapon shall be a combination of the weapon itself, the wielder’s experience, the character type, and a certain element of randomness.
- Multiplayer. Several players shall be able to play in the same game at once.
- Tip: You may implement this either with a common server, a common database, or in a distributed manner where one player is the owner of the game.
- You shall be able to interact with other players through dialogues, but only when you are in the same cave. You shall minimally be able to:
- chat with other players
- use whatever you are carrying on them
- give them items that you are carrying
4 Map Generation
It shall initially be possible to generate the dungeon in two ways:
- With the help of Twitter.
- With a random generator that works off-line.
It shall also be possible to extend with other dungeon generators. For example using a map description in a text file as input (This will be needed anyway to load an existing game).
4.1 Twitter
Using Twitter to generate the dungeon is done through Twitters developers API, and its REST API in particular. A small example that goes through all the necessary motions for you in PHP is available here: http://www.w3resource.com/API/twitter-rest-api/
Use this as follows:
- Start with a “random” timeline (configure during game setup)
- One timeline forms the basis for one cave.
- Scan the tweets on that page, looking for specific keywords. When particular keywords are found, this signifies the prescense of certain items or characters in the cave. For example, “William Shatner” may mean a boulder or a statue, “kaffekopp” may mean a weapon, and “#AIK” may mean that there is a monster in the cave. There shall be a random number of items but not more than three in each cave.
- Scan the page for other timelines (“@xxx”) and use a random number but not more than three of these as exits to other caves. One exit goes back to the timeline you came from. Try to strike a balance between recurring timelines (caves you have already visited) and new timelines. If you re-enter an old cave from a new direction, you will of course add a new exit to that cave.
- When you enter a new cave, your system shall briefly display information about the “owner” of the cave.
4.2 Random Generator
The random generator works in the same way as the twitter generator, but uses a random number generator to decide about doors and items in each cave rather than text analysis.
5 Extras
- The labyrinth may be in three dimensions, so that you have different floors.
- There may be a map that is either shown all the time, or that can be superimposed over the current view.
- There may be several light sources overhead, giving the impression of walking through a scarcely lit corridor.
We do not expect these extras to be implemented in your version of your system. What we do expect, however, is that you create a design that can easily accommodate these changes, and that you have documented how you would implement them.


Data Processing
While working in operations, responsible for anything from setting up users new PCs, to configuring servers, and managing databases I once had a user request a more powerful computer. Right away I had a chat to find out what the problem was, and it turned out that once a week a customer was sending a new email list, and the user was having to compare the old list to the new list, find what had been removed, and what had been added, all in Microsoft Excel, which was taking over half an hour, and locking up their computer for that whole time!
The solution
Right away, it was clear that Excel was not the right tool for this job, and the user probably did not need a new computer! Once I understood exactly what the current process was doing, in a few hours I was able to recreate it as a small program (using Perl), which ran in a few minutes, and all the user need to do was place the old email list, and the new one in a folder, and double click an icon from their desktop!
Over time, this has saved a lot of time, and the cost of a new computer.


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public final class RadarUserInsightsLocation
Represents a learned home or work location.
-
-
Nested Class Summary
Nested Classes Modifier and Type Class Description public enum
RadarUserInsightsLocation.RadarUserInsightsLocationType
The types for learned locations.
public enum
RadarUserInsightsLocation.RadarUserInsightsLocationConfidence
The confidence levels for learned locations.
-
Field Summary
Fields Modifier and Type Field Description private final RadarUserInsightsLocation.RadarUserInsightsLocationType
type
private final RadarCoordinate
location
private final RadarUserInsightsLocation.RadarUserInsightsLocationConfidence
confidence
private final Date
updatedAt
private final RadarRegion
country
private final RadarRegion
state
private final RadarRegion
dma
private final RadarRegion
postalCode
-
Constructor Summary
Constructors Constructor Description RadarUserInsightsLocation(RadarUserInsightsLocation.RadarUserInsightsLocationType type, RadarCoordinate location, RadarUserInsightsLocation.RadarUserInsightsLocationConfidence confidence, Date updatedAt, RadarRegion country, RadarRegion state, RadarRegion dma, RadarRegion postalCode)
-
Method Summary
Modifier and Type Method Description final RadarUserInsightsLocation.RadarUserInsightsLocationType
getType()
The type of the learned location. final RadarCoordinate
getLocation()
The learned location. final RadarUserInsightsLocation.RadarUserInsightsLocationConfidence
getConfidence()
The confidence level of the learned location. final Date
getUpdatedAt()
The datetime when the learned location was updated. final RadarRegion
getCountry()
The country of the learned location. final RadarRegion
getState()
The state of the learned location. final RadarRegion
getDma()
The DMA of the learned location. final RadarRegion
getPostalCode()
The postal code of the learned location. final JSONObject
toJson()
-
-
Constructor Detail
-
RadarUserInsightsLocation
RadarUserInsightsLocation(RadarUserInsightsLocation.RadarUserInsightsLocationType type, RadarCoordinate location, RadarUserInsightsLocation.RadarUserInsightsLocationConfidence confidence, Date updatedAt, RadarRegion country, RadarRegion state, RadarRegion dma, RadarRegion postalCode)
-
-
Method Detail
-
getType
final RadarUserInsightsLocation.RadarUserInsightsLocationType getType()
The type of the learned location.
-
getLocation
final RadarCoordinate getLocation()
The learned location.
-
getConfidence
final RadarUserInsightsLocation.RadarUserInsightsLocationConfidence getConfidence()
The confidence level of the learned location.
-
getUpdatedAt
final Date getUpdatedAt()
The datetime when the learned location was updated.
-
getCountry
final RadarRegion getCountry()
The country of the learned location. May be
null
.
-
getState
final RadarRegion getState()
The state of the learned location. May be
null
.
-
getDma
final RadarRegion getDma()
The DMA of the learned location. May be
null
.
-
getPostalCode
final RadarRegion getPostalCode()
The postal code of the learned location. May be
null
.
-
toJson
final JSONObject toJson()
-
-
-
-


Demanding resignation from elected PM is unconstitutional, unlawful: CM Buzdar
by https://www.facebook.com/dunyanewsLAHORE (Dunya News) – Punjab Chief Minister (CM) Sardar Usman Buzdar has on Saturday said that demanding resignation from an elected prime minister is unconstitutional and unlawful.
Usman Buzdar said in a statement that no sane person can support Azadi March. The rejected elements do not want Pakistan to make progress but their negative agenda will fail, he said.
Those who are doing politics on non-issues should be ashamed of themselves, the chief minister added. He said the corrupt leadership will be held accountable for plundering money.
CM Buzdar maintained that this is the most transparent government in Pakistan’s history which is making new records by serving people. The country will definitely prosper under PM Imran Khan’s leadership, he concluded.


{% extends "registration/base.html" %} {% load i18n %} {% block title %}{% trans "Registration complete" %}{% endblock %} {% block page-title %}{% trans "Registration complete" %}{% endblock %} {% block content %}
{% trans "An activation link has been sent to the email address you supplied, along with instructions for activating your account." %}
{% trans "Return to homepage." %} {% endblock %}


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