The 5th -7th June, 2015 was the date forDrupalCampCS in Bratislava, Slovakia for three days of knowledge sharing, coding and ‘downloading’ (in the local pubs).
Whenever iKOS get involved with a DrupalCamp in the UK we like to contribute fully by way of organising, sponsoring, speaking and training. As we have recently opened two offices in Slovakia, we saw DrupalCampCS as a great opportunity to get better acquainted with the Slovakian and Czech Drupal communities.
DrupalCamp CS DAY ONE - 5th June
DrupalCampCS began on Friday morning with Drupal training and sprints planned.
Drupal Training for Beginners - Streamed live from London
The first Drupal training session was aimed at attendees new to Drupal and, thanks to the University’s technical department, we had our head of training - Nick Abbott - streaming his Drupal training course live from London. This remote training worked really well thanks to Milan Lukac from Slovakia, in the room to help any attendees with translation or technical questions.
Drupal Commerce Training
Having worked as part of the team to deliver one of the highest profile Drupal Commerce websites for Lush (www.lush.co.uk), Karol Kasas was able to provide real-world insight and training on the correct usage of Drupal Commerce. To a workshop of 10 attendees, Karol covered both the complete basics of Drupal Commerce through to advanced topics such as VAT handling. By the end of day, people left his workshop with a fully functional eCommerce built with Drupal Commerce - WOW!
Sprinting - Drupal 8 Rules!
Fresh from a day of training, both Milan and Karol joined the sprinting room, where a small team had come together looking at the Drupal 8 Rules issue queue.
Friday night - traditional Slovak pub
In the evening most headed to a fantastic local brewery called Richtar Jakub (Mayor Jacob), where they met with Drupal superstars Robert Douglass and our technical team leader Richard Jones. Everyone tasted locally brewed beer and some traditional Slovak meat dishes. After this, people headed to Bratislava restaurant, where they tasted some very traditional Slovak food called “bryndzove halusky” (small potato dumplings with cottage cheese).
DAY TWO - 6th June
Saturday began with session called State of Drupal. During this session the chairman of Slovak Drupal Association, Jozef Toth, asked Richard Jones about his beginnings and thoughts relating to Drupal in general and the impact of the delayed release of Drupal8.
During the day all members of our Slovak team attended interesting sessions held by experts from far and wide. Tomas and Oliver focussed on learning more about the theming layer in Drupal 8 using Twig, while the rest of the team joined session called OCD Deployment, where they learned how to make updates faster and less risky.
Lush - Drupal Commerce case study
As technical director of iKOS, Richard Jones was able to talk about our experience of building one of the largest Drupal Commerce responsive websites for the UK, headquartered retailer, Lush.
Drupal Performance
Following on from Richard’s talk, Milan Lukac opened up the topic of Drupal performance. Milan started with basic Drupal’s built-in possibilities before expanding and explaining the benefits and pitfalls of using various contributed modules.
The core message from day two
For me the takeaway and most important lesson learned related to the changes in Drupal 8 relating to the entity API from our guest speaker Wolfgang Ziegler (fago in the Drupal community).
Ice ice baby
After a day of hot sessions we headed to cool off and experience the amazing ice bar.
Day 3 - 7th June
The last day of camp kicked off with Karol and Milan teaching developers how to use Drupal Services for developers who want to build their own APIs to extend and integrate with Drupal. Milan and Karol did pretty amazing job as they showed not only how to use in-build Services, but also how to code their own service.
After the camp
We are also pleased to announces that iKOS Digital has accepted the challenge to help the #d8rules team to finish Milestone 1 in this important project. Within a week of DrupalCampCS Karol got his first commit into Rules 8.x
Originally published on: http://i-kos.com/developing/blog/2015-08-11/drupalcampcs-2015-bratislava-our-report-great-drupal-community-event


| Property | Type | Description | Get/Set |
|---|---|---|---|
| ID | string | Unique ID of the page. You shouldn't need this. | { get; } |
| PageAuth | string | Used in combination with the page ID to authentificate the connection. You shouldn't need this. | { get; } |
| OverrideErrorHandle | Func<Exception, Task> | Set a function that is called if an exception is throwned server-side in any thread handled by the current page. The function must return a task, completed when you're done handling the exception. "Task.Completed" if you're doing it synchronously | { get; set; } |
| Session | Session | Access to the current session. Use Session["key"] to store or access custom data, by replacing the key by something you want. It is usually easier to create a class with all the fields you want, and store an instance of it in the session instead of storing multiple fields separatly | { get; } |
| Manager | FSWManager | Internal object used by FSW to handle the current page controls, properties, events, interactions with the client, etc. There shouldn't be any need to access this object | { get; set; } |
| MessageBox | MessageBox | MessageBox object, used to show 'popup' messages. Ex: MessageBox.Success("title", "content") | { get; set; } |
| LoadingScreen | LoadingScreen |
Allow user to show a loading screen with an optional text.
Take a look here To use the loading screen: LoadingScreen.Show("Loading..."); and : LoadingScreen.Hide(); |
{ get; set; } |
| UrlManager | UrlManager |
Control used to manipulate the url. The most common use is to set parameters you can use on new connections to initialize the page to specific content : UrlManager.UpdateParameter("name", "value"); var value = UrlManager.Parameters["name"]; or safer method : UrlManager.Parameters.TryGetValue("name", out var value); |
{ get; set; } |
| Common | CommonInformations | Control used to access basic informations about the page. As of now, there is only a IsMobile property. The value is null until the client finish initializing | { get; set; } |
| ServerSideLock | PageLock |
Used to lock the main page thread. When inside a thread/hosted service, if you want to access any controls or send information to the client you must put your code inside a
ServerSideLock. Most often with a using statement: using(ServerSideLock){...}.
When leaving the using/disposing of the ServerSideLock, FSW will send all recorded changes to the client. If you only want to access a control value without making any changes, a more efficient way is to use ReadOnlyServerSideLock. Every events/action/callback invoked from a control is already inside a ServerSideLock. |
{ get; } |
| ReadOnlyServerSideLock | PageLock | Same as ServerSideLock, except more efficient because it doesn't validate changes at the end. This mean any modification made to controls won't be sent to the client until another ServerSideLock is disposed. A ReadOnlyServerSideLock can be turned into a normal ServerSideLock by changing the IsReadOnly property on the lock before it is disposed. | { get; set; } |
| Method | Return type | Parameters | Description |
|---|---|---|---|
| OnPageLoad | void | () | Virtual method. Called when this page is loading, no controls have been sent to the client yet. Do not do heavy processing here, because it will increase the page loading time. If you need to process more ressource intensive things, show a loading screen and start a hosted service with RegisterHostedService. At least, the user won't see a blank page until you finish loading. |
| RedirectToUrl | void | (string url) | Shortcut for UrlManager.UpdateUrlAndReload(url); |
| RegisterNewGenericRequest | void | (string action, Func<Dictionary<string, string>, Task<IActionResult>> callback) | Used to receive custom http GET request. Use GetGenericRequestUrl to get the url to use. you can then specify parameters that will be sent to the callback when the request is received. The action parameter must be unique, no other generic request on the same page can use the same action name. You can unregister generic request with UnregisterGenericRequest |
| UnregisterGenericRequest | void | (string action) | Used to unregister a generic request registered with RegisterGenericRequest. No need to unregister generic request before unloading a page. |
| GetGenericRequestUrl | string | (string action, Dictionary<string, string> parameters) | get a custom url to use with RegisterGenericRequest. When the server receive a http GET request to this url, the callback set with RegisterGenericRequest will be called with the provided parameters. The url looks like this: "/FSW/CoreServices/GenericRequest/" + action + "/" + Page.ID, + any parameters |
| RegisterHostedService | string | (Action callback, HostedServicePriority priority) | A hosted service is used to process things in background without blocking the UI thread. You can use this method to register a new hosted service that will be called when no higher priority service is running. If you want the hosted service to run right away regardless of already-running services, set the priority to HostedServicePriority.NewThread. Usually, When the processing is done and you need to access controls in the page, you need to lock the main UI thread using ServerSideLock. If you're not familiar with it, please go take a look! You should also remember to check if the control you're accessing is still "alive", because the page may have been disposed since the service started running! You can do so by using the IsRemoved property of any control inside your page. |
| RegisterHostedService | string | (TimeSpan callbackInterval, Action callback) | Similar to the first RegisterHostedService overload taking a callback as first parameter. This version will invoke the callback every callbackInterval. Every services created with this is hosted in a separate thread. The callback should not be invoked when the page is disposed, but since it's in a separate thread it may still be. You should always use ServerSideLock before accessing any controls, and remember to check if your control is still "alive" using the IsRemoved property of any control inside your page. If you want to stop the callback from being invoke ( forever ), add a HostedServiceCancellation parameter to the callback. Then set HostedServiceCancellation.Cancel to true from inside the callback when ready. |
| RegisterHostedService | string | (TimeSpan callbackInterval, Action<HostedServiceCancellation> callback) | See previous RegisterHostedService overload for more information. |
| Name | Parameters | Description |
|---|---|---|
| OnBeforeServerUnlocked | (FSWPage page) | Called when disposing a ServerSideLock, right before new informations are sent to the client. Mainly used by ControlBase.RegisterVariableWatch. Do not do intensive processing here, this is called very often and will block the UI thread everytime. |
| OnPageUnload | () | Called when the page is being unloaded. The client tab in probably already closed when this is called. |


It is not very seldom that films try to imitate Hitchcock. He is after all, one of the twentieth century's greatest motion picture directors, perhaps even the greatest. But, however, it is far too seldom that a film or a director pays homage to Hitchcock without fake tenure.
Brian De Palma didn't make a poor man's thriller when he co-wrote and directed Dressed To Kill. Instead, he made a blood-chilling, nail-biting thrill ride that would make Hitch aficionados proud.
 We find all of this information out from her frequent visits to a local psychiatrist (Michael Caine). She lusts for a change, and gets one in a mystery man she meets in an art museum. Not a word is spoken between the two, nor is anything implied during this scene, but De Palam wisely let the camera so its job and made an eerie but effective scene.
Soon after that fateful encounter, the two sleep together.  Dickinson's teenage whiz kid son (Keith Gordon) also manages to help Allen out, and even winds up saving her life in a chillingly terrifying scene that is very Hitchcock.
TO reveal any more would ruin the film. De Palma isn;t as good as Hitchcock, nor will he ever be.
Dressed To Kill
MPAA Classification: R
Rating: ***1/2 (out of four)
Running Time: 105 min.
Jason Bacon
<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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Sound Binding Reference
1. Generic functions
SoundGetDuration
int
:
Sound
Returns the sound duration in milliseconds.


At 5,895 m, Kilimanjaro is the highest point in Africa. This volcanic massif stands in splendid isolation above the surrounding plains, with its snowy peak looming over the savannah. The mountain is encircled by mountain forest. Numerous mammals, many of them endangered species, live in the park
The ascent of Kilimanjaro can be done from six routes: Mweka, Umbwe, Shira, Rongai, Machame, and the Marangu Route which is the easier one. Depending on which route one wants to take, the climb of Kilimanjaro can take between four to six nights on the mountain.
The two most popular routes are Marangu and Machame. On the Marangu Route, accommodation is in alpine huts while on Machame Route it is camping throughout.
While expert guides and porters will accompany you on your climb, no technical equipment is required on these routes.
The Marangu or main route is by far the most popular way to the summit. The ascent is more gradual and no professional equipment is required. The accommodation on the way up and down is provided in mountain huts with all the basic necessities. There are 60 bunk beds each (for 60 people each) at Mandara Hut (2700m) and Kibo Hut (4700m), and 120 bunk beds (for 120 people) at Horombo Hut (3720m) which is also used for descent. Climbers are supplied with mattresses and pillows, but sleeping bags should be brought along. There are communal dining halls, washrooms and toilets.
It usually takes 5 days/4nights for the round trip. The trek can also be taken in 6 days/5 nights to add acclimatization with an extra day at Horombo Hut. The supplementary cost for an extra day is indicated separately as an option.
This is probably the most scenic route up Kilimanjaro. The accommodation on the way up and down is strictly camping (mobile tents) only. This trek is strenuous and may be better suited to more adventurous hikers. The Machame route is normally completed in a minimum of 6 days/5nights on the mountain.
There is only one route over on the north eastern side of the mountain, Rongai, which is usually a five night climb. This lesser known track may not be quite as spectacular as the western routes, but it does usually have far lower traffic than the other five night routes. This route retains a sense of unspoilt wilderness and offers a different perspective on Kilimanjaro by approaching it from the north.It is generally considered to be the easiest of the quality routes on the mountain. Rongai is the best route for people who are looking for a decent quality experience and are perhaps not absolutely confident about their fitness.
The Lemosho Glades route is perhaps the least used initial ascent route on Kilimanjaro, partly because of its remote location and likewise the difficult roads leading to the trailhead. The road to the trailhead is only accessible by 4-wheel drive vehicles and can be impassable during wet periods. The trailhead is at relatively high elevation, and thus we start slow and easy on this route. Buffalo and elephant sightings are possible on the first day trekking through the forest, and the trail is often overgrown from lack of use.
The route is the longest distance to trek up Kilimanjaro, so fitness certainly plays a role in the enjoyment and success of this trek. The Lemosho (Shira) route takes 7 days / 6 nights on the mountain. Overall, the distance covered and the intensity of the final few days make this trek a good choice only for the experienced hiker. The many changes of scenery and spectacular hike across the Shira Plateau make this trek truly special. There are no huts on this route, the accommodation is in mountain tents.
The Umbwe route, which is based in the south, is a 6-day / 5-night tour and is said to be the most scenic and difficult one offered on Kilimanjaro. The first two days are extremely steep, muddy and generally strenuous making it only suitable for well-trained mountaineers. An acclimatization day is rarely offered on the standard programme, but can be added whereby giving the climber an extra day in the Karanga Valley. The descent trail is the same as the Mweka Route.


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Hello! My name is William Ernest. I live in Chattanooga, TN. I am a senior at the Florida State University in the Computer Science program. I will graduate with my second Bachelors degree on April 29, 2016. I recieved my first BS in Chemistry from the University of Tennessee Chattanooga in 2008 and have worked as a Chemistry Technician for the Tennessee Valley Authority since then. I am looking to make a move from chemistry into computer programming in the near future.
My programming skillset includes: C/C++/C#, Assembly, HTML, CSS, Unix Scripting( bash and tcsh), Visual Studio, Python, Lisp/Scheme, Java, Javascript, JQuery, Android, Prolog, SQL, R, Mathlab, GitHub
Certifications
Feel free to email me at:
<EMAIL_ADDRESS>wbe14b@my.fsu.edu


12 #include "../src/utils.h"
13 #include "../src/logger.h"
15 #define STR_SIGINT "SIGINT"
16 #define STR_SIGUSR1 "SIGUSR1"
17 #define STR_SIGUSR2 "SIGUSR2"
18 #define STR_SIGTERM "SIGTERM"
19 #define STR_SIGSTOP "SIGSTOP"
20 #define STR_SIGCONT "SIGCONT"
void ctrlcReceived(int sig)
Handles interrupts: order the children to write their information.
Definition: signals.c:41
void registerAndIgnore(int sig)
Registers the reception of signals to be ignored.
Definition: signals.c:31
void questionPrompt(int sig)
Confirms the termination of the program and operates according to the answer.
Definition: signals.c:82
void displayInfo(int sig)
Writes the process information on the screen and stops itself.
Definition: signals.c:62
void terminate(int sig)
Registers the termination of a process and exits it.
Definition: signals.c:107
void setUpSignals()
Sets all the signals handlers.
Definition: signals.c:16


{%block extrahead %} {%endblock %} Registrarse Ingresar
© 2014, DevIt! - Christian Avalos. Powered by Steam © 2013, creativeLabs. Bootstrap Themes designed by BootstrapMaster in Poland


| 1 |
Harry Potter 5 Game (PC) |
29/01/2017 |
01/02/2017 |
Pending |
Edit |
| 2 |
Pandemic (Board Game) |
17/01/2017 |
19/01/2017 |
Delivered |
Edit |
| 3 |
Logitech G502 (Accessory) |
29/01/2017 |
31/01/2017 |
In Call to Confirm |
Edit |
| 4 |
Warcraft: The Beginning (DVD) |
18/01/2017 |
19/01/2017 |
Declined |
Edit |
| 5 |
Grimm's Fairy Tales (Book) |
20/01/2017 |
23/01/2017 |
Delivered |
Edit |


---
layout: post
title: 1/31 schoolwork
date: '2014-01-31T21:33:00.001-07:00'
author: Jacob .
tags:
- homeschool-journal
modified_time: '2014-01-31T21:33:17.315-07:00'
blogger_id: tag:blogger.com,1999:blog-6400085873105072120.post-6789416733960232538
blogger_orig_url: http://www.svlark.com/2014/01/131-schoolwork.html
---
Drilled spelling
Math Unit 3 Activity 3
Read poems and 2 chapters of On the Other Side of the Hill


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I am an experienced developer with 5 years in the field and an extensive knowledge of varied software languages. I have a personal interest in the use of object orientated PHP of which I have a strong knowledge base.
I have recently relocated to Sheffield. I enjoy dog walks in the many green spaces and am a regular park runner.
I recently participated in this year's Round Sheffield Run which covers a total distance of 24.6km around the south of Sheffield through 11 unique stages.
| Stage | Distance | Time |
|---|---|---|
| Endcliffe Park to Forge Dam | 2.9km | 19:47 |
| Porter Valley Ascent | 2.5km | 22:43 |
| Limb Valley Descent | 2.5km | 18:25 |
| Ecclesall Woods | 1.8km | 14:19 |
| Beauchief Golf Course | 2.5km | 20:40 |
| Chancet Woods | 0.9km | 07:57 |
| Graves Park | 1.4km | 14:14 |
| Lees Hall Golf Course | 1.3km | 11:24 |
| Meersbrook Park | 0.8km | 04:52 |
| Brincliffe Edge | 2.2km | 22:14 |
| Endcliffe Park | 0.4km | 01:56 |
| Total | 19km | 02:39:16 |
Responsibilities:
Responsibilities:
Grade: 2:1
Notable Modules – Logic in Computer Science, Database Development, Software Engineering, Advanced Object-Oriented Programming, Artificial Intelligence, Scripting Languages, Mobile Computing and Robotics and Autonomous Systems.
Grade: Distinction* Distinction* Distinction*
Notable Units – e-Commerce, Client Side Customisation of Web Pages, Digital Graphics, Database Design, Web Server Scripting
Higher or Lower is a simple card game where the aim is to guess whether the next card dealt from the pile will be higher or lower than the previously dealt card.
The Pokémon Battle Simulation is a PHP script that will simulate Pokémon battles similar to those in the Pokémon games.
The aim of a Pokémon battle is to reduce all your opponents Pokémon HP to 0, while not allowing your Pokémon's HP to drop to 0.
The script works by asking the user to build a Pokémon team and then select the trainer they wish to battle. When the battle starts it will function as a normal Pokémon battle would within the games by asking the user to select the attack they wish to use which will then be used on the opposing Pokémon.
Because the script functions as a normal Pokémon battle, it will take into account the stats of each Pokémon and attack along with any type advantages to determine aspects such as damage and speed, so it is important to choose Pokémon that can easily defeat enemy Pokémon.
The script also offers a Pokédex feature to help the user learn about their favourite Pokémon.
The Pokémon Shiny Hunter is a script that will search for a shiny Pokémon until one is found. When a shiny Pokémon is found, some statistics around the odds of this happening will be returned.
A Shiny Pokémon is considered to be very rare as the odds of finding one are very low. In fact, the odds are so low, that you can play through the entire game, multiple times, without ever encountering one. The odds of finding a shiny Pokémon differs on the generation used and can also be enhanced with certain methods.
 You continue this process until all the tiles are flipped down. If you roll a value that is impossible to totally flip down from the remaining tiles that are up, you lose.
The regex checker is a script designed to test different regex patterns. By creating a yaml file to use alongside the script it will check all given strings against the patterns provided and return whether the pattern was matched within the string or not. You can also specify the expected result from checking the string against the pattern to ensure unexpected cases don't pass.
The third year project that I chose to undertake was to create a seat assignment system for flights.
These flights would be able to be viewed by users along with their relevant details, such as departing and arriving airport and countries. The user would also be able to click on the flight they liked the look of and would then be able to book seats within that flight. Booking a seat would mean that it would become unavailable for other users to book.
The system also contains a user login system along with many administrator features to add, delete and update records in the database to ensure that the records in the database are kept up to date and correct.
Within one of my modules during my time at the University of Liverpool, I was tasked to make an app that was context aware and displayed locations and information of artworks around the campus using a map with annotations and the user’s location.
Because many of the artworks were within the same buildings, a feature of the app was to group artworks that were in the same building on the map so that clicking on the annotation would display a list of artworks within the building.
When a specific artwork was pressed, information about the artwork and a picture of the artwork were displayed for the user to view. This data would be stored into core data when the app was started and would then be retrieved when necessary to display to the user.
The artworks were also listed inside of a table that the user could scroll through as an alternative way to view the artworks. These entries in the table were ordered based on the distance the artworks were from the user which was calculated through the latitude and longitude values of each artwork and the user.
This game plays by allowing the user to place a user controlled sub, an enemy sub, an obstacle and many fuel cells onto an empty board. Once the board is completed and start game is pressed, the game works through a turn based system where the objective is to collect as many fuel cells as possible while avoiding the enemy sub and not running out of fuel. Each fuel cell is equivalent to the number it represents and adds this total to the amount of fuel left and the score when taken. The enemy sub will also move around the board collecting cells and targeting the player. If the player is caught by the enemy, collects fewer points than the enemy or runs out of fuel, the game is lost.
To play the game click here
Using the jMonkey Engine which is designed to implement games using Java code, I created a simple copy of the Arkanoid (also known as Breakout) game. The game works by detecting collisions of the ball, with the player controlled board at the bottom, the walls and the pegs to determine the new trajectory of the ball and slowly increase the velocity of the ball as the game progresses. When a peg is hit, it will disappear and add to the users score, when all pegs have been hit then next round starts. The user is given 3 lives and will lose the game when all 3 lives are lost.
Using the Swing toolkit for Java, I implemented an interface for an ATM that would wait for a user to enter their PIN. Once entered correctly, the interface would display the user’s balance and allow them to either withdraw or deposit money from their account updating their balance when enter was pressed.
PHP, React, SQL, HTML/CSS, JavaScript
Java, Swift, C, Perl, Assembly Language
VS Code, Git, Atom, MySQL Workbench, Eclipse, Xcode, Android Studio, phpMyAdmin
Windows, Linux, Mac OS, Android