|
|
|
|
Don't forget to pick up your order!
|
|
{{^is_la_bops}}
Hi there,
This is just a friendly reminder that your order is ready for pick up at the pickup window at 123 Lafayette Street. Flagship hours are Monday-Saturday from 11am-9pm and Sunday from 11am-8pm. If your order isn’t picked up after seven days from when it
was placed, it will be canceled and you’ll receive a refund. We hope to see you soon!
{{/is_la_bops}}
{{#is_la_bops}}
Hi there,
This is just a friendly reminder that your order is ready for pickup at 8407 Melrose Place. Store hours are Monday-Saturday from 10am-7pm and Sunday from 11am-7pm. If your order isn’t picked up seven days from when it was placed, it will be canceled
and you’ll receive a refund. We hope to see you soon!
{{/is_la_bops}}
|
|
{{#order_data}}
|
Order Number:
{{number}}
|
{{/order_data}}
|
|
Your Order
|
Product Name
|
Quantity
|
Subtotal
|
{{#shipments}}
{{#items_data}}
{{#hide_for_customer}}{{/hide_for_customer}}
{{^hide_for_customer}}
{{#image}}
|
|
{{/image}}
{{^image}}
|
{{/image}}
{{name}}
{{shade}}
{{#kit_title}}
included in
{{kit_title}}
set
{{/kit_title}}
|
{{item_quantity}}
|
{{display_amount}}
|
{{/hide_for_customer}}
{{/items_data}}
{{/shipments}}
|
{{#order_data}}
|
Subtotal
|
{{spree_money}}
|
{{#adjusted_promotion_cost}}
|
Promotion |
{{adjusted_promotion_cost_amount}}
|
{{/adjusted_promotion_cost}}
{{/order_data}}
{{#adjustment_data}}
|
{{label}} |
{{amount}}
|
{{/adjustment_data}}
{{#order_data}}
|
Shipping |
{{adjusted_shipment_cost_amount}}
|
|
Total
|
{{display_total}}
|
{{#has_store_credit}}
|
Glossier Credit
|
{{store_credit}}
|
|
|
Adjusted Total
|
{{total_after_store_credit}}
|
{{/has_store_credit}}
{{/order_data}}
|
|
|
|
Getting to Glossier Flagship
Getting to Glossier Flagship
Product name
felis, ornare quis efficitur eu, laoreet nec ex.
|
|
|
If you have any questions, concerns, or want to share your thoughts,
email us at
<EMAIL_ADDRESS>|
|
|
|
{{^is_la_bops}}
Glossier Flagship
123 Lafayette Street, New York, NY 10013
{{/is_la_bops}}
{{#is_la_bops}}
Glossier LA
8407 Melrose Place, Los Angeles, CA 90069
{{/is_la_bops}}
www.glossier.com
//
<EMAIL_ADDRESS>|
|


The sensor operation interface (Dedicated for TOPSENS own cameras). More...
Public Member Functions | |
| Error | Open (int index) |
| Opens the sensor instance. More... | |
| void | Close () |
| Closes the sensor instance. More... | |
| Error | Start (Resolution colorResolution, Resolution depthResolution, bool generateUsers) |
| Starts the sensor instance. More... | |
| void | Stop () |
| Stops the sensor instance. More... | |
| Error | SetOrientation (Orientation orientation) |
| Sets image orientation. More... | |
| Orientation | GetOrientation () |
| Gets image orientation. More... | |
| Error | SetImageFlipped (bool flipped) |
| Sets whether the image is flipped. More... | |
| bool | IsImageFlipped () |
| Checks whether the image is flipped. More... | |
| Error | SetDepthAligned (bool aligned) |
| Sets whether the depth image is aligned with the color image. More... | |
| bool | IsDepthAligned () |
| Checks whether the depth image is aligned with the color image. More... | |
| Error | SetMaskEnabled (bool enabled) |
| Sets whether to enable user mask. More... | |
| bool | IsMaskEnabled () |
| Checks whether user mask is enabled. More... | |
| Error | SetRecording (bool recording) |
| Sets whether records stream to file. More... | |
| bool | IsRecording () |
| Checks whether records stream to file. More... | |
| Error | SetConfig (Config config) |
| Sets preconfigured identity. More... | |
Static Public Member Functions | |
| static Error | Count (out int count) |
| Gets the count of available sensors. More... | |
| static Error | Preload (int[] resources) |
| Preloads resource data to minimize sensor startup delay. More... | |
Events | |
| ColorHandler | ColorReady |
| Notification event for color image frame ready. More... | |
| DepthHandler | DepthReady |
| Notification event for depth image frame ready. More... | |
| UsersHandler | UsersReady |
| Notification event for users frame ready. More... | |
The sensor operation interface (Dedicated for TOPSENS own cameras).
| void Topsens.Sensor.Close | ( | ) |
Closes the sensor instance.
|
static |
| Orientation Topsens.Sensor.GetOrientation | ( | ) |
Gets image orientation.
Default is Orientation.Landscape.
| bool Topsens.Sensor.IsDepthAligned | ( | ) |
Checks whether the depth image is aligned with the color image.
The depth image is not aligned with the color image by default.
| bool Topsens.Sensor.IsImageFlipped | ( | ) |
Checks whether the image is flipped.
The image is flipped by default.
| bool Topsens.Sensor.IsMaskEnabled | ( | ) |
Checks whether user mask is enabled.
Default is not enabled.
| bool Topsens.Sensor.IsRecording | ( | ) |
Checks whether records stream to file.
Doesn't record stream to file by defaul.
| Error Topsens.Sensor.Open | ( | int | index | ) |
|
static |
| Error Topsens.Sensor.SetConfig | ( | Config | config | ) |
Sets preconfigured identity.
| config | Preconfigured identity. |
| Error Topsens.Sensor.SetDepthAligned | ( | bool | aligned | ) |
Sets whether the depth image is aligned with the color image.
The depth image is not aligned with the color image by default. If the setting needs to be changed, call this method before Start(Resolution, Resolution, bool).
| aligned | The depth image is aligned with the color image if true, otherwise not aligned. |
| Error Topsens.Sensor.SetImageFlipped | ( | bool | flipped | ) |
Sets whether the image is flipped.
The image is flipped by default. If the setting needs to be changed, call this method before Start(Resolution, Resolution, bool).
| flipped | The image is flipped if true, otherwise not flipped. |
| Error Topsens.Sensor.SetMaskEnabled | ( | bool | enabled | ) |
Sets whether to enable user mask.
Default is not enabled. If the setting needs to be changed, call this method before Start(Resolution, Resolution, bool).
| enabled | Enabled if true, otherwise not enabled. |
| Error Topsens.Sensor.SetOrientation | ( | Orientation | orientation | ) |
Sets image orientation.
Default is Orientation.Landscape. If the setting needs to be changed, call this method before Start(Resolution, Resolution, bool).
| orientation | Image orientation |
| Error Topsens.Sensor.SetRecording | ( | bool | recording | ) |
Sets whether records stream to file.
Doesn't record stream to file by default. If the setting needs to be changed, call this method before Start(Resolution, Resolution, bool). The recording file format is YYYY_MMDD_HHMMSS.tsr.
| recording | Records stream to file if true, otherwise doesn't record. |
| Error Topsens.Sensor.Start | ( | Resolution | colorResolution, |
| Resolution | depthResolution, | ||
| bool | generateUsers | ||
| ) |
Starts the sensor instance.
Color, depth and users streams are generated continuously when the sensor is started.
| colorResolution | Color image resolution. |
| depthResolution | Depth image resolution. |
| generateUsers | Generates users if true, otherwise doesn't generate users. |
| void Topsens.Sensor.Stop | ( | ) |
Stops the sensor instance.
Color, depth and users streams are ended when the sensor is stopped.
| ColorHandler Topsens.Sensor.ColorReady |
Notification event for color image frame ready.
| DepthHandler Topsens.Sensor.DepthReady |
Notification event for depth image frame ready.
| UsersHandler Topsens.Sensor.UsersReady |
Notification event for users frame ready.


public abstract class Clock extends Object
Instances of this class are used to find the current instant, which can be
interpreted using the stored time-zone to find the current date and time.
As such, a clock can be used instead of System.currentTimeMillis()
and TimeZone.getDefault()
.
Use of a Clock
is optional. All key date-time classes also have a
now()
factory method that uses the system clock in the default time zone.
The primary purpose of this abstraction is to allow alternate clocks to be
plugged in as and when required. Applications use an object to obtain the
current time rather than a static method. This can simplify testing.
Best practice for applications is to pass a Clock
into any method
that requires the current instant. A dependency injection framework is one
way to achieve this:
public class MyBean { private Clock clock; // dependency inject ... public void process(LocalDate eventDate) { if (eventDate.isBefore(LocalDate.now(clock)) { ... } } }This approach allows an alternate clock, such as
fixed
or offset
to be used during testing.
The system
factory methods provide clocks based on the best available
system clock This may use System.currentTimeMillis()
, or a higher
resolution clock if one is available.
| Modifier | Constructor and Description |
|---|---|
protected |
Clock()
Constructor accessible by subclasses.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj)
Checks if this clock is equal to another clock.
|
static Clock |
fixed(Instant fixedInstant,
ZoneId zone)
Obtains a clock that always returns the same instant.
|
abstract ZoneId |
getZone()
Gets the time-zone being used to create dates and times.
|
int |
hashCode()
A hash code for this clock.
|
abstract Instant |
instant()
Gets the current instant of the clock.
|
long |
millis()
Gets the current millisecond instant of the clock.
|
static Clock |
offset(Clock baseClock,
Duration offsetDuration)
Obtains a clock that returns instants from the specified clock with the
specified duration added
|
static Clock |
system(ZoneId zone)
Obtains a clock that returns the current instant using best available
system clock.
|
static Clock |
systemDefaultZone()
Obtains a clock that returns the current instant using the best available
system clock, converting to date and time using the default time-zone.
|
static Clock |
systemUTC()
Obtains a clock that returns the current instant using the best available
system clock, converting to date and time using the UTC time-zone.
|
static Clock |
tick(Clock baseClock,
Duration tickDuration)
Obtains a clock that returns instants from the specified clock truncated
to the nearest occurrence of the specified duration.
|
static Clock |
tickMinutes(ZoneId zone)
Obtains a clock that returns the current instant ticking in whole minutes
using best available system clock.
|
static Clock |
tickSeconds(ZoneId zone)
Obtains a clock that returns the current instant ticking in whole seconds
using best available system clock.
|
abstract Clock |
withZone(ZoneId zone)
Returns a copy of this clock with a different time-zone.
|
public static Clock systemUTC()
This clock, rather than systemDefaultZone()
, should be used when
you need the current instant without the date or time.
This clock is based on the best available system clock.
This may use System.currentTimeMillis()
, or a higher resolution
clock if one is available.
Conversion from instant to date or time uses the UTC time-zone.
The returned implementation is immutable, thread-safe and Serializable
.
It is equivalent to system(ZoneOffset.UTC)
.
public static Clock systemDefaultZone()
This clock is based on the best available system clock.
This may use System.currentTimeMillis()
, or a higher resolution
clock if one is available.
Using this method hard codes a dependency to the default time-zone into your application.
It is recommended to avoid this and use a specific time-zone whenever possible.
The UTC clock
should be used when you need the current instant
without the date or time.
The returned implementation is immutable, thread-safe and Serializable
.
It is equivalent to system(ZoneId.systemDefault())
.
ZoneId.systemDefault()
public static Clock system(ZoneId zone)
This clock is based on the best available system clock.
This may use System.currentTimeMillis()
, or a higher resolution
clock if one is available.
Conversion from instant to date or time uses the specified time-zone.
The returned implementation is immutable, thread-safe and Serializable
.
zone
- the time-zone to use to convert the instant to date-time, not nullpublic static Clock tickSeconds(ZoneId zone)
This clock will always have the nano-of-second field set to zero.
This ensures that the visible time ticks in whole seconds.
The underlying clock is the best available system clock, equivalent to
using system(ZoneId)
.
Implementations may use a caching strategy for performance reasons. As such, it is possible that the start of the second observed via this clock will be later than that observed directly via the underlying clock.
The returned implementation is immutable, thread-safe and Serializable
.
It is equivalent to tick(system(zone), Duration.ofSeconds(1))
.
zone
- the time-zone to use to convert the instant to date-time, not nullpublic static Clock tickMinutes(ZoneId zone)
This clock will always have the nano-of-second and second-of-minute fields set to zero.
This ensures that the visible time ticks in whole minutes.
The underlying clock is the best available system clock, equivalent to
using system(ZoneId)
.
Implementations may use a caching strategy for performance reasons. As such, it is possible that the start of the minute observed via this clock will be later than that observed directly via the underlying clock.
The returned implementation is immutable, thread-safe and Serializable
.
It is equivalent to tick(system(zone), Duration.ofMinutes(1))
.
zone
- the time-zone to use to convert the instant to date-time, not nullpublic static Clock tick(Clock baseClock, Duration tickDuration)
This clock will only tick as per the specified duration. Thus, if the duration is half a second, the clock will return instants truncated to the half second.
The tick duration must be positive. If it has a part smaller than a whole millisecond, then the whole duration must divide into one second without leaving a remainder. All normal tick durations will match these criteria, including any multiple of hours, minutes, seconds and milliseconds, and sensible nanosecond durations, such as 20ns, 250,000ns and 500,000ns.
A duration of zero or one nanosecond would have no truncation effect. Passing one of these will return the underlying clock.
Implementations may use a caching strategy for performance reasons. As such, it is possible that the start of the requested duration observed via this clock will be later than that observed directly via the underlying clock.
The returned implementation is immutable, thread-safe and Serializable
providing that the base clock is.
baseClock
- the base clock to base the ticking clock on, not nulltickDuration
- the duration of each visible tick, not negative, not nullIllegalArgumentException
- if the duration is negative, or has a
part smaller than a whole millisecond such that the whole duration is not
divisible into one secondArithmeticException
- if the duration is too large to be represented as nanospublic static Clock fixed(Instant fixedInstant, ZoneId zone)
This clock simply returns the specified instant. As such, it is not a clock in the conventional sense. The main use case for this is in testing, where the fixed clock ensures tests are not dependent on the current clock.
The returned implementation is immutable, thread-safe and Serializable
.
fixedInstant
- the instant to use as the clock, not nullzone
- the time-zone to use to convert the instant to date-time, not nullpublic static Clock offset(Clock baseClock, Duration offsetDuration)
This clock wraps another clock, returning instants that are later by the specified duration. If the duration is negative, the instants will be earlier than the current date and time. The main use case for this is to simulate running in the future or in the past.
A duration of zero would have no offsetting effect. Passing zero will return the underlying clock.
The returned implementation is immutable, thread-safe and Serializable
providing that the base clock is.
baseClock
- the base clock to add the duration to, not nulloffsetDuration
- the duration to add, not nullpublic abstract ZoneId getZone()
A clock will typically obtain the current instant and then convert that to a date or time using a time-zone. This method returns the time-zone used.
public abstract Clock withZone(ZoneId zone)
A clock will typically obtain the current instant and then convert that to a date or time using a time-zone. This method returns a clock with similar properties but using a different time-zone.
zone
- the time-zone to change to, not nullpublic long millis()
This returns the millisecond-based instant, measured from 1970-01-01T00:00Z (UTC).
This is equivalent to the definition of System.currentTimeMillis()
.
Most applications should avoid this method and use Instant
to represent
an instant on the time-line rather than a raw millisecond value.
This method is provided to allow the use of the clock in high performance use cases
where the creation of an object would be unacceptable.
The default implementation currently calls instant()
.
DateTimeException
- if the instant cannot be obtained, not thrown by most implementationspublic abstract Instant instant()
This returns an instant representing the current instant as defined by the clock.
DateTimeException
- if the instant cannot be obtained, not thrown by most implementationspublic boolean equals(Object obj)
Clocks should override this method to compare equals based on
their state and to meet the contract of Object.equals(java.lang.Object)
.
If not overridden, the behavior is defined by Object.equals(java.lang.Object)
equals
in class Object
obj
- the object to check, null returns falseObject.hashCode()
,
HashMap
public int hashCode()
Clocks should override this method based on
their state and to meet the contract of Object.hashCode()
.
If not overridden, the behavior is defined by Object.hashCode()
hashCode
in class Object
Object.equals(java.lang.Object)
,
System.identityHashCode(java.lang.Object)
Dracula Javadoc Sample, Made with Allan Im.


Lagrange’s Method in Physics/Mechanics¶
mechanics
provides functionality for deriving equations of motion
using Lagrange’s method.
This document will describe Lagrange’s method as used in this module, but not
how the equations are actually derived.
Structure of Equations¶
In mechanics
we are assuming there are 3 basic sets of equations needed
to describe a system; the constraint equations, the time differentiated
constraint equations and the dynamic equations.
In this module, the expressions formed by using Lagrange’s equations of the second kind are rearranged into the following form:
\(\mathbf{M}(q, t) x = \mathbf{f}(q, \dot{q}, t)\)
where in the case of a system without constraints:
\(x = \ddot{q}\)
For a constrained system with \(n\) generalized speeds and \(m\) constraints, we will get n - m equations. The mass-matrix/forcing equations are then augmented in the following fashion:
Lagrange’s Method in Physics/Mechanics¶
The formulation of the equations of motion in mechanics
using
Lagrange’s Method starts with the creation of generalized coordinates and a
Lagrangian. The Lagrangian can either be created with the Lagrangian
function or can be a user supplied function. In this case we will supply the
Lagrangian.
>>> from sympy.physics.mechanics import *
>>> q1, q2 = dynamicsymbols('q1 q2')
>>> q1d, q2d = dynamicsymbols('q1 q2', 1)
>>> L = q1d**2 + q2d**2
To formulate the equations of motion we create a LagrangesMethod
object. The Lagrangian and generalized coordinates need to be supplied upon
initialization.
>>> LM = LagrangesMethod(L, [q1, q2])
With that the equations of motion can be formed.
>>> mechanics_printing(pretty_print=False)
>>> LM.form_lagranges_equations()
Matrix([
[2*q1''],
[2*q2'']])
It is possible to obtain the mass matrix and the forcing vector.
>>> LM.mass_matrix
Matrix([
[2, 0],
[0, 2]])
>>> LM.forcing
Matrix([
[0],
[0]])
If there are any holonomic or non-holonomic constraints, they must be supplied
as keyword arguments (hol_coneqs
and nonhol_coneqs
respectively) in a
list of expressions which are equal to zero. Modifying the example above, the
equations of motion can then be generated:
>>> LM = LagrangesMethod(L, [q1, q2], hol_coneqs=[q1 - q2])
When the equations of motion are generated in this case, the Lagrange
multipliers are introduced; they are represented by lam1
in this case. In
general, there will be as many multipliers as there are constraint equations.
>>> LM.form_lagranges_equations()
Matrix([
[ lam1 + 2*q1''],
[-lam1 + 2*q2'']])
Also in the case of systems with constraints, the ‘full’ mass matrix is augmented by the \(k_{dc}(q, t)\) matrix, and the forcing vector by the \(f_{dc}(q, \dot{q}, t)\) vector. The ‘full’ mass matrix is of size (2n + o) x (2n + o), i.e. it’s a square matrix.
>>> LM.mass_matrix_full
Matrix([
[1, 0, 0, 0, 0],
[0, 1, 0, 0, 0],
[0, 0, 2, 0, -1],
[0, 0, 0, 2, 1],
[0, 0, 1, -1, 0]])
>>> LM.forcing_full
Matrix([
[q1'],
[q2'],
[ 0],
[ 0],
[ 0]])
If there are any non-conservative forces or moments acting on the system,
they must also be supplied as keyword arguments in a list of 2-tuples of the
form (Point, Vector)
or (ReferenceFrame, Vector)
where the Vector
represents the non-conservative forces and torques. Along with this 2-tuple,
the inertial frame must also be specified as a keyword argument. This is shown
below by modifying the example above:
>>> N = ReferenceFrame('N')
>>> P = Point('P')
>>> P.set_vel(N, q1d * N.x)
>>> FL = [(P, 7 * N.x)]
>>> LM = LagrangesMethod(L, [q1, q2], forcelist=FL, frame=N)
>>> LM.form_lagranges_equations()
Matrix([
[2*q1'' - 7],
[ 2*q2'']])
Exploration of the provided examples is encouraged in order to gain more
understanding of the LagrangesMethod
object.


{% load static %} {% if not lock %}
{{post.sub_title}}
{{post.user.get_full_name}} {% if not me %} {% endif %}
{{post.created_on.date|date:"M d"}} · {{post.get_read_time}} min ReadNo Comments Yet
{% endfor %}It seems you do not follow {{post.user.get_full_name}}
This post is protected by RushProtection. Please Follow
{% if post.user.userextend.gender == 'm' %} Mr.{% elif post.user.userextend.gender == 'f' %} Ms. {% endif %}
{{post.user.get_full_name}} to read this post.
Sorry! The Account owner has an active RushProtection lock. you cannot read this post or follow its author.
{% endif %}


| open |
/ |
|
| clickAndWait |
link=Project Go |
|
| assertElementPresent |
css=h3 |
|
| assertText |
css=h3 |
Home |
| assertElementPresent |
css=p |
|
| assertText |
css=p |
Project GO is the latest task tracking software from Group 7. Store and manage your obligations on the cloud with either a standard web browser or your iOS device. |
| assertText |
//p[2] |
Project Go: Takes you to this home page. |
| assertText |
//p[3] |
exact:Schedule: Shows your obligations in a calendar view |
| assertText |
//p[4] |
Add an Obligation: Allows you to create a new obligation |
| assertText |
//p[5] |
exact:Obligations: Shows all your obligations in a list view |


|
All Pawns Must Die
Simple GUI for UCI chess engine using C# and Windows Forms
|
Encapsulates a chess board. The board owns the pieces and the history More...
Public Member Functions | |
| ChessBoard () | |
| Create a new chess board More... | |
| void | NewGame () |
| Start a new game More... | |
| void | NewPosition (string fen) |
| Start a new game at a specified starting position More... | |
| void | MovePiece (ref MoveInformation moveInfo) |
| Move a piece from startFile:startRank -> targetFile:targetRank. Because self-play is the only mode enabled right now, these moves are always going to be considered valid, since they came from the chess engine (and we will assume it is correct). In the future, this will likely remain, and validation of the legallity for the player can be handled above this call More... | |
| bool | GetEnPassantTarget (out BoardSquare target) |
| Returns the current en-passant target square (if any) More... | |
| bool | CanPlayerCastle (PieceColor playerColor, BoardSide side) |
| Checks if a given player is allowed to castle More... | |
| void | PromotePiece (PieceFile startFile, int startRank, PieceFile targetFile, int targetRank, PieceClass promotionClass, ref MoveInformation moveInfo) |
| When a pawn has made it to the back rank, it can be promoted. This method will mark a piece as needing promotion on the next move. We don't want to change the job until it has moved to keep inline with the rest of the logic More... | |
| ChessPiece | FindPieceAt (PieceFile file, int rank) |
| Returns a ChessPiece at a given file:rank. It's very possible there is no piece and if so returns null More... | |
| ChessPiece | GetKing (PieceColor kingColor) |
| Returns the King of the specified color should be in an active game More... | |
| void | RevertLastMove () |
| Reverts last move applied to the board More... | |
Static Public Member Functions | |
| static PieceColor | OppositeColor (PieceColor color) |
| Returns opposite color e.g. white->black black->white More... | |
| static PieceClass | PieceClassFromFen (Char fenChar) |
| Determine piece class based on the fen character More... | |
| static char | FenCharFromPieceClass (PieceClass pieceClass, PieceColor color) |
| Helper to return a FEN char for a job, color matters More... | |
| static int | PawnHomeRank (PieceColor pawnColor) |
| Returns the home rank of a pawn More... | |
| static int | RookHomeRank (PieceColor rookColor) |
| Returns the home rank of a rook More... | |
Static Public Attributes | |
| static String | InitialFENPosition = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1" |
| FEN for the standard starting position More... | |
Properties | |
| bool | LastMoveWasCapture [get] |
| Returns true if the last recorded move was a capturing move More... | |
| BoardOrientation | Orientation [get, set] |
| Orientation of the board (who is on bottom?) More... | |
| List< MoveInformation > | Moves [get] |
| List of moves in SAN (standard algebraic notation) More... | |
| List< ChessPiece > | WhitePieces [get] |
| Set of active white pieces More... | |
| List< ChessPiece > | BlackPieces [get] |
| Set of active black pieces More... | |
| PieceColor | ActivePlayer [get] |
| Current player's turn More... | |
| int | HalfMoveCount [get] |
| Half moves since a pawn advance or capture More... | |
| int | FullMoveCount [get] |
| Total full moves applied to the board More... | |
| BoardSide | WhiteCastlingRights [get] |
| Returns white's current castling rights More... | |
| BoardSide | BlackCastlingRights [get] |
| Returns black's current castling rights More... | |
| BoardSide | ActivePlayerCastlingRights [get, set] |
| Returns castling rights for active player More... | |
| BoardSide | OpponentPlayerCastlingRights [get, set] |
| Returns castling rights for opponent player More... | |
| string | InitialFEN [get] |
| Returns initial position More... | |
| string | CurrentFEN [get] |
| Returns the current board FEN (updated every move) More... | |
| string | ThinkingText [get, set] |
| Sets the data for the text during engine thinking time More... | |
Encapsulates a chess board. The board owns the pieces and the history
| AllPawnsMustDie.ChessBoard.ChessBoard | ( | ) |
Create a new chess board
| bool AllPawnsMustDie.ChessBoard.CanPlayerCastle | ( | PieceColor | playerColor, |
| BoardSide | side | ||
| ) |
Checks if a given player is allowed to castle
| playerColor | Player to check |
| side | Side of the board to validate. |
|
static |
Helper to return a FEN char for a job, color matters
| pieceClass | Class to convert |
| color | PieceColor Black is lowercase |
| ChessPiece AllPawnsMustDie.ChessBoard.FindPieceAt | ( | PieceFile | file, |
| int | rank | ||
| ) |
Returns a ChessPiece at a given file:rank. It's very possible there is no piece and if so returns null
| file | ChessFile to check against |
| rank | Rank to check against |
| bool AllPawnsMustDie.ChessBoard.GetEnPassantTarget | ( | out BoardSquare | target | ) |
Returns the current en-passant target square (if any)
| target | BoardSquare that is the en-passant target |
| ChessPiece AllPawnsMustDie.ChessBoard.GetKing | ( | PieceColor | kingColor | ) |
Returns the King of the specified color should be in an active game
| kingColor |
| void AllPawnsMustDie.ChessBoard.MovePiece | ( | ref MoveInformation | moveInfo | ) |
Move a piece from startFile:startRank -> targetFile:targetRank. Because self-play is the only mode enabled right now, these moves are always going to be considered valid, since they came from the chess engine (and we will assume it is correct). In the future, this will likely remain, and validation of the legallity for the player can be handled above this call
| moveInfo | detailed move information struct |
| void AllPawnsMustDie.ChessBoard.NewGame | ( | ) |
Start a new game
| void AllPawnsMustDie.ChessBoard.NewPosition | ( | string | fen | ) |
Start a new game at a specified starting position
| fen | FEN string that describes the position (https://en.wikipedia.org/wiki/Forsyth%E2%80%93Edwards_Notation) |
|
static |
Returns opposite color e.g. white->black black->white
| color | color to oppose |
|
static |
Returns the home rank of a pawn
| pawnColor | color matters |
|
static |
Determine piece class based on the fen character
| fenChar | FEN defined char for a piece |
| void AllPawnsMustDie.ChessBoard.PromotePiece | ( | PieceFile | startFile, |
| int | startRank, | ||
| PieceFile | targetFile, | ||
| int | targetRank, | ||
| PieceClass | promotionClass, | ||
| ref MoveInformation | moveInfo | ||
| ) |
When a pawn has made it to the back rank, it can be promoted. This method will mark a piece as needing promotion on the next move. We don't want to change the job until it has moved to keep inline with the rest of the logic
| startFile | |
| startRank | |
| targetFile | |
| targetRank | |
| promotionClass | |
| moveInfo | Detailed move info |
| void AllPawnsMustDie.ChessBoard.RevertLastMove | ( | ) |
Reverts last move applied to the board
|
static |
Returns the home rank of a rook
| rookColor | Color matters |
|
static |
FEN for the standard starting position
|
get |
Current player's turn
|
getset |
Returns castling rights for active player
|
get |
Returns black's current castling rights
|
get |
Set of active black pieces
|
get |
Returns the current board FEN (updated every move)
|
get |
Total full moves applied to the board
|
get |
Half moves since a pawn advance or capture
|
get |
Returns initial position
|
get |
Returns true if the last recorded move was a capturing move
|
get |
List of moves in SAN (standard algebraic notation)
|
getset |
Returns castling rights for opponent player
|
getset |
Orientation of the board (who is on bottom?)
|
getset |
Sets the data for the text during engine thinking time
|
get |
Returns white's current castling rights
|
get |
Set of active white pieces


@@include('./includes/header.html', { "title": "Let's Webauth - Web Authentication tutorial and information", "description": "WebAuthn tutorial site - Get started quickly with WebAuthn for website authentication through biometric fingerprint and facial recognition, including Android and iOS." })
Web Authentication (WebAuthn) is a new open technology that allows users to quickly, securely and easily log in to your website using biometrics such as fingerprint or face identification. Supported on all modern Android and iOS devices, we are encouraging it's use and are helping developers around the world to learn more about it!
As of September 2020 it is realistic and acheivable to allow the vast majority of mobile web users to sign into your website using biometrics (fingerprint and face identification). When using native authenticators it looks like this on Android and iOS:
Key points:
Read more about the technical detail
Official specification:
Get started:
navigator.credentials.create(...)
, head on over to the Get Started page for code examples.Sources


The sleepy-message-queue plugin provides a means to store packets up to a specified period of time.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_NUM_MSG
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_NUM_MSG |
plugin sleepy-message-queue getNumMsg [dstEui64:-1]
- Get the number of pending messages for a given destination EUI64.
- dstEui64 - OCTET_STRING - The EUI64 of the device for which the number of pending messages is being queried
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_PENDING_MSG
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_PENDING_MSG |
plugin sleepy-message-queue getPendingMsg [msgId:1]
- Get the first pending message ID for a given destination EUI64.
- msgId - INT8U - The messageID of the message to be retrieved.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_PENDING_MSG_ID
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_GET_PENDING_MSG_ID |
plugin sleepy-message-queue getPendingMsgId [dstEui64:-1]
- Get the first pending message ID for a given destination EUI64.
- dstEui64 - OCTET_STRING - The EUI64 of the device for which the first pending message ID is being queried
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_INIT
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_INIT |
plugin sleepy-message-queue init
- Initialize the sleepy message queue.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMAIN_TIME
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMAIN_TIME |
plugin sleepy-message-queue remainTime [msgId:1]
- Report the remaining timeout on the message specified by the message ID.
- msgId - INT8U - The messageID of the message whose remaining time will be reported.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMOVE
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMOVE |
plugin sleepy-message-queue remove [msgId:1]
- Remove the message from the queue with the given messageID.
- msgId - INT8U - The messageID of the message to be removed.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMOVE_ALL
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_REMOVE_ALL |
plugin sleepy-message-queue removeAll [dstEui64:-1]
- Remove all messages from the queue with the given EUI64.
- dstEui64 - OCTET_STRING - The EUI64 of the device whose messages should be removed.
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_STORE
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_STORE |
plugin sleepy-message-queue store [timeoutSec:4] [payloadPtr:4] [payloadLength:2] [payloadId:2] [dstEui64:-1]
- Store a message into the sleepy message queue.
- timeoutSec - INT32U - Message timeout, in seconds
- payloadPtr - INT32U - Pointer to (address of) the message payload
- payloadLength - INT16U - The length of the message payload
- payloadId - INT16U - The payload ID of this message
- dstEui64 - OCTET_STRING - The EUI64 of the device to which the message is being sent
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_TIMESTAMP
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_TIMESTAMP |
plugin sleepy-message-queue timestamp
- Retrieve the current value of halCommonGetInt32uMillisecondTick().
◆ EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_UNUSED_CNT
| #define EMBER_AF_DOXYGEN_CLI_COMMAND_PLUGIN_SLEEPY_MESSAGE_QUEUE_PLUGIN_SLEEPY_MESSAGE_QUEUE_UNUSED_CNT |
plugin sleepy-message-queue unusedCnt
- Reads the number of unused queue entries.


An Event
is an object
that allows you to be notified
when something interesting happens.
Here's an example of using the
chrome.alarms.onAlarm
event
to be notified whenever an alarm has elapsed:
chrome.alarms.onAlarm.addListener(function(alarm) { appendToLog('alarms.onAlarm --' + ' name: ' + alarm.name + ' scheduledTime: ' + alarm.scheduledTime); });
As the example shows,
you register for notification using addListener()
.
The argument to addListener()
is always a function that you define to handle the event,
but the parameters to the function depend on
which event you're handling.
Checking the documentation for
$(ref:alarms.onAlarm),
you can see that the function has a single parameter:
an $(ref:alarms.Alarm) object
that has details about the elapsed alarm.
The declarative event handlers provide a means to define rules consisting of declarative conditions and actions. Conditions are evaluated in the browser rather than the JavaScript engine which reduces roundtrip latencies and allows for very high efficiency.
Declarative event handlers are used for example in the Declarative Web Request API and Declarative Content API. This page describes the underlying concepts of all declarative event handlers.
The simplest possible rule consists of one or more conditions and one or more actions:
var rule = { conditions: [ /* my conditions */ ], actions: [ /* my actions */ ] };
If any of the conditions is fulfilled, all actions are executed.
In addition to conditions and actions you may give each rule an identifier, which simplifies unregistering previously registered rules, and a priority to define precedences among rules. Priorities are only considered if rules conflict each other or need to be executed in a specific order. Actions are executed in descending order of the priority of their rules.
var rule = { id: "my rule", // optional, will be generated if not set. priority: 100, // optional, defaults to 100. conditions: [ /* my conditions */ ], actions: [ /* my actions */ ] };
Event objects may support rules. These event objects don't call a callback function when events happen but test whether any registered rule has at least one fulfilled condition and execute the actions associated with this rule. Event objects supporting the declarative API have three relevant methods: $(ref:events.Event.addRules), $(ref:events.Event.removeRules), and $(ref:events.Event.getRules).
To add rules call the addRules()
function of the event object. It
takes an array of rule instances as its first parameter and a callback function
that is called on completion.
var rule_list = [rule1, rule2, ...]; function addRules(rule_list, function callback(details) {...});
If the rules were inserted successfully, the details
parameter
contains an array of inserted rules appearing in the same order as in the passed
rule_list
where the optional parameters id
and
priority
were filled with the generated values. If any rule is
invalid, e.g., because it contained an invalid condition or action, none of the
rules are added and the
$(ref:runtime.lastError) variable is set when
the callback function is called. Each rule in rule_list
must
contain a unique identifier that is not currently used by another rule or an
empty identifier.
Note: Rules are persistent across browsing sessions. Therefore,
you should install rules during extension installation time using the
$(ref:runtime.onInstalled)
event. Note that this event is also triggered when an extension is updated.
Therefore, you should first clear previously installed rules and then register
new rules.
To remove rules call the removeRules()
function. It accepts an
optional array of rule identifiers as its first parameter and a callback
function as its second parameter.
var rule_ids = ["id1", "id2", ...]; function removeRules(rule_ids, function callback() {...});
If rule_ids
is an array of identifiers, all rules having
identifiers listed in the array are removed. If rule_ids
lists an
identifier, that is unknown, this identifier is silently ignored. If
rule_ids
is undefined
, all registered rules of this
extension are removed. The callback()
function is called when the
rules were removed.
To retrieve a list of currently registered rules, call the
getRules()
function. It accepts an optional array of rule
identifiers with the same semantics as removeRules
and a callback
function.
var rule_ids = ["id1", "id2", ...]; function getRules(rule_ids, function callback(details) {...});
The details
parameter passed to the callback()
function
refers to an array of rules including filled optional parameters.
To achieve maximum performance, you should keep the following guidelines in mind:
Register and unregister rules in bulk. After each registration or unregistration, Chrome needs to update internal data structures. This update is an expensive operation.
Instead of
var rule1 = {...}; var rule2 = {...}; chrome.declarativeWebRequest.onRequest.addRules([rule1]); chrome.declarativeWebRequest.onRequest.addRules([rule2]);
prefer to write
var rule1 = {...}; var rule2 = {...}; chrome.declarativeWebRequest.onRequest.addRules([rule1, rule2]);
Instead of
var match = new chrome.declarativeWebRequest.RequestMatcher({ url: {urlMatches: "example.com/[^?]*foo" } });
prefer to write
var match = new chrome.declarativeWebRequest.RequestMatcher({ url: {hostSuffix: "example.com", pathContains: "foo"} });
Instead of
var condition1 = new chrome.declarativeWebRequest.RequestMatcher({ url: { hostSuffix: 'example.com' } }); var condition2 = new chrome.declarativeWebRequest.RequestMatcher({ url: { hostSuffix: 'foobar.com' } }); var rule1 = { conditions: [condition1], actions: [new chrome.declarativeWebRequest.CancelRequest()]}; var rule2 = { conditions: [condition2], actions: [new chrome.declarativeWebRequest.CancelRequest()]}; chrome.declarativeWebRequest.onRequest.addRules([rule1, rule2]);
prefer to write
var rule = { conditions: [condition1, condition2], actions: [new chrome.declarativeWebRequest.CancelRequest()]}; chrome.declarativeWebRequest.onRequest.addRules([rule]);
Filtered events are a mechanism that allows listeners to specify a subset of events that they are interested in. A listener that makes use of a filter won't be invoked for events that don't pass the filter, which makes the listening code more declarative and efficient - an event page page need not be woken up to handle events it doesn't care about.
Filtered events are intended to allow a transition from manual filtering code like this:
chrome.webNavigation.onCommitted.addListener(function(e) { if (hasHostSuffix(e.url, 'google.com') || hasHostSuffix(e.url, 'google.com.au')) { // ... } });
into this:
chrome.webNavigation.onCommitted.addListener(function(e) { // ... }, {url: [{hostSuffix: 'google.com'}, {hostSuffix: 'google.com.au'}]});
Events support specific filters that are meaningful to that event. The list of filters that an event supports will be listed in the documentation for that event in the "filters" section.
When matching URLs (as in the example above), event filters support the same URL matching capabilities as expressible with a $(ref:events.UrlFilter), except for scheme and port matching.


Module flower.spine.Skeleton
Functions
| Skeleton:init (path, attachmentsPath, scaleX, scaleY, scaleZrot) | Create skeleton from json file Flower by default have inverted Y axis (0 at top). |
| Skeleton:_initBones () | Initialize bone objects from inner data |
| Skeleton:_initSlots () | Initialize slot objects from inner data |
| Skeleton:_initAttachments () | Initialize attachment objects from inner data |
| Skeleton:_initAnimations () | Initialize animation objects from inner data |
| Skeleton:_initEvents () | Initialize custom events from inner data |
| Skeleton:getAttachment (attachmentName, slotName) | Returns attachment object for slot |
| Skeleton:setLayer (layer) | Set layer for the skeleton Inserts all child slots props to the given layer |
| Skeleton:onSceneStop (e) | This event is called when scene is destroyed |
| Skeleton:setSkin (skinName) | Set new skin to use |
| Skeleton:setToBindPose () | Reset skeleton to initial pose |
| Skeleton:playAnim (animationName, loop) | Play animation |
| Skeleton:stopAnim (animationName) | Stop animation |
Functions
- Skeleton:init (path, attachmentsPath, scaleX, scaleY, scaleZrot)
-
Create skeleton from json file
Flower by default have inverted Y axis (0 at top). Also, z rotation growth is clockwise.
Spine uses the folowing coordinate conventions: Y is growing from bottom to top,
rotation direction is counter-clockwise
scaleX, scaleY and scaleZrot can be used for coordinate translation from spine to current project.
Parameters:
- path skeleton json path
- attachmentsPath (option) path to attachment images
- scaleX (option) x scale of the skeleton. Can be used to scale skeleton for different resolutions
- scaleY (option) x scale of the skeleton
- scaleZrot (option) rotation scale
- Skeleton:_initBones ()
- Initialize bone objects from inner data
- Skeleton:_initSlots ()
- Initialize slot objects from inner data
- Skeleton:_initAttachments ()
- Initialize attachment objects from inner data
- Skeleton:_initAnimations ()
- Initialize animation objects from inner data
- Skeleton:_initEvents ()
- Initialize custom events from inner data
- Skeleton:getAttachment (attachmentName, slotName)
-
Returns attachment object for slot
Parameters:
- attachmentName name of the attachment
- slotName name of the slot for that attachment
- Skeleton:setLayer (layer)
-
Set layer for the skeleton
Inserts all child slots props to the given layer
Parameters:
- layer layer
- Skeleton:onSceneStop (e)
-
This event is called when scene is destroyed
Parameters:
- e
- Skeleton:setSkin (skinName)
-
Set new skin to use
Parameters:
- skinName skin name
- Skeleton:setToBindPose ()
- Reset skeleton to initial pose
- Skeleton:playAnim (animationName, loop)
-
Play animation
Parameters:
- animationName animation name
- loop (option) loop the animation. Default is false
Returns:
-
animation object
- Skeleton:stopAnim (animationName)
-
Stop animation
Parameters:
- animationName name of animation to stop or nil to stop all animations


WITNESS LIST Education Committee May 23, 2003 - 8:30A HB 575 Registering, but not testifying: For: Venable, Peggy M ((CSE) Citizens for a Sound Economy), Austin, TX Against: Denham, Lee (Self), Lockhart, TX Preston-Jaeger, PhD, Vera (Children of Texas and US), Bastrop, TX Sargent, Laura (Self), Austin, TX HB 771 Registering, but not testifying: For: Fickel, Ann (TX Classroom Teachers Assoc.), Austin, TX HB 796 FOR: Garcia, Dr. Rey (Texas Assn of Community Colleges), Austin, TX AGAINST: Bradley, Myra (Austin Community College), Austin, TX Cronin, Frank (Myself & My Students), Austin, TX Dydek, Dr. Dan (Self), Georgetown, TX Garlick, Becky (Self), Brenham, TX Gorth Ph.D., William (National Evaluation Systems, Inc.), Austin, TX Leonard, Mary (Self), Austin, TX Martinez, Dorothy (Developmental Education), Austin, TX Moore, Richard (Texas Community College Teachers Association), Austin, TX Ore, Laura (Self), Pflugerville, TX Segura, Delores (Self), Austin, TX Thames, Faye (Tex. Association of College Teachers), Beaumont, TX ON: Brown, Commissioner Don (Texas Higher Education Coordinating Board), Austin, TX Thomas, Dr. Gayla (Texas Southern University), Houston, TX Registering, but not testifying: For: Eaton, Holly (TX Classroom Teacher Assoc.), Austin, TX Zucker, Dr. Charles (Texas Faculty Association), Austin, TX Against: Baker Jones Ph.D., Nancy (Self), Austin, TX Cowes, Sandra (Self), Austin, TX Hempstead, Chuck (Texas Association of College Teachers), Austin, TX Iltis, Glenn (Self), Pflugerville, TX Lason Newburger, Caryn (Self), Austin, TX LaSalle-Aleman, Amy (Self), Austin, TX Shumee, Merrie (Self), Austin, TX Simons, Cynthia (Self), Austin, TX Skillern Ph.D., Rhonda L. (Self), Austin, TX Thompson, Stan (Self), Austin, TX Wanchope, Julie (Self), Austin, TX On: Flack, Teri (Texas Higher Education Coordinating Board), Austin, TX HB 860 FOR: Eaton, Holly (TX Classroom Teachers Assoc), Austin, TX ON: Hartman, Eric (Texas Federation of Teachers), Austin, TX Registering, but not testifying: For: Kelly, Jack (Texas State Teachers Association), Austin, TX Whelan, Lauren (Assoc. of Texas Professional Educators), Austin, TX HB 1172 FOR: Ames, Bill (Self, Citizens for a Sound Economy), Dallas, TX AGAINST: DeBerg, Oak (Self), Boerne, TX Epstein, Ruth (ACLU of Texas), Austin, TX Kelly, Jack (Texas State Teachers Association), Austin, TX Neavel, Richard (Self), Austin, TX Preston-Jaeger, PhD, Vera (Children of Texas and the US), Bastrop, TX Riggsby, Andrew (Self), Austin, TX Sanchez, Joe (M.A.L.D.E.F.), San Antonio, TX Sargent, Laura (Self), Austin, TX Smoot, Samantha (Texas Freedom Network), Austin, TX Yanez-Correa, Ana (Texas LULAC), Austin, TX Registering, but not testifying: For: Ames, Lynette (Self, Citizens For A Sound Economy), Dallas, TX Venable, Peggy (Citizens For A Sound Economy), Austin, TX Against: Alden, Heather (Self), Austin, TX Denham, Lee (Self), Lockhart, TX Hartman, Eric (Texas Federation of Teachers), Austin, TX Mendiola, Katrina (Self), Austin, TX Neavel, Nancy (Family), Austin, TX Ortiz, Hector (William C. Velasquez Institute), Austin, TX Urrutia, Marcela (National Council of La Raza), Austin, TX Villareal, Armando (United Farm Workers of America AFL-CIO), San Antonio, TX HB 1314 Registering, but not testifying: For: Whelan, Lauren (Assoc. of Texas Professional Educators), Austin, TX HB 1504 ON: Bruch, Margaret (TDH), Austin, TX Registering, but not testifying: For: Eaton, Holly (TX Classroom Teachers Assoc.), Austin, TX Whelan, Lauren (Assoc. of Texas Professional Educators), Austin, TX HB 1691 Registering, but not testifying: For: Eaton, Holly (TX Classroom Teachers Assoc.), Austin, TX HB 2117 FOR: Zucker, Dr. Charles (Texas Faculty Association), Austin, TX Registering, but not testifying: For: Kelly, Jack (Texas State Teachers Association), Austin, TX HB 2908 Registering, but not testifying: For: Eaton, Holly (TX Classroom Teachers Assoc.), Austin, TX Floyd, Robert (Texas Music Educators Assc./Texas Coalition for Quality Arts Education), Austin, TX Whelan, Lauren (Assoc. of Texas Professional Educators), Austin, TX HB 3209 FOR: McDonald, Carol (Independent Colleges and Universities of Texas, Inc.), Austin, TX ON: Brown, Commissioner Don W. (Texas Higher Education Coordinating Board), Austin, TX Registering, but not testifying: On: Hollis, Lois (TX Higher Education Coordinating Board), Austin, TX HB 3257 AGAINST: Fickel, Ann (TX Classroom Teachers Assn.), Austin, TX Hartman, Eric (Texas Federation of Teachers), Austin, TX Kelly, Jack (Texas State Teachers Association), Austin, TX Pore, David (Assoc. of Texas Professional Educators), Austin, TX Registering, but not testifying: Against: Gregg, Brock (ATPE), Austin, TX


| This popular tutorial introduction to standard C++ has been
completely updated, reorganized, and rewritten to help programmers
learn the language faster and use it in a more modern, effective
way.Just as C++ has evolved since the last edition, so has the
authors' approach to teaching it. They now introduce the C++
standard library from the beginning, giving readers the means to
write useful programs without first having to master every language
detail. Highlighting today's best practices, they show how to write
programs that are safe, can be built quickly, and yet offer
outstanding performance. Examples that take advantage of the
library, and explain the features of C++, also show how to make the
best use of the language. As in its previous editions, the book's
authoritative discussion of fundamental C++ concepts and techniques
makes it a valuable resource even for more experienced
programmers.Program Faster and More Effectively with This Rewritten
Classic
Restructured for quicker learning, using the C++ standard
library
Updated to teach the most current programming styles and
program design techniques
Filled with new learning aids that emphasize important points,
warn about common pitfalls, suggest good programming practices, and
provide general usage tips
Complete with exercises that reinforce skills learned
Authoritative and comprehensive in its coverageThe source code for the book's extended examples is available on
the Web at the address below. |


// Make a score window, which begins biased toward start_bpm and skewed
if tightness <= 0:
raise ValueError("tightness must be > 0")
txwt = -tightness * (np.log(-window / period) ** 2)
// Are we on the first beat?
// Make a score window, which begins biased toward start_bpm and skewed
if tightness <= 0:
raise LibrosaParameterError("tightness must be strictly positive")
txwt = -tightness * (np.log(-window / period) ** 2)
// Are we on the first beat?


nips nips2013 nips2013-277 nips2013-277-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Sinead A. Williamson, Steve N. MacEachern, Eric Xing
Abstract: Distributions over matrices with exchangeable rows and inﬁnitely many columns are useful in constructing nonparametric latent variable models. However, the distribution implied by such models over the number of features exhibited by each data point may be poorly-suited for many modeling tasks. In this paper, we propose a class of exchangeable nonparametric priors obtained by restricting the domain of existing models. Such models allow us to specify the distribution over the number of features per data point, and can achieve better performance on data sets where the number of features is not well-modeled by the original distribution. 1
´ ´e
[1] D. Aldous. Exchangeability and related topics. Ecole d’Et´ de Probabilit´ s de Saint-Flour e XIII, pages 1–198, 1985.
[2] D. J. Aldous. Representations for partially exchangeable arrays of random variables. Journal of Multivariate Analysis, 11(4):581–598, 1981.
[3] R. E. Barlow and K. D. Heidtmann. Computing k-out-of-n system reliability. IEEE Transactions on Reliability, 33:322–323, 1984.
[4] F. Caron. Bayesian nonparametric models for bipartite graphs. In Neural Information Processing Systems, 2012.
[5] S. X Chen, A. P. Dempster, and J. S. Liu. Weighted ﬁnite population sampling to maximize entropy. Biometrika, 81:457–469, 1994.
[6] S. X. Chen and J. S. Liu. Statistical applications of the Poisson-binomial and conditional Bernoulli distributions. Statistica Sinica, 7:875–892, 1997.
[7] F. Doshi-Velez and Z. Ghahramani. Accelerated Gibbs sampling for the Indian buffet process. In International Conference on Machine Learning, 2009.
[8] M. Fern´ ndez and S. Williams. Closed-form expression for the Poisson-binomial probability a density function. IEEE Transactions on Aerospace Electronic Systems, 46:803–817, 2010.
[9] S. Fortini, L. Ladelli, and E. Regazzini. Exchangeability, predictive distributions and parametric models. Sankhy¯ : The Indian Journal of Statistics, Series A, pages 86–109, 2000. a
[10] E. B. Fox, E. B. Sudderth, M. I. Jordan, and A. S. Willsky. Sharing features among dynamical systems with beta processes. In Neural Information Processing Systems, 2010.
[11] T. L. Grifﬁths and Z. Ghahramani. Inﬁnite latent feature models and the Indian buffet process. In Neural Information Processing Systems, 2005.
[12] J. F. C. Kingman. Completely random measures. Paciﬁc Journal of Mathematics, 21(1):59–78, 1967.
[13] K. T. Miller, T. L. Grifﬁths, and M. I. Jordan. Nonparametric latent feature models for link prediction. In Neural Information Processing Systems, 2009.
[14] R. M. Neal. Slice sampling. Annals of Statistics, 31(3):705–767, 2003.
[15] Y. W. Teh and D. G¨ r¨ r. Indian buffet processes with power law behaviour. In Neural Inforou mation Processing Systems, 2009.
[16] Y. W. Teh, D. G¨ r¨ r, and Z. Ghahramani. Stick-breaking construction for the Indian buffet ou process. In Artiﬁcial Intelligence and Statistics, 2007.
[17] R. Thibaux and M.I. Jordan. Hierarchical beta processes and the Indian buffet process. In Artiﬁcial Intelligence and Statistics, 2007.
[18] M. Titsias. The inﬁnite gamma-Poisson feature model. In Neural Information Processing Systems, 2007.
[19] A. Y. Volkova. A reﬁnement of the central limit theorem for sums of independent random indicators. Theory of Probability and its Applications, 40:791–794, 1996.
[20] F. Wood, T. L. Grifﬁths, and Z. Ghahramani. A non-parametric Bayesian method for inferring hidden causes. In Uncertainty in Artiﬁcial Intelligence, 2006.
[21] M. Zhou, L. A. Hannah, D. B. Dunson, and L. Carin. Beta-negative binomial process and Poisson factor analysis. In Artiﬁcial Intelligence and Statistics, 2012.
[22] G. K. Zipf. Selective Studies and the Principle of Relative Frequency in Language. Harvard University Press, 1932. 9


Roomy
Roomy is an
Automated Student Accommodation Booking System
that takes room booking to the next level.
0 || showBooking!='true'" class="card mt-5 pb-2 mb-0">
Roomy is an
Automated Student Accommodation Booking System
that takes room booking to the next level.


THE DREAM LIFE OF ANGELS (M). (Mercure Distribution/Palace) Director: Erick Zonca Stars: Elodie Bouchez, Natacha Regnier, Gregoire Colin Running time: 113 minutes (French, with English subtitles).
First time director Erick Zonca's The Dream Life Of Angels (La Vie Revee Des Anges) is a grim, warts and all study of female friendship. But, unlike most formula driven Hollywood efforts, there are no terminal diseases or unrealistic, melodramatic plot devices to test the limits of friendship. Rather, Zonca opts for an intense level of gritty realism that will satisfy many in the audience who are looking for something a little different. The film explores realistic and credible characters, emotions and conventional situations with an honesty that is rare in today's cinema.
 When she arrives in Lille, an industrial town in northern France, she lands a temporary job in a sewing factory. She is ill-equipped to handle the job and after a couple of days is fired. But at the factory she strikes up a friendship with fellow seamstress Marie (Natacha Regnier), a taciturn and introverted loner with a rebellious streak. Isa moves into Marie's flat.
It turns out that Marie is merely minding the flat for a woman who was recently hospitalised following a car crash. Isa and Marie go out a lot, party hard and drink a lot. The two eventually develop a friendship with a couple of bikies, who also work as bouncers at a local night club. But when Marie begins a torrid affair with the handsome but shallow night club owner Chriss (Gregoire Colin), the two friends begin to drift apart. Isa can see that Chriss is merely using Marie, but her friend is reluctant to accept the fact.
Meanwhile Isa herself becomes obsessed with the comatose daughter of the flat's owner. She visits the girl in the hospital and reads to her from her diary, hoping to make some sort of connection. Their various obsessions begin to drive the two women apart. What is also interesting is how the increasingly strained relationship also changes their character. We watch how Isa grows in confidence, strength and assurance while the fragile Marie falls apart. The two girls chain smoke their way through the film with such passion that one can almost smell the cigarette smoke wafting through the cinema.
This sombre character driven piece is driven by the sensational pair of emotionally draining and insightful performances from Bouchez and Regnier. The two actresses have jointly shared a number of international best actress prizes for their performances here, but it is Bouchez who beautifully carries off the more demanding and showy part. Zonca apparently had the two actresses share a flat during the making of the film to give an air of realism to their relationship, and it shows in the increasing air of tension and acrimony that develops as the film unfolds.
The pace is slow, and Dream Life Of Angels seems to go for much longer than its 113 minutes running time would suggest. This is, at times, a fairly bleak and down beat film that probes deeply into the makeup of its two central characters. The early portions are tempered with some welcome doses of humour, but the tone slowly changes as the film continues. There is little let up from its claustrophobic and depressing atmosphere in the second half.
** greg king http://www.netau.com.au/gregking
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'otp/base.html' %} {% block bocyclass %}{{ super() }} setup{% endblock %} {% block title %}{{ super() }} setup{% endblock %} {% block breadcrumb %} {{ super() }}
OTP has been enabled. Scan the QR code with Google Authenticator.
This code will only be displayed once.
{% endblock %}


Your browser is out-of-date!
Update your browser to view this website correctly.
Update my browser now
Close


Charsearch
A unicode character search application.
Requires Javascript to run, which appears not to be working.


1 Minute
1 hour
1 day
Total No. of Transactions :
Total Amount :
Top five Deposits
Account
Amount
Top five Withdrawal
Account
Amount
Top five Transfer
Account
Amount
Bottom five Deposits
Account
Amount
Bottom five Withdrawal
Account
Amount
Bottom five Transfer
Account
Amount


data_driven module¶
-
class
data_driven.
DataDriven
(args)[source]¶ Bases:
object
- Params:
- aircraft name:
type(string)
- passenger number:
the number of passenger on boarding type(int)
- overall length:
the overall length of aircraft’s fuselage[m] type(float)
- width: wing width[m], formally represent “b”
type(float)
- height: aircraft height[m]
type(float)
- fuselage width: the width of fuselage[m]
type(float)
- fuselage height: the height of fuselage[m]
type(float)
- max takeoff weight: max takeoff weight[kg]
type(float)
- max landing weight: max landing weight[kg]
type(float)
- max zero fuel weight: the weight without fuel weight[kg]
type(float)
- cargo volume: the volume of cargo shelter[m^3]
type(float)
- cruise mach: mach number at cruise phase (no dimension)
type(float)
- cruise altitude: altitude at cruise phase[m]
type(float)
- cruise range: max cruise range[km]
type(float)
- lift by drag: lift by drag at cruise point, in particular, the ratio of thrust and total weight is equal to L/D
type(float)
wing area: Area of wing, which formally represents “S”, [m^2] aspect ratio: AR = b ** 2 / S retreat angle: retreat angle, which formally upper delta ratio of thickness and chord: t / c(t = thickness, c= chord) vertical wing width: vertical wing width[m], formally represents bv horizontal wing width: horizontal wing width[m], formally represents bh
-
data_driven.
construct_aircraft_data
(args)[source]¶ create the set of aircraft data :param args: parser argument class :return: aircraft_name(string), aircraft_data(list)


{% extends "base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% block title %}Tradunio{% endblock %} {% block page_content %}
With Tradunio you will be able to know everything about your players and your opponents.
We DON'T store passwords.


This demonstrates the level of detail (LOD) feature. More polygons are used when the object occupies more screen real estate and fewer when it is smaller.
The scale changes the overall size and the threshold controls the cutoff which determines if a given surface is shown or if additional subsurfaces are needed.
Note: click and unclick canvas to pause


exrm v0.16.0
Overview
- Mix.Tasks.Release Mix.Tasks.Release
-
- run/1 Mix.Tasks.Release
- Mix.Tasks.Release.Clean Mix.Tasks.Release.Clean
-
- do_cleanup/1 Mix.Tasks.Release.Clean
- do_run/1 Mix.Tasks.Release.Clean
- run/1 Mix.Tasks.Release.Clean
- Mix.Tasks.Release.Plugins Mix.Tasks.Release.Plugins
-
- run/1 Mix.Tasks.Release.Plugins
- ReleaseManager.Appups ReleaseManager.Appups
-
- make/5 ReleaseManager.Appups
- ReleaseManager.Config ReleaseManager.Config
- ReleaseManager.Plugin ReleaseManager.Plugin
-
- load_all/0 ReleaseManager.Plugin
- load_plugins/1 ReleaseManager.Plugin
- after_release/1 ReleaseManager.Plugin
- before_release/1 ReleaseManager.Plugin
- ReleaseManager.Plugin.Conform ReleaseManager.Plugin.Conform
-
- after_cleanup/1 ReleaseManager.Plugin.Conform
- after_release/1 ReleaseManager.Plugin.Conform
- before_release/1 ReleaseManager.Plugin.Conform
- ReleaseManager.Plugin.Consolidation ReleaseManager.Plugin.Consolidation
-
- after_cleanup/1 ReleaseManager.Plugin.Consolidation
- after_release/1 ReleaseManager.Plugin.Consolidation
- before_release/1 ReleaseManager.Plugin.Consolidation
- ReleaseManager.Utils ReleaseManager.Utils
-
- abort!/0 ReleaseManager.Utils
- chmod/2 ReleaseManager.Utils
- debug/1 ReleaseManager.Utils
- error/1 ReleaseManager.Utils
- get_elixir_path/0 ReleaseManager.Utils
- get_last_release/1 ReleaseManager.Utils
- get_releases/1 ReleaseManager.Utils
- info/1 ReleaseManager.Utils
- load_config/1 ReleaseManager.Utils
- merge/2 ReleaseManager.Utils
- mix/2 ReleaseManager.Utils
- mix/3 ReleaseManager.Utils
- notice/1 ReleaseManager.Utils
- priv_path/0 ReleaseManager.Utils
- read_terms/1 ReleaseManager.Utils
- rel_dest_path/0 ReleaseManager.Utils
- rel_dest_path/1 ReleaseManager.Utils
- rel_file_dest_path/0 ReleaseManager.Utils
- rel_file_dest_path/1 ReleaseManager.Utils
- rel_file_source_path/0 ReleaseManager.Utils
- rel_file_source_path/1 ReleaseManager.Utils
- rel_source_path/0 ReleaseManager.Utils
- rel_source_path/1 ReleaseManager.Utils
- relx/5 ReleaseManager.Utils
- sort_versions/1 ReleaseManager.Utils
- string_to_terms/1 ReleaseManager.Utils
- warn/1 ReleaseManager.Utils
- with_env/2 ReleaseManager.Utils
- write_term/2 ReleaseManager.Utils
- write_terms/2 ReleaseManager.Utils


build
Repos
games
Mario
photo
Photos
build
Repos
games
Mario
photo
Photos
menu
bryce.hoffho.us/mario
memory
Controls
accessibility
Movement
keyboard_arrow_up
= S
keyboard_arrow_down
= Down Arrow
keyboard_arrow_left
= Left Arrow
keyboard_arrow_right
= Right Arrow
fiber_smart_record
Actions
album
= A
near_me
= S
Infinite Mario
Your browser does not support HTML5 Canvas
Source Code


Before Change
The newly-created ReportSession for this browser connection.
if UNCLAIMED_PREHEATED_ID in self._session_info_by_id:
assert len(self._session_info_by_id) == 1
LOGGER.debug("Reusing preheated context for ws %s", ws)
session = self._session_info_by_id[UNCLAIMED_PREHEATED_ID].session
After Change
The newly-created ReportSession for this browser connection.
if self._preheated_session_id is not None:
assert len(self._session_info_by_id) == 1
assert ws is not None
session_id = self._preheated_session_id
self._preheated_session_id = None
session_info = self._session_info_by_id[session_id]
session_info.ws = ws
session = session_info.session
LOGGER.debug(
"Reused preheated session for ws %s. Session ID: %s", id(ws), session_id
)
else:
session = ReportSession(
ioloop=self._ioloop,
script_path=self._script_path,
command_line=self._command_line,
uploaded_file_manager=self._uploaded_file_mgr,
)
LOGGER.debug(
"Created new session for ws %s. Session ID: %s", id(ws), session.id
)
assert session.id not in self._session_info_by_id, (


Do you want to remove the hassle of tracking your time on Toggl? Upload a calendar with your events like classes, recitations,
mentor meetings, client meetings here and forget them. The time entries will be posted to your Toggl account at the start of each
event.
Create a calendar file to sync with Toggl in one of the ways:
Method 1:
Create a calendar file to sync with Toggl in one of the ways:
Method 1:
- Click on "Calendar Export" for the required semester on the Semester Schedule page on SIO
- Use the downloaded ICS file in the form below
- Click on the "Calendar Export" button for the required semester on the Semester Schedule page on SIO
- On Google Calendar, create a new calendar by clicking the button on the left sidebar.
- Import the downloaded ICS file into the newly created Google Calendar.
-
Create events (like weekly mentor meetings, project common working hours etc.) in Google Calendar with the event title
containing the CMU course ID.
For example, the title for mentor meeting event could be "17678 Mentor group meeting".
The following are some useful course IDs for the Summer semester:- 17-672 Software Development Studio II for the MSE students
- 17-678 MSIT Project II for MSIT-SE, MSIT-ESE and MITS students
- Export this customized calendar from Google Calendar.
- Extract the the downloaded ZIP file to obtain an ICS file to use in the form below
The calendar below shows the events currently being synchronized with Toggl.
Click here to
modify/change the calendar events by importing a different calendar file (.ics)


Welcome to the home of New World Monkeys, LLC!
We are working on something great at the moment and will be back soon.


McMaster University Electrical Engineering Co-op Student
Currently looking for Summer 2021 Internships


This subpart prescribes policies and procedures for management and operating contracts for the Department of Energy and any other agency having requisite statutory authority.
“Management and operating contract” means an agreement under which the Government contracts for the operation, maintenance, or support, on its behalf, of a Government-owned or -controlled research, development, special production, or testing establishment wholly or principally devoted to one or more major programs of the contracting Federal agency.
(a) Heads of agencies, with requisite statutory authority, may determine in writing to authorize contracting officers to enter into or renew any management and operating contract in accordance with the agency’s statutory authority, or 41 U.S.C. chapter 33, and the agency’s regulations governing such contracts. This authority shall not be delegated. Every contract so authorized shall show its authorization upon its face.
(b) Agencies may authorize management and operating contracts only in a manner consistent with the guidance of this subpart and only if they are consistent with the situations described in 17.604.
(c) Within 2 years of the effective date of this regulation, agencies shall review their current contractual arrangements in the light of the guidance of this subpart, in order to—
(1) Identify, modify as necessary, and authorize management and operating contracts; and
(2) Modify as necessary or terminate contracts not so identified and authorized, except that any contract with less than 4 years remaining as of the effective date of this regulation need not be terminated, nor need it be identified, modified, or authorized unless it is renewed or its terms are substantially renegotiated.
(a) Management and operating contracts shall not be authorized for—
(1) Functions involving the direction, supervision, or control of Government personnel, except for supervision incidental to training;
(2) Functions involving the exercise of police or regulatory powers in the name of the Government, other than guard or plant protection services;
(3) Functions of determining basic Government policies;
(4) Day-to-day staff or management functions of the agency or of any of its elements; or
(5) Functions that can more properly be accomplished in accordance with Subpart 45.3, Authorizing the Use and Rental of Government Property.
(b) Since issuance of an authorization under 17.602(a) is deemed sufficient proof of compliance with paragraph (a) immediately above, nothing in paragraph (a) immediately above shall affect the validity or legality of such an authorization.
(c) For use of project labor agreements, see subpart 22.5.
A management and operating contract is characterized both by its purpose (see 17.601) and by the special relationship it creates between Government and contractor. The following criteria can generally be applied in identifying management and operating contracts:
(a) Government-owned or -controlled facilities must be utilized; for instance—
(1) In the interest of national defense or mobilization readiness;
(2) To perform the agency’s mission adequately; or
(3) Because private enterprise is unable or unwilling to use its own facilities for the work.
(b) Because of the nature of the work, or because it is to be performed in Government facilities, the Government must maintain a special, close relationship with the contractor and the contractor’s personnel in various important areas (e.g., safety, security, cost control, site conditions).
(c) The conduct of the work is wholly or at least substantially separate from the contractor’s other business, if any.
(d) The work is closely related to the agency’s mission and is of a long-term or continuing nature, and there is a need—
(1) To ensure its continuity; and
(2) For special protection covering the orderly transition of personnel and work in the event of a change in contractors.
(a) Effective work performance under management and operating contracts usually involves high levels of expertise and continuity of operations and personnel. Because of program requirements and the unusual (sometimes unique) nature of the work performed under management and operating contracts, the Government is often limited in its ability to effect competition or to replace a contractor. Therefore contracting officers should take extraordinary steps before award to assure themselves that the prospective contractor’s technical and managerial capacity are sufficient, that organizational conflicts of interest are adequately covered, and that the contract will grant the Government broad and continuing rights to involve itself, if necessary, in technical and managerial decisionmaking concerning performance.
(b) The contracting officer shall review each management and operating contract, following agency procedures, at appropriate intervals and at least once every 5 years. The review should determine whether meaningful improvement in performance or cost might reasonably be achieved. Any extension or renewal of an operating and management contract must be authorized at a level within the agency no lower than the level at which the original contract was authorized in accordance with 17.602(a).
(c) Replacement of an incumbent contractor is usually based largely upon expectation of meaningful improvement in performance or cost. Therefore, when reviewing contractor performance, contracting officers should consider—
(1) The incumbent contractor’s overall performance, including, specifically, technical, administrative, and cost performance;
(2) The potential impact of a change in contractors on program needs, including safety, national defense, and mobilization considerations; and
(3) Whether it is likely that qualified offerors will compete for the contract.


Preprocessing¶
Next, we need to do some preprocessing using the Preprocessing.ipynb notebook. The notebook will do the following things:
Compute the duration of each data point
Compute the stability
Detect breakdowns
Check if the source was running
1. Computing the duration of individual points¶
The data is stored only when something changes, hence it might be that between two consecutive points a different amount of time passes. We want to consider this in our cluster analysis, and we do this by weighting each individual point by the number of seconds it remained unchanged. This is what we call the duration of a data point.
2. Computing the stability¶
Each point is classified either as a stable or an unstable point, meaning if it occurred during a phase where the source was running stable or not. This is determined using two sliding windows, one for the mean and one for the variance. As a threshold for the mean we used a value of 15 uA in a rolling window of 1500s, and for the variance a threshold of 0.000035 over a rolling window of 2000s. These values were determined in experiments to match the interpretation of source experts.
3. Detecting breakdowns¶
Furthermore, we need to exclude points that happened around voltage breakdowns, as there the HT current is unstable and might introduce noise into our analysis. Furthermore, we detect the spark that are happening (This feature was not tested in the notebook, I advise making a sanity check!!). The breakdown and spark detection can be also made using the compute_voltage_breaakdowns.py script.
4. Check if the source was running¶
Finally, we exclude all data points without beam in the BCT05, because for them we have no information about the quality of the shots.


Start your portfolio. Figure out how to use Jekyll.
All projects are works in progress.
COVID 19
Project to make a logistic model and an SIR model for the COVID-19 epidemic in the United States.
COVID 19 data online: demo of COVID19 code as a static site.
COVID19 code
LocalCOVID19
LocalCOVID19 is version of project as a dynamic site with a node.js server for the backend.
BodeRoot
Static website for making Root-Locus and Bode Plots.
Static Site
Project Code


Scrapple A film review by Marty Mapes Copyright 1998 Marty Mapes
**1/2 (out of 4) Rookie Telluride filmmakers Christopher and Geoffrey Hanson are taking their little film out into the big world.
Scrapple showed first at the Breckenridge and Slamdance film festivals. Since then it has gone to Atlanta, Toronto, New York, and now, to Boulder.
Scrapple is made of episodes and subplots, each of which adds a little view to the film's big-picture look at a bygone era. Set in the early 1970s, Scrapple tries to capture the life of a little Colorado ski town before its Aspenization.
The film focuses on Ajax, Colorado's young inhabitants. Al (Geoffrey Hanson) is a housepainter, dope supplier, and bush-league baseball fan. Tom (Buck Simmons) is Al's friend, who is haunted by the friendly ghost of his ex-girlfriend. Beth is Tom's current love interest, but she doesn't know if Tom can ever grow up and make a good partner. Errol (Bunzy Bunworth) is an Australian who has ended up in Ajax as the town's bartender and spiritual guide.
And then of course there's Scrapple the pig. Errol won him in a contest, and Scrapple doesn't know that he's spending his last summer on Earth. His destiny is to be the town's main course at the big feast at the end of the summer. Meanwhile, he'll enjoy the view.
The story meanders through the summer mountain valley, variously following Al and Tom - Al as he tries to scrape up enough money to buy a house for him and his wheelchair-bound brother, and Tom as he tries to cope with the death of his girlfriend.
Scrapple does a good job at capturing a unique time and place. The cinematography and setting are quaint and inviting. The clothes, hair, and culture (drug references, astrology, etc.) identify the half-decade, without drawing unnecessary attention to themselves. In fact, one of the best things about Scrapple is that it carefully avoids the easy trap of making cheap jokes about the fashion and attitudes of its time.
The film was made on a shoestring budget with amateurs and friends of the director filling in most of the roles.  Once the movie gets started, it's easy to get used to the style, but occasionally a performance will jump out and remind you this is a cheap movie.
Also, the plot seemed unfocused for much of the movie. Since the film is episodic, it wasn't often distracting, but I sometimes wondered where the film was going. Nevertheless, by the end things began to come together. Loose threads were tied up neatly, ultimately leaving you with a sense of completion and satisfaction - and with a real sense of the fictional town of Ajax.
Scrapple may not be the best film in town, but its local take on the culture of the seventies is worth a look.
Check out more current movie reviews at http://www.indra.com/~mmapes/
-- Marty Mapes<EMAIL_ADDRESS><EMAIL_ADDRESS>Movie Habit http://www.moviehabit.com http://net.indra.com/~mmapes
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


http://www.speakers-podium.com/susangranger.
Susan Granger's review of "WHERE THE HEART IS" (20th Century Fox)
Attention, Wal-Mart Shoppers! Princess Amidala's been sleeping in your store. Well, not exactly, but in this chick's flick Natalie Portman plays a poor, pregnant 17 year-old named Novalee Nation who moves into an Oklahoma Wal-Mart when her wannabe musician/boyfriend, Willie Jack Pickens (Dylan Bruno), abandons her. In the discount chain-store, she finds everything she needs.  And when her daughter, Americus, is born she's celebrated in the media as "the Wall-Mart Baby."  So what's the girl gonna do? Like the Beatles' song - she gets a little help from her friends. Like a perpetually pregnant maternity nurse (Ashley Judd), who become her best-friend, and a nurturing surrogate-mother (Stockard Channing). Novalee even finds a fella, a shy, gentle librarian (James Frain), and an empowering career as a photographer. But then Willie Jack resurfaces as country singer Billy Shadow, now the protege of a Nashville agent (Joan Cusack). Based on Billie Letts' 1996 best-seller, adapted for the screen by Lowell Ganz & Babaloo Mandel, and directed by Matt Williams (TV's "Roseanne," "Home Improvement"), this episodic story of love and the meaning of family unfolds in a relentlessly likable, sudsy soap opera style. While Natalie Portman is obviously a sophisticated, refined and talented actress, she's woefully miscast as raw Southern trash, which is the way her role is described. On the Granger Movie Gauge of 1 to 10, "Where the Heart Is" is a sweetly banal, schmaltzy 5, just the number that Novalee considers ominous.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


 In a 100 gram serving, raw kale provides 49 calories. Like collards, it contains a large amount of vitamin K: several times the Daily Value (DV). It is a rich source (20% or more of the DV) of vitamin A, vitamin C, vitamin B6, folate, and manganese. Kale is a good source (10–19% DV) of thiamin, riboflavin, pantothenic acid, vitamin E and several dietary minerals, including iron, calcium, potassium, and phosphorus.
Kale
Spinach
Raw spinach is 91% water, 4% carbohydrates, 3% protein, and contains negligible fat. In a 100 g (3.5 oz) serving providing only 23 calories, spinach has a high nutritional value, especially when fresh, frozen, steamed, or quickly boiled. It is a rich source (20% or more of the Daily Value, DV) of vitamin A, vitamin C, vitamin K, magnesium, manganese, iron and folate (table). Spinach is a good source (10-19% of DV) of the B vitamins riboflavin and vitamin B6, vitamin E, calcium, potassium, and dietary fiber.
Spinach


FG moves to revive Enugu coal mines - The Nation Newspaper
The Minister of State, Mines and Steel Development, Dr. Uchechukwu Sampson Ogah, has disclosed the readiness of the federal government to revive the coal mines in Enugu State to contribute meaningfully to the socio-economic development of the country as well as the state.
Addressing newsmen after a meeting with Governor Ifeanyi Ugwuanyi at the Government House, Enugu, on Friday, Dr. Ogah, who came with a delegation from the ministry, stated that they were in Enugu on a fact-finding mission with regard to “what is already on ground, what the Federal Government has done and what we can do to revive the coal mines in Enugu State so that they can help grow the economy and generate jobs.”
The minister disclosed that the step was in line with the vision of President Muhammadu Buhari to pull “over one million people out of poverty”, stressing that “we believe that mining sector is one of the key areas that can be used to do that.”
Read Also: ‘Ogah’s victory’ll boost Ebonyi APC’
Commending Ugwuanyi for his administration’s steadfastness and collaboration with the Federal Government towards the resuscitation of coal mines in the state, Ogah pointed out that “Enugu State stands in a right pedestal to be one of the key states that will be used for this purpose.”
He added that the Federal Government is determined to address the challenges hindering the full operation of coal mining in Enugu State so that every royalty due to it and the state is realized.


An epithelial transport discovery, exploration and assembly tool for novice modelers
to make a new epithelial model from scratch
Discover CellML Models
The first step is to discover entities in PMR relevant to your interests. The discovered entities
are typically components or variables in CellML models, but as the annotated content on PMR continues
to grow the pool of potentially relevant entities similarly grows. With our current focus on epithelial
transport in the kidney, this demonstration is tuned toward the kinds of entities most commonly found
in models of such systems - e.g., fluxes of solutes typically found in renal epithelial cells (sodium,
potassium, ammonium...) and processes occuring in, or between, the lumen, cytosol, and interstitial compartments.
Read more
Model of Similarity
By using this feature, user can easily find similar component between models' species, genes,
compartments and anatomical locations. As can be seen in the screenshot below, Weinstein and
Mackenzie models have common compartment.
Read more
Recommender System
As part of the additional information available for the discovered entities, a recommender
system has been implemented to present the user with additional entities in PMR that may be
of interest. As with the rest of this tool, the recommender system is currently very renal
epithelial transport focussed, but the implementation will be easily extendable to a wider
range of physiology as the available semantic knowledge in PMR grows.
Read more


How To Download The Festive Skin Pack For Minecraft Ps3 Youtube
Minecraft Ps3 Custom Skins Backup Download Read Desc Youtube
Minecraft Ps3 Skin Pack 1 Free Download Skyeymobile
Ps3 All Minecraft Skin Packs For Ps3 Consolecrunch Official Site
Ps3 Skin Nova Skin
Skinpack1 Skinlineup Skin Minecraft Ps3 Hd Png Download 748x421 3215092 Pngfind
Skin Mod Minecraft Ps3 Download Youtube
King Ps3 Minecraft Skin
Ps3 Mc Skins Exclusive By Neluxp Modz Consolecrunch Official Site
Minecraft Ps3 Skin Pack 1 All New Skins Youtube
Ps3 Nova Skin
Minecraft Ps3 Skin Pack 1 Free Download Sitebang S Blog
Minecraft Ps3 Skin Pack 1 Free Download Boxkeen
最高のマインクラフト 最高ps3 マイン クラフト スキン
Minecraft New Custom Skin Editor Ps3 Xbox360 Ps4 Xboxone Wiiu Youtube
Minecraft Skin Pack 3
Minecraft Skin Pack 1 Will Release Alongside 1 7 3 Update Xblafans
Ps3 And Xbox Ninja Skin Minecraft Skin
Kristy Sherman Minecraft Skin Editor Ps3
Minecraft Ps3 Skins For Girls Page 1 Line 17qq Com
How To Change Your Minecraft Skin Wikihow
Guide How To Download And Upload Minecraft Skins Bagogames
Minecraft Ps3 Skin Pack 1 Free Download Entrancementnote
Ps3 Minecraft Nova Skin
Minecraft Ps3 Custom Skins Tutorial And Showcase Of Some Youtube
Lil Peep Minecraft Skin Download
Minecraft 1 73 Update For Ps4 And Ps3 Adds The Incredibles Skin Pack
Ps3 Minecraft Skins Planet Minecraft Community
Minecraft Ps4 Skin Pack 3 Exclusive Skins For Playstation 4 Ps3 Edition Gameplay Jak Daxter Youtube
Minecraft Elite Edition Minecraft Mods For Ps3 20 Custom Texture Skin Packs Psx Place


CSUDH
2017
Generating interest through a landing page with meaningful and informative images
The Fabrication Lab (Fablab) is a department within CSUDH which brings Science, Technology, Engineering and Mathematics (STEM) to the forefront of K-16 education through leadership and service. One of the most important projects is the fleet of mobile fabrication labs. These trucks tow around customized mobile trailers outfitted with the state-of-the-art fabrication equipment to classrooms and communities, providing and inspiring young engineers and inventors with hands-on experience.
The Fablab needed an appealing landing page that would generate interest when users browse the website and ultimately encourage them to submit an application for the trailers to visit their school/community.
It was clear that the community was interested in the project when it was first announced, but the public had no idea what the trailer or equipment looked like. It's hard to get excited about something you can't see or touch (yet). Therefore, it made sense to show images of the trailer with a brief description for each of the fabrication equipment. This will allow kids to look up and research the equipment before visiting the mobile Fablab. They will have the opportunity to prepare questions and have them answered through a hands-on experience by the staff.
I picked only 2 typefaces to keep the interface consistent and simple. I chose Open Sans for the body elements because it is easy on the eyes. Sans serif typefaces, which lack the ligatures appended to the end of serif strokes, are often easier to read on the web. The shapes are much simpler and easier to comprehend.
It wasn't easy trying to find the typeface for heading elements. I was looking for a futuristic and tech-oriented font which will fit the context of Fablab. So I browsed fontpair.co to look for inspirations. I was finally able to settle on 2 options, Ubuntu or Raleway. I chose Raleway because it was originally designed for headings and other large size usage.
I created a rough wireframe to kickstart some ideas. I like to do this because it helps me visualize the flow of different layouts from a top-down view. Sometimes we get caught up in the small details we lose vision of the bigger picture. The introduction block is the section for your "elevator pitch" - a clear statement or image of what your website is about. This area will be mostly information, so I included a brief description of the Fablab and some stats to add a little more depth.
The next section is what I like to call "features". We see a lot of these on the landing pages of ecommerce websites. They usually highlight the features of the products with big callouts and images; the nitty-gritty details that will entice you to buy the product. In our case, the fabrication equipment are the "features" of the mobile Fablab product.
The supplementary block is an area for any additional information you would like to include on the website. This would be a great section to include a gallery or testimonial to re-engage the user to perform a specific action such as register, donate, purchase, etc.
The end block usually contains the CTA element and the footer of the website. For our project, we want to thank our sponsors for their support - by displaying their logos above the footer section.
Nothing is more true than the phrase "a picture paints/is worth a thousand words", even in web design. Pictures have the power to create an emotional response in the audience, faster than text. A properly designed website can manipulate the audience to feel whatever it wants them to feel.
The new Fablab landing page was able to generate a lot of buzz and interest in the community through meaningful and informative imagery.


Install
Explore various ways to install.
Learn on how to Available in different forms for different environments.
Read More »
Get Started
Easy ways to get started
Learn to build your first CDAP application in minutes.
Read More »
Administration & Operations
Understand how to manage
If you are administrator and want to learn more on how to manage CDAP.
Read More »
Knowledge Base
How-to guides and best practices.
We have collected all of the best practices, how-to guides and troubleshooting guides in one place for you.
Read More »
Security
Security, GDPR compliance, etc.
Learn more on how to secure CDAP.
Read More »
Extensibility
Customize for your environment?
Learn what are the various ways for extending CDAP.
Read More »


Histogram
reset
Day of Week
reset
Time of Day
reset
Classification
reset
Time
Category
Type
Description
Block
Ward
Case Number


Match Play. Red trails 6-7 to 11. How should Red play 53?
pips Red=162 White=135
(CorrectAnswer= 0/0, ErrorScore= 0)
When in doubt, hit. But not here. That is the second-best move.
Taking the anchor with bar/20, 23/20 is just too passive, leaving White multiple attacking options and potentially losing ground in the race.
Because White has limited forces in his attack zone the best move is the offensive bar/20, 8/5, securing the golden point.
Hitting bar/20/17* is only just an error while bar/20, 23/20 is narrowly a blunder.
Taking the anchor with bar/20, 23/20 is just too passive, leaving White multiple attacking options and potentially losing ground in the race.
Because White has limited forces in his attack zone the best move is the offensive bar/20, 8/5, securing the golden point.
Hitting bar/20/17* is only just an error while bar/20, 23/20 is narrowly a blunder.
1. Cubeful 2-ply bar/17* Eq.: +0.070 0.476 0.130 0.009 - 0.524 0.253 0.019 2. Cubeful 2-ply bar/20 8/5 Eq.: +0.041 (-0.029) 0.470 0.140 0.010 - 0.530 0.264 0.012 3. Cubeful 2-ply bar/20 23/20 Eq.: -0.032 (-0.103) 0.439 0.107 0.007 - 0.561 0.216 0.006 4. Cubeful 0-ply bar/20 9/6 Eq.: -0.335 (-0.406) 0.382 0.095 0.006 - 0.618 0.322 0.017 5. Cubeful 0-ply bar/20 5/2 Eq.: -0.497 (-0.568) 0.350 0.088 0.005 - 0.650 0.364 0.027


C/C++, Java, Python, C# and Perl
Embedded System - ARM, 8032
Android Framework/Application
Linux Device Driver
GPU and OpenGLES
OpenCL, OpenCV, OpenVX, Halide
Deep Learning - Caffe
Multimedia and Video Codec
"Technical Manager"
* Video Email and Video Conference Client Application Development
* VOIP GateKeeper Client Application
"Project Supervisor"
* B2B System Flow Survey
* VOIP GateKeeper Client Application
"Senior Engineer"
* Portable and Automotive DVD project Owner
* DVD modules' Owner
* DVB-T Project Development
"Manager"
* Analog TV project Leader
* Digital TV project Exploration
* Lead TV Multimedia Team
"Senior Technical Manager"
* GPU Driver Development
* ADAS Project Survey
* C# Tool Development for Camera ISP


|
|||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--java.awt.event.WindowAdapter | +--KBWindowAdapter
KBWindowAdapter class can be used with any class in JAVA and allows for the manipulation of certain window events, such as closing an application, or minimising an application.
| Constructor Summary | |
KBWindowAdapter()
|
| Method Summary | |
void |
setParentFrame(KBEditorPane p)
Set the parent frame for this class |
void |
windowActivated(java.awt.event.WindowEvent WE)
Provides functionality for when the application is activated |
void |
windowClosed(java.awt.event.WindowEvent WE)
Provides functionality for when the application is closed |
void |
windowClosing(java.awt.event.WindowEvent WE)
Provides functionality for when the application is closed |
void |
windowDeactivated(java.awt.event.WindowEvent WE)
Provides functionality for when the application is deavtivated |
void |
windowDeiconified(java.awt.event.WindowEvent WE)
Provides functionality for when the application is deiconified |
void |
windowGainedFocus(java.awt.event.WindowEvent WE)
Provides functionality for when the application gains focus |
void |
windowIconified(java.awt.event.WindowEvent WE)
Provides functionality for when the application is iconified |
void |
windowLostFocus(java.awt.event.WindowEvent WE)
Provides functionality for when the application loses focus |
void |
windowOpened(java.awt.event.WindowEvent WE)
Provides functionality for when the application is opened |
void |
windowStateChanged(java.awt.event.WindowEvent WE)
Provides functionality for when the state of the application is changed |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public KBWindowAdapter()
| Method Detail |
public void setParentFrame(KBEditorPane p)
public void windowOpened(java.awt.event.WindowEvent WE)
windowOpened
in class java.awt.event.WindowAdapter
public void windowClosing(java.awt.event.WindowEvent WE)
windowClosing
in class java.awt.event.WindowAdapter
public void windowClosed(java.awt.event.WindowEvent WE)
windowClosed
in class java.awt.event.WindowAdapter
public void windowIconified(java.awt.event.WindowEvent WE)
windowIconified
in class java.awt.event.WindowAdapter
public void windowDeiconified(java.awt.event.WindowEvent WE)
windowDeiconified
in class java.awt.event.WindowAdapter
public void windowActivated(java.awt.event.WindowEvent WE)
windowActivated
in class java.awt.event.WindowAdapter
public void windowDeactivated(java.awt.event.WindowEvent WE)
windowDeactivated
in class java.awt.event.WindowAdapter
public void windowStateChanged(java.awt.event.WindowEvent WE)
public void windowGainedFocus(java.awt.event.WindowEvent WE)
public void windowLostFocus(java.awt.event.WindowEvent WE)
|
|||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |