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H
- handleCustomCommands(String, List<String>) - Method in class controller.CustomCommands
-
takes in the command and the parameters and either runs the custom command or creates a new command if it is a new command
- hashCode() - Method in class utilities.Coordinate
-
the hashCode used to compare different rows and columns of other coordinates
- Heading - Class in controller.operations
-
returns the heading of the turtle
- Heading(Model) - Constructor for class controller.operations.Heading
- HelpMenu - Class in view.selector.features
-
Help menu pane that contains descriptions of all available commands.
- HelpMenu(FeatureReceiver) - Constructor for class view.selector.features.HelpMenu
-
Constructor, data driven population of the help pane by iterating through every file in a folder.
- hide() - Method in class view.turtlearena.BasicTurtle
-
Hides the turtle visually
- hidePane(Node) - Method in class view.mainpane.ControlVisualiser
-
Removes a pane from the grid.
- hideTurtle(int) - Method in interface view.StaticView
-
Method to hide a specific turtle from view
- hideTurtle(int) - Method in class view.turtlearena.BasicTurtleArena
- hideTurtle(int) - Method in interface view.turtlearena.TurtleArena
-
Hides visual display of turtle identified by its index.
- hideTurtle(int) - Method in class view.View
-
Method to hide a specific turtle from view
- HideTurtle - Class in controller.operations
-
hides the turtle from the user
- HideTurtle(Model) - Constructor for class controller.operations.HideTurtle
- HideTurtleCommand - Class in utilities.Commands
-
This command object tells the front end view to hide a turtle.
- HideTurtleCommand(int) - Constructor for class utilities.Commands.HideTurtleCommand
-
Constructor for the HideTurtleCommand.
- Home - Class in controller.operations
-
brings the turtle back home to 0,0
- Home(Model) - Constructor for class controller.operations.Home
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About SwoleFellows:
SwoleFellows was made as a tool to help those looking to get into working out, by allowing the user to search for exercises and filter out these exercises by the muscle group they are looking to work on or by the equipment availabl to them. SwoleFellows uses the API provided by Wger for the exercises.
About Richard:
My name is Richard Montgomery. I've had an interest in coding since high school many years ago, but never fully committed. I have books on C++, Java, and Python sitting on a shelf at home as pristine as they were in the store. Now I'm back on a path of higher education, learning to code at CodeFellows. Completing 301, I realize there's a lot for me to improve on, but retrospectively, I know more about coding now than ever before. I plan to become a full stack JavaScript web developer and I look forward to the three months ahead for 401.
About Daniel:
Prior telecommunications/satellite communications network manager turned code monkey. I'm here to build and perfect my skills as a full-stack developer in hopes of making a career hop to something that interests me vastly more than my previous career. As an active member of the developer community I look forward to working with many interesting people throughout the coming years.
About Dean:
Hi, my name is Dean. I came out from Florida to attend CodeFellows here in Seattle. Ever since I was young I've had a passion for computers, whether it came to building them or gaming. After entering the workforce I came to realize that a lot of companies have their own in house software systems, and to be frank a lot were not great. I hope to use what I learn at CodeFellows to become a Full-Stack Javascript Developer and expand my toolbelt and possibilities even more with the tools given to me by CodeFellows.
Thank you SwoleFellows!
"Before using SwoleFellows I was simply accumulating mass, turning my body into a glorious slab of marble to chip away and turn into a beautiful sculpture. However, I was unsure about where to begin after turning into the muscle-bound monster you see here. But thanks to SwoleFellows I was able to find information on workouts, and plan and commit and get results. When giving myself an ocular patdown in the mirror I can't help but be impressed by my results. Just see for yourself!" - Ronald MacDonald


module Test::Unit::Assertions
Test::Unit::Assertions
contains the standard Test::Unit
assertions. Assertions
is included in Test::Unit::TestCase
.
To include it in your own code and use its functionality, you simply need to rescue Test::Unit::AssertionFailedError
. Additionally you may override add_assertion
to get notified whenever an assertion is made.
Notes:
-
The message to each assertion, if given, will be propagated with the failure.
-
It is easy to add your own assertions based on
assert_block
().
@example Example Custom Assertion
def deny(boolean, message=nil) message = build_message(message, '<?> is not false or nil.', boolean) assert_block(message) do not boolean end end
Constants
- NOT_SPECIFIED
@private
Public Class Methods
Select whether or not to use the pretty-printer. If this option is set to false before any assertions are made, pp.rb will not be required.
# File lib/test/unit/assertions.rb, line 1661 def self.use_pp=(value) AssertionMessage.use_pp = value end
Public Instance Methods
Called whenever an assertion is made. Define this in classes that include Test::Unit::Assertions
to record assertion counts.
This is a public API for developers who extend test-unit.
@return [void]
# File lib/test/unit/assertions.rb, line 1655 def add_assertion end
@overload assert(object, message=nil)
Asserts that `object` is not false nor nil. Normally, you don't need to use this assertion. Use more specific assertions such as #assert_equal and #assert_include. @example Pass patterns assert(true) # => pass assert([1, 2].include?(1)) # => pass @example Failure patterns assert(nil) # => failure assert(false) # => failure assert([1, 2].include?(5)) # => failure @param [Object] object The check target. @param [String] message The additional user message. It is showed when the assertion is failed. @return [void]
@overload assert(message=nil) {}
Asserts that the givens block returns not false nor nil. This style uses Power Assert. It means that you can see each object values in method chains on failure. See the following example about Power Assert. @example Power Assert coins = [1, 5, 50] target_coin = 10 assert do coins.include?(target_coin) end # => # coins.include?(target_coin) # | | | # | | 10 # | false # [1, 5, 50] We recommend you to use Power Assert for predicate method checks rather than existing assertions such as #assert_include and #assert_predicate. Power Assert shows useful message for debugging. We don't recommend you use Power Assert for equality check. You should use #assert_equal for the case. Because #assert_equal shows more useful message for debugging. @example Pass patterns assert {true} # => pass assert {[1, 2].include?(1)} # => pass @example Failure patterns assert {nil} # => failure assert {false} # => failure assert {[1, 2].include?(5)} # => failure @param [String] message The additional user message. It is showed when the assertion is failed. @yield [] Given no parameters to the block. @yieldreturn [Object] The checked object. @return [void]
# File lib/test/unit/assertions.rb, line 133 def assert(object=NOT_SPECIFIED, message=nil, &block) _wrap_assertion do have_object = !NOT_SPECIFIED.equal?(object) if block message = object if have_object if defined?(PowerAssert) PowerAssert.start(block, :assertion_method => __callee__) do |pa| pa_message = AssertionMessage.delayed_literal(&pa.message_proc) assertion_message = build_message(message, "?", pa_message) assert_block(assertion_message) do pa.yield end end else assert(yield, message) end else unless have_object raise ArgumentError, "wrong number of arguments (0 for 1..2)" end assertion_message = nil case message when nil, String, Proc when AssertionMessage assertion_message = message else error_message = "assertion message must be String, Proc or " error_message += "#{AssertionMessage}: " error_message += "<#{message.inspect}>(<#{message.class}>)" raise ArgumentError, error_message, filter_backtrace(caller) end assertion_message ||= build_message(message, "<?> is not true.", object) assert_block(assertion_message) do object end end end end
Passes if `object`#`alias_name` is an alias method of `object`#`original_name`.
@example
assert_alias_method([], :length, :size) # -> pass assert_alias_method([], :size, :length) # -> pass assert_alias_method([], :each, :size) # -> fail
# File lib/test/unit/assertions.rb, line 1436 def assert_alias_method(object, alias_name, original_name, message=nil) _wrap_assertion do find_method_failure_message = Proc.new do |method_name| build_message(message, "<?>.? doesn't exist\n" + "(Class: <?>)", object, AssertionMessage.literal(method_name), object.class) end alias_method = original_method = nil assert_block(find_method_failure_message.call(alias_name)) do begin alias_method = object.method(alias_name) true rescue NameError false end end assert_block(find_method_failure_message.call(original_name)) do begin original_method = object.method(original_name) true rescue NameError false end end full_message = build_message(message, "<?> is alias of\n" + "<?> expected", alias_method, original_method) assert_block(full_message) do alias_method == original_method end end end
The assertion upon which all other assertions are based. Passes if the block yields true.
@example
assert_block "Couldn't do the thing" do do_the_thing end
# File lib/test/unit/assertions.rb, line 52 def assert_block(message="assert_block failed.") _wrap_assertion do if (! yield) options = {} if message.respond_to?(:user_message) options[:user_message] = message.user_message end raise AssertionFailedError.new(message.to_s, options) end end end
Passes if `actual` is a boolean value.
@example
assert_boolean(true) # -> pass assert_boolean(nil) # -> fail
# File lib/test/unit/assertions.rb, line 1207 def assert_boolean(actual, message=nil) _wrap_assertion do assert_block(build_message(message, "<true> or <false> expected but was\n<?>", actual)) do [true, false].include?(actual) end end end
Passes if expression “`expected` `operator` `actual`” is true.
@example
assert_compare(1, "<", 10) # -> pass assert_compare(1, ">=", 10) # -> fail
# File lib/test/unit/assertions.rb, line 1256 def assert_compare(expected, operator, actual, message=nil) _wrap_assertion do assert_send([["<", "<=", ">", ">="], :include?, operator.to_s]) case operator.to_s when "<" operator_description = "less than" when "<=" operator_description = "less than or equal to" when ">" operator_description = "greater than" when ">=" operator_description = "greater than or equal to" end template = <<-EOT <?> #{operator} <?> should be true <?> was expected to be #{operator_description} <?>. EOT full_message = build_message(message, template, expected, actual, expected, actual) assert_block(full_message) do expected.__send__(operator, actual) end end end
Passes if `object`.const_defined?(`constant_name`)
@example
assert_const_defined(Test, :Unit) # -> pass assert_const_defined(Object, :Nonexistent) # -> fail
# File lib/test/unit/assertions.rb, line 1351 def assert_const_defined(object, constant_name, message=nil) _wrap_assertion do full_message = build_message(message, "<?>.const_defined\\?(<?>) expected.", object, constant_name) assert_block(full_message) do object.const_defined?(constant_name) end end end
Passes if `object` is empty.
@example
assert_empty("") # -> pass assert_empty([]) # -> pass assert_empty({}) # -> pass assert_empty(" ") # -> fail assert_empty([nil]) # -> fail assert_empty({1 => 2}) # -> fail
# File lib/test/unit/assertions.rb, line 1581 def assert_empty(object, message=nil) _wrap_assertion do assert_respond_to(object, :empty?, "The object must respond to :empty?.") full_message = build_message(message, "<?> was expected to be empty.", object) assert_block(full_message) do object.empty? end end end
Passes if `expected` == `actual`.
Note that the ordering of arguments is important, since a helpful error message is generated when this one fails that tells you the values of expected and actual.
@example
assert_equal 'MY STRING', 'my string'.upcase
# File lib/test/unit/assertions.rb, line 224 def assert_equal(expected, actual, message=nil) diff = AssertionMessage.delayed_diff(expected, actual) if expected.respond_to?(:encoding) and actual.respond_to?(:encoding) and expected.encoding != actual.encoding format = <<EOT <?>(?) expected but was <?>(?).? EOT full_message = build_message(message, format, expected, expected.encoding.name, actual, actual.encoding.name, diff) else full_message = build_message(message, <<EOT, expected, actual, diff) <?> expected but was <?>.? EOT end begin assert_block(full_message) { expected == actual } rescue AssertionFailedError => failure _set_failed_information(failure, expected, actual) raise failure # For JRuby. :< end end
Passes if assertion is failed in block.
@example
assert_fail_assertion {assert_equal("A", "B")} # -> pass assert_fail_assertion {assert_equal("A", "A")} # -> fail
# File lib/test/unit/assertions.rb, line 1289 def assert_fail_assertion(message=nil) _wrap_assertion do full_message = build_message(message, "Failed assertion was expected.") assert_block(full_message) do begin yield false rescue AssertionFailedError true end end end end
Passes if `actual` is false.
@example
assert_false(false) # -> pass assert_false(nil) # -> fail
# File lib/test/unit/assertions.rb, line 1239 def assert_false(actual, message=nil) _wrap_assertion do assert_block(build_message(message, "<false> expected but was\n<?>", actual)) do actual == false end end end
Passes if `expected_float` and `actual_float` are equal within `delta` tolerance.
@example
assert_in_delta 0.05, (50000.0 / 10**6), 0.00001
# File lib/test/unit/assertions.rb, line 868 def assert_in_delta(expected_float, actual_float, delta=0.001, message="") _wrap_assertion do _assert_in_delta_validate_arguments(expected_float, actual_float, delta) full_message = _assert_in_delta_message(expected_float, actual_float, delta, message) assert_block(full_message) do (expected_float.to_f - actual_float.to_f).abs <= delta.to_f end end end
Passes if `expected_float` and `actual_float` are equal within `epsilon` relative error of `expected_float`.
@example
assert_in_epsilon(10000.0, 9900.0, 0.1) # -> pass assert_in_epsilon(10000.0, 9899.0, 0.1) # -> fail
# File lib/test/unit/assertions.rb, line 990 def assert_in_epsilon(expected_float, actual_float, epsilon=0.001, message="") _wrap_assertion do _assert_in_epsilon_validate_arguments(expected_float, actual_float, epsilon) full_message = _assert_in_epsilon_message(expected_float, actual_float, epsilon, message) assert_block(full_message) do normalized_expected_float = expected_float.to_f if normalized_expected_float.zero? delta = epsilon.to_f ** 2 else delta = normalized_expected_float * epsilon.to_f end delta = delta.abs (normalized_expected_float - actual_float.to_f).abs <= delta end end end
Passes if `collection` includes `object`.
@example
assert_include([1, 10], 1) # -> pass assert_include(1..10, 5) # -> pass assert_include([1, 10], 5) # -> fail assert_include(1..10, 20) # -> fail
# File lib/test/unit/assertions.rb, line 1520 def assert_include(collection, object, message=nil) _wrap_assertion do assert_respond_to(collection, :include?, "The collection must respond to :include?.") full_message = build_message(message, "<?> was expected to include\n<?>.", collection, object) assert_block(full_message) do collection.include?(object) end end end
Just for minitest compatibility. :<
@since 2.5.3
Passes if `object`.instance_of?(`klass`). When `klass` is an array of classes, it passes if any class satisfies +object.instance_of?(class).
@example
assert_instance_of(String, 'foo') # -> pass assert_instance_of([Fixnum, NilClass], 100) # -> pass assert_instance_of([Numeric, NilClass], 100) # -> fail
# File lib/test/unit/assertions.rb, line 325 def assert_instance_of(klass, object, message=nil) _wrap_assertion do if klass.is_a?(Array) klasses = klass else klasses = [klass] end assert_block("The first parameter to assert_instance_of should be " + "a Class or an Array of Class.") do klasses.all? {|k| k.is_a?(Class)} end klass_message = AssertionMessage.maybe_container(klass) do |value| "<#{value}>" end full_message = build_message(message, <<EOT, object, klass_message, object.class) <?> was expected to be instance_of\\? ? but was <?>. EOT assert_block(full_message) do klasses.any? {|k| object.instance_of?(k)} end end end
Passes if `object`.kind_of?(`klass`). When `klass` is an array of classes or modules, it passes if any class or module satisfies +object.kind_of?(class_or_module).
@example
assert_kind_of(Object, 'foo') # -> pass assert_kind_of([Fixnum, NilClass], 100) # -> pass assert_kind_of([Fixnum, NilClass], "string") # -> fail
# File lib/test/unit/assertions.rb, line 412 def assert_kind_of(klass, object, message=nil) _wrap_assertion do if klass.is_a?(Array) klasses = klass else klasses = [klass] end assert_block("The first parameter to assert_kind_of should be " + "a kind_of Module or an Array of a kind_of Module.") do klasses.all? {|k| k.kind_of?(Module)} end klass_message = AssertionMessage.maybe_container(klass) do |value| "<#{value}>" end full_message = build_message(message, "<?> was expected to be kind_of\\?\n" + "? but was\n" + "<?>.", object, klass_message, object.class) assert_block(full_message) do klasses.any? {|k| object.kind_of?(k)} end end end
Passes if `pattern` =~ `string`.
@example
assert_match(/\d+/, 'five, 6, seven')
# File lib/test/unit/assertions.rb, line 535 def assert_match(pattern, string, message=nil) _wrap_assertion do pattern = case(pattern) when String Regexp.new(Regexp.escape(pattern)) else pattern end full_message = build_message(message, "<?> was expected to be =~\n<?>.", pattern, string) assert_block(full_message) { pattern =~ string } end end
Passes if `object` is nil.
@example
assert_nil [1, 2].uniq!
# File lib/test/unit/assertions.rb, line 396 def assert_nil(object, message=nil) full_message = build_message(message, <<EOT, object) <?> was expected to be nil. EOT assert_block(full_message) { object.nil? } end
Deprecated. Use assert_not_match
instead.
Passes if `regexp` !~ `string`
@example
assert_no_match(/two/, 'one 2 three') # -> pass assert_no_match(/three/, 'one 2 three') # -> fail
# File lib/test/unit/assertions.rb, line 739 def assert_no_match(regexp, string, message="") _wrap_assertion do assert_instance_of(Regexp, regexp, "The first argument to assert_no_match " + "should be a Regexp.") assert_not_match(regexp, string, message) end end
Passes if !`object`.const_defined?(`constant_name`)
@example
assert_not_const_defined(Object, :Nonexistent) # -> pass assert_not_const_defined(Test, :Unit) # -> fail
# File lib/test/unit/assertions.rb, line 1368 def assert_not_const_defined(object, constant_name, message=nil) _wrap_assertion do full_message = build_message(message, "!<?>.const_defined\\?(<?>) expected.", object, constant_name) assert_block(full_message) do !object.const_defined?(constant_name) end end end
Passes if `object` is not empty.
@example
assert_not_empty(" ") # -> pass assert_not_empty([nil]) # -> pass assert_not_empty({1 => 2}) # -> pass assert_not_empty("") # -> fail assert_not_empty([]) # -> fail assert_not_empty({}) # -> fail
# File lib/test/unit/assertions.rb, line 1604 def assert_not_empty(object, message=nil) _wrap_assertion do assert_respond_to(object, :empty?, "The object must respond to :empty?.") full_message = build_message(message, "<?> was expected to not be empty.", object) assert_block(full_message) do not object.empty? end end end
Passes if `expected` != `actual`
@example
assert_not_equal 'some string', 5
# File lib/test/unit/assertions.rb, line 679 def assert_not_equal(expected, actual, message=nil) full_message = build_message(message, "<?> was expected to be != to\n<?>.", expected, actual) assert_block(full_message) { expected != actual } end
Passes if `expected_float` and `actual_float` are not equal within `delta` tolerance.
@example
assert_not_in_delta(0.05, (50000.0 / 10**6), 0.00002) # -> pass assert_not_in_delta(0.05, (50000.0 / 10**6), 0.00001) # -> fail
# File lib/test/unit/assertions.rb, line 890 def assert_not_in_delta(expected_float, actual_float, delta=0.001, message="") _wrap_assertion do _assert_in_delta_validate_arguments(expected_float, actual_float, delta) full_message = _assert_in_delta_message(expected_float, actual_float, delta, message, :negative_assertion => true) assert_block(full_message) do (expected_float.to_f - actual_float.to_f).abs > delta.to_f end end end
Passes if `expected_float` and `actual_float` are not equal within `epsilon` relative error of `expected_float`.
@example
assert_not_in_epsilon(10000.0, 9900.0, 0.1) # -> fail assert_not_in_epsilon(10000.0, 9899.0, 0.1) # -> pass
# File lib/test/unit/assertions.rb, line 1021 def assert_not_in_epsilon(expected_float, actual_float, epsilon=0.001, message="") _wrap_assertion do _assert_in_epsilon_validate_arguments(expected_float, actual_float, epsilon) full_message = _assert_in_epsilon_message(expected_float, actual_float, epsilon, message, :negative_assertion => true) assert_block(full_message) do normalized_expected_float = expected_float.to_f delta = normalized_expected_float * epsilon.to_f (normalized_expected_float - actual_float.to_f).abs > delta end end end
Passes if `collection` doesn't include `object`.
@example
assert_not_include([1, 10], 5) # -> pass assert_not_include(1..10, 20) # -> pass assert_not_include([1, 10], 1) # -> fail assert_not_include(1..10, 5) # -> fail
# File lib/test/unit/assertions.rb, line 1547 def assert_not_include(collection, object, message=nil) _wrap_assertion do assert_respond_to(collection, :include?, "The collection must respond to :include?.") full_message = build_message(message, "<?> was expected to not include\n<?>.", collection, object) assert_block(full_message) do not collection.include?(object) end end end
Just for minitest compatibility. :<
@since 3.0.0
Passes if `object`.instance_of?(`klass`) does not hold. When `klass` is an array of classes, it passes if no class satisfies +object.instance_of?(class).
@example
assert_not_instance_of(String, 100) # -> pass assert_not_instance_of([Fixnum, NilClass], '100') # -> pass assert_not_instance_of([Numeric, NilClass], 100) # -> fail
@since 3.0.0
# File lib/test/unit/assertions.rb, line 361 def assert_not_instance_of(klass, object, message=nil) _wrap_assertion do if klass.is_a?(Array) klasses = klass else klasses = [klass] end assert_block("The first parameter to assert_not_instance_of should be " + "a Class or an Array of Class.") do klasses.all? {|k| k.is_a?(Class)} end klass_message = AssertionMessage.maybe_container(klass) do |value| "<#{value}>" end full_message = build_message(message, "<?> was expected to not be instance_of\\?\n" + "? but was.", object, klass_message) assert_block(full_message) do klasses.none? {|k| object.instance_of?(k)} end end end
Passes if `object`.kind_of?(`klass`) does not hold. When `klass` is an array of classes or modules, it passes only if all classes (and modules) do not satisfy +object.kind_of?(class_or_module).
@example
assert_not_kind_of(Fixnum, 'foo') # -> pass assert_not_kind_of([Fixnum, NilClass], '0') # -> pass assert_not_kind_of([Fixnum, NilClass], 100) # -> fail
@since 3.0.0
# File lib/test/unit/assertions.rb, line 450 def assert_not_kind_of(klass, object, message=nil) _wrap_assertion do if klass.is_a?(Array) klasses = klass else klasses = [klass] end assert_block("The first parameter to assert_not_kind_of should be " + "a kind_of Module or an Array of a kind_of Module.") do klasses.all? {|k| k.kind_of?(Module)} end klass_message = AssertionMessage.maybe_container(klass) do |value| "<#{value}>" end full_message = build_message(message, "<?> was expected to not be kind_of\\?\n" + "? but was.", object, klass_message) assert_block(full_message) do klasses.none? {|k| object.kind_of?(k)} end end end
Passes if `regexp` !~ `string`
@example
assert_not_match(/two/, 'one 2 three') # -> pass assert_not_match(/three/, 'one 2 three') # -> fail
# File lib/test/unit/assertions.rb, line 714 def assert_not_match(regexp, string, message=nil) _wrap_assertion do assert_instance_of(Regexp, regexp, "<REGEXP> in assert_not_match(<REGEXP>, ...) " + "should be a Regexp.") full_message = build_message(message, "<?> was expected to not match\n<?>.", regexp, string) assert_block(full_message) { regexp !~ string } end end
Passes if ! `object` .nil?
@example
assert_not_nil '1 two 3'.sub!(/two/, '2')
# File lib/test/unit/assertions.rb, line 696 def assert_not_nil(object, message=nil) full_message = build_message(message, "<?> was expected to not be nil.", object) assert_block(full_message){!object.nil?} end
Compares the `object1` with `object2` using `operator`.
Passes if object1.__send__(operator, object2) is not true.
@example
assert_not_operator(5, :<, 4) # => pass assert_not_operator(5, :>, 4) # => fail
@since 3.0.0
# File lib/test/unit/assertions.rb, line 597 def assert_not_operator(object1, operator, object2, message=nil) _wrap_assertion do full_message = build_message(nil, "<?>\ngiven as the operator for #assert_not_operator must be a Symbol or #respond_to\\?(:to_str).", operator) assert_block(full_message){operator.kind_of?(Symbol) || operator.respond_to?(:to_str)} full_message = build_message(message, <<EOT, object1, AssertionMessage.literal(operator), object2) <?> was expected to not be ? <?>. EOT assert_block(full_message) { ! object1.__send__(operator, object2) } end end
Passes if `object`.`predicate` is not true.
@example
assert_not_predicate([1], :empty?) # -> pass assert_not_predicate([], :empty?) # -> fail
# File lib/test/unit/assertions.rb, line 1407 def assert_not_predicate(object, predicate, message=nil) _wrap_assertion do assert_respond_to(object, predicate, message) actual = object.__send__(predicate) full_message = build_message(message, "<?>.? is false value expected but was\n" + "<?>", object, AssertionMessage.literal(predicate), actual) assert_block(full_message) do not actual end end end
Passes if `object` does not .respond_to? `method`.
@example
assert_not_respond_to('bugbear', :nonexistence) # -> pass assert_not_respond_to('bugbear', :size) # -> fail
# File lib/test/unit/assertions.rb, line 508 def assert_not_respond_to(object, method, message=nil) _wrap_assertion do full_message = build_message(message, "<?>.kind_of\\?(Symbol) or\n" + "<?>.respond_to\\?(:to_str) expected", method, method) assert_block(full_message) do method.kind_of?(Symbol) or method.respond_to?(:to_str) end full_message = build_message(message, "!<?>.respond_to\\?(?) expected\n" + "(Class: <?>)", object, method, object.class) assert_block(full_message) {!object.respond_to?(method)} end end
Passes if ! `actual` .equal? `expected`
@example
assert_not_same Object.new, Object.new
# File lib/test/unit/assertions.rb, line 659 def assert_not_same(expected, actual, message=nil) full_message = build_message(message, <<EOT, expected, expected.__id__, actual, actual.__id__) <?> with id <?> was expected to not be equal\\? to <?> with id <?>. EOT assert_block(full_message) { !actual.equal?(expected) } end
Passes if the method send doesn't return a true value.
`send_array` is composed of:
-
A receiver
-
A method
-
Arguments to the method
@example
assert_not_send([[1, 2], :member?, 1]) # -> fail assert_not_send([[1, 2], :member?, 4]) # -> pass
# File lib/test/unit/assertions.rb, line 1172 def assert_not_send(send_array, message=nil) _wrap_assertion do assert_instance_of(Array, send_array, "assert_not_send requires an array " + "of send information") assert_operator(send_array.size, :>=, 2, "assert_not_send requires at least a receiver " + "and a message name") format = <<EOT <?> was expected to respond to <?(*?)> with not a true value but was <?>. EOT receiver, message_name, *arguments = send_array result = nil full_message = build_message(message, format, receiver, AssertionMessage.literal(message_name.to_s), arguments, AssertionMessage.delayed_literal {result}) assert_block(full_message) do result = receiver.__send__(message_name, *arguments) not result end end end
Passes if block does not raise an exception.
@example
assert_nothing_raised do [1, 2].uniq end
# File lib/test/unit/assertions.rb, line 622 def assert_nothing_raised(*args) _wrap_assertion do if args.last.is_a?(String) message = args.pop else message = "" end assert_exception_helper = AssertExceptionHelper.new(self, args) begin yield rescue Exception => e if ((args.empty? && !e.instance_of?(AssertionFailedError)) || assert_exception_helper.expected?(e)) failure_message = build_message(message, "Exception raised:\n?", e) assert_block(failure_message) {false} else raise end end end end
Passes if block does not throw anything.
@example
assert_nothing_thrown do [1, 2].uniq end
# File lib/test/unit/assertions.rb, line 844 def assert_nothing_thrown(message=nil, &proc) _wrap_assertion do assert(block_given?, "Should have passed a block to assert_nothing_thrown") begin proc.call rescue => error extractor = ThrowTagExtractor.new(error) tag = extractor.extract_tag raise if tag.nil? full_message = build_message(message, "<?> was thrown when nothing was expected", tag) flunk(full_message) end assert(true, "Expected nothing to be thrown") end end
Compares the `object1` with `object2` using `operator`.
Passes if object1.__send__(operator, object2) is true.
@example
assert_operator 5, :>=, 4
# File lib/test/unit/assertions.rb, line 574 def assert_operator(object1, operator, object2, message=nil) _wrap_assertion do full_message = build_message(nil, "<?>\ngiven as the operator for #assert_operator must be a Symbol or #respond_to\\?(:to_str).", operator) assert_block(full_message){operator.kind_of?(Symbol) || operator.respond_to?(:to_str)} full_message = build_message(message, <<EOT, object1, AssertionMessage.literal(operator), object2) <?> was expected to be ? <?>. EOT assert_block(full_message) { object1.__send__(operator, object2) } end end
Passes if `path` exists.
@example
assert_path_exist("/tmp") # -> pass assert_path_exist("/bin/sh") # -> pass assert_path_exist("/nonexistent") # -> fail
# File lib/test/unit/assertions.rb, line 1483 def assert_path_exist(path, message=nil) _wrap_assertion do failure_message = build_message(message, "<?> was expected to exist", path) assert_block(failure_message) do File.exist?(path) end end end
Passes if `path` doesn't exist.
@example
assert_path_not_exist("/nonexistent") # -> pass assert_path_not_exist("/tmp") # -> fail assert_path_not_exist("/bin/sh") # -> fail
# File lib/test/unit/assertions.rb, line 1501 def assert_path_not_exist(path, message=nil) _wrap_assertion do failure_message = build_message(message, "<?> was expected to not exist", path) assert_block(failure_message) do not File.exist?(path) end end end
Passes if `object`.`predicate` is true.
@example
assert_predicate([], :empty?) # -> pass assert_predicate([1], :empty?) # -> fail
# File lib/test/unit/assertions.rb, line 1385 def assert_predicate(object, predicate, message=nil) _wrap_assertion do assert_respond_to(object, predicate, message) actual = object.__send__(predicate) full_message = build_message(message, "<?>.? is true value expected but was\n" + "<?>", object, AssertionMessage.literal(predicate), actual) assert_block(full_message) do actual end end end
Passes if the block raises one of the expected exceptions. When an expected exception is an Exception object, passes if expected_exception == actual_exception.
@example
assert_raise(RuntimeError, LoadError) do raise 'Boom!!!' end # -> pass assert_raise do raise Exception, 'Any exception should be raised!!!' end # -> pass assert_raise(RuntimeError.new("XXX")) {raise "XXX"} # -> pass assert_raise(MyError.new("XXX")) {raise "XXX"} # -> fail assert_raise(RuntimeError.new("ZZZ")) {raise "XXX"} # -> fail
# File lib/test/unit/assertions.rb, line 268 def assert_raise(*args, &block) assert_expected_exception = Proc.new do |*_args| message, assert_exception_helper, actual_exception = _args expected = assert_exception_helper.expected_exceptions diff = AssertionMessage.delayed_diff(expected, actual_exception) full_message = build_message(message, "<?> exception expected but was\n<?>.?", expected, actual_exception, diff) begin assert_block(full_message) do expected == [] or assert_exception_helper.expected?(actual_exception) end rescue AssertionFailedError => failure _set_failed_information(failure, expected, actual_exception) raise failure # For JRuby. :< end end _assert_raise(assert_expected_exception, *args, &block) end
Passes if the block raises one of the given exceptions or sub exceptions of the given exceptions.
@example
assert_raise_kind_of(SystemCallError) do raise Errno::EACCES end
# File lib/test/unit/assertions.rb, line 300 def assert_raise_kind_of(*args, &block) assert_expected_exception = Proc.new do |*_args| message, assert_exception_helper, actual_exception = _args expected = assert_exception_helper.expected_exceptions full_message = build_message(message, "<?> family exception expected " + "but was\n<?>.", expected, actual_exception) assert_block(full_message) do assert_exception_helper.expected?(actual_exception, :kind_of?) end end _assert_raise(assert_expected_exception, *args, &block) end
Passes if an exception is raised in block and its message is `expected`.
@example
assert_raise_message("exception") {raise "exception"} # -> pass assert_raise_message(/exc/i) {raise "exception"} # -> pass assert_raise_message("exception") {raise "EXCEPTION"} # -> fail assert_raise_message("exception") {} # -> fail
# File lib/test/unit/assertions.rb, line 1313 def assert_raise_message(expected, message=nil) _wrap_assertion do full_message = build_message(message, "<?> exception message was expected " + "but none was thrown.", expected) exception = nil assert_block(full_message) do begin yield false rescue Exception => exception true end end actual = exception.message diff = AssertionMessage.delayed_diff(expected, actual) full_message = build_message(message, "<?> exception message expected but was\n" + "<?>.?", expected, actual, diff) assert_block(full_message) do if expected.is_a?(Regexp) expected =~ actual else expected == actual end end end end
Passes if `object` .respond_to? `method`
@example
assert_respond_to 'bugbear', :slice
# File lib/test/unit/assertions.rb, line 485 def assert_respond_to(object, method, message=nil) _wrap_assertion do full_message = build_message(message, "<?>.kind_of\\?(Symbol) or\n" + "<?>.respond_to\\?(:to_str) expected", method, method) assert_block(full_message) do method.kind_of?(Symbol) or method.respond_to?(:to_str) end full_message = build_message(message, "<?>.respond_to\\?(?) expected\n" + "(Class: <?>)", object, method, object.class) assert_block(full_message) {object.respond_to?(method)} end end
Passes if `actual` .equal? `expected` (i.e. they are the same instance).
@example
o = Object.new assert_same o, o
# File lib/test/unit/assertions.rb, line 557 def assert_same(expected, actual, message=nil) full_message = build_message(message, <<EOT, expected, expected.__id__, actual, actual.__id__) <?> with id <?> was expected to be equal\\? to <?> with id <?>. EOT assert_block(full_message) { actual.equal?(expected) } end
Passes if the method send returns a true value.
`send_array` is composed of:
-
A receiver
-
A method
-
Arguments to the method
@example
assert_send([[1, 2], :member?, 1]) # -> pass assert_send([[1, 2], :member?, 4]) # -> fail
# File lib/test/unit/assertions.rb, line 1132 def assert_send(send_array, message=nil) _wrap_assertion do assert_instance_of(Array, send_array, "assert_send requires an array " + "of send information") assert_operator(send_array.size, :>=, 2, "assert_send requires at least a receiver " + "and a message name") format = <<EOT <?> was expected to respond to <?(*?)> with a true value but was <?>. EOT receiver, message_name, *arguments = send_array result = nil full_message = build_message(message, format, receiver, AssertionMessage.literal(message_name.to_s), arguments, AssertionMessage.delayed_literal {result}) assert_block(full_message) do result = receiver.__send__(message_name, *arguments) result end end end
Passes if the block throws `expected_object`
@example
assert_throw(:done) do throw(:done) end
# File lib/test/unit/assertions.rb, line 798 def assert_throw(expected_object, message=nil, &proc) _wrap_assertion do begin catch([]) {} rescue TypeError assert_instance_of(Symbol, expected_object, "assert_throws expects the symbol that should be thrown for its first argument") end assert_block("Should have passed a block to assert_throw.") do block_given? end caught = true begin catch(expected_object) do proc.call caught = false end full_message = build_message(message, "<?> should have been thrown.", expected_object) assert_block(full_message) {caught} rescue => error extractor = ThrowTagExtractor.new(error) tag = extractor.extract_tag raise if tag.nil? full_message = build_message(message, "<?> was expected to be thrown but\n" + "<?> was thrown.", expected_object, tag) flunk(full_message) end end end
Just for minitest compatibility. :<
@since 2.5.3
Passes if `actual` is true.
@example
assert_true(true) # -> pass assert_true(:true) # -> fail
# File lib/test/unit/assertions.rb, line 1223 def assert_true(actual, message=nil) _wrap_assertion do assert_block(build_message(message, "<true> expected but was\n<?>", actual)) do actual == true end end end
Builds a failure message. `user_message` is added before the `template` and `arguments` replaces the '?'s positionally in the template.
# File lib/test/unit/assertions.rb, line 1626 def build_message(user_message, template=nil, *arguments) template &&= template.chomp return AssertionMessage.new(user_message, template, arguments) end
Flunk always fails.
@example
flunk 'Not done testing yet.'
# File lib/test/unit/assertions.rb, line 650 def flunk(message="Flunked") assert_block(build_message(message)){false} end
Asserts that `object` is false or nil.
@note Just for minitest compatibility. :<
@param [Object] object The object to be asserted. @return [void]
@example Pass patterns
refute(false) # => pass refute(nil) # => pass
@example Failure
patterns
refute(true) # => failure refute("string") # => failure
@since 2.5.3
# File lib/test/unit/assertions.rb, line 190 def refute(object, message=nil) _wrap_assertion do assertion_message = nil case message when nil, String, Proc when AssertionMessage assertion_message = message else error_message = "assertion message must be String, Proc or " error_message += "#{AssertionMessage}: " error_message += "<#{message.inspect}>(<#{message.class}>)" raise ArgumentError, error_message, filter_backtrace(caller) end assert_block("refute should not be called with a block.") do !block_given? end assertion_message ||= build_message(message, "<?> is neither nil or false.", object) assert_block(assertion_message) do not object end end end
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 2.5.3
Just for minitest compatibility. :<
@since 2.5.3
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 2.5.3
Just for minitest compatibility. :<
@since 2.5.3
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 3.0.0
Just for minitest compatibility. :<
@since 2.5.3
Just for minitest compatibility. :<
@since 2.5.3
Private Instance Methods
# File lib/test/unit/assertions.rb, line 928 def _assert_in_delta_message(expected_float, actual_float, delta, message, options={}) if options[:negative_assertion] format = <<-EOT <?> -/+ <?> was expected to not include <?>. EOT else format = <<-EOT <?> -/+ <?> was expected to include <?>. EOT end arguments = [expected_float, delta, actual_float] normalized_expected = expected_float.to_f normalized_actual = actual_float.to_f normalized_delta = delta.to_f relation_format = nil relation_arguments = nil if normalized_actual < normalized_expected - normalized_delta relation_format = "<<?> < <?>-<?>[?] <= <?>+<?>[?]>" relation_arguments = [actual_float, expected_float, delta, normalized_expected - normalized_delta, expected_float, delta, normalized_expected + normalized_delta] elsif normalized_actual <= normalized_expected + normalized_delta relation_format = "<<?>-<?>[?] <= <?> <= <?>+<?>[?]>" relation_arguments = [expected_float, delta, normalized_expected - normalized_delta, actual_float, expected_float, delta, normalized_expected + normalized_delta] else relation_format = "<<?>-<?>[?] <= <?>+<?>[?] < <?>>" relation_arguments = [expected_float, delta, normalized_expected - normalized_delta, expected_float, delta, normalized_expected + normalized_delta, actual_float] end if relation_format format += <<-EOT Relation: #{relation_format} EOT arguments.concat(relation_arguments) end build_message(message, format, *arguments) end
# File lib/test/unit/assertions.rb, line 912 def _assert_in_delta_validate_arguments(expected_float, actual_float, delta) { expected_float => "first float", actual_float => "second float", delta => "delta" }.each do |float, name| assert_respond_to(float, :to_f, "The arguments must respond to to_f; " + "the #{name} did not") end delta = delta.to_f assert_operator(delta, :>=, 0.0, "The delta should not be negative") end
# File lib/test/unit/assertions.rb, line 1062 def _assert_in_epsilon_message(expected_float, actual_float, epsilon, message, options={}) normalized_expected = expected_float.to_f normalized_actual = actual_float.to_f normalized_epsilon = epsilon.to_f delta = normalized_expected * normalized_epsilon if options[:negative_assertion] format = <<-EOT <?> -/+ (<?> * <?>)[?] was expected to not include <?>. EOT else format = <<-EOT <?> -/+ (<?> * <?>)[?] was expected to include <?>. EOT end arguments = [expected_float, expected_float, epsilon, delta, actual_float] relation_format = nil relation_arguments = nil if normalized_actual < normalized_expected - delta relation_format = "<<?> < <?>-(<?>*<?>)[?] <= <?>+(<?>*<?>)[?]>" relation_arguments = [actual_float, expected_float, expected_float, epsilon, normalized_expected - delta, expected_float, expected_float, epsilon, normalized_expected + delta] elsif normalized_actual <= normalized_expected + delta relation_format = "<<?>-(<?>*<?>)[?] <= <?> <= <?>+(<?>*<?>)[?]>" relation_arguments = [expected_float, expected_float, epsilon, normalized_expected - delta, actual_float, expected_float, expected_float, epsilon, normalized_expected + delta] else relation_format = "<<?>-(<?>*<?>)[?] <= <?>+(<?>*<?>)[?] < <?>>" relation_arguments = [expected_float, expected_float, epsilon, normalized_expected - delta, expected_float, expected_float, epsilon, normalized_expected + delta, actual_float] end if relation_format format += <<-EOT Relation: #{relation_format} EOT arguments.concat(relation_arguments) end build_message(message, format, *arguments) end
# File lib/test/unit/assertions.rb, line 1046 def _assert_in_epsilon_validate_arguments(expected_float, actual_float, epsilon) { expected_float => "first float", actual_float => "second float", epsilon => "epsilon" }.each do |float, name| assert_respond_to(float, :to_f, "The arguments must respond to to_f; " + "the #{name} did not") end epsilon = epsilon.to_f assert_operator(epsilon, :>=, 0.0, "The epsilon should not be negative") end
# File lib/test/unit/assertions.rb, line 1666 def _assert_raise(assert_expected_exception, *args, &block) _wrap_assertion do if args.last.is_a?(String) message = args.pop else message = "" end assert_exception_helper = AssertExceptionHelper.new(self, args) expected = assert_exception_helper.expected_exceptions actual_exception = nil full_message = build_message(message, "<?> exception was expected " + "but none was thrown.", expected) assert_block(full_message) do begin yield false rescue Exception => actual_exception true end end assert_expected_exception.call(message, assert_exception_helper, actual_exception) actual_exception end end
# File lib/test/unit/assertions.rb, line 1695 def _set_failed_information(failure, expected, actual) failure.expected = expected failure.actual = actual failure.inspected_expected = AssertionMessage.convert(expected) failure.inspected_actual = AssertionMessage.convert(actual) end
# File lib/test/unit/assertions.rb, line 1632 def _wrap_assertion(&block) @_assertion_wrapped ||= false if @_assertion_wrapped block.call else @_assertion_wrapped = true begin add_assertion block.call ensure @_assertion_wrapped = false end end end


Module: ActiveRecord::Normalization::ClassMethods
| Relationships & Source Files | |
| Defined in: | activerecord/lib/active_record/normalization.rb |
Instance Method Summary
-
#normalize_value_for(name, value)
Normalizes a given
value
using normalizations declared forname
. -
#normalizes(*names, with:, apply_to_nil: false)
Declares a normalization for one or more attributes.
Instance Method Details
#normalize_value_for(name, value)
Normalizes a given value
using normalizations declared for name
.
Examples
class User < ActiveRecord::Base
normalizes :email, with: -> email { email.strip.downcase }
end
User.normalize_value_for(:email, "<EMAIL_ADDRESS># =><EMAIL_ADDRESS># File 'activerecord/lib/active_record/normalization.rb', line 96
def normalize_value_for(name, value) type_for_attribute(name).cast(value) end
#normalizes(*names, with:, apply_to_nil: false)
Declares a normalization for one or more attributes. The normalization is applied when the attribute is assigned or updated, and the normalized value will be persisted to the database. The normalization is also applied to the corresponding keyword argument of finder methods. This allows a record to be created and later queried using unnormalized values.
However, to prevent confusion, the normalization will not be applied when the attribute is fetched from the database. This means that if a record was persisted before the normalization was declared, the record’s attribute will not be normalized until either it is assigned a new value, or it is explicitly migrated via ActiveRecord::Normalization#normalize_attribute.
Because the normalization may be applied multiple times, it should be idempotent. In other words, applying the normalization more than once should have the same result as applying it only once.
By default, the normalization will not be applied to nil
values. This behavior can be changed with the :apply_to_nil
option.
Options
-
:with
- The normalization to apply. -
:apply_to_nil
- Whether to apply the normalization tonil
values. Defaults tofalse
.
Examples
class User < ActiveRecord::Base
normalizes :email, with: -> email { email.strip.downcase }
normalizes :phone, with: -> phone { phone.delete("^0-9").delete_prefix("1") }
end
user = User.create(email: "<EMAIL_ADDRESS>user.email # =><EMAIL_ADDRESS>user = User.find_by(email<EMAIL_ADDRESS>")
user.email # =><EMAIL_ADDRESS>user.email_before_type_cast # =><EMAIL_ADDRESS>User.exists?(email<EMAIL_ADDRESS>") # => true
User.exists?(["email = ?"<EMAIL_ADDRESS>"]) # => false
User.normalize_value_for(:phone, "+1<PHONE_NUMBER>") # => "5558675309"
# File 'activerecord/lib/active_record/normalization.rb', line 76
def normalizes(*names, with:, apply_to_nil: false) names.each do |name| attribute(name) do |cast_type| NormalizedValueType.new(cast_type: cast_type, normalizer: with, normalize_nil: apply_to_nil) end end self.normalized_attributes += names.map(&:to_sym) end


In processing infinite streams, we usually look at a time window
A windows can be considered as a bucket of time
There are different types of windows:
Sliding window
Tumbling window
Session window
Windows
Window considerations
Size: large windows lead to big state and long calculations
Number: many windows (e.g. sliding, session) lead to more calculations
Evaluation: do all calculations within one window, or keep a cache across multiple windows
Events for a window can appear early or late
Watermarks
Watermarks are timestamps that trigger the computation of the window
They are generated at a time that allows a bit of slack for late events
By default, any event that reaches the processor later than the watermark, but with an event time that should belong to the previous window, is ignored
It's possible to allow late events to trigger re-computation of a window by setting the allowedLateness property
Exactly-once processing
An event has three possible statuses:
Not processed (in cache on the message bus)
In transit (picked up by a job, in a window) = state
Processed (handled by the job)
Kafka knows for each consumer which data has been read: offset
Flink has checkpoints that allow to replay the stream in case of failures
This combination guarantees that an event goes through the system exactly once
Savepointing and checkpointing
A checkpoint is a periodic dump to a file on disc of the in-memory state
env.enableCheckPointing(10000) // checkpoint every 10 seconds
A savepoint is a manual checkpoint
The state dumps can be used for recovery and replay
By applying a map function over the events we can apply functions that process/transform the data in the windows
For example:
enrich each business event by getting more data
filtering events based on selection criteria (rules)
score a machine learning model on each event
write the outcome to a new event / output stream
Openscoring.io
def score(event: RichBusinessEvent, pmmlModel: PmmlModel): Double = {
val arguments = new util.LinkedHashMap[FieldName, FieldValue]
for (inputField: InputField <- pmmlModel.getInputFields.asScala) {
arguments.put(inputField.getField.getName,
inputField.prepare(customer.all(fieldName.getValue)))
}
// return the notification with a relevancy score
val results = pmmlModel.evaluate(arguments)
pmmlModel.getTargetFields.asScala.headOption match {
case Some(targetField) =>
val targetFieldValue = results.get(targetField.getName)
case _ => throw new Exception("No valid target")
}
}
}
Wrap-up
There are plenty of streaming analytics use cases, in any business domain
The common pattern is: CEP → ML → Notification
Pick the right tools for the job; Kafka and Flink are amongst the best
Be aware of typical streaming data issues: late events, state management, distribution


Test label
Generic container
Generic container with aria-labelledby
Textbox
Textbox with aria-labelledby
Button
Button with aria-labelledby
Option 1
Option 2
Option 3
Option 4
Combobox
Option 5
Option 6
Combobox with aria-labelledby
Option 7
Option 8


I work in Web and Mobile Development. My concentration is in JavaScript, in the React.js framework and related ecosystems (NextJS, React Native, Node.js, GraphQL.) I am also a Python enthusiast and a heuristic problem solver. I'll solve your problems.
My goal is to create useful applications that will have a larger impact and improve quality of life. My side interests are geospatial data visualization and natural language processing. Although I am a computer programmer, I see it only as a tool to make a difference.
Please check out more projects at my GitHub and visit my magazine at Medium.com.
View ResumeSocial network for poets and poetry enthusiasts. Built with NextJS. Serverless backend with native Next API. Custom DraftJS text editor. User content storage and management with Google Cloud (Firebase) and MongoDB. Authentication and persistent sessions with Next-Auth. PWA compliant.
An e-commerce clothing retailer app, made with React.js, Redux, Hooks and SCSS. Persistent storage, Firebase and Stripe payment integration. Node/Express backend. Progressive Web App compliance.
This app uses an AI API to locate human faces in images. User registration and profile storage through PostgreSQL integration. Leverages AWS Lambda to update user badges. Front End made with React. Backend is Node.js/Express.
A Google Earth Engine app that displays and tracks phytoplankton populations. Made with Google EE IDE, JavaScript, EE modules and a MODIS satellite dataset.
Set up an interview today
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Doing random stuff since 2017 | Owned by DaEliteGoat on Github | ded
GREAT is a project started to experiment and things like that. Yeah.


Build My Itinerary
Place :
Hotel :
Book Hotel
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Arrival
Book Ticket
Travel
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Travel
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Departure
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Search our rich database of itineraries and plan your trips.


Although Ensembl Genomes does not carry out primary gene annotation directly, it is involved in a variety of collaborations that generate annotation which is then imported into our databases.


Until now, trying to style an article, document, or blog post with Tailwind has been a tedious task that required a keen eye for typography and a lot of complex custom CSS.
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Copyright (c) 2001-2021 Python Software Foundation. All rights reserved.
See the end of this file for further copyright and license information.
.. contents::
For more complete instructions on contributing to CPython development,
see the Developer Guide
_.
.. _Developer Guide: https://devguide.python.org/
Installable Python kits, and information about using Python, are available at
python.org
_.
.. _python.org: https://www.python.org/
On Unix, Linux, BSD, macOS, and Cygwin::
./configure
make
make test
sudo make install
This will install Python as python3
.
You can pass many options to the configure script; run ./configure --help
to find out more. On macOS case-insensitive file systems and on Cygwin,
the executable is called python.exe
; elsewhere it's just python
.
Building a complete Python installation requires the use of various
additional third-party libraries, depending on your build platform and
configure options. Not all standard library modules are buildable or
useable on all platforms. Refer to the
Install dependencies <https://devguide.python.org/setup/#install-dependencies>
section of the Developer Guide
for current detailed information on
dependencies for various Linux distributions and macOS.
On macOS, there are additional configure and build options related
to macOS framework and universal builds. Refer to Mac/README.rst
<https://github.com/python/cpython/blob/main/Mac/README.rst>
_.
On Windows, see PCbuild/readme.txt
<https://github.com/python/cpython/blob/main/PCbuild/readme.txt>
_.
If you wish, you can create a subdirectory and invoke configure from there. For example::
mkdir debug
cd debug
../configure --with-pydebug
make
make test
(This will fail if you also built at the top-level directory. You should do
a make clean
at the top-level first.)
To get an optimized build of Python, configure --enable-optimizations
before you run make
. This sets the default make targets up to enable
Profile Guided Optimization (PGO) and may be used to auto-enable Link Time
Optimization (LTO) on some platforms. For more details, see the sections
below.
Profile Guided Optimization ^^^^^^^^^^^^^^^^^^^^^^^^^^^
PGO takes advantage of recent versions of the GCC or Clang compilers. If used,
either via configure --enable-optimizations
or by manually running
make profile-opt
regardless of configure flags, the optimized build
process will perform the following steps:
The entire Python directory is cleaned of temporary files that may have resulted from a previous compilation.
An instrumented version of the interpreter is built, using suitable compiler flags for each flavour. Note that this is just an intermediary step. The binary resulting from this step is not good for real life workloads as it has profiling instructions embedded inside.
After the instrumented interpreter is built, the Makefile will run a training workload. This is necessary in order to profile the interpreter execution. Note also that any output, both stdout and stderr, that may appear at this step is suppressed.
The final step is to build the actual interpreter, using the information collected from the instrumented one. The end result will be a Python binary that is optimized; suitable for distribution or production installation.
Link Time Optimization ^^^^^^^^^^^^^^^^^^^^^^
Enabled via configure's --with-lto
flag. LTO takes advantage of the
ability of recent compiler toolchains to optimize across the otherwise
arbitrary .o
file boundary when building final executables or shared
libraries for additional performance gains.
We have a comprehensive overview of the changes in the What's New in Python
3.10 <https://docs.python.org/3.10/whatsnew/3.10.html>
document. For a more
detailed change log, read Misc/NEWS
<https://github.com/python/cpython/blob/main/Misc/NEWS.d>
, but a full
accounting of changes can only be gleaned from the commit history
<https://github.com/python/cpython/commits/main>
_.
If you want to install multiple versions of Python, see the section below entitled "Installing multiple versions".
Documentation for Python 3.10 <https://docs.python.org/3.10/>
_ is online,
updated daily.
It can also be downloaded in many formats for faster access. The documentation is downloadable in HTML, PDF, and reStructuredText formats; the latter version is primarily for documentation authors, translators, and people with special formatting requirements.
For information about building Python's documentation, refer to Doc/README.rst
<https://github.com/python/cpython/blob/main/Doc/README.rst>
_.
Significant backward incompatible changes were made for the release of Python
3.0, which may cause programs written for Python 2 to fail when run with Python
3. For more information about porting your code from Python 2 to Python 3, see
the Porting HOWTO <https://docs.python.org/3/howto/pyporting.html>
_.
To test the interpreter, type make test
in the top-level directory. The
test set produces some output. You can generally ignore the messages about
skipped tests due to optional features which can't be imported. If a message
is printed about a failed test or a traceback or core dump is produced,
something is wrong.
By default, tests are prevented from overusing resources like disk space and
memory. To enable these tests, run make testall
.
If any tests fail, you can re-run the failing test(s) in verbose mode. For
example, if test_os
and test_gdb
failed, you can run::
make test TESTOPTS="-v test_os test_gdb"
If the failure persists and appears to be a problem with Python rather than
your environment, you can file a bug report <https://bugs.python.org>
_ and
include relevant output from that command to show the issue.
See Running & Writing Tests <https://devguide.python.org/runtests/>
_
for more on running tests.
On Unix and Mac systems if you intend to install multiple versions of Python
using the same installation prefix (--prefix
argument to the configure
script) you must take care that your primary python executable is not
overwritten by the installation of a different version. All files and
directories installed using make altinstall
contain the major and minor
version and can thus live side-by-side. make install
also creates
${prefix}/bin/python3
which refers to ${prefix}/bin/pythonX.Y
. If you
intend to install multiple versions using the same prefix you must decide which
version (if any) is your "primary" version. Install that version using make
install
. Install all other versions using make altinstall
.
For example, if you want to install Python 2.7, 3.6, and 3.10 with 3.10 being the
primary version, you would execute make install
in your 3.10 build directory
and make altinstall
in the others.
Bug reports are welcome! You can use the issue tracker
<https://bugs.python.org>
to report bugs, and/or submit pull requests on
GitHub <https://github.com/python/cpython>
.
You can also follow development discussion on the python-dev mailing list
<https://mail.python.org/mailman/listinfo/python-dev/>
_.
If you have a proposal to change Python, you may want to send an email to the
comp.lang.python or python-ideas
mailing lists for initial feedback. A
Python Enhancement Proposal (PEP) may be submitted if your idea gains ground.
All current PEPs, as well as guidelines for submitting a new PEP, are listed at
python.org/dev/peps/ <https://www.python.org/dev/peps/>
.
.. _python-ideas: https://mail.python.org/mailman/listinfo/python-ideas/
See :pep:619
for Python 3.10 release details.
Copyright (c) 2001-2021 Python Software Foundation. All rights reserved.
Copyright (c) 2000 BeOpen.com. All rights reserved.
Copyright (c) 1995-2001 Corporation for National Research Initiatives. All rights reserved.
Copyright (c) 1991-1995 Stichting Mathematisch Centrum. All rights reserved.
See the LICENSE <https://github.com/python/cpython/blob/main/LICENSE>
_ for
information on the history of this software, terms & conditions for usage, and a
DISCLAIMER OF ALL WARRANTIES.
This Python distribution contains no GNU General Public License (GPL) code, so it may be used in proprietary projects. There are interfaces to some GNU code but these are entirely optional.
All trademarks referenced herein are property of their respective holders.


WITNESS LIST Appropriations-S/C on Regulatory Committee February 11, 1999-8:00A Budget For: Hennigan, Mary (Texas Occupational Therapy Association) On: Allen, Ron (Texas State Board of Veterinary Medical Examiners) Conrad, Doretta (Texas State Board of Plumbing Examiners) Cook, Jean (Texas Racing Commission) Daulong, Mary (Executive Council of Physical Therapy and Occupational Therapy Examiners) Dodson, Gay (Texas State Board of Pharmacy) Flowerday, Paula (Texas Racing Commission) Fowler, Jim (Texas State Board of Plumbing Examiners) Gillen, Gary (Structural Pest Control Board) Hymans, Allen (Texas State Board of Podiatric Medical Examiners) Lee, Sherry (Texas State Board of Examiners of Psychologists) Maline, John (Executive Council of Physical Therapy and Occupational Therapy Examiners) Mathis, Benny (Structural Pest Control Board) Noack, Jennifer (Texas State Board of Examiners of Psychologists) Peacock, Oren (Texas State Board of Pharmacy) Peterka, Peter (Texas Board of Physical Therapy) Polichino, Jean (Executive Council of Physical Therapy and Occupational Therapy Examiners)


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Change Faction Dialog
This dialog allows you to edit the definition of a player faction, as specified in the dialog’s title bar. The dialog is divided into seven tab pages described separately.
- Text Page
- Variables Page
- Supply Page
- Classes Page
- Entities Page
- Conditions Page
- Player Page
- Choose OK or press Enter when the focus is not on another button or multiline text field to accept any changes made (on all tab pages) and dismiss the dialog.
- Choose Cancel or press Escape to discard any changes made (on all tab pages) and dismiss the dialog. Closing the window using X (Close) or Alt+F4 has the same effect.
- Choose Help or press F1 to show this help page.


Explorations are learning experiences that you create using Oppia. Think of explorations as a conversation between a student and a tutor.


In an 1845 issue of The Mysteries Of London, G W M Reynolds provided a useful list of the sorts of items available from unregulated street-stalls in the districts of Spitalfields and Bethnal Green, “entire streets that are nought but sinks of misery and vice—dark courts, foetid with puddles of black slimy water—alleys, blocked up with heaps of filth, and nauseating with unwholesome odours… abodes of sorrow, vice, and destitution… vile streets, inhabited by the very lowest of the low, the most filthy of the squalid, and the most profligate of the immoral”.
Had you been among the most filthy of the squalid, you could have taken your pick from stalls selling “fish, fresh and fried, oysters, sweet-stuff, vegetables, fruit, cheap publications, sop-in-the-pan, shrimps and periwinkles, hair-combs, baked potatoes, liver and lights, curds and whey, sheep's heads, haddocks and red-herrings”.
I for one would be only too pleased to see sop-in-the-pan on sale in our major supermarkets, even if it were pre-packaged under their own brand.


The IMessageProcessor interface represents something that can process a Message and return a Response, classes such as Adaptor, Node, Router and Pipeline implement this interface. The implementations of IMessageProcessor and other core interfaces to do with transaction management, exception processing and lifecycle management are all under this package.
The IReadConnector represents something that connect to an external resource and read / receive data, it can be thought of as the thing that initiates the processing.
The IWriteConnector interface represents something that can connect to an external resource and write / deliver data, it can be thought of as the thing that completes the processing.
The IDataProcessor represents something that modifies or discards data, it can be thought of as an intermediate step in the processing.
The implementations of these interfaces are mainly found in the following packages.


| Package | com.sibirjak.angara.utils |
| Class | public class ImageAssetLoader |
| Inheritance | ImageAssetLoader URLLoaderDelegate AbstractResourceLoader AbstractLoaderItem AbstractProgressInfo flash.events.EventDispatcher |
| Implements | IDisplayAssetLoader |
After the URLLoaderDelegate has been completed, a new Flash Loader instance is initialised with the loaded binary data (ByteArray).
Its possible to specify a container the loaded content gets added automatically after it is ready to display.
| Property | Defined by | ||
|---|---|---|---|
| bytesLoaded : uint
Returns the number of bytes already loaded.
| AbstractResourceLoader | ||
| bytesTotal : uint
Returns the number of bytes total.
| AbstractResourceLoader | ||
| callbackFunction : Function | AbstractResourceLoader | ||
| container : Sprite
Returns the previously defined container.
| ImageAssetLoader | ||
| content : *
Returns a reference to the loaded content.
| AbstractResourceLoader | ||
| dataFormat : String | URLLoaderDelegate | ||
| failedLoadingTrials : uint
Returns the number of failed loading trails.
| AbstractResourceLoader | ||
| httpStatus : int
Returns the http status of a loaded resource.
| AbstractResourceLoader | ||
| itemType : String
The type of the loader item.
| AbstractLoaderItem | ||
| key : String
Returns the identifying key of the loader item.
| AbstractLoaderItem | ||
| loadingError : LoadingError
Returns the loading error in a ResourceLoaderEvent.FAILURE event.
| AbstractResourceLoader | ||
| maxLoadingTrials : uint
Returns the max number of trails in case of failures.
| AbstractResourceLoader | ||
| numItems : uint
Returns the number of items to be loaded within the loader item.
| AbstractProgressInfo | ||
| numItemsFailed : uint
Returns the number of items failed within the loader item.
| AbstractProgressInfo | ||
| numItemsLoaded : uint
Returns the number of items loaded within the loader item.
| AbstractProgressInfo | ||
| progress : Number
Returns the progress of the loader item as a decimal value between zero and 1.
| AbstractProgressInfo | ||
| scheduled : Boolean
Returns true, if the item already has been added to the loader manager
directly or to a sequence or a sequence manager.
| AbstractLoaderItem | ||
| status : String
The current loading status.
| AbstractLoaderItem | ||
| timeout : uint
Specifies a timeout after that the resource loader will fail.
| AbstractResourceLoader | ||
| url : String
Returns the URL of the resource loader.
| AbstractResourceLoader |
| Method | Defined by | ||
|---|---|---|---|
|
ImageAssetLoader(request:URLRequest)
Creates a new LoaderDelegate instance.
| ImageAssetLoader | ||
|
getProperty(name:String):*
Lets you pull a prior specified runtime property.
| AbstractResourceLoader | ||
|
load():void
Starts loading of the resource.
| AbstractResourceLoader | ||
|
pause():void
Marks the item to be ignored by subsequent loader manager queue pulling operations.
| AbstractResourceLoader | ||
|
resume():void
Marks a prior paused item to be eligible for loader manager queue polling
operations.
| AbstractResourceLoader | ||
|
setProperty(name:String, value:*):void
Lets you specify an arbitrary runtime property to be available within
each resource loader event.
| AbstractResourceLoader | ||
|
stop():void
Immediately stops loading of the item or its containing items.
| AbstractResourceLoader | ||
|
toString():String
Info
| ImageAssetLoader |
| Method | Defined by | ||
|---|---|---|---|
|
clear():Boolean
Tries to reset the internal Flash URLLoader.
| URLLoaderDelegate | ||
|
dispatchComplete():void
Dispatches the ResourceLoaderEvent.COMPLETE event.
| AbstractResourceLoader | ||
|
dispatchFailure():void
Dispatches the ResourceLoaderEvent.FAILURE event.
| AbstractResourceLoader | ||
|
dispatchInit():void
Dispatches the ResourceLoaderEvent.INIT event.
| AbstractResourceLoader | ||
|
dispatchLoading():void
Dispatches the ResourceLoaderEvent.LOADING event.
| AbstractResourceLoader | ||
|
dispatchLoadingTrialFailure():void
Dispatches the ResourceLoaderEvent.TRIAL_FAILURE event.
| AbstractResourceLoader | ||
|
dispatchPause():void
Dispatches the ResourceLoaderEvent.PAUSE event.
| AbstractResourceLoader | ||
|
dispatchProgress():void
Dispatches the ResourceLoaderEvent.PROGRESS event.
| AbstractResourceLoader | ||
|
dispatchResume():void
Dispatches the ResourceLoaderEvent.RESUME event.
| AbstractResourceLoader | ||
|
dispatchStop():void
Dispatches the ResourceLoaderEvent.STOP event.
| AbstractResourceLoader | ||
|
notifyComplete(content:*):void
A subclass must call notifyComplete in all cases the loading of the
resource has been finished successfully.
| ImageAssetLoader | ||
|
notifyFailure(errorType:String, failureMessage:String, error:Error = null):void
A subclass must call notifyFailure in all cases the loading of the
resource cannot be accomplished.
| AbstractResourceLoader | ||
|
notifyHttpStatus(status:int):void
A subclass may call notifyHttpStatus to store a http status code.
| AbstractResourceLoader | ||
|
notifyInit(content:*):void
A subclass may call notifyInit if the content is ready for display
or any other use.
| AbstractResourceLoader | ||
|
notifyProgress(bytesTotal:uint = 0, bytesLoaded:uint = 0):void
A subclass may call notifyProgress to inform the clients about
a change in progess.
| AbstractResourceLoader | ||
|
startLoading():void
Tries to start the internal Flash URLLoader.
| URLLoaderDelegate |
| container | property |
container:Sprite
[read-write]Returns the previously defined container.
Implementation public function get container():Sprite
public function set container(value:Sprite):void
| ImageAssetLoader | () | constructor |
public function ImageAssetLoader(request:URLRequest)
Creates a new LoaderDelegate instance.
Parametersrequest:URLRequest — The request.
|
| notifyComplete | () | method |
protected override function notifyComplete(content:*):void
A subclass must call notifyComplete in all cases the loading of the resource has been finished successfully.
Executes the callback before the final COMPLETE event is dispatched.
Parameterscontent:* — The loaded content.
|
| toString | () | method |
public override function toString():String
Info
ReturnsString |


|
|
|
|
| To: |
<EMAIL_ADDRESS>|
| From: |
"Ascent Education CAT
2003"
<EMAIL_ADDRESS>| This
is spam | Add
to Address Book |
| Date: |
Thu, 3 Jul 2003 18:25:37
+0530 |
| Subject: |
[ascent CAT] Question 4
the day - Probability - July 02,
03 | |
|
Hi
The question for the day is
from the topic Probability.
An anti aircraft gun
can fire four shots at a time. If the probabilities of
the first, second, third and the last shot hitting the
enemy aircraft are 0.7, 0.6, 0.5 and 0.4, what is the
probability that four shots aimed at an enemy aircraft
will bring the aircraft down?
(1) 0.084 (2)
0.916 (3) 0.036 (4) 0.964
Click here to
know the correct answer and the solution to the above
problem.
http://www.ascenteducation.com/india-mba/iim/cat/questionbank/Archives/July2003/pro020703.shtml
If
you have problems in visiting the above web page by
clicking on the URL, please follow the instruction given
below.
Click on the following URL
http://questions.ascenteducation.com/
On
this web page, click on the link that corresponds to the
month of July 2003. You will find all the questions 4
the day for the month of July in this
page.
Cheers
K S
Baskar Director
Ascent Education An IIM
Alumni Venture Classes for CAT - XAT - GRE -
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Product codes (SKU) are a necessary part of any inventory management (IM) system. When a code is needed to transact outside of an organization (ISBN, EAN, UPC, etc), they can be expensive, take valuable time and effort, and can be complex to create. Central distribution of codes can cause issues with counterparty risk, such as; code information loss due to database failures, or in some cases, older code formats no longer being accessible.
What if there was a new way to code products that solved all the current problems we have today?
Provenance X is a quick and simple universal code network that can work with existing IM systems. Cost to create product codes, which can be verified where there is Internet access, is a fraction of a penny, requires no support personnel, or infrastructure outlay, beyond initial creation cost.
A provenance code is a 64 character code that can be represented as a string of letters, QR code or barcode, and it identifies a specific set of data regarding a particular product on the provenance worldwide distributed ledger network.
This provenance code can be used anywhere in the world to retrieve the data associated with a product. Any Unicode compliant text (so any language or symbol can be represented) up to 1000 bytes can be applied.
There is no fee to access the provenance information stored relating to the created product code. Every code can have all the information needed associated with it online. This associated data is secured through a vast network of distributed servers which can be accessed to retrieve the contents of provenance information from a scanned product code.
This can all be done cheaply and robustly with blockchain or distributed ledger technology (DLT). Allowing free access at any time to view code provenance information with proven 100% error-free DLT network uptime over the last decade or so.
Provenance X uses the open source XRP ledger network to provide a robust public DLT backbone of 1000+ servers (and growing) to secure data associated with product codes.
Data is validated and replicated between all hosts on the network using a publicly auditable algorithm that has stood up to any attempt to add invalid transactions to its network for almost a decade.
When a user scans a QR Code using either a publicly accessible generic open source implementation of Provenance X Reader, or a company branded solution, their request ultimately ends up on the XRP ledger network where several servers are queried and results verified before sending the provenance data to the end user.
As long as a user has access to; the code (in written, QR code or barcode form), a webpage enabled with Provenance X Reader, Internet access, and optionally when dealing with QR codes/barcode, a smartphone or web camera, they can have immediate access to the associated provenance data.
Because provenance data is distributed all over the world, only a full scale extinction event would be able to destroy the data (and even then some servers might be left intact). This is to say that the code data is about as safe as humanly possible.
Once a code is created on the network, it will be accessible, and in existence, effectively forever.
Any entity that deals with products; manufacturing companies, retail, industrial processors, small business inventory managers, code provision organizations, and anyone who is looking for the following:
... and anything else that may be relevant to a particular product.
Provenance X product code worldwide network is an open source project. All associated code files and standards information is free to use for any purpose under the MIT license.
To provide a standard future-proof means to allow for, and to keep the provenance data associated with, a product code, so it is cheaper, faster, more robustly available and with a huge untapped address space, for now and into the future.
A world where provenance information is universally accessible in any amount, anywhere, with one code system, that is future-proof for use with a society destined to become interplanetary.
100% of all funds collected from the creation of product codes will go to supporting new validators, full history and sharded history nodes on the XRP ledger network. The success of Provenance X is synonymous with a healthy and sustainable XRP ecosystem.
If you'd like to use this product, or are currently using this product, let us know on twitter @provenance_x. If your company or organization is using Provenance X let us know and we'll add them to our growing public directory.
Creation of automated signing servers and template formats to remove reliance on intermediaries such as GS1 and DNB (DUNS) for organizations like the FDA, etc. Useful when businesses must create product codes with specific provenance data fields due to regulatory requirements.
Start immediately by using Provenance X live site (menu at top of this page) or brand your own pages with the open source files on Github (MIT license).
Github repository: https://github.com/Thorgrid/ProvenanceX


The cards category contains information used by the cards library. The cards library provides routines used by card games. The cards category contains information about how to access the file containing the bitmap to be used as the card back picture.
deckdir = <deck directory>
This optional field shows the path which contains the file named in the deckfile key, described below. If this key is not given, the cards library will look for deck files in the USERDATA\DECK directory.
deckfile = <deck name>
The deckfile key defines the full name of the deck to be used by the card library. This is most useful in cases like the Zoomer, which must have its own card artwork. By default, the cards library will look in the USERDATA\DECK directory.
deckfile = Zoomer Default Deck


#include <stMetricEvaluator.h>
Public Member Functions | |
| virtual stDistance | GetDistance (stObject *obj1, stObject *obj2)=0 |
| virtual stDistance | GetDistance2 (stObject *obj1, stObject *obj2)=0 |
The class required by stSlimTree to calculate the metric distances must have 2 distinct methods. One of them, GetDistance(), must return the distance itself while the other, GetDistance2(), must return the same value raised by the power of 2.
They are defined as distinct methods because some procedures will require one or both of these values. Since some distance functions may have better algorithms for the distance or distance raised by 2, its better to keep both implementations. For example, the Euclidean function has a better algorithm for the distance raised by 2 than for the distance itself.
This functional separation exists to avoid things such as which is an undesireble situation because square roots are not cheap.
As an optional function, a metric evaluator is the responsible to compute the number of distances calculated WHEN IT IS REQUIRED (it is not used by the Structure Layer).
The implementation of this feature has no standard interface and may be implemented freely but to make the implementation easier, there is a class called stMetricEvaluatorStatistics that implements the basic functions necessary to accomplish this task.
This class may be used as the base class for classes that implements the metric evaluators which will be used by a metric tree to compute distances but it is not recommended.
Marcos Rodrigues Vieira<EMAIL_ADDRESS>Definition at line 123 of file stMetricEvaluator.h.
|
|
This method calculates the metric distance between 2 objects.
|
|
|
This method calculates the metric distance between 2 objects raised by the power of 2.
|


Bluetooth
Wireless prototyping is crucial for project mobility. Involt uses Bluetooth 2.0 communication and it works without making changes in code! It was tested with HC-05, HC-06 and XM-15B. All of them are cheap and easy to setup. This chapter will not describe how to connect HC-05 or how to launch AT mode. There are many tutorials on the internet.
Remember to not use software serial - just connect to RX/TX pins (RX -> TX, TX -> RX). Arduino Leonardo/Micro requires change from Serial to Serial1 while using hardware serial pins.
Configuring the device (HC-05)
Enter the AT mode and write:
AT+UART=57600,0,0 to change speed.
AT+ROLE=0 to set as slave device.
There are many settings but I don't recommend to change them. Maybe change name to INVOLT with AT+NAME=INVOLT
To get the device address you can use AT+ADDR or check app console (after changing to BT mode).
Configuring Involt
In your system turn On bluetooth adapter and pair the device with default 1234 password (for hc-05). The device must be paired before launching the app.
Change the isBluetooth variable to true and isSerial to false in settings.js.


 The latter, being underdog from the start, tried to win the upper hand by delivering less popular, but more exotic and better catalogued merchandise, usually ignored by their pirate competition and missed by those who wanted something else than standard Hollywood material in their video stores. Such policy pleased those who wanted to watch former Yugoslav, European, Indian, Turkish, Russian films or those films belonging to genres unpopular in early 1990s like spaghetti westerns, Italian historical spectacles or kung fu movies from Hong Kong. One of such video collections was made of twelve titles, covering early career of Jackie Chan in 1970s, mostly belonging to the genre of kung fu. I watched them all and, among them, THE KILL WITH INTRIGUE, 1976 kung fu melodrama directed by Lo Wei, was one of the better.
Plot of the film begins when young master Cao Le (played by Jackie Chan) chases away Chin Chien, his pregnant girlfriend and one of palace maidens.   Life of Cao Le is spared and he goes on the long and perilous journey in order to re-unite with Chin Chien, who had met his friend Chin Chun. While Cao Le tries to reach both of them, he is constantly tormented by Chin Chang Yin, which took unusual interest in his plight.
For some people, kung fu films are by definition formulaic, with cardboard characters and plots being nothing more than cheap excuse for totally unrealistic fight scenes. For me, kung fu is a specifically national (Chinese) genre, and, as such, it has specific genre rules that, nevertheless, allow their makers precious creative freedom, the very same way different authors make different westerns. TO KILL WITH INTRIGUE, with simple yet complicated plot that deals with romance, friendship, unrequited love, betrayal and revenge, is one of such example. Completely devoid of humour, script by Kung Lu, gives opportunity to Lo Wei to engage in straightforward drama with believable characters. It is also opportunity for us to see Jackie Chan, actor almost always associated with comedy, in a serious dramatic roles. Dramatic scenes in this film are powerful, compensating sometimes overlong and unrealistic fight scenes, plagued with bad editing and even worse special effects. Musical score is sometimes corny, as well as some romantic scenes, but as a whole, film works, giving those accustomed to kung fu films, more than average quality entertainment. Greatest disservice to this film is done by poor English dubbing and even worse pan & scan editing.
RATING: 6/10 (++)
Review written on January 2nd 2000
Dragan Antulov a.k.a. Drax Fido: 2:381/100 E-mail<EMAIL_ADDRESS>E-mail<EMAIL_ADDRESS>E-mail<EMAIL_ADDRESS>Filmske recenzije na hrvatskom/Movie Reviews in Croatian http://film.purger.com
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DEAR FRIEND, I got your contact address through a reliable source in my search for a reliable and trustworthy person who will assist me in a business investment venture in your country. I am Mrs. LOUISA EJERCITOR ESTRADA, the wife of Mr. Joseph Estrada the former president of Philippine located in the south East Asia. My husband was presently impeached from office by a backed uprising of mass demonstrators and the senate. During my husband's regime as president of Philippine, I realized US$21.540 millions of dollars from various contract the projects I executed successfully. I had planned to invest this money for my children's future on real estate and industrial production. My husband is not aware of this because I wish to do it secretly for now Before my husband was impeached from office, I concretely and secretly deposited this money and declared it computerledger cards with diplomatic security company that transports valuable goods/consignment through diplomatic courier service to their offshore offices. The consignments,which are contained in the two trunks, are declared are owned by my foreign business partners. I wish to discuss how much I will offer you if you will be willing to assist me claim the money and invest it in your country. I want to assure you that all modalities are put in place and it is a risk free transaction.  This business demands absolute secrecy and confidentiality, thus all communications for now should be through e-mail because all my phone lines are connected to the Philippine's telecommunication net work services. I will furnish you with more details when I receive your positive response. Expecting your urgent reply through the below email address Thanks. Best regards, Mrs. Louisa Ejercitor Estrada mrssestrada@yahoo.com


Ghost Stories to stream on Netflix on January 1, 2020
In an announcement video, the filmmakers dropped hints about their respective shorts.
Ghost Stories—the new Netflix anthology film directed by Karan Johar, Zoya Akhtar, Dibakar Banerjee, and Anurag Kashyap—will go live on January 1, 2020.
In an announcement video, the filmmakers dropped hints about their respective shorts.  Zoya added, “Innocent kindergarten rhymes are sending me running,”
“Bird songs don’t sound sweet anymore,” Anurag teased, while Dibakar said, “Strange fascination and craving for a certain kind of food.”
Ghost Stories stars Avinash Tewari, Gulshan Devaiah, Janhvi Kapoor, Kusha Kapila, Mrunal Thakur, Sobhita Dhulipala, Surekha Sikri, Sukant Goel, and Vijay Verma in pivotal roles. The film is co-produced by RSVP Movies and Flying Unicorn Entertainment.
This is the third collaboration between the directors, after Bombay Talkies (2013) and Lust Stories (2018).
 You all saw that and enjoyed, and we decided to go one step further. Something that has changed things for all of us. We ventured into a space that none of had been in before,” Karan added in the video.


I am currently studing at Montana Code School to become a Junior Web Developer.
I do my best to bring a fun exciting way of solving problems. I also try to always go above and beyond of what is assigned to me and do what I can to make whatever thrown at me successful. At this job I am tasked with counting money, fixing any problems that get thrown my way and skills using specialized movie software. I am in charge of all customer complaints and have to resolve all issues. I am resposible for balancing all cash recipts as well as resposible for closing the theatre which includes making sure all theatres are empty of people, projectors are turned off, security cameras are on, all doors locked, and all lights are turned off. I also demonstrate great customer service by having a great attitude, being very friendly, and going above and beyond the customer's expectation whenever I can.
Apart from coding, I enjoy spending lots of time with family and friends. I love going to movies, playing video games, and playing bored games as well. I also love to watch football games, so my sundays are typically occupied with that. I also enjoy cooking meals for my family and friends because then I get to share my awesome cooking talents with someone other than myself.
When not spending time with family and friends I love to have small dance parties around the house. I also love to occially go on runs expcially when the weather is not too cold but not too warm and is just right. I also really enjoy coding so I typically spend lots of time working on various small or large projects. One of which is a video game. I am currently creating a game that I still havn't put together a name for yet. This is definatly is a large project that I don't think I will be able to finish by the end of this year.


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You may be wondering who we are! We are The Live Coders, an outgoing and enthusiastic group of friendly channels that write code, teach about technology, and promote the technical community.
With conferences everywhere being cancelled or postponed, we didn't want to let prepared talks to go waste and decided to put on a free (all-day) online conference for everyone on Twitch, with talks covering various topics.
To stay up to date with announcements about the conference, please follow us on Twitter!
Learn who our speakers are and what the schedule looks like below:
Please note: These speakers and their topics may be subject to change.
Due to the amount of speakers we have, we are breaking up the conference into two parts, Part A and Part B. The listed times are in PDT. Each talk will last about 45 minutes.
Download the schedule pdf here


{% extends 'components/shell.html' %} {% block content %} Register Already have an account? Log in! Username: Password: Confirm Password: Register {% endblock %}


●
💾
Unfold All
Fold to Width 80
Fold to Width 120
Fold to Width 150
Fold to Width 220
Fold All
Unfold Level 1
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[gecode-users] Gecode 3.2.0
Carlos Agon
Carlos.Agon at ircam.fr
Wed Oct 7 12:51:35 CEST 2009
Hi all,
I have installed the new Gecode 3.2.0 framework on Mac OS, but I do
not arrive to run any program. I use Xcode and get always this error :
error: 'static Gecode::Propagator*
Gecode::Propagator::cast(Gecode::ActorLink*)' is private
/*
* Propagator
*
*/
forceinline Propagator*
Propagator::cast(ActorLink* al) {
// Turning al into a reference is for gcc, assume is for MSVC
GECODE_NOT_NULL(al);
ActorLink& t = *al;
return static_cast<Propagator*>(&t);
}
in core.hpp
Is it a bug ? or I am doing something wrong (I am a real newbie).
Else Gecode is really impressive !
Thanks for your help,
Carlos
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Absorb Chaos
Release Potential
Technology services inspired by and based on freedom, collaboration, transparency, integrity, and community.
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Why Us?
Services
Software
Partners
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create
create database name_of_database;
create table table_name (
id integer primary key,
column_name data_type);
insert
insert into table_name
values (value_1, value_2, value_3);
insert into table_name(column_name, column_name, column_name)
values (value_1, value_2, value_3);
select
select * from table_name;
select column_name from table_name;
select column_name, column_name from table_name;
where
select column_name from table_name
where condition = value;
select column_name from table_name
where condition = value and condition = value;
select column_name from table_name
where condition = value or condition = value;
order
select column_name from table_name
order by column_name;
select column_name from table_name
order by column_name asc;
update
update table_name
set column_name = value
where column_name = value;
delete
delete from table_name
where column = value;
drop
drop table table_name;
alter
alter table table_name
addcolumn_name data_type;
alter table table_name
drop column column_name;
inner join
select column_name from table_name
inner join other_table_name
on table_name.column_name=other_table_name.column_name;
left join
select column_name from table_name
left join other_table_name
on table_name.column_name=other_table_name.column_name;
right join
select column_name from table_name
right join other_table_name
on table_name.column_name=other_table_name.column_name;


Team description, papapa
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{{user.username}}'s Network
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Here is some more information about your Starred Users
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{% for u in users %}
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{{u}}
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grade
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The name is Justin and I'm an UX/UI designeveloper, with extensive practical experience in brand strategy, creative direction and project management; devoted to Functional Programming and Information Architecture. Also a huge fan of semantics and futuristic interfaces.
Web Developer - Graphic Artist - User Experience Designer
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Want to get in touch with me? Be it to request more info about myself or my experience, to ask for my resume, tips on how to solve your sudoku, random questions about the universe and the meaning of life, or even if only for some nice Fika here in stunning Toronto... just feel free to drop me a line anytime.
I promise to reply A.S.A.P.
Note: No spam/soliciting pour moi, merci :)


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Medieval catalogues > BENEDICTINES: THE SHORTER CATALOGUES > Bury > From list of Benefactors, 15th cent.
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All data was derived from the List of Identifications by Professor Richard Sharpe.
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