django-contentrelations 1.1 documentation
Having a unified interface for different models is wonderful, but how do we make these relationships of Resources?
Borrowing some chops from Charles Leifer’s django-genericm2m, Django Supply Closet provides helpful utilities.
Before you start creating relationships, you’ll need to add a RelatedObjectsDescriptor to any model you plan on relating to other models.
Here’s a quick example:
from django.db import models
from contentrelations.related import RelatedObjectsDescriptor
class Food(models.Model):
name = models.CharField(max_length=255)
related = RelatedObjectsDescriptor()
def __unicode__(self):
return self.name
class Beverage(models.Model):
name = models.CharField(max_length=255)
related = RelatedObjectsDescriptor()
def __unicode__(self):
return self.name
If you’d like to add relationships to a model that you don’t control (for example the User model from django.contrib.auth), you can use the SETUP_RESOURCES setting:
SUPPLYCLOSET_SETTINGS = {
'SETUP_RESOURCES': ['auth.User.related']
}
A custom model manager is exposed on each model via the RelatedObjectsDescriptor. The API for creating and querying relationships is exposed via this descriptor.
Here is a sample interactive terminal session:
>>> # create a handful of objects to use in our demo
>>> pizza = Food.objects.create(name='pizza')
>>> cereal = Food.objects.create(name='cereal')
>>> beer = Beverage.objects.create(name='beer')
>>> soda = Beverage.objects.create(name='soda')
>>> milk = Beverage.objects.create(name='milk')
>>> healthy_eater = User.objects.create_user('healthy_eater'<EMAIL_ADDRESS>'secret')
>>> chocula = User.objects.create_user('chocula'<EMAIL_ADDRESS>'garlic')
Now that we have some Food, Beverage and User objects, create some connections between them:
>>> rel_obj = pizza.related.connect(beer, relation_type='goes well with')
>>> type(rel_obj) # what did we just create?
<class 'contentrelations.related.RelatedResource'>
The object that represents the connection is an instance of whatever is passed to the RelatedObjectDescriptor when it is added to a model. The default is RelatedResource. Here are the interesting properties of the new related object:
>>> rel_obj.source
<Food: pizza>
>>> rel_obj.object
<Beverage: beer>
>>> rel_obj.relation_type
'goes well with'
These relationships can be queried:
>>> pizza.related.all() # find all objects that pizza has been related to
[<RelatedResource: pizza related to beer (goes well with)>]
Also worth noting is that the RelatedObjectsDescriptor works on both the instance-level (pizza) and the class-level (Food), so if we wanted to see all objects related to foods:
>>> Food.related.all() # anything that has been related to a food
[<RelatedResource: cereal related to chocula>,
<RelatedResource: cereal related to milk>,
<RelatedResource: pizza related to beer (goes well with)>]
It’s possible to use a custom “through” model in place of the default RelatedResource. If you know you’re only going to be using a couple models, this can be a handy way to save queries. Here’s another silly example where we have a RelatedBeverage model that our Food model will use:
class RelatedBeverage(models.Model):
food = models.ForeignKey('Food')
beverage = models.ForeignKey('Beverage')
class Meta:
ordering = ('-id',)
class Food(models.Model):
# ... same as above except for this new attribute:
related_beverages = RelatedObjectsDescriptor(RelatedBeverage, 'food', 'beverage')
The “related_beverages” attribute is an instance of RelatedObjectsDescriptor, but it is instantiated with a couple of arguments:
Continuing the shell session from above with the same models, foods can be connected to beverages using the new “related_beverages” attribute:
>>> pizza.related_beverages.connect(soda)
<RelatedBeverage: RelatedBeverage object>
Querying provides the same interface, but since the “to” object is a direct ForeignKey to Beverage, a normal Django QuerySet is used:
>>> pizza.related_beverages.all()
[<RelatedBeverage: RelatedBeverage object>]
>>> type(pizza.related_beverages.all())
<class 'django.db.models.query.QuerySet'>
A TypeError will be raised if you try to connect an invalid object, such as a Person to the “related_beverages”:
>>> pizza.related_beverages.connect(mario)
*** TypeError: Unable to query ...
And lastly, just like before, its possible to query on the class to get all the RelatedBeverage objects for our foods:
>>> Food.related_beverages.all()
[<RelatedBeverage: RelatedBeverage object>]
Add RelatedInline to your inlines:
from contentrelations.admin import RelatedInline
class SimpleAdmin(admin.ModelAdmin):
list_display = ('name', )
search_fields = ('name',)
inlines = [RelatedInline]
If you changed the name from the default related, you need to give the inline a bit of help so it can find the name of the related field.
from contentrelations.admin import RelatedInline
class AlternateInline(RelatedInline):
rel_name = 'resources'
class AnotherAdmin(admin.ModelAdmin):
list_display = ('name', )
search_fields = ('name',)
inlines = [AlternateInline]
To change the name of the inline fieldset:
from contentrelations.admin import RelatedInline
class AlternateInline(RelatedInline):
verbose_name_plural = "Resource Carousel"
class AnotherAdmin(admin.ModelAdmin):
list_display = ('name', )
search_fields = ('name',)
inlines = [AlternateInline]
To exclude either the relation_type or order field you have to include the excluded fields in the parent class:
from contentrelations.admin import RelatedInline
class AlternateInline(RelatedInline):
exclude = ('source_type', 'source_id', 'relation_type')
class AnotherAdmin(admin.ModelAdmin):
list_display = ('name', )
search_fields = ('name',)
inlines = [AlternateInline]


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UMOUNT.NFS
Section: Maintenance Commands (8)Updated: 6 Jun 2006
Index Return to Main Contents
NAME
umount.nfs, umount.nfs4 - unmount a Network File SystemSYNOPSIS
umount.nfs dir [-fvnrlh ]DESCRIPTION
umount.nfs and umount.nfs4 are a part of nfs(5) utilities package, which provides NFS client functionality.umount.nfs4 and umount.nfs are meant to be used by the umount(8) command for unmounting NFS shares. This subcommand, however, can also be used as a standalone command with limited functionality.
dir is the directory on which the file system is mounted.
OPTIONS
- -f
- Force unmount the file system in case of unreachable NFS system.
- -v
- Be verbose.
- -n
- Do not update /etc/mtab. By default, an entry is created in /etc/mtab for every mounted file system. Use this option to skip deleting an entry.
- -r
- In case unmounting fails, try to mount read-only.
- -l
- Lazy unmount. Detach the file system from the file system hierarchy now, and cleanup all references to the file system as soon as it is not busy anymore.
- -h
-
Print help message.
NOTE
For further information please refer nfs(5) and umount(8) manual pages.FILES
- /etc/fstab
- file system table
- /etc/mtab
-
table of mounted file systems
SEE ALSO
nfs(5), umount(8),AUTHOR
Amit Gud<EMAIL_ADDRESS>Index
This document was created by man2html, using the manual pages.
Time: 05:34:31 GMT, December 24, 2015


Standard Hardware
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picture_as_pdf AEHI,Inc. Parts Catalog (.pdf) 720kb
We carry products to the following American and European standards:
- NAS
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- MS
- BAC
- ABS
- AS
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- MIL
Through knowledge and vast experience in aerospace-grade fasteners, we have expanded our offerings and expertise beyond these products. Some of the other components we carry include:
- Bearings
- Brackets
- Clamps
- Collars
- Complex machined components
- Composite hardware
- Connectors
- Electrical hardware
- Inserts
- O-rings
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- Wire and cable
Below are a few of the Manufacturers that AEHI currently supplies:
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| California Screw | Monadnock / LISI | Umpco Clamps |
| Camloc | MS Aerospace | Valley-Todeco |


Mom is Dr. Su-Chen Liao, who has a doctorate in curriculum and instruction from the University of Texas at Austin. Dr. Liao is an experienced educator who is actively involved in Buddhist charitable activities in Hong Kong and Taiwan.
Pop is Dr. Joseph Chen-Yu Wang, who has a doctorate in astronomy from the University of Texas at Austin with over 20 years software development experience, and was a Vice-President in the quantitative research division of JPMorgan. Linkedin profile


Welcome !
Your Selected School's Data:
- Look into a college to apply for.
- Take Practice SAT/ACT Tests
- Sign-up For SATs/ACTs
- Prepare for SATs/ACTs
- Go to 'Resources' and look up how to make effective college essays
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EMMA A film review by James Berardinelli Copyright 1996 James Berardinelli
RATING (0 TO 10): 7.5 Alternative Scale: *** out of ****
United States, 1996 U.S. Release Date: 8/9/96 (limited), 8/16/96 (wide) Running Length: 2:01 MPAA Classification: PG (Nothing offensive) Theatrical Aspect Ratio: 1.85:1
Cast: Gwyneth Paltrow, Toni Collette, Jeremy Northam, Alan Cumming, Ewan McGregor, Greta Scacchi, Juliet Stevenson, Polly Walker, Sophie Thompson, Phyllida Law, James Cosmo Director: Douglas McGrath Producers: Patrick Cassavetti and Steven Haft Screenplay: Douglas McGrath based on the novel by Jane Austen Cinematography: Ian Wilson Music: Rachel Portman U.S. Distributor: Miramax Films
It's the romantic buried inside each of us that responds to movies like EMMA. Sure, the film, like the Jane Austen novel upon which it is based, is laced with wit and sophistication. And, although it contains enough social commentary and character development to lift it well above the plane of genre romances, EMMA is still primarily about lovers finding each other during a simpler age (Austen published her novels in the early 19th century).
With EMMA, we're certainly not investigating virgin territory. In the wake of PERSUASION, SENSE AND SENSIBILITY, and A&E's stupendous PRIDE AND PREJUDICE, there's not a great deal of mystery about the audience to which EMMA will appeal. Although the plot differs slightly from the other Austen books-to-movies, many of the themes and riffs are the same. More than one marriage is arranged (five, to be precise), the heroine is a strong-willed woman with a disdain for social conventions, the "principal" couple doesn't find love until the closing moments, and there's at least one scene of ballroom dancing.
EMMA details the matchmaking attempts of twenty-one year old Emma Woodhouse (Gwyneth Paltrow), an incorrigible meddler who believes that "there is nothing more beautiful than a match well made." After successfully marrying her governess (Greta Scacchi) to a widower (James Cosmo), Emma sets her sights on pairing her plain, uncultured friend, Harriet Smith (Toni Collette), with the local vicar, Reverend Elton (Alan Cumming). Elton, however, has other ideas, as does Emma's closest male friend, Knightley (Jeremy Northam), who describes her activities as "vanity working on a weak mind [that] produces every kind of mischief." Emma herself is unattached, but, since this is a Jane Austen story, it's obvious that won't last for long. Indeed, before the two hours are up, the title character has become enmeshed in a number of romantic entanglements, and it doesn't take a genius to uncover the identity of Emma's true soul-mate.
It's possible that the storyline for EMMA may seem curiously familiar to movie-goers, even those who haven't seen the previous Austen adaptations. The reason dates back to last year's CLUELESS. Alicia Silverstone's star-making vehicle was a modern take on EMMA, translating the characters and circumstances from England in the early 1800s to Beverly Hills in the 1990s. This straight adaptation works better, but CLUELESS is not without its charms.
Speaking of star-making turns, EMMA is likely to open eyes to the talent of its leading lady, Gwyneth Paltrow, who gives face, form, and expression to Emma. Paltrow, who was excellent in 1993's FLESH AND BONE (before moving on to films like SEVEN and THE PALLBEARER), displays the essential characteristic of an actress wishing to play a Jane Austen heroine -- the ability to shift quickly and effectively from comedy to drama. She can cry, look wistful, and deliver a biting line with equal believability.
Paltrow is supported by a fine cast. Toni Collette (MURIEL'S WEDDING), who also appeared with her in THE PALLBEARER, makes an effectively frumpy Harriet Smith. Jeremy Northam, who harassed Sandra Bullock in THE NET, is an excellent choice for the dashing Knightley. Alan Cumming is suitably smarmy as Reverend Elton. Greta Scacchi and Polly Walker are underused in small roles. Sophie Thompson, in her second Austen film (she also appeared in PERSUASION), plays the irritating Miss Bates a little too perfectly. Only Ewan McGregor (TRAINSPOTTING) appears miscast, although he gives the part of Frank Churchill a game try.
EMMA lacks the depth of passion present in the other Austen films, but, in large part because it's trying for something lighter and breezier, it's still fun. The film runs a little longer than seems necessary, and gets off to a slow, fitful start (Douglas McGrath's screenplay is not the equal of the other Austen adaptations), but Paltrow keeps us interested until the story's inherent romantic magic begins to weave its spell.
Is the movie-going population (especially those who frequent art houses) growing weary of Jane Austen? It's hard to give a definitive answer at this time, but, judging from the lines at the box office, that seems unlikely. There's something about the writer's view of life that appeals to modern audiences, and, if EMMA proves to be a financial success, it's almost a certainty that we'll be seeing a new, feature adaptation of either NORTHANGER ABBEY or MANSFIELD PARK in the near future.
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


 Believes that a system capable to analyse the mental state of his students can be really benefic to his job. Expects to be able to monitor concentration levels of the students and make the necessary changes to his lectures, making sure to get maximum leves of attention from everyone in the longest period of time.
Ricardo Rodrigues, business man, 42 years old. Believes that the capacity to analyse the mood and mental fatigue of his employees is fundamental to the well being of his company, being able to change work loads and shifts, boosting productivity.
Alberto Nogueira, doctor, 56 years old. Has interest in the system to be able to study and compare productivity between a healthy and an ill person. This, with a large number of users performing the testing may be helpful to see if some desease is limiting productivity of anyone that suffers from it.
Bruno Gaspar, student, 20 years olf. Would like to analyse his capacity of keeping high levels of concentration during long study periods, allowing him to choose when he can get the best results, providing a tool to organize himself better, and removing some time that he couldn't reach the necessary levels of attention to study.
Luís Pires, programmer, 30 years old. Assures the maintenence of the system, will have constant access to it to detect any possible bug, and will be slowly upgrading and updating the system.
It is expected that a teacher can use the system and obtain information in real time regarding attention levels of every student.
It is expected that an employer can monitor the produtivity levels of every employee.
It is expected that a doctor can study the capacity oh the pacients, given some already known vulnerabilities.


|
Wasm++
|
Go to the source code of this file.
Typedefs | |
| typedef ContentManager | wasmpp::BlockBody |
| #define DECLARE_LOAD | ( | opcode | ) |
| #define DECLARE_STORE | ( | opcode | ) |
| #define EXTRACT_LANE_LIST | ( | V | ) |
| #define LOAD_INSTRUCTIONS_LIST | ( | V | ) |
| #define REPLACE_LANE_LIST | ( | V | ) |
| #define STORE_INSTRUCTIONS_LIST | ( | V | ) |
| wabt::ExprList * wasmpp::ExprToExprList | ( | std::unique_ptr< wabt::Expr > | expr | ) |
Convert an expression into an expression list with one element
| expr | Expression |
| wabt::ExprList * wasmpp::MakeBinary | ( | wabt::Opcode | opcode, |
| wabt::ExprList * | op1, | ||
| wabt::ExprList * | op2 | ||
| ) |
Make a Wasm binary operation
| opcode | Operation |
| op1 | Left operand |
| op2 | Right operand |
| wabt::ExprList * wasmpp::MakeBlock | ( | LabelManager * | label_manager, |
| wabt::FuncSignature | sig, | ||
| std::function< void(BlockBody, wabt::Var)> | content | ||
| ) |
Make a Wasm block
| label_manager | Label manager |
| sig | Block signature |
| content | Block body |
| wabt::ExprList * wasmpp::MakeBr | ( | wabt::Var | label | ) |
Make a branch instruction
| label | Reference variable of a loop |
| wabt::ExprList * wasmpp::MakeBrIf | ( | wabt::Var | label, |
| wabt::ExprList * | cond | ||
| ) |
Make a branch-if instruction
| label | Reference variable of a loop |
| wabt::ExprList * wasmpp::MakeCall | ( | wabt::Var | var, |
| std::vector< wabt::ExprList * > | args | ||
| ) |
Make a function call
| var | Function reference variable |
| args | List of arguments |
| wabt::ExprList * wasmpp::MakeDrop | ( | ) |
Make a Wasm drop instruction
| wabt::ExprList * wasmpp::MakeF32Const | ( | float | val | ) |
Make a Wasm f32 constant
| val | Value |
| wabt::ExprList * wasmpp::MakeF64Const | ( | double | val | ) |
Make a Wasm f64 constant
| val | Value |
| wabt::ExprList * wasmpp::MakeI32Const | ( | uint32_t | val | ) |
Make a Wasm i32 constant
| val | Value |
| wabt::ExprList * wasmpp::MakeI64Const | ( | uint64_t | val | ) |
Make a Wasm i64 constant
| val | Value |
| wabt::ExprList * wasmpp::MakeIf | ( | LabelManager * | label_manager, |
| wabt::ExprList * | cond, | ||
| wabt::FuncSignature | sig, | ||
| std::function< void(BlockBody, wabt::Var)> | true_content, | ||
| std::function< void(BlockBody)> | false_content = {} |
||
| ) |
Make a Wasm if statement
| label_manager | Label manager |
| cond | If condition |
| sig | Statement signature |
| true_content | True case block body |
| false_content | False case block body |
| wabt::ExprList * wasmpp::MakeLocalGet | ( | wabt::Var | var | ) |
Make Wasm local get instruction
| var | Local reference variable |
| wabt::ExprList * wasmpp::MakeLocalSet | ( | wabt::Var | var, |
| wabt::ExprList * | val | ||
| ) |
Make Wasm local set instruction
| var | Local reference variable |
| wabt::ExprList * wasmpp::MakeLocalTree | ( | wabt::Var | var, |
| wabt::ExprList * | val | ||
| ) |
Make Wasm local tee instruction
| var | Local reference variable |
| wabt::ExprList * wasmpp::MakeLoop | ( | LabelManager * | label_manager, |
| wabt::FuncSignature | sig, | ||
| std::function< void(BlockBody, wabt::Var)> | content | ||
| ) |
Make a Wasm loop
| label_manager | Label manager |
| sig | Loop signature |
| content | Loop body |
| wabt::ExprList * wasmpp::MakeNop | ( | ) |
Make a Wasm nop instruction
| wabt::ExprList * wasmpp::MakeUnary | ( | wabt::Opcode | opcode, |
| wabt::ExprList * | op | ||
| ) |
Make a Wasm unary operation
| opcode | Operation |
| op | Operand |
| void wasmpp::Merge | ( | wabt::ExprList * | e1, |
| wabt::ExprList * | e2 | ||
| ) |
Merge second expression list into first expression list
| e1 | Merge into list |
| e2 | Merge from list |


---
layout: post
title: Mosteiro da Batalha
date: '2013-09-24T17:31:43+02:00'
categories:
- Storyboards
- Sketches
picture_url: https://film-Storyboards.tumblr.com/post/62188180850/batalha-monastery-construction
---
Batalha Monastery construction. Extract from Storyboards drawn for the Centro de Interpretação da Primeira Posição Portuguesa. Content designer:Johan Schelfhout Production: Grid VFX


Research Interests
My current goals are to use
cutting-edge imaging, sequencing, and biochemical techniques
alongside
computational and statistical learning methods to advance basic science and therapeutics.
Broad Goals
-
Proteins:
How prevalent are intrinsically disordered domains in the human proteome?
Are there functional prion-like domains being positively selected for?
How can we design better drugs using IDPs?
-
Gene regulation:
How is chromatin organized in 3D space in the nucleus?
How are promoter-enhancer contacts precisely regulated?
-
Immunology:
What causes autoimmune diseases, such as lupus?
What is the weakest link in the HIV reproductive cycle, and how can we leverage it to develop therapeutics?


Movie Review: Shakespeare in Love (1998) A Review by: Ryan Davis Rated: `R'
There are hardly any historical-romantic comedies produced, so `Shakespeare in Love' is quite a rarity, a gem you could say. It's funny, romantic, highly entertaining and even brilliant at times. At first I thought all the hype was too much to live up to, but it manages to live up to all my expectations.
The film begins with Philip Henslowe (Geoffrey Rush), a bad businessman who owns a theatre, agreeing to let some people he owes money to in on his new play, which is supposed to be a comedy from Will Shakespeare (Joseph Fiennes), entitled `Romeo and Ethel, the Pirate's Daughter.' Unfortunately, Will doesn't have any inspiration to write; he thinks he has lost his gift.
That is until he meets Viola (Gwyneth Paltrow), at an audition for the play. She is dressed up as a man, and is the only one who auditioned to use one of Shakespeare's sonnets for the audition. Soon he finds out she is really a woman and they fall madly in love. Sadly their love can never be, because she is promised to Lord Wessex (Colin Firth) and they are marrying in a few weeks.
Will and Viola's relationship inspires him to change the entire play to seemingly reflect their lives and it gradually becomes `Romeo And Juliet' As things happen in his life, he adds something to the story that is similar to their lives. As the movie progresses, the parallelism continues to grow; it's remarkably written.
It's not just the parallelism of the script that's great, the dialog is superb and the characters are extremely well developed. It's also beautifully filmed; the costumes and sets are gorgeous. The acting couldn't be any better. Joseph and Gwyneth are phenomenal in their roles, and even Ben Afflect is terrific in his cameo appearance.
`Shakespeare in Love' is a perfect romantic film; it never tries too be too sappy or manipulate the audience. Also nominated for thirteen Academy Awards, this wonderful film should be on the top of your must see list.
Grade: A
-----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


World needs India's tradition of non-violence: The Dalai Lama
There is an urgent need for India's traditions of non-violence and compassion in today's world, which is still riven by fighting and killing, sometimes even in the name of religion.
by PTISpiritual leader the Dalai Lama on November 25 said the world that is witnessing fighting and killing, some times even in the name of religion, urgently needs India's tradition of non-violence and compassion.
"There is an urgent need for India's traditions of non-violence and compassion in today's world, which is still riven by fighting and killing, sometimes even in the name of religion. We have the potential from birth to develop inner values like compassion that yield peace of mind," he tweeted.


Functions | |
| opj_image_t * | opj_image_create0 (void) |
| Create an empty image. | |
| void | opj_image_comp_header_update (opj_image_t *p_image_header, const struct opj_cp *p_cp) |
| Updates the components characteristics of the image from the coding parameters. | |
| void | opj_copy_image_header (const opj_image_t *p_image_src, opj_image_t *p_image_dest) |
| Copy only header of image and its component header (no data are copied) if dest image have data, they will be freed. |
|
|
Copy only header of image and its component header (no data are copied) if dest image have data, they will be freed.
|
|
|
Updates the components characteristics of the image from the coding parameters.
|
|
|
Create an empty image.
|


Sarah Hunter try double earns England women landmark win over France
by PA Media- France 10-20 England
- Red Roses win in France for first time since 2012
Sarah Hunter scored two tries as England beat France 20-10 in Clermont, earning their first win in France since 2012 and laying down a marker for the Women’s Six Nations.
Simon Middleton’s side had to weather an early storm from the hosts, who took the lead with a Jessy Tremouliere penalty in the 11th minute. England centre Emily Scarratt, named player of the year at last Sunday’s World Rugby awards, levelled the scores with a place-kick of her own.
Hunter then took charge, powering over for her first try in the 35th minute after a series of driving mauls. The England captain went over again moments later, strong forward play allowing Sarah Beckett to create space for the score.
Scarratt converted both tries to give England a commanding 17-3 half-time lead, but France got back into the game with 15 minutes to go. Marlie Packer was shown a yellow card and the hosts made the advantage count, with Camille Boudaud finishing off a blindside break.
Tremouliere’s conversion cut the gap to seven, but Scarratt added a penalty on 72 minutes to give England breathing space, and they held on to win their first autumn Test match of the year.
England host France next Saturday at Sandy Park, before facing Italy in Bedford on 23 November. The Red Roses will next visit France for the opening match of the 2020 Six Nations, in a game that could decide the destiny of the trophy.


abstract fun withAdditionalSignature(sig: DigitalSignatureAndMeta): SignedTransaction
Returns the same transaction but with an additional (unchecked) signature.


1
Preheat oven to 450°F. Line a 10-inch springform pan with 2 large pieces of parchment paper so that they overlap in the middle, pressing and creasing to fit snugly in pan and leaving at least 2 inches of overhang around all edges. Set aside.
Prep: 15 Minutes
Additional: 6 Hours 10 Minutes
Total: 6 Hours 25 Minutes
Servings: 6
Basque Cheesecake is a relatively new disk. It is said to have originated in 1990 in San Sebastian,Spain. The original recipe has a handful of ingredigents: cream cheese, cream, sugar, eggs, and flour. Basque Cheesecake is often called "Burnt" cheesecake due to its iconic rich dark surface. Unlike American cheesecake, Basque cheesecake does not have a crust. The high temperature forms a caramelized exterior that serves as a natural crust for the cheesecake.
36 ounces cream cheese, at room temperature
1 2/3 cups granulated sugar
2 cups heavy whipping cream
3 tablespoons all-purpose flour
6 large eggs
1 large egg yolk
1 teaspoon vanilla extract
Preheat oven to 450°F. Line a 10-inch springform pan with 2 large pieces of parchment paper so that they overlap in the middle, pressing and creasing to fit snugly in pan and leaving at least 2 inches of overhang around all edges. Set aside.
Combine cream cheese and sugar in bowl of a stand mixer fitted with the paddle attachment. Begin beating on low speed and gradually increase speed to high, beating until mixture is smooth and creamy, 4 to 6 minutes, stopping to scrape sides of bowl as needed.
Whisk together heavy whipping cream and flour in a medium bowl until mostly smooth; add to cream cheese mixture. Beat on low just until incorporated.
Add eggs and egg yolk, 1 at a time, beating on medium-low speed until combined after each addition. Add vanilla extract, and beat on low speed until blended. Pour mixture into prepared pan.
Bake in preheated oven until top is dark brown and center is still very jiggly, about 30 minutes. Transfer to a wire rack to cool to room temperature, about 3 hours. Chill, uncovered, at least 4 hours or up to 3 days.
When ready to serve, remove sides of pan, and carefully peel back parchment paper. Let stand at room temperature at least 30 minutes or up to 2 hours before serving.


Rivers of America: 2 Deaths
In June 1973, an 18-year-old New York resident and his 10-year-old brother stayed on Tom Sawyer's Island past closing time by hiding in an area that is off-limits to guests. When they wanted to leave the island, they decided to swim across the river, despite the younger brother not knowing how to swim. The 18-year-old attempted to carry his younger brother on his back and drowned halfway across. His body was found the next morning. The younger brother was able to stay afloat by "dog paddling" until a ride operator rescued him.
On June 4, 1983, an 18-year-old boy from Albuquerque, New Mexico drowned in the Rivers of America while trying to pilot a rubber emergency boat from Tom Sawyer's Island that he and a friend had stolen from a restricted area of the island during Disneyland's annual Grad Nite. Both individuals were intoxicated at the time of the incident. The victim's mother sued Disneyland for negligence in even allowing her inebriated son onto the premise as well as the travel agency that arranged the trip for not properly supervising the teenagers. The lawsuits were unsuccessful.


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Scope: /
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dma_axi32_ch_wr_slicer
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swap32


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Trading_EndFixedPriceItemRequestType Class Reference
| Inherits from | Trading_AbstractRequestType : NSObject |
| Declared in | Trading_EndFixedPriceItemRequestType.h Trading_EndFixedPriceItemRequestType.m |
Overview
Ends the specified fixed-price listing before the date and time at which
it would normally end (per the listing duration).
@ingroup EBayAPIInterface
Tasks
-
itemID
Unique item ID that identifies the item listing that you want to end.
property
In the EndFixedPriceItem request, either ItemID or SKU is required.
If both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID. -
endingReason
Indicates the seller’s reason for ending the listing early. This field
property
is required if the seller is ending the item early and the item did
not successfully sell. -
sku
The unique SKU of the item being ended. A SKU (stock keeping unit) is
property
an identifier defined by a seller. SKU can only be used to end an
item if you listed the item by using AddFixedPriceItem or
RelistFixedPriceItem, and you set Item.InventoryTrackingMethod to SKU
at the time the item was listed. (These criteria are necessary to
uniquely identify the listing by a SKU.)
In the EndFixedPriceItem request, either ItemID or SKU is required. If
both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID.
To remove a SKU when you revise or relist an item, use DeletedField in
the revision or relist call.
Properties
endingReason
Indicates the seller’s reason for ending the listing early. This field
is required if the seller is ending the item early and the item did
not successfully sell.
@property (nonatomic, retain) NSString *endingReason
Discussion
Indicates the seller’s reason for ending the listing early. This field
is required if the seller is ending the item early and the item did
not successfully sell.
type: string constant in Trading_EndReasonCodeType.h
Declared In
Trading_EndFixedPriceItemRequestType.h
itemID
Unique item ID that identifies the item listing that you want to end.
In the EndFixedPriceItem request, either ItemID or SKU is required.
If both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID.
@property (nonatomic, retain) NSString *itemID
Discussion
Unique item ID that identifies the item listing that you want to end.
In the EndFixedPriceItem request, either ItemID or SKU is required.
If both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID.
type : NSString, wrapper for primitive string
Declared In
Trading_EndFixedPriceItemRequestType.h
sku
The unique SKU of the item being ended. A SKU (stock keeping unit) is
an identifier defined by a seller. SKU can only be used to end an
item if you listed the item by using AddFixedPriceItem or
RelistFixedPriceItem, and you set Item.InventoryTrackingMethod to SKU
at the time the item was listed. (These criteria are necessary to
uniquely identify the listing by a SKU.)
In the EndFixedPriceItem request, either ItemID or SKU is required. If
both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID.
To remove a SKU when you revise or relist an item, use DeletedField in
the revision or relist call.
@property (nonatomic, retain) NSString *sku
Discussion
The unique SKU of the item being ended. A SKU (stock keeping unit) is
an identifier defined by a seller. SKU can only be used to end an
item if you listed the item by using AddFixedPriceItem or
RelistFixedPriceItem, and you set Item.InventoryTrackingMethod to SKU
at the time the item was listed. (These criteria are necessary to
uniquely identify the listing by a SKU.)
In the EndFixedPriceItem request, either ItemID or SKU is required. If
both are passed in and they don’t refer to the same listing, eBay
ignores SKU and considers only the ItemID.
To remove a SKU when you revise or relist an item, use DeletedField in
the revision or relist call.
type : NSString, wrapper for primitive string
Declared In
Trading_EndFixedPriceItemRequestType.h


-
Label
3:36:52 PM / 00:00:00:010 Pass
Label
06.14.2021 3:36:52 PM 06.14.2021 3:36:52 PM 00:00:00:010 · #test-id=1InfoThis is a sample label text display. This is a sample label text display. This is a sample an label text display. -
Table Column Fit
3:36:52 PM / 00:00:00:005 Pass
Table Column Fit
06.14.2021 3:36:52 PM 06.14.2021 3:36:52 PM 00:00:00:005 · #test-id=2Status Timestamp Details Pass 3:36:52 PM Heading One Heading Two Heading Three Heading Four Row 1 Column 1 Row 1 Column 2 Row 1 Column 3 Row 1 Column 4 Row 2 Column 1 Row 2 Column 2 Row 2 Column 3 Row 2 Column 4 Row 3 Column 1 Row 3 Column 2 Row 3 Column 3 Row 3 Column 4 Row 4 Column 1 Row 4 Column 2 Row 4 Column 3 Row 4 Column 4 -
Table Column Extra
3:36:52 PM / 00:00:00:001 Pass
Table Column Extra
06.14.2021 3:36:52 PM 06.14.2021 3:36:52 PM 00:00:00:001 · #test-id=3Status Timestamp Details Info 3:36:52 PM Heading One Heading Two Heading Three Heading Four Heading Five Heading Six Row 1 Column 1 Row 1 Column 2 Row 1 Column 3 Row 1 Column 4 Row 1 Column 5 Row 1 Column 6 Row 2 Column 1 Row 2 Column 2 Row 2 Column 3 Row 2 Column 4 Row 2 Column 5 Row 2 Column 6 -
Ordered List
3:36:52 PM / 00:00:00:003 Pass
Ordered List
06.14.2021 3:36:52 PM 06.14.2021 3:36:52 PM 00:00:00:003 · #test-id=5 -
Unordered List
3:36:52 PM / 00:00:00:001 Warning
Unordered List
06.14.2021 3:36:52 PM 06.14.2021 3:36:52 PM 00:00:00:001 · #test-id=8Warning- First:List Item Number 1 List Item Number 1 List Item Number 1 List Item no 1 List Item no 1 List Item Number 1
- Second:List Item Number 2
- Third: List Item Number 3
- Fourth: List Item Number 4
-
JSON Code Block
3:36:52 PM / 00:00:00:529 Fail
JSON Code Block
06.14.2021 3:36:52 PM 06.14.2021 3:36:53 PM 00:00:00:529 · #test-id=9Status Timestamp Details Fail 3:36:53 PM -
XML Code Block
3:36:53 PM / 00:00:00:001 Pass
XML Code Block
06.14.2021 3:36:53 PM 06.14.2021 3:36:53 PM 00:00:00:001 · #test-id=12Status Timestamp Details Pass 3:36:53 PM -
Code Blocks
3:36:53 PM / 00:00:00:000 Skip
Code Blocks
06.14.2021 3:36:53 PM 06.14.2021 3:36:53 PM 00:00:00:000 · #test-id=14Status Timestamp Details Skip 3:36:53 PM
Started
Jun 14, 2021 03:36:51 PM
Ended
Jun 14, 2021 03:36:53 PM
Tests Passed
5
Tests Failed
1
Tests
Steps
Log events
Timeline


Files CCore/inc/CharProp.h CCore/src/CharProp.cpp
This header contains a number of tools to deal with character properties. They are all efficient, can be used in any context and non-mutable, i.e. do not depend on any global settings, like locale.
CCore assumes the character type is 8-bit and uses ASCII encoding (at least for the first 128 code positions). The class ASCIICode represents an ASCII code.
template <class Char> concept bool CharCodeType = Meta::OneOf<Char,char,signed char,unsigned char> ; class ASCIICode { public: using CodeType = uint8 ; static char InverseMap(CodeType code); private: CodeType code; public: // constructors ASCIICode(); explicit ASCIICode(CharCodeType ch); // properties bool isSpecial() const; bool isVisible() const; bool isPrintable() const; bool isSpace() const; bool isPunct() const; bool isSpaceOrPunct() const; int decValue() const; int hexValue() const; char getChar() const; // print object void print(PrinterType &out) const; }; /* type CharCode */ using CharCode = ASCIICode ;
ASCIICode default constructor creates a zero ASCII code.
ASCIICode constructor maps a character (one of type char, signed char, unsigned char) into its ASCII code.
isSpecial() — special, i.e. not intended to represent a symbol.
isVisible() — visible, i.e. printable and not a space.
isPrintable() — printable, i.e. not a special.
isSpace() — space and some special "space-like" characters.
isPunct() — punctuation characters.
isSpaceOrPunct() — equivalent of isSpace() || isPunct().
decValue() — decimal value of the character, or -1 if not a decimal digit.
hexValue() — hexadecimal value of the character, or -1 if not a hexadecimal digit.
getChar() maps the code back to the character type.
ASCIICode is printable. Special characters are printed using C-backslash representation, like "\n".
CharCode is a typedef for the ASCIICode, it's an abstraction from an exact type of encoding.
ExtCharCode prints a symbol. In UTF8-compatible mode this class holds a UTF8Code value and prints it using C-backslash notation, if the symbol is special. Otherwise this type is CharCode type.
#ifdef CCORE_UTF8 class ExtCharCode { Utf8Code code; public: explicit ExtCharCode(const Utf8Code &code_) : code(code_) {} explicit ExtCharCode(Unicode ch) : code(ToUtf8(ch)) {} void print(PrinterType &out) const; }; #else using ExtCharCode = CharCode ; #endif
PrintCString is a helper class to print a string. Each special symbol is printed using its C representation, like "\n".
class PrintCString
{
StrLen str;
public:
explicit PrintCString(StrLen str_) : str(str_) {}
using PrintOptType = StrPrintOpt ;
void print(PrinterType &out,PrintOptType opt) const;
};
The following functions return character properties. The argument type is one of traditional character types: char, signed char, unsigned char.
bool CharIsSpecial(CharCodeType ch) { return CharCode(ch).isSpecial(); } bool CharIsVisible(CharCodeType ch) { return CharCode(ch).isVisible(); } bool CharIsPrintable(CharCodeType ch) { return CharCode(ch).isPrintable(); } bool CharIsSpace(CharCodeType ch) { return CharCode(ch).isSpace(); } bool CharIsPunct(CharCodeType ch) { return CharCode(ch).isPunct(); } bool CharIsSpaceOrPunct(CharCodeType ch) { return CharCode(ch).isSpaceOrPunct(); } int CharDecValue(CharCodeType ch) { return CharCode(ch).decValue(); } int CharHexValue(CharCodeType ch) { return CharCode(ch).hexValue(); }
CharIsSpecial() — special, i.e. not intended to represent a symbol.
CharIsVisible() — visible, i.e. printable and not a space.
CharIsPrintable() — printable, i.e. not a special.
CharIsSpace() — space and some special characters. The full list is " \t\f\v\r\n". This list can be obtained by the GetSpaceChars() function.
CharIsPunct() — punctuation characters.
CharIsSpaceOrPunct() — equivalent of CharIsSpace() || CharIsPunct().
CharDecValue() — decimal value of the character, or -1 if not a decimal digit.
CharHexValue() — hexadecimal value of the character, or -1 if not a hexadecimal digit.
In UTF8-compatible mode there are extra functions for Utf8Code argument:
bool CharIsSpecial(Utf8Code code); bool CharIsVisible(Utf8Code code); bool CharIsPrintable(Utf8Code code); bool CharIsSpace(Utf8Code code); int CharDecValue(Utf8Code code); int CharHexValue(Utf8Code code);
The following functions return zero-terminated strings, these strings contain some important character sets.
inline const char * GetSpaceChars() { return " \t\f\v\r\n"; } inline const char * GetPunctChars() { return "!\"#$%&'()*+,-./:;<=>?@[\\]^`{|}~"; } inline const char * GetDigitChars() { return "0123456789"; } inline const char * GetHexDigitChars() { return "0123456789abcdefABCDEF"; } inline const char * GetCLetterChars() { return "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_"; }
GetSpaceChars() — "traditional" C-space characters.
GetPunctChars() — punctuation characters.
GetDigitChars() — decimal digits.
GetHexDigitChars() — hexadecimal digits.
GetCLetterChars() — C-letters, including underscore.
The following function can be used to split the given text into lines:
StrLen CutLine(StrLen &text);
The function performs a text search for the line-end dividers: "\r", "\n", "\r\n". If a divider is found, the part before the divider is returned and text is changed to the part after the divider. Otherwise, the entire text is returned and text is changed to the null value.
The following Class-function can be used to split-up the given text into the first line and the rest part of the text:
struct SplitLine
{
StrLen line;
StrLen rest;
bool eol;
explicit SplitLine(StrLen text);
};
line is the first line of the text, end-of-line is not included.
rest is the rest of the text, started from the next line, or empty, if there is no one.
eol is true iff the end-of-line character sequence has been found.


auris Candida fungal {border-style virulence px;} thermal #ffffff;} emergence human species climate new pathogenic temperatures fungi higher pathogen resistance emerging tolerance Casadevall change drug fungus mammalian px; {font-family adaptation associated environmental font-size grow humans Infect analysis double; group haemulonii isolates mBio temperature use Biol Dis ambient animals border-color border-width capacity clades close different disease example, global high related solid; spp. susceptibility temperatures. {font-style {font-weight Aspergillus Kontoyiannis Microbiol Robert acquisition antifungal basal bold cases closely consistent courier; diseases em; emerged evolution fact growth host, human-pathogenic mammals mechanisms nonpathogenic pt;} regard, relatives spp., strains warming


What is 'akan', you ask? Well you are in luck!, because it is all vividly explained below. 'akan' is an effective application that is able to give you your unique Akan name based on the day of the week that you were born. You just have to key in your birthday date and your binary gender below. Happy 'Akan day!'


| File: engine\ScriptCommand.cs | |
| Project: src\System.Management.Automation\System.Management.Automation.csproj (System.Management.Automation) |
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Management.Automation.Internal; namespace System.Management.Automation { /// <summary> /// Derives InternalCommand for ScriptCommand. /// </summary> internal sealed class ScriptCommand : InternalCommand { // This class just needs to exist so we have something to instantiate // to hold the pipeline connectors... } } |


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A CSS library for scaffolding gorgeous UI.
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Boolean. Required.
Whether to show the component (true) or not (false).
Number. Optional. Default to "500"
String. Optional. Default to "div".
Which HTML tag to use for the wrapper element.
Boolean. Optional. Default to "true".
Whether to apply the "hidden" attribute to the element when closed.
By default, when closed, the "hidden" attribute is applied to the component. This hides the component from the screen and from assistive devices. The internal elements of the component are completely invisible, and cannot be focused on (by a keyboard or assistive device).
If you need, set this property to "false" to not use the "hidden" attribute. This could be used if you wanted to have a min-height requirement on your component. Note that this can create accessibility issues, specifically for users with a keyboard or screen reader. Even though the component may appear hidden, focusable elements within the component are still able to be accessed through keyboard navigation.
By default, the timing of the animation is linear.
You can define your own custom timing functions too using the CSS transition timing function property.
Check out the source code to see the easeOutCubic and customTiming example code.
These are the current configuration options being passed to the Toggle-able component below.
Toggle the options above to make changes to see changes in realtime.
{{paragraph}}


Isar735.github.io
2 The Introduction The introduction to your literary analysis essay should try to capture your reader‟s interest. To bring immediate focus to your subject HOW TO WRITE A LITERARY ANALYSIS ESSAY. Essay Service: Sample Literary Essay ateam of well-trained. The adventure of a writers credibility and the framing and contributions of students from local schools had been studied Sample Literary Essay about personal.
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Class 07: Complete Search IV
01-27-2020
“Turning out the mask”
This technique can help to reduce long computations with lot of variables. This kind of problems are usually of couting and combinatorics.
Problem: You will receive \(n\) points on the plane. Find how many non-degenerate triangles you can build with these points as vertices.
\[1 \leq n \leq 2000\]
First, we note that we can implement a \(O(n^3)\) solution, but we need something better. Then, we remember that if we have three no collinear points, we have a triangule. Moreover, two different points form a line. Using these ideas, we can fix a point and a line that pass throught it. If we fix the point ‘A’ of a triangle, the second vertex ‘B’ can be any other point that pass thought this line. If \(x\) points pass on this line, then \(n - x\) points are outside, so ‘C’ has \(n - x\) options. So, if we fix a point and a line that pass though it we know that this line adds \((x - 1) \cdot (n -x)\) to the answer. Then, we can use brute force over it. Nevertheless, we are doing double couting (each point is counted 3 times and in two directions). So, the answer is divided by 6.
Moreover, we would like, for example, to work with the vectors \(\{ (a, b), (2 \cdot a, 2 \cdot b), (-a, -b), \dots \}\) as if they were an unique vector. For this reason we can use its direction vector, but we need to work with integers. Check the implementation for more details.
Using these ideas we can implement a \(O(n^2 \log n)\) solution.
#include <bits/stdc++.h>
map<pair<int, int>, int> tri[maxN];
int main() {
cin >> n;
for (int i = 1; i <= n; ++i) {
cin >> x[i] >> y[i];
}
for (int i = 1; i <= n; ++i) {
for (int j = 1; j <= n; ++j) {
if (i == j) {
continue;
}
int vx = x[i] - x[j];
int vy = y[i] - y[j];
int g = __gcd(abs(vx), abs(vy));
vx /= g;
vy /= g;
if (vx < 0 or vx == 0 and vy < 0) {
vx = -vx;
vy = -vy;
}
tri[i][{vx, vy}] += 1;
}
}
long long ans = 0;
for (int i = 1; i <= n; ++i) {
for (auto v: tri[i]) {
ans += (n - 1 - v.second) * v.second;
}
}
cout << ans / 6 << endl;
return 0;
}
There are problems where you need to search over all the permutations of \([1, 2, \dots, n]\) in order to find a solution. You can do it using the STL. For example:
#include <bits/stdc++.h>
using namespace std;
int main () {
int n = 4;
vector <int> arr(n);
iota(begin(arr), end(arr), 1);
// the array must be sorted or you won't get all the permutations
do {
for (int arr_i: arr) {
cout << arr_i << ' ';
}
cout << '\n';
} while (next_permutation(begin(arr), end(arr)));
return (0);
}
The above code has complexity \(O(n! n)\).
Now, let’s see this technique in this problem.
Solution:
Note that \(abcdefghij\) can be mapped to \(0123456789\). Then, we can search the answer in \(O(\Sigma! n)\) where \(\Sigma = 10\). But \(1 \leq n \leq 1000\), so this approach would be a \(TLE\) veredict. Nevertheless, we can use a counter of frecuencies for each digit and then get the total sum using it. In this way we have an \(O(\Sigma! LS)\) solution, where \(S = 10 \land L \leq 6\). Here \(L\) is the maximum number of digits.
#include <bits/stdc++.h>
using namespace std;
const int LEN = 6, SIGMA = 10;
int cnt[LEN + 1][SIGMA + 1], val[SIGMA + 1];
bool invalid[SIGMA + 1];
int main () {
int n;
cin >> n;
for (int i = 0; i < n; i++) {
string number;
cin >> number;
invalid[number[0] - 'a'] = true;
int sz = number.size();
for (int j = 0; j < sz; j++) {
cnt[LEN - sz + j][number[j] - 'a']++;
}
}
string sigma = "abcdefghij";
int ans = INT_MAX;
do {
if (invalid[sigma[0] - 'a']) continue;
int p = 0;
for (const char ch: sigma) val[ch - 'a'] = p++;
int sum = 0, carry = 0, power = 1;
for (int i = LEN - 1; i >= 0; i--) {
int ac = 0;
for (int j = 0; j < SIGMA; j++) {
ac += cnt[i][j] * val[j];
}
ac += carry;
sum = sum + power * (ac % 10);
power *= 10;
carry = ac / 10;
}
while (carry) {
sum = sum + power * (carry % 10);
power *= 10;
carry /= 10;
}
ans = min(ans, sum);
} while (next_permutation(begin(sigma), end(sigma)));
cout << ans << endl;
return (0);
}
In computer, numbers are represented as bit strings and remember that the bit representation of a number has this form:
\(X = \overline{b_kb_{k - 1} \dots b_0}_{(2)} = b_k \cdot 2^k + b_{k - 1} \cdot 2^{k - 1} + \dots + b_0 \cdot 2^0\)
In C++, the int
and long long
type uses 32 and 64 bits, respectively.
For example, the number 42 is
\(42 = \overline{00000000000000000000000000101010}_{(2)}\)
The leftmost bit, the most significant bit, is the sign of the number. It is 0 for nonnegative numbers and 1 for negative number. The remaining 31 or 63 bits are used for the magnitude of the number. For this reason we have:
int
can store numbers in \([-2^{31}, 2^{31})\)long long
can store numbers in \([-2^{63}, 2^{63})\)
This number are store using what is called two’s complement. This technique alose allows us to represent negative numbers using this formula:
\[x < 0: value(x) = inv(-x - 1) = inv(-x) + 1\]
For example, to find the representation of -42 first invert all the bits.
\(inv(42) = \overline{11111111111111111111111111010101}_{(2)}\)
Then, increase it by one and we have:
\(-42 = \overline{11111111111111111111111111010110}_{(2)}\)
Moreover, unsigned types uses all the bits to store the value of a number, then we have:
unsigned int
can store numbers in \([0, 2^{32})\)unsigned long long
can store numbers in \([0, 2^{64})\)
You may also be interested in looking at what happend with Python’s integers. Check this Link.
First, we need to recall these operators:
- AND (in C++ is
&
orbitand
)
- OR (in C++ is
|
ORbitor
)
- XOR (in C++ is
^
)
- NOT (in C++ is
~
)
In C++ we can see a number as a mask of bits, then when applying any of these operators to a number, it is applied to every bit. For example:
int a = 7; //<PHONE_NUMBER>0000000000000000000111
int b = 33; //<PHONE_NUMBER>0000000000000000100001
int r1 = a & b; //<PHONE_NUMBER>0000000000000000000001
int r2 = a | b; //<PHONE_NUMBER>0000000000000000100111
int r3 = a ^ b; //<PHONE_NUMBER>0000000000000000100110
int r3 = ~a; //<PHONE_NUMBER>1111111111111111111000
int r4 = ~b; //<PHONE_NUMBER>1111111111111111011110
And, we can even shift the bits to the left or to the right using these operators:
- Left shift (in C++ is
<<
)a << k
moves the bits of the mask of bits ofa
k positions to the left and insert0
s to the right
- Left shift (in C++ is
>>
)a >> k
moves the bits of the mask of bits ofa
k positions to the right and insert0
s to the left
For example:
int b = 33; //<PHONE_NUMBER>0000000000000000100001
int x1 = b << 0; //<PHONE_NUMBER>0000000000000000100001
int x2 = b << 1; //<PHONE_NUMBER>0000000000000001000010
int x3 = b << 2; //<PHONE_NUMBER>0000000000000010000100
int x4 = b << 3; //<PHONE_NUMBER>0000000000000100001000
int y1 = b >> 0; //<PHONE_NUMBER>0000000000000000100001
int y1 = b >> 1; //<PHONE_NUMBER>0000000000000000010000
int y1 = b >> 2; //<PHONE_NUMBER>0000000000000000001000
int y1 = b >> 3; //<PHONE_NUMBER>0000000000000000000100
Moreover, you may notice that:
- \(b << k = b \cdot 2^k\)
- \(b >> k = b / 2^k\)
Then, particularly, we have that \(1 << k = 2^k\) and we can combine all these operator to manipulate bits. For example:
- Get the \(k\)-th bit of \(a\):
int b_k = (a >> k) & 1;
- Turn on the \(k\)-th bit of \(a\):
int k_on_a = a | (1 << k);
- Turn off the \(k\)-th bit of \(a\):
int k_off_a = a & (~(1 << k));
- Toggle the \(k\)-th bit of \(a\):
int k_toggle_a = a ^ (1 << k);
Moreover, there are some useful built functions of GCC that we can use in competitive programming, for example:
int x = 12;
int r1 = __builtin_popcount(x);
// 2 - the number of 1s in the number
int r2 = __builtin_clz(x);
// 28 - the number of zeros at the beginning
int r3 = __builtin_ctz(x);
// 2 - the number of zeros at the end
You may be interested in checking the full list of builtin funcionts of GCC.
There are some kind of problem where you have \(n\) items and each item can be taken or not. Then, you can represent the states of the problems as \(S = \{ b_1b_2b_3 \dots b_n: b_i = 0 \lor b_i = 1\}\). That is, if \(b_i = 0\) we are not taken the \(i-th\) element, else we are taking it. And we can use bitmasks to simulate \(S\).
Let’s see how to use it in this problem.
If you select the same cell two times, the field is not changed. Then, we only care if each element is taken or not. Then we can simulate all the options in \(O(n^2 2^n)\) where \(n=16\) for this problem.
#include <bits/stdc++.h>
using namespace std;
int main () {
int dr[] = {0, 1, 0, -1, 0};
int dc[] = {0, 0, 1, 0, -1};
vector <string> grid(4);
vector <string> black(4, string(4, 'b'));
vector <string> white(4, string(4, 'w'));
for (int i = 0; i < 4; i++) cin >> grid[i];
int ans = INT_MAX;
for (int mask = 0; mask < (1 << 16); mask++) {
vector <string> tmp = grid;
int cnt = 0;
for (int bit = 0; bit < 16; bit++) {
if ((mask >> bit) & 1) {
cnt++;
int r = bit / 4;
int c = bit % 4;
for (int d = 0; d < 5; d++) {
int nr = r + dr[d];
int nc = c + dc[d];
if (0 <= min(nr, nc) and max(nr, nc) < 4) {
if (tmp[nr][nc] == 'b') tmp[nr][nc] = 'w';
else tmp[nr][nc] = 'b';
}
}
}
}
if (tmp == black or tmp == white) {
ans = min(ans, cnt);
}
}
if (ans == INT_MAX) puts("Impossible");
else cout << ans << endl;
return (0);
}
Recommended readings:
- Competitive Programming 3, section 2.1 and 2.2.
- Competitive Programmer’s Handbook, chapter 10
- GPC-UNI Clase 4
- GPC-UNI Clase 5
- PCUNI-2019 Clase 7
- Principles of Algorithmic Problem Solving, chapter 7
You can find the contest here.
A: Nice Garland
Nice Garland
If we fix the first three elements, we can know how all the sequence should be. Then we can try to find the answer in all the permutations of the string “RGB”.
Code
#include <bits/stdc++.h>
using namespace std;
int main () {
ios::sync_with_stdio(false);
cin.tie(0);
int n;
cin >> n;
string s;
cin >> s;
vector <char> p = {0, 1, 2};
string X = "RGB";
int mn = INT_MAX;
string ans;
do {
int cnt = 0;
for (int i = 0; i < 3 and i < s.size(); i++) {
for (int j = i; j < s.size(); j += 3) {
cnt += s[j] != X[p[i]];
}
}
if (cnt < mn) {
mn = cnt;
string ret = "";
for (int k = 0; k < s.size(); k++) {
ret += X[p[k % 3]];
}
ans = ret;
}
} while (next_permutation(begin(p), end(p)));
cout << mn << endl;
cout << ans << endl;
return (0);
}
B: Petr and a Combination Lock
Petr and a Combination Lock
Each angle can be used to rotate in a clockwise or counterclockwise direction (i.e each angle have two options), then we can use a mask with \(n\) bits to simulate all possible states.
Code
#include <bits/stdc++.h>
using namespace std;
int n;
vector <int> angle;
bool check (int mask) {
int cur = 0;
for (int bit = 0; bit < n; bit++) {
if ((mask >> bit) bitand 1) cur += angle[bit];
else cur -= angle[bit];
}
return (cur % 360) == 0;
}
int main () {
cin >> n;
angle.resize(n);
for (int i = 0; i < n; i++) cin >> angle[i];
bool ok = false;
for (int mask = 0; mask < (1 << n); mask++) ok |= check(mask);
puts(ok ? "YES" : "NO");
return (0);
}
C: Splitting Numbers
Splitting Numbers
Just simulate what the problem says.
Code
#include <bits/stdc++.h>
using namespace std;
int main () {
int num;
while (cin >> num, num != 0) {
int num1 = 0;
int num2 = 0;
int cnt = 0;
for (int bit = 0; bit < 32; bit++) {
if (not ((num >> bit) & 1)) continue;
if (cnt & 1) num2 |= (1 << bit);
else num1 |= (1 << bit);
cnt++;
}
cout << num1 << ' ' << num2 << '\n';
}
return (0);
}
D: Number of Parallelograms
Number of Parallelograms
We can say that \(\square ABCD\) is a parallelogram if and only if \(\overrightarrow{AB} = \overrightarrow{CD}\). Then, you can store all the possible vectors that you can form with these points, now if there are \(x\) vectors \(\overrightarrow{AB}\), you can form \(\binom{x}{2} / 4\) parallelograms.
Code
#include <bits/stdc++.h>
#define all(A) begin(A), end(A)
#define rall(A) rbegin(A), rend(A)
#define sz(A) int(A.size())
#define pb push_back
#define mp make_pair
using namespace std;
typedef long long ll;
typedef pair <int, int> pii;
int main () {
ios::sync_with_stdio(false); cin.tie(0);
int n;
cin >> n;
map <pii, int> mp;
vector <pii> p (n);
for (int i = 0; i < n; i++) cin >> p[i].first >> p[i].second;
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
if (i == j) continue;
pii v;
v.first = p[i].first - p[j].first;
v.second = p[i].second - p[j].second;
mp[v]++;
}
}
ll ans = 0;
for (auto pp: mp) ans += 1LL * pp.second * (pp.second - 1) / 2;
cout << ans / 4 << '\n';
return (0);
}


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Type-Safe Builders
By using well-named functions as builders in combination with function literals with receiver it is possible to create type-safe, statically-typed builders in Kotlin.
Type-safe builders allow creating Kotlin-based domain-specific languages (DSLs) suitable for building complex hierarchical data structures in a semi-declarative way. Some of the example use cases for the builders are:
- Generating markup with Kotlin code, such as HTML or XML;
- Programmatically laying out UI components: Anko
- Configuring routes for a web server: Ktor.
A type-safe builder example
Consider the following code:
import com.example.html.* // see declarations below
fun result(args: Array<String>) =
html {
head {
title {+"XML encoding with Kotlin"}
}
body {
h1 {+"XML encoding with Kotlin"}
p {+"this format can be used as an alternative markup to XML"}
// an element with attributes and text content
a(href = "http://kotlinlang.org") {+"Kotlin"}
// mixed content
p {
+"This is some"
b {+"mixed"}
+"text. For more see the"
a(href = "http://kotlinlang.org") {+"Kotlin"}
+"project"
}
p {+"some text"}
// content generated by
p {
for (arg in args)
+arg
}
}
}
This is completely legitimate Kotlin code. You can play with this code online (modify it and run in the browser) here.
How it works
Let's walk through the mechanisms of implementing type-safe builders in Kotlin.
First of all, we need to define the model we want to build, in this case we need to model HTML tags.

For example, HTML
is a class that describes the <html>
tag, i.e. it defines children like <head>
and <body>
.
(See its declaration below.)
Now, let's recall why we can say something like this in the code:
html {
// ...
}
html
is actually a function call that takes a lambda expression as an argument.
This function is defined as follows:
fun html(init: HTML.() -> Unit): HTML {
val html = HTML()
html.init()
return html
}
This function takes one parameter named init
, which is itself a function.
The type of the function is HTML.() -> Unit
, which is a function type with receiver.
This means that we need to pass an instance of type HTML
(a receiver) to the function,
and we can call members of that instance inside the function.
The receiver can be accessed through the this keyword:
html {
this.head { ... }
this.body { ... }
}
(head
and body
are member functions of HTML
.)
Now, this can be omitted, as usual, and we get something that looks very much like a builder already:
html {
head { ... }
body { ... }
}
So, what does this call do? Let's look at the body of html
function as defined above.
It creates a new instance of HTML
, then it initializes it by calling the function that is passed as an argument
(in our example this boils down to calling head
and body
on the HTML
instance), and then it returns this instance.
This is exactly what a builder should do.
The head
and body
functions in the HTML
class are defined similarly to html
.
The only difference is that they add the built instances to the children
collection of the enclosing HTML
instance:
fun head(init: Head.() -> Unit) : Head {
val head = Head()
head.init()
children.add(head)
return head
}
fun body(init: Body.() -> Unit) : Body {
val body = Body()
body.init()
children.add(body)
return body
}
Actually these two functions do just the same thing, so we can have a generic version, initTag
:
protected fun <T : Element> initTag(tag: T, init: T.() -> Unit): T {
tag.init()
children.add(tag)
return tag
}
So, now our functions are very simple:
fun head(init: Head.() -> Unit) = initTag(Head(), init)
fun body(init: Body.() -> Unit) = initTag(Body(), init)
And we can use them to build <head>
and <body>
tags.
One other thing to be discussed here is how we add text to tag bodies. In the example above we say something like:
html {
head {
title {+"XML encoding with Kotlin"}
}
// ...

That operation is actually defined by an extension function unaryPlus()
that is a member of the TagWithText
abstract class (a parent of Title
):
operator fun String.unaryPlus() {
children.add(TextElement(this))
}
So, what the prefix +
does here is wrapping a string into an instance of TextElement
and adding it to the children
collection,
so that it becomes a proper part of the tag tree.
All this is defined in a package com.example.html
that is imported at the top of the builder example above.
In the last section you can read through the full definition of this package.
Scope control: @DslMarker (since 1.1)
When using DSLs, one might have come across the problem that too many functions can be called in the context.

}
In this example only members of the nearest implicit receiver this@head
must be available; head()
is a member of the outer receiver this@html
, so it must be illegal to call it.
To address this problem, in Kotlin 1.1 a special mechanism to control receiver scope was introduced.
To make the compiler start controlling scopes we only have to annotate the types of all receivers used in the DSL with the same marker annotation.
For instance, for HTML Builders we declare an annotation @HTMLTagMarker
:
@DslMarker
annotation class HtmlTagMarker
An annotation class is called a DSL marker if it is annotated with the @DslMarker
annotation.
In our DSL all the tag classes extend the same superclass Tag
.
It's enough to annotate only the superclass with @HtmlTagMarker
and after that the Kotlin compiler will treat all the inherited classes as annotated:
@HtmlTagMarker
abstract class Tag(val name: String) { ... }
We don't have to annotate the HTML
or Head
classes with @HtmlTagMarker
because their superclass is already annotated:
class HTML() : Tag("html") { ... }
class Head() : Tag("head") { ... }
After we've added this annotation, the Kotlin compiler knows which implicit receivers are part of the same DSL and allows to call members of the nearest receivers only:
html {
head {
head { } // error: a member of outer receiver
}
// ...
}
Note that it's still possible to call the members of the outer receiver, but to do that you have to specify this receiver explicitly:
html {
head {
<EMAIL_ADDRESS>{ } // possible
}
// ...
}
Full definition of the com.example.html
package
This is how the package com.example.html
is defined (only the elements used in the example above).
It builds an HTML tree. It makes heavy use of extension functions and
lambdas with receiver.
Note that the @DslMarker
annotation is available only since Kotlin 1.1.
package com.example.html
interface Element {
fun render(builder: StringBuilder, indent: String)
}
class TextElement(val text: String) : Element {
override fun render(builder: StringBuilder, indent: String) {
builder.append("$indent$text\n")
}
}
@DslMarker
annotation class HtmlTagMarker
@HtmlTagMarker
abstract class Tag(val name: String) : Element {
val children = arrayListOf<Element>()
val attributes = hashMapOf<String, String>()
protected fun <T : Element> initTag(tag: T, init: T.() -> Unit): T {
tag.init()
children.add(tag)
return tag
}
override fun render(builder: StringBuilder, indent: String) {
builder.append("$indent<$name${renderAttributes()}>\n")
for (c in children) {
c.render(builder, indent + " ")
}
builder.append("$indent</$name>\n")
}
private fun renderAttributes(): String {
val builder = StringBuilder()
for ((attr, value) in attributes) {
builder.append(" $attr=\"$value\"")
}
return builder.toString()
}
override fun toString(): String {
val builder = StringBuilder()
render(builder, "")
return builder.toString()
}
}
abstract class TagWithText(name: String) : Tag(name) {
operator fun String.unaryPlus() {
children.add(TextElement(this))
}
}
class HTML : TagWithText("html") {
fun head(init: Head.() -> Unit) = initTag(Head(), init)
fun body(init: Body.() -> Unit) = initTag(Body(), init)
}
class Head : TagWithText("head") {
fun title(init: Title.() -> Unit) = initTag(Title(), init)
}
class Title : TagWithText("title")
abstract class BodyTag(name: String) : TagWithText(name) {
fun b(init: B.() -> Unit) = initTag(B(), init)
fun p(init: P.() -> Unit) = initTag(P(), init)
fun h1(init: H1.() -> Unit) = initTag(H1(), init)
fun a(href: String, init: A.() -> Unit) {
val a = initTag(A(), init)
a.href = href
}
}
class Body : BodyTag("body")
class B : BodyTag("b")
class P : BodyTag("p")
class H1 : BodyTag("h1")
class A : BodyTag("a") {
var href: String
get() = attributes["href"]!!
set(value) {
attributes["href"] = value
}
}
fun html(init: HTML.() -> Unit): HTML {
val html = HTML()
html.init()
return html
}


JavaScript Lead Developer
Concrete (an Accenture Company)
- Building JavaScript applications in AngularJS and ReactJS with TDD
- Architecting the front-end to leverage maintenance and performance
- Optimizing Front-End applications
- Collaborating with Back-End Developers
- Designing APIs for server and client side interactions
February 2015 - August 2018
Software Developer
Passei Direto
- Building JavaScript applications in AngularJS with TDD
- Building .NET and NodeJS scalable applications
- Designing the API for server and client side interactions
February 2014 - January 2015
Junior Software Developer
Innvent
- Building Ruby on Rails applications with TDD
- Building JavaScript applications in jQuery
- Unit testing
November 2011 - February 2014
Intern
Cortex Intelligence
- Building Java applications
January 2010 - August 2011


The GenView provides a means of displaying data on the screen in a scrollable, sizeable, scalable window. This data may be in the form of a graphics document, a generic object tree, or a visible object tree. If your geode requires a means of displaying data visually, you will most likely want to use a view.
This chapter discusses how to create and use the GenView. You should have a good knowledge of the UI in general, and you should understand the GEOS coordinate system.
1 GenView Overview
1.1 GenView Model
1.2 View Features and Goals
1.3 The GenViewControl Object
2 Getting Started: View Basics
2.1 Graphics System Review
2.2 Defining the Basic View
2.3 Handling View Messages
3 Basic View Attributes
3.1 The GVI_attrs Attribute
3.2 Dimensional Attributes
3.3 Setting the Background Color
3.4 The GVI_increment Attribute
4 Advanced Concepts and Uses
4.1 The Life of a View
4.2 Documents in a View
4.3 Drawing the Document
4.4 Document and View Size
4.5 Document Scaling
4.6 Children of the View
4.7 Scrolling
4.8 Monitoring Input
4.9 Linking Views
4.10 Setting the Content
4.11 Internal Utilities
5 The GenViewControl
5.1 GenViewControl Instance Data
5.2 Notification Received
5.3 GenViewControl Example
5.4 Messages Handled


Unless otherwise noted, the following copyright statement applies:
© Copyright 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 Hewlett-Packard Development Company, LP
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.

Jena includes software developed by the Apache Software Foundation (http://www.apache.org/).
Jena is built on top of other sub-systems which we gratefully acknowledge: details of these systems and their version numbers.


{{template "stinger" .View}}
Compassionate Care Mobile Health 501(c)(3) is a secular nonprofit organization, not associated with any political parties; dedicated solely to the welfare of individuals transitioning through various stages of homelessness and funded in part by donations made by generous souls like you - thank you!


◄
Leaflet.Control.Search
Multiple search Example:
search multiple markers have same title
Search values:
Darkgray, dodgerblue, gray, green, seashell
Website
•
Stefano Cudini


{% extends "documentation.html" %} {% block documentation_title %}
siimple is a light, responsive and open source framework for design flat and clean websites. It has been built in SASS/SCSS and provides a clean starting point for your web design.
There are 3 ways to get started with siimple in your project. We recommend that you import the framework using a package manager.
You can use npm or bower to download the latest version of siimple.
Install using npm:
$ npm install siimple --save
Install using bower:
$ bower install siimple
You can find the release CSS files in the ./dist/
folder.
You can use our hosted version in JsDelivr. Just copy and paste the following <link>
element in your HTML file:
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/siimple@{{ projects[0].version }}/dist/siimple.min.css">
You can check all available hosted versions in the jsDelivr website.
You can visit the repository hosted on GitHub and download the
latest version from the releases page.
You can find the CSS files on the ./dist/
folder, so you can copy them to your project.
You can customize siimple and build your own version by editing the SASS/SCSS files placed in the ./scss
folder.
We use Gulp for compiling the SCSS files and generate the final CSS file. Be sure that you have installed NPM and Gulp in your computer. Then, you must install all the Gulp dependencies by running the following command:
$ npm install
You can compile the SCSS files running the gulp build
task, and minimize the compiled code running the gulp minimize
task. Compiled CSS files will be available in ./dist
folder.
scss
file:
@import "siimple/scss/_all.scss";
@import
declarations.
siimple is organized in five blocks: typography, elements, layout, form and grid. Each class has the prefix siimple
and is followed
by one dash and the component name, ie siimple-[COMPONENT]
, and each attribute
(like colors, disabled...) comes with double dash and followed by the attribute name, ie
siimple-[COMPONENT]--[ATTRIBUTE]
.
For example, if you want to create a blue button, you must add siimple-btn
and
siimple-btn--blue
class to your div
element:

My button

siimple uses Montserrat as the default font family, imported automatically from Google Fonts. If you want to use your own font, you can set that in your body tag. Here is an example:
body { font-family: Verdana, Arial, 'sans-serif'; }
All the elements on your page will inherit this font-family and will overwrite the Montserrat font set by default by siimple.
siimple is supported by the latest versions of most mobile and desktop browsers.


This simple page demoes the workflow of the ukde document
provider of ukde-cfm.
The workflow of ukde-cfm service strives to be dead simple
from the user experience point of view.
A file, e.g., representing an educational game activity in CODAP,
is created automatically and assigned to a user if user starts a
CODAP activity in UKDE for the first time. Each distinct CODAP
activity hosted in UKDE defines a unique “file type.”
User is allowed to own only one document of a given file type. If
user tries to engage in the same type of activity in multiple web
clients, then only the last activity will allowed the ownership of
the currenct document. All previous activities will suffer from
errors in saving file or reading file.
User document should be autosaved whenever there is any change to
save. So, between logins, the activity will continue right where
it was left off.
User is allowed to reload the default document of a given file type
(see "Load Default" button below), if user wishes to restart the
activity from a clean slate.
User is not allowed to delete document. However, as user can
reload the default document, deleting a document is not really
necessary.
Anonymous user can also access ukde-cfm. However, in this
case only the default document is given. The activity will be
completely ephemeral, since it will never be saved.
The file type for this demo is
“--unknown?--.” In this
demo, any text change will trigger saving.


Iain Banks
Iain Banks was a Scottish author who passed away in 2013. Under the name "Iain M. Banks" he wrote science fiction. Really good Science Fiction, most famously The Culture series.
Click to find out more about Iain.
Iain Banks was a Scottish author who passed away in 2013. Under the name "Iain M. Banks" he wrote science fiction. Really good Science Fiction, most famously The Culture series.
Click to find out more about Iain.


What we Offer
Powered by Hermann Trucking
Powered by Hermann Trucking
Store any data from industry sectors, from food and beverage, chemical, retail, durable goods and more. Check the full list.
Consumer Packaged Goods
Chemical Goods
Food and Beverage
Retail Goods
Energy, Oil and Gas


{% load staticfiles %}
Help us transcribe and digitize the Robert E. MacLaury Color Categorization Archive. Click the button below to get started, or find us on Mechanical Turk.
ColCat is a comprehensive project aiming to digitize handwritten color categorization data. Learn more about the project here.
Crowdsourcing allows us to distribute tasks over the internet and enlist the help of people like you to help us with our project! To see a sample of what a task is, please visit the demo.
By participating, you will be helping us develop a collaborative research platform for investigating human color categorization behaviors across ethnolinguistic groups!
Participating in our crowdsourcing research from this page is voluntary. To be paid for your efforts, you can participate in our studies on Mechanical Turk.
Currently, each task is designed to be completed in approximately 40-60 minutes. Some participants have been able to complete our tasks within 20 minutes, and some take longer.
Please send us an e-mail at colcat@calit2.uci.edu.


Variable
| Static Public Summary | ||
| public |
CheckboxMenu(param: Object): Object: * A menu listing several checkbox items. |
|
| public |
Network manager that handles message sending and receiving. |
Static Public
public CheckboxMenu(param: Object): Object: * source
import {CheckboxMenu} from 'react-web-chat/src/themes/default/components/Menu/index.js'
A menu listing several checkbox items. (multiple choice)
public networkManager: Object source
import networkManager from 'react-web-chat/src/utils/network.js'
Network manager that handles message sending and receiving.
Properties:
| Name | Type | Attribute | Description |
| networkManager.init | function() | Initilises network client and binds events |
|
| networkManager.messageReceiveHandler | function() | Dispatches redux action when message is received from client |
|
| networkManager.connectionCloseHandler | function() | Dispatches redux action when connection is dropped. Also retries connection. |
|
| networkManager.connectionRetry | function() | Recursively retries network connection |


This is just an small project with simple JavaScript. It Capitalize the first letter of name. It can be used in a project where this type of function is needed.


--- layout: single type: homepage title: JoinFuse authors: - Phil Windley published: true ---
Fuse is no longer for sale. If you're a Fuse owner, click on Use Fuse in the menu above.
Your car, Your data, Your way.
Fuse is an open source project for connecting cars to their owners and drivers. Fuse started life as a Kickstarter campaign. Fuse combines a sensor, a mobile app and the Cloud to create a new experience around owning and using a car.
Many connected car products rely on your phone to transmit data from the device to the service that powers the system. Fuse devices connect directly to the cloud so that Fuse works even if you're not in your car. Teen drive with a "feature phone?" No problem. Vehicle towed? Fuse has your back. Battery draining? Fuse can let you know. This also means that Fuse works with multiple drivers without the hassle of managing Bluetooth connections to everyone's phones.
Fuse provides cool features that make managing your cars easier and more informative than ever.
Trips—Fuse automatically keeps track of every trip you make. You can easily classify and name trips for business purposes. Fuse also tells you how much each trip costs and aggregates this information for each day and month and a per vehicle and fleet basis.
Fuel—Fuse helps you keep track of your fuel purchases and usage, giving you valuable information such as your real MPG and how it's changing over time and as you drive.

On top of all that, Fuse provides an extensible API and open-source applications for iOS and Android. If you're a developer, Fuse is the answer to connecting cars to whatever you like. If Fuse doesn't do what you want, you have complete freedom to modify it to your purposes.
We continue to work on new features. Right now we're busy adding a new feature that will help you track your car maintenance and alert you to important information about your car's current condition, including OBD II Diagnostic Trouble Codes.
One of the distinguishing features of Fuse is that not only do we promise to keep your data private, the entire system is engineered to protect the provacy of your data. We don't use your data or share it with anyone else except with your explicit permission. The system is built using a technology that allows for self-hosting.


"Directional light" fragment shader.

- Parameters
-
| NdotH | angle between the half and normal directions |
| alpha | the roughness squared |
- Returns
- the distribution term
◆ F()
| vec3 GPU::Frag::Directional_light::F |
( |
vec3 |
F0, |
|
|
float |
VdotH |
|
) |
| |
|
inline |
Fresnel approximation.
- Parameters
-
| F0 | fresnel based coefficient |
| VdotH | angle between the half and view directions |
- Returns
- the Fresnel term
◆ G()
| float GPU::Frag::Directional_light::G |
( |
float |
NdotL, |
|
|
float |
NdotV, |
|
|
float |
alpha |
|
) |
| |
|
inline |
Geometric term of GGX BRDF, G.
- Parameters
-
| NdotL | dot product of the light direction with the surface normal |
| NdotV | dot product of the view direction with the surface normal |
| alpha | squared roughness |
- Returns
- the value of G
◆ G1()
| float GPU::Frag::Directional_light::G1 |
( |
float |
NdotX, |
|
|
float |
halfAlpha |
|
) |
| |
|
inline |
Geometric half-term of GGX BRDF.
- Parameters
-
| NdotX | dot product of either the light or the view direction with the surface normal |
| halfAlpha | half squared roughness |
- Returns
- the value of the half-term
◆ ggx()
| vec3 GPU::Frag::Directional_light::ggx |
( |
vec3 |
n, |
|
|
vec3 |
v, |
|
|
vec3 |
l, |
|
|
vec3 |
F0, |
|
|
float |
roughness |
|
) |
| |
|
inline |
Evaluate the GGX BRDF for a given normal, view direction and material parameters.
- Parameters
-
| n | the surface normal |
| v | the view direction |
| l | the light direction |
| F0 | the Fresnel coefficient |
| roughness | the surface roughness |
- Returns
- the BRDF value
◆ main()
| void GPU::Frag::Directional_light::main |
( |
| ) |
|
|
inline |
Compute the lighting contribution of a directional light using the GGX BRDF.
◆ positionFromDepth()
| vec3 GPU::Frag::Directional_light::positionFromDepth |
( |
float |
depth | ) |
|
|
inline |
Estimate the position of the current fragment in view space based on its depth and camera parameters.
- Parameters
-
| depth | the depth of the fragment |
- Returns
- the view space position
◆ shadow()
| float GPU::Frag::Directional_light::shadow |
( |
vec3 |
lightSpacePosition | ) |
|
|
inline |
Compute the shadow multiplicator based on shadow map.
- Parameters
-
| lightSpacePosition | fragment position in light space |
- Returns
- the shadowing factor
◆ INTERFACE
| in GPU::Frag::Directional_light::INTERFACE |
Initial value:
Input: UV coordinates.
The documentation for this class was generated from the following file:
- resources/common/shaders/lights/directional_light.frag


You can view an estimate of your Fair PharmaCare financial assistance by entering the information requested below.
Note: Fair PharmaCare helps British Columbians with the cost of eligible prescription drugs and medical supplies. Eligible costs are the maximum amounts PharmaCare will cover for eligible prescription drugs, medical supplies, and related services (e.g. dispensing fees). For more information, check BC PharmaCare Formulary Search.


What you can do now
{{ appSignupLink({
herading: {
text: "Stay up to date with GOV.UK"
},
text: "Sign up to get emails when we add new coronavirus worker support information",
href: "https://www.gov.uk/email-signup?topic=/coronavirus-taxon/work-financial-support-and-money"
}) }}


abstract class AbstractItemHolder
AbstractItemHolder() |
var callback: () -> Unit
Callback to be invoked once an item gets selected. |
|
var dismissOnSelect: Boolean
Whether to dismiss the popup once an item gets selected.
Defaults to |
|
var viewBoundCallback: (View) -> Unit
Callback to be invoked once the item view gets created and bound. It is to be used when some views inside need to be updated once inflated. |
fun resolveViewBoundCallback(): ViewBoundCallback |
class CustomItemHolder : MaterialPopupMenuBuilder.AbstractItemHolder
Holds section custom item info for the builder. This gets converted to MaterialPopupMenu.PopupMenuCustomItem. |
|
class ItemHolder : MaterialPopupMenuBuilder.AbstractItemHolder
Holds section item info for the builder. This gets converted to MaterialPopupMenu.PopupMenuItem. |


02. Linear Algebra¶
Contents¶
- 02.00.
- 02.01. Scalars, Vectors, Matrices and Tensors
- 02.02. Multiplying Matrices and Vectors
- 02.03. Identity and Inverse Matrices
- 02.04. Linear Dependence and Span
- 02.05. Norms
- 02.06. Special Kinds of Matricesand Vectors
- 02.07. Eigendecomposition
- 02.08. Singular Value Decomposition
- 02.09. The Moore-Penrose Pseudoinverse
- 02.10. The Trace Operator
- 02.11. The Determinant
- 02.12. Example: Principal Components Analysis
02.00.¶
The Matrix Cookbook (Peterson, Pedersen, 2006)
Shilov, 1977
02.01. Scalars, Vectors, Matrices and Tensors¶
- scalars
- vectors:
- matrices:
- tensors:
def transposition
where
where
where
broadacsting
02.02. Multiplying Matrices and Vectors¶
matrix product
element-wise product (aka, Hadamard product)
dot product:
a system of linear equations:
where , ,
02.03. Identity and Inverse Matrices¶
matrix inversion
identity matrix
02.04. Linear Dependence and Span¶
in order for to exist
eq.2.11 must have one solution
possible to have no solution / infinitely many solutions
NOT possible to have more than 1 but less than infinitely solutions
if both and are solutions then
is also solution for any real
linear combination
span
have solution for all vals of
02.05. Norms¶
norm: fn that measure size of vectors
norm is given by
for ,
- ⇒
- (triangle inequality)
- ,
norm, with ka Euclidean norm ()
norm
norm (aka, max norm)
Frobenius norm
is analogous to norm of vec
where is angle between ,
02.06. Special Kinds of Matricesand Vectors¶
diagonal
if and only if for all
np.random.seed(123)
v = np.random.randint(9, size=5)
np.diag(v)
array([[2, 0, 0, 0, 0],
[0, 2, 0, 0, 0],
[0, 0, 6, 0, 0],
[0, 0, 0, 1, 0],
[0, 0, 0, 0, 3]])
np.matmul(np.diag(v), x)
np.multiply(v, x)
np.linalg.inv(diag_v)
np.diag([1/vi for vi in v])
symmetric mat
unit vector: vec w/ unit norm:
vec and vec orthogonal to each other if
orthogonal & unit norm orthonormal
orthogonal matrix
implies
from scipy.stats import ortho_group
A = ortho_group.rvs(dim = 3)
np.set_printoptions(suppress=True)
AT_A = np.matmul(A, A.T)
02.07. Eigendecomposition¶
eigendecomposition: into set of eigenvectors & eigenvalues
eigenvector of square mat is non-zero vec
eigenvalue
l, V = np.linalg.eig(A)
mat has linearly independent eigenvec , w/ corresponding eigenval
mat : ,
vec :
eigendecomposition
np.linalg.multi_dot([V, np.diag(l), np.linalg.inv(V)])
eigenvectors, orthogonal mat of ,
eigenvalues, diagonal mat of
eigenvalue is associated w eigenvector
- positive definite: mat whose eigenval are all positive
- positive semidefinite: eigenvals are all positive / zero
- negative definite: eigenvals all negative
- negative semidefinite: eigenvals negative / zero
positive semideginite mat
positive definite mat
02.08. Singular Value Decomposition¶
singular value decomposition (SVD)
singular vecs, singular vals
u, s, vh = np.linalg.svd(A, full_matrices=False)
eigendecomposition
singular value decomposition
mat
left-singular vec
orthogonal mat
singular values
diagonal mat
right-singular vec
orthogonal mat
02.09. The Moore-Penrose Pseudoinverse¶
left-inverse of mat
Moore-Penrose pseudoinverse
pseudoinverse of is defined as
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
02.10. The Trace Operator¶
Frobenius norm
more generally
,
though ,
02.11. The Determinant¶
02.12. Example: Principal Components Analysis¶
principal components analysis (PCA)
points in
lower-dim version
corresponding code vec
encoding fn
decoding fn
map code back into
let , where
norm:
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~


Loading...


{% extends "base.html" %} {% block content %}
Congratulations! The application is is running.
Transpile the static sources to ensure the scripts and stylesheets are loaded.
$ cd application $ make install $ make


HTTPrint
Upload and print a PDF file. The maximum number of pages that can be printed is 10.
Instructions:
- Upload a file, select the number of copies and click the "print" button
- Write down the code you will receive
- head to the printer
- insert the code in the touchpad


{% extends "base.html" %} {% block content %}
Please rate the following movies on a scale from 0.0 (bad) to 5.0 (awesome):