Adding constraints pretty much feel like guesswork at this point :
You are interested to create an iOS app, you picked up Swift and enjoyed learning it, you managed to create some simple app after following tutorials. But when it comes to designing user interface, Auto Layout doesn't make sense to you, it feels like you have to get lucky to get a layout working.
Months of coding work feels wasted as you can’t even get the user interface to display correctly. At this point, you are asking yourself whether it is a good choice to continue iOS programming, as spending the time to fight with Auto Layout doesn't feel worth it anymore.
Perhaps you have decided to grind through the Auto Layout maze, and finally managed to make a layout that looks good (yay!), but when you view it on another device with different screen size, Labels and images are overlapping each other or there is a big area of blank space.
Now you feel stuck, as changing the current constraints will break the layout on your current device, but if you don't change it, it doesn't fit on other devices.
"Auto Layout shouldn't be that hard! Is it too much to ask for a layout that works across different devices?!", I heard you. Let's take a moment and imagine the following :
What if you knew exactly which constraint to add for each element? You could save hours from trial and error-ing constraints. You’d know how to troubleshoot constraints whenever your layout looks off from their supposed position. You’d be confident that your app will look exactly like how you want it in all iPhones and iPads. You could finish the app that you have been working on for months, submit it to the App Store, and have a better resume for applying iOS developer positions.
The problem with Auto Layout is that winging it as you go along is not an option. With coding you often can trial and error until it works, so we are used to it. Auto Layout needs to be properly understood and applied systematically, you have to understand what every single constraint is doing, throwing them in at random until its all blue is never going to work.
Making Sense of Auto Layout focuses on the fundamentals of Auto Layout including how it decides the position and size of a UI Element (UIView, UILabel etc), what problems do Auto Layout solve, why do Xcode shows you red lines and how to troubleshoot them. Understanding the fundamental of Auto Layout can save you from bruteforcing constraints to make something work, as you can predict how it works and confidently place constraints.
Most of the time your app will communicate with a web API that returns JSON content, you can confidently create a layout that cater to dynamic content using Self-sizing table view cells or Scroll views with dynamic height.
By using the help of Stack views, you can add/remove UI element easily into the stack without having to add constraints all over again.
As the range of devices has increased over the last few years (iPhone 4", 4.7", 5.5", iPad Mini, Pro etc) and split screen mode in iPad is introduced, designing layout that caters for different screen resolution has become more challenging and almost impossible to specifically design layout for each possible screen size.
To simplify the process of designing layout that adapts to different screen size, Apple has introduced Size Classes in iOS 8, size classes categorizes different devices using width and height into 4 variants:
Using size classes, we can assign different constraint or even attribute of an UI element when viewed in different device easily :
Start creating the layout you want, looks good across all iOS devices, and submit it to App Store confidently.
"It helped me understand how Auto Layout works fundamentally - something that I couldn’t find in any tutorial. I realized what Auto Layout needs for each view to render it correctly - namely, its position and size. It’s so simple but I didn’t know that before!" - Ostik Lebyak
By the end of the book, you would be equipped with the ability to build this :
With the case studies, you'll learn how to breakdown complex UI in other apps into individual components and implement them methodically. You would be able to apply the Auto Layout concept you learned in the book into implementing real layout you saw in other apps.
We’re so used to having App store reviews at our fingertips today that it feels weird to buy something before reading reviews. 😅
Over 100 people have read the book so far. Here are some of the things they had to say:
“As a beginner mobile development enthusiast, I quickly realised that Auto Layout can't be understood by just trying and failing with things and repeating again and again, it's just a waste of time.
The better choice, as the author of the book says, is to spend some time and really understand all the details and caveats with this topic, it's just easier that way.
I'm a frontend developer and I'm keen on learning Mobile development, and think that iOS development is by no means simpler than the web. So for me, this book is be a big time saver for all things AutoLayout related.” – Rosen Dimov
"It helped me understand how Auto Layout works fundamentally - something that I couldn’t find in any tutorial. I realized what Auto Layout needs for each view to render it correctly - namely, its position and size. It’s so simple but I didn’t know that before!" - Ostik Lebyak
“dude… wow… good job on this Auto Layout series! One of the best explanations I’ve read!” – Alex Kluew
“I find the book a comprehensive break-down of the basics of Auto Layout, it's definitely a valuable resource for newcomers to iOS development” – Adrian Tineo
Absolutely! Grab your free sample below and start Making Sense of Auto Layout today.
Hi, I'm Axel Kee. I’ve been developing iOS apps for companies, clients and myself — from small indie app (they cover my daily coffee money ☕) to social app that get hundreds of thousands of downloads — since 2016.
I used to struggle on Auto Layout when I first started picking up iOS development, it took me a lot of practice until it 'clicks' for me. Once I understand the intention behind Auto Layout and how it works, I come to appreciate it as it simplifies UI development a lot.
I hope this book can make it 'click' for you too.
I write about iOS development stuff here.


{% extends "base.html" %} {% block ajax %} {% endblock %} {% block content %} Note: This page gets updated approximately every 10 seconds, polling for memory details.


This product includes software developed by the Apache Software Foundation(http://www.apache.org)
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Paula Deen
Butter Queen!
Paula Ann Hiers Deen is an American TV personality and cooking show host, best known for her use of butter. Deen resides in Savannah, Georgia, where she owns and operates The Lady & Sons restaurant and Paula Deen's Creek House with her sons, Jamie and Bobby Deen. She has published fifteen cookbooks
My reasons for picking Paula for my tribute page
- She's a great cook
- My wife will think this is funny
- Wonderful restaurant
Here's a Link to Butter Land!
Find perpetual Bliss for your taste buds.


WITNESS LIST
Agriculture
March 25, 2019 1:30 PM - or upon adjournment
FOR:
Canepa, Alex Farmers Market Manager (Sustainable Food Center), Austin, TX
Huff, Jim County Judge (Live Oak County), Three Rivers, TX
Smiley, Andrew Consultant (Texas Organic Farmers), Austin, TX
ON:
Hunter, Dan Assistant Commissioner (TDA), Austin, TX
McGeary, Judith Farmer and Non-Profit Executive Director (Self; Farm and Ranch
Freedom Alliance), Cameron, TX
Pahl, Stephen Associate Commissioner (Department of State Health Services), Austin, TX
Registering, but not testifying:
FOR:
Denison, Kathy Retired (Self), Bastrop, TX
Provence, Leslie Retired Data Analyst (Self; Food Policy Council of San Antonio), San
Antonio, TX
Schwann, Peyton Director of Government Relations (Texas and Southwestern Cattle
Raisers Association), Austin, TX
FOR:
Choate, Elizabeth Director of Government Relations (TVMA), Austin, TX
Needham, Wayne Equine Dental Practitioner (IAED), Canyon, TX
Registering, but not testifying:
FOR:
Patton, Marissa Texas Farm Bureau Government Affairs (Texas Farm Bureau), Austin, TX
ON:
Griffin, Michelle General Counsel (Texas Board of Veterinary), Austin, TX
FOR:
McGeary, Judith Farmer and Non-Profit Director (Self; Farm and Ranch Freedom
Alliance), Cameron, TX
Smiley, Andrew Consultant (Texas Organic Farmers and Gardeners Association), Austin,
TX
Registering, but not testifying:
FOR:
Denison, Kathy Retired (Self), Bastrop, TX
Lowe, Everett Chairman of the Board (Texas Grain and Feed Association), Fort Worth, TX
Patton, Marissa Government Affairs (Texas Farm Bureau), Austin, TX
Provence, Leslie Retired Data Analyst (Self; Food policy Council of San Antonio), San
Antonio, TX
ON:
Hunter, Dan Assistant Commissioner (TDA), Austin, TX
WITNESS LIST
Agriculture
March 25, 2019 1:30 PM - or upon adjournment
FOR:
Furlow, Chris CEO (Texas Bankers Association)
Leiber, Kenneth Livestock Loader and marketer (Texas and Southwest Cattle Raisers
Association, Livestock Marketing Association of Texas), Fort Worth, TX
Neeey, Karen Attorney (Independent Bankers Association of Texas), Austin, TX
ON:
Winegarner, Josh Director of Government Relations (Texas Cattle Feeders Association),
Amarillo, TX
Registering, but not testifying:
FOR:
Lowe, Everett Chairman of the Board (Texas Grain and Feed Association), Fort Worth, TX
Marquez, Brandy Attorney at law (Wells Fargo), Austin, TX
ON:
Powell, Mike Deputy Director of Business and Public Filing (Texas Secretary of State),
Austin, TX


Exercise 4: Homework: Abstracting out the shared code (XAM270)
In this homework assignment, you will pull all the sharable code out of the code-behind now that it no longer depends on the UI controls and place it into a separate class which can be unit tested.
To complete the exercise, you will need Visual Studio for Windows or macOS with the Xamarin development tools installed. You will also need either an emulator/simulator or a device to run the exercise on. Please see the setup page if you need help installing the Xamarin development environment.
Open the starter solution
This exercise is a continuation of the previous exercise. You can use your existing solution or begin from the prior Exercise 3 > Completed solution in your copy of the cloned or downloaded course materials.
Implement INotifyPropertyChanged from a view model
See if you can pull the basic flag state out of the code behind and put it into a shared class in the FlagData project. Think about how this class could use INotifyPropertyChanged
to update the BindingContext
. You will need to leave the event handlers in place for the buttons - but the actual logic can be shifted into a shared class, sometimes referred to as a "ViewModel". Check out the completed lab for a full implementation - it has a new class in the FlagData project named FunFlactsViewModel
.
Exercise summary
You can view the completed homework solution in the Exercise 4 > Completed folder of your copy of the cloned or downloaded course materials.


This check ensures that term names in the ontology are unique, and issues a warning if they are not. Note that name uniqueness is not required, but it's a good idea.
This check displays a warning if:
Note that a redundant name will always cause at least 2 warnings to be generated, because a warning will appear for each term that shares the name or synonym.
If two terms have the same synonym, a warning is not generated. This is a perfectly legal condition that can arise from a term split or community usage conventions.


---
layout: default
---
Thanks to the Blender add-on handling both the EVERTims raytracing client and the Evertims Python module from the GUI, only developers should require hereafter information.
| NAME | |
ims |
start EVERTims raytracing simulation |
| OPTIONS | |
-s <port> |
the <port> for the reader to listen to the messages |
-p <pattern> |
the dummy terminal print writer |
-v <pattern/host:port> |
the <host> <port> to write in the “VirChor” protocol |
-a <pattern/host:port> |
the <host> <port> to write reflection data for auralization in the “Markus” protocol |
-m <materialfile> |
the name of the material file |
-d <mindepth> |
the minimum order of reflections |
-D <maxdepth> |
the maximum order of reflections |
-g |
use the internal graphics module for drawing the result. BROKEN AT THE MOMENT. DO NOT USE! |
-f <roomfile> |
read the room geometry from the <roomfile>. DOESN’T WORK AT THE MOMENT. |
In the above pattern is a regular expression and is matched against the name of the solution formed as “source_name-listener_name”. If the pattern is omitted everything matches. Such that command line:
{% highlight bash %} ./ims –p ‘listener_0/’ –a waves:10234 –v ‘source_[03].*listener_1/localhost:1980’ {% endhighlight %}
would make the following:
/face id mat_id p0_x p0_y p0_z p1_x p1_y ... p3_y p3_z |
update face <id> vertices (quad) coordinates and material |
/facefinished |
indicate room geometry update is complete (triggers new beam tree calculation) |
/source id m00 m10 m20 m30 m01 ... m33 |
update source <id> position / rotation, with mij the coefficient of its 4x4 homogeneous matrix |
/listener id m00 m10 m20 m30 m01 ... m33 |
update listener <id> position / rotation, with mij the coefficient of its 4x4 homogeneous matrix |
/line_on id x0 y0 z0 x1 y1 z1 |
active ray of id <id> from (x0,y0,z0) to (x1,y1,z1) |
/line_off id |
ray <id> no longer active (/line_on is likely to reuse this id latter for a new ray) |
/source source_id x y z |
source <id> position |
/listener listener_id x y z |
listener <id> position |
/in path_id order r1_x r1_y r1_z rN_x rN_y rN_z dist abs_0 abs_1 ... abs_9 |
new path <path_id> corresponding to a reflection of order <order>. first reflection point at (r1_x, r1_y, r1_z), last at (rN_x, rN_y, rN_z) for DOA estimation. dist is the length of the whole reflection path. abs_M is the absorption coefficient for the octave band M. <path_id> is guaranteed to be the same for a reflection path while it is visible. |
/upd path_id order r1_x r1_y r1_z rN_x rN_y rN_z dist abs_0 abs_1 ... abs_9 |
updated path <path_id> |
/out path_id |
removed path <path_id> |
setDebugMode(bool) |
Enable / disable debug mode (print info in console) |
addRoom(obj) |
Add obj (type: KX_GameObject) as EVERTims room in local dictionary |
addSource(obj) |
Add obj (type: KX_GameObject) as EVERTims source in local dictionary |
addListener(obj) |
Add obj (type: KX_GameObject) as EVERTims listener in local dictionary |
initConnection_read(ip, port) |
Init EVERTims to Blender connection, used to receive raytracing information (ip type: String, port type: Int) |
initConnection_write(ip, port) |
Init Blender to EVERTims connection, used to send room, source, listener, etc. information (ip type: String, port type: Int) |
isReady() |
Check EVERTims minimum requirements to enable simulation start: at least 1 room, 1 listener, 1 source, and initConnection_write parameters must have been defined. |
updateClient(objType) |
Upload Room, Source, and Listener information to EVERTims client (objType type: String) |
setMovementUpdateThreshold(thresholdLoc, thresholdRot) |
Define a threshold value (loc and rot) to limit listener / source update to EVERTims client (thresholdLoc, thresholdRot type: Float) |
startClientSimulation() |
Start EVERTims simulation: sent '/facefinished' message to EVERTims client to start acoustic calculation, add local pre_draw method to BGE scene stack |
updateClient(objType) |
Upload Room, Source, and Listener information to EVERTims client (objType type: String) |
activateRayTracingFeedback(bool) |
Enable / disable visual feedback on EVERTims raytracing, will init read socket to receive raytracing messages if set to True |
Example python script (runs in BGE) that defines Blender KX_GameObjects 'Room', 'Source', and 'Listener' as EVERTims room, source and listener and starts EVERTims simulation:
Building...


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Under this encryption algorithm, a monoalphabetic letter substitution takes place, i.e. every letter of the plaintext is replaced by a different letter of the alphabet. The same letter in the plaintext is always replaced by the same letter and no two (different) letters are replaced by the same letter, this means the alphabet is replaced by a permutation of the alphabet.
The difference between this method and the Caesar encryption algorithm is that the letters are not assigned in any particular sequence but can be mixed up. This has an obvious impact on the number of possible keys: whereas there are 26 possible keys under the Caesar encryption algorithm, under monoalphabetic substitution there are 26! = 26 * 25 *... * 2 * 1 = 403,291,461,126,605,635,584,000,000 (ca. 4*1026) possible keys.
The key is entered in the Monoalphabetic Substitution / Atbash key entry dialog.
An example of encryption using monoalphabetic substitution will be found in the Examples chapter.
This encryption algorithm can be broken with your support through a dictionary attack (see Automatic analysis, monoalphabetic substitution). An example of a dictionary attack will be found in the Examples chapter.
Atbash is a special case of a monoalphabetic substitution with a fixed key: It replaces the first letter of the alphabet by the last of the alphabet, the second one by the second last one, etc..
Atbash is, same as Rot-13 and XOR, an involutoric method: This means if you perform the same procedure to the cipher, you get the cleartext again.
Remark:
This implementation of the monoalphabetic substitution cipher allows to define the used alphabet by yourself using the Text Options dialog. So this implementation is more variable than many others which only support the 26 characters of the Latin alphabet to be used.


There is no trick to vocab. You just have to study. There are some good books out there which I personally have used a book called Hot Words for the SAT , but at the end of the day, you get what you put in. There is no guarantee that any of the words you use are going to be on the SAT, so you have to make your knowledge base of vocabulary as big as possible. Find what methods work for you, and use them to Break the SAT! Write down words and definitions in a notebook, and try and go through ten new ones a day. Then, at the end of each session, go through the list you have compiled since you started; you'll amaze yourself with how much you can learn if you start small!


Hero Electric partners with Punjab government to develop electric infrastructure
by Staff WriterHero Electric plans to increase its number of touchpoints across India to 1,000 by end of 2020.
Hero Electric is working with the Government of Punjab to support and develop Punjab's EV infrastructure. As part of this partnership with the Punjab government, the manufacturer wants to further strengthen its role as a leader in the electric two-wheeler space by developing the state as an EV hub.
In this context, Hero Electric has already announced an investment of Rs 700 crore in its R&D and state-of-the-art manufacturing facility in Ludhiana. The company plans to increase the number of its touchpoints across India to 1,000 by end of 2020 from the current 615 and make the brand accessible across the country. The company also aims to ramp-up its electric-scooter production capacity to 5,00,000 annual units over the next three years, with a focus on low-speed scooters for last-mile connectivity.
Commenting on the collaboration, Naveen Munjal, MD, Hero Electric, said, “What has always enabled Punjab to be ahead of other states is the readiness to embrace and promote e-mobility in the state and the number of incentives offered to attract investment. I am sure Hero Electric and the state of Punjab can together make a considerable difference and lead e-mobility in the country.”
The Punjab state government will be offering incentives – like net GST reimbursement and employment subsidy of up to Rs 48,000 per year for five years – to attract more investment in the e-mobility space.
Also see:
Hero Electric Optima ER, Nyx ER e-scooters launched


1 Row max should prevent dragging from outside to push down, only go to empty slot (until we have push right)


From the Velodyne Manual v3.100:
Velodyne™ is an advanced explicit/implicit ﬁnite element framework incorporating state-ofthe-art techniques for analyzing the transient dynamic response of three-dimensional solids and structures developed by Corvid Technologies, Inc., to solve a variety of challenging problems using physics-based computational methodologies. The core of the code has its root in DYNA3D9having been developed at Lawrence Livermore National Laboratory since the early 1980’s. This robust and well validated tool was transitioned to commercial use through a technology transfer program and has been built upon and expanded to massively parallel computational operation by Corvid Technologies. Velodyne™ scales well across shared memory as well as distributed memory supercomputers with high-speed interconnect technology, and is envisioned as a high-ﬁdelity, system level continuum mechanics solver capable of handling hundreds of millions degrees of freedom in any given simulation.
The workflow for creating a Velodyne simulation typically requires the following steps: CAD, Meshing, Pre-Processing, Computation, and Post-Processing. For these lessons, we will focus on the last 3 steps: Pre- and Post-Processing, and Computation.
The software required for these steps, is as follows: LS-PrePost, VisIt, WinSCP and PuTTY. All of this software can be found for free online and there are links available under the Resources tab. Mac users will need to find comparable software for WinSCP.
Throughout these lessons, you will be provided with meshed models to begin with. While it would be useful to develop experience in meshing techniques, here we will focus on setting up simulations and interpreting the results.
LS-PrePost will be used for pre-processing the models and preparing them for simulation. Pre-processing allows us to get all of our ducks in a row, before sending our models off to Velodyne. In LS-PrePost we can organize our nodes into sets, name and manage our parts, and tie up any loose ends leftover from the meshing process.
Post-processing and visualization will be done using VisIt. VisIt is of course short for "visualize it" (I assume). In VisIt, we can parse out the data generated by Velodyne into contours on the model. Some of the types of contours that can be visualized are velocity-magnitude, von mises stress, pressure, strain, etc.
Once last piece of useful information is to know that Velodyne uses the centimeter-gram-seconds unit system. Wikipedia has a great table of obsure CGS unit names and their SI equivalents.


{% extends "saas/base_dashboard.html" %} {% block saas_title %}Accessible by {{user}}{% endblock %} {% block saas_content %} Filter Name Role Add Loading... No organization accessible for {{user}} [[entry.printable_name]] [[entry.request_key ? "requested" : entry.role_description]] Request access ... [[item.full_name]] was not found. This is an opportunity to invite a manager for [[item.full_name]] to join {{site.printable_name}}. To The following invite message will be sent: Hello, I would like to request access to [[item.full_name]]. Thank you, - {{request.user.first_name}} Request access {% endblock %}
[[item.full_name]] was not found. This is an opportunity to invite a manager for [[item.full_name]] to join {{site.printable_name}}.


{% include '../includes/head.html' %}
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I am an escaped academic, with an expertise in the written word, a talent for strategy, and a keen eye for design. This means that I excel at branding, social media marketing, content creation (though I prefer to not to use that term), and design. It means that whatever your brand is, I can help you make sure it realizes its full potential on the web.
I have been writing on the web for several years now, so my work is scattered all over the web. Below are the pieces that I consider some of my best work.


Kogi election: Large turnout of voters in Okene
by Gbenga OdogunGbenga Odogun
There is a large turnout of voters in Okene, the headquarters of Kogi Central, at the on-going Kogi State Governorship election.
Our correspondent observed that voters started trooping out as early as 6 am and there are orderliness in other polling stations visited.
At St Andrew polling units 004 and 005, Lafia Obessa ward, Okene, security men were on ground to ensure peaceful elections.


Morgana, arguably the best Persona 5 character, rips in Persona 5 Scramble
by Chris CarterThe Persona series has such a rich tapestry of characters that you could probably argue all day over who your own individual favorites are, but as a cat owner at heart, Morgana really hit home in Persona 5. The fact that he can transform into all sorts of wacky configurations is just the cherry on top.
Morgana is bringing that madness into Persona 5 Scramble, the new Musou-like game arriving in Japan this February on PS4 and Switch. I say "Musou-like" because it really looks like it's shaking up the formula with a bit of Persona madness, especially with characters like Morgana and the titular Personas. His trademark humor also made it in, baka!
Call me crazy, but Scramble even seems import worthy, which will be super easy to do on the PS4 and Switch, which are both region-free. I don't know if I want to wait for a localization announcement and the eventual release!
Now that I think about it: let's do this. Throw down on your favorite Persona 5 party member below.


Chapter 62 - Year 2013
I will give an update on our family and our activities:
· Mike & Becky’s son, David, returned home from his mission in Africa and lots of family, including Ken & I, were at the airport to welcome him home.
· David’s sister, Paige, met a great young man, Garrett Kirschbaum, and they were married in the Timpanogos Temple on August 13th. We are happy to have Garrett in our family.
· We have a new great granddaughter, Maggie Lorraine, and the proud parents are Garrett and Nora Seymore. Shellie was so excited when Garrett married Nora, which gave her a beautiful daughter and now to have a granddaughter makes her sooooooooo happy. That doesn’t take away any of the love she has for her good husband and four wonderful sons, but she’s excited to have more girls in the family.
· Sandi, our oldest, called yesterday with the exciting news that her second daughter, Chelci, is expecting identical twin sons in March. Chelci wondered why she was so sick this time, but now she knows why. Steve & Chelci are scrambling to figure out how this news will affect their family and what changes they need to make.
· A great granddaughter, Kennedy Caires, JaNae & Brad’s daughter, was baptized this year.
Ken & I have had a wonderful year as we have spent time with our special family and many of our wonderful friends. We had a great spring, summer & fall with several family camping and fishing trips and vacations. We love to be out in nature, especially with our family.
Disneyland with Gail, her children and her mom, Marcy in May of 2013 - Ken and I were at Jeff & Gail’s one Sunday evening playing games when Gail started telling us that her and her mom were taking the children and going to Disneyland in May. She said that Jeff was going to take off a couple of days to fly down and meet them and be with them for a day and fly back. She said he didn’t have much vacation time, but she wanted him to be with her and the kids for part of the time.
In talking with them, it turns out that Jeff really didn’t want to go. He’s like Ken, he doesn’t like amusement parks and he didn’t have time to take off. He said: “Mom, you would like to go in my place, wouldn’t you?” He caught me off guard and I told him I would love to be with Gail, her mom and the kids, but that I needed to be home with Ken to keep him on our strict diet. He asked Ken if he wouldn’t be alright for a week as he thought it would be great to have two grandmas’ and their mom. That way each child could have someone to be with and go on rides with. Anyway, it turned out that he talked me and Ken into it, and Gail too, however, she was disappointed that Jeff couldn’t go. Jeff told me that since I would be going in his place and doing a favor for him, he would pay for me to go. I ended up going and having a wonderful time. Ken and I missed each other, but it was good spending more time with Gail and the children. Marcy was great about it too and I enjoyed being with her also.
Marcy took her vehicle and she packed all of us into it and all our luggage. She drove most of the time with Gail trading her off for a break now and then. I was willing to drive, but relieved that I didn’t have to as I was nervous driving her vehicle with all the precious cargo. We stayed with Gail’s sisters and their families. We stayed at Lisa & Ralph’s in St. George on the way down and back and we stayed with Debbie and her husband and children the five days we were there. We spent three full days at Disneyland and we had two down days where we could rest and relax at Debbie’s house and the children could have naps since we stayed late each time we were at Disneyland. Debbie and 2 of her children came one evening as they have a season pass. We took lunches with us and we bought the evening meals there. Gail took two strollers so Rachel and Matt didn’t have to walk all the time. That worked good, so we could put our lunches, etc. in them too. It was so fun watching the expressions and excitement as the children rode the rides with us or got their books signed by the princesses or cartoon characters – Mickey Mouse, Miney Mouse, Donald Duck, Pluto, Goofy, etc and also got pictures with them and with the Cars – Lightning McQueen, Mateur, etc. I enjoyed most of the rides, but there were a couple I wouldn’t go on again as they were too hard on my back & neck and they were too frightening for me, for the children too. The children were really good most of the time and it was a lot of fun. Gail had bought me a Disney T shirt for Mother’s Day as she wanted us all to match when we wore them there one day. That was fun too. Marcy is a wonderful person and Gail is a special daughter-in-law and great to be with. She is usually always happy and bubbly and excited about life, which makes it great for all of us. I was worried about staying with Gail’s sister’s and families as I am not one of the family, but they were all good to me and said they were glad to have me.
Camping and fishing trips with my honey, with our boat and camper the summer of 2013- Since Ken and I didn’t get to use our boat and camper much last year because of working on preparations for the large Bushnell Reunion which was held in Tropic at Keela’s property in August, I decided we needed to use them more this summer and, so we had to plan way ahead to get reservations at the places we wanted to go. I went over the calendar, selecting times we could be away and then I showed Ken and talked it over with him. I then made reservations at Hyrum Reservoir for five days, Monday through Friday in June. I made reservations at Fish Lake for a week in July and I made reservations for a Monday through Saturday at Payson Lake for August. I also talked to Ken about us going to BYU Education Week the 19th through the 23rd of August as we have wanted to do that for a couple of years, but never got around to registering for it. He said to go ahead and make the reservations.
We invited any of our family to join us at Hyrum Reservoir and David, Shauna, Emily & Connor came up on Monday and stayed overnight and the next day. Tyler was at basketball camp in St George. We had a great time fishing, relaxing at our campsite, playing games, eating, etc. We were glad they could come.
We also invited Bryce & Deanna and they came up for a fish breakfast with us one morning and stayed most of the day. We enjoyed being with them and had a good visit. Deanna and I don’t get a change to visit together often, so it was great!
We thought that Sandi & Nick could go with us to Fish Lake as they always have. This year, however, the government was furloughing the government employees and he works for the government as a guard at Dugway Proving Grounds, so he wasn’t able to go and Sandi had already booked a vacation with one of her friends to Glazier National Park and Canada for two weeks, so she couldn’t go either. None of the others could go, so Ken and I still had a great time fishing and camping together. There was a good family camped by us which we got to know and enjoyed visiting with them. They were kind to us by taking us in their truck down to our boat. Ken and I love to be alone together anyway. We have fun whatever we are doing, especially vacationing. We have gone fishing at Strawberry Reservoir together also and staying overnight in the cabin there. That was fun too. Ken and Nick have gone together fishing both at Strawberry Reservoir and East Canyon Reservoir.
In August of 2013, Ken and I reserved a campsite for a week at Payson Lake. it ended up that only Jeff, Gail and the children were going to be with us for Friday night and Saturday and they were going to use our tent and share our campground, but Sherrie, Bob’s daughter had passed away from a liver disease caused by drinking alcohol, so we needed to leave on Friday as the funeral was early Saturday morning. When Jeff found out about it, they decided they wanted to go to the funeral so wouldn’t be coming up. We asked Scott if Kylan could come with us as he loves to camp and fish. Kylan was excited, so we had fun playing games together in the evenings and he and Grandpa went fishing several times. Sometimes they caught some fish and sometimes they didn’t. Sometimes I would stay and read in the camper and other times I would take my camp chair and book and watch them. Kylan loved the meals and snacks we had. He’s a cute boy and we enjoyed having him with us. Mike couldn’t come up, but Becky brought Maddi & Jessie and Jessie’s friend and spent part of one day with us and had supper with us.
Sherrie, Bob’s daughter, (woman on the left), passed away that week from liver disease caused by alcoholism. Bob didn’t know that her and her husband drank a lot, so that was upsetting to him, and to lose his daughter just a couple of years after losing his wife was really hard on him. They were having the funeral on Saturday, so we called Scott to see if they wanted to come up and stay overnight both Friday and Saturday nights. We had reserved it for Saturday night as Jeff, Gail and the children were planning to come up after work on Friday night and stay in our tent in our camp site with us. Ken and I planned to leave Saturday night, so we could be home to go to church on Sunday. Scott & Mishelle had wanted to come up and bring their trailer before, but there were no campsites left, so they were excited to come up since they moved this summer and were so busy getting settled in and working on the yard that they hadn’t been able to go camping.  Ken and I were excited that all of our children except Shellie came to Sherrie’s funeral, mainly to support Bob. They all went to the cemetery afterwards where Ken dedicated the grave and they came back to the church and ate the luncheon that the Relief Society had prepared for all the family. We visited and enjoyed being together, even though it was a sad time, especially for Sherrie’s husband, Eric, and her son, Cole, and of course, Bob. (This picture is of Bob and his children at Carroll’s funeral. Sherry died a few months later. She was a heavy drinker and Bob didn’t even know it until the doctor told him at the hospital when she passed away.
We were able to go to Zion’s National Park. Jeff and Gail wanted to go to Zion’s Canyon again this year in October, so I called all the family to see if any of the rest of them could go with us and Scott and Sandi wanted to go. It turns out that Scott didn’t get his reservation made and now he doesn’t have the vacation time to go anyway. David said he would be graduating from Medical School and getting a job, so didn’t know if they would be able to get away at that time and thought they probably would not be able to. Shellie said they couldn’t come as it is a lot of hiking and Roy can’t do that with his bad hip. Sandi & Nick were planning to go for a week, but Shellie invited her and Nick to go with them to San Diego in September for a week as Shellie & Roy were able to get a condo with two rooms and, so they went. Now Sandi doesn’t have enough vacation for the entire week at Zion’s, but they are coming for the Wednesday through Saturday. Mike & his family were coming too as it is their fall break, however, theirs was the week before Davis School District, so Ken and I decided Ken would take the time off, so we could make reservations to be with them on the 10th & 11th and then the others would come for Friday & Saturday and then Mike & family would go home and the others would be with us for the next week. Mike, however, found out later that he had to be to a conference in Chicago, so they wouldn’t be able to come to Zion’s. That makes it bad because Ken had already scheduled to take off work and he wouldn’t have had to and we would have just gone up on Monday with Jeff & Gail, rather than the previous Thursday. Oh well, we have to be flexible with family and not get upset when things don’t turn out as planned.
This all worked out, but we were afraid it wouldn’t as the government had shut down and they closed down all the national parks. We were hoping they would open the parks, but they didn’t, so finally our Utah governor told the president that Utah would pay to open the Utah National Parks as the state was losing so much money from tourists not being able to come.  On Thursday we invited Grinn & Kathleen Clark and Ken and Vivian Shaw to go to the Bountiful Temple and then out to eat with us. The Clarks served in the Philippines with us and we love them, and the Shaw’s served in our California mission with us. Both couples live in Bountiful. We love them too. After eating, Ken and I went to our hotel to spend the night. David called the next morning, on our cell phones, and told us that the Utah National Parks were opening today. We were excited and called to make sure our reservations were still open. We didn’t hear back until we were almost there. We left the hotel and drove back to pack up and leave for Zion’s. We were thrilled that we got to go for at least most of our vacation.
We again went in October for the school’s fall break as Ben and Rachel were both in school. Jeff, Gail & family & family came down on Monday and stayed the week. Their friends, Stewart and Nisha came down for the last couple of days too and they had reserved places for them and Jeff & Gail to go repelling. Ken and I tended Jeff & Gail’s children while they went. Sandi and her family went on the shuttle bus and trails that day.
Jeff had told Nolan that he should come down with Stewart and Nisha. Nolan and his family were coming to St. George and staying at a condo for that weekend, so at the last minute, he did come. He told me that when Jeff said that I would love to have him there, he wanted to come. Nolan is a cute nephew and we have always had a close relationship. I took Jeff’s children over to the sand area to play and Nolan came with us. He was cute with the children. Ben brought his insect net and container and wanted to catch lizards. He and his dad had caught some the day before, but his dad had him let them go that night. I promised him we would catch some, so Nolan played with Rachel & Matt in the sand while I took Ben to catch lizards. We did catch some, but he wanted to catch more so later Nolan went with him. Nolan’s leg is really bad, so it was hard for him to walk very far. We sat & visited some. He slept in the camper with us on Thursday night. Stewart and Nisha slept in our tent as Jeff & Gail brought Gail’s mother’s big tent for them to sleep in. They didn’t bring food, only snacks so ate meals with us. We were a little surprised that they didn’t offer to pay anything on the food, nor did they really thank us. Oh well, they’re nice people and good friends of Jeff & Gail’s. We brought Sandi’s table over and made a big family table with the two tables, so everyone could eat together and that was fun. We brought our big shad tent and put it up over the tables so in case it rained. It was colder than we expected this year. We also all crowded into our tiny table area in our camper and played games. Ken wasn’t feeling good the one night so went to bed. There was Sandi, Chelci, Nathan (who watched), Jeff, Gail, Stewart, Nisha, Nolan and I playing. It was crazy, but we had fun.
We had a large garden again this year and so in between trips, we were watering and weeding and doing yard work. This fall we canned, froze & dried vegetables and fruit from our yard and garden, as well as ate lots of it fresh and gave lots to family and neighbors.
We enjoy time with the grandchildren, whether it’s watching them perform at sports events, piano or violin recitals, band concerts, going with them to activities or having them over while their parents go out for an evening. Many are grown and married so we don’t see them as often, but at special family activities, most are there. When Shellie & her family come up from Arizona, we all get together and it’s fun for those cousins to be with the Utah cousins again. I was able to spend a September couple of weeks with our Arizona family in. We/re looking forward to being together for Thanksgiving and our traditional Family Christmas party and I’m excited to have another traditional Grandchildren’s Christmas Party.
Ken and I were released from our callings as Family History Consultants and now I’m serving on the Relief Society committee and teach the 10-year old’s in Primary. They are a great class. Ken is the first assistant to the High Priest Group Leader.
We have always had Family Christmas Parties. At first, we would have them at my parent’s home in Clearfield and then for several years we had them at Georgia & Rick’s home in Fruit Heights as they have a large home. All our extended family came. We always had a dinner with all of us bringing food and then we would have a program. A nativity with the younger children playing the parts was always a mandatory part of the program and then other family members would share their talents. Rick would have all those who had gone on foreign missions and learned a foreign language stand with him and sing “Silent Night” in their own language. That was fun. Mom always loved the Christmas parties. After she passed away in 1999, we still had them at Georgia & Rick’s home until finally she told us that our families were getting so large, that it was hard having them at her home and she felt we should separate and each have our own family Christmas parties. Some of the younger generations were disappointed, but it was for the best.
We started having our Kenneth Browning Family Christmas parties at our home in Layton and then decided it would be better to hold them at our children’s homes, as they had larger homes. David & Sandi held the first ones in their homes. Then Jeff & Gail bought a larger home in Layton and we had them at their home too. Scott & Mishelle have a large home now too (2014) but now our family is so large – 47 of us, that our children rotate the responsibility and if they don’t want to hold them in their home they rent a conference room at a motel or reserve a church for it.
This is an example of one of our Christmas parties. We went to David & Shauna’s for our family Christmas party. Every couple had an assignment this time. David & Shauna hosted the gathering at their home. Becky planned the dinner menu and assigned it out. Mishelle & Scott were over the program and since Chelci is on total bed rest, she couldn’t sing for us and our grandson, David, couldn’t get off work, so he couldn’t play for us, but Kylan brought his electric piano and played a fantastic piece for us, he doesn’t read music, but listens to it and learns it. He is very talented, it was a hard piece, but he didn’t make any mistakes. Kylan had taught Kaden a small piece and it was cute to watch him play it. Emily played a couple of pieces for us on her violin and it was beautiful. She is talented also. Sandi was over the games and we had a “game” exchange activity and we also played the “Right & Left” game with candy bars. Jeff was over getting & wrapping the Santa gifts for the children. We put them in our Santa bag and pretended that Santa left it on the doorstep. Grandma & Grandpa Browning gave the gifts out. It was a very enjoyable evening and all seemed to have a good time. it was late when we got home and I was tired.
Another time Jeff & Gail hosted the Family Christmas party at their home in Layton. Everyone brought food and we had a delicious Christmas dinner. We had a program with Kylan playing the piano, Chelci singing, Emily playing her violin and younger children singing and giving poems. We played “Mini-to-Winit” games in their family room and Grandma led the children in the game “Mr. Wright and Mrs. Wright” with candy bars passing to the right or to the left as Grandma reads the story. Santa also came and left his Christmas bag on the porch, so Grandpa & Grandma distributed them to the children. Sandi lead the adults in a fun Christmas gift exchange game. We all had a wonderful time. We have a close family and love to be together.


2010 and 2011
Written by: Aidan Ripley
In a huge surprise, Google overtakes Yahoo in 2010 in which Yahoo stagnates in visits but Google gains nearly 4 billion visits in 2010 from 2009. For the 2nd time since 1996, there are no changes in the top 11 as no websites enter or drop out from 2009. This is also the first year in which all top 11 websites hit over 1 billion visits in that calendar year.
Google now proves that it's the future of the internet as it gains another 2.5 billion visits in 2011 from 2010. Yahoo still in 2nd place but loses over a billion visits from 2010 to 2011. Facebook and Youtube continue to dominate with Youtube gaining 3.2 billion visits from 2010 to 2011 and Facebook gaining 2.6 billion. The drop off from Facebook at 4 to Yandex at 5 is a staggering 6.4 billion visits. While it looks like there are two new websites in the top 11, it's truly only one, as MSN rebranded to Live.com. VK replaces Ask.com as the 11th spot in the top 11.


{% extends "edd/load/mail/base.html" %} {% load i18n %} {% block body %}
{% blocktranslate %} The EDD has finished loading data into {{ study }}. The loading process added {{ added }} and updated {{ updated }} values in the Study. {% endblocktranslate %}
{% include "edd/load/mail/_wizard_warnings.html" %} {% endblock body %}


To simplify the communication between the different workers (App, Data, VDom), neoteric provides remote method access for singletons. As an example, let's take a look at the vdom.Helper which lives inside the VDom worker:
class Helper extends Base {
static getConfig() {return {
className: 'Neo.vdom.Helper',
ntype : 'vdom-helper',
singleton: true,
remote: {
app: ['create', 'update']
}
//...
}
create(opts) {
//...
}
update(opts) {
//...
}
//...
}
As you can see, you can use the remote config to define method names (string based) for other worker targets (lower case => app, data, vdom). Using the remote config will automatically create the matching namespaces inside the target workers. The remotely defined methods can then get called as a promise. Example inside the App worker (component.Base):
updateVdom(vdom, vnode) {
let me = this;
Neo.vdom.Helper.update({
vdom : vdom,
vnode: vnode
}).then(data => {
Object.keys(me.vnode).forEach(key => {
delete me.vnode[key];
});
Object.assign(me.vnode, data.vnode);
me.syncVdomIds(me.vnode, me.vdom);
}).catch(err => {
console.log('Error attempting to update component dom', err, me);
});
}
Obviously, using a remote method works asynchronously. What happens under the hood is that the app worker will send a postMessage to the main thread, main a postMessage to the VDom worker, vdom will send back the response to main and main forward this to app. We can reduce the routes once SharedWorkers are supported.
You can directly promise messages to a target worker or the main thread as well. As an example: component.Base: updateStyle()
updateStyle(newValue, oldValue) {
let delta = Style.compareStyles(newValue, oldValue);
if (delta) {
Neo.currentWorker.promiseMessage('main', {
action: 'updateDom',
deltas: [
{
id : this.id,
style: delta
}
]
}).then(() => {
console.log('Component style updated');
}).catch(err => {
console.log('Error attempting to update component style', err, this);
});
}
}
This allows you to send messages directly to the main thread or to a different worker. In case the target is not main, neoteric will send the message to main and from there to the target worker and afterwards forward the reply back to the origin.


Former Suffolk DA Thomas Spota set to face trial on federal charges
by Eyewitness NewsSUFFOLK COUNTY (WABC) -- Former Suffolk County District Attorney Thomas Spota is set to face trial Tuesday on a string of federal charges.
Spota and a former top aide are charged with interfering in an investigation into the former Suffolk County police chief.

Burke pleaded guilty to the beating and was released from prison last year.


Storyboard StudyRightObjectModelNavigationAndQueries
Extend the class model:
Full class model from code:
How to navigate and query an object model.
Start: Example object structure:
Step 1: Simple set based navigation:
story.addObjectDiagram(university); // ===================================================== story.addStep("Simple set based navigation:");
Results in:
Sum of assignment points: 23.0. Sum of points of assignments that have been done by at least one students: 15.0.
Check: Assignment points: 23.0 actual 23.0
Check: donePoints: 15.0 actual 15.0
Step 2: Rooms with assignments not yet done by Karli:
* "attributes":[ * "assignmentPoints : int", * "credits : int", * "id : String", * "motivation : int",
Results in:
(senate math 17, gymnasium sports 25)
Check: rooms.size(): 2 actual 2
* "attributes":[ * "certified : boolean" * ], * "methods":[
Results in:
rooms17: (senate math 17) roomsGE20: (gymnasium sports 25, 7422 Software Engineering 42)
Step 4: Filter for even values:
* "createStudentsTeachingAssistant() TeachingAssistant", * "firePropertyChange(String p0, Object p1, Object p2) boolean" * ]
Results in:
(7522 arts 16, The End exam 0, 7422 Software Engineering 42)
* "removeObject(Object p0)", * "setValue(Object p1, String p2, Object p3, String p4) boolean" * ]
(Karli 4242 0 0 0)
Step 6: Write operations on sets:
* "createPointsCondition(int p0, int p1) AssignmentSet", * "filterContent(String p0) AssignmentSet", * "filterContent(String p0, String p1) AssignmentSet",
Step 7: Rooms with two students that are friends (and need supervision):
* "getStudents() StudentSet", * "getTypClass() Class<?>", * "with(Object p1) AssignmentSet", * "withContent(String p0) AssignmentSet", * "withPoints(int p0) AssignmentSet", * "withRoom(Room p0) AssignmentSet", * "withStudents(Student p0) AssignmentSet", * "without(Assignment p0) AssignmentSet", * "withoutStudents(Student p0) AssignmentSet"
Results in:
(gymnasium sports 25)
Step 8: Rooms with two students with low motivation that are friends (and need supervision):
* "setValue(Object p1, String p2, Object p3, String p4) boolean" * ] * }, * { * "typ":"node", * "id":"PresidentSet", * "methods":[ * "createPresidentPO() PresidentPO", * "filterUniversity(Object p0) PresidentSet", * "getEntryType() String", * "getNewList(boolean p1) PresidentSet",
Results in:
(gymnasium sports 25)
Step 9: Rooms with two students without supervision that are friends and add teaching assistance:
* ], * "methods":[ * "createIdMap(String p0) IdMap", * "getSendableInstance(boolean p1) Object", * "getValue(Object p1, String p2) Object", * "removeObject(Object p0)", * "setValue(Object p1, String p2, Object p3, String p4) boolean" * ] * }, * { * "typ":"node", * "id":"RoomSet", * "methods":[ * "createCreditsCondition(int p0) RoomSet", * "createCreditsCondition(int p0, int p1) RoomSet",
Results in:
(gymnasium sports 25)
Step 10: TAs as students in a room:
* "getTas() TeachingAssistantSet", * "getTopic() ObjectSet", * "getTypClass() Class<?>", * "getUniversity() UniversitySet", * "with(Object p1) RoomSet", * "withAssignments(Assignment p0) RoomSet", * "withCredits(int p0) RoomSet", * "withDoors(Room p0) RoomSet", * "withName(String p0) RoomSet",
Step 11: Double motivation of all students:
* }, * { * "typ":"node", * "id":"StudentCreator", * "attributes":[ * "properties : String[]" * ], * "methods":[ * "createIdMap(String p0) IdMap", * "getSendableInstance(boolean p1) Object", * "getValue(Object p1, String p2) Object", * "removeObject(Object p0)", * "setValue(Object p1, String p2, Object p3, String p4) boolean" * ] * }, * { * "typ":"node", * "id":"StudentSet", * "methods":[ * "createAssignmentPointsCondition(int p0) StudentSet", * "createAssignmentPointsCondition(int p0, int p1) StudentSet", * "createCreditsCondition(int p0) StudentSet", * "createCreditsCondition(int p0, int p1) StudentSet", * "createIdCondition(String p0) StudentSet", * "createIdCondition(String p0, String p1) StudentSet", * "createMotivationCondition(int p0) StudentSet", * "createMotivationCondition(int p0, int p1) StudentSet", * "createNameCondition(String p0) StudentSet", * "createNameCondition(String p0, String p1) StudentSet", * "createStudentPO() StudentPO", * "filterAssignmentPoints(int p0) StudentSet", * "filterAssignmentPoints(int p0, int p1) StudentSet", * "filterCredits(int p0) StudentSet", * "filterCredits(int p0, int p1) StudentSet", * "filterDone(Object p0) StudentSet", * "filterFriends(Object p0) StudentSet", * "filterId(String p0) StudentSet", * "filterId(String p0, String p1) StudentSet", * "filterIn(Object p0) StudentSet", * "filterMotivation(int p0) StudentSet", * "filterMotivation(int p0, int p1) StudentSet", * "filterName(String p0) StudentSet",
Step 12: lure students from other rooms into math room:
* "getMotivation() NumberList", * "getName() ObjectSet", * "getNewList(boolean p1) StudentSet", * "getTypClass() Class<?>", * "getUniversity() UniversitySet", * "instanceOfTeachingAssistant() TeachingAssistantSet", * "with(Object p1) StudentSet", * "withAssignmentPoints(int p0) StudentSet", * "withCredits(int p0) StudentSet", * "withDone(Assignment p0) StudentSet", * "withFriends(Student p0) StudentSet",
Check: New students in math room: 3 actual 3


On a far away planet, in the city of Robotopia, there is a small robot that no other robot wants to play with.
On a far away planet, in the city of Robotopia, there is a small robot that no other robot wants to play with.
This is Rob-E and he has been a very lonely robot for a very long time. Every time he wanted to play with the others, they would nod their heads and say he cannot.
So Rob-E, feeling very sad and lonely decides to build his own friend. He goes into his lab and builds a big, massive robot. He pushes the on button and the robot comes to life. Rob-E jumps up and down happily and says: "I have a friend. I have a friend.
The first thing they do is play ball. Rob-E throws the ball to Big Ben. But when Big Ben throws the ball back, he hits Rob-E straight in the face. Big Ben laughs and says "Woops!" "Maybe you are too big for this game" said Rob-E. "Let's play something else".
Rob-E ponders and comes up with the idea to play with suction cup arrows."These cannot harm no-one. Let's..." Suddenly an arrow pasted itself on Rob-E's head. "Hey, Ben, what are you..." Arrows kept coming from Big Ben's bow.
 Big Ben laughs at Rob-E.Rob-E frowns and starts thinking that Big Ben is mean.
Big Ben looks around and sees the other robots playing on the spinning wheel. He grins and goes near the wheel and starts spinning the wheel really really fast. The other robots start screaming and soon they are thrown all over the place, flying through the air.Big Ben is having a lot of fun.
Rob-E does not know what to do: he is now sure that Big Ben is evil and he must stop him. But he does not know how. He sighs deeply.Something flies by his head. Rob-E looks up and sees a fairy. She asks "What's the matter, little robot?"Rob-E answers "I built a robot so that he can be my friend. I did not have any friends because the other were mean to me.  He is too strong for me to stop.""I'll help you. But there's one condition" says the fairy."Yes, what is it? " asks Rob-E."You have to forgive the other robots that did not play with you." answers the fairy."But they were mean . I don't want to" pouts Rob-E."Big Ben hurt them , right? And it is your fault. Can you really not forgive them? "Rob-E thinks of what the fairy said and agrees."I'll forgive them".
The fairy flies towards Big Ben. He was still laughing so she swings her wand and says "Supercalifrigilousexpialedocius!". Magic dust is flying over Big Ben. He stops moving.The fairy turns to Rob-E and tells him: "I've done what I promised. Now it is your turn."
Rob-E goes to the robots and tells them "I am sorry for what Big Ben did to you. He is now fixed. Do you want to play with us?"  Thank you. "Rob-E smiles."We'll play with you, sure!".
After this, Rob-E was never again alone. He now has a lot of friends.


Welcome to the SimpleHexaMesher assistant.
This Simulation Assistant generates 100% hexahedron cells using the Directed Mesher in STAR-CCM+. Currently, it supports the following options:
SimpleHexaMesher is powered by MacroUtils.


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libSMCE 0.0
SmartCar Platform Emulator library
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#include <BoardView.hpp>
Public Types | |
| enum struct | Direction { in , out } |
| Data direction. More... | |
Public Member Functions | |
| bool | exists () noexcept |
| Object validity check. More... | |
| Direction | direction () noexcept |
| Data direction getter. More... | |
| bool | needs_horizontal_flip () noexcept |
| Flag getter for hflip. More... | |
| void | needs_horizontal_flip (bool) noexcept |
| Flag setter for hflip. More... | |
| bool | needs_vertical_flip () noexcept |
| Flag getter for vflip. More... | |
| void | needs_vertical_flip (bool) noexcept |
| Flag setter for vflip. More... | |
| std::uint16_t | get_width () noexcept |
| void | set_width (std::uint16_t) noexcept |
| std::uint16_t | get_height () noexcept |
| void | set_height (std::uint16_t) noexcept |
| std::uint8_t | get_freq () noexcept |
| void | set_freq (std::uint8_t) noexcept |
| bool | write_rgb888 (std::span< const std::byte >) |
| Copies a frame from an RGB888 buffer. More... | |
| bool | read_rgb888 (std::span< std::byte >) |
| Copies a frame into an RGB888 buffer. More... | |
| bool | write_rgb444 (std::span< const std::byte >) |
| Copies a frame from an RGB444 buffer. More... | |
| bool | read_rgb444 (std::span< std::byte >) |
| Copies a frame into an RGB444 buffer. More... | |
Friends | |
| class | FrameBuffers |
An RGB888 framebuffer, holding a single frame. Intended to be used to implement cameras and screen library shims.
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strong |
|
noexcept |
Data direction getter.
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noexcept |
Object validity check.
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noexcept |
|
noexcept |
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noexcept |
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noexcept |
Flag getter for hflip.
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noexcept |
Flag setter for hflip.
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noexcept |
Flag getter for vflip.
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noexcept |
Flag setter for vflip.
| bool smce::FrameBuffer::read_rgb444 | ( | std::span< std::byte > | buf | ) |
Copies a frame into an RGB444 buffer.
| bool smce::FrameBuffer::read_rgb888 | ( | std::span< std::byte > | buf | ) |
Copies a frame into an RGB888 buffer.
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noexcept |
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noexcept |
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noexcept |
| bool smce::FrameBuffer::write_rgb444 | ( | std::span< const std::byte > | buf | ) |
Copies a frame from an RGB444 buffer.
| bool smce::FrameBuffer::write_rgb888 | ( | std::span< const std::byte > | buf | ) |
Copies a frame from an RGB888 buffer.
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friend |


SLEEPY HOLLOW (Paramount/Mandalay) Starring: Johnny Depp, Christina Ricci, Miranda Richardson, Michael Gambon, Casper Van Dien, Marc Pickering. Screenplay: Andrew Kevin Walker, based upon "The Legend of Sleepy Hollow" by Washington Irving. Producers: Scott Rudin and Adam Schroeder. Director: Tim Burton.  Reviewed by Scott Renshaw.
Watching SLEEPY HOLLOW, you realize that Tim Burton could have made a definitive masterwork about the Headless Horseman...if anyone had given him a script that was actually about the Headless Horseman. Changing source material -- even radically changing source material -- is nothing new in Hollywood, so it's not terribly surprising to find only a passing resemblance between the film and Washington Irving's classic ghost story. It is both surprising and inevitably disappointing to discover that the classic ghost story has been turned into a whodunnit. There is plenty of splendid, grisly entertainment in Burton's brand of quirky gothic horror, but it's bogged down in a story that's a cross between a parlor mystery and an episode of "Scooby Doo."
The story's protagonist is still named Ichabod Crane (Johnny Depp), but in SLEEPY HOLLOW Crane is a turn-of-the-19th-century New York City constable dedicated to logical investigation and his own early explorations into forensic science. After a clash with a local judge, he's sent off to the remote upstate hamlet of Sleepy Hollow, where three people have already been found decapitated. The town fathers, including wealthy citizen Baltus Van Tassel (Michael Gambon), believe the murders to be the work of a legendary Headless Horseman who haunts the area, but the skeptical Crane is unconvinced. It is only after his own encounter with the spectral figure that Crane changes the focus of his investigation from "who" to "why."
From its very first moments, SLEEPY HOLLOW shows tremendous promise. The deaths of two of the Horseman's victims -- including Martin Landau in a cameo as a Sleepy Hollow landowner -- lead into the introduction of Crane as a jittery opponent of brutality in the name of justice. Depp is rarely better than when he works with Burton (EDWARD SCISSORHANDS, ED WOOD). Here he's an eccentric revelation as the big city rationalist coping with supernatural phenomena.  Burton gets even more mileage out of the spectacular look of SLEEPY HOLLOW, from the twisted woods to the gloomy town. He nails the spooky side of the story, combining effective action with flying body parts a-plenty whenever the Headless Horseman is at the center of the narrative.
Unfortunately, he's not at the center of the narrative nearly often enough. Eventually, the film becomes focused on Crane's efforts to understand the connection between the victims and who might be controlling the Horseman. Crane methodically pieces together clues, notes suspects and ponders motives...and I wonder who might possibly care. The question of the head behind the Headless Horseman not only becomes an irritating distraction -- and means you can count on a tedious expository scene of the villain explaining his/her plan in excruciating detail -- it robs the Horseman of too much power. Andrew Kevin Walker's script (tweaked by Tom Stoppard) turns a primally frightening apparition into little more than hired muscle from beyond the grave. Other plot elements prove burdensome as well -- radically changing the role of Van Tassel's daughter Katrina (Christina Ricci), exploring Crane's dark childhood secrets -- but nothing is so ill-advised as blunting the force of the Horseman.
I suppose that one glaring misstep is so troubling because SLEEPY HOLLOW has so much going for it as one of Burton's typically grim fairy tales. Between the delights of Depp's performance and the dark enchantment of the production design, it's easy to start feeling the potential for brilliance. You only need to feel the energy level rise when the Horseman is on screen to understand that detective work didn't really belong in this story. SLEEPY HOLLOW may be somebody's idea of "fleshing out" Washington Irving's story, but what it really needed was less flesh and more ectoplasm. Burton has made a wonderful monster movie from a script that doesn't understand this is a monster movie.
On the Renshaw scale of 0 to 10 head games: 7.
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Lattice Mapping Report File for Design Module 'Compuertas' Design Information Command line: map -a MachXO2 -p LCMXO2-7000HE -t TQFP144 -s 5 -oc Commercial practica2_impl1.ngd -o practica2_impl1_map.ncd -pr practica2_impl1.prf -mp practica2_impl1.mrp -lpf C:/Users/luisj/Documents/GitHub/escom/fdd/impl1/practica2_impl1.lpf -lpf C:/Users/luisj/Documents/GitHub/escom/fdd/practica2.lpf -c 0 -gui -msgset C:/Users/luisj/Documents/GitHub/escom/fdd/promote.xml Target Vendor: LATTICE Target Device: LCMXO2-7000HETQFP144 Target Performance: 5 Mapper: xo2c00, version: Diamond (64-bit) <IP_ADDRESS>6.4 Mapped on: 09/22/19 21:13:39 Design Summary Number of registers: 0 out of 7209 (0%) PFU registers: 0 out of 6864 (0%) PIO registers: 0 out of 345 (0%) Number of SLICEs: 4 out of 3432 (0%) SLICEs as Logic/ROM: 4 out of 3432 (0%) SLICEs as RAM: 0 out of 2574 (0%) SLICEs as Carry: 0 out of 3432 (0%) Number of LUT4s: 7 out of 6864 (0%) Number used as logic LUTs: 7 Number used as distributed RAM: 0 Number used as ripple logic: 0 Number used as shift registers: 0 Number of PIO sites used: 11 + 4(JTAG) out of 115 (13%) Number of block RAMs: 0 out of 26 (0%) Number of GSRs: 0 out of 1 (0%) EFB used : No JTAG used : No Readback used : No Oscillator used : No Startup used : No POR : On Bandgap : On Number of Power Controller: 0 out of 1 (0%) Number of Dynamic Bank Controller (BCINRD): 0 out of 6 (0%) Number of Dynamic Bank Controller (BCLVDSO): 0 out of 1 (0%) Number of DCCA: 0 out of 8 (0%) Number of DCMA: 0 out of 2 (0%) Number of PLLs: 0 out of 2 (0%) Number of DQSDLLs: 0 out of 2 (0%) Number of CLKDIVC: 0 out of 4 (0%) Number of ECLKSYNCA: 0 out of 4 (0%) Number of ECLKBRIDGECS: 0 out of 2 (0%) Notes:- 1. Total number of LUT4s = (Number of logic LUT4s) + 2*(Number of distributed RAMs) + 2*(Number of ripple logic) 2. Number of logic LUT4s does not include count of distributed RAM and ripple logic. Number of clocks: 0 Number of Clock Enables: 0 Number of LSRs: 0 Number of nets driven by tri-state buffers: 0 Top 10 highest fanout non-clock nets: Net input_number_c_0: 7 loads Net input_number_c_1: 7 loads Net input_number_c_2: 7 loads Net input_number_c_3: 7 loads Net display_c_0: 1 loads Net display_c_1: 1 loads Net display_c_2: 1 loads Net display_c_3: 1 loads Net display_c_4: 1 loads Net display_c_5: 1 loads Number of warnings: 0 Number of errors: 0 Design Errors/Warnings No errors or warnings present. IO (PIO) Attributes +---------------------+-----------+-----------+------------+ | IO Name | Direction | Levelmode | IO | | | | IO_TYPE | Register | +---------------------+-----------+-----------+------------+ | input_number[0] | INPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | input_number[1] | INPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | input_number[2] | INPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | input_number[3] | INPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[0] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[1] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[2] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[3] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[4] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[5] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ | display[6] | OUTPUT | LVCMOS25 | | +---------------------+-----------+-----------+------------+ Removed logic Block i128 undriven or does not drive anything - clipped. Block GSR_INST undriven or does not drive anything - clipped. Block i127 undriven or does not drive anything - clipped. Signal VCC_net undriven or does not drive anything - clipped. Signal GND_net undriven or does not drive anything - clipped. Run Time and Memory Usage ------------------------- Total CPU Time: 0 secs Total REAL Time: 0 secs Peak Memory Usage: 57 MB Copyright (c) 1991-1994 by NeoCAD Inc. All rights reserved. Copyright (c) 1995 AT&T Corp. All rights reserved. Copyright (c) 1995-2001 Lucent Technologies Inc. All rights reserved. Copyright (c) 2001 Agere Systems All rights reserved. Copyright (c) 2002-2019 Lattice Semiconductor Corporation, All rights reserved.


{% extends "base.html" %} {% block title %}Upload {{ upload_format }}{% endblock %} {% block body %}
You can upload data to Performance Platform from your {{ upload_format }} files. For each row in a {{ upload_format }} file a document will be added to your data_set. You need to make sure they match the expected format agreed with the performance platform team.
{% endblock %}


class: center, middle # Using Git and Github October 12, 2015 @ ScriptEd by Tom Goldenberg #### Github: tgoldenberg --- # What I hope to cover 1. What is Git? -- 2. What is Github? -- 3. How does Github use Git? -- 4. How to effectively use Git? --- # Git Git is a version control software.


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| 1 | /* =========================================================== | |
| 2 | * JFreeChart : a free chart library for the Java(tm) platform | |
| 3 | * =========================================================== | |
| 4 | * | |
| 5 | * (C) Copyright 2000-2009, by Object Refinery Limited and Contributors. | |
| 6 | * | |
| 7 | * Project Info: http://www.jfree.org/jfreechart/index.html | |
| 8 | * | |
| 9 | * This library is free software; you can redistribute it and/or modify it | |
| 10 | * under the terms of the GNU Lesser General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2.1 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This library is distributed in the hope that it will be useful, but | |
| 15 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | |
| 16 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public | |
| 17 | * License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU Lesser General Public | |
| 20 | * License along with this library; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, | |
| 22 | * USA. | |
| 23 | * | |
| 24 | * [Java is a trademark or registered trademark of Sun Microsystems, Inc. | |
| 25 | * in the United States and other countries.] | |
| 26 | * | |
| 27 | * --------------------- | |
| 28 | * XYLine3DRenderer.java | |
| 29 | * --------------------- | |
| 30 | * (C) Copyright 2005-2009, by Object Refinery Limited. | |
| 31 | * | |
| 32 | * Original Author: Thomas Morgner; | |
| 33 | * Contributor(s): David Gilbert (for Object Refinery Limited); | |
| 34 | * | |
| 35 | * Changes | |
| 36 | * ------- | |
| 37 | * 14-Jan-2005 : Added standard header (DG); | |
| 38 | * 01-May-2007 : Fixed equals() and serialization bugs (DG); | |
| 39 | * | |
| 40 | */ | |
| 41 | ||
| 42 | package org.jfree.chart.renderer.xy; | |
| 43 | ||
| 44 | import java.awt.Color; | |
| 45 | import java.awt.Graphics2D; | |
| 46 | import java.awt.Paint; | |
| 47 | import java.awt.Shape; | |
| 48 | import java.io.IOException; | |
| 49 | import java.io.ObjectInputStream; | |
| 50 | import java.io.ObjectOutputStream; | |
| 51 | import java.io.Serializable; | |
| 52 | ||
| 53 | import org.jfree.chart.Effect3D; | |
| 54 | import org.jfree.chart.event.RendererChangeEvent; | |
| 55 | import org.jfree.chart.util.PaintUtilities; | |
| 56 | import org.jfree.chart.util.SerialUtilities; | |
| 57 | ||
| 58 | /** | |
| 59 | * A XYLineAndShapeRenderer that adds a shadow line to the graph | |
| 60 | * to emulate a 3D-effect. | |
| 61 | */ | |
| 62 | public class XYLine3DRenderer extends XYLineAndShapeRenderer | |
| 63 | implements Effect3D, Serializable { | |
| 64 | ||
| 65 | /** For serialization. */ | |
| 66 | private static final long serialVersionUID =<PHONE_NUMBER>43446087L; | |
| 67 | ||
| 68 | /** The default x-offset for the 3D effect. */ | |
| 69 | public static final double DEFAULT_X_OFFSET = 12.0; | |
| 70 | ||
| 71 | /** The default y-offset for the 3D effect. */ | |
| 72 | public static final double DEFAULT_Y_OFFSET = 8.0; | |
| 73 | ||
| 74 | /** The default wall paint. */ | |
| 75 | public static final Paint DEFAULT_WALL_PAINT = new Color(0xDD, 0xDD, 0xDD); | |
| 76 | ||
| 77 | /** The size of x-offset for the 3D effect. */ | |
| 78 | private double xOffset; | |
| 79 | ||
| 80 | /** The size of y-offset for the 3D effect. */ | |
| 81 | private double yOffset; | |
| 82 | ||
| 83 | /** The paint used to shade the left and lower 3D wall. */ | |
| 84 | private transient Paint wallPaint; | |
| 85 | ||
| 86 | /** | |
| 87 | * Creates a new renderer. | |
| 88 | */ | |
| 89 | public XYLine3DRenderer() { | |
| 90 | this.wallPaint = DEFAULT_WALL_PAINT; | |
| 91 | this.xOffset = DEFAULT_X_OFFSET; | |
| 92 | this.yOffset = DEFAULT_Y_OFFSET; | |
| 93 | } | |
| 94 | ||
| 95 | /** | |
| 96 | * Returns the x-offset for the 3D effect. | |
| 97 | * | |
| 98 | * @return The 3D effect. | |
| 99 | */ | |
| 100 | public double getXOffset() { | |
| 101 |
1
1. getXOffset : replaced return of double value with -(x + 1) for org/jfree/chart/renderer/xy/XYLine3DRenderer::getXOffset → NO_COVERAGE |
return this.xOffset; |
| 102 | } | |
| 103 | ||
| 104 | /** | |
| 105 | * Returns the y-offset for the 3D effect. | |
| 106 | * | |
| 107 | * @return The 3D effect. | |
| 108 | */ | |
| 109 | public double getYOffset() { | |
| 110 |
1
1. getYOffset : replaced return of double value with -(x + 1) for org/jfree/chart/renderer/xy/XYLine3DRenderer::getYOffset → NO_COVERAGE |
return this.yOffset; |
| 111 | } | |
| 112 | ||
| 113 | /** | |
| 114 | * Sets the x-offset and sends a {@link RendererChangeEvent} to all | |
| 115 | * registered listeners. | |
| 116 | * | |
| 117 | * @param xOffset the x-offset. | |
| 118 | */ | |
| 119 | public void setXOffset(double xOffset) { | |
| 120 | this.xOffset = xOffset; | |
| 121 |
1
1. setXOffset : removed call to org/jfree/chart/renderer/xy/XYLine3DRenderer::fireChangeEvent → SURVIVED |
fireChangeEvent(); |
| 122 | } | |
| 123 | ||
| 124 | /** | |
| 125 | * Sets the y-offset and sends a {@link RendererChangeEvent} to all | |
| 126 | * registered listeners. | |
| 127 | * | |
| 128 | * @param yOffset the y-offset. | |
| 129 | */ | |
| 130 | public void setYOffset(double yOffset) { | |
| 131 | this.yOffset = yOffset; | |
| 132 |
1
1. setYOffset : removed call to org/jfree/chart/renderer/xy/XYLine3DRenderer::fireChangeEvent → SURVIVED |
fireChangeEvent(); |
| 133 | } | |
| 134 | ||
| 135 | /** | |
| 136 | * Returns the paint used to highlight the left and bottom wall in the plot | |
| 137 | * background. | |
| 138 | * | |
| 139 | * @return The paint. | |
| 140 | */ | |
| 141 | public Paint getWallPaint() { | |
| 142 |
1
1. getWallPaint : mutated return of Object value for org/jfree/chart/renderer/xy/XYLine3DRenderer::getWallPaint to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return this.wallPaint; |
| 143 | } | |
| 144 | ||
| 145 | /** | |
| 146 | * Sets the paint used to hightlight the left and bottom walls in the plot | |
| 147 | * background and sends a {@link RendererChangeEvent} to all registered | |
| 148 | * listeners. | |
| 149 | * | |
| 150 | * @param paint the paint. | |
| 151 | */ | |
| 152 | public void setWallPaint(Paint paint) { | |
| 153 | this.wallPaint = paint; | |
| 154 |
1
1. setWallPaint : removed call to org/jfree/chart/renderer/xy/XYLine3DRenderer::fireChangeEvent → SURVIVED |
fireChangeEvent(); |
| 155 | } | |
| 156 | ||
| 157 | /** | |
| 158 | * Returns the number of passes through the data that the renderer requires | |
| 159 | * in order to draw the chart. Most charts will require a single pass, | |
| 160 | * but some require two passes. | |
| 161 | * | |
| 162 | * @return The pass count. | |
| 163 | */ | |
| 164 | public int getPassCount() { | |
| 165 |
1
1. getPassCount : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return 3; |
| 166 | } | |
| 167 | ||
| 168 | /** | |
| 169 | * Returns true if the specified pass involves drawing lines. | |
| 170 | * | |
| 171 | * @param pass the pass. | |
| 172 | * | |
| 173 | * @return A boolean. | |
| 174 | */ | |
| 175 | protected boolean isLinePass(int pass) { | |
| 176 |
3
1. isLinePass : negated conditional → NO_COVERAGE 2. isLinePass : negated conditional → NO_COVERAGE 3. isLinePass : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return pass == 0 || pass == 1; |
| 177 | } | |
| 178 | ||
| 179 | /** | |
| 180 | * Returns true if the specified pass involves drawing items. | |
| 181 | * | |
| 182 | * @param pass the pass. | |
| 183 | * | |
| 184 | * @return A boolean. | |
| 185 | */ | |
| 186 | protected boolean isItemPass(int pass) { | |
| 187 |
2
1. isItemPass : negated conditional → NO_COVERAGE 2. isItemPass : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return pass == 2; |
| 188 | } | |
| 189 | ||
| 190 | /** | |
| 191 | * Returns true if the specified pass involves drawing shadows. | |
| 192 | * | |
| 193 | * @param pass the pass. | |
| 194 | * | |
| 195 | * @return A boolean. | |
| 196 | */ | |
| 197 | protected boolean isShadowPass (int pass) { | |
| 198 |
2
1. isShadowPass : negated conditional → NO_COVERAGE 2. isShadowPass : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return pass == 0; |
| 199 | } | |
| 200 | ||
| 201 | /** | |
| 202 | * Overrides the method in the subclass to draw a shadow in the first pass. | |
| 203 | * | |
| 204 | * @param g2 the graphics device. | |
| 205 | * @param pass the pass. | |
| 206 | * @param series the series index (zero-based). | |
| 207 | * @param item the item index (zero-based). | |
| 208 | * @param selected is the data item selected? | |
| 209 | * @param shape the shape. | |
| 210 | */ | |
| 211 | protected void drawShape1(Graphics2D g2, int pass, int series, | |
| 212 | int item, boolean selected, Shape shape) { | |
| 213 |
1
1. drawShape1 : negated conditional → NO_COVERAGE |
if (isShadowPass(pass)) { |
| 214 |
1
1. drawShape1 : negated conditional → NO_COVERAGE |
if (getWallPaint() != null) { |
| 215 |
1
1. drawShape1 : removed call to java/awt/Graphics2D::setStroke → NO_COVERAGE |
g2.setStroke(getItemStroke(series, item, selected)); |
| 216 |
1
1. drawShape1 : removed call to java/awt/Graphics2D::setPaint → NO_COVERAGE |
g2.setPaint(getWallPaint()); |
| 217 |
1
1. drawShape1 : removed call to java/awt/Graphics2D::translate → NO_COVERAGE |
g2.translate(getXOffset(), getYOffset()); |
| 218 |
1
1. drawShape1 : removed call to java/awt/Graphics2D::draw → NO_COVERAGE |
g2.draw(shape); |
| 219 |
3
1. drawShape1 : removed negation → NO_COVERAGE 2. drawShape1 : removed negation → NO_COVERAGE 3. drawShape1 : removed call to java/awt/Graphics2D::translate → NO_COVERAGE |
g2.translate(-getXOffset(), -getYOffset()); |
| 220 | } | |
| 221 | } | |
| 222 | else { | |
| 223 | // now draw the real shape | |
| 224 |
1
1. drawShape1 : removed call to org/jfree/chart/renderer/xy/XYLineAndShapeRenderer::drawShape1 → NO_COVERAGE |
super.drawShape1(g2, pass, series, item, selected, shape); |
| 225 | } | |
| 226 | } | |
| 227 | ||
| 228 | /** | |
| 229 | * Tests this renderer for equality with an arbitrary object. | |
| 230 | * | |
| 231 | * @param obj the object (null permitted). | |
| 232 | * | |
| 233 | * @return A boolean. | |
| 234 | */ | |
| 235 | public boolean equals(Object obj) { | |
| 236 |
1
1. equals : negated conditional → KILLED |
if (obj == this) { |
| 237 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return true; |
| 238 | } | |
| 239 |
1
1. equals : negated conditional → KILLED |
if (!(obj instanceof XYLine3DRenderer)) { |
| 240 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 241 | } | |
| 242 | XYLine3DRenderer that = (XYLine3DRenderer) obj; | |
| 243 |
1
1. equals : negated conditional → KILLED |
if (this.xOffset != that.xOffset) { |
| 244 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 245 | } | |
| 246 |
1
1. equals : negated conditional → KILLED |
if (this.yOffset != that.yOffset) { |
| 247 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 248 | } | |
| 249 |
1
1. equals : negated conditional → KILLED |
if (!PaintUtilities.equal(this.wallPaint, that.wallPaint)) { |
| 250 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 251 | } | |
| 252 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return super.equals(obj); |
| 253 | } | |
| 254 | ||
| 255 | /** | |
| 256 | * Provides serialization support. | |
| 257 | * | |
| 258 | * @param stream the input stream. | |
| 259 | * | |
| 260 | * @throws IOException if there is an I/O error. | |
| 261 | * @throws ClassNotFoundException if there is a classpath problem. | |
| 262 | */ | |
| 263 | private void readObject(ObjectInputStream stream) | |
| 264 | throws IOException, ClassNotFoundException { | |
| 265 |
1
1. readObject : removed call to java/io/ObjectInputStream::defaultReadObject → KILLED |
stream.defaultReadObject(); |
| 266 | this.wallPaint = SerialUtilities.readPaint(stream); | |
| 267 | } | |
| 268 | ||
| 269 | /** | |
| 270 | * Provides serialization support. | |
| 271 | * | |
| 272 | * @param stream the output stream. | |
| 273 | * | |
| 274 | * @throws IOException if there is an I/O error. | |
| 275 | */ | |
| 276 | private void writeObject(ObjectOutputStream stream) throws IOException { | |
| 277 |
1
1. writeObject : removed call to java/io/ObjectOutputStream::defaultWriteObject → KILLED |
stream.defaultWriteObject(); |
| 278 |
1
1. writeObject : removed call to org/jfree/chart/util/SerialUtilities::writePaint → KILLED |
SerialUtilities.writePaint(this.wallPaint, stream); |
| 279 | } | |
| 280 | ||
| 281 | } | |
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DXC Angular Components is a library made for Angular applications. In order to use it, you need to include it in an existing Angular project.
If you are creating a Angular application from scratch, we recommend using Angular setup to set it up with minimum configuration.
DXC Angular Components is distributed as an npm package. To use it in an existing project:
It has defined a peerDependencies in the package.json. As you know, this section of depedencies are not installed automatically by npm. System will warn you if you run npm install and it does not find this dependency.
The versions must be compatible, so if a peerDependency is listed as 2.x, you can’t install 1.x . It all follows semantic versioning. Angular can use TypeScript path mapping for peer dependencies. How Angular does it?
The cdk uses a Dxc Halstack styling so if it's not added, the components will not work as expected.
Furthermore, it is mandatory to add in your angular.json the library assets as well as the theme from Halstack Angular:
Lastly, it is also needed our ThemeModule in your app so our default theme can be applied with the theme directive. For more information, please go to Custom Themes tab.


Today we celebrated Alex Holys move to Microsoft EMEA where he is responsible for Windows Vista Platform evangelism now! It was really a cool party and Alex had really cool surprises for us in his pocket:)
One of those "gimmicks" is the fact that he registered the domain for my community alias "mszCool"! So by now you can find my blog through www.mszCool.net and mszCool.net ... that's really a cool gift and I am totally happy (and of course it's a motiviation for me to finally launch my own web site in the near future:))... thank you again Alex ... and thank you for the great time we had. I really enjoyed that time, learned lots of things from you and with you and I want to thank you for all the possibilities you offered to me! Good luck with your new challenges, with Windows Vista you definitely own one of the most interesting topics:))...
Oh yeah ... and if you see me at PDC with a shirt having "mszCool.net" on it you know the face to this blog:)) ... because Alex gave me a shirt with my domain printed on it as well:))


Returns true if the value is an object and not an array or null.
Install with npm:
$ npm install --save isobject
Install with yarn:
$ yarn add isobject
Use is-plain-object if you want only objects that are created by the Object
constructor.
Install with npm:
$ npm install isobject
Install with bower
$ bower install isobject
var isObject = require('isobject');
True
All of the following return true
:
isObject({});
isObject(Object.create({}));
isObject(Object.create(Object.prototype));
isObject(Object.create(null));
isObject({});
isObject(new Foo);
isObject(/foo/);
False
All of the following return false
:
isObject();
isObject(function () {});
isObject(1);
isObject([]);
isObject(undefined);
isObject(null);
Object
constructor. | homepagePull requests and stars are always welcome. For bugs and feature requests, please create an issue.
| Commits | Contributor |
|---|---|
| 29 | jonschlinkert |
| 4 | doowb |
| 1 | magnudae |
| 1 | LeSuisse |
| 1 | tmcw |
(This project's readme.md is generated by verb, please don't edit the readme directly. Any changes to the readme must be made in the .verb.md readme template.)
To generate the readme, run the following command:
$ npm install -g verbose/verb#dev verb-generate-readme && verb
Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command:
$ npm install && npm test
Jon Schlinkert
Copyright © 2017, Jon Schlinkert. Released under the MIT License.
This file was generated by verb-generate-readme, v0.6.0, on June 30, 2017.


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On this page
KrakenD’s modular design allows you to extend its functionality by adding your custom code. As an engineer, it’s always tempting to start writing code but the majority of scenarios do not require writing any. Existing modules, middleware, and plugins suffice almost everyone’s needs.
It’s important to remark, that if you want to do complex business logic checks and transformations, aside from the core functionality, there is specific scripting designed for that without compiling Go code. Examples are the expression language, Martian transformations, or Lua scripting.
Let’s get you started building custom code!
Where to start customizing
The word plugin appears in many places over the Internet, but when we talk about plugins we refer to Go plugins.
middleware != plugin
KrakenD API Gateway is a composition of a framework and many other pieces and repositories that compile in a single, final, binary. We refer to these pieces as middleware, components, modules, or packages ¯\_(ツ)_/¯
.
A plugin is a soft-linked library, thus a separated .so
file, that when running in conjunction with KrakenD can participate in the processing.
Plugins and middlewares are close concepts but do not confuse them. The middleware compiles inside the KrakenD binary while plugins compile in another binary.
Plugins allow you to “drag and drop” custom functionality into KrakenD but still use the official binaries. Custom middlewares require compiling your version of KrakenD.
Approaches to extend KrakenD
Either you write plugins, or you write middleware. These are the three options:
- Write and inject a plugin in the router layer
- Write and inject a plugin in the proxy layer
- Write a brand new middleware and compile KrakenD with it
Choosing one approach over another depends on what you want to accomplish. A simple orientation can be:
Do you want to modify the request of the user before KrakenD starts processing?
- Choose the router plugin.
Do you want to change how KrakenD interacts with your backend services?
- Choose the proxy plugin.
Do you want to change the internals of the pipes, add tooling, integrations, etc.?
- Write your custom middleware.
Sequence of requests and responses
A recommended read before going any further is “Understanding the big picture”, and specially identify the important packages.
In a nutshell, the sequence of a request-response is as follows:
- The end-user sends an HTTP request to KrakenD.
- The
router
transforms the HTTP request into severalproxy
requests -HTTP or not- through a handler function. - The
proxy
pipe fetches the data for all the requests, manipulates, aggregates… and returns the context to therouter
. - The
router
converts back the proxy response into an HTTP response.
Writing and injecting plugins
The sequence described above can be seen in the following diagram. Notice the two blue spots:
- The http handler (router)
- The http client (proxy)
The blue spots indicate the places where you can register your custom plugins.
Compile your plugin with go build -buildmode=plugin -o yourplugin.so
and then reference them in the configuration file. For instance:
"github_com/devopsfaith/krakend/transport/http/server/handler": {
"name": "your-plugin"
}
Writing proxy plugins (http client)
Find a hello world example with the simplest custom plugin in the godoc documentation.
HTTP client plugins execute in the proxy layer. They allow you to intercept, transform, and manipulate the requests before they hit your backend services.
Writing an HTTP client requires to implement the plugin client interface. After doing this, your plugin registers itself on KrakenD during startup time.
A more complete example of this type of plugin that the basic plugin above can be found in the article gRPC-gateway as a KrakenD plugin, which builds a gRPC-gateway to connect to your backends. Go through the article and linked sources to get your plugin working.
Writing router plugins (http handler)
Find a hello world example with the simplest custom plugin in the godoc documentation
The router layer receives the user requests. You can intercept the request before KrakenD gets it to do any transformation or operation you want.
Writing an http handler plugin requires you to implement the plugin server interface.
Writing your custom middleware
The last option is to write code and compile it along with KrakenD. When writing your custom code, the usual choice is to fork the KrakenD-CE repository.
The KrakenD-CE repository is the one assembling all the blocks and manages the dependencies (including the KrakenD Framework), and lets you effortlessly include your company customizations.
The small drawback of this approach is that you need to maintain your custom version, which differs from our official binaries.
There are many examples of different modules, included in KrakenD-CE and not on our contributions list.
A relaxed start to build a component KrakenD is our article “Website development as a sysadmin” where you can find custom code to add automatic API authentication against a backend.
Ask the community
Finally, we recommend you joining our Slack channel and explain what you are trying to do. Probably there is someone who was in your situation before, and you might even get a free code snippet!


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Payment Receipt
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Download The Latest Release Version of SasView
A SAS Community Project launched from the NSF DANSE effort
SasView is a Small Angle Scattering Analysis Software Package, originally developed as part of the NSF DANSE project under the name SansView, now managed by an international collaboration of facilities. Feedback and contributions are welcome and encouraged.
News:
Version 5.0.0 was released on May 20, 2019! This Final release marks the first in the brand new 5.x SasView series. The 5.x series has a completely redesigned interface along with an important new feature: the beta approximation for concentrated systems. The 4.x series will continue to be supported for...
[Read More]
Version 4.2.2
Version 4.2.2 was released on May 20, 2019 as a bug release to 4.2.0. This release fixes the known issues reported in 4.2.1: the inability to read in project files due to the fixes (changes) in the NXcanSAS reader, and the fact that the 2D resolution was only being applied...
[Read More]
Version 4.2.1
Version 4.2.1 was released Feb 18, 2019 as a minor release to 4.2.0. The major changes in this release fix several problems with using the built in editor to create new models and to bring the NXcanSAS reader into compliance with the final published specification. A few other enhancements and...
[Read More]
Version 5.0-beta.2
Version 5.0-beta.2 was released February 8, 2019. This pre-release contains improvements and a number of bug fixes. Python3/Qt5 compatible, with new enhanced GUIs and other improvements. Feedback welcome! Please note: This pre-release version is considered stable, but not necessarily bug-free.
SasView Code Camp IX
SasView Code Camp IX will be hosted by the ILL and held at the ESRF in Grenoble France March 25 - April 1, 2019. All parties interested in contributing to the SasView project (writing tutorials, documentation, verifying the math/science, coding from models to infrastructure, sys admin tasks etc) are welcome,...
[Read More]
Doing wedge integrations
Calling SasView from python to do Wedge/Sector Integrations
The code below exemplify how to call SasView as a library and call one of the many
functions from the manipulations
module.
[Read More]
SasView User Meeting at SAS-2018
The SasView User Meeting at SAS-2018 was held in Traverse City, MI, USA on Oct 12 2018.
[Read More]
Version 4.2.0
Version 4.2.0 was released October 7, 2018 - includes a complete refactoring of how orientation is handled, the complete migration of plugin models to a new infrastructure, and new tutorials. Try it now!
[Read More]
Version 5.0-beta.1
Version 5.0-beta.1 was released October 5, 2018 - a preview of what is to come! Python3/Qt5 compatible, with new enhanced GUIs and other improvements. Feedback welcome! Please note: This pre-release version is considered stable, but not necessarily bug-free. It is also feature incomplete.
SasView Code Camp VIII
SasView Code Camp VIII was held at the ESS in Lund, Sweden, September 2-9, 2018.
[Read More]