Hearts squad revealed for Rangers showdown and Steven Naismith could feature at Hampden
The Jambos head for Hampden on Sunday as they bid to reach the Betfred Cup Final.
by Record Sport OnlineSteven Naismith could feature for Hearts off the bench as they take on Rangers in the Betfred Cup semi-final.
The striker is working to return from the hamstring problem which has sidelined him for most of the season.
Jamie Walker and Glenn Whelan returned from the bench in midweek and have come through their comebacks without problems, while Peter Haring has also done some training as he fights his way back from a groin issue.
Loic Damour is suspended while Jake Mulraney (ankle), Craig Halkett (knee), John Souttar (ankle), Ben Garuccio (knee) and Conor Washington (hamstring) remain on the sidelines.
Austin MacPhee has taken interim charge of the Jambos after Craig Levein was relieved of his duties on Thursday night.
Rangers , meanwhile, are expected to welcome back keeper Allan McGregor from injury.
Potential line-up
Provisional squad
Pereira
Smith
Hickey
Berra, Brandon
Dikamona
Irving
Bozanic
Whelan
Clare
MacLean
Ikpeazu
Keena
Meshino
Morrison
Henderson
Wighton
Walker
White
Naismith
Doyle


|
This tutorial is for Processing's Python Mode. If you see any errors or have comments, please let us know. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
What is P3D?In Processing, there are many render modes: the default renderer, P2D, P3D, and PDF. To use a non-default renderer, you can specify via the size() function. def setup(): size(200,200,P3D) Now, you may be wondering: "Which render mode should I choose and why?" The mode itself tells Processing what to do behind the scenes when drawing the display window. For example, the default renderer employs existing Java (the language Processing.py is built on) 2D libraries to draw shapes, set colors, display text, etc. When deciding which renderer to use, you are balancing a number of factors: speed, accuracy, and general usefulness of the available features. In most cases, particularly when you are first learning Processing, you will want to use the default renderer setting. It provides the most elegant and accurate results when drawing in 2D. Switching to P2D or P3D is advisable given one of the following scenarios:
3D TransformationsBefore we begin drawing in 3D, it's important to note that as soon as we give ourselves over to the illusion of 3D space, a certain amount of control must be relinquished to the P3D renderer. You can no longer know exact pixel locations as you might with 2D shapes, because the 2D locations will be adjusted to create the illusion of 3D perspective. In order to draw something at a point in three dimensions the coordinates are specified in the order you would expect: x, y, z. Cartesian 3D systems are often described as "left-handed" or "right-handed." If you point your index finger in the positive y direction (up) and your thumb in the positive x direction (to the right), the rest of your fingers will point towards the positive z direction. It's left-handed if you use your left hand and do the same. In Processing, the system is left-handed, as follows: In other words, positive is coming at you, negative is moving away from you. Let's say we want to draw a rectangle that moves towards the viewer using P3D. We know that to draw a rectangle, the rect() function takes four arguments: x location, y location, width, and height. rect(x,y,w,h) Our first instinct might be to add another argument to the rect() function.
This, however, is incorrect. In order to specify 3D coordinates for shapes in Processing, you have to use translate(). Now, translate() is not exclusive to 3D sketches and is quite commonly used in 2D. In fact, there's an entire 2D transformations tutorial that I suggest you stop and read right now unless you are already comfortable with the concept of translation (and rotation) in Processing. Assuming, however, that you are already familiar with how translate() works in 2D, there isn't a lot to learn here beyond the addition of a single argument. In 2D, translate looks like: "translate(x,y)", and 3D we add one more argument: "translate(x,y,z)". def setup(): global x,y,z size(200,200,P3D) x = width/2 y = height/2 z = 0 def draw(): global x,y,z translate(x,y,z) rectMode(CENTER) rect(0,0,100,100) z += 1 # The rectangle moves forward as z increments. The third dimension also opens up the possibility of rotating around different axes. When we say plain old rotate() in Processing, what we are really saying is rotate around the Z axis (i.e. spin on the plane of the window itself). In 3D, the equivalent is rotateZ(). def setup(): size(200, 200, P3D) background(100) rectMode(CENTER) fill(51) stroke(255) translate(100, 100, 0) rotateZ(PI/8) rect(0, 0, 100, 100) We can also rotate around the x and y axes. rotateX(PI/8) rotateY(PI/8) As well as multiple axes at a time. translate(100, 100, 0) rotateX(PI/8) rotateY(PI/8) rotateZ(PI/8) rect(0, 0, 100, 100) 3D ShapesOnce you know how to translate and rotate around a three-dimensional coordinate system, you are ready to draw some three-dimensional shapes. You are probably quite comfortable with drawing shapes in 2D whether primitive (line(), rect(), ellipse(), triangle(), etc.) or custom (beginShape(), endShape(), and vertex()). The good news is that shapes in 3D work pretty much the same way. There are primitive shapes that you get for free such as box() and sphere() as well as custom shapes you can make with calls to vertex(). def setup(): size(640,360,P3D) background(0) lights() pushMatrix() translate(130, height/2, 0) rotateY(1.25) rotateX(-0.4) noStroke() box(100) popMatrix() pushMatrix() translate(500, height*0.35, -200) noFill() stroke(255) sphere(280) popMatrix() See also: Primitives3D In the above example, note that the functions box() and sphere() each only take one argument: size. These 3D shapes cannot be positioned via arguments, rather you should use the translate() and rotate() methods described previously. Custom 3D shapes are drawn using beginShape(), endShape(), and vertex() by placing multiple polygons side by side. In 3D, the vertex() function takes 3 arguments: x, y, and z. Let's say we want to draw a four-sided pyramid made up of four triangles, all connected to one point (the "apex") and a flat plane (the "base"). def setup(): size(640, 360, P3D) background(0) drawShape() def drawShape(): translate(width/2, height/2, 0) stroke(255) rotateX(PI/2) rotateZ(-PI/6) noFill() beginShape() vertex(-100, -100, -100) vertex( 100, -100, -100) vertex( 0, 0, 100) vertex( 100, -100, -100) vertex( 100, 100, -100) vertex( 0, 0, 100) vertex( 100, 100, -100) vertex(-100, 100, -100) vertex( 0, 0, 100) vertex(-100, 100, -100) vertex(-100, -100, -100) vertex( 0, 0, 100) endShape() Note above how it's often simpler to specify vertex locations using a standardized unit of measure (i.e. 1 pixel) and relative to a point of origin (0,0,0). The size and position of the shape is then set using matrix transformations: translate(), rotate(), and scale(). For some examples of more sophisticated custom shapes built in 3D, take a look at these examples: RGB Cube, Vertices, Toroid, Isocahedra.  Everything we covered under transformations can be applied to images; they can be translated, rotated, and scaled in a virtual 3D space. In addition to drawing an image the old-fashioned way, however, images can be made into "textures" and applied to a shape. This is particularly useful when you want a 3D shape to resemble a real-world object. For example, applying an image of earth as a texture on a sphere will result in a globe. To apply an image as a texture to a shape, we first need to define the shape using beginShape() and endShape() as demonstrated in the previous section. Let's say you are drawing a rectangle, like so:
def setup(): size(640, 360,P3D) background(0) translate(width/2, height/2) stroke(255) fill(127) beginShape() vertex(-100, -100, 0) vertex( 100, -100, 0) vertex( 100, 100, 0) vertex(-100, 100, 0) endShape(CLOSE) The above example is a simple square with four vertices, a white outline, and a grey fill. To apply an image to the shape, we have to follow three steps. 1) Load an image into a PImage object. def setup(): global img size(640, 360, P3D) img = loadImage("berlin-1.jpg") # PImage object 2) Call texture(). The texture() function must be called between beginShape() and endShape() and before any calls to vertex(). The texture() function receives only one argument, the PImage that will be applied as a texture. def draw(): global img background(0) translate(width / 2, height / 2) stroke(255) fill(127) beginShape() texture(img) Once we have specified the texture itself, we have to then define the mapping of the image to the shape itself. This is a simple problem when the shape is rectangular (four corners of a shape map to four corners of an image), but grows more complex when you have many more vertices in a shape (such as in the globe example above). To define the mapping, two more arguments (usually referred to as u and v are added to each call to vertex(). By default, the coordinates used for u and v are specified in relation to the image's size in pixels, but this relation can be changed with textureMode(). In addition, when textures are in use, the fill color is ignored. Instead, use tint() to specify the color of the texture as it is applied to the shape. def draw(): background(0) translate(width / 2, height / 2) beginShape() texture(img) vertex(-100, -100, 0, 0, 0) vertex( 100, -100, 0, 400, 0) vertex( 100, 100, 0, 400, 400) vertex(-100, 100, 0, 0, 400) endShape() If the above seems like a trivial example, that's because it is. After all, if we're just going to texture a square, we can just draw the image using image(). Nevertheless, understanding the above process opens up a world of possibilities as we can now apply image textures to arbitrary 2D and 3D shapes. For some examples of more sophisticated mappings, check out Texture Triangle, Texture Cylinder, and Texture Cube. LightingIn P3D, you can also manipulate the lighting of the elements in your scene. Of course, just as drawing in three-dimensions is an illusion, the addition of lighting to a Processing sketch is a simulation of the idea of real world lighting for the purpose of creating a variety of effects. This is particularly useful since some objects (such as a sphere) do not appear three-dimensional until they are lit. If you don't want to get into the details of setting custom lighting for a 3D scene you can use Processing's lights() function which sets default lighting. Take a look at the following example, where a sphere is lit with default lighting only when the mouse is pressed. def setup(): size(200, 200, P3D) def draw(): background(0) translate(100, 100, 0) if (mousePressed): lights() noStroke() fill(255) sphere(50) Note how the call to the lights() function is included in draw(). Just as with matrix transformations, the 3D scene is reset each time through draw() any therefore any lighting must be included in order to remain persistent. In order to set custom lighting for your scene there are four different kinds of lights.
ambientLight(0,0,255) directionalLight(0, 255, 0, 0, -1, 0)
All together it looks like: spotLight(255, 0, 0, width/2, height/2, 400, 0, 0, -1, PI/4, 2) pointLight(255, 0, 0, width/2, height/2, 400) For additional examples of lighting in Processing, take a look at: Lights on off, Spot, Directional, Reflection. PerspectiveP3D mode consists of two different "projection" modes which control the way the renderer creates the 3D illusion. "Perspective" mode is the default and uses the trick of displaying objects that are farther away as smaller. This effect is commonly referred to as "foreshortening." In most cases, you don't need to specify the parameters of perspective projection, but you can with the perspective() function. The parameters of the function define a viewing volume with the shape of truncated pyramid. Objects near to the front of the volume appear their actual size, while farther objects appear smaller. The triangle has a field of view (angle in radians), an aspect ratio, and a maximum and minimum z location that defines the clipping plane (how far and how close Processing will actually bother to try to render things). An example (that recreates the default perspective) looks like so: fov = PI/3 cameraZ = (height/2.0) / tan(fov/2.0) perspective(fov, float(width)/float(height), cameraZ/10.0, cameraZ*10.0) It's not too often you'll need to change these parameters, but if you do, altering the field of view ("fov") tends to have the effect of zooming objects in and out (as the viewing volume grows and shrinks) and changing the aspect ratio can skew the rendering of objects making the appear fatter or skinnier. For an example of this, take a look at: Perspective. The other projection mode available in P3D is known as "orthographic" projection. In orthographic mode, all objects with the same dimension appear the same size, regardless of whether they are near or far from the camera. This is commonly used to achieve a certain visual style, such as one found in early video games like Q-Bert. To enable orthographic projection, all you need to do is call ortho() ortho() doesn't require any arguments, although you'll see there are some optional ones to define a clipping plane. Following is an example that shows a scene in both projection modes, depending on whether the mouse is pressed.
def setup(): size(640, 360, P3D) noStroke() fill(204) def draw(): background(0) lights() if(mousePressed): fov = PI/3.0 cameraZ = (height/2.0) / tan(fov/2.0); perspective(fov, float(width)/float(height), cameraZ/2.0, cameraZ*2.0) else: ortho(0, width, 0, height) translate(width/2, height/2, 0) rotateX(-PI/6) rotateY(PI/3) box(160) CameraWhen looking at a 3D scene in a Processing window, we can think of our view of the scene as a camera. Zoom in closer to the objects and we can imagine a camera zooming in. Rotate around the scene and the camera rotates. Of course, there is no actual camera, this is just a convenient device to help us understand how to traverse a 3D scene. Simulating a camera can be done through clever transformations at the beginning of draw() by using translate(), rotate(), and scale() to manipulate our view of the scene. Nevertheless, for convenience there is also a camera() function whose purpose is also to simulate a camera. The function defines a camera as having an "eye position", i.e. the camera location, a scene "center" which tells the camera which way to point, and an upward axis which aligns the camera vertically. The default camera position is essentially right between your eyes: a location out in front of the window aligned straight up and pointing towards the screen. Here are the numbers for the default position.
When written in code, this looks like: camera(width/2, height/2, (height/2) / tan(PI/6), width/2, height/2, 0, 0, 1, 0); Any of the arguments in the camera() function can be made into a variable to simulate camera movements. For example, by moving the x position of the eye according to the mouse, you can rotate around an object to see it from a different angle.
def setup(): size(640, 360, P3D) def draw(): background(0) camera(mouseX, height/2, (height/2) / tan(PI/6), width/2, height/2, 0, 0, 1, 0) translate(width/2, height/2, -100) stroke(255) noFill() box(200) If you move both the eye position and the scene's center according to the mouse, you can create the effect of panning.
def setup(): size(640, 360, P3D) def draw(): background(0) camera(mouseX, height/2, (height/2) / tan(PI/6), mouseX, height/2, 0, 0, 1, 0) translate(width/2, height/2, -100) stroke(255) noFill() box(200) For other examples that make use of the camera() function, take a look at: Move Eye. This tutorial is for Processing's Python Mode. If you see any errors or have comments, please let us know. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. |


Growing up, I loved taking things apart to see how they worked and putting them back together like a puzzle. I quickly realized that technology was more than an interest, but a strong passion of mine. From rendering my first, "Hello World", to building full-stack applications, I found my niche in web development. My goal is to create well-designed, intuitive, and responsive websites.
Every day is a new challenge and I am eager to continue exploring the endless possibilities in web development.
Web application designed to help tennis players connect/communicate with each other


Most of us tend to focus on our future rather than our present. We are, more curious to know what jobs are there for us in the near future or how to predict career in astrology. This thought process makes us feel miserable day by day. There are times when we take up jobs just because we have to be financially stable, but the fact is that we aren't happy with that particular job.
When it comes to choosing the right career for you, you should go for something that you're extremely passionate about. You need to figure out what excites you the most. In this way you will never be bored while you're working in the future.
There are times when people are working in a particular organization for so many years but aren't satisfied with the job. Take up something that is similar to your taste and preference. It saves you from the trouble and worries later. If you are still confused with regards to choosing a career or if you have concerns like "How to know career by astrology" or "How to know career by date of birth", then you can ask the question of your choice from our Expert.


--- layout: default title: Home --- {% include nav.html active='Home' %} Engineering in Development Bringing together knowledge and experience in appropriate technology. About EinD Getting involved We are seeking contributors for the next editions of the book. View the GitHub project FAQs Can I download the books for free? Yes! Supporting the project Buy a copy of the book Donate All the donations received will go towards the development of future EinD books.
Bringing together knowledge and experience in appropriate technology.
We are seeking contributors for the next editions of the book.
View the GitHub project
All the donations received will go towards the development of future EinD books.


[RRR-12] widget system | |
| Status: | Open |
| Project: | ReportRunner |
| Component/s: | Web Wizard |
| Affects Version/s: | |
| Fix Version/s: | 0.6 |
| Type: | Task | Priority: | Major |
| Reporter: | Henri Yandell | Assignee: | Henri Yandell |
| Resolution: | Unresolved | ||
| Environment: |
| Description |
| hook a widget system up to the types used in converting calendar widget is an immediate. possibly a js validated number widget too |
| Comment by bayard [ Sun, 3 Oct 2004 09:04:02 -0700 (PDT) ] |
| Going to go ahead and use http://www.dynarch.com/projects/calendar/, though it is LGPL which sucks muchly and may need something else. Little slow. Seems to be all inlinable as a single widget, but that may not work well in other browsers than Firefox. Does not seem to work in Safari. |
| Comment by bayard [ Mon, 4 Oct 2004 09:26:03 -0700 (PDT) ] |
| http://www.softcomplex.com/products/tigra_calendar/ (commercial, but sweet feature-set) http://www.totallysmartit.com/examples/calendar/simple.asp http://www.phpguru.org/static/dyncalendar.html (allegedly BSD) tempting to take a BSD one, and start adapting it to have the feature-set of the Tigra one. |
| Comment by bayard [ Thu, 3 Feb 2005 13:02:43 -0800 (PST) ] |
| Velocity will allow for a nice plugin system I believe. |
| Comment by bayard [ Thu, 3 Feb 2005 13:03:23 -0800 (PST) ] |
| Fixing this would allow for comma separated inputs in a textfield for an Integer[] rather than having to use a drop-down. |
| Comment by bayard [ Tue, 2 Aug 2005 21:10:07 -0700 (PDT) ] |
| Pseudo-fixed the comma-separated inputs by pretending a widget system existed and hardcoding that one widget. |


I'm a full stack Software Engineer based in New York, NY. Originally from Miami, I moved to New York in 2014 for more opportunities and the desire to contribute to one of the most competitive hubs of innovation in the country. Before I became a Software Engineer, I was an Executive Assistant and Account Executive in Investment Banking and Real Estate respectively. In both industries, I excelled specifically when it came to leveraging technologies to make my job more efficient and quite frankly, easier. What really inspired me to make the transition to tech were the endless possibilites to make a difference in the lives of everyday people, entrepreneurs, artists etc.
Innovation is what drives me and my goal is work with a company that encourages people to rethink the possibilities of digital communication, e-commerce and civic responsibility.Much like the risk I took in 2014 booking a one-way flight to New York, I decided to resign from my current job in Investment Banking and pursue programming full time. It was the most challenging, yet most rewarding thing I've ever done. Since then, I've been able to build some pretty cool projects. Check them out below and stay tuned for more!
A full-stack mobile responsive digital rolodex where the user can keep track of connections made at events with useful corresponding information.
Built with: Ruby version 2.5.1, Ruby on Rails version 5.2.1, OAUTH 2.0, OMNIAUTH-LINKEDIN, Bootstrap, jQuery, Devise, Postrgres and Datatables
Username<EMAIL_ADDRESS>Password: password
Live Demo | GithubA full-stack mobile responsive app where the user can view , like and bookmark NYC organizations and their corresponding volunteer opportunities.
Built with : Ruby on Rails, Ruby, NYC Service RESTful API, Postgres, jQuery, Bootstrap, Devise, Act_as_votable, HTTParty and Kaminari
Username<EMAIL_ADDRESS>Password: password
Live Demo | Github


What's happening in Tampa Bay this weekend? | November 15-17
by Zack PerryTAMPA, Fla. — If you're looking for something fun to do this weekend (November 15-17), there's plenty of action happening around the Tampa Bay area.
Friday, November 15
When: Nov. 15-18
Where: Siesta Key Beach, Sarasota
Cost: $8
Info: Welcome to the Siesta Key Crystal Classic International Sand Sculpting Festival! Every November, two dozen artists from around the world carve masterpieces from tons of sand. Enjoy live music, drinks, food trucks, retail shops and incredible sand sculptures.
Tampa Bay New Car & Truck Show
When: 12 p.m. - 6 p.m.
Where: Tampa Convention Center
Cost: Free
Info: Get ready for the 2020 Model Tampa Bay International Auto Show! Now in its 28th year, this is the most complete showcase of 2020 model cars, trucks, SUVs, hybrids and alternative-fuel vehicles in Tampa Bay.
When: 8 p.m.
Where: Mahaffey Theater, St. Pete
Cost: $59.50
Info: The Doobie Brothers are coming to St. Pete! They will perform at the Mahaffey Theater in St. Petersburg on Friday night at 8 p.m.
Saturday, November 16
Downtown Dunedin Arts & Crafts Festival
When: Nov. 16-17
Where: Main Street, Downtown Dunedin
Cost: Free
Info: Just a short drive from Tampa, along Dunedin's Main Street, you will meet some of the country's finest artists and crafters with products all handmade in America. Ceramic planters, functional pottery, hair accessories, handmade one-of-a-kind jewelry pieces and an expansive Green Market offers something for every taste & budget.
When: 10 a.m. - 8 p.m.
Where: Clearwater Marine Aquarium, Clearwater
Cost: $25.98
Info: Join the fun for a splashingly great holiday celebration at Clearwater Marine Aquarium! Experience Winter’s Wonderland with lights and decorations all around the aquarium. See the holiday-themed habitats and wish happy holidays to our resident animals. Enjoy the Kids’ Fun Zone in our 3rd-floor classrooms and learn about penguins and polar bears. Watch and interact with Santa and his elves as they dive in Mavis’s Rescue Hideaway. See the lights around Clearwater Bay on the Sea of Lights boat cruise.
When: 11 a.m. - 10 p.m.
Where: River Tower Park, Tampa
Cost: $15
Info: The River Tower Festival is a celebration of history and community featuring live music, art, food, and local vendors to raise funds for the Sulphur Springs Water Tower and River Tower Park.
Winnipeg Jets vs. Tampa Bay Lightning
When: 4 p.m.
Where: Amalie Arena, Tampa
Cost: $34.25
Info: The Tampa Bay Lightning will host the Winnipeg Jets on Saturday at 4 p.m.
When: 6 p.m.
Where: Raymond James Stadium, Tampa
Cost: $14
Info: Go Bulls! USF will take on Cincinnati in a college football matchup on Saturday at Raymond James Stadium.
When: 8 p.m.
Where: Ruth Eckerd Hall, Clearwater
Cost: $43.25
Info: Comedian, writer, producer, and star of the hit CBS sitcom The King of Queens, Kevin James brings the laughs back to Ruth Eckerd Hall for the first time since 2014. New Show. New Beard. Same IQ. Don’t miss the chance to see the funny man LIVE at Ruth Eckerd Hall.
Sunday, November 17
Christmas Town at Busch Gardens
When: 10 a.m. - 10 p.m.
Where: Busch Gardens Tampa Bay
Cost: Click here for ticket information
Info: It's Christmas every day at Busch Gardens Tampa Bay, with millions of twinkling lights, the Sing-Along Train, holiday shows and of course, visits with Santa and Rudolph the Red-Nosed Reindeer. Christmas Town features extended hours on weekends and additional select dates with even more festive experiences, including indulgent culinary treats at the Christmas Town Village, nighttime experiences on Florida’s best thrill rides and more.
New Orleans Saints vs. Tampa Bay Buccaneers
When: 1 p.m.
Where: Raymond James Stadium, Tampa
Cost: $50
Info: Fire the cannons! The Tampa Bay Buccaneers will face off against the New Orleans Saints on Sunday at Raymond James Stadium.


Your first visualization goes here:
Click here for the wine dataset. We chose to compare wine alcohol level to density. We decided to see if their is a linear relationship between the two. After creating this visualization, we learned that density in wine slightly decreases as you increase the alcohol level in wine.Your second visualization goes here:
List here where any code, packages/libraries, text, images, designs, etc. that you leverage come from.


Call for Speakers Now Close
Call for Speakers is now closed. We plan to publish our list of speakers and session on Friday, July 1st.
Call for Speakers is now closed. We plan to publish our list of speakers and session on Friday, July 1st.
We want DevSpace to be about community. The conversation is almost as important as the content. As such, we want speakers and attendees from every area. This shouldn't be limited to development technologies. Talks on testing, design, management, planning, personal improvement, and anything else you can think up will be accepted.
As a non-profit, there is not much I can offer. I will promise you a free ticket to the event. I will also offer you lunch and snacks. Unfortunately, that is all I can promise. If a sponsor steps up, I would like to have a speaker dinner, as well. Anything else will be decided by the remaining budget as we approach the event. Trust me, I will personally bend over backwards to do whatever I can.
We plan on closing the call on June 27th at noon. We hope to send out results by July 1st.
This site is created for the community and by the community. We work on it, in the evenings, after a full day of coding at our day jobs. We try to test it on as many different platforms and browsers as possible. We don't have every device. We miss things. We are very tired.
If you run into a small problem with the site, please let us know. You can always contact us at<EMAIL_ADDRESS>Furthermore, the entire code for the site is open sourced. Feel free to fork the code and submit a pull request. The code is on GitHub at https://github.com/DevSpaceHuntsville/WebsiteAndApi.
With this year's rewrite, I changed the hashing algorithm used for your credentials. Unfortunately, this means I could not port the accounts over from last year. You will have to create a new account.
We wanted to do that, but did not have time. Remember that comment about being very tired?


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| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
| Interface Summary | |
|---|---|
| Catalog | |
| CatalogItem | |
| Network | A network that is available in a vDC. |
| Org | A vCloud organization is a high-level abstraction that provides a unit of administration for objects and resources. |
| ReferenceType | Many container elements are populated with references to contained objects. |
| Task | Whenever the result of a request cannot be returned immediately, the server creates a Task object. |
| TasksList | |
| VApp | A virtual application (vApp) is a software solution, packaged in OVF containing one or more virtual machines. |
| VAppTemplate | |
| VCloudError | |
| VCloudSession | |
| VDC | A vDC is a deployment environment for vApps. |
| Class Summary | |
|---|---|
| Capacity | reports storage resource consumption in a vDC. |
| ComputePoolReference | |
| ComputePoolReference.Builder | |
| CustomizationParameters | The response lists which customization options are supported for this particular vApp. |
| DataCenter | |
| DataCenter.Builder | |
| InternetService | |
| IpAddress | |
| KeyPair | an SSH keypair |
| NetworkAdapter | |
| NetworkAdapter.Builder | |
| NetworkExtendedInfo | |
| Node | |
| PublicIpAddress | |
| Subnet | |
| Subnet.Builder | |
| VAppConfiguration | |
| VAppConfiguration.Builder | |
| VAppExtendedInfo | |
| VAppExtendedInfo.Builder |
| Enum Summary | |
|---|---|
| FenceMode | The FenceMode element contains one of the following strings that specify how a network is connected to its parent network. |
| IpAddress.Status | |
| NetworkExtendedInfo.Type | |
| Protocol | Protocol for an InternetService |
| Status | Objects such as vAppTemplate, vApp, and Vm have a status attribute whose value indicates the state of the object. |
| TaskStatus | |
| VCloudError.MinorCode |
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| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


Robert's Tasks
high priority
Organize Bedroom
Task Description Here
2 points
Feb 1, 2021
3:00 pm
Make Bed
Task Description Here
2 points
Feb 1, 2021
4:30 pm
Vacuum Bedroom
Task Description Here
2 points
Feb 1, 2021
6:00pm
Empty Trash Cans
Task Description Here
2 points
Feb 1, 2021
6:00pm
medium priority
Wash Dishes
Task Description Here
2 points
Feb 2, 2021
11:00 am
Vacuum Living Room
Task Description Here
2 points
Feb 2, 2021
2:00 pm
low priority
Mow the lawn
Task Description Here
2 points
Feb 3, 2021
4:00 pm
Windex Windows
Task Description Here
2 points
Feb 3, 2021
5:00 pm
Clean out Closet
Task Description Here
2 points
Feb 3, 2021
5:00 pm
Organize Garage
Task Description Here
2 points
Feb 3, 2021
6:00 pm


dummy0
+
dummy1
+
role: function abc
role: function wahahahah
(1) D-Glucose[1] + (1) Phosphoenolpyruvate[0] <=> (1) Pyruvate[0] + (1) D-glucose-6-phosphate[0]
Component:
X
Component:
X
Component 2
X
Component 3
X
Component 1
X
Component 2
X
Component 3
X


I studied for my primary level education in Missions of Hope Centre where I did my KCPE and attained a B+. I Joined Kiambu High School in 2011 and sat for my KCSE and attained a C+. In 2015 I joined Kenya Medical Training College, and cleared in 2019 with a diploma in Medical Engineering Technology.
In 2017 I joined the Kiambu Level 4 Hospital Engineering Department as an intern where I stayed for 3 months. From 2018-2019 I joined Lions SightFirst Eye Hospital as a BioMedical Engineer intern. After My grauation I was hired at DAKOSUMA Electrotech in January 2020 as a field Medical Technician upto September.
From my career as a BioMedical Engineering Technology I saw how computer grogramming was the drive force of almost all medical machine, and as an Engineer I believe it is something I needed to know. I also saw how software engineers are the immediate invetors of this digital generation and the field is increasingly providing opportunities for the you. With all this insights and the passion I have for becoming a application software developer I seeked an opportunity in Moringa and thnkfully I was given a chnace. And that is where my journey started, and is still continuing.


Please read the previous part Emotional Intelligence, Meditation Process, Daily Mindfulness and Self Confidence
Continuing from the previous chapters, this chapter explains how to gain self control during emotional situations. Based on mindfulness practices it teaches how to take control of yourself in a five step practice. To further help you achieve self-control how not to feed the monster and to look for positive triggers are also explained.
I try to keep up with the practice but to be honest it doest happen. But whenever I did it helps me to calm down quickly and asses the situation quickly. For example I go with my son who is learning to drive. He is going to appear for this restricted license test shortly. Sitting beside him triggers anger easily whenever he makes a mistake. This mindfulness is very handy in those time certainly and I can see myself better in handling those moments.
Unfortunately that didnt happen this week. But looking forward for that to put this practice into test.
Posted: 22 Jan 2016


PICTURE PERFECT
A Film Review by James Berardinelli
RATING (0 TO 10): 6.0 Alternative Scale: **1/2 out of ****
United States, 1997 U.S. Release Date: 8/1/97 (wide) Running Length: 1:41 MPAA Classification: PG-13 (Profanity) Theatrical Aspect Ratio: 1.85:1
Cast: Jennifer Aniston, Jay Mohr, Kevin Bacon, Olympia Dukakis, Illeana Douglas, Kevin Dunn Director: Glenn Gordon Caron Producer: Erwin Stoff Screenplay: Arleen Sorkin & Paul Slansky and Glenn Gordon Caron Cinematography: Paul Sarossy Music: Carter Burwell U.S. Distributor: 20th Century Fox
As I've said before, predictability can often be a great asset for a romantic comedy. So far this summer, we've had three very atypical entries: 'TIL THERE WAS YOU (where the man and woman don't meet until the end), ADDICTED TO LOVE (a revenge fantasy), and MY BEST FRIEND'S WEDDING (where not everything goes as expected). Now, August ushers in PICTURE PERFECT, a harmless movie intent upon restoring formulaic comfort to the genre. There's nothing remotely surprising about this movie, unless it's how embarrassingly bad the resolution is.
For eighty minutes of PICTURE PERFECT's one-hundred minute running time, I found myself smiling quite often. As obvious and unambitious as the film was, I actually liked it, and was prepared to file it into the "guilty pleasures" category. Then came the horrible one-two punch of the climax. I was flabbergasted. My smile turned into a cringe.  This is not one of those. All of the goodwill I had built up during the bulk of the film was replaced by irritation at the silly, contrived conclusion. And the worst part is that the movie could easily have achieved the same resolution in a far more satisfactory manner. Apparently, director and co-screenwriter Glenn Gordon Caron prefers high melodrama to something more low-key.
It's a shame, because the ill-advised finale puts a damper on Jennifer Aniston's first starring role in a major motion picture (we'll ignore LEPRECHAUN, which is probably what she'd prefer that we do). I've never been a big fan of Aniston in her TV series, FRIENDS, but she's very good in the role of PICTURE PERFECT's protagonist. As Kate, she's smart, witty, and appealing, yet manages to convey a degree of vulnerability, uncertainty, and downright nastiness. In short, she shows the beginnings of three dimensionality.
Kate is a junior agent for Mercer Advertising. She has a quick mind, but, even after she devises the tag line for a major ad campaign, she is passed over as a member of the account team. The reason: she's too much of a free spirit. The boss, Mr. Mercer (Kevin Dunn), wants someone who's married and living in a house, not a single woman who's lifestyle mirrors the one she had when she was in college. So, while Kate is venting her frustration in the lavatory (this one scene single- handedly earns the movie a PG-13 rating), her best friend, Darcy (Illeana Douglas), concocts a story to advance Kate's career. Using a photo of Kate with a guy named Nick (Jay Mohr), whom she only met once, Darcy spins a tale to her boss about Kate's impending nuptials. Mercer immediately softens his stance and puts Kate on the team.
Although Kate is initially horrified by Darcy's fabrication, she soon learns to appreciate its advantages. A co-worker, Sam (Kevin Bacon), who will only sleep with married and engaged women, suddenly finds Kate irresistible. Everything seems to be going right until Mercer absolutely, positively has to meet Nick. Unable to string her boss along any longer, Kate travels to New England in search of the man in the photograph. When she finds him, she offers him a proposition: she'll pay him $1000 if he comes to New York with her, takes her to dinner, then stages a public break-up. Nick, who is attracted to Kate and is willing to jump at any chance to spend time with her, agrees.
For the most part, PICTURE PERFECT has a nice, light romantic mood. Caron, who wrote for the TV series MOONLIGHTING and directed the Warren Beatty/Annette Bening remake of LOVE AFFAIR, clearly has a feel for love stories. Early in the film, during a wedding sequence, the camera subtly captures the bliss of being in a couple and the loneliness of being single. This idealized view of romance is then used as the springboard to the movie's central plot. The movie ends with another wedding, but the less said about that, the better.
Aniston is ably supported by a group of fine actors. Kevin Bacon is delightful as Sam, a man who enjoys one-night stands with unavailable women, then finds that he may be falling for Kate. Olympia Dukakis has a few amusing scenes as Kate's overprotective mother. Illeana Douglas is delightful as the effervescent Darcy. And Jay Mohr is solid, if unspectacular, as Nick (some viewers may have difficulty erasing the memory of him as the oily agent from JERRY MAGUIRE).
In general, I consider myself to be a defender of romantic comedies, even if they're not terribly original. There's something refreshing about that kind of pure escapism. Unfortunately, PICTURE PERFECT uses embarrassing contrivances to sabotage what should have been a pleasant excursion down a familiar road. Still, even considering its flaws, I think a certain percentage of die-hard romantics will derive some satisfaction from this movie. I wish I had been in that category, but PICTURE PERFECT makes a few too many missteps to earn my recommendation.
Copyright 1997 James Berardinelli
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
"A film is a petrified fountain of thought." - Jean Cocteau
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
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Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


| Name | Team | Opponent | Game | Position | FPPG | Actual | Salary | Injury | Pts/Sal | Rank |
|---|---|---|---|---|---|---|---|---|---|---|
| {{player._Name}} | {{player._Team}} | {{player._Opponent}} | {{player._Game}} | {{player._Position}} | {{player._FPPG}} | {{player._ActualFantasyPoints}} | {{player._Salary}} | {{player._playerInjuryDetails}} | {{player._ProjectedPointsPerDollar}} | {{player._Rank}} |
| Name: {{player._Name}} |
| Team: {{player._Team}} |
| Opponent: {{player._Opponent}} |
| Game: {{player._Game}} |
| Position: {{player._Position}} |
| FPPG: {{player._FPPG}} |
| Actual: {{player._ActualFantasyPoints}} |
| Salary: {{player._Salary}} |
| Pts / Salary: {{player._ProjectedPointsPerDollar}} |
| Injury: {{player._playerInjuryDetails}} |
| Rank: {{player._Rank}} |


Who to Contact and where to find them, for the below mentioned permits, Licenses and Services:
1. Hire of Grounds and Parks - Assistant Director Environment -City Hall Annex 6th floor, Room 7.
2. Tree Cutting - Assistant Director Environment, City Hall Annex 6th floor, Room 7.
3. Fire Inspection - Chief Fire Officer, Nairobi Fire Station located along Tom Mboya Street.
4. Survey Fees - Chief Lands Surveyor - City Planning Department, City Hall 2nd floor.
5. Parking tickets/clamping impounding and towing - Chief Accountant, Car Park, City Hall Ground Floor Room 40.
6. Rates - Chief Accountant Rates, City Hall Ground Floor.
7. Hire of Charter Hall, Conference Hall and Garden Spaces - City Hall Superintendent, City Hall 1st Floor, Room 175
8. Single Business Permits - Chief Licensing Officer City Hall Annex Mezzanine Floor
9. Plans and Inspection - Assistant Director, Development Control, City Hall Annex 1st Floor
10. Billboards and Adverts - Assistant Director, Urban Design & Development , City Hall Annex 4th Floor
11. Building Occupation Certificates – Assistant Director, Enforcement Department, City Hall Annex 2nd Floor.
12. City Mortuary/ Burial at Langata Cemetery - Funeral Superintendent, City Mortuary, Ngong Road.
13. Pumwani - Pumwani Medical Superintendent, Pumwani Maternity
14. Ambulance Fees - Supervisor , Fire Station -Tom Mboya Street
15. Birth and Death Certificates - Assistant Medical Officer of Health, City Hall 3rd Floor Room 322
16. Inoculation - Assistant Medical Officer of Health, City Hall Ground Floor Room 45
17. Food Hygiene/Medical Certificates - Supervisor, City Hall 3rd Floor Room 345
18. City Stadium - Chief Sports Officer, City Stadium, Jogoo Road.
19. Library - Chief Librarian, McMillan Library Upperhill.
20. Social Halls - Senior Welfare Officer, Makadara Council Offices.
21. Markets - Senior Market Superintendent, City Hall Annex 11th Floor
22. Housing - Chief Housing Officer, City Hall Annex 11th Floor
23. Rent - Chief Accountant Rent, City Hall Ground Floor.
24. Dog Licenses - Superintendent, City Council Office, Pangani
25. City Inspectorate Training Schools - Commandant – Dagoretti Corner


Next: 11 Inline assembler
Up: 1 Language definition
Previous: 9 Procedures and functions
Contents
A TASK is a procedure that is started
and becomes an apparently parallel thread of execution. JAL 2.0 implements
co-operative multitasking, that each Task uses a special
command to hand back program thread to the scheduler, which starts
the oldest suspended task from the point it made that command.
A Task has the same format as a PROCEDURE (it can take any number of parameters), the format is:
TASK name [ (parameters) ] IS
END TASK
Tasks are started with:
START name[(parameters)]
And suspended with:
SUSPEND
If a Task reaches the "END TASK"
, it is killed.
Limitations:
- There is currently no way to determine a particular Task's
ID, how many Tasks are running, or if Task creation
fails.
- There's also no way to kill a Task from another Task.
- SUSPEND is only allowed in the Task itself (not in anything
called by the Task).
- Each Task has its own variable storage (just like any other
procedure or function).
- If the main program comes to the end, it still sleeps as before, effectively
killing all running Tasks.
- If you have two copies of the same Task running, bad things
happen, so don't do that (actually, nothing really bad happens, they
simply behave like a single Task occupying to slots in the
task list).
- You don't know the execution order of Tasks, and you don't
know if a Task will execute immediately after the START or
wait until the first SUSPEND.
Example:
Three Tasks:
- Task1 increments counter1.
- Task2 increments counter2
- main task simply loops.
VAR VOLATILE BYTE counter1
VAR VOLATILE BYTE counter2
TASK task1(BYTE in aa) is
counter1 = aa
FOREVER LOOP
counter1 = counter1 + 1
SUSPEND
END LOOP
END TASK
TASK task2(BYTE in aa) is
counter2 = aa
FOREVER LOOP
counter2 = counter2 + 1
SUSPEND
END LOOP
END TASK
START task1(10)
START task2(20)
FOREVER LOOP
SUSPEND
END LOOP
Footnotes
- ...PROCEDURE
- See section 1.9 sub:Procedures-and-functions.
Next: 11 Inline assembler
Up: 1 Language definition
Previous: 9 Procedures and functions
Contents
pJAL Manual.
(c) 2006 Javier Martinez, Vasile Surducan and Dave Lagzdin.


To add a second application to your project click File > "New Test Application… "
Application Selection
The Application Selection window allows you to add another application or service to the project. From this page you can launch an application, attach Holodeck to an already running application, start a service, or attach Holodeck to a service that is currently running.
In this case we want to load the other application which is not currently running so we select Launch an App from the tab at the top (should already be selected by default) and browse to the location of notepad. Notepad is located in the "C:\WINDOWS" directory.
Notepad is a windows application and does not take any command line parameters so we can leave this text box blank
Options Selection
This page is identical to the last page of the New Project Wizard, the New Project Options page. For this case we want to leave all logging at the default settings. For more information on Default Logging please see the help topic.
This will create a new application parent node titled "Notepad.exe" in the Project pane. From here you can create Faults, Limits Corruption, and tests just for that application. In the next topic we will cover how to create these items at a per process level.


{% extends 'base.html' %} {% block content %}
by {{ object.last_name }} | {{ object.locality }}
{{ object.region }}
Back to All Articles.
{% endcomment %}This is a simple hero unit, a simple jumbotron-style component for calling extra attention to featured content or information.
It uses utility classes for typography and spacing to space content out within the larger container.
Learn more


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| Packages that use com.opensymphony.xwork2.inject | |
|---|---|
| com.opensymphony.xwork2 | Main Xwork interfaces and classes. |
| com.opensymphony.xwork2.config | Configuration core classes. |
| com.opensymphony.xwork2.config.impl | Configuration implementation classes. |
| com.opensymphony.xwork2.config.providers | Configuration provider classes. |
| com.opensymphony.xwork2.inject | Guice (pronounced "juice"). |
| com.opensymphony.xwork2.interceptor | Interceptor classes. |
| com.opensymphony.xwork2.spring | Spring ObjectFactory classes. |
| com.opensymphony.xwork2.util | XWork util classes. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2 | |
|---|---|
| Container
Injects dependencies into constructors, methods and fields annotated with Inject . |
|
| Inject
Annotates members and parameters which should have their value[s] injected. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.config | |
|---|---|
| Container
Injects dependencies into constructors, methods and fields annotated with Inject . |
|
| ContainerBuilder
Builds a dependency injection Container . |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.config.impl | |
|---|---|
| Container
Injects dependencies into constructors, methods and fields annotated with Inject . |
|
| ContainerBuilder
Builds a dependency injection Container . |
|
| Context
Context of the current injection. |
|
| Factory
A custom factory. |
|
| Scope
Scope of an injected objects. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.config.providers | |
|---|---|
| ContainerBuilder
Builds a dependency injection Container . |
|
| Inject
Annotates members and parameters which should have their value[s] injected. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.inject | |
|---|---|
| ConstructionContext
Context of a dependency construction. |
|
| ConstructionContext.DelegatingInvocationHandler
|
|
| Container
Injects dependencies into constructors, methods and fields annotated with Inject . |
|
| ContainerBuilder
Builds a dependency injection Container . |
|
| ContainerImpl
Default Container implementation. |
|
| ContainerImpl.ConstructorInjector
|
|
| ContainerImpl.ContextualCallable
|
|
| ContainerImpl.Injector
Injects a field or method in a given object. |
|
| ContainerImpl.InjectorFactory
|
|
| ContainerImpl.MissingDependencyException
|
|
| ContainerImpl.ParameterInjector
|
|
| Context
Context of the current injection. |
|
| ExternalContext
An immutable snapshot of the current context which is safe to expose to client code. |
|
| Factory
A custom factory. |
|
| Inject
Annotates members and parameters which should have their value[s] injected. |
|
| InternalContext
Internal context. |
|
| InternalFactory
Creates objects which will be injected. |
|
| Key
Dependency mapping key. |
|
| Scope
Scope of an injected objects. |
|
| Scope.Strategy
Pluggable scoping strategy. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.interceptor | |
|---|---|
| Inject
Annotates members and parameters which should have their value[s] injected. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.spring | |
|---|---|
| Inject
Annotates members and parameters which should have their value[s] injected. |
| Classes in com.opensymphony.xwork2.inject used by com.opensymphony.xwork2.util | |
|---|---|
| Inject
Annotates members and parameters which should have their value[s] injected. |
|
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This page contains a list of all the Liquibase Mongo extension XSD files. A new version of the XSD is generally available for each change to the major or minor version of Liquibase Mongo extension scheme. XSD schemas are written in XML, and describe what a properly formed XML document for a particular application should look like. If you really want to get the lowdown, this is a good article on XML and namespaces.
Simply put, referencing one of these XSD files in your changelog allows both Liquibase itself and any third-party XML tool (like an editor) to validate that your changelog is properly formed. There is more information about the format of XML changelog files in the databasechangelog page
These XSD files are embedded into the Liquibase Mongo extension jar file, and don’t normally need to be downloaded from this site, but these are here for easier reference.


{% extends 'base.html' %} {% load static from staticfiles %} {% block add_css_before %} {% endblock %} {% block add_styles %} #resources_container { width: 100%} {% endblock %} {% block content %}
Copy your authorization header value from here and paste into this form. Click explore to apply the key, you should now be able to test each call.


Master Tenain:
Ah, welcome! I've been so absent-minded lately that I didn't even notice you there. If you look around Giran, you'll understand why. It's like this all day long: noise and crowds and chaos!
It is very different from my own orderly homeland. Ah, you came for training? Good. I need something to keep focused!
Learn skills.
Ask about Skill Enchanting.
Quest


Paint the World
View in VR
Share
Link for your Friends to View:
Viewing
Link for your Friends to Edit:
Editing


ReplaceSubstr$ ( src$, rpc$, pos )
Overwrites the characters at the given position in src$ with rpc$.
Example:


Enter your algorithm to check if you've made no mistakes Note: for the moment it does only correct simple mistakes


|
TUI
Terminal user interface library
|
Public Member Functions | |
| bar_appearance (DIRECTION direction=tui::DIRECTION::VERTICAL) | |
| bar_appearance (symbol Full, symbol Empty) | |
| bar_appearance (symbol Full, symbol Empty, symbol Half) | |
| void | setColor (color Color) override |
| void | setAppearance (bar_appearance appearance) |
| bar_appearance | getAppearance () const |
| void | setFullSymbol (symbol Full) |
| symbol | getFullSymbol () const |
| void | setEmptySymbol (symbol Empty) |
| symbol | getEmptySymbol () const |
| void | setHalfSymbol (symbol Half) |
| symbol | getHalfSymbol () const |
| void | setValueColor (color Color) |
| color | getValueColor () const |
| void | setMinColor (color Color) |
| color | getMinColor () const |
| void | setMaxColor (color Color) |
| color | getMaxColor () const |
| void | setPercentageColor (color Color) |
| color | getPercentageColor () const |
Protected Attributes | |
| symbol | full |
| symbol | empty |
| symbol | half |
| color | value_color |
| color | min_color |
| color | max_color |
| color | percentage_color |
Additional Inherited Members | |
| Protected Member Functions inherited from tui::appearance | |
| template<typename T > | |
| void | setElement (T &elem_to_set, T elem) |
| virtual void | setAppearanceAction () |


Trump Says Americans Have to Flush Toilet '10-15 Times, As Opposed to Once'
by VladTVTrump recently made an appearance at a small business event at the White House this past Friday and revealed that he ordered a federal review of water efficiency standards in relation to bathroom fixtures.
Trump said, “People are flushing toilets ten times, 15 times as opposed to once. They end up using more water. You can’t wash your hands practically, there’s so little water comes out of the faucet, and the end result is you leave the faucet on and it takes you much longer to wash your hands, you end up using the same amount of water.”
Trump also noted that he is looking into relaxing regulations for sinks and showers.
source: CNN


Message and data rates may apply for downloading and accessing mobile application features and content. By downloading this mobile application you represent that you are the account holder for the device or have the account holder's permission to download. You shall be responsible for obtaining and maintaining all telephone, computer hardware and other equipment needed for access to and use of the Services and all charges related thereto.
You expressly agree that use of this mobile application (herein referred to as the Service) is at your sole risk. Neither I nor any of their respective employees, agents, third party content providers or licensors warrant that the Service will be uninterrupted or error free; nor do they make any warranty as to the results that may be obtained from use of the Service, or from the information contained therein, or as to the accuracy or reliability of any information or service provided through the Service.
The Service is provided on an \“as is\” basis without warranties of any kind, either express or implied, including but not limited to, warranties of title or implied warranties of merchantability or fitness for a particular purpose, other than those warranties which are implied by and incapable of exclusion, restriction or modification under applicable law. Additionally, there are no warranties as to the results obtained from the use of the Service.
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{{ contactname }} |
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|---|---|
{{ contactphone }}
|
|
Technical Skills |
|
Certifications |
|
Education |
|
Personal Projects |
|
{{ project[0].pName }}{{ project[1].pUrl }} |
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Career Experience |
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{{ job[0].company }}{{ job[1].startdate }} - {{ job[2].enddate }} |
Roles - Skills - |
Volunteering
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Soft Skills
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|
Spring Security Framework | |||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
| Class Summary | |
|---|---|
| AbstractAuthenticationEvent | Represents an application authentication event. |
| AbstractAuthenticationFailureEvent | Abstract application event which indicates authentication failure for some reason. |
| AuthenticationFailureBadCredentialsEvent | Application event which indicates authentication failure due to invalid credentials being presented. |
| AuthenticationFailureConcurrentLoginEvent | Application event which indicates authentication failure due to the user attempting to login to too many concurrent sessions. |
| AuthenticationFailureCredentialsExpiredEvent | Application event which indicates authentication failure due to the user's credentials having expired. |
| AuthenticationFailureDisabledEvent | Application event which indicates authentication failure due to the user's account being disabled. |
| AuthenticationFailureExpiredEvent | Application event which indicates authentication failure due to the user's account having expired. |
| AuthenticationFailureLockedEvent | Application event which indicates authentication failure due to the user's account having been locked. |
| AuthenticationFailureProviderNotFoundEvent | Application event which indicates authentication failure due to there being no registered
AuthenticationProvider that can process the request. |
| AuthenticationFailureProxyUntrustedEvent | Application event which indicates authentication failure due to the CAS user's ticket being generated by an untrusted proxy. |
| AuthenticationFailureServiceExceptionEvent | Application event which indicates authentication failure due to there being a problem internal to the
AuthenticationManager . |
| AuthenticationSuccessEvent | Application event which indicates successful authentication. |
| AuthenticationSwitchUserEvent | Application event which indicates that a user context switch. |
| InteractiveAuthenticationSuccessEvent | Indicates an interactive authentication was successful. |
| LoggerListener | Outputs authentication-related application events to Commons Logging. |
Enables events to be published to the Spring application context.
The ProviderManager
automatically publishes
events to the application context. These events are received by all
registered Spring ApplicationListener
s.
|
Spring Security Framework | |||||||||
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{% extends "base.html" %} {% block title %}How Does It Work? - Relevancer{% endblock %} {% block menu %}
Any tweet that has an indication of being a retweet in the respective field of the tweet JSON file, which is returned by Twitter API for a particular tweet, or has the “rt @” string in the lower cased version of the tweet text is treated as a retweet and eliminated.
Anything that occurs in a tweet text is used as a feature in the machine learning algorithms. Tokens are separated based on the punctuation and space charac- ters. Features can be: Hahstags, single letters, numbers, any token that consist of letter and number combinations, and emoticons. Moreover, we preserve case of the text. The aim in using all aforementioned features is to be able capture any nuance that may present in groups of tweets. As a result, we can detect and handle many stylistic and textual characteristics properly.
Near duplicate tweets occur due to implicit retweeting, sharing the same news article and quote among others. Since the focus is not identifying those groups as one group of tweets most of the time and they may restrict ability of the basic algorithms to identify group of related tweets, we eliminate the near duplicate tweet groups. We leave one tweet from this near-duplicate group in the data set. Having a smaller data set at the end, create space for the clustering step to be quick and yield coherent results. If the cosine similarity bigger than 0.8, we assume those tweets as duplicates. In case the memory does not allow to process all tweets, we perform the following steps. First we split the data in buckets of tweets in the size that can be handled quickly and find and eliminate duplicates in each bucket. After that we combine and shuffle the remaining tweets, which are unique in their respective bucket. We repeat that steps until we can not find any duplicate in any bucket.
The clustering step aims to identify clusters of tweets that contains related tweets. Finding coherent clusters is not easy with a basic algorithm like K- Means for a big and rich data set. Therefore, we search for good clusters in an adaptive manner. In case the data bigger than a certain number of tweets, which depends on the availability of the memory, we apply MiniBatch K-means. Otherwise, we apply regular KMeans. Parameters of the K-Means are assigned based on the dynamics of the dataset and required number of clusters. The clusters are evaluated based on how close the tweets are to the center of the clusters. A good cluster should contain tweets that are close to the center of the cluster. The closest and the most distant tweets should be close enough to the cluster center and the distance between them should not exceed a certain threshold. Moreover In case an iteration is not resulted with number of required number of clusters, the same method is called recursively by relaxing the threshold parameters based on the proportion of the required clusters and found clusters. Tweets that are in the already selected clusters are preserved as they are and do not included in the next clustering iteration. In case the cluster selection parameters reach to unacceptable threshold values, the clustering will not do any other iteration.
{% else %}


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| Packages that use Buffer | |
|---|---|
| org.apache.commons.collections15 | This package contains the interfaces and utilities shared across all the subpackages of this component. |
| org.apache.commons.collections15.buffer |
This package contains implementations of the
Buffer interface. |
| Uses of Buffer in org.apache.commons.collections15 |
|---|
| Classes in org.apache.commons.collections15 that implement Buffer | |
|---|---|
class |
ArrayStack<E>
An implementation of the Stack API that is based on an
ArrayList instead of a Vector , so it is not
synchronized to protect against multi-threaded access. |
| Fields in org.apache.commons.collections15 declared as Buffer | |
|---|---|
static Buffer |
BufferUtils.EMPTY_BUFFER
An empty unmodifiable buffer. |
| Methods in org.apache.commons.collections15 that return Buffer | ||
|---|---|---|
static
|
BufferUtils.blockingBuffer(Buffer<E> buffer)
Returns a synchronized buffer backed by the given buffer that will block on get() and remove() operations. |
|
static
|
BufferUtils.predicatedBuffer(Buffer<E> buffer,
Predicate<E> predicate)
Returns a predicated (validating) buffer backed by the given buffer. |
|
static
|
BufferUtils.synchronizedBuffer(Buffer<E> buffer)
Returns a synchronized buffer backed by the given buffer. |
|
static
|
BufferUtils.transformedBuffer(Buffer<I> buffer,
Transformer<I,O> transformer)
Returns a transformed buffer backed by the given buffer. |
|
static
|
BufferUtils.typedBuffer(Buffer<E> buffer,
Class<E> type)
Deprecated. No longer required with Java 1.5 Generics. |
|
static
|
BufferUtils.unmodifiableBuffer(Buffer<E> buffer)
Returns an unmodifiable buffer backed by the given buffer. |
| Methods in org.apache.commons.collections15 with parameters of type Buffer | ||
|---|---|---|
static
|
BufferUtils.blockingBuffer(Buffer<E> buffer)
Returns a synchronized buffer backed by the given buffer that will block on get() and remove() operations. |
|
static
|
BufferUtils.predicatedBuffer(Buffer<E> buffer,
Predicate<E> predicate)
Returns a predicated (validating) buffer backed by the given buffer. |
|
static
|
BufferUtils.synchronizedBuffer(Buffer<E> buffer)
Returns a synchronized buffer backed by the given buffer. |
|
static
|
BufferUtils.transformedBuffer(Buffer<I> buffer,
Transformer<I,O> transformer)
Returns a transformed buffer backed by the given buffer. |
|
static
|
BufferUtils.typedBuffer(Buffer<E> buffer,
Class<E> type)
Deprecated. No longer required with Java 1.5 Generics. |
|
static
|
BufferUtils.unmodifiableBuffer(Buffer<E> buffer)
Returns an unmodifiable buffer backed by the given buffer. |
| Uses of Buffer in org.apache.commons.collections15.buffer |
|---|
| Classes in org.apache.commons.collections15.buffer that implement Buffer | |
|---|---|
class |
AbstractBufferDecorator<E>
Decorates another Buffer to provide additional behaviour. |
class |
BlockingBuffer<E>
Decorates another Buffer to make BlockingBuffer.get() and
BlockingBuffer.remove() block when the Buffer is empty. |
class |
BoundedFifoBuffer<E>
The BoundedFifoBuffer is a very efficient implementation of Buffer that does not alter the size of the buffer at runtime. |
class |
CircularFifoBuffer<E>
CircularFifoBuffer is a first in first out buffer with a fixed size that replaces its oldest element if full. |
class |
PredicatedBuffer<E>
Decorates another Buffer to validate that additions
match a specified predicate. |
class |
PriorityBuffer<E>
Binary heap implementation of Buffer that provides for
removal based on Comparator ordering. |
class |
SynchronizedBuffer<E>
Decorates another Buffer to synchronize its behaviour
for a multi-threaded environment. |
class |
TransformedBuffer<I,O>
Decorates another Buffer to transform objects that are added. |
class |
UnboundedFifoBuffer<E>
UnboundedFifoBuffer is a very efficient buffer implementation. |
class |
UnmodifiableBuffer<E>
Decorates another Buffer to ensure it can't be altered. |
| Methods in org.apache.commons.collections15.buffer that return Buffer | ||
|---|---|---|
static
|
SynchronizedBuffer.decorate(Buffer<E> buffer)
Factory method to create a synchronized buffer. |
|
static
|
UnmodifiableBuffer.decorate(Buffer<E> buffer)
Factory method to create an unmodifiable buffer. |
|
static
|
BlockingBuffer.decorate(Buffer<E> buffer)
Factory method to create a blocking buffer. |
|
static
|
TypedBuffer.decorate(Buffer<E> buffer,
Class type)
Factory method to create a typed list. |
|
static
|
PredicatedBuffer.decorate(Buffer<E> buffer,
Predicate<? super E> predicate)
Factory method to create a predicated (validating) buffer. |
|
static
|
TransformedBuffer.decorate(Buffer<I> buffer,
Transformer<? super I,? extends O> transformer)
Factory method to create a transforming buffer. |
|
protected Buffer<O> |
TransformedBuffer.getBuffer()
Gets the decorated buffer. |
|
protected Buffer<E> |
PredicatedBuffer.getBuffer()
Gets the buffer being decorated. |
|
protected Buffer<E> |
SynchronizedBuffer.getBuffer()
Gets the buffer being decorated. |
|
protected Buffer<E> |
AbstractBufferDecorator.getBuffer()
Gets the buffer being decorated. |
| Methods in org.apache.commons.collections15.buffer with parameters of type Buffer | ||
|---|---|---|
static
|
SynchronizedBuffer.decorate(Buffer<E> buffer)
Factory method to create a synchronized buffer. |
|
static
|
UnmodifiableBuffer.decorate(Buffer<E> buffer)
Factory method to create an unmodifiable buffer. |
|
static
|
BlockingBuffer.decorate(Buffer<E> buffer)
Factory method to create a blocking buffer. |
|
static
|
TypedBuffer.decorate(Buffer<E> buffer,
Class type)
Factory method to create a typed list. |
|
static
|
PredicatedBuffer.decorate(Buffer<E> buffer,
Predicate<? super E> predicate)
Factory method to create a predicated (validating) buffer. |
|
static
|
TransformedBuffer.decorate(Buffer<I> buffer,
Transformer<? super I,? extends O> transformer)
Factory method to create a transforming buffer. |
| Constructors in org.apache.commons.collections15.buffer with parameters of type Buffer | |
|---|---|
AbstractBufferDecorator(Buffer<E> buffer)
Constructor that wraps (not copies). |
|
BlockingBuffer(Buffer<E> buffer)
Constructor that wraps (not copies). |
|
PredicatedBuffer(Buffer<E> buffer,
Predicate<? super E> predicate)
Constructor that wraps (not copies). |
|
SynchronizedBuffer(Buffer<E> buffer)
Constructor that wraps (not copies). |
|
SynchronizedBuffer(Buffer<E> buffer,
Object lock)
Constructor that wraps (not copies). |
|
TransformedBuffer(Buffer<I> buffer,
Transformer<? super I,? extends O> transformer)
Constructor that wraps (not copies). |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES |


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We are a small community of programmers passionate about cryptography.
We want to make cryptography accessible to everyone, with the help of code.
Algorithm used to disguise the meaning of a message
Highlights:
We provide a free online course to learn cryptography. You'll try to solve problems and challenges to understand what cryptography is all about. And even if you already know cryptography you should definitely try because challenges are fun and are becoming
really hard at the end.
Let's go!
All our code is open source and hosted on GitHub, so if you want to contribute to any cipher or other project of ours, please do so! We love welcoming new contributors to our growing community. If you want to become a member, all you need to do is make
at least 3 contrutions in 2 weeks (pull requests), and we'll send you an invite.
GitHub
Optimized for every platforms, our apps will help you understand cryptography at its core by experimenting. Written in Swift for Apple devices and in C++ for Windows and Linux, we ensure maximum performances for an optimal experience.


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How to Deal with Burnout Burnout is a legitimate struggle especially for developers. I'll walk you through some of the things I do to help prevent/deal with burnout myself! _____________________________________________ Newsletter 🗞 Interested in exclusive content and discounts...
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Azure Cost Management + Billing updates – July 2020 July introduces new options to drill into your cost data, save on Azure VMs and Data Lake storage, as well as new videos for even more cost-saving tips and tricks.
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{% extends '../layouts/template.html' %} {% block title %}Check your State Pension - {{mvpversion}}{% endblock %} {% block serviceName %}Check your State Pension{% endblock %} {% block main %}
You can get your State Pension on 1 December 2057 when you'll be 67, your estimate is
£155.65 a week
£655 a month, £7,865 a year
Your estimate
You currently have 3 years on your record and you need at least 10 years to get any State Pension.
If you have lived or worked overseas, you may be able to use your time abroad to make your years in the UK qualify for the purposes of getting any State Pension. More information on living and working overseas.
You cannot improve your estimate any further, unless you choose to put off claiming. You'll still need to pay contributions as these fund other state benefits and the NHS.
When you reach State Pension age, 1 December 2057, you no longer have to pay National Insurance contributions.


| Name | Players | Map | Mode | Round | Uptime | Time Left | Starting Tickets/Timer | Starting Tickets | Next Map/Mode | |
|---|---|---|---|---|---|---|---|---|---|---|
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| Player | Score | K / D | Ping | |
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{{team.player_score | number}} | {{team.player_kills}} / {{team.player_deaths}} | {{ (team.player_ping > 1000 ? '-' : team.player_ping) }} |
| Player | Score | K / D | Ping | |
|---|---|---|---|---|
|
{{team.player_name}}
|
{{team.player_score | number}} | {{team.player_kills}} / {{team.player_deaths}} | {{ (team.player_ping > 1000 ? '-' : team.player_ping) }} |


The women who lack an odour-related brain area — and can still smell a rose
The olfactory bulb was considered crucial for a sense of smell, but a chance discovery challenges the dogma.
When the aroma of fresh coffee hits your nose, odour receptors send signals to a brain region called the olfactory bulb, which then transfers this information to other areas of the brain. But now researchers have stumbled upon people who can still enjoy coffee’s fragrance even though they lack an olfactory bulb.
Scientists had thought that people without olfactory bulbs could not detect odours. But as Tali Weiss and Noam Sobel at the Weizmann Institute of Science in Rehovot, Israel, and their colleagues reviewed brain scans of healthy, left-handed participants for a smell study, they found two women who seemed to lack olfactory bulbs but could still smell.
The team then analysed brain-scan data from more than 1,000 people, including 606 women, and found that roughly 0.6% of women and about 4% of left-handed women had no olfactory bulbs but did have a normal sense of smell.
How these women identify odours is unclear, but it’s possible that their neurons have wired into olfactory networks elsewhere in the brain, the researchers say.


GTAW (acronym for General Tokamak Alfven Wave) is an ideal MHD eigenvalue code that calculates the frequency and mode structure of Alfven eigenmodes in general tokamak geometry. GTAW reads the standard EFIT G-EQdsk file (g-file) to get the magnetic equilibrium information of an axisymmetric tokamak plasma. Then GTAW uses the equilibrium information to construct a magnetic surface coordinate system. Using the above equilibrium and flux coordinate system, GTAW calculates the MHD continua and try to find global Alfven gap modes. The following documents give the details of the model and numerical methods used in GTAW:
GTAW is a free software, which means that you can redistribute and/or modify it under the terms of the GNU General Public License.
The source code of GTAW: GTAW_src.tar
The development of GTAW code was supported by the National Magnetic Confinement Fusion Science Program of China under Grant No. 2013GB112010.
External Library used in GTAW: Lapack. Refer to the makefile for compiling and running GTAW.
The source code: Tokamak_Guiding_Center_Orbit.tar
Document: Guiding_Center_Motion.pdf
The following are some GIF animations of guiding-center orbit in EAST tokamak, which illustrate the toroidal procession of a trapped fast ion.
The source code: pic_1D_src.tar
Relevant document: Notes on particle_simulation.pdf


Compound filters use the boolean expressions AND and OR to combine simple filters into filters with more complex behavior.
It is possible to create compound term filters or compound link filters. The interface works exactly the same either way.
Let's say we want to find all the terms that are children of the term "molecular_function" AND have a name that contains the word "kinase" or "protein". We might express such a filter as:
[Ancestor] [Name] [equals] "molecular_function" AND
([Self] [Name] [contains] "kinase" OR
[Self] [Name] [contains] "protein")
This way of writing boolean expressions with the boolean operation between the two connected terms is called infix notation. Infix notation is pretty familiar; it's the way we express boolean statements in english, and it's the typical notation in mathematics.
Brace yourself, because OBO-Edit doesn't use this notation.
OBO-Edit uses prefix notation for boolean expressions. In prefix notation, the boolean operation comes before the terms to be combined. So the expression "x AND y" is "AND x y" in prefix notation.
In prefix notation, our search from above could be written as:
If you are using a user-configurable filter editor, make sure that compound filtering is enabled. Go to the "Advanced" tab and make sure that "Keyword filtering" is disabled and "Compound filtering" is checked.
When compound filtering is enabled, the interface looks like this:
There are two new pieces to this interface. At the bottom is a little label called the compound filter description box. This box contains a description of the compound filter in infix notation. To the left is the compound filter editor.
The compound filter editor represents the compound filter as a tree. The leaves of the tree are term or link filters. The internal nodes are the boolean operators AND and OR.
The boolean operators combine their child nodes. An AND branch of the tree matches if all its children match. An OR branch of the tree matches if any of its children match.
To edit a node in the tree, left-click it to select the node. When a node is selected, the editor for that node will appear to the right. If the node is a term filter or link filter, a standard term or link filter editor will appear (as in the screen shot above). The filter can be edited as described in the Term Filters and Link Filters sections.
If a boolean operation is selected, a boolean operation editor will appear:
The boolean operation editor allows you to change the boolean operator. To change the operator, choose an operator from the dropdown menu. The available options are AND and OR.
To delete an existing node, select the node to delete by clicking it. Then bring up the right-click menu by right-clicking anywhere inside the compound filter editor. The right-click menu will appear:
Choose "Delete" from the right-click menu to delete the currently selected node.
Boolean operations can only be deleted if they have no children. If a boolean operation has children, all the children must be deleted before the boolean operation can be deleted.
New nodes can only be added as children of boolean operations. To add a new node, select the boolean operation that will be the new node's parent. Right-click to bring up the right-click menu:
To add a new filter, choose "Add filter" from the right-click menu. To add a new boolean operation, choose "Add Boolean Filter".
Edit the new filter as described above.
Compound filters are matched by evaluating whether their constituent filters match.
Constituent filters are matched in the order they were specified. The evaluation stops if the value of the compound filter can be determined, even if all the constituent filters have not been checked. For example, if the boolean operation is AND and one of the constituent filters doesn't match, the evaluation stops and the entire compound filter announces that it doesn't match (because if even one term of an AND expression is false, the whole expression is false).
Therefore: When constructing a compound filter, put quickly evaluated filters FIRST. For example, it takes a long time to do any search with an "Ancestor" or "Descendant" search aspect, because all the descendants or ancestors of every term in the ontology have to be calculated. So add any filters that use an ancestor or descendant last. Add quickly evaluated filters first. That way slow filters don't have to be evaluated unless absolutely necessary, and the whole filtering operation will work more quickly.


hpe_nimble_volume_collection – Manage the HPE Nimble Storage volume collections.¶
Requirements¶
The below requirements are needed on the host that executes this module.
- Ansible 2.9 or later
- NimbleOS 5.0 or later
- HPE Nimble Storage SDK for Python 1.0.0 or later (nimble-sdk Python module)
Parameters¶
- abort_handover (False, bool, None)
- Abort in-progress handover. If for some reason a previously invoked handover request is unable to complete, this action can be used to cancel it. This operation is not supported for synchronous replication volume collections.
- agent_hostname (False, str, None)
- Generic backup agent hostname.
- agent_password (False, str, None)
- Generic backup agent password.
- agent_username (False, str, None)
- Generic backup agent username.
- app_cluster (False, str, None)
- If the application is running within a Windows cluster environment, this is the cluster name.
- app_id (False, str, None)
- Application ID running on the server.
- app_server (False, str, None)
- Application server hostname.
- app_service (False, str, None)
- If the application is running within a windows cluster environment then this is the instance name of the service running within the cluster environment.
- app_sync (False, str, None)
- Application synchronization.
- change_name (False, str, None)
- Change name of the existing volume collection.
- demote (False, bool, None)
- Release ownership of the specified volume collection. The volumes associated with the volume collection will be set to offline and a snapshot will be created, then full control over the volume collection will be transferred to the new owner. This option can be used following a promote to revert the volume collection back to its prior configured state. This operation does not alter the configuration on the new owner itself, but does require the new owner to be running in order to obtain its identity information. This operation is not supported for synchronous replication volume collections.
- description (False, str, None)
- Text description of volume collection.
- handover (False, bool, None)
- Gracefully transfer ownership of the specified volume collection. This action can be used to pass control of the volume collection to the downstream replication partner. Ownership and full control over the volume collection will be given to the downstream replication partner. The volumes associated with the volume collection will be set to offline prior to the final snapshot being taken and replicated, thus ensuring full data synchronization as part of the transfer. By default, the new owner will automatically begin replicating the volume collection back to this node when the handover completes.
- invoke_on_upstream_partner (False, bool, None)
- Invoke handover request on upstream partner. This operation is not supported for synchronous replication volume vollections.
- is_standalone_volcoll (False, bool, False)
- Indicates whether this is a standalone volume collection.
- metadata (False, dict, None)
- User defined key-value pairs that augment a volume collection attributes. List of key-value pairs. Keys must be unique and non-empty. When creating an object, values must be non-empty. When updating an object, an empty value causes the corresponding key to be removed.
- name (True, str, None)
- Name of the volume collection.
- no_reverse (False, bool, False)
- Do not automatically reverse direction of replication. Using this argument will prevent the new owner from automatically replicating the volume collection to this node when the handover completes.
- override_upstream_down (False, bool, None)
- Allow the handover request to proceed even if upstream array is down. The default behavior is to return an error when upstream is down. This option is applicable for synchronous replication only.
- promote (False, bool, None)
- Take ownership of the specified volume collection. The volumes associated with the volume collection will be set to online and be available for reading and writing. Replication will be disabled on the affected schedules and must be re-configured if desired. Snapshot retention for the affected schedules will be set to the greater of the current local or replica retention values. This operation is not supported for synchronous replication volume collections.
- prot_template (False, str, None)
- Name of the protection template whose attributes will be used to create this volume collection. This attribute is only used for input when creating a volume collection and is not outputed.
- replication_partner (False, str, None)
- Name of the new volume collection owner.
- replication_type (False, str, None)
- Type of replication configured for the volume collection.
- state (True, str, None)
- The volume collection operations.
- validate (False, bool, None)
- Validate a volume collection with either Microsoft VSS or VMware application synchronization.
- vcenter_hostname (False, str, None)
- VMware vCenter hostname.
- vcenter_username (False, str, None)
- Application VMware vCenter username. String of up to 80 alphanumeric characters, beginning with a letter. It can include ampersand (@), backslash (), dash (-), period (.), and underscore (_).
- vcenter_password (False, str, None)
- Application VMware vCenter password. A password with few constraints.
- host (True, str, None)
- HPE Nimble Storage IP address.
- password (True, str, None)
- HPE Nimble Storage password.
- username (True, str, None)
- HPE Nimble Storage user name.
Examples¶
# if state is create , then create a volcoll if not present. Fails if already present.
# if state is present, then create a volcoll if not present. Succeed if it already exists.
- name: Create volume collection if not present
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
description: "{{ description | default(None)}}"
state: "{{ state | default('present') }}"
- name: Delete volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: absent
- name: Promote volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: present
promote: True
- name: Demote volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: present
demote: True
- name: Handover volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: present
handover: True
- name: Abort handover volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: present
abort_handover: True
- name: Validate volume collection
hpe_nimble_volume_collection:
host: "{{ host }}"
username: "{{ username }}"
password: "{{ password }}"
name: "{{ name }}"
state: present
validate: True
Status¶
- This module is not guaranteed to have a backwards compatible interface. [preview]
- This module is maintained by community.
Authors¶
- HPE Nimble Storage Ansible Team (@ar-india) <nimble-dcs-storage-automation-eng@hpe.com>