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java.lang.Object org.apache.ws.jaxme.sqls.db2.TableSpaceImpl
public class TableSpaceImpl
Default implementation of a DB2 tablespace.
| Nested Class Summary | |
|---|---|
static class |
TableSpaceImpl.DatabaseManagedContainerImpl
|
static class |
TableSpaceImpl.NameImpl
|
static class |
TableSpaceImpl.SystemManagedContainerImpl
|
| Nested classes/interfaces inherited from interface org.apache.ws.jaxme.sqls.db2.TableSpace |
|---|
TableSpace.Container, TableSpace.DatabaseManagedContainer, TableSpace.Name, TableSpace.SystemManagedContainer, TableSpace.Type |
| Constructor Summary | |
|---|---|
protected |
TableSpaceImpl(DB2SQLFactory pFactory,
TableSpace.Name pName,
TableSpace.Type pType)
|
| Method Summary | |
|---|---|
BufferPool |
getBufferPool()
Returns the BufferPool used by this TableSpace . |
java.util.Iterator |
getContainers()
Returns an Iterator to the table spaces containers. |
java.lang.Long |
getExtentSize()
Returns the number of pageSize pages that will
be written to a container before skipping to the next container. |
TableSpace.Name |
getName()
Returns the tablespace name. |
java.lang.Number |
getOverhead()
Returns the I/O controller overhead and disk seek and latency time, in milliseconds. |
PageSize |
getPageSize()
Returns the tablespaces page size. |
java.lang.Long |
getPrefetchSize()
Returns the number of pageSize pages that will
be read from the tablespace when data prefetching is being performed. |
DB2SQLFactory |
getSQLFactory()
Returns the SQLFactory that created this
TableSpace object. |
java.lang.Number |
getTransferRate()
Returns the transfer rate, which is defined as the time to read one page into memory, in milliseconds. |
TableSpace.Type |
getType()
Returns the tablespace type. |
java.lang.Boolean |
hasDroppedTableRecovery()
Returns whether dropped tables in the specified tablespace may be recovered using the RECOVER TABLE ON option of the
ROLLFORWARD command. |
boolean |
isPredefined()
Returns whether this TableSpace is predefined by the system. |
TableSpace.Container |
newDatabaseManagedContainerInDevice(java.lang.String pDevice,
long pNumPages)
Creates a new database managed container with the given raw operating system device and the given number of pages. |
TableSpace.Container |
newDatabaseManagedContainerInFile(java.lang.String pFile,
long pNumPages)
Creates a new database managed container with the given file or device and the given number of pages. |
TableSpace.Container |
newSystemManagedContainer(java.lang.String pFile)
Creates a new system managed container with the given file. |
void |
setBufferPool(BufferPool pBufferPool)
Sets the BufferPool used by this TableSpace . |
void |
setDroppedTableRecovery(java.lang.Boolean pRecoverable)
Sets whether dropped tables in the specified tablespace may be recovered using the RECOVER TABLE ON option of the
ROLLFORWARD command. |
void |
setExtentSize(java.lang.Long pSize)
Sets the number of pageSize pages that will
be written to a container before skipping to the next container. |
void |
setOverhead(java.lang.Number pOverhead)
Sets the I/O controller overhead and disk seek and latency time, in milliseconds. |
void |
setPageSize(PageSize pSize)
Sets the tablespaces page size. |
void |
setPrefetchSize(java.lang.Long pSize)
Sets the number of pageSize pages that will
be read from the tablespace when data prefetching is being performed. |
void |
setTransferRate(java.lang.Number pTransferRate)
Sets the transfer rate, which is defined as the time to read one page into memory, in milliseconds. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
protected TableSpaceImpl(DB2SQLFactory pFactory, TableSpace.Name pName, TableSpace.Type pType)
| Method Detail |
|---|
public DB2SQLFactory getSQLFactory()
TableSpace
Returns the SQLFactory
that created this
TableSpace
object.
getSQLFactory
in interface TableSpace
public TableSpace.Name getName()
TableSpace
Returns the tablespace name. Tablespace names must be unique in the database.
getName
in interface TableSpace
public TableSpace.Type getType()
TableSpace
Returns the tablespace type.
getType
in interface TableSpace
public PageSize getPageSize()
TableSpace
Returns the tablespaces page size. If the TableSpace
has an associated BufferPool
, returns the BufferPool's page
size. Otherwise returns the page size configured via
TableSpace.setPageSize(PageSize)
.
getPageSize
in interface TableSpace
public void setPageSize(PageSize pSize)
TableSpace
Sets the tablespaces page size. This value will be ignored,
if the TableSpace
has an associated BufferPool
.
setPageSize
in interface TableSpace
public java.lang.Long getExtentSize()
TableSpace
Returns the number of pageSize
pages that will
be written to a container before skipping to the next container. The
database manager cycles repeatedly through the containers as data is
stored. Defaults to null, in which case the DB2 configuration
parameter DFT_EXTENT_SZ applies.
getExtentSize
in interface TableSpace
public void setExtentSize(java.lang.Long pSize)
TableSpace
Sets the number of pageSize
pages that will
be written to a container before skipping to the next container. The
database manager cycles repeatedly through the containers as data is
stored. Defaults to null, in which case the DB2 configuration
parameter DFT_EXTENT_SZ applies.
setExtentSize
in interface TableSpace
public java.lang.Long getPrefetchSize()
TableSpace
Returns the number of pageSize
pages that will
be read from the tablespace when data prefetching is being performed.
Prefetching reads in data needed by a query prior to it being referenced
by the query, so that the query need not wait for I/O to be performed.
Defaults to null, in which case the DB2 configuration parameter
DFT_PREFETCH_SZ applies.
getPrefetchSize
in interface TableSpace
public void setPrefetchSize(java.lang.Long pSize)
TableSpace
Sets the number of pageSize
pages that will
be read from the tablespace when data prefetching is being performed.
Prefetching reads in data needed by a query prior to it being referenced
by the query, so that the query need not wait for I/O to be performed.
Defaults to null, in which case the DB2 configuration parameter
DFT_PREFETCH_SZ applies.
setPrefetchSize
in interface TableSpace
public java.lang.Number getOverhead()
TableSpace
Returns the I/O controller overhead and disk seek and latency time, in milliseconds. The number should be an average for all containers that belong to the tablespace, if not the same for all containers. This value is used to determine the cost of I/O during query optimization. Defaults to null, in which case the DB2 default (24.1) applies.
getOverhead
in interface TableSpace
public void setOverhead(java.lang.Number pOverhead)
TableSpace
Sets the I/O controller overhead and disk seek and latency time, in milliseconds. The number should be an average for all containers that belong to the tablespace, if not the same for all containers. This value is used to determine the cost of I/O during query optimization. Defaults to null, in which case the DB2 default (24.1) applies.
setOverhead
in interface TableSpace
public java.lang.Number getTransferRate()
TableSpace
Returns the transfer rate, which is defined as the time to read one page into memory, in milliseconds. The number shouldbe an average for all containers that belong to the tablespace, if not the same for all containers. This value is used to determine the cost of I/O during query optimization. Defaults to null, in which case the DB2 default (0.9) applies.
getTransferRate
in interface TableSpace
public void setTransferRate(java.lang.Number pTransferRate)
TableSpace
Sets the transfer rate, which is defined as the time to read one page into memory, in milliseconds. The number shouldbe an average for all containers that belong to the tablespace, if not the same for all containers. This value is used to determine the cost of I/O during query optimization. Defaults to null, in which case the DB2 default (0.9) applies.
setTransferRate
in interface TableSpace
public java.lang.Boolean hasDroppedTableRecovery()
TableSpace
Returns whether dropped tables in the specified tablespace may be
recovered using the RECOVER TABLE ON
option of the
ROLLFORWARD
command. This clause can only be specified
for a TableSpace.Type.REGULAR
tablespace (SQLSTATE 42613). For more
information on recovering dropped tables, refer to the Administration
Guide. Defaults to null, in which case the DB2 default applies.
hasDroppedTableRecovery
in interface TableSpace
public void setDroppedTableRecovery(java.lang.Boolean pRecoverable)
TableSpace
Sets whether dropped tables in the specified tablespace may be
recovered using the RECOVER TABLE ON
option of the
ROLLFORWARD
command. This clause can only be specified
for a TableSpace.Type.REGULAR
tablespace (SQLSTATE 42613). For more
information on recovering dropped tables, refer to the Administration
Guide. Defaults to null, in which case the DB2 default applies.
setDroppedTableRecovery
in interface TableSpace
public boolean isPredefined()
TableSpace
Returns whether this TableSpace is predefined by the system.
isPredefined
in interface TableSpace
public TableSpace.Container newSystemManagedContainer(java.lang.String pFile)
TableSpace
Creates a new system managed container with the given file.
newSystemManagedContainer
in interface TableSpace
public TableSpace.Container newDatabaseManagedContainerInFile(java.lang.String pFile, long pNumPages)
TableSpace
Creates a new database managed container with the given file or device and the given number of pages.
newDatabaseManagedContainerInFile
in interface TableSpace
public TableSpace.Container newDatabaseManagedContainerInDevice(java.lang.String pDevice, long pNumPages)
TableSpace
Creates a new database managed container with the given raw operating system device and the given number of pages.
newDatabaseManagedContainerInDevice
in interface TableSpace
public java.util.Iterator getContainers()
TableSpace
Returns an Iterator
to the table spaces containers.
Any element in the Iterator
is an instance of
TableSpace.Container
, which
was created using TableSpace.newSystemManagedContainer(String)
,
TableSpace.newDatabaseManagedContainerInFile(String, long)
, or
TableSpace.newDatabaseManagedContainerInDevice(String, long)
.
getContainers
in interface TableSpace
public void setBufferPool(BufferPool pBufferPool)
TableSpace
Sets the BufferPool
used by this TableSpace
.
setBufferPool
in interface TableSpace
public BufferPool getBufferPool()
TableSpace
Returns the BufferPool
used by this TableSpace
.
getBufferPool
in interface TableSpace
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Interupts:
As the chip8 system didnt have any interupts I'll explain what they are and what their purpose is. An interupt is usually a hardware signal which tells the CPU that something special has happened. The CPU will check its settings
to see if it can respond to that interupt. The way the CPU responds to the interupt is by saving its current program counter onto the stack and then jumping to the interupt service routine address for the appropriate interupt.
It will then carry on servicing this interupts routine until it has finished where it will then reload the old program counter and carry on executing the code from where it was before it was interupted. Hence the name interupt.
There are two special registers to do with the state of interupt handling in the gameboy. The first is the Interupt Enabled register (aka IE) located at memory addres 0xFFFF. This is written to by the game to enable and disable
specific interupts. For example some event may happen that would trigger an interupt like the timer overflows, but this interupt would only get serviced if its corresponding bit is enabled in the
Interupt Enabled Register (aka IE). If it is enabled then the interupt would be serviced but if it is not enabled the interupt would sit pending until it becomes enabled or the game resets its request. The second interupt
register is the Interupt Request Register (aka IF) located at memory address 0xFF0F. Using the timer interupt as an example again, whenever the timer overflows it requests its interupt by setting its corresponding bit in the
Interupt Request Register where it will stay set until servicing of the interupt begins or the game resets it.
The final point you need to know about interupt handling is the master interupt enabled switch. This is not part
of game memory and is just a bool that the game sets on and off. When this bool is set to false no interupts will get serviced. Below is the criteria needed to handle an interupt:
1. When an event occurs that needs to trigger its interupt it must make an interupt request by setting its corresponding
bit in the Interupt Request Register (0xFF0F).
2. An interupt can only be serviced if the Interupt Master Enable switch is set to true
3. If the above two conditions are true and their is no other interupt with a higher priority awaiting to be serviced then it checks
the Interupt Enabled Register(0xFFFF) to see if its corresponding interupt bit is set to 1 to allow servicing of this particular interupt.
Gameboy Interupts:
I have mentioned a few times that an interupt has its corresponding bit in the Interupt Enabled Register and Interupt Request Register. I have also mentioned that there are 4 Gameboy interupts we will be emulating. Below is the list of interupts and their corresponding bit in the interupt request register and interupt enabled register.
Bit 0: V-Blank Interupt
Bit 1: LCD Interupt
Bit 2: Timer Interupt
Bit 4: Joypad Interupt
V-BLANK: The gameboy draws the display a scanline at a time. There are 144 scanlines on the display and when it has drawn the last one it starts again from the beginning. The time it takes to stop drawing scanline 144 and starting again at scanline 0 is the Vertical Blank period and this is when it requests the v-blank interupt. This is the most important interupt to emulate correctly because during V-Blank the game can read from memory that was previously restricted, mainly video memory. As stated previously the gameboy has a vertical refresh rate of 60 frames per second meaning that if Step 2 and Step 3 of the above steps is always true then there should be 60 V-Blank interupts a second. You will want to monitor this to make sure you are accurately emulating V-Blank.
LCD: There are many reasons why the LCD would request an interupt and these will be looked at in more detail in the next chapter called LCD. The main info you need to know about the LCD interupt is it lets the game know what state the LCD is in because depending what state its in certain memory regions become restricted. The game can also set up a conincidence variable which means "let me know when you're active scanline is X". One of the things that stumped me with the LCD interupt is that it can request an LCD interupt whenever V-Blank happens. I didnt understand why there were two v-blank interupts, the main one which was discussed above and the one nested into the LCD interupt. What you need to remember is that during V-Blank if the game is allowing it there will be two V-Blank interupts requested. The first is the main V-Blank interupt and the second is the LCD interupt. However the first vblank interupt will have the higher priority.
TIMER: This interupt has been discussed previously in the timers section. Basically the gameboy timer counts up at a dynamic frequency and when it gets to value 255 and is about to overflow it lets the game know by requesting the timer interupt.
JOYPAD: The joypad will be discussed later on in the chapter Joypad. This interupt is requested whenever one of the buttons goes from the unpressed state to the pressed state.
Requesting an Interupt:
Throughout the gameboy part of this site you will see me use the function RequestInterupt. I call this whenever an event happens that needs to request an interupt and I pass it the interupt identifier bit (see table above) of the interupt I wish to request. This is how the implementation of this function looks:
void Emulator::RequestInterupt(int id)
{
BYTE req = ReadMemory(0xFF0F) ;
req = BitSet(req,id) ;
WriteMemory(0xFF0F,id) ;
}
Checking the Interupts:
Now we know under what circumstances and interupt is requested we must also know how to handle it. If you look back to the Getting Started chapter you will see the main emulator update loop. Notice how after ever opcode there is a function called DoInterupts? This function works by firstly checking if the master interupt switch is set to true. If it is then it checks to see if there are any pending interupts in the Interupt Request Flag. If there is then it checks all the interupts in their priority order to see if it being requested. If it is being requested it checks to see if this particular interupt is enabled in the Interupt Enabled register and if so it services it, if not it carries on checking the lower priority interupts.
void Emulator::DoInterupts( )
{
if (m_InteruptMaster == true)
{
BYTE req = ReadMemory(0xFF0F) ;
BYTE enabled = ReadMemory(0xFFFF) ;
if (req > 0)
{
for (int i = 0 ; i < 5; i++)
{
if (TestBit(req,i) == true)
{
if (TestBit(enabled,i))
ServiceInterupt(i) ;
}
}
}
}
}
Servicing the Interupts:
Now we have detected that an interupt is to be serviced what happens then? Firstly the master interupt enabled switch gets set to false and its corresponding bit in the Interupt Request Register is now unset. Each interupt has a specific interupt service routine in game memory which the program counter gets set to and continues execution from there. When the interupt has finished servicing the program counter gets restored to where it currently was and game exection continues. The following is the location of the Interupt Service Routine for each of the 4 interupts.
V-Blank: 0x40
LCD: 0x48
TIMER: 0x50
JOYPAD: 0x60
void Emulator::ServiceInterupt(int interupt)
{
m_InteruptMaster = false
BYTE req = ReadMemory(0xFF0F) ;
req = BitReset(req,interupt) ;
WriteMemory(0xFF0F,req) ;
/// we must save the current execution address by pushing it onto the stack
PushWordOntoStack(m_ProgramCounter);
switch (interupt)
{
case 0: m_ProgramCounter = 0x40 ; break ;
case 1: m_ProgramCounter = 0x48 ; break ;
case 2: m_ProgramCounter = 0x50 ; break ;
case 4: m_ProgramCounter = 0x60 ; break ;
}
}
Nested Interupts:
I put this section in here because it is important to know about but it is not something you need to emulate. It is possible that
during the servicing of one of the interupts that the interupt re-enables the master interupt switch. By doing this the current interupt
can get interupted itself by another interupt and will carry on finishing its own interupt when the new interupt finishes servicing. If you
have emulated your interupts the same way I have then this functionality will automatically work but it is useful to know incase you look
in your debug logs and see it is servicing one interupt before it finishes servicing another.


:cool:
def func x = 1 end
This is a test
if a === 3 { b = 5 }
function f(x) { return x++; }
drink-that-stuff: tastes-weird~
def foo() bar baz
Image1
Image2
Image3
lorem ipsum


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pragma solidity ^0.6.0;
pragma experimental ABIEncoderV2;
//import<EMAIL_ADDRESS>import "./VoteToken.sol";
import "./Shared.sol";
import<EMAIL_ADDRESS>contract District is Ownable{
VoteToken internal voteToken;
uint8 public districtNumber;
//uint public eligibleVotes ;
uint32 public castVotes;
//uint32 internal uncountedVotes;
uint8 constant public seats = 5;
uint8 public seatsFilled;
uint32 public quota;
//Shared.DistrictResults internal results;
mapping(address => Shared.Candidate) public candidates;
address[] public candidateAddresses;
uint8 public candidatesCount;
mapping(uint8 => uint32) public party1stCountVotes;
address[] electedCandidates;
bool public counted = false;
Shared.DistrictResults internal districtResults;
event Vote(address _voter, uint8 districtNo, uint32 castVotes);
constructor(uint8 _districtNumber, Shared.Candidate[] memory _candidates/*, VoteToken _voteToken*/) Ownable() public{
//voteToken = _voteToken;
districtNumber = _districtNumber;
//eligibleVotes = _eligibleVotes;
castVotes = 0;
candidatesCount = uint8(_candidates.length);
for(uint8 i = 0; i < candidatesCount; i++){
candidateAddresses.push(_candidates[i]._address);
candidates[_candidates[i]._address] = _candidates[i];
}
}
function setVoteToken(VoteToken _voteToken) public onlyOwner{
voteToken = _voteToken;
}
/*function getVoterTurnout() public view returns(uint){
return castVotes/eligibleVotes;
}*/
function getCandidateAddresses() public view returns(address[] memory){
return candidateAddresses;
}
function vote(uint256 tokenId, address[] memory _preferences) public {
require(voteToken.district(tokenId) == districtNumber,"Incorrect District");
for(uint8 i = 0; i < _preferences.length; i++)
require(candidates[_preferences[i]]._address != address(0), "Voted for candidate not from this district. Vote Rejected.");
//WRITE TEST FOR ABOVE LINE ^^^
voteToken.transferFrom(msg.sender,address(this),tokenId);
voteToken.setVotePreferences(tokenId, _preferences);
castVotes += 1;
emit Vote(msg.sender, districtNumber, castVotes);
}
/*function onERC721Received(address operator, address from, uint256 tokenId, bytes calldata data) external override returns (bytes4){
require(voteToken.district(tokenId) == districtNumber,"Incorrect District");
}*/
function getAddresses() public view returns(address[] memory) {
return candidateAddresses;
}
/*function getResults() public returns(Shared.DistrictResults memory) {
require(counted,"Votes have not yet been tallied for this district.");
return districtResults;
}*/
function getQuota() public view returns(uint32){
//quota = (castVotes/(seats+1)) + 1;
return (castVotes/(seats+1)) + 1;
}
function getAllElected() public returns(address[] memory){
if(electedCandidates.length==0){
for(uint8 i = 0; i < candidatesCount; i++){
if(candidates[candidateAddresses[i]].elected == true)
electedCandidates.push(candidates[candidateAddresses[i]]._address);
}
}
return electedCandidates;
}
function kill() public onlyOwner {
//require(msg.sender == owner);
selfdestruct(msg.sender);
}
function transferAllBack(address _from) public {
voteToken.transferAllBack(_from);
}
function countVotes() public{
uint8 seatsRemaining = seats; //number of seats which have not yet been filled.
castVotes = uint32(voteToken.balanceOf(address(this)));
//uncountedVotes = castVotes;
quota = getQuota();
for (uint8 j = 1; j <= candidatesCount; j++){ //the number of candidates being the theoretical maximum preferences a voter can select.
bool noMoreRounds = true; //will be set to false if it is found that for a given preference number j, no voter has selected a preference this high, and signal to terminate the counting process.
bool candidateElected = false;
//whether in this round of counting at least one seat has been filled.
uint32 uncountedVotes = uint32(voteToken.balanceOf(address(this)));
uint256[] memory voteTokenIDs = new uint256[](uncountedVotes);
for (uint32 i = 0; i < uncountedVotes; i++){
uint256 voteTokenID = voteToken.tokenOfOwnerByIndex(address(this),i);
voteTokenIDs[i] = voteTokenID;
}
for (uint32 i = 0; i < voteTokenIDs.length; i++){
//uint256 voteTokenID = voteToken.tokenOfOwnerByIndex(address(this),i);
uint256 voteTokenID = voteTokenIDs[i];
address candidateAddress = voteToken.preferences(voteTokenID,j);
if(candidateAddress == address(0))
continue;
else
noMoreRounds = false;
/* else
noMoreRounds = false;*/
if(j==1)
party1stCountVotes[candidates[candidateAddress].party] += 1;
uint32 voteBalance = uint32(voteToken.balanceOf(candidateAddress));
if(voteBalance == quota-1 && candidates[candidateAddress].eliminated == false){
voteToken.transferFrom(address(this), candidateAddress, voteTokenID);
candidates[candidateAddress].elected = true;
candidateElected = true;
electedCandidates.push(candidateAddress);
if(--seatsRemaining == 0)
break;
}
else if(candidates[candidateAddress].elected == false && candidates[candidateAddress].eliminated == false){
voteToken.transferFrom(address(this), candidateAddress, voteTokenID);
}
else if(candidates[candidateAddress].elected == true || candidates[candidateAddress].eliminated == true){
continue;
}
//voteBalance = uint32(voteToken.balanceOf(candidateAddress));
/*
else {
if(voteBalance < currentLeastVotes){
currentLeastVotes = voteBalance;
currentCandidateWithLeastVotes = candidateAddress;
}
continue;
}
if(voteBalance+1 < currentLeastVotes || currentLeastVotes == -1){
currentLeastVotes = voteBalance+1;
currentCandidateWithLeastVotes = candidateAddress;
}
*/
}
if(noMoreRounds || seatsRemaining == 0)
break;
else if(candidateElected)
continue;
/*If no candidate was elected this round of counting, we eliminate candidate with least votes and transfer their votes back to the district contract for next preference counting.*/
address currentCandidateWithLeastVotes = candidateAddresses[0];
uint32 currentLeastVotes = uint32(voteToken.balanceOf(currentCandidateWithLeastVotes));
/*In STV, the candidate to be eliminated is selected randomly if 2 or more candidates are
tied for least amount of votes; This would be expensive to implement on chain, so to eliminate bias, the addresses passed as candidateAddresses to the District constructor should
be "shuffled" off-chain before being passed. */
for (uint8 k = 1; k < candidatesCount; k++){
uint32 _balance = uint32(voteToken.balanceOf(candidateAddresses[k]));
address _candidateAddress = candidateAddresses[k];
if(_balance < currentLeastVotes && candidates[_candidateAddress].eliminated == false && candidates[_candidateAddress].elected ==false ){
currentCandidateWithLeastVotes = _candidateAddress;
currentLeastVotes = _balance;
}
}
candidates[currentCandidateWithLeastVotes].eliminated = true;
if(currentLeastVotes>0)
voteToken.transferAllBack(currentCandidateWithLeastVotes);
}
seatsFilled = seats - seatsRemaining;
for(uint8 i = 0; i<candidateAddresses.length; i++){
candidates[candidateAddresses[i]].votes = uint32(voteToken.balanceOf(candidateAddresses[i]));
districtResults.candidateResults.push(candidates[candidateAddresses[i]]);
}
uint8 k = 0;
while(party1stCountVotes[k]>0){
districtResults.party1stCountVotes = new uint8[](Shared.parties);
districtResults.party1stCountVotes[k] = party1stCountVotes[k++];
}
counted = true;
}
} |


About NYC311
NYC311 by the New York City government provides the public with government and non-emergency services. Complaints will be forwarded to various agencies such as local governments, public utilities, and other public services. Citizens can file a complaint about various problem, such as illegal parking, noise, heating, and apartment maintenance. The complaints are coming from five boroughs, which are Queens, Brooklyn, Bronx, Staten Island, and Manhattan.
Housing and Buildings Complaints
Department of Housing Preservation and Development (HPD) is the agency responsible to process the complaints related to housing and building. HPD fields most reports, second only to the NYC Police Department.
HPD is seeking help to manage the large volume of complaints by focusing on the most pressing complaint and determine the possibility of the complaints. This analysis provides insight to the trends of the complaint received by HPD.
We also investigate the relationship between building characteristics with the complaint type of our focus.
Datasets Used
original source from NYC OpenData
data only related to HPD, compiled and uploaded to server by edX Data Science and Machine Learning Capstone Project course (2.37 GB)
The Primary Land Use Tax Lot Output by NYC Department of City Planning (download here)
The visualization in this page is made based on a smaller dataset of 180k rows, sampled randomly, from 2015 to 2019.
There are 14 types of complaints under Housing and Buildings category, with HEAT/HOT WATER having the highest number of complaints. This type of complaint comprises 37.9% of the total complaints on housing and buildings.
Building owners are required to meet the heat requirements according to the law. This includes residential building, commercial building, and other public facilities such as child care, nursing home, homeless shelter, and public school. When the heat requirements are not met, citizens can file a complaint. The NYC311 Service does not serve complaints coming from private homes, apartments, and other residential spaces.
Bronx has the highest number of HEAT/HOT WATER complaints from 2015 - 2019, followed closely with Brooklyn. On the other hand, Bronx only has population of 2.7 million, the fourth highest after Brooklyn, Queens, and Manhattan. This means the heat complaint in Bronx has the highest density compared in the other borough.
Top 10 Complaints in 2015 - 2019
HEAT/HOT WATER complaints made up 37.5% of total houses and buildings complaints.
Heat Complaints in Each Borough
Bronx has the highest HEAT/HOT WATER complaints almost every year between 2015 and 2019, except in 2018.
Complaints Map
The map below shows the distribution of total and HEAT/HOT WATER complaints in NYC at zipcode level.


We've been building Land Surveyors United for 14 years.
👋 Hey! Since 2007, we've been trying to make Land Surveyors United the most useful and fun social surveying platform for Professional Land Surveyors, Students and Educators as we can.
Over time, we have outgrown 2 platforms and this past year we migrated the entire platform to our new home and for the rest of time. We've built loads of features in the new platform like these for our users. Let's take a look at some of the features we built for you just in 2019.
But nothing compares to the incredible things we have planned for 2020 😉.(Roadmap coming Dec. 23rd)


--- layout: default ---
We give talks about our work, present and tell stories all over the world.
We are more than the sum of our parts. Our members have expertise in a wide-range of functions.
To think is to question. But don't sweat it. We'll help with that.
From illustrating the State of the Commons to helping Creative Commons think through and establish their Creative Commons Certificate program, members of the We Are Open Co-op have been please to with Creative Commons on a number of projects.
the full storyThe chain of command can unnecessarily complicate projects and processes. We realised that we would have to fight for the right to collaborate with like-minded thinkers.
Our aim became to contribute what and where we can, accept ourselves as we are and just be human. Flaws and everything.
We strongly believe that everyone should benefit from the approach that we have seen work so well. Come collaborate alongside us, there's a better way to work.
The offer


Since we announced the Aurelia Virtual Training opportunity we've received tons of responses. The biggest request we've had is the community's desire to gain access to recordings of the trainings after the event. In response to this, we're going to make recordings of the training available to each ticket purchaser.
After all three training segments have taken place, we'll provide the recordings to participants through an online service. Participants will receive access through the email they provided during the event signup survey. There are a couple of important details to note about the provided videos:
- The videos will be mostly (if not entirely) un-edited versions of the workshops themselves.
- The videos will be available online only through our selected video distribution service.
- The videos are licensed for use only by the ticketed attendee. (In other words, you can't buy one ticket, then show the videos to your entire 20-person team.)
If scheduling concerns or lack of video access was holding you back, then hopefully there's no more reason not to sign up now . We hope this addresses the needs of the community better and provides further opportunities to those who are interested in learning.


Resources
The code for this engine, including the ranking algorithm, is all on the nodezoo github repository.
Questions?
Tweet me @rjrodger.Resources
The code for this engine, including the ranking algorithm, is all on the nodezoo github repository.
Questions?
Tweet me @rjrodger.


Launched on December 4, 1996 by NASA aboard a Delta II booster, Pathfinder landed on July 4, 1997 on Mars's Ares Vallis, in a region called Chryse Planitia in the Oxia Palus quadrangle. The lander then opened, exposing the rover which conducted many experiments on the Martian surface. The mission carried a series of scientific instruments to analyze the Martian atmosphere, climate, geology and the composition of its rocks and soil. It was the second project from NASA's Discovery Program, which promotes the use of low-cost spacecraft and frequent launches under the motto "cheaper, faster and better" promoted by the then administrator, Daniel Goldin. The mission was directed by the Jet Propulsion Laboratory (JPL), a division of the California Institute of Technology, responsible for NASA's Mars Exploration Program. The project manager was JPL's Tony Spear.
This mission was the first of a series of missions to Mars that included rovers, and was the first successful lander since the two Vikings landed on the red planet in 1976. Although the Soviet Union successfully sent rovers to the Moon as part of the Lunokhod program in the 1970s, its attempts to use rovers in its Mars program failed.
In addition to scientific objectives, the Mars Pathfinder mission was also a "proof-of-concept" for various technologies, such as airbag-mediated touchdown and automated obstacle avoidance, both later exploited by the Mars Exploration Rover mission. The Mars Pathfinder was also remarkable for its extremely low cost relative to other robotic space missions to Mars. Originally, the mission was conceived as the first of the Mars Environmental Survey (MESUR) program.


[gecode-users] Parallel search in Gecode
Christian Schulte
cschulte at kth.se
Fri Nov 14 20:30:45 CET 2008
Well there is no news since the messages on the mailing list. There is no
publicly available prototype (still legal issues). Check my webpage ->
papers about the approach that we are pursuing and that might show up in
Gecode in one way or the other.
Christian
-----Original Message-----
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Pedro Salgueiro
Sent: Friday, November 14, 2008 7:48 PM
To: users at gecode.org
Subject: [gecode-users] Parallel search in Gecode
Hi,
I saw in Gecode.org that there are some work going on to parallelize it.
In what stage of development is that work? Is there already any version
of Gecode that can make a parallel search?
Pedro Salgueiro
_______________________________________________
Gecode users mailing list
users at gecode.org
https://www.gecode.org/mailman/listinfo/gecode-users
More information about the gecode-users
mailing list


<Anmol Garg< Co-Founder > and CTO |
<Tanu RoyCo-Founder and CEO Follow on Instagram |
Why choose an insurance broker?
| Basis of comparison | Insurance | Reinsurance |
|---|---|---|
| Meaning | Insurance alludes to a contract between two parties wherein one party promises to idemnigyyy the other in case of loss or death. | Reinsurance means insurance taken up by an insurance company when it does not wish to bear entire risk of loss and thus shares it with some other insurer. |
| Protection | Provided to individual or things. | Taken by the large insurance companies to survive large losses. |
| Premium | Paid by an individual, is received by an insurance company. | Paid for reinsurance is divided among the insurance companies in specified ratio. |


Excellent communication. I take pride in ensuring a complete understanding and minimise risks of the project objectives ensuring top quality. Services: Full stack.


palette = [ "b58900", "cb4b16", "dc322f", "d33682", "6c71c4", "268bd2", "2aa198", "859900" ]
solarized palette
palette = [ "b58900", "cb4b16", "dc322f", "d33682", "6c71c4", "268bd2", "2aa198", "859900" ]
number of max save states for the undo function
state_buffer_max_length = 20


Tulsa English Club
Tulsa English Club
The best place to practice English and make new friends
This Week
Next Week
Upcoming Events
Monday club at 3pm


RabbitMQ abstraction layer for TS Framework
NOTICE: This module is considered to be a developer preview, not suitable for production.
# Add to your dependencies using yarn
yarn add "nxtep-io/ts-framework-queue#master";
# Or, using NPM
npm install "github:nxtep-io/ts-framework-queue#master";
Checkout the examples/ directory.
The full library reference is available in the docs/
directory or published in https://nxtep-io.github.io/ts-framework-queue.
The project is licensed under the MIT License.
Generated using TypeDoc


Gate
public struct Gate
extension Gate: QuantumOperatorConvertible
extension Gate: SimplifiedQuantumOperatorConvertible
extension Gate: SimplifiedGateConvertible
extension Gate: Hashable
A generic quantum gate
-
Declaration
Swift
public var quantumOperator: QuantumOperator { get }
-
Declaration
Swift
public var simplifiedQuantumOperator: SimplifiedQuantumOperator { get }
-
Returns a generic quantum
gate
controlled withcontrols
Declaration
Swift
public static func controlled(gate: Gate, controls: [Int]) -> Gate
-
Returns a controlled not gate with 2 inputs:
target
&control
Declaration
Swift
public static func controlledNot(target: Int, control: Int) -> Gate
-
Returns a hadamard gate with 1 input:
target
Declaration
Swift
public static func hadamard(target: Int) -> Gate
-
Errors throwed by
See moreGate.makeInversionAboutMean(inputs:)
Declaration
Swift
public enum MakeInversionAboutMeanError : Error
-
Buils a
Gate.matrix(matrix:inputs:)
gate that produces an inversion about the mean on the giveninputs
Declaration
Swift
public static func makeInversionAboutMean(inputs: [Int]) -> Result<Gate, MakeInversionAboutMeanError>
-
Returns a generic quantum gate built with a
matrix
(it is expected to be unitary) and any number ofinputs
(as many inputs asmatrix
is able to handle)Declaration
Swift
public static func matrix(matrix: Matrix, inputs: [Int]) -> Gate
-
Errors throwed by
See moreGate.makeModularExponentiation(base:modulus:exponent:inputs:)
Declaration
Swift
public enum MakeModularExponentiationError : Error
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
. Whilebase
&modulus
are constant integers,exponent
is a list of qubits and, therefore, its actual value can vary. The extrainputs
are used to pass the result from one gate to the next and they HAVE TO be set to |1>.Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: [Int], inputs: [Int]) -> Result<[Gate], MakeModularExponentiationError>
Parameters
base
Base of the modular exponentiation, a positive integer bigger than zero.
modulus
Modulus of the modular exponentiation, a positive integer bigger than zero..
exponent
List of qubits that defines the exponent of the modular exponentiation. For example, if
exponent
is equal to [2, 1, 0] and qubit[2]=1, qubit[1]=1 & qubit[0]=0, the actual value of the exponent is ‘110’=6. Notice that Ifexponent
was reveresed (i.e. [0, 1, 2]), the actual of the exponent would be ‘011’=3.inputs
List of qubits used to pass the result from one gate to the next. Notice that, because this is a modulo, you have to provide at least enough input qubits to code
modulus
values (from 0 tomodulus
- 1). Also, in order to get the expected result at the end of the list ofGate
instances, the input qubits have to be set to |1>. For example, ifinputs
are equal to [2, 1, 0], qubit[2] and qubit[1] have to be 0 and qubit[0] has to be 1. On the other hand, ifinputs
were [0, 1, 2], qubit[0] and qubit[1] should be 0 and qubit[2] should be 1.Return Value
List of
Gate
instances that code a modular exponentiation. OrMakeModularExponentiationError
error. -
Returns a not gate with 1 input:
target
Declaration
Swift
public static func not(target: Int) -> Gate
-
Returns an oracle gate composed of a
truthtable
that specifies whichcontrols
activate agate
Declaration
Swift
public static func oracle(truthTable: [String], controls: [Int], gate: Gate) -> Gate
-
Produces a
Gate.oracle(truthTable:controls:gate:)
with aGate.not(target:)
in target.Declaration
Swift
public static func oracle(truthTable: [String], controls: [Int], target: Int) -> Gate
Parameters
truthTable
Oracle truthtable.
controls
Control qubits.
target
Target of
Gate.not(target:)
.Return Value
A
Gate.oracle(truthTable:controls:gate:)
instance. -
Returns a quantum gate that shifts phase of the quantum state in
target
byradians
Declaration
Swift
public static func phaseShift(radians: Double, target: Int) -> Gate
-
Errors throwed by
See moreGate.makeQuantumFourierTransform(inputs:inverse:)
Declaration
Swift
public enum MakeQuantumFourierTransformError : Error
-
Buils a
Gate.matrix(matrix:inputs:)
gate that performs a Quantum Fourier Transform overinputs
ifinverse
isfalse
or an inverse Quantum Fourier Transform otherwiseDeclaration
Swift
public static func makeQuantumFourierTransform(inputs: [Int], inverse: Bool = false) -> Result<Gate, MakeQuantumFourierTransformError>
-
Returns a quantum gate that defines a rotation of
radians
aroundaxis
of the quantum state intarget
Declaration
Swift
public static func rotation(axis: Axis, radians: Double, target: Int) -> Gate
-
Declaration
Swift
public var simplifiedGate: SimplifiedGate { get }
-
Builds a
Gate.matrix(matrix:inputs:)
gate that produces an inversion about the mean onDeclaration
Swift
public static func makeInversionAboutMean(inputs: Range<Int>) -> Result<Gate, MakeInversionAboutMeanError>
-
Builds a
Gate.matrix(matrix:inputs:)
gate that produces an inversion about the mean onDeclaration
Swift
public static func makeInversionAboutMean(inputs: ClosedRange<Int>) -> Result<Gate, MakeInversionAboutMeanError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: Range<Int>, inputs: [Int]) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: ClosedRange<Int>, inputs: [Int]) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: [Int], inputs: Range<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: [Int], inputs: ClosedRange<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: Range<Int>, inputs: Range<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: Range<Int>, inputs: ClosedRange<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: ClosedRange<Int>, inputs: Range<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Implements with
Gate
instances a modular exponentiation performed overmodulus
withbase
raised toexponent
Declaration
Swift
public static func makeModularExponentiation(base: Int, modulus: Int, exponent: ClosedRange<Int>, inputs: ClosedRange<Int>) -> Result<[Gate], MakeModularExponentiationError>
-
Produces an oracle gate
Declaration
Swift
public static func oracle(truthTable: [String], controls: Range<Int>, gate: Gate) -> Gate
-
Produces an oracle gate
Declaration
Swift
public static func oracle(truthTable: [String], controls: ClosedRange<Int>, gate: Gate) -> Gate
-
Produces an oracle gate
Declaration
Swift
public static func oracle(truthTable: [String], controls: Range<Int>, target: Int) -> Gate
-
Produces an oracle gate
Declaration
Swift
public static func oracle(truthTable: [String], controls: ClosedRange<Int>, target: Int) -> Gate
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: [Int], targets: Range<Int>) -> [Gate]
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: Range<Int>, targets: Range<Int>) -> [Gate]
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: ClosedRange<Int>, targets: Range<Int>) -> [Gate]
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: [Int], targets: ClosedRange<Int>) -> [Gate]
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: Range<Int>, targets: ClosedRange<Int>) -> [Gate]
-
Produces a list of oracle gates
Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: ClosedRange<Int>, targets: ClosedRange<Int>) -> [Gate]
-
Produces a list of
Gate.hadamard(target:)
, each gate on one of thetargets
Declaration
Swift
public static func hadamard(targets: Range<Int>) -> [Gate]
-
Produces a list of
Gate.hadamard(target:)
, each gate on one of thetargets
Declaration
Swift
public static func hadamard(targets: ClosedRange<Int>) -> [Gate]
-
Produces a list of
Gate.hadamard(target:)
, each gate on one of thetargets
Declaration
Swift
public static func hadamard(targets: Int...) -> [Gate]
-
Produces a list of
Gate.not(target:)
, each gate on one of thetargets
Declaration
Swift
public static func not(targets: Range<Int>) -> [Gate]
-
Produces a list of
Gate.not(target:)
, each gate on one of thetargets
Declaration
Swift
public static func not(targets: ClosedRange<Int>) -> [Gate]
-
Produces a list of
Gate.not(target:)
, each gate on one of thetargets
Declaration
Swift
public static func not(targets: Int...) -> [Gate]
-
Represents the
activation
(or bits) produded by a function after inputting a giventruth
Declaration
Swift
public typealias ExtendedTruth = (truth: String, activation: String)
-
Produces a list of
Gate.oracle(truthTable:controls:gate:)
. AGate.not(target:)
is produced for each target intargets
if at least oneactivation
intruthTable
has the bit correspoding to the target activated.Declaration
Swift
public static func oracle(truthTable: [ExtendedTruth], controls: [Int], targets: [Int]) -> [Gate]
Parameters
truthTable
List of
Gate.ExtendedTruth
instances.controls
Control qubits for each oracle in the list.
targets
Targets for each oracle in the list.
Return Value
-
Produces a list of
Gate.hadamard(target:)
, each gate on one of thetargets
Declaration
Swift
public static func hadamard(targets: [Int]) -> [Gate]
-
Produces a list of
Gate.not(target:)
, each gate on one of thetargets
Declaration
Swift
public static func not(targets: [Int]) -> [Gate]
-
Declaration
Swift
public static func == (lhs: `Self`, rhs: `Self`) -> Bool
-
Declaration
Swift
public func hash(into hasher: inout Hasher)


As you can probably see, we are currently in private beta. We are trying to work out the kinks
and we hope to be available soon. If you wish to be notified when we launch, or you want a chance for
a beta invite, please add your email to the list!
{% else %}
Thanks!
Thanks for showing interest! We should be ready soon, and we'll let you know ASAP!


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PlayerWarpGUI.Utils.Player
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PlayerWarpGUI.Utils.Warp
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Class Hierarchy
java.lang.Object
PlayerWarpGUI.Commands.SubCommands.
BanCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Listeners.
ChestListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Commands.
CommandManager
PlayerWarpGUI.config.
Config
PlayerWarpGUI.Commands.SubCommands.
DeleteWarpCommand
(implements org.bukkit.command.CommandExecutor)
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerMoveEvent (implements org.bukkit.event.Cancellable)
org.bukkit.event.player.PlayerTeleportEvent
PlayerWarpGUI.Events.
PWOTeletportEvent
PlayerWarpGUI.Events.
PWGChatEvent
(implements org.bukkit.event.Cancellable)
PlayerWarpGUI.API.
WarpTeleportEvent
(implements org.bukkit.event.Cancellable)
PlayerWarpGUI.Listeners.
FactionsListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Listeners.
GriefPreventionListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Objects.
GUIObject
PlayerWarpGUI.Commands.SubCommands.
HelpCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Hooks.
HookManager
<OUTPUT>
PlayerWarpGUI.Hooks.
EssentialsHook
PlayerWarpGUI.Hooks.
FactionsHook
PlayerWarpGUI.Hooks.
GriefPreventionHook
PlayerWarpGUI.Hooks.
RedProtectHook
PlayerWarpGUI.Hooks.
ResidenceHook
PlayerWarpGUI.Hooks.
VaultHook
PlayerWarpGUI.Hooks.
WorldGuardHook
PlayerWarpGUI.Commands.SubCommands.
ListCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.locale.
LocaleLoader
PlayerWarpGUI.Utils.Location.
LocUtils
PlayerWarpGUI.Chat.
MessageSender
PlayerWarpGUI.Others.
Metrics
PlayerWarpGUI.Utils.Warp.
ObjectUtils
PlayerWarpGUI.Utils.Perms.
PermUtils
PlayerWarpGUI.Handlers.
PlayerHandler
PlayerWarpGUI.Listeners.
PlayerListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Utils.Player.
PlayerUtils
PlayerWarpGUI.Objects.
PlayerWarpObject
org.bukkit.plugin.PluginBase (implements org.bukkit.plugin.Plugin)
org.bukkit.plugin.java.JavaPlugin
PlayerWarpGUI.
PlayerWarpGUI
PlayerWarpGUI.Listeners.
RedProtectListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Listeners.
ResidenceListener
(implements org.bukkit.event.Listener)
PlayerWarpGUI.Commands.SubCommands.
SetIconCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Commands.SubCommands.
SetLoreCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Commands.SubCommands.
SetTitleCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Commands.SubCommands.
SetWarpCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Commands.SubCommands.
ShowCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Utils.
StringUtils
PlayerWarpGUI.Handlers.
TeleportHandler
PlayerWarpGUI.Commands.SubCommands.
UnbanCommand
(implements org.bukkit.command.CommandExecutor)
PlayerWarpGUI.Utils.Warp.
WarpFileUtils
PlayerWarpGUI.Handlers.
WarpHandler
PlayerWarpGUI.Utils.World.
WorldUtils
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Jul 25, 2019 By Caroline Boyd
How To Create Psychological Safety In A Learning Environment
How To Create Psychological Safety In A Learning Environment
Psychological safety, a term coined by Amy Edmondson, is an important element for learning and growth. It is a shared belief that can be defined as "being able to show and employ one's self without fear of negative consequences of self-image, status or career" (Kahn). That’s a formal definition. But what does it mean?
You’ve heard of fight or flight? This is your amygdala, (or your Chimp Brain if Dr Steve Peters is to be believed) which comes to our aid when we feel unsafe in an environment. The priority of this part of our brains is to protect its host. In a threatening situation, (for example, coming face to face with a large predator, or in more modern times, nearly being hit by a car) we get what is known as an amygdala hijak.
This is when the primal instincts of our brains take over to protect us. It can happen in a heartbeat and the effect is instant. Adrenaline is pumped through the body, giving us the energy and strength to deal with the threat; to outrun the predator, or jump back onto the pavement to avoid the car.
Notably, when we are being controlled by the amygdala hijack, our pre-frontal cortex, the thinking part of our brain, shuts down. It makes sense. If you are faced with a big predator, the last thing you need to do is ‘analyse” your situation; determining if the beast is friend or foe and thinking through a logical course of action.  Or get hit by the car. With us so far?
When we put this into a learning environment, you can still feel threatened by the situation, even if the danger is not a tangible one. To the primal part of our brain, a threat is a threat. This results in a partial hijack; you still feel the adrenaline, the increased heartrate and feeling the need to run away but in response to a threat that cannot be faced head on.
But what causes this to happen?
Situations can feel threatening because they are unknown; walking into a training workshop full of people we don’t know, can be intimidating. This feeds fears that our primal brain generates.
We know that when learners don’t feel psychologically safe in a learning environment, they are unlikely to benefit from the workshop. Their brains are in defence mode; self-preservation and self-protection is paramount, which is detrimental to a successful learning transfer.
How do We Create Psychological Safety in a Learning Environment?
Getting Started
How much information do you give learners who are invited to the programme? Do you let them know who the other participants are? What the learning style is going to be like? Timings and content are also good things to know. By disclosing as much information as you can before the workshop, you keep learners from feeling like they are going into an unknown situation.
If you are the facilitator, you will welcome your learners as they arrive; being warm, friendly and instrumental in introducing them to each other. We do this in a Virtual Training workshop too. Learners can be greeted as they log on by their smiling facilitator through a webcam, instantly engaging in chatter and being welcoming and accommodating.
Setting the tone
Setting the tone of the workshop upfront can help learners to see and feel from the outset that it is a safe environment to learn in. If there is no roleplay, for example, tell them so. Sometimes you will hear the audible sigh of relief!
It can help to introduce the idea of a ‘Vegas’ rule; What happens in Vegas, stays in Vegas. Learners often like this concept as it means that what happens in the room, what we talk about and experiences we share, won’t go any further. It allows learners to feel more comfortable about sharing their challenges and can empower them to get involved in practice sessions. It’s important that everyone gets on board with the concept for it to work, but when it does, it can cultivate a much more relaxed atmosphere for learning.
If you want to learn more about your learners feel secure in your learning environments, check out one of our Principles Blog – Safe Hands for more tips and hints.
Read next: How virtual training means learning for all.
Singling Out
No one likes to be singled out and this is true in a training workshop too. Almost everyone can remember a time when they have been called on when they didn’t want to be or weren’t ready. These kinds of experiences can create a fear in learners that prevents true engagement in a learning environment.
Some cultures, like the US, encourage learners throughout their education to contribute verbally to lessons; often their grades are affected by how much they do so. This doesn’t mean all Americans delight in being vocal, however.
Other cultures, in France for example, is very different and learners are instead encouraged not to speak out in sessions, cultivating a ‘listen and learn’ environment. If a single learner is required to answer a question put forward by a facilitator, we suggest giving as much warning as you are able; “John, I’m going to ask for your opinion on this”. Also, be careful to avoid questions with a direct right or wrong answer. This way, your learners feel like they are part of a conversation, instead of under a spotlight.
Final Thoughts
The bottom line is that learners have a right to feel safe and secure in their learning environment, and that it is the duty of the facilitator to ensure that they do. By tackling the different challenges that can arise, through careful positioning and a warm atmosphere, we can all create workshops that are psychologically safe for everyone involved.
Need some help ensuring your sessions are psychologically sound? Or just want to talk more about psychological safety?


{{< layout}} {{$propositionHeader}}{{/propositionHeader}} {{$pageTitle}}Pick appointment time{{/pageTitle}} {{$header}} {{/header}} {{$main-content}}
You need to be at London passport office 5 minutes before your appointment.
It takes about 15 minutes to get your new passport.
| Wednesday 8 February |
Thursday 9 February |
Friday 10 February |
Saturday 11 February |
Monday 13 February |
| 10.00am Available | 10.00am | 10.00am | 10.00am | 10.00am |
| 10.30am | 10.30am | 10.30am | 10.30am | 10.30am |
| 12.30pm | 12.30pm | 12.30pm | 12.30pm | 12.30pm |
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| 5.00pm | 5.00pm | 5.00pm | 5.00pm | 5.00pm |


|
CUTLASS
CUDA Templates for Linear Algebra Subroutines and Solvers
|
#include <tensor_view.h>
Public Types | |
| using | Base = cutlass::TensorRef< Element_, Layout_ > |
| Base tensor reference. More... | |
| using | Layout = Layout_ |
| Mapping function from logical coordinate to internal n-D array. More... | |
| using | ConstTensorRef = typename Base::ConstTensorRef |
| TensorRef pointing to constant memory. More... | |
| using | TensorRef = Base |
| Underlying TensorRef type. More... | |
| using | Element = Element_ |
| Data type of individual access. More... | |
| using | Reference = Element & |
| Reference type to an element. More... | |
| using | Index = typename Layout::Index |
| Index type. More... | |
| using | LongIndex = typename Layout::LongIndex |
| Long index used for pointer offsets. More... | |
| using | TensorCoord = typename Layout::TensorCoord |
| Coordinate in logical tensor space. More... | |
| using | Stride = typename Layout::Stride |
| Coordinate in storage n-D array. More... | |
| using | ConstTensorView = TensorView< typename platform::remove_const< Element >::type const, Layout > |
| TensorView pointing to constant memory. More... | |
| using | NonConstTensorView = TensorView< typename platform::remove_const< Element >::type, Layout > |
| TensorView pointing to non-constant memory. More... | |
| Public Types inherited from cutlass::TensorRef< Element_, Layout_ > | |
| using | Element = Element_ |
| Data type of individual access. More... | |
| using | Layout = Layout_ |
| Mapping function from logical coordinate to linear memory. More... | |
| using | Reference = typename platform::conditional< sizeof_bits< Element >::value >=8, Element &, SubbyteReference< Element > >::type |
| Reference type to an element. More... | |
| using | Index = typename Layout::Index |
| Index type. More... | |
| using | LongIndex = typename Layout::LongIndex |
| Long index used for pointer offsets. More... | |
| using | TensorCoord = typename Layout::TensorCoord |
| Coordinate in logical tensor space. More... | |
| using | Stride = typename Layout::Stride |
| Layout's stride vector. More... | |
| using | ConstTensorRef = TensorRef< typename platform::remove_const< Element >::type const, Layout > |
| TensorRef to constant data. More... | |
| using | NonConstTensorRef = TensorRef< typename platform::remove_const< Element >::type, Layout > |
| TensorRef to non-constant data. More... | |
Public Member Functions | |
| CUTLASS_HOST_DEVICE | TensorView (TensorCoord const &extent=TensorCoord()) |
| Constructs a TensorView object. More... | |
| CUTLASS_HOST_DEVICE | TensorView (Element *ptr, Layout const &layout, TensorCoord const &extent) |
| Constructs a TensorView object. More... | |
| CUTLASS_HOST_DEVICE | TensorView (TensorRef const &ref, TensorCoord const &extent) |
| Constructs a TensorView object. More... | |
| CUTLASS_HOST_DEVICE | TensorView (NonConstTensorView const &view) |
| Converting constructor from TensorRef to non-constant data. More... | |
| CUTLASS_HOST_DEVICE void | reset (Element *ptr, Layout const &layout, TensorCoord size) |
| Updates the pointer and layout object. More... | |
| CUTLASS_HOST_DEVICE void | resize (TensorCoord extent) |
| Changes the size of the view without affecting pointer or layout. More... | |
| CUTLASS_HOST_DEVICE TensorCoord const & | extent () const |
| Returns the extent of the view (the size along each logical dimension). More... | |
| CUTLASS_HOST_DEVICE Index | extent (int dim) const |
| Returns the extent along a particular logical dimension. More... | |
| CUTLASS_HOST_DEVICE bool | contains (TensorCoord const &coord) const |
| Determines whether a location is within a tensor. More... | |
| CUTLASS_HOST_DEVICE TensorRef | ref () const |
| Returns a TensorRef pointing to the first element of the tensor. More... | |
| CUTLASS_HOST_DEVICE ConstTensorRef | const_ref () const |
| Returns a TensorRef pointing to the first element of the tensor. More... | |
| CUTLASS_HOST_DEVICE ConstTensorView | const_view () const |
| Returns a TensorView to const data. More... | |
| CUTLASS_HOST_DEVICE TensorView | subview (TensorCoord extent, TensorCoord const &location=TensorCoord()) const |
| Returns a Tensor_view given location and size quantities. More... | |
| CUTLASS_HOST_DEVICE size_t | capacity () const |
| Returns the number of scalar elements needed to store tensor. More... | |
| CUTLASS_HOST_DEVICE TensorView | operator+ (TensorCoord const &b) const |
| Returns a TensorView offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorView & | operator+= (TensorCoord const &b) |
| Returns a TensorRef offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorView | operator- (TensorCoord const &b) const |
| Returns a TensorRef offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorView & | operator-= (TensorCoord const &b) |
| Returns a TensorRef offset by a given amount. More... | |
| Public Member Functions inherited from cutlass::TensorRef< Element_, Layout_ > | |
| CUTLASS_HOST_DEVICE | TensorRef (Element *ptr=nullptr, Layout const &layout=Layout()) |
| Constructs a TensorRef with a pointer and layout object. More... | |
| CUTLASS_HOST_DEVICE | TensorRef (NonConstTensorRef const &ref) |
| Converting constructor from TensorRef to non-constant data. More... | |
| CUTLASS_HOST_DEVICE ConstTensorRef | const_ref () const |
| Returns a reference to constant-valued tensor. More... | |
| CUTLASS_HOST_DEVICE NonConstTensorRef | non_const_ref () const |
| CUTLASS_HOST_DEVICE void | reset (Element *ptr=nullptr) |
| Updates only the pointer. More... | |
| CUTLASS_HOST_DEVICE void | reset (Element *ptr, Layout const &layout) |
| Updates the pointer and layout object. More... | |
| CUTLASS_HOST_DEVICE bool | good () const |
| Returns true if the TensorRef is non-null. More... | |
| CUTLASS_HOST_DEVICE Element * | data () const |
| Returns the pointer to referenced data. More... | |
| CUTLASS_HOST_DEVICE Reference | data (LongIndex idx) const |
| Returns a reference to the element at a given linear index. More... | |
| CUTLASS_HOST_DEVICE Layout & | layout () |
| Returns the layout object. More... | |
| CUTLASS_HOST_DEVICE Layout | layout () const |
| Returns the layout object. More... | |
| CUTLASS_HOST_DEVICE Stride | stride () const |
| Returns the layout object's stride vector. More... | |
| CUTLASS_HOST_DEVICE Stride & | stride () |
| Returns the layout object's stride vector. More... | |
| CUTLASS_HOST_DEVICE Index | stride (int dim) const |
| Returns the layout object's stride in a given physical dimension. More... | |
| CUTLASS_HOST_DEVICE Index & | stride (int dim) |
| Returns the layout object's stride in a given physical dimension. More... | |
| CUTLASS_HOST_DEVICE LongIndex | offset (TensorCoord const &coord) const |
| Computes the offset of an index from the origin of the tensor. More... | |
| CUTLASS_HOST_DEVICE Reference | at (TensorCoord const &coord) const |
| Returns a reference to the element at a given Coord. More... | |
| CUTLASS_HOST_DEVICE Reference | operator[] (TensorCoord const &coord) const |
| Returns a reference to the element at a given Coord. More... | |
| CUTLASS_HOST_DEVICE TensorRef & | add_pointer_offset (LongIndex offset_) |
| Adds an offset to each pointer. More... | |
| CUTLASS_HOST_DEVICE TensorRef & | add_coord_offset (TensorCoord const &coord) |
| Adds an offset to each pointer. More... | |
| CUTLASS_HOST_DEVICE TensorRef | operator+ (TensorCoord const &b) const |
| Returns a TensorRef offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorRef & | operator+= (TensorCoord const &b) |
| Returns a TensorRef offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorRef | operator- (TensorCoord const &b) const |
| Returns a TensorRef offset by a given amount. More... | |
| CUTLASS_HOST_DEVICE TensorRef & | operator-= (TensorCoord const &b) |
| Returns a TensorRef offset by a given amount. More... | |
Static Public Attributes | |
| static int const | kRank = Layout::kRank |
| Logical rank of tensor index space. More... | |
| Static Public Attributes inherited from cutlass::TensorRef< Element_, Layout_ > | |
| static int const | kRank = Layout::kRank |
| Logical rank of tensor index space. More... | |
| using cutlass::TensorView< Element_, Layout_ >::Base = cutlass::TensorRef<Element_, Layout_> |
| using cutlass::TensorView< Element_, Layout_ >::ConstTensorRef = typename Base::ConstTensorRef |
| using cutlass::TensorView< Element_, Layout_ >::ConstTensorView = TensorView< typename platform::remove_const<Element>::type const, Layout> |
| using cutlass::TensorView< Element_, Layout_ >::Element = Element_ |
| using cutlass::TensorView< Element_, Layout_ >::Index = typename Layout::Index |
| using cutlass::TensorView< Element_, Layout_ >::Layout = Layout_ |
| using cutlass::TensorView< Element_, Layout_ >::LongIndex = typename Layout::LongIndex |
| using cutlass::TensorView< Element_, Layout_ >::NonConstTensorView = TensorView< typename platform::remove_const<Element>::type, Layout> |
| using cutlass::TensorView< Element_, Layout_ >::Reference = Element & |
| using cutlass::TensorView< Element_, Layout_ >::Stride = typename Layout::Stride |
| using cutlass::TensorView< Element_, Layout_ >::TensorCoord = typename Layout::TensorCoord |
| using cutlass::TensorView< Element_, Layout_ >::TensorRef = Base |
|
inline |
|
inline |
| ptr | pointer to start of tensor |
| layout | layout object containing stride and mapping function |
| extent | size of the view in logical coordinates |
|
inline |
| ref | pointer and layout object referencing a tensor |
| extent | logical size of tensor |
|
inline |
| view | TensorView to non-const data |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
| b | offset in the logical coordinate space of the tensor |
|
inline |
| b | offset in the logical coordinate space of the tensor |
|
inline |
| b | offset in the logical coordinate space of the tensor |
|
inline |
| b | offset in the logical coordinate space of the tensor |
|
inline |
|
inline |
|
inline |
|
inline |
| extent | extent of the resulting view |
| location | resulting view's origin within the old view |
|
static |


|
keigeki
1.0.0
傾撃
|
#include <memory.h>
#include <assert.h>
#include <stdlib.h>
#include "kazmath/utility.h"
#include "kazmath/vec3.h"
#include "kazmath/mat4.h"
#include "kazmath/mat3.h"
#include "kazmath/quaternion.h"
#include "kazmath/plane.h"
#include "kazmath/neon_matrix_impl.h"
Functions | |
| kmMat4 *const | kmMat4Fill (kmMat4 *pOut, const kmScalar *pMat) |
| kmMat4 *const | kmMat4Identity (kmMat4 *pOut) |
| float | get (const kmMat4 *pIn, int row, int col) |
| void | set (kmMat4 *pIn, int row, int col, float value) |
| void | swap (kmMat4 *pIn, int r1, int c1, int r2, int c2) |
| int | gaussj (kmMat4 *a, kmMat4 *b) |
| kmMat4 *const | kmMat4Inverse (kmMat4 *pOut, const kmMat4 *pM) |
| const int | kmMat4IsIdentity (const kmMat4 *pIn) |
| kmMat4 *const | kmMat4Transpose (kmMat4 *pOut, const kmMat4 *pIn) |
| kmMat4 *const | kmMat4Multiply (kmMat4 *pOut, const kmMat4 *pM1, const kmMat4 *pM2) |
| kmMat4 *const | kmMat4Assign (kmMat4 *pOut, const kmMat4 *pIn) |
| const int | kmMat4AreEqual (const kmMat4 *pMat1, const kmMat4 *pMat2) |
| kmMat4 *const | kmMat4RotationAxisAngle (kmMat4 *pOut, const kmVec3 *axis, kmScalar radians) |
| kmMat4 *const | kmMat4RotationX (kmMat4 *pOut, const float radians) |
| kmMat4 *const | kmMat4RotationY (kmMat4 *pOut, const float radians) |
| kmMat4 *const | kmMat4RotationZ (kmMat4 *pOut, const float radians) |
| kmMat4 *const | kmMat4RotationPitchYawRoll (kmMat4 *pOut, const kmScalar pitch, const kmScalar yaw, const kmScalar roll) |
| kmMat4 *const | kmMat4RotationQuaternion (kmMat4 *pOut, const kmQuaternion *pQ) |
| kmMat4 *const | kmMat4Scaling (kmMat4 *pOut, const kmScalar x, const kmScalar y, const kmScalar z) |
| kmMat4 *const | kmMat4Translation (kmMat4 *pOut, const kmScalar x, const kmScalar y, const kmScalar z) |
| kmVec3 *const | kmMat4GetUpVec3 (kmVec3 *pOut, const kmMat4 *pIn) |
| kmVec3 *const | kmMat4GetRightVec3 (kmVec3 *pOut, const kmMat4 *pIn) |
| kmVec3 *const | kmMat4GetForwardVec3 (kmVec3 *pOut, const kmMat4 *pIn) |
| kmMat4 *const | kmMat4PerspectiveProjection (kmMat4 *pOut, kmScalar fovY, kmScalar aspect, kmScalar zNear, kmScalar zFar) |
| kmMat4 *const | kmMat4OrthographicProjection (kmMat4 *pOut, kmScalar left, kmScalar right, kmScalar bottom, kmScalar top, kmScalar nearVal, kmScalar farVal) |
| kmMat4 *const | kmMat4LookAt (kmMat4 *pOut, const kmVec3 *pEye, const kmVec3 *pCenter, const kmVec3 *pUp) |
| kmMat3 *const | kmMat4ExtractRotation (kmMat3 *pOut, const kmMat4 *pIn) |
| kmVec3 *const | kmMat4RotationToAxisAngle (kmVec3 *pAxis, kmScalar *radians, const kmMat4 *pIn) |
| kmMat4 *const | kmMat4RotationTranslation (kmMat4 *pOut, const kmMat3 *rotation, const kmVec3 *translation) |
| kmPlane *const | kmMat4ExtractPlane (kmPlane *pOut, const kmMat4 *pIn, const kmEnum plane) |
Returns KM_TRUE if the 2 matrices are equal (approximately)
Extract a 3x3 rotation matrix from the input 4x4 transformation. Stores the result in pOut, returns pOut
Fills a kmMat4 structure with the values from a 16 element array of floats pOut - A pointer to the destination matrix pMat - A 16 element array of floats Returns pOut so that the call can be nested
Extract the forward vector from a 4x4 matrix. The result is stored in pOut. Returns pOut.
Extract the right vector from a 4x4 matrix. The result is stored in pOut. Returns pOut.
Get the up vector from a matrix. pIn is the matrix you wish to extract the vector from. pOut is a pointer to the kmVec3 structure that should hold the resulting vector
Sets pOut to an identity matrix returns pOut pOut - A pointer to the matrix to set to identity Returns pOut so that the call can be nested
Calculates the inverse of pM and stores the result in pOut. Returns NULL if there is no inverse, else pOut
| const int kmMat4IsIdentity | ( | const kmMat4 * | pIn | ) |
Returns KM_TRUE if pIn is an identity matrix KM_FALSE otherwise
| kmMat4* const kmMat4LookAt | ( | kmMat4 * | pOut, |
| const kmVec3 * | pEye, | ||
| const kmVec3 * | pCenter, | ||
| const kmVec3 * | pUp | ||
| ) |
Builds a translation matrix in the same way as gluLookAt() the resulting matrix is stored in pOut. pOut is returned.
Multiplies pM1 with pM2, stores the result in pOut, returns pOut
| kmMat4* const kmMat4OrthographicProjection | ( | kmMat4 * | pOut, |
| kmScalar | left, | ||
| kmScalar | right, | ||
| kmScalar | bottom, | ||
| kmScalar | top, | ||
| kmScalar | nearVal, | ||
| kmScalar | farVal | ||
| ) |
Creates an orthographic projection matrix like glOrtho
| kmMat4* const kmMat4PerspectiveProjection | ( | kmMat4 * | pOut, |
| kmScalar | fovY, | ||
| kmScalar | aspect, | ||
| kmScalar | zNear, | ||
| kmScalar | zFar | ||
| ) |
Creates a perspective projection matrix in the same way as gluPerspective
Build a rotation matrix from an axis and an angle. Result is stored in pOut. pOut is returned.
| kmMat4* const kmMat4RotationPitchYawRoll | ( | kmMat4 * | pOut, |
| const kmScalar | pitch, | ||
| const kmScalar | yaw, | ||
| const kmScalar | roll | ||
| ) |
Builds a rotation matrix from pitch, yaw and roll. The resulting matrix is stored in pOut and pOut is returned
| kmMat4* const kmMat4RotationQuaternion | ( | kmMat4 * | pOut, |
| const kmQuaternion * | pQ | ||
| ) |
Converts a quaternion to a rotation matrix, the result is stored in pOut, returns pOut
|
read |
Take the rotation from a 4x4 transformation matrix, and return it as an axis and an angle (in radians) returns the output axis.
| kmMat4* const kmMat4RotationTranslation | ( | kmMat4 * | pOut, |
| const kmMat3 * | rotation, | ||
| const kmVec3 * | translation | ||
| ) |
Build a 4x4 OpenGL transformation matrix using a 3x3 rotation matrix, and a 3d vector representing a translation. Assign the result to pOut, pOut is also returned.
Builds an X-axis rotation matrix and stores it in pOut, returns pOut
Builds a rotation matrix using the rotation around the Y-axis The result is stored in pOut, pOut is returned.
Builds a rotation matrix around the Z-axis. The resulting matrix is stored in pOut. pOut is returned.
Builds a scaling matrix
| kmMat4* const kmMat4Translation | ( | kmMat4 * | pOut, |
| const kmScalar | x, | ||
| const kmScalar | y, | ||
| const kmScalar | z | ||
| ) |
Builds a translation matrix. All other elements in the matrix will be set to zero except for the diagonal which is set to 1.0


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Chart.js Bar Chaart
The day is cold,and dark,and dreary; It rains,and the wind is never weary; The vine still clings to the moldering wall, But at every gust the dead leaves fall, And the day is dark and dreary. But at every gust the dead leaves fall, And the day is dark and dreary. But at every gust the dead leaves fall, And the day is dark and dreary.
Google 来源


{% extends "layout_bsa_popup.html" %} {% block page_title %} Single User View {% endblock %} {% block after_header %} {% endblock %} {% block content %} Add easment Amount to ease Penalty charge Surcharge Penalty charge and surcharge Easment amount: £43 Customer has paid: £0 Balance after easement applied: £8.60 Reason for easement MEDEX or MATEX - subsequently holds a certificate Vulnerable - Terminal illness over 6 months Vulnerable - Terminal illness under 6 months Vulnerable - Language Difficulties Vulnerable - Disability or long term condition Extreme situation/Team manager discretion Same checking period Prescription delivered and left with a minor Original PCN not received Payment/Evidence received wthin timeframe Cross Over (Surcharge) Financial hardship - HC2 confirmed First letter not received More than one PCN in same month PR form not signed Notes 0/2048 Cancel {% endblock %}
Easment amount: £43
Customer has paid: £0
Balance after easement applied: £8.60
0/2048
Cancel


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Dwarf Adventurer Dwyph:
The ancient Giants' biotechnological weapons have expelled the monsters around here, but now the 3 Guardians have regained their power.
Be careful!
Move to the lower level.
Quest


${$x}
is invalid. For expansion, use ${x}. For indirection, use arrays, ${!x} or (for sh) eval.
(or ${${x}}
is invalid)
# Expecting $RETRIES or 3 if unset
retries=${$RETRIES:-3}
or
mypath="/tmp/foo.txt"
var=mypath
result=${$var##*/} # Expecting ${mypath##*/}, i.e. 'foo.txt'
retries=${RETRIES:-3}
or
mypath="/tmp/foo.txt"
var=mypath
result=${!var}
result=${result##*/}
ShellCheck found a parameter expansion ${..}
where the first element was a second parameter expansion, either ${$x..}
or ${${x}..}
. This is not valid.
In the first example, the extra $
was unintentional and should simply be deleted.
In the second example, ${$var##*/}
was used in the hopes that it would expand to ${myvar##*/}
and subsequently strip the path. This is not possible, and var
must instead be expanded indirectly in a separate step, before the path can be stripped as usual. More information and other approaches can be found in the description of [[SC2082]].
None


Enable accessing various information from a displayed molecule. One to four atoms can be picked by Control-LeftButton mouse click in the viewer to obtain:
The information can be show as a label in the viewer (if the output port label_obj is connected to the viewer input) or in the Pick result field int the module panel.
To remove the label from the display just pick on the viewer background or set the pick operation to disabled.
| molecule_in | MolecularDataType | Molecular data corresponding to the displayed structure. |
| picked_obj | DefaultObject | The picked graphic object from the corresponding MolViewer output. Picking is done by Control-LeftButton click on the viewer. |
| Select pick operation | radio buttons | The operation to be performed:
|
| Pick result | text field | The pick result values. Those values are the same as the ones on the text label in the viewer. |
| Label format | standard AVS/Express text graphic object params |
Enable modification of the label display. |
| label_obj | DefaultObject | The resulting label object. It has to be sent to the MolViewer input. If not connected the values can be read anyway from the Pick result field in the module panel. |


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TKMax's SOUNDBOARD
Orange
Again
Hikaru Nara
My Truth
Kirameki
SAO


mind vs. brain
How has neuroplasticity influenced my learning?
I never really understood my brain until I learnt about Neuroplasticity. I am not sure if I am the only one. I never questioned exactly why, learning about some topics I understand quickly, but then some, no matter how much time I pour into understanding it, I still didn't get it.
Neuroplasticity is the term referring to the brain's ability to modify, change structure, and function from experiences gained throughout one's life. There are multiple techniques to build stronger hardier neural networks. Some common practices for strengthening connections are; constantly repeating a task, reading, sleeping, and even dancing!
Learning about neuroplasticity, I now understand that everyone's brains are wired uniquely. No one will have the same wiring since no two people undergo the same experiences in the same way. Each person builds different connections for every experience, they experience.
 You have the power to see things as
they are so that you can respond thoughtfully, deliberately, and effectively to
everything you experience.
- Elizabeth Thornton
fixed vs. growth
Travelling from a dark past to a now glowing future
This concept is super new to me.
To be honest, I have been living with a few fixed mindset traits for a while. At first I
felt shame, but now I feel relieved that I have come to realise what I need to work on.
I now understand that neuroplasticity has enabled me to believe I can change the wiring
in my brain to think and perform better and with more positivity and perseverance.
This topic has created a new respect for myself. I am going to set a goal for growing my mindset. I want to be able to perform and communicate better. I am proud of how far I have come and I'm eager to find out how much further I can go.
"It’s critical to reward not just effort but learning and progress, and to emphasize
the processes that yield these things, such as seeking help from others, trying new
strategies, and capitalizing on setbacks to move forward effectively. In all of our
research, the outcome — the bottom line — follows from deeply engaging in these
processes."
- Courtney Ackerman
Favourite resource :
What is Neuroplasticity?


Bio, BIODIESEL
We decided to make use of the purified oil by elaborating biodiesel.
Materials
-500 ml oil
-100 ml water
_______________________________________________________
Bibliography APA: Thakur, S. (2019). Learn How to Reuse Cooking Oil. In Bright Hub. Retrieved from: https://www.brighthub.com/environment/green-living/articles/112550.aspx


im2pix is a tool to convert image to pseudo pixel art in R. It’s a reduced version of Nathan Harper’s Python script. The author of this package do not own the copyright of this algorithm.
You can install the released version of im2pix from GitHub with:
devtools::install_github("TengMCing/im2pix")
This package heavily depends on the imager
package. You may get an error like this when you run the imtopix()
function or load the imager
package on macOS.
Loading required package: imager
Error in dyn.load(file, DLLpath = DLLpath, ...) :
unable to load shared object '/Library/Frameworks/R.framework/Versions/3.3/Resources/library/imager/libs/imager.so':
dlopen(/Library/Frameworks/R.framework/Versions/3.3/Resources/library/imager/libs/imager.so, 6): Library not loaded: /opt/X11/lib/libX11.6.dylib
Referenced from: /Library/Frameworks/R.framework/Versions/3.3/Resources/library/imager/libs/imager.so
Reason: image not found
This is because you are missing X11
so you need to install/reinstall the latest version of XQuartz
(https://www.xquartz.org/).
library(im2pix)
library(imager)
#> Loading required package: magrittr
#>
#> Attaching package: 'imager'
#> The following object is masked from 'package:magrittr':
#>
#> add
#> The following objects are masked from 'package:stats':
#>
#> convolve, spectrum
#> The following object is masked from 'package:graphics':
#>
#> frame
#> The following object is masked from 'package:base':
#>
#> save.image
The built-in image
plot(sample_im)
Covert the image to pseudo pixel art using palette “contra”. Increase the block size will decrease the output resolution.
The imtopix()
function only accepts cimg
class object/image which can be loaded from disk by imager::load.image(<path_to_image>)
or created from a matrix-like object by imager::as.cimg(<matrix-like_object>)
.
Using another palette
Available palettes include
names(pal_collection)
#> [1] "appleii" "atari2600" "commodore64" "contra"
#> [5] "gameboy" "grayscale" "hyrule" "intellivision"
#> [9] "kungfu" "mario" "nes" "sega"
#> [13] "tetris"


ttycat(1) Qualcomm Atheros Open Powerline Toolkit ttycat(1) NAME ttycat - Serial Line Output Utility SYNOPSIS ttycat [options] [file] [file] [>stdout] ttycat [options] [<stdin] [>stdout] DESCRIPTION Copy one or more files to a serial device. This program is similar to traditional cat utility but expects stdout to be a serial tty device. It will configure stdout before writing and will restore the original configuration afterwards. It can be used to send data to the local Atheros UART-enabled powerline device. If the remote powerline device is not UART- enabled, use program edru to capture and display arriving at the remote host and program edsu to send files in the oppo‐ site direction. This program is part of the Qualcomm Atheros Powerline Toolkit. See the AMP man page for an overview and installation instructions. COMMENTS This program only supports the Linux and MacOSX platforms, at present. OPTIONS -s speed The serial baud rate. Supported baud rates are 0, 50, 75, 110, 134, 150, 200, 300, 600, 1200, 1800, 2400, 4800, 9600, 19200, 38400, 57600, 115200, 230400, 460800, 500000 and 921600. -?,--help Print program help summary on stdout. This option takes precedence over other options on the command line. -?,--version Print program version information on stdout. This option takes precedence over other options on the command line. Use this option when sending screen dumps to Atheros Technical Support so that they know exactly which version of the Linux Toolkit you are using. ARGUMENTS file The name of an input file. No assumptions are made about the file based on the filename or extension. Input files are not modified. stdout The name of a serial output device. A error will occur if the device is not a true tty device according as deter‐ mined by the isatty function. Depending on the amount of input data and the baud rate, serial output may take several seconds or several minutes. EXAMPLES The following command copies files abc.txt and def.bin to stdout which must be an active serial device or an error will occur. # ttycat abc.txt def.bin > /dev/ttyUSB1 SEE ALSO amp(1), edru(1), edsu(1), int6kuart(1), CREDITS Charles Maier<EMAIL_ADDRESS>open-plc-utils-0.0.3 November 2013 ttycat(1)


{%with messages = get_flashed_messages(with_categories=true)%}
{%if messages%}
{%for category, message in messages%}
{{message}}
{%endfor%}
{%endif%}
{%endwith%}
The following are the category of license for business operation in Liberia, intending business owner is expected to read through and buy pin peculiar to business intended to operates and enter the Card serial number and pin on the card purchased to effect payment.
Distillery (Manufacturing) ......................................................$1,000
Distillery (Local Spirit, Cane Juice and Others) ....................$50
Brewery (Alcoholic Beverages/ Bar and Stout)......................$1,000
Brewery (Non-Alcoholic Beverages/Soft drinks)....................$500
Water Purinfication (Bottling and Bagging)............................$200
Wholesale (Imported local Beer)............................................$100
Wholesale (Spirits, Imported and Local, Including Beer)........$1,000
Retailer of Beer (Bar and Restaurant).....................................$100
Retailer of Beer, Wine & Spirits (Local & Imported).................$250
Retailer-Night Club (Beer, Wine & Spirits)...............................$1,500
Retailer-Ordinary Night Club (Beer, Wine & Spirits)................$100
Retailer-Ordinary Shop (Beer, Wine & Local Spirits)...............$100
Retailer-Supermarket (Beer, Wine, Spirits, etc.)......................$2,000
Professional Licenses..............................................................$100
Click here to enter the pin on the card
{% endblock%}


DR.DOUGLAS NWANKWO. DIRECTOR AND MEMBER OF THE CONTRACT AWARD PANEL WITH THE PIPELINES AND PRODUCTS MARKETING COMPANY (P.P.M.C) A SUBSIDIARY OF THE NIGERIAN NATIONAL PETROLEUM CORPORATION.  OUR DUTIES INCLUDE EVALUATION, VETTING AND APPROVAL FOR PAYMENT OF CONTRACTS AND SERVICES RENDERED FOR THE (P.P.M.C). I HEAD THIS SEVEN MAN PANEL IN CHARGE OF CONTRACT AWARD AND PAYMENT APPROVALS AND CAME TO KNOW OF YOU IN MY SEARCH FOR A RELIABLE AND REPUTABLE PERSON TO HANDLE A VERY CONFIDENTIAL TRANSACTION WHICH INVOLVES THE TRANSFER OF FUNDS TO A FOREIGN ACCOUNT. THERE WERE SERIES OF CONTRACTS EXECUTED BY A CONSORTIUM OF ABB LUMUS, J.G.C CORPORATION OF JAPAN, BOUYGUES OFFSHORE AND A JOINT VENTURE OF SPIEBATIGNOLES AND DRESSER GMBH OF GERMANY IN FAVOUR OF THE (P.P.M.C) AMONG WHICH WERE 1) THE EXPANSION AND MAINTENANCE OF PIPE LINE NETWORK FROM ONE MAIN STATION TO ESCRAVOS DEPOT FOR CRUDE OIL AND DOWNSTREAM PRODUCTS. DISTRIBUTION AND SUBSEQUENT EVACUATION --USD333 Million 2) CONTRACT FOR THE TURN AROUND MAINTENANCE (TAM) OF THE VARIOUS REFINERIES IN THE COUNTRY. 3) THE EXPANSION AND CONSTRUCTION OF NEW STORAGE TANKS FOR PETROLEUM PRODUCTS (DEPOSIT) --USD94 Million. THE ORIGINAL VALUE OF THESE CONTRACTS WERE DELIBERATELY OVER INVOICED TO THE SUM OF THIRTY EIGHT MILLION, SIX HUNDRED THOUSAND UNITED STATES DOLLARS (USD38.6 MILLION) WHICH HAS RECENTLY BEEN APPROVED AND NOW READY TO BE TRANSFERRED BEING THAT THE COMPANIES THAT ACTUALLY EXECUTED THE AFOREMENTIONED CONTRACTS HAVE BEEN FULLY PAID AND THE PROJECTS OFFICIALLY COMMISSIONED.   MODALITIES HAVE BEEN WORKED OUT AT THE HIGHEST LEVELS OF THE FEDERAL MINISTRY OF FINANCE, AFRICAN DEVELOPMENT BANK AND THE PRESIDENTIAL TASK FORCE ON CONTRACT PAYMENT FOR THE IMMEDIATE REMITTANCE OF THE FUND WITHIN 7 WORKING DAYS SUBJECT TO YOUR SATISFACTION OF THE ABOVE STATED TERMS.   THIS MATTER SHOULD BE TREATED WITH UTMOST SECRECY AND URGENCY. KINDLY EXPEDITE ACTION AS WE ARE WELL BEHIND SCHEDULE TO ENABLE US INCLUDE THIS TRANSFER IN THIS QUARTER OF THIS FISCAL YEAR CONTRACTUAL PAYMENTS.PLEASE CONTACT ME BY E-MAILS/TELEPHONE.  I AWAIT YOUR IMMEDIATE RESPONSE. YOURS FAITHFULLY DR.DOUGLAS NWANKWO


List of labels
; optional; nonconfigurable
The set of targets whose Make variables this target is
allowed to access. These targets are either instances of rules that provide
TemplateVariableInfo
or special targets for toolchain types built into Bazel. These
include:
@bazel_tools//tools/cpp:current_cc_toolchain
@bazel_tools//tools/jdk:current_java_runtime
Note that this is distinct from the concept of
toolchain resolution
that is used by rule implementations for platform-dependent configuration. You cannot use this
attribute to determine which specific cc_toolchain
or java_toolchain
a
target will use.


The Delhi’s calligrapher brigade used to be a highly respected community with more than ample amount of work coming their way. A true form of art that has a long history of it's popular existence in literature ever since the medieval times. What used be the hub for India’s calligraphers is now a dwindling community on the brink of demise. In this world of digital art and 3D printing, Project Kitabat by Enactus NSIT is an initiative to bring us closer to the beautiful world of Old Delhi’s Urdu and Arabic Calligraphy. It is an effort in not just reviving Calligraphy as an artform, but also making it relevant for today.
On the first front, team Kitabat increases our calligraphers’ income by selling their products through an e-commerce website. We have an handles on all social media platforms that looks after the digital promotions. Simultaneously, we organise paid workshops for enthusiasts who want to learn and pursue calligraphy. Tutorials regarding the same are also available online for subscribed users. We have also collaborated with nearby ‘Madrasah’ or Islamic schools where the katibs teach the artform to the young generation. This is instrumental in reviving the dying artform.
To revive the art, the Indian government has established its own institutional framework for the development of the Urdu language, the National Council for Promotion of Urdu Language (NCPUL). Project Kitabat’s collaboration with NCPUL and the Urdu Academy independent workshops organised have increased our beneficiary count from 5 to 37. Direct selling of the products made by our calligraphers have increased their monthly revenue two folds. We now have a proper distribution channel for getting orders and delivery of products catering to 100+ customers each day.