| Package | com.whirled.avrg |
| Class | public class PlayerSubControlClient |
| Inheritance | PlayerSubControlClient PlayerSubControlBase TargetedSubControl AbstractSubControl AbstractControl flash.events.EventDispatcher |
See also
| Method | Defined by | ||
|---|---|---|---|
|
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener.
| AbstractControl | ||
|
completeTask(taskId:String, payout:Number):void
This method calculates and awards a coin payout for the player.
| PlayerSubControlBase | ||
|
deactivateGame():void
Quits the game for this player.
| PlayerSubControlBase | ||
|
doBatch(fn:Function, ... args):void
Execute the specified function as a batch of commands that will be sent to the server
together.
| AbstractSubControl | ||
|
getAvatarMasterItemId():int
Returns the master item id of the avatar being worn by the player, or zero for
guests (ghosts) or people wearing the default tofu.
| PlayerSubControlClient | ||
|
getBars():int
Returns this player's current bar balance.
| PlayerSubControlBase | ||
|
getCoins():int
Returns this player's current coin balance.
| PlayerSubControlBase | ||
|
getFacebookInfo():Array
Returns the player's Facebook info in a two element array.
| PlayerSubControlClient | ||
|
getPartyId():int
Get the party id of this player.
| PlayerSubControlBase | ||
|
getPlayerId():int
Returns the id of this player.
| PlayerSubControlClient | ||
|
getPlayerItemPacks():Array
Returns all item packs owned by this client's player (the default) or a specified player.
| PlayerSubControlBase | ||
|
getPlayerLevelPacks():Array
Returns all level packs owned by this client's player (the default) or a specified player.
| PlayerSubControlBase | ||
|
getPlayerName():String
Returns the name of this player.
| PlayerSubControlClient | ||
|
getRoomId():int
Accesses the id of the room that this player is in.
| PlayerSubControlBase | ||
|
getTargetId():int
Get the targetId on which this control operates.
| TargetedSubControl | ||
|
holdsTrophy(ident:String):Boolean
Returns true if this client's player (the default) or a specified player has the trophy
with the specified identifier.
| PlayerSubControlBase | ||
|
isConnected():Boolean
Are we connected and running inside the whirled environment, or has someone just
loaded up our SWF by itself?
| AbstractSubControl | ||
|
moveToRoom(roomId:int, exitCoords:Array = null):void
Instructs this player's client to move to the specified room, or pass 0 to put the player
in no room.
| PlayerSubControlBase | ||
|
playAvatarAction(action:String):void
Plays an action on this players avatar.
| PlayerSubControlBase | ||
|
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Unregisters an event listener.
| AbstractControl | ||
|
requestConsumeItemPack(ident:String, msg:String):Boolean
Requests to consume the specified item pack.
| PlayerSubControlClient | ||
|
setAvatarLocation(x:Number, y:Number, z:Number, orient:Number):void
Sets the location and orientation of this player's avatar in room coordinates.
| PlayerSubControlBase | ||
|
setAvatarState(state:String):void
Sets the stats of this player's avatar.
| PlayerSubControlBase |
| Event | Summary | Defined by | ||
|---|---|---|---|---|
| Dispatched when this player has just entered a room (or was already in the room and just started playing the game). | PlayerSubControlBase | |||
| Dispatched when this player has left a room (or has chosen to leave the game). | PlayerSubControlBase | |||
| Dispatched when a message arrives with information that is not part of the shared game state. | PlayerSubControlClient | |||
| Dispatched when this player has purchased new game content. | PlayerSubControlBase | |||
| Dispatched when this player has consumed an item pack. | PlayerSubControlBase | |||
| Dispatched when this player completes a task and receives a coin payout. | PlayerSubControlBase | |||
| Event.UNLOAD Dispatched when the SWF using this control has been unloaded. | AbstractControl |
| getAvatarMasterItemId | () | method |
public function getAvatarMasterItemId():int
Returns the master item id of the avatar being worn by the player, or zero for guests (ghosts) or people wearing the default tofu. The master id will be the same for all purchased copies of a particular catalog avatar and will be a unique value for every original (non-catalog purchased) avatar item.
Returnsint |
| getFacebookInfo | () | method |
public function getFacebookInfo():Array
Returns the player's Facebook info in a two element array. The first element is the player's Facebook id the second is their current Facebook session token (or the empty string if we have no session token information for the player). The return value will be null if the player is not currently playing the game through the game's Facebook app.
The Facebook id is only available to games that have specified a Facebook app configuration for their game and only when the player is playing the game through the Facebook app.
ReturnsArray |
| getPlayerId | () | method |
public override function getPlayerId():int
Returns the id of this player. This id is the member id and can be used to view the member's profile (www.whirled.com/#people-{id}).
Returnsint |
| getPlayerName | () | method |
public override function getPlayerName():String
Returns the name of this player.
ReturnsString |
| requestConsumeItemPack | () | method |
public function requestConsumeItemPack(ident:String, msg:String):Boolean
Requests to consume the specified item pack. The player must currently own at least one copy of the item pack. This will display a standard dialog asking the player if they wish to consume the pack.
If the player accepts the request to consume the item pack, a GameContentEvent.PLAYER_CONTENT_CONSUMED event will be dispatched on this control (on both the client and server).
Parametersident:String — the identifier of the item pack to be consumed.
|
|
msg:String — a message to display in the dialog to help the player understand what's going on.
|
Boolean — true if the dialog was shown, false if the dialog was not shown because the player
is known not to own at least one copy of the item pack.
|
| MsgReceived | event |
com.whirled.net.MessageReceivedEvent
com.whirled.net.MessageReceivedEvent.MESSAGE_RECEIVED
Dispatched when a message arrives with information that is not part of the shared game state.
The type of all MessageReceivedEvents.
See also


COLORPICK
Pick a color equal to the RGB value given. R is the amount of red, G the amount of green and B the amount of Blue.
How to Play?
RGB
New colors
Easy
Hard
Made for fun, by
Es Kay


Ther are too much files in project. Can you reduce?
No.
You can do that.
Steps are:
Keep next two files: counter.hpp and counter.pp2f.hpp and delete others.
In counter.hpp add line #define COUNTER_USE_PP2FILE before #if defined COUNTER_USE_PP2FILE
or define macro COUNTER_USE_PP2FILE to be visible before include of counter.hpp.


Find a
Me
al
Very Fancy Restaurant
+31 678 456 21
Highwayroad Lane 11
Amsterdam
The Netherlands
Vote:
up
down
Thanks for your vote!
82%
Upvotes:
0
Downvotes:
0


Yeah! This one Slides !
Using a bit of CSS, jQuery, We've created a sliding modal. Yeah from the top of the screen ( Just in case this popped up from the bottom
;) ) Like Mac modals this one pops up from the top !!! Built upon Zurb's Reveal Modal.... This one creeps up from the top


---
layout: post
title: Character development sketch
date: '2013-03-15T12:09:00+01:00'
categories:
- Character
picture_url: https://film-Storyboards.tumblr.com/post/45427070020/character-development-sketch-after-bosch
---
Character development sketch After Bosch


new Identicon({size: 128, seed: Math.random().toString()})
size- Integer, pixels, width & height of image
seed- String, usually a username or other unique meaning
shape- String,
any
squares
diamonds
circles
amount- Integer, number of shapes to draw
bgColor- String, background color,
#ABCDEF
rgba(0,0,0,0.5)
colors- Array, shape colors, same syntax as previous


This is a generic cache system transforming hierarchical structures in a sequence of static texts and dynamic nodes.
For example this cache can be used by a web/HTML template system transforming XML into a sequence of static text blocks corresponding to HTML tags and dynamic nodes corresponding to active widgets. Static text blocks can be written to the output "as is" and for dynamic blocks some user-defined code should be called. This code should generate new content to the output "on the fly" for every call.


Personal Data Entry
Please enter data below
Male
Female
Bowie
Click the "Confirm Data" button to enter data and sign up for the Clinical Trial


---
layout: post
title: ! "Friendly people saying \"Good Morning\" on my #bikecommute - i woke up \tin
another city - this is not Boston!"
published: true
date: 2009-05-21
categories: []
posterous_url: http://verdammelt.posterous.com/friendly-people-saying-good-morning-on-my-bik
posterous_slug: friendly-people-saying-good-morning-on-my-bik
---
But then i got stuck behind a stinky garbage truck on one of the most
potholed streets i have to deal with (Essex through Chinatown) and
that brought things back to normal.


# pixmap_path "<dir 1>:<dir 2>:<dir 3>:..."
#
pixmap_path "/usr/include/X11R6/pixmaps:/home/imain/pixmaps"
#
# style <name> [= <name>]
# {
# <option>
# }
#
# widget <widget_set> style <style_name>
# widget_class <widget_class_set> style <style_name>
# Here is a list of all the possible states. Note that some do not apply to
# certain widgets.
#
# NORMAL - The normal state of a widget, without the mouse over top of
# it, and not being pressed, etc.
#
# PRELIGHT - When the mouse is over top of the widget, colors defined
# using this state will be in effect.
#
# ACTIVE - When the widget is pressed or clicked it will be active, and
# the attributes assigned by this tag will be in effect.
#
# INSENSITIVE - When a widget is set insensitive, and cannot be
# activated, it will take these attributes.
#
# SELECTED - When an object is selected, it takes these attributes.
#
# Given these states, we can set the attributes of the widgets in each of
# these states using the following directives.
#
# fg - Sets the foreground color of a widget.
# fg - Sets the background color of a widget.
# bg_pixmap - Sets the background of a widget to a tiled pixmap.
# font - Sets the font to be used with the given widget.
#
# This sets a style called "button". The name is not really important, as
# it is assigned to the actual widgets at the bottom of the file.
style "window"
{
#This sets the padding around the window to the pixmap specified.
#bg_pixmap[<STATE>] = "<pixmap filename>"
bg_pixmap[NORMAL] = "warning.xpm"
}
style "scale"
{
#Sets the foreground color (font color) to red when in the "NORMAL"
#state.
fg[NORMAL] = { 1.0, 0, 0 }
#Sets the background pixmap of this widget to that of its parent.
bg_pixmap[NORMAL] = "<parent>"
}
style "button"
{
# This shows all the possible states for a button. The only one that
# doesn't apply is the SELECTED state.
fg[PRELIGHT] = { 0, 1.0, 1.0 }
bg[PRELIGHT] = { 0, 0, 1.0 }
bg[ACTIVE] = { 1.0, 0, 0 }
fg[ACTIVE] = { 0, 1.0, 0 }
bg[NORMAL] = { 1.0, 1.0, 0 }
fg[NORMAL] = { .99, 0, .99 }
bg[INSENSITIVE] = { 1.0, 1.0, 1.0 }
fg[INSENSITIVE] = { 1.0, 0, 1.0 }
}
# In this example, we inherit the attributes of the "button" style and then
# override the font and background color when prelit to create a new
# "main_button" style.
style "main_button" = "button"
{
font = "-adobe-helvetica-medium-r-normal--*-100-*-*-*-*-*-*"
bg[PRELIGHT] = { 0.75, 0, 0 }
}
style "toggle_button" = "button"
{
fg[NORMAL] = { 1.0, 0, 0 }
fg[ACTIVE] = { 1.0, 0, 0 }
# This sets the background pixmap of the toggle_button to that of its
# parent widget (as defined in the application).
bg_pixmap[NORMAL] = "<parent>"
}
style "text"
{
bg_pixmap[NORMAL] = "marble.xpm"
fg[NORMAL] = { 1.0, 1.0, 1.0 }
}
style "ruler"
{
font = "-adobe-helvetica-medium-r-normal--*-80-*-*-*-*-*-*"
}
# pixmap_path "~/.pixmaps"
# These set the widget types to use the styles defined above.
# The widget types are listed in the class hierarchy, but could probably be
# just listed in this document for the users reference.
widget_class "GtkWindow" style "window"
widget_class "GtkDialog" style "window"
widget_class "GtkFileSelection" style "window"
widget_class "*Gtk*Scale" style "scale"
widget_class "*GtkCheckButton*" style "toggle_button"
widget_class "*GtkRadioButton*" style "toggle_button"
widget_class "*GtkButton*" style "button"
widget_class "*Ruler" style "ruler"
widget_class "*GtkText" style "text"
# This sets all the buttons that are children of the "main window" to
# the main_button style. These must be documented to be taken advantage of.
widget "main window.*GtkButton*" style "main_button" |


Feature Testing with Crawljax and JavaScript
Developer Guide
This document will provide low-level specifics on the design and implementation of both the Crawljax Test Server and the Sample User Story Wiki. The files needed for this guide are found in the Git Repository for the project.
Crawljax Test Server
The Crawljax Test Server is implemented in Java and makes use of a Java servlet container to provide RESTful (HTTP) access to test methods
HTTP API
POST http://server/CrawlJaxServer/TestEngine (text/xml)
The API only has one call for posting test cases. A POST request issued to the servlet at CrawlJaxServer/TestEngine with a well-formatted XML file will start the CrawlJax engine (make sure to set the POST content to text/xml).
The expected XML format is as follows:
<test-suite>
<config>
<server>http://crawljax/server/location</server>
<app>http://test/application/location</app>
<script>//Setup Script</script>
<callback>http://url/to/call/back</callback>
<session>sessionId</session>
</config>
<case id="2">
<script>Assert.assertTrue("id",12==12,
"numbers fail to work"); etc...</script>
</case>
<case id="3">
<script>//Script for test case 3</script>
</case>
</test-suite>
config/callback is the URL you'd like CrawlJax to call when finished a test case. This will be formatted as follows:
POST http://callback/url (text/urlencoded)
Parameters:
id - the id of the test case
sessid - the session id given in config/sessionId
errors - a JSON encoded list of errors, or {} for no errors
asserts - the total number of assertion statements that were executed for the case.
Implementation
How this works:
XML is posted to TestEngine and parsed into a TestSuite. This TestSuite is passed to the CrawlerManager (on a new Thread), via startTests. For each TestCase in the TestSuite, startTest is called, and the currentTest counter is incremented upon completion (finishTest). Each time finishTest is called, the url callback provided in the Configuration is called. When all TestCases complete, finishedAllTests() is called, the url callback is called with finish=true. The CrawlerManager sets up a CrawlJax crawler with a JavaScriptPlugin for each TestCase. When the browser moves to a new page, the JavaScriptPlugin's onUrlLoad method is called, and the script attribute of the current test case is executed. Any assertions that happened are returned to the CrawlerManager and posted along with any errors. If a CrawlerDirection is received, the EmbeddedBrowser is directed to go to the URL, or the CrawlerConfiguration in CrawlerManager is modified.
User Story Wiki
Entity Relationship diagram for the Sample User Story Wiki (which has a MySQL database back-end)
The Sample User Story Wiki is a php application. The main php files and their functions are:
- db.php
Declares username/password/database variables. Change if you need to connect to a different database.
- head.php
Main function repository. Class for User Story, all the database code needed to populate it. Populates variables for main.php and other files.
- main.php
Main application view. Displays information about user stories, test progress, defines actions for forms.
- userstory.php
View that shows the User Story form (normally embedded in main.php).
- configure.php
View that shows up when configure is clicked.
- runtest.php
Called by AJAX function to start tests. Posts XML to the Crawljax Test Server.
- testdone.php
Called back by the CrawlJax Test Server with parameters. Populates database.


|
QuantLib: a free/open-source library for quantitative finance
Fully annotated sources - version 1.30
|
#include <ql/models/marketmodels/swapforwardmappings.hpp>
Static Public Member Functions | |
| static Real | annuity (const CurveState &cs, Size startIndex, Size endIndex, Size numeraireIndex) |
| compute annuity of arbitrary swap-rate More... | |
| static Real | swapDerivative (const CurveState &cs, Size startIndex, Size endIndex, Size forwardIndex) |
| compute derivative of swap-rate to underlying forward rate More... | |
| static Matrix | coterminalSwapForwardJacobian (const CurveState &cs) |
| static Matrix | coterminalSwapZedMatrix (const CurveState &cs, Spread displacement) |
| static Matrix | coinitialSwapForwardJacobian (const CurveState &cs) |
| static Matrix | coinitialSwapZedMatrix (const CurveState &cs, Spread displacement) |
| static Matrix | cmSwapForwardJacobian (const CurveState &cs, Size spanningForwards) |
| static Matrix | cmSwapZedMatrix (const CurveState &cs, Size spanningForwards, Spread displacement) |
| static Real | swaptionImpliedVolatility (const MarketModel &volStructure, Size startIndex, Size endIndex) |
Definition at line 35 of file swapforwardmappings.hpp.
|
static |
compute annuity of arbitrary swap-rate
Definition at line 33 of file swapforwardmappings.cpp.
|
static |
compute derivative of swap-rate to underlying forward rate
Definition at line 45 of file swapforwardmappings.cpp.
|
static |
Returns the dsr[i]/df[j] jacobian between coterminal swap rates and forward rates
Definition at line 72 of file swapforwardmappings.cpp.
|
static |
Returns the Z matrix to switch base from forward to coterminal swap rates
Definition at line 102 of file swapforwardmappings.cpp.
|
static |
Returns the dsr[i]/df[j] jacobian between coinitial swap rates and forward rates
Definition at line 115 of file swapforwardmappings.cpp.
|
static |
Returns the Z matrix to switch base from forward to coinitial swap rates
Definition at line 140 of file swapforwardmappings.cpp.
|
static |
Returns the dsr[i]/df[j] jacobian between constant maturity swap rates and forward rates
Definition at line 127 of file swapforwardmappings.cpp.
|
static |
Returns the Z matrix to switch base from forward to constant maturity swap rates
Definition at line 157 of file swapforwardmappings.cpp.
|
static |
computes the implied vol of a swaption specified by two indices using the freezing coefficients methdodology. This routine is easy to use but not very efficient and if you want to do a lot of cases, then a different approach should be used.
Tested in SwapForwardMappingsTest::testSwaptionImpliedVolatility() in swapforwardmappings.cpp
Definition at line 175 of file swapforwardmappings.cpp.


Physically, I'll be moving from San Francisco, to Seoul(Fal'19), Hyderabad(Spr'20), Berlin(Fal'20), Buenos Aires(Spr'21), London(Fal'21), Taipei(Spr'22) as part of my school program. Digitally, you can find my thinking and learning in the following links.


Paper: arXiv
Authors: Isaac Elias, Heiga Zen, Jonathan Shen, Yu Zhang, Ye Jia, RJ Skerry-Ryan, Yonghui Wu
Abstract: This paper introduces
Click here for more from the Tacotron team.
Rapid Reprompts evaluation set
Individual Word Duration Control
Random sample from Main Evaluation Set in the paper.
| Parallel Tacotron 2 | Parallel Tacotron Global VAE | Parallel Tacotron Fine VAE | Tacotron 2 | ||
|---|---|---|---|---|---|
| 1: | |||||
| 2: | |||||
| 3: | |||||
| 4: | |||||
| 5: | |||||
| 6: | |||||
| 7: | |||||
| 8: | |||||
Random sample from Hold-out set in the paper.
| Ground Truth | Parallel Tacotron 2 | Parallel Tacotron Global VAE | Parallel Tacotron Fine VAE | Tacotron 2 | |
|---|---|---|---|---|---|
| 1: | |||||
| 2: | |||||
| 3: | |||||
| 4: | |||||
| 5: | |||||
| 6: | |||||
| 7: | |||||
| 8: | |||||
Random sample from Hard Lines in the paper.
| Parallel Tacotron 2 | Parallel Tacotron Global VAE | Parallel Tacotron Fine VAE | Tacotron 2 | ||
|---|---|---|---|---|---|
| 1: | |||||
| 2: | |||||
| 3: | |||||
| 4: | |||||
| 5: | |||||
| 6: | |||||
| 7: | |||||
| 8: | |||||
Random sample from Rapid Reprompts in the paper.
| Parallel Tacotron 2 | Parallel Tacotron Global VAE | Parallel Tacotron Fine VAE | Tacotron 2 | ||
|---|---|---|---|---|---|
| 1: | |||||
| 2: | |||||
| 3: | |||||
| 4: | |||||
| 5: | |||||
| 6: | |||||
| 7: | |||||
| 8: | |||||
Random sample from Questions in the paper.
| Parallel Tacotron 2 | Parallel Tacotron Global VAE | Parallel Tacotron Fine VAE | Tacotron 2 | ||
|---|---|---|---|---|---|
| 1: | |||||
| 2: | |||||
| 3: | |||||
| 4: | |||||
| 5: | |||||
| 6: | |||||
| 7: | |||||
| 8: | |||||
Global pace control with duration factors [0.75, 1.0, 1.25]
| Duration factor | Parallel Tacotron 2 |
|---|---|
| 0.75 | |
| 1.0 | |
| 1.25 |
Last word "Big Basin" is with duration factors [0.5, 1.0, 1.5]
| Duration factor | Parallel Tacotron 2 |
|---|---|
| 0.5 | |
| 1.0 | |
| 1.5 |
Different word in the sequence is slowed down by a factor of 1.5
| Duration factor | Parallel Tacotron 2 |
|---|---|
| saddened | |
| hear about | |
| devestation | |
| Big Basin |


Stocks Dashboard
(Requires Chrome and Webcam or Microphone)
Say "
Export
","
Reset Filters
","
Start Over
"


--- meta-title: Structure title: Page structure description: The layout used by the Framework is a wrapper that helps structure your page. cta: Call to action hero-class: hero-building-blocks hero: true filter-nav: false filter-dropdowns: false layout: static pagetype: meta-pattern location: page-structure.html --- {{#markdown}} This structure is informed by a large amount of UX research, team feedback, and tweaked to be compliant with the EMBL and EMBL-EBI branding. In short: using the boilerplate formats will help save you time, deliver a better experience to the users and keep the branding watchdogs happier. ### What is the structure? We have divided the page areas into three types: 1. Centrally governed: here content and structure are managed by EMBL-EBI (global masthead and global footer); 2. Structured with custom content: the content is managed by a service, but structure is managed by EMBL-EBI (i.e. local masthead and local footer); and 3. Custom: content and structure are governed by the service with guidance from within this pattern library. Placement of the above three region types and associated content regions. See also: Sample pages ### What are the regions of the site? #### Global masthead (aka: global menu) The global navigation menu sits at the top of every page. It is designed to be easy to find yet unobtrusive, so as not to confuse users who wish to use the navigation menu for your site.
The local menu is the navigation menu for your website and it sits below the main banner. It is optional, since not all projects require their own menu. Since it is a horizontal menu, you need to think about the text length of labels. We recommend that your first menu link is "Home" and your last one is "About [project-name]".
A breadcrumb can help users understand the structure of sites with a large degree of hierarchy, but you should first rely on the global header, local title, and local menu to indicate structure, using a breadcrumb only when that fails. For guidance on your information architecture, contact the web development team.
[UPDATE IMAGE...] #### Content area The#content
area is where your core information and application will live, this area should contain content and any secondary navigation.
##### Main content area
The `#main-content-area` holds the core content of your page. This ID will also be used to improve the behaviour of the sticky menu and improve JS Event tracking.
##### Secondary menus
Once the user has selected an item from your local menu, the section may require a secondary navigation menu to display its own child content. Depending on the breadth and depth of content options, there are two possibilites:
#### Secondary strip navigation
If your page has a few child pages, use this pattern of tabs. It occupies both a highly visible and conceptually similar spot to the local menu.
We recommend using this for no more than eight child pages/links.
Use a ul
element with classes .menu.secondary-menu
; see a full example on the EMBL-EBI main site
If your page has many child pages and some of those pages have their own child structure, we recommend using this index-like navigation pattern as it will allow you to show dozens of pages of varying depth and allow the reader to track their progress and location.
Use a ul
element with classes .menu.vertical
; see a full example to the right or on the EMBL-EBI main site
Use the (#relationships
) area to place information and logos from your sponsors/affiliates/collaborators/endorsers. For more guidance see the affiliates boilerplate page.
Use the local footer (#local-footer
) to describe information that applies to your whole website or to indicate citation information.
In the global footer of every page there is an expanded version of the global menu, including all sub-items. This acts as a top-level sitemap, available on any page. This will be automatically populated with Javascript into your #global-footer
.


MST_for_filaments
draw_fila.py
includes all functions to get the graph, draw figures and generate tree list.
'main.py' includes all filament data and will call 'draw_fila.py'.
draw_fila.py
includes all functions to get the graph, draw figures and generate tree list.
'main.py' includes all filament data and will call 'draw_fila.py'.


--- layout: post title: Reformation of a Speed Demon date: '2011-08-27 17:16:34 -0700' mt_id: 1455 blog_id: 1 post_id: 1455 basename: reformation_of_a_speed_demon categories: - personal - observations - mini ---
After more than four years—incredibly—I got caught speeding. I got a 2011 MINI Cooper S Convertible back in October and it is way sportier than my previous one, Buzz. Let's just say that I frequently drove it rather rapidly.
It was just a matter of time before I got another ticket—going over 100 MPH was not terribly uncommon and I once got it up to 131 MPH. Unfortunately, I was clocked going 92 MPH in a 65 MPH area. The patrolman was generous and wrote it up for 85 MPH so that it wasn't criminal speeding.
Because it had been so long since my last one, I was able to take a defensive driving course to expunge it from my record. I had heard from other perps colleagues that you could take them online now, so I checked out the available schools in my county. I was prepared to go to my usual one, the Arizona Chapter of the National Safety Council, when I spied The Improv Traffic School.
Genius marketing! If I had to choose among approved schools teaching the same curriculum, one that promised to be funny would stand out from the pack. Intrigued, I signed up.
There were a couple of chuckles but they weren't any better than what a decent driving instructor would provide. The quizzes were exceedingly easy and it took four hours, which is required by the courts. (I thought about trying to defeat the mechanism that prevents you from completing early, but decided that I'd done enough already and toed the line.)
So now I'm on the straight and narrow for the next two years, driving like a "normal." I just might make it, thanks to cruise control.


Startup | Entrepreneurship | Data Analytics | Product Design | Product Management | Logo Design.
Lead process re-engineering project | Designed, automated and eliminated debunk roles | Designed tools endorsed by senior leaders and the CIO
Growth hacking | Research and simplfy complex problems | Dashbaord design
Honours Mathmatics/Financial Analysis & Risk Management | Joint Honours Combinatorics & Optimization | Co-op
Obtained and solidified fundings | Communication with EWB National Office | Event planning
Managed PnL for the Equity Derivatives Trading books | Process automation
Stochastic and deterministic analysis on various scenario shocks on the yield curve | Spread risk | Interest rate risk | Earning sensitivity | Earning at Risk


HTML
HTML stands for Hypertext Markup Language. HTML documents contain text content which describes "what you see" and markup which describes "how it looks". HTML is pretty straight forward and is the majority of documents on the internet. This gives a good overview.
Tags and Elements
HTML documents are made of HTML elements. When writing HTML, we tell browsers the type of each element by using HTML tags. So on this page I made the "tags and Elements" bold above by putting beginning and ending tags to tell the webpage what to do.
This gives a good overview.
Computers are only as good as there programming.
Inline vs Block Elements
HTML elements are either inline or block. Block elements form an "invisible box" around the content inside of them. Some examples of inline elements are: a, span, br, img, strong. Examples of block elements are: div, form, and p. This gives a good overview.


Version: @version@ - Date: @date@
For each specification, an optimization can be carried out. The optimization can be started by running the main method of the Opt4J class:
The optimization has to be properly configured by selecting the modules as illustrated. Additionally, it is necessary to select an input file which we set to this file. We optimize a single objective which are the costs. It is possible to implement any kind of evaluator, including non-linear objectives. Furthermore, it is possible to use external evaluators, i.e., programs that receive the respective implementation as XML and return their result as XML.
The exploration delivers after a few iterations the optimal solution:


JavaScript is Not Web Assembly
It’s fairly common these days to think of JavaScript as a sort of “assembly language for the web”. After all, it’s the language that is natively supported by web browsers, making it the most widely deployed runtime in history. With Node, we have a very relevant general purpose non-browser stack for doing system programming using this language, so it’s even more important as a language.
Programmers like to improve things and solve problems. This is a healthy instinct, but like so many healthy instincts, it can be subject to runaway feedback loops and lead to pathological behavior.
If you are designing a language, compiling it to JavaScript is a pretty attractive option, for much the same reason that compiling C to machine code is an attractive option: running it in more places.
However, so far, most of the times that I’ve seen someone trot out the “JS = new assembly” horse, it’s not an apt comparison. The reason we write C instead of assembly is that:
- Assembly varies wildly between architectures. C is not as variable. So, the compiler can abstract away a lot of that peculiarity, and you only need to worry about it if you’re distributing precompiled binaries.
- C offers an order of magnitude more expressiveness.
I’m going to pick on CoffeeScript, because it’s clearly the most popular to-JS language. Jeremy Ashkenas is a great guy, and has shown himself on repeated occasions to be remarkably sane with respect to this issue. Either he hasn’t caught the language-wank crazy, or he hides it really well.
However, either or both of these points apply to every other to-JS language, including but not limited to GWT, paren-js, sibilant, streamline, kaffiene, narrative, et al. That’s not to say that any of these systems are bad, just that the “blah is to JS as C is to Assembly” analogy is wildly wrongheaded.
- CoffeeScript programs don’t vary any less across architectures than the JavaScript programs it creates. That is, you don’t compile it to target a given platform. (This is not true of GWT, which can compile different JS files for different browsers, but that’s not the norm in the to-JS world.)
- CoffeeScript does not offer an order of magnitude difference in expressiveness. I’m not using “expressiveness” as some fuzzy term to mean “how happy you are expressing yourself in X language”, but the more mathy technical meaning of “how many relevant program tokens are required to do X task.” CoffeeScript may require fewer tokens, sure, but not 10 to 1 fewer.
JavaScript is not the Assembly of the Web. It’s the C of the web. The to-JS languages are lining up to become the C++ of the web.
- They offer language features that make some sorts of programs a little bit easier to write, but don’t make an order of magnitude difference in expressive power.
- They’re mostly backwards compatible with JavaScript.
- You still need to grok the DOM, or node, or whatever other platform your program is interacting with, and that’s probably documented in JavaScript.
- They break almost all of the tooling that exists for JavaScript debugging.
Clarification: CoffeeScript does try very hard to compile to JS that runs on all JS platforms. However, it does not optimize for a given platform, or have a specified target when it compiles. The resulting JS is still a high-level general-purpose program, and the pitch, at least, is that it is a better one than you would have written as easily by hand.


We will be in touch when potential matches are available for you to view. In the meantime, checkout your profile and customize your commute preferences.


Reprise your role as a supernatural assassin in Dishonored 2! Play your way in a world where mysticism and industry collide. Will you choose to play as Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system, or use a blend of both? How will you combine your character's unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes, as you play through each of the game's hand-crafted missions. Dishonored 2 is set 15 years after the Lord Regent has been vanquished and the dreaded Rat Plague has passed into history. An otherworldly usurper has seized Empress Emily Kaldwin’s throne, leaving the fate of the Isles hanging in the balance. As Emily or Corvo, travel beyond the legendary streets of Dunwall to Karnaca, the once-dazzling coastal city that holds the keys to restoring Emily to power. Armed with the Mark of the Outsider and powerful new abilities, track down your enemies and take back what’s rightfully yours.
Read MoreFinal Fantasy XV (formerly Final Fantasy Versus) is the story of a young king sworn to defend the last crystal in the world from the "hectic order" outside of his kingdom. It's a fight between ancient and modern techonology, and the struggle of one king to protect the old ways. Featuring action heavy combat, innovative gameplay, and immersive graphics that push the limits of modern hardware, Final Fantasy XV is an awe-inspiring tale that transports audiences into its vivid imagining of a fantasy world based in reality.
Read More[Editor’s Note: at the time of review, Call of Duty: Modern Warfare Remastered is only available as an add-on to Call of Duty: Infinite Warfare, and must be purchased as part of a bundle.] Once held up as the great example for contemporary-era shooters, Call of Duty 4: Modern Warfare is now an enlightening time capsule for an style of Call of Duty that no longer exists. When IGN first reviewed it back in 2007, we gave it a 9.4 and said this about it: "Call of Duty 4: Modern Warfare is a fantastic game. The single-player experience is easily Infinity Ward's best work to date. Calling it intense may be an understatement. The overall story is standard action movie fare, but the relationships built over the short five hours of play are surprisingly strong. Though the single-player lacks length, the multiplayer should keep you invested in COD4 for the long winter. This is a truly fantastic multiplayer offering that's as deep as any other online game available..
Read More


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We are working to bridge the gap for women in STEM by offering resources about potential employers. We also aim to inspire women by sharing stories of female role models in STEM. In addition, we provide resources for women to begin their journey into STEM.
THE DIRECTORY
The directory can be used to find top rated tech companies with ratings coming from female identifying employees. Use command+f or control+f to find a specific company.
Google
3.8 STARS
Highest rated in wellness initiatives, maternity leave, and family support.


Menu translator
With Python, I and three other people worked together during ShellHacks(Hackathon) that would allow for an image to be to be read in and translated to any language. We created a GUI that would allow the user to select the language to translate to and image to be translated. This is very helpful with menus and/or instructions that are in a language the user does not understand
Project Beats
With javascript, html, css and python, I and three of my friends created a website from scratch. We also implemented Magenta API, an API that allows us to to create our own music through machine learning networks that have been established. With the Magenta API we created a website that showcased who we are and showcased the music that was created through the api.
Project Jerry
Personal project that implements arduino and python to create an RGB audio reactive lamp. With an arduino wifi module I connected the strips of LEDS to a python script the continuously updates the strips based on the frequency of the audio being listened to. The script allows for different light options (i.e. pulse, energy, free flow, spectrum). The future plans for this lamp is to add voice commands and more functionality and move it to a smaller compact place.


Hulu PHP Library Demo
Retrieving Company List
Options:
Code:
No request yet...
Response:
No data yet...
Retrieving Genre List
Options:
Code:
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Response:
No data yet...
Retrieving Show List
Options:
Code:
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Response:
No data yet...
Retrieving Show List By Company
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Code:
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Response:
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Retrieving Show List By Genre
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Code:
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Retrieving Video List
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Response:
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Retrieving Video List By Show
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Search
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100% wide until small breakpoint
100% wide until medium breakpoint
100% wide until large breakpoint
100% wide until extra large breakpoint
Variable width content


This is a simple dashboard showing you how to start streaming stock quote data to an HTML5 web browser in Real-time. The source code is open and available under the MIT License. The software is written in PHP and JavaScript. Continue from here to learn more about the basic introduction and getting started.
IMPORTANT: Live Data Streamed from a PHP Server. Please note that this data stream has live data but the numbers are randomized! Do not make financial decisions based on these random numbers that are being streamed to your browser from a PHP Server.
<script src="http://cdn.pubnub.com/pubnub.min.js"></script>
var pubnub = PUBNUB.init({ subscribe_key : 'demo', publish_key : 'demo' });
This is the first step to initialize the Connection Class which will be used in the following steps below.
The following examples below will show a few more options that will allow you to open TCP sockets and stream only the data that you are interested in. This is called Stream Multiplexing which streams multiple feeds over a single TCP Socket.
You'll want to go much further in depth by reading the Real-time Stock PHP and JavaScript README.md documentation on GitHub.
pubnub.subscribe({ channel : ['MSFT', 'YHOO', 'ORCL'], message : receiver })
pubnub.unsubscribe({ channel : 'MSFT' })
pubnub.history({ limit : 5, channel : 'MSFT', callback : history_receiver }) function history_receiver(messages) { log_messages(messages); }
https://github.com/pubnub/real-time-stocks/
Open Source and free to get started easily by visiting the GitHub Repository which allows you to easily copy the code to your local machine and begin testing.


Note that this definition means that the value 1.0 may be returned, but the value 0.0 will not.
A pseudo-random number generator (PRNG) is a BRNG that produces a stream of variates that are independent and statistically indistinguishable from a random sequence. A PRNG has several advantages over a true random number generator in that the generated sequence is repeatable, has known mathematical properties and is usually much quicker to generate. A quasi-random number generator (QRNG) is similar to a PRNG, however the variates generated are not statistically independent, rather they are designed to give a more even distribution in multidimensional space. Many books on statistics and computer science have good introductions to PRNGs and QRNGs, see for example Knuth [6] or Banks [7]. All of the BRNGs supplied in the ACML are PRNGs.
In addition to standard PRNGs some applications require cryptologically secure generators. A PRNG is said to be cryptologically secure if there is no polynomial-time algorithm which, on input of the first l bits of the output sequence can predict the (l+1)st bit of the sequence with probability significantly greater than 0.5. This is equivalent to saying there exists no polynomial-time algorithm that can correctly distinguish between an output sequence from the PRNG and a truly random sequence of the same length with probability significantly greater than 0.5 [8].
A distribution generator is a routine that takes variates generated from a BRNG and transforms them into variates from a specified distribution, for example the Gaussian (Normal) distribution.
The ACML contains five base generators, (Base Generators), and twenty-three distribution generators (Distribution Generators). In addition users can supply a custom built generator as the base generator for all of the distribution generators (User Supplied Generators).
The base generators were tested using the Big Crush, Small Crush and Pseudo Diehard test suites from the TestU01 software library [15].


Silpakorn University
Phetchaburi & Bangkok, Thailand
The courses focused on both business and Information Technology.
CDS Solution Corp., Ltd.
Bangkok, Thailand
Worked as an outsource for MIMO Tech Co., Ltd. which support various services of AIS Thailand and other subsidiaries
Be a part of the begining of the projects till delivering by demonstrates a full understanding of software requirements, communicates with stakeholders which includes PM, Developers, Clients and Users and training users
Central Queensland University
Sydney, Australia
I was extended my information technology knowledge and skills, especially in professional level business analysis.
PulpYou
Sydney, Australia
A small size Tech Startup company which gave me an opportunity to worked as a web developer since gathering requirements, diagraming, wireframing, coding and delivering.
HTML
CSS
SCSS
JQuery
Bootstrap
Wordpress
Visual Studio Code
Android studio
Unity
UX/UI Design
Adobe XD
Adobe Illustrator
Adobe Photoshop
Figma
Sketch
Diagram
SQL
Excel


Insufficient information available at this time to cancel online. Please consult the email you received when you booked and call customer service at {{vm.globalConstants.ppnCustServicePhoneNumber}}
Your booking has been cancelled. We have also emailed you a confirmation of this cancellation.
Should you have any further questions or concerns please contact customer service at {{vm.globalConstants.ppnCustServicePhoneNumber}}.


Provides full integration between Jenkins and ElasticBox (http://elasticbox.com). With this plugin, Jenkins can launch, provision, and manage Jenkins slaves on-demand in different cloud providers via ElasticBox. It also provides build steps to deploy and manage your applications, including complex, multi-tier applications that are defined as boxes in ElasticBox.
Version compatibility
The plugin is always compatible with the latest version of ElasticBox.
If you're using a previous version of ElasticBox (<4.0), the latest compatible version of the plugin is the 0.9.14
Plugin Information |
|---|
View ElasticBox CI on the plugin site for more information. |
The current version of this plugin may not be safe to use. Please review the following warnings before use:
The latest documentation and tutorials can be found at https://elasticbox.com/documentation/integrate-with-jenkins/ci-cd-overview/
Installation / Configuration
- Jenkins must be restarted after installation of this plugin for it to work properly. You can trigger a hot restart of Jenkins by checking the check box as shown below after your selection to install ElasticBox CI plugin.
- If you are starting a JNLP Jenkins slave agent in your slave instance and your Jenkins server is not wide-open at every port, configure a fixed JNLP port for your Jenkins server under Manager Jenkins > Configure Global Security.
- Set Jenkins URL in configuration page of your Jenkins server with a host name or IP address that are accessible to the slaves.
How To Use
- Add ElasticBox as a cloud in the configuration page of Jenkins. You can add multiple ElasticBox clouds, one for each user at elasticbox.com or your own ElasticBox appliance. An authentication token is required to access ElasticBox. You can retrieve an authentication token from your ElasticBox account or enter the username and password, click Get Authentication Token button, then copy the returned token to the Authentication Token field. Click Verify Authentication Token to make sure that the specified token is correct.
- Create a Jenkins Slave box in ElasticBox (you can sign up at http://elasticbox.com and use it right away if you don't have an ElasticBox account yet). The box must have required variables JENKINS_URL and JNLP_SLAVE_OPTIONS. ElasticBox CI plugin will set the value of JENKINS_URL variable to the URL configured for this Jenkins server, and fill the value of JNLP_SLAVE_OPTIONS automatically. Those variable are needed to download the slave agent from Jenkins server and start it from within the slave instance as shown in the following scripts.
Install event script #!/bin/bash # Download the slave agent from Jenkins server wget $JENKINS_URL/jnlpJars/slave.jar -O slave.jar
Start event script#!/bin/bash # Execute the agent and save the PID nohup java -jar slave.jar $JNLP_SLAVE_OPTIONS > /dev/null 2>&1 & echo \$! > slave.pid
You also need to add the following command in the stop event script of the Jenkins Slave box to kill the slave agent process when the instance is shutting down
#!/bin/bash # Stop the agent kill -9 $(cat slave.pid)
- Configure slave to be provisioned on demand by clicking on Add button next to Slave Configurations in the ElasticBox cloud form.
Specify labels for the slave that any job can use to tie with slaves deployed with the configuration. The Environment is required and must be unique among slave configurations of the same ElasticBox cloud.
- You also can configure your Jenkins project or job to be built on ElasticBox-managed slaves as following. The slaves deployed with this per-project configuration are used exclusively for the project.
Select ElasticBox Single-Use Slave if you want to create a new instance for every execution of the job. After the job finished and the retention time elapsed, the instance will be terminated.
- Add ElasticBox - Deploy Box to deploy an instance of a specified box
You can specify build parameters or build environment variables as value of the variables or environment of the box you select to deploy. In the above picture, the GitHub Pull Request build parameterghprbSourceBranch
is specified as value for the variable BRANCH to receive the Git source branch to be used during deployment of the box.
- Add ElasticBox - Manage Instance build step to Update, Reconfigure, Reinstall, Stop, or Terminate instances
- Update
You can specify build parameters or build environment variables as value of the variables or environment of the box you select to update. . - Reconfigure
Specify tags that are used to find the instances in the selected workspace of ElasticBox - Manage Instance build step to reconfigure
- Reinstall
Similarly to Reconfigure, specify tags used to find instances to reinstall. - Start
Similarly to Reconfigure, specify tags used to find instances to start. - Stop
Similarly to Reconfigure, specify tags used to find instances to stop. - Terminate
Similarly to Reconfigure, specify tags used to find instances to terminate. Additionally, you can select to delete the instance after its termination.
- Update
Attachments:
elasticbox-cloud.png (image/png)
elasticbox-cloud.png (image/png)
elasticbox-cloud.png (image/png)
restart-jenkins.png (image/png)
jnlp-port.png (image/png)
instance-creation.png (image/png)
deploy.png (image/png)
reconfigure.png (image/png)
reinstall.png (image/png)
reinstall.png (image/png)
reinstall-existing.png (image/png)
reinstall-existing.png (image/png)
instance-creation.png (image/png)
terminate.png (image/png)
elasticbox-cloud.png (image/png)
elasticbox-cloud.png (image/png)
elasticbox-cloud.png (image/png)
instance-creation.png (image/png)
slave-config.png (image/png)
slave-config.png (image/png)
reinstall-existing.png (image/png)
deploy.png (image/png)
reconfigure.png (image/png)
instance-creation.png (image/png)
reconfigure-existing.png (image/png)
reinstall.png (image/png)
terminate.png (image/png)
slave-config.png (image/png)
reinstall.png (image/png)
slave-config.png (image/png)
instance-creation.png (image/png)
deploy.png (image/png)
instance-creation.png (image/png)
update-instance.png (image/png)
terminate.png (image/png)
reconfigure.png (image/png)
deploy.png (image/png)
reconfigure.png (image/png)
terminate.png (image/png)
update-instance.png (image/png)
instance-creation.png (image/png)
elasticbox-cloud.png (image/png)
deploy.png (image/png)
elasticbox-cloud.png (image/png)
slave-config.png (image/png)


With 32 bits, the largest value that we can express is roughly:
Which number is closest to 2^{32}?
2^{32}


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Overseas Fijians will be able to apply for e-passports at all diplomatic missions in the world - Karan
by Shanil SinghPermanent Secretary for Immigration, Yogesh Karan has confirmed
Fijian citizens living overseas wanting new e-passports have to wait or come to Fiji if they are to renew their e-passport.
Karan says they will be installing the same equipment that they have in various centres in the country in all of their diplomatic missions in the world.
Karan says this will be launched in London in two weeks time.
He says once this is done, people overseas will be able to renew their e-passports or apply for a new one at their centres.
Karan confirmed this after a Fijian citizen from Australia contacted us saying that she was told by the Fijian High Commission that she will have to come to Fiji to renew her e-passport.
He says the government will announce the dates for each mission later this week.


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Use modals when tasks are functionally modal and users must finish them before doing anything else.
Use modals when displaying forms inline would lead to substantial content shifting or require users to scroll to complete the forms.
Use modals when forms add records from paginated lists or infinite scroll lists.

Use full-screen modals when forms display feedback based on user entries or selections. For example, forms may display running totals or preview emails as they are constructed.
Use full-screen modals when forms support complex tasks for lists of objects such as filling out report cards for a class.
Use full-screen modals when tasks include subtasks that users need to complete in context.
Modal titles use sentence-case capitalization and the following format:
<Verb> <direct object> for <indirect object>
If there is not an indirect object or the user is the implied indirect object, exclude it:
<Verb> <direct object>
Use a primary button for the most important action that users take. Use secondary buttons for less important actions. Use a link button for the Cancel action.
If a modal has only one action, you should generally use the confirm component instead.


Our mission is what drives us to take this enterprising path to Inspire, Motivate and at the same time educate people of all ages across the globe, to become consciously aware and well informed about the current and predicted Global climatic and environmental status. This we strongly believe has the potential to help in building and establishing an unified perspective about the urgency and need for sustainable development practices followed by actions.
“We are the first generation to feel the effect of climate change and the last generation who can do something about it”-Barack Obama
Unlike social media, we are an exclusive Environment related infotainment and media platform for you, to Connect, Discuss and Share the knowledge and information which might positively or negatively or is currently impacting the environment and everyone on it, for others to take a note of.
Our service portfolio which is due launch soon, aims to help every segment of the audience and aspire to be instrumental in providing a considerable push to growing momentum towards Global sustainability and sustainable development .
“We must be the change , we wish to see in the world”- Mahatma Gandhi


@import Persistence.Domain.BookingFormOBJ.Booking @(booking: Booking) @main("Booking Complete") {
id: @booking.id
screenDate: @booking.screenDate
cName: @booking.cName
adults: @booking.adults
childs: @booking.childs
concession: @booking.concession
screenID: @booking.screenID


{% extends 'base.html' %} {% block title %}Welcome{% endblock %} {% block content %} {% if user.is_authenticated %}
You ever wanted to keep track of all your awesome ideas? Well look no more. Sign up and enjoy!


Welcome
This is an proof of concept chat bot using Neo4j.
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Let's cycle until we break!
How to use Enumerable's Cycle method!
24/11/2014
Have you ever asked yourself: How can I create an infinitely-repeating ordered source of colletion items? No? Well, neither have I! But it's good to know I can!
So how do we do that? Quite simple. We just have to use the method cycle. You call it on an array and pass a block, then it will pass each array item to the block, when it finishes it will just start again from the beginning. Here goes an example:
months_of_the_year.cycle {|month| puts month} => January February March April May June July August September October November December January February ...
Just cycling through things indefinitely doesn't sound too useful, does it? What useful things can I do with it? That's a good question! You can store the cycling array inside a variable and use .next inside it to find what comes next.
months = months_of_the_year.cycle months.next => February
If you want to start over you can use .rewind instead of .next and it will go back to the beginning.
Let's try a more practical example:
months = %w{January February March April May June July August September October November December}.cycle topics = %w{Git Github HTML CSS Ruby RoR JavaScript Sinatra Logic Yoga EmotionalIntelligence Empathy Node Angular}.cycle 14.times do month = months.next topic = topics.next puts "On #{month} we will learn #{topic}" end
The code above will assign each topic to a month and since we have more topics than we have months it will keep assigning topics from january after it passes december.
I hope this was easy to follow and you learned something from it!


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Congress holds protests across T.N. against Centre’s economic policies
BJP ignoring livelihood issues: Alagiri
by Special CorrespondentTNCC president K.S. Alagiri on Saturday led a demonstration against “the bad economic policies of the Centre that have ruined the country”.
Mr. Alagiri alleged that the six-year-long BJP rule at the Centre had failed on the economic front, and unemployment had risen to a 40-year high due to ‘wrong’ economic policies.
Foreign direct investment had dwindled and no new technology had been brought to the country. The agriculture sector had also declined. But the BJP was trying to divert the attention of the people by focussing on issues like Kashmir and Ayodhya, he claimed.
The Congress organised protests in various parts of the State.
Former Union Minister K.V. Thangkabalu, who led the protest in Salem said, “MSMEs have reduced production and it has led to job losses.”
He demanded that the Centre waive farm loans and offer long-term loans to small and medium enterprises to revive the economy.
In Coimbatore, Congress leaders, who addressed the gathering of protesters, said the worst-affected were small and medium enterprises.
In Vellore, the Congress staged a demonstration near Anna Kalai Arangam on Anna Salai. More than 150 members of the party, led by District Congress Committee president Teeka Raman, raised slogans against the BJP government for ignoring people’s welfare. The Centre had failed to formulate a policy to stabilise the downward trend, resulting in unemployment in the country. The State government, led by Edappadi K. Palaniswami, was supporting the BJP government at the Centre, Mr. Raman said.


{% extends "main.html" %} {% load i18n %} {% block content %}
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Hey i'am Mimic.
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Since reading chapter one I had learnt that meditation was a powerful tool that could not only be used for relaxing and clarity reasons, but also focus and calmness that could be applied in work situations.
A new thing I learnt in this chapter was that happiness is our defult, happiness is being. It was an interesting idea that happiness is not something we look for or pursue but rather our state of being that we can always return to.
A basic meditation technique that worked for me was just pulling myself back to attention. Sometimes I feel as though there is so much going on in my head so I need to remeber to bring myself back when I get distracted.
I really enjoyed the paragraph that talked about letting distractions be. Inviting the distraction to leave or stay and either way be in a happy and peaceful state of being.


This is a list of my favorite places
These are some of my local favorites:
These are some of my international favorite destinations:


One of the most useful things I’ve found to do with R is to make periodic checks of various things in my data environment. This is particularly useful in places where 2 systems store the same data that in theory should be kept in sync, but in practice exhibit drift for whatever reason. It’s easy to create a script that compares both systems and flags any discrepancies that are found. The trick then is what to do with those results? What I show here is a way to email the results, either as a simple message, or as a message with an attachment, to several users.
1 # message text
2 token_status_msg <- sprintf("WARNING! - API token expires in %s days",
3 days_to_expire)
4
5 # mail info
6 from <-<EMAIL_ADDRESS># optional value
7 to <-<EMAIL_ADDRESS>8 subject <- "API token about to expire!"
9 body <- token_status_msg
10 cc <-<EMAIL_ADDRESS>11
12 # mail command
13 sendmail(from,
14 to,
15 subject,
16 body,
17 cc,
18 control=list(smtpServer= "mail.domain.com")
19 )
1 # attachment
2 write.xlsx(bad_data, "bad_data.xlsx", overwrite = TRUE)
3
4 # message text
5 mail_message <- paste("The attached records are bad.",
6 "This is an automated check, do not reply.",
7 sep="\n\n")
8
9 # mail info
10 from <-<EMAIL_ADDRESS>11 to <-<EMAIL_ADDRESS>12 cc <-<EMAIL_ADDRESS>13 subject <- "Bad Data Found"
14 attachment <- sendmailR::mime_part(x = "bad_data.xlsx")
16 body <- list(mail_message, attachment)
17
18 # mail command
19 sendmail(from,
20 to,
21 subject,
22 body,
23 cc,
24 control=list(smtpServer="mail.domain.com")
25 )
While extremely useful, there are some limitations to this approach. The main one being that you need a sendmail server available that can actually send the message. An additional one is that you can only specify one recipient for each of the to: or cc: types.
UPDATE: The preceeding comment regarding the limit of a sigle email recipient per to: and cc: is incorrect. To specify more than one user, simply place their email addresses in a list.
to <-<EMAIL_ADDRESS><EMAIL_ADDRESS>```


You have prior programming experience, nice! This will give you an advantage in the classes!
You don't have prior programming experience, no worries!
This track is a favorite language of developers building interactive web applications!
PHP is by far the most popular backend language today, with 80 percent of websites utilizing it 'server-side'. It is perhaps best known for it's use in content management systems like Wordpress, Drupal, and Joomla.
If you love webpage styling you will love this! CSS is all about style and swag!
C# is most popular among bigger established businesses, often for building internal software. If you like the idea of working for a larger company on business software, C# is a great choice.
You need to make better selections!


CHUNK = 16 * 1024
fname = str(file_path).split("/")[-1][:-3]
file_path = Path(file_path)
if extract_folder is None:
extract_folder = file_path.parent
extract_folder = Path(extract_folder)
CHUNK = 16 * 1024
file_path = Path(file_path)
extract_path = file_path.with_suffix("")
if extract_folder is not None:
extract_path = Path(extract_folder) / extract_path.name
with gzip.open(file_path, "rb") as fin, extract_path.open("wb") as fout:


Class: SimpleCov::ExitCodes::MinimumOverallCoverageCheck
| Relationships & Source Files | |
| Inherits: | Object |
| Defined in: | lib/simplecov/exit_codes/minimum_overall_coverage_check.rb |
Class Method Summary
Instance Attribute Summary
- #failing? ⇒ Boolean readonly
- #minimum_coverage readonly private
- #result readonly private
Instance Method Summary
- #exit_code
- #report
- #calculate_minimum_violations private
- #minimum_violations private
Constructor Details
.new(result, minimum_coverage) ⇒ MinimumOverallCoverageCheck
# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 6
def initialize(result, minimum_coverage) @result = result @minimum_coverage = minimum_coverage end
Instance Attribute Details
#failing? ⇒ Boolean
(readonly)
[ GitHub ]
# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 11
def failing? minimum_violations.any? end
#minimum_coverage (readonly, private)
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 32
attr_reader :result, :minimum_coverage
#result (readonly, private)
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 32
attr_reader :result, :minimum_coverage
Instance Method Details
#calculate_minimum_violations (private)
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 38
def calculate_minimum_violations coverage_achieved = minimum_coverage.map do |criterion, percent| { criterion: criterion, minimum_expected: percent, actual: result.coverage_statistics.fetch(criterion).percent } end coverage_achieved.select do |achieved| achieved.fetch(:actual) < achieved.fetch(:minimum_expected) end end
#exit_code
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 26
def exit_code SimpleCov::ExitCodes::MINIMUM_COVERAGE end
#minimum_violations (private)
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 34
def minimum_violations @minimum_violations ||= calculate_minimum_violations end
#report
[ GitHub ]# File 'lib/simplecov/exit_codes/minimum_overall_coverage_check.rb', line 15
def report minimum_violations.each do |violation| $stderr.printf( "%<criterion>s coverage (%<covered>.2f%%) is below the expected minimum coverage (%<minimum_coverage>.2f%%).\n", covered: SimpleCov.round_coverage(violation.fetch(:actual)), minimum_coverage: violation.fetch(:minimum_expected), criterion: violation.fetch(:criterion).capitalize ) end end


Skeleton animation.
More...
Inherits PolyBase.
|
| void | addBoneTrack (BoneTrack *boneTrack) |
| | Adds a new bone track.  More...
|
| |
| void SkeletonAnimation::addBoneTrack |
( |
BoneTrack * |
boneTrack | ) |
|
Adds a new bone track.
- Parameters
-
| boneTrack | New bone track to add. |
| void SkeletonAnimation::setSpeed |
( |
Number |
speed | ) |
|
Sets the animation multiplier speed.
- Parameters
-
| speed | Number to multiply the animation speed by. |


We are glad that you are curious, but just wait a bit more! In the meantime you are welcome to read about some extra details on nuclides.
© 2020 Zs. Elter, P. Andersson and A. Al-Adili


{% extends "django_models_from_csv/base.html" %} {% load i18n static %} {% block title %} Access Denied | {{ block.super }} {% endblock %} {% block content %}
In order to access this system, you need an admin to create an account for you. When using a third party sign in, this account needs to match the email registered with the third party.
You can resume the login process in the future using this link:
{% endblock %}


Roadmap
Suggestions for other features are welcome. Offers of help with use cases,
examples and testing would be very much appreciated. Issues raised by users
generally take precedence.
Features planned for the 1.1 release
-
Support global parameter declarations at the top level of the resources
script.
- Support forReading and forWriting attributes for sx:recordDelimiter.
- Add sx:fallback element.
- Enhancements to error handling.
- Fix for reported bug "line number tracking incorrect for comment
lines"
Features planned for subsequent releases
-
An XML schema for the ServingXML vocabulary
-
Support xml type in parameters and fields.
-
Enhancement to flat file signature elements to avoid buffering file in memory
for signatures written to trailer records.
- Add an installer
Extensions
-
An Apache POI extension to support reading and writing Excel worksheets
-
Incorporation of web service components contributed by Robin Keith.
Eclipse plug-in support.
Maven support.


Observation bias and sub-group differences can easily produce statistical paradoxes in any data science application. Ignoring these elements can therefore completely undermine the conclusions of our analysis.
A/B testing is one of the most popular controlled experiments used to optimize web marketing strategies. Statistical hypothesis testing is applied to compute the statistical significance of the collected data.
From knowledge graphs to social networks, graph applications are ubiquitous. Deep learning models can be successfully applied to graphs data structure by generalizing the concept of convolutional neural network.
Using aggregate functions and window functions with the SQL clauses "GROUP BY" and "PARTITION BY", respectively, allows us to compute values that depend on several rows in the table.
Tracking datasets and outputs of Data Science and Machine Learning projects with a Git-like interface.


| api |
data-is-api |
— |
URL address to the /instashow/api/ folder. InstaShow API requires PHP 5.2+ version. If your hosting doesn't support PHP, use data-is-access-token instead. |
| Source |
| source * |
data-is-source |
— |
A source list for getting Instagram images. Use the following variants:
- @username - Instagram username
- #hashtag - Instagram hashtag
- $shortcode - shortcode of Instagram image. How to get?
- URL to Instagram profile, hashtag or specific photo.
It’s possible to specify several sources through the gap or separated by commas.
|
| filterOnly |
data-is-filter-only |
— |
It allows to filter photos by @username, #hashtag or specific photo. It takes a set of values as listed in source option. |
| filterExcept |
data-is-filter-except |
— |
It allows to exclude specific photos or photos which contain the specified hashtags or which refers to the certain authors. It takes a set of values as listed in source option. |
| filter |
data-is-filter |
— |
It allows to specify custom filter using javascript function or its name.
Using it you can define which images will be shown in gallery.
The function will be applied for each images. If it returns true then image will be shown,
if it returns false - image will be hidden.
Note: filter function should be defined in global scope (window object)
For example:
<script>
function myInstaShowFilter(image) {
// returns true if filter equals Sutro
return image.filter === 'Sutro';
}
</script>
<div data-is
data-is-filter="myInstaShowFilter"
data-is-access-token="..."
data-is-source="#sunshine">
</div>
|
| limit |
data-is-limit |
0 |
Specify required number to restrict the count of loaded images. Set it "0" to show all available photos. |
| cacheMediaTime |
data-is-cache-media-time |
0 |
It defines how long the photos will be cached in browsers' localStorage. Set "0" to turn the cache off. |
| Sizes |
| width |
data-is-width |
auto |
Widget width (any CSS valid value: px, %, em, etc.). Set "auto" to make the widget responsive. |
| height |
data-is-height |
auto |
Widget height (any CSS valid value: px, %, em, etc.). Set "auto" to make height by (in compliance with) the content. |
| columns |
data-is-columns |
4 |
Number of columns in the grid. |
| rows |
data-is-rows |
2 |
Number of rows in the grid. |
| gutter |
data-is-gutter |
0 |
Interval between photos in the grid in pixels. |
| responsive |
data-is-responsive |
null |
Accepts Plain Object or JSON string. It overwrites the grid view settings of the widget depending on different window sizes. Use the following format: { "600": { "columns": 3, "rows": 2, "gutter": 10 }}. It means when a window width would be less than or equal to 600px then the number of columns would be set to 3, the number of rows - to 2 and gutter - to 10px. Note: if you specify this option as data-is-responsive attribute, please use single quote ' (data-is-responsive='{ "600": { "columns": 3, "rows": 2, "gutter": 10 }}') |
| UI |
| direction |
data-is-direction |
horizontal |
Moving direction of gallery’s slides (horizontal or vertical). |
| freeMode |
data-is-free-mode |
false |
To switch the gallery in free scroll mode. |
| effect |
data-is-effect |
slide |
Slide or fade animation of slide switching. |
| speed |
data-is-speed |
600 |
Animation speed of slide switching (in ms). |
| easing |
data-is-easing |
ease |
Choose animation easing of slide switching. |
| arrowsControl |
data-is-arrows-control |
true |
To activate arrows in the gallery. |
| scrollControl |
data-is-scroll-control |
false |
To activate scroll in the gallery. |
| dragControl |
data-is-drag-control |
true |
To activate drag in the gallery. |
| scrollbar |
data-is-scrollbar |
true |
To show scrollbar in the gallery. |
| loop |
data-is-loop |
true |
Set "true" to enable infinite gallery sliding. |
| auto |
data-is-auto |
0 |
Autorotation of slide (in ms). When the function’s value equals to "0" it switches off. |
| autoHoverPause |
data-is-auto-hover-pause |
false |
Disabling auto slide switching by pointing at the slider. |
| lang |
data-is-lang |
en |
Widget’s UI language. 16 languages support: de, en, es, fr, it, nl, no, pl, pt-BR, sv, tr, ru, hi, ko, zh-HK, ja. |
| mode |
data-is-mode |
popup |
Choose the mode of opening photos: in popup ("popup") or in a new browser tab right in Instagram ("instagram"). |
| info |
data-is-info |
likesCounter, commentsCounter, description |
Image properties, which are displayed in the gallery. The following properties are available: likesCounter – number of likes, commentsCounter – number of comments, description – image description. Set "none" not to display any property. |
| popupInfo |
data-is-popup-info |
username, instagramLink, likesCounter, commentsCounter, location, passedTime, description, comments |
Image properties, which are displayed in the popup window. The following properties are available: username, instagramLink, likesCounter, commentsCounter, location, passedTime, description and comments. Set "none" to display only image. |
| popupDeepLinking |
data-is-popup-deep-linking |
false |
It changes automatically URL hash by openning any photo in Popup. So you can get the link to the specific photo. The hash will be displayed as #!is{INSTASHOW_INSTANCE_ID}/${MEDIA_ID}. |
| popupSpeed |
data-is-popup-speed |
400 |
Image scroll speed in popup. |
| popupEasing |
data-is-popup-easing |
ease |
Choose animation easing of image scrolling in popup. |
| popupHrImages |
data-is-popup-hr-images |
false |
Set "true" to display high resolution images (1080x1080) in popup if them exist. It's an experimental feature because it was implemented using Instagram API functions, which are not documented. We can't guarantee that it will run properly all the time. |
| Style |
| colorGalleryBg |
data-is-color-gallery-bg |
rgba(0, 0, 0, 0) |
Gallery background color. It supports any css valid color (hex code, rgb, rgba etc). |
| colorGalleryCounters |
data-is-color-gallery-counters |
rgb(255, 255, 255) |
Gallery counters (likes and comments) color. |
| colorGalleryDescription |
data-is-color-gallery-description |
rgb(255, 255, 255) |
Gallery description color. |
| colorGalleryOverlay |
data-is-color-gallery-overlay |
rgba(33, 150, 243, 0.9) |
Gallery image overlay color |
| colorGalleryArrows |
data-is-color-gallery-arrows |
rgb(0, 142, 255) |
Gallery arrows color. |
| colorGalleryArrowsHover |
data-is-color-gallery-arrows-hover |
rgb(37, 181, 255) |
Gallery arrows color on hover. |
| colorGalleryArrowsBg |
data-is-color-gallery-arrows-bg |
rgba(255, 255, 255, 0.9) |
Gallery arrows background color. |
| colorGalleryArrowsBgHover |
data-is-color-gallery-arrows-bg-hover |
rgb(255, 255, 255) |
Gallery arrows background color on hover. |
| colorGalleryScrollbar |
data-is-color-gallery-scrollbar |
rgba(255, 255, 255, 0.5) |
Gallery scrollbar color. |
| colorGalleryScrollbarSlider |
data-is-color-gallery-scrollbar-slider |
rgb(68, 68, 68) |
Gallery scrollbar slider color. |
| colorPopupOverlay |
data-is-color-popup-overlay |
rgba(43, 43, 43, 0.9) |
Popup overlay color. |
| colorPopupBg |
data-is-color-popup-bg |
rgb(255, 255, 255) |
Popup background color. |
| colorPopupUsername |
data-is-color-popup-username |
rgb(0, 142, 255) |
Popup username text color. |
| colorPopupUsernameHover |
data-is-color-popup-username-hover |
rgb(37, 181, 255) |
Popup username text color on hover. |
| colorPopupInstagramLink |
data-is-color-popup-instagram-link |
rgb(0, 142, 255) |
Popup Instagram link button color. |
| colorPopupInstagramLinkHover |
data-is-color-popup-instagram-link-hover |
rgb(37, 181, 255) |
Popup Instagram link button color on hover. |
| colorPopupCounters |
data-is-color-popup-counters |
rgb(0, 0, 0) |
Popup counters (likes and comments) color. |
| colorPopupPassedTime |
data-is-color-popup-passed-time |
rgb(152, 152, 152) |
Popup passed time text color. |
| colorPopupAnchor |
data-is-color-popup-anchor |
rgb(0, 142, 255) |
Popup anchors color. |
| colorPopupAnchorHover |
data-is-color-popup-anchor-hover |
rgb(37, 181, 255) |
Popup anchors color on hover. |
| colorPopupText |
data-is-color-popup-text |
rgb(0, 0, 0) |
Popup text color. |
| colorPopupControls |
data-is-color-popup-controls |
rgb(103, 103, 103) |
Popup controls (arrows and close) color. |
| colorPopupControlsHover |
data-is-color-popup-controls-hover |
rgb(255, 255, 255) |
Popup controls color on hover. |
| colorPopupMobileControls |
data-is-color-popup-mobile-controls |
rgb(103, 103, 103) |
Popup mobile controls (close) color. |
| colorPopupMobileControlsBg |
data-is-color-popup-mobile-controls-bg |
rgba(255, 255, 255, 0.8) |
Popup mobile controls (close) background color. |
| Custom Templates |
| tplGalleryWrapper |
data-is-tpl-gallery-wrapper |
null |
Template id of the gallery wrapper. |
| tplGalleryView |
data-is-tpl-gallery-view |
null |
Template id of the gallery view (slide). |
| tplGalleryMedia |
data-is-tpl-gallery-media |
null |
Template id of the gallery media (image in the gallery). |
| tplGalleryInfo |
data-is-tpl-gallery-info |
null |
Template id of the gallery media info (Description and counters for each image). |
| tplGalleryCounter |
data-is-tpl-gallery-counter |
null |
Template id of the gallery media counter (It works when only one counter is specified as info). |
| tplGalleryCover |
data-is-tpl-gallery-cover |
null |
Template id of the gallery media hover cover. |
| tplGalleryArrows |
data-is-tpl-gallery-arrows |
null |
Template id of the gallery arrows control. |
| tplGalleryScroll |
data-is-tpl-gallery-scroll |
null |
Template id of the gallery scrollbar. |
| tplGalleryLoader |
data-is-tpl-gallery-loader |
null |
Template id of the gallery loader. |
| tplPopupRoot |
data-is-tpl-popup-root |
null |
Template id of the popup root element. |
| tplPopupTwilight |
data-is-tpl-popup-twilight |
null |
Template id of the popup twilight (popup background overlay). |
| tplPopupMedia |
data-is-tpl-popup-media |
null |
Template id of the popup media and its info. |
| Other |
| accessToken |
data-is-access-token |
— |
If your hosting doesn't support PHP, you need to use this option instead of data-is-api. You can get Instagram Access Token with the help of this tutorial. Note: In this case you can display only the latest 20 images from the username, which was added to Sandbox of Instagram API Console for Instagram Client ID. |
| debug |
data-is-debug |
false |
Set "true" to display error messages. |


1. Your active piece
2. Your active piece can move here
3. You can capture this piece with your active piece


---
layout: success_stories
title: Results
subhead:
description: Plus a short introduction or description far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics.
navTitle: Results
navWeight: 4
bodyClass: success-stories
---
Case Studies
Article title goes here spanning as many lines as needed to fit the title
Case Study
Article title goes here spanning as many lines as needed to fit the title
Case Study
Article title goes here spanning as many lines as needed to fit the title
Case Study
Article title goes here spanning as many lines as needed to fit the title
Case Study
{% include success-story.html story-id="aaron_batilo" %}
{% include success-story.html story-id="acree_m" %}


Here is the wire frame that I created prior to creating my index page. I challenged myself with the design, because I did want to make it into a tree, with branches and leaves. What do you think?
I then elaborated a bit more on planning of the page. I tried not to go div crazy, but I had felt most were necessary to arrange the page how I wanted. I used a lot of percentages and em's in hopes that it would help with accessibility and different browsers and devices.
June 12, 2014


--- layout: page title: About header-img: "img/about-bg.png" ---
I graduated George Washington University, '13, with a degree in political science. Four years of work in the legal field have led to their natural conclusion: I have decided to abandon that path in favor of one that has excited me for years(programming). I'm now attending Flatiron School and am excited to share my thoughts as they occur on this (school-mandated) blog!


Dojo's dijit.Editor Dijit, created declaratively:
Buy more books by Frank W. Zammetti, he has a six-bag a day Gummi Bear habit.
Programmatically-created Dijit:


Deletes an existing comment.
Retrieves an existing comment.
Inserts a new comment to an activity.
list(activityId, orderBy=None, pageToken=None, hl=None, maxResults=None)
Retrieves a list of comments, possibly filtered.
list_next(previous_request, previous_response)
Retrieves the next page of results.
delete(commentId)
Deletes an existing comment. Args: commentId: string, ID of the comment to remove. (required)
get(commentId, hl=None)
Retrieves an existing comment. Args: commentId: string, ID of the comment to get. (required) hl: string, Specifies the interface language (host language) of your user interface. Returns: An object of the form: { "inReplyTo": { # Link to the original activity where this comment was posted. "type": "A String", # Type of the post on activity stream being commented. Always text/html. "href": "A String", # Link to the post on activity stream being commented. "ref": "A String", # Unique identifier of the post on activity stream being commented. "rel": "inReplyTo", # Relationship between the comment and the post on activity stream being commented. Always inReplyTo. }, "kind": "orkut#comment", # Identifies this resource as a comment. Value: "orkut#comment" "links": [ # List of resources for the comment. { # Links to resources related to the parent object. "href": "A String", # URL of the link. "type": "A String", # Media type of the link. "rel": "A String", # Relation between the resource and the parent object. "title": "A String", # Title of the link. }, ], "actor": { # The person who posted the comment. "url": "A String", # The URL of the author who posted the comment [not yet implemented] "image": { # Image data about the author. "url": "A String", # A URL that points to a thumbnail photo of the author. }, "displayName": "A String", # The name of the author, suitable for display. "id": "A String", # Unique identifier of the person who posted the comment. This is the person's OpenSocial ID. }, "content": "A String", # The content of the comment in text/html "published": "A String", # The time the comment was initially published, in RFC 3339 format. "id": "A String", # The unique ID for the comment. }
insert(activityId, body)
Inserts a new comment to an activity. Args: activityId: string, The ID of the activity to contain the new comment. (required) body: object, The request body. (required) The object takes the form of: { "inReplyTo": { # Link to the original activity where this comment was posted. "type": "A String", # Type of the post on activity stream being commented. Always text/html. "href": "A String", # Link to the post on activity stream being commented. "ref": "A String", # Unique identifier of the post on activity stream being commented. "rel": "inReplyTo", # Relationship between the comment and the post on activity stream being commented. Always inReplyTo. }, "kind": "orkut#comment", # Identifies this resource as a comment. Value: "orkut#comment" "links": [ # List of resources for the comment. { # Links to resources related to the parent object. "href": "A String", # URL of the link. "type": "A String", # Media type of the link. "rel": "A String", # Relation between the resource and the parent object. "title": "A String", # Title of the link. }, ], "actor": { # The person who posted the comment. "url": "A String", # The URL of the author who posted the comment [not yet implemented] "image": { # Image data about the author. "url": "A String", # A URL that points to a thumbnail photo of the author. }, "displayName": "A String", # The name of the author, suitable for display. "id": "A String", # Unique identifier of the person who posted the comment. This is the person's OpenSocial ID. }, "content": "A String", # The content of the comment in text/html "published": "A String", # The time the comment was initially published, in RFC 3339 format. "id": "A String", # The unique ID for the comment. } Returns: An object of the form: { "inReplyTo": { # Link to the original activity where this comment was posted. "type": "A String", # Type of the post on activity stream being commented. Always text/html. "href": "A String", # Link to the post on activity stream being commented. "ref": "A String", # Unique identifier of the post on activity stream being commented. "rel": "inReplyTo", # Relationship between the comment and the post on activity stream being commented. Always inReplyTo. }, "kind": "orkut#comment", # Identifies this resource as a comment. Value: "orkut#comment" "links": [ # List of resources for the comment. { # Links to resources related to the parent object. "href": "A String", # URL of the link. "type": "A String", # Media type of the link. "rel": "A String", # Relation between the resource and the parent object. "title": "A String", # Title of the link. }, ], "actor": { # The person who posted the comment. "url": "A String", # The URL of the author who posted the comment [not yet implemented] "image": { # Image data about the author. "url": "A String", # A URL that points to a thumbnail photo of the author. }, "displayName": "A String", # The name of the author, suitable for display. "id": "A String", # Unique identifier of the person who posted the comment. This is the person's OpenSocial ID. }, "content": "A String", # The content of the comment in text/html "published": "A String", # The time the comment was initially published, in RFC 3339 format. "id": "A String", # The unique ID for the comment. }
list(activityId, orderBy=None, pageToken=None, hl=None, maxResults=None)
Retrieves a list of comments, possibly filtered. Args: activityId: string, The ID of the activity containing the comments. (required) orderBy: string, Sort search results. Allowed values ascending - Use ascending sort order. descending - Use descending sort order. pageToken: string, A continuation token that allows pagination. hl: string, Specifies the interface language (host language) of your user interface. maxResults: integer, The maximum number of activities to include in the response. Returns: An object of the form: { "nextPageToken": "A String", # The value of pageToken query parameter in comments.list request to get the next page, if there are more to retrieve. "items": [ # List of comments retrieved. { "inReplyTo": { # Link to the original activity where this comment was posted. "type": "A String", # Type of the post on activity stream being commented. Always text/html. "href": "A String", # Link to the post on activity stream being commented. "ref": "A String", # Unique identifier of the post on activity stream being commented. "rel": "inReplyTo", # Relationship between the comment and the post on activity stream being commented. Always inReplyTo. }, "kind": "orkut#comment", # Identifies this resource as a comment. Value: "orkut#comment" "links": [ # List of resources for the comment. { # Links to resources related to the parent object. "href": "A String", # URL of the link. "type": "A String", # Media type of the link. "rel": "A String", # Relation between the resource and the parent object. "title": "A String", # Title of the link. }, ], "actor": { # The person who posted the comment. "url": "A String", # The URL of the author who posted the comment [not yet implemented] "image": { # Image data about the author. "url": "A String", # A URL that points to a thumbnail photo of the author. }, "displayName": "A String", # The name of the author, suitable for display. "id": "A String", # Unique identifier of the person who posted the comment. This is the person's OpenSocial ID. }, "content": "A String", # The content of the comment in text/html "published": "A String", # The time the comment was initially published, in RFC 3339 format. "id": "A String", # The unique ID for the comment. }, ], "kind": "orkut#commentList", # Identifies this resource as a collection of comments. Value: "orkut#commentList" "previousPageToken": "A String", # The value of pageToken query parameter in comments.list request to get the previous page, if there are more to retrieve. }
list_next(previous_request, previous_response)
Retrieves the next page of results. Args: previous_request: The request for the previous page. (required) previous_response: The response from the request for the previous page. (required) Returns: A request object that you can call 'execute()' on to request the next page. Returns None if there are no more items in the collection.


#=include 'includes/_header.html' #=include 'includes/_article-page.html' #=include 'includes/_footer.html'


A event handler to terminate integration when geodesic hits the plane.
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A event handler to terminate integration when geodesic hits the plane.
For use with a ParticleConSurfaceSystem
| SimTK::GeodHitPlaneEvent::GeodHitPlaneEvent |
( |
| ) |
|
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inline |
| SimTK::GeodHitPlaneEvent::GeodHitPlaneEvent |
( |
const Plane & |
aplane | ) |
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inlineexplicit |
| Real SimTK::GeodHitPlaneEvent::getValue |
( |
const State & |
| ) |
const |
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inlinevirtual |
| void SimTK::GeodHitPlaneEvent::handleEvent |
( |
State & |
state, |
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Real |
accuracy, |
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bool & |
shouldTerminate |
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) |
| const |
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inlinevirtual |
This method is invoked to handle the event.
It is given a State which describes the system at the time when the event occurs, and it is permitted to modify any aspect of the state except the time. In doing so, it should respect the specified accuracy requirements for the continuous variables and constraints.
- Parameters
-
| state | The state of the system when the event occurred. This method should modify state to reflect the changes caused by the event. |
| accuracy | The accuracy to which this simulation is being computed. If your handler performs any approximate operation it should do so consistent with the simulation accuracy. |
| shouldTerminate | If the event handler sets this to true, it will cause the simulation to terminate immediately. This does not necessarily indicate an error condition. |
Implements SimTK::EventHandler.
| void SimTK::GeodHitPlaneEvent::setPlane |
( |
const Plane & |
aplane | ) |
const |
|
inline |
| const Plane& SimTK::GeodHitPlaneEvent::getPlane |
( |
| ) |
const |
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inline |
| const void SimTK::GeodHitPlaneEvent::setEnabled |
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bool |
enabledFlag | ) |
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inline |
| const bool SimTK::GeodHitPlaneEvent::isEnabled |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file:


| contact information | where we are | |||
| Monastero di Santa Chiara Via Malintoppa 12 01020 Acquapendente (VT<EMAIL_ADDRESS>|
| consecrated chastity | • testimony of spousal love for Christ | |
| the poverty and humbleness of the Lord Jesus and of His Most Holy Mother | • lived as total expropriation | |
| obedience "till death" | • called by the Seraphic Father "sister of charity" | |
| Papal enclosure | • life lived and nourished only by God, "the Only necessary" • according to the tradition of the Order is contracted by force of vow |
|
| Poor Clare of the Immaculate | • conforms herself to Christ by means of an "unlimited, unconditional, irrevocable" (St. Maximilian M. Kolbe) consecreation to the Immaculate • in the apostolic work to make the Immaculate known, loved, imitated and glorified • by means of unceasing prayer, the offering of oneself and the sacrifice of praise |
|
| fraternal communion | • which lasts beyond the grave with our prayers for the nuns who have gone before us | |
| the Sacred Liturgy | • with which the Sisters praise God with the heart and the voice of the Church • celebrated every day in Latin • according to the form handed down by the tradition of our Monastery • source and summit of all the life of our community |
|
| silence and penance | • complete the rest of our form of life |


About me - Section I talk about where I was born, the programming languages I'm aspiring to learn, my education, and my previous jobs.
I'm Javier Jimenez, I was born in Mexico City but raised in Hood River, OR. I'm currently learning HTML, JavaScrip, CSS, Ruby on Rails, and many more to come. As of my background expirience, I have work in many different fields. I've worked for a Saw-mill as maintance, driving heavy equitment. Before coming to Epicodus, I had a decent job at a Glass Company. I was in the Shipping and Tempering Dep. By the way, I really like playing STARCRAFT 2 and OVERWATCH


The Genres of Anime That You Need to Know
Action/Shonen
The most "mainstream" kind of anime, and is an action-packed show about character bonds and fighting. Also, includes lotf of tournament arcs and fighting, as well as superpowers and fighting. Did I mention fighting?
Romance/Shojo
These solely exist to make you jealous and fluffy on the inside at the same time, however that works.
Horror
This is hands-down the best genre, if you're dead on the inside like I am and completely desensitized to gore. Somehow, this genre is often put together with another genre named Ecchi, which I won't go into detail for the purity and innosence of the world.
Slice of Life
These are just feel-good, high school girl everyday life playing instruments and chasing aliens kind of shows.


CCMS
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BIO
Magnus is a Phd candidate in sociology of law at Lund University and University of Macerata writing on the relation between digital and urban space. He also holds a position as design researcher at the Interactive Institute. Outside of research he is active in the hackerspace movement and the art collective Fatlab as well as having been a co-founder of Piratbyrån (2003-2009) and The Julia Group (2009-). Currently he resides in Gothenburg, Sweden.
THESIS
Magnus thesis is on the role of software in the regulation of urban space. It is an attempt to think digital technologies as material and spatial phenomena in order to better grasp the agency and normativity of emerging technologies that mediate between code and urban environments.
DEGREES
Lund University — Master of Social Science. Major: Sociology, 2011
- Thesis: Labbet utan egenskaper (The lab Without Qualities)
- On the ”Hackerspaces” movement, including empirical analysis and theory about norms and technology
Malmö University — Bachelor of Arts. Major: Culture Studies, 2007
- Thesis: The Noise of War in the Sound of Music
- On how military technology is adapted for creativity within the history of electronic music.
RESEARCH
Publications
- Eriksson, M. 2010, Using Social Science in Design, in P Daras, et.al (eds), User Centric Media, Springer Berlin Heidelberg, pp. 361-5.
- On how user-centered design can make use of social science concepts to inform its practice
- Eriksson, M, Political Participation Among Youth in the Edgeryders Project (2012)
- Report on Edgeryders: An internet-based project from the Council of Europe about European youth and their strategies for making a living and participate in civil society.
Research projects
- Experimedia (2012 - )
- FP7 project exploring new forms of social interactions and experiences at live events made possible by future internet technologies.
- TA2 (2009-2012)
- Integrated project within FP7 exploring internet-based technologies for supporting social relations through video-based group-to-group communication.
- Edgeryders (2012)
- Reseach report for Council of Europe founded Edgeryders project about the modes of political participation of European youth.
- Ad-Hoc (2011)
- Exploring design and use cases for an internet-based communication system completely self-sustaining in terms of networking and energy supply.
Phd. courses
- Materialiteter, tingteorier och materiella kulturer: Perspektiv på den materiella vändningen (Autumn 2012)
- Design and The Social (2011)
- At the Royal Danish Academy of Fine Arts - The School of Design (3 ETCS)
OTHER
Selected teaching, presentations and lectures
- Prototyping in Interaction Design (MA course), IT-University of Gothenburg (2012)
- Normative Anatomy of Society, Lund University (2012)
- Nordic Work Environment Meeting, Lund University (2011)
- Consuming The Illegal: Situating Digital Piracy In Everyday Experience, Katholieke Universiteit Leuven (2011)
- Future Internet Assembly, Ghent (2010)
- 11th Annual Conference of the Association of Internet Researchers, Gothenburg (2010)
- 1st International ICST Conference on User Centric Media, Venice (2009)
- Postópolis, Mexico City (2010)
- Peer to Peer Economies conference, Milan University (2009)
- Festival Transitio_MX, Mexico City (2009)
- Moscow Book Fest, Moscow (2009)
- Berghs School of Communication, Stockholm (2008)
- To tell the Truth (MA course), Konstfack University College of Art, Stockholm (2007)
Art exhibitions, festivals and awards
Piratbyrån
(co-founder and co-discontinuator)
- Lecture Performance
- Fotodokumenti 02, Belgrade 2010
- Embassy of Piracy
- Venice Biennial, Venice 2009
- Award of Distinction
- Ars Electronica, Linz 2009
- Shuffle == Terror
- Transmediale, Berlin 2009
- S23M
- Manifesta 7, Bolzano 2008
- S23X
- HAIP 08, Ljubljana 2008
- Oktobarski Salon, Belgrade 2008
- Ownage
- Who Makes and Owns Your Work, Stockholm 2007
FATLAB
(Fellow of FATLAB since 2011)
- FAT GOLD
- Fuck Google
- Transmediale, Berlin 2011
Other
- Object-oriented Therapy Center (with Geraldine Juarez)
- Interactivos ’10, Belo Horizonte 2010
- Internet is chaos, well so is capital
- Teorias Del Caos, Mexico City 2009


Welcome to Marion's Cupcake Shop!
Here you'll find the most delicious cupcakes in town, and maybe even a
recipe or two!
Our store is located at the corner of Pocatella Avenue and US 41 in North
Port, Florida.
Hours: 10:00-19:00 Monday-Saturday
Closed: Sunday
Our Famous Cupcakes:
- Classic Red Velvet
- Dark Chocolate Cupcakes with Peanut Butter Frosting
- Pumpking Spice Latte cupcakes
About Us
Recipes


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