Fairy Tales and Other Traditional Stories
by FCIT
“Epaminondas”
by FCIT
Additional Information
- Year Published: 1917
- Language: English
- Country of Origin: United States of America
- Source: Withers, S. , Browne, H. S. , Tate, W. K. (1917). The Child's World Third Reader. New York: Johnson Publishing Company.
-
Readability:
- Flesch–Kincaid Level: 4.0
- Word Count: 984
- Genre: Fairy Tale/Folk Tale
- Keywords: determination
- ✎ Cite This
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Epaminondas had a good kind granny who cooked at “the big house.” Epaminondas liked to go to see her for she always gave him something to take home with him.
One day when Epaminondas went to see Granny she was baking a cake, and she gave Epaminondas a piece to eat. As he was leaving, Granny said, “Epaminondas, you may take a slice home to your mammy.”
Epaminondas took it in his little hands and squeezing it just as tight as he could ran all the way home. When his mammy saw him, she said, “What’s that, Epaminondas?”
“Cake, Mammy. Granny sent it to you.”
“Cake!” cried his mammy. “Epaminondas, don’t you know that’s no way to carry cake?  You hear me, Epaminondas?”
“Yes, Mammy.”
The next time Epaminondas went to see his granny, she was churning, and she gave him a pat of fresh butter to carry to his mammy.
Epaminondas said to himself, “What was it Mammy said? Oh, yes! I know.  I’ll do just what she told me.”
Epaminondas put the pat of butter in his hat, put his hat on his head, and went home.
It was a hot day, and soon the butter began to melt. Drip, drip, drip, it went into his ears. Drip, drip, drip, it went into his eyes. Drip, drip, drip, it went down his back. When Epaminondas reached home he had no butter in his hat. It was all on him.
Looking at him hard, his mammy said, “Epaminondas, what in the world is that dripping from your hat?”
“Butter, Mammy. Granny sent it to you.”
“Butter!” cried his mammy. “Oh, Epaminondas! Don’t you know how to carry butter?
You must wrap it in a cabbage leaf, and take it to the spring. Then you must cool it in the water, and cool it in the water, and cool it in the water. When you have done this, take the butter in your hands and come home. You hear me, Epaminondas?”
“Yes, Mammy.”
The next time Epaminondas went to see his granny, she wasn’t baking cake and she wasn’t churning. She was sitting in chair knitting.
She said, “Epaminondas, look in the woodshed, and you’ll see something you like.”
Epaminondas looked in the woodshed, and there he found four little puppies. He played with them all the afternoon, and when he started home, his granny gave him one.
Epaminondas remembered what his mammy had told him. He wrapped the puppy in a big cabbage leaf, and took it to the spring. He cooled it in the water, and cooled it in the water, and cooled it in the water. Then he took it in his hands, and went home.
When his mammy saw him, she said, “Epaminondas, what is that in your hands?”
“A puppy dog, Mammy.”
“A puppy dog!” cried his mammy. “Oh, Epaminondas! What makes you act so foolish? That’s no way to carry a puppy. The way to carry a puppy is to tie a string around his neck and put him on the ground. Then you take the other end of the string in your hand and come along home. You hear me, Epaminondas?”
“Yes, Mammy.”
Epaminondas was going to be right the next time. He got a piece of string and put it in his pocket to have it ready.
The next day company came to see Epaminondas’s mammy, and she had no bread for dinner. She called Epaminondas and said, “Run to ‘the big house’ and ask your granny to send me a loaf of bread for dinner.”
“Yes, Mammy,” said Epaminondas. And off he ran.
Granny gave him a loaf just from the oven-a nice, brown, crusty loaf. This time Epaminondas was certainly going to do what mammy had told him.
He proudly got out his string and tied it to the loaf. Then he put the loaf on the ground, and taking the other end of the string in his hand, he went along home.
When he reached home, his mammy gave one look at the thing tied to the end of the string.
“What have you brought, Epaminondas?” she cried.
“Bread, Mammy. Granny sent it to you.”
“Oh, Epaminondas! Epaminondas! How could you be so foolish?” cried his mammy. “Now I have no bread for dinner. I’ll have to go and get some myself.”
She went into the house and got her bonnet. When she came out, she said, “Epaminondas, do you see those three mince pies I’ve put on the doorstep to cool. Well, now, you hear me, Epaminondas. You be careful how you step on those pies!”
“Yes, Mammy.”
His mammy went off down the road. Epaminondas went to the door and looked out. “Mammy told me to be careful how I step on those mince pies,” he said, “so I must be careful how I do it. I’ll step right in the middle of every one.”
And he did!
When his mammy came home, there were no pies for dinner.
Now she was angry all over, and something happened.  Poor Epaminondas.


§96-12 Procedure after investigation. If, after investigation, the ombudsman finds that:
(1) A matter should be further considered by the agency;
(2) An administrative act should be modified or canceled;
(3) A statute or regulation on which an administrative act is based should be altered;
(4) Reasons should be given for an administrative act; or
(5) Any other action should be taken by the agency;
the ombudsman shall report the ombudsman's opinion and recommendations to the agency. The ombudsman may request the agency to notify the ombudsman, within a specified time, of any action taken on the ombudsman's recommendations. [L 1967, c 306, §13; HRS §96-12; gen ch 1985]


These are the users who have the largest contribution scores on the site!
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I am an experienced academic writer with vast skills to research in
different fields . My majors include Business Studies, English ,
History, Management, Psychology, sociology,


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Hi, I'm
On the server side, I enjoy working with Ruby on Rails. I write tests using rspec but I don’t follow a strict Test Driven Development workflow. The best advise I was given is that I should never let my own inexperience stop me from writing code and exploring what happens when I run it. Tests are great to give myself immediate feedback on what I’m programming but there’s nothing wrong with admitting that I don’t know enough to ensure that my tests are actually useful or that it’s hindering me from learning at some points. I use Bootstrap or Foundation to start positioning sections of html along grids and styling common elements like navigitaion bars and form inputs but I know how to work with css without relying on them. I use jquery to include behavior in the client side and I have enough exposure with the ember that I’m very excited to learn more about what I can build with it.
I never thought I would call myself a programmer because of all my preconcieved misconceptions about the field and I'm always amazed when I say it out loud. There's never a dull moment when I'm learning and I've come to enjoy debugging. My head starts playing the Pokemon bug catcher theme song and fixing one reminds me of the feeling I get when I finish a good series.
I was born in Manila, Phillipines and my family imigrated to the US when I was seven years old. I've lived in California ever since and specifically the Bay Area. I have an old 93 Chevy Cavalier which I consider as my second home because it's taken me to every corner of the Bay since High School. It's old, rusty and has had it's fair share of problems but has always taken me to the places I needed to go.
I love to draw and write in my free time. I've always thought that there was something special about being able to create something new from shapes, lines, words, and now code. Outside of those, I also enjoy reading books, mangas and going on a Netflix binge every other week.
I'm not sure what my dream job would be but it has to be a cross section of working with the communities around the Bay Area, somehow related to Art, and have a strong mentoring environment. A place where those three things intersect would be the dream for me.
I went to UC Berkeley for Chemistry but ever since I was introduced to web development, I've spent as much time as I can learning about it. Most of that time was spent learning Ruby and Rails but I'm working on upping my front-end skills. I'm also proud of the time I spent working on a school publication called Maganda Magazine where I learned how to use Photoshop and InDesign, about my own culture along with it's unique history, and about writing in general.
Ever since Kendrick Lamar dropped his new album, I've been listening to it almost religiously along with Run the Jewels 2.


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Whoops! Looks like the page you are looking for does not exist.
← Head back home


We encompasses many different skills and disciplines in the production and maintenance of websites.The different areas of web design include web graphic design; interface design; authoring.
keeping your computer in a good state of repair is our responsibility since computers generally don't have their very own system managers and technicians to consider proper care of their computer maintenance and repair needs.
We have experts and professionals who have amazing creativity skill for designing graphics. Logo helps in having a symbol or a sign for your brand and you can promote it globally using the same. A logo does not only represents a company but it also shows the brand value.
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VIP Presales for Lindsey's upcoming tour have officially started!!
VIP Packages are $50 plus applicable fees and include the following:
- 1 general admission ticket to the show
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is a Reader in Geographic Information Science at the University of Liverpool
© 2014. Alex Singleton All rights reserved. Template based on Hyde for Jekyll. View my code.
Sorry, I have shuffled things about... If you are looking for the UK Census Atlas try here. Otherwise, there is the homepage or search....


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What is 'scope' and how does it work in Javascript?
Scope of a variable can be thought of as the areas of a program via which the variable is still accessible. For example if a variable is declared in the main function body of the program, outside of conditional statement, functions etc, it is called to be a 'Global' variable, and as the name suggests it can be called on/accessed/modified from anywhere in a program.
In contrast if a variable is declared inside of a function or conditional statement, it is only accessible whilst being called upon (invoked) through the particular function or conditional statement. In an ideal situation all variables would only be local. This prevents hard-to-debug issues that can crop up with global variables that are possibly being accessed/ modified by multiple functions.
One side-affect of local variables with local scopes is not having to think of unique names for every single variable, which would be the case if all were global variables, used in a program. Knowing that the local scope prevents two variables over-lapping, makes the job a lot easier when it comes to functional programming, and writing short functions (for easier debugging and portability).


--- layout: post title: Events in ActionScript3 tags: - Actionscript - as3 - Coding - CS3 - custom - dispatcher - events - flash - Research - Tutorial status: publish type: post published: true meta: _aktt_hash_meta: "" aktt_notify_twitter: "no" _edit_last: "1" _wp_old_slug: "" --- There are a lot of posts around the Internet on ActionScript. A lot of them are very poorly written. Whilst they take the time to explain the "what" they don't take the time to explain the "why". I will attempt to do that with this blog post. Events are a vital part of developing with ActionScript 3. Events are a very flexible way to make your code moduler and loosely coupled. Flush supports a number of events prepackaged. These include mouseclick events and keyboard events. Whilst these are important for making any kind of user interface its custom events can I am going to explain how to use today. In the example I set up custom event for a unit within a strategy game I am developing. Think of civilisation and moving units around on a map. When creating a custom event the first thing to do is write the custom event class. The custom event class must extend the event class which can be found in the flash.events package. In this example the unit event class covers all events that relate to units. Obviously. Specifically the events I wish to send include movement, when the unit is selected, when the unit is deselected and when the unit has finished its movement. In the class there is a static string declared representing each of these event types. The event model in action script uses this string to decide what listeners to call. Therefore this string is needed when adding an event listener. In the class is the constructor. The constructor accepts one variable which is this event string. Make sure when you declare the constructor that the super call with the command string is present. This is all ActionScript needs to handle the event. You may require to send additional information with the event. I have done this by using get and set methods. As the event is simply a class there are no limits on what functionality you can implement within the event itself.
package com.events {
import flash.events.Event
import com.geom.MapPoint;
public class UnitEvent extends Event {
public static const MOVEMENT:String = "movement";
public static const SELECTED:String = "selected";
public static const DESELECTED:String = "deselected";
public static const MOVEMENT_COMPLETE:String = "movement_complete";
private var targetLocation:MapPoint;
private var startLocation:MapPoint;
public function UnitEvent(command:String) { super(command); }
public function getTargetLocation():MapPoint { return targetLocation; }
public function setTargetLocation(t:MapPoint):void { targetLocation = t; }
public function getStartLocation():MapPoint { return startLocation; }
public function setStartLocation(t:MapPoint):void { startLocation = t; }
}
}
Once we have the event class written we a free to dispatch it. Despatching an event can be done from any class that extends IDispatcher. IDispatcher is built into ActionScript.
The following example is an excert from a class that handles the unit. The code creates a new unit event. The new unit event takes one constructor which is the movement complete static variable of the event itself. This calls any listeners that are subscribed to that particular event type. After the locations are set the dispatchEvent method is called. This takes one parameter which is the event instance.
if(movesLeftThisTurn <= 0)
{
var movementCompleteEvent:UnitEvent = new UnitEvent(UnitEvent.MOVEMENT_COMPLETE);
movementCompleteEvent.setStartLocation(startLocation);
movementCompleteEvent.setTargetLocation(currentLocation);
startLocation = m;
movesLeftThisTurn = movement;
dispatchEvent(movementCompleteEvent);
}
So now we have a custom event class, we have code that dispatches the event however we do not have any way of listening for the event. A listener is set up with an addEventListener method. This method takes two parameters.
The first parameter is the string representation of the event. Remember when we first created the instance of the event? We passed it a single string parameter. When we add an event listener that listener will only be called if the event is created with that particular string parameter. This allows us to create different types of events in a single class. It also allows us to blind behaviours for different events. A very powerful system!
The second parameter that this method takes is a string representation of the function that the event is calling. Make sure to omit the brackets at the end of the function as we dont want to call function we simply want to tell the listener about it.
function unitFactory():Unit
{
var u:Unit = new Unit():
u.addEventListener(UnitEvent.MOVEMENT, unitView.moved);
u.addEventListener(UnitEvent.MOVEMENT, activeState.selectNextUnit);
return u;
}
The final step is to add the actual listener. The listener is a function in itself. The listener accepts one variable. The event that you have passed. This was the event that was sent in the dispatchEvent method. Make sure that every event listener returns void. If the event listener does not have a return type void then the event will not be fired properly.
class UnitView extends View {
...
public function moved(e:UnitEvent):void
{
x = e.getTargetLocation().xpos;
y = e.getTargetLocation().ypos;
}
}
In the above event listener we update the units position as this event listener is fired when the unit is moved.
I hope this helps. Please give me feedback. If there is any other topics you would like me to blog about please don't hesitate to ask.


Money Play. How should Red play 44?
pips Red=142 White=147
(CorrectAnswer= 0/0, ErrorScore= 0)
Over the board 24/20, 8/4(3) was played but that doesn’t meet the demands of the position. Once again, when ahead in the race, race.
The right idea is 24/16, nicely duplicating fours, and then 13/5 with the other two fours. 24/20, 8/4(3) is bad blunder and 24/20 ,13/9(3) is even worse. Red doesn’t want his 9-pt (which doesn’t work well with his 3-pt) and he needs to maintain connectivity between all his checkers. 24/16, 13/5 is the play.
The right idea is 24/16, nicely duplicating fours, and then 13/5 with the other two fours. 24/20, 8/4(3) is bad blunder and 24/20 ,13/9(3) is even worse. Red doesn’t want his 9-pt (which doesn’t work well with his 3-pt) and he needs to maintain connectivity between all his checkers. 24/16, 13/5 is the play.
1. Cubeful 2-ply 24/16 13/5 Eq.: +0.571 0.650 0.160 0.007 - 0.350 0.091 0.002 2. Cubeful 2-ply 24/20 8/4(3) Eq.: +0.519 (-0.052) 0.623 0.186 0.009 - 0.377 0.090 0.002 3. Cubeful 2-ply 13/9 8/4(3) Eq.: +0.495 (-0.076) 0.613 0.202 0.009 - 0.387 0.096 0.004 4. Cubeful 2-ply 13/5 13/9(2) Eq.: +0.489 (-0.082) 0.620 0.179 0.008 - 0.380 0.091 0.003 5. Cubeful 2-ply 24/20 13/9(3) Eq.: +0.489 (-0.082) 0.624 0.170 0.008 - 0.376 0.092 0.003


--- layout: data_model title: VulnerabilityType this_version: 1.0.1 ---
Characterizes an individual vulnerability.
In addition to capturing basic information and references to vulnerability registries, this type is intended to be extended to enable the structured description of a vulnerability by using the XML Schema extension feature. The STIX default extension uses the Common Vulnerability Reporting Format (CVRF) schema to do so. The extension that defines this is captured in the CVRF1.1InstanceType in the http://stix.mitre.org/extensions/Vulnerability#CVRF1.1-1 namespace. This type is defined in the extensions/vulnerability/cvrf_1.1.xsd file or at the URL http://stix.mitre.org/XMLSchema/extensions/vulnerability/cvrf_1.1/1.0/cvrf_1.1.xsd.
| Field Name | Type | Description |
|---|---|---|
| Description0..1 | StructuredTextType |
The Description element is optional and enables a generalized description of this Vulnerability. |
| CVE_ID0..1 | CVE_IDInlineType |
The CVE_ID field is optional and specifies a CVE identifier for a particular vulnerability. |
| OSVDB_ID0..1 | positiveInteger |
The OSVDB_ID field is optional and specifies an OSVDB identifier for a particular vulnerability. |
| CVSS_Score0..1 | CVSSVectorType |
The CVSS_Score field captures the full CVSS v2.0 base, temporal, and environmental vectors in their string format. |


Dear Friend,
I am MrAhmed Abu a Regional Supervisour with a
NATIONAL TRUST SECURITY COMPANY in Abidjan. We had a foreign client
(name with held) who deposited a huge sum of money (US$10.5million) with our Company.
Eventually, this client was among the victims of EGYPT AIR BOEING 767 FLIGHT NO.990 that crashed on the 31-10-1999 in U.S.A but, since then we have not had any body coming for the claims as the next of kin. A sitaution I have monitored closely with my position in the Company. Now, having monitored this deposit and managed it over
the years before his death, and hence nobody has showed up as the next of kin for the past one year plus, I have removed the file to my private volt.
I now solicit for your assistance to present you as the next of kin as every other arrangement has being concluded by me and I am only waiting for a foreigner to enable me move the fund to his account.I will need your private telephone
and fax numbers and your full name and address of company or residential so that i can computerise them to tally with the next of kin collum in the certificate of deposit.
This does not have any risk attached to it as all the internal documentations will be handled by me. I therefore request you to confirm your interest by a return message and I will furnish you with details.Lastly for the immediate take off of this transaction you have to confirm your willingness and readiness to assist me retrive this deposit.
I look forward to hearing from you.
Regards
Ahmed Abu
For e-mail in Indian languages & English visit: www.e-tapaal.com


Home |
About |
Table of Contents |
| Data | Value |
|---|---|
| Number of Pitches | 35 |
| Number of Pitch Classes | 9 |
| Range | 53 |
| Strong Tonal Centers | 2 |
| Mean Pitch | 59 |
| Mean Pitch Class | 6.215 |
| Most Common Pitch | 52 |
| Most Common Pitch Class | 9 |
| Interval Between Most Prevalent Pitches | 7 |
| Pitch Variability | 11.27 |
| Most Common Melodic Interval | 0 |
Download the '.csv' file showing this data
Download all of the files related to this analysis with jSymbolic.


Twitter client application mbtweet is currentry alpha development stage.
mbtweet is pure HTML5 Web Application.
Twitterクライアント「mbtweet」は現在α版です。
mbtweetはHTML5で作成されたHTML Webアプリケーションです。
Follow instruction at mbtweet authentication page.
mbtweet app works with OAuth on Twitter API authentication.
mbtweet app runs on latest WebKit browsers (Safari 4 and Chrome 4 beta).
mbtweet認証ページから認証を行ってください。
mbtweetはTwitterのOAuth認証を通して動作します。
mbtweetの動作環境は、Safari 4およびChrome 4です。
mbtweet app components are published under MIT License. Copyright © 2010 Taiyo Fujii. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. including codes --------- oauth.js Copyright 2008 Netflix, Inc. Licensed under the Apache License, Version 2.0 (the "License") you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ------------- sha1.js A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined in FIPS PUB 180-1 Version 2.1a Copyright Paul Johnston 2000 - 2002. Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet Distributed under the BSD License See http://pajhome.org.uk/crypt/md5 for details.


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COMP0000
Teaches Kids how to cry effectively
So really this course is all about preparing students for when they want to cry because of comp, it puts them in real world situations where they will work with awful and buggy code and teach them to cope. this course covers everything from efficient tissue usage to effective ice cream utilisation strategies.


 Barcelona generates millions of sounds everyday. Imagine you can conduct all these sounds into an urban symphony. Come in to play while listening what Barcelona has to say.
The OMS considers 50dB as the highest desirable LEVEL


The following session is created in a sandbox inside the lemon-squash server, in an isolated chroot environment. When you close the window your sandbox will be cleared and all your running applications will be killed.


Orphaned at age three, when his mother was brutally murdered in a shipping container, and harboring a traumatic secret, Dexter (Michael C. Hall) was adopted by Miami policeman Harry Morgan (James Remar), who recognized his homicidal tendencies and taught him to channel his gruesome passion for killing in a "constructive" way—by killing only heinous criminals (such as child molesters, mob assassins, rapists, serial killers of the innocent, etc.) who have slipped through the justice system


Powered by Coinmarketcap and Coingecko APILast updated: 13 Mar 2020
Crypto Bot The cryptocurrency info chatbot
Victor Meet the developer
Name
gets in...
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Latest Headlines is home to all the latest, up to the minute news headlines from The Wall Street Journal in a streaming continuous headline experience.
By Eva Dou
HTC Corp.’s new diminutive smartphone is another indicator that high-end smartphone makers are trying to woo a more price-conscious set.
The Taiwanese smartphone maker took the wraps off a smaller, less-expensive version of its flagship One smartphone on Thursday. The One Mini has a 4.3-inch 720p high definition touchscreen compared to the One’s 4.7-inch HD screen, but keeps the same aesthetic of aluminum body and dual speakers.
Market leader Samsung Electronics Co. has also recently unveiled a mini version of its Galaxy S 4 smartphone. And Apple Inc. – which started the “mini” trend with its iPad mini – is also working on a lower-cost iPhone to launch later this year, as The Wall Street Journal reported in January.
In developed economies, the market for premium smartphones is increasingly saturated. Meanwhile, lower-cost brands are catching up quickly in terms of technical functionality and design.
Analysts say high-end smartphone makers are trying to cope in part by launching lower-cost phones that try to ride off the marketing for their high-end siblings by keeping the name of the flagship. While HTC, for instance, has always offered some lower-cost smartphones, they previously went by a different name than the high-end devices.
“The One Mini is targeting a different market segment, people who maybe like the HTC brand but aren’t willing to spend a lot of money on the One,” said Barclays analyst Dale Gai. “The ‘mini’ market is extremely marketing-driven, because customers who care a lot about the specs will get a high-end phone.”
However, analysts say sales of the mini smartphones from HTC and Samsung are expected to be much smaller than those for their flagships, as they will be going up against a range of lower-cost mid-tier competitors.
The One Mini has many of the same features as the One, including an “UltraPixel” camera optimized for function in low-light conditions, as well as the BlinkFeed interface. However, it has a lower-power 1.4GHz dual-core processor compared to the One’s 1.7GHz quad-core one.
Pricing for the One Mini is not yet available, but will be announced regionally in coming weeks.


Swipe to Delete
Rose Rushin
Luis Lindner
Freddy Fripp
Janie Jaso
Jake Jack
Viola Vinci
Albertina Ashline
Stephan Saltz
Ron Rule
Emmy Egbert


A spark chart is really just a line chart that's been resized and styled to give it a sparkline look and feel. Theoretically you can turn any chart into a spark chart. But, practically, there are only a few use cases for a spark chart that are needed so far, and these use cases are represented by the examples on this page.
The simplest sparkline chart, i.e. a line visualization with no grid, axis lines, or other details, can be done as in the example below. Features not described here — such as tooltips — are configured in the same way as for a generic X/Y chart, so feel free to check the Line Chart page for guidance.
The magic of a Nova spark chart originates from the
sparkChartGridConfig
function which creates a pre-baked spark chart XYGridConfig
for setting up the
XYGrid
.
See the inline comments of the example source below for more details on how to achieve it.
Following the same approach as in the case of a Line Chart, using a chart assist is the easiest way to set up and manage a chart visualization. There is one difference with spark charts though. Whereas regular line charts sometimes visualize multiple data series at once, spark charts are designed to visualize a single primary data series per chart.
What this means is that to visualize multiple primary series in a spark chart format, we need
multiple spark chart instances to be stacked discretely on top of each other. So, the
SparkChartAssist
reflects this pattern in that multiple primary input series result in multiple stacked spark chart
instances.
SparkChartAssist conceptualizes each spark chart as an
ISpark
which consists of an id, a chart instance,
and an associated IChartAssistSeries
collection. Typically, the series collection is a collection of one
primary data series and zero or more dependent series such as a background threshold series. See the
thresholds page for information
on how to add a threshold series to a spark chart.
Notice the
nuiChartCollectionId
attribute directive used in the template of the following example. This is what allows for
synchronization of the events among charts. This can be seen in the following example in which
hovering over one sparkline results in the duplication of the interaction line for each
of the other sparklines.
To get the interaction line synchronization working do the following:
nui-chart
shares the same
nuiChartCollectionId
value:
{{collectionIdHtml}}
{{scaleInstantiationWithId}}
Also, notice in the template of the example below that the trackBy
on the
ngFor
is set to the SparkChartAssist's
trackByFn
function. This enables SparkChartAssist and Angular to reuse an existing nui-chart if the chart's
associated ISpark
id is the same
as an id that's already in use.
The SparkChartAssist's
update
method can
be used to initiate a spark visualization if each of your sparklines has a primary data series
and no dependent secondary series. The method takes a set of IChartAssistSeries as its argument, and the
resulting ISpark's generated by the SparkChartAssist will automatically have
id's equal to the corresponding series id's. The following example demonstrates how to use the update method.
The SparkChartAssist's
updateSparks
method can be used in the above case as well. But, if each of your sparkline's
primary data series has one or more dependent series, updateSparks must be used. Note that the method takes a set of
ISparks instead of IChartAssistSeries as its argument. Also, note that you do not need to provide the chart instance
as part of the ISpark. The SparkChartAssist generates the chart for each ISpark automatically and appends it to the ISpark object. See the
thresholds page for an example
of updateSparks usage.
The next example is very similar to the above with two major changes. Here we use the
AreaRenderer
and the
stackedAreaAccessors
function to generate and assign the x
, y
, y0
and y1
accessors. Check out the
Area Chart
page for additional guidance.
Using a chart assist is the easiest way to manage the communication of a chart and a legend. See the example html below for how to set it up.
The next example demonstrates how to implement multiple sparklines within a table. Instantiation of
SparkChartAssist
including plugins and
all related functionality has to be done for every row in the table.


@inproceedings{Helouet2019,
author = {Hélouët, Loïc and Markey, Nicolas and Raha, Ritam},
editor = {Leroux, J{\'{e}}r{\^{o}}me and Raskin, Jean{-}Fran{\c{c}}ois},
title = {Reachability Games with Relaxed Energy Constraints},
booktitle = {Proceedings Tenth International Symposium on Games, Automata, Logics,
and Formal Verification, GandALF 2019, Bordeaux, France, 2-3rd September
2019},
series = {{EPTCS}},
volume = {305},
pages = {17--33},
year = {2019},
url = {https://doi.org/10.4204/EPTCS.305.2},
doi = {10.4204/EPTCS.305.2},
timestamp = {Mon, 15 Jun 2020 16:54:37 +0200},
file = {relax_conf.pdf}
}


--- layout: default title: Get Involved permalink: /get-involved/ --- {% contentfor extra_styles %} {% endcontentfor %}
We always need C++, Qt and QML developers.
All Hawaii Developers must create an account on GitHub as their service hosts our code.
There are several areas that need your contribution.
You must learn how to:
The steps to contribute are:
This is awesome! We're always in need of Translators.
If a translation team for you language already exist, join their effort regardless. There will be more strings to translate in the future, also reviewing existing translations would be very helpful.
All Hawaii Translators must create an account on Transifex as their service powers our translation management.
English is the source language. You must be able to translate from English to your desired language.
The steps are:
Brilliant! There is never enough contributors to the Web site.
This is the easiest module to contribute to. It is statically generated using Jekyll.
Pages are written either with Markdown or HTML, while styles are generated from Sass (people familiar with CSS won't have any problem with it).
You must be familiar with GitHub pull requests and with the technologies mentioned above.
The steps are:
jekyll serve
Wonderful! The more testers the better.
Go grab a nightly image, make a USB flash drive, boot your laptop or desktop PC with it and report issues here.
After having downloaded and tested Hawaii, you should report any issue that you might have encountered.
The steps are:


0">
{{ currencySymbol }} {{ transaction.amount | bitpocketUnit:'BTC':currencySymbol | bitpocketCurrency:currencySeparator:currencyThousandsPoint:currencyPrecision }} ({{ referenceCurrencySymbol }} {{ transaction.amount | bitcoinFiat:'BTC':referenceCurrencyRate | bitpocketCurrency:currencySeparator:currencyThousandsPoint }})
{{ currencySymbol }} {{ transaction.amount | bitpocketUnit:'Wei':currencySymbol | bitpocketCurrency:currencySeparator:currencyThousandsPoint:currencyPrecision }} ({{ referenceCurrencySymbol }} {{ transaction.amount | ethereumFiat:'Wei':referenceCurrencyRate | bitpocketCurrency:currencySeparator:currencyThousandsPoint }})
= 6" name="checkmark-circle"> {{ (transaction.timestamp * 1000) | date:dateTimeFormat }}
{{ 'TEXT.NO_TRANSACTIONS' | translate }}


Clojure Atoms
or, spelunking in the JVM .
Mark Hansen
markhansen.co.nz
What are atoms?
When to use atoms
Deep dive : How atoms work
Plan
This is about Clojure's 'atom' data type. We're going to go over what they
do at a high-level, then go spelunking in the JVM looking at their
implementation.
We're going high-level to low-level, so regardless of whether you're new
to atoms or you've used them thousands of times, there should be something
for you in this talk.
Let's go!
This talk may contains traces of low-level code
Warning
First, a warning - I know that a lot of Clojure people love the language
for its beautiful high level code. Sorry, there won't be much of that
today.
We're going low-level.
Identities that implement:
atomic,
compare-and-set,
synchronous,
uncoordinated
modification.
What's an Atom?
Alright, what's an atom? Here's the super high-level description, with
lots of big nebulous words.
Let's go through these.
Identities that implement:
atomic,
compare-and-set,
synchronous,
uncoordinated
modification .
What's an Atom?
At their heart, Atoms are about Modification . An atom is a
reference to some object, a reference that you can modify, to point at some
other object.
Clojure is all about managing state. Almost all of the language is
immutable and pure functional by default, with no state. However, Clojure
gives you a few mutable primitives that you can use to mutate state safely.
Atoms are one of these primitives.
Identities that implement:
atomic ,
compare-and-set,
synchronous,
uncoordinated
modification.
What's an Atom?
Atoms are Atomic!
Undividable - Uncuttable! Every update to an atom occurs in one fell
swoop - there's no way to observe an atom half-updated, or in the process
of being updated.
You'll never see an atom in an inconsistent state. Even from different
cores.
Identities that implement:
atomic,
compare-and-set ,
synchronous,
uncoordinated
modification.
What's an Atom?
Atoms provide compare-and-set functions! This is a low-level operation: in
one fell swoop, update an atom, but only if it has the value that you expect.
With this, you can check that the value hasn't been changed since you last
observed it. You can be sure that nobody has updated it from under you.
This is a somewhat primitive low-level operation, but we'll soon see
that compare-and-set
is what all the other atomic functions are
built on.
Identities that implement:
atomic,
compare-and-set,
synchronous ,
uncoordinated
modification.
What's an Atom?
Atoms have synchronous updates !
Atoms aren't asynchronous - they block when you try to modify them, and
when your thread continues, you can be sure that the value has been updated.
This point is mostly a contrast to Agents, another Clojure state
management option, where state changes can happen asynchronously - you queue
a change to an Agent, and the Agent will get around to updating at its
leisure.
Identities that implement:
atomic,
compare-and-set,
synchronous,
uncoordinated
modification.
What's an Atom?
Atoms are Uncoordinated : This means, you can't easily synchronize
updates to more than one Atom to occur in the same instant. You can only
update Atoms one at a time.
You wouldn't use Atoms to ensure that a transaction between two bank
accounts updates both accounts in the same instant. You'd need some
coordination of the mutations there.
This is mostly a contrast to Refs, another Clojure mutation primitive,
which offers coordination of updates.
(atom
[val ] [val & options ])
Creating
Alright, enough of those big, nebulous words. Show me the code!
Here's the constructor signature. Pass in some value, clojure will make an
atom containing it. There's also optional options, like metadata and
validators, that we'll get into later.
(def mark
(atom
{:fname "Mark"
:writes "code" }))
Creating
Example!
Here we're making an atom representing me, and defining it to be named
'mark'.
The atom a reference to an immutable hashtable with a few properties
about me.
(deref mark)
Retrieving
You can get the value back out of the atom with the deref
function.
This is what it'd look like if you typed (deref mark)
.
(swap!
[atom f ]
[atom f & args ])
Swapping
The swap!
applies the function f
to the data inside
the atom, then updates the atom to point at the result, atomically.
If swap!
can't commit the change (if the atom's been updated
from another thread), swap!
will retry with the new data in the
atom, until the change can be committed.
It's safe to apply any pure function.
Again, no other thread will see the atom's contents in an inconsistent or
partially updated state.
(deref mark)
(swap! mark
assoc :lname "Hansen" )
;=>{:fname "Mark"
:writes "code"
:lname "Hansen" }
Example!
This atomically updates the atom's map to a new map with the
:lname
key associated with "Hansen"
.
We apply the assoc
function to the :mark
atom we
defined before, with the arguments [:writes "music"]
.
assoc
then returns a new map constructed from the previous map,
with another key-value pair 'associated' into it.
This is a really useful pattern for implementing e.g. atomic counters -
just apply the increment function!
(compare-and-set!
[atom oldval newval ])
Compare/Set
compare-and-set!
checks if the atom
contains
oldval
, and if so, updates atom
with
newval
, returning a boolean: whether the function updated the atom.
This all happens in one indivisible atomic action, so there's no chance
that another thread can modify the reference between the check and the
update.
(def suspect-carrying
(atom "Gun" ))
(compare-and-set!
suspect-carrying "Gun" "Umbrella")
;=> true
(compare-and-set!
suspect-carrying "Gun" "Sword")
;=> false
Example!
A few days ago, my old university had a report of a man carrying a gun.
After dozens of police descended on campus, they found the man was carrying an
umbrella.
Let's say there's an atom carrying the current understanding of what the man
is carrying. Atomically updating it to "Umbrella"
succeeds,
because the oldval
was correct.
Later, trying to update to "Sword"
(maybe from another thread)
fails, because the oldval
is wrong - the atom's been updated in
the meantime.
(reset!
[atom newval ])
Reset
There's also the nuclear option - just hard-reset the value of the
atom. Use this when you don't care if someone else has changed it, you just
want to force it changed.
(def age
(atom 1 :validator pos? ))
(reset! age -1)
;=> IllegalStateException
(deref age)
;=> 1
I love this.
You can attach validation functions to atoms, which ensure the atom
is always in some consistent state.
I've had to write validation in every single application I've written, so
it's great to have a common, standard way defined in the language for such a
common pattern.
It's just one less thing to have to worry about - your data is guaranteed to
always in a valid state when you access it.
Here we define an 'age' atom that validates with the pos?
function (that checks if a number is positive).
Positive updates are allowed, and non-positive updates are rejected with
IllegalStateException.
(add-watch mark :log-changes
(fn
[key the-atom old new]
(println old "=>" new))
Watch Functions
You can also register watch functions on atoms, which are called
whenever the atom updates.
Watch functions are sweet . They let you automatically update GUIs
from models, automatically log updates, reliably keep disparate bits of
your application in sync, and much more.
They're blowing up in the Javascript world, with the rise of frameworks like
Backbone, Knockout, and Angular, which are built on watch functions.
It's great to have these built into clojure, in a standard way.
Here we attach a logging watch function to the mark
atom. The
watch function is passed a lot of arguments: the watch function key
(:log-changes
), the atom itself, the old atom value, and the new
atom value.
How do Atoms work?
OK, so now we now all about the API that atoms offer. But how do they work?
And can I trust them..?
More importantly, can I trust these abstractions? What's the performance
characteristics? Will it ever deadlock?
Clojure's making all sorts of promises about thread safety around atoms. Can
it deliver?
Let's dive into the implemenation, and try to answer these questions.
clojure/core.clj
Let's start in the clojure source code: clojure/core.clj, available at
github.com/clojure, where the atom functions we've just been through are all
defined.
(defn atom
([x]
(new clojure.lang.Atom x))
([x & options]
(setup-reference (atom x) options)))
Here's the atom
function, which constructs atoms. It delegates
straight down to the clojure.lang.Atom
constructor, with some
extra bits for setting up watch functions and validators, which we won't get
into.
(defn swap!
([^clojure.lang.Atom atom f]
(.swap atom f))
([^clojure.lang.Atom atom f x]
(.swap atom f x))
([^clojure.lang.Atom atom f x y]
(.swap atom f x y))
([^clojure.lang.Atom atom f x y & args]
(.swap atom f x y args)))
Likewise, the swap!
just delegates straight down to
clojure.lang.Atom.swap
, with a few extra type signatures and
argument list permutations, which just make things a bit faster.
(defn compare-and-set!
[^clojure.lang.Atom atom oldval newval]
(.compareAndSet atom oldval newval))
Again, the compare-and-set!
function delegates straight down to
clojure.lang.Atom.compareAndSet
.
(defn reset!
[^clojure.lang.Atom atom newval]
(.reset atom newval))
reset!
delegates straight down to
clojure.lang.Atom
, too.
clojure/lang/Atom.java
Looks like all of the real code is in clojure.lang.Atom
.
So let's descend into Java-Land. I warned you!
This is from the clojure source code, on github.com/clojure, in the java tree.
import java.util.concurrent.atomic.AtomicReference;
final public class Atom extends ARef {
final AtomicReference state;
public Atom (Object state){
this.state = new AtomicReference(state) ;
}
Object deref(){
return state.get ();
}
...
Here's the definition of clojure.lang.Atom
.
The code wraps an AtomicReference
.
The atomic reference isn't generic - all the methods take and return
Objects, so clojure atoms can store anything.
Object swap(IFn f) {
for(; ;) {
Object v = deref ();
Object newv = f.invoke (v);
validate(newv) ;
if (state.compareAndSet (v, newv)) {
notifyWatches (v, newv);
return newv;
}
}
}
Here we get to the meat of the swap!
function.
It's very clean code's, reading almost like a spec.
Scarily, there's an infinite loop in here - this code will retry your
function over and over until it succeeds. This is why it's so important the
function you apply is pure. If the function had any side effects, they could
occur an unbounded number of times.
First, swap!
derefs the internal AtomicReference
, getting the data.
swap!
then applies the function to that data, validates the new data (throwing if it's invalid).
Then an atomic update is attempted with compareAndSet
, retrying
if that fails, and notifying watch functions if the update succeeds.
Simple!
boolean compareAndSet(Object oldv, Object newv) {
validate(newv);
boolean ret = state.compareAndSet(oldv, newv) ;
if (ret)
notifyWatches(oldv, newv);
return ret;
}
Atom.compareAndSet
is just a thin wrapper around AtomicReference.compareAndSet
.
Let's go deeper.
public class AtomicReference <V > {
private static final Unsafe unsafe = Unsafe .getUnsafe() ;
private static final long valueOffset;
private volatile V value;
static {
try {
valueOffset = unsafe.objectFieldOffset(
AtomicReference .class.getDeclaredField("value" )) ;
} catch (Exception ex) { throw new Error (ex); }
}
public final boolean compareAndSet(V expect, V update) {
return unsafe.compareAndSwapObject(
this, valueOffset, expect, update) ;
}
"Provides the caller with the capability of performing unsafe
operations ."
"The returned Unsafe
object should be carefully guarded
by the caller, since it can be used to read and write data at arbitrary
memory addresses . "
"It must never be passed to untrusted code. "
public final class Unsafe {
...
private Unsafe () {}
private static final Unsafe theUnsafe = new Unsafe ();
public final native boolean compareAndSwapObject (
Object o, long offset, Object expected, Object x);
Here's the unsafe. To get your hands on it, your class has to pass all
sorts of security checks. Walk through the metal detector, bomb dust checking,
the whole shebang.
The trail goes cold. We have an empty function, labelled 'native'. We're going underground, now.
UnsafeWrapper("Unsafe_CompareAndSwapObject" ) ;
oop x = JNIHandles ::resolve(x_h);
oop e = JNIHandles ::resolve(e_h);
oop p = JNIHandles ::resolve(obj);
HeapWord* addr =
(HeapWord *) index_oop_from_field_offset_long(p, offset) ;
if (UseCompressedOops) {
update_barrier_set_pre((narrowOop*) addr, e);
} else {
update_barrier_set_pre((oop*) addr, e);
}
oop res = oopDesc::atomic_compare_exchange_oop(x, addr, e);
jboolean success = (res == e);
if (success)
update_barrier_set((void*) addr, x);
return success;
oop = ordinary object pointer
The code starts getting ugly, in my opinion, but still quite easy to
follow. We've got a macro up the top, and lots of casting to pointers and
whatnot. See we use the field value we stored earlier to find the address of
the bit of memory we want to compare and set. Things are getting really low
level now. These 'oops' aren't some kind of mistake, they're 'ordinary object
pointers'. And you can see that there's two variants, compressed and not.
inline oop oopDesc ::atomic_compare_exchange_oop(
oop exchange_value,
volatile HeapWord *dest,
oop compare_value) {
if (UseCompressedOops) {
// encode exchange and compare value from oop to T
narrowOop val = encode_heap_oop(exchange_value);
narrowOop cmp = encode_heap_oop(compare_value);
narrowOop old = (narrowOop)
Atomic::cmpxchg(val, (narrowOop*) dest, cmp);
// decode old from T to oop
return decode_heap_oop(old);
} else ...
}
#ifdef TARGET_OS_FAMILY_windows
# include "os_windows.inline.hpp"
#endif
#ifdef TARGET_OS_FAMILY_bsd
# include "os_bsd.inline.hpp"
#endif
#ifdef TARGET_OS_ARCH_linux_x86
# include "atomic_linux_x86.inline.hpp"
#endif
This is where it starts getting platform specific. Different operating systems
and instruction sets offer different synchronization primitives.
Smartly, java keeps its platform specific code away from the main logic, and
switches it out at compilation time with an #ifdef
.
We'll dive into linux on x86, because that's the architecture I use the most.
#define LOCK_IF_MP (mp) "cmp $0, " #mp "; je 1f; lock ; 1: "
inline jint Atomic ::cmpxchg (jint exchange_value,
volatile jint* dest,
jint compare_value) {
int mp = os::is_MP ();
__asm__ volatile (LOCK_IF_MP(%4)
"cmpxchgl %1,(%3) "
: "=a" (exchange_value)
: "r" (exchange_value),
"a" (compare_value),
"r" (dest),
"r" (mp)
: "cc" , "memory" );
return exchange_value;
}
It all comes down to this.
Clojure: atom
Java: AtomicReference
Java: Unsafe
C++: Unsafe
C++: Platform-specific code
Assembler
How do Atoms work?


public abstract class Canvas
extends java.lang.Object
/**
* ControlP5 Canvas
* The ControlWindowCanvas allow you to add custom graphics to
* the default controlP5 renderer or a controlWindow rednerer.
*
* find a list of public methods available for the Canvas Controller
* at the bottom of this sketch's source code
*
* by Andreas Schlegel, 2011
* www.sojamo.de/libraries/controlp5
*
*/
import controlP5.*;
ControlP5 cp5;
ControlWindow controlWindow;
Canvas cc;
// MyCanvas, your Canvas render class
class MyCanvas extends Canvas {
int y;
int mx = 0;
int my = 0;
public void setup(PGraphics pg) {
y = 200;
}
public void update(PApplet p) {
mx = p.mouseX;
my = p.mouseY;
}
public void draw(PGraphics pg) {
// renders a square with randomly changing colors
// make changes here.
pg.fill(100);
pg.rect(mx-20, y-20, 240, 30);
pg.fill(255);
pg.text("This text is drawn by MyCanvas", mx,y);
}
}
void setup() {
size(400, 400);
frameRate(30);
cp5 = new ControlP5(this);
// create a control window canvas and add it to
// the previously created control window.
cc = new MyCanvas();
cc.pre(); // use cc.post(); to draw on top of existing controllers.
cp5.addCanvas(cc); // add the canvas to cp5
}
void draw() {
background(0);
fill(60);
rect(100, 100, 200, 200);
}
/*
a list of all methods available for the Canvas Controller
use ControlP5.printPublicMethodsFor(Canvas.class);
to print the following list into the console.
You can find further details about class Canvas in the javadoc.
Format:
ClassName : returnType methodName(parameter type)
controlP5.Canvas : void moveTo(ControlWindow)
controlP5.Canvas : void setup(PGraphics)
controlP5.Canvas : void update(PApplet)
java.lang.Object : String toString()
java.lang.Object : boolean equals(Object)
created: 2015/03/24 12:20:53
*/
| Constructor and Description |
|---|
Canvas() |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
draw(processing.core.PGraphics theGraphics)
controlWindowCanvas is an abstract class and
therefore needs to be extended by your class.
|
int |
mode()
get the drawing mode of a Canvas.
|
void |
moveTo(ControlWindow theControlWindow)
move a canvas to another controlWindow
|
void |
post()
set the drawing mode to POST.
|
void |
pre()
set the drawing mode to PRE.
|
void |
setMode(int theMode) |
void |
setup(processing.core.PGraphics theGraphics) |
void |
update(processing.core.PApplet theApplet) |
ControlWindow |
window() |
public static final int POST
public static final int PRE
public abstract void draw(processing.core.PGraphics theGraphics)
public final int mode()
public void moveTo(ControlWindow theControlWindow)
theControlWindow
- public final void post()
public final void pre()
public final void setMode(int theMode)
theMode
- public void setup(processing.core.PGraphics theGraphics)
public void update(processing.core.PApplet theApplet)
public final ControlWindow window()
processing library controlP5 by Andreas Schlegel. (c) 2006-2015


Ms Audi
Putri Literally Changed My Life
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Module Name: MultiSelectModule
Module Name: MultiSelectModule
MultiSelect is a component where exists a list of itens to search and select like tags.
There's TWO
ways to use MultiSelect, the first one is using an Simple Array of Objects
, passing only the data that
you want to. For Example:
The other one is a Complex Array of Objects
where you must
must pass a pattern to the component.
The Keys [source]
and [effect]
. In this case you can personalize each tag. For Example:
The Keys inside those objects can be custom, referenced through the properties.
| Name | Type | Default | Description | Options |
|---|---|---|---|---|
| {{ item.name }} | {{ item.type }} | {{ item.default }} |
{{ item.description }} | {{ item.options }} |
| Name | Description |
|---|---|
| {{ item.name }} | {{ item.description }} |


--- layout: post status: publish published: true title: We got noScript add on in firefox author: display_name: vishvendra login: vishvendra email<EMAIL_ADDRESS>url: '' author_login: vishvendra author_email<EMAIL_ADDRESS>wordpress_id: 482 wordpress_url: https://vishvendrasingh.com/?p=482 date: '2017-02-14 12:16:11 +0530' date_gmt: '2017-02-14 12:16:11 +0530' categories: - Computer Science - Hacking tags: [] comments: [] ---
They found a way to track users activities online with finger printing, but We got noScript add on in firefox and I think they r forgetting.
more over here
What is it?
read over here


Three flowers
Bouquet
PPP bath house
Vase_11
Flower Frog
BowlPlate_1
BowlPlate_2
BowlPlate_3
6 bowlplates
BowlPlate_21
6"w x 2.5"h
BP21 $55
BowlPlate_22
6"w X 2"h"
BP22 $55
BowlPlate_23
6"w x 2.25"h
BP23 $55
BowlPlate_24
6"w x 2.5"h
BP24 $55
BowlPlate_25
6"w x 2"h
BP25 $55
BowlPlate_26
5.5"w x 4.5"h
BP26 $55
vase surface design
5.5"h x 4"w
VSD01 $125
vase surface design
5.5"h x 4"w
VSD02 $125
vase surface design
5.5"h x 4"w
VSD03 $125
vase surface design
4.75"h x 4"w
VSD04 $125
vase surface design
5.75"h x 4"w
VSD05 $125
vase surface design
4.8"h x 4"w
VSD06 $125
vase surface design
5"h x 4"w
VSD07 $125
tumbler soda fired
4.75"h x 2.75"w
TSF01 $65
tumbler soda fired
4.75"h x 2.75"w
TSF02 $65
tumbler soda fired
5.5"h x 2.75"w
TSF03 $65
teabowl
2.5"h x 3.5"w
TB01 $45
teabowl
3.5"h x 3.5"w
TB02 $65
teabowl
3.5"h x 3.5"w
TB03 $65
teabowl
3.0"h x 3.5"w
TB04 $65
teabowl
3.3"h x 3.3"w
TB05 $65
teabowl
3.0"h x 3.5"w
TB06 $65
teabowl
3.0"h x 3.5"w
TB07 $65
teabowl
2.5"h x 3.5"w
TB09 $65
teabowl
2.6"h x 3.7"w
TB010 $65
teabowl
2.5"h x 3.5"w
TB011 $65
teabowl
3.2"h x 3.6"w
TB012 $65
bowl surface design
6.75"h x 6.7"w
BSD01 sell item
bowl surface design
6.25"h x 6"w
BSD02 $75
bowl surface design
5"h x 5.5"w
BSD03 $60
bowl surface design
2.25"h x 5.25"w
BSD04 $50
Thank you for your interest in my latest artistic collection.
Hi, I'm Marjorie Nichols
I have explored a variety of artistic media, but 15 years ago I came back to an early love—clay! My parents were both artists, and our home was filled with objects made by hand. We sat in chairs that had been made by my father, at the table crafted by his hands. These cherished things taught me to view a plate or tumbler with respect for the time and consideration invested in its making. I wanted my work to reflect that same thoughtfulness and inform the user through shape how to hold, use, and find comfort in the vessel.
For the last 40 years I have made my living in the field of psychology, working with people as they struggle to reshape or remold their lives, to transform themselves. And I'm creating a similar process with clay. From a mound of mud I fashion a mug, a plate, a bowl. I want my vessels to bring just a bit more beauty to the day, to the time spent drinking coffee, eating meals, or enjoying flowers. The pieces I create translate my love for the hand-made to utilitarian objects that charm our daily lives.
Many friends and artists from around the world have asked to purchase my functional pieces. For inquiries contact me directly.
Marjorie Nichols Pottery<EMAIL_ADDRESS>2023 - Marjorie Nichols Pottery


Setup¶
sudo xcode-select --install
sudo xcode-select -p
you will see
/Applications/Xcode.app/Contents/Developer
In an administrative account do the following:
sudo easy_install pip
sudo ARCHFLAGS=-Wno-error=unused-command-line-argument-hard-error-in-future pip install pycrypto
sudo pip install ansible
sudo pip install ansible --upgrade
Linux¶
mkdir github
cd github
git clone https://github.com/cloudmesh/cloudmesh.robot.git
ssh-keygen
sudo apt-get install -y emacs
sudo apt-get install -y cmake
sudo apt-get install -y libqt4-dev
git config --global user.name "Gregor von Laszewski"
git config --global user.email<EMAIL_ADDRESS>git config --global core.editor emacs
git config --global push.default matching
The linux instalation istructions are incomplete
Installation of tools¶
Once you have installed cloudmesh robots you well be able to install a numebr of tools automatically with the command
$ cms robot osx install
This will install for you a number of tools including xcode, homebrew, macdown, pycharm, and aquaemacs. If you have some these tools already installed it will skip the instalation process for a particular tool.
If you do not like this automatic install or you have a differnt operating system, please find alternative ways to install these tools. Let us know how you installed the tools on Linux or Windows and we will integrate it into our instalation.
Please note that some of the tools require root access and thus you must be able to have ccess to sudo to run them from our tool.
OSX¶
For OSX we have created a
and a
The system script must be ran on an Administrator account and the user script must be ran on a User account.
To easily execute the system script, type in the Administrator account terminal
curl -fsSL http://cloudmesh.github.io/get/robot/osx/system | sh
To easily execute the user script, type in the User account terminal
curl -fsSL http://cloudmesh.github.io/get/robot/osx/user | sh
These scripts allow you to install in a simple way development tools that you may find useful for the activities reported on in this repository. First we must install a number of tools on the machine connecting to the board.
Some setup options
- https://github.com/ricbra/dotfiles/blob/master/bin/setup_osx
- https://blog.vandenbrand.org/2016/01/04/how-to-automate-your-mac-os-x-setup-with-ansible/
OSX¶
In our guide we will focus on OSX, however, there should not be any issues with modifying our installations to work with other operating systems, such as Linux or even Windows. If you have improvements in regards to our code, please let us know.
On OSX we will be using homebrew and pyenv to leverage existing libraries and to allow the use of a user managed Python environment.
XCode¶
OSX provides a number of useful extensions for developers with xcode. Please install it with
$ xcode-select --install
Homebrew¶
Homebrew is a program and package manager that makes it easy to uninstall precompiled programs on your computer.
To install it you need to open a terminal and run the following command
$ /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
Install pyenv¶
Next we install a program called pyenv that will help us managing multiple versions of python. This is done with the commands
$ brew update
$ brew install pyenv pyenv-virtualenv pyenv-virtualenvwrapper
As we later may want to benefit from readline, lest just install it also
$ brew install readline xz
Install Aquamacs¶
You will need an editor to make some modifications to files and write
programs. Certainly you can use vi
or emacs
. As we are on OSX we
can also use an editor such as aquamacs
. To install this easy to use
editor we use
brew cask install aquamacs
We recommend to add a shortcut so you can call it from the commandline.
This can be done by editing the ~/.bash_profile
and add the
following to it.
#######################################################################
# PYENV
######################################################################
open_emacs() {
# open -na Aquamacs $*
open -a Aquamacs $*
}
alias emacs=open_emacs
Once done you can start the editor while using the command
emacs FILENAME
where FILENAME is the name of the file you like to edit.
Install python 3.6.1¶
As we want to develop our programs in python we will install it with
pyenv
as follows
$ pyenv install 3.6.1
$ pyenv virtualenv 3.6.1 ENV3
To not forget that you are using python 3 and automatically loading it
we simply add it to our ~/.bash_profile
file.
$ emacs ~/.bash_profile
Add the following lines at the end of the file
########################################################
# PYENV
########################################################
export PYENV_VIRTUALENV_DISABLE_PROMPT=0
eval "$(pyenv init -)"
eval "$(pyenv virtualenv-init -)"
__pyenv_version_ps1() {
local ret=$?;
output=$(pyenv version-name)
if [[ ! -z $output ]]; then
echo -n "($output)"
fi
return $ret;
}
PS1="\$(__pyenv_version_ps1) ${PS1}"
alias ENV3="pyenv activate ENV3"
ENV3
The above steps have to be done only once. Now every time you start a new terminal it will activate ENV3 and with it python 3.6.1.
Please now close all previously started terminals that do not use yet ENV3
To further improve your python environment you need to make sure pip and setuptools are up to date. After you have started a new terminal window you will by default activate Python 3. To make sure pip and setup tools are up to date, you can once call
$ pip install pip -U
$ pip install setuptools -U


Squelchpad
Squelchpad is a audio-focused jQuery button inspired by hardware such as the Akai MPC series, Novation Launchpad, and Korg Kaoss Pad.
- Examples - what squelchpad can do
- Drum Kit using the Squelchpad 'DrumPad' class
- Tinkle simple 'tinkle' synth
- Glitch - a bit of fun with glitching ...