Open Angel Arena 3.13.9 Update
General Changes
Made MMR shuffle better, added component for self-registry.
Removed some old features from the code (caves, need/greed/pass system, voting for game length).
Fixed chat in Captains mode for spectators.
Hero Changes
Grimstroke:
Added to Unranked.
Stroke of Fate cooldown is 11/9/7/5/
5
/
5
seconds.
Stroke of Fate mana cost is 100/110/120/130/
180
/
230
.
Stroke of Fate base damage is 120/180/240/300/
600
/
900
.
Stroke of Fate bonus damage per unit hit is 16/24/32/40/
80
/
160
.
Stroke of Fate movement speed slow is 50%/60%/70%/80%/
80%
/
80%
.
Phantom's Embrace cooldown is 32/28/24/20/
20
/
20
seconds.
Phantom's Embrace mana cost is 110/120/130/140/
210
/
260
.
Phantom's Embrace latch duration is 4/4.5/5/5.5/
6
/
6.5
seconds.
Phantom's Embrace damage per second is 12/18/24/30/
60
/
90
.
Phantom's Embrace rend damage is 120/200/280/360/
760
/
1160
.
Phantom's Embrace number of non-hero attacks to destroy is 6/6/9/9/
12
/
15
.
Phantom's Embrace number of hero attacks to destroy is 2/2/3/3/
4
/
5
.
Ink Swell cooldown is 30/25/20/15/
15
/
15
seconds.
Ink Swell mana cost is 90/100/110/120/
170
/
220
.
Ink Swell cast range is 400/500/600/700/
900
/
1100
.
Ink Swell movement speed bonus is 28%/32%/36%/40%/
44%
/
48%
.
Ink Swell tendrils damage per second is 25/35/45/55/
105
/
155
.
Ink Swell expire base damage is 55/70/85/100/
175
/
250
.
Ink Swell expire max damage is 220/280/340/400/
700
/
1000
.
Ink Swell base stun duration is 0.55/0.7/0.85/1/
1.15
/
1.3
Ink Swell max stun duration is 2.2/2.8/3.4/4/
4.6
/
5.2
Soulbind cooldown is 80/65/50/
50
/
50
seconds.
Soulbind mana cost is 150/200/250/
300
/
350
.
Soulbind cast range is 700/800/900/
1000
/
1100
.
Soulbind movement speed slow is 15%/30%/45%/
60%
/
75%
.
Soulbind duration is 4/6/8/
10
/
11
seconds.
Return to Home Page


LearningProjection¶
Overview¶
A LearningProjection is a subclass of Projections that projects from a Learning Mechanism to the
MATRIX
parameterState of a MappingProjection, and modifies the value of the
matrix
parameter of that MappingProjection.
Creating a LearningProjection¶
A LearningProjection can be created using any of the standard ways to create a projection, or by including it in a tuple that specifies the matrix parameter for a MappingProjection. LearningProjections are also created automatically, along with the other components required for learning, when learning is specified for a process or a system.
If a LearningProjection is created using its constructor on its own, the receiver
argument must be specified. If it is included in the matrix specification for a
MappingProjection, the parameterState for the MappingProjection’s MATRIX
will be assigned as the
LearningProjection’s receiver
. If its sender
is not
specified, its assignment depends on the receiver
. If the receiver belongs to a
MappingProjection that projects between two mechanisms that are both in the same process or
system, then the LearningProjection’s sender
is assigned
to the LEARNING_SIGNAL outputState of the Learning Mechanism for the
MappingProjection. If there is none, it is created along with any other components
needed to implement learning for the MappingProjection (see Learning Configurations).
When a LearningProjection is created, its full initialization is deferred until its
sender
and receiver
have been fully specified. This
allows a LearningProjection to be created before its sender
and/or receiver
have been created (e.g., before them
in a script), by calling its constructor without specifying its sender
or receiver
arguments.
However, for the LearningProjection to be operational, initialization must be completed by calling its deferred_init
method. This is not necessary if learning has been specified for a system,
process, or as the projection in the pathway
of a
process – in those cases, deferred initialization is completed automatically.
Structure¶
The sender
of a LearningProjection is the
LEARNING_SIGNAL
outputState of a LearningMechanism. Its
receiver
is the MATRIX
parameterState of a MappingProjection,
Its function simply conveys the `learning_signal
received from its
sender
to the receiver
, possibly modulated by
the learning_rate
.
Execution¶
A LearningProjection cannot be executed directly. It is executed when its
learned_projection
is executed the MATRIX parameterState
for the learned_projection
is updated. Note that these events only occur
when the ProcessingMechanism to which the learned_projection
projects is
executed (see Lazy Evaluation for an explanation of “lazy” updating). When the LearningProjection is
executed, it gets the learning_signal
from its sender
and conveys this to its receiver
, modified only by the learning_rate
if that is specified. Additional attributes are described under
Class Reference below.
Class Reference¶
-
class
LearningProjection.
LearningProjection
(sender=None, receiver=None, learning_function, learning_rate=None, params=None, name=None, prefs=None)¶ Implements a projection that modifies the matrix parameter of a MappingProjection.
Parameters: - sender (Optional[LearningMechanism or LEARNING_SIGNAL OutputState of one]) – the source of the
error_signal
for the LearningProjection. If it is not specified, one will beautomatically created
that is appropriate for the LearningProjection’serrorSource
. - receiver (Optional[MappingProjection or ParameterState for
matrix
parameter of one]) – the parameterState (or the MappingProjection that owns it) for thematrix
to be modified by the LearningProjection. - learning_function (Optional[LearningFunction or function] : default BackPropagation) – specifies a function to be used for learning by the
sender
(i.e., itsfunction
attribute). - learning_rate (Optional[float]) – if specified, it is applied mulitiplicatively to
learning_signal
received from the Learning Mechanism from which it projects (seelearning_rate
for additional details). - params (Optional[Dict[param keyword, param value]]) – a parameter dictionary that specifies the parameters for the
projection, its function, and/or a custom function and its parameters. By default, it contains an entry for
the projection’s default
function
and parameter assignments. Values specified for parameters in the dictionary override any assigned to those parameters in arguments of the constructor. - name (str : default LearningProjection-<index>) – a string used for the name of the LearningProjection. If not is specified, a default is assigned by ProjectionRegistry (see Registry for conventions used in naming, including for default and duplicate names).
- prefs (Optional[PreferenceSet or specification dict : Projection.classPreferences]) – the
PreferenceSet
for the LearningProjection. If it is not specified, a default is assigned usingclassPreferences
defined in __init__.py (see PreferenceSet for details).
-
componentType
¶ LEARNING_PROJECTION
-
sender
¶ LEARNING_SIGNAL OutputState of a LearningMechanism – source of
learning_signal
.
-
receiver
¶ MATRIX ParameterState of a MappingProjection – parameterState for the
matrix
parameter of thelearned_projection
to be modified by the LearningProjection.
-
learned_projection
¶ MappingProjection – the MappingProjection to which LearningProjection projects, and to which its
receiver <LearningProjection.receiver
and the matrix parameter to be modified belong.
-
variable
¶ 2d np.array – same as
learning_signal
.
-
learning_signal
¶ 2d np.array – matrix of “weight” changes calculated by the LearningProjection’s
sender
and used to modify thematrix
parameter of itsreceiver
(i.e., thelearned_projection
). Rows correspond to sender, columns to receiver (i.e., the input and output of the MappingProjection, respectively).
-
function
¶ Function : default Linear – assigns the learning_signal received from Learning Mechanism as the value of the projection.
-
weight_change_params
¶ dict : default: see below – specifies to the
receiver
how theweight_change_matrix
should be applied to thematrix
. It assumes that thefunction
of the receiver isLinearCombination
. By default it passes the following dictionary of specifications to thereceiver
:FUNCTION_PARAMS: {OPERATION: SUM, PARAMETER_MODULATION_OPERATION: ModulationOperation.ADD, PROJECTION_TYPE: LEARNING_PROJECTION}
-
learning_rate
¶ Optional[float] – determines the
learning_rate
for the LearningProjection. If specified, it is applied multiplicatively to thelearning_signal
and thus can be used to modulate the learning rate in addition to (and on top of) the one specified for the Learning Mechanism, itsfunction
, and/or the process or system to which it belongs (see learning_rate of LearningMechanism for additional details).
-
weight_change_matrix
¶ 2d np.array – matrix of changes to be made to the
mappingWeightMatrix
, after learning_rate has been applied to thelearning_signal
; same asvalue
.
-
value
¶ 2d np.array – same as
weight_change_matrix
.
-
name
¶ str : default LearningProjection-<index> – the name of the LearningProjection. Specified in the
name
argument of the constructor for the projection; if not is specified, a default is assigned by ProjectionRegistry (see Registry for conventions used in naming, including for default and duplicate names).
-
prefs
¶ PreferenceSet or specification dict : Projection.classPreferences – the
PreferenceSet
for projection. Specified in theprefs
argument of the constructor for the projection; if it is not specified, a default is assigned usingclassPreferences
defined in __init__.py (see PreferenceSet for details).
- sender (Optional[LearningMechanism or LEARNING_SIGNAL OutputState of one]) – the source of the


Main Page
Data Structures
Files
Data Structures
Data Fields
Colamd_Row_struct Struct Reference
#include <
colamd.h
>
Data Fields
int
start
int
length
union {
int
degree
int
p
}
shared1
union {
int
mark
int
first_column
}
shared2
Field Documentation
int
Colamd_Row_struct::start
int
Colamd_Row_struct::length
int
Colamd_Row_struct::degree
int
Colamd_Row_struct::p
union { ... }
Colamd_Row_struct::shared1
int
Colamd_Row_struct::mark
int
Colamd_Row_struct::first_column
union { ... }
Colamd_Row_struct::shared2
The documentation for this struct was generated from the following file:
SRC/
colamd.h
Generated on Wed Jul 1 10:15:08 2009 for SuperLU by
1.5.5


{% extends 'base.html' %} {% block content %}
Your privacy is valued. The result of this assessment are not shared with the creator or third-parties. Your current location is used solely to perform the assessment. The state of your dating life, regardless of sadness level, is strictly between you and anyone else looking at your screen right now.
Speaking of your current location, the only reason we request it is to make use of the Yelp API to determine where you are for the purpose of determining if you are on a date. That's it. We don't store it or give it to anyone. Pinky promise. If you are paranoid, you can view this site's source code and see for yourself.
{% include "_hero-button.html" %} {% endblock %}


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4
This delicious spicy seafood salad combines the four elements of Thai cooking: salt, sweet, bitter and sour.
Each serving provides 217kcal, 17g protein, 12g carbohydrate (of which 12g sugars), 11g fat (of which 1.5g saturates), 2.2g fibre and 2.3g salt.
For the dressing, grind the chillies and garlic together with the other dressing ingredients in a pestle and mortar. Set aside.
For the salad, clean and prepare the squid, cutting it in half and keeping the tentacles. Remove the skin and score. Set aside.
Combine the garlic, garlic chives (or chives), spring onions, Thai shallots (or banana shallots), cherry tomatoes and cucumber in a large bowl with the fresh mint leaves and Thai basil leaves (or normal basil).
Heat a wok or large frying pan with the vegetable and sesame oil. Once hot, fry the ginger and cook until just turning golden-brown. Add the squid and tentacles and cook for about another 1½ minutes, or until the squid has curled up and is just cooked.
Add the dressing from the pestle and mortar to the hot squid and toss through, then add the hot squid to the salad and mix thoroughly, serve straightaway.


All further communication will be handled by email. We will:
The loan approval is subject to you meeting the conditions set out in your loan offer letter.
You will be contacted by:
Your loan will not become available until you have completed all the necessary documentation.
This includes:
You can give feedback to help us improve this service. This should take no more than 2 minutes.
Give us feedbackYou will have been contacted with this decision by a member of our Innovation Loans team.


The story starts in 1998, with a car accident...
... that leaves 18-year-old Christie with chronic pain in her lower back. Therapy doesn't work out, so the family doctor prescribes her Oxycontin, a high risk painkiller.
The First Wave: late 1990s
America's opioid crisis began with early efforts to reduce pain in patients. Americans were concerned with chronic pain, and pharmaceutical companies responded by advertising their prescriptions as non-addictive.
As a result, opioid prescriptions skyrocketed, and drug overdoses followed.


Square
Today is my first day at Square. I’m joining the infrastructure team there to help automate whole datacenters, build APIs to real hardware, smooth out deployment, and probably much more along the way. I’m very excited to return to working on scalability and performance problems on a pretty highly-trafficked API. (When you spend all your time writing configuration management software, you tend not to manage any servers.)
Blueprint will remain an open-source configuration management tool that I maintain, newly decoupled from any business interests. In fact, I just merged the S3-backed Blueprint Server into master
.
It’s been about two years since Matt and I set out to build heavily automated development environments and stumbled into a new configuration management workflow. I can’t understate how much I’ve learned about both engineering and startups in that time. For now, though, I want to spend my time engineering and not selling or searching for consulting work.
It’s hip to be (a) square.


All events are general admission, meaning that you are able to choose where to sit when you arrive. This works on a first come, first served basis.
Welcome to IAF 2021
We are excited to announce and invite you to this year's Inclusiville Arts Festival, featuring exhibits and performances by the talented residents of our fair village. Come take in the sights, sounds, textures, aromas, and flavors created by your friends and neighbors. Bring the whole family for what is sure to be a wonderful and memorable day. Check out all the details below and register to reserve your spot at IAF 2021.


ag -l | entr make- Rebuild and test with `make` if any `.c` source files in the current directory change:
ls *.c | entr 'make && make test'- Send a `SIGTERM` to any previously spawned ruby subprocesses before executing `ruby main.rb`:
ls *.rb | entr -r ruby main.rb- Run a command with the changed file (`/_`) as an argument:
ls *.sql | entr psql -f /_


Limiting SSH access to port forwarding only
It’s nothing new or novel but I don’t recall this sort of minutiae off the top of my head.
Recently I needed to limit SSH access for a service account (jenkins) to only be able to tunnel to a specific port on a specific host. I was able to do this using .ssh/authorized_keys
file wizardry. Behold:
All the details are in the ridiculously complete sshd man page.


csv-express
A CSV response module for Express. This is an up-to-date fork of express-csv that merges outstanding pull requests.
Changes from express-csv
- Adds support for adding a header row to the CSV (#16)
- Better escaping of numbers so that applications such as Excel properly recognize data types
- Actively maintained for use Express 3 and 4
- Up to date dependencies and tests
- Support for different encodings ( thanks alexcrack! )
Installation
npm install csv-express
API
Methods
res.csv(data [, csvHeaders] [, responseHeaders] [, statusCode])
- data (required): an array of arrays or objects
- csvHeaders (optional): a Boolean for returning headers on the output CSV file. Default is
false
. - responseHeaders (optional): object containing custom HTTP response headers
- statusCode (optional): a custom HTTP response status code. Default is 200.
Settings
#separator
The delimiter to use, default is ','
.
#preventCast
Prevent Excels type casting, default is false
.
#ignoreNullOrUndefined
Treat null
and undefined
values as empty strings in the output, default is true
.
Usage
Example:
var express = require('express')
var csv = require('csv-express')
var app = express()
// Basic
app.get('/', function(req, res) {
res.csv([
["a", "b", "c"]
, ["d", "e", "f"]
])
})
// Add headers
app.get('/headers', function(req, res) {
res.csv([
{"a": 1, "b": 2, "c": 3},
{"a": 4, "b": 5, "c": 6}
], true)
})
// Add response headers and status code (will throw a 500 error code)
app.get('/all-params', function(req, res) {
res.csv([
{"a": 1, "b": 2, "c": 3},
{"a": 4, "b": 5, "c": 6}
], true, {
"Access-Control-Allow-Origin": "*"
}, 500)
})
app.listen(3000)
You can also pass an array of objects and optionally return a header row. Useful when working with the results from database queries using node-mysql or node-postgres.
res.csv([
{"name": "Sam", "age": 1},
{"name": "Mary": "age": 2}
], true)
=> name, age
Sam, 1
Mary, 2
License
The original license is as follows:
The MIT License
Copyright (c) 2012 Seiya Konno<EMAIL_ADDRESS>Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
All modifications from the original are CC0.
Support
Development supported by NSF CAREER EAR-1150082 and NSF ICER-1440312


Affinity Analysis from
Blue Bull - Turn You into Angel!👼
| Affinity Category |
Acquisition |
Response |
Request |
| Energy Drink Lover |
29,68% |
95% |
|
| Gluten-Free |
23,28% |
9% |
|
| Technophiles |
17,03% |
N/A |
|
| Gamers |
6,44% |
86% |
|
| News Junkies |
5,58% |
N/A |
|
| Social Media Enthusiasts |
5,89% |
N/A |
|
| Movie Lovers |
1,68% |
N/A |
|
| TV Lovers |
0,7% |
64% |
|
| Shopper/Shopaholices |
2,3% |
N/A |
|
| Bull Lovers |
1,92% |
93% |
|
| Sport Fans |
0,86% |
52% |
|
| Julmust Enthusiasts |
2,33% |
48% |
|
| Kötbuller Lovers |
2,31% |
16% |
|


Commands¶
/hi
¶
Implentation of command /hi.
-
class
cmd_hi.
Hi
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /hi.
/info
¶
Implentation of command /info.
-
class
cmd_info.
Info
[source]¶ Bases:
docker_utils.DockerCommand
Implentation of command /info.
-
info_container
(container_name: str) → None[source]¶ Implentation of command /info.
Retrieves and sends general informations about a container.
-
-
class
cmd_info.
InfoSelector
(docker_client: docker.client.DockerClient)[source]¶ Bases:
docker_utils.ContainerSelector
Adds the
Docker daemon
option todocker_utils.ContainerSelector
.-
option_list
() → Sequence[Union[str, Tuple[str, str]]][source]¶ Implement this.
This method returns the list of options. An option is either a button label, or a tuple formed by a button label and a button code. The code is returned through the inline query mechanism of telegram if available, otherwise, the label is.
See telegram.inlinequery.
-
/logs
¶
Implentation of command /logs.
-
class
cmd_logs.
Logs
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /start.
/pause
¶
Implentation of command /pause.
-
class
cmd_pause.
Pause
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /pause.
/restart_bot
¶
Implentation of command /restart_bot.
-
class
cmd_restart_bot.
RestartBot
[source]¶ Bases:
telecom.command.Command
Implementation of command /restart_bot.
-
main
()[source]¶ Main code of the command.
This function may be executed multiple times even if the telegram user invokes it once. This is due to the execution flow breaking
telecom.command.NotEnoughArgument
that is raised when missing arguments are requested.
-
property
updater
¶ Returns the
telegram.ext.updater
of this command.
-
/restart
¶
Implentation of command /restart.
-
class
cmd_restart.
Restart
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /restart.
/start
¶
Implentation of command /start.
-
class
cmd_start.
Start
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /start.
/stop
¶
Implentation of command /stop.
-
class
cmd_stop.
Stop
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /stop.
/unpause
¶
Implentation of command /unpause.
-
class
cmd_unpause.
Unpause
[source]¶ Bases:
docker_utils.DockerCommand
Implementation of command /unpause.


Status
- Status
-
Working Draft — Only experimental and ‘proof-of-concept’ apps should be built on this unstable draft.
- Repository
- Email List
- Last Updated
-
2019-09-27
Summary
This document details an adhoc specification called DISCO (Discovering Interoperative Services for Continuous Operation). DISCO is a simple language for managing the adding/removing of services as well as the ability to search ("find") and make connections with ("bind") registered services.
DISCO was designed to be easy, open, lightweight, and extensible. For this reason, readers/implementers may find things "missing" or "underspecified." This is intentional. Getting started is meant to be easy. And local customization is supported as needed. This allows the DISCO spec to safely grow and improve over time without breaking exsting implementations.
The DISCO "language" supports the following features:
-
register
: add a service to the shared registry -
find
: query the registry for services (dependents) to consume -
bind
: notify the registry the intention to connect with and use another service -
renew
: renew a service’s registry lease to prove is is still up and running -
unregister
: remove a service from the registry
Optionally, services can expose a health-check
URL to allow registries to periodically check the status of a registered service.
Implementing a DISCO server is a simple as exposing URLs that support each of the above actions and supporting the defined input and output arguments in one or more identified media types.
Implementing support for DISCO in a service (or service proxy) can be accomplished by adding method to an individual service that handle the register
, unregister
, and renew
or health-check
actions. Optionally, services can add support for the find
and bind
actions if they wish to use the registry to locate other dependent services they consume.
DISCO Resources
The following resources are available for those interested using, and contributing to, the DISCO specification:
-
DISCO Registry (NodeJS)
-
DISCO Master Repo (NodeJS & HTML)
-
DISCO Specification (ASCIIDoc)
|
Tip
|
If you are working on a DISCO-related project and would like to have it listed here, add an issue in the DISCO Specification repo and we can update the doc. |
DISCO Design Goals
Here are some key design goals of the DISCO specification:
- DISCO is Easy
-
The goal of DISCO is to make it safe/cheap/easy to create connections between APIs at runtime. Essentially, automating the process normally handled by humans (discovery at design/implementation time) and supported by CI/CD tools (resolution at build/deploy time).
- DISCO is Open
-
DISCO was also created to foster an open approach to service discovery and management. For this reason, DISCO has been implemented to run over HTTP returning standardized message formats (HTML, JSON, etc.).
- DISCO is Lightweight
-
DISCO is not meant to create a close-loop, heavy-weight approach to managing services. It follows the same ethos as DNS, HTTP, etc. by doing only the minimum needed to accomplish a goal and to make no assumptions about the hardware, software, platform, or languages used to build and interact with DISCO servers.
- DISCO is Extensible
-
DISCO was designed to be highly extensible. As long as implementers provide the required minimum service actions and support the defined semantic profile, they are free to add any number of optional features (as long as they don’t break the defined DISCO profile).
- DISCO is for the Web
-
There are some very powerful targeted platforms for managing dynamic machine instances and clusters and they work especially well for ‘closed communities’ such as enterprises and large companies. DISCO was not created to compete with them. DISCO was designed to offer similar methods on the Web itself.
- DISCO is for Services, Not Machines
-
The target audience of the DISCO standard is the API/service developer community, not the DevOps VM/machine-instance community. DISCO allows you to register a running service, find other registered services you want to interact with, and keep track of the health of services on the Web.
Service-Side Implementation for NodeJS
As part of the DISCO release, a simple NodeJS module (discovery.js
) is available. This module can be added to any existing NodeJS project and supports all the required and optional DISCO interactions.
|
Note
|
For more on the |
After including the module in your NodeJS project (and the accompanying discovery-settings.js
configuration file), you can add default support for DISCO by wrapping your NodeJS httpServer
like this:
// register this service w/ defaults
discovery.register(null, function(response) {
// sample service discovery action
discovery.find(null, function(data, response) {
// select endpoints from query
if(data.success===true) {
// launch http server
http.createServer(zipServer).listen(8080);
console.info('zip-server running on port 8080.');
}
else {
console.error('unable to bind to dependent services');
process.kill(process.pid, "SIGTERM");
}
});
});
The DISCO Registry Specification
The DISCO Registry Specification describes the actions (required and optional) as well as all the input and output parameters for each action. The prototype DISCO Registry is implemented over HTTP and generates both HTML and JSON responses.
|
Tip
|
You can find the source code for the prototype DISCO Registry server in the DISCO Registry repo. |
DISCO Registry Service Definitions
An up-to-date copy of the DISCO Registry Service can be found at http://rwmbook-registry.herokuapp.com/files/openapi.yaml. There is an HTML rendering of the OpenAPI document here: http://rwmbook-registry.herokuapp.com/files/openapi.html.
You can also find an ALPS-XML document for the DISCO Registry Service here: http://rwmbook-registry.herokuapp.com/files/disco-alps.xml.
DISCO Registry Service Sequence Diagram
Below is a simple sequence diagram that shows how the DISCO server interacts with external services.
DISCO Registry Service Basics
Below are a list of basic guidelines for implementing a DISCO Registry
- Standard Protocols and Formats
-
The DISCO Registry Service is an open specification based on Web standards. It SHOULD support network interactions over the HTTP protocol and MAY support other protocols. It SHOULD support both HTML and JSON message formats and MAY support other formats which should be negotiable at runtime.
- Security
-
DISCO Registries MAY require user-level security to be accessed (e.g. via the
WWW-Authentication
header over HTTP). DISCO Registries MAY implement authorization checks to restrict any user’s ability to view data or execute actions. The authentication and authorization details are not part of this specification and SHOULD be implemented using existing open standards and well-documented for each implementation. - Extensions
-
DISCO Registries are free to implement additional extensions by adding new data fields and/or actions to the list of supported elements. However, these extensions MUST NOT remove or redfine any exsiting DISCO specifications. All extensions MUST be backward and forward compatible with the published DISCO specifications.
DISCO Registry Service Actions
The DISCO Registry Service includes the following Actions:
-
register
-
The
register
action is used by a service to register with a DISCO registry. This SHOULD be iniated by the service at start up (or when it is deployed into production). Theregister
action has two required data elementsserviceName
(e.g. "UserMangement") andserviceURL
(e.g.http://example.com/services/user-mgmt/
). Upon successfully registering the service, the registry server SHOULD response with a201 Created
and aLocation
header with a URL to the new service. The service MAY be able to pass additional parameters to the registry, but these MAY be ignored. Theregister
action MUST return aregistryID
— a unqiue value — to the service for use in subsequent interactions. -
unregister
-
The
unregister
action is used by a service to remove itself from the DISCO registry. This SHOULD be initiated whenever the service is stopped (either by controlled means, or a crash). The service MUST pass theregistryID
that is associated with the service to remove. The registry MAY require additional information in this request. Upon successfully ‘unregistering’ the service, the registry server SHOULD respond with204 No Content
. The registry MAY return additional data but the service MAY ignore this information. -
renew
-
The
renew
action is used by a service to ‘ping’ the registry — a means of proving the service is still up and running. The service MUST pass theregistryID
that is associated with the service entry to renew. The registry MAY require additional information with this request. Upon success, the registry SHOULD respond with200 OK
. The registry MAY return additional data but the service MAY ignore it. -
find
-
The
find
action is used by a service to query the registry for a list of service that match a search criteria. This is a way for services to "ask" a registry for a pointer to one or more services that can fulfill a need for that service (e.g. "Hey, registry, are there any services running that support credit card payments over HTTP using application/json?"). Services SHOULD send a list of search values for one or more fields (see the list below) and the registry SHOULD return zero or more service records that match the criteria. The returned list MUST include theserviceURL
of services that match the search cirteria and MAY include additional fields. Registries are free to decide the manner in which the search is fulfilled, the order of the service, list, etc. Services can then use the returnedserviceURL
to initiate interactions with the target service directly. -
bind
-
The
bind
action is used by a service to inform the registry that the service intends to "use" that service in subsequent interactions. The service MUST pass theregistryID
of the source service (the one "asking" for a connection,sourceRegistryID
) and MUST pass theregistryID
of the target service to be "used" (targetRegistryID
). This is an OPTIONAL action and MAY NOT be supported by the registry. If it is supported, the registry MUST return201 Created
and aLocation
header with a URL to the new service binding, upon a successful completion of the request. The registry SHOULD also return abindToken
value. This value MAY be used in subsequent interactions between the source and target services. The registry MAY return more information but it MAY be ignored by the service. -
health
-
The
health
action is used by the registry to check on the health of a registered service. The registry MUST use thehealthURL
provided by the service when that service completed theregister
action. The registry SHOULD honor thehealthTTL
value (in msec) provided by the _service at registration, too. Upon recieving a request from the registry, the service SHOULD return a list of status values and key information about the health of the running service. This is an OPTIONAL element. Registries MAY NOT make health checks and services MAY NOT respond to health requests from the registry.NOTE: Registries are responsible for determining when to ‘evict’ a service entry from their listings if/when the service is no longer sending
renew
requests or responding to registryhealth
requests. To maintain their entry in the registry, services SHOULD support eitherrenew
orhealth
or possibly both.
|
Tip
|
For a full description of the DISCO Registry service interface, see the ALPS (Application-Level Profile Semantics) document in the DISCO Registry repo. |
DISCO Registry Vocabulary
The semantic vocabulary for the DISCO specification includes both property names and action names. The complete vocabulary can be found in the ALPS (Application-Level Profile Semantics) document found here: https://github.com/open-disco/registry/blob/master/disco-alps.xml.
DISCO Search
All DISCO registry servers SHOULD implement basic search support (for the find
action). The internal records for DISCO servers currently have the following fields defined:
<descriptor id="registryURL" type="semantic" text="URL of registry" />
<descriptor id="registryID" type="semantic" text="unique registry id of the service"/>
<descriptor id="serviceURL" type="semantic" text="URL of service" />
<descriptor id="serviceName" type="semantic" text="text name of service, non-unique" />
<descriptor id="tags" type="semantic" text="space separated lists of filter tag words" />
<descriptor id="status" type="semantic" text="current status of service [up, down, unknown" />
<descriptor id="semanticProfile" type="semantic" text="space separated list of profile URIs" />
<descriptor id="mediaType" type="semantic" text="space separated list of mediaType identifiers" />
<descriptor id="healthURL" type="semantic" text="URL to use when sending health-check pings" />
<descriptor id="healthTTL" type="semantic" text="time-to-live (in seconds) for a valid health-check response" />
<descriptor id="healthLastPing" type="semantic" text="last date/time registry receigved a ping from the service" />
<descriptor id="bindCount" type="semantic" text="count (estimate) of clients using this service" />
<descriptor id="renewURL" type="semantic" text="URL to use when renewing the registry entry" />
<descriptor id="renewTTL" type="semantic" text="time-to-live (in seconds) for a valid renewal" />
<descriptor id="renewLastPing" type="semantic" text="last date/time of successful renewal" />
Other Search Considerations
Below are some other considerations when implementing search (find
) support for DISCO servers.
- Search Implementation supports CONTAINS
-
All of these fields SHOULD be exposed are URL query parameters. Searches SHOULD be executed as a "contains" query (e.g.
?tags=accounting
means "the tag fields contains the string accounting"). - Some field values are transient
-
Note that some fields are local to the registry server (
registryURL
), only good for a particular running instance (registryID
), or are temporary (status
,healthLastPing
,bindCount
,renewLastPing
). Others are static and SHOULD be the same across multiple instances of the same service (serviceName
,tags
,semanticProfile
,mediaType
,healthURL
,healthTTL
,renewURL
,renewTTL
). - All fields are valid
-
Registry servers SHOULD support searches on all these fields even if all these fields are not supported and/or contain null values in the registry’s data storage. This means registry servers MUST NOT return error codes when requests pass fields not supported or fields w/ empty values.
- Additional fields are possible
-
Reigstry servers MAY support additional fields for searching. If they do, these registries MUST NOT change the list of current fields (take them away, change their meaning) and all additional fields MUST be treated as OPTIONAL (e.g. you cannot create a new REQUIRED field for passing search queries to the registry). Registries that have additional search fields SHOULD signal their custom support using an additional profile record (ALPS is recommended) to signal the new fields that are supported. These registries MUST also emit the default profile record and MUST NOT reject queries based on the default profile.
Registry Bind Tokens
When a service uses the registry to locate ("find") other services to use, that registry MAY offer a "bind" action. This action is meant to represent the intent source service (requestor) to use the target service in some future interactions. The result of this bind action MAY be a bindToken
— a value that contains metadata about both the services and the registry involved in making the connection between the two services. The target service MAY ask the requestor service supply the registry’s bindToken
as a way to validate or in some other way track service use and registry interactions.
|
Note
|
The format of the |
The Simple Bind Token
The simple
bind token contains the following information:
bindToken = simple:<base64-body>
<base64-body> = registryKey:sourceRegistryID:targetRegistryID:utc-date-time
-
registryKey
is the unique ID of the registry that brokered the bind. -
sourceRegistryID
is the unqiue ID of the source service (the ‘requestor’) -
targetRegistryID
is the unique ID of the target service (the one to be ‘used’) -
uts-date-time
is the UTC-formatted date-time the binding token was created.
Here’s an example bindToken
:
Start with the following values:
- "registryKey":"ecc01cda-689a-4237-9590-9be7d45bd5ad",
- "sourceRegistryID":"22i52uadfbr",
- "targetRegistryID":"2qfe1yzbnms",
- "dateCreated":"Sun, 11 Mar 2018 02:08:20 GMT"
Create a token string:
ecc01cda-689a-4237-9590-9be7d45bd5ad:22i52uadfbr:2qfe1yzbnms:Sun, 11 Mar 2018 02:08:20 GMT
Convert the token string to base64 and prefix with the bindToken type of 'simple'
simple:ZWNjM...gR01U


| Topic 1 | Topic 2 | Topic 3 | Topic 4 | Topic 5 | Topic 6 | Topic 7 | Topic 8 | Topic 9 | Topic 10 | Topic 11 | Topic 12 | Topic 13 | Topic 14 | Topic 15 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | golgi | ER | domain | die | channel | secretory | SARS | ° | BFA | monensin | G2 | connexins | lycopene | kinetochore | VP7 |
| 2 | cells | proteins | cytoplasmic | und | ion | regulated | asymmetric | 16 | brefeldin | sodium | G1 | p7 | % | PC2 | PNT |
| 3 | apparatus | membrane | localization | der | 3a | granules | influenzavirus | transition | brefeldin a | SM | ca2 | gap | k-atpase | gp210 | prohnp1 |
| 4 | golgi apparatus | function | retention | von | activity | granule | des | temperatures | GBF1 | NGF | GC | gm1 | endoplasmic reticulum resident proteins | RZZ | 61 |
| 5 | golgi complex | reticulum | signal | das | protein | secretory granules | influenza | gramicidin | GA | na+ | + | SSP | SIF | kinetochores | delta |
| 6 | complex | endoplasmic | protein | den | sars-cov | constitutive | influenza virus | lactose | hbsag | resveratrol | mers-cov | oligomer | salmonella | mad1-mad2 | HNP1 |
| 7 | compartment | ERAD | DPAP | ist | viroporins | immature | outer-leaflet | uptake | GM2 | sodium channels | tpcs | connexin | polyamine | GM(1 | NE |
| 8 | membranes | assembly | transmembrane | werden | viroporin | sorting | virus | COV | sec63 | trachomatis | naadp-evoked ca2 | pmps | basolateral | CT | axons |
| 9 | glycoproteins | pathway | membrane | eine | e protein | secretory granule | ordered | ascorbate | ptk1 | bk(ca | naadp-evoked | och1p | hirschberg | SAC | h2 |
| 10 | virus | trafficking | mutant | mit | viral | lysosomal | symmetric vesicles | PMCA2 | PDI | effects | EL | microsomes | cpvs | hyphal | rotavirus |
| 11 | E1 | mechanisms | sequence | zu | replication | secretory proteins | leaflet | concentrations | CSFV | cl− | family | CF | pma1 | slr1 | alpha-globin |
| 12 | network | endoplasmic reticulum | domains | sind | NSP4 | sorted | symptoms | transfer | synthase | inclusion | g2 proteins | PEX19 | na | expansion | peptide |
| 13 | glycoprotein | cargo | plasma | bei | channels | secretory protein | symmetric | permease | mnn1p | jejunum | drugs | TGN38/41 | phosphatidylcholine | spindle | dendrites |
| 14 | intermediate | COPI | vacuole | als | vpu | dense | ordered-domain | in situ | o-linked | c. trachomatis | PTV | oligomerization | training | chromosome | 51 |
| 15 | stack | degradation | retained | für | release | aggregation | zusammenfassung | mammary | gm2 synthase | ceramide | member | steady | sop | binding | - |
| 16 | transport | transport | TGN | sich | host | igs | ® | valinomycin | sialic | absorption | CLSV | diffusion | transporters | multi-subunit | disulfide |
| 17 | cell | highly | chimeric | oder | coronaviruses | POMC | behaviors | situ | astrocytes | na(+ | TPC2 | active transport | erpred | dynein | globin |
| 18 | degrees | structure | wild-type | durch | ion channel | pathway | survival | lactose permease | mannose | cl− absorption | LMAN2L | cx43 | sseg | electroporation | somatostatin |
| 19 | cisternae | functions | immunofluorescence | zur | lipid | hydrolases | high-tm | transition vesicles | oligosaccharides | swelling | g2 glycoprotein | 2B | SCV | checkpoint | recordings |
| 20 | intracellular | review | tail | ein | respiratory | cgb | substanz | K(+ | ribophorins | na(+) transport | approved | steady state | kallikrein | spindly | product |
| 21 | min | vesicle | region | einer | virus | oumv | leaflets | numbers | ptk1 cells | IBV | genus | sds-resistant | apical | vps3 | peptides |
| 22 | RER | complexes | acids | auf | syndrome | MP | anwendung | membrane vesicles | galactose | neurons | ebola | junction | epithelial | vps8 | artificial |
| 23 | rough | model | cytoplasmic domain | dem | tetherin | DCG | signs | proton | sialic acid | ibv m | middle | permeabilization | support vector machine | tip | folded |
| 24 | associated with | molecules | amino | auch | cov | removed | abstract | incubated | rab2 | voltage-gated | ca(2 | GP1 | machine | mitotic | 1 |
| 25 | RNA | export | yeast | erreger | pathogenesis | TGN | survival time | ionophore | proliferation | small intestine | auxiliary | bystander | hunderassen | endosomes | neutrophils |
| 26 | intermediate compartment | role | amino-terminal | sie | FIPV | secretory vesicles | rabies | ATP | galactosyltransferase | cortical | • | peroxisome | synaptic | recycling | frame |
| 27 | golgi region | folding | type | über | acute | aggregates | tollwut | protons | crosslinked | i(sc | NSM | half-time | donor | depletion | hnps |
| 28 | presence | cell | vacuolar | infektionen | HMA | PD | thermal | fractions | brefeldin-a. | intestine | TPC | ts045 | protease | polycystin | histolytica |
| 29 | results | cytosolic | ii | nicht | bilayers | granins | neuraminidase | ascorbate uptake | H1 | vacuolization | ebola virus | FLLL | prediction | chromosome segregation | vesicles/vacuoles |
| 30 | RV | membrane proteins | TMD | können | ca(2 | secretory pathway | niesen | gland | perikarya | channels | punta toro virus | GP2 | outer | 6SA-GFP | extending |
| 31 | cis | resident | dpap b | patienten | SGTA | post-golgi | überlebensdauer | ANTS | 6-phosphate | action | hits | SDS | endocytic pathway | MCC | TMD3 |
| 32 | golgi stack | processes | sufficient | um | cations | exocytic | cartilago | SP | contained | acquisition | phlebovirus | solute | epithelial cells | PC1 | propeptide |
| 33 | accumulate | specific | targeting | sowie | 3a protein | selective | krankheit | car | disulphide | effect | east | gap junctions | double | filaments | h1 |
| 34 | addition | found | membrane-spanning | es | coronavirus | secretion | coronavirus | low | oligosaccharide | C. | punta | monomers | subset | toxin | native |
| 35 | trans-golgi | retrograde | constructs | infektionskrankheiten | VPD | proinsulin | physical | transitional | completed | effects of | toro | HB | independent | NEBD | amino |
| 36 | stacks | regulate | golgi localization | des | HIV-1 | condensation | hepatitis | calcium | clathrin | cytochemical | cell line | neighbouring | endosomal | rod-zw10-zwilch | microbicidal |
| 37 | blocked | understood | constructed | große | orf4a | dcvs | zeit | milk | p115 | dilated | gasaustausch | junctional | catalyze | summarythe | er-retained |
| 38 | protein | understanding | LBR | kapitel | channel activity | condensed | robert | lipase | CV-1 | lung | replicase | state | scvs | chemically | vpu(1‐32)‐r31v |
| 39 | surface | membranes | plasma membrane | folgenden | virus replication | ACTH | modellierung | ebner | RI332 | verapamil | konnte | communication | leave-one-out | tether | vpu(1‐32 |
| 40 | E2 | provided | golgi | erst | + | exclusion | impfung | lingual | o-glycosylation | PDMP | coexpression | insertion | RUBV | microtubules | calreticulin |
| 41 | golgi membranes | factors | golgi retention | häufigsten | PBM | prohormone | A- | interfering | bfa-sensitive | opening | urchin | TM2 | reticulum-specific | ROD | convertases |
| 42 | golgi stacks | protein | tf10 | herausforderung | hcov-229e | pituitary | bildet | carrier | inhibit | piglets | middle east respiratory syndrome coronavirus | permeabilize | sulfotransferases | dev | preceded |
| 43 | endoplasmic reticulum | quality | segment | vorherigen | potassium | secretogranin | gegen | mammary epithelial cells | synthesis | clonidine | screen | mock | escherichia | dimerization-defective | tm domain |
| 44 | stomatitis | controlled | ERGIC-53 | fünf | p13 | maturing | studie | larger | separated | firing | sea | intercellular | lipopolysaccharides | ADPKD | pnts |
| 45 | caffeine | eukaryotic cells | membrane protein | streptococcus pneumoniae | cation-selective | β | modells | calcium transport | incremental | exposure | emerging | expressing | kg | cholera | vpu(1‐32)‐s24l |
| 46 | location | discuss | chimeric proteins | wenn | [ca(2+)]cyto | neuroendocrine | extreme | lingual lipase | sec62p | ngf‐induced | regulation | cleavage | enterica | self-assembly | soma |
| 47 | remained | formation | required | erfolgreiche | planar | att20 | denaturation | antagonist | sec62 | poisoning | inhibitors | active | distributions | - | codon |
| 48 | remains | COPII | invertase | darstellen | ion channel activity | loops | klinischen | secretion | multi-spanning | cisternae | inhibition | resistance | lipopolysaccharide | pore | conformers |
| 49 | reticulum | kir2.1 | p63 | beschreibt | ion channels | LL | 24 | vesicles | enzymes | apical | system | transport | combination | PKD2 | initiation |
| 50 | vaccinia | approach | kex1p | grippe | expression | sulfated | aerogene | similar | type | information | puzzle | subunit | w3110/pwsk29-crtebi | ca(2+)-release | inactive |


Control panel
Allows User to interact with Player 1 and Player 2 instances
Player 1
Use numbers from 2 to
100
or leave field empty to generate random Number
Start Game
Player 2
Use numbers from 2 to
100
or leave field empty to generate random Number
Start Game
Output


Ocean [ap08], ocean, in The Outer Sea
Last updated Turn #118
Ocean [ap08], ocean, in The Outer Sea
------------------------------------------------------------------------
3: The Savvy Aardvark [ha5r], ship, 2 hulls, 1 rowing port, 6 sails,
3: 9% damaged, arrived from Ocean [ap09], owner:
3: Phantasm [n4b], Imperial Empire, knight, with two workers,
3: eight sailors
4: The Savvy Aardvark [ha5r], ship, 2 hulls, 1 rowing port, 6 sails,
4: 9% damaged, departed for Ocean [ap07].
Routes leaving Ocean:
North, to Ocean [ao08], 6 days
East, to Ocean [ap09], 6 days
South, to Ocean [aq08], 6 days
West, to Ocean [ap07], 6 days
Inner locations:
Island [ab8y], island, 1 day, owner:
Pirate [ee3l], pirates, number: 5


@classmethod
def from_three_points(cls, points):
normal = np.cross(points[1] - points[0], points[2] - points[0])
return cls(point=points[0], normal=normal)
@classmethod
def from_equation(cls, a, b, c, d):
normal = np.array([a,b,c])
def from_three_points(cls, points):
normal = np.cross(points[1] - points[0], points[2] - points[0])
self.point = points[0]
self.normal = normal / np.linalg.norm(normal)
def from_equation(cls, a, b, c, d):
normal = np.array([a,b,c])


Calvary Church, West Hartford
Awana
Calvary Church
Register
Events
Clubs
Awana
Calvary Church
Register
Events
Clubs
Upcoming Events
View Calendar
Cubbies
Sparks
T+T
24/7


Your Account ID details and any other correspondence will be sent to this email address.
Please note that your email provider may classify our email as spam. If you do not receive the log-in details email, check your spam folder and add our system email address to your white-list of senders you don't consider spam (so you will receive later essential emails). For how to do this, please refer to our FAQs webpage.
Choose your own password. It must have 8 characters or more, and will be case-sensitive (i.e. "Elephant" and "elephant" are different passwords):


App Bar
General
The App Bar is the first component of an page that establishes the Micro Focus UX branding. The default
example below details the attributes that define it. Consistent implementation of all the attributes will help in
establishing the Micro Focus UX brand image.
Purpose
Provide consistent information about product naming, branding, user settings/actions, and managing user state
throughout the application.
Examples
Micro Focus Default Branding
App Bar without Branding or Logo Image
App Bar with an Image Larger than Maximum Height
App Bar using a Logo Image
App Bar with Image Smaller than Minimum Height
Appearance
App Bar Specifics
Implementation
- Use an edge-to-edge implementation that doesn't offer space or margins on the top or sides.
- Default color background is a solid implementation of the primary Micro Focus blue, (#0073e7).
- App Bars can make use of a transitional color gradient as seen in the "Larger than Max Height" example above.
Sizing
- Minimum height is 45px while the maximum height is 100px.
- An App Bar without a logo will be set to 45px, while one with an image larger than the max height will be set to
100px.
- An App bar with a logo height less than 45px will be centered vertically within the App Bar.
App Bar Elements
- When present, the user account actions menu appears on the right hand side.
- Title and user menu are vertically center-aligned.
- A logo or branding image inside the app bar has an edge-to-edge design
Common patterns
- Always use an edge-to-edge implementation at the application scope. Do not nest the app bar within other
elements.
- The app bar is often coupled with a navigation bar underneath, allowing users to access important elements
from anywhere within the application.
- When implemented, the user account menu is positioned on right side allowing users to quickly access
settings and actions.
- A notification icon may be implemented next to the user account settings to notify the user,
(using .ias-icon-button>i.ias-icon-bell_thick).
Nestable components
Specific information for each nestable component can be found in their
individual sections.
- Buttons .ias-button
- Headings .ias-header
- Images
- Menus .ias-menu
- Spans
Responsive Displays
When transitioning to a smaller display the app bar will become smaller as well. When this happens, the minimum
height and side padding are reduced to prevent text and element wrapping.
If the app bar elements encounter overflow due to size constraints, the app title will be adjusted to
accommodate for lack of space. Ellipsis are appended to the title and display preference is given to user
account menu and the icon.
Background Color
- A solid color background is the default setting for the app bar and uses the Micro Focus blue.
- The background color may be changed as needed by the customer for their implementation of the product.
- The background color may also use a transitional style between two colors, as seen in the third example.
Branding
- The product will be distributed with the default Micro Focus branding seen in the first example above.
- Default Micro Focus branding consist of having: Icon image, product title, and user account
menu. Text is displayed in white.
- Customers will be able to adjust the branding to fit their personal needs, (colors, images, etc).


bool sqlsrv_send_stream_data ( resource $stmt )
Send data from parameter streams to the server. Up to 8 KB of data is sent with each call.
Returns TRUE if there is more data to send and FALSE if there is not.


When you follow a game, it shows up here. You'll receive notifications when developers post news about any games you're following.
These are the games that %{ user } is following.
These are the games that you've made. Be proud! Feel free to share this page with others to show off your games.
These are the games made by %{ user }.
These are all the games you own.
These are all the games owned by %{ user }.
Every day we pick a handful of games that we think you may like!
{{ bundle.description }}
We remixed this playlist into a tasty collection of other games that you may enjoy.
Refresh


Change Log
All notable changes to this project will be documented in this file. See standard-version for commit guidelines.
# 2.0.0 (2017-05-01)
Features
- remove Node < 4 from official testing/support (#22) (ee7aff4)
BREAKING CHANGES
- Node 0.10 or 0.12 no longer supported, please update to Node 4+ or use<EMAIL_ADDRESS># 1.0.0 (2016-06-06)
Features


COM Status: Socket Not Yet Opened...
Webcams
Home
State Data
Calibration
Driver View
Driver View Cameras
Plot View
Pose View
Controller Map


This benchmark aims at developing a program that controls a BB-8 robot to escape from a pit.
The robot has to get out of the pit as fast as possible. The benchmark stops if the robot takes more than one minute to escape.
If the robot is able to get out of the pit, the metric will be based on how fast the robot was to get out. Otherwise, the metric will measure how close it was from escaping.
In the first case the metric ranges from 50% to 100% and is linearly correlated with the time result. A value of 100% is awarded for an instantaneous escape, while a value of 50% is awarded for a last-second escape. In the second case the metric ranges from 0% to 50% and is linearly correlated with the distance from the top of the pit.
The slope is too steep for the robot to simply go forward. Instead, it should go back and forth to accumulate momentum until it has enough to climb out of the pit.
The basic controller simply goes back and forth at regular time intervals. You should try to find a better way to decide when to change direction to optimize the accumulated momentum. For example you can use the gyro sensor of the robot to measure the current velocity of the robot.
The gyro can be initialized using the following piece of code:
gyro = robot.getGyro("body gyro")
gyro.enable(timestep)
You can then use
gyro.getValues()
to read the current value of the sensor.


| I l@ve RuBoard |
7.10 The ftplib ModuleThe ftplib module contains a File Transfer Protocol (FTP) client implementation. Example 7-22 demonstrates how to log in and get a directory listing of the login directory. Note that the format of the directory listing is server dependent (it's usually the same as the format used by the directory listing utility on the server host platform). Example 7-22. Using the ftplib Module to Get a Directory ListingFile: ftplib-example-1.py import ftplib ftp = ftplib.FTP("www.python.org") ftp.login("anonymous", "ftplib-example-1") print ftp.dir() ftp.quit() total 34 drwxrwxr-x 11 root 4127 512 Sep 14 14:18 . drwxrwxr-x 11 root 4127 512 Sep 14 14:18 .. drwxrwxr-x 2 root 4127 512 Sep 13 15:18 RCS lrwxrwxrwx 1 root bin 11 Jun 29 14:34 README -> welcome.msg drwxr-xr-x 3 root wheel 512 May 19 1998 bin drwxr-sr-x 3 root 1400 512 Jun 9 1997 dev drwxrwxr-- 2 root 4127 512 Feb 8 1998 dup drwxr-xr-x 3 root wheel 512 May 19 1998 etc ... Downloading files is easy; just use the appropriate retr function. Note that when you download a text file, you have to add line endings yourself. The function in Example 7-23 uses a lambda expression to do that on the fly. Example 7-23. Using the ftplib Module to Retrieve FilesFile: ftplib-example-2.py import ftplib import sys def gettext(ftp, filename, outfile=None): # fetch a text file if outfile is None: outfile = sys.stdout # use a lambda to add newlines to the lines read from the server ftp.retrlines("RETR " + filename, lambda s, w=outfile.write: w(s+"\n")) def getbinary(ftp, filename, outfile=None): # fetch a binary file if outfile is None: outfile = sys.stdout ftp.retrbinary("RETR " + filename, outfile.write) ftp = ftplib.FTP("www.python.org") ftp.login("anonymous", "ftplib-example-2") gettext(ftp, "README") getbinary(ftp, "welcome.msg") WELCOME to python.org, the Python programming language home site. You are number %N of %M allowed users. Ni! Python Web site: http://www.python.org/ CONFUSED FTP CLIENT?  This turns off continuation messages that may be confusing your client. ... Finally, Example 7-24 is a simple one that copies files to the FTP server. This script uses the file extension to figure out if the file is a text file or a binary file. Example 7-24. Using the ftplib Module to Store FilesFile: ftplib-example-3.py import ftplib import os def upload(ftp, file): ext = os.path.splitext(file)[1] if ext in (".txt", ".htm", ".html"): ftp.storlines("STOR " + file, open(file)) else: ftp.storbinary("STOR " + file, open(file, "rb"), 1024) ftp = ftplib.FTP("ftp.fbi.gov") ftp.login("mulder", "trustno1") upload(ftp, "trixie.zip") upload(ftp, "file.txt") upload(ftp, "sightings.jpg") |
| I l@ve RuBoard |


If you’ve been working with javascript long enough, you probably have
faced a very common asynchronous programming challenge many times:
Having to execute code after an asynchronous task finishes.
A common solution is to use callbacks, just passing one or more
functions to the asynchronous task so it can call them when the result
is available. Unfortunately as the problems get more complex, like
having different callbacks for handling success/error results, nested
async tasks (and callbacks), tracking progress, communication between
callbacks themselves or all of them together things start to get ugly,
code usually becomes much harder to maintain, errors are harder to
handle, etc…
In fact this problem is so common in the javascript world that
many implemented solutions exist and a lot those use promises
or other similar concepts.
Promises are a simple solution found in many concurrent languages
that provide an effective and efficient way for handling and compose
concurrent tasks.
The idea is that instead of having the main task passing the callback
to the async task so it can then call it, responsibilities are
flipped: the async task creates and returns a promise (a proxy object)
that allows the main task to bind one or many callbacks. These
callbacks will be automatically executed when the result of the async
task is available.
This approach has many advantages over good ol’ callbacks, I’ll try to
elaborate on this here while introducing dojo promises implementation
(v1.8). Note that most of what’s discussed here applies to other
implementations, specially the ones that follow
Promises/A CommonJS proposal.


My Favorite Movies
(I actually don't watch too many movies, so...here goes!)
- The last 30 minutes of Forrest Gump (IMDB)
- Star Trek Episode V with Zazu(IMDB)
- Fight Club (not really, but I've seen like 3 movies total so this is my 3rd fave by technicality)(IMDB)


PxActor is the base class for the main simulation objects in the physics SDK. More...
#include <PxActor.h>
Public Member Functions | |
| virtual void | release ()=0 |
| Deletes the actor. More... | |
| virtual PxActorType::Enum | getType () const =0 |
| Retrieves the type of actor. More... | |
| virtual PxScene * | getScene () const =0 |
| Retrieves the scene which this actor belongs to. More... | |
| virtual void | setName (const char *name)=0 |
| Sets a name string for the object that can be retrieved with getName(). More... | |
| virtual const char * | getName () const =0 |
| Retrieves the name string set with setName(). More... | |
| virtual PxBounds3 | getWorldBounds (float inflation=1.01f) const =0 |
| Retrieves the axis aligned bounding box enclosing the actor. More... | |
| virtual void | setActorFlag (PxActorFlag::Enum flag, bool value)=0 |
| Raises or clears a particular actor flag. More... | |
| virtual void | setActorFlags (PxActorFlags inFlags)=0 |
| sets the actor flags More... | |
| virtual PxActorFlags | getActorFlags () const =0 |
| Reads the PxActor flags. More... | |
| virtual void | setDominanceGroup (PxDominanceGroup dominanceGroup)=0 |
| Assigns dynamic actors a dominance group identifier. More... | |
| virtual PxDominanceGroup | getDominanceGroup () const =0 |
| Retrieves the value set with setDominanceGroup(). More... | |
| virtual void | setOwnerClient (PxClientID inClient)=0 |
| Sets the owner client of an actor. More... | |
| virtual PxClientID | getOwnerClient () const =0 |
| Returns the owner client that was specified with at creation time. More... | |
| virtual PxAggregate * | getAggregate () const =0 |
| Retrieves the aggregate the actor might be a part of. More... | |
| Public Member Functions inherited from PxBase | |
| virtual const char * | getConcreteTypeName () const =0 |
| Returns string name of dynamic type. More... | |
| template<class T > | |
| T * | is () |
| template<class T > | |
| const T * | is () const |
| PX_FORCE_INLINE PxType | getConcreteType () const |
| Returns concrete type of object. More... | |
| PX_FORCE_INLINE void | setBaseFlag (PxBaseFlag::Enum flag, bool value) |
| Set PxBaseFlag. More... | |
| PX_FORCE_INLINE void | setBaseFlags (PxBaseFlags inFlags) |
| Set PxBaseFlags. More... | |
| PX_FORCE_INLINE PxBaseFlags | getBaseFlags () const |
| Returns PxBaseFlags. More... | |
| virtual bool | isReleasable () const |
| Whether the object is subordinate. More... | |
Public Attributes | |
| void * | userData |
| user can assign this to whatever, usually to create a 1:1 relationship with a user object. More... | |
Protected Member Functions | |
| PX_INLINE | PxActor (PxType concreteType, PxBaseFlags baseFlags) |
| PX_INLINE | PxActor (PxBaseFlags baseFlags) |
| virtual | ~PxActor () |
| virtual bool | isKindOf (const char *name) const |
| Returns whether a given type name matches with the type of this instance. More... | |
| Protected Member Functions inherited from PxBase | |
| PX_INLINE | PxBase (PxType concreteType, PxBaseFlags baseFlags) |
| Constructor setting concrete type and base flags. More... | |
| PX_INLINE | PxBase (PxBaseFlags baseFlags) |
| Deserialization constructor setting base flags. More... | |
| virtual | ~PxBase () |
| Destructor. More... | |
| template<class T > | |
| bool | typeMatch () const |
Additional Inherited Members | |
| Protected Attributes inherited from PxBase | |
| PxType | mConcreteType |
| PxBaseFlags | mBaseFlags |
PxActor is the base class for the main simulation objects in the physics SDK.
The actor is owned by and contained in a PxScene.
|
inlineprotected |
|
inlineprotected |
|
inlineprotectedvirtual |
|
pure virtual |
Reads the PxActor flags.
See the list of flags PxActorFlag
|
pure virtual |
Retrieves the aggregate the actor might be a part of.
|
pure virtual |
Retrieves the value set with setDominanceGroup().
|
pure virtual |
|
pure virtual |
Returns the owner client that was specified with at creation time.
This value cannot be changed once the object is placed into the scene.
|
pure virtual |
Retrieves the scene which this actor belongs to.
|
pure virtual |
|
pure virtual |
Retrieves the axis aligned bounding box enclosing the actor.
| [in] | inflation | Scale factor for computed world bounds. Box extents are multiplied by this value. |
|
inlineprotectedvirtual |
Returns whether a given type name matches with the type of this instance.
Reimplemented from PxBase.
Reimplemented in PxRigidBody, PxRigidDynamic, PxRigidActor, PxArticulationLink, and PxRigidStatic.
References PxBase::isKindOf().
Referenced by PxRigidActor::isKindOf().
|
pure virtual |
Deletes the actor.
Do not keep a reference to the deleted instance.
If the actor belongs to a PxAggregate object, it is automatically removed from the aggregate.
Implements PxBase.
Implemented in PxRigidActor, and PxArticulationLink.
|
pure virtual |
Raises or clears a particular actor flag.
See the list of flags PxActorFlag
Sleeping: Does NOT wake the actor up automatically.
| [in] | flag | The PxActor flag to raise(set) or clear. See PxActorFlag. |
| [in] | value | The boolean value to assign to the flag. |
Default: PxActorFlag::eVISUALIZATION
|
pure virtual |
|
pure virtual |
Assigns dynamic actors a dominance group identifier.
PxDominanceGroup is a 5 bit group identifier (legal range from 0 to 31).
The PxScene::setDominanceGroupPair() lets you set certain behaviors for pairs of dominance groups. By default every dynamic actor is created in group 0.
Default: 0
Sleeping: Changing the dominance group does NOT wake the actor up automatically.
| [in] | dominanceGroup | The dominance group identifier. Range: [0..31] |
|
pure virtual |
|
pure virtual |
Sets the owner client of an actor.
This cannot be done once the actor has been placed into a scene.
Default: PX_DEFAULT_CLIENT
| void* PxActor::userData |
user can assign this to whatever, usually to create a 1:1 relationship with a user object.


Jenkins Pipeline (Cloud Foundry)
| In this chapter, we assume that you deploy your Java application to Cloud Foundry PaaS. The chosen language is just an example, you could perform similar tasks with another language. |
The Cloud Pipelines repository contains job definitions and the opinionated setup pipeline, which uses the Jenkins Job DSL plugin. Those jobs form an empty pipeline and a opinionated sample pipeline that you can use in your company.
The following projects take part in the microservice setup
for this demo.
-
Github Analytics: The app that has a REST endpoint and uses messaging — part off our business application.
-
Github Webhook: Project that emits messages that are used by Github Analytics — part of our business application.
-
Eureka: Simple Eureka Server. This is an infrastructure application.
-
Github Analytics Stub Runner Boot: Stub Runner Boot server to be used for tests with Github Analytics and using Eureka and Messaging. This is an infrastructure application.
Step-by-step
This is a guide for the Jenkins Job DSL based pipeline.
If you want only to run the demo as far as possible using PCF Dev and Docker Compose, do the following:
Fork Repositories
Four applications compose the pipeline:
You need to fork only the following, because only then can you tag and push the tag to your repository:
Start Jenkins and Artifactory
Jenkins + Artifactory can be ran locally. To do so, run the
start.sh
script from this repository. The following listing shows the script:
git clone https://github.com/CloudPipelines/jenkins
cd jenkins/demo
./start.sh yourGitUsername yourGitPassword yourForkedGithubOrg
Then Jenkins runs on port 8080
, and Artifactory runs on port 8081
.
The parameters are passed as environment variables to the Jenkins VM,
and credentials are set. That way, you need not do
any manual work on the Jenkins side. In the above parameters, the third parameter
could be yourForkedGithubOrg
or yourGithubUsername
. Also the REPOS
environment variable
contains your GitHub org (in which you have the forked repos).
Instead of the Git username and password parameters, you could pass -key <path_to_private_key>
(if you prefer to use key-based authentication with your Git repositories).
Deploy the Infra JARs to Artifactory
When Artifactory is running, run the tools/deploy-infra.sh
script from this repo. The following listing shows the script:
git clone https://github.com/CloudPipelines/jenkins
cd jenkins/
./tools/deploy-infra.sh
As a result, both the eureka
and stub runner
repositories are cloned, built,
and uploaded to Artifactory.
Start PCF Dev
| You can skip this step if you have CF installed and do not want to use PCF Dev. In that case, the only thing you have to do is to set up spaces. |
| Servers often run run out of resources at the stage step. If that happens clear some apps from PCF Dev and continue. |
You have to download and start PCF Dev, as described here.
The default credentials when using PCF Dev are as follows:
username: user
password: pass
email: user
org: pcfdev-org
space: pcfdev-space
api: api.local.pcfdev.io
You can start PCF Dev as follows:
cf dev start
You must create three separate spaces, as follows:
cf login -a https://api.local.pcfdev.io --skip-ssl-validation -u admin -p admin -o pcfdev-org
cf create-space pcfdev-test
cf set-space-role user pcfdev-org pcfdev-test SpaceDeveloper
cf create-space pcfdev-stage
cf set-space-role user pcfdev-org pcfdev-stage SpaceDeveloper
cf create-space pcfdev-prod
cf set-space-role user pcfdev-org pcfdev-prod SpaceDeveloper
You can also run the ./tools/cf-helper.sh setup-spaces
script to do this.
Run the Seed Job
We created the seed job for you, but you have to run it. When you do run it, you have to provide some properties. By default we create a seed that has all the properties options, but you can delete most of it. If you set the properties as global environment variables, you have to remove them from the seed.
To run the demo, provide a comma-separated
list of the URLs of the two aforementioned forks (github-webhook
and github-analytics') in the `REPOS
variable.
The following images shows the steps involved:
jenkins-pipeline-seed-k8s
for Kubernetes
REPOS
parameter should already contain your forked repos (you’ll have more properties than the ones in the screenshot)
Run the github-webhook
Pipeline
We already created the seed job for you, but you have to run it. When you do run it, you have to provide some properties. By default, we create a seed that has all the properties options, but you can delete most of it. If you set the properties as global environment variables, you have to remove them from the seed.
To run the demo, provide a comma-separated
list of URLs of the two aforementioned forks (github-webhook
and github-analytics
) in the REPOS
variable.
The following images shows the steps involved:
| If your build fails on deploy previous version to stage due to a missing jar, that means that you forgot to clear the tags in your repository. Typically, that happens because you removed the Artifactory volume with a deployed jar while a tag in the repository still points there. See here for how to remove the tag. |
| Servers often run run out of resources at the stage step. For that reason, we suggest killing all applications on test. See the FAQ for more detail. |
Declarative Pipeline & Blue Ocean
You can also use the declarative pipeline approach with the Blue Ocean UI.
The Blue Ocean UI is available under the blue/
URL (for example, for Docker Machine-based setup: https://<IP_ADDRESS>:8080/blue
).
The following images show the various steps involved:
github-webhook-declarative-pipeline
Run
button
run
Proceed
| There is no possibility of restarting a pipeline from a specific stage after failure. See this issue for more information |
| Currently, there is no way to introduce manual steps in a performant way. Jenkins blocks an executor when a manual step is required. That means that you run out of executors pretty quickly. See this issue and this StackOverflow question for more information. |
Jenkins Cloud Foundry Customization
You can customize Jenkins for Cloud Foundry by setting a variety of environment variables.
| You need not see all the environment variables described in this section to run the demo. They are needed only when you want to make custom changes. |
Environment Variable Summary
The environment variables that are used in all of the jobs are as follows:
| Property Name | Property Description | Default value |
|---|---|---|
|
The URL to the CF API for the TEST environment |
|
|
The URL to the CF API for the STAGE environment |
|
|
The URL to the CF API for the PROD environment |
|
|
Name of the org for the test env |
|
|
Prefix of the name of the CF space for the test environment to which the app name is appended |
|
|
Name of the org for the stage environment |
|
|
Name of the space for the stage environment |
|
|
Name of the org for the prod environment |
|
|
Name of the space for the prod environment |
|
|
URL of the repository with the deployed jars |
|
|
The ID of server from Maven |
|
|
The name of the JDK installation |
|
|
The version of the pipeline (ultimately, also the version of the jar) |
|
|
The email used by Git to tag the repository |
|
|
The name used by Git to tag the repository |
|
|
Additional suffix for the route. In a shared environment, the default routes can be already taken |
|
|
Whether deployment to stage be automatic |
|
|
Whether deployment to prod be automatic |
|
|
Whether the API compatibility step is required |
|
|
Whether the DB rollback step is present |
|
|
Whether to the deploy-to-stage step be present |
|
|
Additional options you would like to pass to the Maven / Gradle build |
|
|
Extension of the binary uploaded to Artifactory / Nexus. Example: |
|
Jenkins Credentials
Our scripts reference the credentials by IDs. The following table describes the defaults for the credentials:
| Property Name | Property Description | Default value |
|---|---|---|
|
Credential ID used to tag a Git repo |
|
|
SSH credential ID used to tag a Git repo |
|
|
If |
|
|
Credential ID used for the repository with jars |
|
|
Credential ID for CF Test environment access |
|
|
Credential ID for CF Stage environment access |
|
|
Credential ID for CF Prod environment access |
|
If you already have in your system a credential to (for example) tag a repository,
you can use it by passing the value of the GIT_CREDENTIAL_ID
property.
See the cf-helper script for all the configuration options.
|


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#1
Tile Title
Far far away, behind the word mountains, far from the countries
Vokalia and Consonantia, there live the blind texts. Separated
they live in Bookmarksgrove right at the coast of the Semantics,
a large language ocean #TotallySquare.
#2
Another One
Far far away, behind the word mountains, far from the countries
Vokalia and Consonantia, there live the blind texts. Separated
they live in Bookmarksgrove right at the coast of the Semantics,
a large language ocean.


BROKEN ARROW A film review by Christopher Null Copyright 1996 Christopher Null
BROKEN ARROW is the first really big-budget film of the year, and you can tell right from the start that all the money went into one thing: blowing up helicopters.
Classic action director John Woo, redeeming himself for making a Jean-Claude Van Damme movie (HARD TARGET) in 1992, proves himself capable in the Hollywood arena of big explosions with this stylish story. BROKEN ARROW is your (very) basic action/adventure featuring an air force pilot gone mad (John Travolta), the sidekick (Christian Slater) who tries to stop him from stealing two nuclear weapons (aka broken arrows) and holding a city hostage, and the really cute park ranger (Samantha Mathis) who teams up with him to save the world.
Obviously, anything with a plot as far-fetched as this is going to take a lot more than 100 minutes to completely flesh out, so screenwriter Graham Yost has left much of the story to our imagination, relying instead on lots of exploding helicopters, trains, jeeps, planes, buildings, and the occasional nuclear weapon. Oh, and guns, and even fist fights, when there's nothing left to blow up.
Not that this is bad. Even though it's pretty mindless, it's actually a lot of fun. Yes, the dialogue is really corny (when the movie's best line is "You da man," you know you're in trouble), the dramatics are overdone, the humor is largely unintentional, and the plot is driven by coincidence and lucky, wild guesses. But what Yost has left out in substance, Woo makes up for with style. His signature slo-mo fighting and gunplay are choreographed better than any Hollywood insider could hope to achieve, and Woo can really get your heart rate going, *even though* you know how things are going to turn out.
Woo also makes an interesting (and blatant) attempt to pay homage to Sergio Leone's THE GOOD, THE BAD, AND THE UGLY, with many of that film's touches. Most notably, a bar of theme music is played for John Travolta whenever he's on screen. While kitschy, Travolta (in his third "goofy criminal" role in two years) is *not* Clint Eastwood...and Woo isn't Leone, for that matter.
But all this stuff is probably just quibbling from a crusty film critic. While BROKEN ARROW is truly mindless eye candy, it's a whole lot of fun for anyone who feels that more testosterone is better.
RATING: ***1/2
\-------------------------------\ |* Unquestionably awful | |** Sub-par on many levels | |*** Average, hits and misses | |**** Good, memorable film | |***** Perfection | \-------------------------------\
-Christopher Null /<EMAIL_ADDRESS>-Movie Emporium (reviews) / http://cca2.carrington.com/emporium/ -Screenwriter / Novelist / Publisher -E-mail requests to join the movie review mailing list
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Goals:
- Getting to know main data structures in R
Software:
- the same, with some new libraries:
Class:
- Practice worksheet:
02_worksheets_data-structures.Rmd.zip
NB: Original worksheets prepared by Lincoln Mullen, GMU (https://dh-r.lincolnmullen.com/worksheets.html)
Topics: Data Structures & Types
- Data structures
- Vectors
- Matrices
- Data frames
- Lists
- Subsetting operations
Additional notes:
str()
compactly dysplays information about an R objecttypeof()
determines the internal type or storage mode of an R objectclass()
tells you the data structure of an R object:list
data.frame
matrix
- vector
numeric
typeof()
>double
— a double-precision vector (floats; default numberic vector type)typeof()
>integer
— a vector of integers
character
typeof()
>character
— a vector of strings/characters
- Checking class/type & Conversion
- create
test <- c(1,2,3,4,5)
is.___
tests whether a variable of a___
class.- or type: check the
typeof()
ourtest
vector; then trytest.ch <- as.character(test)
and check the type again; can you convert it back into its initial type?).
- or type: check the
is.___
converts into a___
class.- (
___
is either:vector
,matrix
,data.frame
,list
)
- Now try the following commands and check the type and class of the new objects:
test.matrix <- as.matrix(test)
test.df <- as.data.frame(test)
test.list <- as.list(test)
test.vector <- as.vector(test.df$test)
- create
Reference materials:
- Read two chapters from: Wickham, Hadley. Advanced R, Second Edition. 2 edition. Boca Raton: Chapman and Hall/CRC, 2019. http://adv-r.had.co.nz/
- For the next class, read the following article (in open access, simply follow the link):
- Broman, Karl W., and Kara H. Woo. 2018. “Data Organization in Spreadsheets.” The American Statistician 72 (1): 2–10. https://doi.org/10.1080/00031305.2017.1375989.
- Additional readings:
- Read Introduction to Lincoln A. Mullen, Computational Historical Thinking: With Applications in R (2018–): (http://dh-r.lincolnmullen.com/introduction.html)
Homework:
- Finish your worksheet and submit your HW as described below.
Submitting homework:
- Homework assignment must be submitted by the beginning of the next class;
- Email your homework to the instructor as attachments.
- In the subject of your email, please, add the following:
070184-LXX-HW-YourLastName-YourMatriculationNumber
, whereLXX
is the numnber of the lesson for which you submit homework;YourLastName
is your last name; andYourMatriculationNumber
is your matriculation number.
- In the subject of your email, please, add the following:


--- meta-title: FAQ title: How To Guide subtitle: How to use and submit Building Blocks! cta: Call to action hero-class: hero-building-blocks hero: true filter-nav: false filter-dropdowns: false layout: static ---
Building Blocks are coded UI components designed to be dropped into Foundation projects. Many Building Blocks are based on tried and true patterns that we’ve used in our client projects over the last five years at ZURB using Foundation. We also have community Building Blocks too!
Building Blocks are:
Building Blocks are NOT:
In short: The intent of Building Blocks are to solve common patterns, scaffold faster, and integrate with your existing styles right out of the box.
Building Blocks are easy to use in your projects whether you’re using a CSS version or the powerful ZURB Stack. Below, we’ve outlined how to get a Building Block into your project in a snap and build faster.
This is where a powerful workflow like the ZURB Stack really ups your game. You want to add a Building Block to your project to show an interaction or build a page in record time. Imagine if you could add a Building Block or even an entire kit of Building Blocks to your site with a single command. You don’t have to imagine because an update to the Foundation CLI allows you to do just that.
Foundation’s CLI install will:
Bam! Add your Panini partial in your page or layout and now you’re cookin’.
In your terminal, make sure you’re in you ZURB Stack project and have the Foundation CLI installed.
The available commands are:
foundation blocks list
- List out the names of all the available Building Blocks. It’s a lot!foundation blocks install [blockname]
- installs an individual Building Blockfoundation kits list
- List out the names of all the available Building Block kits.foundation kits install [kitname]
- installs all the Building Blocks in the kitYou'll need the latest version of the Foundation CLI (Foundation CLI version 2.2.1) to access these commands. See upgrade instructions in the accordion below.
Not sure what version Foundation CLI you have? Run:
foundation -v
Need help installing the Foundation CLI? We've put together some tutorials to get you going.
If you already have the Foundation CLI installed, you'll want to upgrade to the latest one to get the Building Block CLI feature.
Step one: Uninstall the old Foundation CLI.
npm uninstall -g foundation-cli
Step two: Install the new Foundation CLI.
npm install -g foundation-cli
That's it!
** Depending on how your machine is configured, the command may fail with an EACCESS error. To get around this, run the command with sudo at the beginning:
sudo npm install --global foundation-cli
Like a Building Block? You can copy the HTML and CSS/SCSS and JS (if applicable) from the Building Block detail page. You’ll see a responsive preview and description at the top of the page. Below the preview you’ll find the code for the component.
The HTML, CSS, and JS toggles let you focus on one section at a time if you’d like.
You can copy the the code from each code container using the handy copy button.
If you are using CSS vs SCSS, you can toggle to the compiled CSS using this handy toggle:
If you’re using the CSS version of Foundation, it’s best to add the CSS to your app.css file that is included with the downloaded Foundation CSS project. You can make any style overrides from there.
If you’re using the ZURB Stack Sass version, a custom SCSS partial is the best place to add the Building Block’s SCSS. The JS can be added to app.js. But if you’re a fan of optimization, we suggest you use the Foundation CLI install to do all this automatically for you. It’s rad!
You can can download the files needed for the Building Block. Click the download button and you’ll get:
Looking to start with a Building Block kit? Kits are large collections of Building Blocks that are matched to each other for a specific type of Site, App, or use case. To save you time over the copy/paste method of individual Building Blocks, you can download a zip file of the kit. For each Building Block, it will come with:
Again, if you’re using the ZURB Stack, the Foundation CLI can do this for you.
Building Blocks are made to drop into any Foundation project and work. Therefore Foundation is a dependency (needs it to work as expected).
Since Foundation’s interactive components are build using jQuery, jQuery is a dependency. Every Foundation download or Install comes with this. jQuery is not required for CSS/SCSS only components or non-js components in Foundation.
Some Building Blocks use icon fonts to make them look nicer or convey intention. You can use the same icon fonts by adding them to your project.
You can download FontAwesome icons here:
//fontawesome.io/
Or add this CDN to the head of your pages or layout:
<link href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.css" rel="stylesheet">
So you want to build a Building Block? Well fear not! You can get in on the action too and get your work featured! We’ve put together a simple guide to submitting a Building Block. Once it’s submitted, we’ll promote your awesomeness to the greater Foundation community because you rock!
The Building Blocks site is open source just like Foundation, meaning anyone can contribute to it. It’s built on the same Node based build system the ZURB Stack is built on. Submissions are made through GitHub, with pull requests.
You’ll need:
Your computer needs:
Using your terminal, change directory into the building-blocks
project and run:
cd building-blocks
Then,
npm install
bower install
Once the install is complete, in the project directory, you can start the project and have it watch for changes. Run:
npm start
This will start the build system and watch for changes. When you save a change, the browser preview will refresh automatically. That’s it for setup!
There are just a few simple files needed to submit your Building Block.
.png
format..yml
file extension and is where the Building Block name, description, tags and more are stored.You’ll find the building-blocks
folder in the root directory of the Building Blocks project. This is where all the Building Blocks that get displayed on the site live.
Create a branch from which to submit your Building Block from. This will allow you to submit a Pull Request when you’re done so that the Foundation team can review it, offer suggestions and merge it in.
In your terminal, checkout a new branch
git checkout -b your-branch-name
Create a new folder in the Building Blocks folder. Name it the name of your Building Block.
The name should contain the component or type of component it is. For example a card should have Card in the name or a sidebar layout should have Sidebar in the name.
Example: article-card
All your files in the folder will have the same root name
In your Building Block component folder, create your .html
, .scss
, .js
and .yml
pages.
article-card
folder for this example.Tags are important for many reasons. They not only tell people about the Building Blocks, but they also help people find others like it.
To make it easy, we put together a list of tags to use. You'll find the tag list here: //zurb.us/2oND1JR
That’s it!
You can preview your new Building Block on the homepage or go directly to it.
Example URL: //localhost:8000/blocks/article-card.html
If needed, Building Blocks can have an optional layout file that helps you display your Building Blocks preview in a certain way, repeat the component, or inside a container. For example, our Article Card is one single card that fills the width of the container it's in. In order to keep it to a certain width and to repeat it several times without adding a ton of markup to the Article Card itself, we'll add a layout.html
file.
Create a layout.html
file inside your Building Blocks folder. So for our example, it will go in the article-card
folder.
Example:
Here we used a Block Grid and included our Building Block 3 times, one for each column. You can use the Panini handlebars include like this or paste the HTML in.
You may need some CSS to ensure your Building Block demo looks as good as possible. In that case you may create a layout.scss
file to add custom styles.
Example:
Note: adding a layout.html
file will override the containerClass
variable in your .yml file.
Looking good?
Now it’s time to submit your Building Block. Make sure to add and commit your work. Then submit your Pull Request.
Once you submit your Building Block pull request, a member of the Foundation team will review it to add it in.
Things we’ll be looking for:
.yml
file has the proper tags and description.Lastly, we merge in your Pull Request and you become a legend!
In order to make sure all the preview images look consistant and represent your Building Blocks well, we put together some guidelines for submitting a good preview image. These are the images that belong in the cards on the Building Blocks search results.
Example of a good preview image:
Take a screenshot of your building block with a background of #E6E8EB
In your favorite image editing program, make an artboard with dimensions of 370x255, and set the background to the color to #E6E8EB
Import the screenshot you took, and do your best to center it, while keeping it to about 80% of the width of the artboard
Note: if the height is extra long, its ok to let it overflow off the artboard as long as you emphasize the most important part
Optional but nice to have:
Bonus: If you can crop your screenshot so that no background is showing, you can make it look nicer a bit of box shadow. Set a box shadow of 3px in the y direction with 50 spread (blur radius). The color is Black (0,0,0) with an 11% opacity.
If your building block has multiple states and would be hard to explain with just one image, take an image of the extra states and layer it on top of the first image so the important components of both are showing.
Example:
Export the image into the folder of your building block, naming it the same name as the folder name.


{% extends "base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% block title %}DElastic - Upload{% endblock %} {% block page_content %}


Create Research Project Shared folder
Please fill in as much of the form as possible. It will help IT manage and protect your research data.
Create Research Virtual Machine
Please fill in as much of the form as possible. If you are unsure, we can help you through the process.
...
Access Control list Editor
Set up access control lists for sharing your research data, and controlling access to virtual machines.
Nb. All groups will start with the project reference, even if you manually alter the name
- Select the group you want to edit (if it exists, the people will be selected in the members table above)
- Add each person to the research group's members table (above).
- Select or unSelect people using the checkbox at the end of each person's row in the members table.
- Click the update button.


Author:
Michael Howden<EMAIL_ADDRESS>:param json_table: Table - The table where the data in the JSON
will be saved to
Required for S3MultiSelectWidget JSON input :param
link_field_name: A field in the json_table which will will be
automatically po :param table_name: The table in which the Element
appears existing_value: The existing values for
_name - If JSON inside S3MultiSelectWidget _name = None
TODO: * Better error handling * Make this compatible with the
Multi Rows widget -> this would include a command to delete AND
have to set the record of the field at the end * Save multiple ids
as X|X|X|X * have postprocessing to convert "id" ->
"{'id':X}" * Why are JSON attributes being saved? * Use
S3XRC


A jollier experience awaits at the Jollibee Level Up Joy store
Jollibee opens new Level Up Joy Store in Katipunan with modern store design, exciting innovations
by Rappler.comJollibee is the number one QSR (Quick-Service Restaurant) from the Philippines that spreads joy by serving superior tasting Chickenjoy, Jolly Spaghetti,Yum Burger, Burger Steak and Jolly Hotdog that satisfies the Filipino palate offering everyday great value and exceptional “Alagang Jollibee.”


WITNESS LIST Defense Affairs and State-Federal Relations Committee (SUBCOMMITTEE ON Homeland Security Strategy) July 15, 2004-9:00A Communications Interoperability On: Peters, Joe (Sheriffs' Assn of Texas) Cyber Security On: Dennis, Rachel (Texas Bankers Association) Hollis, Nicolas (Secure Info Corporation) Olson, Larry (Dept. of Information Resources) Electric Security On: Saathoff, Kent (ERCOT) Homeland Security For: Fainter, John (Association of Electric Companies of Texas, Inc.) On: Donnelly, Todrick (Self and IT Consulting) Interoperability On: Pletcher, Robert (Dept. of Public Safety) Private First Responders On: Campbell, Patrick (Wild Well Controll, Inc.) Steele, Jim (Self) Public Private Partnership - SERP On: Case, Geary (Self and San AntonioTexhnology Accelerator Initiative Network) RACES On: Thiel, Joseph (Self and TX RACES) Soutwest Enterprise for Regional P On: Sharon, Danny (San AntonioTexhnology Accelerator Initiative Network) TX Infrastructure Protection On: Barr, Allen (Capitol of Texas(Austin) Infraguard Membership Alliance) 211 Texas For: Hollis, Luan (211 Texas Health & Human Services Commission I&R Network)


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| DOSE: T+ 0:00 |
0.5 tablets |
oral |
MDMA |
(pill / tablet) |
| T+ 1:00 |
0.5 tablets |
oral |
MDMA |
(pill / tablet) |
I was at a house party of a friend. One of my friends had bought a fair quantity of pills and was sharing them out. The pills were hexagonal in shape was a capital E indented on them. Being epileptic I was slightly cautious about entering into the MDMA experience. I had heard about non-epileptic people having fits of taking pills. Yet my gut feeling was that it would be all right. I always listen to my gut feeling as its the only thing you can really trust amidst all the propaganda and besides it had always been right when I had to make various decisions of weather to take pot, salvia and smoke MDMA. Therefore I would listen to it now.
However I thought Iíd still be a bit cautious and so I decided to take half a pill and take it from there. After an hour nothing out the ordinary had taken place. So I took the other half. After half an hour I began to experience the come up. Everything around felt very intense. All of a sudden I was very wake and my eyes were wide open as if I had now seen the light. I found myself having to scale my surroundings to adjust to this new place. At times the intensity made up slightly paranoid and I thought I might have a fit. I told someone sitting next to me that this was my first pill and he said ride the high. These were the words I needed to here. I realised that if I rode the high, the paranoia would go away.
Then I was engulfs by this warm feeling of happiness. I was in a room surrounded by beautiful people. Everything was perfect. I smile normally to show that I am happy but this time I was smiling because I was happy. I felt a great closeness to all the people in the house as if we were all part of something greater, beyond human understanding. I wanted to go round and hug everyone around me. Time had stopped. There was no a past or future anymore but I existed in a moment within space and time. And a beautiful moment it was. Every aspect of it, the people, the surroundings all seemed to fit perfectly together.
The music playing was drum and bass. In a sober state I find its beat infectious and can not help but move to it. On MDMA this was more so. As I entered the peak I became one with the music. I couldnít help but dance endlessly to its infectious rhythms. It didnít matter that no one else was dancing. My ego was gone and I was truly free to dance without worrying what others thought of me and so I dance away. My body seemed to move naturally to the beats with no effort needed at all. I was charged up. And while I danced I began to feel that my body was not me. I was in fact a soul existing inside a body. My body was not what defined me as a self.
One of my friends wished to go for a walk. This is a usual occurrence at parties and most of the time I refuse to go into the freezing cold. But this time I agreed to go as I was sweating and egoless. But as I entered the outside I began to regret doing so. If as if I had left the beautiful moment behind to enter this dark strange unknown world. I had a longing to return to the house. I could also feel my body slowing down. As we returned to the house I was on the come down. It was feeling of where did all that energy go. I sat down on the sofa and every attempt to stay awake failed and I fell into a deep sleep. Apart from a few brief moments of paranoia to begin with, the experience was wholly a positive one.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


 You want to know about that place in detail? Haven't you heard what I've said? Are you deaf? If you are that curious, go see it with your own two eyes! And don't annoy my exalted self any more!
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