How OTP Source Would Benefit from C++¶
Here are my personal thoughts + results of my experiments with transferring OTP C source to C++ and listing benefits of doing so for real.
Here is a brilliant case study on converting a C library to C++ with benefits listed: J. Daniel Garcia and B. Stroustrup: Improving performance and maintainability through refactoring in C++11. Isocpp.org. August 2015. They managed to reduce instruction count, improve branch miss ratio, thus improving the performance.
Another success story: Porting MAME (multiple arcade machine emulator) from C to modern C++ https://www.youtube.com/watch?v=wAUnUWYaA5s The intro to what is MAME and why it is so huge goes till 26min then the conversion story begins.
Portability Benefits¶
Currently compiling Erlang/OTP on Windows is pain. It is built using MSVC for
the C89 part, except that beam_emu.c
is built using GCC.
This is happening because “jump to label address” extension is not supported on
MSVC which falls back to switch dispatch and creates much slower code.
Microsoft stated, that they will not be investing any time into supporting modern C standards with MSVC. So there are only two ways out: use another compiler on Windows (gcc or Clang) or switch to C++ and use MSVC natively.
Code Benefits¶
Compatible with C¶
C runs perfectly fine when compiled as C++, the transition can happen gradually. Does not have to use certain features like RTTI and exceptions, they can be disabled at compiler-level.
Compile-Time Everywhere¶
Macros with code should be replaced with typed inlines or constexpr
.
This helps with type checking and debuggability.
Stepping into a function in a debugger works much better than into a macro.
Also type safety applies. [Better view in debugger]
Macros with numbers should be replaced with const
and constexpr
.
This way they will have a type, a namespace, and possibly may change into
an enum.
[Type checking = less bugs]
Abusive prefixing on enum
should be replaced with enum class
and namespaces. Moving enums with smaller scope into relevant structs and
classes (serves as a namespace).
[Less collisions and confusions in naming]
Type Safety¶
C++ is more strict about types, pointer types and alignment. Example: Assigning
an Eterm*
to a char*
will change alignment requirement from 8 to 1,
possibly hiding a bug. [Prevents accidents]
Size types can be tagged: word and byte counts can be made incompatible to reduce confusion and bugs, with conversion functions. [Less word-byte-confusion-related bugs]
To develop the idea of tagging further, memory pointer types can be tagged (making them incompatible with other pointer types to reduce confusion when passing them as arguments). [Less memory-type related bugs]
Things like memcpy
invite errors, you have to be mindful about types and
sizes. C++ allows to rewrite this in a safe way, they even have std::copy
that does the same in a safe way (often this compiles into a memcpy
but with correct sizes and bounds).
The C alternative having a function per type with separate names is highly
impractical. [Safer memory bounds]
Things like erts_alloc
invite errors because you have to remember data
sizes. C++ can make sizes deducted automatically and return a correct
pointer type. [Safer memory allocations]
[Safer deallocations if they check types too]
Divide and Rule¶
Abusive prefixing on types and function names should go into namespaces. Structs and classes also serve as namespaces (unlike in C).
Benefits are immense: names become shorter at the cost of specifying namespace
at the beginning of module or a scope (using namespace X
or
namespace X = Y::Z
).
[Shorter names easier to read]
Hiding a lot of small macros with short nondescript names and abstracting
away things. Example: erl_term.h
and all the macros in it can be
generalized, grouped under the name of eterm and type checked.
In modern C++ all functions in the class header file are implicitly inline.
[Fast code at no cost]
Generic Code¶
Code duplication can be reduced by moving code into templated functions. Long functions can and should be broken into smaller, reducing the variable scope and amount of code to read. Example: Garbage collection sweeps are generic, before R20 they were duplicated code. [Less mistakes with copies of almost identical code]
This applies to all the aggressively macroed code, again. [Stricter type control, less bugs, code is as fast as before]
“Zero abstraction cost” is the ground C++ principle. Much work can be done at the compile-time, based on type checking, inlining and optimization. Amount of abstractions used should have little impact on resulting machine code. [Code is fast as in C]
For example: wrapping Eterm
into a class will
not affect its memory and code footprint, but give full control to the developer
on how the type is convertable, what goes in and how it comes out, how to copy
it, what to do when the type is destroyed, also will allow to group all tool
macros and functions inside that class.
[Code is as fast as in C]
Many loops can be remade generic using higher order functions. C++ compiler often is smart enough to inline them without degrading machine code quality. [Code is as fast as in C] [Less bugs when using generic algorithms]
Performance and Safety¶
Smart pointers and RAII should be used for temporary memory (resource) allocations reducing manual resource management. Let compiler remember, when you have to reduce that refcount or free that temporary buffer. [Automatic resource management at little to no cost]
With const-correctness we gain better control on what can be changed where. Current OTP source is not const-correct and safety is enforced through convoluted locking and thorough thinking + debugging. Const-correct code is transparent on what memory it touches, and is easier to parallellize. Pure const-correct code is even better. [Harder to create bad code]
How Hard Is To Migrate¶
I’ve done several attempts with varying degree of success. One must fix all C++ keywords used as variable and argument names (easy).
Because C++ is stricter to pointers and type casts, one must revisit all places,
where erts_alloc/realloc
are happening and fix the type casts there.
Generated tables also use pointer conversion and the generation scripts must be mended (several lines changes in few places).
Note: https://www.youtube.com/watch?v=w5Z4JlMJ1VQ CppCon 2016: Tim Haines “Improving Performance Through Compiler Switches…”


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Also i’m a self-taught Front-end Developer.
I love create and learn new thing all the time.
Development of industrial projects from concept to manufacturing to meet user needs, and producer's requirements.
Design visually appealing user interfaces, to guide the user smoothly through every interaction of the website or app.
I like coding my own designs. I implement using HTML/CSS with functionality coming through javascript and jQuery.
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ApiKey
public enum ApiKey : String, CaseIterable
API-Strings for Telemachus Websocket API
-
Server IP
Declaration
Swift
case ip = "a.ip"
-
Telemachus Version
Declaration
Swift
case version = "a.version"
-
Game Status
Declaration
Swift
case gameStatus = "p.paused"
-
Universal Time
Declaration
Swift
case universalTime = "t.universalTime"
-
Mission Time
Declaration
Swift
case missionTime = "v.missionTime"
-
Vessel Name
Declaration
Swift
case name = "v.name"
-
Height from Terrain
Declaration
Swift
case heightFromTerrain = "v.heightFromTerrain"
-
Altitude
Declaration
Swift
case altitude = "v.altitude"
-
Vertical Speed
Declaration
Swift
case verticalSpeed = "v.verticalSpeed"
-
Surface Speed
Declaration
Swift
case surfaceVelocity = "v.surfaceVelocity"
-
Throttle in percent
Declaration
Swift
case throttle = "f.throttle"
-
SAS
Declaration
Swift
case sasValue = "v.sasValue"
-
RCS
Declaration
Swift
case rcsValue = "v.rcsValue"
-
Gear
Declaration
Swift
case gearValue = "v.gearValue"
-
Brake
Declaration
Swift
case brakeValue = "v.brakeValue"
-
Lights
Declaration
Swift
case lightValue = "v.lightValue"
-
Heading
Declaration
Swift
case heading = "n.heading"
-
Roll
Declaration
Swift
case roll = "n.roll"
-
Pitch
Declaration
Swift
case pitch = "n.pitch"
-
Ressource List
Declaration
Swift
case ressourceList = "r.resourceNameList"
-
Liquid Fuel - Current Amount
Declaration
Swift
case liquidFuelCurrent = "r.resource[LiquidFuel]"
-
Liquid Fuel - Max Amount
Declaration
Swift
case liquidFuelMax = "r.resourceMax[LiquidFuel]"
-
Electric Charge - Current Amount
Declaration
Swift
case electricChargeCurrent = "r.resource[ElectricCharge]"
-
Electric Charge - Max Amount
Declaration
Swift
case electricChargeMax = "r.resourceMax[ElectricCharge]"
-
Intake Air - Current Amount
Declaration
Swift
case intakeAirCurrent = "r.resource[IntakeAir]"
-
Intake Air - Max Amount
Declaration
Swift
case intakeAirMax = "r.resourceMax[IntakeAir]"
-
Temperature Sensor Data
Declaration
Swift
case tempSensor = "s.sensor.temp"
-
Pressure Sensor Data
Declaration
Swift
case presSensor = "s.sensor.pres"
-
Acceleration Sensor Data
Declaration
Swift
case accSensor = "s.sensor.acc"
-
Gravitation Sensor Data
Declaration
Swift
case gravSensor = "s.sensor.grav"
-
Terrain Height
Declaration
Swift
case terrainHeight = "v.terrainHeight"
-
Atmospheric Density
Declaration
Swift
case atmosphericDensity = "v.atmosphericDensity"
-
GeeForce
Declaration
Swift
case gforce = "v.geeForce"
-
Longitude
Declaration
Swift
case longitude = "v.long"
-
Latitude
Declaration
Swift
case latitude = "v.lat"
-
Target: Name
Declaration
Swift
case targetName = "tar.name"
-
Target: Type
Declaration
Swift
case targetType = "tar.type"
-
Target: Distance
Declaration
Swift
case targetDistance = "tar.distance"
-
Target: velocity
Declaration
Swift
case targetVelocity = "tar.o.velocity"
-
Target: Relative Velocity
Declaration
Swift
case targetRelativeVelocity = "tar.o.relativeVelocity"


|
adevs
|
#include <adevs_simulator.h>
Public Member Functions | |
| Simulator (Devs< X, T > *model) | |
| T | nextEventTime () |
| void | execNextEvent () |
| Execute the simulation cycle at time nextEventTime() | |
| void | execUntil (T tend) |
| Execute until nextEventTime() > tend. | |
| void | computeNextOutput () |
| void | computeNextState (Bag< Event< X, T > > &input, T t) |
| ~Simulator () | |
| void | addModel (Atomic< X, T > *model) |
| Simulator (LogicalProcess< X, T > *lp) | |
| void | beginLookahead () |
| void | endLookahead () |
| void | lookNextEvent () |
| Public Member Functions inherited from adevs::AbstractSimulator< X, T > | |
| void | addEventListener (EventListener< X, T > *l) |
| void | removeEventListener (EventListener< X, T > *l) |
| Remove an event listener. | |
| virtual | ~AbstractSimulator () |
| Destructor leaves the model intact. | |
| void | notify_output_listeners (Devs< X, T > *model, const X &value, T t) |
| Notify listeners of an output event. | |
| void | notify_state_listeners (Atomic< X, T > *model, T t) |
| Notify listeners of a state change. | |
This Simulator class implements the DEVS simulation algorithm. Its methods throw adevs::exception objects if any of the DEVS model constraints are violated (i.e., a negative time advance or a model attempting to send an input directly to itself).
|
inline |
Create a simulator for a model. The simulator constructor will fail and throw an adevs::exception if the time advance of any component atomic model is less than zero.
| model | The model to simulate |
| adevs::Simulator< X, T >::~Simulator | ( | ) |
Deletes the simulator, but leaves the model intact. The model must exist when the simulator is deleted. Delete the model only after the Simulator is deleted.
References adevs::Bag< T >::begin(), and adevs::Bag< T >::end().
| adevs::Simulator< X, T >::Simulator | ( | LogicalProcess< X, T > * | lp | ) |
Create a simulator that will be used by an LP as part of a parallel simulation. This method is used by the parallel simulator.
|
inline |
Assign a model to the simulator. This has the same effect as passing the model to the constructor.
| void adevs::Simulator< X, T >::beginLookahead | ( | ) |
Call this method to indicate that all subsequent calls are part of a lookahead calculation. Lookahead calculations will cause the atomic models involved to save their states at the point that the lookahead calculation was begun. These states are restored when the lookahead calculation ends.
Lookahead calculations are done with the lookNextEvent method, which may throw a lookahead_impossible_exception. This occurs when the simulator calculate a new state for an atomic model whose beginLookahead method is unsupported.
| void adevs::Simulator< X, T >::computeNextOutput | ( | ) |
Compute the output values of the imminent component models if these values have not already been computed. This will notify registered EventListeners as the outputs are produced.
Referenced by adevs::Simulator< InternalType, T >::execNextEvent().
| void adevs::Simulator< X, T >::computeNextState | ( | Bag< Event< X, T > > & | input, |
| T | t | ||
| ) |
Apply the bag of inputs at time t and then compute the next model states. Requires that lastEventTime() <= t <= nextEventTime(). This, in effect, implements the state transition function of the resultant model.
| input | A bag of (input target,value) pairs |
| t | The time at which the input takes effect |
Compute model transitions and build up the prev (pre-transition) and next (post-transition) component sets. These sets are built up from only the models that have the model_transition function evaluated.
The model adds are processed first. This is done so that, if any of the added models are components something that was removed at a higher level, then the models will not have been deleted when trying to schedule them.
If this model has children, then remove them from the deletion set. This will avoid double delete problems.
References adevs::Bag< T >::begin(), adevs::Bag< T >::end(), adevs::Devs< X, T >::getParent(), adevs::Devs< X, T >::model_transition(), adevs::set_assign_diff(), adevs::Atomic< X, T >::typeIsAtomic(), and adevs::Devs< X, T >::typeIsNetwork().
Referenced by adevs::Simulator< InternalType, T >::execNextEvent().
| void adevs::Simulator< X, T >::endLookahead | ( | ) |
This call terminates a lookahead calculation and restores the models to their states when beginLookahead was called.
References adevs::Bag< T >::begin(), and adevs::Bag< T >::end().
| void adevs::Simulator< X, T >::lookNextEvent | ( | ) |
Look at future events assuming a input trajector with only non-events. This has the same effect as calling execNextEvent but the simulator can be restored to its prior state by calling endLookahead.
|
inlinevirtual |
Get the model's next event time
Implements adevs::AbstractSimulator< X, T >.
Referenced by adevs::Simulator< InternalType, T >::execUntil().


#include <quadrotor_decoupled_6d.h>
Public Member Functions | |
| PositionVelocity | Evaluate (const PositionVelocity &x, const QuadrotorControl &u) const |
| void | FromRos (const Empty &res) |
| QuadrotorControl | OptimalControl (const PositionVelocity &x, const PositionVelocity &value_gradient) const |
| QuadrotorDecoupled6D () | |
| QuadrotorDecoupled6D (const QuadrotorControl &u_lower, const QuadrotorControl &u_upper) | |
| Empty | ToRos () const |
| ~QuadrotorDecoupled6D () | |
| Public Member Functions inherited from fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty > | |
| const ControlBound < QuadrotorControl > & | GetControlBound () const |
| void | Initialize (std::unique_ptr< ControlBound< QuadrotorControl >> bound) |
| virtual | ~Dynamics () |
Additional Inherited Members | |
| Protected Member Functions inherited from fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty > | |
| Dynamics () | |
| Dynamics (std::unique_ptr< ControlBound< QuadrotorControl >> bound) | |
| Protected Attributes inherited from fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty > | |
| std::unique_ptr< const ControlBound< QuadrotorControl > > | control_bound_ |
| bool | initialized_ |
Definition at line 62 of file quadrotor_decoupled_6d.h.
|
inline |
Definition at line 65 of file quadrotor_decoupled_6d.h.
|
inlineexplicit |
Definition at line 66 of file quadrotor_decoupled_6d.h.
|
inlineexplicit |
Definition at line 68 of file quadrotor_decoupled_6d.h.
|
inlinevirtual |
Implements fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty >.
Definition at line 76 of file quadrotor_decoupled_6d.h.
|
inlinevirtual |
Implements fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty >.
Definition at line 125 of file quadrotor_decoupled_6d.h.
|
inlinevirtual |
Implements fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty >.
Definition at line 96 of file quadrotor_decoupled_6d.h.
|
inlinevirtual |
Implements fastrack::dynamics::Dynamics< PositionVelocity, QuadrotorControl, Empty >.
Definition at line 119 of file quadrotor_decoupled_6d.h.


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- moved {{ event.armies }} armies from {{ event.from }} to {{ event.to }}.
- put an army on {{ event.country }}.
- attacked from {{ event.attacker.country }} to {{ event.defender.country }} (owned by ). The dices are {{ event.attacker.dices }} for attacker vs. {{ event.defender.dices }} for defender. The country has been conquered. {{ event.attacker.remainingArmies }} armies remained for and {{ event.defender.remainingArmies }} armies remained for
- The game started.
- played.
- Next step.
- joined the game.
- Setup ended.


First Name
Last Name
SSN
Date of Birth
Phone Number
Email
Address
City
State
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District of Columbia
Florida
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Guam
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| Package | com.pblabs.rendering2D |
| Class | public class DisplayObjectSceneLayer |
| Inheritance | DisplayObjectSceneLayer flash.display.Sprite |
| Property | Defined by | ||
|---|---|---|---|
| drawOrderFunction : Function
Array.sort() compatible function used to determine draw order.
| DisplayObjectSceneLayer | ||
| needSort : Boolean = false
Set to true when we need to resort the layer.
| DisplayObjectSceneLayer | ||
| rendererList : Array
All the renderers in this layer.
| DisplayObjectSceneLayer |
| Method | Defined by | ||
|---|---|---|---|
| DisplayObjectSceneLayer | |||
|
add(dor:DisplayObjectRenderer):void
| DisplayObjectSceneLayer | ||
|
[static]
Default sort function, which orders by zindex.
| DisplayObjectSceneLayer | ||
|
markDirty():void
Indicates this layer is dirty and needs to resort.
| DisplayObjectSceneLayer | ||
|
onRender():void
| DisplayObjectSceneLayer | ||
|
remove(dor:DisplayObjectRenderer):void
| DisplayObjectSceneLayer | ||
|
updateOrder():void
| DisplayObjectSceneLayer |
| drawOrderFunction | property |
public var drawOrderFunction:Function
Array.sort() compatible function used to determine draw order.
| needSort | property |
public var needSort:Boolean = false
Set to true when we need to resort the layer.
| rendererList | property |
public var rendererList:Array
All the renderers in this layer.
| DisplayObjectSceneLayer | () | constructor |
public function DisplayObjectSceneLayer()
| add | () | method |
| defaultSortFunction | () | method |
public static function defaultSortFunction(a:DisplayObjectRenderer, b:DisplayObjectRenderer):int
Default sort function, which orders by zindex.
Parametersa:DisplayObjectRenderer |
|
b:DisplayObjectRenderer |
int |
| markDirty | () | method |
public function markDirty():void
Indicates this layer is dirty and needs to resort.
| onRender | () | method |
public function onRender():void
| remove | () | method |
| updateOrder | () | method |
public function updateOrder():void


Uses of Interface
org.apache.qpid.protonj2.codec.StreamTypeDecoder
Package
Description
-
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec
Modifier and TypeInterfaceDescriptioninterface
Interface for all DescribedType decoder implementationsModifier and TypeMethodDescriptionStreamDecoder.peekNextTypeDecoder
(InputStream stream, StreamDecoderState state) Peeks ahead in the givenInputStream
instance and returns aTypeDecoder
that can read the next encoded AMQP type from the stream's bytes.StreamDecoder.readNextTypeDecoder
(InputStream stream, StreamDecoderState state) Reads from the givenInputStream
instance and returns aStreamTypeDecoder
that can read the next encoded AMQP type from the stream's bytes. -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders
Modifier and TypeInterfaceDescriptioninterface
Provides an interface for an Array type decoder that provides the Proton decoder with entry points to read arrays in a manner that support the desired Java array type to be returned.interface
Interface for a TypeDecoder that manages decoding of AMQP primitive types.Modifier and TypeClassDescriptionclass
Abstract base for all List based Described Type decoders which implements the generic methods common to all the implementations.class
Abstract base for all List based Described Type decoders which implements the generic methods common to all the implementations.class
Abstract base for all Described Type decoders which implements the generic methods common to all the implementations.class
Abstract base for all Described Type decoders which implements the generic methods common to all the implementations.class
Decoder of AMQP Described type values from a byte stream.Modifier and TypeMethodDescriptionProtonStreamDecoder.peekNextTypeDecoder
(InputStream stream, StreamDecoderState state) ProtonStreamDecoder.readNextTypeDecoder
(InputStream stream, StreamDecoderState state) Modifier and TypeMethodDescriptionprotected static void
AbstractDescribedTypeDecoder.checkIsExpectedType
(Class<?> expected, StreamTypeDecoder<?> actual) protected static <E> E
AbstractDescribedTypeDecoder.checkIsExpectedTypeAndCast
(Class<?> expected, StreamTypeDecoder<?> actual) boolean
ProtonScanningContext.matches
(StreamTypeDecoder<?> typeDecoder, InputStream stream, int encodedSize, Consumer<Type> matchConsumer) boolean
StreamScanningContext.matches
(StreamTypeDecoder<?> typeDecoder, InputStream candidate, int candidateLength, Consumer<Type> matchConsumer) Returns true if the encoded entry bytes match against the search domain of the scan matching context and calls the provided matchConsumer
with the original unencoded form of the matched entry. -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders.messaging
Modifier and TypeClassDescriptionfinal class
Decoder of AMQP Accepted type values from a byte stream.final class
Decoder of AMQP Data type values from a byte stream.final class
Decoder of AMQP Data type values from a byte stream.final class
Decoder of AMQP ApplicationProperties types from a byte streamfinal class
Decoder of AMQP Data type values from a byte stream.final class
Decoder of AMQP DeleteOnClose type values from a byte streamfinal class
Decoder of AMQP DeleteOnNoLinksOrMessages type values from a byte streamfinal class
Decoder of AMQP DeleteOnNoLinks type values from a byte streamfinal class
Decoder of AMQP DeleteOnNoLinks type values from a byte streamfinal class
Decoder of AMQP Delivery Annotations type values from a byte stream.final class
Decoder of AMQP Footer type values from a byte stream.final class
Decoder of AMQP Header types from a byte streamfinal class
Decoder of AMQP Message Annotations type values from a byte stream.final class
Decoder of AMQP Modified type values from a byte stream.final class
Decoder of AMQP Properties type values from a byte streamfinal class
Decoder of AMQP Received type value from a byte stream.final class
Decoder of AMQP Rejected type values from a byte stream.final class
Decoder of AMQP Released type values from a byte stream.final class
Decoder of AMQP Source type values from a byte stream.final class
Decoder of AMQP Target type values from a byte stream -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders.primitives
Modifier and TypeInterfaceDescriptioninterface
Base for all Binary type value decoders.interface
Base class for List type decoders.interface
Base interface for all AMQP Map type value decoders.interface
Base for all String type decodersinterface
Base for all Symbol type decoders.Modifier and TypeClassDescriptionclass
Base for the decoders of AMQP Array types that defaults to returning opaque Object values to match what the other decoders do.class
Base class for the various Binary type decoders used to read AMQP Binary values.class
Base for the various List type decoders needed to read AMQP List values.class
Base for the various Map type decoders used to read AMQP Map values.class
Base for the various String type Decoders used to read AMQP String values.class
Base class for the Symbol decoders used on AMQP Symbol types.final class
Decoder of AMQP Arrays from a byte stream.final class
Decoder of AMQP Arrays from a byte stream.final class
Decoder of AMQP Binary values from a byte stream.final class
Decoder of AMQP Binary values with length less than 255 from a byte stream.final class
Decoder of AMQP Boolean False values from a byte stream.final class
Decoder of AMQP Boolean True values from a byte stream.class
Decoder of AMQP Boolean values from a byte stream.final class
Decoder of AMQP Bytes from a byte stream.final class
Decoder of AMQP Character from a byte stream.final class
Decoder of AMQP Decimal128 values from a byte streamfinal class
Decoder of AMQP Decimal32 values from a byte streamfinal class
Decoder of AMQP Decimal64 values from a byte streamfinal class
Decoder of AMQP Double values from a byte streamfinal class
Decoder of AMQP Float values from a byte stream.final class
Decode AMQP Integer values from a byte streamfinal class
Decode AMQP small Integer values from a byte streamfinal class
Decoder of Zero sized AMQP List values from a byte stream.final class
Decoder of AMQP List values from a byte streamfinal class
Decoder of AMQP small List values from a byte stream.final class
Decode AMQP small Long values from a byte streamclass
Decode AMQP Long values from a byte streamfinal class
Decoder of AMQP Map value from a byte streamfinal class
Decoder of AMQP small Map types from a byte streamfinal class
Decoder of AMQP Null values from a byte stream.final class
Decode AMQP Short values from a byte streamfinal class
Decoder of AMQP String values from a byte stream.final class
Decoder of AMQP small String values from a byte stream.final class
Decoder of AMQP Symbol values from a byte stream.final class
Decoder of AMQP Symbol values from a byte stream.final class
Decoder of AMQP Timestamp values from a byte stream.final class
Decode AMQP Unsigned Byte values from a byte streamfinal class
Decode AMQP Zero value Unsigned Integer values from a byte streamfinal class
Decode AMQP Unsigned Integer values from a byte streamclass
Decode AMQP Small Unsigned Integer values from a byte streamfinal class
Decode AMQP Zero value Unsigned Long values from a byte streamfinal class
Decode AMQP Unsigned Long values from a byte streamfinal class
Decode AMQP Unsigned small Long values from a byte streamfinal class
Decode AMQP Unsigned Short values from a byte streamfinal class
Decoder of AMQP UUID values from a byte stream -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders.security
Modifier and TypeClassDescriptionfinal class
Decoder of AMQP SaslChallenge type values from a byte stream.final class
Decoder of AMQP SaslInit type values from a byte stream.final class
Decoder of AMQP SaslChallenge type values from a byte stream.final class
Decoder of AMQP SaslOutcome type values from a byte stream.final class
Decoder of AMQP SaslResponse type values from a byte stream. -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders.transactions
Modifier and TypeClassDescriptionfinal class
Decoder of AMQP Coordinator type values from a byte stream.final class
Decoder of AMQP Declared types from a byte stream.final class
Decoder of AMQP Declare type values from a byte streamfinal class
Decoder of AMQP Discharge type values from a byte stream.final class
Decoder of AMQP TransactionState types from a byte stream. -
Uses of StreamTypeDecoder in org.apache.qpid.protonj2.codec.decoders.transport
Modifier and TypeClassDescriptionfinal class
Decoder of AMQP Attach type values from a byte stream.final class
Decoder of AMQP Begin type values from a byte streamfinal class
Decoder of AMQP Close type values from a byte streamfinal class
Decoder of AMQP Detach type values from a byte streamfinal class
Decoder of AMQP Disposition type values from a byte stream.final class
Decoder of AMQP End type values from a byte streamfinal class
Decoder of AMQP ErrorCondition type values from a byte stream.final class
Decoder of AMQP Flow type values from a byte stream.final class
Decoder of AMQP Open type values from a byte stream.final class
Decoder of AMQP Transfer type values from a byte stream


{% extends 'myApp/register.html' %} {% block content %} Registration Successful. You can now login. {% endblock content%}


Customize your Google Maps landing page¶
Google uses the Google Maps API to create a sample web application that provides a very basic way to display your Google Maps database output in a browser. The sample web application and the Google Maps API are automatically installed with Google Earth Enterprise Fusion.
Google recommends that you use the sample application to display your Google Maps data at first. After you see how it looks, you can create your own Google Maps web application that looks more like your other web applications, using the provided sample web application as a guide. Documentation for the Google Maps JavaScript API is at Google Maps JavaScript API V3 Reference <https://developers.google.com/maps/documentation/javascript/reference>.
To get started, make a copy of the sample application files
(maps_local.html
, maps_google.html, fusionmaps.js
, and
fusionmaps.css
). Then configure a virtual host on which you
can experiment, and move the copied files to that virtual host.
When you create the Apache configuration file for the new virtual
host, change /maps/maps_google.html
or
/maps/maps_local.html
in the following line to point to your
copy of the example files on the new virtual host:
RewriteRule ^/default_map/+$ /maps/maps_google.html [PT]
or
RewriteRule ^/default_map/+$ /maps/maps_local.html [PT]
You can edit the rest of the sample application in whatever ways
you like, adding your own logo, branding, and so on.
Configuring the Google Maps API License Key
Google Maps supports only specific browser/operating system combinations. Even if you are using a supported browser, there are some features in Google Earth Enterprise Fusion that are not supported by some browsers on certain operating systems.
As long as you are connected to the Internet and have a license key for the Google Maps API, there is no problem (regardless of your platform), since your server contacts Google’s servers for functions that are not supported in the browser.
Note
The following procedure assumes that you have received an email from Google that contains your license key for the Google Maps API.
To configure your Google Maps API license key:
Open
/opt/google/gehttpd/htdocs/maps/maps_google.html
.Locate the following line in the script:
<script src="http://maps.google.com/maps?file=api&v=2&key=abcdefg"type="text/javascript"></script>
Replace the
key
placeholder (‘abcdefg
’) with your Google Maps API license key. Your key is contained in an email sent from Google.Save the
maps_google.html
file.Restart the Google Earth Enterprise Server (as root):
sudo /etc/init.d/geserver restart


Package com.att.api.aab.manager
The Address Book SDK is an Android library for natively consuming the RESTful resources for Address Book API.
See:
Description
|
Class Summary |
| AabManager |
This class encapsulates the AT&T RESTful APIs for AddressBook. |
Package com.att.api.aab.manager Description
The Address Book SDK is an Android library for natively consuming the RESTful resources of Address Book API. The SDK provides the wrapper file AabManager.java, which uses the Android public abstract class AsyncTask to handle network tasks (like HTTP requests) in the background, while providing an abstract layer with a common interface for accessing the RESTful resources in the AddressBook API.
There are two main components to the library:
- A manager (HTTP client) to handle all the Address Book requests.
- A set of request wrappers for the HTTP requests to access the RESTful resources of the Address Book API.
Request wrappers:
The SDK provides wrappers which expose the main request parameters for the following RESTful resources that can be accessed by an application.
- CreateContact
- GetContacts
- GetContact
- GetContactGroups
- UpdateContact
- DeleteContact
- CreateGroup
- GetGroups
- DeleteGroup
- UpdateGroup
- AddContactsToGroup
- RemoveContactsFromGroup
- GetGroupContacts
- GetMyInfo
- UpdateMyInfo
The networking layer is abstracted away by providing the AabManager to handle the requests made by the application.
AabManager calls the service, which creates the actual HTTP requests in the background tasks by using the Android public abstract class AsyncTask.
Network calls are not allowed in the main UI thread from Android API level 11 onwards, hence the calls are handled in the AsyncTasks.
The developer may define success and error callbacks using listeners.
Using the Address Book SDK in your Android App:
- Download the jar files [aabsdk.jar, codekit.jar] from the release folder and add them to the build path of your project.
Usage
- Initialize the app client:
final String domainName = "https://api.att.com";
final String clientId = " appId"; // Enter the value from 'App Key' field
final String clientSecret = "appSecret"; // Enter the value from 'Secret' field
- Add the UserConsentActivity class to the manifest file:
android:name="com.att.api.consentactivity.UserConsentActivity"
android:label="@string/title_activity_user_consent" >
- Pass the domainName, appId and appSecret as extras in the UserConsentActivity class to obtain the OAuth code from the onActivityResult callback.
Intent i = new Intent (this,com.att.api.consentactivity.UserConsentActivity.class);
i.putExtra("fqdn", Config.fqdn);
i.putExtra("clientId", Config.clientID);
i.putExtra("clientSecret", Config.secretKey);
i.putExtra("redirectUri", Config.redirectUri);
i.putExtra("appScope", Config.appScope);
startActivityForResult(i, OAUTH_CODE);
- Obtain the token by passing the OAuth code in onActivityResult
aabManager = new AabManager(Config.fqdn, Config.clientID,Config.secretKey,new getTokenListener());
aabManager.getOAuthToken(oAuthCode);
- You can call other APIs upon successful call back of the token listener, for example:
public class getTokenListener implements AttSdkListener {
public void onSuccess(Object response) {
OAuthToken authToken = (OAuthToken) response;
if (null != authToken) {
getAddressBookContacts();
}
}
public void onError(AttSdkError error) {
//Your code for error
}
}
Note : You may cache the access token so that do not have to receive authorization every time the app is launched.
Input Parameters used in Address Book API :
Input parameters for some of the methods require X-Fields, Pagination Parameters, Search Parameters.
xFields: Specifies a string of comma (,) delimited Contact object field names that are expected in the response.
The specified field names must match the Contact object. The acceptable values for this parameter are:
- x-fields: shallow -- Returns the QuickContact Data model. If one or more search parameters are present in the request, then the x-fields value should be set to shallow.
- x-fields: {{field names from Contact object with comma separated values}}
- x-fields:{{empty value}}or no x-field header parameter, Returns all of the contacts will all of the attributes.
Note:
AT&T recommends that only one of the above x-fields parameter values should be specified. Combining options 1, 2, 3 are invalid. Return full contact object for this condition. If a request contains search parameters and any value for the x- fields parameter, then the default value for the x-fields is shallow [x-fields: shallow] and it should be set in the request without returning any exception.
Pagination Parameters :
- Specifies the sorting order of the output. Acceptable values for this parameter are:
- ASC: ascending (Default)
- DESC: descending.
- Specifies the field name to be used for ordering the output.
- Specifies the value of the limit. This parameter value must be set to one (1) or greater. The default value is 10.
- Specifies the value of the offset. This parameter value must be set to zero (0) or greater. The default value is 0.
If pagination contains invalid parameters, this method will return an empty list
Search Parameters
- formattedName : Specifies formatted name.
- firstName : Specifies the first name of the contact.
- lastName : Specifies the middle name of the contact
- nickName : Specifies the alternate name or familiar form of proper name
- email : Specifies the e-mail addresses associated with the contact such as official mail address, personal mail address etc.
- phone : Specifies the phone numbers associated with the contacts, such as Personal phone number, office phone number.
- organization : Specifies the organization name.
- addressLine1 : Specifies the first line of a street address for a contact.
- addressLine2 : Specifies the second line of a street address for a contact, if applicable.
- city : Specifies the city.
- zipcode : Specifies the zip code.
Data structures used in Address Book API :
AT&T Mobile customer’s Contact object: if x-fields: no-value or x-fields: attribute names.
Contact data structure:
- contactId: Specifies the customer's contact unique identifier(ID). The contact ID value must not be passed in the create/update contact operation
- creationDate: Specifies the date and time when the contact was created. This field must not be passed in the create/update contact operation.
- modificationDate: Specifies the date and time when the contact was last modified. This field must not be passed in the create/update contact operation.
- formattedName: Specifies formatted name. This field must not be passed in the create/update contact operation.
- firstName: Specifies the first name of the contact.
- middleName: Specifies the middle name of the contact.
- lastName: Specifies the last name of the contact.
- prefix: Specifies the name prefix.
- suffix: Specifies the name suffix.
- nickname: Specifies the alternate name or familiar form of a proper name.
- organization: Specifies the organization name.
- jobTitle: Specifies the job title of the contact.
- anniversary: Specifies a date for honouring a significant social commitment. The acceptable format for this parameter is mm/dd/yyyy.
- gender: Specifies the gender of the contact. The acceptable values for this parameter are:
- spouse: Specifies the name of a spouse or domestic partner.
- children: Specifies the names of a contact's children, in a comma separated list with no limit to the number of allowed names.
- hobby: Specifies the hobbies of a contact, in a comma separated list. The maximum number of values for a contact is 3.
- assistant: Specifies the names of the assistants of the contact, in a comma separated list. The maximum number of values for a contact is 3.
- phones: Contains the phone numbers associated with the contact; such as personal phone number, office phone number, and so on. The maximum number of values for a contact is 8.
- addresses: Contains the addresses associated with the contact; such as home address, office address, and so on. The maximum number of values for a contact is 4.
- emails: Contains the e-mail addresses associated with the contact; such as official e-mail address, personal e-mail address, and so on. The maximum number of values for a contact is 4.
- ims: Contains the instant messenger (IM) addresses associated with the contact. The maximum number of values for a contact is 4.
- weburls: Contains the uniform resource locators (URLs) associated with the contact. The maximum number of values for a contact is 3.
- photo: Contains the contact’s photograph.
AT&T Mobile customer's QuickContact object: if x-fields: shallow
Quick Contact data structure:
- contactId: Specifies Contact unique identifier.
- formattedName: Specifies formatted name.
- firstName: Specifies the first name of the contact.
- middleName: Specifies the middle name of the contact.
- lastName: Specifies the last name of the contact
- prefix: Specifies the name prefix
- suffix: Specifies the name suffix
- nickname: Specifies the alternate name or familiar form of a proper name.
- organization: Specifies the organization name. Mandatory if contact type is Business
- phone: Specifies the list of phone numbers associated with the contacts, such as personal phone number, office phone number etc.
- email: Specifies the list of e-mail addresses associated with the contact such as official mail address, personal mail address etc.
- im: Specifies the list of Instant Messenger addresses.
- address: Specifies the list of addresses associated with contact such as home address, office address etc.
Group data structure:
Address data structure:
- type: Specifies the address type of a contact. The acceptable values for this parameter are :
- preferred: Indicates that the address type is the preferred address of a contact.
- poBox: Specifies the post office box number of a contact, if applicable.
- addressLine1: Specifies the first line of a street address for a contact.
- addressLine2: Specifies the second line of a street address for a contact, if applicable.
- city: Specifies the city of a contact.
- state: Specifies the state in the address of a contact.
- zipcode: Specifies the zip code of a contact.
- country: Specifies the country of a contact.
Email data structure:
- type: Specifies the e-mail address type of a contact. The acceptable values for this parameter are:
- INTERNET
- INTERNET,WORK
- INTERNET,HOME
- NO VALUE
- emailAddress: Specifies the e-mail address of a contact.
- preferred: Indicates that the e-mail address of a contact is the preferred e-mail address.
IM data structure:
- type: Specifies one of the predefined types of instant messaging (IM) used by a contact and the IM location or a combination of the two values. The acceptable values for this parameter are:
- AIM
- GTALK
- HOME
- HOME,AIM
- HOME,GTALK
- HOME,ICQ
- HOME,JABBER
- HOME,MSN
- HOME,SKYPE
- HOME,WV
- HOME,YAHOO
- ICQ
- JABBER
- MSN
- SKYPE
- WORK
- WORK,AIM
- WORK,GTALK
- WORK,ICQ
- WORK,JABBER
- WORK,MSN
- WORK,SKYPE
- WORK,WV
- WORK,YAHOO
- WV
- YAHOO
- imUri: Specifies the URI for the IM.
- preferred: Indicates that the specified IM type and location are preferred for the contact.
Phone data structure:
- type: Specifies the type of phone number. The acceptable values for this parameter are:
- CELL
- HOME,CELL
- WORK,CELL
- VOICE
- HOME,VOICE
- WORK,VOICE
- FAX
- HOME,FAX
- WORK,FAX
- VIDEO
- HOME,VIDEO
- WORK,VIDEO
- PAGER
- CAR
- OTHER
- NO VALUE
- number: Specifies the telephone number.
- preferred: Indicates that the phone number is the preferred phone for a contact.
GroupResultSet data structure:
- totalRecords: Specifies the total number of group records returned.
- totalPages: Specifies the total number of pages returned.
- currentPageIndex: Specifies the index of the current page.
- previousPage: Specifies the page prior to the current page.
- nextPage: Specifies the page following the current page.
- Group[]: Group data structure
ContactResultSet data structure:
- totalRecords: Specifies the total number of records returned.
- totalPages: Specifies the total number of pages returned.
- currentPageIndex: Specifies the index of the current page.
- previousPage: Specifies the page prior to the current page.
- nextPage: Specifies the page following the current page.
- Contact[]: Contact data structure
- QuickContact[]: QuickContact data structure
- Since:
- 1.0
- Author:
- sm095n, ps350r
- See Also:
com.att.api.aab.service


topologyGSA: Gene Set Analysis Exploiting Pathway Topology
Using Gaussian graphical models we propose a novel approach to
perform pathway analysis using gene expression. Given the
structure of a graph (a pathway) we introduce two statistical
tests to compare the mean and the concentration matrices between
two groups. Specifically, these tests can be performed on the
graph and on its connected components (cliques).
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=topologyGSA
to link to this page.


--- layout: default audience: nonuser canonical_url: 'https://braintool.org' --- {{ content }}
{{ page.date | date_to_string }} - Written by {{ page.author }}


banlist import - Better Battlelog Forums #1592
Sitemap
03. April 2012 21:47
Topicstarter
Guest
It might be a good idea to implement a feature showing an information on player profile if the said player has a ban on GGC or PBB banlist stream


{% extends "home-base.html"%} {% block title %}All Customers{% endblock %} {% block page_content%}
Customers:
Add Customers
{% if customers %}
#
Name
Address
Actions
{% for customer in customers %}
{{customer.id}}
{{customer.name}}
{{customer.address}}
Edit
Delete
Delete Ajax
{% endfor%}
{% else %}
There are no customers in the database yet.
{% endif %}
{% endblock%} {% block scripts%} {{super()}} {% endblock%}


We are a group of entrepreneurs in different parts of the world; with ideals and a vision of growth. This is the main reason why we have developed our Token and thus benefit many people with it; especially children with cancer around the world.
This Token is also special for Holders; giving them an excellent benefit by being part of this great project; where soon we will have our own video-game platform, where gamers will be able to obtain rewards and collect them in our own Token. At the same time we will create alliances with different developers and creators of online games; being our Token the main supply of them.
please read
Cancer What? Through the organizations that fight in favor of children in the world. Like them AMANC and others.
a percentage of this burn, our team will contact these organizations to deliver the LionCoin contribution to children with Cancer.
In the same way it is our project to create our own Swap. Alliances with Video Games developers on ios and Play store. Giving the opportunity to purchase premium games with our Token.
In addition to the benefits of DeFi for holders, LionCoin seeks to have a positive impact on the world's Cancer population. Our goal is to help NGOs in different countries and thus prevent the death of childhood cancer. 5% of the tokens will be held in the donation and marketing wallet for this purpose. With your help we can further diversify and spread the influence of LionCoin.


{% load static %} {% load active %} {% load crispy_forms_tags %}
{% include 'navbar.html' %}
Join our Affiliate Program
If you have an audience or clients that will benefit from our career platform,
we'd love to compensate you for sending them our We'll pay you for
each customer you refer to us, and we'll help them get hired.
Join us
{% include 'footer.html' %}


China cuts new benchmark rate to boost economy
by PTIChina on Wednesday cut interest rates in a bid to shore up the world’s number two economy as cooling domestic demand, and a bruising trade spat with the United States hit growth.
The reduction in the loan prime rate (LPR) -- one of the preferential rates commercial banks impose on their best customers and which serves as a reference for other lending rates -- was widely expected after disappointing economic data in October.
The one-year LPR was lowered to 4.15 per cent from 4.20 per cent in October, the People’s Bank of China (PBoC) said in a statement.
The five-year LPR -- on which many lenders base their mortgage rates -- was also lowered to 4.8 per cent from 4.85 per cent.
The PBoC announced in August a plan to better reflect market changes with a new benchmark lending rate. The LPR, released on the 20th day of every month, is based on rates of the central bank’s open market operations, especially medium-term lending facility rates.
The LPR cut is the latest in a series of measures used to reduce borrowing costs as China attempts to free up funds for credit-starved parts of the economy.
Beijing is struggling to kickstart the economy, which expanded at its slowest pace for nearly three decades in the third quarter, battered by the US trade war, falling global demand for its goods and government battles against debt.
The PBoC on Monday trimmed the seven-day reverse repurchase rate to 2.50 per cent from 2.55 per cent, encouraging commercial banks to lend more to small and medium-sized companies.
However, cutting the LPR will have a “small” impact on the economy since it will “not lower the interest rate on the bulk of outstanding loans that are still linked to the PBoC’s traditional lending rate”, said Julian Evans-Pritchard at Capital Economics.
The decline in the five-year LPR “hints at a possible softening” of restrictions on property buying put in place to mitigate price bubbles, he wrote in a research note.
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Blacksmith Pinter:
Go and ask your
Sponsor
to bring me
922 D-Grade Crystals
. Stop whining! I'm not running a charity here!
By the way...
You must return with your Sponsor
. How else will I know who to make the Armor for?


@(wForm: play.data.Form[models.users.Warehouse], user: models.users.User)
@import helper._
@import models.users.User;
@admin.adminMain("Add Warehouse", user) {
Add a new Warehouse
@if(flash.containsKey("success")){
@flash.get("success")
}
@if(flash.containsKey("fail")){
@flash.get("fail")
}
@form(action = routes.AdminController.addWarehouseSubmit(), 'class -> "form-horizontal", 'role->"form") {
@inputText(wForm("fName"), '_label -> "Fisrt Name",'class -> "form-control ")
@inputText(wForm("lName"), '_label -> "Second Name",'class -> "form-control")
@inputText(wForm("email"), '_label -> "E-mail",'class -> "form-control")
@inputText(wForm("password"), '_label -> "Password",'class -> "form-control", 'type -> "password")
@inputText(wForm("password2"), '_label -> "Repeat Password",'class -> "form-control", 'type -> "password")
@inputText(wForm("street1"), '_label -> "Street 1",'class -> "form-control")
@inputText(wForm("street2"), '_label -> "street 2",'class -> "form-control")
@inputText(wForm("town"), '_label -> "Town",'class -> "form-control")
@select(
wForm("country"),
options(Seq("United Kingdom", "Ireland", "France", "Spain", "Germany", "Netherlands",
"Belgium", "Portugal", "Belgium", "Poland", "Czech Republic", "Latvia",
"Lithuania", "Norway", "Sweden", "Denmark")),
'_label -> "Country",
'_default -> "-- Select Country --"
)
}
}


Windows 7 Free for College/University Students!
Actually, I’m lying. There probably is no way for college or university students to get themselves just for being a student.
However, you can get pretty darned close. Turns out that DreamSpark, a Microsoft funded website specially designed for students undergoing higher eduction, is giving away free copies of select Microsoft software. Amongst this software is… Windows Server 2008 R2!
Not to be confused with it’s close relative Windows Server 2008 (without the R2), which runs off mostly off Vista’s code base, WS 2008 R2 is the fresh new server operating system from Microsoft based off the super-hyped, widely acclaimed Windows 7 which has been officially released to market barely a couple days ago. It’s got all the good stuff. The leaner, faster core, the more distinctive, totally reworked and stunning UI, and all the other perks from Windows 7, in a addition to everything that usually comes with a Windows Server release: IIS, Active Directory, DNS, FTP and DHCP servers, and all that server jazz.
For some of us, this may be practical, because you know, home servers are the friggin’ bomb. But for the rest of us, have a server OS is useless. So why should you bother getting this (I repeat) TOTALLY FREE version of WS2008 R2? Because at it’s core, it’s just as awesome as Windows 7, and with a little tweaking and research, you can make the watered-down service-centric OS that it is right back into a fully functional, kick-ass desktop OS. Heck, there’s even a GUIDE on how to get your install of Server 2008 looking, feeling, and performing like the end-user Windows 7.
At first, I thought it was too good to be true. You know, those promotions usually just apply to US students that attend certain schools. Well not with this program: there are dozens and dozens of schools listed, even those from Canada and other countries!
Thanks to the homies over at Overclock.net for pointing this out. Grab your copy while you still can! You can expect an update on my own experience migrating from Vista to WS in the weeks to come.


Changing Permissions
Permissions are more complex for evaluators than for most other site members. In order for you to act as an evaluator of work
in a specific matrix cell or wizard page, the following conditions must be met:
- You must be assigned the role of evaluator on this site.
- On the specific matrix cell or wizard page, your role or your user name must be specified as an evaluator.
- Your role must have "evaluate" permission in both the Matrices or Wizards tool and the Evaluations tool
To change the default permissions for the Evaluations tool, access the tool and follow these steps:
- If the Evaluations menu bar is not displayed, click the Reset button.
- Click the Permissions button on the menu bar. Sakai displays the Permissions screen.
- Referring to the table below, check boxes to select the appropriate permissions for users in each role.
| Permission |
Description |
| View Owner |
Users in this role may see the name of the user whose work is being evaluated in a matrix cell or wizard page. |
| Evaluate |
Users in this role may review site participants' finished work in matrices and wizards and offer summative feedback on it.
|
- To save the permissions settings, click save. Sakai saves the settings and displays the Evaluations home page. Or, to return
to that screen without saving your changes, click cancel.


X-Axis
Choose a single X Axis to plot against.
time
Y-Axis
Select one or more keys to add to the Y-Axis. Enter a comma seperated list of Keys.
Distance,Duration
Time Range
Enter an RFC3339 style start or end timestamp. See the Go time package for more details.
2016-09-18T18:03:54-04:00
Aggregation
Select the level of aggregation to apply to each series of values in the database.
If `none` is chosen each series of values will be represented individually.
The value should be a parsable duration string. See the Go ParseDuration documentation for more details.
1s
5m
24h
48h
Function
Apply a specific function against each series of values before plotting them.
min
max
sum
avg


title = "Page not found (404)" url = "/404" layout = "default" is_hidden = 0 == ==
We're sorry, but the page you requested cannot be found.


In-school suspension: When a student commits an offense that the school considers worthy of suspension, the suspension may be completed at the school. Suspended students do not attend regular classes or interact with their peers but are in a separate room where they are required to complete their assignments.
in-context


#include <log.hpp>
|
| | Log ()=default |
| |
| | Log (Trace &&trace, std::string &&message, std::uint32_t max_message_size) noexcept |
| |
| | Log (Log &&log) noexcept |
| |
| Log & | operator= (Log &&log) noexcept |
| |
|
|
std::uintmax_t | m_index {0} |
| |
|
Level | m_level {Level::NumLevels} |
| |
|
Trace | m_trace {} |
| |
|
double | m_time {-1.0} |
| |
|
std::string | m_message |
| |
|
|
std::ostream & | operator<< (std::ostream &stream, const Log &log) |
| |
Struct to store data about single log. A log contains:
- The monotonically increasing index of the log.
- The log level.
- The time the log was made.
- Trace information about the log point (file name, function name, line number).
- The message being logged.
- Author
- Timothy Flynn (trfly.nosp@m.nn89.nosp@m<EMAIL_ADDRESS>- Version
- July 18, 2016
◆ Log() [1/3]
| fly::logger::Log::Log |
( |
| ) |
|
|
default |
◆ Log() [2/3]
| fly::logger::Log::Log |
( |
Trace && |
trace, |
|
|
std::string && |
message, |
|
|
std::uint32_t |
max_message_size |
|
) |
| |
|
noexcept |
Constructor. Initialize with a message.
- Parameters
-
| trace | The trace information for the log point. |
| config | Reference to the logger config. |
| message | Message to store. |
◆ Log() [3/3]
| fly::logger::Log::Log |
( |
Log && |
log | ) |
|
|
noexcept |
◆ operator=()
| Log & fly::logger::Log::operator= |
( |
Log && |
log | ) |
|
|
noexcept |
Move assignment operator.
The documentation for this struct was generated from the following files:
- fly/logger/log.hpp
- fly/logger/log.cpp


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ALGALON


public interface MethodHandleInfo
Lookup.revealDirect
.
ldc
instruction on a CONSTANT_MethodHandle
constant.
(See the Java Virtual Machine Specification, sections 4.4.8 and 5.4.3.)
Lookup.findVirtual
,
to resolve a symbolic reference into a method handle.
A symbolic reference consists of a class, name string, and type.
Lookup.unreflect
or Lookup.unreflectSpecial
to convert a Method
into a method handle.
Lookup.unreflectConstructor
to convert a Constructor
into a method handle.
Lookup.unreflectGetter
or Lookup.unreflectSetter
to convert a Field
into a method handle.
Lookup
object, it is possible to crack any direct method handle
to recover a symbolic reference for the underlying method, constructor, or field.
Cracking must be done via a Lookup
object equivalent to that which created
the target method handle, or which has enough access permissions to recreate
an equivalent method handle.
If the underlying method is caller sensitive,
the direct method handle will have been "bound" to a particular caller class, the
lookup class
of the lookup object used to create it.
Cracking this method handle with a different lookup class will fail
even if the underlying method is public (like Class.forName
).
The requirement of lookup object matching provides a "fast fail" behavior
for programs which may otherwise trust erroneous revelation of a method
handle with symbolic information (or caller binding) from an unexpected scope.
Use MethodHandles.reflectAs(java.lang.Class<T>, java.lang.invoke.MethodHandle)
to override this limitation.
| reference kind | descriptive name | scope | member | behavior |
|---|---|---|---|---|
1 | REF_getField | class |
FT f; | (T) this.f; |
2 | REF_getStatic | class or interface |
static FT f; | (T) C.f; |
3 | REF_putField | class |
FT f; | this.f = x; |
4 | REF_putStatic | class |
static FT f; | C.f = arg; |
5 | REF_invokeVirtual | class |
T m(A*); | (T) this.m(arg*); |
6 | REF_invokeStatic | class or interface |
static T m(A*); | (T) C.m(arg*); |
7 | REF_invokeSpecial | class or interface |
T m(A*); | (T) super.m(arg*); |
8 | REF_newInvokeSpecial | class |
C(A*); | new C(arg*); |
9 | REF_invokeInterface | interface |
T m(A*); | (T) this.m(arg*); |
| Modifier and Type | Field and Description |
|---|---|
static int |
REF_getField
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_getStatic
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_invokeInterface
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_invokeSpecial
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_invokeStatic
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_invokeVirtual
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_newInvokeSpecial
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_putField
A direct method handle reference kind,
as defined in the table above.
|
static int |
REF_putStatic
A direct method handle reference kind,
as defined in the table above.
|
| Modifier and Type | Method and Description |
|---|---|
Class<?> |
getDeclaringClass()
Returns the class in which the cracked method handle's underlying member was defined.
|
MethodType |
getMethodType()
Returns the nominal type of the cracked symbolic reference, expressed as a method type.
|
int |
getModifiers()
Returns the access modifiers of the underlying member.
|
String |
getName()
Returns the name of the cracked method handle's underlying member.
|
int |
getReferenceKind()
Returns the reference kind of the cracked method handle, which in turn
determines whether the method handle's underlying member was a constructor, method, or field.
|
default boolean |
isVarArgs()
Determines if the underlying member was a variable arity method or constructor.
|
static String |
referenceKindToString(int referenceKind)
Returns the descriptive name of the given reference kind,
as defined in the table above.
|
<T extends Member> |
reflectAs(Class<T> expected,
MethodHandles.Lookup lookup)
Reflects the underlying member as a method, constructor, or field object.
|
static String |
toString(int kind,
Class<?> defc,
String name,
MethodType type)
Returns a string representation for a
MethodHandleInfo ,
given the four parts of its symbolic reference. |
static final int REF_getField
static final int REF_getStatic
static final int REF_putField
static final int REF_putStatic
static final int REF_invokeVirtual
static final int REF_invokeStatic
static final int REF_invokeSpecial
static final int REF_newInvokeSpecial
static final int REF_invokeInterface
int getReferenceKind()
Class<?> getDeclaringClass()
String getName()
"<init>"
if the underlying member was a constructor,
else it is a simple method name or field name.MethodType getMethodType()
void
.
If it is to a non-static method, the method type will not mention the this
parameter.
If it is to a field and the requested access is to read the field,
the method type will have no parameters and return the field type.
If it is to a field and the requested access is to write the field,
the method type will have one parameter of the field type and return void
.
Note that original direct method handle may include a leading this
parameter,
or (in the case of a constructor) will replace the void
return type
with the constructed class.
The nominal type does not include any this
parameter,
and (in the case of a constructor) will return void
.
<T extends Member> T reflectAs(Class<T> expected, MethodHandles.Lookup lookup)
getMethod
, getConstructor
, or getField
.
Otherwise, it is reflected as if by
getDeclaredMethod
, getDeclaredConstructor
, or getDeclaredField
.
The underlying member must be accessible to the given lookup object.T
- the desired type of the result, either Member
or a subtypeexpected
- a class object representing the desired result type T
lookup
- the lookup object that created this MethodHandleInfo, or one with equivalent access privilegesClassCastException
- if the member is not of the expected typeNullPointerException
- if either argument is null
IllegalArgumentException
- if the underlying member is not accessible to the given lookup objectint getModifiers()
Modifier
,
reflectAs(java.lang.Class<T>, java.lang.invoke.MethodHandles.Lookup)
default boolean isVarArgs()
true
if and only if the underlying member was declared with variable arity.static String referenceKindToString(int referenceKind)
referenceKind
- an integer code for a kind of reference used to access a class member"getField"
IllegalArgumentException
- if the argument is not a valid
reference kind numberstatic String toString(int kind, Class<?> defc, String name, MethodType type)
MethodHandleInfo
,
given the four parts of its symbolic reference.
This is defined to be of the form "RK C.N:MT"
, where RK
is the
reference kind string for kind
,
C
is the name of defc
N
is the name
, and
MT
is the type
.
These four values may be obtained from the
reference kind,
declaring class,
member name,
and method type
of a MethodHandleInfo
object.kind
- the reference kind part of the symbolic referencedefc
- the declaring class part of the symbolic referencename
- the member name part of the symbolic referencetype
- the method type part of the symbolic reference"RK C.N:MT"
IllegalArgumentException
- if the first argument is not a valid
reference kind numberNullPointerException
- if any reference argument is null
Dracula Javadoc Sample, Made with Allan Im.


{% extends "base_generic.html" %} {% block content %} {% load static %}
We'll try to update the book as soon as possible
User: {{user.get_username}}
Requested book : {{ request.book_name }}


Welcome to Pymaker’s documentation!¶
Pymaker, the better alternative to make.
from pymaker import command, r
@command
def start():
r('echo Hello, World!')
$ pymaker start
Pymaker: echo Hello, World!
Hello, World!
Pymaker allows you to use your knowledge of Python in order to define and run repetitive commands.
Although Pymaker is not as intellegent as GNU Make yet, Pymaker allows you to take advantage of Python, which is already a major power boost. In the future, support for C compilers and Python might be available. To see the available features, see the quickstart.


| Apache Struts 2 Documentation > IoC Configuration |
| These documents are out of date. As of WebWork 2.2, the WebWork IoC container has been deprecated (though not removed) and the WebWork team recommends you use Spring Plugin for all your IoC needs |
To configure WebWork's component management, the following lines must be added in the appropriate places to web.xml:
<filter> <filter-name>container</filter-name> <filter-class>com.opensymphony.webwork.lifecycle.RequestLifecycleFilter</filter-class> </filter> <filter-mapping> <filter-name>container</filter-name> <url-pattern>*.action</url-pattern> <!-- modify appropriately --> </filter-mapping> <!-- Optionally you may instead apply the filter to EVERY URI instead of just *.action. --> <!-- You might want to do this for example: --> <!-- * your page flow goes to a jsp directly (as opposed to only *.action URIs) --> <!-- * the jsp has an action in it to be run with the ww:action tag --> <!-- * the action in the jsp implements any enabler interfaces to get components served to it --> <!-- The reason: (Per Patrick Lightbody) --> <!-- "The components work by looking for a ComponentManager in the request --> <!-- attributes. It gets placed there by a filter. If it is on *.action and a --> <!-- request comes in through a JSP, the filter won't be applied and it will --> <!-- never work." --> <!-- The overhead in doing this is small, so don't worry overly much about the --> <!-- performance of this. --> <!-- <filter-mapping> --> <!-- <filter-name>container</filter-name> --> <!-- <url-pattern>*</url-pattern> --> <!-- </filter-mapping> --> <listener> <listener-class>com.opensymphony.webwork.lifecycle.SessionLifecycleListener</listener-class> </listener> <listener> <listener-class>com.opensymphony.webwork.lifecycle.ApplicationLifecycleListener</listener-class> </listener>
These settings allow WebWork to manage components across the application, session and request scopes. Note that even if one or more of the scopes are not required by your application, all three scopes need to be specified in web.xml for WebWork's component management to function correctly.
The ComponentInterceptor class is used to apply the IoC pattern to XWork actions (ie, to supply components to actions). The ComponentInterceptor should be declared in the <interceptors> block of xwork.xml as follows:
<interceptor name="component" class="com.opensymphony.xwork.interceptor.component.ComponentInterceptor"/>
You should ensure that any actions that are to be supplied with components have this interceptor applied. (See OS:XWork Interceptors for information on how to apply interceptors to actions.)
If you want to apply IoC to objects other than actions or other components, you will need to use the ComponentManager object directly.
Note too, that the ComponentInterceptor is applied as part of the webwork defaultStack. Thus, if you are applying the defaultStack to the action, you would include the ComponentInterceptor.
The components.xml file is used to specify the components that are to be available. The components specified here are loaded into XWork's ComponentManager and are then made available to any actions that are an instance of the specified enabler. The components.xml file must be placed in the root of the classpath (ie, in the WEB-INF/classes directory).
Here is an example components.xml file that configures a Counter component. The Counter object will live in session scope, and will be passed to any objects that are enabled due to their implementing the CounterAware interface:
<components> <component> <scope>session</scope> <class>com.opensymphony.webwork.example.counter.Counter</class> <enabler>com.opensymphony.webwork.example.counter.CounterAware</enabler> </component> </components>
Each component must have the following three attributes:
Note that while components are allowed to have dependencies on other components they must not depend on another component that is of a narrower scope. So for example, a session component cannot depend on a component that is only of request scope.


This Netbeans plugin allows you to build your Codename One applications for Android locally.
This project is not affiliated with Codename One, the company.
It is a community project maintained by ArSi.
Builds produced by this project are not supported by Codename One.
Many thanks to Attila Kelemen for providing Gradle Support plugin.


You may make changes to Rules and wish to reapply the current Rules (i.e. any Rules currently in effect will be reverted and then all new Rule penalties will be applied to users who have enough non-expired points).
This process cannot be undone! All currently applied Rule penalties will be reverted (and users will be removed from the Target Groups of all Rule Penalties applied to them). Then, all Rule penalties will be recalculated (and users will be placed in groups based on the current Rules set).


I believe the digital products we use every day fundamentally change the way we see the world, and I aspire to help shape experiences that delight, inspire and empower end users.
Currently enrolled in Georgia Tech's Full Stack Flex Bootcamp.
I believe the digital products we use every day fundamentally change the way we see the world, and I aspire to help shape experiences that delight, inspire and empower end users.
Currently enrolled in Georgia Tech's Full Stack Flex Bootcamp.


About Url Shortner
Bootstrap 4
Thanks to MDB you can take advantage of all feature of newest Bootstrap 4.
Detailed documentation
We give you detailed user-friendly documentation at your disposal. It will help you to implement your ideas easily.
Lots of tutorials
We care about the development of our users. We have prepared numerous tutorials, which allow you to learn how to use MDB as well as other technologies.
Bootstrap 4
Thanks to MDB you can take advantage of all feature of newest Bootstrap 4.
Detailed documentation
We give you detailed user-friendly documentation at your disposal. It will help you to implement your ideas easily.
Lots of tutorials
We care about the development of our users. We have prepared numerous tutorials, which allow you to learn how to use MDB as well as other technologies.
Here is our team
Sheshadri
Solution ArchitectGaurish Shukla
DesignerRohit
Developer...and even more
Cross-browser compatibility
Chrome, Firefox, IE, Safari, Opera, Microsoft Edge - MDB loves all browsers; all browsers love MDB.
Frequent updates
MDB becomes better every month. We love the project and enhance as much as possible.
Active community
Our society grows day by day. Visit our forum and check how it is to be a part of our family.
jQuery 3.x
MDB is integrated with newest jQuery. Therefore you can use all the latest features which come along with it.
Modularity
Material Design for Bootstrap comes with both, compiled, ready to use libraries including all features as well as modules for CSS (SASS files) and JS.
Technical support
We care about reliability. If you have any questions - do not hesitate to contact us.
Flexbox
MDB fully supports Flex Box. You can forget about alignment issues.
SASS files
Arranged and well documented .scss files can't wait until you compile them.


The electrical energy produced by renewable and non-renewable sources is easily distributed using the National Grid, a huge system of electric cables, pylons and transformers across the country.
The electric current flowing in a wire heats it. In the National Grid this is a waste of energy (the power the Grid transmits); it adds to the energy lost in cooling towers and gas stacks.
The National Grid uses ultra high voltages to reduce energy lost as heat when electricity travels many miles: less current passes through the Grid at this stage, but it can still provide the same power to the end user through clever use of transformers.
Power stations typically output 25 000V (25 kV); this is increased to 130 000V (130 kV) and even higher for transmission on the Grid, before being reduced to 230V in our homes.
Transformers change the voltages at each end of the Grid. A step-up transformer increases voltage and reduces current, yet a lower current transfers the same power overall: P = V x I. A step-down transformer decreases voltage, increases current.
The 230V sockets in our homes can potentially kill us, but are much safer than the 130 kV of the Grid. At this voltage more current now flows in our domestic appliances, heating them, but overall the voltage/current balance is ideal for home use.
How a transformer works (Edexcel): A transformer is two coils of wire wrapped around an iron core. Electricity goes into the primary core and comes out of the secondary core. The number of turns of the coil on each side determines whether the transformer is step up or step down:
Domestic appliances often reduce the 230V at the mains to a voltage suitable for the appliance: many appliances do not need much power.
Example A laptop computer runs off the mains but only needs 11.5V supply. Its transformer has 5 turns in the secondary coil. How many turns are needed in the primary coil?
The transformer needs 100 primary turns.
The National Grid uses huge pylons, which can be hazardous because of their high voltages and are ugly to look at. But it would not be cost effective to put these Grid cables underground, or easy to repair them.
Electromagnetic induction (Edexcel/OCR)
Moving a magnet into a coil of wire (or a coil of wire over a magnet) induces a voltage in the wire. This voltage will itself induce a direct current in the wire, if the wire is part of a complete circuit.
This electromagnetic induction can be used as a source of electricity in everyday life, e.g. in a wind-up torch or radio, and on a large scale in an electricity generating power station.
A continuous current can be generated by moving the coil (or the magnet) constantly, relative to each other. This is how some power stations generate electricity.
The diagram shows that each side of the coil crosses the magnetic field twice, once going up and once going down. This induces an alternating current (AC), as in the video above: a current that changes direction.
Electricity generators in power stations create huge induced voltages by wrapping many turns of coil over an iron core, and spinning it at high speed in a very strong magnetic field.


This is a project to help map out the API specificaton landscape, and drive more awareness around how specifications can be used. The project is being established and grown by Postman and API Evangelist, but is intendeded to be a community project that any API provider, service provider, tooling owner, or developer can use to understand what is happening when it comes to how API specifications are being used. This entire project runs on Github to drive community participation, while keeping everything as observable as possible.
This API Specification Toolbox, which is running 100% on GitHub, is the result of several months of discussion around what is needed to build more awareness of API specifications as well as fuelling further discussions and transparency on the state of play regarding API specifications. If there is a specification, news story, service, tooling, extensions, video, or blog post you'd like to see here, feel free to submit a pull request on the GitHub repository behind this site. If you aren't comfortable submitting a PR, feel free to also submit a GitHub issue with any feedback about the project or anything published here. We look forward to working with you helping define the API specification landscape.


#imcoder
Do not start your conversation with “May I ask a question?” or “Can anyone help me?”
Although that may be polite in normal human interaction, it does not work that way on Discord. Just ask
your question.
Include as much detail as possible. This includes the server you experienced the issue on and the date that it occurred. Your timezone can also be helpful, as many developers are internationally located.
If you're asking about code, take a screenshot or use a pastebin.
However you do it, include the snippet - we're only going to have to ask you anyway.
Please don't try to paste an entire DM file into chat, it won't help anyone. Here is one you can use: https://bin.file.house
If you're getting an error, put it in a pastebin. The full error will give us more info to help you debug what went wrong.
This way we can tell you if what you're currently doing makes sense, or if you'd have to do something
else anyways.
This is much better rather than spending ages helping you only for us both to find out it won't help you
at all
Use a role ping if it's urgent, otherwise just put your question out with no pings.
People are more likely to respond if you don't ask a specific person as they won't feel like they're
stepping on someone elses toes.
Furthermore, there are likely specialists with regard to the topic that you don't know about who will
reveal themselves by responding.
People are less likely to help you if you are asking questions that are answerable by the byond reference, go read it now
An answer might arrive now, or it might arrive in the next day. Be patient and wait a few hours before asking again. Discord has async chat, and people can answer when you're offline and they come online
If someone asks you a question, try to answer it as soon as you can, otherwise let them know you if you cant or you don't know how, this will help us help you


ImageTexture(Texture)¶
base classes — bpy_struct
, ID
, Texture
-
class
bpy.types.
ImageTexture
(Texture)¶ -
checker_distance
¶ Distance between checker tiles
Type: float in [0, 0.99], default 0.0
-
crop_max_x
¶ Maximum X value to crop the image
Type: float in [-10, 10], default 1.0
-
crop_max_y
¶ Maximum Y value to crop the image
Type: float in [-10, 10], default 1.0
-
crop_min_x
¶ Minimum X value to crop the image
Type: float in [-10, 10], default 0.0
-
crop_min_y
¶ Minimum Y value to crop the image
Type: float in [-10, 10], default 0.0
-
extension
¶ How the image is extrapolated past its original bounds
EXTEND
Extend, Extend by repeating edge pixels of the image.CLIP
Clip, Clip to image size and set exterior pixels as transparent.CLIP_CUBE
Clip Cube, Clip to cubic-shaped area around the image and set exterior pixels as transparent.REPEAT
Repeat, Cause the image to repeat horizontally and vertically.CHECKER
Checker, Cause the image to repeat in checker board pattern.
Type: enum in [‘EXTEND’, ‘CLIP’, ‘CLIP_CUBE’, ‘REPEAT’, ‘CHECKER’], default ‘REPEAT’
-
filter_eccentricity
¶ Maximum eccentricity (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 8
-
filter_lightprobes
¶ Maximum number of samples (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 8
-
filter_size
¶ Multiply the filter size used by MIP Map and Interpolation
Type: float in [0.1, 50], default 1.0
-
filter_type
¶ Texture filter to use for sampling image
Type: enum in [‘BOX’, ‘EWA’, ‘FELINE’, ‘AREA’], default ‘EWA’
-
image_user
¶ Parameters defining which layer, pass and frame of the image is displayed
Type: ImageUser
, (readonly)
-
invert_alpha
¶ Invert all the alpha values in the image
Type: boolean, default False
-
repeat_x
¶ Repetition multiplier in the X direction
Type: int in [1, 512], default 1
-
repeat_y
¶ Repetition multiplier in the Y direction
Type: int in [1, 512], default 1
-
use_alpha
¶ Use the alpha channel information in the image
Type: boolean, default True
-
use_calculate_alpha
¶ Calculate an alpha channel based on RGB values in the image
Type: boolean, default False
-
use_checker_even
¶ Even checker tiles
Type: boolean, default False
-
use_checker_odd
¶ Odd checker tiles
Type: boolean, default True
-
use_filter_size_min
¶ Use Filter Size as a minimal filter value in pixels
Type: boolean, default False
-
use_flip_axis
¶ Flip the texture’s X and Y axis
Type: boolean, default False
-
use_interpolation
¶ Interpolate pixels using selected filter
Type: boolean, default True
-
use_mipmap
¶ Use auto-generated MIP maps for the image
Type: boolean, default True
-
use_mipmap_gauss
¶ Use Gauss filter to sample down MIP maps
Type: boolean, default False
-
use_mirror_x
¶ Mirror the image repetition on the X direction
Type: boolean, default False
-
use_mirror_y
¶ Mirror the image repetition on the Y direction
Type: boolean, default False
-
use_normal_map
¶ Use image RGB values for normal mapping
Type: boolean, default False
-
users_material
¶ Materials that use this texture (readonly)
-
users_object_modifier
¶ Object modifiers that use this texture (readonly)
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions


| Pedelec | Start Time | End Time | From Location | To Location |
|---|---|---|---|---|
| {{transaction.pedelec.manufacturerId}} | {{transaction.startDateTime | date:'medium'}} | {{transaction.endDateTime | date:'medium'}} | {{transaction.fromStation.name}} {{transaction.fromStation.slotPosition}} | {{transaction.toStation.name}} {{transaction.toStation.slotPosition}} |


Let me inform you about the opportunity to test your custom OPC UA Information Models against the specification for free. Now I am working on the new release of the Address Space Model Designer, and I have commenced the testing process. Therefore I will appreciate the possibility to test the tool against your custom model and by the way the models against the specification, namely Part 3 and Part 5. Contact me if you have any models that can be made available to me for this purpose?
The model tests will be conducted in the Public Domain, so I will accept only models protected by a permissible license without requirements about how they can be modified or redistributed. The ASMD project is licensed under the terms of the MIT license. For each accepted for testing models, I will create an independent issue, and you will be able to trace the testing progress. The ASMD is free (published under the MIT license) open-source tool that supports the graphical design of the process model using OPC UA Information and Address Space concepts. The embedded model compiler generates all required file formats necessary to deploy custom models on the client, server, publisher, and subscriber side using any existing Software Development Kit. The software has also embedded model validation and documentation generation functionality.
The preliminary list of tests is as follows.
[ ] possibility to open ModelDesign file
[ ] possibility to import NodeSet file
[ ] possibility to convert NodeSet to ModelDesign
[ ] possibility to compile ModelDesign and generate NodeSet file
[ ] validation against the schema and compliance with the specification (Part 3 and Part 5) of the NodeSet file
[ ] correct generation of the model documentation in MS Word format
[ ] correct generation of website content with the model documentation
NOTES:
- MS Word documentation will be available for the model owner
- website will be publicly available and published using GitHub pages
- any models inconsistency will be discussed with the model owner


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Hope for the best, be prepared for the worst
This is my life motto, which has brought me far in life. Maybe you can learn something from it, too.
Alright, enough poetry, heres what I've done in the past:


{% extends "layouts/default.html" %} {% block title %}Warehouses - The Warehouse{% endblock %} {% block content %}
| {% include "_table-header.html" :column "location" :title "Location" %} | {% include "_table-header.html" :column "capacity" :title "Capacity" %} | Edit | Delete |
|---|---|---|---|
| {{warehouse.location}} | {{warehouse.capacity}} | {% include "svgs/pencil-square.html" %} | {% include "svgs/trash.html" %} |


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If you are considering this procedure, please provide us with the following information:
Male Female Age Height Weight Have you always had a problem with your weight? -- yes no How long has your weight been a problem? Is there anyone else in your family struggling with a weight problem? Please indicate if they are deceased: Father Deceased Mother Deceased Brother Deceased Sister Deceased Mat. Grandmother Deceased Mat. Grandfather Deceased Pat. Grandmother Deceased Pat. Grandfather Deceased What types of weight loss efforts have you tried and what was the weight gain or loss? Diet programs , such as Weightwatchers, Jenny Craig, Nutrisystem,Lyndora Diet Centers Diet Pills Diet Shots Acupuncture Hypnosis Jaw or Teeth Wiring Med. Supervised Diets, such as Medifast, Optifast Any other types of weight loss efforts you have tried:
What types of weight loss efforts have you tried and what was the weight gain or loss? Diet programs , such as Weightwatchers, Jenny Craig, Nutrisystem,Lyndora Diet Centers Diet Pills Diet Shots Acupuncture Hypnosis Jaw or Teeth Wiring Med. Supervised Diets, such as Medifast, Optifast Any other types of weight loss efforts you have tried:


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{{pluralize votes "Vote"}}, submitted by {{author}}, {{pluralize commentsCount "comment"}} {{#if ownPost}}Edit{{/if}}
{{content}}


Pre-order the OPPO Reno 10x Zoom 12GB RAM and get gifts worth RM1446
OPPO has announced that the OPPO Reno 10x Zoom 12GB RAM edition will be available for pre-order from today, until 6 December 2019. Those who pre-ordered the device on 29 November 2019 or before, will be eligible for free gifts worth up to RM1446 which includes products such as a FujiFilm Instax Mini printer, Enco Q1 as well as VOOC Powerbank.
The aforementioned smartphone, as well as free gifts, can be collected during the official launch of OPPO’s Flagship Store in The Gardens Mall. Do note that you are required to pay an RM100 non-refundable deposit, if you are interested in making a pre-order. Will you be interested in getting the OPPO Reno 10x Zoom along with the gifts mentioned? Let us know on our Facebook page, and for more updates like this stay tuned to TechNave.com.


--- layout: post title: Android resources and device fragmentation date: 2011-03-17 12:00:00 permalink: /2011/03/Android-resources-and-device-fragmentation disqus_url: http://evendanan.net/2011/03/Android-resources-and-device-fragmentation categories: [android] tags: [tips, nightmare] ---
With all those Android devices out there, as a developer you bound to encounter one that is really annoying.
The ZiiO 7" is such: It is an Android 2.1 tablet with a 'large', 'long', 'mdpi' resources qualifiers, which makes it an odd device. Most tablets are marked as 'large', 'hdpi', so they use the same resources (specifically, drawables) as other Android hdpi devices.
To make the UI look good, the ZiiO7 requires some of the hdpi drawables and some of the mdpi resources, so the only way to do it is by creating a new folder in the application resources folder named 'drawable-large-mdpi', and copy there the mdpi or hdpi images.
This is nice, but since we also want to support 'large-hdpi', and since Android has a very strict "How Android Finds the Best-matching Resource", it means that we also need to create 'drawable-large-hdpi' folder to handle hdpi tables (like the Samsung Tab) - which will result in a huge APK, due to resources duplication, and a maintenance nightmare when revisiting the icons. We don't want that nightmare, right?
After looking around, I noticed the resource alias option in Android aapt mechanism. Basically, I can make a resource reference to another resource by providing an XML instead of PNG file. The XML will be of type 'bitmap' and will point to a real drawable:
{% highlight xml %}or, if the image is a 9 patch, you should use:
{% highlight xml %}


Added drug with transaction Id {{transactionId}}
Could not add drug. Drug with same ID exist.
REGISTER DRUG
Drug ID
Drug name
Manufacturer Name
Composition
{{m.components}}


Your Recent Spendings
From:
To:
Food Category
Item Name
Quantity
Price/Item
Satisfied
Breakfast
Parantha
1
15
Yes
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Lunch
Thali
1
40
Yes
Edit
Delete


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'{{page.title}}' - Travis Briggs
{% include analytics.html %}
{% if page.p5 %}
{{page.content}}
{% else %}
{{page.content}}
{% endif %}
{% if page.music %}
{% endif %}
{% if page.p5 %}
{{page.title}} is a digital creation made by Travis Briggs entirely in the delightful p5.js library. If you are interested in the code for this artwork, simply view the source of this page. The source code is availble under the MIT license and can also be found on Github. See more 2D and 3D digital artwork at gallery.travisbriggs.com.
{% else %}
{{page.title}} is a digital creation made by Travis Briggs entirely in Processing. It appears here courtesy of the excellent Processing.js library. If you are interested in the code for this artwork, simply view the source of this page. The source code is availble under the MIT license and can also be found on Github. See more 2D and 3D digital artwork at gallery.travisbriggs.com.
{% endif %}
{{page.requires}}
{% if page.p5 %}
{% else %}
{% endif %}
{% for script in page.requires %}
{% endfor %}