League - Term 1 - 2020 Team Ladder to 4/03/2020 |
||||
|---|---|---|---|---|
| Rank | Team | Points | Average score | Games |
| 1 | 1+1=5 | 72 | 42249 | 15 |
| 2 | Will Wheaton Warriors | 64 | 41656 | 15 |
| 3 | Just Wingin' It | 60 | 41514 | 15 |
| 4 | Bretts Extra Hair | 58 | 40002 | 15 |
| 5 | Beard & The Beardless | 54 | 40943 | 15 |
| 6 | Bag of Mixed Nuts | 52 | 34233 | 15 |
League - Term 1 - 2020 Solo Ladder to 4/03/2020 |
||||||||
|---|---|---|---|---|---|---|---|---|
| Rank | Player | Team | Average Score | Average Rank | Score Ratio | Games | ||
| 1 | Camsta | Just Wingin' It, Bag of Mixed Nuts | 13716 | 2.4 | 175% | 11 | ||
| 2 | Packing | Will Wheaton Warriors, Bag of Mixed Nuts | 12518 | 3.4 | 157% | 8 | ||
| 3 | 1+1=5, Just Wingin' It, Will Wheaton Warriors | 12458 | 2.2 | 157% | 18 | |||
| 4 | M2Sloter | 1+1=5, Just Wingin' It, Beard & The Beardless, Will Wheaton Warriors, Bag of Mixed Nuts | 11325 | 3.4 | 144% | 20 | ||
| 5 | Molten | Bag of Mixed Nuts | 11132 | 3.0 | 144% | 2 | ||
| 6 | M2Skyros | Just Wingin' It, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 9997 | 5.4 | 128% | 21 | ||
| 7 | Vexim | 1+1=5, Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 9797 | 5.2 | 124% | 27 | ||
| 8 | Whippet | Just Wingin' It, Beard & The Beardless | 9696 | 5.0 | 125% | 7 | ||
| 9 | Strik3r | 1+1=5, Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 9502 | 5.8 | 121% | 26 | ||
| 10 | Bigfish | 1+1=5, Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors | 8840 | 7.1 | 114% | 16 | ||
| 11 | Wookie | 1+1=5, Beard & The Beardless | 8817 | 7.5 | 107% | 4 | ||
| 12 | Fluffy | 1+1=5, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 8243 | 7.7 | 103% | 20 | ||
| 13 | Browny | Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 7659 | 9.0 | 93% | 21 | ||
| 14 | Bicky | 1+1=5, Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 7577 | 8.9 | 92% | 21 | ||
| 15 | Im A C | Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 7542 | 8.6 | 93% | 25 | ||
| 16 | LazerLim | 1+1=5, Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 7542 | 8.5 | 93% | 15 | ||
| 17 | Echo | 1+1=5, Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 7238 | 9.5 | 91% | 22 | ||
| 18 | Brisngr | Just Wingin' It, Bretts Extra Hair | 6986 | 9.3 | 86% | 8 | ||
| 19 | ICUP | 1+1=5, Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 6938 | 8.6 | 87% | 12 | ||
| 20 | Kakarot | Beard & The Beardless | 6782 | 9.0 | 94% | 2 | ||
| 21 | TACO_ | 1+1=5, Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 6515 | 10.3 | 80% | 22 | ||
| 22 | El Mayo | Just Wingin' It, Bretts Extra Hair, Bag of Mixed Nuts | 6123 | 10.1 | 78% | 12 | ||
| 23 | Hornet | Bretts Extra Hair, Will Wheaton Warriors, Bag of Mixed Nuts | 6066 | 10.9 | 72% | 16 | ||
| 24 | RektNoob | 1+1=5, Just Wingin' It, Beard & The Beardless, Bag of Mixed Nuts | 5453 | 12.1 | 66% | 15 | ||
| 25 | MindMojo | 1+1=5, Bretts Extra Hair | 4885 | 12.1 | 61% | 11 | ||
| 26 | Whatzee | 1+1=5, Beard & The Beardless | 4120 | 12.1 | 52% | 10 | ||
| 27 | Bubbles | Just Wingin' It, Beard & The Beardless, Bretts Extra Hair, Bag of Mixed Nuts | 4028 | 13.2 | 49% | 23 | ||
| 28 | JrTrex | Just Wingin' It, Bag of Mixed Nuts | 4001 | 11.0 | 53% | 2 | ||
| 29 | Balgruf | Bretts Extra Hair | 1634 | 14.3 | 20% | 3 | ||
| 30 | Ulfric | Bretts Extra Hair | 1290 | 14.3 | 15% | 3 |
This report ranks individual players. Tag Ratio is the number of people you shot divided by the number of people that shot you. Score ratio is your score in each game divided by the average score for that game. TR x SR is tag ratio multiplied by score ratio. Players are ranked on their average score.
League - Term 1 - 2020 Games for 4/03/2020 |
||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Game | Team | Score | Pts | Team | Score | Pts | Team | Score | Pts | |||
| 7:02 PM | 1+1=5 | 30745 | 6 | Beard & The Beardless | 28214 | 4 | Will Wheaton Warriors | 26435 | 2 | |||
| 7:20 PM | Just Wingin' It | 46030 | 6 | Bretts Extra Hair | 30506 | 4 | Bag of Mixed Nuts | 21612 | 2 | |||
| 7:39 PM | Will Wheaton Warriors | 51260 | 6 | Beard & The Beardless | 42747 | 4 | 1+1=5 | 32368 | 2 | |||
| 7:58 PM | Bretts Extra Hair | 52860 | 6 | Just Wingin' It | 48210 | 4 | Bag of Mixed Nuts | 35767 | 2 | |||
| 8:15 PM | Will Wheaton Warriors | 50400 | 6 | 1+1=5 | 46989 | 4 | Beard & The Beardless | 42209 | 2 | |||
| 8:35 PM | Bag of Mixed Nuts | 44719 | 6 | Bretts Extra Hair | 43430 | 4 | Just Wingin' It | 42308 | 2 |
This is a list of games. Each row in the table is one game. Across each row, you see the teams that were in that game (with the team that placed first listed first, and so on), and the score for each team.
Game 4/03/2020 7:02 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 2 | Bigfish | 12772 | 2.24 |
| 3 | 11221 | 1.97 | |
| 10 | Whatzee | 3701 | 0.65 |
| 11 | Vexim | 2050 | 0.36 |
| 13 | 1001 | 0.18 | |
| 1+1=5 | 30745 | 1.08 | |
| 1 | M2Sloter | 12892 | 2.26 |
| 5 | Strik3r | 8431 | 1.48 |
| 9 | Kakarot | 5271 | 0.93 |
| 12 | Browny | 1240 | 0.22 |
| 14 | Bubbles | 380 | 0.07 |
| Beard & The Beardless | 28214 | 0.99 | |
| 4 | M2Skyros | 9102 | 1.60 |
| 6 | Im A C | 6641 | 1.17 |
| 7 | Bicky | 6341 | 1.11 |
| 8 | TACO_ | 5481 | 0.96 |
| 15 | Hornet | -130 | -0.02 |
| Will Wheaton Warriors | 26435 | 0.93 | |
| Team Average | 28465 | 1.00 |
Game 4/03/2020 7:20 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 2 | M2Sloter | 11982 | 2.08 |
| 3 | 10772 | 1.87 | |
| 5 | Vexim | 9862 | 1.71 |
| 7 | Echo | 7582 | 1.31 |
| 9 | 5832 | 1.01 | |
| Just Wingin' It | 46030 | 1.41 | |
| 1 | M2Skyros | 12252 | 2.12 |
| 6 | Strik3r | 9592 | 1.66 |
| 10 | Brisngr | 5421 | 0.94 |
| 12 | Im A C | 2191 | 0.38 |
| 13 | TACO_ | 1210 | 0.21 |
| 16 | Brisngr | 0 | 0.00 |
| 17 | Brisngr | -160 | -0.03 |
| Bretts Extra Hair | 30506 | 0.93 | |
| 4 | 10141 | 1.76 | |
| 8 | Fluffy | 7221 | 1.25 |
| 11 | Hornet | 3300 | 0.57 |
| 14 | RektNoob | 800 | 0.14 |
| 15 | Bubbles | 150 | 0.03 |
| Bag of Mixed Nuts | 21612 | 0.66 | |
| Team Average | 32716 | 1.00 |
Game 4/03/2020 7:39 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 2 | Im A C | 13142 | 1.56 |
| 5 | Bicky | 11572 | 1.37 |
| 6 | M2Skyros | 10602 | 1.26 |
| 7 | TACO_ | 8922 | 1.06 |
| 10 | Hornet | 8022 | 0.95 |
| Will Wheaton Warriors | 51260 | 1.22 | |
| 1 | Strik3r | 13832 | 1.64 |
| 3 | M2Sloter | 12882 | 1.53 |
| 9 | Kakarot | 8292 | 0.98 |
| 12 | Browny | 6671 | 0.79 |
| 15 | RektNoob | 2070 | 0.25 |
| Beard & The Beardless | 42747 | 1.01 | |
| 4 | 12142 | 1.44 | |
| 8 | Bigfish | 8412 | 1.00 |
| 11 | Vexim | 7022 | 0.83 |
| 13 | Whatzee | 3311 | 0.39 |
| 14 | 2481 | 0.29 | |
| 1+1=5 | 32368 | 0.77 | |
| Team Average | 42125 | 1.00 |
Game 4/03/2020 7:58 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 3 | Brisngr | 12682 | 1.39 |
| 5 | Bicky | 12072 | 1.32 |
| 7 | M2Skyros | 9702 | 1.06 |
| 8 | Strik3r | 9472 | 1.04 |
| 9 | Im A C | 8932 | 0.98 |
| Bretts Extra Hair | 52860 | 1.16 | |
| 2 | M2Sloter | 13172 | 1.44 |
| 4 | Vexim | 12192 | 1.34 |
| 11 | Echo | 8632 | 0.95 |
| 12 | 8372 | 0.92 | |
| 13 | TACO_ | 6842 | 0.75 |
| Just Wingin' It | 48210 | 1.06 | |
| 1 | 14762 | 1.62 | |
| 6 | Fluffy | 10092 | 1.11 |
| 10 | Browny | 8822 | 0.97 |
| 14 | Bubbles | 1071 | 0.12 |
| 15 | Hornet | 1020 | 0.11 |
| Bag of Mixed Nuts | 35767 | 0.78 | |
| Team Average | 45612 | 1.00 |
Game 4/03/2020 8:15 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 2 | Bicky | 14552 | 1.56 |
| 7 | Im A C | 9422 | 1.01 |
| 8 | M2Skyros | 9082 | 0.98 |
| 9 | TACO_ | 8822 | 0.95 |
| 11 | Hornet | 8522 | 0.92 |
| Will Wheaton Warriors | 50400 | 1.08 | |
| 1 | 15482 | 1.66 | |
| 3 | Vexim | 10692 | 1.15 |
| 12 | 7722 | 0.83 | |
| 13 | Bigfish | 7592 | 0.82 |
| 14 | Whatzee | 5501 | 0.59 |
| 1+1=5 | 46989 | 1.01 | |
| 4 | 9742 | 1.05 | |
| 6 | Strik3r | 9682 | 1.04 |
| 5 | M2Sloter | 9682 | 1.04 |
| 10 | Browny | 8692 | 0.93 |
| 15 | Bubbles | 4411 | 0.47 |
| Beard & The Beardless | 42209 | 0.91 | |
| Team Average | 46533 | 1.00 |
Game 4/03/2020 8:35 PM |
|||
|---|---|---|---|
| Rank | Name | Score | Score Ratio |
| 2 | 12162 | 1.40 | |
| 4 | Bicky | 10422 | 1.20 |
| 10 | Fluffy | 8241 | 0.95 |
| 11 | Bubbles | 7842 | 0.90 |
| 13 | Hornet | 6052 | 0.70 |
| Bag of Mixed Nuts | 44719 | 1.03 | |
| 3 | Strik3r | 11262 | 1.29 |
| 6 | Im A C | 9552 | 1.10 |
| 8 | Brisngr | 8892 | 1.02 |
| 9 | M2Skyros | 8612 | 0.99 |
| 12 | 6112 | 0.70 | |
| Bretts Extra Hair | 43430 | 1.00 | |
| 1 | 13982 | 1.61 | |
| 5 | Vexim | 9842 | 1.13 |
| 7 | Echo | 8922 | 1.03 |
| 14 | RektNoob | 5141 | 0.59 |
| 15 | 4421 | 0.51 | |
| Just Wingin' It | 42308 | 0.97 | |
| Team Average | 43486 | 1.00 |


/online-reviews/get
The following API call allows you to get the online reviews left by a customer as raw data.
Parameters
| Name |
Type |
Required |
Example |
Description |
| businessId |
integer |
no |
6418 |
Business id (or multiple comma-separated ids.) |
| clientId |
string(40) |
yes |
04f78...9f9f3 |
Client id is a unique user identifier provided by GetFiveStars. |
| from |
string(YYYY-MM-DD) |
no |
2013-01-23 |
Received from |
| hash |
string(64) |
yes |
bd13a40...303f3c5 |
Hash is a digital request signature. Learn how to generate hash here. |
| page |
integer |
no |
1 |
Page |
| to |
string(YYYY-MM-DD) |
no |
2015-01-23 |
Received to |
| type |
string( google | yelp | citysearch | facebook ) |
no |
google |
Review type |
Request
POST https://getfivestars.com/api/online-reviews/get
[Content-Type: application/json]
{
"clientId":"80338307b78b8d84c8b4d40e63e235cc312fcebe",
"from":"2013-01-23",
"hash":"3b288032e87d12c08c95dc8a96128f19ec1ec207af383328413d18f9e0aaf1fd",
"page":"1",
"to":"2015-01-23"
}
Response
{
"page":1,
"pages":1,
"reviewId1":"973264",
"reviewType1":"yelp",
"reviewAuthor1":"Mark B.",
"reviewTime1":"2016-01-04T00:00:00+01:00",
"reviewRating1":5,
"reviewContent1":"Great place",
"reviewId2":"972444",
"reviewType2":"google",
"reviewAuthor2":"Amanda S.",
"reviewTime2":"2016-01-03T00:00:00+01:00",
"reviewRating2":5,
"reviewContent2":"Super",
"count":2,
"perPage":500,
"errorCode":0,
"errorMessage":"Success"
}
Errors
| errorCode |
errorMessage |
| -1 |
Unknown error |
| 1 |
Invalid hash sign |
| 2 |
Invalid clientId |
| 3 |
Server error - please contact support |


{% extends 'index.html' %} {% block hello %} Harmony Profile Meet!! Song Suggest Artists Find Artists Be an Artist Add Songs Back To Home


Name
Classification
Aliases
Safety Description
Drug Warning Signs
Description
Effects
Overdose Signs
Legal Locations
Decriminalized Locations
list of drugs


{% load static %}
Using Kroger's API, our team has created this open source app in order to make grocery shopping easier than ever before. Recipe-Builder is designed to allow anyone to input a recipe they've found or love, as well as their current location. In return, the app will then show them the location and price of each of the items in their recipe at their nearest Kroger store.
As new features are constantly being added to Recipe-Builder, future grocery shoppers can expect to be able to create their own accounts and even save all of their favorite recipes for later use. No more wasting time searching for lost recipes!
To go back home, click the button below:


From the deﬁnition of μ, we obtain
|
| (355) |
Using
|
| (356) |
expression (355) is written as
|
| (357) |
which agrees with Eq. (10) in Frieman-Chen’s paper[3].


Our pasteries and bread are soft, fresh and delicious, baked everyday each of our location. Get them everyday on the way to your work or home.
We make sure you enjoy our fresh bakes either in our stores or we will pack it out for you to enjoy with your family and friends.
For every occasion, we will ensure you will have a memorable experience. Let us make your memories the sweetest.


Choose your movie
Blindspotting
Black Panther
Jurassic World
Choose your time
1:00
3:00
5:00
7:00
Your Age
50
Submit
:00 PM
$
.00


@main("email verification") {
Before setting a password, you need to first verify your e-mail address.


the exhausted month:
April 2011
passion: what went wrong-
- the sun rises
over hills -you'll go back
your dreams are gone
- but you'll be back again
they were likely to see everything in the light
though the colors were there all night
it-s a long way there
I'll make something up to your body
and get in touch with you
baby, now you're telling me all these things
-last week would've been the time for them
- no! you're not strong
who is on a different path through life
stones skipping over some options
others choices others not
- drive it away
drive it away
- here what I say
beings driven away from the city
you are of a handful of people I miss
sometimes I call others by your name
sometimes I call you by the name of another
- when I saw the mountains across the water
they have special meaning
I will make sure
even though we tried for something new
a plaster cast of a cast
ends as the bare outline of the face
- get this together?
I was just about to set back on your heels you, sweet eyes,
you're the faces
like their your masks and you wear them
your the things i'm just about to call mistakes and then am afraid to
give me a moment and so i will try to explain,
- it’s no gamble
just can’t be that
stranger things have come and gone past
maybe the wind will blow this town away
storms have come to this valley
storms hit this valley over there,
by the rivers
- how they come up
you know the way home
let’s have a few words we will say
one moment after our hope passes here I am
just see what sons and daughters are
in trying and in trying not to be
I think it’s the story we debate over.
living contained
living with confederates who praise morality
one you got it where are you going


I was feeling a bit nostalgic the other day- I remembered a little effect that was big on the Commodore 64 demo scene
for a long time, and I wanted to see it again (without digging through my attic for my real C64). So, here it is again,
done in the modern technologies of dHTML and JavaScript. Enjoy!
Use this code as you wish, but please credit Frank W. Zammetti of Omnytex Technologies.
(I know this code is no big deal, but I like my ego stroked as much as anyone!)


#include <flashstream.h>
◆ flashStream()
| flashStream::flashStream |
( |
| ) |
|
|
inline |
◆ available()
| int flashStream::available |
( |
| ) |
|
|
overridevirtual |
◆ close()
| void flashStream::close |
( |
| ) |
|
|
overridevirtual |
◆ flush()
| void flashStream::flush |
( |
| ) |
|
|
virtual |
◆ open() [1/2]
| int flashStream::open |
( |
short |
fileNum, |
|
|
char |
mode = '\0' |
|
) |
| |
◆ open() [2/2]
| int flashStream::open |
( |
String |
_filename, |
|
|
char |
mode = '\0' |
|
) |
| |
|
overridevirtual |
◆ peek()
| int flashStream::peek |
( |
| ) |
|
|
virtual |
◆ read()
| int flashStream::read |
( |
| ) |
|
|
virtual |
◆ seek()
| unsigned int flashStream::seek |
( |
unsigned int |
_pos = 0 | ) |
|
|
virtual |
◆ setSize()
| void flashStream::setSize |
( |
unsigned int |
_size | ) |
|
◆ write()
| size_t flashStream::write |
( |
uint8_t |
ch | ) |
|
|
virtual |
◆ pos
| unsigned int flashStream::pos |
|
protected |
◆ startPos
| unsigned int flashStream::startPos |
|
protected |
The documentation for this class was generated from the following files:


Functions as values
- Evaluation vs application
- Functions, variables & slots
- Evaluation order
Evaluation & Application
- Evaluating a function expression 函数表达式 gives a function value函数值
- Then the function (value) can be applied
- 可以将函数值应用到参数
- Note that print is called only in application
Functions bound to variables
- Function values bound like any other
- 变量可以动态绑定到 函数值
Functions as objects
- Functions are objects, so can add slots to them
- 函数也是普通对象，可以拥有自己的属性
- Here's a function that carries its own state (badly)
Functions in objects
- Functions are values, so can store in slots
- 函数也可以作为对象的属性
- Another example with poor encapsulation
- Note API protocol: what if forget to init seq.c?
Evaluation order
- Order is left to right
- 函数参数按次序，从左到右求值
- In application, evaluate arguments then evaluate body
Functions & Variable Scope
- Polluting the namespace
- Arguments, globals & locals
- Semantics of var keyword
- A scoping principle
Functions that modify globals
- Recall function that assigns to global variable
- Variables are by default global
- 默认情况下(无声明前缀)，变量是全局的
Polluting the namespace
- Risk of modifying or polluting the global namespace
- How to fix this function?
Arguments are local
- 函数参数是 函数体内的局部变量
- what is the value of s after? why?
Formals and actuals
- Numbers of formals and actuals need not match
- Bound by position
Creating a local namespace
- Can use extra arguments as local variables
- But don't actually do this (wait two slides)
The var keyword
- Mark a variable with keyword var to make it local
- As if declared as extra, but inaccessible, argument
- Doesn't matter which assignment you mark (try it!)
Good practice
- Scope 作用域 of a variable: program text it's accessible in, Minimize the scope of all variables
- var 的作用域为函数体
- ES6 建议规范 ---- 只使用 let 与 const 声明变量，作用域为代码块
A common JavaScript idiom
习惯用法
- "Main function" is often coded like this in JavaScript--- IIFE（立即调用函数表达式）
- What's going on?
- 每个单独的 .js 都如此，防止污染全局作用域
Functions as Arguments
- Functionals: functions that take functions
- 高阶函数
- Iteration abstractions: roll your own loops
Twice
- A function that applies its argument twice
Happy Times
- In Ruby, could make this a method: 4.times(hi)
An Iteration Abstraction
- Roll your own looping constructs!
Applying from to
- Let's clean up our sum function
- Use our functional instead of for
An iterator function
- We can do better: iterate over elements, not indexes
- Note that function passed to each accesses s: a closure
- JQuery each function works like this
An iterator method
- Can modify the prototype for Array and make it a method
- ECMAScript 5 has array.forEach (callback(value,index,array))
List Functionals
列表操作函数
- Classic functionals for immutable lists
- Applied to JavaScript arrays
Signatures函数签名
- map: list[a] x (a->b) -> list[b]
- reduce: list[a] x (a x b -> b) x b -> b
- filter: list[a] x (a -> bool) -> list[a]
- 以上三个函数操作列表前后的列表长度
- map -- n:n 映射
- reduce -- n:1 累积
- filter -- n:m 过滤
Map映射
- Apply a function to each element
- Exercise: map [1,2,3] to [[1], [2], [3]]
Filter过滤
- Choose elements based on a predicate
- predicate 谓词--返回布尔值的函数
Reduce累积
- Distribute a function across the elements
Exercise: sum
- Implement the sum function with a functional
- 用reduce 高阶函数实现sum
Functions as Results
- Currying functions
- Closures and lexical scope
Returning a function
- Here's a function that makes reporter functions
- Make instrumentation more modular
- 在程序执行时，动态创建函数
Times, Revisited
- times function, a curried version柯里化版本
- Currying function with type a x b -> c gives a -> (b -> c)
- 多参数函数可以通过多个单参数函数构造出来
Free vars & lexical scope
- What happens when a function body references a free variable?
- Rule: var is bound in environment in which function is created
- 自由变量依赖于函数的声明环境而不是执行环境
- lexical scoping词法作用域（静态作用域）
Static Scope 静态作用域
- 词法作用域 也被称为静态作用域
- 如果自由变量依赖于函数的执行环境（执行上下文）
- 则称为动态作用域
- Javascript语言是动态语言，但是变量作用域解析是动态作用域
Counter, revisited
- Function returned by Seq is called a closure 闭包
- 闭包 --- 函数体 + 函数的声明环境
- 环境中变量的查找是按 作用域链的次序查找，Scope Chain
- 所有的JavaScript函数都是闭包
- Carries environment of creation in which var c is bound
- Try modifying c after call to Seq()
Data Abstraction
- A pattern for abstract types
- Using closures to encapsulate the rep
- 使用闭包封装数据
Object-oriented counter
- Seq is a constructor that returns an object
- Object fields are closures; no external access to rep 无法从外部访问封装值
Seq中闭包函数的环境链
- Scope Chain 作用域链/环境
A bank account
- Can you rob the bank, ie. increase balance without calling deposit?
Some refinements
- Can "attach" a type using prototypes
- For immutables, replace equality check in contains (see 6.005)
A cool example
- Using a functional to change a function's performance
Fibonacci
- Classic function, returns fibonacci number
- Try incrementing argument and note performance
Timing a function
- Let's time it, with a functional (of course)
A memoizing functional
- Takes a function & returns a memoizing version
- Apply to Fibonacci: can we do better?
- Exercise: what if you inline the expr for mfib?
Memoizing Fibonacci
- Can we do better? Apply to internal calls?
- Now linear, no longer exponential!
Closure puzzles
- Test yourself: how well do you understand closures?
One free x
- What does f() evaluate to?
Another free x
- What does f() evaluate to?
Modifying arguments
- What does x evaluate to at the end?
Multipliers
- Can you guess what multipliers was supposed to return?
- What does multipliers actually return? Why?
- Hint: try rewriting with from_to


passcombo.com
BOT
08-Jun-18 09:21 AM
correct, if 1BTC is a big trade in DEX land, then all the same effort needs to be done to gain 1BTC as tens of millions of dollars
DEXs require more work to be done to execute, but can be done with almost complete anonymity
It's only a solace while DEXs are illiquid
yes, no need to photoshop any id documents
I have no idea how it's calcualted and if correct/ relevant but most coins on the list attack is quite cheap
!!! now we know your chicken
$7 to attack moon coin? I suspect it is really a death star.
I've been blocked from a couple of cex for trolling signups.
it was there, but when we explained about notary mining, they couldnt calculate the costs for attack, so they removed KMD
got to be at least same as BTC no?
actually a bit more to undo past notarization
but much less to rewrite the non-notarized part of the chain
or they consdering potential for malicious notaries?
so thanks to bitcoin, we're more secure than bitcoin, but with a temporary attack surface the size of an intergalactic rodent?
with KMD both 51% hashrate and notaries corruption is needed
at current marketprices the mining reward is not enough to get a very high hashrate
over time, this will change but for now the non-notarized chain should be considered unconfirmed for large transactions


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fn() longestCommonSubsequenceComputes the longest common subsequence.
Computes the longest common subsequence.
| Defined in | <seqan/graph_algorithms.h> |
|---|---|
| Signature |
void longestCommonSubsequence(str1, str2, nSize, pos);
|
Parameters
str1
|
An arbitrary ContainerConcept object. |
|---|---|
str2
|
A second arbitrary ContainerConcept object. |
nSize
|
The neighbourhood size to use. |
pos
|
A String with pairs of positions that indicate the longest common subsequence. |
Detailed Description
Example
#include <iostream> #include <seqan/graph_algorithms.h> #include <seqan/graph_align.h> using namespace seqan; int main() { // Define two sequences. String<char> seq1("abacx"); String<char> seq2("baabca"); // Build a StringSet with two elements and an AlignmentGraph over them. typedef StringSet<String<char>, Dependent<> > TStringSet; TStringSet string_set; appendValue(string_set, seq1); appendValue(string_set, seq2); Graph<Alignment<TStringSet> > alignment_graph(string_set); // Compute the longest common subsequence. std::cout << "Score = " << globalAlignment(alignment_graph, stringSet(alignment_graph), Lcs()) << "\n" << alignment_graph << std::endl; return 0; }
Score = 3 Alignment matrix: 0 . aba--cx- || | -baabc-a
Data Races
Thread safety unknown!


List of binary file extensions
The list is just a JSON file and can be used anywhere.
$ npm install binary-extensions
const binaryExtensions = require('binary-extensions');
console.log(binaryExtensions);
//=> ['3ds', '3g2', …]
MIT © Sindre Sorhus, Paul Miller (https://paulmillr.com)


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--- layout: default title: Joey Meyer | Home ---
I am a software engineer working at Apple on the Core OS - Machine Learning team. Previously, I built a robot that can play chess and before that I worked at LivingSocial on the mobile team. In my spare time I love traveling across the world with my wife.


There's this book coming out and they asked me to write, uh, something about Woody, uh, sort of like, "What does Woody Guthrie mean to you in 25 words?" And, uh, I couldn't do it, I wrote out five pages. And, uh, I have it here–it's, uh–have it here by accident, actually. Ha, but, but, uh, I'd–I'd like to say this out loud, so, uh, if you could sorta roll along with this thing here, this is called "Last Thoughts on Woody Guthrie".

Why didn't they tell me the day I was born?"

Am I mixed up too much? Am I mixed up too hard?
Why am I walking? Where am I running?
What am I saying? What am I knowing
On this guitar I'm playing, on this banjo I'm flailing,
On this mandolin I'm strumming, in this song I'm singing,
In the tune I'm humming, in the words that I'm thinking,
In the words that I'm writing, in this ocean of hours I'm all the time drinking?
Who am I helping? What am I breaking?
What am I giving? What am I taking?"
 and, "Ain't I cute?

Ain't there no one here that knows where I'm at?
Ain't there no one here that knows how I feel?
Good God Almighty, that stuff ain't real."

And your feet can only walk down two kinds of roads,
Your eyes can only look through two kinds of windows,
Your nose can only smell two kinds of hallways,
You can touch and twist and turn two kinds of doorknobs,
You can either go to the church of your choice,
Or you can go to Brooklyn State Hospital,
You find God in the church of your choice,
You find Woody Guthrie in Brooklyn State Hospital
And, though it's only my opinion – I may be right or wrong,
You'll find them both in Grand Canyon, sundown.
1
Dylan might be saying "the" here.
2
Dylan seemingly pronounces this word as "stream".


These are some of the best works from this course.
Im Aarushi and Ive opted for IADP. I'm pretty new to coding in general. The following works are the ones I made based on what we learnt in this course. I have tried to include different graphs for a bit more variety.
This is the portfolio of Abhiram Jois.
Aditi Garg's website.
These are some of the best works from this course.
Ananya's Journey using graphs, Mapping and Networks.
Anika's Journey using graphs, Mapping and Networks.
Aryan's attempt at figuring out R and data visualization.
Here's my three graphs, I have a line plot, a map and a interactive network!
These are some of the best works from this course.
Here is my work using Rstudio!
This is an analysis of the family relationships in Game of Thrones, using R. **EDIT THIS**.
This is my journey exploring maps, graphs and networks!
My journey filled with hardships to achieve a knitted file.
This is my journey exploring graphs, maps and networks!
This is the portfolio of Lakshya Pratap.
This is Mark Tharakan's R language portfolio
Misha's Journey using graphs, Mapping and Networks.
Prisha's Journey using graphs, Mapping and Networks.
A colourful array of formulated figures.
This is my struggled attempt at R.
This post is the evidence of a new version of me that has developed over these past two weeks.
Alice in Wonde-R-land, An insight into a two week long journey with coding in R and making graphs.
This is Swagat's work in R and RStudio.
This is my journey exploring R!
This is Tara"s R portfolio.


#include <signal.h> #include <time.h> int timer_create(clockid_t clockid, struct sigevent *sevp, timer_t *timerid);
Link with -lrt.
Feature Test Macro Requirements for glibc (see feature_test_macros(7)):
timer_create(): _POSIX_C_SOURCE >= 199309L
The clockid argument specifies the clock that the new timer uses to measure time. It can be specified as one of the following values:
As well as the above values, clockid can be specified as the clockid returned by a call to clock_getcpuclockid(3) or pthread_getcpuclockid(3).
The sevp argument points to a sigevent structure that specifies how the caller should be notified when the timer expires. For the definition and general details of this structure, see sigevent(7).
The sevp.sigev_notify field can have the following values:
Specifying sevp as NULL is equivalent to specifying a pointer to a sigevent structure in which sigev_notify is SIGEV_SIGNAL, sigev_signo is SIGALRM, and sigev_value.sival_int is the timer ID.
Timers are not inherited by the child of a fork(2), and are disarmed and deleted during an execve(2).
The kernel preallocates a "queued real-time signal" for each timer created using timer_create(). Consequently, the number of timers is limited by the RLIMIT_SIGPENDING resource limit (see setrlimit(2)).
The timers created by timer_create() are commonly known as "POSIX (interval) timers". The POSIX timers API consists of the following interfaces:
Since Linux 3.10, the /proc/[pid]/timers file can be used to list the POSIX timers for the process with PID pid. See proc(5) for further information.
The POSIX timers system calls first appeared in Linux 2.6. Prior to this, glibc provided an incomplete user-space implementation (CLOCK_REALTIME timers only) using POSIX threads, and current glibc falls back to this implementation on systems running pre-2.6 Linux kernels.
In the following example run, the program sleeps for 1 second, after creating a timer that has a frequency of 100 nanoseconds. By the time the signal is unblocked and delivered, there have been around ten million overruns.
$ ./a.out 1 100 Establishing handler for signal 34 Blocking signal 34 timer ID is 0x804c008 Sleeping for 1 seconds Unblocking signal 34 Caught signal 34 sival_ptr = 0xbfb174f4; *sival_ptr = 0x804c008 overrun count = 10004886
#include <stdlib.h> #include <unistd.h> #include <stdio.h> #include <signal.h> #include <time.h> #define CLOCKID CLOCK_REALTIME #define SIG SIGRTMIN #define errExit(msg) do { perror(msg); exit(EXIT_FAILURE); \ } while (0) static void print_siginfo(siginfo_t *si) { timer_t *tidp; int or; tidp = si->si_value.sival_ptr; printf(" sival_ptr = %p; ", si->si_value.sival_ptr); printf(" *sival_ptr = 0x%lx\n", (long) *tidp); or = timer_getoverrun(*tidp); if (or == -1) errExit("timer_getoverrun"); else printf(" overrun count = %d\n", or); } static void handler(int sig, siginfo_t *si, void *uc) { /* Note: calling printf() from a signal handler is not strictly correct, since printf() is not async-signal-safe; see signal(7) */ printf("Caught signal %d\n", sig); print_siginfo(si); signal(sig, SIG_IGN); } int main(int argc, char *argv[]) { timer_t timerid; struct sigevent sev; struct itimerspec its; long long freq_nanosecs; sigset_t mask; struct sigaction sa; if (argc != 3) { fprintf(stderr, "Usage: %s <sleep-secs> <freq-nanosecs>\n", argv[0]); exit(EXIT_FAILURE); } /* Establish handler for timer signal */ printf("Establishing handler for signal %d\n", SIG); sa.sa_flags = SA_SIGINFO; sa.sa_sigaction = handler; sigemptyset(&sa.sa_mask); if (sigaction(SIG, &sa, NULL) == -1) errExit("sigaction"); /* Block timer signal temporarily */ printf("Blocking signal %d\n", SIG); sigemptyset(&mask); sigaddset(&mask, SIG); if (sigprocmask(SIG_SETMASK, &mask, NULL) == -1) errExit("sigprocmask"); /* Create the timer */ sev.sigev_notify = SIGEV_SIGNAL; sev.sigev_signo = SIG; sev.sigev_value.sival_ptr = &timerid; if (timer_create(CLOCKID, &sev, &timerid) == -1) errExit("timer_create"); printf("timer ID is 0x%lx\n", (long) timerid); /* Start the timer */ freq_nanosecs = atoll(argv[2]); its.it_value.tv_sec = freq_nanosecs /<PHONE_NUMBER>; its.it_value.tv_nsec = freq_nanosecs %<PHONE_NUMBER>; its.it_interval.tv_sec = its.it_value.tv_sec; its.it_interval.tv_nsec = its.it_value.tv_nsec; if (timer_settime(timerid, 0, &its, NULL) == -1) errExit("timer_settime"); /* Sleep for a while; meanwhile, the timer may expire multiple times */ printf("Sleeping for %d seconds\n", atoi(argv[1])); sleep(atoi(argv[1])); /* Unlock the timer signal, so that timer notification can be delivered */ printf("Unblocking signal %d\n", SIG); if (sigprocmask(SIG_UNBLOCK, &mask, NULL) == -1) errExit("sigprocmask"); exit(EXIT_SUCCESS); }


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