Markdown Link Refinement
Name:
URL:
Problem Identified:
Replacement Url Suggested:
Is Broken:
Problem:
Needs Removal:
Replacement Name:
Replacement URL:
Note:
<
>
Done


Sends an Eiffel event expressed as a Groovy map. This map is passed in the event argument.
By default the event passed by the user will be decorated with a CONTEXT link to the current build's EiffelActivityTriggeredEvent . Optionally a CAUSE link can be created instead or the link can be omitted entirely.
This step returns immediately as soon as the event has been validated and put on the internal outbound queue. The actual delivery of the event to the broker might not have happened at the time of the return.


Monitoring
Requests per second (for 10 second buckets):
Time
Reqs in 10 secs
Reqs/second
Total req duration
Avg duration per req
{% for obj in requests %}
{{ obj.0|date:"H:i:s" }}
TODO
{{ obj.1|floatformat:"3" }}
TODO
TODO
{% endfor %}
SQLops per second (for 10 second buckets):
Time
SQLops/second
{% for obj in sqlops %}
{{ obj.0|date:"H:i:s" }}
{{ obj.1|floatformat:"3" }}
{% endfor %}


[CHAPTER 379A]
PICKETING OF RESIDENCE OR DWELLING PLACE
Section
379A-1 Picketing of residence or dwelling prohibited
379A-2 Penalty


This page simulates your protected area or your login target.
You are not logged in! Maybe your password was wrong. Back
The following link has the id which was passed to jsxc as logoutElement:
id
logoutElement
Log out and redirect to index.html
index.html


I redesigned the current website for Cupcake Your Way, a startup catering service for small and local events in the area. I conducted research and improved upon userflow and consistency. I produced sketches, wireframes, and mockups. The primary goal was to redesign and improve upon the existing site in order to draw more traffic.
This was a process that was taken from start to finish so that I could gain a better understanding of the general UX design process.
After determining what could be improved upon on the original design, rapid sketches were created. Feedback was taken across multiple iterations until there was a clear direction with how the redesign should go. The original design proved too busy and too inconsistent with little to no clear direction on where the user should go next. Sketches were created with simplicity and clear direction in mind.
Because this was a startup, a clear and minimalistic design was the priority. The structure of the original website was redone to have more clarity and hierarchy. Navigation was more easily accessible and location was added to the navigation bar to provide a clear indication on where the service was being provided. A hero and call-to-action was provided, the contact section was updated, and testimonials and instagram gallery were added to bolster the site.
Once there was a solid design direction, I produced high fidelity mockups of the website that could then be converted into prototypes. Some minor alterations were made along the way, including a change to the hero section to include a little more information and add more imagery. Gave the site a more consistent colour scheme, limiting the palette to 3 main colours.


xXJumpyXx wrote:You could also just use your mouse scroll wheel, if you have one. Click that on the link and it opens in a new tab.
xXJumpyXx wrote:You could also just use your mouse scroll wheel, if you have one. Click that on the link and it opens in a new tab.


Properties
automaticallyUpdateTabBarItems
@property (nonatomic, assign) BOOL automaticallyUpdateTabBarItems
bottomController
@property (nonatomic, retain) UIViewController *bottomController
bottomLedgeSize
@property (nonatomic, assign, readonly) CGFloat bottomLedgeSize
bottomSize
@property (nonatomic, assign) CGFloat bottomSize
bottomViewSize
@property (nonatomic, assign, readonly) CGFloat bottomViewSize
bounceDurationFactor
@property (nonatomic, assign) CGFloat bounceDurationFactor
bounceOpenSideDurationFactor
@property (nonatomic, assign) CGFloat bounceOpenSideDurationFactor
centerController
@property (nonatomic, retain) UIViewController *centerController
centerhiddenInteractivity
@property (nonatomic, assign) IIViewDeckCenterHiddenInteractivity centerhiddenInteractivity
closeSlideAnimationDuration
@property (nonatomic, assign) CGFloat closeSlideAnimationDuration
controllers
@property (nonatomic, readonly, retain) NSArray *controllers
delegate
@property (nonatomic, assign) id<IIViewDeckControllerDelegate> delegate
delegateMode
@property (nonatomic, assign) IIViewDeckDelegateMode delegateMode
elastic
@property (nonatomic, assign, getter=isElastic) BOOL elastic
enabled
@property (nonatomic, assign, getter=isEnabled) BOOL enabled
leftController
@property (nonatomic, retain) UIViewController *leftController
leftLedgeSize
@property (nonatomic, assign, readonly) CGFloat leftLedgeSize
leftSize
@property (nonatomic, assign) CGFloat leftSize
leftViewSize
@property (nonatomic, assign, readonly) CGFloat leftViewSize
maxSize
@property (nonatomic, assign) CGFloat maxSize
navigationControllerBehavior
@property (nonatomic, assign) IIViewDeckNavigationControllerBehavior navigationControllerBehavior
openSlideAnimationDuration
@property (nonatomic, assign) CGFloat openSlideAnimationDuration
panningGestureDelegate
@property (nonatomic, assign) id<UIGestureRecognizerDelegate> panningGestureDelegate
panningMode
@property (nonatomic, assign) IIViewDeckPanningMode panningMode
panningView
@property (nonatomic, retain) UIView *panningView
resizesCenterView
@property (nonatomic, assign) BOOL resizesCenterView
rightController
@property (nonatomic, retain) UIViewController *rightController
rightLedgeSize
@property (nonatomic, assign, readonly) CGFloat rightLedgeSize
rightSize
@property (nonatomic, assign) CGFloat rightSize
rightViewSize
@property (nonatomic, assign, readonly) CGFloat rightViewSize
sizeMode
@property (nonatomic, assign) IIViewDeckSizeMode sizeMode
slidingController
@property (nonatomic, readonly, assign) UIViewController *slidingController
topController
@property (nonatomic, retain) UIViewController *topController
topLedgeSize
@property (nonatomic, assign, readonly) CGFloat topLedgeSize
topSize
@property (nonatomic, assign) CGFloat topSize
topViewSize
@property (nonatomic, assign, readonly) CGFloat topViewSize
Instance Methods
canRightViewPushViewControllerOverCenterController
- (BOOL)canRightViewPushViewControllerOverCenterController
closeBottomView
- (BOOL)closeBottomView
closeBottomViewAnimated:
- (BOOL)closeBottomViewAnimated:(BOOL)animated
closeBottomViewAnimated:completion:
- (BOOL)closeBottomViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
closeBottomViewAnimated:duration:completion:
- (BOOL)closeBottomViewAnimated:(BOOL)animated duration:(NSTimeInterval)duration completion:(IIViewDeckControllerBlock)completed
closeBottomViewBouncing:
- (BOOL)closeBottomViewBouncing:(IIViewDeckControllerBounceBlock)bounced
closeBottomViewBouncing:completion:
- (BOOL)closeBottomViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
closeLeftView
- (BOOL)closeLeftView
closeLeftViewAnimated:
- (BOOL)closeLeftViewAnimated:(BOOL)animated
closeLeftViewAnimated:completion:
- (BOOL)closeLeftViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
closeLeftViewAnimated:duration:completion:
- (BOOL)closeLeftViewAnimated:(BOOL)animated duration:(NSTimeInterval)duration completion:(IIViewDeckControllerBlock)completed
closeLeftViewBouncing:
- (BOOL)closeLeftViewBouncing:(IIViewDeckControllerBounceBlock)bounced
closeLeftViewBouncing:completion:
- (BOOL)closeLeftViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
closeOpenView
- (BOOL)closeOpenView
closeOpenViewAnimated:
- (BOOL)closeOpenViewAnimated:(BOOL)animated
closeOpenViewAnimated:completion:
- (BOOL)closeOpenViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
closeOpenViewAnimated:duration:completion:
- (BOOL)closeOpenViewAnimated:(BOOL)animated duration:(NSTimeInterval)duration completion:(IIViewDeckControllerBlock)completed
closeOpenViewBouncing:
- (BOOL)closeOpenViewBouncing:(IIViewDeckControllerBounceBlock)bounced
closeOpenViewBouncing:completion:
- (BOOL)closeOpenViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
closeRightView
- (BOOL)closeRightView
closeRightViewAnimated:
- (BOOL)closeRightViewAnimated:(BOOL)animated
closeRightViewAnimated:completion:
- (BOOL)closeRightViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
closeRightViewAnimated:duration:completion:
- (BOOL)closeRightViewAnimated:(BOOL)animated duration:(NSTimeInterval)duration completion:(IIViewDeckControllerBlock)completed
closeRightViewBouncing:
- (BOOL)closeRightViewBouncing:(IIViewDeckControllerBounceBlock)bounced
closeRightViewBouncing:completion:
- (BOOL)closeRightViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
closeTopView
- (BOOL)closeTopView
closeTopViewAnimated:
- (BOOL)closeTopViewAnimated:(BOOL)animated
closeTopViewAnimated:completion:
- (BOOL)closeTopViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
closeTopViewAnimated:duration:completion:
- (BOOL)closeTopViewAnimated:(BOOL)animated duration:(NSTimeInterval)duration completion:(IIViewDeckControllerBlock)completed
closeTopViewBouncing:
- (BOOL)closeTopViewBouncing:(IIViewDeckControllerBounceBlock)bounced
closeTopViewBouncing:completion:
- (BOOL)closeTopViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
initWithCenterViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController
initWithCenterViewController:bottomViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController bottomViewController:(UIViewController *)bottomController
initWithCenterViewController:leftViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController leftViewController:(UIViewController *)leftController
initWithCenterViewController:leftViewController:rightViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController leftViewController:(UIViewController *)leftController rightViewController:(UIViewController *)rightController
initWithCenterViewController:leftViewController:rightViewController:topViewController:bottomViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController leftViewController:(UIViewController *)leftController rightViewController:(UIViewController *)rightController topViewController:(UIViewController *)topController bottomViewController:(UIViewController *)bottomController
initWithCenterViewController:rightViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController rightViewController:(UIViewController *)rightController
initWithCenterViewController:topViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController topViewController:(UIViewController *)topController
initWithCenterViewController:topViewController:bottomViewController:
- (id)initWithCenterViewController:(UIViewController *)centerController topViewController:(UIViewController *)topController bottomViewController:(UIViewController *)bottomController
isAnySideOpen
- (BOOL)isAnySideOpen
isSideClosed:
- (BOOL)isSideClosed:(IIViewDeckSide)viewDeckSide
isSideOpen:
- (BOOL)isSideOpen:(IIViewDeckSide)viewDeckSide
openBottomView
- (BOOL)openBottomView
openBottomViewAnimated:
- (BOOL)openBottomViewAnimated:(BOOL)animated
openBottomViewAnimated:completion:
- (BOOL)openBottomViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
openBottomViewBouncing:
- (BOOL)openBottomViewBouncing:(IIViewDeckControllerBounceBlock)bounced
openBottomViewBouncing:completion:
- (BOOL)openBottomViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
openLeftView
- (BOOL)openLeftView
openLeftViewAnimated:
- (BOOL)openLeftViewAnimated:(BOOL)animated
openLeftViewAnimated:completion:
- (BOOL)openLeftViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
openLeftViewBouncing:
- (BOOL)openLeftViewBouncing:(IIViewDeckControllerBounceBlock)bounced
openLeftViewBouncing:completion:
- (BOOL)openLeftViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
openRightView
- (BOOL)openRightView
openRightViewAnimated:
- (BOOL)openRightViewAnimated:(BOOL)animated
openRightViewAnimated:completion:
- (BOOL)openRightViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
openRightViewBouncing:
- (BOOL)openRightViewBouncing:(IIViewDeckControllerBounceBlock)bounced
openRightViewBouncing:completion:
- (BOOL)openRightViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
openTopView
- (BOOL)openTopView
openTopViewAnimated:
- (BOOL)openTopViewAnimated:(BOOL)animated
openTopViewAnimated:completion:
- (BOOL)openTopViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
openTopViewBouncing:
- (BOOL)openTopViewBouncing:(IIViewDeckControllerBounceBlock)bounced
openTopViewBouncing:completion:
- (BOOL)openTopViewBouncing:(IIViewDeckControllerBounceBlock)bounced completion:(IIViewDeckControllerBlock)completed
previewBounceView:
- (BOOL)previewBounceView:(IIViewDeckSide)viewDeckSide
previewBounceView:toDistance:duration:callDelegate:completion:
- (BOOL)previewBounceView:(IIViewDeckSide)viewDeckSide toDistance:(CGFloat)distance duration:(NSTimeInterval)duration callDelegate:(BOOL)callDelegate completion:(IIViewDeckControllerBlock)completed
previewBounceView:toDistance:duration:numberOfBounces:dampingFactor:callDelegate:completion:
- (BOOL)previewBounceView:(IIViewDeckSide)viewDeckSide toDistance:(CGFloat)distance duration:(NSTimeInterval)duration numberOfBounces:(CGFloat)numberOfBounces dampingFactor:(CGFloat)zeta callDelegate:(BOOL)callDelegate completion:(IIViewDeckControllerBlock)completed
previewBounceView:withCompletion:
- (BOOL)previewBounceView:(IIViewDeckSide)viewDeckSide withCompletion:(IIViewDeckControllerBlock)completed
rightViewPushViewControllerOverCenterController:
- (void)rightViewPushViewControllerOverCenterController:(UIViewController *)controller
setBottomSize:completion:
- (void)setBottomSize:(CGFloat)rightSize completion:(void ( ^ ) ( BOOL finished ))completion
setLeftSize:completion:
- (void)setLeftSize:(CGFloat)leftSize completion:(void ( ^ ) ( BOOL finished ))completion
setMaxSize:completion:
- (void)setMaxSize:(CGFloat)maxSize completion:(void ( ^ ) ( BOOL finished ))completion
setRightSize:completion:
- (void)setRightSize:(CGFloat)rightSize completion:(void ( ^ ) ( BOOL finished ))completion
setTopSize:completion:
- (void)setTopSize:(CGFloat)leftSize completion:(void ( ^ ) ( BOOL finished ))completion
sideForController:
- (IIViewDeckSide)sideForController:(UIViewController *)controller
statusBarHeight
- (CGFloat)statusBarHeight
toggleBottomView
- (BOOL)toggleBottomView
toggleBottomViewAnimated:
- (BOOL)toggleBottomViewAnimated:(BOOL)animated
toggleBottomViewAnimated:completion:
- (BOOL)toggleBottomViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
toggleLeftView
- (BOOL)toggleLeftView
toggleLeftViewAnimated:
- (BOOL)toggleLeftViewAnimated:(BOOL)animated
toggleLeftViewAnimated:completion:
- (BOOL)toggleLeftViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
toggleOpenView
- (BOOL)toggleOpenView
toggleOpenViewAnimated:
- (BOOL)toggleOpenViewAnimated:(BOOL)animated
toggleOpenViewAnimated:completion:
- (BOOL)toggleOpenViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
toggleRightView
- (BOOL)toggleRightView
toggleRightViewAnimated:
- (BOOL)toggleRightViewAnimated:(BOOL)animated
toggleRightViewAnimated:completion:
- (BOOL)toggleRightViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed
toggleTopView
- (BOOL)toggleTopView
toggleTopViewAnimated:
- (BOOL)toggleTopViewAnimated:(BOOL)animated
toggleTopViewAnimated:completion:
- (BOOL)toggleTopViewAnimated:(BOOL)animated completion:(IIViewDeckControllerBlock)completed


Thank you for submitting your RSVP!
If you need to change or update any information, please contact Leslie directly at<EMAIL_ADDRESS>Hillside Community Church
1393 Austin Ave.
Coquitlam, BC. | V3K3P6
The Brockhouse
3875 Point Grey Rd.
Vancouver, BC. | V6R1B3
*cash bar available
The Watkins are registered at the following places:


|
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Material | AliceBlue |
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Material | AntiqueWhite |
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Material | Aqua |
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Material | Aquamarine |
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Material | Azure |
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Material | Beige |
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Material | Bisque |
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Material | Black |
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Material | BlanchedAlmond |
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Material | Blue |
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Material | BlueViolet |
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Material | Brown |
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Material | BurlyWood |
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Material | CadetBlue |
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Material | Chartreuse |
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Material | Chocolate |
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Material | Coral |
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Material | CornflowerBlue |
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Material | Cornsilk |
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Material | Crimson |
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Material | Cyan |
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Material | DarkBlue |
| |
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Material | DarkCyan |
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Material | DarkGoldenRod |
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Material | DarkGray |
| |
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Material | DarkGrey |
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Material | DarkGreen |
| |
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Material | DarkKhaki |
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Material | DarkMagenta |
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Material | DarkOliveGreen |
| |
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Material | DarkOrange |
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Material | DarkOrchid |
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Material | DarkRed |
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Material | DarkSalmon |
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Material | DarkSeaGreen |
| |
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Material | DarkSlateBlue |
| |
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Material | DarkSlateGray |
| |
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Material | DarkSlateGrey |
| |
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Material | DarkTurquoise |
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Material | DarkViolet |
| |
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Material | DeepPink |
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Material | DeepSkyBlue |
| |
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Material | DimGray |
| |
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Material | DimGrey |
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Material | DodgerBlue |
| |
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Material | FireBrick |
| |
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Material | FloralWhite |
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Material | ForestGreen |
| |
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Material | Fuchsia |
| |
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Material | Gainsboro |
| |
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Material | GhostWhite |
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Material | Gold |
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Material | GoldenRod |
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Material | Gray |
| |
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Material | Grey |
| |
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Material | Green |
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Material | GreenYellow |
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Material | HoneyDew |
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Material | HotPink |
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Material | IndianRed |
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Material | Indigo |
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Material | Ivory |
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Material | Khaki |
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Material | Lavender |
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Material | LavenderBlush |
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Material | LawnGreen |
| |
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Material | LemonChiffon |
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Material | LightBlue |
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Material | LightCoral |
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Material | LightCyan |
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Material | LightGoldenRodYellow |
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Material | LightGray |
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Material | LightGrey |
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Material | LightGreen |
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Material | LightPink |
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Material | LightSalmon |
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Material | LightSeaGreen |
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Material | LightSkyBlue |
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Material | LightSlateGray |
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Material | LightSlateGrey |
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Material | LightSteelBlue |
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Material | LightYellow |
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Material | Lime |
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Material | LimeGreen |
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Material | Linen |
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Material | Magenta |
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Material | Maroon |
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Material | MediumAquaMarine |
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Material | MediumBlue |
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Material | MediumOrchid |
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Material | MediumPurple |
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Material | MediumSeaGreen |
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Material | MediumSlateBlue |
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Material | MediumSpringGreen |
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Material | MediumTurquoise |
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Material | MediumVioletRed |
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Material | MidnightBlue |
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Material | MintCream |
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Material | MistyRose |
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Material | Moccasin |
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Material | NavajoWhite |
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Material | Navy |
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Material | OldLace |
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Material | Olive |
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Material | OliveDrab |
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Material | Orange |
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Material | OrangeRed |
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Material | Orchid |
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Material | PaleGoldenRod |
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Material | PaleGreen |
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Material | PaleTurquoise |
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Material | PaleVioletRed |
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Material | PapayaWhip |
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Material | PeachPuff |
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Material | Peru |
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Material | Pink |
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Material | Plum |
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Material | PowderBlue |
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Material | Purple |
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Material | RebeccaPurple |
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Material | Red |
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Material | RosyBrown |
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Material | RoyalBlue |
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Material | SaddleBrown |
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Material | Salmon |
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Material | SandyBrown |
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Material | SeaGreen |
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Material | SeaShell |
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Material | Sienna |
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Material | Silver |
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Material | SkyBlue |
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Material | SlateBlue |
| |
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Material | SlateGray |
| |
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Material | SlateGrey |
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Material | Snow |
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Material | SpringGreen |
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Material | SteelBlue |
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Material | Tan |
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Material | Teal |
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Material | Thistle |
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Material | Tomato |
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Material | Turquoise |
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Material | Violet |
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Material | Wheat |
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Material | White |
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Material | WhiteSmoke |
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Material | Yellow |
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Material | YellowGreen |
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List< Material > | materialsDefault |
| |
The documentation for this class was generated from the following file:
- Assets/BigfootDS/_Common/Scripts/BigfootWebColoursDefault.cs


{% extends "layout.html" %} {% block title %}Sign Up{% endblock %} {% block sidenav %} {% endblock %} {% block main_content %}
You entered a wrong PIN number. Try again.
In a few minutes, you should receive a message to the email address you gave us.
Enter the number here:
If you’ve waited more than 5 minutes, go back and try again.


Pi Engine is a role oriented application development engine for web and mobile, designed as the next generation and a successor to Xoops. Pi is developed upon PHP and MySQL with selected third-party frameworks including but not limited to Zend Framework library, jQuery, Bootstrap and Backbone.
Pi Project follows the philosophy of open standard, open design, open development and open structure. Pi is born as a complete open source project and intended to build a sustainable ecosystem that benefits all contributors and users.
The Engine is released under a New BSD License.


Cub Blog | 11 May 2020
Lewis's Cubs Blog
Mum had an idea that at the end of each week we would sit down and each write something we miss doing on a piece of paper and put them all in a pot.
Then after lockdown is over and we want to do somethig, we will pick one of the things we have missed doing out of the pot andf do it.
Some of the things already in our pot:
Why don't you start a pot of activities to do after lockdown at your house!?
My favourite emojis are: 🦈 🦊 🤡


POST A NEW BLOG +
New Blog
Post
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College Connect Program
Contingent Leader
College Head
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{{ blogs.College }}
{{ blogs.bloger_topic }}
{{ blogs.bloger_blog }}
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Experimental VR physics action adventure game, Boneworks, releases on December 10th
by John PapadopoulosStress Level Zero has announced that its experimental VR physics action adventure game, Boneworks, will release on December 10th. In order to celebrate this announcement, the team has also released a new gameplay trailer that you can find below.
In Boneworks, players can use physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture.
Do note that Boneworks demonstrates advanced VR mechanics and concepts. As such, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding.
Here are the game’s key features:
- Advanced Physics: Designed entirely for consistent universal rules, the advanced physics mechanics encourage players to confidently and creatively interact with the virtual world however you want.
- Combat: Approach combat in any number of ways you can think of following the physical rules of the game’s universe. Melee weapons, firearms, physics traps, environments, can all be used to aid you in fights with enemy entities.
- Weapons, lots of weapons: Boneworks provides players with a plethora of physics based weaponry; guns, swords, axes, clubs, spears, hammers, experimental energy weapons, nonsensical mystery tools, and anomalous physics weapons.
- Interaction: Hyper realistic VR object and environment interaction.
- Story: Play through the game’s mysterious narrative and explore the deep inner workings of the Monogon Industries’ artificial intelligence operating system; Myth OS.
- Character Bodies: Accurate full IK body systems built from the ground up provide a realistic looking body presence and allow for a maximum level of immersion with physical interaction in the game space.
Enjoy!


{% load change_lang %} {% load i18n %} {% load static %}
➤ {%trans "Do I need to register for exams?" %}
➤ {%trans "What do I need to gain entry to the exam venue on the day?" %}
➤ {%trans "What happens if I am late for the exam?" %}
➤ {%trans "What happens if I think I may have the wrong exam paper?" %}
➤ {%trans "Do I need to confirm my attendance at the exam?" %}
➤ {%trans "How can I find the location of my exams?" %}
➤ {%trans "Where do I access past papers?" %}
➤ {%trans "How can I access my exam timetable?" %}
➤ {%trans "I am a student with a disability , I need extra help during the exams, what do I do?" %}
➤ {%trans "I need to take medication during my exam, should I tell someone before the exam starts?" %}
➤ {%trans "What happens if there is a serious incident during the exam?" %}
➤ {%trans "Where can I access my result?" %}
➤ {%trans "How will I find out if my results are ready for release?" %}
➤ {%trans "I have failed my repeat exam what should I do?" %}


Using Embedded Resource Custom Fonts
Forms9Patch's label and button elements have built in support for using Embedded Resource custom fonts - a much simpler approach to custom fonts. Likewise, Forms9Patch provides the Forms9Patch.EmbeddedResourceFontEffect
effect to make using Embedded Resource custom fonts easier for all Xamarin.Forms elements that have the FontFamily
property.
Adding your custom font as an Embedded Resource
Below is an example of how to use Forms9Patch's custom font management. The example uses Google's Material Design Icons font, which they have been nice enough to license under the Creative Common Attribution 4.0 International License (CC-BY 4.0)!
Follow one of the below Getting Started guides to create a .NetStandard Xamarin Forms cross-platform app with the
MyDemoApp
assembly namespace.Create a Resources folder in the app's shared code (.NetStandard) project:
Right click on your .NetStandard project and select Add / New Folder.
A New Folder folder should appear. Rename it Resources.
Before After
Create a Fonts folder under the Resources folder in the app's shared code (.NetStandard) project
Save the MaterialIcons-Regular.ttf custom font file to the Resources/Fonts folder. I prefer to drag it from OSX Finder or Windows File Explorer into the Resources/Fonts folder in VisualStudio.
Set the Build Action to EmbeddedResource for this custom font.
Make note of the Resource ID of this custom font. See Embedded Resource Id Naming Convention for details.
Your Embedded Resource custom font is now ready for use by Forms9Patch label and button elements and for any Xamarin.Forms.VisualElement that supports the FontFamily
property.
Embedded Resource custom font with Forms9Patch Label
This section assumes you've added your custom font to your Shared Code project, as described in Adding your custom font as an Embedded Resource, above.
Open your shared source (.NetStandard) application source file (MyDemoApp.cs in this example)
Change the Label element to a Forms9Patch Label:
Note: The
XAlign
andYAlign
properties have long ago been deprecated by Xamarin. As such, I didn't implement them in Forms9Patch. UseHorizontalTextAlignment
andVerticalTextAlignment
instead.Set the FontFamily property to the font's EmbeddedResource ID
If you compile and run now, you should see some very unexpected output. Why? Because the Material Icons doesn't have support for most standard characters!
Because we're using Material Icons (which is great for symbols but terrible for text), we are going to need to non-latin, unicode characters to our string. With Forms9Patch, we have some options for specifying unicode characters. Here are three approaches to getting the label in this example to display the following Material-Icon characters:
Copy and Paste
A lot of times, you can get a Unicode character by copying it from a web page or from an application (like FontBook on OSX). Once you copy it, you can then paste it into your string in Visual Studio or Xamarin Studio. For your convenience, here [ ] (between the brackets) are the unicode characters for the Material Icons Font's scissors, airplane, and umbrella characters. When you copy them and paste into a string in VisualStudio, they will appear as shown below. If you use that string as the text for Forms9Patch.Label using the MaterialIcons-Regular.ttf font, it will render as shown, above.
C# unicode escape code
C# makes unicode pretty easy via escape codes ... as long as the character is 16 bit! For the Material Icons font, you can go here, select the character (icon in this case) you want. Then, at the bottom right of the page, select < > ICON FONT. There you can find the hexadecimal escape code (see "For IE9 and below"). For the scissors, it is

. For the airplane, is be
. And for the umbrella, it is
. Since each has 4 hexadecimal characters, they all are 16 bit unicode - and I get to avoid explaining how to deal with 32 bit unicode. In our example, replace"Welcome to Xamarin Forms"
with"\uE14E \uE195 \uEB3E"
. Notice, for each escape code, that the leading&#
was replaced with\u
and the trailing semicolon was dropped.HtmlText property
By design, HTML does a great job with Unicode. The
HtmlLabel
property wouldn't be useful without that magic. For this example, remember (above) that the HTML escape codes we found on Google's Material Design Icons page were (Scissors=
. Airplane=
. Umbrella=
. ). Since these are HTML escape codes, we can pass them in a string to theHtmlText
property.
Embedded Resource custom fonts with Xamarin Forms text elements and EmbeddedResourceFontEffect
This section assumes you've added your custom font to your Shared Code project, as described in Adding your custom font as an Embedded Resource, above.
Open your shared source (.NetStandard) application source file (MyDemoApp.cs in this example)
Using an existing
Xamarin.Forms.Label
element or create a new one.Set the FontFamily property to the font's EmbeddedResource ID.
Add the
EmbeddedResourceFontEffect
to your Xamarin.Forms text elements. Shown above are two different approaches to this.


Favorite Films & TV Shows watched in Quarantine
Tenet - A SciFi action-thriller that is best digested via multiple viewings while perusing Reddit discussions.
Nightcrawler - A neo-noir psychological-thriller with a highlight performance from Jake Gyllenhaal as a creepy, tenacious photojournalist.
The Irishman - An epic crime film that is well worth the extended 209-min runtime, with themes that echo Scorsese’s 1990 film, Goodfellas.
Uncut Gems - A crime-thriller that kept me on the edge of my seats and my heart pounding from start to finish.
American Factory - A documentary that takes a thoughtful look into the behavioral, cultural, and ethical dynamics between workers and employers in a Chinese company’s factory in America.
Miss Americana - A documentary that showcases a more vulnerable side of Taylor Swift, and provides a glimpse into her journey in finding her platform and voice.
The Before Trilogy - Three films — each shot 9 years apart, and each taking place over the course of a few hours — that captures the essence of love via natural, realistic dialogue between the two main characters, Jesse and Céline.
Hell or High Water - A neo-Western heist film that has complex, multifaceted characters, and grey areas between right and wrong.
Wind River - A neo-Western murder mystery that uses location imagery to communicate emotion, and is not afraid of taking its time to build up tension.
Back to the Future - A science fiction film that is well ahead of its time during its initial release, and remains timeless through the decades.
君の名は。(Your Name) - An animated romantic fantasy that has one of the most interesting applications of time travel in film.

부산행 (Train to Busan) - An action-horror film that delivers a jolt of thrill on the zombie genre with fully developed characters and sympathetic motivations.
기생충 (Parasite) - A black comedy thriller that can be watched over and over again to learn new themes, motifs, and interpretations.
몽타주 (Montage) - A thriller whodunit story with a surprise twist.
江湖儿女 (Ash Is Purest White) - A drama with an observant and unbiased lens into the industrialization of the modern Chinese society and how that affects the everyday people.
Dark (Season 3) - A mind-bending conclusion to the science fiction thriller series, with some of the most exciting depictions of time travel ever shown on screen.
Westworld (Season 3) - An ambitious expansion of world-building outside the playgrounds of the first two season.
Halt & Catch Fire (Seasons 1 - 6) - A nostalgic period drama about the personal computing era of the 80s and 90s.
The Mandalorian (Season 2) - An excellent addition to the adventures of Din Djarin and Baby Yoda in the Star Wars universe while thoughtfully building on lore introduced from both the animated Clone Wars and the original trilogy; this is the way.
Schitt’s Creek (Seasons 1 - 6) - A hilarious sitcom with characters that start off as unrelatable, but eventually grows on you.
Raised by Wolves - A SciFi series with plenty of world-building, characters, and lore that have the potential to be further explored in subsequent seasons.
Ozark (Season 3) - A gritting crime drama that is also a family drama at its core, with sympathetic characters and complex motivations.
Upload - A SciFi comedy-drama that slowly stripes away its cheerful facade of the digital afterlife and reveals the dystopia within.
Haunting of Hill House - A supernatural horror drama that alternates between two timelines with beautiful cinematography, following a family traumatized by their experience at Hill House.
Haunting of Bly Manor - A drama-gothic series with a nonlinear narrative, extraordinary use of lighting & color, as well as strongly developed characters.
The Witcher - A fantasy drama that is a nice addition to exploring the lore of the Witcher universe, along with the original book series and CD Projekt Red’s video game series.
Kingdom (Season 2) - A period political horror thriller (so many genres!) that has strongly developed protagonists and antagonists, along with an interesting take on combining historical drama with the zombie genre.
隐秘的角落 (The Bad Kids) - A drama thriller that masterfully exposes a series of consequences after three children accidentally film a murder.
沉默的真相 (The Long Night) - A drama thriller set in three timelines that explores the corruption and depravity of the justice system, with similarities to HBO’s True Detective (Season 1).
新世界 (New World) - A historical drama set 22 days before the founding of the People’s Republic of China in Beijing 1949, with developed characters, intrigue, action, and mystery.
以家人之名 (Go Ahead) - A drama about three kids growing up in dysfunctional households that find themselves building a loving, non-traditional family.


#Hello, world **Hello**world >Hello
* Hello * world 1 Hello 2 lada This is graph 1 This is graph 2 ``` Hello world ```


Circleci, phantomjs
Another quick tip.
I use the excellent cljsbuild to compile and test our ClojureScript projects (and I can't believe how difficult it is to wire this stuff together in 2016!). To support continuous integration I use phantomjs to provide the JavaScript environment.
Unfortunately circleci's environment doesn't have phantomjs
v2 available to it and v1 has some troubling properties. It turns out, after much googling and dead ends, that it is pretty trivial to get phantomjs
in your circleci environment, simply add:
machine:
pre:
- sudo curl --output /usr/local/bin/phantomjs https://s3.amazonaws.com/circle-downloads/phantomjs-2.1.1
to your circle.yml
- thanks kimh@circleci.
lein-cljsbuild
The documentation on github is sufficient and the advanced project contains all you need.
However, in brief (and note, this isn't exactly the same as the advanced project):
project.clj
:
(defproject <YOUR-COMPANY>/<YOUR-COMPANY>.util "0.4.1-SNAPSHOT"
:description "FIXME: write description"
:url "http://example.com/FIXME"
:license {:name "Eclipse Public License"
:url "http://www.eclipse.org/legal/epl-v10.html"}
:dependencies [[org.clojure/clojure "1.8.0"]
[org.clojure/clojurescript "1.9.216"]
[org.clojure/tools.logging "0.3.1"]
[ch.qos.logback/logback-classic "1.1.7"]
[net.sourceforge.jtds/jtds "1.3.1"]
[com.mchange/c3p0 "<IP_ADDRESS>"]
[environ "1.1.0"]
[com.lucasbradstreet/instaparse-cljs "<IP_ADDRESS>"]
[prismatic/schema "1.1.3"]
[org.clojure/java.jdbc "0.4.2"]
[clj-time "0.12.0"]
[com.andrewmcveigh/cljs-time "0.4.0"]]
:plugins [[lein-environ "1.1.0"]
[lein-wagon-ssh-external "0.1.0"]
[lein-cljsbuild "1.1.4"]]
:cljsbuild {:test-commands
{"unit" ["phantomjs"
"phantom/unit-test.js"
"resources/private/html/unit-test.html"]}
:builds {
:prod
{:source-paths ["src"]
:compiler {:output-to "resources/public/js/main.js"
:optimizations :advanced
:pretty-print false}}
:test
{:source-paths ["src" "test" "test-cljs"]
:compiler {:output-to "resources/private/js/unit-test.js"
:optimizations :advanced
:pretty-print false}}}}
; Clean JS directories
:clean-targets ^{:protect false} ["resources/private/js"
"resources/public/js"
:target-path]
:aliases {"clj-tests!" ["do" "test"]
"cljs-tests!" ["do" ["cljsbuild" "test"]]
"all-tests!" ["do" "clj-tests!," "cljs-tests!"]
"full-build-no-tests!" ["do" "clean"]
"full-build-cljs!" ["do" "clean," "cljs-tests!"]
"full-build!" ["do" "clean," "all-tests!"]
;; TODO - circleci cannot access a MS SQL database so run as many tests as we can
"deploy!" ["do" "full-build-cljs!"]})
phantom/unit-test.js
:
var system = require('system');
var url,args;
if (phantom.version.major > 1) {
args = system.args;
if (args.length < 2) {
system.stderr.write('Expected a target URL parameter.');
phantom.exit(1);
}
url = args[1];
} else {
args = phantom.args;
if (args.length < 1) {
system.stderr.write('Expected a target URL parameter.');
phantom.exit(1);
}
url = args[0];
}
var page = require('webpage').create();
page.onConsoleMessage = function (message) {
console.log("Test console: " + message);
};
console.log("Loading URL: " + url);
page.open(url, function (status) {
if (status !== "success") {
console.log('Failed to open ' + url);
setTimeout(function() { // https://github.com/ariya/phantomjs/issues/12697
phantom.exit(1);
}, 0);
}
page.evaluate(function() {
<YOUR-COMPANY>.util.test.run();
});
setTimeout(function() { // https://github.com/ariya/phantomjs/issues/12697
phantom.exit(0);
}, 0);
});
test-cljs/<YOUR-COMPANY>.util.test
:
(ns <YOUR-COMPANY>.util.test
(:require [clojure.test :as t]
[<YOUR-COMPANY>.util.common-test]
[<YOUR-COMPANY>.util.hierarchy-test]
[<YOUR-COMPANY>.util.parser.time-test]))
(enable-console-print!)
(defn ^:export run []
(.log js/console "Testing <YOUR-COMPANY>.util")
(t/run-all-tests #"<YOUR-COMPANY>.util.*-test"))


public final class XContentParserUtils
extends java.lang.Object
XContentParser.Token
from XContentParser
while checking for their types and throw ParsingException
if needed.| 限定符和类型 | 方法和说明 |
|---|---|
static void |
ensureExpectedToken(XContentParser.Token expected,
XContentParser.Token actual,
java.util.function.Supplier<XContentLocation> location)
Makes sure that provided token is of the expected type
|
static void |
ensureFieldName(XContentParser parser,
XContentParser.Token token,
java.lang.String fieldName)
Makes sure that current token is of type
XContentParser.Token.FIELD_NAME and the field name is equal to the provided one |
static java.lang.Object |
parseStoredFieldsValue(XContentParser parser)
Parse the current token depending on its token type.
|
static <T> void |
parseTypedKeysObject(XContentParser parser,
java.lang.String delimiter,
java.lang.Class<T> objectClass,
java.util.function.Consumer<T> consumer)
This method expects that the current field name is the concatenation of a type, a delimiter and a name
(ex: terms#foo where "terms" refers to the type of a registered
NamedXContentRegistry.Entry ,
"#" is the delimiter and "foo" the name of the object to parse). |
static void |
throwUnknownField(java.lang.String field,
XContentLocation location) |
static void |
throwUnknownToken(XContentParser.Token token,
XContentLocation location) |
public static void ensureFieldName(XContentParser parser, XContentParser.Token token, java.lang.String fieldName) throws java.io.IOException
XContentParser.Token.FIELD_NAME
and the field name is equal to the provided oneParsingException
- if the token is not of type XContentParser.Token.FIELD_NAME
or is not equal to the given field namejava.io.IOException
public static void throwUnknownField(java.lang.String field, XContentLocation location)
ParsingException
- with a "unknown field found" reasonpublic static void throwUnknownToken(XContentParser.Token token, XContentLocation location)
ParsingException
- with a "unknown token found" reasonpublic static void ensureExpectedToken(XContentParser.Token expected, XContentParser.Token actual, java.util.function.Supplier<XContentLocation> location)
ParsingException
- if the token is not equal to the expected typepublic static java.lang.Object parseStoredFieldsValue(XContentParser parser) throws java.io.IOException
ParsingException
- if the token none of the allowed valuesjava.io.IOException
public static <T> void parseTypedKeysObject(XContentParser parser, java.lang.String delimiter, java.lang.Class<T> objectClass, java.util.function.Consumer<T> consumer) throws java.io.IOException
NamedXContentRegistry.Entry
,
"#" is the delimiter and "foo" the name of the object to parse).
It also expected that following this field name is either an Object or an array xContent structure and
the cursor points to the start token of this structure.
The method splits the field's name to extract the type and name and then parses the object
using the XContentParser.namedObject(Class, String, Object)
method.T
- the type of the object to parseparser
- the current XContentParser
delimiter
- the delimiter to use to splits the field's nameobjectClass
- the object class of the object to parseconsumer
- something to consume the parsed objectjava.io.IOException
- if anything went wrong during parsing or if the type or name cannot be derived
from the field's nameParsingException
- if the parser isn't positioned on either START_OBJECT or START_ARRAY at the beginning


Write a program that performs an HTTP GET request to a URL provided to you as the first command-line argument. Collect all data from the server (not just the first "data" event) and then write two lines to the console (stdout).
The first line you write should just be an integer representing the number of characters received from the server. The second line should contain the complete String of characters sent by the server.
There are two approaches you can take to this problem:
1) Collect data across multiple "data" events and append the results together prior to printing the output. Use the "end" event to determine when the stream is finished and you can write the output.
2) Use a third-party package to abstract the difficulties involved in collecting an entire stream of data. Two different packages provide a useful API for solving this problem (there are likely more!): bl
(Buffer List) and concat-stream
; take your pick!
http://npm.im/bl http://npm.im/concat-stream
To install a Node package, use the Node Package Manager npm
. Simply type:
$ npm install bl
And it will download and install the latest version of the package into a subdirectory named node_modules
. Any package in this subdirectory under your main program file can be loaded with the require
syntax without being prefixed by './':
var bl = require('bl')
Node will first look in the core modules and then in the node_modules
directory where the package is located.
If you don't have an Internet connection, simply make a node_modules
directory and copy the entire directory for the package you want to use from inside the learnyounode installation directory:
/node_modules/bl /node_modules/concat-stream
Both bl
and concat-stream
can have a stream piped in to them and they will collect the data for you. Once the stream has ended, a callback will be fired with the data:
response.pipe(bl(function (err, data) { /* ... */ }))
// or
response.pipe(concatStream(function (data) { /* ... */ }))
Note that you will probably need to data.toString()
to convert from a Buffer.
Documentation for both of these modules has been installed along with learnyounode on your system and you can read them by pointing your browser here:
/docs/bl.html /docs/concat-stream.html


---
layout: pagemain
title: Steve Kuei
tags: [me, myself, i]
modified: 2015-12-25
image:
feature: singed_1.jpg
credit: Steve Kuei
creditlink: http://xiaokuayzhi.deviantart.com/art/swirl-mix-swirl-mix-356600577
---
Hello! I am currently a graduate student at Rice University, working with Lisa Biswal in the Department of Chemical and Biomolecular Engineering.
In this page, you can find some of my research and academic endeavors, as well as some unresolved vectors of thought and miscellaneous pursuits.


{% extends "base.html" %} {% block body %}
{{ _('Electricity Law 2014,') }}
{{ _('2014, Pyidaungsu Hluttaw Law No. (44)') }}
{{ _('1376, Tazaungmon, Day 5') }}
{{ _('2014, October, Day 27') }}
{{ _('1') }}. {{ _('The relevant ministry shall, with the consent of the Union government, have the right to fix suitable electric power rates that are to be charged to the power consumer according to the region. The electric power rate may be changed from time to time.') }}
{{ _('2') }}. {{ _('The governments of the regions, states, self-administered zones and self-administered divisions shall have the right to fix, after consultation with the relevant ministry, suitable electric power rates that are to be charged for electric power under their own management that is not acquired from the national grid the electric power rate may be changed from time to time.')}}
{{ _('The persons with the authority to issue a license to engage in electricity-related work under section 8 shall have the right to take any of the following administrative actions if the license holder breaches the conditions contained in the license or any order or directive issued by the relevant ministry or is convicted of having committed any offence under this law-') }}
{{ _('(a) Levying of a fine') }}{{ _('Anyone convicted of having violated the prohibition under section shall be punished with a fine from minimum kyats 100,000 to maximum kyats 500,000. If, after having been punished in this way, he is convicted of having continued to commit the offence, he shall additionally be punished with imprisonment from minimum 1 year to maximum 3 years.') }}
{{ _('Any holder of a license to engage in electricity-related work convicted of having violated the prohibition under section 36 shall be punished with a fine from minimum kyats 100,000 to maximum kyats 500,000. If, after having been punished in this way, he is convicted of having continued to commit the offence, he shall additionally be punished with imprisonment from minimum 1 year to maximum 3 years.') }}


KiDi reveals the ‘identity’ of his baby mama
by Adu SarpeahKiDi of Lynx Entertainment fame most recently made the internet colorful when he uploaded photos of his 3-year-old son on his birthday celebration.
  Daddy loves you to the moon and back.”
Fast forward, fans of KiDi started asking and yearning to know more about the lucky lady in his life. Detailing about his baby mama in the studios of Hitz Fm with Andy Dosty, KiDi posited that the mother of his son who’s older than him in age doesn’t stay in Ghana.
More importantly, KiDi made it emphatic that they aren’t together but are co-parenting in order to give the child the best of upbringing. According to him, his baby mama is in abroad; reason he has not gotten the opportunity to take a photo with him.
See photo below:


Latest Project
Reckless Society Music Webpage -July 16th 2015
Created a website for my friends to promote their band. I didnt want to keep updating the page nor did they want to learn javascript, so they purchased a wordpress blog instead :p
YouTube Embedded Video Player -May 6th 2015
Utilizing the YouTube API I created a video player that can load any YouTube playlist. The user can then jump from video to video using the slide out bar or the media buttons. When there is no video selection the player loops through the videos in the list.
Video Carousel -April 10th 2015
The carousel allows for user selection to choose a video to watch, when there is no selection the carousel loops through all the videos in the list. This video player can load videos from a server as well as other websites. It was a beta build made for an art conference at St.Cloud State University, made by Jose Araujo and myself.
My First WebPage - November 20th 2014
This was my attempt at making a website. I first started with Code Academy to get familiar with the scripting language Java Script. After completing all of the learning sessions I then went on to create a webpage where I could try out my skills. I am applying some Jquery.


The safety of your child is paramount and I will take every measure I can to protect your children from hurting themselves. However, sometimes accidents do happen. I have written the following procedure on how I will deal with such a situation:
- I will ensure everyone is safe
- I will comfort the child and reassure them.
- I will assess the extent of their injuries and if necessary call for medical support/ambulance.
- I will administer first aid where necessary. I have been trained to carry out to these procedures and have the required certificate.
- I will call upon back up support by another registered childminder or known responsible adult to care for other children within my care, and where this is not possible I will take all the children with me or send the child alone with the ambulance team who will be safely trained and competent to care or the child.
- Once the child is more settled I will contact you as soon as possible to inform you of the accident, and if necessary I will ask you to return to care for your child / meet me at the hospital.
After every accident, however minor I will:
- Complete a report in my accident book.
- Ask you to sign the report.
If the incident requires any medical treatment then I will:
- Inform Ofsted
- Inform my Insurance Company.
- Contact the NCMA for additional advice/support.
- Carry out a risk assessment to see if the accident is preventable in the future.
It is important that you keep me informed regarding your child’s condition following an accident and if you have sought medical advice.
Back up registered childminder:_____________________________
Known responsible adult:________________________
Incident:
- If a child becomes unwell within my care I will monitor and record their symptoms such as:
- Temperature
- Sickness
- Rash
- I will administer medicine as required (with prior consent)
- I will call you or your emergency contact to collect the child if they are too unwell to remain in my setting
- Until you arrive the child will be kept as comfortable as possible under my supervision
- The incident will be logged in the accident, incident and emergency log and will be signed by the parent as soon as is possible
- Ofsted will be notified within 14 days if two or more children are affected by food poisoning within my setting.
Emergency:
- In the event of a fire, where the fire is small, I will use the fire blanket and/or fire extinguisher to put out the fire.
- I will remove all the children from the building down the stairs and take them a safe distance from the building.
- I will call the emergency services
- In the event of an electrical fault, a flood or structural damage to the building, the children will be removed as safely and swiftly as possible and the emergency services called.
- In the event of choking, asthma attack, anaphylactic shock etc, I will administer first aid as I am trained to do , call the emergency services and contact the parents.
- All emergency events will be logged in the accident, incident and emergency log and will be signed by the parent as soon as possible.


Before Change
y_pred = self.label_encoder.inverse_transform(y_pred)
except AttributeError:
// if a mapping is passed to class apply it here.
y = np.array([self.label_encoder[x] for x in y])
y_pred = np.array([self.label_encoder[x] for x in y_pred])
// Compute the confusion matrix and class counts
self.confusion_matrix_ = confusion_matrix_metric(
After Change
Global accuracy score
// Call super to check if fitted and to compute self.score_
super(ConfusionMatrix, self).score(X, y)
// Create predictions from X (will raise not fitted error)
y_pred = self.predict(X)


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 You need {{ser.model.softResetReq | format}} node of level {{ser.model.softResetNum +1}}.
Reset everything except prestige bonus, incluting soft reset. You need {{ser.model.cuerrencyNextPrestige | format}} main Main node.
Restart this run.
Are you sure ?


The Magnificent Miss F.
Painting
Sculpture
Animation
Contact
For information about current or upcoming shows, purchasing, etc<EMAIL_ADDRESS>High quality custom prints can be purchased atImagekind
Thanks for your email
About
Just exactly who is
The Magnificent Miss F ?
Some say she is just a myth...
others believe that she was once a person just as you or I,
but is now made almost entirely of bits of antique taxidermy and clockwork.
Others argue that she is some sort of changeling trapped in the wrong dimension,
or perhaps a top secret experiment by our own government, gone terribly wrong.
It is likely we may never know for sure.
One thing that is certain, is that when the moon is full and the wind blows just so,
and the crickets in the reeds chirp just at the very same time
that someone on a third level flat drops and breaks an old typewriter quite by accident...
Those are the times that the packages appear.
They come wrapped in old crinkled ads for hand knitted wool stockings,
tied with bits of ribbon and string found lining birds nests,
and long silken hairs from the heads of children stolen by gypsies.
One was hollow and covered completely in ornate keyholes, yet could not be seen through,
and still another floated just a bit off the ground and emitted a strange light,
yet when immersed in water (don't dare ask why or how this occurred),
it sank immediately like a broken heart.
As the whereabouts or even existence of The Magnificent Miss F. are in question,
I for one believe she is someplace here among us,
perhaps perched in an old clock tower keeping a chart of how many times a week
we make silly faces whilst tripping over inanimate objects,
and cross referencing it with a chart of how many times a day cats make silly faces whilst we trip over them.
Or tiptoeing across the surface of a pond stealing fireflies to make into ink for writing glowing reviews of boring plays.
Some say they catch fleeting glimpses of her in night gardens telling secrets to frogs,
or down the ends of paths that don't go any place...
As the packages keep coming, I for one must be inclined to believe that she is still out there someplace,
breathing life into very small and strange things.
I will continue to document their existence on these pages,
in hopes that someday they may have some scientific purpose...
I have found a set of plans intending to build some great machine,
in which her creations are to be used as cogs.
From my studies I have concluded this machines purpose appears to be
to turn the planet on its axis just a fraction of a degree,
so that half of the worlds scraped knees turn into something more amiable.
Perhaps bunnies.
Your humble Virtuoso,
Oni the Cat


Boston, MA | LinkedIn |<EMAIL_ADDRESS>If of interest, here are the blogs and commentators I follow and read regularly. I am a fan of Feedly via Reeder to manage RSS feeds. Suggestions for additional sources welcome.


SceneJS
- tracking empty pixels
in this demo we have an transparent canvas, and are using the scene's readPixels method
on each frame to query pixels on a grid to see if they are occupied by the teapots


{% extends "header.html" %} {% block body %}
Once you've got the basics down, you'll probably want to learn how to customize the charts a bit. By default, the Matplotlib charts are rather bland, but the creator of Matplotlib left the door wide open to customization. In this tutorial, we'll just do a simple change of color to the line, as well as adjust the thickness of the line.
These are just two extremely basic customization options, there are many more for us to cover.
import matplotlib.pyplot as plt x = [] y = [] fig = plt.figure() rect = fig.patch rect.set_facecolor('#31312e') readFile = open('SampleData.txt','r') sepFile = readFile.read().split('\n') readFile.close() for plotPair in sepFile: xAndY = plotPair.split(',') x.append(int(xAndY[0])) y.append(int(xAndY[1])) ax1 = fig.add_subplot(1,1,1, axisbg='grey') ax1.plot(x, y, 'c', linewidth=3.3) plt.show()


Guidance
How learner registration bodies can obtain unique learner numbers using the learning records service organisation portal.
PDF , 673KB , 36 pages
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
MS Excel Spreadsheet , 207KB
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
Learner registration bodies ( LRBs ) can also find how to navigate through the system to:
We regularly publish a list of organisations registered with us. This is to ensure alignment of our principles of being open and honest and information is available to all, in particular, awarding organisations and learners, to understand who will be viewing the qualification data in the Personal Learning Record (PLR). There are currently more than 9,800 organisations detailed in this list.
Published: 3 March 2014
Updated: 10 January 2017


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RedBand is an online entertainment platform bringing theatrical releases to the comfort of the home.


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bookmarks
REPLs on repl.it
Composing Functions using *
A Fraction from Scratch
Permutations R Us
Ornery Type
Miscellaneous
Anaconda.org
CodeAcademy: Python
Django
Financial Data Visualization
First Wiki
Grace Hopper on Letterman
How To Think Like a Computer Scientist - Free Book
Human Development Index
In Defense of Ada
In the Beginning was the Command Line
Inside The Eye
Intro to Programming @ DropBox
LAMP stack
LAMP stack (Wikipedia)
Map of Languages
Pretty Good Python Summary by Derek Banas
Python Docs
Python.org
PythonAnywhere
SQL Syntax
Spaghetti Code
Structured Programming
The Mind of a Genius: John von Neumann
Top 10 Languages to Learn in 2016
Unicode on Youtube
Warriors of the Net
World Domination meme
XKCD


boto v2.20.0
This release adds support for Amazon Kinesis and AWS Direct Connect. Amazon EC2 gets support for new i2 instance types and is more resilient against metadata failures, Amazon DynamoDB gets support for global secondary indexes and Amazon Relational Database Service (RDS) supports new DBInstance and DBSnapshot attributes. There are several other fixes for various services, including updated support for CloudStack and Eucalyptus.
Bugfixes
- Implement nonzero for DynamoDB Item to consider empty items falsey (issue 1899, commit 808e550)
- Remove dimensions from Metric.query() docstring. (issue 1901, issue 1901, commit ba6b8c7)
- Make trailing slashes for EC2 metadata URLs explicit & remove them from userdata requests. This fixes using boto for CloudStack (issue 1900, issue 1900, issue 1897, issue 1856, commit 5f4506e)
- Fix the DynamoDB ‘scan in’ filter to compare the same attribute types in a list rather than using an attribute set. (issue 1896, issue 1896, commit 5fc59d6)
- Updating Amazon ElastiCache parameters to be optional when creating a new cache cluster. (issue 1876, issue 1876, commit 342b8df)
- Fix honor cooldown AutoScaling parameter serialization to prevent an exception and bad request. (issue 1895, issue 1895, issue 1892, commit fc4674f)
- Fix ignored RDS backup_retention_period when value was 0. (issue 1887, issue 1887, issue 1886, commit a19eb14)
- Use auth_handler to specify host header value including custom ports if possible, which are used by Eucalyptus. (issue 1862, issue 1862, commit ce6df03)
- Fix documentation of launch config in Autoscaling Group. (issue 1881, issue 1881, commit 6f704d9)
- typo: AIM -> IAM (issue 1882, commit 7ea2d5c)