--- layout: post comments: true title: The day I connected to a remote nREPL tags: geekery emacs clojure ---
On one of my usual adventures to our beloved server I happened to need to make use of a Clojure Lein nREPL to play and interact with. Of course, for productivity, this has to go through Emacs. I thought that it would be as easy as it normally is and that I could do the standard
M-x cider-jack-in
on a remote file and be happy. But it didn’t work for reasons probably related to the way I installed lein
on the server1.
Anyway, I got inspired by this old post from 2009 and tried an alternative way using a SSH-tunnel.
That’s how it goes:
First Have a nREPL process running inside a screen on the remote server.
Of course, it doesn’t have to run
through screen
, but it sure has advantages, the most prominent being that the process won’t die in case of a connection failure.
$ screen -S repl $ lein repl
This will output the usual welcome message:
nREPL server started on port 55222 on host <IP_ADDRESS> - nrepl://<IP_ADDRESS>:55222 REPL-y 0.3.5, nREPL 0.2.6 Clojure 1.6.0 Java HotSpot(TM) 64-Bit Server VM 1.8.0_11-b12 Docs: (doc function-name-here) (find-doc "part-of-name-here") Source: (source function-name-here) Javadoc: (javadoc java-object-or-class-here) Exit: Control+D or (exit) or (quit) Results: Stored in vars *1, *2, *3, an exception in *e user=>
Now take note of the port (in this case 55222), because we will use it as the destination port of the ssh tunnel.
Second Create a SSH tunnel (info here) between a local port of your choice (1008 for instance) and the local port in the server where the nREPL is running (55222 in this case).
This means:
ssh -L 1009:localhost:55222 username@remotehost
Finally you need to navigate to a clojure project in the remote host via tramp
and then connect to the tunneled port.
Now, I was used to invoke my repls in emacs
through M-x cider-jack-in
. This time you will be using M-x cider-connect
instead
and explicitly connect to the entry port that you specified when setting up the tunnel.
For this example, I wrote
M-x cider-connect RET localhost RET 1009
and voilá! a cider-repl buffer automatically showed up. Note that we don’t have to wait for the JVM to start since it is already running at the other side of the tunnel.
And so I was able to happily enjoy interactive developing on a remote server. Hooray!
I was getting an error of the form
error in process sentinel: Could not start nREPL server: /bin/sh: 1: lein: not found
that I couldn’t really tackle since I don’t have admin rights.


A Web Without Javascript
Native Javascript
A reference implementation, written in Javascript.
Source code:
luhn.js
Validate
Validate
Validate
Validate
Validate
Validate


Module: Aws::Organizations::Errors
Overview
When AWS Organizations returns an error response, the Ruby SDK constructs and raises an error. These errors have the following ancestors:
You can rescue all Organizations errors using ServiceError
:
# rescue all errors from AWS Organizations
begin
# do stuff
rescue Aws::Organizations::Errors::ServiceError
# ...
end
Request Context
ServiceError objects have a #context method that returns information about the request that generated the error, including:
#params
- The request params#operation_name
- Name of the API operation invoked#http_request
#http_response
- etc ...
See ::Seahorse::Client::RequestContext for more information.
Error Classes
You can rescue a specific error using the error code:
begin
# do stuff
rescue Aws::Organizations::Errors::AWSOrganizationsNotInUseException
# ...
end
Some of the common errors are listed below:


{% extends 'reports/base.html' %} {% block title %}{{report.data.project_region|e}} · {{ _('Communicable Diseases Report') }} · {{ _('Week') }} {{ report.data.epi_week_num }}{% endblock title %} {% block body %}
{{ _('Information reported in this communicable diseases report represents alerts reported from %(clinic_num)s reporting sites in %(project_region)s between %(start_date)s and %(end_date)s.', clinic_num=report.data.clinic_num, project_region=_(report.data.project_region), start_date=report.data.start_date|datetime_from_json|datetime('dd MMMM YYYY'), end_date=report.data.end_date|datetime_from_json|datetime('dd MMMM YYYY')) }}
{{ gettext('There were %(conf_cases)s new confirmed alerts and %(susp_cases)s new suspected alerts of %(disease)s between %(start_date)s and %(end_date)s.', conf_cases=conf_cases, susp_cases=susp_cases, disease=_(cd[0]|e), start_date=report.data.start_date|datetime_from_json|datetime('dd MMMM YYYY'), end_date=report.data.end_date|datetime_from_json|datetime('dd MMMM YYYY')) }}
A program of public health surveillance is being implemented in %(clinic_num)s outpatient clinics in %(project_region)s, in partnership with WHO and Ministry of Health. The project introduces case-based, integrated disease surveillance of priority diseases, conditions and events.
The clinician uses the system within the consultation, which introduces clinical-decision support as well as best practice prescribing guidance and real-time reporting of information. Information is made available within one hour via an online framework with automated generation of SMS and email alerts and support for mapping and reporting.
', clinic_num=report.data.global_clinic_num, project_region=_(report.data.project_region|e)) }}


This page has a timed sound configured to play after being on the page for 5 seconds.
To get the timing perfect, again we pre-load the sound using the <n-audio-action-sound-load> element.
We play the sound by sending an action with the start command after 5 seconds. We use the <n-action-activator> element and <n-audio-action-sound> elements with the command and track-id.


| DOSE: T+ 0:00 |
2 hits |
oral |
LSD |
(blotter / tab) |
| T+ 0:20 |
2 hits |
oral |
LSD |
(blotter / tab) |
| T+ 0:30 |
1 hit |
smoked |
Cannabis |
(plant material) |
I think I should start out by saying that, in my honest opinion, everyone of strong will should have the right to experiment with LSD and similar drugs. There is a lot one can learn, and to have the tight grip of linear reality snap, even temporarally, is priceless. Such experiences can lead to searching for spiritual truths, with the knowledge from experience, that these truths exist. Don't be scared from my story, but of course try to learn from it.
This happened a couple years ago, but that in no way has dimished the lucidity of these memories. It's like the flash of color in the apple in the novel 'The Giver', something that stands out so much that it can never be forgotten.
A friend of mine, say Carl, had scored some blotter. I had heard that some acid was floaing around, but as usual, it had all been 'allocated' before I could score some. And I was broke.
So on the bus on the way a mutual bud's house, I tried to plead with Carl to float me some fry. He declined, haveing only a few hits, like ten or so. But I persisted, and eventually it was agreed that he would throw me four hits if I gave him my glass pipe, which was decent quality and worth about 30 bucks, so it was a decent deal. In terms of money I got ripped off, but you can't trip on a glass pipe like you can LSD, no matter how much resin it has in it, so I felt it was square.
So we got to my friends' house. We'll call them Tom and Seth. Tom and Seth rented the bottom half of a duplex. The guy that lived in the top was cool so nobody worried about him calling the cops if things got out of hand.
So I'm sitting there with a sandwhich baggie with my four hits in it. We toked a few bowles out of pipes and bongs and Seth played some mellow melodic trance. It was a cool scene and the people were all great. I decided to eat two of the four.  So I ate the hits. They had pink elephants dancing in skirts on the blotter squares. I'll never forget that.
About twenty minutes went by and the rush didn't come on. My step brother was also there and he said that I should eat the other two hits. I declined, saying that I wanted to see how intense it was first.  Big mistake? Depends on your perspective. On thing is for sure, Never give in to peer pressure. That's when you really become the bitch, not by holding your own, but by giving in.
So, about ten more minutes go by, and I get a bit disappointed. So I take a bong rip. It's like the dam broke. Instantly I was tripping balls, but within my limit. I guess this is a very common experience, weed kicking in the fry.
After a while of total amusement at walls breathing in unson with me, growing carpet, Goku on Seth's DBZ poster winking at me and trying to 'super saijin' of the page, the flock mind decided to go to the neighbor's house. The block they lived on was a row of duplexes, and everyone was cool who lived there. Now that I look back, it was the perfect chill spot. So we get to this dude Sam's house, and Sam generously offers a round of bowls. There's like six of us at Sam's house, and we are all frying but Sam. So after a while sitting in Sam's room, everyone crazy-eyed and looking at these strange fractal patters on the walls and carpet. Some people amused by the hairs growing and corkscrewing on their technicolor skin, others just giggling, Sam says 'So you're all frying?' And that was when decided to leave.
So Paul, who was also at the 'party', drives me and my step brother Greg, and Carl to my house. On the way I start climbing way too quick, already way out of the league of my other two fry experiences. I get scared, unable to orient myself. Nothing seems solid, and the whole drive was one stoplight that blurred into the next. The lights creating massive tracers that linger like crazy. the people next to me melting into thecar, which itself rolls live water around. I ask Paul to take me home, and he says, in a agitated voice, that's where we're going. I later found out that Paul was the only one of us who didn't score some acid, and was pretty pissed about it.
Eventually we get to my pad.    I try to put a cd in my player, by I can't manage to get it in the damn drawer, so I leave it on the grownd. Then I let go, and it starts.
This is the closest analogy I can come up with. Sitting there, watching the opposite wall, this 'thing' manifests. Not like a creature, but some organic construct. It looks like what a really intricate glass pipe being blown would look like if it was like ten feet tall and molten, liquid color. Or maybe 'solid' smoke. Colored oil also seems fit.  Then it hits me: everything is linked to it, it is linked to everything, including my mind.
This thought makes the formation flare up, and I can FEEL this action, and my whole perspective is 'tugged' by it. I can control it! I was, for lack of a better term, like sex. The more I felt it the more it flared and then the more I felf it. Then something else hit me: Am I controling it, or is it controling me? Whith this thought, I relinquish my ego, and the thing gravitates the whole universe into it, all my senses feel this. I hear wind, feel it in every cell, see it as manifest thought-light. No thoughts. Just raw experience. Then these 'eyes' open up everwhere, and they too participate in this 'gathering'. Then I have this feeling, like every one, every human, all beings, are here too. I can somehow feel them, I remember my backpack hanging on the wall. Every particle, every atom, was a different being. A different universe, unique yet the same, totally equal.
I could see people doing mundane things in these eyes, like doing laundry. I remember seeing a girl doing homework. I could feel their minds. I knew that I too was just one more being in this collective existence. All the actions people were doing equated, they all were the same action somehow. There was a sameness, but moving and alive and free. Everything was balanced. I felt geat compassion for the other beings that I saw, doing all the things, not knowing that they had the essence of existence, the Truth, unchanging and pure, in their laundry! It was absurd, but it was true! I felt at peace, there was nothing to do, nowhere to go, the question was answered, because it didn't even exist in the first place. everything was new and fresh and changing, yet unchanging. All paradoxes met themselves and danced.
Then a transition happened. I don't know how long I was in the 'eye' room, time having been left with my body far away in the cunfusion of dualism. But now everything had faded into this infinate black and white 'pinwheel'. It was infinate in size so I could not see its edges of shape. All my perceptions became one feeling as thispinwheel spun slowly. Black and white waves circlind an invisible center. 'Whoosh!': A sensation felt heard seen and tasted all at once. Whoosh!...Whoosh!.. As it turned. I had no thought, just the experience of it. No peace, no lack of peace. No fear, no lack of fear.
Then something was 'offered' to me. This is the only way I can describe it. I pulled away, refusing, but not with fear, with the feeling 'That's okay, I don't need it.' Words can't accurately describe the way the lack of 'I' 'turned down' the 'offer'. In fact 'I', 'turned down', and 'offer' all taint the experience. It was like a letting go, the most beautiful feeling I can remember ever having in my life. Now I say this with no pride, for there was no such thing at that particular time. I don't think 'God' was offering me some 'Reward', in fact I don't know what 'it' was, but that's what happened. Don't puff up or feel jeajous, you were there too. A very srtange experience indeed.
Sometime in the night I fell asleep. I had blackedout when the glass formation 'gravitated the universe'. I woke up, still frying mind you, but in a body with an ego and opinions and sense of self and all the goodies that come with the deal.  I couldn't understand why. I still was way out of it. My room was trashed. The window was broken, some of my cds were broke all over the floor, my bedframe was leaning on the wall, and there were holes in the walls themselves.
It seems that my body had a trip of it's own while my mind left.  Thankfully my mom and stepdad slept upstairs during this event, or the trauma of what 'I' did might have been too much to handle. Imagine waking from a bad trip only to find out you hit on your mom.
It took a while for my friends to accept me back. They had all seen 'freakouts' before, but none of this caliber. I was eventually forgiven even by the faggot-calling Carl. I even gained a strange form of respect from everyone. I tried to tell some people what happened, but nobody got it. Others got all puffed up and thought I was trying to 'become' something. The ego can't describe to beings with egos what happened when the ego itself was dead. It's kinda like trying to tell someone what chocolate tastes like when they just have to eat it themselves. I guess I can say that I tasted a very special form of chocolate, and I wish everyone else could too.
You can see now why it depends on ones own perspective if this was a bad trip or not. I could have easily killed myself, been beaten, thrown in jail, I could have ran outside and made a fool of myself and never heard the end of it, or be 'perma-fried'. Every once in a while, I remember doing or seeing something else during the backout period. Most of the memories aren't easy.
Everyone agrees that the acid was good, but nobody fried that hard that night. I would never do it again, but I don't regret doing it. I hope you got something out of my story.
-Kennny
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


gs_quant.timeseries.datetime.value¶
-
value
(x, date, method=<Interpolate.STEP: 'step'>)[source]¶ Value at specified date or time
- Parameters
x (
Series
) – timeseriesdate (
Union
[date
,time
]) – requested date or timemethod (
Interpolate
) – interpolation method (default: step)
- Return type
Series
- Returns
value at specified date or time
Usage
Returns the value of series X at the specified date:
\(Y_t = X_{date}\)
If the requested date or time is not present in the series, the value function will return the value from the previous available date or time by default. Caller can specify other interpolation styles via the method param:
Interpolation methods:
Type
Behavior
intersect
Only returns a value for valid dates
nan
Value will be NaN for dates not present in the series
zero
Value will be zero for dates not present in the series
step
Value of the previous valid point if requested date does not exist. Values prior to the first date will be equivalent to the first available value
Examples
Value of series on 5Mar18:
>>> a = generate_series(100) >>> value(a, date(2019, 1, 3)
See also


|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
| Interface Summary | |
|---|---|
| Breakpoint | A breakpoint in the browser JavaScript virtual machine. |
| Breakpoint.Target.Visitor<R> | |
| BreakpointTypeExtension | An extension to supported breakpoint target types. |
| BreakpointTypeExtension.FunctionSupport | Supports targets that refer to function text in form of function-returning JavaScript expression. |
| BreakpointTypeExtension.FunctionSupport.Visitor<R> | Additional interface that user visitor may implement for Breakpoint.Target.accept(org.chromium.sdk.Breakpoint.Target.Visitor
method. |
| BreakpointTypeExtension.ScriptRegExpSupport | Supports targets that refer to a script by a 'regexp' of its name. |
| BreakpointTypeExtension.ScriptRegExpSupport.Visitor<R> | Additional interface that user visitor may implement for Breakpoint.Target.accept(org.chromium.sdk.Breakpoint.Target.Visitor
method. |
| Browser | An "entry point" of the SDK. |
| Browser.TabConnector | Tab list item that is fetched from browser. |
| Browser.TabFetcher | Helps to fetch currently opened browser tabs. |
| BrowserTab | A lightweight abstraction of a remote Browser tab. |
| CallFrame | An object that represents a browser JavaScript VM call frame. |
| ConnectionLogger | Logger facility for the Chromium debugger connection. |
| ConnectionLogger.ConnectionCloser | Interface that gives you control over underlying connection. |
| ConnectionLogger.Factory | Factory for connection logger. |
| ConnectionLogger.StreamListener | Listens to stream data traffic. |
| DebugContext | An object that matches the execution state of the browser JavaScript VM while suspended. |
| DebugContext.ContinueCallback | A callback for the "continue" request. |
| DebugEventListener | This interface is used by the SDK to report debug events for a certain JavascriptVm to
the clients. |
| DebugEventListener.VmStatusListener | A specialized listener for status of remote VM command queue. |
| ExceptionData | A JavaScript exception data holder for exceptions reported by a JavaScript virtual machine. |
| FunctionScopeExtension | An extension to JsFunction API that returns function (closure) hidden scope. |
| IgnoreCountBreakpointExtension | An extension to breakpoint API that supports 'ignore count' property. |
| JavascriptVm | Abstraction of a remote JavaScript virtual machine. |
| JavascriptVm.BreakpointCallback | A callback for breakpoint-related requests. |
| JavascriptVm.ListBreakpointsCallback | |
| JavascriptVm.ScriptsCallback | A callback for retrieving scripts. |
| JavascriptVm.SuspendCallback | A callback for suspend request. |
| JsArray | Extends JsObject interface by adding methods for handling array elements. |
| JsEvaluateContext | A context in which watch expressions may be evaluated. |
| JsEvaluateContext.EvaluateCallback | A callback for the "evaluate" request. |
| JsFunction | Extends JsObject interface with the methods for function-specific properties. |
| JsObject | A compound JsValue that has zero or more properties. |
| JsObjectProperty | Exposes additional data if variable is a property of object and its property descriptor is available. |
| JsScope | An object that represents a scope in JavaScript. |
| JsScope.WithScope | Subtype that exposes the value of the 'with' statement expression (the value might be already converted by ToObject). |
| JsValue | An object that represents a browser JavaScript VM variable value (compound or atomic.) |
| JsValue.ReloadBiggerCallback | |
| JsVariable | An object that represents a variable in a browser JavaScript VM call frame. |
| JsVariable.SetValueCallback | A callback to use while setting a variable value. |
| RelayOk | A symbolic interface that means "callback has been accepted and will be called sooner or later". |
| RemoteValueMapping | Represents a technical scope that manages remote value representation in debugger. |
| RestartFrameExtension | An extension to CallFrame API that supports restart frame operation. |
| Script | An objects that holds data for a "script" which is a part of a resource loaded into the browser, identified by its original document URL, line offset in the original document, and the line count this script spans. |
| StandaloneVm | Abstraction of a remote JavaScript virtual machine which is embedded into some application and accessed via TCP/IP connection to a port opened by DebuggerAgent. |
| SyncCallback | Secondary callback that should be called after main callback has been called; it gets called regardless of whether main callback finished normally or thrown an exception. |
| TabDebugEventListener | This interface is used by the SDK to report browser-related debug events for a certain tab to the clients. |
| TextStreamPosition | A structure that defines position within text stream (file). |
| UpdatableScript | This interface is a part of Script interface. |
| UpdatableScript.ChangeDescription | An interface that explains what has happened/going to happen within script update action. |
| UpdatableScript.FunctionNode<T extends UpdatableScript.FunctionNode<T>> | A basic element of function change tree. |
| UpdatableScript.FunctionPositions | |
| UpdatableScript.NewFunctionNode | Represents a brand new function in the changed script, that has no corresponding old function. |
| UpdatableScript.OldFunctionNode | Represents an old function in the changed script. |
| UpdatableScript.TextualDiff | |
| UpdatableScript.UpdateCallback |
| Class Summary | |
|---|---|
| Breakpoint.Target | A reference to some JavaScript text that you can set breakpoints on. |
| Breakpoint.Target.ScriptId | A target that refers to a script by its id. |
| Breakpoint.Target.ScriptName | A target that refers to a script by its name. |
| BrowserFactory | A factory for Browser instances. |
| CallbackSemaphore | Convenient implementation of SyncCallback . |
| Version | An object that describes a number-based version. |
| Enum Summary | |
|---|---|
| DebugContext.State | The suspension state. |
| DebugContext.StepAction | JavaScript debugger step actions. |
| JavascriptVm.ExceptionCatchMode | Defines when VM will break on exception throw (before stack unwind happened). |
| JsScope.Type | |
| JsValue.Type | Type of a JavaScript value. |
| Script.Type | Denotes a script type. |
| UpdatableScript.ChangeStatus |
| Exception Summary | |
|---|---|
| InvalidContextException | Signals that operation is not available because related DebugContext
is no more valid. |
| UnsupportedVersionException | This exception is thrown if the SDK protocol version is not compatible with that supported by the browser. |
Main package of ChromDevTools SDK API. See Tutorial at http://code.google.com/p/chromedevtools/wiki/SdkTutorial
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


Australia urges restraint from Hong Kong police
SYDNEY: Australia on Thursday (Nov 14) made an unusually blunt call for Hong Kong police to respond "proportionately" to escalating protests, and urged the city's authorities to consider an independent investigation into police conduct.
READ: China says ‘firmly supports’ Hong Kong police after US criticises shooting of protester
Urging "restraint" from both protesters and police after violence that has crippled the international financial hub, foreign minister Marise Payne echoed calls from the European Union and the United States for "genuine steps to de-escalate tensions".
"It is essential that the police respond proportionately to protests," Payne said, urging authorities to heed calls for an investigation into the police response to the protests.
READ: Hong Kong protesters fire arrows at police as city-wide demonstrations continue
As protesters have stepped up a campaign of roadblocks and vandalism across Hong Kong, police have responded with tear gas, rubber bullets and, on occasion, live ammunition.
But viral videos have also shown one police officer deliberately riding his motorcycle into crowds, the indiscriminate firing of teargas - sometimes at journalists - and multiple instances of officers lashing out.
READ: Police suspect Chinese University of Hong Kong used as 'weapons factory' during protests
Amid allegations of brutality, an international expert panel advising Hong Kong's police watchdog has recommended an independent investigation into police conduct.
"Australia encourages the Hong Kong authorities to address the panel's recommendations," the minister said.
Payne also tacitly rejected China's repeated assertion that events in Hong Kong are purely "domestic affairs".
"Australia has a substantial stake in Hong Kong's success. The city is home to one of our biggest expatriate communities globally and our largest commercial presence in Asia."


A number of classic Christmas movies are returning to Irish cinemas next month
by Ruairi Scott ByrneWith just one month to go until Christmas Day, Omniplex Cinemas are cranking up a notch on nostalgia in a seasonal run of their popular #BringItBack classic movie screenings.
Omniplex Cinemas #BringItBack Christmas season kicks off with the one, the only, Buddy the Elf!
The best way to spread Christmas cheer is singing loud for all to hear! Elf is showing from December 6 for one week only. After inadvertently wreaking havoc on the elf community due to his ungainly size, Buddy who was raised as an elf at the North Pole is sent to the U.S. in search of his true identity.
Christmas just isn’t Christmas without KEVIN! Home Alone storms back onto the big screen from December 13 for a one week run due to phenomenal demand. Last year Home Alone sold-out screens nationwide in Omniplex, so pre-booking is essential for this one!
When Kevin McCallister gets his Christmas wish for his family to disappear he is forced to defend his home on his own by decking the halls with ingenious traps to hold his two burglaries at bay until his family makes it home for Christmas.
Their final Christmas Movie this season is Home Alone 2: Lost in New York back from the 20th – 24th of December including our special 3pm Christmas eve screenings nationwide! In this sequel to the highly successful Home Alone, a precocious Chicago boy (our Kevin!) mistakenly boards a plane to New York while the rest of his large family wings to Florida. In Manhattan, he takes up residence at the Plaza Hotel, but his posh holiday is disrupted by the re-appearance of crooks Harry and Marv.
#BringItBack sees some of the world’s most loved movies returning to Omniplex Cinemas Nationwide, enhanced by the best in modern-day cinema experiences - quality projection, state of the art sound technology and of course, the comfiest seats.
Tickets are priced at €8 and advanced booking is recommended at www.omniplex.ie.


WHOLE NINE YARDS, THE (director: Jonathan Lynn; screenwriter: Mitchell Kapner; cinematographer: David Franco; editor: Tom Lewis; cast: Bruce Willis (Jimmy Tudeski), Matthew Perry (Oz Oseransky), Rosanna Arquette (Sophie), Michael Clarke Duncan (Frankie Figs), Natasha Henstridge (Cynthia), Amanda Peet (Jill), Kevin Pollak (Janni Gogolak), 2000)
Reviewed by Dennis Schwartz
What can I say about a film that was laugh-out-loud funny in spots, was driven by a fantastic performance by Bruce Willis as a contract killer, but was disturbingly vulgar (the murder of an undercover cop is used as part of the comedy routine), except to say that it was driven by characters who seem to enjoy their work and working with each other. It was also a more palatable of a film than I thought it would be. These demented zany characters, not one of them who was without a blemished soul (reminiscent of Pulp Fiction and Analyze This), is a popular reworking of the gangster film into comedy, a phenomena of recent times worth taking note of in the gangster genre. The result is a film that gets over, more or less, as a parody. A film that is farcical and loopy, but leaves a lot to be desired. It still looks likes like a sitcom to me.
The plot starts off simple and then becomes more complicated as more characters are introduced. Oz Oseransky (Matthew Perry) is a hapless dentist living in Montreal with his harridan French-Canadian wife, Sophie (Rosanna Arquette), whose main asset seems to be her large boobs. She also amusingly struggles with an improbable French-Canadian accent. They have been living together for seven unhappy years, after her father, a dentist whose partner was Oz, embezzled funds and committed suicide, sticking Oz with the debt. She is disappointed that the likable Oz can't make a good living out of his practice. So she hires a hit man, or in this case a hit woman (Oz's new assistant Jill (Amanda), whose role model is Jimmy the Tulip), to whack him to collect on his life-insurance policy. But as coincidence would have it, Jimmy "The Tulip" Tudeski (Willis), a contract killer who killed 17 for a Hungarian crime family in Chicago, the Gogolak Gang, becomes Oz's next-door neighbor, in this middle-class suburban Montreal area. Jimmy got away with just five years in prison after ratting out the gang's leader. He has refused to go into the witness protection program. We first see him confidently grinning, as his stammering neighbor introduces himself. The trembling Oz recognizes who his neighbor is and the two start a friendship which will be tested many times for how strong its loyalty is.
Sophie talks Oz into giving Jimmy's location away to Jimmy's old mob boss, Janni (Kevin Pollak). In return she will grant him a divorce. So off to Chi town goes Oz, but who should meet him in his hotel room, but a mammoth black man, about the size of the Sears Tower, Frankie Figs (Duncan). He tells him he works for Janni and after punching the dentist around offering some more excuses for sight gags and pratfalls, he brings him to see Janni. The conversation from the heavily accented Janni goes something like this, "I yust hate Yimmy.  Oz is then introduced to Jimmy's luscious wife Cynthia (Natasha Henstridge) and is immediately attracted to her. What transpires is a series of double and triple-crosses involving $10 million in cash, with everyone except the dentist wanting someone whacked.
The British born director Jonathan Lynn (My Cousin Vinny), after a so-far mediocre career, has become more skilled at pacing a film, as the non-stop action scenes make the film fly by quickly, which might actually be its best asset. This is lighweight entertainment and should work well if one chooses to overlook a flawed script, questionable values, and that there are no nice people in the film. Don't tell me the dentist is a good guy, there should be no doubt about his character, after he conspires with the contract killer to hide a series of murders! But...the film is funny.
REVIEWED ON 3/11/2000 GRADE: C
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


This page gives a couple of examples of how to generate an Tabbed Panels widget with Spry Data.
In this example we are creating a TabbedPanels widget that has a panel for each employee within the data set called dsEmployees. We start off by creating a spry:region div. We then insert the markup for TabbedPanels widget with one tabbed panel. We then place a spry:repeat attribute on the TabbedPanelsTab
 and TabbedpanelsContent
 so that a tab button and content panel gets created 5for each row in the data set:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">   ... <link href="../../widgets/tabbedpanels/SpryTabbedPanels.css" rel="stylesheet" type="text/css" /> ...     ...  ...

{username}

{firstname} {lastname}

 ...
The interesting thing to note about the code above is that the script block for the widget constructor is *inside* the spry:region. By placing the script block inside the region, it means that the constructor will get run anytime the markup in the region is regenerated, creating a new widget object for the new markup.
Here's a working version of the code above:
This example is almost identical to Example 1, except that it uses a spry:region observer which is triggered during the "onPostUpdate" event *after* the region regenerates its markup:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">   ... <link href="../../widgets/tabbedpanels/SpryTabbedPanels.css" rel="stylesheet" type="text/css" /> ...     ...  ...

{username}

{firstname} {lastname}

 ...
Here's a working version of the code above:


MVC Micro Framework
Event Dispatcher
Event Dispatcher is another component in MVC Micro Framework. It is a simple implementation of design pattern Observer.
Event Dispatcher
Event
Event Dispatcher is a simple implementation of the Observer design pattern and is based on PSR-14 standards. It's easy to use. Just create Event and Dispatcher objects.
 1$this->eventDispatcher = new Dispatcher();
 2$this->callDatabase = new Event("database");
 3
 4$this->eventDispatcher->attach($this->callDatabase, array($this, 'getDatabaseInstance'));
 1public function template()
 2{
 3$this->eventDispatcher->dispatch($this->callDatabase);
 4}


Superb Judd Trump beats Ronnie O'Sullivan to retain Northern Ireland Open title
Judd Trump turned in another cracking display to beat Ronnie O’Sullivan 9-7 in the final of the Northern Ireland, in a repeat of last year’s tournament.
The world number one dominated the contest against the five-time world champion, leading for the entire contest after winning the first frame.
The world champ made four centuries (123, 106, 113 and 124) and six more half-centuries over an engaging contest, while the Rocket made two tons of his own, including a 135 in the 15th frame.
‘It’s amazing, it’s always hard to defend any title, but to do it against Ronnie, amazing,’ said Trump after clinching the title for a second time.
‘The game was free-flowing, he was scoring heavy, I was scoring heavy so I think it was good to watch as well.’
The final was a ridiculously high standard throughout as Trump seemed in control throughout but O’Sullivan produced moments of absolute brilliance as he tried to keep up with the world champion.
Advertisement Advertisement
Trump took a 2-0 lead in quick time, with a half-century in each, but it was the Rocket who made the first ton of the contest, with a 126 in the third.
The world champion hit back immediately to that effort, though, and produced a very difficult 123 in the fourth to re-open a two-frame lead.
O’Sullivan made a classy 89 to win the fifth but the world number one was calm and remained in command, winning the sixth with two half-centuries and then getting 11 reds into a maximum break before breaking down on 88.
The Rocket pinched the last frame of the first session to stay in touching distance at 5-3, but was still just hanging on in there.
A scrappy first frame of the evening was taken by Ronnie to go back within one, but Trump was doing brilliantly to keep him at bay, knocking in breaks of 106 and 113 to win the next two and go 7-4 ahead. The 113 was another maximum chance, but Judd missed the final black of the possible 147.
Things looked desperate for the Rocket at this point but his class never diminishes and he went 72 points into a 147 attempt of his own, before breaking down, but still taking the 12th frame, before a 76 clearance in the next to again go within one.
The immense quality of the pair was shown in the next two frames as Trump made 124 to go one frame from victory before O’Sullivan made a mammoth 135 to keep his hopes alive.
However, the Juddernaut put his foot down again, making 84 to win the match 9-7.
Advertisement Advertisement


GLADIATOR (2000)
Grade: C+
Director: Ridley Scott
Screenplay: David Franzoni, John Logan, William Nicholson
Starring: Russell Crowe, Joaquin Phoenix, Connie Neslson, Djimon Hounsou, Oliver Reed, Derek Jacobi,Richard Harris, David Schofield, John Shrapnel, Tomas Arana
GLADIATOR is one empty spectacle. But damn, what a spectacle it is. The film is Ridley Scott's attempt at a post millennial sword and sandals epic akin to SPARTUCUS or BEN HUR though the final product bears a closer resemblance to CONAN THE BARBARIAN plus some added pretension. With GLADIATOR it's obvious that Scott really wanted to make an important film rather than an exploitive action yarn like CONAN, though his expository scenes are dull and lacking in the charge of his spastic action sequences. Still, even those sequences really don't work on quite the level they're supposed to.
 It must also be mentioned that the scene is so murkily downcast for no reason other than Scott's seemingly fetishistic attraction to grungy palettes. (Remember it was Ridley Scott who filmed his GI JANE training sequences like lessons in stylistic masturbation complete with, yes, Hans Zimmer, rain, lightning, mud, saliva, sweat, everything but semen).  It wants to be all moody and fill us with ominous dread, but all it did was make me want to hose the screen down with a vat of Windex.
Thus begins our supposed epic: Maximus (Russell Crowe in what would have been the Jean-Claude Van Damme role had this film been made a mere seven years ago) is picked (for very hackneyed political reasons) by the emperor of Rome (Richard Harris, seething with Shakespearean glee) to be his replacement, but the emperor's son Commudus (Joaquin Phoenix) will have none of that.  The plan goes awry for Commodus when the mighty Maximus (I smell a HERCULES spin-off waiting in the wings) escapes in a rousing and appropriately brutal getaway. He races on foot back to his picturesque commode hoping to be greeted by his family, only when he arrives they've already been killed by Commudus' minions. Our hero passes out and is eventually picked up by slave traders--the kind of slave traders who roam the countryside searching for unconscious victims of those corrupt Romans. You know the kind. He's sold to Proximo (Oliver Reed, sharper than ever in his final performance), a former gladiator and current trainer. After Maximus endures some qualifying bouts under the reluctant guidance of Proximo, he makes his way up to the much-dreaded Coliseum.
Everything seems to be in place for one helluva an epic, the sort of epic that will be cherished forever amongst many generations to come. And don't get me wrong, for many this will be just that. Allow me to elaborate: before dolling out a review I customarily scan those of other film critics, in a search of opinions that clash with my own. I looked far and wide for a negative review of GLADIATOR and all I could find was Roger Ebert's pithy write up. Judging from a quick scan of that review (I make it a habit never to read an entire review before writing one of my own because I'm so darn serious about my craft…pathetic, no?) I noticed that the portly critic seemed to be all up in arms about historical inaccuracies, none of which (to show how awful I was in History) I even noticed. Others are calling it the best film of the year, a sure Oscar contender, and audiences definitely like it as well; the crowd I saw it with reacted just as positively to the film as the crowd I saw STAR WARS: THE PHANTOM MENACE with reacted negatively. However a promising story, good performances, and decent art direction does not a classic make.
My biggest caveat with the flick is how hollow its script is. No emotion feels true; it's as if the screenwriters poured over BRAVEHEART in an attempt to transport that story to the time of the Coliseum. And with no help from Ridley Scott who seems to think that he can compensate for that lack of depth by giving us lengthy expository scenes and making his characters overly gloomy (I think Russell Crowe smiles maybe once throughout the entire film).
Those expository scenes are akin to (sorry to bring up Lucas's steaming pile of celluloid waste, but I must for I am far too lazy to think of a better example) the political trial scenes in STAR WARS: THE PHANTOM MENACE, which virtually everyone will agree were dramatically inert, passionless, and, well, boring. GLADITOR's expository scenes are just as tedious, and while the dialogue is mostly decent and the performances are above par, there's nothing behind it all, no subtext, no character. Instead of becoming involved in the picture I found myself stealing glances at this very attractive blonde woman sitting below me to my right. She seemed so into the film. I wish I could have been that involved.
When I wasn't gazing at the blonde I was hoping for more of Scott's stylistic excesses, which probably would have annoyed the piss out of me in any really good movie, now, at least they kept me attentive. Those action sequences try to enthrall us the way SAVING PRIVATE RYAN did, and Scott employs a similar technique, choosing to film his action up close rather than from afar. But RYAN grabbed you by following its characters through the nightmarish obstacles of war in a documentary like fashion that made the audience feel as if they were a part of the horrific undertaking. Scott, instead, opts to film his battles as a series of jerky movements and quick cuts. While RYAN drew you into the action, GLADIATOR continually flinches away from it.
Much has been said about how Scott is filming this old-fashioned epic with all the modern technology at his hands. Sure the film is always nice to look at (though not nearly as nice as that blonde…) but we are always aware that the Rome we see is an effect (while I'm positive the blonde was real). Nobody in the audience will mistake the Coliseum for the Coliseum. The structure we see looks about as authentic as textbook art placed up on the big screen. Which isn't to say that it looks bad, it just doesn't look authentic.
Where Scott really goes wrong is not in the design but in the conception. He seems to believe that all he needs to make a great movie is the ingredients of one; scorned hero, duplicitous bad guy, parables of today, ad nausemum. What he neglects to include is the passion that is essential to become involved on a deeper level. Some may think the film is deep because everything is in place for it to be. But look closer as the tag line for AMERICAN BEAUTY screams. And if you do all that you will see is an abundance of Scott's fabricated rage.
http://www.geocities.com/incongruity98 Reeling (Ron Small)
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


RECIPT
Date of Invoice: 19/09/2020
| # | DESCRIPTION | TOTAL |
|---|---|---|
| 01 |
Welcome NutridockThis is a confirmation that we have received your online payment of Rs.150. |
150 |
| SUBTOTAL | 150.00 | |
| TAX | - | |
| GRAND TOTAL | 150.00 |
Thank you!
NOTICE:
Thank you for subscribing to this webinar. We are very pleased to have you on board.
The webinar will get started at 5 pm on 19th September 2020.


--- layout: post title: Learn some Basic Gestures in Firefox OS date: 2014-09-17 22:49:00.000000000 +05:30 type: post published: true status: publish categories: - Firefox - Firefox OS tags: [] meta: blogger_blog: www.technoruler.com blogger_author: VISWAPRASATH KS blogger_cb097c283b9bbfde97b4822e7250157d_permalink: '4670832672159925482' author: login: viswaprasath email<EMAIL_ADDRESS>display_name: Vitchu first_name: '' last_name: '' ---
| Starting page of Firefox OS gesture |
To move between to different screens which has lot of interesting applications from Firefox Marketplace you simple have to tap you finger either from Left to Right or from Right to Left.
| Moving Between Screens in Firefox OS |
It is very easy to reposition any application in Firefox OS. Simple we have to hold the app Icon for a second. Then we can drag and position it as we need. To delete the app simple click on X mark.
| Re positioning apps in Firefox OS |
One of the interesting feature in Firefox OS is adaptive search. We discussed about this before you can learn from my previous post.
| Adaptive search in Firefox OS |
| Notification Screen in Firefox OS |
Closing an application in Firefox OS is done by holding the middle button of a second. It will be showing some of the running apps. We can just tap the screen from bottom to top.
| Closing running application in Firefox OS |
Thats it we have mastered some of the interesting gestures available in Firefox OS.
| Thanks for learning gestures |


hhh
Here is div-01 i should get class hidden
some content1
some content2
some content3
Here is div-03
some content
click for active
TEST HERE
some content


{% extends "global/Page.html" %}
{% load otree %}
{% block title %}
Introduction:
{% endblock %}
{% block content %}
Welcome to our economic experiment. In the following slides you will get to choose a Website from which you would prefer to buy an Item.
The item will always be the same as well as the terms of purchase. Meaning both Websites are equally trustworthy and ship in the same amount of time.
{% next_button %}
{% endblock %}


Set Up WordPress Domain Mapping on CentOS 7, Fedora
Set Up WordPress Domain Mapping - CentOS 7, Fedora
Difficulty: 1
Time: 5 minutes
The WordPress MU Domain Mapping plugin lets you point multiple domains to one WordPress account.
This means that you can make a network site into its own unique, standalone domain. In this article, we'll map a subdomain to an independent domain. For example, coolexample.net would redirect to product.coolexample.com, a subdomain of your primary site, coolexample.com.
Prerequisites
You should have WordPress multisite installed:
You should have unzip
installed.
- To install
unzip
:sudo yum install unzip
If prompted, enter y to continue installation.
Download the plugin
- Download the plugin:
cd ~ wget http://downloads.wordpress.org/plugin/wordpress-mu-domain-mapping.latest-stable.zip
- Unzip the plugin.
unzip wordpress-mu-domain-mapping.latest-stable.zip
- Move the files to the WordPress
/wp-content/plugins/
directory.
sudo mv wordpress-mu-domain-mapping
/var/www/html/wp-content/plugins/
- Copy the
sunrise.php
into the WordPress document root.
sudo cp /var/www/html/wp-content/plugins/wordpress-mu-domain-mapping/sunrise.php
/var/www/html/wp-content/
Edit your wp-config
file
- Go to your WordPress document root.
cd /var/www/wordpress
- Open your
wp-confi
g file.
sudo vim wp-config.php
- Add this line before
/* That's all, stop editing! Happy blogging. */
.
define('SUNRISE', 'on');
- Save and close.
- Restart Nginx.
sudo service nginx restart
- Return to your wp-admin window
- In the top navigation bar, hover/mouse over My Sites, select Network Admin from the drop-down menu, and then select Plugins.
You'll see three plugins. The WordPress MU Domain Mapping plugin should be the third item.
- Click Network Activate under this plugin. This activates, and the plug-in box highlights.
LH nav bar: Settings ? Domain Mapping
- Under Domain Options
- Uncheck Remote Login
- Check Permanent Redirect
- Uncheck Redirect administration pages to site's original domain
- Click Save.
Your external domain now redirects to the subdomain you defined. For example, coolexample.net redirects to product.coolexample.com. This includes the administration pages /wp-admin.
Map a domain name to each site based on site ID
Now we'll map a domain name to each site based on its site ID. There's more than one way to find the ID of a site, but for easier administration, we'll create a simple WordPress Multi-use plugin that displays an additional ID column on the Sites page.
- In your terminal, create a directory to house the plugin.
cd ~
sudo mkdir /var/www/wordpress/wp-content/mu-plugins
- Create a new file.
sudo vim /var/www/wordpress/wp-content/mu-plugins/wpms_blogid.php
This new file is blank.
- Copy this whole code block, and paste it into your file.
>?php
add_filter( 'wpmu_blogs_columns', 'do_get_id' );
add_action( 'manage_sites_custom_column', 'do_add_columns', 10, 2 );
add_action( 'manage_blogs_custom_column', 'do_add_columns', 10, 2 );
function do_add_columns( $column_name, $blog_id ) {
if ( 'blog_id' === $column_name )
echo $blog_id;
return $column_name;
}
function do_get_id( $columns ) {
$columns['blog_id'] = 'ID';
return $columns;
}
?>
- Save and close.
- Back in the WP-Admin browser window, find the additional ID column in the Sites > All Sites section, and note the ID for your subdomain that you'll be mapping.
Map your domains
- Make a note of the ID value for each site.
- Go to the Settings > Domains page.
- Enter the site ID followed by the external domain for the site.
Next steps
Congratulations! Each site that you defined with its own domain name can now be accessed that way. You can test it by visiting it. You'll see the URL redirect to the subdomain of your primary site.
Now you can maintain each site separately through its own WordPress admin panel. Just append /wp-admin/
to the URL (for example, coolexampleproduct.com/wp-admin/
).


MAP LINK: Map
Directions from 405 FWY at Lakewood: Directions
Instructions: Gunn-Jerkins building is on the South-East corner of Cover + Schaufele. Enter driveway on Shaufele (just South of Cover), then first building on left at the SE corner of the building. If you have any trouble finding the office, please call:<PHONE_NUMBER>.


|
CppNoddy
0.92
|
#include <OneD_TVDLF_Mesh.h>
Public Member Functions | |
| OneD_TVDLF_Mesh (const DenseVector< double > &X, OneD_Hyperbolic_System *ptr, fn_ptr init_ptr) | |
| Constructor for the Finite Volume Mesh using linear elements. More... | |
| ~OneD_TVDLF_Mesh () | |
| Empty desctructor. More... | |
| DenseVector< double > | get_mid_node_vector () const |
| Get the nodal positions in the middle of each element. More... | |
| DenseVector< double > | get_face_pos_vector () const |
| Get the positions of the element faces. More... | |
| void | set_limiter (unsigned id) |
| Set the limiter type to be applied in the slope values. More... | |
| double | update (const double &CFL, const double &max_dt=std::numeric_limits< long double >::max()) |
| Update all the elements in this mesh to a new time step. More... | |
| void | update_to (const double &CFL, const double &t_end) |
| Update all the elements in this mesh to a USER SPECIFIED time step. More... | |
| double | update_to_red (const double &CFL, const double &max_dt) |
| double | update_to_black (const double &CFL, const double &max_dt) |
| const double & | get_time () const |
| Get a const reference to the time value for the current mesh. More... | |
| DenseVector< double > | integrate () const |
| Integrate the concentration values across the entire mesh. More... | |
| OneD_Node_Mesh< double > | get_soln (std::string location="centre", std::string colour="black") |
| Get a OneD_Mesh<double> object containing the one dimensional data in the usual format. More... | |
| OneD_Node_Mesh< double > | get_slope () |
Definition at line 19 of file OneD_TVDLF_Mesh.h.
| CppNoddy::OneD_TVDLF_Mesh::OneD_TVDLF_Mesh | ( | const DenseVector< double > & | X, |
| OneD_Hyperbolic_System * | ptr, | ||
| fn_ptr | init_ptr | ||
| ) |
Constructor for the Finite Volume Mesh using linear elements.
| X | A vector of nodal locations at which the element FACES will positioned |
| ptr | A pointer to the hyperbolic system applied to this mesh |
| init_ptr | A pointer to a function that defines the initial conditions |
| X | A vector of nodal locations at which the element FACES will positioned |
Definition at line 17 of file OneD_TVDLF_Mesh.cpp.
References CppNoddy::DenseVector< _Type >::size().
| CppNoddy::OneD_TVDLF_Mesh::~OneD_TVDLF_Mesh | ( | ) |
| DenseVector< double > CppNoddy::OneD_TVDLF_Mesh::get_face_pos_vector | ( | ) | const |
Get the positions of the element faces.
Definition at line 196 of file OneD_TVDLF_Mesh.cpp.
References CppNoddy::DenseVector< _Type >::push_back().
Referenced by get_soln().
| DenseVector< double > CppNoddy::OneD_TVDLF_Mesh::get_mid_node_vector | ( | ) | const |
Get the nodal positions in the middle of each element.
Definition at line 186 of file OneD_TVDLF_Mesh.cpp.
References CppNoddy::DenseVector< _Type >::push_back().
Referenced by get_slope(), and get_soln().
|
inline |
Definition at line 216 of file OneD_TVDLF_Mesh.h.
References get_mid_node_vector(), get_slope(), CppNoddy::OneD_Node_Mesh< _Type, _Xtype >::set_nodes_vars(), and CppNoddy::DenseVector< _Type >::size().
Referenced by get_slope(), update_to_black(), and update_to_red().
| OneD_Node_Mesh< double > CppNoddy::OneD_TVDLF_Mesh::get_soln | ( | std::string | location = "centre" , |
| std::string | colour = "black" |
||
| ) |
Get a OneD_Mesh<double> object containing the one dimensional data in the usual format.
| location | Use "centre" for mid-elt values and "face_average" for the average values at the (discontinuous) element boundaries |
| colour | Which mesh to output, unless debugging, this should be "black" otherwise time values will be slightly out |
Definition at line 238 of file OneD_TVDLF_Mesh.cpp.
References get_face_pos_vector(), get_mid_node_vector(), CppNoddy::OneD_Node_Mesh< _Type, _Xtype >::set_nodes_vars(), and CppNoddy::DenseVector< _Type >::size().
Referenced by main().
| const double & CppNoddy::OneD_TVDLF_Mesh::get_time | ( | ) | const |
Get a const reference to the time value for the current mesh.
Definition at line 224 of file OneD_TVDLF_Mesh.cpp.
| DenseVector< double > CppNoddy::OneD_TVDLF_Mesh::integrate | ( | ) | const |
Integrate the concentration values across the entire mesh.
Definition at line 228 of file OneD_TVDLF_Mesh.cpp.
Referenced by main().
| void CppNoddy::OneD_TVDLF_Mesh::set_limiter | ( | unsigned | id | ) |
Set the limiter type to be applied in the slope values.
0 is no limiter, 1 is Lax-Wendroff, 2 is Beam-Warming, 3 is MC and 4 is Superbee.
| id | The identifier of the limiter. |
Definition at line 208 of file OneD_TVDLF_Mesh.cpp.
Referenced by main().
| double CppNoddy::OneD_TVDLF_Mesh::update | ( | const double & | CFL, |
| const double & | max_dt = std::numeric_limits<long double>::max() |
||
| ) |
Update all the elements in this mesh to a new time step.
| CFL | The CFL value to be used to determine the time step |
| max_dt | Do not take a time step larger than this irrespective of the CFL value |
Definition at line 212 of file OneD_TVDLF_Mesh.cpp.
References update_to_black(), and update_to_red().
Referenced by main(), and update_to().
| void CppNoddy::OneD_TVDLF_Mesh::update_to | ( | const double & | CFL, |
| const double & | t_end | ||
| ) |
Update all the elements in this mesh to a USER SPECIFIED time step.
| CFL | The CFL value to be used to determine the time step |
| t_end | The time level to compute to |
Definition at line 218 of file OneD_TVDLF_Mesh.cpp.
References update().
|
inline |
Definition at line 133 of file OneD_TVDLF_Mesh.h.
References get_slope().
Referenced by update().
|
inline |
Definition at line 65 of file OneD_TVDLF_Mesh.h.
References get_slope().
Referenced by update().
© 2012
R.E. Hewitt


val commandId: Int
the command id refers to the same id that was used by the command that causes the error response
commandId - the command id refers to the same id that was used by the command that causes the error response
commandId


Rep. Jim Jordan on impeachment inquiry: 'American people see this for what it is'
by Victor GarciaRep. Jim Jordan, R-Ohio, slammed Democrats Tuesday following the third day of House Intelligence Committee's impeachment inquiry hearings against President Trump, predicting Americans will reelect him in another "Electoral College landslide."
"The American people see [the impeachment inquiry] for what it is," Jordan said on "Hannity." "The Democrats have never accepted the fact that 63 million Americans voted for this guy and they want him to come here and shake it up. And he won an Electoral College landslide and they [Democrats] don't care because they don't trust the American people."
Jordan cited a recent interview in which House Speaker Nancy Pelosi, D-Calif., referred to President Trump as an "imposter."
“I think part of it is his own insecurity as an imposter. I think he knows full well that he’s in that office way over his head," Pelosi told CBS News' "Face The Nation" of Trump's tweets directed at former Ambassador Marie Yovanovich. "And so he has to diminish everyone else.”
CLICK HERE TO GET THE FOX NEWS APP
Jordan also accused Democrats "trying to take out a president 11 and a half months before the next election.
"And that's what drives Americans crazy," he added. "I think more people are going to show up next November and reelect the president in another Electoral College landslide."
Fox News' Gregg Re and Alex Pappas contributed to this report.


To make adequate provision to make all cities, towns and villages clean by ensuring door-to-door collection of garbage, segregation at source, safe transportation of Waste and its scientific disposal.


[§46-147] Effect on existing ordinances. This part shall not invalidate any impact fee ordinance existing on June19, 1992. [L 1992, c 282, pt of §2]
Revision Note
"Part" substituted for "chapter".
"June19, 1992" substituted for "the effective date of this Act".


Textures are probably the coolest thing to happen to 3D graphics since polygons!
Textures are special images which are drawn on top of polygons in order to give them added detail.
Textures can be either created 'from scratch' or loaded from an image file.
Just like ordinary Blitz2D images, textures are made up of pixels. These pixels can be accessed using x,y coordinates just like images - only, in a slightly different way.
Instead of x,y values ranging from 0 up to the size of the texture, x,y values for textures range from 0 to 1. This means the texture pixel at location .5,.5 is always in the center of the texture. This is possibly a little confusing at first, but it actually turns out to be very convenient as you don't have to keep track of how big your textures are!
When a texture is created, a 'texture flags' value is provided to indicate what type of texture you're after.
Here are the legal texture flags values:
| 1: | Texture has color information. |
| 2: | Texture has alpha information. |
| 4: | Texture is a masked texture. This means that black pixels are transparent. |
| 8: | Texture is mipmapped. |
| 16: | Texture is horizontally clamped. |
| 32: | Texture is vertically clamped. |
| 64: | Texture is a spherical environment map. |
Texture flags can be added together to combine the effect of separate flags. For example, a texture flags value of '3' indicates you want a texture with both color PLUS alpha information.
If neither the color, alpha or mask flags are used, then the texture is created in a special format that allows you to draw to it using standard Blitz2D or even Blitz3D commands! A texture created this way will have color information, but may or may not have alpha information (this depends on what graphics card you're using!), so its really safest to assume it has no alpha information.
If the masked flag is used, the color and alpha flags are ignored.
The clamped flags allow you to control whether the texture 'wraps' or not. By default, textures will 'wrap' or 'repeat' if drawn on large triangles. However, you can prevent this by using the clamped flags.
Finally, the spherical environment map flag provides a dead easy way to do cool 'reflective' type effects. Try it!
You can either create a texture and draw to it by hand, or load a texture from an image file.
Loading a texture from a file is easy:
| texture=LoadTexture( "mytexture.jpg",3 ) |
Note the texture flags value of '3'. This indicates we want the texture to contain both color and alpha information.
However, the JPG file format does not support alpha information! In this case, Blitz3D will create its own alpha values based on the color values in the texture.
However, both the PNG and TGA file formats do support alpha information, and Blitz3D will use this information if present.
To create a texture by hand, use the CreateTexture command.
| ;create a 256x256 texture texture=CreateTexture( 256,256,0 ) ;retrieve its width ;retrieve its height |
Why are we retrieving the texture size when we've already told Blitz3D how big we want the texture?
Well, this is because all 3D graphics cards have limits on the size of texture they can handle. Typically, texture width and height should be a power of 2 value (eg: 1,2,4,8,16,32,64,128,256,512,1024...) and in some cases - 3DFX cards being the main culprit here - must be no larger than 256 by 256.
There are also rumours out there that some cards can only handle square textures - although here at Blitz Research we are yet to run into any such beast!
A texture size where width and height are both power of 2 values and <= 256 is pretty much guaranteed to be supported by your card - but it never hurts to check!
In the event that you specify a texture size not supported by your graphics card, Blitz3D will pick the nearest useful size instead.
Also note that we are using a texture flags value of 0. This is because we probably want to draw something to the texture, and to be able to use graphics commands on a texture you should not specify the color, alpha or masked texture flags.
OK, now we've created our texture we should probably draw something on it:
| ;set drawing buffer to the texture SetBuffer TextureBuffer( texture ) ;set cls color to red ;clear the texture to red ;set drawing color to blue ;draw a blue oval. ;back to the back buffer... |
Finally, once you've finished with a texture, use FreeTexture to release it.
ScaleTexture, RotateTexture and PositionTexture can all be used to animate textures. For example, to cause a texture to scroll, you might use something like...
texture_x#=texture_x#+.1 ;add .1 to texture x position.
PositionTexture texture,texture_x#,0 ;position the texture.
...in your main loop. You can dynamically scale and rotate textures in a similar way.
Blitz3D allows you to draw up to 8 textures to a single triangle, a technique known as
'multitexturing'.
A common use for multitexturing is 'light mapping', a technique where a texture containing lighting information is combined with a texture containing color information to provide lighting effects.
When you use the EntityTexture or BrushTexture commands, an optional 'index' parameter allows you to control which of the 8 textures you are setting.
By default, multiple textures are combined using multiplication which achieves a lighting type effect. However, the
TextureBlend command allows you to perform other operations such as alpha-blend and add on multiple textures.


Kuzma late show as Lakers eclipse Suns
United States - Kyle Kuzma drained two clutch three-pointers as the Los Angeles Lakers bounced back to score a 123-115 road victory over the Phoenix Suns on Tuesday.
Kuzma hit back-to-back threes in the final three minutes of a see-saw battle to finally sink the Suns, shortly after Phoenix had taken a 113-111 lead with 3min 29sec left at the Talking Stick Resort Arena.
A LeBron James three-pointer put the Lakers 114-113 ahead before Kuzma weighed in to stretch the lead to 120-113.
Kuzma finished with 23 points off the bench while Anthony Davis led the Lakers' scoring with 24 points and 12 rebounds.
"I've been finding my rhythm all season," Kuzma said of his crucial pair of late three-pointers.
"I feel like every single game I've been getting better with my rhythm and timing. It kind of clicked a little bit. I know I can shoot."
James added 19 points with 11 assists and seven rebounds as the Lakers made an instant return to winning ways following Sunday's loss to Toronto.
The win saw the Lakers improve to 8-2 at the top of the Western Conference, continuing the franchise's resurgence under head coach Frank Vogel.
Phoenix meanwhile fell to 6-4 with the defeat. Devin Booker and Ricky Rubio led the Suns scoring with 21 points apiece.
Elsewhere Wednesday, the Philadelphia 76ers improved to 7-3 in the Eastern Conference table with a gritty 98-97 victory over the Cleveland Cavaliers at the Wells Fargo Center.
Joel Embiid led the way for the Sixers with 27 points, while hauling down 14 defensive rebounds. Josh Richardson added 17 points while Ben Simmons had 15.
But the Sixers were left sweating until the final seconds before Embiid slammed in the winning dunk with 13.2 sec on the clock to seal the win and prevent what would have been an upset defeat.
Sixers coach Brett Brown admitted the narrow victory had been too close for comfort. Asked if his team were playing with fire, Brown replied: "It's a blow torch. A really big one."
But the Sixers boss was pleased at how his team had weathered the storm after an error-strewn performance that included 14 turnovers.
"You watch the game unfold and you can't make some of that up," Brown said.
"I'm the coach and I've got to figure it out. Some of those turnovers were head scratching. But I give our guys credit for not crumbling."
Brown reserved special praise for Embiid, who hauled the Sixers over the line in the closing stages.
"His physicality, his tenacity, his will to win, diving on the floor, making plays -- he was exceptional tonight," Brown said. "He really got after it physically."
In Miami, Jimmy Butler had 20 points and 13 assists while Bam Adebayo added 18 points with 14 rebounds as the Heat downed Detroit 117-108.
Miami improved to 7-3 with the victory to continue their strong start to the season.


Most accessed
Triple Bacon Burger
by Jorge Relato
Pizza 4 seasons
by Fabiano Melo
Spaghetti with garlic
by Júlia Kinoto
Mac n' cheese lasagna
by Juliano Vieira
Heavenly sweets
by Ricardo Gouvea
Chicken wings with barbecue sauce
by Vania Steroski
by Jorge Relato
by Fabiano Melo
by Júlia Kinoto
by Juliano Vieira
by Ricardo Gouvea
by Vania Steroski


Computes the ACMIF test and Bonferroni-adjusted p-value of interaction in two-factor studies. Produces corresponding interaction plot and analysis of variance tables and p-values from several other tests of non-additivity.
| Version: | 2.0 |
| Imports: | graphics, stats, utils |
| Published: | 2016-01-05 |
| Author: | Jason A. Osborne, Christopher T. Franck and Bongseog Choi |
| Maintainer: | Jason A. Osborne <jaosborn at ncsu.edu> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | hiddenf results |
| Reference manual: | hiddenf.pdf |
| Package source: | hiddenf_2.0.tar.gz |
| Windows binaries: | r-devel: hiddenf_2.0.zip, r-release: hiddenf_2.0.zip, r-oldrel: hiddenf_2.0.zip |
| OS X binaries: | r-release: hiddenf_2.0.tgz, r-oldrel: hiddenf_2.0.tgz |
| Old sources: | hiddenf archive |
Please use the canonical form https://CRAN.R-project.org/package=hiddenf to link to this page.


@@include("../partials/head.html")
| Courses | Students | Rating | Status | |
|---|---|---|---|---|
Create a Website with WordPress
|
11,200 | 4.5(3,250) | Live | |
|
|
0 | 4.5(5,300) | Darft | |
The Ultimate Advanced Laravel..
|
3200 | 4.5(6,380) | Live | |
|
|
0 | 4.5(5,400) | Darft | |
Learn SCSS-Lang Courses - Basic
|
0 | 4.5(7,800) | Pending | |
Gatsby Tutorial - Fast Website
|
23 | 4.5(9,200) | Deleted |


--- layout: home title: SpellBot subtitle: The Discord bot for SpellTable use-site-title: true description: "SpellBot is the Discord bot that helps you find other players looking to play Magic: The Gathering on SpellTable." ---
SpellBot is the Discord bot that helps you find other players looking to play Magic: The Gathering on SpellTable.
It can also be used by event runners to help organize online events on SpellTable. To get started, just invite the bot to your server and send the message !spellbot help
.
!spellbot help
: Provides detailed usage help.!about
: Get information about SpellBot and its creators.Just looking to play some games of Magic? These commands are for you!
!lfg
: Sign up to play Magic: The Gathering!!leave
: Leave any games that you’ve signed up for.!power
: Set your current power level.!report
: Report the results of the game you just played.!team
: Join one of the teams available on your server.!points
: Find out how many points you currently have.!plays
: Find out how many games you've played.!block
: Block other users from joining your games.!unblock
: Unblock previously blocked users.When you run the !lfg
command, SpellBot will post a message for sign ups.
Other users can react to it with the ✋ emoji to be added to the game. When the game is ready, SpellBot will update the message with your SpellTable details.
Users can also use the 🚫 emoji reaction to leave the game.
To use the commands for event runners and commands for admins you will need to create a role with the name SpellBot Admin
(capitalization matters) on your server. Only users with that role will be able to use these commands. You do not need to give this role any additional privileges.
These commands help facilitate online events on SpellTable.
!game
: Directly create games for the mentioned users.!event
: Create a bunch of games all at once based on some uploaded data.!begin
: Start an event that you previously created with !event
.!export
: Export historical game data for your server.These commands will help you configure SpellBot for your server. You can use them if you have the aforementioned SpellBot Admin
role or if you have Administrator privilages on your server. You don't need both.
!spellbot
: This command allows admins to configure SpellBot for their server. It supports the following subcommands:
config
: Just show the current configuration for this server.prefix
: Set the command prefix for SpellBot in text channels.links
: Set the privacy level for generated SpellTable links.spectate
: Add a spectator link to the posts SpellBot makes.expire
: Set how many minutes before games are expired due to inactivity.teams
: Sets the teams available on this server.power
: Turns the power command on or off for this server.voice
: When on, SpellBot will automatically create voice channels.tags
: Turn on or off the ability to use tags. Optionally mention specific channels.queue-time
: Turn on or off average queue time details. Optionally mention specific channels.smotd
: Set the server message of the day.cmotd
: Set the message of the day for the channel where you run it.motd
: Set the privacy level for messages of the day.size
: Sets the default game size for a specific channel.toggle-verify
: Toggles requirement of verification for a specific channel.auto-verify
: Set the channels that will trigger user auto verification.unverified-only
: Set the channels that are only for unverified users.verify-message
: Set the verification message for a specific channel.voice-category
: Set category for voice channels created by !game.awards
: Attach a config file to award users who have played enough games.stats
: Gets some statistics about SpellBot usage on your server.help
: Provides detailed usage help.!verify
: Allows moderators to verify a user on their server.!unverify
: Un-verifies a user for this server.!watch
: Allows moderators to watch a user on their server.!unwatch
: Un-watches a user for this server.SpellBot will always try and assume useful defaults or try to do the right thing when you give it a command. For example if you use the tag ~modern
or other format names when creating a game, it will automatically assume the correct number of players for you. Hopefully these features are intuitive and helpful 🤞 — and if not, please report bugs and request features to your heart’s content.
Thoughts and suggestions? Come join us on the SpellTable Discord server! Please also feel free to directly report any bugs that you encounter.
I’m keeping SpellBot running using my own money but if you like the bot and want to help me out, please becoming a patron.
If you’d like to become a part of the SpellBot development community please first know that we have a documented code of conduct and then see our documentation on how to contribute for details on how to get started.


African lions are the most social of all big cats and live together in groups or “prides.” A pride consists of about 15 lions.Male lions defend the pride’s territory while females do most of the hunting.Currently, there are approximately 350-400 lions in the park. A lion’s roar can be heard from as far as 5 miles away.
The lion is a muscular, deep-chested cat with a short, rounded head, a reduced neck and round ears. The colour of its fur varies from light buff to silverly gray.The underparts are generally lighter.The lion is the only member of the cat family that displays obvious sexual dimorphism.


---
layout: default
---
{% assign sorted_members = site.data.members | sort: 'id' %}
{% assign current_members = sorted_members | where:"status","current" %}
{% assign visiting = sorted_members | where:"status","visiting" %}
{% assign alumni = sorted_members | where:"status","alumni" %}
{% assign master_alumni = sorted_members | where:"status","master_alumni" %}
{% assign ugrad_alumni = sorted_members | where:"status","ugrad_alumni" %}
{% assign faculty = sorted_members | where:"status","shifu" %}
{% assign goel = faculty | first %}
The Smart Sensing for Humans (SmaSH) Lab develops innovative sensing systems to solve problems of immediate impact related to health, accessibility, novel interactions, activity recognition, and technologies for the developing world. We are an interdisciplinary team of students who tackle challenging research problems and develop impactful solutions using our expertise in hardware development, signal processing, computer vision, and machine learning. We build and evaluate deployable solutions and test their utility in the real world.
We are always looking to work with great students. If you are interested in contributing to research in our lab, fill this form out.
HIGHLIGHTS
{% assign sorted_pubs = site.publications | sort: 'date'%}
{% for pub in sorted_pubs reversed%}
{% if pub.onhomepage==true %}
{% if pub.date > site.time %}
Coming Soon!
{% endif %}
{% if pub.date > site.time %}
{% endif %}
{% endif %}
{% endfor %}


404 - Page Not Found
If you have lost your track, please go back to homepage by clicking the button below
Homepage


Here are few famous quotes related to creative work, by Max Planck:
A new scientific truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it.
\
Anybody who has been seriously engaged in scientific work of any kind realizes that over the entrance to the gates of the temple of science are written the words: Ye must have faith. It is a quality which the scientist cannot dispense with.
 This imaginative vision and faith in the ultimate success are indispensable. The pure rationalist has no place here.
\
New scientific ideas never spring from a communal body, however organized, but rather from the head of an individually inspired researcher who struggles with his problems in lonely thought and unites all his thought on one single point which is his whole world for the moment.
\
More at Planck Wikiquote.


|
|
void | SSD1331_init (char DIN, char CLK, char CS, char DC, char RES) |
| |
|
void | SSD1331_rotation (char rotation) |
| |
|
void | SSD1331_cls (void) |
| |
|
void | SSD1331_invert (short state) |
| |
|
unsigned short | SSD1331_color (char red, char green, char blue) |
| |
|
void | SSD1331_plot (short x, short y, unsigned short color) |
| |
|
void | SSD1331_textColor (unsigned short foreground, unsigned short background) |
| |
|
void | SSD1331_writeChar (char x, char y, char c) |
| |
|
void | SSD1331_writeStr (char x, char y, char *s) |
| |
|
void | SSD1331_writeSChar (char x, char y, char c) |
| |
|
void | SSD1331_writeSStr (char x, char y, char *c) |
| |
|
void | SSD1331_drawLine (short x, short y, short x1, short y1, unsigned short color) |
| |
|
void | SSD1331_drawBox (short x, short y, short x1, short y1, unsigned short color) |
| |
|
void | SSD1331_drawFilledBox (short x, short y, short x1, short y1, unsigned short color, unsigned short fill) |
| |
|
void | SSD1331_display (char state) |
| |
|
void | SSD1331_scrollRight (char amount, char start, char end, char speed) |
| |
|
void | SSD1331_scrollLeft (char amount, char start, char end, char speed) |
| |
|
void | SSD1331_scrollUp (char amount, char speed) |
| |
|
void | SSD1331_scrollDown (char amount, char speed) |
| |
|
void | SSD1331_scrollStop (void) |
| |
Colored Oled Display Driver.
- Author
- Michael Burmeister
- Date
- December 11, 2018
- Version
- 1.0


Bolt of lightning thought to be responsible for fire at Michael Healy-Rae's office
A bolt of lightning may have been responsible for the fire which struck the Kilgarvan commercial complex and office belonging to the Kerry TD Michael Healy-Rae this morning.
The high-profile local politician has been released from hospital in Tralee where he had been treated for smoke inhalation after putting out the fire in his shop.
The TD’s Kilgarvan village complex houses his post office and the regional post sorting office for Kenmare and that part of south Kerry as well as his political office and shop, petrol pumps and cafe.
Michael Healy-Rae and his brother and fellow independent TD Danny, who owns a pub in the village, used fire extinguishers to tackle the minor fire believed to have started in the fuse board area at the back of the Michael Healy-Rae Mace Shop and post office.
The buildings have not suffered serious damage. One unit of the fire service attended.
Michael Healy-Rae, however, suffered smoke inhalation and was treated at University Hospital Kerry. Gardaí are not treating the fire as suspicious and say all early indications are that it was accidental.
His brother Danny Healy-Rae told Radio Kerry “he’s fine” and was taken to hospital as a precautionary measure for an x-ray.
Locals believe a bolt of lightning may have struck the fuse board. There was severe lightning and thunder in the Kilgarvan and Mangerton areas.
READ MORE
Fashion firm ordered to pay sales exec. €94k as case hears CEO hacked her intimate photos
It is the latest accident in recent years to befall the independent TD, author and businessman.
In March 2016, he was tossed by a cow who had calved on his farm leaving him needing hospital treatment. Almost exactly a year later he nearly choked while eating a chicken dinner.


TIES Schema Validator¶
Install Schema Validator¶
The Java and Python implementations of the TIES Schema Validator are distributed as part of each TIES release.
Java¶
The Java TIES validator requires Java 1.7 or 1.8. To install the validator:
Copy the *.zip or *.tgz archive from TIES_RELEASE_DIR/java/distributions to the desired install location
Extract the *.zip or *.tgz archive
Add the bin directory of the extracted archive to your PATH
Python¶
The Python TIES validator requires Python 2.7 or Python 3.4+ with pip installed.
To install the validator:
pip install ties-lib==0.9.1
Usage¶
usage: ties-validate [-h] [--version] [FILE]...
Validate FILE(s), or standard input, against the TIES 0.9 schema.
positional arguments:
FILE the path to the JSON file(s) to be validated against the schema
or - to read from stdin
optional arguments:
-h, --help show this help message and exit
--version prints version information
If FILE arguments are provided, attempts to validate all files. FILE arguments may be provided as either file paths or shell globs.
If no FILE arguments are provided, attempts to read a single JSON object from stdin and validate it.
Returns non-zero exit code if one or more input files fail to validate successfully.
Examples¶
Validate a TIES JSON from stdin:
cat export.json | ties-validate -
cat export.json | ties-validate
Validate a TIES JSON from a file:
ties-validate export.json
Validate multiple TIES JSON files:
ties-validate export1.json export2.json
Validate multiple TIES JSON files with a shell glob (wildcard):
ties-validate *.json


EXTREME MEASURES A film review by Ben Hoffman Copyright 1996 Ben Hoffman
This thriller is about the medical profession and, in particular, the harm that could be done if a top doctor allows himself to think that he has the answer that other doctors do not have. This allows him to experiment his theories on people who have not given him permission . . . and if they die, they die, while he keeps on with his experiments.
Dr. Guy Luthan (Hugh Grant) works in the emergency trauma section of a hospital. It is a madhouse in the sense that patients are brought in from accidents, gun shots, etc. and Luthan has to make instant decisions.  Whom do you try to save? If someone is obviously going to die why waste precious time on him when you could be trying to save someone who appears may still be savable?
What happens when a patient who is wearing one of those hospital ID wristbands dies but no one can identify the hospital. In addition, his symptoms before he dies are very odd. While everyone is running around madly in the trauma ward, only Dr Luthan notices the band and wonders what hospital had issued it. This turns into a mystery thriller as he attempts to track down the hospital and learn why the man died. Dr. Luthan feels there is something very fishy going on and indeed there is.
What makes the film even more exciting is that it involves one of the country's most famous doctors, Dr. Lawrence Myrick (Gene Hackman).
Dr. Luthan's nurse is Jodie Trammel (Sarah Jessica Parker) who works with him in the trauma ward.
Directed by Michael Apted
Rating: 2.5 4 bytes = Superb 3 bytes = Too good to miss 2 bytes = Average 1 byte = Save your money
Ben Hoffman
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


We have received a request to reset your password.
Please click this link to reset your password.
If you did not request this email you can simply ignore it.
Kind regards,
{{domainName}}
Click the link above to change the password, or use the following link: {{resetPasswordUrl}}
If you have any questions, or to get help, please contact us at {{domainEmail}}


Happy Place NYC
In an ever-shifting landscape, where's your happy place in NYC?
Home
Post
Top Happy Places
Posting Guidelines
FAQ
Top Happy Places
Meow Parlour on 46 Hester St.


You have a class with three fields:
public class SomeClass {
private AnotherClass instanceField = new AnotherClass();
String stringField = "";
protected int intField;
}
Which of these fields will be accessible from a method of the AnotherClass in the same package (not default)?


Huawei launches 10.8-inch MatePad Pro to take on Apple iPad Pro
Huawei MatePad Pro starts at 3,299 yuan for 6GB of RAM and 128GB of internal storage. The 8GB and 256GB version costs 4,999 yuan and comes with a stylus and keyboard
by ANIHuawei officially launched its 10.8-inch MatePad Pro, an Apple iPad Pro competitor.
The MatePad Pro features slimmer 4.9mm bezels, an 8-megapixel hole-punch front camera, 13-megapixel rear camera, Kirin 990 processor, and 7,250mAh battery with 40W fast charging, Engadget reports.
Huawei MatePad Pro starts at 3,299 yuan for 6GB of RAM and 128GB of internal storage. The 8GB and 256GB version costs 4,999 yuan and comes with a stylus and keyboard.


Selection Color
Basic color for text selection, and matching inverse styles. Apply a 'selection-color-[number]' to the body tag of any page. For example, selection-color-1
has been applied to this page (select the text to see). For demo purposes, apply selection-color-1
to a span to reveal the colors, as the examples below demonstrate.
selection-color-[number]
selection-color-0 selection-color-1 selection-color-2 selection-color-3 selection-color-4 selection-color-5 selection-color-6 selection-color-7 selection-color-8 selection-color-9 selection-color-10 selection-color-11 selection-color-12 selection-color-13 selection-color-14 selection-color-15 selection-color-16 selection-color-17 selection-color-18 selection-color-19 selection-color-20 selection-color-21 selection-color-22 selection-color-23 selection-color-24 selection-color-25 selection-color-26 selection-color-27 selection-color-28 selection-color-29 selection-color-30
selection-color-15
inverse-selection-color-[number]
inverse-selection-color-0 inverse-selection-color-1 inverse-selection-color-2 inverse-selection-color-3 inverse-selection-color-4 inverse-selection-color-5 inverse-selection-color-6 inverse-selection-color-7 inverse-selection-color-8 inverse-selection-color-9 inverse-selection-color-10 inverse-selection-color-11 inverse-selection-color-12 inverse-selection-color-13 inverse-selection-color-14 inverse-selection-color-15 inverse-selection-color-16 inverse-selection-color-17 inverse-selection-color-18 inverse-selection-color-19 inverse-selection-color-20 inverse-selection-color-21 inverse-selection-color-22 inverse-selection-color-23 inverse-selection-color-24 inverse-selection-color-25 inverse-selection-color-26 inverse-selection-color-27 inverse-selection-color-28 inverse-selection-color-29 inverse-selection-color-30
inverse-selection-color-15


[1]
also rather glossy to you would n't want it reflecting something bright , like a window .
[2]
sides or from the top or bottom , the display becomes much more difficult to read .


new Command(options)
- Source:
A Command that can be bound to an App. A command represents a single function that achieves a
single purpose. The command can receive arguments and flags, and can return a string that will be
redirected to the app output (See: onReply).
Example
var foo = new Clapp.Command({
name: "foo",
desc: "does foo things",
async: false,
fn: function(argv, context) {
console.log("foo was executed!");
},
args: [
{
name: "testarg",
desc: "A test argument",
type: "string",
required: false,
default: "testarg isn't defined"
}
],
flags: [
{
name: "testflag",
desc: "A test flag",
alias: 't',
type: "boolean",
default: false
}
],
});
app.addCommand(foo);
Parameters:
| Name |
Type |
Description |
options |
object
|
Properties
| Name |
Type |
Attributes |
Default |
Description |
name |
string
|
|
|
The command's name. The command will be invoked
by writing the app prefix followed by a space
and the command's name. |
fn |
function
|
|
|
The function that will be executed when the command
is invoked. The function receives the following
params: argv and context. For more
information, see Defining-the-command-function. |
desc |
string
|
<optional>
|
|
A description of what the command does. |
async |
boolean
|
<optional>
|
false
|
Whether or not the command's function is
asynchronous. If it is, it will receive a third
parameter: callback, that you will need to call when
the process is over. See Defining-the-command-function. |
args |
Array.<argument>
|
<optional>
|
|
An array with every argument supported by the
command. See argument. |
flags |
Array.<flag>
|
<optional>
|
|
An array with every flag supported by the command.
See flag. |
|