| Package | Description |
|---|---|
| shef.mt.features.impl | |
| shef.mt.features.impl.bb |
This package contains implementations of Blackbox features.
|
| shef.mt.features.impl.gb |
This package contains implementations of Glassbox features
|
| shef.mt.features.util | |
| shef.mt.tools |
This package contains wrappers for various pre-processing tools and Processor classes for interpreting the output of the tools
|
| shef.mt.tools.stf |
This package contains classes that provide access to the stanford parser output
|
| Modifier and Type | Method and Description |
|---|---|
abstract void |
Feature.run(Sentence source,
Sentence target)
abstract method which should be overloaded in order to define the feature
value computation procedure
|
| Modifier and Type | Method and Description |
|---|---|
void |
Feature1001.run(Sentence source,
Sentence target) |
void |
Feature1002.run(Sentence source,
Sentence target) |
void |
Feature1003.run(Sentence source,
Sentence target) |
void |
Feature1004.run(Sentence source,
Sentence target) |
void |
Feature1005.run(Sentence source,
Sentence target) |
void |
Feature1006.run(Sentence source,
Sentence target) |
void |
Feature1007.run(Sentence source,
Sentence target) |
void |
Feature1008.run(Sentence source,
Sentence target) |
void |
Feature1009.run(Sentence source,
Sentence target) |
void |
Feature1010.run(Sentence source,
Sentence target) |
void |
Feature1011.run(Sentence source,
Sentence target) |
void |
Feature1012.run(Sentence source,
Sentence target) |
void |
Feature1013.run(Sentence source,
Sentence target) |
void |
Feature1014.run(Sentence source,
Sentence target) |
void |
Feature1015.run(Sentence source,
Sentence target) |
void |
Feature1016.run(Sentence source,
Sentence target) |
void |
Feature1017.run(Sentence source,
Sentence target) |
void |
Feature1018.run(Sentence source,
Sentence target) |
void |
Feature1019.run(Sentence source,
Sentence target) |
void |
Feature1020.run(Sentence source,
Sentence target) |
void |
Feature1021.run(Sentence source,
Sentence target) |
void |
Feature1022.run(Sentence source,
Sentence target) |
void |
Feature1023.run(Sentence source,
Sentence target) |
void |
Feature1024.run(Sentence source,
Sentence target) |
void |
Feature1025.run(Sentence source,
Sentence target) |
void |
Feature1026.run(Sentence source,
Sentence target) |
void |
Feature1027.run(Sentence source,
Sentence target) |
void |
Feature1028.run(Sentence source,
Sentence target) |
void |
Feature1029.run(Sentence source,
Sentence target) |
void |
Feature1030.run(Sentence source,
Sentence target) |
void |
Feature1031.run(Sentence source,
Sentence target) |
void |
Feature1032.run(Sentence source,
Sentence target) |
void |
Feature1033.run(Sentence source,
Sentence target) |
void |
Feature1034.run(Sentence source,
Sentence target) |
void |
Feature1035.run(Sentence source,
Sentence target) |
void |
Feature1036.run(Sentence source,
Sentence target) |
void |
Feature1037.run(Sentence source,
Sentence target) |
void |
Feature1038.run(Sentence source,
Sentence target) |
void |
Feature1039.run(Sentence source,
Sentence target) |
void |
Feature1040.run(Sentence source,
Sentence target) |
void |
Feature1041.run(Sentence source,
Sentence target) |
void |
Feature1042.run(Sentence source,
Sentence target) |
void |
Feature1043.run(Sentence source,
Sentence target) |
void |
Feature1044.run(Sentence source,
Sentence target) |
void |
Feature1045.run(Sentence source,
Sentence target) |
void |
Feature1046.run(Sentence source,
Sentence target) |
void |
Feature1047.run(Sentence source,
Sentence target) |
void |
Feature1048.run(Sentence source,
Sentence target) |
void |
Feature1049.run(Sentence source,
Sentence target) |
void |
Feature1050.run(Sentence source,
Sentence target) |
void |
Feature1051.run(Sentence source,
Sentence target) |
void |
Feature1052.run(Sentence source,
Sentence target) |
void |
Feature1053.run(Sentence source,
Sentence target) |
void |
Feature1054.run(Sentence source,
Sentence target) |
void |
Feature1055.run(Sentence source,
Sentence target) |
void |
Feature1056.run(Sentence source,
Sentence target) |
void |
Feature1057.run(Sentence source,
Sentence target) |
void |
Feature1058.run(Sentence source,
Sentence target) |
void |
Feature1059.run(Sentence source,
Sentence target) |
void |
Feature1060.run(Sentence source,
Sentence target) |
void |
Feature1061.run(Sentence source,
Sentence target) |
void |
Feature1062.run(Sentence source,
Sentence target) |
void |
Feature1063.run(Sentence source,
Sentence target) |
void |
Feature1064.run(Sentence source,
Sentence target) |
void |
Feature1065.run(Sentence source,
Sentence target) |
void |
Feature1066.run(Sentence source,
Sentence target) |
void |
Feature1067.run(Sentence source,
Sentence target) |
void |
Feature1068.run(Sentence source,
Sentence target) |
void |
Feature1069.run(Sentence source,
Sentence target) |
void |
Feature1070.run(Sentence source,
Sentence target) |
void |
Feature1071.run(Sentence source,
Sentence target) |
void |
Feature1072.run(Sentence source,
Sentence target) |
void |
Feature1073.run(Sentence source,
Sentence target) |
void |
Feature1074.run(Sentence source,
Sentence target) |
void |
Feature1075.run(Sentence source,
Sentence target) |
void |
Feature1076.run(Sentence source,
Sentence target) |
void |
Feature1077.run(Sentence source,
Sentence target) |
void |
Feature1078.run(Sentence source,
Sentence target) |
void |
Feature1079.run(Sentence source,
Sentence target) |
void |
Feature1080.run(Sentence source,
Sentence target) |
void |
Feature1081.run(Sentence source,
Sentence target) |
void |
Feature1082.run(Sentence source,
Sentence target) |
void |
Feature1083.run(Sentence source,
Sentence target) |
void |
Feature1084.run(Sentence source,
Sentence target) |
void |
Feature1085.run(Sentence source,
Sentence target) |
void |
Feature1086.run(Sentence source,
Sentence target) |
void |
Feature1087.run(Sentence source,
Sentence target) |
void |
Feature1088.run(Sentence source,
Sentence target) |
void |
Feature1089.run(Sentence source,
Sentence target) |
void |
Feature1090.run(Sentence source,
Sentence target) |
void |
Feature1091.run(Sentence source,
Sentence target) |
void |
Feature1092.run(Sentence source,
Sentence target) |
void |
Feature1093.run(Sentence source,
Sentence target) |
void |
Feature1094.run(Sentence source,
Sentence target) |
void |
Feature1097.run(Sentence source,
Sentence target) |
void |
Feature1098.run(Sentence source,
Sentence target) |
void |
Feature1099.run(Sentence source,
Sentence target) |
void |
Feature1100.run(Sentence source,
Sentence target) |
void |
Feature1101.run(Sentence source,
Sentence target) |
void |
Feature1102.run(Sentence source,
Sentence target) |
void |
Feature1103.run(Sentence source,
Sentence target) |
void |
Feature1104.run(Sentence source,
Sentence target) |
void |
Feature1105.run(Sentence source,
Sentence target) |
void |
Feature1106.run(Sentence source,
Sentence target) |
void |
Feature1107.run(Sentence source,
Sentence target) |
void |
Feature1108.run(Sentence source,
Sentence target) |
void |
Feature1109.run(Sentence source,
Sentence target) |
void |
Feature1110.run(Sentence source,
Sentence target) |
void |
Feature1111.run(Sentence source,
Sentence target) |
void |
Feature1112.run(Sentence source,
Sentence target) |
void |
Feature1113.run(Sentence source,
Sentence target) |
void |
Feature1114.run(Sentence source,
Sentence target) |
void |
Feature1115.run(Sentence source,
Sentence target) |
void |
Feature1116.run(Sentence source,
Sentence target) |
void |
Feature1117.run(Sentence source,
Sentence target) |
void |
Feature1118.run(Sentence source,
Sentence target) |
void |
Feature1119.run(Sentence source,
Sentence target) |
void |
Feature1120.run(Sentence source,
Sentence target) |
void |
Feature1121.run(Sentence source,
Sentence target) |
void |
Feature1122.run(Sentence source,
Sentence target) |
void |
Feature1123.run(Sentence source,
Sentence target) |
void |
Feature1124.run(Sentence source,
Sentence target) |
void |
Feature1200.run(Sentence source,
Sentence target) |
void |
Feature1201.run(Sentence source,
Sentence target) |
void |
Feature1300.run(Sentence source,
Sentence target) |
void |
Feature1301.run(Sentence source,
Sentence target) |
void |
Feature1302.run(Sentence source,
Sentence target) |
void |
Feature1303.run(Sentence source,
Sentence target) |
void |
Feature1304.run(Sentence source,
Sentence target) |
void |
Feature1400.run(Sentence source,
Sentence target) |
void |
Feature5000.run(Sentence source,
Sentence target) |
void |
Feature5001.run(Sentence source,
Sentence target) |
void |
Feature5002.run(Sentence source,
Sentence target) |
void |
Feature5003.run(Sentence source,
Sentence target) |
void |
Feature5004.run(Sentence source,
Sentence target) |
void |
Feature5005.run(Sentence source,
Sentence target) |
void |
Feature5006.run(Sentence source,
Sentence target) |
void |
Feature5007.run(Sentence source,
Sentence target) |
void |
Feature5009.run(Sentence source,
Sentence target) |
void |
Feature5010.run(Sentence source,
Sentence target) |
void |
Feature5011.run(Sentence source,
Sentence target) |
void |
Feature5012.run(Sentence source,
Sentence target) |
void |
Feature5013.run(Sentence source,
Sentence target) |
void |
Feature5014.run(Sentence source,
Sentence target) |
void |
Feature9300.run(Sentence source,
Sentence target) |
void |
Feature9301.run(Sentence source,
Sentence target) |
void |
Feature9302.run(Sentence source,
Sentence target) |
void |
Feature9303.run(Sentence source,
Sentence target) |
void |
Feature9304.run(Sentence source,
Sentence target) |
void |
Feature9305.run(Sentence source,
Sentence target) |
void |
Feature9306.run(Sentence source,
Sentence target) |
void |
Feature9307.run(Sentence source,
Sentence target) |
| Modifier and Type | Method and Description |
|---|---|
void |
Feature2001.run(Sentence source,
Sentence target) |
void |
Feature2002.run(Sentence source,
Sentence target) |
void |
Feature2003.run(Sentence source,
Sentence target) |
void |
Feature2004.run(Sentence source,
Sentence target) |
void |
Feature2005.run(Sentence source,
Sentence target) |
void |
Feature2006.run(Sentence source,
Sentence target) |
void |
Feature2007.run(Sentence source,
Sentence target) |
void |
Feature2008.run(Sentence source,
Sentence target) |
void |
Feature2009.run(Sentence source,
Sentence target) |
void |
Feature2010.run(Sentence source,
Sentence target) |
void |
Feature2011.run(Sentence source,
Sentence target) |
void |
Feature2012.run(Sentence source,
Sentence target) |
void |
Feature2014.run(Sentence source,
Sentence target) |
void |
Feature2015.run(Sentence source,
Sentence target) |
void |
Feature2016.run(Sentence source,
Sentence target) |
void |
Feature2017.run(Sentence source,
Sentence target) |
void |
Feature2018.run(Sentence source,
Sentence target) |
void |
Feature2019.run(Sentence source,
Sentence target) |
void |
Feature2020.run(Sentence source,
Sentence target) |
void |
Feature2021.run(Sentence source,
Sentence target) |
void |
Feature2022.run(Sentence source,
Sentence target) |
void |
Feature2023.run(Sentence source,
Sentence target) |
void |
Feature2024.run(Sentence source,
Sentence target) |
void |
Feature2025.run(Sentence source,
Sentence target) |
void |
Feature2026.run(Sentence source,
Sentence target) |
void |
Feature2027.run(Sentence source,
Sentence target) |
void |
Feature2028.run(Sentence source,
Sentence target) |
void |
Feature2029.run(Sentence source,
Sentence target) |
void |
Feature2030.run(Sentence source,
Sentence target) |
void |
Feature2031.run(Sentence source,
Sentence target) |
void |
Feature2032.run(Sentence source,
Sentence target) |
void |
Feature2033.run(Sentence source,
Sentence target) |
void |
Feature2034.run(Sentence source,
Sentence target) |
void |
Feature2035.run(Sentence source,
Sentence target) |
void |
Feature2036.run(Sentence source,
Sentence target) |
void |
Feature2037.run(Sentence source,
Sentence target) |
void |
Feature2038.run(Sentence source,
Sentence target) |
void |
Feature2039.run(Sentence source,
Sentence target) |
void |
Feature2040.run(Sentence source,
Sentence target) |
void |
Feature2041.run(Sentence source,
Sentence target) |
void |
Feature2042.run(Sentence source,
Sentence target) |
void |
Feature2043.run(Sentence source,
Sentence target) |
void |
Feature2044.run(Sentence source,
Sentence target) |
void |
Feature2045.run(Sentence source,
Sentence target) |
void |
Feature2046.run(Sentence source,
Sentence target) |
void |
Feature2047.run(Sentence source,
Sentence target) |
void |
Feature2048.run(Sentence source,
Sentence target) |
void |
Feature2049.run(Sentence source,
Sentence target) |
void |
Feature2050.run(Sentence source,
Sentence target) |
void |
Feature2051.run(Sentence source,
Sentence target) |
void |
Feature2052.run(Sentence source,
Sentence target) |
void |
Feature2053.run(Sentence source,
Sentence target) |
void |
Feature2054.run(Sentence source,
Sentence target) |
void |
Feature2055.run(Sentence source,
Sentence target) |
void |
Feature2056.run(Sentence source,
Sentence target) |
void |
Feature2057.run(Sentence source,
Sentence target) |
void |
Feature2058.run(Sentence source,
Sentence target) |
void |
Feature2059.run(Sentence source,
Sentence target) |
void |
Feature2060.run(Sentence source,
Sentence target) |
void |
Feature2061.run(Sentence source,
Sentence target) |
void |
Feature2100.run(Sentence source,
Sentence target) |
void |
Feature2101.run(Sentence source,
Sentence target) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
FeatureManager.runFeatures(Sentence source,
Sentence target) |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
ResourceProcessorTwoSentences.processNextParallelSentences(Sentence source,
Sentence target) |
void |
TriggersProcessor.processNextParallelSentences(Sentence s,
Sentence t) |
void |
BParserProcessor.processNextSentence(Sentence s) |
boolean |
MTOutputProcessor.processNextSentence(Sentence sent) |
void |
MorphAnalysisProcessor.processNextSentence(Sentence sent) |
void |
NERProcessor.processNextSentence(Sentence sent)
Reads in the current sentence from the input file, extracts the relevant
named entities (PERSON, ORGANIZATION, LOCATION) and stores their count in
the Sentence object passed as parameter
|
void |
PPLProcessor.processNextSentence(Sentence s) |
abstract void |
ResourceProcessor.processNextSentence(Sentence source) |
void |
TopicDistributionProcessor.processNextSentence(Sentence s) |
void |
TriggersProcessor.processNextSentence(Sentence s) |
static void |
WordAlign.processNextSentence(Sentence source,
Sentence target) |
void |
POSProcessor.processSentence(Sentence sent)
Reads the pos tags associated to a sentence and counts the number of
content words The count for each type of content word is addedd as a
value to the sentence
|
void |
ResourcePipeline.processSentence(Sentence sent) |
| Modifier and Type | Method and Description |
|---|---|
void |
StfParseReader.processNextSentence(Sentence sent)
Retrieves the parse tree and the dependencies corresponding to the
following sentence in the input and processes it It retrieves a series of
values from the parsed input and sets them as values of the Sentence
parameter
|
void |
StfParseReader.processParse(java.lang.String line,
Sentence sent)
Processes the parse tree and sets the phrase count for each type of
phrase as values of the sentence parameter
|


Disallows duplicate variable declarations in the same block scope.
This rule is only useful when using the var
keyword -
the compiler will detect redeclarations of let
and const
variables.
A variable can be reassigned if necessary - there’s no good reason to have a duplicate variable declaration.
Not configurable.
"no-duplicate-variable": true
{}


Classes
XFVRP2Opt
XFVRP2OptIntra
XFVRP3CyclicTransfer
XFVRP3Opt
XFVRP3PointMove
XFVRPILS
XFVRPOptImpBase
XFVRPOrOpt
XFVRPOrOptWithInvert
XFVRPPathExchange
XFVRPRelocate
XFVRPRelocate2
XFVRPSwap
XFVRPSwapSegment
XFVRPSwapSegmentEqual
XFVRPSwapSegmentWithInvert |


Conservatives pledge temporary Hammersmith Bridge
by Stefan BosciaA temporary bridge will be built alongside the closed Hammersmith Bridge if the Conservatives are re-elected.
Transport minister George Freeman announced this afternoon on Twitter that the proposal had gained his support, after lobbying from Richmond Park MP Zac Goldsmith.
Read more: Hammersmith Bridge won't be able to cope with electric double decker buses
The temporary bridge would take two or three months to build and cost £5m, according to Goldsmith.
"This community cannot afford for the bridge to be closed for three years," he said.
"It's having a big effect on commuters, resident's, local businesses and on security, because blue light security can't cross this bridge."
Freeman confirmed the Tories' official support for the project in the video.
He said: "This bridge is an absolutely key North-South link, it bridges two communities [who] we've talked to here [and are] hugely affected.
"Let's get the key people, City Hall the PM, the councils, let's get this sorted."
The Hammersmith and Fulham council closed Hammersmith Bridge in April due to “critical faults” that sparked safety concerns.
The council has said repairs could cost in the region of £120m and take three years to complete.
Transport for London (TfL) has so far committed £25m to the project to help with planning and design.
City A.M. reported yesterday that the planned upgrades would not allow TfL's current fleet of electric double decker buses on the bridge.
A TfL spokesperson said that current electric double decker buses would be too heavy to cross the bridge.
They added that changes in technology may allow newer models to travel on it in the future.
"We’re always investigating other tech, and there is the potential for ‘opportunity charging’.
Read more: Hammersmith Bridge: Repairs could cost £120m and take three years to complete
"This is basically charging points along the bus route, where the bus can get a boost.
"That means that the battery doesn’t need to be as big, and therefore the bus isn’t as heavy."


This portal gives you access to 2D token-level clouds of the type church.
There are many clouds, created by varying along a number of parameters. The last update was on clouds built on August 1st, 2019.
As a new feature, the old level1 plot and my buttons-selection portal are fully integrated (and more automatized). Enjoy!
Nephological Semantics - QLVL - KU Leuven
Contact: Mariana Montes


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Lorem ipsum dolor sit, amet consectetur adipisicing elit occupies the entire horizontal. Magni tobcaecati! Dignissimos.
Phones & Devices
Contracts
Prepared
Upgrades
Wireless
internet
Fibre
Internet
Landlines
ADSL
Internet
Mobile
Contracts
Wireless
internet
Fibre
Internet
ADSL
Internet
Unlimited
SMSs
Connected
Home
UNLIMITEDbusiness
Samsung 55inch
Smart TV Deal
Check Coverage
or
Find a Store
Get an
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we're available
on whatsapp 24/7
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- calcBallPos(float, float, float, float, float, float) - Method in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
Calculate the position of the master ball based on time and the parabola.
- calcSellPrice(ResourceType) - Method in class io.github.teamfractal.entity.Market
-
Calculates Sell price.
- calculateCost() - Method in class io.github.teamfractal.entity.CaptureData.FightAction.Fail
-
- calculateOpacity() - Method in class io.github.teamfractal.animation.AnimationCustomHeader
-
Function that maps time [t] to [t^2] when [t less than 1]...
- calculateScore() - Method in class io.github.teamfractal.entity.Player
-
Returns the score of the player which is a combination of ore, energy and food.
- callAnimationFinish() - Method in class io.github.teamfractal.animation.AbstractAnimation
-
- callAnimationFinish() - Method in class io.github.teamfractal.animation.AnimationAddResources
-
Call animation finish callback.
- callAnimationFinish() - Method in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
Cancel animation on animation finish.
- callAnimationFinish() - Method in interface io.github.teamfractal.animation.IAnimation
-
- callback - Variable in class io.github.teamfractal.animation.AbstractAnimation
-
- callback - Variable in class io.github.teamfractal.animation.AnimationAddResources
-
- camera - Variable in class io.github.teamfractal.screens.GameScreen
-
- cancelAnimation() - Method in class io.github.teamfractal.animation.AbstractAnimation
-
- cancelAnimation() - Method in class io.github.teamfractal.animation.AnimationAddResources
-
Cancel the animation.
- cancelAnimation() - Method in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
Cancel animation.
- cancelAnimation() - Method in interface io.github.teamfractal.animation.IAnimation
-
- canPurchaseLandThisTurn() - Method in class io.github.teamfractal.RoboticonQuest
-
Getter for landBoughtThisTurn
- * @return Returns true if land hasn't been purchased this turn, false otherwise
-
- Capitalise(String) - Static method in class io.github.teamfractal.util.StringUtil
-
Capitalise the string by make first letter capital.
- capitaliseShouldBeDoneProperly() - Method in class io.github.teamfractal.util.StringUtilTest
-
- captureChancellor() - Method in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
Button "Master Ball" callback
- captureChancellor() - Method in class io.github.teamfractal.RoboticonQuest
-
- captureData - Static variable in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
- CaptureData - Class in io.github.teamfractal.entity
-
- CaptureData() - Constructor for class io.github.teamfractal.entity.CaptureData
-
- CaptureData.AttributeRate - Class in io.github.teamfractal.entity
-
- CaptureData.AttributeRate.Against - Class in io.github.teamfractal.entity
-
- CaptureData.AttributeRateComment - Class in io.github.teamfractal.entity
-
- CaptureData.AttributeType - Enum in io.github.teamfractal.entity
-
- CaptureData.FightAction - Class in io.github.teamfractal.entity
-
- CaptureData.FightAction.Fail - Class in io.github.teamfractal.entity
-
- CaptureData.FightAction.Fail.Cost - Class in io.github.teamfractal.entity
-
- CaptureState() - Constructor for enum io.github.teamfractal.animation.chancellor.WildChancellorAppear.CaptureState
-
- captureSuccess - Variable in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
- chancellorHp - Variable in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
- chancellType - Variable in class io.github.teamfractal.animation.chancellor.WildChancellorAppear
-
- changeLineColor(Color) - Method in class io.github.teamfractal.screens.Overlay
-
Changes the colour of the overlay's border
- changeLineThickness(int) - Method in class io.github.teamfractal.screens.Overlay
-
Changes the thickness of the overlay's border
- checkGameEnded() - Method in class io.github.teamfractal.RoboticonQuest
-
Checks whether the game has ended based on whether all of the tiles have been claimed
- cityTile - Variable in class io.github.teamfractal.util.PlotManager
-
- cleanUp() - Static method in class io.github.teamfractal.TesterFile
-
- cleanUpForNextTurn() - Method in class io.github.teamfractal.RoboticonQuest
-
- clearAnimation() - Method in class io.github.teamfractal.screens.AbstractAnimationScreen
-
Remove all animation present on the screen.
- clearEffects() - Method in class io.github.teamfractal.RoboticonQuest
-
Clears all imposed PlotEffects
- comment - Variable in class io.github.teamfractal.entity.CaptureData.AttributeRateComment
-
- configureEffects() - Method in class io.github.teamfractal.util.PlayerEffectSource
-
Subroutine that instantiates each effect declared above
- configureEffects() - Method in class io.github.teamfractal.util.PlotEffectSource
-
Subroutine that instantiates each effect declared above
- confirm - Variable in class io.github.teamfractal.actors.PlayerSelectActors
-
- constructButtons() - Method in class io.github.teamfractal.actors.RoboticonMarketActors
-
Constructs the buttons that will allow users to interact with the market
- constructElements() - Method in class io.github.teamfractal.actors.GameScreenActors
-
Setup buttons
- constructInterface() - Method in class io.github.teamfractal.actors.RoboticonMarketActors
-
Builds the visual framework that serves as the market's interface
- constructLabels() - Method in class io.github.teamfractal.actors.RoboticonMarketActors
-
Constructs critical label objects that may change in appearance as the market is interacted with
- constructOverlay(GameScreen) - Method in interface io.github.teamfractal.entity.Effect
-
- constructOverlay(GameScreen) - Method in class io.github.teamfractal.entity.PlayerEffect
-
Method that populates the effect's associated overlay
- constructOverlay(GameScreen) - Method in class io.github.teamfractal.entity.PlotEffect
-
Method that populates the effect's associated overlay
- Contractor() - Method in class io.github.teamfractal.entity.MarketTest
-
Reset market to its default status.
- cost - Variable in class io.github.teamfractal.entity.CaptureData.FightAction.Fail
-
- Cost() - Constructor for class io.github.teamfractal.entity.CaptureData.FightAction.Fail.Cost
-
- create() - Method in class io.github.teamfractal.RoboticonQuest
-
- createAdjustable(ResourceType, boolean) - Method in class io.github.teamfractal.actors.ResourceMarketActors
-
Generate an adjustable actor for sell/buy.
- createLandPlot(int, int) - Method in class io.github.teamfractal.util.PlotManager
-
Creates a landplot from a tile tile on the tiled map
- createRoboticonInstallMenu() - Method in class io.github.teamfractal.actors.GameScreenActors
-
Create the roboticon installation menu.
- currentPhase - Variable in class io.github.teamfractal.animation.AnimationPhaseTimeout
-
- currentPlayerIndex - Variable in class io.github.teamfractal.RoboticonQuest
-
- customisation - Variable in class io.github.teamfractal.entity.Roboticon
-
- customisationDropDown - Variable in class io.github.teamfractal.actors.RoboticonMarketActors
-
Drop-down box enabling users to select potential customisations for their roboticons
- customisationPurchaseButton - Variable in class io.github.teamfractal.actors.RoboticonMarketActors
-
Button that, upon being clicked, attempts to process a transaction for upgrading the currently-selected roboticon
- customisationTest() - Method in class io.github.teamfractal.entity.RoboticonTest
-
- customiseRoboticon(Roboticon, ResourceType) - Method in class io.github.teamfractal.entity.Player
-
Apply roboticon customisation


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Ocean [ao05], ocean, in The Outer Sea ------------------------------------------------------------------------ 6: The Savvy Aardvark [ha5r], ship, 2 hulls, 1 rowing port, 6 sails, 6: 26% damaged, departed for Ocean [ao04]. Routes leaving Ocean: North, to Ocean [an05], 6 days East, to Ocean [ao06], 6 days South, to Ocean [ap05], 6 days West, to Ocean [ao04], 6 days


HTML and CSS are the framework for the webpage. A Webpage without HTML is nothing and a Webpage with HTML but no CSS is merely plane text. A website without javascript integrated into it can be a perfectly functional website which serves its function, however, javascript is able to make the webpage come alive by interacting with the user and making changes in response to events. Javascript makes webpages interactive and helps the developer engage the user and communicate more effectively. Where HTML is directly linked to CSS by changing permanently to conform to the demands of the CSS code, javascript works alongside these other two forms of code to make changes to the complete structure.
Control flow is a method for writing code which helps guide the browser through certain steps (validated by success or failure) and give an particular output dependant upon the intial input. Looping is a form of control flow which loops back to the start of an array of code until a specific result is successfully reached. Loops repeat a certain set of code until the desired result is set forward. An example of this might be to set an alarm extra early for the next morning, wake up, check the time and press snooze and repeat this process several times until the final result of "get up" is reached when the input time reaches the last possible moment before being late.
An array is made up of a series of elements within square brackets separate by commas. Each of these elements can be accessed individually by calling upon the index which is attributed to it. In javascript arrays use zero-based indexing so therefore the first element is 0. To call an element of an array the array is called followed by the indice in square brackets eg. myArray[0]. In an object on the other hand each of the elements is made up of a 'property' and a 'value' separated by a colon. This is much like the metadata of a song on an album eg. name:xxx, release date:yyy, etc. These are accessed by calling the object followed by '.property'. This gives meaning to the value of each element by giving it a property description.
Functions are made up of sections of code which are initiated when said 'function' is called and with recognition of certain parameters. For example, when you put your washing machine on a gentle wash with the parameter that you want the water to be cold, the washing machine carries out a particular set of actions which wash your delicates safely and in this case with cold water. A function is useful as it can be called multiple times throughout a page of code without having to rewrite all the initial code. Functions are essential to effective writing of code as they reduce the room for error and save time and energy by not requiring code to be rewritten each time a parameter is changed.


BAyesian Model-Building Interface (Bambi) in Python¶
Bambi is a high-level Bayesian model-building interface written in Python. It works with two probabilistic programming frameworks, PyMC3 or PyStan, and is designed to make it extremely easy to fit Bayesian mixed-effects models common in biology, social sciences and other disciplines.
Dependencies¶
Bambi is tested on Python 3.6 and depends on NumPy, Pandas, PyMC3, PyStan, Patsy and ArviZ (see requirements.txt for version information).
Installation¶
The latest release of Bambi can be installed using pip:
pip install bambi
Alternatively, if you want the bleeding edge version of the package, you can install from GitHub:
pip install git+https://github.com/bambinos/bambi.git
Usage¶
A simple fixed effects model is shown below as example.
from bambi import Model
import pandas as pd
# Read in a tab-delimited file containing our data
data = pd.read_table('my_data.txt', sep='\t')
# Initialize the model
model = Model(data)
# Fixed effects only model
results = model.fit('DV ~ IV1 + IV2', samples=1000, chains=4)
# Use ArviZ to plot the results
az.plot_trace(results)
# Key summary and diagnostic info on the model parameters
az.summary(results)
# Drop the first 100 samples (burn-in)
results_bi = results.sel(draw=slice(100, None))
For a more in-depth introduction to Bambi see our Quickstart or our set of example notebooks.
Contributing¶
We welcome contributions from interested individuals or groups! For information about contributing to Bambi, check out our instructions, policies, and guidelines here.
Contributors¶
See the GitHub contributor page.
Contents¶
- Getting Started
- Examples
- API Reference


The phrase h=: f : g defines h as the function whose monadic case is f and whose dyadic case is g . The components f and g may be functions already defined and named, or they may be tacit or explicit phrases. Moreover, either (but not both) may be defined in terms of the other by using $: for self-reference in a tacit definition.
| v0=: 10&^. : ^. | Base 10 log for monadic case |
| v1=: 10&$: : ^. | Same using self-reference to dyad |
| v2=: 10&^. : ($:@] * ^.@(10"0) % ^.@[) | Same using self-reference to monad |
| d3=: res=: [: : | | Domain of monad is empty (dyadic only) |
| m4=: abs=: | : [: | Domain of dyad is empty (monadic only) |


Work Order Sync Job is run every 10 minutes. Please wait at least 10 minutes before searching for the submitted Work Order in Vendor Portal.


"MERAB "increase, the eldest of Saul’s two daughters (1 Samuel 14:49). She was betrothed to David after his victory over Goliath, but does not seem to have entered heartily into this arrangement (18:2, 17, 19). She was at length, however, married to Adriel of Abel-Meholah, a town in the Jordan valley, about 10 miles south of Bethshean, with whom the house of Saul maintained alliance. She had five sons, who were all put to death by the Gibeonites on the hill of Gibeah (2 Samuel 21:8).
"MERAB "increase, the eldest of Saul’s two daughters (1 Samuel 14:49).
She was betrothed to David after his victory over Goliath, but does not seem to have entered heartily into this arrangement (18:2, 17, 19). She was at length, however, married to Adriel of Abel-Meholah, a town in the Jordan valley, about 10 miles south of Bethshean, with whom the house of Saul maintained alliance. She had five sons, who were all put to death by the Gibeonites on the hill of Gibeah (2 Samuel 21:8).


Teaching as Art
Syllabus Workshop
(In class activity ahead) We’re going to design a syllabi for a semester-long course, Digital Identity. Your class will take place in the hypothetical high school curriculum you designed for the previous assignment.
This class is designed for Gen Z-ers, those born after 2000. These students grew up with their parents posting photos on social media of them, these students have a drastically different construct of personhood as a digital citizen than their educators and older peers. This course is designed to take ownership of this identity.
Topics which fall under this course include:
- Security & privacy
- Self-care & mental health
- Race, gender, self-expression
- Digital literacy and access
Steps to Building a Syllabus
1) Itemizing The first step in syllabus building is itemizing everything you want to cover. Take a few minutes to go on a free association, make a mental map of items which include references, names, contexts, simulations, activities, discrete unit of information.
2) Listing Lists everything you want to cover under one layer of hierarchy/categorization. Try to list them in the order of importance. Try to eliminate redundant or less important items. Make at least two iterations of the lists, and see which one works better.
3) Modularize Modularizing is a process of grouping by hierarchy - extracting key topics from each module. All of the steps up and including modularizing are geared towards establishing the learning outcomes.
And then categorize the modules into key topics.
4) Sequencing Sequencing is about breaking up information and key topics over time. It is in step 4 where we begin to think about learning objectives in relations to in class activities and homeworks, etc.
The colored in dots are key topics and concepts. The open dots are pieces of discrete information and knowledge
5) Speed How do we take into account the global speed of the class at large but also individualized learning speed? Not everyone will learn at the same speed, how can we make the course interesting and challenging while also keeping it accessible for most people? What deadlines and testing can we implement to support a fair speed that benefits all students?
6) Narrative Constructing a narrative around the class includes mapping discrete information and knowledge and key topics and concepts over a learning curve of time + learner. We want to create a syllabus which feels like a script.
6) Correlations Teaching is never in a vacuum, there are always correlations between other syllabi - the learning is always within a greater context, environment and habitat. Finding correlations is a process of zooming back out to the curriculum to see how this particular syllabus connects with other classes.
Consult with other teachers, guardians and students to assess the syllabi
Teaching as Art is a class about pedagogy, artist run schools and social practice art. The class has been offered as a graduate level course offered at NYU ITP in 2019, 2018, 2017 and a day long workshop at the Eyeo Festival.
Professor: Taeyoon Choi
with assistance from: Shira Feldman
This class is for artists and creative technologists who want to teach. A good teacher is also a great student themself. They transform their curiosity into knowledge and share their learning processes with others. One can learn to become a better teacher by staying fearless about ‘not knowing’ something, embracing radically open ideas and connecting various expertise and knowledge. Teaching can be a form of artistic and creative practice in collaboration with a diverse community. Teachers can invent new forms of learning spaces, new kinds of collaboration and new senses of community.


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-setftrdef or setdef template: pers?clnt=<name|pass>&com=setftrdef&<ftr_pattern_1>=<new_def_val_1>&... Order of query params is important: position of 'com' is not important, however updates of feature values are performed in the order they appear in the request. pattern : * | name[.*], where name is a path expression descript: updates the def value of all features matching the feature pattern(s) to the new def value(s). The new def values will affect only subsequent user profiles. Old profiles keep the old def values. If no feature in DB matches a pattern, no def value will be updated (200 OK will still be returned). If the error code 401 is returned then none of the features matching the request pattern(s) has been updated to the new def value(s). example : pers?clnt=name|pass&com=setftrdef&the_times.politics=0&the_times.athletics=1 returns : 200 OK, 401 (fail, request error), 501 (fail, server error) 200 OK : in this case the response body is as follows <?xml version="1.0"?> <?xml-stylesheet type="text/xsl" href="/resp_xsl/rows.xsl"?> <result> <row><num_of_rows>number of relevant rows</num_of_rows></row> </result> comments: the reference to the xsl file allows to view results in a web browser. In case the response body is handled directly by an application and not by a browser, this reference to xsl can be ignored.


Query NCBI Entrez and retrieve PubMed records in XML or text format. Process PubMed records by extracting and aggregating data from selected fields. A large number of records can be easily downloaded via this simple-to-use interface to the NCBI PubMed API.
| Version: | 2.5 |
| Depends: | R (≥ 3.1), XML |
| Suggests: | knitr, rmarkdown |
| Published: | 2018-05-05 |
| Author: | Damiano Fantini |
| Maintainer: | Damiano Fantini <damiano.fantini at gmail.com> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | easyPubMed results |
| Reference manual: | easyPubMed.pdf |
| Vignettes: |
Retrieving and Analyzing PubMed Records via easyPubMed Retrieving and Analyzing PubMed Records via easyPubMed |
| Package source: | easyPubMed_2.5.tar.gz |
| Windows binaries: | r-devel: easyPubMed_2.5.zip, r-release: easyPubMed_2.5.zip, r-oldrel: easyPubMed_2.5.zip |
| OS X binaries: | r-release: easyPubMed_2.5.tgz, r-oldrel: easyPubMed_2.5.tgz |
| Old sources: | easyPubMed archive |
Please use the canonical form https://CRAN.R-project.org/package=easyPubMed to link to this page.


 The surprising sight happening in Wooster, Ohio. Witnesses say the deer walked into the store, knocked into some shopping carts, and took off, causing a panic.
The deer was tackled and held down until an experienced hunter stepped in to help get it out of the store's back door. Thankfully, no one was hurt during the ordeal, and witnesses say the deer took off without any apparent injuries.


Full Stack Web Developer with a strong foundation rooted in classes completed in the Computer Science program as well as completing the Full Stack Web Development Coding Bootcamp at UNC-Charlotte. I am complete with an eagerness and strong desire to use these acquired skills in the industry and accomplish something great. I have been around computers and programming all my life. My father, who is also my mentor, has been a Developer in the industry for more than 35 years. My main interests currently include using ReactJS, specifically utilized within the MERN Stack, and using the ASP.Net framework coupled with C# and ReactJS. Always learning, broadening my mind's scope, and honing skills already acquired.
Check out some things I have deployed:


Occupations are changed as skill level and experience increase. An Artisan may change to a
Warsmith
. Any others? I think not. You have chosen the path of production.
Warsmith


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In which country were the first Olympic Games held?
Germany
Greece
Russia
India
What is the most famous Mexican beer?
Corrona
Carlsberg
Kingfisher
Stella
Which city was the capital of Australia from 1901 to 1927?
Perth
Sydney
Melbourne
Adelaide
Which actor has the real name of Charles Carter?
Chuck Norris
Charles Atlas
Charlton Heston
Jimmy Carter
Which one of the following instruments is used to measure humidity?
anemometer
ammeter
hygrometer
barometer
Which two planets are most similar in size diameter wise?
Mars and Mercury
Venus and Earth
Uranus and Neptune
Jupiter and Saturn
Which one of these talented actors did not star in the 1989 movie "Family Business"?
Sean Connery
Matthew Broderick
Dustin Hoffman
Tom Cruise
What is a fandango?
a dance
a food
a hat
a grass skirt
What was the lowest temperature ever recorded in California?
-42 °F
−45 °F
-47 °F
-51 °F
Which of the following countries does not border Israel?
Egypt
Jordan
Saudi Arabia
Syria


rename, renameat, renameat2 - change the name or location of a file
#include <stdio.h>
int rename(const char *oldpath, const char *newpath);
#include <fcntl.h> /* Definition of AT_* constants */
#include <stdio.h>
int renameat(int olddirfd, const char *oldpath,
int newdirfd, const char *newpath);
int renameat2(int olddirfd, const char *oldpath,
int newdirfd, const char *newpath, unsigned int flags);
Feature Test Macro Requirements for glibc (see feature_test_macros(7)):
renameat():
- Since glibc 2.10:
- _POSIX_C_SOURCE >= 200809L
- Before glibc 2.10:
- _ATFILE_SOURCE
renameat2():
rename() renames a file, moving it between directories if required. Any
other hard links to the file (as created using link(2)) are unaffected.
Open file descriptors for oldpath are also unaffected.
Various restrictions determine whether or not the rename operation
succeeds: see ERRORS below.
If newpath already exists, it will be atomically replaced,
so that there is no point at which another process attempting to access
newpath will find it missing. However, there will probably be a
window in which both oldpath and newpath refer to the file
being renamed.
If oldpath and newpath are existing hard links
referring to the same file, then rename() does nothing, and returns a
success status.
If newpath exists but the operation fails for some reason,
rename() guarantees to leave an instance of newpath in
place.
oldpath can specify a directory. In this case,
newpath must either not exist, or it must specify an empty
directory.
If oldpath refers to a symbolic link, the link is renamed;
if newpath refers to a symbolic link, the link will be
overwritten.
The renameat() system call operates in exactly the same way as
rename(), except for the differences described here.
If the pathname given in oldpath is relative, then it is
interpreted relative to the directory referred to by the file descriptor
olddirfd (rather than relative to the current working directory of
the calling process, as is done by rename() for a relative
pathname).
If oldpath is relative and olddirfd is the special
value AT_FDCWD, then oldpath is interpreted relative to the
current working directory of the calling process (like rename()).
If oldpath is absolute, then olddirfd is
ignored.
The interpretation of newpath is as for oldpath,
except that a relative pathname is interpreted relative to the directory
referred to by the file descriptor newdirfd.
See openat(2) for an explanation of the need for
renameat().
renameat2() has an additional flags argument. A renameat2()
call with a zero flags argument is equivalent to renameat().
The flags argument is a bit mask consisting of zero or more
of the following flags:
- RENAME_EXCHANGE
- Atomically exchange oldpath and newpath. Both pathnames must
exist but may be of different types (e.g., one could be a non-empty
directory and the other a symbolic link).
- RENAME_NOREPLACE
- Don't overwrite newpath of the rename. Return an error if
newpath already exists.
- RENAME_NOREPLACE can't be employed together with
RENAME_EXCHANGE.
- RENAME_NOREPLACE requires support from the underlying filesystem.
Support for various filesystems was added as follows:
- ext4 (Linux 3.15);
- btrfs, shmem, and cifs (Linux 3.17);
- xfs (Linux 4.0);
- Support for many other filesystems was added in Linux 4.9, including etx2,
minix, reiserfs, jfs, vfat, and bpf.
- RENAME_WHITEOUT (since Linux 3.18)
- This operation makes sense only for overlay/union filesystem
implementations.
- Specifying RENAME_WHITEOUT creates a "whiteout" object at
the source of the rename at the same time as performing the rename. The
whole operation is atomic, so that if the rename succeeds then the
whiteout will also have been created.
- A "whiteout" is an object that has special meaning in
union/overlay filesystem constructs. In these constructs, multiple layers
exist and only the top one is ever modified. A whiteout on an upper layer
will effectively hide a matching file in the lower layer, making it appear
as if the file didn't exist.
- When a file that exists on the lower layer is renamed, the file is first
copied up (if not already on the upper layer) and then renamed on the
upper, read-write layer. At the same time, the source file needs to be
"whiteouted" (so that the version of the source file in the
lower layer is rendered invisible). The whole operation needs to be done
atomically.
- When not part of a union/overlay, the whiteout appears as a character
device with a {0,0} device number. (Note that other union/overlay
implementations may employ different methods for storing whiteout entries;
specifically, BSD union mount employs a separate inode type,
DT_WHT, which, while supported by some filesystems available in
Linux, such as CODA and XFS, is ignored by the kernel's whiteout support
code, as of Linux 4.19, at least.)
- RENAME_WHITEOUT requires the same privileges as creating a device
node (i.e., the CAP_MKNOD capability).
- RENAME_WHITEOUT can't be employed together with
RENAME_EXCHANGE.
- RENAME_WHITEOUT requires support from the underlying filesystem.
Among the filesystems that provide that support are tmpfs (since Linux
3.18), ext4 (since Linux 3.18), XFS (since Linux 4.1), f2fs (since Linux
4.2). btrfs (since Linux 4.7), and ubifs (since Linux 4.9).
On success, zero is returned. On error, -1 is returned, and errno is set
appropriately.
- EACCES
- Write permission is denied for the directory containing oldpath or
newpath, or, search permission is denied for one of the directories
in the path prefix of oldpath or newpath, or oldpath
is a directory and does not allow write permission (needed to update the
.. entry). (See also path_resolution(7).)
- EBUSY
- The rename fails because oldpath or newpath is a directory
that is in use by some process (perhaps as current working directory, or
as root directory, or because it was open for reading) or is in use by the
system (for example as mount point), while the system considers this an
error. (Note that there is no requirement to return EBUSY in such
cases—there is nothing wrong with doing the rename
anyway—but it is allowed to return EBUSY if the system
cannot otherwise handle such situations.)
- EDQUOT
- The user's quota of disk blocks on the filesystem has been exhausted.
- EFAULT
- oldpath or newpath points outside your accessible address
space.
- EINVAL
- The new pathname contained a path prefix of the old, or, more generally,
an attempt was made to make a directory a subdirectory of itself.
- EISDIR
- newpath is an existing directory, but oldpath is not a
directory.
- ELOOP
- Too many symbolic links were encountered in resolving oldpath or
newpath.
- EMLINK
- oldpath already has the maximum number of links to it, or it was a
directory and the directory containing newpath has the maximum
number of links.
- ENAMETOOLONG
- oldpath or newpath was too long.
- ENOENT
- The link named by oldpath does not exist; or, a directory component
in newpath does not exist; or, oldpath or newpath is
an empty string.
- ENOMEM
- Insufficient kernel memory was available.
- ENOSPC
- The device containing the file has no room for the new directory
entry.
- ENOTDIR
- A component used as a directory in oldpath or newpath is
not, in fact, a directory. Or, oldpath is a directory, and
newpath exists but is not a directory.
- ENOTEMPTY or EEXIST
- newpath is a nonempty directory, that is, contains entries other
than "." and "..".
- EPERM or EACCES
- The directory containing oldpath has the sticky bit
(S_ISVTX) set and the process's effective user ID is neither the
user ID of the file to be deleted nor that of the directory containing it,
and the process is not privileged (Linux: does not have the
CAP_FOWNER capability); or newpath is an existing file and
the directory containing it has the sticky bit set and the process's
effective user ID is neither the user ID of the file to be replaced nor
that of the directory containing it, and the process is not privileged
(Linux: does not have the CAP_FOWNER capability); or the filesystem
containing pathname does not support renaming of the type
requested.
- EROFS
- The file is on a read-only filesystem.
- EXDEV
- oldpath and newpath are not on the same mounted filesystem.
(Linux permits a filesystem to be mounted at multiple points, but
rename() does not work across different mount points, even if the
same filesystem is mounted on both.)
The following additional errors can occur for renameat()
and renameat2():
- EBADF
- olddirfd or newdirfd is not a valid file descriptor.
- ENOTDIR
- oldpath is relative and olddirfd is a file descriptor
referring to a file other than a directory; or similar for newpath
and newdirfd
The following additional errors can occur for
renameat2():
- EEXIST
- flags contains RENAME_NOREPLACE and newpath already
exists.
- EINVAL
- An invalid flag was specified in flags.
- EINVAL
- Both RENAME_NOREPLACE and RENAME_EXCHANGE were specified in
flags.
- EINVAL
- Both RENAME_WHITEOUT and RENAME_EXCHANGE were specified in
flags.
- EINVAL
- The filesystem does not support one of the flags in flags.
- ENOENT
- flags contains RENAME_EXCHANGE and newpath does not
exist.
- EPERM
- RENAME_WHITEOUT was specified in flags, but the caller does
not have the CAP_MKNOD capability.
renameat() was added to Linux in kernel 2.6.16; library support was added
to glibc in version 2.4.
renameat2() was added to Linux in kernel 3.15; library
support was added in glibc 2.28.
rename(): 4.3BSD, C89, C99, POSIX.1-2001, POSIX.1-2008.
renameat(): POSIX.1-2008.
renameat2() is Linux-specific.
On older kernels where renameat() is unavailable, the glibc wrapper
function falls back to the use of rename(). When oldpath and
newpath are relative pathnames, glibc constructs pathnames based on the
symbolic links in /proc/self/fd that correspond to the olddirfd
and newdirfd arguments.
On NFS filesystems, you can not assume that if the operation failed, the file
was not renamed. If the server does the rename operation and then crashes, the
retransmitted RPC which will be processed when the server is up again causes a
failure. The application is expected to deal with this. See link(2) for
a similar problem.
mv(1), chmod(2), link(2), symlink(2),
unlink(2), path_resolution(7), symlink(7)
This page is part of release 5.05 of the Linux man-pages project. A
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I was born in Florida and I have always lived there. I have a wife and family and I love them very much. I enjoy the mountains when I get the chance, they make for a great change of scenery!
Having been at this stuff for a long time now, I attended the first Flash Forward in 2000 and I have battled Netscape 4. Through the years many things have changed and some things have stayed the same. What was for the web is now for almost everything. HTML, CSS, JavaScript to build websites, apps, IoT, digital signage, games, the list goes on…
I have used Flash for banners, games, online apps that act like HTML, hardware simulations, experiential museum installs and retail kiosks ( as Air ). HTML, CSS and JavaScript for your website, kiosk or app. Content management done in XML, JSON, ASP, PHP, Ruby, Python, JavaScript, the "Cloud".
As you can tell by the casual design, this is my personal website. I was going for an interesting combination of illustrations with some photograph imagery mixed in. The result is a single page website with each section continuing to a neighboring world of some sorts, it’s almost like they are all connected through some means. I am a Zelda fan, so I may have been drawn somewhat towards a Wind Waker style as it came together. The goal was to build something that is responsive but not so common place and grid-like in the way it feels, and still take advantage of a responsive framework.
The website has a fair amount of content, but hopefully not so much that it is overwhelming. I wanted to include a bit of animation, but I resisted taking it too far and have included only some subtle movement. That intro animation doesn’t count! It’s a fun throwback to the last time animation was getting so much attention around the web. Remember Gabocorp? It’s unlikely this would be appropriate outside a personal website.
Scroll down and check out the projects below. I tried to include a bit of a variety, as well as some that were the most rewarding. If you enjoy the site and want to let me know you can contact me using the form above.
If you are looking from something a bit more industry standard, check out this version of my site.
I began at GoCo-op, one of the early B2B companies for the hospitality industry, a few years before the "dot com bubble" burst. I was hired when the total number of employees was in the single digits and continued as it climbed to several hundred and back down.
Below is a timeline showing a variety of projects I have worked on and a history of my professional time. I bet you did’t know they grew on vine’s! I decided to put the older work first on the timeline to encourage viewing it as you scroll down.
Daily duties included corporate website development and maintenance, advergame development, custom CMS development, various internal projects, client website development.
The ultimate race fans stop for news & events. This extremely popular website was paired with a custom CMS written in PHP. We called it VROOM and the client loved it. The data was stored in MySQL. Version 1 was back in the day of IE on the Mac, yikes!
This custom Flash application allowed customers to filter and search for DNP products. Coldfusion components were used to search for and return the dataset on the fly. This was during the time when "Rich Internet Applications" were just coming on to the scene and Macromedia was still around, they even did a case study on the application.
A custom advergame that let players virtually pick a horse and play to win! I can still hear the custom recorded voiceovers we used as I type this, "Pick a Horse!"
A custom advergame developed in Flash where the player could walk through a Mardi Gras city scene jumping on ledges, bouncing on vendor stands and collecting items all while watching out for the baddies. This one even had a hidden area way up in the sky where some extra items could be easily collected to add to your high score.
A custom built online poker game was developed using Flash. The game action was driven via a messaging system that was in communication with custom built socket server. In other words the game proceeded based on instructions sent from the server as it moved the game along based on the replies from the game. For example betting or placing a card.
A custom advergame developed in Flash where the player could walk around a party scene and attempt to keep everybody happy as they ordered specific Coors® drinks. You had to be fast since you can only carry so many at a time. Sometimes the customer would even compliment you!
Daily duties included what ever I was told to do.
If I told you… Moving on. 😊
This was an off site project that was reported weekly. I attended on site meetings as needed.
The goal of this project was to develop an online builder for the Disney Photopass holders to order customized Disney branded products. The architecture allowed various product builders to be utilized and loaded on demand. For example a photo book builder or a photo card builder. Photopass holders could enter the unique ID from their pass into the builder to access the photos that were taken during their visit to the parks as well as upload their own photos.
I was responsible for the architecture and development as well as integration with the Disney API for displaying photos, specifying customizations and ordering products, etc.
Tupperware created this center in order to celebrate and honor the company’s heritage as well as to convey and shine a spotlight on both its present and future endeavors of this American icon. I was responsible for the development and installation of the interactives. Most of them are included in the walkthrough below. In order to see the Photolier, look across the room at the 55 second mark. The interactives are content managed via a browser based admin website.
The Tupperware Brands Confidence Center creatively combines historical narrative and visual storytelling through films and interactive media as well as changeable product displays.
Multi-media screens and interactive touchscreen kiosks allow visitors to explore information on the company history, new products, worldwide associates, locations, and it’s future direction. To create a look and feel of Tupperware, all the exhibit walls are curved and the media blended into the environment. Curved media walls, spherical projections, and large interactive displays provide cutting edge engagement for visitors.
Tupperware had two criteria for the project content: feature everything in four languages and have the ability to update it remotely.
By displaying all the content digitally, we are able to have the visitor select their language and display graphically or apply the selected language as narrative. The remote content management system allows changes for special events and future growth which ensures the space is always up to date.
Included are a variety of interactive components around the center. Guests can travel the globe on the large four-display interactive map wall, explore prominent bios across Tupperware Brands, test their Tupperware knowledge on one of several quiz stations, view many of the awards the Tupperware Brands have received and even take a photograph of themselves in front of various digital backgrounds which can be changed from a control panel on the wall next to them. They can even send the digital photograph to themselves to show off to their friends later!
All of the interactive components around the center are content managed and can be updated via a password protected admin website.
In addition to the interactives, a custom seven screen experience timed to props that light up at specified sections of the video is prominently displayed and surrounded by real world Tupperware examples. Using modern editing techniques, motion graphics, 4k Video production and collaboration with the programmers, a very dynamic experience was established.
Most of the interactives at The Tupperware Brands Confidence Center use a touchscreen interface. Some examples of the features and hardware are:
Tupperware Brands has been extremely happy with the results and continues to offer the public access to their heritage through this engaging experience.
The Witte Museum, San Antonio’s premiere museum of South Texas history, culture, and natural science desired a large scale, interactive table as the centerpiece for the museum’s new South Texas Heritage Center.
An interactive installation at the Witte Museum, San Antonio's premiere museum of South Texas history, culture, and natural science. The centerpiece features a map of all the oil wells in Texas plus historic photos and videos about the search for oil.
The 60 inch multi-touch screen table utilizes a custom air application to launch a 27,188 x 20,951 pixel interactive map. Users have the ability to navigate through an aerial survey of 5 counties, showing property lines and corresponding natural gas and oil wells. Users begin their journey with a bird’s eye view of the San Antonio area, and have the ability to drill down to individual properties.
Additional interactives include a photo gallery utilizing historical images to journey back to the heyday of South Texas oil drilling, cattle driving and life in circa 1800 San Antonio. Multiple users are able to interact with the images in concert, and photos can be enlarged, rotated and thrown across the table.
The photo gallery is managed by a simple content management system which allows the museum to add or delete photos from a password protected admin website.
Upon exiting the exhibit, visitors can contribute their own "South Texas Story". The kiosk encourages visitors to share tales of their family’s livelihood, or information about their life, family, culture or traditions.
All of the interactives at The South Texas Heritage Center utilize a touchscreen interface. Some examples of the features and hardware are:
In order to help customers gain an understanding of the amazing 3M technologies, a new 3M Innovation Center was constructed in St. Paul Minnesota.
Guests are greeted by a dark room and an overhead dome presentation. As the presentation is concluding, color coded light towers illuminate and flash then dim and the main lighting comes on. As the guests leave the domes area they walk towards several marble covered large format touch screen interactives where they can learn more about what technology is on display in the room. As they make color coded choices, the corresponding light towers illuminate next to the technology display location. Around the perimeter of the vast room are additional touch screen interactives highlighting various 3M technologies. I was responsible for the development and installation of the interactives.
Building construction was ongoing during the interactives installation, so I have included a walk through video below from GOCO, the company we worked with on this project.
Motorola wanted to provide tattoos and etching for several of their popular phones at the store in their Chicago office. Customers could choose from a variety of designs and print their custom tattoo or laser etch their phone while in the store. Additionally customers could download screensavers, wallpapers, etc. to their phones.
Bose was developing a sound system for the Ferrari Scaglietti and they needed a way to prototype the user interface. Using Flash and a custom USB input device from Bose I created a simulation of the various sections that would be available on the final unit. The head unit was to have a proximity sensor that allowed the screen to adapt as the driver reached for the controls. I really enjoyed this project.
…and many more.
Check back for progress on the app, which is under development.


You must be signed in with the pong-me Slack channel to use Pong Me.
If you are part of the pong-me Slack channel, please sign in with that account. If not, please click here to sign up and start playing!


Sprite Cow helps you get the background-position, width and height of sprites within a spritesheet as a nice bit of copyable css.
Load the example image, and have a click around. It becomes pretty obvious.
Automated spritesheet generators are pretty cool, but I prefer the control over optimisation and compression you get by making them manually.
However, copying all the positions & sizes from graphics apps wasted a ton of my time, so I made this!


HEAD
======= >>>>>>> class07addingCounstrer
Salmon Cookies
<<<<<<< HEAD
Salmon Cookies
Store Location
THe minamuam
The maxiam
THe average
=======
this is a LINK FOR SALES
>>>>>>> class07addingCounstrer


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MUCH ADO ABOUT NOTHING A film review by Steve Rhodes Copyright 1996 Steve Rhodes
RATING (0 TO ****): ***
MUCH ADO ABOUT NOTHING is another Shakespearean film from that Shakespearean master Kenneth Branagh. There is no one today who can do Shakespeare like Branagh, see, for example, his HENRY V, which was number one on my list the year it was released. In MUCH ADO ABOUT NOTHING, he wrote the screen adaptation as well as did the direction.
I will assume that most of you know the plot In MUCH ADO ABOUT NOTHING from school so I will not repeat in detail here. Suffice it to say that there are a pair of lovers - one younger, Hero (Kate Beckinsale) and Claudio (Robert Sean Leonard), and one older, Beatrice (Emma Thompson) and Benedick (Kenneth Branagh). The younger pair know they are in love and plan to get married in a week, but the nefarious Don Pedro (Denzel Washington) tries to keep the wedding from happening. The older lovers fight like an old married couple and claim they hate each other. Typical Shakespeare, there are a lot of other characters including Keanu Reeves as Don John, Richard Briers as Leonato, Brian Blessed as Antonio, and last, and certainly least, Michael Keaton as Dogberry.
The movie is uneven, but the range is from good to outstanding. Whenever Kenneth Branagh and his lover Emma Thompson have any scenes together, it is as close to perfection as it gets. They have so much energy, it makes you feel alive and glad to be on any planet they inhabit. They are the older lovers in the show, but by far and away the most interesting.
The younger lovers' acting abilities are okay at best. Robert Sean Leonard's acting is quite unsure in the early scenes, but he warms up a bit to the part as the movie builds steam. On the whole, I found their romance a disappointment. I still remember ROMEO AND JULIET (1969) so I know how great it can be.
Although Denzel Washington is in the film, his heart and passion seem to be somewhere else. This is the first show I have seen him in where he did not steal the show. He is fine in his role, but nothing special. The only serious problem in the casting is Michael Keaton. As an actor, when he is good, he is very very good (see for example CLEAN AND SOBER), and when he is bad (don't see ONE GOOD COP), he is awful. I have not seen such overacting in a long time as his acting in MUCH ADO ABOUT NOTHING. The only saving grace is that he only has a small part.
The technical aspects of the movie are outstanding. The cinematography by Roger Lanser and the sets by Tim Harvey are lush and gorgeous. The music by Patrick Doyle is breathtaking.

MUCH ADO ABOUT NOTHING runs 1:51. It is correctly rated PG-13 and would be fine for any kid old enough to appreciate the Bard. I recommend the show to you and give it ***. I look forward with great anticipation to Branagh's next Shakespeare piece, and the one after that, and the one that ...
**** = One of the top few films of this or any year. A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show.  Totally unbearable.
REVIEW WRITTEN ON: June 25, 1993
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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science fiction
Dom Cobb is a skilled thief, the absolute best in the dangerous art of extraction, stealing valuable secrets from deep within the subconscious during the dream state, when the mind is at its most vulnerable. Cobb's rare ability has made him a coveted player in this treacherous new world of corporate espionage, but it has also made him an international fugitive and cost him everything he has ever loved. Now Cobb is being offered a chance at redemption. One last job could give him his life back but only if he can accomplish the impossible, inception. But no amount of careful planning or expertise can prepare the team for the dangerous enemy that seems to predict their every move....
watch now


Cabal reference
| cabal.project fields | ||
Specifying the local packages | ||
packages | Project packages. | |
optional-packages | Optional project packages. | |
extra-packages | Adds external pacakges as local | |
Global configuration options | ||
verbose | Build verbosity level. | |
jobs | Number of builds running in parallel. | |
keep-going | Try to continue building on failure. | |
Solver configuration options | ||
constraints | Extra dependencies constraints. | |
preferences | Prefered dependency versions. | |
allow-newer | Lift dependencies upper bound constaints. | |
allow-older (since version: 2.0) | Lift dependency lower bound constaints. | |
index-state (since version: 2.0) | Use source package index state as it existed at a previous time. | |
reject-unconstrained-dependencies | Restrict the solver to packages that have constraints on them. | |
Package configuration options | ||
flags | Enable or disable package flags. | |
with-compiler | Path to compiler executable. | |
with-hc-pkg | Specifies package tool. | |
optimization | Build with optimization. | |
configure-options | Options to pass to configure script. | |
compiler | Compiler to build with. | |
tests | Build tests. | |
benchmarks | Build benchmarks. | |
extra-prog-path (since version: 1.18) | Add directories to program search path. | |
run-tests | Run package test suite upon installation. | |
debug-info (since version: 1.22) | Build with debug info enabled. | |
split-sections (since version: 2.2) | Use GHC's split sections feature. | |
split-objs | Use GHC's split objects feature. | |
executable-stripping | Strip installed programs. | |
library-stripping (since version: 1.20) | Strip installed libraries. | |
program-prefix | Prepend prefix to program names. | |
program-suffix | Append refix to program names. | |
shared | Build shared library. | |
executable-dynamic | Link executables dynamically. | |
library-for-ghci | Build libraries suitable for use with GHCi. | |
relocatable (since version: 1.22) | Build relocatable package. | |
static | Build static library. | |
executable-static | Build fully static executables. | |
extra-include-dirs | Adds C header search path. | |
extra-lib-dirs | Adds library search directory. | |
extra-framework-dirs | Adds framework search directory (OS X only). | |
profiling (since version: 1.22) | Enable profiling builds. | |
profiling-detail (since version: 1.24) | Profiling detail level. | |
library-profiling-detail (since version: 1.24) | Libraries profiling detail level. | |
library-vanilla | Build libraries without profiling. | |
library-profiling (since version: 1.22) | Build libraries with profiling enabled. | |
executable-profiling (since version: 1.22) | Build executables with profiling enabled. | |
coverage (since version: 1.22) | Build with coverage enabled. | |
library-coverage (deprecated) | ||
documentation | Enable building of documentation. | |
doc-index-file | Path to haddock templates. | |
haddock-hoogle | Generate Hoogle file. | |
haddock-html | Build HTML documentation. | |
haddock-html-location | Haddock HTML templates location. | |
haddock-executables | Generate documentation for executables. | |
haddock-tests | Generate documentation for tests. | |
haddock-benchmarks | Generate documentation for benchmarks. | |
haddock-all | Generate documentation for everything | |
haddock-internal | Generate documentation for internal modules | |
haddock-css | Location of Haddoc CSS file. | |
haddock-hyperlink-source | Generate hyperlinked source code for documentation | |
haddock-hscolour-css | Location of CSS file for HsColour | |
haddock-contents-location | URL for contents page. | |
haddock-keep-temp-files | Keep temporary Haddock files. | |
Advanced global configuration options | ||
write-ghc-environment-files | Whether a ``.ghc.environment`` should be created after a successful build. | |
http-transport | Transport to use with http(s) requests. | |
ignore-expiry | Ignore Hackage expiration dates. | |
remote-repo-cache | Location of packages cache. | |
logs-dir | Directory to store build logs. | |
build-summary | Build summaries location. | |
local-repo (deprecated) | ||
world-file (deprecated) | ||
solver | Which solver to use. | |
max-backjumps | Maximum number of solver backjumps. | |
reorder-goals | Allow solver to reorder goals. | |
count-conflicts | Solver prefers versions with less conflicts. | |
minimize-conflict-set | Try to improve the solver error message when there is no solution. | |
strong-flags | Do not defer flag choices when solving. | |
allow-boot-library-installs | Allow cabal to install or upgrade any package. | |
cabal-lib-version | Version of Cabal library used to build package. | |
| cabal project flags | ||
Global configuration options | ||
--verbose | Build verbosity level. | |
--jobs | Number of builds running in parallel. | |
--keep-going | Try to continue building on failure. | |
Solver configuration options | ||
--constraint | Extra dependencies constraints. | |
--preference | Prefered dependency versions. | |
--allow-newer | Lift dependencies upper bound constaints. | |
--allow-older (since version: 2.0) | Lift dependency lower bound constaints. | |
--reject-unconstrained-dependencies | Restrict the solver to packages that have constraints on them. | |
Package configuration options | ||
--flags | Enable or disable package flags. | |
--with-compiler | Path to compiler executable. | |
--with-hc-pkg | Specifies package tool. | |
--enable-optimization | Build with optimization. | |
--disable-optimization | Build with optimization. | |
--configure-option | Options to pass to configure script. | |
--compiler | Compiler to build with. | |
--disable-tests | Build tests. | |
--enable-tests | Build tests. | |
--disable-benchmarks | Build benchmarks. | |
--enable-benchmarks | Build benchmarks. | |
--extra-prog-path (since version: 1.18) | Add directories to program search path. | |
--run-tests | Run package test suite upon installation. | |
--disable-debug-info (since version: 1.22) | Build with debug info enabled. | |
--enable-debug-info (since version: 1.22) | Build with debug info enabled. | |
--enable-split-sections (since version: 2.2) | Use GHC's split sections feature. | |
--disable-split-sections (since version: 2.2) | Use GHC's split sections feature. | |
--disable-split-objs | Use GHC's split objects feature. | |
--enable-split-objs | Use GHC's split objects feature. | |
--disable-executable-stripping | Strip installed programs. | |
--enable-executable-stripping | Strip installed programs. | |
--enable-library-stripping (since version: 1.20) | Strip installed libraries. | |
--disable-library-stripping (since version: 1.20) | Strip installed libraries. | |
--program-prefix | Prepend prefix to program names. | |
--program-suffix | Append refix to program names. | |
--enable-shared | Build shared library. | |
--disable-shared | Build shared library. | |
--disable-executable-dynamic | Link executables dynamically. | |
--enable-executable-dynamic | Link executables dynamically. | |
--enable-library-for-ghci | Build libraries suitable for use with GHCi. | |
--disable-library-for-ghci | Build libraries suitable for use with GHCi. | |
--relocatable (since version: 1.22) | Build relocatable package. | |
--disable-static | Build static library. | |
--enable-static | Build static library. | |
--enable-executable-static | Build fully static executables. | |
--disable-executable-static | Build fully static executables. | |
--extra-include-dirs | Adds C header search path. | |
--extra-lib-dirs | Adds library search directory. | |
--extra-framework-dirs | Adds framework search directory (OS X only). | |
--disable-profiling (since version: 1.22) | Enable profiling builds. | |
--enable-profiling (since version: 1.22) | Enable profiling builds. | |
--profiling-detail (since version: 1.24) | Profiling detail level. | |
--library-profiling-detail (since version: 1.24) | Libraries profiling detail level. | |
--enable-library-vanilla | Build libraries without profiling. | |
--disable-library-vanilla | Build libraries without profiling. | |
--disable-library-profiling (since version: 1.22) | Build libraries with profiling enabled. | |
--enable-library-profiling (since version: 1.22) | Build libraries with profiling enabled. | |
--enable-executable-profiling (since version: 1.22) | Build executables with profiling enabled. | |
--disable-executable-profiling (since version: 1.22) | Build executables with profiling enabled. | |
--disable-coverage (since version: 1.22) | Build with coverage enabled. | |
--enable-coverage (since version: 1.22) | Build with coverage enabled. | |
--disable-library-coverage (deprecated) | ||
--enable-library-coverage (deprecated) | ||
--disable-documentation | Enable building of documentation. | |
--enable-documentation | Enable building of documentation. | |
--doc-index-file | Path to haddock templates. | |
Advanced global configuration options | ||
--write-ghc-environment-files | Whether a ``.ghc.environment`` should be created after a successful build. | |
--http-transport | Transport to use with http(s) requests. | |
--ignore-expiry | Ignore Hackage expiration dates. | |
--remote-repo-cache | Location of packages cache. | |
--logs-dir | Directory to store build logs. | |
--build-summary | Build summaries location. | |
--local-repo (deprecated) | ||
--world-file (deprecated) | ||
--solver | Which solver to use. | |
--max-backjumps | Maximum number of solver backjumps. | |
--no-reorder-goals | Allow solver to reorder goals. | |
--reorder-goals | Allow solver to reorder goals. | |
--no-count-conflicts | Solver prefers versions with less conflicts. | |
--count-conflicts | Solver prefers versions with less conflicts. | |
--no-minimize-conflict-set | Try to improve the solver error message when there is no solution. | |
--minimize-conflict-set | Try to improve the solver error message when there is no solution. | |
--strong-flags | Do not defer flag choices when solving. | |
--no-strong-flags | Do not defer flag choices when solving. | |
--allow-boot-library-installs | Allow cabal to install or upgrade any package. | |
--no-allow-boot-library-installs | Allow cabal to install or upgrade any package. | |
--cabal-lib-version | Version of Cabal library used to build package. | |
| package.cabal fields | ||
Package properties | ||
name | ||
version | ||
cabal-version | ||
build-type | ||
license | ||
license-file | ||
license-files (since version: 1.20) | ||
copyright | ||
author | ||
maintainer | ||
stability | ||
homepage | ||
bug-reports | ||
package-url | ||
synopsis | ||
description | ||
category | ||
tested-with | ||
data-files | ||
data-dir | ||
extra-source-files | ||
extra-doc-files (since version: 1.18) | ||
extra-tmp-files | ||
Library | ||
library | Library build information. | |
exposed-modules | ||
virtual-modules (since version: 2.2) | ||
exposed | ||
visibility | ||
reexported-modules (since version: 1.22) | ||
signatures (since version: 2.0) | ||
Executables | ||
executable | Executable build info section. | |
main-is | ||
scope (since version: 2.0) | ||
Test suites | ||
test-suite | Test suite build information. | |
type | ||
main-is | Module containing tests main function. | |
test-module | ||
Benchmarks | ||
benchmark (since version: 1.9.2) | Benchmark build information. | |
type | ||
main-is | ||
Foreign libraries | ||
foreign-library (since version: 2.0) | Foriegn library build information. | |
type | ||
options | ||
mod-def-file | ||
lib-version-info | ||
lib-version-linux | ||
Build information | ||
build-depends | ||
other-modules | ||
hs-source-dirs | ||
default-extensions | ||
other-extensions | ||
extensions (removed in: 3.0; deprecated since: 1.12) | ||
build-tool-depends (since version: 2.0) | ||
build-tools (removed in: 3.0; deprecated since: 2.0) | ||
buildable | ||
ghc-options | ||
ghc-prof-options | ||
ghc-shared-options | ||
includes | ||
install-includes | ||
include-dirs | ||
c-sources | ||
cxx-sources (since version: 2.2) | ||
asm-sources (since version: 3.0) | ||
cmm-sources (since version: 3.0) | ||
js-sources | ||
extra-libraries | ||
extra-ghci-libraries | ||
extra-bundled-libraries (since version: 2.2) | ||
extra-lib-dirs | ||
cc-options | ||
cpp-options | ||
cxx-options (since version: 2.2) | ||
cmm-options (since version: 3.0) | ||
asm-options (since version: 3.0) | ||
ld-options | ||
pkgconfig-depends | ||
frameworks | ||
extra-frameworks-dirs (since version: 1.24) | ||
mixins (since version: 2.0) | ||
Configuration Flags | ||
flag | Flag declaration. | |
description | ||
default | ||
manual | ||
Common stanzas | ||
common (since version: 2.2) | Common build info section | |
Source Repositories | ||
source-repository (since version: 1.6) | ||
type | ||
location | ||
module | ||
branch | ||
tag | ||
subdir | ||
Custom setup scripts | ||
custom-setup (since version: 1.24) | Custom Setup.hs build information. | |
setup-depends (since version: 1.24) | ||
Autogenerated modules and includes | ||
autogen-modules (since version: 2.0) | ||
autogen-includes (since version: 3.0) |


Vagrant listings
Vagrant is an amazing tool for managing virtual machines via a simple to use command line interface. With a simple vagrant up
you can be working in a clean environment based on a standard template.
This website is simply listing every projects in an eco-system around Vagrant
Ideas are heavily come from https://github.com/fgrehm/vagrantboxes-gh-pages
Report update
{% include report.html %}Plugins listing
{% assign plugins = site.categories.plugins %}Here lists {{ plugins.size }} plugins
You can also look at a Vagrant-wiki page for available vagrant plugins
Boxes listing
{% assign boxes = site.categories.boxes %}Here has an experimental listing of boxes.There are {{ boxes.size}} boxes listed.
Official and community boxes are listed on Atlas from Hashicorp.
Lists
Filter: (ex. "VirtualBox ArchLinux")
{% include plugins.html %}
{% include boxes.html %}
{% include configs.html %}
{% include usecases.html %}


Chef Magazine
Holiday Desserts from Top US Chefs
Whole Life Times
Healthy Food Ready for Takeoff at Terminal 4
Saute
Travel: The Wonders of Thai Cuisine
Chicago: 20 Essential Restaurants
The Liquid Muse
Eastern Promises: The Food & Wine of Croatia
The Best of Chicago
Ready to get started? Call or send me an email, and I will reach out as soon as possible!
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--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/building.20bindings.20to.20lean.html ---
Is there a C/C++ api bind to call out to Lean? Has anyone built such a project already?
Lean 4 compiles in C++, so it obviously supports C/C++ bindings.
Does Lean 4 have documented bindings yet?
Ah, found some python bindings to lean. https://github.com/dselsam/lean-python-bindings/blob/master/lean/lang/expr.py
I have not seen such documentation, because Lean 4 is still in development, but you can look at mixed C++/Lean project here: https://github.com/o89/n2o
There are useful headers in https://github.com/leanprover/lean4/tree/master/src/runtime (for example, https://github.com/leanprover/lean4/blob/master/src/runtime/object.h), these headers can be used as some kind of documentation.
In addition, you can look at the code generated by Lean 4: LEAN_PATH=/path/to/lean4/src/Init:Test=. /path/to/lean4/bin/lean -c hello.cpp hello.lean
.
@Uranus Testing what are this n2o thing and other projects in o89? What are you trying to achieve here?
@Patrick Massot
what are this n2o thing and other projects in o89?
N2O is application server, as described, which can be used to construct, for example, web applications (with NITRO).
What are you trying to achieve here?
I brought it just as an example of mixed C++/Lean application, because I do not know any other.
Did you use it for anything, or intend to use it for anything, or is it only the beginning of a proof of concept?
Did you use it for anything
Currently no, but this applies only to Lean 4 implementation (if interested, here is information about other implementations: https://n2o.tech/, or you can ask @Namdak Tonpa).
Thanks. It's still hard for me to understand what it's about, but I guess it means I don't need it.
Patrick Massot said:
Thanks. It's still hard for me to understand what it's about, but I guess it means I don't need it.
You can think of this as an analogue to coq.io
in Coq world. This is practical web framework/stack which is port of Nitrogen Web Framework, famous in ERP, CRM and banking industry. We are trying to bring pure dep-types development to industry (Agda /w MAlonzo, Coq /w coq.io, Lean4 /w https://lean4.dev). The full info about N2O stack is here https://n2o.dev, you can find there 7 years history with books, manuals, etc.
Last updated: Apr 24 2020 at 19:02 UTC


I don't know if anyone has mentioned it before, but I like the idea of being able to block people from viewing your Battlelog profile. If it could be done in some way it'd be quite useful. But I don't know whether to ask on here or DICE.
BrainFooLong
Administrator
DICE or your contact for this issue. Must be done from the side of the battlelog server.


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