Programs
A Program workflow is used to design or represent a curriculum.
Getting Started
To get started, give your program a title. This can be done by hovering over its button in the Layout panel to the left then clicking the edit icon, or by double clicking its title when the program is active. Then, drag nodes from the Nodes panel to the right and drop them into the active area (the box).
Details
Columns
By default, a program is made up of three columns, each corresponding to course categories. An arbitrary number of these can be added and customized to divide your program as you see fit.
Nodes
The nodes within a program each represent an individual course, and can be linked to a course workflow. Unlike at the course and activity level, a linear time progression is not relevant. Courses can be organized into terms, but can be positioned side by side within a term.
Terms
A program is by default organized into terms. For some users it may be better to organize these by year or level, in which case the "terms" can be renamed by double clicking the text to be given a custom name.
Outcomes
Outcomes can be assigned to a program in the right hand panel. Once a Program outcome has been created, it can be assigned to the program by selecting it in the dropdown menu in the panel then clicking "Assign to Course". The outcomes will then appear in the panel, and can be dragged onto nodes to assign the outcome to the node.


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<EMAIL_ADDRESS>2020 | Coalition of Pakistani Students US | Site Designed & Developed by:
Aasher Akhlaque


I was treading warm water in the South Pacific's sparkling Tongan islands. Five metres below me was an underwater tunnel through which I would soon swim – and I was getting last minute instructions from my guide. "Once you go through the entrance you'll have to swim into the darkness under the cliff for about 15 metres. Don't worry, you'll have plenty of time".
Time? I wasn't worried about time. I was worried about swimming blind into the darkness and an unknown fate. We were free diving, and I knew that with only one lungful of air I wouldn't be able to get back to the surface if this turned out to be the wrong cave. These, and other negative thoughts spun through my mind as I breathed deeply and prepared to submerge. My guide placed his snorkel in his mouth, nodded once, and dove beneath me with a powerful flick of his fins.


Deploying Your Site
There are several tools to help developers deploy changes to their site…that is if they manage their own server. With Rails, maybe the most popular gem is Capistrano. With it, all you do is type
into the terminal and hit enter. It sends only the files that have been updated since your latest Git commit. It’s fantastic and very easy to use once you’ve set it up. If you use Heroku, they have their own CLI (Command Line Interface) with tools to do the exact same thing. Once installed and set up, all you need to type in terminal is
If you are not using anything like this, you are most likely using…
FTP For Deployment
When you DON’T manage your own server, and pay for managed hosting (with say, Mediatemple, Bluehost, Dreamhost, etc), then you likely don’t have access to such tools.  It really does.
Some editors, like Coda, have tried to alleviate this by buiding an FTP client within the editor.  If neither of those sound like a good option, then it turns out there are some amazing and free tools to help you out. Two such tools are PHPloy and git-ftp, but I will only talk about git-ftp here. If you are familiar with or use Grunt, it does this as well, but way more clunkily.  “Oh, just corrected a typo? Well we’ll just upload all 800+ files anyway just to be sure.”
This all assumes you already use Git to version control all your projects because Git is awesome and is infinitely helpful. So if you aren’t doing that already, take your workflow to the next level and GIT ON THAT. Don’t like the terminal for Git? Cool, I personally use Tower, but Github has it’s own free client: Github for Mac. I will go over how to install git later on, however, you should check the interwebs on how to use it. It’s another tutorial in itself.
Installing Git-Ftp
Using this thing is dead simple, but requires us to use some things a lot of front-end developers may not use. It’s worth it, so we’ll just have to get over it.  First thing is first, and the easiest way to get this done is install Homebrew. This should only need one line of code to do this and that’s
Copy and paste that in terminal and hit enter. You may have to install Xcode too. I know this is all a pain, but you only have to do it once and Homebrew is very powerful and useful tool to have anyway. I won’t go into much more detail about it, but there is plenty of documentation out there, it’s very popular.
Once installed, run:
then
It will probably say you’re good to go. If so then all we need to do to install git-ftp is this:
Note, if you already have git installed, ignore that first line. Git-ftp should now be installed! Give yourself a hearty pat on the back because you’re pretty much almost done.
Now How Do I Use This Thing?
Ok, let’s get to it. With terminal still open, type “cd” (this stands for change directory). We are going to naviage to your project folder. There are ways to do this in terminal but the easiest method to explain in this tutorial is just to open up finder, locate your project folder and drag and drop it into the terminal window. So your line should now read:
Hit enter, and now type out this line, filled in with your own info of course:
Remember not to just paste your ftp url. You need to include the subdirectories all the way down to your public folder. This may be “ftp://nameserver1234.com/domains/yourdomain/html” or something. After that hit enter, you will be prompted for your password. You won’t see any dots or characters when you type though, for security reasons. Just type it out normally and hit enter. That should do your initial commit, uploading your site to your server. Depending on the size, this could take a while (wordpress has TONS of files).
For every other deployment after that you can use this line:
It will only upload the files you changed. Easy peazy.
And that’s it! This is probably longer than it should be, but once you’ve finished, you will see it wasn’t so bad and you will want to use this for every project ever.
Advanced Usage
If all of that above was a piece of cake, maybe you’d be interested in some more advanced features. All of them can be found here, but they include saving your info so you don’t have to repaste it every time, also having multiple credentials, and ignoring files.


--- title: Twitter Mood Predicts The Stock Market layout: post ---
Their extraordinary conclusion is that there really is a correlation between the Dow Jones Industrial Average and one of the GPOMS indices--calmness.
In fact, the calmness index appears to be a good predictor of whether the Dow Jones Industrial Average goes up or down between 2 and 6 days later. "We find an accuracy of 87.6% in predicting the daily up and down changes in the closing values of the Dow Jones Industrial Average," say Bollen and co


{% extends "free_software.html" %} {% block logo %} {% endblock %} {% block software %}
Stae is a universal tool for data management and collaboration. Cites can integrate data from any source, map different data types, and create real-time data feeds.
Brigade projects can use Stae to publish community data or to consume it. Many common types of data (311 data, traffic data, 911 calls, etc.) are standardized across many jurisdictions, which enables more scalable projects.
Read more about Stae on the Code for America DiscourseCurrently, Stae is open to the public and is free.
Simply click the "Sign Up" button on the Stae product homepage.
If you find Stae useful in a project, let us know!
{% endblock %}


Use this page to upload SVGs into P2P blurb items, instead of uploading graphics as images.
Exporting from Illustrator: You should use the "Save as" function in Illustrator to save your SVG. The proper settings should be the defaults, but listing again below (or see an image):
First of all, remove any extra data or images you don't want to appear!
Under Fonts -> Type make sure "SVG" is selected
Under Options -> Image Location select "Embed"
Under Advanced Options -> CSS Properties select "Style Elements"
Under Advanced Options -> Decimal Places set to 1
Select the checkboxes "Output fewer <tspan> elements," "Use <textPath> element for Text on Path, and "Responsive."
If you need to update an already uploaded SVG, please upload again using this page. Do not paste directly into the blurb in P2P.


MicroServiceBuild.scala contains the library dependencies. Also make sure to change variable appName.
appName
application.conf contains the application settings. Also make sure to change variable appName.


Oakland Mills High School Computer Science (Club) Founded by the supreme overlord Rankin Owen D'souza (OMCS / OMCSC)
The OMCSC is a club where people can work together towards a common goal using computer science. This year that goal is a game! This website provides information on the club, its members, and what's happening. Here's a link to our GitHub account.
Quick FAQs
-
When do you meet?
We meet on Tuesdays from 2:15 to 3:15. If you can't make it at that time, don't let that discourage you from joining. You should try contacting us and ask about what you can do. Be sure to describe your situation.
-
Where do you meet?
We meet in the Computer Science room, Room 404.
-
Who is your sponsoring teacher?
Mr. Mosier is the Compuer Science Club's sponsor. He lets us use his room to meet, and will answer questions that we have as well.
-
I'm interested but don't know anything about Computer Science, what do I do?
You should check out the About page. Having no prior knowledge won't hold you back, everyone is here to help.
-
What other things do you do?
A few things. Besides our project, people are able to help each other learn new ideas and skills. Also, occasionally we have pizza or some other food during a meeting. Another thing is that if you have a request for a small project or other help, some people in this club might help you with it. All you'd have to do is either email us or show up at a meeting and ask.


See the DeveloperWorks article on how to Build a simple notification service with Node.js and MongoDB
The article outlines how this server implements a simple notification service using the Node.js runtime for its support for rapid development of HTTP servers with a RESTlike API.


For this project, we are going to build a 3D room and create a “see-through window” experience using the masking trick.
Through this project, you will learn to use the layer setting in Spark AR, learn the masking technique, and have a better understanding of the materials.
It is strongly recommended that you take the Snowman tutorial before starting this one. The Snowman tutorial provides a very detailed walk-through of the basic functions that will not be covered here.
Set Up Tracking
For this step, you need to:
Create a new project
Add fixedTargetTracker to the scene (or select Target Tracking while creating project)
Import the images
Change fixedTargetTracker image to window texture
After you’re done, the project will look like this:
These steps have been covered in the Snowman. If you’re not familiar with them, please refer to the Snowman tutorial.
Setting Up Room Space
For this project, we want to create a “see-through window” experience for the user to get a feel of the interior space. Therefore, we need to build a room space.
Place a Reference Image
To match the virtual room size with the paper model, we can use a reference image as a guidance when creating the space.
Add a Plane on the tracker and set its material using the whole-building image.
Scale and move the reference image and match the window section with the tracker image.
Set material opacity to 0.6. Now you have a view of the whole building in the editor.
Set Up the Walls
Create a material named “wall-mat” and select “wood-wall-texture”.
Create five planes and position them into a room behind the reference image.
Using the reference image, we can match the wall with the building image size. This will make the AR effect more realistic.
Install Furniture
There are some images you can use as furniture. Create materials for each and position them wherever you like.
It's kind of like creating layered paper art. The difference of depth (position z) creates parallax effects when you view the effect on your device.
While placing the furniture, you may notice some weird situations where the foreground image cuts out the background image.
To solve this issue, we need to grasp a better understanding of Material and Layer.
The transparent issue
It's kind of weird that the transparent part of an image would block the images behind it. This is due to Spark AR’s treatment of images with transparent and semi-transparent images. But it's not really the faut of the Spark team; it's a common occurrence issue in real-time rendering.
There are two ways to fix this problem in Spark AR, each with its pros and cons.
Fixing by using Alpha Test
In Spark AR, even if part of the image is totally transparent (0% opacity), it does not mean “none” or “nothing” in 3D. The shape will remain visible. You can see the outline of the shape being a rectangle when selected.
Checking “ Alpha Test” means that you wish to treat the transparent parts as “none”, so the shape will not be visible. The Alpha Test number refers to the opacity threshold, with 10 meaning parts with opacity under 10% will be treated as non-existent, a.k.a. “"cutout”. This kind of material setting is therefore also known as “cutout materials” in other 3D softwares.
By checking Alpha Test on all materials, this issue on furniture can easily be fixed.
This is sufficient for the furniture in this project since the images have solid edges and have no semi-transparent parts. This, however, will not work for semi-transparent images such as the sofa's shadow or the window reflection light.
Therefore, we need another fix for such issues.
Fixing by setting the layers
Layer defines the rendering order of each object. If the object is closer to the camera, the order of its layer should be above other things further back. For now, we will use the layer setting to fix the transparency issues of the sofa shadow and window reflection light.
Click on the “Layers” label beside “Scene” to switch to Layers Panel.
Click on the “+ Add Layer” button to add layers. We need four to make the visual right. Double click on the layer's name to rename.
You set the order of the layers by dragging their names. Rearrange them in the following order: window-light, furniture, shadow, walls.
Select “wall plane” and you’ll see the layer setting on the right. Set layer to walls.
You can select multiple objects and assign their layers simultaneously.
Assign all wall planes to walls layer, all furniture to furniture layer, sofa shadow to shadow layer, and window light plane to the window-light layer.
Now, the shadow and the window reflection light should look right.
*Opacity and Blend Mode
You can play around with the material's Blending Modes settings. This defines how the image interacts with the image “behind” it. For my project, I chose "Multiply" for the shadow material and "Add" for the light.
If you think that the shadow is too dark or the light is too bright, you can adjust their opacity value.
You can also try using other blend modes to test the results. To find out more about the blend mode, you can check its Wikipedia page: Wiki - Blend Mode
And if you are not satisfied with build-in blend modes, you could also try positlab's Photoshop blend modes project.
You can also create animated images using the image sequence. We have here a fire sequence for practice.
Click on “Add Asset” in the Assets panel.
Choose “Animation Sequence” and a new asset will be created. Rename it to “fire-animation”.
Click on “Choose File” in the inspector and select “sequence images”.
Now. the texture sequence object fire-[1-3] is created.
Create a material and set the texture to “fire-animation”. Now you can see the fire being animated.
You can change the animation speed by altering its FPS value.
Setting Up the Lights
As fire is burning inside the house, the lights should flicker. Let's set up some lights instead of using the default lighting.
Adding Lights into the Scene
Delete the default directionalLight0 (this object is automatically generated when the project is created).
Pick ambientLight0 and set its Intensity value to 30.
Add a “Point Light” object and make sure it is under the fixedTargetTracker0 hierarchy.
Place the point light in front of fireplace.
Set the light's intensity to 200 (you can set to above 100 by typing in the value) and range to 0.5.
Animating the Light Intensity
Click on the arrow beside Intensity value To display Patch Editor panel. Add a transition patch and a loop animation patch. This is similar to the animation section in Project A (Snowman).
The default transition patch transforms three values (x, y, z)., but the intensity value only requires one. Click on the transition patch, then click on the Vector3 box and change the value to number.
Connect the inputs and outputs. Play around with different values to find the flickering pattern you like.
You can also animate ambient lights. The loop animation patch can be used for both transition patches should you want to sync their animation.
*Light Types
If you want to find out more about different lighting types, you can check the official guide: Lights in Spark AR Studio
Test the Room
Now the room is ready for you to test with your device. It should look something like this:
Oops! The whole wall is transparent, while what we want is a see-through-window experience. So, we now need to set up the mask.
 This is because our device cameras only capture 2D images from the real world, which lacks information on depth. To make virtual objects render behind real-world images, we need masks.
In Spark AR Studio, a mask can be created through transparent materials with proper layer settings.
Set Up Walls Mask
Create a plane named “mask-plane” and create a material named “mask-mat”.
Change the shader type to flat and set its opacity to 0.
Select “mask-plane”, click on “layer” on the right, and click on “Create New Layer”.
Now, a new layer is created and assigned to the mask-plane.
Switch to the layer panel by click on “Layer”. Drag the created layer to the bottom (order it to the last).
You can rename the layer to “mask”.
Switch back to the scene panel and you should see the mask-plane become transparent, while making the images behind it disappear.
Duplicate the mask-plane and put them beside the fixedTargetTracker. Make sure you leave a space in the center for the window.
Set Up Window Mask
The window mask is slightly different. Instead of masking the entire rectangle, we use an image here to define the masking shape.
Create a new material and rename it to “window-mask-mat”.
Create a new plane assign the material to it, and rename it to “window-mask-plane”.
Scale the window-mask-plane to fit the fixedTargetTracker reference. The scale should be 3, 3, 1 for it to fit perfectly.
Check “Alpha” and set the texture to “window-alpha”.
Check “Alpha Test”.
Now, let’s set up the material (window-mask-mat) to make it a mask. Set opacity to 1 and cutoff (see “Alpha Test” section) to 0.
Set window-mask-plane's layer to “mask”.
You can see the color change, with the window wall now covering up the background.
Test with your device. If done correctly, it should look like this:
Now the project is completed. Congratulations!
You should be able to see a result as displayed in the video below:


McIlroy goes low with Saturday 65 as Rahm eyes Race to Dubai double
Jon Rahm and Mike Lorenzo-Vera lead the DP World Tour Championship by two shots from McIlroy.
by The42 TeamJON RAHM IS on course to win his second Race to Dubai title after a magnificent third round to share the lead at the DP World Tour Championship.
Rahm will begin his final round on 15-under after a shooting a six-under par round of 66 on Saturday, level with Mike Lorenzo-Vera and two shots clear of Rory McIlroy.
McIlroy cannot win the season-long Race to Dubai but is firmly in contention to win this week’s tournament and the €2.7 million first prize on offer.
He made five birdies to go with an eagle on the par-five seventh to card the low round of the day at Jumeirah Golf Estates and close the gap on the leaders.
World number five Rahm will win the Race to Dubai title if he wins the tournament and Bernd Wiesberger — who is currently tied for 24th — finishes lower than solo second.
Second place will also be good enough for Rahm to overhaul Wiesberger if the Austrian finishes worse than solo 21st and none of Tommy Fleetwood, Shane Lowry or Matt Fitzpatrick win the title on Sunday.


--- layout: base lastmod: 2023-08-05 title: "Series: Ron Cobb's bulkhead door in Blender" description: "A series of posts about my journey learning 3D, by creating a bulkhead door as envisioned by Ron Cobb." image: "/assets/blog/bulkhead-door-part2/title-card.png" imageAlt: "The image shows the upper part of the white bulkhead door on black background from latest render." ---
Learning 3D, I wanted to take on a project going from Blender's default cube to a game-ready asset. Creating the high- and low-poly mesh, UV unwrapping, baking, texturing, rigging, animating, adding sound, and finally having it presentable in a game engine.
This article series is my journey doing that, recreating Ron Cobb's bulkhead door he sketched for the movie Alien (1979).
I want to deepen my Blender knowledge by tuning my workflow and getting more experience modelling a complete environment for the door. Including more animations and adding some VFX.
As I want to learn Unreal Engine I take the opportunity and will bring my door into the game engine.
The last ingredient for a complete workflow will be learning about sound design, and creating my own.


# Copyright (c) 2021 - present / Neuralmagic, Inc. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import re
from typing import Tuple, Union
import torch
from torch.utils.data import Dataset
__all__ = [
"EarlyStopDataset",
"NoisyDataset",
"RandNDataset",
"CacheableDataset",
]
[docs]class EarlyStopDataset(Dataset):
"""
Dataset that handles applying an early stop when iterating through the dataset
IE will allow indexing between [0, early_stop)
:param original: the original dataset to apply an early stop to
:param early_stop: the total number of data items to run through,
if -1 then will go through whole dataset
"""
def __init__(self, original: Dataset, early_stop: int):
self._original = original
self._early_stop = early_stop
if self._early_stop > len(self._original):
raise ValueError(
(
"Cannot apply early stop of {}, "
"its greater than length of dataset {}"
).format(self._early_stop, len(self._original))
)
def __getitem__(self, index):
return self._original.__getitem__(index)
def __len__(self):
return self._early_stop if self._early_stop > 0 else self._original.__len__()
def __repr__(self):
rep = self._original.__str__()
rep = re.sub(
r"Number of datapoints:[ ]+[0-9]+",
"Number of datapoints: {}".format(self.__len__()),
rep,
)
return rep
[docs]class NoisyDataset(Dataset):
"""
Add random noise from a standard distribution mean(0) and stdev(intensity)
on top of a dataset
:param original: the dataset to add noise on top of
:param intensity: the level of noise to add
(creates the noise with this standard deviation)
"""
def __init__(self, original: Dataset, intensity: float):
self._original = original
self._intensity = intensity
def __getitem__(self, index):
x_tens, y_tens = self._original.__getitem__(index)
noise = torch.zeros(x_tens.size()).normal_(mean=0, std=self._intensity)
x_tens += noise
return x_tens, y_tens
def __len__(self):
return self._original.__len__()
[docs]class RandNDataset(Dataset):
"""
Generates a random dataset
:param length: the number of random items to create in the dataset
:param shape: the shape of the data to create
:param normalize: Normalize the data according to imagenet distribution
(shape must match 3,x,x)
"""
def __init__(
self, length: int, shape: Union[int, Tuple[int, ...]], normalize: bool
):
if isinstance(shape, int):
shape = (3, shape, shape)
self._data = []
for _ in range(length):
tens = torch.randn(*shape)
self._data.append(tens)
def __getitem__(self, index):
return self._data[index], torch.tensor(1)
def __len__(self):
return len(self._data)
[docs]class CacheableDataset(Dataset):
"""
Generates a cacheable dataset, ie stores the data in a cache in cpu memory
so it doesn't have to be loaded from disk every time.
Note, this can only be used with a data loader that has num_workers=0
:param original: the original dataset to cache
"""
def __init__(self, original: Dataset):
self._original = original
self._cache = {}
def __getitem__(self, index):
if index not in self._cache:
self._cache[index] = self._original[index]
return self._cache[index]
def __len__(self):
return self._original.__len__()


--- layout: archive title: Zulip Chat Archive permalink: /stream/113489-new-members/topic/Maximum.20Class-instance.20resolution.20depth.20has.20been.20exceeded.html ---
Does anyone know anything about this error message? Can't seem to find anything about it on previous threads or in the tutorials/manuals about lean. Thanks! [Screen-Shot-2020-02-07-at-5.19.02-PM.png]
Does anyone know anything about this error message? Can't seem to find anything about it on previous threads or in the tutorials/manuals about lean. Thanks!
Screen-Shot-2020-02-07-at-5.19.02-PM.png
Does anyone know anything about this error message? Can't seem to find anything about it on previous threads or in the tutorials/manuals about lean. Thanks!
Screen-Shot-2020-02-07-at-5.19.02-PM.png
Have you tried to do a set_option class.instance.max_depth 150000
and see if it creates a timeout (?). Otherwise, you can also trace the class instances resolution and try to find what Lean is trying to instantiate.
What are you trying to do exactly?
By the way, if you paste your code here (or a "minimum working example"), we can more easily figure out what's going on.
I tried adding this line to the top of my code but it's giving me this error. Screen-Shot-2020-02-08-at-2.08.45-PM.png
There was a typo, it should be set_option class.instance_max_depth
You're right. The whole thing is working correctly now. Thanks you!!!
I think the VS Code extension's autocomplete menu should show the correct option while you're typing it.
You're right. The whole thing is working correctly now. Thanks you!!!
The idea of upping the max depth is only a temporary fix IMHO, you should try to see what's taking so long and see if you can shortcut the search, otherwise, you might encounter timeouts from Lean
Sometimes a comment from an expert (perhaps fiddling with a typeclass parameter) can make the end user experience much better. Using Lean with lag is never fun.
Sometimes math is complicated, and you have to accept it. I am currently in a file where the max depth is set at 370, and this is not a problem at all.
Sometimes math is complicated, and you have to accept it. I am currently in a file where the max depth is set at 370, and this is not a problem at all.
Though, isn't there some way to always shortcut the instance resolution and provide the instance ourselves?
In Lean 4 the system will be completely different and, hopefully, much better. The computer scientists listened to the concerns of mathematicians.
In Lean 4 the system will be completely different and, hopefully, much better. The computer scientists listened to the concerns of mathematicians.
But ; is Lean 4 compatible with the current mathlib… :D ?
yeah they're going to write a regexp as soon as the tactic framework is ready.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


To submit an application to participate and raise money for a Rock for Dimes event, follow the link on the home page to the city of your choice and go to the "Register a Band" tab to enter your band's information.
If you have any questions about Rock for Dimes, looking to become a national or local sponsor for the event, or if you prefer to make a donation by phone, please call March of Dimes Canada at<PHONE_NUMBER> or toll free at 1-800-263-3463, Monday to Friday, 9 a.m. to 4 p.m. EST.
| Phone: |
416-425-3463 ext. 7340 1-800-263-DIME (3463) ext. 7340 |
| E-mail: |<EMAIL_ADDRESS>|
| Phone: |<PHONE_NUMBER> ext. 7260 |
| E-mail: |<EMAIL_ADDRESS>|


All Requests (129)
pending
20
rejected
10
approved
50
resolved
49
id
Title
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Category
Date received
Status


Section 4.1: Point Data Database
RAMADDA also supports creating a database of point observations
- Download the following file to disk.
meningitisrates.csv
- Go to the top level Data folder
- Go to
- Select the Point Database entry type under Geo Data.
- Select the file you downloaded above.
- Once the file is loaded into the data base, the search form is displayed.
- Click on the link to see the fields.
- From the search form, select the format.
- From the search form, select a region and output as .
- Try using the advanced search features and other output types.


Overview
ATT&CK Description
APT29 is a threat group that has been attributed to the Russian government and has operated since at least 2008. [1] [2] This group reportedly compromised the Democratic National Committee starting in the summer of 2015. [3]
Emulation Notes
APT29 is distinguished by its commitment to stealth and sophisticated implementations of techniques via an arsenal of custom malware. APT29 typically accomplishes its goals via custom compiled binaries and alternate execution methods such as PowerShell and WMI. APT29 has also been known to employ various operational cadences (smash-and-grab vs. slow-and-deliberate) depending on the perceived intelligence value and/or infection method of victims.
Results
Operational Flow
The Operations Flow chains techniques together into a logical order that commonly occur across APT29 operations. In the case of APT29, we break out their operations into two distinct scenarios:
Scenario 1: This scenario starts with a “smash-and-grab” then rapid espionage mission that focuses on gathering and exfiltrating data, before transitioning to stealthier techniques to achieve persistence, further data collection, credential access, and lateral movement. The scenario ends with the execution of previously established persistence mechanisms.
Scenario 2: This scenario consists of a stealthier and slower approach to compromising the initial target, establishing persistence, harvesting credentials, then finally enumerating and compromising the entire domain. The scenario ends with a simulated time-lapse where previously established persistence mechanisms are executed.
For details on the APT29 emulation please refer to the Operational Flow, or expore other resources:
Technique Scope
For the APT29 evaluation, we tested 58 of 60 in scope Enterprise ATT&CK techniques across 10 ATT&CK tactics. Uncommonly Used Port was added to scope at the time of evaluation. DLL Search Order Hijacking was not evaluated. Process Injection was part of Step 19, which was excluded from results. The Initial Access tactic was considered out of scope for the evaluation. The in-scope techniques for the APT29 evaluation are displayed below and are also highlighted in each vendor’s results page.
You can view the in scope Techniques for the APT29 evaluation in the ATT&CK Navigator by checking out the layer file we made available here. A preview is shown below! The Techniques in-scope for Round 2 are highlighted in green. (Updated April 21, 2020)
Environment
Figure 1: APT29 Evaluation Environment
The APT29 evaluations used a Windows domain hosted in Microsoft Azure, with one domain controller, one file server and five clients. All VMs were the “Standard B4MS” instance, with four vCPUs and 16GB memory. The servers ran Windows Server with SKU: “2019-Datacenter” and the clients ran Windows 10 1903 with SKU “19h1-pro” or “1903-evd-o365pp.”
In addition to disabling Windows Defender we made a number of modifications to the standard images to execute our evaluation. Full details can be found here.
Detection Categories
Vendors use their own terminology and approaches to detect potential adversary behavior. They provide this information to us in their unique way, and then it is our responsibility to abstract the data using detection categories to talk about the products in similar ways.
These categories are divided into two types: “Main” and “Modifier.” Each detection receives one main category designation, which relates to the amount of context provided to the user. A detection may optionally receive one or more modifier category designations that help describe the detection in more detail. For the APT29 evaluation, there are six main detection categories representing the amount of context provided to the analyst.
You can learn more about our process for processing detections here.


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Test for bug 66291: Crash because CSSPrimitiveValue::computeLengthDouble assumes fontMetrics are available
This test passed as it did not crash.


{% extends "base_b4.html" %} {% block page_content_inner %}
Changes listed below should be carried out in Azure AD by an authorised user and marked as completed.
{% if object_list %}| Created | Department user | Division | Action | |
|---|---|---|---|---|
| {{ obj.created }} | {{ obj.department_user }} | {% if obj.department_user.cost_centre and obj.department_user.cost_centre.division_name %} {{ obj.department_user.cost_centre.division_name }} {% endif %} | {{ obj.action }} | Instructions Mark as completed |
No outstanding actions - good job, team!
{% endif %} {% endblock %}


{% extends '/base.html' %} {% block css_head_theme %} {% endblock %} {% block body %}
What if you could donate your talent, for a cause you agree with, while getting paid by your employeer?
A majority of airline companies offer wireless internet access on their routes, but are often costly. Our idea is that if a traveler promise to work on a project for an organisation during the travel, airlines that sponsor this project, will offer them wifi access for free.
Let's say the organisation Save The Coral Reefs needs to add a feature on their homepage where they can post blog posts but lacks the knowledge to implement it. What they could do is to signup for a TimeBird organisations account, upload a short description of the project with optional photos and videos.
A week before the donor is traveling, he signup for a Donor TimeBird account, he search for a project that fit his skill-set and find the "Save The Coral Reefs" project. He applies to that project


title=Is This Thing On? date=2010-07-16 type=post tags=blog status=published ~~~~~~
Hello, world! Nothing to see here, simply conducting a few tests of the software. Move along...


Driven Media
Project completed: November 2015
Tools used: Wordpress CMS, PHP, Adobe Illustrator, HTML/CSS, SVG
For this project, I put together the already-designed homepage and inner pages for Driven Media's story. I used SVG to make the responsive homepage, and entered the content for the inner pages.


{% extends "layout.html" %} {% block page_title %} {% if error %}Error: {% endif %}View funding at organisation level {% endblock %} {% block content %} {% include version + "/includes/phase_banner_beta.html" %} Choose how to view funding View funding at organisation level {% if error %} There is a problem Enter a term to search for an organisation {% endif %} View funding at organisation level Select a school, academy, college or local authority to view the latest funding for this financial or academic year. School name, academy name, college name or local authority establishment number For example, Lickhill Primary School or 3832470 {% if error1 %} Enter a term to search for an organisation {% endif %} Search for school name, academy name, or local authority establishment number Local authority name or code For example, Camden or 202 {% if error2 %} Enter a term to search for an organisation {% endif %} Search for local authority name or code {% include version + "/includes/support.html" %} {% endblock %}
Select a school, academy, college or local authority to view the latest funding for this financial or academic year.


Isar735.github.io
Here you can find a collection of Creative writing downloadable and printable worksheets, shared by English language teachers. Creative Writing Prompts Worksheets - showing all 8 printables. Worksheets are Grade 5 writing prompts, Writing exercises for the creative writer, Creative writing. Generate, customize, and print worksheets and other resources with powerful, time-saving tools found in the Teachers' Lounge. Click here to see a sample selection. Free Creative Writing Activities and Worksheets for Young. Creative Writing For Grade Worksheets - Printable Worksheets. This page indexes over 150 free writing worksheets. I post new worksheets every Wednesday. Members of my Coterie can download each years’ worksheets in one master. Creative Writing Worksheets creative writing.
Creative Writing Teaching Resources Lesson Plans. Creative Writing For Grade Worksheets - showing all 8 printables. Worksheets are How to teah reative writing, Creative writing lesson, 4th and 5th grade writing. As a preschool teacher or early childhood educator, you know the importance of visual aids in stimulating young minds. Staying up late making colorful and creative. Creative Writing Resources for Teachers (K-12) - TeacherVision. Mrs. Jones - Free Worksheets and Printables Online.
You’re welcome to use these creative writing worksheets for teaching in class or online. I only ask that you do not redistribute them as your own. Thank. Creative Writing For Grade 2 Worksheets - showing all 8 printables. Worksheets are How to teah reative writing, Creative writing lesson, Second and third grade writing. Creative Writing For Grade 2 - Printable Worksheets. Gcse Creative Writing Worksheets - showing all 8 printables. Worksheets are Gcse 91 english language, Revision for edexcel gcse english language, Gcse english language.
Do you have students that say, "I don't know what to write about!"? Do you need activities for your classroom writing station? These creative and fun writing prompts. This first grade writer's workshop bundle is aligned to the Common Core standards and helps students work through the writing process. Students will brainstorm Creative Writing Prompts Worksheets - Printable Worksheets. Build solid creative writing skills with our extensive collection of printables, graphic organizers, and lessons plans. You ll find poetry activities, short-story. Printable Worksheets to Teach Writing - Paragraph writing, letter writing, peer editing checklists, figures of speech
Creative Writing Grade 1 Worksheets - Printable Worksheets. Writing Worksheets Free Printables Education.com. Guess what? Here's something fresh for your lessons! It's a growing collection of visual writing prompts so that you're never out of writing ideas again! Present.
Second Grade Writing Worksheets Printables - Education.com.  Use second grade writing worksheets with your 2nd grade student. Free Creative Writing Worksheets. This section of our web site features over 100 creative writing activities for young people. These printable classroom materials. Gcse Creative Writing Worksheets - Printable Worksheets. Kinder Printables :: Early Childhood Printables
Writing Worksheets - Thousands of Printable Activities. Writing Worksheets and Printables. Cultivate your child’s inner wordsmith with our vast selection of writing worksheets designed to support, educate Creative writing printables worksheets.
100 Creative Writing Prompts by TheHappyTeacher.
Printable Ancient Egypt Worksheets. Ancient Egyptians thrived due to their ingenuity and ability to adapt to hardship they faced. They had an elaborate writing style. Creative Writing Grade 1 Worksheets - showing all 8 printables. Worksheets are Creative writing lesson, Creative writing 1, How to teah reative writing, Creative.
(formerly mrsjones.org) Mrs. Jones shares links to free printable materials on the internet for young children, their teachers and parents. Creative writing worksheets - eslprintables.com.
429 FREE ESL Creative Writing Prompts - Busy Teacher. Printable Ancient Egypt Worksheets - Teach-nology.com.


|
Logo as of 1972
|
|
|
|
|
Public |
| Traded as |
|
| ISIN |
US4592001014 |
| Industry |
|
| Founded |
June 16, 1911; 106 years ago (1911-06-16) (as Computing-Tabulating-Recording Company)
Endicott, New York, U.S.[1] |
| Founder |
Charles Ranlett Flint |
| Headquarters |
Armonk, New York, U.S. |
|
Area served
|
170 countries[2] |
|
Key people
|
Ginni Rometty
(Chairwoman, President and CEO) |
| Products |
See IBM products |
| Revenue |
US$ 79.919 billion (2016)[3] |
|
|
US$ 13.031 billion (2016)[3] |
|
|
US$ 11.872 billion (2016)[3] |
| Total assets |
US$ 117.47 billion (2016)[3] |
| Total equity |
US$ 18.392 billion (2016)[3] |
|
Number of employees
|
380,000 (2016)[4] |
| Website |
www.ibm.com |


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And thus, through the serene tranquillities of the tropical sea, among waves whose hand-clappings were suspended by exceeding rapture, Moby Dick moved on, still withholding from sight the full terrors of his submerged trunk, entirely hiding the wrenched hideousness of his jaw.
With oars apeak, and paddles down, the sheets of their sails adrift, the three boats now stilly floated, awaiting Moby Dick's reappearance.Easy customization
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At that preluding moment, ere the boat was yet snapped, Ahab, the first to perceive the whale's intent, by the crafty upraising of his head, a movement that loosed his hold for the time; at that moment his hand had made one final effort to push the boat out of the bite. But only slipping further into the whale's mouth, and tilting over sideways as it slipped, the boat had shaken off his hold on the jaw; spilled him out of it, as he leaned to the push; and so he fell flat-faced upon the sea.
5 headers
And now, while both elastic gunwales were springing in and out, as the whale dallied with the doomed craft in this devilish way; and from his body being submerged beneath the boat, he could not be darted at from the bows, for the bows were almost inside of him, as it were; and while the other boats involuntarily paused, as before a quick.
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Testing is extremely important. Without testing, you cannot be sure that your code is doing what you think. Testing is an integral part of software development, and where possible should be done while you are writing code, not after the code has been written.
No doubt so far, you have been manually checking that your code does the right thing. Perhaps you are running your code over a particular input file and making sure that you get a correct-looking plot out at the end? Or maybe running it with a few known inputs and checking that you got what you got last time? This is a start but how can you be sure that there's not a subtle bug that means that the output is incorrect? And if there is a problem, how will you be able to work out exactly which line of code it causing it?
In order to be confident that our code it giving a correct output, a test suite is useful which provides a set of known inputs and checks that the code matches a set of known, expected outputs. To make it easier to locate where a bug is occuring, it's a good idea to make each individual test run over as small an amount of code as possible so that if that test fails, you know where to look for the problem. In Python this "small unit of code" is usually a function.
Let's get started by making sure that our add_arrays
function matches the outputs we expect. As a reminder, this is what the file arrays.py
looks like (though you will have a second function, subtract_arrays
in yours):
"""
This module contains functions for manipulating and combining Python lists.
"""
def add_arrays(x, y):
"""
This function adds together each element of the two passed lists.
Args:
x (list): The first list to add
y (list): The second list to add
Returns:
list: the pairwise sums of ``x`` and ``y``.
Examples:
>>> add_arrays([1, 4, 5], [4, 3, 5])
[5, 7, 10]
"""
z = []
for x_, y_ in zip(x, y):
z.append(x_ + y_)
return z
Since the name of the module we want to test is arrays
, let's make a file called test_arrays.py
which contains the following:
from arrays import add_arrays
def test_add_arrays():
a = [1, 2, 3]
b = [4, 5, 6]
expect = [5, 7, 9]
output = add_arrays(a, b)
if output == expect:
print("OK")
else:
print("BROKEN")
test_add_arrays()
This script defines a function called test_add_arrays
which defines some known inputs (a
and b
) and a known, matching output (expect
). It passes them to the function add_arrays
and compares the output to expected
. It will either print OK
or BROKEN
depending on whether it's working or not. Finally, we explicitly call the test function.
When we run the script in the Terminal, we see it output OK
:
python test_arrays.py
Break the test by changing either a
, b
or expected
and rerun the test script. Make sure that it prints BROKEN
in this case. Change it back to a working state once you've done this.
The method used here works and runs the code correctly but it doesn't give very useful output. If we had five test functions in our file and three of them were failing we'd see something like:
OK
BROKEN
OK
BROKEN
BROKEN
We'd then have to cross-check back to our code to see which tests the BROKEN
s referred to.
To be able to automatically relate the output of the failing test to the place where your test failed, you can use an assert
statement.
An assert
statement is followed by something which is either truthy or falsy. A falsy expression is something which, when converted to a bool
gives False
. This includes empty lists, the number 0
and None
; everything else is considered truthy.The full list is available in the documentation.
If it is truthy then nothing happens but if it is falsy then an exception is raised:
assert 5 == 5
assert 5 == 6
We can now use this assert
statement in place of the if
/else
block:
from arrays import add_arrays
def test_add_arrays():
a = [1, 2, 3]
b = [4, 5, 6]
expect = [5, 7, 9]
output = add_arrays(a, b)
assert output == expect
test_add_arrays()
Now when we run the test script we get nothing printed on success:
python test_arrays.py
but on a failure we get an error printed like:
Traceback (most recent call last):
File "test_arrays.py", line 13, in <module>
test_add_arrays()
File "test_arrays.py", line 11, in test_add_arrays
assert output == expect
AssertionError
Which, like all exception messages gives us the location in the file at which the error occurred. This has the avantage that if we had many test functions being run it would tell us which one failed and on which line.
The downside of using an assert
like this is that as soon as one test fails, the whole script will halt and you'll only be informed of that one test.
There's a few things that we've been doing so far that could be improved. Firstly, for every test function that we write we then have to explicitly call it at the bottom of the test script like test_add_arrays()
. This is error-prone as we might write a test function and forget to call it and then we would miss any errors it would catch.
Secondly, we want nice, useful output from our test functions. Something better than the nothing/exception that a plain assert
gives us. It would be nice to get a green PASSED
for the good tests and a red FAILED
for the bad ones alongside the name of the test in question.
Finally, we want to make sure that all tests are run even if a test early in the process fails.
Luckily, there is tool called pytest which can give us all of these things. It will work on our test script almost exactly as written with only one change needed.
Remove the call to test_add_arrays()
on the last line of the file:
from arrays import add_arrays
def test_add_arrays():
a = [1, 2, 3]
b = [4, 5, 6]
expect = [5, 7, 9]
output = add_arrays(a, b)
assert output == expect
And in the Terminal, run pytest
:
pytest
Pytest will do two stages. First it will try to locate all the test functions that it can find and then it will run each of them in turn, reporting the results.
Here you can see that it's found that the file test_arrays.py
contains a single test function. The green dot next to the name of the file signifies the passing test. It then prints a summary at the end saying "1 passed".
The way that pytest
works is that it looks for files which are called test_*.py
or *_test.py
and look inside those for functions whose names begin with test
. It will then run those functions one at a time, reporting the results of each in turn.
To see what it looks like when you have a failing test, let's deliberately break the test code by giving a wrong expected result:
from arrays import add_arrays
def test_add_arrays():
a = [1, 2, 3]
b = [4, 5, 6]
expect = [5, 7, 999] # Changed this to break the test
output = add_arrays(a, b)
assert output == expect
When we run this test with pytest
it should tell us that the test is indeed failing:
pytest
The output from this is better than we saw with the plain assert
. It's printing the full context of the contents of the test function with the line where the assert
is failing being marked with a >
. It then gives an expanded explanation of why the assert failed. Before we just got AssertionError
but now it prints out the contents of output
and expect
and tells us that at index 2 of the list it's finding a 9
where we told it to expect a 999
.
Before continuing, make sure that you change the file back to its previous contents by changing that 999
back to a 9
.
Having a single test for a function is already infinitely better than having none, but one test only gives you so much confidence. The real power of a test suite is being able to test your functions under lots of different conditions.
Lets add a second test to check a different set of inputs and outputs to the add_arrays
function and check that it passes:
from arrays import add_arrays
def test_add_arrays1():
a = [1, 2, 3]
b = [4, 5, 6]
expect = [5, 7, 9]
output = add_arrays(a, b)
assert output == expect
def test_add_arrays2():
a = [-1, -5, -3]
b = [-4, -3, 0]
expect = [-5, -8, -3]
output = add_arrays(a, b)
assert output == expect
When we run pytest
we can optionally pass the -v
flag which puts it in verbose mode. This will print out the tests being run, one per line which I find a more useful view most of the time:
pytest -v
We see both tests being run and passing. This will work well but we've had to repeat ourselves almost entirely in each test function. The only difference between the two functions is the inputs and outputs under test. Usually in this case in a normal Python function you would take these things as arguments and we can do the same thing here.
The actual logic of the function is the following:
def test_add_arrays(a, b, expect):
output = add_arrays(a, b)
assert output == expect
We then just need a way of passing the data we want to check into this function. Since we're not explicitly calling this function ourselves, we need a way to tell pytest that it should pass in certain arguments. For this, pytest provides a feature called parametrisation. We label our function with a decoration which allows pytest to run it mutliple times with different data.
To use this feature we must import the pytest
module and use the pytest.mark.parametrize
decorator like the following:
import pytest
from arrays import add_arrays
@pytest.mark.parametrize("a, b, expect", [
([1, 2, 3], [4, 5, 6], [5, 7, 9]),
([-1, -5, -3], [-4, -3, 0], [-5, -8, -3]),
])
def test_add_arrays(a, b, expect):
output = add_arrays(a, b)
assert output == expect
The parametrize
decorator takes two arguments:
"a, b, expect"
)In this case, the test will be run twice. Once with each of the following values:
a=[1, 2, 3]
, b=[4, 5, 6]
, expect=[5, 7, 9]
a=[-1, -5, -3]
, b=[-4, -3, 0]
, expect=[-5, -8, -3]
pytest -v
Running pytest
we see that both tests have the same name (test_arrays.py::test_add_arrays
) but each parametrisation is differentiated with some square brackets.
The interface of a function is made up of the parameters it expects and the values that it returns. If a user of a function knows these things then they are able to use it correctly. This is why we make sure to include this information in the docstring for all our functions.
The other thing that is part of the interface of a function is any exceptions that are raised by it. If you need a refresher on exceptions and error handling in Python, take a look at the chapter on it in the Intermediate Python course.
To add explicit error handling to our function we need to do two things:
raise
statement:if len(x) != len(y):
raise ValueError("Both arrays must have the same length.")
Raises:
ValueError: If the length of the lists ``x`` and ``y`` are different.
Let's add these to arrays.py
:
"""
This module contains functions for manipulating and combining Python lists.
"""
def add_arrays(x, y):
"""
This function adds together each element of the two passed lists.
Args:
x (list): The first list to add
y (list): The second list to add
Returns:
list: the pairwise sums of ``x`` and ``y``.
Raises:
ValueError: If the length of the lists ``x`` and ``y`` are different.
Examples:
>>> add_arrays([1, 4, 5], [4, 3, 5])
[5, 7, 10]
"""
if len(x) != len(y):
raise ValueError("Both arrays must have the same length.")
z = []
for x_, y_ in zip(x, y):
z.append(x_ + y_)
return z
We can then test that the function correctly raises the exception when passed appropriate data. Inside a pytest function we can require that a specific exception is raised by using pytest.raises
in a with
block. pytest.raises
takes as an argument the type of an exception and if the block ends without that exception having been rasied, will fail the test.
It may seem strange that we're testing-for and requiring that the function raises an error but it's important that if we've told our users that the code will produce a certain error in specific circumstances that it does indeed do as we promise.
In our code we add a new test called test_add_arrays_error
which does the check we require:
import pytest
from arrays import add_arrays
@pytest.mark.parametrize("a, b, expect", [
([1, 2, 3], [4, 5, 6], [5, 7, 9]),
([-1, -5, -3], [-4, -3, 0], [-5, -8, -3]),
])
def test_add_arrays(a, b, expect):
output = add_arrays(a, b)
assert output == expect
def test_add_arrays_error():
a = [1, 2, 3]
b = [4, 5]
with pytest.raises(ValueError):
output = add_arrays(a, b)
pytest -v
If you remember from when we were documenting our add_arrays
function, we had a small section which gave the reader an example of how to use the function:
Examples:
>>> add_arrays([1, 4, 5], [4, 3, 5])
[5, 7, 10]
Since this is valid Python code, we can ask pytest to run this code and check that the output we claimed would be returned is correct. If we pass --doctest-modules
to the pytest
command, it will search .py
files for docstrings with example blocks and run them:
pytest -v --doctest-modules
We see here the arrays.py::arrays.add_arrays
test which has passed. If you get a warning about deprecation then ignore it, this is from a third-party module which is leaking through.
Doctests are a really valuable thing to have in your test suite as they ensure that any examples that you are giving work as expected. It's not uncommon for the code to change and for the documentation to be left behind and being able to automatically check all your examples avoids this.
See what happens when you break your doctest and run pytest
again.
As you increase the number of tests you will come across situations where you only want to run a particular test. To do this, you follow pass the name of the test, as printed by pytest -v
as an argument to pytest
. So, if we want to run all tests in test_arrays.py
we do:
pytest -v test_arrays.py
Or, if we want to specifically run the test_add_arrays
test:
pytest -v test_arrays.py::test_add_arrays
Or, if we want to run one test specifically:
pytest -v test_arrays.py::test_add_arrays[a0-b0-expect0]
Take a look at the output of pytest -h
for more options. For example, you can tell pytest
to only run the tests that failed on the last run with pytest --last-failed
.
When developing code I recommend starting your day by running the test suite. This gives you confidence in the code before you start playing around with it. Then after each set of changes, run the tests again to make sure that you have not broken anything.
As you add new feature and functions to your code, add tests for them straight away. Doing this while the code logic is fresh in your mind will make the test writing much easier. Even better is to write the tests for the code directly alongside the new function. This gives you a structured way of checking your function while you work on it. You're likely doing manual testing of your code as you write it anyway so why not automate it so that once you're finished you've improved your test suite for free!
Some people go a step further and follow a process called test-driven development where the first thing you do is write the docstring for the function, describing what the function will take as arguments and what it will return. Once you know that, you can write a test which will, in principle, pass if the function does as described. Only then will they go ahead and write the body of the function and once the test passes, their job is done.
These techniques are part of a spectrum so find the place on it which makes you the most productive in the long-term. When I started programming I never wrote tests but as I've progressed I've found that they make writing correct code much easier and I couldn't write software without them. You will likely find a progression towards a more structured approach over time.
You don't need to worry over covering every single line of code with tests. If you have zero tests then you have effectively zero confidence that your code works. As soon as you add a single one, your confidence starts growing. The more you add, the safer you are. There's no magic number of tests.
We will not cover it in this course but once you have a good test suite and if your source code is hosted on a public Git website then you can make it so that the tests of your code are automatically run on every change. As long as you commit your test_*.py
to Git files then with a few lines of config you are able to make it run your tests for you. This is especially useful once you are collaborating with other people as the atuomated tests will give you confidence that the new feature your colleage is adding has not broken the code you wrote last week for example.


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ALBINO ALLIGATOR A film review by Christopher Null Copyright 1997 Christopher Null
One of a growing list of recent directorial debuts by actors, ALBINO ALLIGATOR is Kevin Spacey's (Best Supporting Actor winner from THE USUAL SUSPECTS) baby, and his film is probably the best of the lot. Because with this movie, Spacey proves that he can work just as well on either side of the camera.
A "box drama" of classic design, ALIBINO ALLIGATOR is a psychological thriller set largely inside a New Orleans Prohibition-era bar still open in the 1990's. Dova (Matt Dillon), Milo (Gary Sinise), and Law (William Fichtner) are criminals on the run. After killing three cops with their car, the trio holes up in Dino's Last Chance Bar until things cool over, but the cops catch up with them soon enough. A game of cat-and-mouse hostage negotiation ensues, with Faye Dunaway, Viggo Mortensen, Skeet Ulrich, John Spencer, & M. Emmet Walsh as the victims, and Joe Mantegna as the head cop on the case.
Christian Forte's script is top-notch, save for a few dialogue relics leftover from the Prohibition era themselves (I've never actually heard anyone refer to two dollars as "a deuce"). In fact, the script does most of the real work in the picture, leaving Spacey plenty of time to concentrate on building tension and experimenting with some cool camera tricks, all without getting too heavy-handed with his direction. And having all his talented friends act in the principal parts doesn't hurt, either.
Spacey does a nice job at getting across some relevant social commentary along the way, even if the film stays a little inaccessible due to the lack of any real heroes or very likable characters. A better editing job (especially continuity) could have made a big difference here as well.
But all is forgiven -- Kevin Spacey adds another title to his long list of credits, and it might prove to be one of his best.

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I love kittens
by Yana conour
You have to give kittens space or they might scratch.
cute kitten names
stripo
sunny
snowy


Parts Processing History
| Unit ID | Batch ID | Timestamp | Quality | CleaningBatch# | CleaningStack# | CleaningBucket# | CleaningRow# | CleaningColumn# | CoatingBatch# | CoatingRotater# | CoatingCylinder# | CoatingPipe# | CoatingPipe Index | Analysis |
|---|
| Unit ID | Batch ID | Timestamp | Quality | CleaningBatch# | CleaningStack# | CleaningBucket# | CleaningRow# | CleaningColumn# | CoatingBatch# | CoatingRotater# | CoatingCylinder# | CoatingPipe# | CoatingPipe Index | Analysis |
|---|


|
| void | Read (std::istream *stream) |
| |
| void | Write (std::ostream *stream) |
| |
◆ Read()
| void vmd::VmdCameraFrame::Read |
( |
std::istream * |
stream | ) |
|
|
inline |
◆ Write()
| void vmd::VmdCameraFrame::Write |
( |
std::ostream * |
stream | ) |
|
|
inline |
◆ angle
| float vmd::VmdCameraFrame::angle |
◆ distance
| float vmd::VmdCameraFrame::distance |
◆ frame
| int vmd::VmdCameraFrame::frame |
◆ interpolation
| char vmd::VmdCameraFrame::interpolation[6][4] |
◆ orientation
| float vmd::VmdCameraFrame::orientation[3] |
◆ position
| float vmd::VmdCameraFrame::position[3] |
◆ unknown
| char vmd::VmdCameraFrame::unknown[3] |
The documentation for this class was generated from the following file:


---
layout: post
title: Casualities
date: 2006-02-09 00:00:00
categories: business mobile personal play
---
Back in blighty... and time to write up general impressions of Casuality Europe:
- Casual games are a much bigger business than I had them down as. MUCH bigger.
- I liked the format and venue of the event; it reminded me of dConstruct. That's a good thing :)
- Much of the stuff I heard seemed very US-centric. In many ways this was actually quite useful (I'm not that familiar with the US) but it meant that I didn't really get a feel for casual gaming in Europe, as such.
- There was less of a mobile focus than I'd expected. I still don't really understand how the Xbox can be considered a platform for the casual gamer; I can see why casual games make sense on it, but the (set of casual gamers) seems so much bigger than the (set of people who will buy an Xbox) to me.
- So... I still don't understand why mobile isn't seen as the primary platform for casual gaming; given that it's everywhere, and that it combines mechanisms for distributing, billing, and consuming casual games content.
A thousand thanks to Jessica Tams for organising the event, and to Paul Munford for capably herding together the last panel of the event...


| Times Independent
| |
Grand |
1919-09 |
1978-12 |
| Milford News
| Milford |
Beaver |
1928-04 |
1946-08 |
| Rich County News
| |
Rich |
1896-05 |
1945-12 |
| Goodwins Weekly
| |
Salt Lake |
1902-05 |
1919-06 |
| The Sun
| |
Carbon |
1915-06 |
1921-01 |
| Ogden Junction
| Ogden |
Weber |
1879-01 |
1881-02 |
| Grand Valley Times
| |
Grand |
1896-05 |
1919-08 |
| Lehi Banner and Sun
| Lehi |
Utah |
1891-06 |
1923-07 |
| Intermountain Catholic
| |
Salt Lake |
1899-10 |
1910-12 |
| Carbon County News
| |
Carbon |
1908-12 |
1915-04 |
| News-Advocate
| |
Carbon |
1915-05 |
1932-12 |
| Brigham City Bugler
| Brigham City |
Box Elder |
1891-05 |
1895-04 |
| American Fork Citizen
| American Fork |
Utah |
1906-08 |
1922-12 |
| The Truth
| Salt Lake City |
Salt Lake |
1905-01 |
1908-11 |
| Spanish Fork Herald
| Spanish Fork |
Utah |
1895-07 |
1910-12 |
| Murray Eagle
| Murray |
Salt Lake |
1927-01 |
1960-09 |
| The Union
| |
Washington |
1878-06 |
1896-12 |
| Eureka Reporter
| Eureka |
Juab |
1902-11 |
1922-12 |
| Millard County Progress
| |
Millard |
1894-01 |
1939-12 |
| Garland City Globe
| Garland |
Box Elder |
1906-02 |
1919-09 |
| Ogden Standard
| Ogden |
Weber |
1888-01 |
1927-12 |
| Western Light
| |
Salt Lake |
1914-05 |
1914-05 |
| Tooele County Chronicle
| Tooele |
Tooele |
1947-06 |
1948-12 |
| Salt Lake Telegram
| Salt Lake City |
Salt Lake |
1902-01 |
1952-08 |
| Topaz Times
| Topaz |
Millard |
1942-05 |
1945-08 |
| Kane County Standard
| |
Kane |
1929-06 |
1950-12 |
| Intermountain Farmer
| |
Salt Lake |
1902-02 |
1903-01 |
| Richfield Reaper
| Richfield |
Sevier |
1906-03 |
1940-12 |
| Box Elder News
| |
Box Elder |
1904-01 |
1926-12 |
| Roosevelt Standard
| Roosevelt |
Duchesne |
1914-08 |
1965-12 |
| Millard County Chronicle
| |
Millard |
1914-01 |
1947-12 |
| Utah/Logan Journal
| Logan |
Cache |
1879-10 |
1898-03 |
| Evening Dispatch
| Provo |
Utah |
1891-01 |
1895-12 |
| Piute Chieftain
| |
Piute |
1916-04 |
1919-03 |
| Manti Messenger
| Manti |
Sanpete |
1893-08 |
1973-12 |
| Marysvale Free Lance
| Marysvale |
Piute |
1902-09 |
1904-07 |
| Deseret Farmer
| |
Salt Lake |
1908-07 |
1909-07 |
| Beaver County News
| Beaver |
Beaver |
1916-05 |
1928-04 |
| Ogden Herald
| Ogden |
Weber |
1881-05 |
1887-12 |
| Wasatch Wave
| |
Wasatch |
1889-03 |
1922-12 |
| Ephraim Enterprise
| |
Sanpete |
1891-09 |
1972-12 |
| Beaver City Press
| Beaver |
Beaver |
1908-01 |
1928-03 |
| Utah County Democrat
| Provo |
Utah |
1898-08 |
1908-12 |
| Emery County Progress
| |
Emery |
1900-09 |
1910-07 |
| Valley Tan
| |
Salt Lake |
1858-11 |
1860-02 |
| Garfield County News
| |
Garfield |
1923-05 |
2005-03 |
| Corinne Reporter
| Corinne |
Box Elder |
1871-07 |
1873-11 |
| Kane County Independent
| |
Kane |
1912-04 |
1912-11 |
| Salt Lake Tribune
| Salt Lake City |
Salt Lake |
1871-04 |
1919-12 |
| Davis County Clipper
| |
Davis |
1892-03 |
1988-04 |
| Southern Utonian
| Beaver |
Beaver |
1881-09 |
1896-01 |
| Morgan County News
| |
Morgan |
1910-04 |
1954-12 |
| Vernal Express
| Vernal |
Uintah |
1892-02 |
1983-12 |
| Union Vedette
| Salt Lake City |
Salt Lake |
1863-11 |
1867-11 |
| Tooele Transcript-Bulletin
| Tooele |
Tooele |
1894-09 |
1924-12 |
| Eastern Utah Advocate
| |
Carbon |
1897-02 |
1916-01 |
| Salt Lake Community College
| |
Salt Lake |
1959-12 |
2010-06 |
| Salt Lake Herald
| Salt Lake City |
Salt Lake |
1870-06 |
1920-07 |
| Myton Free Press
| Myton |
Duchesne |
1915-04 |
1925-05 |
| Gunnison Gazete
| Gunnison |
Sanpete |
1909-01 |
1935-12 |
| Valley News
| Gunnison |
Sanpete |
1909-01 |
1935-12 |
| Logan Republican
| Logan |
Cache |
1902-09 |
1921-12 |
| Panguitch Progress
| Panguitch |
Garfield |
1913-05 |
1919-08 |
| Piute County News
| |
Piute |
1924-10 |
1949-02 |
| Intermountain Republican
| |
Salt Lake |
1906-02 |
1909-04 |
| Eastern Utah Telegraph
| |
Carbon |
1891-01 |
1892-01 |
| Park Record
| Park City |
Summit |
1881-01 |
1981-11 |
| Mountaineer
| |
Salt Lake |
1859-08 |
1861-07 |
| University of Utah Chronicle
| Salt Lake City |
Salt Lake |
1892-12 |
1963-10 |
| Deseret News
| Salt Lake City |
Salt Lake |
1850-06 |
1910-12 |
| Mercur Miner
| Mercur |
Tooele |
1904-01 |
1908-02 |
| Blue Mountain Panorama
| Blanding |
San Juan |
|
|
| San Juan Record
| Monticello |
San Juan |
1919-02 |
1953-12 |
| Parowan Times
| Parowan |
Iron |
1915-10 |
1945-12 |
| Mt. Pleasant Pyramid
| Mount Pleasant |
Sanpete |
1912-01 |
1950-03 |
| Springville Herald
| Springville |
Utah |
1924-02 |
1957-07 |
| Utah Independent
| |
Salt Lake |
1908-11 |
1911-08 |
| American Eagle
| Murray |
Salt Lake |
1897-05 |
1905-02 |
| Uintah Papoose
| |
Uintah |
1891-01 |
1892-02 |
| Salt Lake Mining Review
| Salt Lake City |
Salt Lake |
1899-04 |
1929-03 |
| Washington County News
| |
Washington |
1908-01 |
1945-12 |
| Iron County Record
| |
Iron |
1890-12 |
1965-12 |
| Broad Ax
| |
Salt Lake |
1895-08 |
1899-06 |
| Salt Lake Democrat
| Salt Lake City |
Salt Lake |
1885-03 |
1887-07 |
| Provo Daily Enquirer
| Provo |
Utah |
1881-01 |
1897-11 |
| Coalville Times
| Coalville |
Summit |
1894-07 |
1908-06 |
| Green River Journal
| Green River |
Emery |
1955-07 |
1956-03 |
| Other Duschesne Co. papers
| |
Duchesne |
1909-05 |
1967-07 |


The Request
facade will grant you access to the current request that is bound in the container. For example:
$name = Request::input('name');
Remember, if you are in a namespace, you will have to import the Request
facade using a use Request;
statement at the top of your class file.
To obtain an instance of the current HTTP request via dependency injection, you should type-hint the class on your controller constructor or method. The current request instance will automatically be injected by the service container:
<?php namespace App\Http\Controllers;
use Illuminate\Http\Request;
use Illuminate\Routing\Controller;
class UserController extends Controller {
/**
* Store a new user.
*
* @param Request $request
* @return Response
*/
public function store(Request $request)
{
$name = $request->input('name');
//
}
}
If your controller method is also expecting input from a route parameter, simply list your route arguments after your other dependencies:
<?php namespace App\Http\Controllers;
use Illuminate\Http\Request;
use Illuminate\Routing\Controller;
class UserController extends Controller {
/**
* Update the specified user.
*
* @param Request $request
* @param int $id
* @return Response
*/
public function update(Request $request, $id)
{
//
}
}
Using a few simple methods, you may access all user input from your Illuminate\Http\Request
instance. You do not need to worry about the HTTP verb used for the request, as input is accessed in the same way for all verbs.
$name = Request::input('name');
$name = Request::input('name', 'Sally');
if (Request::has('name'))
{
//
}
$input = Request::all();
$input = Request::only('username', 'password');
$input = Request::except('credit_card');
When working on forms with "array" inputs, you may use dot notation to access the arrays:
$input = Request::input('products.0.name');
Laravel also allows you to keep input from one request during the next request. For example, you may need to re-populate a form after checking it for validation errors.
The flash
method will flash the current input to the session so that it is available during the user's next request to the application:
Request::flash();
Request::flashOnly('username', 'email');
Request::flashExcept('password');
Since you often will want to flash input in association with a redirect to the previous page, you may easily chain input flashing onto a redirect.
return redirect('form')->withInput();
return redirect('form')->withInput(Request::except('password'));
To retrieve flashed input from the previous request, use the old
method on the Request
instance.
$username = Request::old('username');
If you are displaying old input within a Blade template, it is more convenient to use the old
helper:
{{ old("username") }}
All cookies created by the Laravel framework are encrypted and signed with an authentication code, meaning they will be considered invalid if they have been changed by the client.
$value = Request::cookie('name');
The cookie
helper serves as a simple factory for generating new Symfony\Component\HttpFoundation\Cookie
instances. The cookies may be attached to a Response
instance using the withCookie
method:
$response = new Illuminate\Http\Response('Hello World');
$response->withCookie(cookie('name', 'value', $minutes));
By "forever", we really mean five years.
$response->withCookie(cookie()->forever('name', 'value'));
You may also "queue" a cookie to be added to the outgoing response, even before that response has been created:
<?php namespace App\Http\Controllers;
use Cookie;
use Illuminate\Routing\Controller;
class UserController extends Controller
{
/**
* Update a resource
*
* @return Response
*/
public function update()
{
Cookie::queue('name', 'value');
return response('Hello World');
}
}
$file = Request::file('photo');
if (Request::hasFile('photo'))
{
//
}
The object returned by the file
method is an instance of the Symfony\Component\HttpFoundation\File\UploadedFile
class, which extends the PHP SplFileInfo
class and provides a variety of methods for interacting with the file.
if (Request::file('photo')->isValid())
{
//
}
Request::file('photo')->move($destinationPath);
Request::file('photo')->move($destinationPath, $fileName);
There are a variety of other methods available on UploadedFile
instances. Check out the API documentation for the class for more information regarding these methods.
The Request
class provides many methods for examining the HTTP request for your application and extends the Symfony\Component\HttpFoundation\Request
class. Here are some of the highlights.
$uri = Request::path();
if (Request::ajax())
{
//
}
$method = Request::method();
if (Request::isMethod('post'))
{
//
}
if (Request::is('admin/*'))
{
//
}
$url = Request::url();


This is a template for a simple marketing or informational website. It includes a large callout called a jumbotron and three supporting pieces of content. Use it as a starting point to create something more unique.
{{b.description}}
{{b.price | currency}}
| Bike | Price | Qty | Qty - Edit | Total |
|---|---|---|---|---|
| {{bk.name}} | {{bk.price | currency}} | {{bk.qty}} | {{bk.total() | currency}} |


Section 1.10 Cut, Copy, and Paste
In many BrailleNote applications, it is helpful to use the Block Commands menu. By using this menu, you can complete a variety of tasks such as deleting a block of text, copying text to the clipboard, and pasting text in a new location. For example, when on a web page, you might find it helpful to copy a block of text onto the clipboard. That text may be placed in a word processor document or in an e-mail message. In this lesson, you will learn about the Block Commands Menu.
Subsection 1.10.1 Tasks
For this lesson you need at least two documents to practice with, so create or have more than one document that you can use for practice.
-
"Copy" everything in one document onto the clipboard. When you copy text to the clipboard the text will remain in its original location. When you "cut or move" text to the clipboard, you are actually removing it from the original location and putting it onto the clipboard.
Go to the top of the document space + 123
Open the Block Commands menu space + b
-
Toggle the menu options space or backspace
Append block to clipboard: add text to the end of what is already on the clipboard.
Copy block to clipboard: make a copy of the text within the block and place it on the clipboard. Text will remain in the original location as well as being placed on the clipboard.
Delete block: delete the text that is blocked.
Insert file: insert file at cursor position.
Move block to clipboard: remove text from original location and place on the clipboard. This is often referred to as "cutting" text to the clipboard.
Paste clipboard: take text from the clipboard and place it at the cursor position.
Read block: read the text within the block (top block marker and bottom block marker.
Store the block: store the block of text in a specified location.
Top marker insertion: set the top marker. This is where you want the block of text to begin. On a PC, this might be called "highlighted text".
Bottom marker insertion: this is the bottom of your block of text, where you want the block (highlighted text) to end.
Erase file and exit keyword: erase the file and exit word processing.
Zap: this will erase any block markers you have set.
Grade: change the braille grade of the block of text.
-
Selecting Blocks of Text
At this time we will set the top block marker. Your cursor is at the beginning of the document. We'll set the top block marker there.
-
In Block Commands Menu, Select "Top Marker Insertion"
Toggle through list space, enter
Direct selection letter t
To select the entire document. Jump to the end of the document space + 456
-
In Block Command Menu, Select "Bottom Marker Instruction"
Toggle through list space, enter
Direct selection letter b
BrailleNote keeps you in the block commands menu because it is expecting that you want to do something with the text you have selected.
-
"Copy block to clipboard"
Toggle through list space, enter
Direct selection letter c
-
Paste the text into another document.
pen the document you previously had open space + dots1256
Find desired document in same folder space, enter
If in a different folder backspace
Once the document is open, place the cursor to paste cursor routing keys.
Block Commands Menu space + b
-
"Paste clipboard"
Toggle through list space, enter
Direct selection letter p
Did the paste work? Read your document to find out.
Subsection 1.10.2 Quiz
If the statement is true, write or say true. Write or say false if the statement is false.
To append text to the clipboard means to add text to the end of the text that is currently on the clipboard.
Space + b will open the Block Commands menu.
In the Block Commands menu, using the initial letter of each item is a shortcut to carry out the action you want.
It is possible to delete a block of text.
Space + 2345 is the shortcut to open the previously opened document.
To move text to the clipboard means the text will also be left in its original location.
To check the time, press space + t.
In the calculator, dots3 6 are the symbol for subtraction.
Enter + dot4 will make the volume softer.
Enter + dot3 will make the voice rate slower.


Appeal Court sacks two Kaduna lawmakers - Premium Times Nigeria
by Agency ReportThe Court of Appeal sitting in Kaduna on Tuesday sacked two Kaduna State House of Assembly members.
The appellate court ordered that a rerun be conducted by INEC to determine who will represent Kagarko and Sanga constituencies in the state assembly.
In Kagarko, the appellate court ordered for a rerun in 22 polling units located in two wards of the constituency.
In the judgement read by Justice Daniel Kaliop, the appellate court affirmed the earlier ruling of the state assembly election tribunal in respect of Kagarko constituency.
News Agency of Nigeria recalled that Nuhu Shadalafiya of the All Progressives Congress (APC) had challenged the victory of Morondia Tanko of the Peoples Democratic Party (PDP) in the March 9 election at the Tribunal.
The Tribunal had ordered for fresh election in the 22 polling units, but Mr Tanko of the PDP went to the Appeal Court, asking it to set aside the tribunal’s judgement and affirm his election as declared by INEC.
The appeal court in a unanimous decision dismissed the case for lacking in merit and ordered the Independent National Electoral Commission (INEC) to conduct fresh election in the 22 polling units.
Counsel to Mr Shadalafiya, Ussy Edikhiola, said they were happy with the appeal court’s judgement, describing it as the triumph of the rule of law.
Similarly, the appeal court has ordered for rerun in Sanga constituency after it upturned the earlier ruling of the tribunal, which affirmed the election of Comfort Amwe of the PDP.
Ms Amwe is the only female lawmaker in the state assembly.
Gambo Danga of APC had challenged the tribunal’s decision at the appeal court.(NAN)


Welcome to Homebound
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character
Wake up & Fly in
X
Create new character


Let's get you Moved-In
Make sure to inspect your entire new house and capture any issues/concerns.
Let's complete your Tenant's Moved-Out
Make sure to inspect your entire house and capture any issues/concerns.
We’ve sent email invites to your tenants.
They will need to:
- Create an account (if not done yet)
- Enter details for move-in.


| list_of {vctrs} | R Documentation |
list_of
S3 class for homogenous listsA list_of
object is a list where each element has the same type.
Modifying the list with $
, [
, and [[
preserves the constraint
by coercing all input items.
list_of(..., .ptype = NULL) as_list_of(x, ...) validate_list_of(x) is_list_of(x) ## S3 method for class 'vctrs_list_of' vec_ptype2(x, y, ..., x_arg = "", y_arg = "") ## S3 method for class 'vctrs_list_of' vec_cast(x, to, ...)
... |
Vectors to coerce. |
.ptype |
If Alternatively, you can supply |
x |
For |
y, to |
Arguments to |
x_arg |
Argument names for |
y_arg |
Argument names for |
Unlike regular lists, setting a list element to NULL
using [[
does not remove it.
x <- list_of(1:3, 5:6, 10:15) if (requireNamespace("tibble", quietly = TRUE)) { tibble::tibble(x = x) } vec_c(list_of(1, 2), list_of(FALSE, TRUE))


Gravitas
Gravitas is a physics based game centered around the force of gravity. The goal of Gravitas is to keep the target mass within the frame for as long as possible by creating and destory other masses which will pull on the the target mass in strict adherence to the laws of nature.
How to Play
This game allows you three methods of interaction: creating, enlarging, and destroying masses.  Pressing on a mass will increase its mass and thus its attraction force. Clicking (or tapping) on a mass other than the target mass destroys it instantly.
This game is made even more challenging by a couple of conditions. First, you cannot destory all of the non-target masses, there always needs to be at least one. Second, masses attract all other masses not just the target mass. Third, as you progress in the game some predefined havoc ensues.


At its core, the Cart Lab is a space for students to make and learn. We support a range of formal and informal educational activities to help students mold themselves into well-rounded professionals. The Cart Lab participates in the development and maintenance of four cartography courses offered by the UW Geography Department. We also collaborate with a number of Geography faculty to enrich non-design courses with mapping exercises and materials.
Beyond curriculum, we organize a number of workshops and hosted meet-up events, enabling students to come together with faculty, staff, and professionals to exchange ideas and support each other. Across activities, the Cart Lab as a “maker”-space emphasizes collaborative learning experiences and the building of community across graduate, undergraduate, and certificate students. We are proud to report a 95% placement rate for our students in the profession. Please contact the leadership team if you are a UW student who would like to get involved in the Cart Lab…
A maker-space is driven by a collective, defined by the needs and expectations of its members and contributors. Each year, Cart Labbers old and new come together to define how we want to make use of the space. As cartographic practice and professional expectations change, so too does the composition of the space.
We constantly strive to teach better, and our location within the UW Geography Department enables us to complement our basic research profile with pedagogical research on cartography for k-12 and higher education. To date, we have completed pedagogical research on active and situated learning, collaborative learning, scaffolded instructional design, spiraled curricula, distance education, and the role of maps in geographic and place-based education.
The first cartography course at UW–Madison dates to 1937, and today the UW Geography Department offers five courses that partially or fully cover cartography: G170 Our Digital Globe, G370 Introduction to Cartography, G572 Graphic Design in Cartography, G575 Interactive Cartography & Geovisualization, and G970 Seminar in Cartography. The cartography courses support undergraduate majors in Geography and Cartography/GIS, certificates in GIS and Visual Cultures, and both resident and online masters in Cartography/GIS. Learn more about courses in the UW Geography Department…
The cartography curriculum continues to evolve as modern cartography continues to advance at an unprecedented rate. The curriculum emphasizes a broad understanding of cartography/GIS paired with explicit geography courses. We offer six programs, so you can find the right one to fit your needs.
Learn more about the UW Cartography Curriculum...The Cart Lab Education Series (CLES) is a weekly series of short (10–15 minute), highly informal presentations, in which we share tips, tricks, fun map things, professional skills, past projects, etc. CLES presentations are student-driven, and include occasional guest presentations from professionals and alum. CLES is open to all Cart Lab students and friends! View our CLES schedule and explore resources from prior meetings…
The best way to learn about design is by designing. The Cart Lab Design Challenge gives students a focused, “lock-in”-like experience that mimics the daily design constraints they will experience in the real world. The Cart Lab collaborates with Geography faculty to define the geographic problem context, giving the department an opportunity to come together as a community around an important and timely issue. Learn more about the Design Challenge and see the results from prior years…
There are far too many conceptual and technical competencies in cartography for any single program to maintain. We strongly believe in sharing the load collectively by using and contributing to Educational Resources . We are a Geo For All lab, an educational initiative of OSGeo and the International Cartography Association, and share formal and informal tutorials and resources from our cartography curriculum. View our Educational Resources …


24 - 26 June 2015
Build a game, in a team, in 48 hours
Register:
ljmugamejam2015.eventbrite.com
@ljmugamejam
www.ljmugamejam.com
Email the
Game Jam Team
Amazing shader mixed from
Dave Hoskins's
original


---
layout: post
type: post
status: publish
tags:
- android
- neo
- neo-v
- neov
- root
- rooting
- Technical
- xperia
meta:
_wpbitly: http://q.bibhas.in/M0f3lE
_edit_last: "1"
published: true
title: Rooting Xperia Neo V MT11i with 4.0.2.A.0.62 Build (on Ubuntu)
permalink: /blog/788/rooting-xperia-neo-v-mt11i-with-4-0-2-a-0-62-build-on-ubuntu/
---
Warning: While rooting, unlocking bootloader would wipe all your phone's data and apps. So Backup before proceeding!
Getting straight to the point, here is a step by step guide to rooting an Xperia Neo V MT11i on Ubuntu 11.10.
Small note: If you're running Windows, ignore step 1 and 3 and have the phone's USB drivers installed properly.
- Install libusb-dev and libusb-1.0-0-dev.
- Get Flashtool. Download both <IP_ADDRESS> and <IP_ADDRESS> update. Extract both, then copy-paste the files from <IP_ADDRESS> folder to <IP_ADDRESS> folder. So that you have the updated version.
- From terminal, go to the FlashTool directory, and run it -
$ ./FlashTool
- Once FlashTool runs, turn on USB Debugging from the Settings>Applications>Development and Unknown Sources from the Settings>Applications.
- Connect your phone to USB, Not in Mass Storage Device mode. If it's connected successfully, you'll see some logs on the window of Flashtool. If there is any error, ask me.
- Now you have to check if your phone's Boot loader is unlocked. To root, the boot loader needs to be unlocked. To check, Dial *#*#7378423#*#* . Then go to -> "Service Info" -> "Configuration". If there is:
- Bootloader unlock allowed - Yes << this means that your Bootloader is Locked
- Bootloader Unlocked - Yes << this means that your bootloader is unlocked
- If BL is locked, from Flashtool, go to Plugins > Bootloader Unlock > Run and follow the instructions. At one point, it'll send you to Sony website for the unlock code where you have to approve the fact that your warranty is being void. :P
- Once the BL is unlocked, your phone would boot and you'll have lost all your apps, data, everything. You may then start from scratch again or restore from any previous backup.
- Follow the tutorial at XDA. Ignore step 2 of that guide if you are using Ubuntu.
You'll have your phone rooted in no time. :)


class RunAllTasksFilter
Filter the Wendy task runner to only run PendingTasks with the following options.
groupId
- Filter running all of the PendingTasks in the task runner by this specific groupId.
RunAllTasksFilter(groupId: String?)
Filter the Wendy task runner to only run PendingTasks with the following options. |
val groupId: String?
Filter running all of the PendingTasks in the task runner by this specific groupId. |


Your weekly collection of recipes to help you define a data strategy and add value to your business.
I curate and share content like blog posts, opinion pieces and recordings from conference talks to help you find your way in this constantly changing ecosystem. I'll publish a new issue every Wednesday and promise to keep it short and relevant.
In this newsletter, you'll read about:
Fill in your email below and join the circle of data strategists so you won't miss what industry leaders have to say about these topics. New issues will be published every Wednesday.
Here are the some of the most popular articles from recent episodes:
An interesting argument: data lakes are created the FOMO way; useful only to a handful of specialists in your organisation because the data lacks clarity. The author describes why domain-specific data services are the logical successor to data lakes.
A list of data pipeline-related metrics that help understand whether or not all components in your data infrastructure are running nicely or should be closely monitored and improved upon.
Even though writing tests for ever-changing data isn't as easy and straightforward as for regular code, it shouldn't be an excuse to skip automated testing. Don't aim for 100% coverage; start assuring your riskiest metrics are always correct and work your way to the (data) source.
This is interesting: when creating a data-driven culture, pick a problem that is small and easy to solve, make sure the solution is not only presented but implemented, pick a slightly bigger problem and repeat.
Rewriting software or rebuilding systems from scratch is unpopular with managers because it's expensive and at first glance the result is identical to what you already have when changes happen under the hood. Airbnb did rebuild their data infrastructure to ensure higher quality data and share their approach.
There a few ways to set up data teams with data engineers and data analysts and their colleagues in other teams. In this interesting case study, we learn how travel start-up Snaptravel iterated over classic models like centralised and embedded teams and what their ideal team structure looks like.
Go to the archives to see all previous issues and articles.
Fill in your email below and join the circle of data strategists so you won't miss upcoming issues about data strategy, powerful analytics tips and tricks, and industry best practices. New issues will be published every Wednesday.


Toggle
Helmet
Graph
About this demo
Helmet
Graph
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See links for more stuff
This is a SVG graph created using D3.
This is a SVG graphic that is being modified using D3.
This application was created by Joseph Francis.


External dropzone
Drag and drop files here to upload
Only JPEG, PNG and SVG files are allowed.
External dropzone - hover dragging files
Drag and drop files here to upload
Only JPEG, PNG and SVG files are allowed.
External dropzone
Drag and drop files here to upload
Only JPEG, PNG and SVG files are allowed.


/// HANDPOSE ///
Camera input
Hand openness
(loading handpose detection…)
MIDI output device
Requesting MIDI access.
?


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 4
For the crusted rice, bring a large pan of salted water to the boil. Add the rice and cook for four minutes. Drain the rice and refresh in cold water.
Meanwhile, heat a frying pan until hot, add the oil, onion and garlic and fry for 2-3 minutes.
Add the cinnamon, sumac, pistachios, currants and parsley and mix well.
Place the melted butter into a pan with a lid and sprinkle over enough semi-cooked rice to cover the bottom. Add the onion mixture to the remaining rice and stir to combine.
Add the saffron and its soaking water, the lemon juice, and season well with salt and freshly ground black pepper. Mix well.
Add the rice mixture to the pan with the butter and rice, piling it up slightly towards the centre. Cover with a damp tea towel, and seal with the pan lid.
Place the pan over a very low heat and cook for 25-30 minutes, or until the rice is tender and a golden-brown crust has formed on the bottom of the rice. Take care to keep the heat very low as the rice will burn very easily.
For the chicken, place the rice into a frying pan and place over a medium heat. Cook for 1-2 minutes, until just beginning to turn golden-brown.
Transfer the rice to a pestle and mortar and add the baharat spices. Crush to a powder.
Season the chicken thighs with salt and freshly ground black pepper, then dip into the beaten egg to coat completely. Dip the egg-coated chicken into the spice and rice mixture to coat completely.
Heat a frying pan until hot, then add the olive oil and chicken. Cook on both sides for 4-5 minutes, until golden-brown all over and cooked through. The juices will run clear when the chicken is pierced in the thickest part with a skewer.
For the salad, place all the salad ingredients into a bowl and mix together well.
To serve, place a plate over the top of the crusted rice pan and invert to tip the rice out. The crusted base should come with the rice.
Spoon equal portions of the crusted rice onto each plate, making sure there are a few crisp crusty pieces over the top of each. Top each with equal portions of the chicken and serve with a spoonful of salad alongside.


August 5
- 6:00pm Nacho Libre
- 8:30pm Ferris Bueller's Day Off
- 10:00pm Groundhog's Day
August 6
- 6:00pm Breakfast at Tiffany's
- 8:30pm Young Frankenskein
- 10:00pm Hot Rod
August 7
- 6:00pm The Goonies
- 8:30pm Back to the Future I
- 10:00pm War of the Worlds
August 8
- 6:00pm The Good, The Bad and The Ugly
- 8:30pm Field of Dreams
- 10:00pm Robin Hood, Men In Tights