This week's cultural reflection piece is about asking good questions. Here's what I know about questions:
This weekend I go to NYC to begin the onsite portion of Dev Bootcamp. In 9 short weeks, I'll begin job hunting. If I can be honest for a moment, I care deeply that I have a purpose in life. Too often, I shy away from asking myself the tough questions. I would like to take this opportunity to do that, so in 9 weeks I won't be swayed by all that glitters. I will be able to look back and reaffirm my reasons for choosing this path and make decisions about my future with confidence.
It's surprisingly simple, just answer the following 5 questions:
For example, "My name is Kelly and I love to assemble solutions. I haven't decided who I do it for yet, but I have faith that there is a need in the world that I will be called to fill. As a result of my efforts, I will make something better than it was before."
My inlination, as ever, is to compromise what I actually want in favor of safety, security, or comfort. I want to answer these questions right now, out on the internet, to discourage my future self from making those kinds of compromises.
| Describe your ideal work environment / dream job situation. | Highly collaborative, fast-paced, TDD work environment, with effective teams and superb leadership. At this point in my education, I think that I will prefer work with Ruby or Python. I would like to work with happy people (wouldn't everyone?), and the work culture should support people in making their own lives better. Location is important to me. |
| Do you want to work on a small or a large team? | In the past, I've enjoyed working as a pair that belonged to a team of 5 in a subset of a larger team of 20-30. Something similar to that would be preferable. |
| Do you excel when pair programming or do you prefer solo work? | I like both equally, and would prefer a role where I was required to do both. |
| Are you interested in having your own private office or cubicle, or do you like open floor plans? | I like open floor plans as long as there are quiet spaces I can go to recharge during the day. I've enjoyed having my own cubicle / office space in the past. |
| Do you want direct instruction and management or more independence and self-initiative? | I prefer direct management. In the past, I've been significantly more successful in my roles when I've had the opportunity to work with managers that have a more engaged managerial presence. |
| Do you prefer a more casual office or a more professional one? | I enjoy casual office spaces just as much as professional office spaces. |
| Do you want to dedicate a lot of your energy and time to a startup, or do you want a fixed 9 to 5 job? | I would be thrilled at the chance to completely throw myself into a project or role. That being said, I don't necessarily want to work at a company that would regularly demand more than ~50 hours per week. Furthermore, I dislike working environments that prioritize facetime over productivity. |
| Will you be satisfied with a hacky solution or do you prefer highly tested code? | I would love to be on the far end of the "well-tested" spectrum. |
| Is having a diverse workplace important to you? How about mentorship or opportunities for professional development? | I prefer working on teams that have a well-balanced M:F ratio. Mentorship is very important to me and mentorship opportunities, especially female mentors, are a huge plus. I prefer working in an environment where continuous improvement is woven into the culture of the workplace. |
| How does the company display it’s mission statement in daily life? | They should live and breathe their mission statement. I prefer to play all-out. |


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Module: Mongoid::Association::Referenced::CounterCache::ClassMethods
- Defined in:
- lib/mongoid/association/referenced/counter_cache.rb
Instance Method Summary collapse
-
#decrement_counter(counter_name, id) ⇒ Object
Decrement the counter name from the entries that match the id by one.
-
#increment_counter(counter_name, id) ⇒ Object
Increment the counter name from the entries that match the id by one.
-
#reset_counters(id, *counters) ⇒ Object
Reset the given counter using the .count() query from the db.
-
#update_counters(id, counters) ⇒ Object
Update the given counters by the value factor.
Instance Method Details
#decrement_counter(counter_name, id) ⇒ Object
Decrement the counter name from the entries that match the id by one. This method is used on associations callbacks when counter_cache is enabled
90 91 92 |
# File 'lib/mongoid/association/referenced/counter_cache.rb', line 90 def decrement_counter(counter_name, id) update_counters(id, counter_name.to_sym => -1) end |
#increment_counter(counter_name, id) ⇒ Object
Increment the counter name from the entries that match the id by one. This method is used on associations callbacks when counter_cache is enabled
75 76 77 |
# File 'lib/mongoid/association/referenced/counter_cache.rb', line 75 def increment_counter(counter_name, id) update_counters(id, counter_name.to_sym => 1) end |
#reset_counters(id, *counters) ⇒ Object
Reset the given counter using the .count() query from the db. This method is usuful in case that a counter got corrupted, or a new counter was added to the collection.
39 40 41 42 43 44 45 46 |
# File 'lib/mongoid/association/referenced/counter_cache.rb', line 39 def reset_counters(id, *counters) document = id.is_a?(Document) ? id : find(id) counters.each do |name| relation_association = relations[name] counter_name = relation_association.inverse_association.counter_cache_column_name document.update_attribute(counter_name, document.send(name).count) end end |
#update_counters(id, counters) ⇒ Object
Update the given counters by the value factor. It uses the atomic $inc command.
60 61 62 |
# File 'lib/mongoid/association/referenced/counter_cache.rb', line 60 def update_counters(id, counters) where(:_id => id).inc(counters) end |


Zendin is your very own customizable zen garden simulation, where you can let your creativity shine and share it with your friends and peers. Within the garden, you can participate in various activities such as yoga, mediation, and breathing exercises, providing you with a space to escape and relax from reality.
Check out our project here.
Device: This application is made and developed for the Oculus Quest 2.


This class implements the styles method and the transform methods.
RVG::Use.new(obj, x=0, y=0, width=nil, height=nil)-> use
This method is usually invoked indirectly via the
use
method in the RVG, RVG::ClipPath,
RVG::Group, and RVG::Pattern classes.
The use object is similar to a group. Any styles specified on the use will propagate to the referenced object. However, styles on the referenced object will override the styles specified on the RVG::Use object.
use
.
What happens when a 'use' has chained transform methods
What happens when a 'use' has a chained 'style' method
Also see the example for RVG.new and the example for RVG::Group.new.


Learn What the Rules Don't Cover
Most technical problems are like games. All of them have a way to win and all of them have rules; the easiest way to ensure you always win is to learn the rules inside and out, and more importantly what the rules don’t cover! Paying attention to what the rules don’t cover is what leads to out of the box thinking. What sets the great players apart from the rest is learning what the rules don’t cover which allows for creativity and, sometimes, shortcuts.
Recently, I played a game similar to musical chairs. It was a game of diminishing resources (a management exercise) with about 12 of us and six large sheets of paper. The only rules were: 1) Walk around while the music is playing and 2) Put your foot on a rectangle when the music stopped (he instructor pointed at one of the sheets as a visual queue). When we first started, there was ample space for each of us to have a foot somewhere on one of the 2’ x 4’ paper.
As the game continued, the instructor started cutting the sheets into smaller and smaller pieces until we got down to 3” x 5”. Most of us were precariously trying to balance and keep a portion of a shoe touching the paper, a few just gave up, and two paid special attention to the rules and found an out. One gentleman took at a business card and promptly stood on it. Another just lifted his leg and put it up on the door. We all were following the same rules but two found what the rules didn’t cover and won.
Most people think that Printing is easy. You hit a button or Ctrl + P and the paper comes out, right? This seamless process appears so to users because of the hard work that goes in behind the scenes. So when I started down this path, I knew a strong foundation would be important. I settled on CUPS as the basis for my brave new world of printing. It is open source and has a pretty wide following.
The more I worked with it, the more I saw its full potential. CUPS had turned out to be the most useful “Swiss Army Knife” in my toolbox. It is extremely robust and easy to integrate / stack with other solutions. One great example of this is my “Coffee CUPS” demo.
I picked CUPS as the underlying backbone for my new architecture for the same reason. It had the maximum amount of possibilities with the least amount of rules. With a minimum amount of rules, it allows for the maximum amount of creativity. Sure, I could develop my own solution from the ground up where I get to make the rules and have unlimited creativity, and I have had to do that in the past. In general, if you write your own software, you have the least amount of rules (constraints of the compiler). OpenSource Software is a close second with few limitations. Closed source 3rd party software usually has the most rules (ever read a EULA in your life?). When selecting a solution to a problem, it’s also important to do a cost benefit analysis. Is it really worth reinventing the wheel? I’m often reminded of the below picture. I’ve seen several variations of it over the years (Credit to the picture unknown, but it wasn’t me).
CUPS handles a lot of the general architecture that doesn’t need to be re-invented on either end of the spectrum (managing print queues, accepting jobs, sending jobs to printers, etc) but allows for a lot of creativity in the middle (the middle being what is done to the print job in between getting it from the user and sending it to the printer). A good example of this (filters) can be found here. CUPS gives you an overall framework of how it will call a filter, and what it expects as a return, but beyond that, it’s up to the programmer. You can write in pretty much any language you want and alter the print job as much as you want. I leveraged this to maximize the amount of devices I could talk to and input file types I could accept, while also being able to make business decisions based on the content of the print job.
Source: www.projectcartoon.com
I think that picture aptly describes the disconnect in all of the processes that exist in problem solving. So in addition to learning what the rules don’t cover, we need to be keenly aware of what you are trying to accomplish: what is the problem and the success criteria? How do we win the game?


Assistive Technology for Amateur and Professional Musicians
Zoomtunes media player provides built-in tempo control. Songs will stay in the same key as you speed them up or slow them down during playback or before.
Zoomtunes metronome click track can be adjusted in volume relative to the main track. Better yet, if you change the metronome's tempo, the main track's tempo changes automagically.
Zoomtunes listens as you play and provides feedback about where your playing is spot on and where it's just plain spotty. Includes settings for flex, rubato, velocity, and other preferences, so if you're putting your own spin on a song you can bring Zoomtunes along.
Zoomtunes can be used in browser or via the Zoomtunes app, compatible with Android and iOS. No matter where you go - be in the pocket with Zoomtunes in your pocket.


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Implementation file for iSensor-SPI-Buffer command line register interface.
More...
Implementation file for iSensor-SPI-Buffer command line register interface.
Copyright (c) Analog Devices Inc, 2020 All Rights Reserved.
- Date
- 6/26/2020
- Author
- A. Nolan (alex..nosp@m.nola.nosp@m.n@ana.nosp<EMAIL_ADDRESS>◆ BlockingUSBTransmit()
| static void BlockingUSBTransmit |
( |
uint8_t * |
buf, |
|
|
uint32_t |
Len, |
|
|
uint32_t |
TimeoutMs |
|
) |
| |
|
static |
Wrapper around CDC_Transmit_FS which retries until the USB transmit is successful.
- Parameters
-
| buf | The data buffer to transmit |
| Len | The number of bytes to transmit |
| TimeoutMs | Operation timeout (in ms). Must keep under watchdog reset period |
- Returns
- void
◆ HexToUInt()
| static uint32_t HexToUInt |
( |
| ) |
|
|
static |
Convert a hex string to a 32 bit uint.
- Returns
- void
The input string must be stored in CurrentCommand, with cmdIndex set to point at the first value in the string.
◆ ParseCommand()
| static void ParseCommand |
( |
| ) |
|
|
static |
Parse CLI command from CurrentCommand buffer.
- Returns
- void
◆ ParseCommandArgs()
| static void ParseCommandArgs |
( |
| ) |
|
|
static |
Parse arguments out from CurrentCommand.
- Returns
- void
Arguments must be separated by a space. Each argument (up to 3) are placed into the args array. The total number of arguments in the current command is placed in numArgs. All arguments must be hex strings.
◆ Read()
Read command handler.
- Returns
- void
◆ Stream()
Stream command handler.
- Returns
- void
Sets the stream enable bit of USB_CONFIG based on args[0]
◆ USBReadBuf()
Print all contents of the buffer to the USB CLI.
- Returns
- void
◆ USBSerialHandler()
| void USBSerialHandler |
( |
| ) |
|
Handler for received USB data.
- Returns
- void
This function should be called periodically from the main loop to check if new USB data has been received
◆ UShortToHex()
| static void UShortToHex |
( |
uint8_t * |
outBuf, |
|
|
uint16_t |
val |
|
) |
| |
|
static |
Convert a 16 bit value to the corresponding hex string.
- Parameters
-
| outBuf | Buffer to place the string result in |
| val | The 16 bit value to convert to a string |
- Returns
- void
◆ Write()
Write command handler.
- Returns
- void
The write address is passed in args[0]. The address is masked to only 7 bits (address space of a page). The write value is passed in args[1]. The write value is masked to 8 bits (byte-wise writes).
◆ args
Array for command arguments
◆ cmdIndex
Track parsing index within current command
◆ CurrentCommand
| uint8_t CurrentCommand[64] |
|
static |
◆ DelimCmd
| const uint8_t DelimCmd[] = "delim " |
|
static |
String literal for delim set command. Must be followed by a space
◆ EchoBuf
Byte buffer for echoing to console
◆ g_regs
| volatile uint16_t g_regs[] |
◆ goodArg
Flag to track if current command arguments are valid
◆ HelpCmd
| const uint8_t HelpCmd[] = "help" |
|
static |
String literal for help command
◆ HelpStr
Initial value:= "All numeric values are in hex. [] arguments are optional\r\n"
"help: Print available commands\r\n"
"freset: Performs a factory reset and flash update\r\n"
"read startAddr [endAddr = addr] [numReads = 1]: Read registers starting at startAddr and ending at endAddr numReads times\r\n"
"write addr value: Write the 8-bit value in value to register at address addr\r\n"
"readbuf: Read all buffer entries. Values for each entry are placed on a newline\r\n"
"stream startStop: Start (startStop != 0) or stop (startStop = 0) a read stream\r\n"
"delim char: Set the read output delimiter character to char\r\n"
Print string for help command
◆ InvalidArgStr
| uint8_t InvalidArgStr[] = "Error: Invalid argument!\r\n" |
|
static |
Print string for invalid argument
◆ InvalidCmdStr
| uint8_t InvalidCmdStr[] = "Error: Invalid command!\r\n" |
|
static |
Print string for invalid command
◆ NewLineStr
| uint8_t NewLineStr[] = "\r\n" |
|
static |
◆ numArgs
Number of command arguments (0 - 3)
◆ ReadBufCmd
| const uint8_t ReadBufCmd[] = "readbuf" |
|
static |
String literal for read buffer command
◆ ReadCmd
| const uint8_t ReadCmd[] = "read " |
|
static |
String literal for read command. Must be followed by a space
◆ ResetCmd
| const uint8_t ResetCmd[] = "freset" |
|
static |
String literal for factory reset command
◆ StreamCmd
| const uint8_t StreamCmd[] = "stream " |
|
static |
String literal for stream command. Must be followed by a space
◆ USBRxCount
USB Rx count (from usbd_cdc_if.c)
◆ UserRxBufferFS
| uint8_t UserRxBufferFS[APP_RX_DATA_SIZE] |
USB Rx buffer (from usbd_cdc_if.c)
◆ UserTxBufferFS
| uint8_t UserTxBufferFS[APP_TX_DATA_SIZE] |
USB Tx buffer (from usbd_cdc_if.c)
◆ WriteCmd
| const uint8_t WriteCmd[] = "write " |
|
static |
String literal for write command. Must be followed by a space


Preparing for bootcamp.. (actually my final week reflections)
2/03/2020
What are three new things you have learned about yourself and your ego as a result of the core learning? I learned that I am patient, ask a lot of questions and I take my time when stuck with a problem.
What are the role of values, empathy and self awareness in learning and programming? To me, when it comes to learning and programming. We always need to be self-aware that it is okay to get stuck at something and it is normal to feel frustrated when it comes to programming. When teaching someone, empathy has a really big role because one needs to understand that everyone has their own style of learning.
What has surprised you the most about the core learning? The advantages learning how to learn gives you.
What were the most challenging aspects of the core learning? Telling myself to do the core exercises even though I don't feel like it.
Why do you think we, a programming school, are spending so much time focusing on core learning in a web development bootcamp course? Traditional schools does not teach you how to be a good person and how to prime yourself to learn programming.
Does the time you spent studying core learning here feel like a waste of time? Should you have just used that time to practicing programming instead? Justify your answer. Not really but definitely more emphasis on programming.


DfE enquiries
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Press release
Research based on pupil absence and exam results data reveals the link between attendance and achievement.
Even short breaks from school can reduce a pupil’s chances of succeeding at school by as much as a quarter, research reveals today (22 February 2015).
The research, based on extensive pupil absence figures and both GCSE and primary school test results, highlights the importance of clamping down on pupil absence to ensure more pupils regularly attend school, and ultimately leave with the qualifications needed to succeed in modern Britain.
It shows 44% of pupils with no absence in key stage 4 (normally aged 16) achieve the English Baccalaureate - the gold standard package of GCSE qualifications that includes English, maths, science, history or geography and a language - opening doors to their future. But this figure falls by a quarter to just 31.7% for pupils who miss just 14 days of lessons over the 2 years that pupils study for their GCSEs , which equates to around 1 week per year, and to 16.4% for those who miss up to 28 days.
The same pattern is also seen at primary school level, where pupils missing up to just 14 days of school in key stage 2 (normally age 11) are a quarter less likely to achieve level 5 or above in reading, writing or maths tests than those with no absence.
Education Secretary Nicky Morgan said:
The myth that pulling a child out of school for a holiday is harmless to their education has been busted by this research. Today heads across the country have been vindicated - missing school can have a lasting effect on a pupil’s life chances.
This is why we are doing all we can to encourage more pupils back into class by toughening up on term-time holidays and attendance. Heads and teachers are now firmly back in charge of their classrooms thanks to our plan for education and new flexibility over term dates allow them to set term breaks outside of peak times.

But today’s research shows we must never slip in our mission to ensure all pupils leave school properly prepared for life in modern Britain.
Patsy Kane, Executive Headteacher of both Whalley Range and Levenshulme High Schools in Manchester, said:
This evidence underlines the fact that every day really does count and that missing school has a big impact on achieving the subjects that transform young people’s lives. In my experience ensuring proper attendance is vital - and more and more young people and parents are realising that even short breaks can harm their grades.
The research also highlights the striking differences in achievement between pupils with the best and worst attendance records. It shows:
The government’s plan for education includes a number of reforms to encourage good behaviour and attendance in school, including:
The most recent absence data shows that school absence is at its lowest rate on record. Figures for the autumn and spring terms of the 2013 to 2014 academic year show that:
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Published: 22 February 2015


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Optionally, you can click on one or more of the tags below to make sure your message reaches your audience!
Current Tags:
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Natalia Kierczak
Web developer based in Prague
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Jelen v lavoru
Client:
Prague-based non-govermental organisation
Date:
May 2017
Result:
website presenting NGO's work and how to get involved
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Client:
Prague-based accountant
Date:
April 2017
Result:
well-arranged offer of accouting services
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Subculture archive
Client:
History Department of the Charles University
Date:
March 2017
Result:
interactive archive of research materials
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| Dragon Tool User Manual | ||||
FileHere you can load, save project and export it to a dragon tool format.
Edit
In this menu following operations are located:
Sprite
- Standart operations: Undo/Redo.
- Creation/Removing operations: Delete, Copy, Instance. For a difference between copies and instances see Basic concepts.
- Selection operations: Select Children, Select Parents, Select None.
- Operations which deal with nodes order and their position in tree hierarchy.
Move To Back, Move To Front - makes selected object first (or last) child of it's parent.
Swap - swaps two selected nodes.
Group - creates a new transform node and attaches all selected objects to it.
Link - Two nodes must be selected to perform this operation. It creates an Instance of the first selected object and parents it to the second object.
Parent - attaches all selected objects to the last selected object.
Unparent - detaches selected objects from their parents.
- Transform operations (can be performed only on the Transform and Animation objects): Rotate 90, Rotate -90, Flip Horizontal.
- Convertion operations. You can convert some of the objects into another objects. (For example convert Transform into Animation).
- Add Custom Property. Here you can add a custom property to selected objects and then export it into Mobile Dragon resource file. A dialog appears where a name of the property and it's type should be defined. More info about property types see at Scene objects.
Window
- Render - renders currently selected objects and writes it's images into the output folder of the project.
- Import - select images to import them into the project. When image on the disk is changed it automaticaly updates in the scene.
Create
- Brushes - displays all the children of the selected node as a brushes. Then this objects can be painted on the Live Objects.
Here is a list of the objects that can be created. For creation of a Sprite use "Sprite -> Import" command.
Sprite Set
- Pack Row, Pack Column - this commands arrange children of selected node into row or column.
- Sort by Name - sort children of selected node by name.
Animation
- Add Frame - add frame to selected animation
- Add Layer - add one more layer to selected animation
- Render Animation - creates png files of animation frames and puts them into output dir of the project.
This is a main work area. Here you can see and overview of the project or view only one of the objects in the scene. When the project is loaded it is shown in this window. Then you can right click on the objects in the Outliner panel to view them
When you select an object in the scene a Property Editor displays all the properties of this object (including custom properties). Click on the property value to edit it. There are read-only properties which cannot be set. They are shown on the gray background. If property value is shown on a red background that means that it depends on another property. (For example 'frameNum' property of an Animation object depends on 'frameNum' property of Time object).
In this window an hierarchy of the scene nodes is displayed. You can expand/collapse this nodes to show/hide their children. Drag and drop a node onto another one to attach it and right click them to view in the edit view.
This is a place where program messages are displayed (info, warngins or error messages).
Here is a current tool selected. Hotkey for each button can be seen in tooltips.
First two tools are Select tool and Move tool. They work with objects in the scene. Only thouse objects that have 'translateX' and 'translateY' properties can be moved. Hold alt while movind object to create it's copy. Hold ctrl to add to selection and alt to substract from selection.
Pan and Zoom tools work like their Photoshop analogues. To zoom in just left click on edit view. To zoom out hold alt and left click.
Make live. Press it to make selected object 'live object'. You can paint with brushes on live objects.
Buttons Select on Tile Map, Move on Tile Map and Eraser work with Tile Maps.
Every time you select a tool some info concerning it displayed here.
This two elements are interactiong with the Time node. Click (or click and drag) on the Timeline to set a time value. 'Rewind' button sets Time node frameNum property at 0. Also there is a button that brings an "FPS" dialog where you can set animation speed.
| Dragon Tool User Manual |


Award
object represents an award won at a FIRST Robotics Competition event
and its associated
descriptors.
AwardRecipient
object represents the team and/or person who received an
award at an event.


--- layout: post title: Vagrant with puppet - Install webserver environment with Symfony2 project date: 2013-04-26 10:56:12 UTC UTC updated: 2013-04-26 10:56:12 UTC UTC comments: true category: setup tags: [vagrant, pupppet, php, nginx, apache, webserver, symfony2] --- {% include JB/setup %}
Before incoming Symfony2 training I've decided to upgrade a little puppet-symfony configuration for our developers (original on https://github.com/l3l0/puppet-symfony).
gem install puppet
(You'll need ruby)
cd your-project
git clone git://github.com/exu/puppet-symfony.git .puppet
ln -s .puppet/Vagrantfile ./Vagrantfile
vagrant up
vagrant ssh
ssh<EMAIL_ADDRESS>(default password is vagrant
)
sudo sh -c 'echo "<IP_ADDRESS> vagrant.dev" >> /etc/hosts'
To edit files you can install sshfs sudo apt-get install sshfs
and then mount project directory
wherever you want (I've mounted it in /home/exu/Training directory
, use directory where you want to mount it)
sudo apt-get install sshfs sshfs vagrant@<IP_ADDRESS>:/home/vagrant/vagrant.dev /home/exu/Training
If you don't want to enter your password you can execute ssh-copy-id<EMAIL_ADDRESS>first (if you use PKI).
If you don't want to provision machine after each restart (with new basic Symfony project) use --no-provision
when you run vagrant up
command
vagrant up --no-provision
I've added alias to speed up VM start
alias vup='vagrant up --no-provision'
You can put it in your .bashrc
or .zshrc
file


For all you can do in VCL, there are things you can not do. Look an IP number up in a database file for instance. VCL provides for inline C code, and there you can do everything, but it is not a convenient or even readable way to solve such problems.
This is where VMODs come into the picture: A VMOD is a shared library with some C functions which can be called from VCL code.
For instance:
import std;
sub vcl_deliver {
set resp.http.foo = std.toupper(req.url);
}
The "std" vmod is one you get with Varnish, it will always be there and we will put "boutique" functions in it, such as the "toupper" function shown above. The full contents of the "std" module is documented in vmod_std(7).
This part of the manual is about how you go about writing your own VMOD, how the language interface between C and VCC works etc. This explanation will use the "std" VMOD as example, having a varnish source tree handy may be a good idea.
The interface between your VMOD and the VCL compiler ("VCC") and the VCL runtime ("VRT") is defined in the vmod.vcc file which a python script called "vmod.py" turns into thaumathurgically challenged C data structures that does all the hard work.
The std VMODs vmod.vcc file looks somewhat like this:
Module std
Init init_function
Function STRING toupper(PRIV_CALL, STRING_LIST)
Function STRING tolower(PRIV_VCL, STRING_LIST)
Function VOID set_ip_tos(INT)
The first line gives the name of the module, nothing special there.
The second line specifies an optional "Init" function, which will be called whenever a VCL program which imports this VMOD is loaded. This gives a chance to initialize the module before any of the functions it implements are called.
The next three lines specify two functions in the VMOD, along with the types of the arguments, and that is probably where the hardest bit of writing a VMOD is to be found, so we will talk about that at length in a moment.
Notice that the third function returns VOID, that makes it a "procedure" in VCL lingo, meaning that it cannot be used in expressions, right side of assignments and such places. Instead it can be used as a primary action, something functions which return a value can not:
sub vcl_recv {
std.set_ip_tos(32);
}
Running vmod.py on the vmod.vcc file, produces an "vcc_if.c" and "vcc_if.h" files, which you must use to build your shared library file.
Forget about vcc_if.c everywhere but your Makefile, you will never need to care about its contents, and you should certainly never modify it, that voids your warranty instantly.
But vcc_if.h is important for you, it contains the prototypes for the functions you want to export to VCL.
For the std VMOD, the compiled vcc_if.h file looks like this:
struct sess;
struct VCL_conf;
const char * vmod_toupper(struct sess *, struct vmod_priv *, const char *, ...);
const char * vmod_tolower(struct sess *, struct vmod_priv *, const char *, ...);
int meta_function(void **, const struct VCL_conf *);
Those are your C prototypes. Notice the vmod_ prefix on the function names and the C-types as return types and arguments.
VCL data types are targeted at the job, so for instance, we have data types like "DURATION" and "HEADER", but they all have some kind of C language representation. Here is a description of them, from simple to nasty.
C-type: int
An integer as we know and love them.
C-type: double
A floating point value
C-type: double
Units: seconds
A time interval, as in "25 minutes".
C-type: double
Units: seconds since UNIX epoch
An absolute time, as in "Mon Sep 13 19:06:01 UTC 2010".
C-type: const char *
A NUL-terminated text-string.
Can be NULL to indicate that the nonexistent string, for instance:
mymod.foo(req.http.foobar);
If there were no "foobar" HTTP header, the vmod_foo() function would be passed a NULL pointer as argument.
When used as a return value, the producing function is responsible for arranging memory management. Either by freeing the string later by whatever means available or by using storage allocated from the session or worker workspaces.
C-type: const char *, ...
A multi-component text-string. We try very hard to avoid doing text-processing in Varnish, and this is one way we do that, by not editing separate pieces of a sting together to one string, until we need to.
Consider this contrived example:
set bereq.http.foo = std.toupper(req.http.foo + req.http.bar);
The usual way to do this, would be be to allocate memory for the concatenated string, then pass that to toupper() which in turn would return another freshly allocated string with the modified result. Remember: strings in VCL are const, we cannot just modify the string in place.
What we do instead, is declare that toupper() takes a "STRING_LIST" as argument. This makes the C function implementing toupper() a vararg function (see the prototype above) and responsible for considering all the const char * arguments it finds, until the magic marker "vrt_magic_string_end" is encountered.
Bear in mind that the individual strings in a STRING_LIST can be NULL, as described under STRING, that is why we do not use NULL as the terminator.
Right now we only support STRING_LIST being the last argument to a function, we may relax that at a latter time.
If you don't want to bother with STRING_LIST, just use STRING and make sure your sess_workspace param is big enough.
C-type: void
Can only be used for return-value, which makes the function a VCL procedure.
C-type: enum gethdr_e, const char *
XXX: explain me
It is often useful for library functions to maintain local state, this can be anything from a precompiled regexp to open file descriptors and vast data structures.
The VCL compiler supports two levels of private pointers, "per call" and "per VCL"
"per call" private pointers are useful to cache/store state relative to the specific call or its arguments, for instance a compiled regular expression specific to a regsub() statement or a simply caching the last output of some expensive lookup.
"per vcl" private pointers are useful for such global state that applies to all calls in this VCL, for instance flags that determine if regular expressions are case-sensitive in this vmod or similar.
The way it works in the vmod code, is that a struct vmod_priv * is passed to the functions where argument type PRIV_VCL or PRIV_CALL is specified.
This structure contains two members:
typedef void vmod_priv_free_f(void *);
struct vmod_priv {
void *priv;
vmod_priv_free_f *free;
};
The "priv" element can be used for whatever the vmod code wants to use it for, it defaults to a NULL pointer.
The "free" element defaults to NULL, and it is the modules responsibility to set it to a suitable function, which can clean up whatever the "priv" pointer points to.
When a VCL program is discarded, all private pointers are checked to see if both the "priv" and "free" elements are non-NULL, and if they are, the "free" function will be called with the "priv" pointer as only argument. The "per vcl" pointers is guaranteed to be the last one inspected.


First, you should add Flo to your workplace. To do that, click here and authorize app.
Flo should appear in Apps tab. You may want to add him to different channels.
To receive Glo notifications, you need to obtain Webhook URL and Secret from Flo's settings. These will vary depending on a channel you are currently in. Be sure to be in the right one!
Type /flo, go to Settings and copy these values.
Now open your board's settings, head to Webhooks and add new. Type appropriate name, both URL and Secret which you saved earlier and select which notifications you'd like to receive. Notifications should start flowing in!
English doesn't suit you? To change language go to Settings tab like you did in previous step and select one from dropdown menu.
Currently supported languages are English and Polish.
Feel free to contact us or create new issue and we'll be more than happy to help!
We don't store your personal informations
We have nothing to store, except your channel preferences (preferred language and secret used tu verify incoming webhooks) and workplace's auth token (used to send notifications). We aren't, however, responsible for any data stored by third party apps like Glo and Slack..
If you have any inquiries, feel free to contact us


Bus
- This is where information goes
- This is where information goes
hi
Train
- This is where information goes
- This is where information goes
hi
Airport
- This is where information goes
- This is where information goes
hi
Taxi
- This is where information goes
- This is where information goes
hi
Applications
- This is where information goes
- This is where information goes
hi


{% extends 'account/base.html' %} {% load static %} {% load i18n %} {% load account %} {% block styles %} {{ block.super }} {% endblock styles %} {% block main %}
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Questions regarding this Privacy Policy should be directed to Ecotrust by sending an email to<EMAIL_ADDRESS>Please reference this Privacy Policy in the subject line.
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[§421C-20] Admission to membership. The bylaws may provide that a subscriber may vote and hold office prior to payment in full of share or membership capital. [L 1982, c 97, pt of §2]


"Mixin" is the major way we do code sharing. It simply merges the attributes from a given object to this
. Because it uses this
it needs to be attached to an object first. For example
var obj = {};
obj.mixin = carcass.helpers.mixin;
obj.mixin({
lorem: true
});
// obj now has lorem equal to true.
Because we use mixin all the time, we also have a mixable().


Function
| Static Public Summary | ||
| public |
addInfo(info: *): Observable |
|
| public |
alphaPower(): Observable |
|
| public |
average(list: *) |
|
| public |
averageDeep(): Observable |
|
| public |
averagePower(): Observable |
|
| public |
bandpassFilter(options: Object): Observable<Sample|Epoch> Applies a bandpass filter to EEG Data. |
|
| public |
betaPower(): Observable |
|
| public |
|
|
| public |
chunk(objectPattern: {"dataProp": *, "samplingRate": *}): Observable |
|
| public |
|
|
| public |
createEEG(objectPattern: {"channels": *, "sampleRate": *, "mock": *, "NaNRange": *, "sine": *, "csv": *}) |
|
| public |
createMockStream(options: {}): * |
|
| public |
createPipe(source: *, pipes: ...*) |
|
| public |
deltaPower(): Observable |
|
| public |
epoch(objectPattern: {"duration": *, "interval": *, "dataProp": *}): Observable |
|
| public |
gammaPower(): Observable |
|
| public |
async getMuseCsv() |
|
| public |
groupByChannel(samplesBuffer: any, channelDataByChannel: any) |
|
| public |
highpassFilter(options: Object): Observable<Sample|Epoch> Applies a highpass filter to EEG Data. |
|
| public |
lowpassFilter(options: Object): Observable<Sample|Epoch> Applies a lowpass filter to EEG Data. |
|
| public |
notchFilter(options: Object): Observable<Sample|Epoch> Applies a notch filter to EEG Data. |
|
| public |
pickChannels(options: Object): Observable |
|
| public |
powerByBand(bands: object): Observable |
|
| public |
removeChannels(options: Object): Observable |
|
| public |
|
|
| public |
thetaPower(): Observable |
|
| public |
voltsToMicrovolts(options: Object): Observable |
|
| public |
zeroPad(Array |
Static Public
public addInfo(info: *): Observable source
import {addInfo} from 'eeg-pipes/src/pipes/utility/addInfo.js'
Params:
| Name | Type | Attribute | Description |
| info | * |
Return:
| Observable | Sample or Chunk |
Example:
{ samplingRate: 256, channelNames: ["Af&", "Fp1", "Fp2", "Af8"] }
public alphaPower(): Observable source
import {alphaPower} from 'eeg-pipes/src/pipes/frequency/alphaPower.js'
Return:
| Observable | fftBuffer |
public average(list: *) source
import {average} from 'eeg-pipes/src/utils/average.js'
Params:
| Name | Type | Attribute | Description |
| list | * |
public averageDeep(): Observable source
import {averageDeep} from 'eeg-pipes/src/pipes/reducer/averageDeep.js'
Return:
| Observable | average |
public averagePower(): Observable source
import {averagePower} from 'eeg-pipes/src/pipes/frequency/averagePower.js'
Return:
| Observable | band powers array |
public bandpassFilter(options: Object): Observable<Sample|Epoch> source
import {bandpassFilter} from 'eeg-pipes/src/pipes/filtering/bandpassFilter.js'
Applies a bandpass filter to EEG Data. Can be applied to both raw or epoched data
Params:
| Name | Type | Attribute | Description |
| options | Object | Filter options |
|
| options.nbChannels | number | Number of channels |
|
| options.cutoffFrequencies | Array<number> |
|
Low and high cutoff frequencies in Hz |
| options.samplingRate | number |
|
Sampling rate of the EEG device |
| options.characteristic | String |
|
Filter characteristic |
| options.order | number |
|
The number of 2nd order biquad filters applied to the signal |
Return:
| Observable<Sample|Epoch> |
Example:
eeg$
.pipe(bandpassFilter({ cutoffFrequencies: [2, 50], nbChannels: 4 }))
public betaPower(): Observable source
import {betaPower} from 'eeg-pipes/src/pipes/frequency/betaPower.js'
Return:
| Observable | fftBuffer |
public bufferFFT(options: Object): Observable source
import {bufferFFT} from 'eeg-pipes/src/pipes/frequency/bufferFFT.js'
Params:
| Name | Type | Attribute | Description |
| options | Object |
Return:
| Observable |
public chunk(objectPattern: {"dataProp": *, "samplingRate": *}): Observable source
import {chunk} from 'eeg-pipes/src/pipes/utility/chunk.js'
Params:
| Name | Type | Attribute | Description |
| objectPattern | {"dataProp": *, "samplingRate": *} |
|
Return:
| Observable | Chunk |
public chunkFFT(options: Object): Observable source
import {chunkFFT} from 'eeg-pipes/src/pipes/frequency/chunkFFT.js'
Params:
| Name | Type | Attribute | Description |
| options | Object |
Return:
| Observable |
public createEEG(objectPattern: {"channels": *, "sampleRate": *, "mock": *, "NaNRange": *, "sine": *, "csv": *}) source
import {createEEG} from 'eeg-pipes/src/utils/createEEG.js'
Params:
| Name | Type | Attribute | Description |
| objectPattern | {"channels": *, "sampleRate": *, "mock": *, "NaNRange": *, "sine": *, "csv": *} |
|
public createMockStream(options: {}): * source
import {createMockStream} from 'eeg-pipes/src/utils/createMockStream.js'
Params:
| Name | Type | Attribute | Description |
| options | {} |
|
Return:
| * |
public createPipe(source: *, pipes: ...*) source
import {createPipe} from 'eeg-pipes/src/utils/createPipe.js'
Params:
| Name | Type | Attribute | Description |
| source | * | ||
| pipes | ...* |
public deltaPower(): Observable source
import {deltaPower} from 'eeg-pipes/src/pipes/frequency/deltaPower.js'
Return:
| Observable | fftBuffer |
public epoch(objectPattern: {"duration": *, "interval": *, "dataProp": *}): Observable source
import {epoch} from 'eeg-pipes/src/pipes/utility/epoch.js'
Params:
| Name | Type | Attribute | Description |
| objectPattern | {"duration": *, "interval": *, "dataProp": *} |
|
Return:
| Observable | Epoch |
public gammaPower(): Observable source
import {gammaPower} from 'eeg-pipes/src/pipes/frequency/gammaPower.js'
Return:
| Observable | fftBuffer |
public groupByChannel(samplesBuffer: any, channelDataByChannel: any) source
import {groupByChannel} from 'eeg-pipes/src/utils/groupByChannel.js'
Params:
| Name | Type | Attribute | Description |
| samplesBuffer | any | array of samples |
|
| channelDataByChannel | any | Credit to Ken from Seattle's elegant transposition http://www.codesuck.com/2012/02/transpose-javascript-array-in-one-line.html |
Example:
from [{ ...s0 }, { ...s1 }, ...]
to [[c0 ...], [c1 ...], ...]
public highpassFilter(options: Object): Observable<Sample|Epoch> source
import {highpassFilter} from 'eeg-pipes/src/pipes/filtering/highpassFilter.js'
Applies a highpass filter to EEG Data. Can be applied to both raw or epoched data
Params:
| Name | Type | Attribute | Description |
| options | Object | Filter options |
|
| options.nbChannels | number | Number of channels |
|
| options.cutoffFrequency | number |
|
Cutoff frequency in Hz |
| options.samplingRate | number |
|
Sampling rate of the EEG device |
| options.characteristic | String |
|
Filter characteristic. Options are 'bessel' and 'butterworth' |
| options.order | number |
|
The number of 2nd order biquad filters applied to the signal |
Return:
| Observable<Sample|Epoch> |
Example:
eeg$
.pipe(highpassFilter({ cutoffFrequency: 2, nbChannels: 4 }))
public lowpassFilter(options: Object): Observable<Sample|Epoch> source
import {lowpassFilter} from 'eeg-pipes/src/pipes/filtering/lowpassFilter.js'
Applies a lowpass filter to EEG Data. Can be applied to both raw or epoched data
Params:
| Name | Type | Attribute | Description |
| options | Object | Filter options |
|
| options.nbChannels | number | Number of channels |
|
| options.cutoffFrequency | number |
|
Cutoff frequency in Hz |
| options.samplingRate | number |
|
Sampling rate of the EEG device |
| options.characteristic | String |
|
Filter characteristic. Options are 'bessel' and 'butterworth' |
| options.order | number |
|
The number of 2nd order biquad filters applied to the signal |
Return:
| Observable<Sample|Epoch> |
Example:
eeg$
.pipe(lowpassFilter({ cutoffFrequency: 50, nbChannels: 4 }))
public notchFilter(options: Object): Observable<Sample|Epoch> source
import {notchFilter} from 'eeg-pipes/src/pipes/filtering/notchFilter.js'
Applies a notch filter to EEG Data. Can be applied to both raw or epoched data. Has the ability to filter out harmonics of line noise (e.g. 120Hz, 180Hz), though this is only needed for high-frequency devices with >= 1000hz sampling rate
Params:
| Name | Type | Attribute | Description |
| options | Object | Filter options |
|
| options.nbChannels | number | Number of channels |
|
| options.cutoffFrequency | number |
|
Cutoff frequency in Hz |
| options.bandWidth | number |
|
Width of the cutoff centered around the notched frequency. Larger values reduce filter out more of the notch frequency at the cost of also reducing nearby frequencies |
| options.filterHarmonics | boolean |
|
Whether to filter harmonics of the notch frequency as well |
| options.samplingRate | number |
|
Sampling rate of the EEG device |
| options.characteristic | String |
|
Filter characteristic. Options are 'bessel' and 'butterworth' |
| options.order | number |
|
Number of 2nd order biquad filters applied to the signal |
Return:
| Observable<Sample|Epoch> |
Example:
eeg$
.pipe(notchFilter({ cutoffFrequency: 60, nbChannels: 10, samplingRate: 1000, filterHarmonics: true }))
public pickChannels(options: Object): Observable source
import {pickChannels} from 'eeg-pipes/src/pipes/utility/pickChannels.js'
Params:
| Name | Type | Attribute | Description |
| options | Object |
Return:
| Observable | sample |
public powerByBand(bands: object): Observable source
import {powerByBand} from 'eeg-pipes/src/pipes/frequency/powerByBand.js'
Params:
| Name | Type | Attribute | Description |
| bands | object | { [bandName]: range[min, max] } |
Return:
| Observable | bands { [bandName]: bandPower } |
public removeChannels(options: Object): Observable source
import {removeChannels} from 'eeg-pipes/src/pipes/utility/removeChannels.js'
Params:
| Name | Type | Attribute | Description |
| options | Object |
Return:
| Observable | sample |
public sliceFFT(range:: array, sampleRate: number): Observable source
import {sliceFFT} from 'eeg-pipes/src/pipes/frequency/sliceFFT.js'
Params:
| Name | Type | Attribute | Description |
| range: | array | [min, max] |
|
| sampleRate | number |
Return:
| Observable | fftBuffer |
public thetaPower(): Observable source
import {thetaPower} from 'eeg-pipes/src/pipes/frequency/thetaPower.js'
Return:
| Observable | fftBuffer |
public voltsToMicrovolts(options: Object): Observable source
import {voltsToMicrovolts} from 'eeg-pipes/src/pipes/unit/voltsToMicrovolts.js'
Params:
| Name | Type | Attribute | Description |
| options | Object |
Return:
| Observable |
public
zeroPad(Array: *): *
source
import {zeroPad} from 'eeg-pipes/src/utils/zeroPad.js'
Params:
| Name | Type | Attribute | Description |
| Array<number> | * | bufferedData, number fftLength |
Return:
| * | Array<number> |


Notebooks
Story: The !kabbi: a bird which has white legs and is eaten
The !kabbi: a bird which has white legs and is eaten
Title
The !kabbi: a bird which has white legs and is eaten
Collection
Summary
About the !kabbi, or partridge, named by |han–kass'o after seeing one in a picture.
Comments
1) This story is found in Book VIII-1
Contributors
|han≠kass'o (Klein Jantje) (VIII)
Date
January 1878
Categories
Plants and animals, Custom and daily life
Keywords
bird (the partridge or !kabbi) , partridge (!kabbi) , partridge (a description of) , partridge (the appearance of) , partridge (its nature and habits) , partridge (is eaten by people) , partridge (where it is found) , partridge (young) , partridge (grown-up) , food (the eating of !kabbi, or partridge) , name (of the partridge is !kabbi)
Story Pages
6085


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First things first.
What is cron? Wiki says - "The software utility Cron is a time-based job scheduler in Unix-like computer operating systems. People who set up and maintain software environments use cron to schedule jobs (commands or shell scripts) to run periodically at fixed times, dates, or intervals"
What is crontab? It's a file, which contains information about cron job, maintains seperate files for individual users. It is not indended to edit directly.
If you are starting to wonder if this is new to you, checkout railscasts and whenever.
Cron Job and Whenever.
Consider an example.
schedule.rbset :output, "/application/current/log/cron_log.log" every 5.minutes do runner "MyModel.method" command 'date' end
Writing to custom log would help us debug easily, for more.
command 'date' executes current time set on machine, and will be written to cron_log file
Integration with Capistrano.
For deployment purpose I have recently used Capistrano 3 also has integration for Whenever check this out github.com/imnithin/capistrano3
After this, on every deploy crontab file will be updated.Crontab file
∴ crontab -l
# Begin Whenever generated tasks for: user_env PATH=....... 0,5,10,15,20,25,30,35,40,45,50,55 * * * * /bin/bash -l -c 'date >> /home/app_name/current/log/cron_log.log 2>&1' 0,5,10,15,20,25,30,35,40,45,50,55 * * * * /bin/bash -l -c 'cd /home/app_name/releases/RELEASE_ID && script/rails runner -e environment '\''MyModel.method'\'' >> /home/app_name/current/log/cron_log.log 2>&1' # End Whenever generated tasks for: user_env
Note: The RELEASE_ID here will be pointing to latest release, which will be current folder(symblinked). If your crontab has repeatatively listed same task, which might be appending over on every deployment, then your server will be overloaded and will freeze and web server may not respond to any request.
Useful commands to debug.
There exists a log file path for most activities on linux:
/var/log/syslog (Ubuntu).
/var/log/cron (CentOs).
service cron status
where you can monitor if your cron is running or not.
- whenever --help
- crontab -l #to view and check for duplicates
- crontab -e #to edit
- crontab -r #to clear/delete user's crontab
- sudo service cron restart #although not necessarily to be used
So that's it about Whenever and Cron, hope you find it useful.


{{- .Scratch.Set "relearnOutputFormat" "HTML" }} {{- partial "header.html" . }} {{- partial "content-screen.html" . }} {{- partial "footer.html" . }}


This component models the essential effects of a gearbox, in particular gear efficiency due to friction between the teeth, bearing friction, gear elasticity and damping, backlash. The inertia of the gear wheels is not modeled. If necessary, inertia has to be taken into account by connecting components of model Inertia to the left and/or the right flange.


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He led the longest revolt in Bohol against the Spaniards.
The immediate cause of the revolt was the refusal of a Jesuit priest to give a Christian burial to Dagohoy's brother.
The Spaniards needed 85 years before they were able to suppress the rebellion.
It was only in 1829 that they finally succeeded in bringing to end the revolt started by Dagohoy.


all the albums spoiled in their sleeves
like a t-shirt frayed from years of unwearing.
maybe it was mystic—a river filled with poison.
just a year earlier my dad promised we'd go
to his concert. (understand a basement record player.
sunshine and the pales in blues. i could still fit
in a pair of his ripped jeans.) but in the hours between
central and eastern standard, something came up.
like the planes would never land in time.
i hung up the phone. no matter what i tell myself,
my body is an inherited art. where the sharp end
meets the skin. then one day, it's organs going bad
in the trunk of a chest. my fingers going rotary, jammed.


Assembly analysis¶
In the presentation we will cover:
Overview of MGnify annotation pipeline
Taxonomic assignment
Functional characterisation
Pathways/systems
Using the contig viewer
MGnify hands-on exercises¶
For this session we will look at some of the data and analyses that are available from MGnify. We will navigate the resource, try out different ways to search for interesting samples/studies, and then investigate the analysis results that are available for assemblies.
Browsing MGnify¶
From the MGnify front page (https://www.ebi.ac.uk/metagenomics/) you can see various options to browse the data. There are quick links to the various data-types (e.g. amplicon, assembly, metagenomes, etc) we support, as well as a subset of the biomes that the data covers.
Click on the “wastewater” biome icon.
How many studies does MGnify hold that relate to wastewater?
How many samples does that relate to?
From the sample page, filter the rows with accession ERS1215575, and take a look at the metadata available.
Do you know the exact location of where the sample was taken?
What are the lat/long co-ordinates?
Follow the link to the BioSamples record, can you find any more information about the location of the sample?
From the tabs in the header bar, select Text search, and then select Samples below the search box. There are a number of metadata fields available to allow you to filter for a sample of interest to you.  Within the hierarchy of biomes, navigate to environmental>aquatic>lentic. You should see 92 samples. Now select the depth filter.
How many lentic samples have depth data associated with them?
Using the sliders, can you identify a sample of a lentic water system from a depth between 47-49m?
MGnify assembly analysis¶
Now we will look at some assembly data that has been analysed by MGnify.
Search for MGYS00003598, and go to this study page. This is a large study where MGnify have assembled the raw reads from an existing public study. The list of assemblies is shown at the bottom of the study page.
How many analyses are included in this study?
Click on the 2nd analysis link in the list MGYA00510849. You could alternatively search for this accession using the text search options. Have a look at the information within the Quality control tab.
How many contigs are included in this analysis?
What length is the longest contig in this dataset?
Click on the Taxonomic analysis tab and examine the phylum composition in the graphs and the krona plot.
What proportion of the total LSU rRNA predictions are eukaryotic?
Try switching between the other available graph views.
Which phylum contains the highest proportion of LSU rRNA predictions?
Click on the Functional analysis tab. The top part of this page shows a sequence feature summary, showing the number of contigs with predicted coding sequences (pCDS), the number of pCDS with InterPro matches, etc.
How many predicted coding sequences (pCDS) are in the assembly?
How many pCDS have InterProScan hits?
Scroll down the page to the InterPro match summary section.
How many different InterPro entries are matched by the pCDS?
Why is this number different to the number of pCDS that have InterProScan hits?
Click on the GO Terms sub-tab. This shows a summary of the most common GO terms annotated to the pCDS as both bar charts, and pie charts.
What are the top 3 biological process terms predicted for the pCDS from this assembly?
Have a look at the information in the Pfam and KO (KEGG orthologue) sub-tabs.
Click on the Pathways/Systems tab. Have a look at the data reported in the 3 sub-tabs: KEGG Module, Genome Properties, and antiSMASH.
How many KEGG modules are reported for this assembly?
How many of these are 100% complete (i.e. all of the constituent KOs are found)?
How many Genome Properties of the category DNA handling, are found within this assembly?
What is the most common class of biosynthetic gene cluster found in this assembly?
How many non-ribosomal peptide synthetase gene clusters are identified by antiSMASH in this assembly?
Click on the Contig Viewer tab. Load the data for the 4th contig in the list by clicking on the contig name (ERZ501066.4-NODE-4-length-276957-cov-33.799655). This contig will now be loaded into the viewer.
The longest pCDS in the contig appears to start at 202339. What protein is coded for?
Looking at the antiSMASH annotations, where within the contig do any transport-related genes fall?
Zoom into that region to see the predicted regions in more detail. Have a look at the information about the various transport-related genes.
What region of the contig is predicted to code for a major facilitator transporter?
There are lots of different visualisation options available within the contig viewer. Take some time now to investigate the various options, and play about with it by looking at a few different contigs and the anotations they contain.


A class to handle the loading of many items asynchronously Promises seem popular but I thought I'd include one anyway as its good to learn and its not in all browsers. This one presents the results in the order in which the promises are passed (handy). Also, the when function doesnt queue - things fire and return whenever. These promises also record the context for WebGL if it exists
@constructor
when when takes any number of promises. When it's promises are resolved this promise then becomes resolved. The function returns the parameters in the same order the promises were passed in TODO = There is potential that a particularly fast function will return before all this resolved as the function has already started in order to return its promise
Create a c
Skip going through resolve on this one :P
then
resolve
reject
Previously we had queues and load items here but it seemed better to just use promises somewhat more intelligently. At some point we'll need to figure out filesizes and such from our requests which is not always possible
http://blogs.msdn.com/b/ie/archive/2011/09/11/asynchronous-programming-in-javascript-with-promises.aspx https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects


|
UTPP
|
A set of test cases that are run together. More...
#include <test_suite.h>
Classes | |
| class | Inserter |
| Constructor of this objects inserts the test in suite. More... | |
Public Member Functions | |
| TestSuite (const std::string &name) | |
| void | Add (const Inserter *inf) |
| bool | IsEnabled () const |
| Returns true if suite is enabled. | |
| void | Enable (bool on_off) |
| Enables or disables this suite. | |
| int | RunTests (Reporter &reporter, int max_runtime_ms) |
Public Attributes | |
| std::string | name |
| Suite name. | |
A set of test cases that are run together.
A suite maintains a container with information about all tests included in the suite.
| UnitTest::TestSuite::TestSuite | ( | const std::string & | name_ | ) |
Constructor
| name_ | Suite name |
| void UnitTest::TestSuite::Add | ( | const Inserter * | inf | ) |
Add a new test information to test_list
| inf | Pointer to Inserter information that will be added to the container |
Note that the container keeps the pointer itself and that could create lifetime issues. However this is not a problem in normal usage as inserter objects are statically created by the TEST... macros.
| int UnitTest::TestSuite::RunTests | ( | Reporter & | rep, |
| int | maxtime | ||
| ) |
Run all tests in suite
| rep | Reporter object to be used |
| maxtime | maximum run time for each test |
Iterate through all test information objects doing the following:
Establish reporter as CurrentReporter and suite as CurrentSuite
Inform reporter that suite has started
Setup the test context
Run test
Tear down test context
Repeat for all tests
At the end invoke reporter SuiteFinish function


We learned how to use some basic code in arduino to light up leds and use a button to operate them. We also learned some basic wiring in order to let the code run from the arduino uno.


Total Controls / Not Selected
171 / 39
39 not selected for implementation
Total Implemented / Total Selected
106 / 132
3% From last Week
Fully Implemented
75
12% From last Week
Partially Implemented
31
34% From last Week
Planned
61
34% From last Week
Compensating Control
2
34% From last Week
Critical Security Controls Implemented
| Sub-Control | Status | Title | Description | Selected |
|---|---|---|---|---|
| 1.1 | Fully Implemented | Utilize an Active Discovery Tool | Utilize an active discovery tool to identify devices connected to the organization's network and update the hardware asset inventory. | |
| 1.2 | Fully Implemented | Utilize a Passive Asset Discovery Tool | Utilize a passive discovery tool to identify devices connected to the organization's network and automatically update the organization's hardware asset inventory. | |
| 1.3 | Fully Implemented | Use DHCP Logging to Update Asset Inventory | Use Dynamic Host Configuration Protocol (DHCP) logging on all DHCP servers or IP address management tools to update the organization's hardware asset inventory. |
Critical Security Controls Planned
| Sub-Control | Status | Title | Description | Selected |
|---|---|---|---|---|
| 1.1 | Planned | Utilize an Active Discovery Tool | Utilize an active discovery tool to identify devices connected to the organization's network and update the hardware asset inventory. | |
| 1.2 | Planned | Utilize a Passive Asset Discovery Tool | Utilize a passive discovery tool to identify devices connected to the organization's network and automatically update the organization's hardware asset inventory. | |
| 1.3 | Planned | Use DHCP Logging to Update Asset Inventory | Use Dynamic Host Configuration Protocol (DHCP) logging on all DHCP servers or IP address management tools to update the organization's hardware asset inventory. |
Critical Security Controls Not Implemented
| Sub-Control | Status | Title | Description | Selected |
|---|---|---|---|---|
| 1.1 | Planned | Utilize an Active Discovery Tool | Utilize an active discovery tool to identify devices connected to the organization's network and update the hardware asset inventory. | |
| 1.2 | Planned | Utilize a Passive Asset Discovery Tool | Utilize a passive discovery tool to identify devices connected to the organization's network and automatically update the organization's hardware asset inventory. | |
| 1.3 | Planned | Use DHCP Logging to Update Asset Inventory | Use Dynamic Host Configuration Protocol (DHCP) logging on all DHCP servers or IP address management tools to update the organization's hardware asset inventory. |


This playground introduces the concept of pattern matching. A pattern is a way to describe and match a set of values based on certain rules, such as “all tuples whose first value is 0
,” “all numbers in the range 1...5
,” or “all class instances of a certain type.” Patterns in Swift enable you to write conditional statements (such as switch
statements) that match multiple values in a concise and readable way.
Matching Values in a Tuple
Here’s an example of how pattern matching can help you write simple, elegant switch statements. This example is based on the game FizzBuzz. In this game, you count upwards from 1. If you reach a number that divides by 3, you say “Fizz!” instead of the number. If you reach a number that divides by 5, you say “Buzz!” instead of the number. If the number divides by 3 and 5, you say “FizzBuzz!.” So, starting from 1, you say “1, 2, Fizz!, 4, Buzz!,” and so on. Here, the game is expressed as a function called fizzBuzz
that takes a number and returns an appropriate String
value for that number


 These activities are mainly coordinated by the IT-GYMKHANA, which ensures round the year activities and conducts three major national level festivals namely:
Technex is the annual technical festival. It has footsteps dating back to 1939. It brings together students from all over the country to participate in the celebration of knowledge and creative extravagance along with experts from the fields of both academia and industry. While events may vary from year to year, generally they include or are based upon software development, model exhibition, paper and poster presentation, astronomy, robotics and general awareness.
Kashiyatra is the annual social and cultural festival. Started in 1982, it has been named Sparsh and Spandan in the past. Indian rock bands Parikrama and Indian Ocean, Indian classical musicians Pandit Hariprasad Chaurasia and Ustad Bismillah Khan, and singers Shubha Mudgal, Shaan, Lucky Ali, Shibani Kashyap and Javed Ali, have performed at Kashiyatra.
Spardha is the annual sports meet in which over 1800 competitors from close to 40 colleges take part. Events include athletics events and games such as cricket, football, hockey, basketball, volleyball, tennis, badminton and kabaddi.
Besides these major festivals many minor festivals are also organized by the gymkhana to ensure the complete personality development of all the students.
Almost of every Department of IIT (BHU) Varanasi organizes a fest of its own in order to promote practical application of classroom knowledge and to bring together students of same branch from different colleges all over India. Some of these fests are internationally acknowledged and attract participation from Europe and US as well :
Malaviya Centre for Innovation, Incubation and Entrepreneurship (MCIIE) was established in 2008. The objective of the MCIIE is to produce successful firms that will leave the program financially viable. Incubator tenants not only benefit from business and technical assistance, they also benefit from official affiliation with the incubator, a supportive community with an entrepreneurial environment, direct link to entrepreneurs, and immediate networking and commercial opportunities with other tenant firms. Programmes under MCIIE include:
Kashi Utkarsh is a student-run, non-profit organization working for the alleviation of misery, penury and disease chiefly in the village of Lahartara.


Dedicated student leader with passion for science and physics.
room Los Angeles, California
Comments & Ratings
Cristina Tucker
This girl is great! I really like her essay. She seems to really understand what it takes to be a leader in our community.
Jeffery Agbonwaneten
She seems to really know her stuff. I think she would be a great canidate for this scholarship. I wish she had talked about her experiences a bit more in her second essay.
Zoe Michelson
Definitely going to recommend her. Her extra curriculars are incredible. And her essays are really well written. I'm going to recommend her to be a finalist!
Cristina Tucker
Jeffery Agbonwaneten
Zoe Michelson


Learning code and doing the best I can with what I got.
I like playing board games, rock climbing, and gardening.
I like to go kayaking, play video games, and just hang out with family and friends.
Fairly new to coding. I love being creative and using my brain along with my hands to make cool things.
Mathematician, Origami enthusiast, indie developer at Pongu LLC


Prepared at {{ now|date:"Y-m-d H:i:s e" }}
Monitor: {{ name }}
Channel group: {{ channel_group }}
Metric: {{ metric }}
Checking {{ stat }} over {{ interval_count }} {{ interval_type }}{{ interval_count|pluralize }}
{{ n_in_alert }} of {{ trigger_contexts|length }} triggers were in alert over the last day
{% for trigger_context in trigger_contexts %}Description: {{ trigger_context.trigger_description|safe }}
{% if trigger_context.in_alarm %}In alert: {{ trigger_context.in_alarm_times|safe|cut:"'" }}
Out of alert: {{ trigger_context.out_of_alarm_times|safe|cut:"'" }}
| NSLC | Last breaching date |
|---|---|
| {{ breaching_channel.channel }} | {{ breaching_channel.timestamp|date:"Y-m-d H:i:s" }} |


#comment Copyright 2016 Erik Neumann. All Rights Reserved. #comment Use of this source code is governed by the Apache License, Version 2.0. #comment See the LICENSE file and http://www.apache.org/licenses/LICENSE-2.0. #define #TOP_DIR ../.. #define #APP_PATH sims.experimental.GraphCalcApp #include "#TOP_DIR/macros.html" #DOC_TYPE
#META_TAGS #HIDE_ALL #SITE_LOGOThis demonstrates using the myPhysicsLab library to draw graphs with JavaScript in the Terminal command line.
NOTE: This will only work on simple-compiled versions of this app; advanced-compiled versions cannot execute JavaScript.
This graph shows a single GraphLine. However, you can change the style (color, line width, dots vs. lines) at any time, so it can look like there are several different graphs being drawn.
To clear all points from the GraphLine:
graphLine.reset();
To plot a new graph use the "plot" command. This adds points to the GraphLine, with the value for "x" going between the two given numbers.
plot("x*x", -5, 5);
You can specify the number of points plotted as the 4th argument to plot (the default is 200). To add points to the GraphLine in a new color:
graphLine.setColor("red"); plot("-x*x", -5, 5, 50);
To change the area being shown (arguments are left, bottom, top, right)
simView.setSimRect(new DoubleRect(-6, -30, 6, 30));
To change line width or drawing mode:
graphLine.setLineWidth(2); plot("x", -10, 10); graphLine.setDrawingMode("dots"); graphLine.setColor("black"); plot("-x", -10, 10);
To redraw the entire GraphLine with a different style:
graphLine.setColor('blue'); graphLine.resetStyle(); graph.reset();
To create a URL with a script that draws an equation: you can provide any of the above commands in the "query" portion of the URL (after the question mark) for this web page. Example:
#MYPHYSICSLAB_URL/develop/build/sims/experimental/GraphCalcApp-en.html?graphLine.reset()
;plot("8*Math.sin(x/2)*Math.sin(10*x)",-10,10,1000);


VR Dodgeball - Join a Room!
Randomize
Randomize
Sorry! A game is already being played in this room - please try another room.
Enter Room


{% include head.html %}
{% include banner.html %}
Indicators
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General information: 18 year old college freshman from Goa, India studying Information Technology at NITK Surathkal.
Hobbies: Reading, Speed-Cubing, Programming, Listening to Music, Sleeping, Eating.
Achievements: Nothing of significance yet :D
Skills(academics related): C(programming language), Basics of C++ and Java, Working in a command-line environment.
Rate this portfolio on 10:


Hi, I'm Vinit Shahdeo - A code blooded tech gig, who is very much passionate about Web Designing & Android App Development. When I'm not coding, I enjoy listening songs and playing badminton. Presently, I'm pursuing B.tech in Information Technology at VIT University, Vellore. Have a look into my works here it goes:


Programming Stigmas
- It's very hard.
- Sometimes. Isn't anything worth doing hard?
- It's tedious.
- There are some rote tasks. Balanced by creative / investigative tasks.
- You need a special kind of brain.
- It helps to be logic-, research-, or design-minded. These can all be taught.
- There's a lot of competition for jobs.
- 17% Growth Rate 2014-2024 (much faster than average)
- https://www.bls.gov/ooh/computer-and-information-technology/software-developers.htm


Vectors
Kinematics
Work and Energy
Potential Energy
Momentum
Torque
Conservation of Energy
Gravity
Forces and Pulleys
Masses and Friction
Circular/Centripetal Motion
Static Equilibrium
Linear Variables to Rotational Variables
Gravity
Moment of Inertia Using Parallel Axis Theorem
Simple Harmonic Motion
Circuits - Parallel and Series
Electric Field and Electric Potential
Vectors
Vectors in 2D
Vectors in 3D
Applying the Kinematic Equations
Applying the Kinematic Equations
Work and Energy
Work
Work-Energy Theorem
Potential Energy
Elastic Potential Energy
Potential Energy Diagrams
Conservation of Energy - Potential and Kinetic Energy from a Certain Height
Momentum
Conservation of Momentum
Conservation of Momentum and Energy
Torque
Torque
Conservation of Energy
Conservation of Energy and Rolling Objects
Gravity
Law of Gravitation
Gravitation- Escape Speed
Forces and Pulleys
Forces and Pulleys
Masses and Friction
Masses Sliding Down Ramps With and Without Friction
Circular Motion and Centripetal Acceleration
Uniform Circular Motion and Centripetal Acceleration
Static Equilibrium
Static Equilibrium
Center of Mass
Center of Mass
Linear Variables to Rotational Variables
Linear Variables to Rotational Variables
Moment of Inertia Using Parallel Axis Theorem
Moment of Inertia Using Parallel Axis Theorem
Simple Harmonic Motion
Simple Harmonic Motion
Circuits - Parallel and Series
Circuits - Parallel and Series
Electric Field and Electric Potential
Electric Field and Electric Potential


The macros sphere_surface, sphere_surface_data, and sphere_surface_lite, respectively allow the generation of 2D surface sphere mesh, 2D surface sphere mesh with mapped Node_Data and a simple sphere geometry for use as a glyph.
Input Ports
Name Type Description &in Grid_Struct+ Node_Data+ Dim2 Input Node_Data for surface mapping
(sphere_surface_data only)Parameters
The following lists all of the parameters found in the parameter block SphereSurfaceParams, which are accessed by the module SphereSurfaceGen and the UI Macro SphereSurfaceUI.
Name Type Description UI Control longdim int Resolution of grid along longitude Longitude/Subdivision latdim int Resolution of grid along latitude Latitude/Subdivision start_long double Start angle for longitude Longitude/Start end_long double End angle for longitude Longitude/End start_lat double Start angle for latitude Latitude/Start end_lat double End angle for latitude Latitude/End radius double Sphere radius Radius closedlong boolean Toggle closed surface along longitude Longitude/Closed closedlat boolean Toggle closed surface along latitude Latitude/Closed Output Ports
Name Type Description out_mesh Mesh Output structured Mesh data
(sphere_surface & sphere_surface_lite)out_field Mesh+Node_Data Output structured Mesh data with mapped Node data
(sphere_surface_data only)out_obj DataObject Directly renderable output object
(sphere_surface & sphere_surface_data)
sphere_surface
The macro sphere_surface generates a 2D spherical surface grid and mesh, based on the input parameters. These parameters control the resolution of the resultant grid, specify the start and end angles for the longitude and latitude of the surface, and the sphere radius.
Additional options allow the two edges of the 2D surface to be closed: as the sphere wraps around the two edges will be connected in the mesh information, thus producing a continuous surface, as opposed to the standard Express sphere which simply aligns the two edges - producing a visible shading artefact.
Node data may also be mapped onto the grid, and the closed surface will keep the two edges of the mesh apart.
Typically the longitude will range between -180 and +180 degrees, and if the closed parameter is not selected, the two edges will not coincide. The resolution controls the angle between each grid line and the distance between the two edges will equal to this interval (for -180 to +180 longitude), thus producing a continuous surface.
sphere_surface_data
The macro sphere_surface_data extends the functionality by allowing a 2D structured grid and node data field to be connected to the input. The resolution of the grid is extracted from the input field, and used to generate the appropriate resolution sphere. The node data is then mapped onto the sphere mesh and output as both a field and a data object.
The parameters remain as before, except the Longitude and Latitude Subdivision parameters are set by the macro.
sphere_surface_lite
The macro sphere_surface_lite uses a minimum number of objects to generate a simple sphere geometry object, suitable for use as a glyph. The macro does not contain a user interface, or any functional macros. It contains an integer object for both the subdivision parameters, which may be exported or set internally. The remaining parameters will default to producing a simple sphere, but they may be set explicitly be opening and modifying the appropriate objects.
&in
The input 2D Grid and Node_Data to be mapped onto the surface of the sphere. The resolution of the sphere surface is based on the resolution of the input field.
longdim
Resolution of the sphere surface grid along the longitude axis.
latdim
Resolution of the sphere surface grid along the latitude axis.
start_long
Start angle in degrees for longitude (default is -180 degrees).
end_long
End angle in degrees for longitude (default is +180 degrees).
start_lat
Start angle in degrees for latitude (default is +90 degrees).
end_lat
Start angle in degrees for latitude (default is -90 degrees).
radius
Specify radius of the sphere surface (default is 1.0).
closedlong
Connect the two edges of the grid to make longitude continuous (by default this is ON).
closedlat
Connect the two edges of the grid to make latitude continuous (by default this is OFF).
out_mesh
Output structured mesh of the sphere surface.
(sphere_surface and sphere_surface_lite only).
out_field
Output structured mesh of the sphere surface with node data.
(sphere_surface_data only).
out_obj
Output renderable data object of the sphere surface (with/without node data).
The low-level SphereSurfaceGen module is used in these User Macros.
Two example applications, SphereSurfaceEg1 and SphereSurfaceEg2, are provided which demonstrate the sphere_surface and sphere_surface_data macros respectively.
xp_comm_proj/spsurf/spsfmods.v contains the SphereSurfaceParams group and the SphereSurfaceGen module V definitions.
xp_comm_proj/spsurf/spsfmacs.v contains the sphere_surface, sphere_surface_data and sphere_surface_lite User Macros, the SphereSurface and SphereSurfaceData Functional Macros and the SphereSurfaceUI UI Macro V definitions.
xp_comm_proj/spsurf/spsfapps.v contains the SphereSurfaceEg1 and SphereSurfaceEg2 example application module V definitions.
The SphereSurfaceMacs library inherits its process. As this library contains no procedural code, the process is not important. The low-level SphereSurfaceGen module, executes under the process specified in its library, not the process defined in the high-level library.
Paul G. Lever, International AVS Centre
Andrew Dodd, International AVS Centre
SphereSurfaceParams, SphereSurfaceGen, SphereSurface and SphereSurfaceData.
Sphere, Field_Spher


Server Setup
Page Content
The OpenAPI Enforcer Middleware allows you to configure your server how you choose. This document provides a best practice example that you can modify to meet your needs.
Example
const express = require('express')
const Enforcer = require('openapi-enforcer-middleware')
const path = require('path')
const app = express()
app.use(express.json())
const controllerDirectory = path.resolve(__dirname, 'controllers')
const mockDirectory = path.resolve(__dirname, 'mock-controllers')
const pathToOpenApiDoc = path.resolve(__dirname, 'open-api-doc.yml')
// Create an enforcer middleware instance
const enforcer = Enforcer(pathToOpenApiDoc)
enforcer.promise.catch(console.error)
// Add mocking middleware to the enforcer middleware.
// This middleware will handle explicit mock requests.
enforcer.mocks(mockDirectory, false)
.catch(console.error)
// Add controller middleware to the enforcer middleware .
// This middleware will handle requests for real data.
enforcer.controllers(controllerDirectory)
.catch(console.error)
// Add fallback mocking middleware to the enforcer middleware.
// This middleware will automatically run mocking if the
// controller could not produce a response.
enforcer.mocks(mockDirectory, true)
.catch(() => {}) // Any errors will have already been reported by explicit mock middleware
// Add the enforcer middleware runner to the express app.
app.use(enforcer.middleware())
// Add error handling middleware
app.use((err, req, res, next) => {
// If the error was in the client's request then send back a detailed report
if (err.statusCode >= 400 && err.statusCode < 500 && err.exception) {
res.set('Content-Type', 'text/plain')
res.status(err.statusCode)
res.send(err.message)
// If it's unsafe to send back detailed errors then send back limited error information
} else {
console.error(err.stack)
res.sendStatus(err.statusCode || 500)
}
})
// Start the server listening on port 3000.
const listener = app.listen(3000, err => {
if (err) return console.error(err.stack)
console.log('Server listening on port ' + listener.address().port)
})
Example Breakdown
Body Parsing
const app = express()
app.use(express.json())
The OpenAPI Enforcer Middleware does not parse the body, so you will need to parse it yourself.
Recommended body parsers for common mime types:
application/json
can use the built in Express JSON parser:express.json()
multipart/x-www-form-urlencoded
can use the built in Express form parser:express.urlencoded()
multipart/form-data
is optimal for sending files can can use openapi-enforcer-multer
OpenAPI Document Parsing
// Create an enforcer middleware instance
const enforcer = Enforcer(pathToOpenApiDoc)
enforcer.promise.catch(console.error)
Tell the OpenAPI Enforcer Middleware where to find your OpenAPI document. It will parse and validate it. Also, it is important to validate that no errors occurred during parsing, and that can be caught using the enforcer.promse
property.
Handling Explicit Mock Requests
// Add mocking middleware to the enforcer middleware.
// This middleware will handle explicit mock requests.
enforcer.mocks(mockDirectory, false)
.catch(console.error)
Mocking allows you to send back fake (yet structurally accurate) responses to the client. Explicit mocking is useful when you have a working API, but the user of your API would prefer to get a mocked response instead.
Explicit mocking should run prior to running your controllers.
It is important to check if your mock controllers ran into errors while loading, and that is why we add the catch
call after calling the mocks
function.
Additional Reading:
Handling Real Requests
// Add controller middleware to the enforcer middleware .
// This middleware will handle requests for real data.
enforcer.controllers(controllerDirectory)
.catch(console.error)
Requests for actual data run through the controllers.
Handling Fallback Mock Requests
// Add fallback mocking middleware to the enforcer middleware.
// This middleware will automatically run mocking if the
// controller could not produce a response.
enforcer.mocks(mockDirectory, true)
.catch(() => {}) // Any errors will have already been reported by explicit mock middleware
It is useful to have fallback mocking if your API is not fully developed. This should be placed after your controllers middleware so that it only sends back mocked responses if the controller has not yet been implemented.
Additional Reading:


Who We Are
4 girls and a boy from CEHS coding club.
Lauren Abrahamsen:
a senior at CEHS who loves to play with liquid nitrogen in her front yard.Margot Amadei:
an exchange student from Italy who loves AP Physics.Alex Ecker:
a freshman at CEHS who likes to ask a lot of questions.Jinya Fisher-LaPlante:
a sophomore at CEHS who loves procrastinating in the VEX Lab.Swetha Palaniappan:
a sophomore at CEHS who kills it at Mock Trial.CAPE FACILITIES NUMBERS
Numbers to make your life easy
- Police Department:<PHONE_NUMBER>
- Fire Department:<PHONE_NUMBER>
- Thomas Memorial Library:<PHONE_NUMBER>
- Pond Cove:<PHONE_NUMBER>
- Middle School:<PHONE_NUMBER>
- High School:<PHONE_NUMBER>
Reviews
And a final subheading about our clients
-
"Neque nisidapibus mattis"
Jane Doe, CEO of UntitledCorp -
"Lorem ipsum consequat!"
John Doe, President of FakeBiz -
"Magna veroeros amet tempus"
Mary Smith, CFO of UntitledBiz


| Animate |
|
https://github.com/daneden/animate.css |
| Bootstrap Date Range Picker |
|
https://github.com/dangrossman/bootstrap-daterangepicker |
| Bootstrap Tour |
0.10.2 |
https://github.com/sorich87/bootstrap-tour |
| CodeMirror |
5.5 |
https://github.com/codemirror/codemirror |
| Cropper |
0.11.1 |
https://github.com/fengyuanchen/cropper |
| CSS Browser Selector |
0.4.0 |
https://github.com/rafaelp/css_browser_selector |
| D3 |
3.5.6 |
https://github.com/d3/d3 |
| DataTables |
1.10.12 |
https://github.com/DataTables/DataTables |
| gridster |
0.5.6-0 |
https://github.com/dsmorse/gridster.js |
| highlight |
9.6.0 |
https://github.com/isagalaev/highlight.js |
| html5shiv |
3.7.2 |
https://github.com/aFarkas/html5shiv |
| jQuery |
1.11.0 |
https://github.com/jquery/jquery |
| jQuery resize |
0.5.3 |
https://github.com/RickStrahl/jquery-resizable |
| jQuery Validation |
1.14.0 |
https://github.com/jzaefferer/jquery-validation |
| Leaflet |
0.7.7 |
https://github.com/Leaflet/Leaflet |
| nanoScroller |
0.8.7 |
https://github.com/jamesflorentino/nanoScrollerJS |
| Respond |
1.4.2 |
https://github.com/scottjehl/Respond |
| Sass |
0.9.4 |
https://github.com/sass/sass |
| Select2 |
4.0.0 |
https://github.com/select2/select2 |
| Split.js |
|
https://github.com/nathancahill/Split.js |
| tinymce |
4.2.3 |
https://github.com/tinymce/tinymce |
| typeahead.js |
0.11.1 |
https://github.com/twitter/typeahead.js/ |
| vega |
2.6.1 |
https://github.com/vega/vega |
| VizGrammar |
1.0 |
https://github.com/wso2/VizGrammar |


RGB
R
G
B
Rating: {{rating}}/5 - demo of theming classes
default
md-warn
md-primary
Disabled
Disabled, Discrete


Unused Private Method detects when a private method is declared but is unused. This PMD rule should be switched off and replaced by its equivalent from Squid that is more effective : it generates less false-positives and detects more dead code.
This rule is deprecated, use {rule:squid:UnusedPrivateMethod} instead.


Excited Nerves or Nervous Excitement?!: Learning about DBC Culture - February 6, 2015
Special GPS Edition: Pair Programming - February 17, 2015
Learnin'...and Thinkin'...: Musings on My Thinking Style - February 22, 2015
Diversity in Tech - February 28, 2015
Giving and Receiving Feedback - March 8, 2015
The Realities of Stereotype Threat - March 15, 2015
Affirming My Values - March 22, 2015


abstract fun onConnectStarted(session: Session): Unit
Called after the Session has started connecting to the Zello Channels server, but before a connection has been established
session - the session that has started connecting
session


|
RFID_keypad_lock
V1.3
|
Operations on accessing the box. More...
#include <accessOperations.hpp>
Public Member Functions | |
| accessOperations (matrixKeypad &keypad, char *rootPWD, int lenRootPWD, hwlib::pin_out &ledGreen=hwlib::pin_out_dummy, hwlib::pin_out &ledRed=hwlib::pin_out_dummy) | |
| A reference to the pin containing the red LED. More... | |
| bool | getPassword (char *clientPWD, int lenCharArray) |
| Get and check passwords. More... | |
| bool | setPassword (char *clientPWD, const int &lenCharArray, int *currentArrayLocation) |
| Set a new client password. More... | |
| bool | checkSingleID (byte *ID, int lenID, byte *checkID) |
| Check one UID. More... | |
| bool | checkMultipleID (byte *ID, int lenID, int lenAccesIDs, byte(*accessIDs)[5], int *arrayLocation) |
| Check more than one UID. More... | |
Operations on accessing the box.
This class is meant to make operations on passwords and with passwords a lot more easy. It uses the matrixKeypad library to obtain the passwords. It also contains functions for checking the RFID UID's.
| accessOperations::accessOperations | ( | matrixKeypad & | keypad, |
| char * | rootPWD, | ||
| int | lenRootPWD, | ||
| hwlib::pin_out & | ledGreen = hwlib::pin_out_dummy , |
||
| hwlib::pin_out & | ledRed = hwlib::pin_out_dummy |
||
| ) |
A reference to the pin containing the red LED.
Default constructor The constructor of this class takes a reference to the matrix keypad to make sure we can use all the functions of the keypad. It also takes a root password meant for changing the user password(s). Two LEDs are optional to indicate correct or incorrect passwords and UID's.
| bool accessOperations::checkMultipleID | ( | byte * | ID, |
| int | lenID, | ||
| int | lenAccesIDs, | ||
| byte(*) | accessIDs[5], | ||
| int * | arrayLocation | ||
| ) |
Check more than one UID.
The first parameter of this function is the ID that has to be compared to the rest. The length of the ID to compare has to be given as well. The third and fourth parameter are the multidimensional array filled with UID's (or not depending on the amount of users) and the length of that array (first index). The function returns two values. One is a boolean for if statement use and the seccond one is the array location. This location is a parameter that indicates what the index is the ID is found on in the multidimensional array.
| bool accessOperations::checkSingleID | ( | byte * | ID, |
| int | lenID, | ||
| byte * | checkID | ||
| ) |
Check one UID.
This function can be used to check one single UID from an RFID tag. The function requires the ID itself, the length of the ID and the ID to compare the first ID with. It returns true if the 2 ID's match.
| bool accessOperations::getPassword | ( | char * | clientPWD, |
| int | lenCharArray | ||
| ) |
Get and check passwords.
This function is meant to take a user password and check it against the input it gets from the keypad library. If the input is incorrect it gives you 2 more tries. (for security purposes a long waiting time could be added after 3 wrong tries) The function gives true back if the password was correct and false if the password was incorrect.
| bool accessOperations::setPassword | ( | char * | clientPWD, |
| const int & | lenCharArray, | ||
| int * | currentArrayLocation | ||
| ) |
Set a new client password.
This function can be used to change a clients password. It first checks the root password using the getPassword() function and if it is correct it will ask you for the new client password. For that is uses the matrix keypad library. If the root password was not filled in correctly the function will return false. If everything word out correctly the function returns true.