Changelog
v7.0.13 (2021-09-27)
v7.1.7 (2021-09-27)
Implemented enhancements:
Fixed bugs:
v7.1.6 (2021-09-21)
Closed issues:
- until_and_while_executing is not running the job at all in sidekiq-unique-jobs 7.1.4 #626
Merged pull requests:
v7.1.5 (2021-07-28)
Fixed bugs:
v7.1.4 (2021-07-21)
Fixed bugs:
v7.1.3 (2021-07-20)
Fixed bugs:
- Locks are not released: seeing 'Might need to be unlocked manually" warnings #594
- Disable resurrector by default #623 (mhenrixon)
- Documentation fixes #622 (ursm)
Closed issues:
- Lock until_and_while_executing not working as expected #613
Merged pull requests:
v7.1.2 (2021-07-01)
Fixed bugs:
v7.1.1 (2021-06-30)
Fixed bugs:
Closed issues:
- Max expiration for locks #593
v7.1.0 (2021-06-29)
Implemented enhancements:
- Reflections #611 (mhenrixon)
- Start new orphan reaper process if orphan reaper is not running #604 (Assa1121)
Fixed bugs:
- Fix numerous small issues with locking #616 (mhenrixon)
- Allow locksmith delete to work with strings #615 (pinkahd)
v7.0.12 (2021-06-04)
Implemented enhancements:
Merged pull requests:
- Set correct namespace for custom strategy example #609 (Wolfer)
- Clarify the documentation related to lock_ttl #607 (donaldpiret)
v7.0.11 (2021-05-16)
Fixed bugs:
Closed issues:
- Sidekiq Pro Sharded Web UI Error > 7.0.8 #605
- Timed out after 0s while waiting for primed token #601
v7.0.10 (2021-05-10)
Fixed bugs:
Closed issues:
- Nested Sidekiq jobs are not kicked off with until_and_while_executing #600
v7.0.9 (2021-04-26)
Fixed bugs:
v7.0.8 (2021-04-14)
Implemented enhancements:
Closed issues:
- Question: where do orphaned locks come from? #592
- upgrade_v6_lock : ERR wrong number of arguments for 'hmset' command #591
Merged pull requests:
- Fix uniqueness examples url in documentation #596 (sampatbadhe)
v7.0.7 (2021-03-19)
Fixed bugs:
v7.0.6 (2021-03-19)
Fixed bugs:
- Deprecation warning for redis behaviour change in 5.0 #579
- Consider a match only when both values present #586 (mhenrixon)
Closed issues:
- Reaper: undefined method `delete_suffix' for nil:NilClass #585
v7.0.5 (2021-03-18)
Implemented enhancements:
Fixed bugs:
- RubyReaper treats runtime lock as orphan and delete it #580
- Prefer conn.exists? when possible #583 (mhenrixon)
- Don't reap :RUN keys when active #582 (mhenrixon)
Closed issues:
- redis-namespace asks to use admistrative commands directly #578
v7.0.4 (2021-02-17)
Fixed bugs:
v7.0.3 (2021-02-17)
Fixed bugs:
Merged pull requests:
- Fix typo in README.md [ci skip] #575 (yujideveloper)
v7.0.2 (2021-02-08)
Fixed bugs:
- Lock not getting properly cleared for some jobs #560
- while_executing + raise let non-unique jobs to be executed #534
- delete_by_digest does not work with the msg['unique_digest'] value available in sidekiq_retries_exhausted #532
- Multiple jobs running at the same time #531
- Unable to setup in standalone Ruby project #523
- v7.0.0.beta15 Can't push new jobs to queue #501
- Reaper doesn't work - lua or ruby #498
- Tasks run once, and then there is no launch #464
- Jobs executing and immediately returning #418
- until_and_while_executing + sidekiq retry mechanism #395
- Failed jobs waiting to be retried are not considered when fetching uniqueness #394
- Fix that :PRIMED keys are seemingly not removed #574 (mhenrixon)
Closed issues:
- Just some clarification on the documentation. #530
- Unique Digests dashboard not filtering the full set of results #529
- after_unlock isn't called unless it's a class method #526
- The job gets JID and goes to dead right away #522
- Able to assign customise Redis setup #509
- SidekiqUniqueJobs::UniqueArgs#create_digest is getting called twice #391
Merged pull requests:
v7.0.1 (2021-01-22)
Implemented enhancements:
- Any way to manually clear/reset the changelog history? #568
- Present the entire changelog in its own view #569 (mhenrixon)
Fixed bugs:
Closed issues:
- undefined method 'delete_by_digest' for SidekiqUniqueJobs::Digests:Class #567
- Rejected jobs are still displayed as 'Queued' with gem 'sidekiq-status' on /sidekiq/statuses #564
v7.0.0 (2021-01-20)
Implemented enhancements:
- Give user full control over adding middleware #566 (mhenrixon)
- Fix coverage reporting and add coverage #565 (mhenrixon)
Fixed bugs:
- Race condition in ruby reaper #559
- Fix until and while executed and improve documentation #397
- Fix race condition to avoid reaping active jobs #563 (mhenrixon)
Closed issues:
- Is it possible to have a :until_executed lock with an expiration time? #524
v7.0.0.beta29 (2021-01-16)
Fixed bugs:
- Ruby Reaper active check incorrect #557
- Routes with authentication should work with web #562 (mhenrixon)
Closed issues:
- Can't add the lock tab o nthe website when there is authentication through devise #561
v7.0.0.beta28 (2021-01-07)
Fixed bugs:
- lock_args does not work when you define the lock_args argument and default lock_args function at the same time. #548
- incorrect
:while_executing
behavior #432 - Fix active check for the worker hash #558 (mhenrixon)
- Prefer lock_prefix not unique_prefix #554 (mhenrixon)
- Fix issue 432 #552 (mhenrixon)
v7.0.0.beta27 (2020-11-03)
Implemented enhancements:
Fixed bugs:
Closed issues:
- Documentation incorrect for
delete_by_digest
#547 - Locked jobs after kill -9 with while_executing lock #546
v7.0.0.beta26 (2020-10-28)
Implemented enhancements:
Merged pull requests:
- Update sidekiq-unique-jobs.gemspec #542 (sergey-alekseev)
v6.0.25 (2020-10-26)
v7.0.0.beta25 (2020-10-26)
Implemented enhancements:
Fixed bugs:
- Ruby reaper not working, active jobs queried incorrectly #537
- Fix RubyReaper active? #538 (tanner-rutgers)
Closed issues:
- ConnectionPool::TimeoutError and :until_executed #535
Merged pull requests:
v7.0.0.beta24 (2020-09-27)
Implemented enhancements:
Closed issues:
- Leaked keys in version 5.0.10 #519
v7.0.0.beta23 (2020-06-23)
Fixed bugs:
- Exit early when no results are returned from LRANGE given jobs might already processed #521 (vipulnsward)
v6.0.23 (2020-06-23)
Fixed bugs:
- Ruby reaper incorrectly checks active jobs — removes every active lock as result #517
v7.0.0.beta22 (2020-06-12)
Fixed bugs:
v7.0.0.beta21 (2020-06-12)
Implemented enhancements:
Fixed bugs:
Closed issues:
- Missing web interface #514
v7.0.0.beta20 (2020-06-02)
Fixed bugs:
- Reaper can't be registered again if sidekiq gets killed by SIGKILL #490
Closed issues:
- How do I turn this on for only one job class? #510
v7.0.0.beta19 (2020-05-21)
Fixed bugs:
v7.0.0.beta18 (2020-05-21)
Fixed bugs:
- Stringify on_conflict hash in Job prepare method #507 (jasonbekolay)
v7.0.0.beta17 (2020-05-20)
Implemented enhancements:
Fixed bugs:
- Deep stringify worker options to account for hash in on_conflict #506 (jasonbekolay)
v7.0.0.beta16 (2020-05-19)
Fixed bugs:
- Deprecate configuration options with
default_
#504 (mhenrixon) - Fix access to both server and client conflict #503 (mhenrixon)
Closed issues:
- V7 Beta 15
on_conflict:
with Hash does not work on server #499
v6.0.22 (2020-04-13)
v7.0.0.beta15 (2020-04-10)
Implemented enhancements:
- Duplicated scripts #492
- CI: Use jruby-<IP_ADDRESS> #485 (olleolleolle)
Fixed bugs:
- V7 -
on_conflict:
no longer accepts a Hash #495 - Brpoplpush::RedisScript::LuaError: WRONGTYPE Operation against a key holding the wrong kind of value #491
- Lua script bug #489
- Reaper will delete locks for running jobs #488
- Fix access to hash members #496 (mhenrixon)
- Fix cursor assignment #494 (mhenrixon)
- Prevent reaping of active jobs #493 (mhenrixon)
v7.0.0.beta14 (2020-03-30)
Fixed bugs:
v6.0.21 (2020-03-30)
v7.0.0.beta13 (2020-03-26)
Fixed bugs:
v7.0.0.beta12 (2020-03-25)
Fixed bugs:
- until_expired is not setting TTL #468
- Fix bug where expiration wasn't set until unlock #481 (mhenrixon)
v6.0.20 (2020-03-22)
Fixed bugs:
- Deletion of digest doesn't work from admin UI #438
Closed issues:
v7.0.0.beta11 (2020-03-21)
Fixed bugs:
v7.0.0.beta10 (2020-03-21)
Implemented enhancements:
- Rename remaining unique_* keys to lock_* #475 (mhenrixon)
- Split calculator into two separate #474 (mhenrixon)
- Prepare for improving tests #473 (mhenrixon)
- Update gemspec: thor #465 (masawo)
Fixed bugs:
- With v6.0.18, Sidekiq doesn't run at all #471
- Fix errors_as_string on lock_config.rb #469 (donaldpiret)
Merged pull requests:
- README: Use SVG badges ✨ #470 (olleolleolle)
- remove deprecated/broken OptionsWithFallback#unique_type #435 (zvkemp)
v6.0.19 (2020-03-21)
v7.0.0.beta9 (2019-12-04)
Implemented enhancements:
Closed issues:
- until_and_while_executing with sidekiq pro
reliable_scheduler!
#411
v7.0.0.beta8 (2019-11-28)
Implemented enhancements:
- Allow worker to configure client and server strategies separately #402
- Separate client and server on_conflict #462 (mhenrixon)
Fixed bugs:
while_executing
has problems at low concurrency #384- lock: :until_and_while_executing not working for scheduled jobs #334
Closed issues:
v7.0.0.beta7 (2019-11-28)
Fixed bugs:
- A worker with "While Executing" lock and "Reschedule" strategy is rescheduled forever #457
- Prevent callbacks from preventing locks #460 (mhenrixon)
v7.0.0.beta6 (2019-11-28)
Implemented enhancements:
Merged pull requests:
v6.0.18 (2019-11-28)
Fixed bugs:
- Jobs not pushed when using sidekiq-status #412
Closed issues:
- Unique jobs only executed once when used with sidekiq-global_id #235
v7.0.0.beta5 (2019-11-26)
Implemented enhancements:
- Bump rails #450 (mhenrixon)
- Rename myapp #449 (mhenrixon)
- Just to keep track of this #445 (mhenrixon)
Fixed bugs:
- Prevent multiple reapers #453 (mhenrixon)
- Make deletion compatible with redis-namespace #452 (mhenrixon)
- Make sure server process stays locked #448 (mhenrixon)
Merged pull requests:
v6.0.17 (2019-11-26)
v6.0.16 (2019-11-25)
v7.0.0.beta4 (2019-11-25)
Fixed bugs:
v7.0.0.beta3 (2019-11-24)
Implemented enhancements:
Fixed bugs:
- Redis is busy running script and script never terminates #441
- Make the ruby reaper plain ruby #443 (mhenrixon)
Closed issues:
- Some jobs seem to be treated as duplicate despite empty queue #440
Merged pull requests:
v7.0.0.beta2 (2019-10-08)
Fixed bugs:
Closed issues:
- incorrect
:until_and_while_executing
behavior #424
v7.0.0.beta1 (2019-10-07)
Implemented enhancements:
- Bump ruby versions in Travis CI #425 (giraffate)
- Allow lock info to be configured from worker #407 (mhenrixon)
- Validate worker configuration #406 (mhenrixon)
- Codeclimate configuration #405 (mhenrixon)
- Ensure uniquejobs namespace #400 (mhenrixon)
- Prepare for version 7 #387 (mhenrixon)
- Provide some configuration DSL for custom Strategies and Locks #383 (mberlanda)
Fixed bugs:
- Allow Sidekiq::Context to be used for logging #429 (mhenrixon)
- Fix sidekiq develop #426 (mhenrixon)
- Reap as many orphans as advertised #403 (mhenrixon)
- Reaper should remove :INFO keys #399 (mhenrixon)
Merged pull requests:
- Fix filename #409 (piton4eg)
- Adds some assets for documentation #404 (mhenrixon)
- fix: documentation link #390 (shaojunda)
- Move workers in examples into spec/support/workers #386 (mhenrixon)
- Rename rails_example to my_app #385 (mhenrixon)
v6.0.15 (2019-10-05)
Implemented enhancements:
- Lock both worker and queue #274
Fixed bugs:
Closed issues:
- :until_executing does not schedule job in Sidekiq 6.0.1 at all #427
- Typo in documentation #423
- Error in documentation #422
- FIFO strategy #415
- NoMethodError on setting global configurations #413
- Syntax error on using the v6.0.13 #410
- Add support for on_conflict: :log for UntilExecuting lock #408
- Allow sidekiq_options to set lock_info #401
- Validate sidekiq_options for each worker #398
- Expiration for all locks #393
- Fix your paypal link in README #389
v6.0.13 (2019-04-14)
Implemented enhancements:
Closed issues:
- Unique args in combination with sidekiq cron contains
_aj_symbol_keys
#363 - Low quality piece of shit #360
- Passthrough has been deprecated and will be removed in redis-namespace 2.0 #338
v6.0.12 (2019-02-28)
Fixed bugs:
- we are receiving SidekiqUniqueJobs::ScriptError "Problem compiling convert_legacy_lock" after upgrading from 5.0.10 -> 6.0.11 #377
- Fix converting legacy locks #378 (mhenrixon)
v6.0.11 (2019-02-24)
Implemented enhancements:
Fixed bugs:
- Prevent memory leaks (many locks stay in memory) #368
- :until_and_while_executing not processing queued jobs after executing #355
- Version 6: lets you schedule job with missing arguments #351
- Version 6 Ignores Jobs Enqueued in Version 5 #345
- Job will not enqueue even with no existing match #342
- Convert v5 locks when needed #375 (mhenrixon)
Closed issues:
- Infinite lock using until_and_while_executing after sidekiq restart #361
- getting a crash using lock_expiration on v6.0.6 #350
- Problem when job failed and is retrying #332
Merged pull requests:
v6.0.10 (2019-02-23)
Implemented enhancements:
Closed issues:
- Unsure of sane defaults #372
v6.0.9 (2019-02-11)
Implemented enhancements:
- Delete all locks button #357
- John denisov add delete all button to web #370 (mhenrixon)
- Various upgrades #366 (mhenrixon)
v6.0.8 (2019-01-10)
Fixed bugs:
Closed issues:
- Automatic unlock of jobs #362
- (6.0.7)
uniquejobs:{digest}:AVAILABLE
keys never expire #359 - Strange behavior using strategy "reject" with "until_executed" #358
- Pinpointing issues with unique digests not being removed #353
Merged pull requests:
v6.0.7 (2018-11-29)
Implemented enhancements:
Fixed bugs:
- Version 5: Job ID Hash Entries Not Removed if Unique Key Expires #346
- Move the lpush last #354 (mhenrixon)
- Convert expiration time to integer #330 (dareddov)
Closed issues:
- First job never unlocks the lock / Endless waiting #352
- Version 5&6: uniqueness not respected for Job without params #349
Merged pull requests:
- Do not build keys on lua scripts #348 (pacoguzman)
- fix CHANGELOG syntax #344 (timoschilling)
- Define Config class inside SidekiqUniqueJobs module #343 (Slike9)
- fix readme testing section #333 (edmartins)
- Fix typo in documentation [ci-skip] #327 (mhenrixon)
v5.0.11 (2018-11-19)
Closed issues:
- concurrent-ruby 1.1.1 is causing this gem to break #340
- lock remains after job not properly finish #339
- Using a different Redis instance #337
- Using :until_and_while_executing not yielding expected results #336
- "payload is not unique", but cannot find digest or scheduled job #335
- Confused with UntilExecuted documenation #326
- Job never requeued after raising unhandled error with until_and_while_executing? #322
v6.0.6 (2018-08-09)
Implemented enhancements:
Closed issues:
- Unique UntilExecuted not working while the job is executing? #319
v6.0.5 (2018-08-07)
Fixed bugs:
Closed issues:
- Why is lock_timeout: nil VERY DANGEROUS? #313
v6.0.4 (2018-08-02)
Fixed bugs:
Closed issues:
- Question about until_timeout with 6.0.0 #303
v6.0.3 (2018-08-02)
Fixed bugs:
Closed issues:
- Sidekiq Web Pagination Broken #309
Merged pull requests:
v6.0.2 (2018-08-01)
Fixed bugs:
v6.0.1 (2018-07-31)
Fixed bugs:
- :until_executed is throwing errors and not requeuing the job. #256
- Remove unused method #307 (mhenrixon)
Closed issues:
- ArgumentError: sidekiq_unique_jobs/web breaks sidekiq Retries page #306
- If the job dies, it doesn't remove the lock #304
Merged pull requests:
- Dead jobs #308 (mhenrixon)
- Fix require path for sidekiq_unique_jobs/web #305 (soundasleep)
v6.0.0 (2018-07-27)
v6.0.0.rc8 (2018-07-24)
Implemented enhancements:
- Add RequeueWhileExecuting strategy #223
- New feature: Replace original job if duplicate is added #177
- Add a replace strategy for client locks #302 (mhenrixon)
Merged pull requests:
v6.0.0.rc7 (2018-07-23)
Implemented enhancements:
- Sidekiq web #297 (mhenrixon)
- Document code #296 (mhenrixon)
- Rename to
unique:
tolock:
#295 (mhenrixon)
Closed issues:
Merged pull requests:
v6.0.0.rc6 (2018-07-15)
Fixed bugs:
Closed issues:
- Locking with retries #289
Merged pull requests:
v6.0.0.rc5 (2018-06-30)
Fixed bugs:
v6.0.0.rc4 (2018-06-30)
Implemented enhancements:
v6.0.0.rc3 (2018-06-29)
Fixed bugs:
v6.0.0.rc2 (2018-06-26)
Implemented enhancements:
- Within tests: workers enqueued in the future don't clear their unique locks after being drained/executed #254
- Unexpected behavior with until_executed #250
Fixed bugs:
- Unique job needs to be unlocked manually? #261
- Duplicate jobs getting created #257
- Multiple non-unique jobs with until_executed? #255
- :until_executing not unlocking when starting to run #245
- Drop jobs hash #282 (mhenrixon)
Closed issues:
- Difference between :until_and_while_executing vs :until_executed is not clear #249
- Deprecated Documentation #246
- Are we meant to manually expire the unique jobs hash? #234
- How :until_executing works ? Run job only once and discard new jobs while another job is executing #226
Merged pull requests:
v6.0.0.rc1 (2018-06-26)
Implemented enhancements:
- Legacy support #280
- Adds legacy support #281 (mhenrixon)
- Adds guard-reek #279 (mhenrixon)
- Fix UntilExpired #278 (mhenrixon)
v6.0.0.beta2 (2018-06-25)
Implemented enhancements:
v6.0.0.beta1 (2018-06-22)
Implemented enhancements:
- Code smells #275 (mhenrixon)
- Reject while scheduling #273 (mhenrixon)
- Improve testing #272 (mhenrixon)
- Until and while executing #271 (mhenrixon)
- Solidify master #270 (mhenrixon)
- Minor adjustments #268 (mhenrixon)
- Use ruby 2.5.1 #267 (mhenrixon)
- Add explicit concurrent-ruby dependency. #265 (brettburley)
Fixed bugs:
- Allow
jobs keys
to default to listing all keys #252 (soundasleep)
Merged pull requests:
- Improve documentation #269 (mhenrixon)
- Remove unnecessary monkey patches for String #262 (zormandi)
- README > While Executing: remove unnecessary word #260 (TimCannady)
- Don't skip monkeypatches if ActiveSupport present #248 (dleavitt)
- Better runtime locks #241 (mhenrixon)
v6.0.0.beta (2018-06-17)
Closed issues:
- Incomplete sentence in README #264
- ActiveJob and Sidekiq::Worker #259
- ActiveJob and Sidekiq::Worker #258
- Non-unique jobs can be added even when
sidekiq_options unique: :until_executed
#251 - Trouble with "inline" mode #243
- Sidekiq::Worker.set not working with sidekiq-unique-jobs #242
- sidekiq-unique-job with ActiveJob #238
- Deadlock using :while_executing? #233
v5.0.10 (2017-08-19)
Closed issues:
- Version v5.0.5 might have introduced a breaking change in while_executing and was not documented #230
- String arguments not seen as unique #222
- unique_args method suppresses all
NameError
exceptions #219
Merged pull requests:
- Various improvements #240 (mhenrixon)
- Fix: uninitialized constant CustomQueueJob on rspec #239 (dalpo)
v5.0.9 (2017-07-06)
Closed issues:
- The work of several unique sidekiq tasks within one queue #225
- Missing documentation on activejob usage #221
Merged pull requests:
- Your testing lib is broken and don't permit to test uniqueness of jobs #232 (keysen)
- Use hscan for Util#expire #229 (dmkc)
- Fixed documentation example about unique_args #228 (andresakata)
- Fix filename #224 (ikataitsev)
v5.0.8 (2017-05-03)
Closed issues:
- Using JSON.parse in delete_by_value_ext break compatiblity with other Sidekiq extensions #220
- Is it possible to get the Job ID of original job? #217
v5.0.7 (2017-04-26)
Closed issues:
v5.0.6 (2017-04-23)
Closed issues:
- Different unique arguments depending on lock type #203
- Strategy until_and_while_executing not working properly #199
- while_executing working wrong #193
v5.0.5 (2017-04-23)
Merged pull requests:
v5.0.4 (2017-04-18)
v5.0.3 (2017-04-18)
v5.0.2 (2017-04-17)
Closed issues:
- Uniqueness should not survive Class.jobs.clear #214
- when arguments are empty then unique_args proc/method is not executed #201
v5.0.1 (2017-04-16)
Closed issues:
- Removing "uniquejobs" hash? #213
- deprecation warnings with redis-namespace 2.0 #212
- Unclear docs / examples for unique_args #211
- Jobs Console fails to launch #208
- Util.del Redis::CommandError: ERR syntax error #207
- version 4.0.19 #206
- Job.delete does not remove lock in all circumstances #205
- disappearing jobs - known issue in conjunction with other extensions? #202
- Broken pipe @ io_write - <STDERR> on sidekiq unique jobs #198
- Doesn't play well with redis-namespace #196
- SidekiqUniqueJobs::ScriptError #192
Merged pull requests:
v5.0.0 (2017-04-08)
Fixed bugs:
Closed issues:
- Could not find a valid gem 'sidekiq-unique-jobs' (= 3.0.15) in any repository #197
uniquejobs
hash doesn't get cleaned up #195- Code block under "Finer Control over Uniqueness" in your documentation might have the wrong option specified #191
- not able to run test without live Redis #186
- unique while not sucessfully completed? #185
- Duplicate jobs when using :until_and_while_executing #181
- unique: :while_executing doesn't remove lock when the Sidekiq node running the job shuts down and terminates the job prematurely #170
- :while_executing appears to be broken #159
- Using ":until_executing, :until_executed, :until_timeout, :until_and_while_executing" all break Sidekiq::Testing #157
- Way to remove lock in application code #147
Merged pull requests:
- Increase sleep delay in WhileExecuting#synchronize #204 (dsander)
- Ensure job ID removed from uniquejobs hash #200 (carlosmartinez)
- unique args need to be an array #194 (pboling)
v4.0.18 (2016-07-24)
Closed issues:
- ArgumentError: wrong number of arguments (given 1, expected 2) #190
- Should be note on document only works on production mode #189
- SidekiqUniqueJobs::ScriptError: release_lock.lua NOSCRIPT No matching script. #187
- sidekiq-unique-jobs kills sidekiq in production #183
- Parameters turn into String #182
- You really helped me today #180
- 4.0.17 config #171
- Problem with releasing uniquejobs locks after timeout expires #169
- NOSCRIPT No matching script. Please use EVAL. #168
- Broken compatibility with Sidekiq 3.4 #140
Merged pull requests:
- missed space #188 (TheBigSadowski)
- Convert unless if to just 1 if #179 (otzy007)
- fix for #168. Handle the NOSCRIPT by sending the script again #178 (otzy007)
- Fixed gitter badge link #176 (andrew)
v4.0.17 (2016-03-02)
Closed issues:
- No place where I can say "Thank you" for all contributors #165
v4.0.16 (2016-02-17)
Merged pull requests:
- Fix for sidekiq delete failing for version 3.4.x #167 (theprogrammerin)
- Run lock timeout configurable #164 (Slania)
v4.0.15 (2016-02-16)
Closed issues:
- Until timeout question #163
- Error when run rspec #162
- Unique job keys never dissapear #161
- Uniqueness breaks jobs #160
- Too many open files #155
Merged pull requests:
- Add a Gitter chat badge to README.md #166 (gitter-badger)
- Fix test overrides. #158 (benseligman)
- Remove wrong Server::Middleware#worker_class override #156 (vkuznetsov)
v4.0.13 (2015-12-16)
Closed issues:
v4.0.12 (2015-12-15)
Closed issues:
- Can't schedule a job from another job #151
- perform_in not working in version 4.0.9 #150
unique: until_and_while_executing
not working as expected #146- while_executing still runs duplicate tasks #136
- Version 4 Upgrade #133
v4.0.11 (2015-12-12)
Closed issues:
- Release a new version for Ruby < 2.1 compatability #152
v4.0.10 (2015-12-12)
Closed issues:
- Until Executed is taking waiting for unique_expiration #149
- Until Executed vs Unique Until And While Executing is confusing in README #148
- sidekiq-unique-jobs not enabled from sidekiq workers #131
v4.0.9 (2015-11-14)
Closed issues:
- Error when using unique_args in 4.0.8 #145
- Ignore lock when jobs spawned from another sidekiq worker #142
- Two Rails apps on the same server, but only one Sidekiq instances is working correctly #141
- ActiveRecord::RecordNotDestroyed: Failed to destroy the record #139
v4.0.8 (2015-10-31)
Closed issues:
- Jobs not getting queued in v4 #138
- Unique args being considered? #137
- No mention how to test in README #135
- License Difference #132
Merged pull requests:
- Calculate worker's unique args when a proc or a symbol is specified #143 (zeqfreed)
- Fix markdown link formatting #134 (thbar)
v4.0.7 (2015-10-14)
Closed issues:
v4.0.6 (2015-10-14)
Closed issues:
- NameError: uninitialized constant SidekiqUniqueJobs::RunLockFailed #126
v4.0.5 (2015-10-13)
Closed issues:
- Rails + Sidekiq will go bezerk after sidekiq-unique-jobs testing check. #128
- NoMethodError: undefined method `to_sym' for true:TrueClass #125
- Redis::CommandError: ERR unknown command 'eval' #124
Merged pull requests:
- Forces to look for testing namespace in Sidekiq and not his ancestors #129 (antek-drzewiecki)
- Fix outdated phrasing and add test coverage to readme #123 (albertyw)
v4.0.4 (2015-10-09)
Closed issues:
- Active job with unique args doesn't work #120
- 4.0.1 => job no longer unique #117
- Update Changelog and Tags #115
v4.0.3 (2015-10-08)
Closed issues:
- unique_unlock_order - never option #122
- Run 1 job and queue 1 #121
- unique_lock vs unique_locks typo #119
- 4.0.2 commited but not released to rubygems? #118
v4.0.2 (2015-10-06)
4.0.1 (2015-10-06)
Closed issues:
- Don't work with perform_in #114
- 3.0.15 apparently breaks inline testing #113
- sidekiq_unique record in Redis is not cleaned when foreman process is killed #112
- Can't ensure unique job simultaneously. #111
- Job considered as duplicate after completion only in production #110
- Gem requires Redis 2.6+? #109
- unable to re-schedule job at specific time #108
- Documentation Not Clear #78
- Runtime uniqueness when using :before_yield as unlock order #72
- Using with sidekiq delayed extensions #45
Merged pull requests:
v4.0.0 (2015-10-05)
Implemented enhancements:
- Duplicated Jobs With Nested Sidekiq Workers #10
Closed issues:
- 3.0.14 Error: ERR wrong number of arguments for 'set' command (Redis::CommandError) #104
- Testing #103
- Active Job #102
- Why is SidekiqUnique behaviour applied to regular Workers? #100
- Confusing behavior when trying to
[1,2,3].each { |n| SomeJob.perform_in(n.seconds.from_now, n) }
never running, logging as duplicate value #98 - Scheduled jobs are not unlocked when deleted #97
- Testing functions should be moved out of production code #95
- Jobs can unlock mutexes they don't own #94
- Jobs scheduled in the future are never run #93
- perform_at and perform_async do not unique if perform_at is in the future. #91
- Latest release is breaking #90
- Optimize Redis usage #89
- Unique jobs sets Sidekiq testing to inline! mode #88
- Test suite unclear on what happens when duplicate job is attempted #84
- Change log level to info rather than warn #80
- Jobs are unlocked if they fail and are retried #77
- Usage of sidekiq-unique-jobs with activejob #76
- If a job is deleted from the enqueued list, it's still unique and new jobs can't be added. #74
- Incorrect README re: uniqueness time? #73
- Sidekiq::Testing inline detection assumes you're always using inline testing #71
- unique_args_enabled has been deprecated, nothing in readme #70
- The second job does not run, even if it has different arguments #69
- Jobs not being executed anymore?? #65
- mock_redis and the mess #62
- What is the exact behavior? #47
- Throttling jobs #39
- undefined method `get_sidekiq_options' for "MyScheduledWorker":String #27
- Crash handling #14
- Missing info from README #6
Merged pull requests:
- Allow job with jid matching unique lock to pass unique check #105 (deltaroe)
- Prevent Jobs from deleting mutexes they don't own #96 (pik)
- Add after unlock hook #92 (HParker)
- Do not unlock on sidekiq shutdown #87 (deltaroe)
- Remove no-op code, protect global space from test code #86 (stevenjonescgm)
- Remove unique lock when executing and clearing jobs in sidekiq fake mode #83 (crberube)
- Fix tests. Tests with latest sidekiq versions and ruby versions #82 (simonoff)
- Duplicate Payload logging configuration #81 (jprincipe)
- output log if not unique #79 (sonots)
- Checking Sidekiq::Testing.inline? on testing strategy and connector #75 (Draiken)
v3.0.11 (2014-12-15)
Closed issues:
- ConnectionPool used incorrectly - causes deadlocks #66
- undefined
configuration
when using .configure #64
Merged pull requests:
- Use ConnectionPool blocks to ensure exclusive connection. Closes #66. #67 (adstage-david)
v3.0.10 (2014-11-19)
Closed issues:
- LoadError: cannot load such file -- mock_redis #60
- The deprecation message is unclear and unnecessary #59
Merged pull requests:
- Added method name to depreciation warning message #61 (jamesbowles)
v3.0.9 (2014-11-05)
Closed issues:
- sidekiq-unique-jobs prevents not unique jobs creation event with sidekiq inline test mode #58
- mock redis dependency #55
- Unique key inconsistency between server and client #48
- Example Test using Sidekiq::Testing.inline #44
- Will a second job lose if the job is already queued, or is already scheduled? #43
- Can you update the change log? #42
Merged pull requests:
- Refactoring connectors to use them in client and server #56 (salrepe)
- Fix dependency error in inline testing connector #54 (salrepe)
- Add extension to Sidekiq API that is uniqueness-aware #52 (rickenharp)
v3.0.3 (2014-11-03)
Closed issues:
- is mock_redis really a runtime dependency? #46
Merged pull requests:
- Unlock testing inline jobs like normal ones #53 (salrepe)
- Declare mock_redis as development dependency instead of runtime one #51 (phuongnd08)
v3.0.2 (2014-06-08)
Closed issues:
- Add unique job key to the message json #40
Merged pull requests:
- Add the unique hash to the message for use by the workers. #41 (sullimander)
v3.0.1 (2014-06-08)
Closed issues:
- Support for sidekiq 3? #34
- Short jobs are not unique for the given time window #33
- Not all sidekiq:sidekiq_unique keys are removed from Redis #31
- What does uniqueness mean in case of this gem? #30
- Server middleware removes payload hash key before expiration #26
- Lock remains when running with Sidekiq::Testing.inline! #23
- What is the use case for the uniqueness window? #22
- clarification on unique_args #20
- payload_hash staying around #13
Merged pull requests:
- Fix repo URLs for badges #38 (felixbuenemann)
- Clarify README about unique expiration #36 (spacemunkay)
- Add option to make jobs unique on all queues #32 (robinmessage)
- Fix homepage in gemspec #29 (tmaier)
v2.7.0 (2013-11-24)
Closed issues:
- Sidekiq tests failed when sidekiq-unique-jobs is used #24
- Redis not mocked in testing #18
- Scheduled Unique Jobs Not Being Enqueued #15
- Retries duplicates unique jobs #5
- Middleware not added to chain? #2
Merged pull requests:
- Make unlock/yield order configurable. #21 (endofunky)
- Rely on Sidekiq's String#constantize extension instead of rolling our own #19 (disbelief)
- Attempt to constantize String
worker_class
arguments passed to client middleware #17 (disbelief) - Compatibility with Sidekiq 2.12.1 Scheduled Jobs #16 (lsimoneau)
- Allow worker to specify which arguments to include in uniquing hash #12 (sax)
- Add support for unique when using Sidekiq's delay function #11 (eduardosasso)
- Adding the unique prefix option #8 (KensoDev)
- Remove unnecessary log messages #7 (marclennox)
v2.3.2 (2012-09-27)
Closed issues:
- Scheduled workers #1
Merged pull requests:
- Fix multiple bugs, cleaned up dependencies, and added a feature #4 (kemper-blinq)
- Dependency on sidekiq 2.2.0 and up #3 (philostler)
v2.2.1 (2012-08-19)
v2.2.0 (2012-08-19)
v2.1.0 (2012-08-07)
* This Changelog was automatically generated by github_changelog_generator


|
Drug Advertisements
by Laura W. Allen
Over a third of the
woodblock prints in the UCSF collection are advertisements for medicines or
cosmetic products. Along with many
plain, printed texts in this category are more than forty illustrated
advertisements.
One early example is a
diptych from the 1840s purveying a medicine called Gozōen,
used for reducing dizziness, or nobose. It contains an imaginative rendering of the
drug's powerful effect. At left a man
sits drowsing against a wooden armrest, his eyes closed, a cloud of dizziness
emanating from his body to envelop the dream-like scene played out before
him. There, a group of warriors,
representing the medicine, rout a bunch of half-naked demons personifying the
conditions causing dizziness: coughs, fever, and so on. To the left of this scene is a helpful banner
informing viewers of the name and location of the Edo
shop where this wonder drug may be purchased.
Two nineteenth-century
drugstore advertisements depict shop interiors as bustling places with ranks of
wooden drawers lining the walls, and a steady stream of customers coming to
purchase medicine. In one, a
man scoops powdered drugs into a paper packet from a long trough of medicine,
in a shop identified by name as the Kawamuraya; the
shop's emblem is also emblazoned on round red paper fans shown being
distributed among the customers.
Both prints are themselves made in the form of
a fan, and they somehow survived their intended use, attached to a fan and
likewise given away as free advertising for the drugstores they portray.
Some of the most
fascinating drug advertisements are those employing popular kabuki actors to sell medicines — the
nineteenth-century equivalent of a Hollywood
actor being enlisted to market a brand of aspirin or cough suppressant. One
spectacular example is a triptych promoting a drug for children, published in
November 1880. At the center is a roundel containing the image of a
Western child, with curling black hair and deep red lips. Above it is written the word Kinder-puwder, in capital letters; below, the Japanese characters
read "King of children's medicine, Kindoru powder."
Red and white lines
radiate from this circle as a backdrop for two actors, identified as Ichikawa Danjuro (IX), in the role of the court lady Kunai no tsubone, and Onoe Kikugoro (V) as the warrior Takada Sannosuke
(author's note: this is curious, as Danjuro was not
known for his female roles, and the performance is not listed in standard
chronologies). The text to their right
and left suggest that the drug company is the sponsor for this performance, now
playing at the Shintomiza theater. The print simultaneously advertises both play
and medicine, and both the drug and the actors are "stars."
|
|
{% include sidenav.html %}
|


User can see a display showing the current number entered or the
result of the last operation.
User can see an entry pad containing buttons for the digits 0-9,
operations - '+', '-', '/', and '=', a 'C' button (for clear), and an 'AC'
button (for clear all).
User can enter numbers as sequences up to 8 digits long by clicking on
digits in the entry pad. Entry of any digits more than 8 will be ignored.
User can click on an operation button to display the result of that
operation on:
the result of the preceeding operation and the last number entered OR
the last two numbers entered OR
the last number entered
User can click the 'C' button to clear the last number or the last
operation. If the users last entry was an operation the display will be
updated to the value that preceded it.
User can click the 'AC' button to clear all internal work areas and
to set the display to 0.
User can see 'ERR' displayed if any operation would exceed the
8 digit maximum.
Bonus features
User can click a '+/-' button to change the sign of the number that is
currently displayed.
User can see a decimal point ('.') button on the entry pad to that
allows floating point numbers up to 3 places to be entered and operations to
be carried out to the maximum number of decimal places entered for any one
number.
Constraints
You may not use the eval() function to execute calculations


By Noah Phibbs
Has this ever been you? You've had a great old day at the county fair and as you walk back home with some friends, you're hit by a speeding truck!  But, with titanium bones and a silicone exo-armour suit, the truck will be in worse damage than you!
Aside from the obvious boost to your ability to stay alive, new advanced cybernetics can not only make you move faster but think faster as well
In this day & age, people talk often about "self-improvement", but no self-improvement is more tangible than being able to live longer, see in the dark, and lift up to 1000x your body weight! Cybernetics are not just a dream of the future, but a cummilitave dream of our ancestors for a millenia before us.
Cybernetics are still highly experimental, and are thus prone to unexplained or unforseen side effects that can include, but are not limited to:
One of the most commonly posed questions in postmodern sci-fi revolves around cyborgs. Mainly "where does the man end and the machine begin?". Although cybernetics can provide undeniable benefits to an individual's life, they can also slowly wear a person down. Thinking like a computer can turn an individual into a recluse, often caught between the thought they are above humanity, and also machines. Cyborgs often suffer from social withdrawl, and can be proine to paranioa.
Some easy alternatives to cybernetics include:


Cardi B’s Daughter Kulture, 1, Makes ‘Vogue’ Cover Debut In Stunning New Shoot With Mom
by Jenna LemoncelliCardi B is kicking off 2020 on the cover of ‘Vogue’s January issue with her 17-month-old daughter, Kulture! The rapper is stunning in a red dress with white polka dots, while holding and her baby girl who’s pictured smiling in a pair of little red shorts!
Cardi B is “unfiltered, unapologetic, and unbowed” in her new cover interview with Vogue. The rapper, 27, covers the magazine’s January 2020 issue — which celebrates four fearless creative forces, role models, and mothers with a quartet of covers — alongside her 17-month-old daughter Kulture Kiari Cephus. The mother daughter duo are the ultimate pair in a series of photos, one of which shows Cardi holding Kulture close with a New York City skyline behind them.
Cardi opens up about motherhood, a new album, the scrutiny of ever-escalating fame and her marriage to Migos rapper, Offset in the candid interview. She goes on to explain that motherhood has allowed her to be more focused and less concerned with any negative outside noise. “Being a mom — how can I say it? Things are a little bit harder to balance, but it’s good for the mental,” she explained. “Like, if I’m playing with my daughter, I forget about the issues.”
Vogue’s January 2020 issue is available on newsstands in NY/LA December 10th, and nationwide December 17th.


--- layout: post esbma_id: 1491 date: 2003-11-06 12:00:00 keywords: cornsharp title: Comparing Vault to GotDotNet Workspaces ---
Robert McLaws asks me to compare SourceGear Vault to GotDotNet Workspaces. Granted, he admits the question was a setup to give me a chance to preach my favorite sermon. Still, the pulpit awaits, so I can't resist...
With our recent introduction of a Single User Edition of Vault, the price point for a solitary user is so low that it invites comparison to free solutions like Workspaces. But substantial differences remain. It helps to remember that Vault is still basically priced at $399/user. At that price, it is one of the least expensive among the serious players in this market. We're comfortable comparing Vault to systems which cost 2 and 3 times as much.
But the popularity of Vault has exceeded even our own expectations. We keep hearing cries from people who want to use Vault but can't justify its price. And we hate to say no, so we've tried to be very creative about pricing. We want to make it possible for smaller teams to use Vault, even as we keep the basic price point at $399/user. Our original solution to this problem was our Starter Pack, five licenses for $599. But even then, we got a surprising number of people pining for a one-user license at a dirt-cheap price.
So earlier this week we responded by creating the Single User Edition at $49. We've been very surprised how many of these things we've sold already. The total revenue isn't going to change my life, but the number of units is strong evidence that people really did like this idea.
But like I said, $49 is close enough to zero that several new comparisons seem appropriate. Still, I don't tend to think of Vault and Workspaces as comparables. I should admit that I haven't used GotDotNet Workspaces any further than a mere demo of its features. But a truly detailed comparison may not be necessary. There are some pretty big differences that will serve as key decision factors for most people.
The most important advantage of Vault is rather obvious: Our video is a lot cooler than theirs.
Seriously, the biggest difference is that Workspaces is hosted on Microsoft's server farm, while Vault is software you download and install on your own server. I'm not motivated to claim that either approach is better than the other. This is a pretty clear choice. With all due respect to Robert who asked the original question, anybody who can't choose between these two extremes probably had a hard time deciding between Bush and Clinton in the 1992 election.
We obviously work hard to make Vault easy to install and maintain, but any effort is a lot more than no effort at all. Workspaces is really simple. There isn't really anything to install or maintain. It takes a few minutes to get going, and it just works.
But of course, the simpler administration of Workspaces comes with a tradeoff: Vault is a lot more powerful. I'm not saying this to be critical of Workspaces or the obviously talented folks who designed it. Workspaces is a system which seems to solve its intended problem very well. But it wasn't designed to be a powerful shrinkwrap SCM tool. Workspaces achieves simplicity by sacrificing flexibility.
Vault has everything you would expect to find in a top-notch source control package:
I could go on and on, but I'm sure you get the idea, and anyway, I tend to get dizzy if I consume too much of my own Kool-Aid.
We're comparing a compact car to a pickup truck. The car serves its purpose very simply and very efficiently. The pickup truck is a lot more powerful and a lot more flexibile and therefore a lot more expensive. Both have their place, and the world seems happy allowing them both to be very successful.
Obviously, I like Vault. I prefer having my code repository close to me, right there on the LAN where I live. And I place a high value on powerful features like 3-way merge. Not surprisingly, I drive a really big pickup truck as well.


Max wind speed: 0.50 Wavelength (time steps per cycle): 350 Rotational k: .05
Use the sliders to change the model's parameters and look for different types of resonance. You'll find that the tree quickly stops acting like a tree but does show several interesting types of chaotic and periodic motion.
I made an ipython notebook to analyze the motion of this tree more rigorously for my applied math course.
Each circle represents a base unit of a fractal. The lines connecting these circles have restoring forces both in the angular and lengthwise directions. For each time step, the fractal uses a recursive tick()
function to update physics at every node and a recursive draw()
function to re-render the fractal. The wind's force is given by a force
object.


--- layout: post title: Mix:UK 07 - I'll be there! date: '2007-08-09T11:44:00.001+01:00' tags: [asp.net, silerlight, conferences, mixuk] modified_time: '2007-08-09T11:45:06.705+01:00' blogger_id: tag:blogger.com,1999:blog-4015568221071268916.post-3792575875835205633 comments: true blogger_orig_url: http://serialseb.blogspot.com/2007/08/mixuk-07-i-be-there.html ---
Well, it's now official, I'll be at Mix:Uk 07!
Hope to get chatting with many of you about all things WPF / Silverlight. So much cross-over and so many differences!


Pyschology Links
Psych Web (leads to a list of further useful articles)
Psych Site (On the Science of Pyschology Resources)
The whole Brain Atlas
American Psychological Association
British Psychological Society
Comparative Psychology
Evolutionary pyschology: A Primer
Evolutionary on Altruism
Evolutionary on Criminality
Evolutionary on Sexual Strategies
Foraging
Homing
Animal Language
Animal Language (35 pages long!)
Classical Conditioning
Operant Conditioning
frame61295.html
Pyschopathology And Therapeutic Treatments
www.mentalhealth.com/book/p40-sc02.html#Head_3
www.blarg.net/~charlatn/Depression.html
www.somethingfishy.org/
www-personal.umich.edu/~tmorris/goodbook.html
www.shef.ac.uk/~psyc/psychotherapy/subjects.html
www.behaviour.net/gestalt.html
cnn.com/HEALTH/9608/03/nfm/depression.herb/index.html
www.nutrimed.com/LITHINAS.html
mind.org.uk
www.pharminfo.com
www.psyweb.com/psywebsub/MentalDis/AdvPsych.html
psychcentral.com
www.vt.edu:10021/artsci/psych/info/treatment-terms.html
Biological Psychology
www.newscientist.com
www.med.harvard.edu:80/ANLIB/home.html
www.weber.u.washington.edu/~chudler/neurok.html
www.sciencenet.org.uk/index.html
www.sciam.com
www.ama-assn.org/insight/gen_hith/atlas.html (An atlas of the body, useful for neurons, hormonal fuctions etc)
Developmental Psychology
www.aacap.org/index.html
Perspectives
cybertowers.com/selfhelp.htm (on Humanistic Psychology)
General
www.gasou.edu/psychweb/psychweb.htm
apsa
www.topss.htm
www.spsp.clarion.edu/ (Part of the above topps site)
www.bps.org.uk (The British Psychological Society)
www.ama-assn.org/insight/gen_hith/atlas.html (An atlas of the body, useful for neurons, hormonal fuctions etc)


I am a full stack developer experienced in C#, .NET, Angular 2+, Ionic, JavaScript, NodeJS, Electron, Solidity, Ethereum, Blockchain, and HTML/CSS. Welcome to my project homepage, and I hope you find what you are looking for below.
Skip Straight To My Github Profile Go Home View Blog Contact
Yup, I am on twitter. I read it all the time and find a lot of tech news there. No judging...
Bootstrap UI Library, starting with vanilla Bootstrap components. Themes and Premium components coming too.
Visit CodexUIMeteor Up is a production quality Meteor app deployment tool.
Visit Meteor-UpHalo Platform is the Most Comprehensive Cryptocurrency Platform Supported by Halo Coin and the Halo Network.
Visit Halo PlatformProduction Quality Meteor Deployment to Anywhere
This project I have added a lot of contributions, including the website design.
Awesome - A curated list of amazing Bootstrap tools and themes.
I am the new maintainer of this project, and soon to be main contributor.
Cloud9 Core - Part of the Cloud9 SDK for Plugin Development
This project I added the ability to pipe data into the editor in real time.
Article back-end for hack.guides() website
I've written several articles for Pluralsight and merged them into their guide repo.
An official fork of NodeJS. It's pronounced like 'IO'.
I am working to help update documentation, add new features, and moderate the community.
Typescript Typings File For Web3JS
Vanilla Bootstrap Components. Plug and Play, Copy and Paste.
Data science and theory implemented in JavaScript.
Adds a desktop GUI to cloud9's ide using x11
A plugin to mark color codes with pigments.
A real time collaborative editor. Built on RethinkDB. Written for a Pluralsight Article.
A real time chat room built with RethinkDB
Passive Domain Discover Tool using Python and a Whois API
A way to easily import social media information from YAML Front matter or other site information.
Adds local printing option to file menu in cloud9 ide
This is a really old project...
A javascript paste bin leveraging the ace editor.
Just a few snippets from code challenges I have done. Oh also I coded a teenager, kind of a joke with a friend.
The website you are viewing right now...
This map shows the current real time state of Faction Warfare in eve online. It includes a lot of handy features, and quick information links.
This tools allows Fleet Commanders to quickly assign logi, sebo's, and ecm throughout their fleet. Using only the fleet chat.
This tool allows federation uprising members to view and search local home base market prices similar to evepraisale. It prices the stocks and also allows you to see if items are in stock or not.
This tool allows federation uprising members to price their shipping costs using our internal shipping corporation CFO.
While I cannot show source code for these projects, I can list them, describe them, and point out what technologies were used with them.
An online meeting place for board agendas, voting, and remote meetings.
MeteorJS, BlazeJS, MongoDB, PUB/SUB, NodeJS, HTML/CSS
A C# program that parses the Metro 2 format for reporting to Credit Bureau's. Use was to extract information, fix it, and regenerate the file.
C#
Built a system to extend Fiserv's XP2 Core Processing System. Added Loan Participation Pools for Autos.
C#, ASP.NET, SDK/API, SOAP, Microsoft SQL Server, T-SQL, WPF, HTML/CSS/JS
A ASP.NET application that managed the entire health care claim and reimbursement system for AFCU.
C#, ASP.NET, HTML, JavaScript, CSS, Microsoft SQL Server, T-SQL
I built a Stack Overflow style employee suggestion portal for AFCU.
C#, ASP.NET, Microsoft SQL Server, T-SQL, HTML/CSS/JS
This is a C# Batch program that runs every night to sweep 90% of funds into a proceeds account and 10% of funds into a holding account.
C#
Converts an XML file to CSV for import into FICS.
Python
Checks to see if any encrypted passwords in DB uses low security passwords.
Python, Rainbow Tables, Sha256, Sha512, MD5


Play Faster Than Others...!
Priya Varrier| Vs | Hulk | Comedy Video
Sudigaali Sudheer | Rashmi | Dance Performance
Mixing Songs | Small Girl | Dance Performance
Sahoo Movie| Prabhas Style like Royal | Mass Video
| Hockey Indian Players |Whatsapp Status |
Ipl cancelled mashup | Ipl WhatsApp status | cricket | ipl
IPL | All Teams | Intro to IPL 2021 | WhatsApp Status
Football videos || messi best skill || WhatsApp status
The rainy day comes with a confident wind, rousing the trees into a vortex of dance.
Upon this rainy day I am woven by these water threads into the ether that stretches from heavens to earth.
That explains our faulty parenting ,hell good job, well done.
sad romantic love |Don't need to feel sad. Enjoy ur own company and feel it.
Video with Nature Sound|Short 30 Sec Nature Video for Relaxation|Nature Lover
we feel more relaxed by looking at water.Low, medium and high-pitch sounds are quite easily developed in a waterfall
Get closer to Nature and be taken on a journey of discovery as you explore the beauty of the natural world.
Seeing or hearing the soothing sounds of moving water triggers a response in our brains.


Sweet Alert
SweetAlert automatically centers itself on the page and looks great no matter if you're using a desktop computer, mobile or tablet.
It's even highly customizeable, as you can see below!
Basic message
Title with a text under
Success message!
Warning message
Cancel message
Info message
Custom image message
Input message


public class SimpleFormatter extends Formatter
LogRecord
in a human readable
format. The summary will typically be 1 or 2 lines.
Configuration:
The SimpleFormatter
is initialized with the
format string
specified in the java.util.logging.SimpleFormatter.format
property to format the log messages.
This property can be defined
in the logging properties
configuration file
or as a system property. If this property is set in both
the logging properties and system properties,
the format string specified in the system property will be used.
If this property is not defined or the given format string
is illegal,
the default format is implementation-specific.
Formatter
| Constructor and Description |
|---|
SimpleFormatter() |
| Modifier and Type | Method and Description |
|---|---|
String |
format(LogRecord record)
Format the given LogRecord.
|
formatMessage, getHead, getTail
public String format(LogRecord record)
The formatting can be customized by specifying the
format string
in the
java.util.logging.SimpleFormatter.format
property.
The given LogRecord
will be formatted as if by calling:
String.format
(format, date, source, logger, level, message, thrown);
where the arguments are:format
- the java.util.Formatter
format string specified in the
java.util.logging.SimpleFormatter.format
property
or the default format.date
- a Date
object representing
event time of the log record.source
- a string representing the caller, if available;
otherwise, the logger's name.logger
- the logger's name.level
- the log level.message
- the formatted log message
returned from the Formatter.formatMessage(LogRecord)
method. It uses java.text
formatting and does not use the java.util.Formatter
format
argument.thrown
- a string representing
the throwable
associated with the log record and its backtrace
beginning with a newline character, if any;
otherwise, an empty string.Some example formats:
java.util.logging.SimpleFormatter.format="%4$s: %5$s [%1$tc]%n"
This prints 1 line with the log level (4$
),
the log message (5$
) and the timestamp (1$
) in
a square bracket.
WARNING: warning message [Tue Mar 22 13:11:31 PDT 2011]
java.util.logging.SimpleFormatter.format="%1$tc %2$s%n%4$s: %5$s%6$s%n"
This prints 2 lines where the first line includes
the timestamp (1$
) and the source (2$
);
the second line includes the log level (4$
) and
the log message (5$
) followed with the throwable
and its backtrace (6$
), if any:
Tue Mar 22 13:11:31 PDT 2011 MyClass fatal SEVERE: several message with an exception java.lang.IllegalArgumentException: invalid argument at MyClass.mash(MyClass.java:9) at MyClass.crunch(MyClass.java:6) at MyClass.main(MyClass.java:3)
java.util.logging.SimpleFormatter.format="%1$tb %1$td, %1$tY %1$tl:%1$tM:%1$tS %1$Tp %2$s%n%4$s: %5$s%n"
This prints 2 lines similar to the example above with a different date/time formatting and does not print the throwable and its backtrace:
Mar 22, 2011 1:11:31 PM MyClass fatal SEVERE: several message with an exception
This method can also be overridden in a subclass.
It is recommended to use the Formatter.formatMessage(java.util.logging.LogRecord)
convenience method to localize and format the message field.
Dracula Javadoc Sample, Made with Allan Im.


Id = 55
Nombre Capitulo = Pawn Shop Planet
Tipo = Planet
Dimension = Replacement Dimension
Personaje = ['https://rickandmortyapi.com/api/character/258']
Numero Personaje = ['258']
URL Locacion = https://rickandmortyapi.com/api/location/55


Soldier Tenis:
Are you trying to play games with me? I told you to bring 100! Without that many, we can't make the trap.
If all you want is to make a quick buck, go and see
Plenos
. Or are you satisfied earning peanuts? Hmph!


|
My Project
|
All paths from a (putative) switch variable to the CPUI_BRANCHIND. More...
#include <jumptable.hh>
Public Member Functions | |
| void | set (const PathMeld &op2) |
| Copy paths from another container. More... | |
| void | set (const vector< PcodeOp *> &path, const vector< int4 > &slot) |
| Initialize this to be a single path. More... | |
| void | set (PcodeOp *op, Varnode *vn) |
| Initialize this container to a single node "path". More... | |
| void | append (const PathMeld &op2) |
| Append a new set of paths to this set of paths. More... | |
| void | clear (void) |
| Clear this to be an empty container. | |
| void | meld (vector< PcodeOp *> &path, vector< int4 > &slot) |
| Meld a new path into this container. More... | |
| void | markPaths (bool val, int4 startVarnode) |
| Mark PcodeOps paths from the given start. More... | |
| int4 | numCommonVarnode (void) const |
| Return the number of Varnodes common to all paths. | |
| int4 | numOps (void) const |
| Return the number of PcodeOps across all paths. | |
| Varnode * | getVarnode (int4 i) const |
| Get the i-th common Varnode. | |
| Varnode * | getOpParent (int4 i) const |
| Get the split-point for the i-th PcodeOp. | |
| PcodeOp * | getOp (int4 i) const |
| Get the i-th PcodeOp. | |
| PcodeOp * | getEarliestOp (int4 pos) const |
| Find earliest PcodeOp that has a specific common Varnode as input. More... | |
| bool | empty (void) const |
| Return true if this container holds no paths. | |
All paths from a (putative) switch variable to the CPUI_BRANCHIND.
This is a container for intersecting paths during the construction of a JumpModel. It contains every PcodeOp from some starting Varnode through all paths to a specific BRANCHIND. The paths can split and rejoin. This also keeps track of Varnodes that are present on all paths, as these are the potential switch variables for the model.
| void PathMeld::append | ( | const PathMeld & | op2 | ) |
Append a new set of paths to this set of paths.
The new paths must all start at the common end-point of the paths in this container. The new set of melded paths start at the original common start point for this container, flow through this old common end-point, and end at the new common end-point.
| op2 | is the set of paths to be appended |
| PcodeOp * PathMeld::getEarliestOp | ( | int4 | pos | ) | const |
Find earliest PcodeOp that has a specific common Varnode as input.
The Varnode is specified by an index into sequence of Varnodes common to all paths in this PathMeld. We find the earliest (as in executed first) PcodeOp, within this PathMeld that uses the Varnode as input.
| pos | is the index of the Varnode |
| void PathMeld::markPaths | ( | bool | val, |
| int4 | startVarnode | ||
| ) |
| void PathMeld::meld | ( | vector< PcodeOp *> & | path, |
| vector< int4 > & | slot | ||
| ) |
Meld a new path into this container.
Add the new path, recalculating the set of Varnodes common to all paths. Paths are trimmed to ensure that any path that splits from the common intersection must eventually rejoin.
| path | is the new path of PcodeOps to meld, in reverse execution order |
| slot | is the set of Varnodes in the new path presented as input slots to the corresponding PcodeOp |
| void PathMeld::set | ( | const PathMeld & | op2 | ) |
Copy paths from another container.
| op2 | is the path container to copy from |
| void PathMeld::set | ( | const vector< PcodeOp *> & | path, |
| const vector< int4 > & | slot | ||
| ) |


Sprint 5
Topic: Foundations-Reflections Others
Learning Plan
What is your long term goal and/or career pathway?
My long term goal is to become a full-time front-end developer after I finish this course. The stuff I’ve gone through with this Bootcamp will help me get through with the actual work/ job in the future. I am very excited about the things I can do with JavaScript and CSS
What do you think your biggest strengths and limitations will be in Bootcamp?
My biggest strengths with this Bootcamp is doing mindfulness before doing any course work. At the same, trying to focus and expand my mind with new learning. Using my design background, I can merge the two and utilise my creativity when it comes to coding. However, I know I have limited skills in terms of understanding Javascript when it gets too complicated. I know moving forward, this Bootcamp will help me understand JS and practice it more in real life and real projects.
What do you think your biggest non-technical challenge at Bootcamp will be?
I think the biggest non-technical challenge for me in Bootcamp is working in pairs or groups when it comes to programming. It will be different for me to drive or test with another person/s when you try to achieve the same goal/ purpose. Especially trying to focus on the technical challenges that await me.
What non-technical skills - human skills - would you like to see developed in yourself while at Dev Academy?
I would like to develop my communication skills when explaining things to my peers, especially on the technical front. I’m not good at explaining it technically, but I am up for the challenge, and I should become more fluent over time.
What are your expectations from the Bootcamp team?
My expectation from the Bootcamp team is to take their time with us when things get harder for us in the long run. Access to more resources and videos are always appreciated.
What are your expectations of yourself on Bootcamp?
My expectation for the upcoming Bootcamp is to keep calm and manage my time wisely when it comes to work. I know it will be a challenge for me to learn new stuff and get with the program. But I know I will be able to learn more from it and with others as well.
My Commitment
I am committed to managing my time and dedicated to making an effort to learn more and challenge myself when it comes to programming. I want to have a mindset to learn from others and be open to changes. There are times I know where I will feel stressed or fussed about it, but I need to just step out and give myself a break every once in a while to get a fresh perspective on things. I need to allow myself to be patient and kind to myself and ask for help when things get challenging.


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Remaining: 0
Moves: 0
Score: 0


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Open your website shop and load the page containing products. After the first load, the website product categories are cached and the page loading speed will be increased.
When multiple odoo workers are used, the cache is updated for each one separately. So the page may be loaded slowly before updating the cache for each worker. Once the latter is done, the page will be loading faster, as far as the advantages of caching allow. After update the list of categories (deleting a category, updating or creating a new one), the cache is updated and once again the speed will increase after the first load.
Cache is updated every time on creation, editing or deletion the product public category model instance. It is recommended to temporarily uninstall the module in case of importing a large number of categories.
Contact us by email or fill out request form


CENTRAL STATION (CENTRAL DO BRASIL) (Sony Classics) Starring: Fernanda Montenegro, Vinicius de Oliveira. Screenplay: Joao Emanuel Carneiro and Marcos Bernstein. Producer: Arthur Cohn. Director: Walter Salles. MPAA Rating: R (profanity, adult themes) Running Time: 114 min. In Portuguese with English subtitles. Reviewed by Scott Renshaw.
Some day soon, I'm going to put together a list of the most over-used premises in film history, the ones which describe the entire story arc in a single sentence. It will include such classics as "Mismatched Buddy Cops Gradually Become Friends While Blowing a City to Shrapnel" (recently seen in RUSH HOUR), "Workaholic Learns Through Tragedy and/or Wacky Misadventures to Appreciate His/Her Family" (recently seen in ONE TRUE THING). To be fair, and to recognize that certain plots become canonical for valid thematic reasons, I'll even try to note examples of each that managed to add a spark of originality.
CENTRAL STATION takes one marvelously constructed character and uses her to put just enough of a twist on one of those well-known single-sentence stories: "Jaded Older Character Learns Important Lessons When Forced to Care for a Child." The jaded older character is Dora Teixera (Fernanda Montenegro), a retired schoolteacher who supplements her meager income by writing letters for the many illiterate individuals who pass through Rio de Janeiro's train depot. One of Dora's customers is a woman who writes to the absentee father of her 9-year-old son Josue (Vinicius de Oliveira). When the woman is hit by a bus, leaving Josue a homeless orphan, Dora's first instinct is to sell him to an adoption broker. Instead, she decides to deliver both the letter and the boy in person, setting off with Josue on a difficult journey to Brazil's rural northeast.
Such stories usually begin with characters that are crusty but identifiably loveable, making the journey little more than a waiting game until the resident adorable tyke trims off the crust.  Our initial image of her as a kindly educated woman helping out the pobrecitos gives way to an image of bitterness and cynicism, as we see her arbitrarily shred or hide away letters she decides are not worth sending. Fernanda Montenegro uses her wonderfully weathered face to create Dora as a grandmotherly con artist, and not the kind of devilishly adorable con artist justified in most films by the fact that he or she steals Robin Hood-like from the rich.
What we gradually learn is that Dora's contempt is really a manifestation of her own insecurities, her inability to maintain relationships, and her issues with the father who abandoned her as a child. It's eventually obvious that CENTRAL STATION is about Dora's quest for her own father more than it is about her quest for Josue's father, but that's exactly what gives the familiar story more thematic weight. The cute bonding moments between Dora and Josue are few and far between, allowing director Walter Salles to concentrate on the fact that the journey changes Dora more than the child does. Montenegro's performance brings an edge even to moments like her clumsy attempts to show affection to a truck driver (Othon Bastos). For most of the film, her anti-social personality feels completely genuine, not in the least like a device for an uplifting conclusion.
Inevitably, though, CENTRAL STATION has got to reach its uplifting conclusion. Dora will see a light of optimism, both for herself and for Josue, and move on to live a more fulfilled life. And it is only when that happens that CENTRAL STATION feels false, even though the change is necessary in order for it to be dramatically satisfying. Montenegro is a deft enough actress to limit the burden of schmaltz, but she can't change the fact that the script tells her that, by God, she's going to learn Important Lessons. CENTRAL STATION is still a good film, satisfying for three-quarters of its length as a character study. There's just no way it can escape completely the conventions of its single-sentence story.
On the Renshaw scale of 0 to 10 station identifications: 7.
Visit Scott Renshaw's MoviePage http://www.inconnect.com/~renshaw/ *** Subscribe to receive new reviews directly by email! See the MoviePage for details, or reply to this message with subject line "Subscribe".
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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The next topic, we are going to discuss are IP addresses, Packets, and the Process of Routing. First, what is IP Address? IP stands for Internet Protocol, basic rules to follow on the internet. This protocol was created by Vint Cerf and Bob Khan and became the basic groundwork for the computer. An IP address is a computer digital address, basically computers ways to speaking and send information to one another!
ow the information being sent from one computer to the other is called Packets. The internet is divided into packets and every time you go into a website, the computer collects that information. What controls how packets arrive from one destination to another? Routing transfers packets to point A to B. Routers are basically traffic managers to keep these routes clear and on the right path to the destination. TCP goes through packets and follows through with delivery make users get proper information.


Molecular biologist by day, model by night.
I've worn all sorts of outfits as a model, but what you'll find me wearing most often is a lab coat.
I'll be starting my Ph.D. in Fall 2019, so I'm mainly looking for paid work to help save up for graduate school!
I'm 5'11" and size 0/2.
I have years of experience with a wide variety of styles of shoots and runway shows.
Browse my portfolio and/or Instagram and see if my look would be a good fit for your next project!
No nudity.
24
5' 11"
120 lbs
32"
26"
38"
B
0
9.0
Grey
Blonde
None
None
White


As this section and the next use a variety of linguistic terms, here are some definitions. “Flexion” is the changing of a word according to its situation, and there are several kinds:
inflection: a variable ending for a word, such as “a” becoming “an”.
agreement: when the inflection of one word is changed to match another word which it goes with. Thus “grand maison” but “grande dame” (French), where the inflection on “grand” agrees with the gender of the noun it is being applied to.
affix: part of a word which is attached either at the beginning (prefix), the end (suffix) or somewhere in the middle (infix) of the ordinary word (the stem) to indicate, for instance, person or gender of the objects attached to a verb. The affix often plays a part that an entirely separate word would play in English. For instance, “donnez-lui” (French: “give to him”), where the suffix is “-lui”, or “cogela” (Spanish: “take it”), where the suffix is “la”.
enclitic: an affix, usually a suffix, meaning “too” or “and” in English. For instance, “que” (Latin).
agglutinization: the practice of composing many affixes to a single word, so that it may even become an entire phrase. For instance:
kirjoitettuasi after you had written (Finnish)
· · · · ·
In most languages, noun phrases have different cases according to their situation in a sentence. In the English sentence “Emily ate one bath bun and gave Beatrice the other”, the noun phrase “Emily” is nominative, “one bath bun” and “the other” are accusative and “Beatrice” is dative. These last two are the cases most often occurring in Inform commands, as in the example
leg den frosch auf ihn put the frog
on him (German)
nimm den frosch von ihm take the frog from him
where the noun phrase “den frosch” is accusative both times, but “ihn” and “ihm” are the same word (“him”) in its accusative and dative forms. In some languages a vocative case would also be needed for the name of someone being addressed:
domine, fiat lux Lord, let there be light (Latin)
since “domine” is the vocative form of “dominus”. Latin also has genitive and ablative cases, making six in all, but this pales by comparison with Finnish, which has about thirty. In effect, a wide range of English prepositional phrases like “into the water” are written as just the noun phrase “water” with a suffix meaning “into”.
· · · · ·
To parse any of these languages, and even in some circumstances to parse special effects in English-language games, it's useful to have further control over the way that the parser recognises noun phrases.
The words entered into an object's name
property
normally take the accusative case, the one most often needed in commands,
as for example in the grammar line:
Verb 'take' * noun -> Take;
On the other hand, the nouns in the following grammar lines aren't all accusative:
Verb 'give' * noun 'to' noun -> Give * noun noun -> Give reverse;
This matches “give biscuit to jemima” and “give jemima biscuit”, “biscuit” being accusative in both cases and “to jemima” and “jemima” both dative. In a language where the spelling of a word can tell a dative from an accusative, such as German, we could instead use grammar like this:
Verb 'give' * noun dativenoun -> Give * dativenoun noun -> Give reverse;
where dativenoun
is some token meaning “like noun
,
but in the dative case instead of the accusative”. This could
be used as the definition of a German verb “gib”, in which
case both of the following would be parsed correctly:
gib die blumen dem maedchen give
the flowers to the girl
gib dem maedchen die blumen give the girl the flowers
Unfortunately Inform doesn't come with a token called
dativenoun
built in,
so you have to write one, using a general parsing routine (see
§31). For the sake
of an example closer
to English, suppose a puzzle in which the Anglo-Saxon hero Beowulf will
do as he is asked to, but only if addressed in Old English:
beowulf, gief gold to cyning beowulf, give gold to king (Old English)
The grammar would be much like that for German, and indeed English:
Verb 'gief' * noun dativenoun -> OEGive;
and here is a simple version of
dativenoun
:
[ dativenoun; if (NextWord() == 'to') return ParseToken(ELEMENTARY_TT, NOUN_TOKEN); return GPR_FAIL; ];
Read this as: “if the next word is “to”, try and match a noun following it; otherwise it isn't a dative”. A more likely form of the command is however
beowulf, gief gold cyninge beowulf, give gold to king (Old English)
where “cyninge” is the dative form of “cyning”. The ending “-e” often indicates a dative in Old English, but there are irregularities, such as “searo” (device), whose dative is “searwe”, not “searoe”. In the unlikely event of Beowulf confronting a vending machine:
beowulf, gief gold to searo
beowulf, give gold to device (Old English)
beowulf, gief gold searwe beowulf, give gold to device
How to manage all this? Here is a laborious way:
Object -> "searo" with name 'searo', dativename 'searwe'; Object -> "Cyning" with name 'cyning', dativename 'cyninge'; [ dativenoun; if (NextWord() ~= 'to') { wn--; parser_inflection = dativename; } return ParseToken(ELEMENTARY_TT, NOUN_TOKEN); ];
The variable parser_inflection
tells
the parser where to find the name(s) of an object. It must always be
equal to either a property or a routine. Most of the
time it's equal to the property name
, the accusative case
as normal. If it equals another property, such as dativename
,
then the parser looks in that property for name-words instead of in
name
.
The above solution is laborious because it makes
the game designer write out dative forms of every name, even though they
are very often the same but with “-e” suffixed. It's for
this kind of contingency that parser_inflection
can be
set to a routine name. Such an “inflection routine” is
called with two arguments: an object and a dictionary word. It returns
true
if the dictionary word can mean the object and
false
if not. The word number wn
is always
set to the number of the next word along, and it should not be moved.
Two library routines may be particularly helpful:
DictionaryLookup(text, length)
returns 0 if the word held as a ->
array of characters
text->0, text->1, ..., text->(length-1)
is not in the game's dictionary, or its dictionary entry if it is.
WordInProperty(word, object, property)
to see if this is one of the words listed in
object.property
. It may also be useful to know that the
variable indef_mode
is always set to true
when
parsing something known to be indefinite (e.g., because an indefinite
article or a word like “all” has just been typed), and
false
otherwise.
•▲
EXERCISE 107
Rewrite the dativenoun
token so that “-e”
is recognised as a regular suffix indicating the dative, while still
making provision for some nouns to have irregular dative forms.
•▲
EXERCISE 108
Now add an (imaginary, not Old English) dative pronominal adverb
“toit”, which is to be understood as “to it”.
•▲▲
EXERCISE 109
Define a token swedishnoun
to make nouns and adjectives agree with the article (definite or
indefinite) applied to them, so for instance:
en brun hund a brown dog (Swedish)
den bruna hunden the brown dog
ett brunt hus a brown house
det bruna huset the brown house
▲▲ The use of grammar tokens is only one way of dealing with flexion and pronominal adverbs. The alternative is to alter the text typed until it resembles normal Informese:
gief gold cyninge → gief gold to cyning
gief gold toit → gief gold to it
den bruna hunden → den brun hund
det bruna huset → det brun hus
See §36 below. In a heavily inflected language with many irregularities, a combination of the two techniques may be needed.


Create new TSP response
Hashing algorithm: SHA-1 SHA-256 SHA-384 SHA-512
Signature algorithm: RSASSA-PKCS1-v1_5 RSA-PSS ECDSA
Parse loaded/created TSP response
Select TSP response file:
Response status:
TST info policy:
TST info imprint:
TST info serial:
TST info gen. time:
TST info accuracy:
TST info has ordering:
TST info nonce value:
TST info TSA:
TST info extensions:
Verify loaded/created TSP response
Load "CA bundle":


{% import 'macros/form.html' as form %} {# Add 20 slots for blank rows to be added #} {% set roles = h.json_loads(data.get("db_roles") or "[]") + [("", "")] * 20 %}
Roles and access descriptions:


| [ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
util.sparse
- 疎なデータコンテナThis module provides a sparse vector, a space efficient data containter indexed by nonnegative integer, and a sparse table, a hash table using a sparse vector as a backing storage.
A sparse vector associates a nonnegative integer index
to a value. It has vector in its name since it is indexed
by an integer, but it isn’t like a flat array on contiguous memory;
it’s more like an associative array. (Internally, the current
implementation uses compact trie structure.)
It is guaranteed that you can store a value with index at least
up to 2^32-1
; the actual maximum bits of indexes can
be queried by sparse-vector-max-index-bits
.
Unlike ordinary vectors, you don’t need to specify the size of a sparse vector when you create one. You can just set a value to any index in the supported range.
(define v (make-sparse-vector)) (sparse-vector-set! v 0 'a) (sparse-vector-ref v 0) ⇒ a (sparse-vector-set! v 100000000 'b) (sparse-vector-ref v 100000000) ⇒ b |
If you try to access an element that hasn’t been set,
an error is signalled by default. You can give a
fallback value to sparse-vector-ref
to suppress
the error.
(sparse-vector-ref v 1) ⇒ error
(sparse-vector-ref v 1 'noval) ⇒ noval
|
A sparse table works just like a hash table, but it uses a sparse vector to store the values using hashed number of keys.
The main reason of these sparse data containers are for memory efficiency. If you want to store values in a vector but knows you’ll use only some entries sparsely, obviously it is waste to allocate a large vector and to leave many entries unused. But it is worse than that; Gauche’s GC doesn’t like a large contiguous region of memory. Using lots of large vectors adds GC overhead quickly. It becomes especially visible when you store large number of entries (like >100,000) into hash tables, since Gauche’s builtin hash tables use a flat vector as a backing storage. You’ll see the heap size grows quickly and GC runs more frequently and longer. On the other hand, sparse table works pretty stable with large number of entries.
Sparse data containers does have overhead on access speed. They are a bit slower than the ordinary hash tables, and much slower than ordinary vectors. We should note, however, as the number of entries grow, access speed on ordinary hash tables grows quicker than sparse tables and eventually two become comparable.
It depends on your application which you should use, and if you’re not sure, you need to benchmark. As a rule of thumb, if you use more than several hashtables each of which contains more than a few tens of thousands of entries, sparse tables may work better. If you see GC Warnings telling “repeated allocation of large blocks”, you should definitely consider sparse tables.
| 11.57.1 疎なベクタ | ||
| 11.57.2 疎なテーブル |
| [ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
An abstract base class of sparse vectors.
Inherits <dictionary>
and <collection>
.
Note that sparse vectors are not <sequence>
; even
they can be indexable by integers, they don’t have
means of ordered access.
Sparse vector may be a general vector
that can contain any Scheme objects (like <vector>
),
or a specialized vector that can contain only certain
types of numbers (like <s8vector>
etc.).
All of these sparse vectors can be accessed by the same API.
Sparse vectors also implements the Collection API
(See section gauche.collection
- コレクションフレームワーク) and the Dictionary API
(See section gauche.dictionary
- ディクショナリフレームワーク).
The actual sparse vector classes. Inherits <sparse-vector-base>
.
An instance of <sparse-vector>
can contain any Scheme objects.
TAG either one of s8
, u8
,
s16
, u16
, s32
, u32
,
s64
, u64
, f16
, f32
, or f64
.
The range of values an instance of those classes can hold
is the same as the corresponding <TAGvector>
class
in gauche.uvector
(See section gauche.uvector
- ユニフォームベクタ). That is,
<sparse-u8vector>
can have exact integer values
between 0 and 255.
Creates an empty sparse vector. The type argument can be
#f
(default), one of subclasses of <sparse-vector-base>
,
or a symbol of either one of s8
, u8
,
s16
, u16
, s32
, u32
,
s64
, u64
, f16
, f32
, or f64
.
If type is omitted or #f
, a <sparse-vector>
is
created. If it is a class, an instance of the class is created
(It is an error to pass a class that is not a subclass of
<sparse-vector-base>
.)
If it is a symbol, an instance of corresponding <sparse-TAGvector>
is created.
Returns maximum number of bits of allowed integer. If this
returns 32, the index up to (expt 2 32)
is supported.
It is guaranteed that this is at least 32.
In the following entries, the argument sv denotes an instance of sparse vector; an error is signalled if other object is passed.
Returns a copy of a sparse vector sv.
Returns k-th element of a sparse vector sv, where k must be a nonnegative exact integer. If k is equal to or greater than the allowed index range, an error is signalled.
If k is within the allowed range but the sparse vector doesn’t have a value for k, default is returned if it is provided, otherwise an error is signalled.
Sets value for k-th element of a sparse vector sv. K must be a nonnegative exact integer, and below the maximum allowed index.
If sv is a numeric sparse vector, value must also be within the allowed range, or an error is signalled.
Returns the number of entries in sv.
Returns #t
if sv has an entry for index k,
#f
otherwise.
Deletes the k-th entry of sv. If sv had the entry ,
returns #t
. If sv didn’t have the entry, returns #f
.
Empties a sparse vector.
This is a shortcut of the following. It is especially efficient for numeric sparse vectors.
(sparse-vector-set! sv k (+ (sparse-vector-ref sv k fallback) delta)) |
If the result of addition exceeds the allowed value range of sv, an error is signalled. In future we’ll allow an option to clamp the result value within the range.
Convenience routines to fetch-and-update an entry of
a sparse vector. Works just like hash-table-update!
,
hash-table-push!
and hash-table-pop!
;
(See section ハッシュテーブル).
The following procedures traverses a sparse vector. Note that elements are not visited in the order of index; it’s just like hash table traversers.
At this moment, if you want to walk a sparse vector with
increasing/decreasing index order, you have to get a list
of keys by sparse-vector-keys
, sort it, then use
it to retrieve values.
We may add an option in future to make-sparse-vector
so that
those walk operation
For each entry in sv, calls proc as
(proc k_n v_n seed_n)
, where
k_n is an index and v_n is a value for it,
and seed_n is the returned value of the previous
call to proc
if n >=
1, and seed if n = 0.
Returns the value of the last call of proc
.
Calls proc
with index and value, e.g. (proc k value)
,
for each element of sv.
The results of proc are discarded by sparse-vector-for-each
,
and gathered to a list and returned by sparse-vector-map
.
Returns a list of all keys and all values in sv, respectively.
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A class for sparse table. Inherits <dictionary>
and
<collection>
.
Operationally sparse tables are the same as hash tables, but the former consumes less memory in trade of slight slower access. (Roughly x1.5 to x2 access time when the table is small. As the table gets larger the difference becomes smaller.)
Creates and returns an empty sparse table. The type argument
specifies how to compare the elements; currently it can be
one of the symbols eq?
, eqv?
, equal?
and
string=?
, like hash tables (See section ハッシュテーブル).
Returns a copy of a sparse table st.
Returns the number of entries in a sparse table st.
Retrieves a value associated to the key in st. If no entry with key exists, fallback is returned when it is provided, or an error is signalled otherwise.
Sets value with key in st.
Returns #t
if an entry with key exists in st,
#f
otherwise.
Deletes an entry with key in st if it exists.
Returns #t
if an entry is actually deleted, or #f
if there hasn’t been an entry with key.
Empties st.
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This document was generated by Shiro Kawai on May 28, 2012 using texi2html 1.82.


2020 Audi Q5 SUV mid-cycle facelift spotted testing
by Team ODA set of spy images have revealed that Audi is working on the mid-cycle refresh for the Audi Q5 SUV. We think this could debut internationally by the middle of next year followed by an India launch after that.
As is quite evident in these photos, the refreshed Q5 seems to have taken quite a few styling cues from the Q8 flagship SUV. This is visible in the slicker Matrix LED headlamps, the new full-faced grille finished in a gloss black honeycomb pattern and in the more angular bumper design. Also changed are the new inserts in these bumpers which house the fog lamp units. The rear units could get the organic, slatted look from the brand's newer cars too, apart from slight changes to the bumper and boot lid.
We also think the interiors could get new materials and finishes, especially more gloss-black bits. Also possible is the inclusion of the twin-screen haptic-feedback MMI infotainment screen.
We don't expect too many changes to the engine lineup globally. For India, given Audi's strategy of going forward with petrol/electrified models, we expect the facelifted Q5 to come with the 2.0-litre petrol with 252PS and 370Nm.


An interactive query tool for a set of IMDB data
Source code: movies
Inspired by the Shiny Movie Explorer
Shows axis histograms for selected and non-selected points in a scatter plot
Source code: selection_histogram
A basic demo that has sliders for controlling a plotted trigonometric function
Source code: sliders.py
Explore the "autompg" data set by selecting and highlighting different dimensions
Source code: crossfilter
A reproduction of the famous Gapminder demo, with embedded video added using a custom page template
Source code: gapminder
An updating 3d plot that demonstrates using using Bokeh custom extensions to wrap third-party JavaScript libraries
Source code: surface3d


Curling has been an official sport in the Winter Olympic Games since the 1998 Winter Olympics in Nagano, Japan. In the run-up to this year's Winter Olympics it's about time we get to know this sport — which somewhat resembles bowls on ice — a little better.
Two four-player teams — team red and team yellow — take turns sliding heavy, polished granite stones across a curling sheet towards the house: a circular target area marked on the ice which is segmented into four concentric rings. Each team has eight stones. The purpose is to accumulate the highest score for a game. A game usually consists of eight to ten ends, which are completed when both teams have thrown all of their stones.
Points are scored for the stones resting closest to dolly (the center of the house) at the conclusion of each end. The team with the stone closest to the dolly wins that end. The winning team is then awarded one point for each of its stones lying closer to the dolly than the opponent's closest stone. Only stones that are in the house are considered in scoring. A stone is in the house if it overlaps — even if it's only a tiny fraction — with the circle formed by the outer edge of the outer ring of the house. Below you can see some example scores at the conclusion of an end.
The colors of the rings have no special meaning. They are only used to make it easier to estimate how the stones are in position to the dolly and to each other. After all, curling is a game of fractions and it may not be obvious to the eye which of two stones is closer to the dolly or if a stone is actually in the house or not. There are specialized devices to make these determinations, but these cannot be brought out until after an end is completed. Therefore, a team may make strategic decisions during an end based on assumptions of stone positions that turn out to be incorrect. In addition, the specialized measuring devices are so accurate that an end can never result in a tie, except if there are no stones in the house.
Determine the score of the two teams, given the positions of the stones after an end in a game of curling has completed. The positions of the stones are represented as a sequence (a list or a tuple) containing descriptions of $$r + y$$ stones, where $$r$$ indicates the number of red stones ($$0 \leq r \leq 8$$) and $$y$$ the number of yellow stones ($$0 \leq y \leq 8$$).
Each stone is described as a tuples $$(x, y, t)$$, with $$(x, y)$$ the coordinates of the center of the stone in a coordinate system that has its origin in the dolly ($$x, y \in \mathbb{R}$$) and $$t$$ a string that indicates the color of the stone (R for red and Y for yellow).
Curling is all about circles: to determine the score you have to know if a circular stone is in the circular house and you must also determine the distance from the center of the circular stones to the dolly (the center of the circular house). We help you out in listing some measures used in curling and also remind you about some circle measures (see figure above as a reference):
the house is a circle (outer edge of outer ring) with a radius $$r$$ of 6 feet
the stones are circles with a circumference $$c$$ of 36 inches
relationship between circumference $$c$$ of a circle and its radius $$r$$: $$c = 2\pi r$$
distance $$d$$ between the dolly and a stone with center in position $$(x, y)$$ is $$\sqrt{x^2 + y^2}$$
1 feet = 12 inch
1 inch = 0.0254 meter
Your task:
Write a function inHouse that takes the $$x$$ and the $$y$$ coordinate of the center of a stone in a coordinate system that has its origin in the dolly ($$x, y \in \mathbb{R}$$). The function also has an optional third parameter inch that may take a Boolean value (default value: True). The parameter inch indicates if the coordinates of the stone are expressed in inch (True) or in meter (False). The function must return a Boolean value that indicates if the stone is in the house.
Write a function validPositions that takes the positions of the stones after an end in a game of curling has completed. The function also has an optional second parameter inch that has the same meaning as with the function inHouse. The function validStones must return a Boolean value that indicates if the given positions of the stones are valid. This is the case if there are no more than eight stones of each color and if there are no overlapping stones (which is physically impossible).
Write a function score that takes the positions of the stones after an end in a game of curling has completed. The function also has an optional second parameter inch that has the same meaning as with the function inHouse. The function score must return the score at the conclusion of the end as a tuple $$(s_r, s_y)$$, with $$s_r$$ the score of team red and $$s_y$$ the score of team yellow. If the given positions of the stones are invalid (as defined by the function validPositions), an AssertionError must be raised with the message invalid stone positions.
>>> inHouse(70.0, 0.0) True >>> inHouse(70.0, 0.0, inch=False) False >>> inHouse(78.0, 0.0) False >>> validPositions([(20.0, 10.0, 'R'), (25.0, 22.0, 'Y'), (42.0, 37.0, 'R')]) True >>> validPositions([(20.0, 10.0, 'R'), (25.0, 22.0, 'R'), (42.0, 37.0, 'Y')]) True >>> validPositions([(20.0, 10.0, 'R'), (25.0, 22.0, 'R'), (42.0, 37.0, 'R')]) True >>> score([(20.0, 10.0, 'R'), (25.0, 22.0, 'Y'), (42.0, 37.0, 'R')]) (1, 0) >>> score([(20.0, 10.0, 'R'), (25.0, 22.0, 'R'), (42.0, 37.0, 'Y')]) (2, 0) >>> score([(20.0, 10.0, 'R'), (25.0, 22.0, 'R'), (42.0, 37.0, 'R')]) (3, 0) >>> score([(0.508, 0.254, 'R'), (0.635, 0.5588, 'Y'), (1.0668, 0.9398, 'R')], False) (1, 0) >>> score([(0.508, 0.254, 'R'), (0.635, 0.5588, 'R'), (1.0668, 0.9398, 'Y')], inch=False) (2, 0) >>> score([(0.508, 0.254, 'R'), (0.635, 0.5588, 'R'), (1.0668, 0.9398, 'R')], False) (3, 0)
All examples for the function score take a sequence of stones at the same positions (the first three example express them in inch, the last three examples in meter), but with different colors. Here's a graphical representation of the positions and colors of these stones, with coordinates expressed in inch.


Index
Project (1)
Loan-Hack
UMLActor (8)
Actor1
Actor2
Buyer
Client
Consumer
Merchant
Seller
Server
UMLAssociation (6)
(Business Deal and Exchange—Buyer)
(Business Deal and Exchange—Seller)
(Consumer—Legal Contract and Transaction)
(Merchant—Legal Contract and Transaction)
(Client—Technical Trigger and Process)
(Server—Technical Trigger and Process)
UMLAssociationEnd (12)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
(AssociationEnd)
UMLClassDiagram (1)
Logical View
UMLComponentDiagram (2)
Development View
Process View
UMLDeploymentDiagram (1)
Physical View
UMLModel (5)
Development View
Logical View
Physical View
Process View
Scenarios
UMLUseCase (3)
Business Deal and Exchange
Legal Contract and Transaction
Technical Trigger and Process
UMLUseCaseDiagram (2)
Scenarios
UseCaseDiagram1


the govenment should examine the food before realising it to citizens.
the people should educated on ways of preventing cancer.
doctors should be equipped with the required machines.they should also be qualified.
gmf should be eradicated.