|
Drago - Links |
||
|   |
You will find easily a lot of links related to Go. Only general links or links offering resources well adapted to Drago are listed here.
|
  |
|
Where to find problems? |
There are not so many sites offering problem collections:
You can also subscribe to the Tsumego mailing list to receive
each week Life&Death problems of all levels, proposed by Fan Hui, 2p, strongest rated player living in Europe.
|
  |
|
Where to find games? |
Game collections are easier to find:
|
  |
|
Other resources |
Here are the links to two very useful SGF files:
|
  |
|
Online and offline databases |
Games of Go On Disk (aka GoGoD) offers on CD a huge collection of pro games (almost 50 000), but also an inexhaustible encyclopedia related to Go. Go4Go where you can subscribe to get their whole game collection, plus weekly updates. Go4Go offers also to download freely single games. Very recent games are available with day by day updates. GoBase is another great only resource, although the subscription is not free anymore. |
  |
|
More links and resources |
If you don't know them yet, the following sites will give you the most efficient starting points to find any resource related to Go: |
  |


BEAUTIFUL GIRLS A film review by Clarissa Ooon Copyright 1996 The Flying Inkpot
Directed by: Ted Demme Written by: Scott Rosenberg Cast: Matt Dillon (Tommy), Michael Rappaport (Paul), Timothy Hutton (Willie), Uma Thurman (Andera), Natalie Portman (Marty), Mira Sorvino (Sharon), Rosie O'Donnell (Gina), Lauren Holly (Darian) Produced by: Miramax Films Length: 110 mins Rating: *** out of ***** Theatres: Golden Village and Cathay cinemas
GALS, THIS ONE CONFIRMS OUR WORST SUSPICIONS BEAUTIFUL GIRLS shows just how much it takes for guys to commit
"You guys, as a gender, will have to get a grip, while the future of the human race is looking down."
So mouths Rosie while grocery shopping, bearing down supermarket aisles with Tommy and Willie trailing sheepishly.
BEAUTIFUL GIRLS is a smart funny movie about a group of high-school buddies in a small town who can't make up their minds about women. It's a male-bonding flick, but as my girlfriends and I smugly conclude, it's really a devastating indictment of men--their insecurities, their refusal to grow up, and hence all the pain they put women through.
There are several categories of men in this movie. Check which one your boyfriend/ex-boyfriend falls under.
a) The deluded stud
Tommy is a broodingly delectable specimen of a man. He is also sleeping with his already-married high school sweetheart AND his long-suffering, anorexic girlfriend.  He just can't make a choice--or stick by it.
b) The sad sod with supermodel posters on his bedroom wall
The classic 'you don't know what you got till it's gone' syndrome. Paul realizes he loves his gal--after ending their relationship and finding out she's seeing someone else. He alternates between jealous fits and trying to win her back. Why he broke up with her in the first place? The "promise" of something better, like one of the supermodels on his wall coming to life.
c) He's got it all, but he wants the neighbourhood Lolita
Willie has a beautiful talented girlfriend, but now she's talking marriage and he doesn't know what he wants. So he returns to his hometown to find himself, and he finds himself falling for his thirteen year old next door neighbour.
What it takes to shake these men up: a beautiful girl like Andera (played babeliciously by Uma Thurman) walking into their lives and telling them how great it is to be in a long-term relationship. And that is just what happens. Each of them tries to date the visiting Andera, only to find that all she needs is her man back home. And it makes them rethink their own relationships.
Of course, unlike my cynical little diatribe, BEAUTIFUL GIRLS does all the above with humour and compassion. Memorable moments abound: the teasing, witty interplay between Timothy Hutton's Willie and beautiful Natalie Portman as Marty; the confusion, indecision and impatience of Matt Dillon's Tommy.
My favourite is Rappaport's Paul, the screwball who talks too much and feels too late, who blunders pig-headedly into his ex-girlfriend's life proposing marriage, retreating finally into his supermodel shrine of a bedroom to pick up the pieces.
But ultimately, what stands out is the touching way in which a movie about men comes out on the side of its women.
And BEAUTIFUL GIRLS, to quote its most eloquent character Paul, takes us women "behind the curtain" to show just how much it takes for men to commit.
THE FLYING INKPOT's rating system: * Wait for the video. ** A little creaky, but still better than staying at home with Gotcha! *** Pretty good, bring a friend. **** Amazing, potent stuff. ***** Perfection. See it twice.
___________________________________ This review was written for THE FLYING INKPOT <http://bizdir.com.sg/inkpot/>. We're inkier! We're pottier! We're wordy! All flying bricks welcome. Leave your penguin at the door.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


I created this course website using BOOTSTRAP with the help of Code with Harry.
I worked on the designing and structure of the websites .
I worked on the Analysing data using python.
Thanks for joining with us.


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Karl..
Posted: Tue Feb 06, 2007 5:50 pm
Hey karl this is cody.. aka Lord Ezekiel from Xenimus dunno if you remember me but we used to be good buddies.. anyways im definatly intrested in helping out anyway possible with the Volcuris profject.. I think this is an excellent idea to try and revive the past of Xenimus.. So any info on how i can get involved please post back or add meto msn<EMAIL_ADDRESS>Thanks
Thanks


Add methods to AlexaGenerator::Intent class
Methods
Instance Public methods
add_samples_from(intents_and_samples)
Link
Source: show
# File lib/refinements/intent_refinements.rb, line 10 def add_samples_from(intents_and_samples) @samples = remove_intents(intents_and_samples) self end
custom_types_for()
Link
Source: show
# File lib/refinements/intent_refinements.rb, line 15 def custom_types_for slots.select { |slot| slot.bindings.size.positive? } .map { |slot| { value: slot.name, synonyms: slot.bindings.flatten } } end


MikeCloudIo API Documentation¶
Dataset API¶
-
class
mikecloudio.
Dataset
(connection, id_dataset='', name_dataset='')¶ -
check_ts_exist
(name)¶ function to check if timeseries exists in dataset
- Parameters
name – name of timeseries
- Returns
state true if exists otherwise false
- Return type
bool
-
create_ts
(name, unit='eumUmeter', item='eumIWaterLevel', data_type='Single', data_fields=None, properties=None)¶ function to create a timeseries
- Parameters
name (str) – desired name of timeseries
unit (str) – unit value - must be part of DHI convention
item (str) – parameter value - must be part of DHI convention
data_type – accepted data types: Text, Date, Int32, Int64, Single, Double, Int16
data_fields (list) – define how many columns the timeseries comprises and their names and dataTypes. List of dictionaries, example: [{“name”: “pressure”, “dataType”: “Double”},..,{}]possible data field dataTypes: DateTime, Single, Double, Flag, Text
properties – assign additional properties for the timeseries as defined in the dataset timeseries schema
- Returns
returns an instance of Timeseries corresponding to the created one
- Return type
-
del_ds
()¶ function to delete dataset of the current instance
-
del_ts
(name='', id='')¶ function to delete a timeseries based on name or id
- Parameters
name – name of timeseries
id – ID of timeseries
-
get_id
()¶ Getter function for dataset ID
- Returns
ID of instance
-
get_info
(extended=False)¶ function to get dataset details
- Parameters
extended (bool) – set to True if extra information needed.
- Returns
dictionary with details
- Return type
dict
-
get_ts
(name='', id='')¶ function to get_ts by name or id and return a Timeseries object
- Parameters
name (str) – timeseries name
id (str) – timeseries id
- Returns
Timeseries object
- Return type
-
list_ts
()¶ request all timeseries related to dataset it
- Returns
dataframe with all timeseries in dataset
- Return type
pd.DataFrame
-
query_ts_id
(name)¶ function to query timeseries ID by its name
- Parameters
name – timeseries name
- Returns
timeseries ID
- Return type
str
-
query_ts_name
(id)¶ function to query timeseries name by its ID
- Parameters
id – timeseries ID
- Returns
timeseries name
- Return type
str
-
set_ds_id
(dataset_id)¶ function to set dataset id if not defined in constructor
- Parameters
dataset_id (str) – id of dataset
-
Request API¶
-
class
mikecloudio.
Connection
(api_key, project_name=None, project_id=None, service_url='https://core-metadata-prod.azurewebsites.net/')¶ -
create_ds
(name, descr, prop_ds=None, metadata_ds=None, prop_ts=None, content_type='application/json')¶ function to create a new dataset
- Return type
object
- Parameters
name (str) – name of new dataset
descr (str) – write something that describes the dataset
prop_ds (dict) – properties of the dataset can be added additionally as dict
metadata_ds (dict) – metadata of the dataset can be added additionally as dict
prop_ts (list) – defines the properties for the timeseries: <name> and <dataType> must be included in the dictionaries of the prop_ts list. Every property defined here must be defined in create_ts() properties too. Example: [{“name”: “a1”, “dataType”: “Text”},..] Types allowed: “DateTime”, “Long”, “Double”, “Boolean”, “Text”
content_type (str) – default set to application/json; other options: text/plain, text/csv, text/json etc. (see api docs)
- Returns
returns a new Dataset object
- Return type
mikecloudio.dataset.Dataset
-
del_ds
(name='', id='')¶ function to request deletion of a dataset
- Parameters
id (str) – id of dataset
name (str) – name of dataset
-
get_ds
(name='', id='', project_id=None)¶ function to create a Dataset object according the project id / or project name
- Parameters
id – ID of dataset
name – name of dataset
- Returns
Dataset instance
- Return type
-
query_ds_id
(name, project_id)¶ function to query the dataset id with the help of function list_ds()
- Parameters
name – name of the dataset
- Returns
id of the dataset
- Return type
str
-
query_ds_name
(id, project_id)¶ function to query the dataset id with the help of function list_ds()
- Parameters
id – dataset id
- Returns
name of the dataset
- Return type
str
-
request_projects
()¶ Request all available projects.
- Returns
DataFrame
-
request_subprojects
(project_id=None)¶ Request all available subprojects.
- Returns
DataFrame
-
-
class
mikecloudio.
Project
(project_id, project_name)¶
Timeseries API¶
-
class
mikecloudio.
Timeseries
(dataset, id_timeseries='', name_timeseries='')¶ -
add_csv
(path, columns=None)¶ add data in form of a csv-file. Format required: 1st column: timestamp, 2nd: main value, 3rd - nth: additional values according to defined dataFields in timeseries
- Parameters
path (str) – path of csv-file
columns (list) – optional to define which columns to be added. Format:[<main value>, <additional values according to dataFields>, <additional values according to dataFields>, …]
-
add_data
(dataframe, columns=None)¶ add data to Mike Cloud API in form of a dataframe
- Parameters
dataframe (pandas.core.frame.DataFrame) – dataframe containing data with timestamp as index; order of columnsmust correspond to 1st: main value, 2-nth: dataFields order
columns (list) – list of names of additional columns within the dataframe; list values must correspond to 1st: main value, 2-nth: dataFields order
-
del_data
(time_from=None, time_to=None)¶ function to delete data from timeseries; if no ‘to’ time defined will delete all values to latest timestep
- Parameters
time_from – specify from what timestamp data is deleted; format: yyyy-mm-ddThhmmss.If None, will delete all data from first timestamp.
time_to – specify to what timestamp data is deleted; format: yyyy-mm-ddThhmmss.If None, will return up to latest timestamp.
- Returns
-
del_ts
()¶ function to delete corresponding timeseries of the timeseries instance
-
get_data
(time_from=None, time_to=None)¶ function to request data in timeseries
- Parameters
time_from – specify from what timestamp data is requested; format: yyyy-mm-ddThhmmss. If None, will return from first timestamp.
time_to – specify to what timestamp data is requested; format: yyyy-mm-ddThhmmss. If None, will return up to latest timestamp.
- Returns
dataframe containing the timeseries data
- Return type
pd.DataFrame
-
get_info
()¶ get detailled information about timeseries
- Returns
a dictionary with the information
- Return type
dict
-
plot
(time_from=None, time_to=None, columns=None)¶ function to plot data of the timeseries object
- Parameters
time_from – specify from what timestamp data is requested; format: yyyy-mm-ddThhmmss.If None, will return from first timestamp.
time_to – specify to what timestamp data is requested; format: yyyy-mm-ddThhmmss.If None, will return up to latest timestamp.
columns – a list of the column names to be plotted
- Returns
figure to adapt visualization
- Return type
matplotlib.figure.Figure
-


sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys EEA14886
last modified: 2018-02-04
Clément Levallois
I use Debian, version 8.7 (why?)
Vi is used as a text editor in the following
Create a new file:
sudo vim /etc/apt/sources.list.d/java-8-debian.list
add these lines:
deb http://ppa.launchpad.net/webupd8team/java/ubuntu trusty main
deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu trusty main
Close the file.
get the certif key:
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys EEA14886
install the JDK 8:
sudo apt-get update && sudo apt-get install oracle-java8-installer
Set the env variables straight:
sudo apt-get install oracle-java8-set-default
create a glassfish user (here the -m
option creates its home directory if not already present):
maybe a good idea to choose a user name different from glassfish - default values are always to be avoided.
adduser glassfish -shell /bin/bash passwd glassfish adduser glassfish sudo
//ST: ! change to user glassfish
su - glassfish
mkdir /opt/app-server make the user owner of /opt/app-server:
sudo chown -R glassfish /opt/app-server sudo chmod -R 700 /opt/app-server
download glassfish from here: https://glassfish.java.net/download.html
cd /opt/app-server wget http://download.java.net/glassfish/4.1.2/release/glassfish-4.1.2.zip
sudo apt-get install zip unzip unzip glassfish-4.1.2.zip
Glassfish is now installed.
We can access glassfish commande line by doing:
cd glassfish4/glassfish/bin
./asadmin
Change the masterpassword:
change-master-password --savemasterpassword
(put "changeit" when the default password is asked, then choose your own)
We will now delete the default domain ("domain1") and create a new one. 2 reasons for this:
We will create a domain with a custom name, to avoid using the default value.
Create a domain from scratch allows to make use of the nice "portbase" option:
→ The "portbase" option allows for creating a set of ports different from the default ones.
delete-domain domain1
create-domain --portbase 17390 yourcustomdomain
just letters and numbers in the domain name.
So, with portbase 17390 (choose your own value instead), the port for the GlassFish GUI console will be 17390+ 48 = 17438
Add a tunnel for port 17438 in your SSH connection. Restart your SSH connection.
Go back to /opt/app-server/glassfish-4/glassfish/bin and ./asadmin
start-domain
If you tunneled the port 17438 in your SSH, you can now go to http://localhost:17438
In the GUI console,
change the admin password
change the "Address field" in http-listener-2 sub menu to the IP of the server.
The following tips are directly taken from http://blog.eisele.net/2011/05/securing-your-glassfish-hardening-guide.html
change the content of /domains/yourcustomdomain/docroot/index.html → "my server is online"
create an "errorpages" subdir in your domain root folder and an error page in /domains/yourcustomdomain/errorpages/404.html
Then, in the GUI console, point to this file via:
Configuration|Virtual Server|server
name: send-error_1
value: code=404 path=/errorpages/404.html reason=Resource_not_found
Hide the identity of the server in the headers:
In Network-config → Network-listeners → http-listeners (1 et 2) → HTTP tab: turn off the "XPowered By:" header with your http-listener
add a JVM-Option -Dproduct.name=""
Author of this tutorial: Clement Levallois
All resources on linux security: https://seinecle.github.io/linux-security-tutorials/


An extra 15-minute daily walk could boost global economy: Study
LONDON: The world economy could be boosted by as much as US$100 billion a year if employers successfully encouraged their staff to meet World Health Organization guidelines on exercise, according to an analysis of the economic impact of activity.
Adding an extra 15 minutes of daily walking, or jogging a steady 1km each day, would improve productivity and extend life expectancy - leading to more economic growth, the study by the health insurance group Vitality and the think tank RAND Europe found.
The economic boost would come from lower mortality rates - in other words keeping more people alive, working and contributing to the economy for longer, the study's authors said, and from employees taking fewer days off sick.
Hans Pung, RAND Europe's president, said the study highlighted "a significant relationship between inactivity and productivity loss" and should give policymakers and employers "new perspectives on how to enhance the productivity of their populations".
The WHO recommends that all adults should take at least 150 minutes of moderate exercise, or 75 minutes of vigorous exercise, a week. In a study last year it found that around 40 per cent of adults in the United States, 36 per cent in Britain and 14 per cent in China did too little exercise to stay healthy.
The RAND/Vitality study was based in part on data from about 120,000 people across seven countries. It then modeled and projected the potential economic benefits of increased physical activity globally and for 23 individual countries.
It found that if all adults aged between 18 and 64 walked 15 more minutes a day, it could increase world economic output by US$100 billion year on year.
It also found that physically inactive 40-year-olds could increase their life expectancy, on average, by 3.2 years, by introducing 20 minutes of jogging a day.


Giferator
If you have an appetite for viewing animated gifs, you are very much in the right place.
Giferate!
Gif-be-gone!


This modal has 3 buttons, please don't add more than 3 :)
This modals has 2 buttons!
Hope you are having an amazing day :)
Also this modal does not close when you click outside, you have to click the OK button
This is an example modal! It does not feature the attribute data-p-close-on-outside, so it's not gonna close if you click outside of it
Modals are one of the most emblematic items of iOS, so I added the modals of iOS instead of adding dialog boxes like in MacOS. Following the same principles of iOS, modals can have 1, 2 or 3 buttons max. To use modals, you need 2 components: Modals CSS and Modals JS alternatively you can use the Full CSS (Not recommended if you are just going to use this component). Please be aware that you still need to download the JS of Modals, since at the time, there's no full.js
I wanted to make modals not only as easy to use as possible, but UX optimized as I could. That's why I'm calling it now, adding form elements in forms is not supported, and also opening several modals is not supported either.
Now onto modals and types:
To use modals, we need to have a master div where every modal will be located, as such:

To use modals, we need 2 principal components: A trigger for the modal and the modal itself. For the button to work, you need to add the attribute data-p-open-modal
followed by the ID of the actual modal. The actual modal can have from 1 to 3 buttons, and if you add the attribute data-p-close-on-outside="true"
the modal will close if you click outside of it. Also, modals appear a little bit at the bottom in lower resolutions, just to make them easier to tap in mobile devices.
Also, if the data-p-cancel
attribute is present on a button of the modal, the modal will close when the user clicks the button.
Usage:

Default

Hey!

This is an example modal!

OK

Modals support having several buttons on them without breaking, but due to composition, the max amount of buttons is 3. To add more buttons, the only thing you need is to add another
element inside the Modal button container (

).
Usage:

OK
Settings

Modals use a backdrop-filter, which is currently supported by Firefox but you need to manually activate it, but in Puppertino there's a fallback, and for users who don't have active the backdrop-filter in Firefox, the modal will appear completely white.


HyperText Mocking Language
HyperText Markup Language
HyperTalking Mic Language
HyperText Memory Log
To take notes so you can study later.
To style webpages in a web browser.
To render a document so it can be displayed in a web browser.
To make a grocery list for when you go to the store.
CSS
Javascript
Snake
Bootstrap
A web application is a webpage that is interactive through Javascript.
A webpage is an application that is interactive through Javascript.
A web application is a site where you can apply for things like jobs.

Cookie Sugar Snacks
Cascading Style Sheets
Cascading Special Styles
Compiled Study Sheets
To create new elements in HTML.
To link Javascript files.
To style HTML files.
To store multiple files in a location.
HTML, Ruby, Python
HTML, CSS, Java
HTML, C++, Python
HTML, CSS, Javascript
External
Internal
Inline
None of the above
Attribute setting
Internal
Inline
Quick Styling
Callers
Identifiers
Selectors
Choices
Identifiers
Sources
Styles
Attributes
Classes can be used on multiple elements to style them at one time, while id's must be unique to the element.
ID's can be used on multiple elements to style them at one time, while classes must be unique to the element.
Elements with id's can be styled in CSS, but elements with classes can't be styled.
ID's are a form of identification, while classes are rooms of students.
#
.
$
&
$
%
#
.
To style your webpage.
To complicate life in the coding industry.
To add functionality to a webpage.
To make actors out of your webpage using scripts.
<script>
<src>
<href>
<a>
for loops take an initial expression and runs through iterations until a conditional expression evaluates false.
for is actually spelled wrong, and is supposed to say fruit loops.
for loops will declare a function when complete.
for loops will run through iterations until the conditional statement evaluates true.
[]
()
{}
<>
The element doesn't need to be wrapped in <>.
The element doesn't have to end with </>
The element will never have an endpoint.
The element is locked until called upon.
Functions can be called and passed once a function is declared.
Functions cannot be declared in HTML.
Functions cannot do arithmetic with numbers (addition, subtraction, etc).
Functions do not use block statements.
Nameless
Secret
Discrete
Anonymous
Doesn't Open Manually
Document Object Model
Domination of Machines
Document Open Manually
DOM will dominate functions, overwriting them.
DOM can be used to assign a variable in Javascript.
DOM can be used to link Javascript in the HTML file.
DOM is mainly used in CSS for styling.
Server-side Javascript allows back-end features, while client-side Javascript only interacts with the user's webpage on their local machine.
Client-side Javascript can't store information on a user's local computer, while server-side Javascript can.
Client-side Javascript is used only for companies with customers, while server-side Javascript deals with all users.
Client-side Javascript allows back-end, while server-side Javascript only interacts with the user's webpage on their local machine.
Handyman
Wrench
Inspector
Bootcamp


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| PREV NEXT | FRAMES NO FRAMES |
| Unnamed Package.* |
| Army | ||
public static final int |
ATTACK_MOVE_COST |
1 |
public static final int |
DEFAULT_LIMIT |
4 |
public static final int |
MASK_ALLOW_ENTERTAIN |
16 |
public static final int |
MASK_ALLOW_POLICE |
32 |
public static final int |
MASK_ALLOW_RETREAT |
4 |
public static final int |
MASK_AUTO_ORGANIZE |
1 |
public static final int |
MASK_LEADER_ATTACK |
2 |
public static final int |
MASK_LOAD_FOOD |
8 |
| Base | ||
public static final int |
LIMIT |
12 |
public static final int |
MASK_AUTOMATE |
1 |
public static final int |
MASK_TAX |
2 |
| DiplomacyPanel | ||
private static final int |
ICON_SIZE |
56 |
| EnquiryDialog | ||
private static final int |
IMG_H |
48 |
private static final int |
IMG_W |
48 |
| FireWorks | ||
final int |
num |
24 |
final int |
numrockets |
16 |
| GameData | ||
public static final int |
ATT_DISGUST |
0 |
public static final int |
ATT_FAVOR |
4 |
public static final int |
ATT_HATE |
1 |
public static final int |
ATT_LIKE |
3 |
public static final int |
ATT_NORMAL |
2 |
public static final int |
DIFF_EASY |
0 |
public static final int |
DIFF_HARD |
2 |
public static final int |
DIFF_NORMAL |
1 |
public static final int |
DIP_ALLY |
6 |
public static final int |
DIP_PEACE |
4 |
public static final int |
DIP_REC_ALLY |
5 |
public static final int |
DIP_REC_PEACE |
3 |
public static final int |
DIP_REC_WAR |
1 |
public static final int |
DIP_UNKNOWN |
2 |
public static final int |
DIP_WAR |
0 |
public static final int |
MASK_CLEAR_LENGTH |
11 |
public static final int |
MASK_CLOUD |
1 |
public static final int |
MASK_INVISIBLE |
2 |
public static final int |
MASK_R_X |
4 |
public static final int |
MASK_R_Y |
3 |
public static final int |
MASK_RANGE_X |
8 |
public static final int |
MASK_RANGE_Y |
6 |
public static final int |
MASK_VISIBLE |
0 |
protected static final int |
MAX_BLOCK |
3 |
protected static final int |
MAX_CELLS |
8 |
public static final int |
MAX_TOP_TILES |
3 |
| GameDirection | ||
public static final int |
COMBAT_SPRITE_NUMBER |
2 |
public static final int |
MOVE_SPRITE_NUMBER |
2 |
| GameMoveTimer | ||
public static final int |
RES_BLOCK |
2 |
public static final int |
RES_NOT_ENOUGH |
3 |
public static final int |
RES_NULL |
0 |
public static final int |
RES_OK |
1 |
public static final int |
RES_UNKNOWN |
4 |
| GameObject | ||
public static final int |
P_MAX |
5 |
| GameWorld | ||
public static final int |
ARMY_LIMIT |
200 |
public static final int |
BEVEL_SIZE |
1 |
public static final int |
CAPTURE_CHANCE |
5 |
public static final int |
CHEAT_LIMIT |
40 |
public static final int |
CITY_RANGE |
5 |
public static final float |
ECONOMIC_RATE |
0.6499999761581421f |
public static final java.lang.String |
GAME_NAME |
"Continents v0.98" |
public static final int |
IMG_ADVISOR_BIG |
4 |
public static final int |
IMG_ADVISOR_SMALL |
3 |
public static final int |
IMG_BRIBE |
24 |
public static final int |
IMG_DEFEAT01 |
22 |
public static final int |
IMG_DOLLAR |
11 |
public static final int |
IMG_FRAME |
2 |
public static final int |
IMG_FRAME2 |
6 |
public static final int |
IMG_GET_HIT |
25 |
public static final int |
IMG_GLOBE |
7 |
public static final int |
IMG_HEALING |
27 |
public static final int |
IMG_HELPER |
5 |
public static final int |
IMG_HOURGLASS |
10 |
public static final int |
IMG_IDEA |
13 |
public static final int |
IMG_JOB001 |
17 |
public static final int |
IMG_JOB002 |
18 |
public static final int |
IMG_JOB003 |
19 |
public static final int |
IMG_LOAD |
14 |
public static final int |
IMG_RESOURCE |
1 |
public static final int |
IMG_SCROLL |
12 |
public static final int |
IMG_SELECT |
0 |
public static final int |
IMG_STOP |
20 |
public static final int |
IMG_TALKING001 |
16 |
public static final int |
IMG_TECH |
9 |
public static final int |
IMG_TRADER |
8 |
public static final int |
IMG_UNHAPPY |
26 |
public static final int |
IMG_URBAN |
15 |
public static final int |
IMG_WARN |
21 |
public static final int |
IMG_WATERDROP01 |
23 |
public static final int |
MONTH_DAYS |
30 |
public static final int |
MONTHS |
30 |
public static final int |
PLAYER_OWNER |
0 |
public static final int |
RESOURCE_BOOK |
11 |
public static final int |
RESOURCE_CAP |
20 |
public static final int |
RESOURCE_CRITICAL |
20 |
public static final int |
RESOURCE_CURRENCY |
0 |
public static final int |
RESOURCE_FACTOR |
3 |
public static final int |
RESOURCE_FOOD |
1 |
public static final int |
RESOURCE_GROW |
100 |
public static final int |
RESOURCE_HAMMER |
10 |
public static final int |
RESOURCE_HAPPY |
12 |
public static final int |
RESOURCE_HIDDEN |
12 |
public static final int |
RESOURCE_LUXURIES |
8 |
public static final int |
RESOURCE_METAL |
4 |
public static final int |
RESOURCE_PENALTY |
1 |
public static final int |
RESOURCE_PIONEER |
20 |
public static final int |
RESOURCE_REWARD_LIMIT |
50 |
public static final int |
RESOURCE_SECURITY |
13 |
public static final int |
RESOURCE_SLICE |
10 |
public static final int |
RESOURCE_STONE |
3 |
public static final int |
RESOURCE_TOOL |
9 |
public static final int |
RESOURCE_TRANSFERABLE |
10 |
public static final int |
RESOURCE_WOOD |
2 |
public static final int |
REVOLT_DIFFICULTY |
70 |
public static final int |
SEA_LAND |
0 |
public static final int |
SMALL_CELL_LIMIT |
3 |
public static final int |
SMALL_ICON_SIZE |
24 |
public static final int |
TALK_ACCEPT |
0 |
public static final int |
TALK_ADMIRE |
3 |
public static final int |
TALK_ADMIRE2 |
10 |
public static final int |
TALK_ALLIANCE |
7 |
public static final int |
TALK_CANCEL_ALLIANCE |
8 |
public static final int |
TALK_CON_MIL |
13 |
public static final int |
TALK_CON_RES |
12 |
public static final int |
TALK_CON_TOWN |
14 |
public static final int |
TALK_CONSULT |
4 |
public static final int |
TALK_CONSULT2 |
11 |
public static final int |
TALK_CONSULT3 |
11 |
public static final int |
TALK_INSULT |
2 |
public static final int |
TALK_INSULT2 |
9 |
public static final int |
TALK_PEACE |
6 |
public static final int |
TALK_REJECT |
1 |
public static final int |
TALK_WAR |
5 |
public static final int |
TECH_LIMIT |
200 |
public static final int |
THEIVING_DIFFICULTY |
50 |
public static final int |
TOWN_LAND |
1 |
public static final int |
TRAIT_BRAVE |
1 |
public static final int |
TRAIT_CHARISMATIC |
5 |
public static final int |
TRAIT_DELLIGENT |
2 |
public static final int |
TRAIT_GENIUS |
3 |
public static final int |
TRAIT_HEROIC |
4 |
public static final int |
TRAIT_NORMAL |
0 |
public static final java.lang.String |
TURN_UNIT |
"day" |
public static final java.lang.String |
TURN_UNIT_PLURAL |
"days" |
public static final int |
YEAR_DAYS |
900 |
| HolderPanel | ||
public static final int |
COLS |
3 |
public static final int |
ROWS |
3 |
| House | ||
public static final int |
MAX_RESIDENT |
3 |
| HouseHolderPanel | ||
public static final int |
COLS |
4 |
public static final int |
MODE_BAR |
1 |
public static final int |
MODE_TEXT |
0 |
public static final int |
ROWS |
3 |
public static final int |
SIZE |
32 |
| ImageCellRenderer | ||
public static final int |
ICON_TYPE_HASH |
0 |
public static final int |
ICON_TYPE_LIST |
0 |
| Job | ||
public static final int |
DIFF_EASY |
0 |
public static final int |
DIFF_HARD |
2 |
public static final int |
DIFF_IMPOSSIBLE |
3 |
public static final int |
DIFF_MAX |
10 |
public static final int |
DIFF_MEDIUM |
1 |
public static final int |
ORDER_ATTACK |
1 |
public static final int |
ORDER_CONQUER |
2 |
public static final int |
ORDER_CUSTOM |
10 |
public static final int |
ORDER_DEFEND |
3 |
public static final int |
ORDER_DIPLOMACY_PACKAGE |
9 |
public static final int |
ORDER_FOLLOW |
0 |
public static final int |
ORDER_GUARD |
4 |
public static final int |
ORDER_PICKUP |
5 |
public static final int |
ORDER_SPY_BRIBE |
8 |
public static final int |
ORDER_SPY_INCITE |
7 |
public static final int |
ORDER_SPY_TECH |
6 |
public static final int |
REWARD_RESOURCE |
0 |
public static final int |
REWARD_TECH |
2 |
public static final int |
REWARD_UNIT |
1 |
| JobGenerator | ||
public static final int |
MAX_JOBS |
10 |
| MapPanel | ||
private static final int |
BEVEL_HEIGHT |
0 |
private static final int |
BEVEL_WIDTH |
0 |
| MiniMapPanel | ||
private static final int |
BEVEL_HEIGHT |
5 |
private static final int |
BEVEL_WIDTH |
5 |
| NameDatabase | ||
private static final int |
MAX_FNAMES |
10 |
private static final int |
MAX_LNAMES |
10 |
private static final int |
MAX_NAMES |
50 |
| Overlay | ||
public static final int |
H_AIR |
2 |
public static final int |
H_LAND |
0 |
public static final int |
H_SEA |
1 |
| OverlayBonus | ||
public static final int |
BONUS_AGAIN |
1 |
public static final int |
BONUS_ONCE |
0 |
private static final int |
MAX_BONUS |
5 |
| Randomizer | ||
private static final int |
MAX_RANDOM |
5000 |
| ResearchDialog | ||
public static final int |
SIZE |
64 |
| ResearchPanel | ||
private static final int |
PAD |
15 |
private static final int |
THICK |
1 |
| ResHolderPanel | ||
public static final int |
COLS |
4 |
public static final int |
ROWS |
3 |
| Site | ||
public static final int |
MAX_RESIDENT |
3 |
| SiteHolderPanel | ||
public static final int |
COLS |
3 |
public static final int |
MODE_BAR |
0 |
public static final int |
MODE_TEXT |
1 |
public static final int |
ROWS |
3 |
public static final int |
SIZE |
32 |
| SoundList | ||
private static final int |
TIMER |
1000 |
private static final int |
WAIVE_TIMER |
2000 |
| TalkDialog | ||
private static final int |
IMG_H |
48 |
private static final int |
IMG_W |
48 |
| Tech | ||
public static final int |
DEFAULT_EFFECT_LEN |
4 |
public static final int |
TYPE_BUILDABLE |
0 |
public static final int |
TYPE_HIDDEN |
1 |
| Terrain | ||
public static final int |
H_AIR |
2 |
public static final int |
H_LAND |
0 |
public static final int |
H_SEA |
1 |
| UnitHolderPanel | ||
public static final int |
COLS |
3 |
public static final int |
OFFSET |
12 |
public static final int |
ROWS |
3 |
| UnitType | ||
public static final int |
C_MAX |
5 |
public static final int |
CACHE |
1 |
public static final int |
HP_START |
3 |
public static final int |
MAX_XP |
999999 |
public static final int |
TYPE_BUILDABLE |
0 |
public static final int |
TYPE_KING |
2 |
public static final int |
TYPE_UPGRADE |
1 |
| YesNoDialog | ||
public static final int |
STATE_NO |
0 |
public static final int |
STATE_YES |
1 |
|
|||||||||
| PREV NEXT | FRAMES NO FRAMES |


T Plane Snap (Engage a Polygon)
Move the cursor inside the panel.
Press T.
The cursor jumps to the surface of the polygon.
The polygon blinks to confirm engagement.
The area of an engaged polygon is reported.
Press SpaceBar to disengage the segment.
T Tangent Snap (Engage a circle or arc)
With a Draw 2 line pending:
Move the cursor near the arc.
Press T.
The cursor jumps to the tangent point of the pending line.


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queryflight
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--- layout: post title: Raising Problems Without Raising Blood Pressure ---
As you move from owning individual problems to owning projects, you'll often find yourself in a position where you're surfacing risks to your manager or other senior folks. Doing this well can be an art; on one hand you want to stay stay aligned with authority and make sure that leadership is aware of the problems. At the same time, constantly surfacing risks without helping mitigate them can erode confidence in your ability to deliver. Striking this balance can be hard, but can be repeatedly done with the right communication strategy.
When considering how to do this well, it’s worthwhile to think about building confidence in your ability to deliver. I like to think about this with the two equations:
perceived_risk = perceived_impact * perceived_likelihood_of_occurrence
perceived_confidence = sum(perceived_ability_to_impact / perceived_risk)
These aren't scientific, but looking at them gives an idea of the levers we can use to increase peoples' confidence in our ability to solve a problem: We can
We'll assume that #1 is outside of our control. There may be reasons to inflate/deflate the perceived magnitude of a problem, but those are beyond the scope of this post. Fortunately, we can manage #2 and #3 by how we talk about risks.
The simplest way to affect these two factors is to follow a simple rule: every description of a problem contains a description of its probability and either actions being taken or a request for support. This is really easy to do when you've got the problem under control. I like to follow the below template to make sure I get it right.
There's a risk that ${PROBLEM} is going to bite us on ${TIME-HORIZON} at ${PROBABILITY}, we're mitigating this by doing ${ACTION-1} and ${ACTION-2}. How does that sound to you?
This template is nice because it describes the problem without making us seem helpless. It gives the other person a clear anchor so that they’re aware how much they should keep an eye on it. This phrasing also shows that we're aware of the risks, are actively taking steps to prevent them from materializing, and that there’s an obvious path to influence that risk through guiding us.
Sometimes you don't know about the solution up front, and you need to escalate for support. You can still do this in a confidence-building way by saying:
Hey {X} I have ${PROBLEM} and I'm not sure how to solve it. Can you help me brainstorm solutions?
This clearly shows that you've got the monkey on this problem, but you need help figuring out how to deal with it. By including a clear ask for help, you've shown how the other person can impact the problem, which can help control their concerns.
All of that is great in theory, but how does it work in practice? To consider that let's take a simple example: you've been asked to prepare an estimate that you are targeting to deliver in 4 months. After running the numbers, you find that your estimate range runs 3 - 6 months. This means there's a risk the project will slip its 4 month target. Your first intuition may be to present this as:
We believe the project will take 3-6 months, so we may miss our 4 month target
This is an okay place to start. It clearly raises the risk of missing the delivery date, but someone who reads this will have no idea how much they should worry about this. That doesn’t inspire a lot of confidence in our ability to deliver. We can make this better by adding probabilities.
We believe that the project will take 3-6 months. We're 30% confident we can deliver it in 4 months
This is getting better. We’ve now given people a percentage that this risk will materialize. If 30% probability of success is acceptable, people can move on with their day. If it’s unacceptable, they can dig in and start to help. This presentation still puts a lot of onus on the listener to deal with the situation though. We can take clearer ownership of the problem by saying:
We believe that the project will take 3 - 6 months. We're currently 30% confident that we can deliver it in 4 months. Can we brainstorm areas ways we can increase this confidence?
Ending with a question makes a huge difference! We've turned a problem without an owner into one with a clearly defined owner (us) and a clear path for others to influence it via a brainstorming session. This may be the best we can do if we don't control the project plan. If we control the project planning, we can show even stronger ownership.
We believe that the project will take 3 - 6 months. We're currently 30% confident that we can deliver in 4 months. Much of the risk is in implementing the new UI components, so we'll mitigate that with a spike next week. In the meantime, can we brainstorm areas where we can possibly cut scope or otherwise increase confidence?
This approach gives us everything that the previous answer does, but it also shows that we're aware of the risks and are decreasing their likelihood of materialization. This builds confidence in our ability to manage the project to a satisfactory conclusion.
This example makes it seem easy, but the truth is managing other people’s confidence levels is hard. In the swirling world of project leadership you've got many things to juggle, and sometimes perfect communication gets dropped in the process. Fortunately, you can consistently create confidence and avoid alarm by making sure that you describe risks with a probability and either an action or a request for support.
Big thanks to Bill Hewitt, who made this post infinitely better with his feedback.


|
EmberZNet API Reference: For the STM32F103RET Host platform
EmberZNet <IP_ADDRESS>
For the EFR32 and EM3xx Platforms
|
HAL functions common across all microcontroller-specific files. More...
Macros | |
| #define | MICRO_DISABLE_WATCH_DOG_KEY 0xA5 |
| The value that must be passed as the single parameter to halInternalDisableWatchDog() in order to sucessfully disable the watchdog timer. More... | |
| #define | MILLISECOND_TICKS_PER_SECOND 1024UL |
| #define | MILLISECOND_TICKS_PER_DECISECOND (MILLISECOND_TICKS_PER_SECOND / 10) |
| #define | MILLISECOND_TICKS_PER_QUARTERSECOND (MILLISECOND_TICKS_PER_SECOND >> 2) |
| #define | MILLISECOND_TICKS_PER_MINUTE (60UL * MILLISECOND_TICKS_PER_SECOND) |
| #define | MILLISECOND_TICKS_PER_HOUR (60UL * MILLISECOND_TICKS_PER_MINUTE) |
| #define | MILLISECOND_TICKS_PER_DAY (24UL * MILLISECOND_TICKS_PER_HOUR) |
Enumerations | |
| enum | SleepModes { SLEEPMODE_RUNNING = 0, SLEEPMODE_IDLE = 1, SLEEPMODE_WAKETIMER = 2, SLEEPMODE_MAINTAINTIMER = 3, SLEEPMODE_NOTIMER = 4, SLEEPMODE_RESERVED = 6, SLEEPMODE_POWERDOWN = 7, SLEEPMODE_POWERSAVE = 8 } |
| Enumerations for the possible microcontroller sleep modes. More... | |
Functions | |
| void | halInit (void) |
| Initializes microcontroller-specific peripherals. More... | |
| void | halReboot (void) |
| Restarts the microcontroller. More... | |
| void | halPowerUp (void) |
| Powers up microcontroller peripherals. More... | |
| void | halPowerDown (void) |
| Powers down microcontroller peripherals. More... | |
| void | halInternalEnableWatchDog (void) |
| Enables the watchdog timer, if there is one and it is reasonable to be enabled. More... | |
| void | halInternalDisableWatchDog (uint8_t magicKey) |
| Disables the watchdog timer, if there is one and it can be disabled. More... | |
| void | halCommonDelayMicroseconds (uint16_t us) |
| Blocks the current thread of execution for the specified amount of time, in microseconds. More... | |
| void | halCommonDelayMilliseconds (uint16_t ms) |
| Blocks the current thread of execution for the specified amount of time, in milliseconds.. More... | |
| uint8_t | halGetResetInfo (void) |
| Gets information about what caused the microcontroller to reset. More... | |
| PGM_P | halGetResetString (void) |
| Calls halGetResetInfo() and supplies a string describing it. More... | |
| void | halStackSeedRandom (uint32_t seed) |
| Seeds the halCommonGetRandom() pseudorandom number generator. More... | |
| uint16_t | halCommonGetRandom (void) |
| Generate pseudorandom numbers. Implementation is host specific. More... | |
| void | halSleep (SleepModes sleepMode) |
| Puts the microcontroller to sleep in a specified mode. More... | |
HAL functions common across all microcontroller-specific files.
See micro-common.h for source code.
| #define MICRO_DISABLE_WATCH_DOG_KEY 0xA5 |
The value that must be passed as the single parameter to halInternalDisableWatchDog() in order to sucessfully disable the watchdog timer.
| #define MILLISECOND_TICKS_PER_DAY (24UL * MILLISECOND_TICKS_PER_HOUR) |
| #define MILLISECOND_TICKS_PER_DECISECOND (MILLISECOND_TICKS_PER_SECOND / 10) |
| #define MILLISECOND_TICKS_PER_HOUR (60UL * MILLISECOND_TICKS_PER_MINUTE) |
| #define MILLISECOND_TICKS_PER_MINUTE (60UL * MILLISECOND_TICKS_PER_SECOND) |
| #define MILLISECOND_TICKS_PER_QUARTERSECOND (MILLISECOND_TICKS_PER_SECOND >> 2) |
| #define MILLISECOND_TICKS_PER_SECOND 1024UL |
| enum SleepModes |
Enumerations for the possible microcontroller sleep modes.
NOTE: Refer to a specific micro's implementation of halSleep() to see what modes are actually supported.
| Enumerator | |
|---|---|
| SLEEPMODE_RUNNING | |
| SLEEPMODE_IDLE | |
| SLEEPMODE_WAKETIMER | |
| SLEEPMODE_MAINTAINTIMER | |
| SLEEPMODE_NOTIMER | |
| SLEEPMODE_RESERVED | |
| SLEEPMODE_POWERDOWN | |
| SLEEPMODE_POWERSAVE |
| void halCommonDelayMicroseconds | ( | uint16_t | us | ) |
Blocks the current thread of execution for the specified amount of time, in microseconds.
The function is implemented with either cycle-counted busy loops or a convenient timer. It is intended to create the short blocking delays such as when interfacing with hardware peripherals.
The accuracy of the timing provided by this function is not specified, but a best faith effort is obtain an accurate delay. The implementation may be changed, but this function should be reasonably accurate.
| us | The specified time, in microseconds. Values should be between 1 and 65535 microseconds. |
| void halCommonDelayMilliseconds | ( | uint16_t | ms | ) |
Blocks the current thread of execution for the specified amount of time, in milliseconds..
This function depends on halCommonDelayMicroseconds().
| ms | The specified time, in milliseconds. |
| uint16_t halCommonGetRandom | ( | void | ) |
Generate pseudorandom numbers. Implementation is host specific.
| uint8_t halGetResetInfo | ( | void | ) |
Gets information about what caused the microcontroller to reset.
| PGM_P halGetResetString | ( | void | ) |
Calls halGetResetInfo() and supplies a string describing it.
| void halInit | ( | void | ) |
Initializes microcontroller-specific peripherals.
| void halInternalDisableWatchDog | ( | uint8_t | magicKey | ) |
Disables the watchdog timer, if there is one and it can be disabled.
| magicKey | A value (MICRO_DISABLE_WATCH_DOG_KEY) that enables the function. |
| void halInternalEnableWatchDog | ( | void | ) |
Enables the watchdog timer, if there is one and it is reasonable to be enabled.
| void halPowerDown | ( | void | ) |
Powers down microcontroller peripherals.
| void halPowerUp | ( | void | ) |
Powers up microcontroller peripherals.
| void halReboot | ( | void | ) |
Restarts the microcontroller.
| void halSleep | ( | SleepModes | sleepMode | ) |
Puts the microcontroller to sleep in a specified mode.
| sleepMode | A microcontroller sleep mode |
| void halStackSeedRandom | ( | uint32_t | seed | ) |
Seeds the halCommonGetRandom() pseudorandom number generator.
| seed | A seed for the pseudorandom number generator. |


A free Web site template by Site Creative
This is a free design for you to use as you wish, all that I ask is that the "Web site design by Site Creative" remains intact in the footer - it's small price to pay for a free design. The design is released under a Creative Commons licence.
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Class ExceptionHandler
Class Handler This file is used to define all necessary configurations for Tracy debugger component to handle exceptions or to debug app
- Cygnite\Exception\ExceptionHandler implements Cygnite\Exception\ExceptionInterface
public
mixed
|
|
public
mixed
|
|
public
mixed
|
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public
null
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|
public
|
|
public
mixed
|
|
public
boolean
|
|
public
mixed
|
|
public
mixed
|
|
public
mixed
|
#
setEmailAddress( mixed $email, boolean $errorEmailing = false )
Set email address for sending error report |
public static
mixed
|
|
public
|
|
public
mixed
|
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public
|
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public
Tracy\Bar
|
|
public
string
|
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public
string
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protected
string
|
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public
|
#
handleException( )
Enable and set configuration to Tracy Handler Event will Trigger this method on runtime when any exception occurs |
public
|
|
public
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|
public
mixed
|
string |
DEBUG
|
Cygnite\Exception\Debugger::DEBUG |
|
string |
INFO
|
Cygnite\Exception\Debugger::INFO |
|
string |
WARNING
|
Cygnite\Exception\Debugger::WARNING |
|
string |
ERROR
|
Cygnite\Exception\Debugger::ERROR |
|
string |
EXCEPTION
|
Cygnite\Exception\Debugger::EXCEPTION |
|
string |
CRITICAL
|
Cygnite\Exception\Debugger::CRITICAL |
protected
string
|
$name | 'Cygnite Framework' |
|
protected
mixed
|
$debugger |
|
|
protected
mixed
|
$enableMode |
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protected
boolean
|
$enableLogger | false |
|
protected
mixed
|
$logPath |
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|
protected
mixed
|
$env |
|


Web Developer Examples and Resources by Hannah Eberts
Forms Research
Web forms are an invaluable component to many websites. Web forms allow for the transfer of information from the user to the website. “A web form often acts as a communication bridge that allows a user to communicate with a company and vice versa” (Puri). A web form is fundamental to many webpages for gathering data from its customers, providing checkboxes or buttons, and even file uploads. Many websites that we access daily wouldn’t have the same functionality without web forms. “On the internet, the most-used tag is form tag; without form tags, the internet would be a read-only repository of boring documentation. You wouldn't even be able to search for anything on the internet without a form tag. So it plays an important role in the web for sending and receiving data” (Kant). There are many different ways to utilize the form element in HTML. Some of the most common attributes are: action, auto-complete, name, and method. These different attributes describe how the form element will be utilized and how the user will interact with the website. An informative page on the fundamentals of the form attribute can be found at W3Schools Form Element. When information is entered into a web form, it is sent to a server for processing. Using HTML, we can enter a specific destination for processing. Web forms are what enables web pages to be interactive. Learning how to properly utilize the form element will be important in designing a multifunctional and interactive web page.


The Score (2001) Reviewed by Eugene Novikov http://www.ultimate-movie.com/
"Don't leave me on the sidelines when it comes time to collect, don't do it!"
Starring Robert De Niro, Edward Norton, Marlon Brando, Angela Bassett. Directed by Frank Oz. Rated R.
Just a few weeks ago, I lamented that Swordfish didn't have the humility to simply be a good heist movie. The Score is like that film's twin, sans computers, impromptu blow jobs and Travolta with a goatee. Only this one is a good heist movie, flawed but thoroughly competent, with an amazing cast and precise, almost Mametian dialogue. Films like these are woefully hard to find: though it has irony a-plenty, it doesn't have any of the post-modern "edge" that audiences seem to dig. The heist here seems to be just like any other.
...except that it's set in Montreal. Not just filmed in Montreal, set in Montreal. And why not? It's such a nice city that it's a shame to see it rampaged by thieves, which is why the protagonist of The Score, professional thief Nick Wells (Robert De Niro) has a policy: never do jobs in your hometown. It never leads to anything good. This is part of the reason for his skepticism when his old friend Max (Marlon Brando) approaches him with a proposition to rob the Montreal Customs House; the other part is his girlfriend (Angela Bassett), who has promised to move in with him if he'll only retire.
 The target is a priceless scepter that was once owned by a royal family and later intercepted by customs when someone tried to hide it inside of a piano leg. The security around it is tight but nothing insurmountable, and Jack knows the building like the back of his hand. But Nick, a seasoned veteran, likes to work slowly and exclusively on his terms, making Jack agree that what he says, goes.
Before the end credits roll, loyalties are tested, and people are crossed, double-crossed and crossed again (though I don't think anyone gets killed, which is amazing for a modern actioner). The reason to watch The Score, though, isn't the plot, which is about as simple as it gets (thieves find target, thieves plan heist, thieves pull heist), but the interplay between the three actors at its forefront.
No actor radiates a fierce, dangerous intelligence as well as Ed Norton, and this ability has landed him some of the most enviably challenging roles Hollywood had to offer. His Jack isn't as risque as the "Narrator" in Fight Club, but his wavering is-he-a-villain-or-isn't-he status gives Norton plenty of opportunities to toy with the audience. More than anything, it resembles his debut role in Primal Fear, which also hid a smart, scheming criminal under the guise of mental retardation.
The climax is a great payoff for what was a slow, if interesting, first two acts, but I didn't much like the ending, which is a little too pat and predictable for my tastes. I don't want to give away too much, but the final phone-conversation "shocker" isn't much of a shocker at all. Still, I prefer The Score's unpretentious conclusion to Swordfish's, which apparently thought that if it confused us enough, we'd praise it to pretend that we understood it. It's a fitting end to a solid, unremarkable film.
Grade: B
Up Next: Jurassic Park III
©2001 Eugene Novikov
========== X-RAMR-ID: 29067 X-Language: en X-RT-ReviewID: 242457 X-RT-TitleID: 1108799 X-RT-SourceID: 610 X-RT-AuthorID: 1577 X-RT-RatingText: B
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Fun App - Guess Indian cine singers
Wins :
Losses :
Guess the Singer
Letters guessed wrong:
Total Guess:
Your browser does not support the audio tag.
Restart
Singers in Game


| Collector |
Collector
|
| Connection |
Maintains lists of sessions, links and deliveries in a state
that is interesting to the application.
|
| CoreHandler |
|
| Delivery |
A delivery of a message on a particular link.
|
| Endpoint |
|
| Event |
Event
|
| EventType |
Entry point for external libraries to add event types.
|
| Extendable |
Extendable
|
| Handler |
Handler
|
| Link |
|
| ProtonJConnection |
Extends Connection with functionality that is specific to proton-j
|
| ProtonJEndpoint |
|
| ProtonJSession |
Extends Session with functionality that is specific to proton-j
|
| ProtonJSslDomain |
Extends SslDomain with functionality that is specific to proton-j
|
| ProtonJSslPeerDetails |
|
| ProtonJTransport |
Extends Transport with functionality that is specific to proton-j
|
| Receiver |
Receiver
|
| Record |
Record
|
| RecordAccessor<T> |
|
| Sasl |
|
| SaslListener |
Listener for SASL frame arrival to facilitate relevant handling for the SASL
negotiation.
|
| Sender |
Sender
|
| Session |
Session
Note that session level flow control is handled internally by Proton.
|
| Ssl |
I represent the details of a particular SSL session.
|
| SslDomain |
I store the details used to create SSL sessions.
|
| SslPeerDetails |
The details of the remote peer involved in an SSL session.
|
| Transport |
Operates on the entities in the associated Connection
by accepting and producing binary AMQP output, potentially
layered within SASL and/or SSL.
|
| TransportResult |
|


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Add person:
Country
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Test page with floating wrapper
Some test content before the image
Float test
x1:
y1:
x2:
y2:
width:
height


How do you scale a mountain? One step at a time. Whether it's my obese-to-fit transformation, or a large project, I've learnt that any goal is acheivable if you focus on your behavior first.
What do people remember the most? Their feelings. I strive to carry my team forward, have them reciprocate, and enjoy the entire process. Their success is my success.
What's the ultimate key to success? To consistently fail until you succeed. I reflect on every decision, every success, and every failure. I don't give up because I always fail forward.
You made it all the way down here, so I'm practically obliged to buy you a cup of coffee. Drop me a line and we can talk about current market trends, new workout regiments, or ways I can improve my site.


Share code on your terms and for different platforms
Simplify the development of cross-platform projects with Kotlin Multiplatform. It reduces time spent writing and maintaining the same code for different platforms while retaining the flexibility and benefits of native programming. Kotlin applications will work on different operating systems, such as iOS, Android, macOS, Windows, Linux, watchOS, and others.
Big, friendly and helpful
community
Kotlin has great support and many contributors in its fast-growing global community. Enjoy the benefits of a rich ecosystem with a wide range of community libraries. Help is never far away — consult extensive community resources or ask the Kotlin team directly.


public interface IPlugin extends IPluginBase, thobe.logfileviewer.kernel.memory.IMemoryWatchable, thobe.logfileviewer.kernel.source.logstream.ILogStreamDataListener, thobe.logfileviewer.kernel.source.logstream.ILogStreamRequester
| Modifier and Type | Method and Description |
|---|---|
thobe.logfileviewer.kernel.source.logstream.ILogStream |
getLogstream()
Returns a reference to the currently open
LogStream . |
boolean |
isQuitRequested()
Returns true if previously the method
quit() was called. |
void |
onLogStreamAvailable(thobe.logfileviewer.kernel.source.logstream.ILogStreamAccess logStreamAccess)
HIDDEN-Method: This method has not to be implemented by a specific
IPlugin . |
void |
onLogStreamClosed()
|
void |
onLogStreamLeavingScope()
HIDDEN-Method: This method has not to be implemented by a specific
IPlugin . |
void |
onLogStreamOpened()
|
void |
onPrepareCloseLogStream()
Life-cycle of
Plugin : ##### Step 3a PREPARE CLOSE LS #####The currently open LogStream will be closed. |
boolean |
onRegistered(IPluginAccess pluginAccess)
|
boolean |
onStarted()
|
boolean |
onStopped()
Life-cycle of
Plugin : ##### Step 5 STOP #####The Plugin is stopped --> it has to guarantee to leave its run-method as quick as possible:
Use Plugin.isQuitRequested() to check if the run-method should be left. |
void |
onUnRegistered()
|
void |
quit()
Quits the
Plugin by setting the quitRequested variable. |
getPluginDescription, getPluginName
freeMemory, getMemory, getNameOfMemoryWatchable
boolean isQuitRequested()
quit()
was called.void quit()
Plugin
by setting the quitRequested variable. Each Plugin
has to guarantee to leave its run-method as
soon as possible. The state of this variable can be requested via Plugin.isQuitRequested()
boolean onStarted()
Plugin
: ##### Step 1 START #####Plugin
s are started (run-method entered for the first time) but not registered.boolean onRegistered(IPluginAccess pluginAccess)
pluginAccess
- - object to access other Plugin
s that are registered/ available.void onLogStreamAvailable(thobe.logfileviewer.kernel.source.logstream.ILogStreamAccess logStreamAccess)
IPlugin
. The corresponding method for the IPlugin
s
to be implemented is onLogStreamOpened()
.
Life-cycle of Plugin
: ##### Step 2a LS AVAILABLE #####LogStream
is available plugins will gain access to this stream over ILogStreamAccess
and will be registered as
ILogStreamDataListener
.logStreamAccess
- - the object that can be used to access the LogStream
by registering a ILogStreamDataListener
via ILogStreamAccess.addLogStreamDataListener(ILogStreamDataListener)
.void onLogStreamOpened()
Plugin
: ##### Step 2b OPEN LS #####LogStream
was opened. Now access to the LogStream
over IPlugin#getLogstreamAccess()
is granted/save.void onPrepareCloseLogStream()
Plugin
: ##### Step 3a PREPARE CLOSE LS #####LogStream
will be closed. The access to the LogStream
over IPlugin#getLogstreamAccess()
is
not longer granted and might return a null-pointer.void onLogStreamLeavingScope()
IPlugin
. The corresponding method for the IPlugin
s
to be implemented is onPrepareCloseLogStream()
.
Life-cycle of Plugin
: ##### Step 3b LS LEAVING SCOPE #####LogStream
will be closed. The access to the LogStream
over IPlugin#getLogstreamAccess()
is
not longer granted and might return a null-pointer.void onLogStreamClosed()
void onUnRegistered()
boolean onStopped()
Plugin
: ##### Step 5 STOP #####Plugin
is stopped --> it has to guarantee to leave its run-method as quick as possible:
Plugin.isQuitRequested()
to check if the run-method should be left. OronStopped()
is called and check this flag in the Plugin
s run-method.thobe.logfileviewer.kernel.source.logstream.ILogStream getLogstream()
LogStream
. Might return a null-pointer.


Lorem ipsum dolor sit amet consectetur adipisicing elit. Modi esse vero nostrum fugit ad, vitae maiores molestias excepturi. Eveniet officiis quos non quasi fuga. Veritatis repellendus error deserunt nemo rerum.
Mark is the latest member to join the band. His professional music career first started as lead guitar in the band "Take Two". During their debut act, they had managed to score third place out of 25 bands in a Battle of the Bands hosted at NAIT's Nest. The group was short lived, but Mark quickly shifted gears and joined various other groups as a bassist and continued to play live shows. The groups that he has been a part of have headlined venues such as: The Starlight Room, Brixx Bar and Grill, The Studio, The Pawnshop, DV8 and more in the Edmonton Area. Mark was invited into the group through Drummer Ryan Crampton, and the rest is history. Mark's musical influences span from funky blues, to symphonic power metal and everything in between, but his favourite professional bass influence is Pino Palladino for his work on John Mayer's Continuum.
A Multi instrumentalist and producer engineer, Robert’s journey began with the guitar over 12 years ago. Robert has continued to branch out on different instruments to round out his musical development. No stranger to the stage, Robert has been performing, writing, and recording with local Edmonton bands his entire adult life and continues to stretch his skills in video production and marketing as a Youtuber, Educator, and Entrepreneur. He also wrote and published a best selling book on the Recording arts. Robert has been close friends with his N2R bandmates for over a decade, who have all shared the stage together in several other bands. Aside from music, a Robert enjoys BBQs with the boys and crafting homemade Mead!
Born in Edmonton, Lover of cars, and a Kickass mechanic. Steve has been restoring a ’68 Plymouth Sport Fury in his spare time. His mechanical skills always make sure the other members of the band get to practice safely and on time. Steven has a long history of playing the drums ever since the fourth grade when he refused to play the recorder and instead wanted to play the drums. (a born drummer is often stubborn) After getting his first drum kit in the sixth grade Steven brought it to school for music class. (The class’ ears are still ringing) Over the years, Steve has played in several projects with both Mark and Robert. Together they have worked hard to put a band together. North River Revival represents the aftermath and amalgamation of those past projects.


TIMSE - Transparency in Multi Service Environments
In multi-service environments service providers are handling personal
data.
By means of privacy policies they provide an overview about how personal data is handled.
Because of the complexity of the policies the data handling is not transparent.
By introducing the General Data Protection Regulation the EU mentioned transparency as
key element.
Data controllers should provide users insights in how their data is used, stored and processed.
This work designs timse as tool enhancing transparency in
multi-service environments to support service developers
for a transparent representation of the intended data handling.
Information about exchanged data
(Please click on any edge to see more)
Add a timse API endpoint to get another JSON and update the network displayed.
This is joint work of Elias Grünewald, Saskia Nuñez von Voigt and
Duc Linh Tran.
July 2018 Privacy Engineering
Advisor: Dr. Frank Pallas
Chair Information Systems Engineering
Institute of Commercial Information Technology and Quantitative Methods
Faculty IV – Electrical Engineering and Computer Science
Technical University of Berlin


This will be 100% the standard in the future! @barterlly acknowledging the usefulness and security of dPoW by @KomodoPlatform. 30 confirmations needed for Non-dPoW coins, 1 notarization needed for dPoW coins, which means 2 confirmations. #blockchain #crypto #51percentattack


flock
- lock file during command
flock
[-suno
] [-w
secs] file command [argument ...]
flock
[-suno
] [-w
secs] file-descriptor-number
This utility manages flock(2) locks from within shell scripts or the command line.
The first forms wrap the lock around the executing a command, in a manner similar to su(1) or newgrp(1). It locks a specified file or directory, which is created (assuming appropriate permissions), if it does not already exist. By default, if the lock cannot be immediately acquired, flock waits until the lock is available. By default, flock uses an an exclusive lock, sometimes called a write lock.
The second form uses open file by file descriptor number. See EXAMPLES for how that can be used.
-s
-o
-n
-w
seconds-u
Lock /tmp
while running the utility cat
:
flock /tmp cat
Lock local-lock-file
exclusively while running the utility echo
with 'a b c'
.
flock local-lock-file echo 'a b c'
Set exclusive lock to directory /tmp
and the second command will fail.
flock -w .007 /tmp echo; /bin/echo $?
flock -s /tmp -c cat
Set shared lock to directory /tmp
and the second command will not fail.
Notice that attempting to get exclusive lock with second command
would fail.
flock -s -w .007 /tmp -c echo; /bin/echo $?
flock -s /tmp -c cat
This is useful boilerplate code for shell scripts. Put it at the top of
the shell script you want to lock and it'll automatically lock itself on
the first run. If the env var FLOCKER
is not set to the shell script
that is being run, then execute flock and grab an exclusive non-blocking
lock (using the script itself as the lock file) before re-execing itself
with the right arguments. It also sets FLOCKER
to the right value so
it doesn't run again.
[ "${FLOCKER}" != "$0" ] && exec env FLOCKER="$0" flock -n "$0" "$0" "$@" || :
Using a file descriptor with a shell block is useful for locking
critical regions inside shell scripts. If the shell process has
permission to write or create the lockfile, >
allows the lockfile to
be created if it does not exist. If the process only has read
permission, <
allows the file to already exist but only read
permission is required.
(
flock -n 8 || exit 1
# commands executed under lock ...
) 8> /var/lock/mylockfile
The command uses sysexits.h
return values for everything, except when
using either of the options -n
or -w
which report a failure to
acquire the lock with a return value of EXIT_FAILURE
.
When using the command variant, and executing the child worked, then the exit status is that of the child command.
flock(2), fcntl(2), setpgrp(1), nohup(1), nice(1), su(1)
A flock(1) command was almost simultaneously created by Adam J. Richter<EMAIL_ADDRESS>sometime before 2004-11 and H. Peter Anvin<EMAIL_ADDRESS>in 2003-03.


|
MetroCollect
2.3.4
|
Namespaces | |
| MetricsSource | |
| Namespace for sources of metrics objects and operations. | |
Classes | |
| class | MetricsArray |
| Generic class to store and manage metrics. More... | |
| class | MetricsController |
| Class to control the collection of metrics. More... | |
| class | MetricsControllerDelegate |
| Abstract delegate of MetricsController. More... | |
| class | MetricsDataArray |
| Class to fetch metrics from the kernel and store them. More... | |
| class | MetricsDiffArray |
| Class to compute and store metric values variations. More... | |
| class | MetricsStatsArray |
| Class to store metric statistics, and the indexes of those requested. More... | |
| class | Statistics |
| Class holding various statistics-related types and variables. More... | |
Typedefs | |
| using | DataValueType = int64_t |
| Type of fetched raw metrics. More... | |
| using | DiffValueType = double |
| Type of metric variation. More... | |
Functions | |
| template<typename T > | |
| constexpr Statistics::Stats | operator| (Statistics::Stats a, T b) |
| Performs bitwise OR of two statistics. More... | |
| template<typename T > | |
| constexpr Statistics::Stats & | operator|= (Statistics::Stats &a, T b) |
| Performs and assigns bitwise OR of two statistics. More... | |
| using MetroCollect::DataValueType = typedef int64_t |
Type of fetched raw metrics.
Definition at line 28 of file MetricTypes.h.
| using MetroCollect::DiffValueType = typedef double |
Type of metric variation.
Definition at line 29 of file MetricTypes.h.
|
inline |
Performs bitwise OR of two statistics.
| T | Type of second operand |
| a | values to compute bitwise OR of |
| b | values to compute bitwise OR of |
a | b
Definition at line 105 of file Statistics.h.
|
inline |
Performs and assigns bitwise OR of two statistics.
| T | Type of second operand |
| a | values to compute bitwise OR of |
| b | values to compute bitwise OR of |
a
, with the result of a | b
Definition at line 118 of file Statistics.h.


Off-Topic
Kill Player Script?
(6)
Can someone make me this theme?
(2)
Please unban me from the server?
(11)
Can Hexus use time machine method?
(6)
Can I run Hexus on 2 PC?
(6)
My Roblox Crashing Execute Hexus
(11)
Jokes & Memes Only True Gamers Will Understand
(3)
What's the Hexus background resolution?
(4)
Disconnected due to security key mismatch
(3)
It's been 24 hours, still can't go on download thread
(5)
Banned for whitelist joke
(4)
How do we still have these type of people
(4)
Virus Detected when I try to download hexus
(
2
)
(25)
Role not showing on discord
(3)
Is hexus patched...?
(
2
)
(24)
Banned in Discord server
(4)
Now that I know why I was banned
(13)
When you try your best but you dont succeed
(3)
Faster fast33
(4)
Does hexus whitelist people fast?
(12)
Synapse gone and dead af
(8)
GetSenv in Files, but GetSenv isn't a function?
(2)
Is hexus working
(4)
Server Deleted
(5)
About the Security Key error
(8)
Haven't been on the discord and can't join
(8)
Chat bypass
(4)
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(2)
Patched
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LEONARD PART 6 A film review by Mark R. Leeper Copyright 1987 Mark R. Leeper
Capsule review: Bill Cosby knows how to do amusing spy stuff. He did it often enough on I SPY. But this film is the kind of stuff he thinks you want to see. This film is aimed at a seven-year-old mentality and serves as a textbook on how to be insulting to your audience in product placements. Rating: -1.
Back in the mid-to-late 1960s, NBC-TV had the highest-rated television show. The show was I SPY starring Robert Culp and Bill Cosby. These were still the early days of color television for many people and I SPY had enjoyable plots and was filmed in interesting locations like Hong Kong or Mexico. The stories were good (at least for American commercial television), and the locations were great, and Cosby was terrific as Alexander Scott, the Rhodes scholar turned wise-cracking secret agent. He was the number two man to Culp's Kelly Robinson. Well, in those days you were more interested in the second man anyway. The first guy was dull as white bread. Think of THE MAN FROM UNCLE, STAR TREK, Martin and Lewis, Abbott and Costello, Rowan and Martin. The top banana is there to give the audience someone to identify with and the second guy is the one with the real personality.
Cosby was great as an irreverent spy. He was what you would get if you took the "Beverly Hills Cop" and injected him with 60 more IQ points and about a gallon of class. The idea of an Alexander-Scott-like character as Cosby knows how to play him in a spy adventure is a pretty good idea. Well, Cosby has returned to the spy business in a film called LEONARD PART 6. Neither the title nor the poster really encourages me that this is the film I could have hoped for. The credits do list Tom Courtenay (who played the title character in LONELINESS OF THE LONG DISTANCE RUNNER and the powerful Strelnikov in DOCTOR ZHIVAGO). The film also stars Joe Don Baker and Moses Green, who has real dramatic abilities. So what kind of a film has Cosby-- who also starred and provided the story--put together? He has put together a film that shows exactly what he thinks will sell. He has put together a film aimed at a seven-year-old's mind He has wasted Gunn and spit on Courtenay. Anyone who has any respect for Cosby should be forced to watch this film to see what Cosby thinks of his audience.
Cosby plays a super-super-secret agent who has saved his country five times before in five stories that (mercifully) have never been told. He has now been retired for seven years doing little but be rich.  And in the rich jokes is where Courtenay gets used, as Leonard's butler!  The CIA asks for Leonard's help but he is too busy trying to win back his ex-wife. He is also having trouble with small animals, but with him it is the shrimp his ex-wife is throwing at his face. Hey, if you get the giggles seeing people pour food on Cosby, this is the film for you. Well, eventually Leonard gets his act together enough that he is ready to go after the baddies. That's when the film starts to go downhill.
And talk about product placements! There is a certain brand of flavored sugar-water that Cosby hawks when he isn't movie-making, so why should he stop when he is? But of course he does it realistically and artistically. In one action scene he opens a refrigerator in a fancy restaurant's kitchen and it is full of cans of the stuff--more than the restaurant would use in two years! In another scene, he is in his fantastically well-appointed exercise room in his mansion and there is a vending machine for the stuff. Why he'd put a vending machine in his own exercise room is never explained. But the best placement is where he is having a conversation with someone and is holding a bottle of the stuff (where he finds it in glass bottles anymore, I have no idea!) placed so it is the part of the scene nearest the camera. He is holding the bottle so that the name is centered for the viewer. And he is holding it at the bottom third of the bottle in a way nobody holds a bottle, but he has to hold it that way so his hand does not cover up the name! Oh, yes, another scene is backstage at a theater and there, piled up, are literally hundreds of bars of soap of an easily readable brand.. Just why an acting company needs several hundred bars of soap is unclear, particularly since this particular soap is recommended for hands only.
Being fair, this film does have a few funny gags. I am going to be generous and give it a low -1. After all, it is the holiday season and also Cosby has done good work a couple of decades back.
Mark R. Leeper ihnp4!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Moog Doodle Demo Page
To get this running:
- If you got this code by:
- tarball/zip, then download
Closure
Library to a folder named 'closure' in this directory.
- git clone, then run
git submodule init && git submodule update
- Make sure volume is unmuted, speakers are on, etc.
- Open this file in a Web Audio enabled browser like Chrome.
- Press the buttons below to play tones.
Keys
Cutoff Frequency


🤝 PromiViz
☰
×
Clear Logs
Persist Logs
Set a Theme
Select an API:
------SELECT------
Promise.resolve
Promise.all
Promise.any
Promise.race
Promise.allSettled
Delay
1 sec
2 secs
3 secs
4 secs
5 secs
6 secs
7 secs
8 secs
9 secs
10 secs
|
Reject
Delay
1 sec
2 secs
3 secs
4 secs
5 secs
6 secs
7 secs
8 secs
9 secs
10 secs
|
Reject
Delay
1 sec
2 secs
3 secs
4 secs
5 secs
6 secs
7 secs
8 secs
9 secs
10 secs
|
Reject
Logs


THE DETAILS
Join us for dinner, music, and merriment! We'll have a few words from friends and family at the beginning, but overall we're going casual. Jacob and Laura will both be barefoot. Come ready to eat, drink, and celebrate in the backyard Laura grew up in. Feel free to bring your bathing suit, swimming is definitely encouraged!
Please park on Broadway, perpendicular to Stone Street.
After party at Penuche's
RSVPTHE NEIGHBORHOOD


STE Template Engine
This documentation is splitted in two parts:
- The definition of the STE template language, including the documentation of the builtin tags and the standard library
- The documentation of the PHP implementation
It could also be helpful to take a look at the example program (the "example" directory).