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Final Fantasy 6 Characters
- ????? [GUEST]
- This name is given to the ghosts who temporarily join
the party in the Phantom Train. The ghost can possess
people, but leaves the party when it does, and you'll have
to find another one! (NOTE: This is also Terra's
identification before the player gives her a name.)
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- Aishya
- Name of a girl in Maranda.
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- Arvis
- (Aliases: Arvis (NA), Jun (JP)) The Returner
sympathizer in Narshe, he helps Terra out when she ends up
on his doorstep.
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- Banon [GUEST]
- (Aliases: Banon (NA), Bannan (JP)) The leader of
the Returners is surprisingly weak in battle, but he's got
some nice healing powers. He's very intelligent and
kind-hearted, and sees Terra as more than just a tool to
use agains the Empire.
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- Baram
- (Aliases: Baram (NA), Billy (JP)) Clyde's former
ally, he was struck down in battle. He begged Clyde to end
his pain, but Clyde ran away. Ever since, Clyde, a.k.a.
Shadow, has been haunted by dreams of his deceased
compatriot.
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- Biggs
- See Vicks.
- Celes Chere [HERO]
- A pure knight who defected from the Empire to join the
Returners. Celes' beauty is astonishing for a warrior, and
Locke is infatuated with her when he decides to rescue her
from the Empire's hands. She has a very good heart and will
take the right path no matter what the consequences. (See
also Jobs:Celes)
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- Cid del Norte Marguez
- The brains behind the Magicite operation, he works
wonders for the Empire before realizing just what they're
planning on doing with it. After meeting Locke and the
gang, he quits his day job and joins the Returners. He's
known Celes since she was a child and sees her as a
daughter or granddaughter.
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- Clyde
- This was Shadow's previous identity - an infamous thief
with his friend Baram, who was wounded in a battle. His
cowardice prevented him from cutting Baram's suffering
short. He staggered to Thamasa, where he met Strago's
daughter, Relm. Secretly, Relm was his daughter, but he
never lets her know this. (See also Shadow)
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- Cyan Garamonde [HERO]
- (Aliases: Cyan (NA), Cayenne (JP)) A throwback
from another era, Cyan speaks and acts like a knight out of
Victorian times.  Retainer to the king of Doma, he was
forced to watch as Kefka poisoned his king, and his wife
and child. Burning with vengeance, he vows to avenge their
deaths. His prudent values sometimes turn out to be a bit
embarrassing for him. (See also Jobs:Samurai)
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- Daryl
- (Aliases: Daryl (NA), Darill (NA)) Setzer's
former love was an airship connoisseur. However, her spunk
and need for challenge drove her a little too far and she
crashed. She was buried along with the remains of her
airship in a tomb near Kohlingen.
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- Draco
- Maria's lead in the opera.
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- Duane
- (Aliases: Duane (NA), Dean (JP)) A young
lovebird who takes care of the Mobliz orphans.
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- Duncan
- The martial arts guru and master, Sabin trained under
him for 10 years. He intended his son Vargas to succeed
him, but Vargas didn't know that... Duncan faked his death,
but reappeared a year later.
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- Edgar Roni Figaro [HERO]
- The youthful king of Figaro has a way with tools and
machines, and thinks he has a way with women as well. It
does seem to work on some people, despite the chagrin of
the ladies who actually know him. Sabin's brother chose his
destiny with reluctance; he never really wanted to be a
king, but he turned out to be a good one. (See also
Jobs:Edgar)
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- Elayne
- (Aliases: Elayne (NA), Mina (JP)) Cyan's wife,
who was murdered, along with her son and the rest of Doma,
by Kefka's unorthodox warfare.
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- Gau [HERO]
- A wild boy living off the Veldt, he helps out Sabin and
friends only when they give him some meat. Very
unpredictable and extremely uncouth, Gau is nevertheless a
breath of fresh air. Although he's only 13, he's very
bright and has some pretty nasty moves in battle. I think
he's called Gau because of the sound he makes when he's
excited. (See also Jobs:Blue Mage)
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- Gerad
- (Aliases: Gerad (NA), Geof (JP), Jeff (JP)) This
is the name Edgar went under while he took over a band of
thieves. Gerad is just an anagram of "Edgar". (See
Edgar)
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- Gestahl
- (Aliases: Gestahl (NA), Gastra (JP)) The
decrepit Emperor, he dreams of taking over the world, but
his general Kefka kind of upends the plan, and incidentally
the Emperor. This guy isn't someone you want to get a
summons from.
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- Gogo [HERO]
- Gogo is kind of an intentional enigma.  He lives in surroundings
even stranger than himself: the insides of a giant Sand
Worm-like creature called the Zone Eater. (See also
Characters:FF5,
Jobs:Mime)
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- Gungho
- Strago's old buddy, he returns to Thamasa to try to get
him to face some old demons, both metaphorical and
physical.
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- Hidon
- A monster, so called because of its tendency to hide
deep within Ebot's Rock. Strago and Gungho fought this
monster in their youth but never subdued it.
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- Interceptor
- Shadow's dog, who aids him in battle and acts
xenophobic around anyone besides Shadow and Relm.
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- Katarin
- (Aliases: Katarin (NA), Katrina (JP)) Duane's
lover, who also ends up taking care of the children of
Mobliz.
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- Kefka Palazzo [VILLAIN]
- (Aliases: Kefka (NA), Cefca (JP)) Possibly the most
popular character in the entire series, this guy's got a
plethora of complexes and one-liners which put even the
most aspiring mad dictator to shame. Some of those
complexes involve wearing fluorescent clothes and feathers,
laughing maniacally, running away from battles he can't
win, and destroying the known world.
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- Laura
- (Aliases: Laura (NA), Lola (JP)) A girl from
Maranda whose boyfriend died from his war wounds in Mobliz.
The boyfriend sent her letters regularly, and when he died
Cyan took over his job to keep Laura happy and hopeful.
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- Leo Cristophe, General [GUEST]
- The good guy from the Empire, he sincerely wants to get
the war over with with a minimum of bloodshed, and tries to
negotiate peace with any enemies he gets. He'd succeed,
too... that is, if Kefka didn't get in his way poisoning
people. Kefka eventually interferes in a terminal way.
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- Locke Cole [HERO]
- (Aliases: Locke (NA), Lock (JP)) He prefers
"treasure hunter" over "thief", but he doesn't do too much
hunting, unless it's in other people's pockets and drawers.
Featuring a bandanna and heroic streak, Locke always comes
to the rescue when someone's in trouble - if he's not being
seasick, that is. He has pretty good morals for a thief,
and a strong sense of purpose.  (See also Jobs:Thief)
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- Lone Wolf
- A thief with a wolf's head, he'll do anything he can to
mess you up. Never be nice to him because he just can't be
nice back. (See also Character:FF5)
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- Madonna
- (Aliases: Madonna (NA), Madoriene (JP), Madeline
(JP)) The human who falls into the Esper world
eventually falls for Maduin as well. Their child is Terra,
but Madaline is killed by Gestahl and Terra is taken from
her when he invades the Esper world.
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- Maduin
- (Aliases: Maduin (NA), Madeen (JP)) An Esper
from their world, he falls for Madonna when she breaks in
by accident. He was Terra's father, but he turned himself
into Magicite to help the cause of the Returners. (See also
Summon:Madeen)
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- Maria
- The opera diva is a dead ringer for Celes, but she
never appears in real life in the game, only in picture
frames or conversation.
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- Matron
- An old woman in Figaro Castle who recounts Edgar's and
Sabin's tale. Perhaps their former nurse?
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- Mog [HERO]
- The lovable Moogle has become almost an FF trademark.
We don't know much about him besides his cool dances and
the fact that he shows up when least expected. (See also
Jobs:Geomancer)
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- Moogles
- A group of Moogles who help Locke fight the Narshe
guards. They all look and fight alike, but their names are
Kuku (NA) / Kumog (JP), Kumama (NA) / Mogchi (NA), Kupek
(NA) / Moglin (JP), Kupan (NA) / Mogpu (JP), Kupop (NA) /
Mogshin (JP), Kurin (NA) / Mogpon (JP), Kuru (NA) / Mogtan
(JP), Kushin (NA) / Mogul (JP), Kushu (NA) / Morl (JP),
Kutan (NA) / Mugmug (JP), Kamog (NA) / Zumomog (JP)
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- Opera Impresario
- The frenetic owner of the Opera House wants the show to
go on no matter what! When an elaborate plan to get ahold
of Setzer through the diva Maria hatches in front of his
nose, it's almost too much for him to handle.
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- Owain
- (Aliases: Owain (NA), Shun (JP)) Cyan's son, who
was murdered by Kefka along with the rest of Doma. Cyan
vows revenge for the loss of his family and joins the
Returners.
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- Owzer
- A rich man who collects art and lives in Jidoor.
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- Phunbaba
- The monster who terrorizes Mobliz in the World of
Ruin.
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- Rachel
- Locke's former love was almost ready to marry him when
a blunder by him caused her to fall to her death. He's
never forgiven himself, and he searches the world for
something to bring her back.
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- Ralse, Prince
- The name of Draco's enemy in the opera scene.
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- Ramuh
- The Esper of Thunder makes an appearance in FF6 as a
wise old man. He recounts the story of Terra to Locke and
company, and urges them to free the other Espers, before
turning into Magicite himself. (See also Summon:Ramuh)
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- Relm Arrowny [HERO]
- The lovable granddaughter of Strago, she fights with a
magical paintbrush which turns the paintings to life! She
has a mischievous tendency to always get into the thick of
things, even when she ends up being in way too much danger
for what it's worth. Evidence points to her being Shadow's
daughter; she's the only one who can stand his dog,
Interceptor. (See also Jobs:Beastmaster)
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- Sabin Rene Figaro [HERO]
- (Aliases: Sabin (NA), Mash (JP)) When his
father, the king of Figaro, died, Sabin ran away to become
a martial artist. He studied under the great Duncan for ten
years, becoming quite a powerhouse. Driven by his hatred
for the Empire, he longs for the day when he can pay them
back. Sabin has a tendency to rampage through a situation
and not think about the consequences. He also has a large
appetite. (See also Jobs:Monk)
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- Setzer Gabbiani [HERO]
- A high-flying gambler who's always in for a challenge,
Setzer ends up helping the Returners almost by default.
He's very cool and calm, but hides a tragic past: the only
other airship in the world was owned by his girlfriend
Daryl, who tried going too close to the sun and crashed.
He's been brooding and vague ever since, and drowns his
woes in gambling (he has an entire casino aboard his
airship). (See also Ex-Crossover:Kingdom Hearts 2,
Jobs:Gambler)
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- Shadow [HERO]
- A mysterious assassin who nevertheless seems to like
helping out the Returners, provided they have enough cash.
His semi-rabid dog Interceptor is always with him, but not
too many people can get close to the mutt... besides Relm,
who thinks he's a cute puppy. Evidence points to Shadow,
a.k.a. Clyde, being Relm's father... (See also Jobs:Ninja)
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- Siegfried
- (Aliases: Ziegfried) The pompous swordsman who
thinks he's all that, he's really nothing more than a thief
who lets other people do the work. However, once you meet
him in the Coliseum, he's apparently honed his skills to
perfection. According to him, the one who dogged you until
then was an impostor.
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- Strago Magus [HERO]
- (Aliases: Strago (NA), Stragus (JP)) A codgy old
sorceror who lives in a town of magicians and tries to hide
his powers from the world. He nevertheless joins up when a
series of events near his hometown throw him into the thick
of things. He can talk your ear off, but his knowledge of
things magical is unsurpassed. Relm is his granddaughter
and lives with him in Thamasa. (See also Jobs:Blue Mage)
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- Terra Branford [HERO]
- (Aliases: Terra (NA), Tina (JP)) The sad-faced,
blue-haired heroine of 6 starts out with amnesia and it
doesn't get much better after that. The daughter of an
Esper and a human, she's inexorably trapped in her destiny
to save the Espers from being turned into so much glowing
rock. Her youth and memory loss mean that she has a lot of
harsh lessons to learn along the way. (See also Jobs:Terra)
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- Train Impresario
- The master of the Phantom Train knows his job and
sticks to it.
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- Ultros [VILLAIN]
- (Aliases: Ultros (NA), Orthros (JP)) This guy's
almost as screwed up as Kefka. A purple octopus with an
attitude, he interferes in nasty ways throughout the game,
once turning up with his fiery buddy Chupon as well. After
seeing the world explode, he ends up working as a
secretary. How's that for poetic justice?
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- Umaro [HERO]
- A large yeti whose vocabulary falls somewhere in the
double digits, he's very big, very strong, and very slow.
Apparently his race has an inbred subservience to moogles.
Go figure. (See also Jobs:Berserker)
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- Vargas
- Duncan's son and Mr. Jealousy. He thought Sabin was
Duncan's intended successor, and so he makes the biggest
(and last) mistake of his life in challenging Sabin to a
death duel.
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- Vicks
- (Aliases: Vicks (NA), Biggs (JP)) A generic
soldier for the Empire who gets wasted by Tritoch.
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- Wedge
- Another generic soldier for the Empire who gets wasted
by Tritoch.
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- Yura
- He used to be the gatekeeper in Esperville; after Terra
called the Espers out, he led the remnants to a magical
place near Thamasa. He was willing to come to peace terms
with humans, but Kefka once again strikes and Yura becomes
nothing more than Magicite.
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Final Fantasy, all games and animation bearing the Final Fantasy name, and all characters in said games or animation are copyright their respective creators, including but not limited to Squaresoft, Square Enix, Square EA, Tokyo TV, and ADV Films.


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[gecode-users] Problem on gecode 2.0 installation
Raffaele Cipriano
raffaele.cipriano at dimi.uniud.it
Fri Jan 25 12:22:32 CET 2008
Dear GECODE users and developers,
I'm trying to install gecode 2.0 on a cluster with these characteristics:
<mailto:users at gecode.org>Architecture: x86_64
SO: Linux CentOS v.4.3
Kernel: 2.6.9-34.ELsmp CentOS Kernel
"$ ./configure" is ok (I attach the config.log file), but when i try "$
make" at some point i get:
./gecode/iter/ranges-diff.icc: In member function `virtual Gecode::ExecStatus Gecode::Set::Sequence::SeqU::propagate(Gecode::Space*)':
./gecode/iter/ranges-diff.icc:94: error: jump to `retry' invalidly jumps into binding contour
./gecode/iter/ranges-diff.icc:94: error: jump to `retry' invalidly jumps into binding contour
./gecode/iter/ranges-diff.icc:94: error: jump to `retry' invalidly jumps into binding contour
make[1]: *** [gecode/set/sequence/seq-u.o] Error 1
make[1]: Leaving directory `/home/cipriano/GECODE2.0'
make: *** [compilelib] Error 2
[cipriano at c0-0 GECODE2.0]$
If it could help, my gcc version are:
libgcc-3.4.6-3
gcc-g77-3.4.6-3
mpitests_openmpi_gcc-2.0-0
gcc-c++-3.4.6-3
mpich_mlx_gcc-0.9.7_mlx2.2.0-1
libgcc-3.4.6-3
gcc-3.4.6-3
mpitests_mpich_mlx_gcc-2.0-0
gcc-java-3.4.6-3
What can i do?
Thank you very much
Raffaele
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Welcome to Electron app running on this magnificent machine.
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黒の手番です。53 はどう動かしますか？


Package algorithms.statistics
Class MultivariateUniformDistribution
- java.lang.Object
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- algorithms.statistics.MultivariateUniformDistribution
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public class MultivariateUniformDistribution extends java.lang.Object
create random vectors uniformly distributed on or within unit standard n-dimensional hyper-sphere. from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ ‘uniform random sampling‘ is also known as ‘(continuous) simple random sampling‘, is also known as ‘uniform sampling‘. For discrete probabilities, this means that all possible elements of have an equal probability of being selected. For continuous probabilities, this means that the likelihood of an element falling in any subinterval is directly proportional to the length of the subinterval. note, there may be some confusion in definitions as the literature using von Mises–Fisher distributions for the hypersphere have a multiplier that includes a dimension that is then multiplied by an n-sphere of dimension n-1.- Author:
- nichole
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Constructor Summary
Constructors Constructor Description MultivariateUniformDistribution()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static double[]
_generateUnitStandardNSphere(int d, java.security.SecureRandom rand, boolean onSurface)
generate random uniform points on an n-dimensional unit standard hypersphere (for onSurface=true) or in an n-dimensional unit standard ball.static double
distSquaredFromOrigin(double[] a)
static double[]
generateInUnitStandardNBall(int d)
generate random uniform points in an n-dimensional unit standard ball.static double[]
generateInUnitStandardNBall(int d, java.security.SecureRandom rand)
generate random uniform points in an n-dimensional unit standard ball.static double[]
generateOnUnitStandardNSphere(int d)
generate random uniform points on an n-dimensional unit standard hyper-sphere.static double[]
generateOnUnitStandardNSphere(int d, java.security.SecureRandom rand)
generate random uniform points on an n-dimensional unit standard hyper-sphere.static double[][]
generateUnitStandardNSphereWithRejection(int d, int n, java.security.SecureRandom rand, boolean onSurface)
The method generates an array of vectors of points for the uniform n-sphere or n-ball using a uniform hypercube centered at 0 and rejects those points whose distance from the origin is larger than '1'.
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Method Detail
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generateOnUnitStandardNSphere
public static double[] generateOnUnitStandardNSphere(int d, java.security.SecureRandom rand)
generate random uniform points on an n-dimensional unit standard hyper-sphere. NOTE: the result is one sample of all dimensions.paper containing references: "Efficiently sampling vectors and coordinates from the n-sphere and n-ball" Aaron R. Voelker, Jan Gosmann, Terrence C. Stewart Centre for Theoretical Neuroscience – Technical Report January 4, 2017 https://www.researchgate.net/profile/Aaron_Voelker/publication/312056739_Efficiently_sampling_vectors_and_coordinates_from_the_n-sphere_and_n-ball/links/586d3e1208ae6eb871bce1d6/Efficiently-sampling-vectors-and-coordinates-from-the-n-sphere-and-n-ball.pdf
from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ for both the n-sphere and the n-ball, the n signifies how many degrees of freedom it has: A unit n-dimensional sphere is defined such that: S^n = {x is member of the real set of dimension (n+1) : |x|=1} (note: using dimension n instead.) A unit n-dimensional ball is defined such that: B^n = {x is member of the real set of dimension n : |x|.lte.1} So the perimeter of a circle is a 1-sphere, and the interior of the circle (a disk) is a 2-ball.
Muller / Marsaglia (‘Normalized Gaussians’).- Parameters:
d
- number of dimensions.rand
-- Returns:
- vector p of size d defined as uniform points on a space S^d by a stochastic process in which all p_i ∈ S have equal probability P_i = c to be generated.
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generateOnUnitStandardNSphere
public static double[] generateOnUnitStandardNSphere(int d) throws java.security.NoSuchAlgorithmException
generate random uniform points on an n-dimensional unit standard hyper-sphere. NOTE: the result is one sample of all dimensions.paper containing references: "Efficiently sampling vectors and coordinates from the n-sphere and n-ball" Aaron R. Voelker, Jan Gosmann, Terrence C. Stewart Centre for Theoretical Neuroscience – Technical Report January 4, 2017 https://www.researchgate.net/profile/Aaron_Voelker/publication/312056739_Efficiently_sampling_vectors_and_coordinates_from_the_n-sphere_and_n-ball/links/586d3e1208ae6eb871bce1d6/Efficiently-sampling-vectors-and-coordinates-from-the-n-sphere-and-n-ball.pdf
from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ for both the n-sphere and the n-ball, the n signifies how many degrees of freedom it has: A unit n-dimensional sphere is defined such that: S^n = {x is member of the real set of dimension (n+1) : |x|=1} (note: using dimension n instead). A unit n-dimensional ball is defined such that: B^n = {x is member of the real set of dimension n : |x|.lte.1} So the perimeter of a circle is a 1-sphere, and the interior of the circle (a disk) is a 2-ball.
Muller / Marsaglia (‘Normalized Gaussians’).- Parameters:
d
- number of dimensions.- Returns:
- vector of size d
- Throws:
java.security.NoSuchAlgorithmException
-
generateInUnitStandardNBall
public static double[] generateInUnitStandardNBall(int d, java.security.SecureRandom rand)
generate random uniform points in an n-dimensional unit standard ball. NOTE: the result is one sample of all dimensions.paper containing references: "Efficiently sampling vectors and coordinates from the n-sphere and n-ball" Aaron R. Voelker, Jan Gosmann, Terrence C. Stewart Centre for Theoretical Neuroscience – Technical Report January 4, 2017 https://www.researchgate.net/profile/Aaron_Voelker/publication/312056739_Efficiently_sampling_vectors_and_coordinates_from_the_n-sphere_and_n-ball/links/586d3e1208ae6eb871bce1d6/Efficiently-sampling-vectors-and-coordinates-from-the-n-sphere-and-n-ball.pdf
from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ for both the n-sphere and the n-ball, the n signifies how many degrees of freedom it has: A unit n-dimensional sphere is defined such that: S^n = {x is member of the real set of dimension (n+1) : |x|=1} (note: using dimension n instead). A unit n-dimensional ball is defined such that: B^n = {x is member of the real set of dimension n : |x|.lte.1} So the perimeter of a circle is a 1-sphere, and the interior of the circle (a disk) is a 2-ball.
Muller / Marsaglia (‘Normalized Gaussians’).- Parameters:
d
- number of dimensions.rand
-- Returns:
- vector of size d
-
generateInUnitStandardNBall
public static double[] generateInUnitStandardNBall(int d) throws java.security.NoSuchAlgorithmException
generate random uniform points in an n-dimensional unit standard ball. NOTE: the result is one sample of all dimensions.paper containing references: "Efficiently sampling vectors and coordinates from the n-sphere and n-ball" Aaron R. Voelker, Jan Gosmann, Terrence C. Stewart Centre for Theoretical Neuroscience – Technical Report January 4, 2017 https://www.researchgate.net/profile/Aaron_Voelker/publication/312056739_Efficiently_sampling_vectors_and_coordinates_from_the_n-sphere_and_n-ball/links/586d3e1208ae6eb871bce1d6/Efficiently-sampling-vectors-and-coordinates-from-the-n-sphere-and-n-ball.pdf
from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ for both the n-sphere and the n-ball, the n signifies how many degrees of freedom it has: A unit n-dimensional sphere is defined such that: S^n = {x is member of the real set of dimension (n+1) : |x|=1} (note: using dimension n instead). A unit n-dimensional ball is defined such that: B^n = {x is member of the real set of dimension n : |x|.lte.1} So the perimeter of a circle is a 1-sphere, and the interior of the circle (a disk) is a 2-ball.
Muller / Marsaglia (‘Normalized Gaussians’).- Parameters:
d
- number of dimensions.- Returns:
- vector of size d
- Throws:
java.security.NoSuchAlgorithmException
-
_generateUnitStandardNSphere
public static double[] _generateUnitStandardNSphere(int d, java.security.SecureRandom rand, boolean onSurface)
generate random uniform points on an n-dimensional unit standard hypersphere (for onSurface=true) or in an n-dimensional unit standard ball. NOTE: the result is one sample of all dimensions. Muller / Marsaglia (‘Normalized Gaussians’).paper containing references: "Efficiently sampling vectors and coordinates from the n-sphere and n-ball" Aaron R. Voelker, Jan Gosmann, Terrence C. Stewart Centre for Theoretical Neuroscience – Technical Report January 4, 2017 https://www.researchgate.net/profile/Aaron_Voelker/publication/312056739_Efficiently_sampling_vectors_and_coordinates_from_the_n-sphere_and_n-ball/links/586d3e1208ae6eb871bce1d6/Efficiently-sampling-vectors-and-coordinates-from-the-n-sphere-and-n-ball.pdf
from http://extremelearning.com.au/how-to-generate-uniformly-random-points-on-n-spheres-and-n-balls/ for both the n-sphere and the n-ball, the n signifies how many degrees of freedom it has: A unit n-dimensional sphere is defined such that: S^n = {x is member of the real set of dimension (n+1) : |x|=1} (note: using dimension n instead). A unit n-dimensional ball is defined such that: B^n = {x is member of the real set of dimension n : |x|.lte.1} So the perimeter of a circle is a 1-sphere, and the interior of the circle (a disk) is a 2-ball.
Muller / Marsaglia (‘Normalized Gaussians’).- Parameters:
d
- number of dimensions.rand
-onSurface
- when true the method generates points on the unit hyper-sphere that and assumes that d has already been incremented to d+1, else when false the method generates points within the unit hyper-sphere that is within the d-ball.- Returns:
- vector of length d normalized by squart root of sum of squares.
-
generateUnitStandardNSphereWithRejection
public static double[][] generateUnitStandardNSphereWithRejection(int d, int n, java.security.SecureRandom rand, boolean onSurface)
The method generates an array of vectors of points for the uniform n-sphere or n-ball using a uniform hypercube centered at 0 and rejects those points whose distance from the origin is larger than '1'. This rejection prevents the effect of a larger number of points generated along larger paths of projection to the surface of the cube. After the rejection filter, if the parameter onSurface=true, the points are normalized so that the coordinates lie on the surface of the n-sphere, else, the points are not normalized and they remain within the n-ball. NOTE: The method is provided for testing n-sphere and n-ball distributions. It shouldn't be used for high order dimensions because the percentage of points rejected for being larger than a distance of '1' from the origin becomes larger and that increases the number of iterations.- Parameters:
d
- number of dimensions of the n-sphere or n-balln
- number of points to generate (where 1 point has d-dimension real number components)rand
-onSurface
-- Returns:
- an array of length n, of d-dimension vectors of points randomly generated on a uniform n-sphere if onSurface=true, else uniformly randomly generated points within an n-ball.
-
distSquaredFromOrigin
public static double distSquaredFromOrigin(double[] a)
- Parameters:
a
-- Returns:
-
-


POCAHONTAS A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 8.2
United States, 1995 U.S. Availability: limited release 6/16/95; wide release 6/23/95 Running Length: 1:21 MPAA Classification: G Theatrical Aspect Ratio: 2.35:1
Featuring the voices of Irene Bedard, Mel Gibson, Russell Means, David Ogden Stiers, Linda Hunt, Christian Bale Directors: Mike Gabriel and Eric Goldberg Producer: James Pentecost Screenplay: Carl Binder, Susannah Grant, and Philip LaZebnik Music: Alan Menken Song Lyrics: Stephen Schwartz U.S. Distributor: Walt Disney Pictures
Anyone who expects historical accuracy from a Disney animated feature should be ashamed of themselves. Those approaching POCAHONTAS in anticipation of seeing a true-to-history account of the early days of Jamestown are in for a rude awakening. In reality, Pocahontas was a 12- year old girl who never had a romance with John Smith (she later married John Rolfe, the man who brought tobacco to England). Writers Binder, Grant, and LaZebnik have changed those details (and more) in an effort to create a story that appeals to both children and adults. Taking advantage of the studio's breathtakingly intricate animation, directors Mike Gabriel and Eric Goldberg have breathed vitality into this, the fifth "new wave" Disney animated feature.
Despite some obvious similarities -- Menken's music, a heroine who doesn't want her father to choose her husband, and a small legion of animals -- POCAHONTAS is actually something of a departure from the recent batch of releases (A LITTLE MERMAID, BEAUTY AND THE BEAST, ALADDIN, and THE LION KING). This film isn't quite as cute; deals with some reasonably serious, "adult" issues; and contains an element of poignancy. The cartoonish animal sidekicks, which include a raccoon, a hummingbird, and a pug, are amusing as ever, but this time around, they don't have voices (although Linda Hunt gives speech to the talkative Grandmother Willow).
Considering the less upbeat nature of the story, POCAHONTAS isn't as fun or energetic as its Disney predecessors. The plot moves somewhat slowly, disdaining the frantic pace of THE LION KING. The Menken/Schwartz musical production numbers are lively (and probably better than anything since BEAUTY AND THE BEAST), but their on-screen time represents less than a third of the movie's "action."
POCAHONTAS presents a fictionalized chronicle of the arrival of English settlers in Virginia. Led by a greedy, bombastic governor (voiced by BEAUTY AND THE BEAST alum David Ogden Stiers) and Captain John Smith (voice of Mel Gibson), the explorers come in search of gold. They promptly begin cutting down trees, digging holes, and preparing to kill the Indians. Meanwhile, a young native woman, Pocahontas (speaking voice of Irene Bedard, who was also the physical model for the character; singing voice of Judy Kuhn), observes the newcomers with a mixture of curiosity and trepidation. Her father (voice of Native American activist/actor Russell Means), however, is certain that the white mens' landing means war. The only hope to avert a pitched battle comes as a result of the developing romance between Smith and Pocahontas.
Several recognizable themes suffuse POCAHONTAS: the stupidity of wanton destruction, the need for tolerance between those of different races and cultures, and the forks in life's road offered by fate. While none is presented with any special subtlety (after all, children are supposed to get the message), there is surprisingly little preaching. It would have been easy to turn this into a "Native American good/White Man bad" film, but positive and negative traits are shown on both sides. The governor will not go down in history as one of the great Disney villains. He's more of a loud-mouthed boor than anything else -- not an evil-to-the-bone nasty like Jaffar or Ursula.
POCAHONTAS is going to make a ton of money, both on its nationwide opening weekend and in subsequent weeks. Children everywhere will flock to see it, accompanied by adults who rightfully recognize Disney animated films as solid entertainment for the over-ten crowd. The only question about this movie is whether, without the "happily-ever-after" ending, it will attract the repeat business of ALADDIN and THE LION KING. Regardless of what the final box office tally says, however, Disney has come up with another winner.
- James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Next: digit-char-p, Previous: alphanumericp, Up: Characters Dictionary
digit-char
weight &optional radix ⇒ char
weight—a non-negative integer.
radix—a radix. The default is 10.
char—a character or false.
If weight is less than radix, digit-char returns a character which has that weight when considered as a digit in the specified radix. If the resulting character is to be an alphabetic_1 character, it will be an uppercase character.
If weight is greater than or equal to radix, digit-char returns false.
(digit-char 0) ⇒ #\0 (digit-char 10 11) ⇒ #\A (digit-char 10 10) ⇒ false (digit-char 7) ⇒ #\7 (digit-char 12) ⇒ false (digit-char 12 16) ⇒ #\C ;not #\c (digit-char 6 2) ⇒ false (digit-char 1 2) ⇒ #\1
digit-char-p, graphic-char-p, Character Syntax


In this section you will learn how to import the workshop project into Android Studio, and build and run it on your device or emulator.
There's a lot to see and do in Android Studio. Let's take a brief tour of the parts we will use in this course.
Hopefully you were able to do this ahead of time, but if not, download the source code (zip) for our workshop app.
Alternatively, grab one of my usb drives.
1. Launch Android studio
2. Choose to "Open an existing Android Studio project" (Or go to File -> New -> Import Project)
3. Choose the AndroidBeginnersFirstApp folder on your computer.
4. Install any tools that Android Studio says are missing (hopefully you were able to do this ahead of time).
Before you can run your first app, you need to make sure you have all the dependencies downloaded. To do that select "Sync Project with Gradle Files" from the top menu bar. This may take a minute.
In the top menu choose "Run 'app'"
Android Studio is going to ask you to "Select Deployment Target" — this means choose the device you would like to run on
PRO TIP: Check the box that says "Use same device for future launches."
If you can see this, then you are all set up!
Go ahead and snap a selfie!


{% block head %}
The city of {{city["NAME"]}} ({{city["VEHICLE"]}}) is located in {{city["GRADE"]}} within the timezone {{city["ROOM"]}}. It has a population of {{city["POPULATION"]}}.
{# If there are alternate names, split them to format them nicely #} {% if city["ALTERNATENAMES"] %} The following alternative names are in use:{% set namelist = (city["ALTERNATENAMES"]).split(',') %} {% for name in namelist %} {{ name }} // {% endfor %}
{% endif %}Latitude: {{city["LATITUDE"]}}
Longitude: {{city["LONGITUDE"]}}
Elevation: {{city["DEM"]}}
{% endfor %}


| This report lists pages that have not been changed in the last 6 Month(s). Linkbot determines whether a page has been changed by reading the header codes returned by the server when a page is requested. |
| OLD PAGES BROKEN DOWN BY AUTHOR |
| AUTHOR | OLD PAGES |
| (No Author specified in META tags) | 50 |
| Anders Sandberg | 1 |
| metaclutter | 2 |
| Total | 53 |
| OLD PAGES CREATED BY: (No Author specified in META tags) |
| OLD PAGES CREATED BY: Anders Sandberg |
LINK |
LAST MODIFIED |
1. http://www.transhumanism.com/lexicon/ Glossary |
1998-04-09 |
| OLD PAGES CREATED BY: metaclutter |
LINK |
LAST MODIFIED |
1. http://www.transhumanism.com/translations/portbraz/thdec.htm thdec.htm |
1998-05-29 |
2. http://www.transhumanism.com/translations/portbraz/hedweb.htm hedweb.htm |
1998-05-29 |
REPORT CREATED BY |


Creating a WebGL program for shaders is painful. This class
simplifies the process.
class
Program
Object properties starting with $ are WebGL uniforms or attributes.
Uniforms behave as expected: you can read/write a value.
Attributes when read, return the location. And when written, enable/disabled
this attribute. So you read integers and writte booleans.
param
WebGL context.
param
Object with two mandatory attributes: vert for
vertex shader and frag for fragment shader.
param
(optional) If defined, the #include foo
directives of shaders will be replaced by the content of
includes.foo.
Creating a WebGL program for shaders is painful. This class simplifies the process.
Program
Object properties starting with
$
are WebGL uniforms or attributes. Uniforms behave as expected: you can read/write a value. Attributes when read, return the location. And when written, enable/disabled this attribute. So you read integers and writte booleans.WebGL context.
Object with two mandatory attributes:
vert
for vertex shader andfrag
for fragment shader.(optional) If defined, the
#include foo
directives of shaders will be replaced by the content ofincludes.foo
.


First Carousel
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Select your Pizza Here
Step 1: Pizza Size:
Small
Medium
Large
Step 2: And the pizza topping:
Hawaian
Peperoni
Chicken Tika
Barbeque
Boewors
Chicken and Cheese
Step 3: Add the crust :
Crispy
Stuffed
Gluten Free
Place your order into the shopping basket:
Your Basket so far:
How dow you want your pizza delivered?
Eating Inhouse
Deliver to the House
Delivery Address
House Number
Street
Estate
Phone Number
Print Delivery
Close


| Modifier and Type | Class and Description |
|---|---|
class |
CoffeeMakerTest |
class |
CoffeeMakingTest |
class |
CoffeeServiceTest |
| Modifier and Type | Class and Description |
|---|---|
class |
ProcModelServices |
class |
ProcModelTest |
| Modifier and Type | Class and Description |
|---|---|
class |
DeployConstrainedExertionTest
This test verifies that an exertion can be deployed to a specific machine, and also that an exertion will not be
deployed.
|
class |
DeployExertionTest |
class |
ProvisionManagerTest
Test
ProvisionManager interactions |
| Modifier and Type | Class and Description |
|---|---|
class |
BatchTaskTest |
class |
ConditionalTaskTest |
class |
JobTest |
class |
ServiceExertionTest |
class |
TaskTest |
| Modifier and Type | Class and Description |
|---|---|
class |
InvokerTest |
| Modifier and Type | Class and Description |
|---|---|
class |
ArithmeticNetBlockTest |
class |
ArithmeticNetTest |
class |
ArithmeticNoNetBlockTest |
class |
ArithmeticNoNetTest |
class |
ProviderAccessorTest |
| Modifier and Type | Class and Description |
|---|---|
class |
MonitoringTest |
class |
SessionDatabaseTest |
| Modifier and Type | Class and Description |
|---|---|
class |
SignatureTest |
| Modifier and Type | Class and Description |
|---|---|
class |
Invokers |
class |
Procedures |
class |
ProcModels |
class |
ProcModelServices |
class |
SysCalls |
| Modifier and Type | Class and Description |
|---|---|
class |
LocalMograms |
class |
NetletTest |
class |
NetMograms |
class |
ServiceRequestor |
| Modifier and Type | Class and Description |
|---|---|
class |
ExchangeTasks |
| Modifier and Type | Class and Description |
|---|---|
class |
WebFileTest |
| Modifier and Type | Class and Description |
|---|---|
class |
NshTest
SORCER class
User: prubach
Date: 28.04.14
|
| Modifier and Type | Class and Description |
|---|---|
class |
ArithmeticMograms |
| Modifier and Type | Class and Description |
|---|---|
class |
IncrementBlockExertions |
class |
LocalBlockExertions |
class |
NetBlockExertions |
| Modifier and Type | Class and Description |
|---|---|
class |
CollectionOperators |
| Modifier and Type | Class and Description |
|---|---|
class |
ContextModels |
class |
DataModels |
class |
SrvModels
Created by Mike Sobolewski on 4/15/15.
|
| Modifier and Type | Class and Description |
|---|---|
class |
LocalJobExertions |
class |
NetJobExertions |
| Modifier and Type | Class and Description |
|---|---|
class |
Entries |
class |
Models |
| Modifier and Type | Class and Description |
|---|---|
class |
ExertionMultiFidelities
Created by Mike Sobolewski on 06/24/16.
|
class |
ModelMultiFidelities
Created by Mike Sobolewski on 10/26/15.
|
class |
ServiceMograms
Created by Mike Sobolewski on 10/21/15.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Entries |
class |
Mograms |
class |
Signatures |
| Modifier and Type | Class and Description |
|---|---|
class |
LocalTaskExertions |
class |
NetTaskExertions |
| Modifier and Type | Class and Description |
|---|---|
class |
ServiceAccessors |
| Modifier and Type | Class and Description |
|---|---|
class |
SorcerDatabaseTest |
| Modifier and Type | Class and Description |
|---|---|
class |
WorkerExertionsTest |


|
This page visualizes
validation
data brought into Jmol using the LOAD /val option. For example: load *1cbs/val Zoom out automatically Add labels raw data (JSON) summary report (PDF) full report (PDF) Click on an atom to center it and show the electron density within Angstroms of its group. zoom out set platformSpeed... 8 7 6 5 4 3 2 1 |
||


{% extends "_shared/_layout.html" %} {% block content %}
500. That's an error. That's all we know
A team of highly trained monkeys has been dispatched to deal with this situation.
Try this instead:


Being a Generalist is Important
It may be a bold statement to make in the rapidly evolving web development ecosystem, but I think it still holds true for the most part. Being a generalist is becoming harder and harder to achieve, but it sure is worth it.
What is a generalist you may ask? That is someone who can touch all parts of a website or web application. For example, you can do work on the design (mockups, HTML), implement server side code, fix/implement server setups, etc.
With how the web is evolving, more and more people are specializing in a particular area, for example front-end. I am not saying that you should not specialize in an area, but that you should be experimenting, touching as many parts as possible to give you a better understanding of what is possible and what is not.
Why would you want to know about how this works, or how that works does not only give you a better understanding, it also can fill your desire to learn more, which is something I cannot get rid of, nor do I want to. I am sure that other developers experience this too. I mean, why else do we have side projects, or if you work full time for an agency that you do work on the side. It is this yearning for experimenting, learning and honing your craft.
There are other benefits to becoming a generalist, or at least in parts, which is being able to build the things you need/want whenever you want. Hey I have this side project, I’m awesome at HTML, CSS and JS, but I don’t have a back-end to store all the database interactions, well there is a great opportunity to learn a back-end language such as Ruby, Python, PHP, whatever server side language floats your boat. Now you will get to play around with a new language (always helpful for your learning and may change how you develop in your current stack), you get to complete your side project on your own and see it come to life.
What I am trying to say is, experiment, give in to your inner generalist and start hacking away, getting out of your comfort zone and push yourself.
Be a generalist, its fun and always exciting.
Side Note: There are many full time generalists out there, such as Drew Wilson, he is someone I look up to as he always tackles something new, whether it be design, development (front-end and back-end), iOS, whatever he needs to see is idea come to life. Check Drew and his many projects out, there is no way you cannot be inspired.


Copyright (c) 1965 Alex Randolph
The game is played on a 11x11 board. The Inner player (the Gold Army) places his 12 soldiers in the central 5x5 area, while placing the King in the center. The Outer player (the Silver army) places his 20 soldiers outside the central area.
This is a possible setup:
|
| An example
Black's turn. He must move his soldiers to prevent the King for reaching the edge. In this position, the Red King loses, because there are always enemy soldiers that can cover all its 4 possible exit lines. |
This game is Randolph's answer to Tablut problems (which strongly favors the King's side). Even so, perhaps players should use the Pie rule (you move first, I choose sides) in order to balance the game (especially after some game experience is gathered). Check here for some information.
I wish to thank Yannick JACOB for clarifications about the setup phase.


|
lem-in
|
Go to the source code of this file.
Macros | |
| #define | ERR_NO_MEMORY "Memory allocation error" |
| #define | ERR_INVALID_INPUT "ERROR" |
| #define | ERR_STDIN "Couldn't read from STDIN" |
Functions | |
| void * | ft_xcalloc (size_t count, size_t size) |
Mirrors the behaviour of calloc but terminates if memory allocation fails. More... | |
| void * | ft_xmalloc (size_t size) |
Mirrors the behaviour of malloc but terminates if memory allocation fails. More... | |
| int | is_comment (const char *s) |
| Checks if the given string is a comment. More... | |
| int | is_coord (const char *s) |
| Checks if the given string is a room coordinate. More... | |
| int | is_end (const char *s) |
Checks if the given string is the ##end command. More... | |
| int | is_link (const char *s) |
| Checks if the given string represents a link between two rooms. More... | |
| int | is_nants (const char *s) |
| Checks if the given string specifies the number of ants. More... | |
| int | is_room (const char *s) |
| Checks if the given string is the name of a room. More... | |
| int | is_start (const char *s) |
Checks if the given string is the ##start command. More... | |
| void | tab_delete (char **tab) |
Frees all memory taken up by a NULL -terminated tab of strings. More... | |
| size_t | tab_len (char **tab) |
Computes the number of entries in NULL -terminated tab of strings. More... | |
| void | terminate (const char *mes) |
Prints a message to STDERR end exits. More... | |
| void* ft_xcalloc | ( | size_t | count, |
| size_t | size | ||
| ) |
Mirrors the behaviour of calloc
but terminates if memory allocation fails.
Mirrors the behaviour of calloc
but terminates if memory allocation fails.
Definition at line 21 of file ft_xcalloc.c.
| void* ft_xmalloc | ( | size_t | size | ) |
Mirrors the behaviour of malloc
but terminates if memory allocation fails.
Mirrors the behaviour of malloc
but terminates if memory allocation fails.
Definition at line 21 of file ft_xmalloc.c.
| int is_comment | ( | const char * | s | ) |
Checks if the given string is a comment.
1
if it's a comment, 0
otherwise Definition at line 16 of file is_comment.c.
| int is_coord | ( | const char * | s | ) |
Checks if the given string is a room coordinate.
1
if it's a room coordinate, 0
otherwise Definition at line 16 of file is_coord.c.
| int is_end | ( | const char * | s | ) |
| int is_link | ( | const char * | s | ) |
| int is_nants | ( | const char * | s | ) |
Checks if the given string specifies the number of ants.
1
if it specifies the number of ants, 0
otherwise Definition at line 16 of file is_nants.c.
| int is_room | ( | const char * | s | ) |
| int is_start | ( | const char * | s | ) |
Checks if the given string is the ##start
command.
1
if it's the ##start
command, 0
otherwise Definition at line 16 of file is_start.c.
| void tab_delete | ( | char ** | tab | ) |
Frees all memory taken up by a NULL
-terminated tab of strings.
Definition at line 16 of file tab_delete.c.
| size_t tab_len | ( | char ** | tab | ) |
| void terminate | ( | const char * | mes | ) |
Prints a message to STDERR
end exits.
| mes | The message to print to STDERR |
Definition at line 16 of file terminate.c.


Pig Dice Game
This is a simple dice game where two players have the chance to roll the dice to try and achieve a set score.
Game Rules
- If you roll a 1, you score nothing and it becomes the next player's turn.
- If you roll any other number, it is added to your turn total and your turn continues.
- If you choose to "hold", your turn total is added to your score, and it becomes the next player's turn.
- The first player to score 50 or the input winning score wins.


lwIP code documentationdhcp_msg Struct Reference#include <dhcp.h>
Detailed Descriptionminimum set of fields of any DHCP message
Definition at line 64 of file dhcp.h.
Member Function Documentation
The documentation for this struct was generated from the following file: |


Scale
affects the size of the element. This also applies to the font-size, padding, height, and width of an element, too. It’s also a a shorthand function for the scaleX and scaleY functions.
Skew
skewX() and skewY(): tilts an element to the left or right, like turning a rectangle into a parallelogram. A positive X value tilts the element left, while a negative X value tilts it right.
Rotate
rotates the element clockwise from its current position. matrix(): a function that is probably not intended to be written by hand, but combines all transforms into one.
Translate
moves an element sideways or up and down. A positive X value moves the element to the right, while a negative X moves the element to the left. A positive Y value moves the element downwards and a negative Y value, upwards.


Next: Nonsymmetric Eigenproblems (NEP)
Up: Standard Eigenvalue and Singular
Previous: Standard Eigenvalue and Singular
  Contents
  Index
Symmetric Eigenproblems (SEP)
The symmetric eigenvalue problem is to find the eigenvalues,
,
and corresponding eigenvectors, ,
such that
For the Hermitian eigenvalue problem we have
For both problems the eigenvalues
are real.
When all eigenvalues and eigenvectors have been computed, we write:
where
is a diagonal matrix whose diagonal elements are the
eigenvalues, and Z is an orthogonal (or unitary) matrix whose columns
are the eigenvectors. This is the classical spectral factorization
of A.
There are four types of driver routines for symmetric and Hermitian eigenproblems.
Originally LAPACK had just the simple and expert drivers described below, and
the other two were added after improved algorithms were discovered. Ultimately
we expect the algorithm in the most recent driver (called RRR below) to supersede
all the others, but in LAPACK 3.0 the other drivers may still be faster on some
problems, so we retain them.
- A simple driver (name ending -EV) computes all the eigenvalues and
(optionally) eigenvectors.
- An expert driver (name ending -EVX) computes all or a selected subset
of the eigenvalues and (optionally) eigenvectors. If few enough
eigenvalues or eigenvectors are desired, the expert driver is faster
than the simple driver.
- A divide-and-conquer driver (name ending -EVD) solves the same problem
as the simple driver. It is much faster than the simple driver
for large matrices, but uses more workspace. The name divide-and-conquer
refers to the underlying algorithm (see sections 2.4.4
and 3.4.3).
- A relatively robust representation (RRR) driver (name ending -EVR) computes
all or (in a later release) a subset of the eigenvalues, and (optionally)
eigenvectors. It is the fastest algorithm of all (except for a few cases),
and uses the least workspace. The name RRR refers to the underlying
algorithm (see sections 2.4.4 and 3.4.3).
Different driver routines are provided to take advantage of special
structure or storage of the matrix A, as shown in
Table 2.5.
Next: Nonsymmetric Eigenproblems (NEP)
Up: Standard Eigenvalue and Singular
Previous: Standard Eigenvalue and Singular
  Contents
  Index
Susan Blackford
1999-10-01


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Dear Sir, I got your esteemed address from the internet during my search for a reliable Individual/company who can jointly handle strictly confidential transaction with me which involves a reasonable sum of money. Due to the nature of this business transaction, a neutral person like you is preferred. For introductory purpose, I am JAMES Momodu Pujeh, The son of Momdu Pujeh, former transport and communications minister in Sierra Leone who has been recently convicted for two years for illegally possessing 638.81 carats of diamonds valued at $36,500. My father was sacked in November 2001 after the Anti-Corruption Commission alleged that he and my mother had been involved in diamond trafficking in Kenema, in the eastern part of Sierra Leone. My father won a seat in parliamentary elections held last year but is expected to resign following his conviction. My mother, Mary Momodu, is under investigation on a similar charges. You may have heard how a lot of my father's bank account in Switzerland and North America has been frozen. Following the outlined reasons for investigation, I am soliciting for your esteemed organization's confidential assistance to take custody of Thirteen Million, five hundred thousand United States Dollars (US$13,500,000.00) and also to front for my family in the areas of business you consider profitable. These Consignments containing the funds have secretly been concealed and deposited with a Diplomatic Security firm where it can easily be taken delivery of by a recommended beneficiary. The consignment containing the funds will be released to your organization by the Security firm based on my recommendations on that note; you will be presented as our partner who will be fronting for me and my family in any subsequent ventures. I have made my first visit to the security company and the document entitled to clear this money is with a finance security company in Holland. On our arrival in the Netherlands few weeks ago, we sought for political asylum; which was granted. Already, my sister and I are making frantic effort on the best way to handle this money. We sought advice from an attorney who advised that we must seek for a trustworthy foreign business partner whom can invest this fund in a profitable venture. This we view as the best option because our refugee status dose not permit us to operate a bank account, hence we seek your assistance and hope you could be trusted. Meanwhile, I sincerely ask for your assistance to get this money through your account. I and my mother have decided to give 25% to your organization if you are able to help us claim this consignment. And 5% will be use for upsetting all the expenses incurred in the course of concluding this venture and the remaining 70% that will be for me and my family. Please, I need your entire support and co-operation for the success of this business ventures, your utmost confidentiality and secrecy is highly required, due to my family's present predicament. Also you stand to gain from any investment you might introduce us into after the conclusion of the transfer. Please keep this confidential until we finalize and get this money into your account for security reasons. I am presently in the refugee camp here in the Netherlands under the United Nations and I can be reached by responding to the following email address<EMAIL_ADDRESS><EMAIL_ADDRESS>Kind regards, Mr. James Momodu


I have been studying that for three years now, i am great at it. I can tell you the name of relatively every part of your body.
Physiology? Hm. I can tell you about every organ in your body. Every one you can ever imagine. Try me...
No. Let's not talk about that one. You don't wanna go there. I stopped someone once from talking about it the first time we met.
Who do you want besides me i mean? I've got great skills. My congnitives are great, plus i am special in my field.


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Andrew steps down from public duties
Britain's Prince Andrew is stepping down from public duties for the foreseeable future after being engulfed in a scandal involving convicted sex offender Jeffrey Epstein.

The scandal has escalated since Andrew's rambling explanations in a disastrous TV interview aired on November 16 left many viewers incredulous, and his apparent lack of compassion for Epstein's victims drew widespread condemnation.
In a statement issued by Buckingham Palace, Andrew (59) said the scrutiny had become a "major disruption" to the work of the royal family and the charities associated with him.
"Therefore, I have asked Her Majesty if I may step back from public duties for the foreseeable future, and she has given her permission," he said.
"Of course, I am willing to help any appropriate law enforcement agency with their investigations, if required."
Andrew recently apologised over his friendship with Epstein. He said he only visited Epstein's New York home in 2010 after his release from prison in order to break off the friendship.
Epstein (66) was found dead in his Manhattan jail cell on August 10. He had pleaded not guilty to the latest charges.


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GDSF (greedy dual-size frequency) replacement policy getpwnam authentication helper (Basic authentication) getrusage( ) function GNU (General Public License) Gopher servers GRE (Generic Routing Encapsulation), interception caching and groups |
| < Day Day Up > |


Search engine plays a significant role in Internet Era. Data collected from the search engine helps companies improvise their search engine and provide insightful data to its users. Google and Yahoo search engine have their own significance. Before Google came into market Yahoo minted a lot of money as Yahoo’s search engine allowed users to search Yahoo directory with ease. Yahoo came into market in 1994 while Google was launched in 1998 until then yahoo’s search engine played a key role.
Yahoo’s webpage includes Search Engine, News, Email, and Education related information. The reason people relied on Yahoo search engine was due to its layout. Yahoo’s search engine didn’t tune into play that well as output from search engine was not satisfying to its users. During that era Yahoo had good amount of investors willing to invest in Yahoo due to its ideas and growth. Yahoo was founded by Jerry Yang and David Filo in 1994 it was a popular search engine then.
Google came into limelight in the year 1998 founded by Larry Page and Sergey Brin. Google search engine generated millions of money due to its powerful search engine which was easily adaptable by users. Few things about search engine that people prefer is they want search engine generate results fast, well-versed information, and immediate results. Google became popular as it matched users requirement. Google webpage doesn’t have Media layout like Yahoos webpage but googles main aim was to generate quicker results accessible to its users.
Googles search engine rose to 10 billion in revenue. Car companies paid google to have their name appear first in their search engine. This is how google generated money by advertising. Google attracted a lot of businesses and they preferred to have their business information appear in googles search engine on the top. Keywords are future of business these keywords generate a lot of data and also speak a lot about its users. Google went into public in 1994. Google came up with google maps, mail, calendar, search, and docs. Google acquired companies like YouTube, Bing, Picasa, etc. Google has been popular ever since and has risen to fame all over the world. People of all ages rely on google search engine to access the data they are seeking for.
Image Source:
http://google.com/


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Canada’s Ivanie Blondin wins silver at ISU World Cup speedskating event
Canada’s Ivanie Blondin won a silver medal on Sunday in the women’s mass start at an ISU World Cup speed skating event.
Blondin’s podium finish was one of two on the day for Canada. Laurent Dubreuil won bronze in the men’s 500 metres.
Blondin, from Ottawa, narrowly missed out on a second consecutive gold in the mass start, leading for most of the race before losing the sprint to the finish line. Irene Schouten of the Netherlands won gold. Japan’s Nana Takagi was third.
Dubreuil finished behind Japanese teammates Tatsuya Shinhama and Yuma Murakami, respectively.
The third-place finish marked the Levis, Que., native’s first individual distance medal on the World Cup circuit since the start of the 2017-18 season.


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I'm A Celebrity: Andy Whyment's sister hits out at Extra Camp's Adam Thomas over claims Corrie star is playing a 'game'
Adam can't believe he drives a Kia Ceed
by Richard BellAndy Whyment's sister has hit out at I'm A Celebrity: Extra Camp host Adam Thomas after the presenter claimed the Coronation Street actor was "playing a game".
Adam was responding to a joke Andy made in last night's (28.11.19) episode about driving a Kia Ceed, during a discussion about cars.
Read more: Coronation Street fans fuming over James Haskell's comment to Andy Whyment on I'm A Celeb
American reality star Caitlyn Jenner played a game of 'would you rather' with Andy, DJ Roman Kemp and several others, and they got to talking about her impressive collection of cars and areoplanes.
The former Olympian bragged about owning a super fast Porsche, which prompted Andy to admit he drove a Kia Ceed and jokingly challenge her to a race.
On Extra Camp, hosts Emily Atack, Joel Dommett and Adam Thomas were joined by presenters Ant McPartlin and Dec Donnelly for a chat about the episode, which saw the celebs take on three gruelling Reckoning challenges.
Emily said, "Andy made me laugh soooo much in this episode" and Ant agreed, "Good episode for Andy, it was".
"It was, the Kia Ceed," Emily continued, adding: "I have to be honest, I don't know about cars because I don't drive. So I thought Kia Ceed was a type of vegan porridge."
Shockingly, Adam then blurted out: "I think Andy's playing a game now. He's not got a Kia Ceed! He was just paid a lot of money to say that."
The other hosts exploded with a mix of disbelief and outrage, with Emily and Joel Dommett shouting "No!" and Ant telling him, "No way!
Adam then backtracked somewhat as he said: "I'm joking. Imagine though. No, for me Andy's just brilliant in there. He brings a bit of laughter, a bit of fun as well."
Afterwards, Andy's sister Lisa took to Twitter to hit back at the claims and defend her brother.
She tweeted: "For the record @adamthomas21, my brother does drive a Kia Ceed and is not playing a 'game'!
"He really is just the nicest down-to-earth person and I couldn't be any more proud of him @imacelebrity @antanddec #ImACeleb #AndyToWin #imacelebrity."
Read more: I'm A Celebrity star Andrew Maxwell's wife says he's NOT being bullied
Andy was a hit with viewers as soon as he appeared on the show as a latecomer with Call the Midwife actor Cliff Parisi.
Within minutes of his jungle entrance, fans rushed to Twitter, absolutely convinced he's going to be the one crowned King of the Jungle.
Leave us a comment on our Facebook page @EntertainmentDailyFix and let us know what you think of this story.


Input elements are for single-value or single-line contents. They are created by the <input>
HTML tag in combination with the .form-element
CSS class.
When you have form validation that failed for this input, you can mark it as such with the .is-danger
modifier class.

Normal form input:

<input class="form-element">

Date input:

<input class="form-element" type="date">

Form input with failed validation:

<input class="form-element is-danger">
Normal form input:
Date input:
Form input with failed validation:
Text areas are multiline inputs. They are created by the textarea
HTML tag in combination with the .form-element
CSS class.
When you have form validation that failed for this text area, you can mark it as such with the .is-danger
modifier class.
It's also possible to change the size of the text area. There are two modifiers for this: .is-large
and .is-small
.

Normal text area:

<textarea class="form-element"></textarea>

Small textarea:

<textarea class="form-element is-small"></textarea>

Large textarea:

<textarea class="form-element is-large"></textarea>

Text area with failed validation:

<textarea class="form-element is-danger"></textarea>
Normal text area:
Small textarea:
Large textarea:
Text area with failed validation:
Labels are important for accessibility. They should describe the form element in a way, that allows everyone to understand, what should be written into it, regardless of any limitations.
They are created by the label
HTML tag in combination with the .form-element
CSS class.
You can add a .form-caption
directly below it for small explanations.
Label for an input

with an explanatory caption

<input class="form-element" id="labels-example--input">
Label for an textarea
<textarea class="form-element" id="labels-example--textarea"></textarea>
Radio buttons and checkboxes are special types of inputs. However the normal input presentation would not be appropriate for them. Therefore you need to give them the class .form-radio-element
or .form-checkbox-element
for radio buttons or checkboxes, respectively.
<input type="radio" class="form-radio-element">
<input type="checkbox" class="form-checkbox-element">
Select elements allow the user to choose one or many from a set of options. They are created by the <select>
HTML tag in combination with the .form-element
CSS class (with the options using the <option>
tag).
When you have form validation that failed for this select, you can mark it as such with the .is-danger
modifier class.

Normal select:

<select class="form-element">
<option>Yes</option>
<option>No</option>
<option>Maybe</option>
</select>

Select with [multiple]:

<select class="form-element" multiple>
<option>Yes</option>
<option>No</option>
<option>Maybe</option>
</select>

Select with failed validation:

<select class="form-element is-danger">
<option>Yes</option>
<option>No</option>
<option>Maybe</option>
</select>
Normal select:
Select with [multiple]:
Select with failed validation:


{% extends "base.html" %} {% block title %}Formset with `extra = 0` (Django 1.2+){% endblock %} {% block extrahead %} {% endblock %} {% block content %}
If you'd rather not have extra forms in your template, pass `extra = 0` to `formset_factory`, and supply a custom form template. This can easily be done using `formset.empty_form` in your template.
Note that `$(...).formset()` doesn't need to be called on an actual form -- here, we call it on an empty DIV. You can think of the selector as providing an "anchor point"; the "add another" link will be placed below this anchor point, and all cloned forms will appear between the anchor and the "add" link.
{% endblock %}


|
BubbleProfiler
0.3.0
by Peter Athron, Csaba Balazs, Michael Bardsley, Andrew Fowlie, Dylan Harries & Graham White
|
Example thin wall potential as given by Coleman. More...
#include <thin_wall_potential.hpp>
Public Member Functions | |
| Thin_wall_potential ()=default | |
| Thin_wall_potential (double, double, double) | |
| virtual | ~Thin_wall_potential ()=default |
| Thin_wall_potential (const Thin_wall_potential &)=default | |
| Thin_wall_potential (Thin_wall_potential &&)=default | |
| Thin_wall_potential & | operator= (const Thin_wall_potential &)=default |
| Thin_wall_potential & | operator= (Thin_wall_potential &&)=default |
| virtual Thin_wall_potential * | clone () const override |
| Subclasses must implement a clone method. More... | |
| virtual double | operator() (const Eigen::VectorXd &) const override |
| Evaluate potential at point. More... | |
| virtual double | partial (const Eigen::VectorXd &, int) const override |
| Partial derivative WRT coordinate i at a point. More... | |
| virtual double | partial (const Eigen::VectorXd &, int, int) const override |
| Partial derivative WRT coordinates i, j at a a point. More... | |
| virtual std::size_t | get_number_of_fields () const override |
| virtual void | translate_origin (const Eigen::VectorXd &translation) override |
| Shift the location of the origin by a specified vector. More... | |
| virtual void | apply_basis_change (const Eigen::MatrixXd &cob_matrix) override |
| Apply a change of basis matrix. More... | |
| virtual void | add_constant_term (double _offset) override |
| Add a constant offset to the potential. More... | |
| double | operator() (double) const |
| evaluates the potential for the given field value More... | |
| double | first_deriv (double) const |
| evaluates the first derivative of the potential More... | |
| double | second_deriv (double) const |
| evaluates the second derivative of the potential More... | |
| double | get_local_minimum_location () const |
| returns the location of the local minimum More... | |
| double | get_local_maximum_location () const |
| returns the location of the local maximum More... | |
| double | get_global_minimum_location () const |
| returns the location of the global minimum More... | |
| double | get_thin_wall_action () const |
| returns the approximate action in the thin-wall approximation More... | |
| Public Member Functions inherited from BubbleProfiler::Potential | |
| virtual | ~Potential ()=default |
Private Attributes | |
| double | lambda {1.} |
| double | a {1.} |
| double | epsilon {0.01} |
| double | origin {0.} |
| double | scale {1.} |
| double | offset {0.} |
Example thin wall potential as given by Coleman.
This class implements the example potential
\[ V(\phi) = \frac{\lambda}{8} (\phi^2 - a^2)^2 + \frac{\epsilon}{2 a} (\phi - a) . \]
and provides analytic expressions for the tunnelling action in the thin-wall approximation.
Definition at line 40 of file thin_wall_potential.hpp.
|
default |
Referenced by clone().
| BubbleProfiler::Thin_wall_potential::Thin_wall_potential | ( | double | lambda_, |
| double | a_, | ||
| double | epsilon_ | ||
| ) |
Definition at line 24 of file thin_wall_potential.cpp.
References a, BubbleProfiler::Abs(), epsilon, lambda, and BubbleProfiler::Sqrt().
|
virtualdefault |
|
default |
|
default |
|
inlineoverridevirtual |
Add a constant offset to the potential.
| offset | constant term to add to potential |
Implements BubbleProfiler::Potential.
Definition at line 70 of file thin_wall_potential.hpp.
References first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), get_thin_wall_action(), offset, operator()(), and second_deriv().
|
inlineoverridevirtual |
Apply a change of basis matrix.
| cob_matrix |
Implements BubbleProfiler::Potential.
Definition at line 66 of file thin_wall_potential.hpp.
References scale.
|
inlineoverridevirtual |
Subclasses must implement a clone method.
Implements BubbleProfiler::Potential.
Definition at line 52 of file thin_wall_potential.hpp.
References operator()(), partial(), and Thin_wall_potential().
| double BubbleProfiler::Thin_wall_potential::first_deriv | ( | double | coords | ) | const |
evaluates the first derivative of the potential
| coords | the value of the field to evaluate the derivative at |
Definition at line 101 of file thin_wall_potential.cpp.
References a, epsilon, lambda, origin, and scale.
Referenced by add_constant_term(), and partial().
| double BubbleProfiler::Thin_wall_potential::get_global_minimum_location | ( | ) | const |
returns the location of the global minimum
The location of the global minimum is computed exactly using the solution to the cubic equation that results from imposing \( \partial V / \partial \phi = 0\). For \(\epsilon / (\lambda a^2) \ll 1\), one finds that the global minimum is located approximately at \(\phi_t \approx -a\).
Definition at line 166 of file thin_wall_potential.cpp.
References a, BubbleProfiler::Abs(), BubbleProfiler::ArcSin(), epsilon, lambda, origin, scale, BubbleProfiler::Sin(), and BubbleProfiler::Sqrt().
Referenced by add_constant_term(), BubbleProfiler::solve_perturbative(), and BubbleProfiler::solve_shooting().
| double BubbleProfiler::Thin_wall_potential::get_local_maximum_location | ( | ) | const |
returns the location of the local maximum
The location of the local maximum (i.e., the potential barrier) is computed exactly using the solution to the cubic equation that results from imposing \( \partial V / \partial \phi = 0\). For \(\epsilon / (\lambda a^2) \ll 1\), one finds that the barrier is approximately located at \(\phi_b \approx \epsilon / (\lambda a^3)\).
Definition at line 148 of file thin_wall_potential.cpp.
References a, BubbleProfiler::Abs(), BubbleProfiler::ArcSin(), epsilon, lambda, origin, scale, BubbleProfiler::Sin(), and BubbleProfiler::Sqrt().
Referenced by add_constant_term(), and BubbleProfiler::solve_shooting().
| double BubbleProfiler::Thin_wall_potential::get_local_minimum_location | ( | ) | const |
returns the location of the local minimum
The location of the local minimum is computed exactly using the solution to the cubic equation that results from imposing \( \partial V / \partial \phi = 0\). For \(\epsilon / (\lambda a^2) \ll 1\), one finds that the local minimum is located approximately at \(\phi_f \approx a\).
Definition at line 124 of file thin_wall_potential.cpp.
References a, BubbleProfiler::Abs(), BubbleProfiler::ArcSin(), epsilon, lambda, origin, scale, BubbleProfiler::Sin(), and BubbleProfiler::Sqrt().
Referenced by add_constant_term(), BubbleProfiler::solve_perturbative(), and BubbleProfiler::solve_shooting().
|
inlineoverridevirtual |
Implements BubbleProfiler::Potential.
Definition at line 60 of file thin_wall_potential.hpp.
| double BubbleProfiler::Thin_wall_potential::get_thin_wall_action | ( | ) | const |
returns the approximate action in the thin-wall approximation
An approximate value for the Euclidean action is calculated using the analytic expression for the action derived in the thin-wall approximation,
\[ S \approx \frac{8 \pi^2 \lambda^2 a^{12}}{3 \epsilon^3} . \]
Definition at line 190 of file thin_wall_potential.cpp.
References a, epsilon, and lambda.
Referenced by add_constant_term(), and main().
|
overridevirtual |
Evaluate potential at point.
| coords | Coordinates at which to evaluate |
Implements BubbleProfiler::Potential.
Definition at line 42 of file thin_wall_potential.cpp.
Referenced by add_constant_term(), and clone().
| double BubbleProfiler::Thin_wall_potential::operator() | ( | double | coords | ) | const |
|
default |
|
default |
|
overridevirtual |
Partial derivative WRT coordinate i at a point.
| coords | Coordinates at which to evaluate |
| i | Index of coordinate to be differentiated |
Implements BubbleProfiler::Potential.
Definition at line 53 of file thin_wall_potential.cpp.
References first_deriv().
Referenced by clone().
|
overridevirtual |
Partial derivative WRT coordinates i, j at a a point.
| coords | Coordinates at which to evaluate |
| i | Index of first coordinate to be differentiated |
| j | Index of second coordinate to be differentiated |
Implements BubbleProfiler::Potential.
Definition at line 70 of file thin_wall_potential.cpp.
References second_deriv().
| double BubbleProfiler::Thin_wall_potential::second_deriv | ( | double | coords | ) | const |
evaluates the second derivative of the potential
| coords | the value of the field to evaluate the derivative at |
Definition at line 109 of file thin_wall_potential.cpp.
References a, lambda, origin, and scale.
Referenced by add_constant_term(), and partial().
|
inlineoverridevirtual |
Shift the location of the origin by a specified vector.
| translation | shift of origin |
Implements BubbleProfiler::Potential.
Definition at line 62 of file thin_wall_potential.hpp.
References origin.
|
private |
Definition at line 121 of file thin_wall_potential.hpp.
Referenced by first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), get_thin_wall_action(), operator()(), second_deriv(), and Thin_wall_potential().
|
private |
Definition at line 122 of file thin_wall_potential.hpp.
Referenced by first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), get_thin_wall_action(), operator()(), and Thin_wall_potential().
|
private |
Definition at line 120 of file thin_wall_potential.hpp.
Referenced by first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), get_thin_wall_action(), operator()(), second_deriv(), and Thin_wall_potential().
|
private |
Definition at line 125 of file thin_wall_potential.hpp.
Referenced by add_constant_term().
|
private |
Definition at line 123 of file thin_wall_potential.hpp.
Referenced by first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), operator()(), second_deriv(), and translate_origin().
|
private |
Definition at line 124 of file thin_wall_potential.hpp.
Referenced by apply_basis_change(), first_deriv(), get_global_minimum_location(), get_local_maximum_location(), get_local_minimum_location(), operator()(), and second_deriv().


Hi all,
I am really new to this forum, and I got here by accident. Last year I got some PV's installed and got myself the company's solar monitor, after doing some research it appears to be a rebranded version of emoncms in combination with an Arduino that does a pulse count.
What I want to achieve is :
- Pulse count (or replace with clamp feed) of PV power generation
- Clamp power consumption of my 2 fuseboxes (ground floor appartment / floor 1 & 2)
- Pulse count gas consumption (using Flukso FLS02-F1)
- Pulse count water consumption (using Flukso FLS02-T1)
Another problem is that I have a typical Belgian 3 phase installation, I hope that if i can read out the wiring to the 2 fuse boxes would do the trick.
One of my biggest questions is, what devices do I need for the 2 or 3 pulse counts ? I know that the Arduino box of the local company can do it, however, they are not sharing information.
Many thanks for all your comments,
Regards,
Chris
Re: New member - PV + 3 phase + Gas + Water
I am tempted to suggest that you should use an emonTx V2, or build your own interface for an Arduino board, for this. The difficulty is that the uncommitted digital inputs that you need for the pulse inputs aren't brought out on the emonTx V3.4 PCB. (OK, there are digital pins available, but they have on-board connections intended for other uses.)
If you do build your own front end, note that what we've heard reported indicates that the noise performance, i.e. the ability to record accurately low powers, may not be very good.
I've very recently posted a sketch for 3-phase 3-wire power measurement (using one voltage input and using the 3rd wire to replace the 'neutral' as the voltage reference for measurement purposes). However, measuring the power for 3 phases and 2 distribution boards could pose a problem with the number of voltage and current inputs required, and that too might indicate that a more powerful processor than the the 328P would be needed.
Re: New member - PV + 3 phase + Gas + Water
Robert,
Thanks for your feedback, much appriciated, this made me decide that I want to change the scope for now :
I read that monitoring the 3 phases is also a bit of a challenge ? Any suggestions about that ?
I can only monitor the net consumption (meaning energy consumption - generated PV power), i presume that there is a way to add those 2 values together in emonCMS, the get what we are consuming, regardless of what the PV's are generating.
Chris
Re: New member - PV + 3 phase + Gas + Water
3-phase is not normal in a domestic installation in the UK, which is where the emonTx's home is. So there is no emonTx hardware specifically for a 3-phase set-up. There are three ways to go about this: one is to have 3 emonTx's monitoring one phase each, either independently or synchronised as in MartinR's "Full-fat" design, second is to synthesise the voltage wave for the 2nd & 3rd phases from the first, as the "3-phase" sketches do. That's inherently less accurate, how much depending on how accurately the phase voltages and angles are matched. The final way is to design your own, based on the emonTx (as per Robin's 3-phase diverter recently posted).
"I can only monitor the net consumption"
Does that mean you can only access the cables at the point where you only see nett import/export? If yes, then provided you can get both sets of numbers - Nett & Generation - into emonCMS, then you can do the sum Consumption = PV + Import, bearing in mind Import can go negative if you're exporting. (If 'no', then it's a different sum but the same principle.)
Or you could do the sum in the emonTx.
Re: New member - PV + 3 phase + Gas + Water
The 3-phase PCB that I have developed allows the flow of energy on each phase to be accurately monitored at the supply point. By combining these values, the overall energy state of the premises can be known at all times, and any surplus energy diverted for some useful on-site purpose.
With all six of the analogue ports in use, no more CTs can be supported. However, several of the digital IO pins are spare, each of which could be used to monitor an optical indicator (LED) on a utility meter on a polled basis. This information could then be transmitted by RF for datalogging purposes.
My 3-phase PCB includes all of the necessary interfacing circuits for this kind of application and can be easily connected to one or more output stages if surplus power is to be diverted. With suitable interfacing circuits and adapters in place, the same approach could be used on any Atmega 386 platform such as an Arduino Uno.


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--- layout: post title: Ruby on Rails Developers Phoenix AZ WANTED date: 2014-06-12 19:52:14.000000000 -05:00 type: post published: true status: publish categories: [] tags: - Phoenix AZ - Ruby on Rails - Ruby on Rails developers meta: _edit_last: '15714693' publicize_twitter_user: bobr_az geo_public: '0' publicize_twitter_url: http://t.co/GIgdgWEcbN _wpas_done_7641025: '1' _publicize_done_external: a:1:{s:7:"twitter";a:1:{i:2516516912;b:1;}} author: login: broberts65 email<EMAIL_ADDRESS>display_name: Bob Roberts first_name: '' last_name: '' ---
I am looking to bring on a few Ruby on Rails developers to work in-house in Downtown Phoenix AZ. This is a once in a life time opportunity to get on with a well funded and solid startup.
Here is the ad part:
SocialWhirled is hiring multiple Ruby on Rails developers.
Our developers work onsite in a beautifully remodeled facility in downtown Phoenix. We will building our in-house team from the ground up, so this is a chance to get in on the ground floor. Every developer with SocialWhirled will be an intricate part in taking SocialWhirled to the next level.
The successful candidates will be responsible for developing web applications within the Ruby on Rails framework. The individuals must have strong technical skills, be independent and resourceful, be able to communicate and collaborate effectively, and be able to thrive in a fast-paced startup environment.
What you will do:
What you will need:
Mid level skill or better is preferred.
These positions are available immediately. Salary is DOE. Please email important data to<EMAIL_ADDRESS>Resumes, Github account, portfolios, and samples of work are relevant to our interests.


Javascript much like other programming languages is read from top to bottom. However control flow breaks that top to bottom reading method by implementing key phrases to take control of the flow with which the code is read.Some examples of these phrases are if and else statements . Loops are well, loops.
But what kind of loops are there? There are For loops,While loops, Do loops and If-else loops and that's just to name a few. Now as for an example of loops in everyday life just think of walking.Right foot forward when right foot reaches optimal length right foot stops and left foot starts.Repeat until desired results.
It’s basically just the entire site from the start to the end, as well as all else in between.Thats a really poor explanation of what the DOM is, so instead think of a web site as something with layers. The very first being the window that you use to open the program that you code with.The next being the document that everything is stored on.And the chain of layers continue.
Functions are very important to javascript, they’re kinda the building blocks for JS.They are like little workers, very to the word workers, one letter off and they have no clue what you're trying to say(which is just the best).
Arrays are what you use to define a list of variables in your script,think of a hit list(or any list really).
Objects on the other hand what we use to represent something in our code. Now if we console.log() this it will return the value of 'Puia'. What's cosole.log? Well it run the program you specify in the brackets().


'In Dreams'
by Simon Calloway
Cast: Annette Bening; Stephen Rea; Robert Downey, Jr.; Adain Quinn
In Dreams is part X-Files, part horror movie, but always interesting. It's the kind of movie where you think you know what is going to happen, and, bang! The plot twists yet again.
The film stars Bening as Caire Cooper, a young women who is happily married and has a daughter who appears in school plays. They live in a happy little town in New England. The town is so quaint, the school play of Snow White is shown outside, with Prince Charming riding a real horse.
During this unfaithful show, Claire's daughter mysteriously disappears among all the kids and parents. There is a kidnapper out there, and Claire nows where he is. She begins to pick up psychic day dreams of a little girl in an apple orchard, a boy tapped in a room the is filling with water, a town underwater.
The story soon has Claire in a hospital and with a psychiatrist (Rea). She tells him that the man who took her daughter is sending her these weird thoughts and he has also taken other children in the town. This man is Downey Jr., and he can play a weirdo at heart.
In Dreams was directed by Neil Jordan. You can feel the sort of Interview With the Vampire-esque filming technics he uses. Atmosphere, suspense is all used instead of blood and other bodily fluids as most horror films do. And with very good acting from Bening, In Dreams succeeds, to a point. Aside from what the film has going for it, Dreams sometimes trys too hard at making bizarreness apparant. When the kidnapper starts talking to Claire via a computer, the film relishes X-Files territory, and I liked it. When Claire literally goes mad and starts throwing apples into the sank and smashing them while the camera follows her every movement in dizzying essense, I just thought You don't need to do that, the film was going smoothly just as a talky thriller.
In Dreams is a nice, stylish, sometimes scary film, but, it could have used that "X''-tra something.
*** ~TeenViews (c) 1999~
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Expense claims
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| Date | Description | Total | Approved |
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| 25 Mar | Train tickets to Newcastle | £172 | waiting |
| 12 Apr | Train tickets to Bristol | £68 | yes |
| 14 Apr | Additional data for mobile | £5 | yes |


Team Page
The Bio of the team so like maybe where they are from or like what city they represent. This could be editable by the coach
David Beckham
Attacker
Lionel Messi
Defenser
Christiano Ronaldo
Goalie
Upcoming Matches
- Team Name #2
@7PM City Park, Boulder
- Team Name #3
@1PM City Park, Lafayette
- Team name #4
N/a