Issue: SUBSETTING-POSITIONReferences: X3J13 committee and sub-committee meetings
Category: Policy
Edit history: 12-DEC-88, Version 1 by Chapman
9-JAN-89, Version 2 by Chapman
10-JAN-89, Version 3 by Chapman
20-FEB-89, Version 4 by Chapman
Problem Description:
Should the CL standard be partitioned such that an implementation
could chose a subset of all the CL facilities to implement and
still be a conforming implementation?
What subsets should be specified in the draft standard we submit to
ANSI?
What position should we take if someone should propose a subset?
Subsets might omit syntax, functions, admissable values or arguments
to functions, or data types. For example, a subset might disallow SPECIAL
declarations (a syntactic subset), might omit the COS, SIN, ATAN functions,
might disallow the :TEST keyword to MAKE-HASH-TABLE, might restrict TAILP
to work on proper lists, or might omit complex numbers. Each of these is a
"subset" in the sense that a subset of correct programs for the "full"
language would be correct for the "subset" language.
Subsets can have various levels of "determinability" for programs. The
issue is: how easy is it to tell whether a program written in the "full"
language would run in a "subset" implementation? Except for the
(non-trivial) issue of macro expansions, some subsets are "lexically"
determinable, e.g., if a function is omitted, you can tell if the program
uses it by scanning the program. Some subsets are "dynamically"
determinable, e.g, a subset might signal an error if the :TEST argument to
MAKE-HASH-TABLE is EQUALP. Some subsets are neither lexically nor
dynamically determinable, e.g., if the subset implements dynamic extent for
rest lists, it may be impossible to tell even with run-type checks whether
the a program written in the "full" language would conform.
Some "subsets" might be merely restrictive interpretations, e.g., a
"run-time" implementation that made ED, TRACE, UNTRACE into no-ops and made
BREAK halt the program execution rather than "enter the debugger"; since we
cannot define what "enter the debugger" means, we might want to define
explicitly this subset as a reasonable one for embedded systems.
Proposal (SUBSETTING-POSITION:NONE)
The draft standard we submit to ANSI contains *no* subsets.
In the section on "subsetting" it should be mentioned
that Lisp is a "small" language with a "big" library.
We are not opposed in principle to one or more subset definitions.
Rationale:
We have no well-defined proposals for subset definitions, and didn't have
the time or energy to pursue their definition, or confidence that we could
reach convergence on a reasonable definition.
There are several properties that a subset definition must have to be
considered: it must be well defined in terms of conformance of code, programs,
and implementations; all valid programs in the subset must be valid programs in
the full language; the subset definition should address how it can be
determined if a program in the full language is valid in the subset.
Current Practice:
Pascal has two levels of conforming implementations -- level 1 contains
level 0 and conformant arrays. This was a compromise necessary to achieve
international agreement. The 1981 PL/I was subsetted and the
results were a range of implementations between the
subset and the full language; nobody wanted to use the subset so vendors
were forced to implement the full language eventually anyway.
Cobol had multiple levels of subsets. However,
the only two levels that were important were the minimum
subset and the full language. The middle levels were
seldom used other than transient points to the full language.
Fortran was subsetted. It was felt that subsetting encouraged
vendors to implement Fortran and therefore proliferate its usage,
but users were quite annoyed that one Fortran was considerably
different from another.
The new Fortran language standards committee is
banning subsetting.
At one point, there was an ANSI standard for "Minimal Basic". It was
too minimal. Later work on ANSI Basic involved a rather different-looking
language and a number of optional extensions for such things as real-time process control.
SPARC feels that subsets aren't good for facilitating interchange, but serve the
purpose of allowing timely implementation of the standard.
Adoption Cost:
None.
Benefits:
This policy will provide a basis for making decisions in X3J13.
Conversion Cost:
None.
Aesthetics:
None.
Discussion:
Jeff Dalton says:
"I'd be happier if it were fairly easy for someone reading the standard
to determine which part was the "library" and which the core language.
For example, where do we find FUNCALL and APPLY?
The draft C standard has an explicit division. Section 3 is
"Language" and section 4 is "Library". It may not be necessary
to go that far for Common Lisp."
GLS says: "I am in agreement with SUBSETTING-POSITION:NONE."
Loosemore says: "... even if the standard doesn't define
any subsets, that is not going to prevent subsets from happening, and
perhaps the standard ought to define some terminology to describe such
implementations (even if it's only to say that they can't call
themselves Common Lisps at all)."
RPG says: "One point worth making might be that a conforming program that is
delivered may not also be a conforming implementation."
Paraphrased:
A conforming implementation does not have to be present in order to deliver
a conforming program.
One could produce a linkable version of an application that would
include almost no part of the Lisp environment.
Therefore, subsets are not mandated for this case.


Meet the Team
Hannah Kim
President
Gautam Mittal
President
Ryan Featherman
Head of Speakers
Sophia Tong
Secretary
Sarika Saksena
Head of Business
Divya Kameswaren
Head of Business
Adnaan Sachidanandan
Head Technology Coordinator
Austin Ho
Head Technology Coordinator
Bridget Ho
Head of Design
Stephanie Zhang
Head of Design
Mr. Eric Ledgerwood
Advisor
Mrs. Jessica Hexsel
Advisor
If you are interested in joining TEDxGunnHighSchool please email us, or drop by at one of our meetings.


Scotland to host Israel in Euro 2020 play-off
by Pulse News Agency International by AFPScotland were drawn Friday to play Israel in Glasgow in the Euro 2020 play-off semi-finals next March, but Steve Clarke's team must win that and a one-off away tie if they are to make the finals.
Scotland, who performed poorly in the main qualifying campaign but did win their final three matches, will fancy their chances at home to an Israel side ranked 89th in the world and who finished fifth out of six teams in qualifying Group G.
That game will be played at Hampden Park on March 26. However, Friday's draw at UEFA headquarters also revealed who would be at home in the play-off finals on March 31, and Scotland -- who are in Path C -- now know they will have to go to either Norway or Serbia and win if they are to reach a first major tournament since the 1998 World Cup.
Scotland were in the same Nations League group as Israel last year, losing 2-1 away in Haifa but then winning 3-2 in Glasgow thanks to a James Forrest hat-trick.
Home carrot for Northern Ireland
Meanwhile, Northern Ireland discovered that they will be at home in the play-off final in Path B should they manage to win their semi-final in Bosnia and Herzegovina.
The Republic of Ireland could be their opponents, although Mick McCarthy's team must first win in Slovakia.
In Path D, Georgia and Belarus meet for the right to host either North Macedonia or Kosovo in the final, with whoever emerges victorious progressing to a first ever major tournament finals.
In Path A, Iceland will host Romania with the winners of that tie travelling to face either Bulgaria or Hungary in the final.
The format for the 24-team finals -- which for the first time will be staged in 12 cities in 12 different nations across the continent -- is a complex one.
UEFA also had to perform another draw on Friday to confirm that Denmark will play all three pool matches at home in Copenhagen in Group B, including against Russia, despite Saint Petersburg being the other host city for the section. Belgium have already been placed in the same group.
The final draw for the tournament itself will be held in Bucharest next Saturday, November 30.
Play-off draw
Path A
Semi-finals
Iceland v Romania
Bulgaria v Hungary
Final
Bulgaria or Hungary v Iceland or Romania
Path B
Semi-finals
Bosnia and Herzegovina v Northern Ireland
Slovakia v Republic of Ireland
Final
Bosnia and Herzegovina or Northern Ireland v
Slovakia or Republic of Ireland
Path C
Semi-finals
Scotland v Israel
Norway v Serbia
Finals
Norway or Serbia v Scotland or Israel
Path D
Semi-finals
Georgia v Belarus
North Macedonia v Kosovo
Final
Georgia or Belarus v North Macedonia or Kosovo
- All semi-finals will be played as one-off ties on March 26, 2020, with the finals staged as one-off matches on March 31 next year
- The winners of each final will take the final four qualifying berths for Euro 2020
bur-as/


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QML Video Shader Effects Example
Running the Example
To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.
Overview
QML Video Shader Effects demonstrates how a ShaderEffect can be used to apply postprocessing effects, expressed in GLSL, to QML VideoOutput type.
It also shows how native code can be combined with QML to implement more advanced functionality - in this case, C++ code is used to calculate the QML frame rate. This value is rendered in QML in a semi-transparent item overlaid on the video content.
The following screenshots show shader effects being applied. In each case, the effect is implemented using a fragment shader.
Here we see an edge detection algorithm being applied to a video clip (Sintel from blender.org).
This image shows a page curl effect, applied to the same video clip.
Here we see a 'glow' effect (edge detection plus colour quantization) being applied to the camera viewfinder.
This image shows a 'wobble' effect applied to the viewfinder.
The application includes many more effects than the ones shown here - look for Effect*.qml files in the list of files below to see the full range.
Application structure
Shader effects can be applied to video or viewfinder content using ShaderEffect, as shown in the following example, which applies a wiggly effect to the content:
import QtQuick 2.0 import QtMultimedia 5.0 Rectangle { width: 300 height: 300 color: "black" MediaPlayer { id: mediaPlayer source: "test.mp4" playing: true } VideoOutput { id: video anchors.fill: parent source: mediaPlayer } ShaderEffect { property variant source: ShaderEffectSource { sourceItem: video; hideSource: true } property real wiggleAmount: 0.005 anchors.fill: video fragmentShader: " varying highp vec2 qt_TexCoord0; uniform sampler2D source; uniform highp float wiggleAmount; void main(void) { highp vec2 wiggledTexCoord = qt_TexCoord0; wiggledTexCoord.s += sin(4.0 * 3.141592653589 * wiggledTexCoord.t) * wiggleAmount; gl_FragColor = texture2D(source, wiggledTexCoord.st); } " } }
In this application, the usage of the ShaderEffect and VideoOutput types is a bit more complicated, for the following reasons:
- Each effect can be applied to either a VideoOutput or an Image item, so the type of the source item must be abstracted away from the effect implementation
- For some effects (such as the edge detection and glow examples shown in the screenshots above), the transformation is applied only to pixels to the left of a dividing line - this allows the effect to be easily compared with the untransformed image on the right
- Most effects have one or more parameters which can be modified by the user - these are controlled by sliders in the UI which are connected to uniform values passed into the GLSL code
The abstraction of source item type is achieved by the Content, which uses a Loader to create either a MediaPlayer, Camera or Image:
import QtQuick 2.1 Rectangle { ... Loader { id: contentLoader } ... function openImage(path) { stop() contentLoader.source = "ContentImage.qml" contentLoader.item.source = path } function openVideo(path) { stop() contentLoader.source = "ContentVideo.qml" contentLoader.item.mediaSource = path } function openCamera() { stop() contentLoader.source = "ContentCamera.qml" } }
Each effect is implemented as a QML item which is based on the Effect, which in turn is based on the ShaderEffect:
import QtQuick 2.0 ShaderEffect { property variant source property ListModel parameters: ListModel { } property bool divider: true property real dividerValue: 0.5 property real targetWidth: 0 property real targetHeight: 0 property string fragmentShaderFilename property string vertexShaderFilename QtObject { id: d property string fragmentShaderCommon: " #ifdef GL_ES precision mediump float; #else # define lowp # define mediump # define highp #endif // GL_ES " } // The following is a workaround for the fact that ShaderEffect // doesn't provide a way for shader programs to be read from a file, // rather than being inline in the QML file onFragmentShaderFilenameChanged: fragmentShader = d.fragmentShaderCommon + fileReader.readFile(":shaders/" + fragmentShaderFilename) onVertexShaderFilenameChanged: vertexShader = fileReader.readFile(vertexShaderFilename) }
The interface of Effect allows for derived effects to specify the number of parameters which they support (and therefore the number of sliders which should be displayed), and whether a vertical dividing line should be drawn between transformed and untransformed image regions. As an example, here is the implementation of the pixelation effect. As you can see, the pixelation effect supports one parameter (which controls the pixelation granularity), and states that the divider should be displayed.
import QtQuick 2.0 Effect { parameters: ListModel { ListElement { name: "Granularity" value: 0.5 } onDataChanged: updateParameters() } function updateParameters() { granularity = parameters.get(0).value * 20.0; } // Transform slider values, and bind result to shader uniforms property real granularity: 0.5 * 20 fragmentShaderFilename: "pixelate.fsh" }
The main.qml file shows a FileOpen, which allows the user to select the input source and an EffectSelectionPanel item, which lists each of the available shader effects. As described above, a Content item is used to load the appropriate input and effect type. A Divider item draws the vertical dividing line, which can be dragged left / right by the user. Finally, a ParameterPanel item renders the sliders corresponding to each effect parameter.
Here is the effect selection menu:
Calculating and displaying QML painting rate
The QML painting rate is calculated by the FrequencyMonitor class, which turns a stream of events (received via the notify() slot), into an instantaneous and an averaged frequency:
class FrequencyMonitor : public QObject { Q_OBJECT Q_PROPERTY(qreal instantaneousFrequency READ instantaneousFrequency NOTIFY instantaneousFrequencyChanged) Q_PROPERTY(qreal averageFrequency READ averageFrequency NOTIFY averageFrequencyChanged) public: ... static void qmlRegisterType(); public slots: Q_INVOKABLE void notify(); };
The FrequencyMonitor class is exposed to QML like this
void FrequencyMonitor::qmlRegisterType() { ::qmlRegisterType<FrequencyMonitor>("FrequencyMonitor", 1, 0, "FrequencyMonitor"); }
and its data is displayed by defining a QML item called FrequencyItem, like this:
import FrequencyMonitor 1.0 Rectangle { id: root ... function notify() { monitor.notify() } FrequencyMonitor { id: monitor onAverageFrequencyChanged: { averageFrequencyText.text = monitor.averageFrequency.toFixed(2) } } Text { id: labelText anchors { left: parent.left top: parent.top margins: 10 } color: root.textColor font.pixelSize: 0.6 * root.textSize text: root.label width: root.width - 2*anchors.margins elide: Text.ElideRight } Text { id: averageFrequencyText anchors { right: parent.right bottom: parent.bottom margins: 10 } color: root.textColor font.pixelSize: root.textSize } }
The result looks like this:
All that remains is to connect the afterRendering() signal of the QQuickView object to a JavaScript function, which will eventually call frequencyItem.notify():
#include <QtGui/QGuiApplication> #include <QtQuick/QQuickItem> #include <QtQuick/QQuickView> #include "filereader.h" #include "trace.h" #ifdef PERFORMANCEMONITOR_SUPPORT #include "performancemonitordeclarative.h" #endif int main(int argc, char *argv[]) { QGuiApplication app(argc, argv); ... QQuickItem *rootObject = viewer.rootObject(); ... QObject::connect(&viewer, SIGNAL(afterRendering()), rootObject, SLOT(qmlFramePainted()));
Files:
- multimedia/video/qmlvideofx/filereader.cpp
- multimedia/video/qmlvideofx/filereader.h
- multimedia/video/qmlvideofx/qmlvideofx.svg
- multimedia/video/qmlvideofx/trace.h
- multimedia/video/qmlvideofx/qml/qmlvideofx/Button.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Content.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/ContentCamera.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/ContentImage.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/ContentVideo.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Curtain.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Divider.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectBillboard.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectBlackAndWhite.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectEmboss.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectGaussianBlur.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectGlow.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectIsolate.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectMagnify.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectPageCurl.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectPassThrough.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectPixelate.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectPosterize.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectRipple.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectSelectionList.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectSepia.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectSharpen.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectShockwave.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectSobelEdgeDetection1.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectTiltShift.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectToon.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectVignette.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectWarhol.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/EffectWobble.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/FileBrowser.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/FileOpen.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/HintedMouseArea.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Main.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/ParameterPanel.qml
- multimedia/video/qmlvideofx/qml/qmlvideofx/Slider.qml
- multimedia/video/qmlvideofx/qmlapplicationviewer/qmlapplicationviewer.cpp
- multimedia/video/qmlvideofx/qmlapplicationviewer/qmlapplicationviewer.h
- multimedia/video/qmlvideofx/main.cpp
- multimedia/video/qmlvideofx/qmlvideofx.pro
- multimedia/video/qmlvideofx/qmlvideofx.qrc
Images:
- multimedia/video/qmlvideofx/images/Dropdown_arrows.png
- multimedia/video/qmlvideofx/images/Slider_bar.png
- multimedia/video/qmlvideofx/images/Slider_handle.png
- multimedia/video/qmlvideofx/images/Triangle_Top.png
- multimedia/video/qmlvideofx/images/Triangle_bottom.png
- multimedia/video/qmlvideofx/images/icon_BackArrow.png
- multimedia/video/qmlvideofx/images/icon_Folder.png
- multimedia/video/qmlvideofx/images/icon_Menu.png
- multimedia/video/qmlvideofx/images/qt-logo.png


THE ROCK A film review by Christopher Null Copyright 1996 Christopher Null
Long touted as the low-budget (in action movie terms) alternative to this summer's Hollywood blockbusters, THE ROCK has been something of a question mark among movie forecasters. It doesn't have any real special effects like TWISTER or INDEPENDENCE DAY. It doesn't build on a 40 year-old history like MISSION: IMPOSSIBLE. It doesn't even have any big name action stars.
What it *does* have is some of the best actors working in film today (Nicolas Cage, Sean Connery, and Ed Harris), seasoned producers Jerry Bruckheimer and the late Don Simpson (TOP GUN, for starters), BAD BOYS director Michael Bay, and some relatively unknown screenwriters (David Weisberg, Douglas S. Cook, and Mark Rosner), who all pull together to tell one hell of a story -- and hands-down the best action flick of the year-to-date.
Based on the first 15 minutes of the film, I started off with some severe doubts. Poorly photographed and edited, the intro barely managed to belch out the premise of the movie: that jaded General Francis X. Hummel (Harris) and his gang of marine mutineers are taking over Alcatraz with 15 rockets full of V.X. nerve gas, holding the city of San Francisco hostage until his demands are met.  Well, actually paying the money is never an option, so the FBI sends in a group of Navy SEALS, plus biochemist Stanley Goodspeed (Cage) and hardened criminal/Alcatraz escapee Patrick Mason (Connery).
But after this 15 minute lull, THE ROCK explodes into an incredibly-paced actioner that turns in one of the best entries of the ever-growing DIE HARD genre. The best part of the film is Cage and Connery's chemistry -- the fact that they are such unlikely action heroes makes them so very believable and so fun to watch. The comedy in the film also goes a long way -- something Bay is also good at, as he proved in BAD BOYS.
THE ROCK has one thing going for it that no other summer actioner does, and that's believability.  Plus, you get to see a guy's face melt off, which is always a bonus. (The production notes say that this V.X. stuff is *real*.)

RATING: ****
|------------------------------| \ ***** Perfection \ \ **** Good, memorable film \ \ *** Average, hits and misses \ \ ** Sub-par on many levels \ \ * Unquestionably awful \ |------------------------------|
-Christopher Null /<EMAIL_ADDRESS>-Screenwriter-Producer / Novelist-Publisher -Visit the Movie Emporium at http://www.filmcritic.com/ -and e-mail requests to join the movie review mailing list
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Related links: index of all rec.arts.movies.reviews reviews


Songs
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Site Designed By Brady Kondek
webdesign.bradykondek.ga


To install Stark, you have to make sure your system is well configured, and then simply install the packages you need.
Ensure that you are running the latest version:
If you have nvm installed, which is highly recommended, you can do a nvm install --lts && nvm use in $ to run with the latest Node LTS. You can also have thiszsh done for you automatically.
To install the different packages of the Stark framework, for example, the stark-core package, just do:
npm install "@nationalbankbelgium/stark-core"Those packages are available at the following locations in NPM:
The Starter project is an empty project using the Stark framework, that you can adapt as you want.
To do so, you'll have to simply clone the repository, adapt your configuration if needed and then, run it once you've made the changes you want.
Of course, you'll be able to run tests as well, such as unit tests and E2E tests.
To clone the project, use the following command line:
Then, go to the starter folder (cd starter) and install all dependencies using: npm install
The Starter follows the folders-by-feature structure with logical groupings trying to match Angular concepts:
Most of the configuration files at the root of the starter either fully reuse or extend Stark's configuration files.
Most of the time you won't need to change these, but they allow you to customize things when needed.
Have you already installed all dependencies? Then you can run the app! Run npm run server to start a local (development) server using webpack-dev-server which will watch, build (in-memory), and reload for you. The port will be displayed to you as http;//<IP_ADDRESS>:3000 (or if you prefer IPv6, if you're using express server, then it is http://[::1]:3000).
You may enable Hot Module Replacement (HMR) using:
You may also start the server in production mode using the following
To build the files themselves, simply use:
To run the watch mode:
Simply enter the following command line:
And you can also enable the watch mode for the following
The command line to execute E2E tests is similar than the one for unit tests:
Be aware that you can execute both unit tests and E2E tests with the same command line:
In the case you want your application to be compatible with non modern browsers (i.e. Internet Explorer) or browsers that don't support some of the latest standards, you might be interested in polyfills. Stark doesn't use any polyfills by default, but in case you need them, you can follow the steps mentioned below.
An empty file called polyfills.browser.ts should be created at the following location: src > polyfills.browser.ts
The following polyfills are suitable for most of the cases, especially when targeting Internet Explorer:
For more information about which polyfills are required to support the Angular feature you want to use, feel free to refer to Angular browser support guide.
Adapt (if needed) the path of your polyfills.browsers.ts file in the angular.json file of your project:
In the following list are some actions that will make AoT compile fail:
When including 3rd party modules you also need to include the type definition for the module. When you include a module that doesn't include TypeScript type definitions inside of the module you can include external type definitions with @types
If you can't find the type definition in the registry then you can make use of an ambient definition in the custom-typings.d.ts file.
For example:
If you're prototyping and you will fix the types later you can also declare it as type any:
If you're importing a module that uses Node.js modules which are CommonJS you need to import as
If you wish to import your own stylesheets in the Starter Project, go to the following location in the project:
In the styles.scss file, you can import what you need from 3rd party libraries and also your own styles:
In that file, it is mandatory to import the stark-styles.scss file, as it is in that file that the styles from the Stark components will be imported. You can edit that file as well and take only the files that your project needs. So if you like one of our components but not the style associated to it, you can define your own style for it!
The stark-styles.scss file looks like the following;


residue = Orientation.equalityConstraint(Q1, Q2);
This function returns the Real residue vector with 3 elements. This vector has zero elements if quaternions objects Q1 and Q2 are identical, i.e. they describe the same orientation. The residue vector is determined by the relative quaternion object between Q1 and Q2 to formulate the residue in such a way that only identical orientation objects lead to a zero residue vector.
encapsulated function equalityConstraint import Modelica; import Modelica.Mechanics.MultiBody.Frames.Quaternions; extends Modelica.Icons.Function; input Quaternions.Orientation Q1 "Quaternions orientation object to rotate frame 0 into frame 1"; input Quaternions.Orientation Q2 "Quaternions orientation object to rotate frame 0 into frame 2"; output Real residue[3] "Zero vector if Q1 and Q2 are identical (the first three elements of the relative transformation (is {0,0,0} for the null rotation, guarded by atan2 to make the mirrored solution invalid"; end equalityConstraint;


public abstract class FileCommitProtocol
extends Object
1. Implementations must be serializable, as the committer instance instantiated on the driver will be used for tasks on executors. 2. Implementations should have a constructor with either 2 or 3 arguments: (jobId: String, path: String) or (jobId: String, path: String, isAppend: Boolean). 3. A committer should not be reused across multiple Spark jobs.
The proper call sequence is:
1. Driver calls setupJob. 2. As part of each task's execution, executor calls setupTask and then commitTask (or abortTask if task failed). 3. When all necessary tasks completed successfully, the driver calls commitJob. If the job failed to execute (e.g. too many failed tasks), the job should call abortJob.
| Modifier and Type | Class and Description |
|---|---|
static class |
FileCommitProtocol.EmptyTaskCommitMessage$ |
static class |
FileCommitProtocol.TaskCommitMessage |
| Constructor and Description |
|---|
FileCommitProtocol() |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
abortJob(org.apache.hadoop.mapreduce.JobContext jobContext)
Aborts a job after the writes fail.
|
abstract void |
abortTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
Aborts a task after the writes have failed.
|
abstract void |
commitJob(org.apache.hadoop.mapreduce.JobContext jobContext,
scala.collection.Seq<FileCommitProtocol.TaskCommitMessage> taskCommits)
Commits a job after the writes succeed.
|
abstract FileCommitProtocol.TaskCommitMessage |
commitTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
Commits a task after the writes succeed.
|
static FileCommitProtocol |
instantiate(String className,
String jobId,
String outputPath,
boolean isAppend)
Instantiates a FileCommitProtocol using the given className.
|
abstract String |
newTaskTempFile(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext,
scala.Option<String> dir,
String ext)
Notifies the commit protocol to add a new file, and gets back the full path that should be
used.
|
abstract String |
newTaskTempFileAbsPath(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext,
String absoluteDir,
String ext)
Similar to newTaskTempFile(), but allows files to committed to an absolute output location.
|
abstract void |
setupJob(org.apache.hadoop.mapreduce.JobContext jobContext)
Setups up a job.
|
abstract void |
setupTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
Sets up a task within a job.
|
public static FileCommitProtocol instantiate(String className, String jobId, String outputPath, boolean isAppend)
className
- (undocumented)jobId
- (undocumented)outputPath
- (undocumented)isAppend
- (undocumented)public abstract void setupJob(org.apache.hadoop.mapreduce.JobContext jobContext)
jobContext
- (undocumented)public abstract void commitJob(org.apache.hadoop.mapreduce.JobContext jobContext, scala.collection.Seq<FileCommitProtocol.TaskCommitMessage> taskCommits)
jobContext
- (undocumented)taskCommits
- (undocumented)public abstract void abortJob(org.apache.hadoop.mapreduce.JobContext jobContext)
Calling this function is a best-effort attempt, because it is possible that the driver just crashes (or killed) before it can call abort.
jobContext
- (undocumented)public abstract void setupTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
taskContext
- (undocumented)public abstract String newTaskTempFile(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext, scala.Option<String> dir, String ext)
Note that the returned temp file may have an arbitrary path. The commit protocol only promises that the file will be at the location specified by the arguments after job commit.
A full file path consists of the following parts: 1. the base path 2. some sub-directory within the base path, used to specify partitioning 3. file prefix, usually some unique job id with the task id 4. bucket id 5. source specific file extension, e.g. ".snappy.parquet"
The "dir" parameter specifies 2, and "ext" parameter specifies both 4 and 5, and the rest are left to the commit protocol implementation to decide.
Important: it is the caller's responsibility to add uniquely identifying content to "ext" if a task is going to write out multiple files to the same dir. The file commit protocol only guarantees that files written by different tasks will not conflict.
taskContext
- (undocumented)dir
- (undocumented)ext
- (undocumented)public abstract String newTaskTempFileAbsPath(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext, String absoluteDir, String ext)
Important: it is the caller's responsibility to add uniquely identifying content to "ext" if a task is going to write out multiple files to the same dir. The file commit protocol only guarantees that files written by different tasks will not conflict.
taskContext
- (undocumented)absoluteDir
- (undocumented)ext
- (undocumented)public abstract FileCommitProtocol.TaskCommitMessage commitTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
taskContext
- (undocumented)public abstract void abortTask(org.apache.hadoop.mapreduce.TaskAttemptContext taskContext)
Calling this function is a best-effort attempt, because it is possible that the executor just crashes (or killed) before it can call abort.
taskContext
- (undocumented)


Progress in this course
Progress in the Specialization capstone
Progress in life goals
I grew up in Serbia, and then moved to Canada when I was 10 years old.


This User Guide explains how to use the Programmer's Assistant, an interactive development environment (IDE), to develop a program in Hum. The Hum language is explained in the Programmer's Guide.
Table of Contents
|
The frame editor view shows a frame. The statements in the frame will be pretty-printed so that the reader has additional cues about the state of the work. You can edit the statements in a frame editor view. When you want to create a new frame, click the [[make ...]] button for the type of frame you wish to create.
The nag viewer shows comments that are posted by the code critic. You may turn on the code critic's voice, display the comments or not, or turn off the code critic entirely.
The plan tree view provides a diagram showing the current shape of the plan or plans that include one or more of the task frames that are currently shown in a frame editor. The diagram generally takes the shape of a tree although, strickly speaking, it is not a pure tree graph because more than one post-condition can have the same precondition and because redundant preconditions may be present.
The dictionary tree view shows a diagram indicating the relationships between dictionary entries. The diagram generally takes the shape of many trees. However, strickly speaking, it is not a pure tree graph because multiple inheritance and multiple occurences of the same noun as an attribute will cause cross-linking.
The actor network view shows a diagram indicating the relationships between the actors in the ontology or ontologies included in the view. The diagram shows who calls who to get work done.
The Simulator's dashboard indicating the progress and state of a running simulation. Various widgets indicate
The Real-Mode Dashboard looks very much like the Simulator Dashboard, except that it has no time-line (progress bar). Of course, a simulation runs at many times real speed, so a simulator dashboard will generally be much more active than a real-mode dashboard.
The resource tree view show a diagram that indicates the assembly relationships between resource types.
The message log view provides a way to view the messages sent between actors. One can select two types of actors and view the message traffic between the actors. Once can also select a point in time (actual time or simulated time) and view all the messages in chronological order.
All of the components in the Hum system are actors. Several actors provide the functions in the Programmer's Assistant.
The smart editor signals the other actors when a statement is entered or modified.
The Token Marker marks each token in a frame's model. Tokens include words in statements, comments, and annotations. The type and attributes of the token determines how it is rendered by the Pretty Printer.
The Pretty Printer renders each frame with colors and icons that provide cues to the reader about the structure and status of the statements in the frame.
The Statement Flagger puts "flags" on each statement (in the model) that indicate the status of the statement. A statement with no definition will have an "undefined" flag. If an instruction is in one of the domain-specific contexts, and it is not recognized, it will be flagged.
The Code Critic provides suggestions that might improve the readability or structure of the frames in the system. If the Code Critic has something to say about a statement, the critic icon will appear next to the statement. If you want to know what the critic has to say, touch the icon and the critic's comment will appear in a balloon. If the critic's audio voice is turned on, you will also hear the comment.
The Librarian provides versioning services. One can "turn back the clock" and view the ontology as it existed at various times in the past. The librarian will also prevent accidental duplication or redundant definitions of a statement or dictionary entry.
You may use the Simulator to test a program or to tune a business process. We will focus on program tests in this section. A later section will explain how to tune a business process.
The Simulator will run the system with sim-bots in place of real actors. If any undefined statements are encountered, the simulation will halt. One can "step over" undefined statements to continue the simulation. The simulator uses inputs that were recorded in previous simulated or real-mode runs of the system. The simulator can also generate events and data.
The Speaker provides the text-to-voice outputs from the system. The Programmer's Assistant provides different voices for each of the Assistant Assistants.
You can turn off the Speaker's audio output when it is not useful or appropriate. When the audio is turned off, you can view the output as text instead.
The Scribe provides the voice-to-text inputs to the system. The system expects verbal commands in the form "Scribe, do something." Each command can also be entered from the keyboard. Instead of verbalizing "Scribe, do something." you can enter "\do something." The Speaker provides the text-to-voice outputs from the system.
To create a new dialog frame, just say "Scribe, new new dialog."
If you prefer to remain silent, type "\New dialog." instead.
When you type a command,
don't forget to enter the period or a return
at the end of the command.
The Scribe won't respond until you do.
In response to this command, the Assistant displays a frame-editor window with a skeleton dialog frame started. The Assistant is command-driven, this may seem a bit retro, but it is actually faster than point and click. If you forget the exact form of a command, the Scribe will recongnize reasonable equivalents. For example, you can say "Make a new dialog" instead of "Create a new dialog," and the Scribe will understand your intent. When the Scribe is not sure of your intent, it will ask a question. For example, it may ask "Do you want me to create a dialog frame?"
Make the frame look like this:
Dialog: Hello Yourself. Context: Greeting. U: Hello. S: Hello yourself! [gesture: smile] U: Bye. S: Good bye. See you later. . Halt.
When your dialog frame is ready, say "Scribe, run this dialog." The Scribe should reply: "Wilco. One moment while I wake the Rube." and then, the run-time avatar should appear. The avatar will wait for you to speak or enter some input. The avatar's facial gesture will be one of expectation. If you say "Hello", (say it or enter "\hello."), the avatar will reply "Hello yourself!" and smile.
To make the run-time avatar go away, say "Bye." The avatar should reply "Good bye. See you later." and disappear.
If you wish to tinker with the dialog, you might add some alternative ways of saying "hello" and "bye." Here is an example.
Dialog: Hello Yourself. Context: Greeting. U: Hello. U: Hi. U: Yo. S: Hello yourself! [gesture: smile] U: Bye. U: Good Bye. U: Later. U: Aloha. S: Good bye. See you later. . Exit.
To create a new dialog frame, just say "Scribe, new task."
If you prefer to remain silent, type "\New task."
In response to this command,
the Assistant displays a frame-editor window with a skeleton task frame started.
Make task frame that looks like this:
Task: Deliver custom order pizza pie to user's address. Post-Condition: Custom order pizza pie delivered to user's address. Preconditions: . User's address is within store's territory. . Custom order pizza pie is ready for delivery. Action: . Driver: Deliver pie to user's address.
When this frame is first entered, the Statement Flagger will flag both preconditions and the action statement as undefined. A question-mark icon will be displayed to the left of each undefined statement. We need to define two more task frames to complete the plan. Enter two task frames like these:
Task: Accept the user's address. Post-Condition: User's address is within store's territory. Preconditions: . We have set up an account for the user. Action: . GIS: Verify that user's address is within store's territory.
Task: Assemble and bake the pizza pie according to the custom order. Post-Condition: Custom order pizza pie is ready for delivery. Preconditions: . Pie is in delivery box. . Pie is baked to order. Action: . None. (Defined state.)
After the additional task frames are entered, the preconditions in the "Deliver ... pizza" task frame will be defined. But now the preconditions in the new frames are undefined. This plan is simple. We can easily keep track of what remains to be done. But some plans can become quite large and we will no longer be able to keep it all in our head. We can view a diagram that shows the state of the plan.
To view the plan tree, say "Scribe, show the plan tree." If you wish to remain silent, type "\Show plan tree." With the three task frames entered so far, the plan tree will look like this:
The plan tree shows a dot (small circule) for each task frame. Green dots indicate task frames that are fully defined. Blue dots indicate task frames that have not been entered. Red dots indicate task frames with undefined elements. If you "touch" one of the dots, the Speaker will tell you the name (post-condition or task name) of the frame. (If you are running silent, the name appears in a balloon that is temporarily attached to the dot.)
If you want to view or edit one of the task frames, say "Scribe, show that task." If you wish to remain silent, type "\show task." The Scribe will assume you mean the last one you touched.
If an action statement in a task frame is undefined, it will have an "undefined" flag next to it. To view the corresponding action frame, touch the flag and say "Scribe, show action." If you wish to remain silent, type "\show action." When you indicate an action in a task frame, a corresponding action-statement will be started in an action frame. It will remain undefined until you enter some instructions under it.
We have not defined any nouns yet. The plan we have defined can run without them, but no resource accounting would occur. We need to define some nouns. That will enable resource accounting. It will also enable ontologies written by other authors.
To create a dictionary frame, say "Scribe, new dictionary." If you wish to remain silent, type "\new dictionary." Make the frame look like this:
Dictionary: Pizza vocabulary. . A pizza oven is a equipment. (Enable usage accounts.) . A delivery box is product packaging. (Enable packaging knowledge.) . A pizza pie is a pie. . A pie is a product. (Enable product accounting.) . A pie has a lower crust and a filling. . Crust attributes include thickness and flavoring. . Crust thickness categories include thick, thin, and normal. . Crust flavoring categories include normal, multi-grain, and pastry. . Pizza pie filling attributes include sauce, cheese-type, and toppings. . A topping is a material. (Enable inventory and consumption accounts.) . Pepperoni is a topping. . Pineapple is a topping. . Extra cheese is a topping. . (et cetera)
These definitions are sufficient to enable resource accounting. They also make it possible for you to use statements that define actions or goals and use the words product, material, container, equipment.
If you look at one of the task frames, you will see that these nouns are now hyperlinked. The Pretty Printer will color-code or underline words that are known to be nouns. If you touch one of the nouns, its definition will be displayed.
A dictionary tree is a diagram that indicates the relationships between the nouns in the ontology. A green line indicates an entity-attribute relationship. A blue line indicates a super-type relationship. A red line indicates a circular relationship. A circular relationship will cause problems and you should break the circle as soon as you can.
An action is performed by an actor that is assigned to a role. An action statement is defined by a procedure in a role-action frame. We will use the term action frame for short.
To create a new action frame, you can click on the "undefined" icon next the statement that needs to be defined; or, you can say "Scribe, new action" or enter "\new action."
But wait.
Consider the action:
"Driver: Deliver pie to user's address."
Delivering a product is something that many business processes
must include as one of their actions.
Perhaps, someone in the community has already contributed
an action frame for this.
We will ask the librarian to look for candidates.
Say "Scribe, scan library" or enter "\scan library."
When we do that, the precondition and action statements
in our ontology will be compared to statements in the library
that involve similar nouns.
A similar noun has the same name or one of its supertypes match
our noun or one of our noun's supertypes.
If the librarian finds a likely candidate,
a suggestion icon (a light bulb) will appear next
to the statement with a matching candidate.
In this case, the librarian will find a candidate
that also involves a product and an address.
When we touch the suggestion icon,
we will see this candidate action frame.
Role: Delivery Person. Action: Deliver perishable product to customer at order's ship-to address. . Move to product pick-up station. . Identify product in the order. . Put the product into suitable shipping container. . Carry shipping container to delivery vehicle. . Drive vehicle to customer's address. . Carry product in shipping container to customer's door. . When door is answered, confirm order with customer. . Give product to customer. . Thank the customer. . Return to vehicle. . Return to product pick-up location. To: Drive vehicle to customer's address. . Scan order bar-code into vehicle computer. . Select A-to-B directions. . Follow directions. To: Return to product pick-up location. . Scan order bar-code into vehicle computer. . Select B-to-A directions. . Follow directions.
The role has a different name, but we can fix that. We can change the name of the role from "Driver" to "Delivery Person." The wording in the action statement is also a little different. But we can fix that too by changing the action statement in the task frame to match.
The procedure also has some details that we need to think about. For example, it assumes that there will be a bar-code printer on the order. In fact, it assumes there will be a printed order not just a hand-written order. And, furthermore, it assumes we have a "vehicle computer" that will give us directions. We decide to adapt the procedure, but we change the vocabulary to suit our business.
Role: Driver. Action: Deliver pizza to customer's address. . Move to pizza pick-up station. . Take next ready order. . Verify that the pizza matches the order. . Put the pizza box into thermal pack. . Carry thermal pack to delivery vehicle. . Drive vehicle to customer's address. . Carry product in thermal pack to customer's door. . When door is answered, confirm order with customer. . Give product to customer. . Thank the customer. . Return to vehicle with the thermal pack. . Return vehicle and thermal pack to product pick-up location.
When the program is more or less complete, you can test it manually by exercising the dialogs. You should have several people who are likely to be future end-users try out the dialogs and views. This is an important step in building high-quality user interfaces. Every dialog is recorded. That means that you can re-run a dialog or a whole set of dialogs from the Simulator.
The Simulator can also run dialogs in random input mode. The Simulator itself will make random selections of paths and data values. You can run hundreds of tests quite quickly in random input mode. While the random input mode might make "pickels and ice cream" choices that you would never expect a user to make, a well-written program should never halt even when the user does someting unexpected. A business process might wait if it runs short of resources, but the program that runs the process should not halt.
To create a new view frame, say "Scribe, new view." or enter "\New view." In response to that command, the Assistant displays a frame-editor window with a skeleton view frame started.
View: Pizza. ! Pizza Order !! Order number: [serial] !!! Crust (N) Normal Crust (T) Thin Crust (D) Deep Crust (C) Cheezy Crust (P) Pastry Crust !!! Sauce (n) Normal Sauce (q) BBQ Sauce (z) Thai Peanut Sauce !!! Toppings !!!! Meat [p] Pepperoni [s] sausage [h] ham [b] bacon [B] beef [c] chicken !!!! Vegetables [a] pineapple [t] tomatoe [o] onion [g] green pepper [r] sweet red pepper [m] mushrooms [1] black olives [2] green olives [j] Jalapeno peppers !!!! Extra Cheeze [e] extra cheeze [3] 3-cheeze topping [4] cheddar [5] feta cheeze . (N) => Crust is normal. . (n) => Sauce is normal. . [p] => Ingrediants include pepperoni.
When you are entering a view-frame instruction,
the Scribe will render the word "implies" as an implication arrow ("=>").
Immediately after you enter ". (N) => Crust is normal.
"
you can say "Scribe, enumerate." or enter "\enumerate."
The Scribe will compare the instruction you typed to the view content
and deduce that you want it to repeat the pattern
for each category of crust.
. (T) => Crust is thin. . (D) => Crust is deep. . (C) => Crust is cheezy. . (P) => Crust is pastry.
Similarly, immmediately after you enter ". Ingrediants include pepperoni."
you can say "Scribe, enumerate." or enter "\enumerate."
The Scribe will examine the instruction and deduce that you want it
to enter repeat the pattern for each category of topping.
. [s] => Ingrediants include sausage. . [h] => Ingrediants include ham. . [b] => Ingrediants include bacon. . [B] => Ingrediants include beef. ... . [5] => Ingrediants include feta-cheeze.
You can set the probability distribution for each instruction by appending an annotation containing a duration. For example:
. Carry product to customer's door. [40 seconds]
If no duration is provided, the Simulator assumes a median duration of 2 seconds.
If you provide a single time measure for the duration,
the Simulator will take that time as the median (50% point).
The Simulator will assume a (S-curve) distribution
where probabilites ( 0%, 10%, 50%, 90%, 100%)
map to durations of ( 0, 0.25, 1.0, 2.0, 4.0 )
times the median.
This default curve is probably close enough for most simulations. But, you can enter your own curve if you like. For example, we might give the curve a longer tail, like this:
. Carry product to customer's door. [0,20,40,120,300 seconds]
When the system has been operating in real-mode for some time, the Simulator can use real data instead of data from annotations.
An actor needs to know:
The run-time expects to find these configuration facts in a configuration file. The file has the same name as the actor and contains a data frame like this.
Data: Actor Configuration. Actor: . name: Forest Wheeler. . messenger: http://myhub.com:9090/messenger. . resource manager: Driver dispatcher. . bookkeeper: Driver bookkeeper. . world-base: Driver worldbase. . roles: Delivery Person. Store Runner.
The purge process runs in the background. The simple data purging actor that comes with the run-time distribution will run during the days you specify as a kind of background process. The algorithm is a kind of garbage collector. Space is freed for other uses. Optionally, the purged data may be written to a zip-file archive.
Data: Purge rules. World Base: . name: Enterprise Base. . table of Purge Rules delimited by | | data about | purged after | during | archive to | | Accounts | 7 years | August 15-20 | /archive/accounts.zip | | Customers | 3 years | August 15-20 | /archive/customers.zip| | Assets | 20 years | August 15-20 | /archive/assets.zip | | Events | 5 years | August 15-20 | /archive/events.zip |
A Coordinator creates and runs plans. Because plans (task frames) contain action statements that may be assigned to a number of roles, the Coordinator needs a resource manager that can dispatch actions to all of the roles in the ontology. In addition, job accounting requires a bookkeeper. When a post-condition is satisfied, the event will be recorded in a world-base. And, last but not least, a messenger must be designated to connect all of these actors.
Data: Coordinator Configuration. Coordinator: . name: Enterprise Coordinator. . messenger: http://myhub.com:9090/messenger. . resource manager: Enterprise Actor Dispatcher. . bookkeeper: Enterprise Job Accountant. . world-base: Enterprise World-Base.
Multiple coordinators and actors may share a bookkeeper. The obvious requirement is that it makes sense for those business processes and actors to share the same set of books. Basically the sums and breakdowns have to make sense to a reader. To avoid potential misunderstandings or miss-use, authorized actors and coordinators are specified in advance.
The bookkeeper tracks the amount of resources used. However, it cannot assign a monetary cost unless you provide some resource prices. The simple bookkeeper provided with the run-time distribution only implements a simple fixed-price system. You can change the prices from time to time but LIFO and FIFO schemes which relate to purchase histories are beyond the bookkeeper's capability. If you need such pricing schemes, you will need to replace the simple bookkeeper with one of your own.
You can provide the bookkeeper with pricing data using a data frame. (See below.) The bookkeeper expects to find such data in a file called: "TBD" in the data directory of its server.
Data: Resource Pricing. Bookkeeper: Enterprise main. . Currency: US Dollar. . Table of resource prices delimited by | | resource | price | per | | chopped pepperoni | 12.55 | pound | | oven ready pizza dough | 5.23 | pound | | BBQ style sauce | 4.21 | quart |
The bookkeeper tracks inventory levels. You can initialize or reset inventory levels by ...
WHAT WAS I THINKING?
You may wish to initialize the bookkeeper by setting certain resource and monetary accounts to certain initial values.
It is not unusual to discover that two or more organizations that are part of the same company will use the same word to mean significantly different things. Two communities may use different words to refer to the same thing. Hence, the process of merging two ontologies requires a careful attention to detail.
A small knowledge base with some common low-level business processes is included in the distribution. You will find a larger knowledge base on-line at: http://SimpleEnglish.com/KnowledgeBase. You can search that knowledge base by business process and by role. The search engine contains a thesaurus so that a search with one term will also match cases where a synonym was used.
You may encounter several hazards when you merge ontologies. The Programmer's Assistant includes a thesaurus that will attempt to alert you to situations where the an ontology that you are attempting to merge will need some translation or "re-factoring" before you can safely merge it into your ontology.
When you merge a role from another ontology you may wish to change the name of the role to match your community jargon or preference.
When you merge statements from another ontology, the primary strategy is to replace nouns in the incoming ontology with equivalent, or nearly equivalent nouns from your ontology.
If an ontology is primarily poplated with robotic roles, you may be able to merge it into a similar ontology without a great deal of examination and translation. But any ontology that is heavily populated with human roles will probably require extensive adaptation.
The system may run in three different modes. Each mode has different operating characteristics. To avoid accidentally mixing simulated or test data with real data, the World-Base and Bookkeeper that are attached must be in the same mode as the Coordinator.
You can run the dialog manually in test mode. You can also have the Simulator run the dialog with random inputs that invoke random paths through the dialog. Be warned that the random paths may be quite different from those that you expect a user to take. However, that is a good test of your code.
The Messenger records all messages in a log. You can filter the log to produce a stream of input and output messages to run regression tests on one of your actors.
The Simulator supports tests of concurrent processing by generating dialog inputs with specified arrival rates for various dialog events. The Simulator assumes that dialogs are independent. That means that processes that vary according to the history of a user may not produce results that are consistent with a user's tendancy to produce repetitive behavior.
You can also run regression tests by filtering the Messenger log to isolate the output of the dialogs. This strategy will reproduce the patterns of repetitive behavior including the timing of those repetitions.
You can protect the personal data found in message streams and the world-base by running the Obfuscator on the data source before you run your tests. The Obfuscator knows which attributes of a Person entity represent personal data, and it will replace those values with other values that are compatible but different. Any entity that has Person as a super-type will have those personal attributes obfuscated.
Note that postal codes will be changed. If you are running a simulation which is sensitive to the geographic distribution of your customers, the difference in the postal codes can, of course, affect the outcome. You can turn-off the postal code substitution, but that does reduce the level of protection.


Many patients with severe asthma require regular treatment with oral glucocorticoids despite the use of high-dose inhaled therapy.
However, the regular use of systemic glucocorticoids can result in serious and often irreversible adverse effects.
Mepolizumab
, a humanized monoclonal antibody that binds to and inactivates interleukin-5, has been shown to reduce asthma exacerbations in patients with severe eosinophilic asthma.In a randomized, double-blind trial involving 135 patients with severe eosinophilic asthma, we compared the glucocorticoid-sparing effect of mepolizumab (at a dose of 100 mg) with that of placebo administered subcutaneously every 4 weeks for 20 weeks.
The primary outcome was the degree of reduction in the glucocorticoid dose (90 to 100% reduction, 75 to less than 90% reduction, 50 to less than 75% reduction, more than 0 to less than 50% reduction, or no decrease in oral glucocorticoid dose, a lack of asthma control during weeks 20 to 24, or withdrawal from treatment).
Other outcomes included the rate of asthma exacerbations, asthma control, and safety.
The likelihood of a reduction in the glucocorticoid-dose stratum was 2.39 times greater in the mepolizumab group than in the placebo group (95% confidence interval, 1.25 to 4.56; P = 0.008).
The median percentage reduction from baseline in the glucocorticoid dose was 50% in the mepolizumab group, as compared with no reduction in the placebo group (P = 0.007).
Despite receiving a reduced glucocorticoid dose, patients in the mepolizumab group, as compared with those in the placebo group, had a relative reduction of 32% in the annualized rate of exacerbations (1.44 vs. 2.12, P = 0.04) and a reduction of 0.52 points with respect to asthma symptoms (P = 0.004), as measured on the Asthma Control Questionnaire 5 (in which the minimal clinically important difference is 0.5 points).
The safety profile of mepolizumab was similar to that of placebo.
In patients requiring daily oral glucocorticoid therapy to maintain asthma control, mepolizumab had a significant glucocorticoid-sparing effect, reduced exacerbations, and improved control of asthma symptoms.
(Funded by GlaxoSmithKline; SIRIUS ClinicalTrials.gov number, NCT01691508 ( https://clinicaltrials.gov/ct2/show/NCT01691508).)


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Grievances
How to Make a Complaint (Grievance):
What is a grievance?
A grievance is a complaint you file with Granite Alliance. If you contact us with a complaint, we will file a grievance on your behalf.
Your complaint (or grievance) could be about any of the following types of items:
- You are unhappy with the quality of care you received
- You believe someone did not respect your privacy or shared your information
- You are unhappy with the customer service you received
- You experienced long wait times for the pharmacist or on the phone with Customer Service
- You are unhappy with the service received at or cleanliness of the pharmacy
- You believe the information we provided was hard to understand
- You believe we were not timely in our decision-making process
- Any other type of issue that may cause you concern
What is not considered a grievance?
If you are looking for approval on coverage of a medication, that would be considered a Coverage Determination. If you have already requested a Coverage Determination and it was denied, you are then able to submit an Appeal or a Redetermination. These processes themselves would not be considered a grievance.
How do I file a grievance?
You have the right to file a complaint up to 60 days after the event has occurred. There are several ways that you can contact us to file a grievance. You can also use these methods if you wish to request an aggregate number of grievances, appeals, and exceptions filed with Granite Alliance.
By Phone:
Generally, we recommend contacting Customer Service directly so a representative can work with you to resolve any concerns you may have. To file your grievance by phone, please call Customer Care at:
1-855-586-2573 (TTY: 711), 24 hours a day, 7 days a week.By Fax or Mail:
You may also put your complaint in writing and send it to us. In your complaint please include the following information:
- Your Name
- Your Address
- Your Phone Number
- Member ID
-
Details about the grievance
- Include the date that the incident occured along with an explanation
- Your Signature
- If your Appointed Representative is filing a grievance on your behalf, also include a completed Appointment of Representative Form. This form can be found here.
Send your complaint to the fax number or address below. We will respond to your complaint in writing.
Granite Alliance Grievances and Appeals Department P.O. Box 1382 Maryland Heights, MO 63043 Fax: 1-888-656-8099
What happens after I submit my grievance?
Once we receive your complaint, we will review and address it as quickly as possible. You will receive a response no later than 30 days after we have initially received your complaint. We may ask for an additional 14 days if we believe we need to gather more information to best address your concerns.
Once we have completed our review, you will be notified of the resolution either by telephone or in writing.
Where can I find additional information about the process?
Your Evidence of Coverage includes additional information about the Grievance process. The information can be found in Chapter 6. The Evidence of Coverage can be accessed from our Documents page.
You also have the option to file a complaint with CMS using the Medicare Complaint Form.


timber-lang.org
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A gentle introduction
▸ Tutorial examples
▾ Language summary
Programs and modules
The POSIX environment
Time constructs
Top-level declarations
Types and type declarations
Type classes and qualified types
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Storybooks Mauritius is a website for teachers, parents, and community members that aims to promote bilingualism and multilingualism in Mauritius. It makes 40 stories from the African Storybook available in the most widely spoken languages of Mauritius, in addition to Mauritian Kreol and French. A story that is read in Mauritian Kreol at school can be read in the mother tongue by parents and children at home. In this way, Storybooks Mauritius helps children to maintain the mother tongue in both oral and print form, while learning Mauritius’s official language. Similarly, the audio versions of the stories can help beginning readers and language learners make the important connection between speech and text.
All 40 stories on the Storybooks Mauritius website come from the African Storybook – a groundbreaking digital initiative of the South African organization Saide, which promotes literacy for African children. The African Storybook has hundreds of stories in multiple African languages, as well as English, French, and Portuguese. The stories are openly licensed, which allows the Storybooks Mauritius team to repurpose them for a Mauritian audience. We are very grateful to the African Storybook and Saide for making the stories freely available under an open license.
We selected the 40 stories out of several hundred from the African Storybook, and sought to create a collection of stories of different lengths that balance the African origin of the stories with internationally relevant themes. There are traditional animal fables as well as contemporary stories about city life. Some stories cover serious topics like responsibility and gender equality.  We hope that the universal values reflected in the stories will resonate with children across Mauritius.
Storybooks Mauritius has only been possible with the help of a large number of people, including translators, readers, proofreaders, and others who have been part of the process of making these stories available. We sincerely thank all contributors for their time and effort!
Many thanks to Shameem Oozeerally of the Mauritius Institute of Education and the Bachelor of Education full-time French 19-20 students for the translations into Mauritian Kreol:
Marie Cindy Stephanie Alexis, Marie Estelle Caroline Alijean, Keshrina Aunhachee , Madvi Bhuruth, Marie Virgine Aurélie Blanche, Zeenat Buctowar, Mary Jenny Anne-Lise Bugwondeen , Ayesha Cahoolessur, Marie Gertrude Capdor, Hanshini Sharma Chummun, Bibi Faweeda Noushreen Earally, Sandy Caitlin Lai Yuen Fok Pan, Mohammad Fadeel Ali Hossenbocus, Marie Severine Hosseny, Mary-Jane Jacquin, Marie Alyson Jhabeemissur, Zakiya Lallmahamode, Michel Jordy Ludovic Leonidas, Marie Reine Celine Louise, Marie Zana Doris Mootoo, Kesinee Panden, Chesnabye Pittea, Betina Gaytree Ramkorun, Sheina Rishika Rannoo, Haafiza Rawoo, Marie Megan Kimberly Robette, Tavamanee Soobraydoo, Marie Anshinie Soubans, Nooraïnee Shataaj Suddoo, Marie Ariella Terne, Neisly Toinette, Gracia Yancadoo, Marie Emmanuelle Pauline Vayevery
We are particularly grateful to the Storybooks Canada project, which has created the modular website on which Storybooks Mauritius is based.
Icons provided by FontAwesome (via Fontello) and Elegant Circles.


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Initial Management
- Increase O2 to 100%, ASAP: Call Respiratory Therapy for inhaled nitric oxide (iNO) 20-40 ppm
- Deepen anesthetic/sedation, administer narcotic, but avoid decreasing SVR
- Administer muscle relaxant
Maintain coronary perfusion and treat RV ischemia
- Administer NOREPInephrine, phenylephrine, vasopressin to maintain perfusion
Ventilation
- Ventilate with low airway pressures & long expiratory phase to maintain adequate tidal volume to avoid atelectasis and preserve FRC
- Maintain normocapnia or mild hypocapnia. Use PEEP with caution
Fluid management
- Use judicious isotonic fluid administration to reduce acid load
- Correct acidosis with sodium bicarbonate
- Maintain NSR and AV synchrony
- Temperature: ensure normothermia
- If CARDIAC ARREST occurs,
begin CPR and consider ECMO as CPR may be ineffective if no intracardiac communication


HTML5 Boilerplate helps you build fast, robust, and adaptable web apps or sites. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package.
HTML5 Boilerplate helps you build fast, robust, and adaptable web apps or sites. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package.
HTML5 Boilerplate helps you build fast, robust, and adaptable web apps or sites. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package.
HTML5 Boilerplate helps you build fast, robust, and adaptable web apps or sites. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package.
HTML5 Boilerplate helps you build fast, robust, and adaptable web apps or sites. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package.


State all your special skils:
Any addtional hobbies you wanna share?


Class for the library.
More...
#include <SmsWebhookRK.h>
Class for the library.
It's a singleton, so you always access it using SmsWebhook::instance()
. You never allocate one as a global variable, stack variable, or with new
.
You must call SmsWebhook::instance().setup()
from your global application setup()
.
You must call SmsWebhook::instance().loop()
from your global application loop()
. Failure to do so will cause no messages to ever be sent.
To queue a message to be sent, use SmsWebhook::instance().queueSms(mesg)
. If the device is connected to the Particle cloud, it will go out almost immediately. If an error occurs, it will retry later.
◆ SmsWebhook()
| SmsWebhook::SmsWebhook |
( |
| ) |
|
|
protected |
Constructor (protected)
You never construct one of these - use the singleton instance using SmsWebhook::instance()
.
◆ ~SmsWebhook()
| SmsWebhook::~SmsWebhook |
( |
| ) |
|
|
protectedvirtual |
Destructor - never used.
The singleton cannot be deleted.
◆ getEventName()
| const char* SmsWebhook::getEventName |
( |
| ) |
const |
|
inline |
Get the previously set event name (or the default, if it hasn't been set yet)
- Returns
- A c-string (null terminated)
◆ getPublishRateLimitMs()
| unsigned long SmsWebhook::getPublishRateLimitMs |
( |
| ) |
const |
|
inline |
Get the previously set publish rate limit value (or the default, if it hasn't been set yet)
- Returns
- An unsigned long value of milliseconds.
◆ getRetryNoRecipientMs()
| unsigned long SmsWebhook::getRetryNoRecipientMs |
( |
| ) |
const |
|
inline |
Get the previously set retry when no recipient is specified value (or the default, if it hasn't been set yet)
- Returns
- An unsigned long value of milliseconds.
◆ getRetryPublishFailMs()
| unsigned long SmsWebhook::getRetryPublishFailMs |
( |
| ) |
const |
|
inline |
Get the previously set retry when publish fails value (or the default, if it hasn't been set yet)
- Returns
- An unsigned long value of milliseconds.
◆ loop()
| void SmsWebhook::loop |
( |
| ) |
|
You must call loop() from global application loop()!
It's normally done like:
Failure to call loop will prevent the library from sending messages.
◆ queueSms()
| void SmsWebhook::queueSms |
( |
SmsMessage |
smsMessage | ) |
|
Queue a SmsMessage to send.
- Parameters
-
| smsMessage | Information about the message to be sent, typically containing a recipient phone number and the message content. |
The smsMessage object is copied by this call. It's safe to make this call from other threads. It cannot be made at ISR time as it does memory allocation.
◆ setup()
| void SmsWebhook::setup |
( |
| ) |
|
You must call setup() from global application setup()!
It's normally done like:
Failure to call setup will prevent the library from doing anything.
◆ withEventName()
| SmsWebhook& SmsWebhook::withEventName |
( |
const char * |
eventName | ) |
|
|
inline |
Sets the event name to use. This must match the webhook. Default is "SendSmsEvent".
- Parameters
-
| eventName | the event name to use |
Event naming rules: 1 - 64 ASCII characters; only use letters, numbers, underscores, dashes and slashes. Spaces and special characters should not be used). Also note that the event name is a prefix, so any event name beginning with that string will trigger the webhook.
◆ withPublishRateLimitMs()
| SmsWebhook& SmsWebhook::withPublishRateLimitMs |
( |
unsigned long |
milliseconds | ) |
|
|
inline |
Sets publish rate limit. If multiple publishes are required, wait this long between publishes. Default is 1010 milliseconds.
- Parameters
-
| milliseconds | New value in milliseconds |
In addition to the Particle publish rate limit, you could also hit a rate limit at Twilio if you need to send a lot of SMS messages.
◆ withRecipientCallback()
| SmsWebhook& SmsWebhook::withRecipientCallback |
( |
std::function< bool(String &phone)> |
recipientCallback | ) |
|
|
inline |
Sets a function to call to get the recipient if the SmsMessage recipient field is black.
- Parameters
-
| recipientCallback | the function to call to find the recipient |
- Returns
- *this, so you can chain this function fluent-style.
The recipientCallback has this prototype:
bool recipientCallback(String &phone);
The callback returns true if the recipient is know, or false if not. The if false is returned, then an attempt will be made again after the timeout.
The phone number must begin with "+" and the country code, so, for example in the US: +15558675310 .
◆ withRetryNoRecipientMs()
| SmsWebhook& SmsWebhook::withRetryNoRecipientMs |
( |
unsigned long |
milliseconds | ) |
|
|
inline |
Sets the retry time when no recipient is specified in milliseconds. Default is 15 seconds.
- Parameters
-
| milliseconds | New value in milliseconds |
If the recipient is not specified in the SmsMessage
object, then the recipient callback is used. If the recipient callback returns false (not known yet), the message is left in the queue. This is common if the recipient SMS is sent from the cloud (Particle function, device notes, or Google sheets). This parameter determines how long to wait before checking again.
◆ withRetryPublishFailMs()
| SmsWebhook& SmsWebhook::withRetryPublishFailMs |
( |
unsigned long |
milliseconds | ) |
|
|
inline |
Sets the retry time if the publish fails. Default is 15 seconds.
- Parameters
-
| milliseconds | New value in milliseconds |
If Particle.publish()
fails, this is how long to wait before retrying. Note that if the webhook fails this is not consulted, but does take care of the situation where you have poor connectivity and the publish is not able to be sent.
◆ _instance
Singleton instance of this class.
Use instance() to obtain this, dereferenced.
◆ JSON_BUF_SIZE
| const size_t SmsWebhook::JSON_BUF_SIZE = 256 |
|
staticprotected |
Sets the temporary buffer for the JSON data for the publish.
This is allocated on the stack, but is only done from loop() which as a 6K stack. It doesn't make sense for this to be larger than the maximum publish size (622 bytes). Currently the only thing in it is the message and recipient, which probably fit in 160-ish bytes but 256 leaves a little extra room just in case.
◆ publishFuture
| particle::Future<bool> SmsWebhook::publishFuture |
|
protected |
Future used to monitor the state of Particle.publish()
.
The publish call uses a future so it does not block loop until completion.
◆ retryTimeMs
| unsigned long SmsWebhook::retryTimeMs = 0 |
|
protected |
How long to wait for retry in stateWaitRetry.
This is compared to stateTime in a way that works across millis() rollover every 49 days.
◆ sendQueue
Queue of SmsMessage objects to send.
Objects are enqueued using queueSms() and removed from the state handlers called from loop().
◆ stateHandler
| std::function<void(SmsWebhook &)> SmsWebhook::stateHandler = 0 |
|
protected |
State handler for the main state machine.
The state handler are class method with the prototype:
void stateHandlerMethod();
The documentation for this class was generated from the following files:
static SmsWebhook & instance()
Get the singleton instance of this class.
Definition: SmsWebhookRK.cpp:9


Settings
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Complete App reset


The PWG meetings will be held on August 6-8, hosted by Sharp at their facilities in Camas, WA.
Please be aware that SLA has moved into the main Sharp building at 5700 Pacific Rim Blvd (see map)
5700 NW Pacific Rim Blvd.
Camas, WA 98607
360-834-8700
An area MAP can be found at: Sharp Labs of America (ignore the old address) (Google Map)
The PWG meetings will be held in the Columbia River Conference room off the reception area in the Sharp building. As you drive up the driveway to Sharp, the Sharp building is the second building and third parking lot you come to. Enter the lobby and the conference room is off to the right.
There is no registration fee for this meeting.
Please respond to the PWG August 2013 face-to-face meeting survey whether you are planning to attend the meeting in person, by phone, or not at all. This will help us plan for services and make any necessary reservations.
Call-in toll-free number (US/Canada): +1<PHONE_NUMBER>
Call-in toll number (US/Canada): +1<PHONE_NUMBER>
Call-in toll number (US/Canada): +1<PHONE_NUMBER>
Attendee access code: (by request only)
To join the online meeting:
Note:All times are local to the venue.
The first two mornings are joint meetings with the MFP Technical Community to continue development of a new Protection Profile for MFPs.
Discussions at PWG face-to-face meetings are covered by the PWG Policy on Intellectual Property and Confidentiality - basically everything we discuss is non-confidential and can be included in an open standard.
| Date | Times | Description |
|---|---|---|
| August 6 | 9:00 AM to 12:00 PM | IDS/MFP TC |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 2:30 PM | PWG Plenary (Slides) | |
| 2:30 PM to 5:00 PM | IPP (Slides · Self-Certification · IPP Implementors Guide 2.0) | |
| August 7 | 9:00 AM to 12:00 PM | IDS/MFP TC |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 5:00 PM | Cloud Imaging Model (Slides · Model) | |
| August 8 | 9:00 AM to 12:00 PM | Semantic Model (Slides) |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 3:30 PM | IPP (Slides · IPP FaxOut Service · PWG Last Call Comments · Shared Infrastructure Extensions) |
Marriot SpringHill Suites (ask for the Sharp rate)
Heathman Lodge
Lunch will be available for purchase in the Sharp Labs cafeteria and at nearby restaurants, including (aside from the usual fast food places):


The best TM-TPE projects from Geneva and Pays de Gex are selected and the authors invited to present their findings on stage at an open-to-public event at CERN's Universe of Particles museum
"The awakening of scientific passions is through the discovery of the subjects taught and the knowledge of the world of research. Within the scientific community, one of the essential aspects is the sharing and confrontation of ideas. That is why this cross-border day of meetings between students, based on TPE and TM, is modeled on the scientific symposiums. Welcome !"


2018 MLB Season
Season Standings
{% for key, value in result.items() %}
{{ key }}
{{ value }}
{% endfor %}
For it's one, two, three strikes you're out, at the old ball game!
{% for error in errors %}
{{ error }}
{% endfor %}


Module 1 - Assignment 1
one
two
three
four
five
GitHub Practice
This is my master branch
This is in my test branch


Ping-Pong
How it works...
Numbers divisible by 3 are replaced with "PING"
Numbers divisible by 5 are replaced with "PONG"
Numbers divisible by 15 are replaced with "PING-PONG"
Try typing a number!
Give it a try!


FROM THE DESK OF Dr.Frank West.
DIRECTOR INCHARGE OF AUDITING AND ACCOUNTING UNIT,
CONTINENTAL BANK OFBENIN,
COTONOU-BENIN REPUBLIC
TEL:+229 97 07 27 91
Attention My Dear,
This is an official legal notice for an unclaimed fund left by Engr G.A Johnson, who died in a plan crash here in Benin on the 25th December 2003.
I am the director incharge of auditing and accounting unit of Continental Bank of Benin. I discovered the sum of $12.5 Million left in the deceased account and the fund has been lying in as a suspence account,since no one has come up for claim.
I hereby solicit for your immediate response and positive committed efforts to facilitate for the claim of this fund as the next of kin to the deceased.
Upon your positive response to this convenant, I will make all necessary informations known to you, as I attached here the website of the incident ,
http://www.cnn.com/2003/WORLD/africa/12/26/benin.crash/index.html.
Yours Sincerely
Dr.Frank
Lancez des recherches en toute sécurité depuis n'importe quelle page Web. Téléchargez GRATUITEMENT Windows Live Toolbar aujourd'hui ! Essayez-le maintenant !


HtmlConfig
in package
Class HtmlConfig.
Stores the configuration for the HTML Foundation. Everything can be overwritten at runtime as it is all public and static. See below for more documentation on configuration options.
Table of Contents
- $booleanAttributes : array<string|int, mixed>
- Attributes which can only have a TRUE or FALSE value.
- $closeVoids : bool
- If set to true, void tags will be always closed. Useful when you are working in XHTML.
- $defaultIconsFactory : callable
- Change if you have your own factory or you want to use diferent icons set.
- $globalAttributes : array<string|int, mixed>
- Global attributes supported by every HTML tag.
- $notEscapedAttributes : array<string|int, mixed>
- List of attributes which value shouldn't be escaped.
- $voidElements : array<string|int, mixed>
- HTML 5.3 void elements list.
Properties
$booleanAttributes
Attributes which can only have a TRUE or FALSE value.
public
static array<string|int, mixed>
$booleanAttributes
= ['allowfullscreen', 'allowpaymentrequest', 'async', 'autofocus', 'autoplay', 'checked', 'controls', 'default', 'defer', 'disabled', 'formnovalidate', 'hidden', 'ismap', 'itemscope', 'loop', 'multiple', 'muted', 'nomodule', 'novalidate', 'open', 'playsinline', 'readonly', 'required', 'reversed', 'selected', 'truespeed']
The presence of an attribute on an element represents TRUE.
$closeVoids
If set to true, void tags will be always closed. Useful when you are working in XHTML.
public
static bool
$closeVoids
= false
$defaultIconsFactory
Change if you have your own factory or you want to use diferent icons set.
public
static callable
$defaultIconsFactory
= [\Nethead\Markup\Helpers\IconsFactory::class, 'fontAwesome']
Default function for rendering the icons.
$globalAttributes
Global attributes supported by every HTML tag.
public
static array<string|int, mixed>
$globalAttributes
= ['accesskey', 'class', 'contenteditable', 'dir', 'draggable', 'dropzone', 'hidden', 'id', 'lang', 'spellcheck', 'style', 'tabindex', 'title', 'translate']
If you have a need to quickly add some attribute on all tags, you can add it to global attributes list like this:
HtmlConfig::$globalAttributes[] = 'yourTagName';
. Remember: Not all attributes can be added on some elements
according to HTML standard. It's your responsibility if the HTML will validate.
Tags
$notEscapedAttributes
List of attributes which value shouldn't be escaped.
public
static array<string|int, mixed>
$notEscapedAttributes
= ['onclick']
$voidElements
HTML 5.3 void elements list.
public
static array<string|int, mixed>
$voidElements
= ['area', 'base', 'br', 'col', 'embed', 'hr', 'img', 'input', 'link', 'meta', 'param', 'source', 'track', 'wbr']
Void elements (tags) are elements that can't have children elements and are closed right away.
They still can have attributes. HTML Foundation is using this array to decide how and when the
tag should be closed, and if it can have child elements.
You can add more tags if you need to by calling HtmlConfig::$voidElements[] = 'yourTagName';


This is a longer card It's a broader card with text below as a natural lead-in to extra content. This content is a little longer. This content is a little bit longer.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.
This card has supporting text below as a natural lead-in to additional content.
Last updated 3 mins ago
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat.
This card has supporting text below as a natural lead-in to additional content.
Last updated 3 mins ago
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.
It's a broader card with text below as a natural lead-in to extra content. This content is a little longer.This card has even longer content than the first to show that equal height action.
Last updated 3 mins ago


Watcher title is required.
Next execution: {{watcher._source.trigger.schedule.later | nextScheduleOccurrence: sentinlConfig}}
Title is required.


Madonna sued by fan for 'starting her concerts late'
by Natalie O'NeillIt’s the Queen of Pop vs. the king of wet blankets.
A Florida man is suing Madonna, saying her 10:30 p.m. concert starting time is too late for his early bird schedule, according to a report.
In his class action lawsuit, Nate Hollander claims he bought three tickets to see the star’s Dec. 17 show at the Fillmore Miami Beach, which was first scheduled to begin 8:30 p.m., NBC.com reports.
But the Material Girl pushed back the time two hours, and he no longer wants to go, according to the outlet, which cited a lawsuit filed Nov. 4 in federal court in Miami-Dade County.
“Ticketholders [have] to work and go to school the next day, which prevent[s] them from attending a concert that would end at around 1:00 a.m.,” the suit states, according to the outlet.
Hollander, who spent a total of $1,024.95, says it’s a breach of contract, and that the value of the tickets plunged due to the night-owlish time change, according to the report. He says the new time makes re-selling them “impossible.”
MADONNA SUGGESTS DONALD TRUMP MOTIVATED HER MOVE TO PORTUGAL
Hollander also accuses the 61-year-old pop legend of repeatedly arriving to her “Madame X Tour” shows tardy, saying she has a “long history of arriving and starting her concerts late.”
CLICK HERE TO GET THE FOX NEWS APP
Hollander is also suing Live Nation, the events firm that’s putting on the concert.
A rep for Madonna didn’t respond to a request for comment.


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completed: {{i.done}}
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Use your left and right arrow keys to control the square. Land on the platforms to keep yourself alive. If you fall, your score will reset. Be ready! The game starts immediately.
This project was created at the Epicodus code school in Seattle, WA by Sam Kirsch, and Lawrence Eby.


|
Perl Weekly
Issue #197 - 2015-05-04 - YAPC::EU Master classes - talks - hackathons
latest | archive | by Gabor Szabo
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Hi,
YAPC::EU is still 4 month away, but you can already register enjoying the early-bird discount. The call for master classes, hackathons and talks is still open.
In the meantime the German Perl Workshop is just around the corner.
May the 4th be with you!
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Sponsors
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Announcements
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YAPC::EU Master classes - talks - hackathons
There are currently 2 master classes, but if you'd like to run your own training class, you can still propose one. Same with Hackathons. There are 34 accepted talks so far. More are needed.
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Articles
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Testing
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Code
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Web
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CPAN
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Increasing the likelihood of a PR merge
by Neil Bowers (NEILB)
The CPAN PR Challenge of Neil has been working quite well and helped Neil to refine his advice on what would constitute a good Pull Request. He points out that if the change is really useful that will make it much more likely to grab the attention of the author and he gives a number of 'best practices' on communicating with the author and making it easier for her/him to integrate the changes.
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Grants
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Perl 6
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Other
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A general profile photo that looks in the camera
by Flavio Poletti (POLETTIX)
Flavio reminds us all that when you put a picture of a person on a slide (or a blog post, or an e-mail), make sure the person does not look away from the text. Either the person on the side should look at the text, s/he should straight ahead. The latter will indicate that the person on the page is interested in the reader.
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Weekly collections
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Perl Maven Tutorials
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You know, you could get the Perl Weekly right in your mailbox. Every Week. Free of charge!
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{% load static %}
Quick Search
Restaurants for
{{i.avg_rating}}
{{i.name}}
{{i.cuisine}}
{{i.area}}
{{i.location}}
{{i.timings}}
cost for 2-{{i.avg_price}}


| Module | Jabberwock::SmartForm::InstanceMethods |
| In: |
lib/jabberwock/smart_form/instance_methods.rb
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Instance methods which get included into ActionView::Base
Generates form fields for a model - including it‘s content columns, and all association reflections. The form fields are encapsulated in an HTML definition list.
For an example style-sheet, you may use:
<tt>ruby ./script/generate SmartFormStyles</tt>
smart_form_for generates only the form fields and not the starting/ending form tags.
smart_form_for(symbol, options)
<% form_for "/people", :method => :post do %> <%= smart_form_for :person %> <% end %>
<%= smart_form_for :person, :exclude => 'created_at' %> <%= smart_form_for :person, :exclude => ['created_at', 'updated_at'], :class => 'my_list', :style => 'border:1px solid white;', :id => 'my_list' %>
the select/multiple option values. By default, the first column of type +text+ or +varchar+ is used.
For example, an 'orders' table might contain a 'transaction_id' column which refers to an Authorize.NET transaction ID, and not a foreign key to a 'transactions' table. Because this column ends with "_id", it will not be in the models content columns. Use this option to display form fields for these types of columns.
# File lib/jabberwock/smart_form/instance_methods.rb, line 69 69: def smart_form_for(obj, options = {}) 70: @sf_options = DEFAULT_FORM_OPTIONS.merge(options) 71: @sf_options[:exclude] = [@sf_options[:exclude]] unless @sf_options[:exclude].is_a?(Array) 72: @sf_exclude = @sf_options[:exclude] + DEFAULT_FORM_OPTIONS[:exclude] # always exclude the default excludes, by default :) 73: @sf_options[:include] = [@sf_options[:include]] unless @sf_options[:include].is_a?(Array) 74: @sf_include = @sf_options[:include] 75: @left_style = (@sf_options[:left_width].to_i == 0 ? "" : " style=\"width: #{options[:left_width]}px !Important;\"") 76: @right_style = (@sf_options[:right_width].to_i == 0 ? "" : " style=\"width: #{options[:right_width]}px !Important;\"") 77: @sf_options[:order] = [@sf_options[:order]] unless @sf_options[:order].is_a?(Array) 78: @sf_sections = {} 79: 80: raise ArgumentError, "The first argument to smart_form must be a symbol" unless obj.is_a?(Symbol) 81: 82: # make sure the following arrays have each element converted to a string for 83: # further use: 84: @sf_exclude.map!(&:to_s) 85: @sf_include.map!(&:to_s) 86: @sf_options[:order].map!(&:to_s) 87: 88: # Get the ActiveRecord object of the symbol being passed 89: @ar_object = get_class(obj) 90: 91: @sf_display_order = default_display_order(@ar_object) 92: @sf_display_order.reject!{|name| @sf_exclude.include?(name)} 93: 94: # This will be loaded with the HTML to output as we go: 95: @sf_html = "" 96: 97: @sf_display_order.each do |row| 98: if @ar_object.reflections[row.to_sym] 99: @sf_html << row_for_reflection(obj, @ar_object.reflections[row.to_sym], options) 100: else 101: @sf_html << row_for_column(obj, @ar_object.columns.find{|c| c.name==row}) 102: end 103: @sf_html << "\n

\n" # get out of float madness 104: end 105: 106: @sf_html 107: end


COVID19 Relief Fund
| Name | Amount - ₹ | Country | Occupation | |
|---|---|---|---|---|
| ★ | Abiral Pandey | ₹12000 | India | IT Inspector |
| o | o | o | o | |
|---|---|---|---|---|
| Name | Amount - ₹ | Country | Occupation | |
| ★ | Abiral Pandey | 12,000 | India | IT Inspector |
| ★ | Sunil Prajapati | 12,000 | India | Railway officer |
| ★ | Dharmendra Sharma | 12,000 | India | IT Engineer |
| ★ | Loveneesh Sharma | 0 | India | OU |


Provides a collection of utilities that allow programming with R's operators. Routines allow classifying operators, translating to and from an operator and its underlying function, and inverting some operators (e.g. comparison operators), etc. All methods can be extended to custom infix operators.
| Version: | 1.6.3 |
| Imports: | utils (≥ 3.3.2) |
| Suggests: | operators (≥ 0.1.8), magrittr (≥ 1.5), testthat (≥ 1.0.2) |
| Published: | 2017-02-28 |
| Author: | Christopher Brown [aut, cre], Decision Patterns [cph] |
| Maintainer: | Christopher Brown <chris.brown at decisionpatterns.com> |
| BugReports: | https://github.com/decisionpatterns/operator.tools/issues |
| License: | GPL-2 | file LICENSE |
| URL: | https://github.com/decisionpatterns/operator.tools |
| NeedsCompilation: | no |
| Materials: | README NEWS ChangeLog |
| CRAN checks: | operator.tools results |
| Reference manual: | operator.tools.pdf |
| Package source: | operator.tools_1.6.3.tar.gz |
| Windows binaries: | r-devel: operator.tools_1.6.3.zip, r-release: operator.tools_1.6.3.zip, r-oldrel: operator.tools_1.6.3.zip |
| OS X binaries: | r-release: operator.tools_1.6.3.tgz, r-oldrel: operator.tools_1.6.3.tgz |
| Old sources: | operator.tools archive |
| Reverse imports: | formula.tools |
Please use the canonical form https://CRAN.R-project.org/package=operator.tools to link to this page.


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