Try both clicking and dragging the link above using the mouse. It doesn't matter how slow you drag or move the mouse while you either click or drag. It doesn't matter how many times you move the mouse back and forth. It is only if the diagonal distance between the initial mouse position and a subsequent mousemove exceeds 4px that the native DragEventCascade function will intervene. Once the native DragEventCascade function is activated, it will consume all subsequent mousemove events and mouseup event and click events. Ie. NO mousemove, mouseup, nor click events will be fired during a native DragEventSequence


What are eSports?
eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces. Most commonly, eSports take the form of organized, multiplayer video game competitions, particularly between professional players. The most common video game genres associated with eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Championship Series, and the Intel Extreme Masters provide live broadcasts of the competition, and prize money and salaries to competitors.


Review: The Peacemaker (1997) A Movie Review by David Sunga
Directed by: Mimi Leder
Written by: Michael Schiffer
Starring: George Clooney, Nicole Kidman, Armin Mueller-Stahl, Marcel Iures, Alexander Baluev, and Rene Medvesek
Ingredients: roguish man, scientific woman, car chase, military raid, helicopter attack, bomb defusing scene
Synopsis: A distraught Bosnian piano teacher named Dusan Gavrich (Marcel Iures), has purchased nuclear weapons, but high ranking government scientist Dr. Julia Kelly (Nicole Kidman) is on to his scheme. Kelly reasons that since 44-E was written on an invoice from a German truck renter in Vienna, and Bosnia is on the 44th parallel, and the United Nations is in New York on 44th Street, it must all be part of a plot to blow up New York City. Assisting her in finding and stopping the bomber is Colonel Tom DeVoe (George Clooney), a rule-bending gung ho military man who enjoys patronizing Dr. Kelly. Soon people are busy barking radio orders to helicopters, police, and government soldiers while worried officials swirl around ready rooms strategizing over big logistics charts. It's all great fun, and as with all movies about bombs, ‘The Peacemaker' concludes with the obligatory big digital readout scene where the heroes anguish over how best to disable the explosive device as it counts down the time.
‘The Peacemaker' is the highly anticipated first motion picture release of Dreamworks SKG (the movie-making alliance of Steven Spielberg, Jeffrey Katzenberg, and David Geffen).
Opinion: In search of the piano teacher, DeVoe and Kelly methodically check out different parts of the world, but never once does it seem that one clue will lead to another, or that the piano teacher will do anything other than run, which means there's not a lot of suspense. However, most of the scenes look busy, with lots of orders being barked and underlings running frantically. This is enough to fill in the gaps between the more exciting car chases and other action sequences. Although the acting is okay (Clooney with his charming smirk and head tilt, Kidman as a nervous but in-control gal), it is definitely downplayed as the movie is primarily an action formula.
Movie reviewed by David Sunga
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


{% extends "layout.html" %} {% block page_title %} Money Claims Prototype {% endblock %} {% block proposition_header %} {% set my_account="2" %} {% include "includes/propositional_navigation.html" %} {% endblock %} {% block content %} {% include "includes/phase_banner_beta.html" %} Back What regular income do you receive? Select all that apply. The information you enter must be truthful and accurate. Income from your job Amount received Include wages, overtime, commission, bonuses Received every: Week 2 weeks 4 weeks Month Reset this income source Universal credit Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Jobseeker's Allowance (income based) Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Jobseeker's Allowance (contribution based) Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Income Support Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Working Tax Credit Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Child Tax Credit Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Child Benefit Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Council Tax Support Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Pension Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Other Source of income Amount received Received every: Week 2 weeks 4 weeks Month Reset this income source Add another source of income Total monthly income: £0.00 Recalculate total monthly income {% include 'prototypes/prototype-aug-2019/includes/contact.html' %} {% endblock %}
Include wages, overtime, commission, bonuses
Received every:
Total monthly income: £0.00 Recalculate total monthly income


Fire breaks out at Wisma MAIWP in Chow Kit
KUALA LUMPUR, Nov 23 — A fire broke out at the Wisma Majlis Agama Islam Wilayah Persekutuan (MAIWP) building on Jalan Chow Kit here early this morning.
The Kuala Lumpur fire and rescue operational centre spokesperson said the department had received a distress call at 1.27am.
Three fire engines from the Titiwangsa, Hang Tuah and Sentul fire stations along with 33 firemen were dispatched to the scene.
“Upon arrival at the scene six minutes later, a fire was found at the restaurant located at the ground floor of the building,” he said.
He explained that the fire only involved furniture without any victim.
The spokesman said the fire was brought under control at 2.02am and the cause of the fire was under investigation. — Bernama


Money Play. How should Red play 63?
pips Red=171 White=111
(CorrectAnswer= 0/0, ErrorScore= 0)
This is the follow-up to Position 206. It is too early for Red to hit with 21/12*. When playing a back game you need to have a board capable of containing a hit checker. That is not the case here.
Red could happily have another checker sent back to improve his timing and so the correct play is 13/4*, preserving all his options, including occasionally winning by going forward.
Red could happily have another checker sent back to improve his timing and so the correct play is 13/4*, preserving all his options, including occasionally winning by going forward.
1. Cubeful 2-ply 13/4* Eq.: -0.144 0.453 0.095 0.004 - 0.547 0.295 0.008 2. Cubeful 2-ply 8/5 8/2 Eq.: -0.150 (-0.006) 0.416 0.086 0.003 - 0.584 0.208 0.005 3. Cubeful 2-ply 13/10 13/7 Eq.: -0.172 (-0.028) 0.430 0.081 0.003 - 0.570 0.256 0.005 4. Cubeful 2-ply 13/7 6/3 Eq.: -0.184 (-0.040) 0.420 0.078 0.003 - 0.580 0.241 0.005 5. Cubeful 2-ply 21/12* Eq.: -0.187 (-0.043) 0.436 0.105 0.004 - 0.564 0.305 0.011


Pyrolusite imported through the Port of Walvis Bay 21 Nov 2019, 07:38 by Staff Reporter Home \ Business \ Pyrolusite imported through the Port of Walvis Bay - New Era Live


User Manual
1. Navigator
1.1. Usage
There is a bar at the top of each (sub) page as you can see in the image above. On it there is a house icon for navigation back to the homepage. Next to the home button is an about button, which you can use to get to the about page, unless you are in the editor.
In addition, you can always see the name of the project or product including version (currently PLCOpen-Editor 1.0) on the bar.
On the homepage you can click on three boxes that are shown in the picture above. By clicking on them you can create a new project, upload and open an existing project or access the user manual. If you decide to create a new project click the button 'New Project' and an input will open which you can see in the following picture.
Here you can enter the project name and then open it. If you decide to upload an existing project click the button 'Open Project'. Here you can upload a file to open it as you can see in the picture below.
If a project is opened (either by creating a new one or uploading an existing one), you can see the overview of the different POUs (programs) of the project.
Here you can add a new POU, delete an existing POU and also export your project by clicking the button 'export'. Furthermore you can change to another project by clicking the button 'Open another project'. If you decide to add a new POU, you will be asked to enter a name, the type and the language of the POU.
For a language you can choose between Sequential Function Chart (SFC) and Function Block Diagram (FBD). For a type only "program" is supported at the moment. To open a POU and therefore get to the editor you simply have to click on the name of the POU.
2. Converter
2.1. Import
Click on 'Open Project' on the homepage to upload an existing file as described in Chapter 1. Choose the file and click 'open'. By clicking this button the file gets imported. The POUs get read and appear in the POU list. Click then on a specific POU to load the POU and illustrate it on the editor.
2.2. Export
To export the xml file you will have to go back to the POU overview, where there is an export button. By clicking the button, the xml-file of the project gets exported.
3. Editor
3.1. Adding a function block
On the right side of the window there is a library where you can choose a function block that you want to add. By clicking 'add to the editor' it will appear on the left side in the editor. By using drag and drop you can move the position of the function block within the editor. An example of an added SR and RS block is shown in the picture below.
3.2. Adding a variable
Click the '+'-button to declare a new variable. There you can set a name, a class, an IEC-address, an initial value, options and you may add a documentation. Note that the field documentation is not supported yet and will therefore not be saved to the xml-file! All other attributes will be saved to the xml file. The name will be the name of the variable. For the field class you may choose where the variable shall be created (e.g. local or external). The field type will be the type of the variable like for example a bollean or an integer. Moreover you can set the IEC-address of the variable and you may set an initial value. You can also delete variables by clicking the delete icon. To add a variable to the editor, you can click the button 'add variable'.
Here you can choose the variable that you want to add, and you can choose the type of the variable (if it has an input, output or both) and if it shall be negated. By clicking the button 'add' the variable will appear on the editor.
3.3. Adding connections
Click on the element, you want to add a connection to. There will appear dropdown lists as shown in the image above, where you can choose what the input and output of a variable shall be connected with. Note that this feature is not implemented fully yet and bugs might appear.
3.4. Further actions
While editing you can press the button with the save icon.
This button will cache your changes you made in the editor.
Furthermore there is a refresh icon next to the save button.
By clicking this button the chart will be updated.


To begin removing R. Kelly from your library, please connect to Spotify.
It's a web app that will quickly go through your Spotify playlists, detect and remove R. Kelly music. It also removes any music that R. Kelly wrote or any tracks he was featured on.
R. Kelly has a long history of sexual imprisonment and abuse. Every time we play his music, we give him power. The idea came after I watched Surviving R. Kelly on Lifetime.
You can automatically remove R. Kelly from all playlists, or one playlist at a time. Once you're logged in, go to Playlists and click Auto Remove, or go to an individual playlist and Auto Remove.
Yes. Every effort has been made so that your credentials never leave your browser window. Simply refresh the page or close your tab and access to your Spotify account will disappear automatically.
Your Spotify credentials (username/password/application access tokens/etc) are not stored and they never leave your browser. If you want, you can remove the app from your Spotify account from your Spotify Apps Page.
Yes! The project is open source, and you are invited to contribute to the utility. You can Contribute on GitHub!
Use this tool at your own risk. Although I have tested the tool extensively against my own Spotify account, I make no promises about the tool's reliability or safety. If something terrible happens to your account, I accept no risk or liability.


Oftentimes entry counts are very large, making it impractical to have all entries in a client side data source.
For this purpose, the data-source module offers a
ServerSideDataSource
. The server side data source only requests data which is required.
Note: How requested data is procured is defined via the strategy pattern. The strategy is given
a Query
, consisting of a (serializable) predicate, a (serializable) comparator, an offset and limit;
how these are translated into a result set is entirely up to you. This example page for instance does not request
data from an actual server, but simply computes the result on the client side and returns it with a small delay.


Unlimited Games. How should Red play 66?
pips Red=164 White=122
(CorrectAnswer= 0/0, ErrorScore= 0)
Despite being down in the race leaving the rear checkers stranded is not the right plan. Equally well, giving up the mid-point would be premature. This eliminates plays such as 13/1(2) or 24/18(2), 13/7(2).
Given these restraints it is not difficult to find 24/18(2), 8/2(2) which solves the problem of the rear checkers and gives Red some flexibility through the new spare checkers on White’s bar-point.
Any play other than 24/18(2), 8/2(2) is a bad error or worse.
Given these restraints it is not difficult to find 24/18(2), 8/2(2) which solves the problem of the rear checkers and gives Red some flexibility through the new spare checkers on White’s bar-point.
Any play other than 24/18(2), 8/2(2) is a bad error or worse.
1. Cubeful 2-ply 24/18(2) 8/2(2) Eq.: -0.189 0.356 0.056 0.001 - 0.644 0.079 0.001 2. Cubeful 2-ply 24/18(2) 13/7(2) Eq.: -0.210 (-0.021) 0.344 0.045 0.001 - 0.656 0.060 0.001 3. Cubeful 2-ply 24/18(2) 7/1(2) Eq.: -0.236 (-0.047) 0.339 0.053 0.001 - 0.661 0.082 0.001 4. Cubeful 2-ply 24/18 13/1 13/7 Eq.: -0.265 (-0.076) 0.351 0.076 0.002 - 0.649 0.160 0.004 5. Cubeful 2-ply 13/1(2) Eq.: -0.292 (-0.103) 0.340 0.085 0.002 - 0.660 0.165 0.010


The Rainbow trilogy is a monumental epic fantasy about a world without color.
The first novel, a standalone work of romantic epic fantasy, is Lords of Rainbow, originally published in March 2003 by Betancourt and Company, and recently reissued in ebook format by Norilana Books.
A new 10th Anniversary edition, in trade hardcover and trade paperback, is coming soon.
Visit the Lords of Rainbow official website for more information.
The books in the trilogy are:
Praise for Lords of Rainbow
"Lords of Rainbow in particular, a stunning idea, fabulously employed—a book to submerge in!"
— Tanith Lee
"In a world devoid of color, the woman warrior Rahne swears herself to a mysterious nobleman traveling to the exotic
city of Tronaelend-Lis, the City of Dreams, where a decadent brother and sister rule as co-regents in the absence of
the land's true ruler. When an evil being representing true Darkness threatens the safety of the colorless world,
Rahne is drawn into a spiritual journey in search of a legendary phenomenon known as Rainbow in an attempt to find a
way to defeat the dark. The author of Dreams of the Compass Rose brings to life a unique fantasy world in
which lost colors hold the key to salvation. Nazarian's fluid storytelling and vividly drawn characters make this
unusual fantasy a good choice for most libraries."
— Library
Journal
"Nazarian creates a unique civilization and populates it with heroic archetypes who stand on their own. Extravagant
language reminiscent of Dunsany and even Tolkien adds to the legendary feel.... an innovative premise, consistent
world-building, and appealing heroes mark this as the work of an emerging talent... readers may find themselves
heralding a new star of fantasy fiction."
— Romantic Times
"Nazarian's world is not a typical fantasy setting—it's set in a world that didn't know color until the appearance of
a strange new sun. Her story is filled with adventure but it also works on a much less physical level, with very
strong characterization and an almost poetic feel to the prose. . . I suspect that weeks from now the images that I
retain will be from Nazarian's bizarre otherworld."
—
Chronicle
"I found myself aching to read the book again after I had finished it. The style is new and fresh in the fantasy
genre, it breaks fundamental rules with wild abandon and carries it off superbly."
— Donna Jones, SFCrowsnest.com
"Lords of Rainbow is an enjoyable read with surprising character twists and vivid, although black and white,
description... it's a book that pulls you in and makes you believe in a real monochrome world and a fantasy that
grabs you and takes you away."
— Shirley Gibson Coleman, SF
Romance Online
"Vividly described in rich prose that entrances like a magic spell, Lords of Rainbow will resonate with
readers like the stories of childhood. It is not only prefaced with a lovely and accessible poem, it also reads like
poetry. Thus, when taken as fable, there is much in this book to love. For in the end, we find a twisted Cinderella
tale where an ugly, common girl can be elevated by noble spirit, and a city can be transformed by magic."
— Stephanie Dray, Strange Horizons
"The novel therefore works on three levels — it is simultaneously an examination of the nature of faith, of the
nature of power, and of the relationship shared between those two things; and in these examinations, with a story
set against foreboding conflict, Vera Nazarian finds great potency and great relevance to the world we live in
today, despite the unfamiliar, haunting, and ultimately unforgettable locale of her tale."
— Daniel James Wood, The Green Man
Review
"But no mere words of mine can convey the experience of reading Lords of Rainbow. Just believe me, and
read."
— John Grant, Crescent Blues
"To read Vera Nazarian's Lords of Rainbow is to be immersed in a dream, wandering through a wondrous, shifting
landscape where the sun shines silver and the world is rendered in an infinite palette of subtle grays, filled with
glimpses of sublime loveliness and glorious color."
—
Jacqueline Carey, author of Kushiel's Dart
"... like all of Vera's stories—strange, poignant, and exquisite.... her novel about a world without color—strange
when what she writes is so colorful."
— Marion Zimmer Bradley
"In Lords of Rainbow, a current of liquid prosody carries us deep into the heart of an exotic city — and deep
into the heart of an extraordinary woman. But every character is a vibrant revelation in this luscious, variegated
realm of light and shadow. All emotion rings true in this place, and all truths shine with prismatic complexity. At
once brutal and tender, transcendent and visceral, Nazarian's lush fable enthralls."
— Terry McGarry, author of Illumination
"Vera Nazarian's second novel, Lords of Rainbow, is a delight, full of the rich imagery, the humor, lyricism,
adventure, insight, and delicious eastern fairy tale flavor that readers first met in Dreams of the Compass
Rose. Nazarian gives us a tale wove out of color — unpredictable, funny, wise, and always entertaining.
She's a talent to watch."
— Sherwood Smith, author of Crown
Duel


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Home
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About 90 percent of the downtime comes from, at most, 10 percent of the defects. --Barry Boehm[source]


Howdy there!
Photoler is a multipurpose creative template made to take advantage of beautiful high resolution mobile screens! You’re page never looked better! This page runs on our HTML5 and CSS3 framework, tested on all the devices in the description to make sure it works flawlessly!
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"x" "1" "KEREN,R AND STARK,AA, GAMMA-GLUTAMYL TRANSPEPTIDASE-DEPENDENTMUTAGENICITY AND CYTOTOXICITY OF GAMMA-GLUTAMYL DERIVATIVES: A MODEL FORBIOCHEMICAL TARGETING OF CHEMOTHERAPEUTIC AGENTS, ENVIRON. MOL. MUT __ AGEN.32(4):377-386, 1998"


OUTSIDE MAN, THE (Un Homme Est Mort) (director/writer: Jacques Deray; screenwriters: Ian McLellan Hunter/Jean-Claude Carrière; cinematographers: Silvano Ippoliti/Terry K. Meade; editors: Henri Lanoë/William K. Chulack; cast: Jean-Louis Trintignant (Lucien Bellon), Angie Dickinson (Jackie Kovacs), Ann-Margret (Nancy), Roy Scheider (Lenny), Michael Constantine (Antoine), Umberto Orsini (Alex Kovacs), Ted de Corsia (Victor Kovacs), Carlo De Mejo (Karl), Georgia Engel (Jane Barnes), Eric (Jackie Earle Haley), Ed Greenberg (Jesus follower, hitchhiker); Runtime: 105; MGM/Cite Film -Te-Fi/ Valoria; 1973-France)
Reviewed by Dennis Schwartz
A French-American produced offbeat crime thriller set in Los Angeles, with English dialogue. Jean-Louis Tritignant is Lucien, a hit man from Paris who goes to Los Angeles to eliminate a wealthy crime boss, Victor Kovacs (Ted de Corsia). He does a thoroughly professional job, as he enters his Beverly Hills mansion posing as his foreign lawyer and executes him in the living room while his gorgeous wife Jackie (Angie Dickinson) and wormy son Alec (Orsini) were swimming in the pool. Alec now takes over as crime boss and also takes up with Jackie. They will give a misleading description of the hit man, when questioned by the police.
When Lucien returns to his hotel, he is baffled to learn that someone checked him out and stole his passport. When he tries to drive away, contract killer Lenny (Roy Scheider) tries to shoot him.
The story might be slight, but the acting by Tritignant is just right and the action scenes keep coming and are perfectly executed. Scheider also stands out in a supporting role.
With Lucien stuck in a foreign country and limited in his English, it is interesting to see how he tries to figure out what happened and how to get back to Paris. He carjacks a dumb housewife coming out of a shopping mall, Mrs Barnes (Georgia), and forces her to take him to her apartment where she cooks a meal for him and he calls the people in Paris who arranged the hit. Taking her car when he leaves to go downtown to a strip club and meet the one his friends told him could help, he's pursued by Lenny. In the shootout, Lucien's hitchhiker, a Jesus freak, is killed.
Meeting his contact, Nancy (Ann-Margret), who features a plunging neckline exposing her best assets, he learns that she hates the Kovac men because they put her out of the ownership end of the strip club business and reduced her to being a worker. She's the ex-lover of his Paris connection Antoine (Constantine), and will reluctantly hook him up with cab driver Karl (Carlo De Mejo) to get him a phony passport. But, Lenny makes his stay in L.A. a difficult one, as he tries to get him a few more times. Their shootouts are what gives this film a life of its own, as they are well choreographed and take place in unusual spots (such as the one in Venice Beach). Nancy and Lucien stay together and form some kind of semi-romantic relationship but, unfortunately, with no steam coming out of them. This flick is all about shootouts and quirky character portrayals, like the one of the housewife talking nonstop to the press about her ordeal and eating up the fact that she's on TV.
The best shootout comes in the climax between Alec's bodyguards and Lucien's men, as it takes place by Victor's bier. He's in the chapel room embalmed in a sitting position on the funeral parlor's throne while holding a cigar, as Lucien figures out that Alec is not an ethical crime boss and has double-crossed him. He now gets the last shot and laugh.
REVIEWED ON 8/27/2001 GRADE: B
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
========== X-RAMR-ID: 29347 X-Language: en X-RT-ReviewID: 246342 X-RT-TitleID: 1101304 X-RT-SourceID: 873 X-RT-AuthorID: 1315 X-RT-RatingText: B
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Please direct comments/criticisms of the review to relevant newsgroups.
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Introduction
Net Neutrality debate has been amplified a lot across social media, using the dedicated hashtag #netneutrality. In order to understand what people discussed about, what terms have been used and by who, we chose to observe twitter for two weeks—from Nov 25th to Dec 7th 2014—collecting all tweets containing the hashtag #netneutrality. Data have been obtained with the TCAT tool. 47852 tweets have been analyzed, with 7520 users involved (authors and\or mentions).


{% extends "base.html" %} {% block body %}
An experimental database of Victorian jokes, clipped from the British Library's digital collections. Visit victorianhumour.tumblr.com to see the latest published jokes.
{% if offset>0 %} Prev {% endif %} ... {{ offset+1 }} ... {{ offset+paging+1 }} ... Next


Chris Tucker and Jackie Chan are, no doubt about it, one of the great present-day motion picture teams. Tucker, mugging charmingly for the camera, is a comedian who definitely grows on you, and his outright energy that is put into his scenes allow it to brighten up considerably. Chan is just as vital a part of their union, the straight man to Tucker's funny man who actually has a sly sense of humor himself. The characters in which Tucker and Chan portray might as well be named "Chris" and "Jackie," though, as they appear to be playing slightly more off-the-wall versions of themselves. The smaller roles are all unextraordinary and underdeveloped, with the only one worthy of note being Zhang Ziyi (who won acclaim in 2000's "Crouching Tiger, Hidden Dragon"), as the ferociously beautiful, tough, and psychotic villainess, Hu Li. Ziyi has next to no dialogue, but she inhabits her role with an undeniably mesmerizing presence that breaks through, full throttle, in her nicely choreographed fight sequences.
While there are a few instances that show off Chan's incredible martial arts bravado (he has been widely publicized to perform all of his own stunts in every one of his films), there are not nearly enough of them, choosing to almost always go for the comedy in any situation. And because Lee and Carter are playing the wholly defined protagonists, there is little sense of suspense or possible endangerment to either party. As a full-out comedy, the film works only some of the time (it commits the cardinal sin for simply trying too hard, and has end title bloopers that are far more amusing than anything in the narrative), and as an action film, it is passable, but less than awe-inspiring. "Rush Hour 2" leaves the door wide open for a third installment; let's hope the makers try harder next time before spending an insanely high $90-million on a story that has been told, quite frankly, to death.
- Copyright 2001 by Dustin Putman http://www.themovieboy.com
========== X-RAMR-ID: 29075 X-Language: en X-RT-ReviewID: 242448 X-RT-TitleID: 1109232 X-RT-SourceID: 863 X-RT-AuthorID: 1388 X-RT-RatingText: 2/4
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


public static interface RouterFunctions.Visitor
| 限定符和类型 | 方法和说明 |
|---|---|
void |
endNested(RequestPredicate predicate)
Receive notification of the end of a nested router function.
|
void |
resources(java.util.function.Function<ServerRequest,reactor.core.publisher.Mono<Resource>> lookupFunction)
Receive notification of a resource router function.
|
void |
route(RequestPredicate predicate,
HandlerFunction<?> handlerFunction)
Receive notification of a standard predicated route to a handler function.
|
void |
startNested(RequestPredicate predicate)
Receive notification of the beginning of a nested router function.
|
void |
unknown(RouterFunction<?> routerFunction)
Receive notification of an unknown router function.
|
void startNested(RequestPredicate predicate)
predicate
- the predicate that applies to the nested router functionsRouterFunctions.nest(RequestPredicate, RouterFunction)
void endNested(RequestPredicate predicate)
predicate
- the predicate that applies to the nested router functionsRouterFunctions.nest(RequestPredicate, RouterFunction)
void route(RequestPredicate predicate, HandlerFunction<?> handlerFunction)
predicate
- the predicate that applies to the handler functionhandlerFunction
- the handler function.RouterFunctions.route(RequestPredicate, HandlerFunction)
void resources(java.util.function.Function<ServerRequest,reactor.core.publisher.Mono<Resource>> lookupFunction)
lookupFunction
- the lookup function for the resourcesRouterFunctions.resources(Function)
void unknown(RouterFunction<?> routerFunction)
RouterFunctions
methods.routerFunction
- the router function


Every day is taco ipsum tuesday. Fish tacos: lettuce or cabbage, pico de gallo, avocado and a sour cream or citrus/mayonnaise sauce, all placed on top of a corn or flour tortilla. I think I’ve overdosed on tacos. Let’s do a beef and a chicken, and one with both. Shrimp tacos are tasty tacos! Say taco one more time. Add in a few el Pastor with guac and diced onions. How do you feel about hard shelled tacos? Tacos, tacos, tacos. Make it a double there pal. Tacos for breakfast, lunch and dinner
I’ve been following that taco truck around all day. I’d have to say, those tacos are on fleek. Josh’s taco shack is the best taco shack. These tacos are lit 🔥. CARNE ASADA!! Let’s do a beef and a chicken, and one with both. Shrimp tacos are tasty tacos! Fish tacos: lettuce or cabbage, pico de gallo, avocado and a sour cream or citrus/mayonnaise sauce, all placed on top of a corn or flour tortilla.
I’d have to say, those tacos are on fleek. Does guac cost extra? You see, the refried beans are really just the adhesive necessary to apply the soft tortilla to the hard taco shell. These tacos are lit 🔥. It’s taco Tuesday Monday. You see, the refried beans are really just the adhesive necessary to apply the soft tortilla to the hard taco shell. It’s long been rumored that the chupacabra is really just a crazed man who’s local taco shop went out of business.


Attachment contains a list of Event Attendees. The 0 ratings might need double checking.
"Beware, you have incurred the wrath of the Spacema'm!" :D


--- layout: newsstory title: News Story match: Merthyr 2 Yeltz 1 ---
Another disappointing away performance, this time a 2-1 defeat at Merthyr - Yeltz goal from Bradder.


So, you and your classmates have completed the colossal task of creating your research questions. Unfortunately, a question that may make sense to you may not make sense to everyone else. This is why peer reviewing each other's proposed questions is an absolute necessity. In order to arrive at a workable research question, it is imperative to heed the constructive criticism of others and to adjust your question accordingly each time. Allow suggestions from others as well as the information you gain from scholarly articles guide your revisions. Listen to the feedback you will receive. If your question is unclear to one of your peers, chances are it may also be unclear to others. Be mindful of the fact that your peers are not out to get you, but that they want to see you succeed. Never be afraid of asking for feedback, and do not become discouraged if the feedback you will receive is not what you would have hoped. You are all in the same Honors 110 boat, and by giving and receiving honest feedback, you are setting yourselves up for nothing short of success.
First of all, it is very important to note that positive feedback isn't always good and negative feedback isn't always bad. Remember that the purpose of providing feedback isn't to make your classmate feel better about their research projects; it is to help them do better with their research projects. Do not tell the researcher that this is a good question if you are aware that it is not. This type of positive feedback is dishonest, and dishonest feedback is always bad feedback. Your main aim should be to help your peers improve the way that you’d like them to help YOU improve
Good feedback encourages the researcher, but also pushes them to improve their question by letting them know what may be unclear to others. Look at the question critically and identify where improvements could be made in order to make the question more specific and answerable. Offer these suggestions in your feedback. It is always better to offer an alternative phrase or word in order to make it clear to the researcher exactly how they can improve the question.
Be sure to let the researcher know if he or she is making one of the Mistakes to Avoid. Are they asking a yes/no or either/or question? Is the question leading or conditional? What specific elements (who, what, when, where) need to be clarified?
Just like a bad research question, bad feedback is vague and unhelpful. Feedback is least useful when it is dishonest, biased, too critical, or unspecific. Be as honest as possible to the researcher to allow them to make changes wherever possible. Never hold back constructive criticism for fear of hurting your classmate's feelings. Instead, do them a favor and help them create the best question they can! Always remember to tell them exactly where and how they can make improvements to their question, but always remember to praise them for what they did right.


About us
We believe in reusability
SpaceX believes a fully and rapidly reusable rocket is the pivotal breakthrough needed to substantially reduce the cost of space access. The majority of the launch cost comes from building the rocket, which historically has flown only once.
Compare that to a commercial airliner – each new plane costs about the same as Falcon 9 but can fly multiple times per day and conduct tens of thousands of flights over its lifetime. Following the commercial model, a rapidly reusable space launch vehicle could reduce the cost of traveling to space by a hundredfold.
While most rockets are designed to burn up on reentry, SpaceX rockets can not only withstand reentry but can also successfully land back on Earth and refly again.
Making Humanity Multiplanetary
Building on the achievements of Falcon 9 and Falcon Heavy, SpaceX is working on a next generation of fully reusable launch vehicles that will be the most powerful ever built, capable of carrying humans to Mars and other destinations in the solar system.


Custom elements (Project configuration)
You can add your own elements to the project configuration document's root element, as long as the elements are defined in another namespace. This allows keeping all project configuration in one place, and the supporting back-end code exposes the project configuration element through ProjectConfiguration.ToXml(XmlDocument)
.
A custom element forms has been added as a child to the project configuration element:
The custom element can also be included from an external document:
Gets an instance of the project configuration element
csharp
XmlDocument|XmlElement|XmlNamespaceManager
//// context is a SageContext instance
XmlNamespaceManager nm = new XmlNamespaceManager(new NameTable());
nm.AddNamespace("c", "http://www.somecompany.com");
XmlDocument document = new XmlDocument();
XmlElement configElement = context.ProjectConfiguration.ToXml(document);
XmlElement formsElement = (XmlElement) configElement.SelectSingleNode("c:forms", nm);
//// now proceed and handle your custom formsElement....


Hello World
I am a parent activity
Open Child Activity
Child Activity Here
Hey!


Zoellner, C., Ceres, K.; Ghezzi-Kopel, K., Wiedmann, M., Ivanek, R. (2018). Design Elements of Listeria Environmental Monitoring Programs in Food Processing Facilities: A Scoping Review of Research and Guidance Materials. Comprehensive Reviews in Food Science and Food Safety, Vol. 0. https://doi.org/10.1111/1541-4337.12366.
Design of an effective, risk-based environmental monitoring (EM) program is essential for finding and eliminating foodborne pathogens, such as Listeria monocytogenes, from the food processing environment to prevent product contamination and outbreaks of foodborne illness. The need for improved approaches to implement science-based EM programs has accelerated collaborative research into understanding the ecology, improving detection, and preventing cross-contamination of Listeria, resulting in a large body of research and literature related to Listeria in food processing facilities. Our scoping review presents a synthesis of 198 references identified in a scoping search to highlight the key design elements of a Listeria EM program and the breadth of research, regulatory and industry publications available to the food industry.
This database presents the 198 references tagged by the respective food sector(s) and EM theme(s) explored (as presented in Table 2 of the Zoellner et al., 2018 publication). To filter the references, select a Scoping Theme and/or Food Sector from the drop-down boxes and the list will automatically update. This interactive database is intended to be used as a point-of-reference for particular industry sectors and to facilitate more focused in-depth reviews in the future.


Symbol Index for "Observed Property"
Symbol Index for diagram
"Observed Property"
Actual Property (Class)
AP/Deduction (Generalization Node)
Hypothesis (Class)
Observed Property (Class)


Fork me on GitHub
Dynamic Programming Matrix Previewer
Algorithm:
Pattern Matching
Global Alignment
Local Alignment
Model:
Edit Distance
Hamming Distance
Text:
Pattern/text 2:
Penalties:
Substitution
Insertion
Deletion
Match


Hot-keys on this page
n s m x c change column sorting
| Module | statements | missing | excluded | coverage |
|---|---|---|---|---|
| Total | 138 | 37 | 0 | 73% |
| monitor/__init__.py | 0 | 0 | 0 | 100% |
| monitor/event.py | 37 | 8 | 0 | 78% |
| monitor/monitor.py | 19 | 0 | 0 | 100% |
| monitor/monitor_listener.py | 5 | 2 | 0 | 60% |
| monitor/operation.py | 13 | 2 | 0 | 85% |
| monitor/orchestration_registry/__init__.py | 0 | 0 | 0 | 100% |
| monitor/orchestration_registry/chief_specialist.py | 12 | 2 | 0 | 83% |
| monitor/response_event.py | 18 | 8 | 0 | 56% |
| monitor/specialists/__init__.py | 0 | 0 | 0 | 100% |
| monitor/specialists/specialist_one/__init__.py | 2 | 1 | 0 | 50% |
| monitor/specialists/specialist_one/executor.py | 12 | 4 | 0 | 67% |
| monitor/specialists/specialist_two/__init__.py | 2 | 1 | 0 | 50% |
| monitor/specialists/specialist_two/executor.py | 12 | 9 | 0 | 25% |
| monitor/version.py | 6 | 0 | 0 | 100% |
No items found using the specified filter.


This example shows how to use the gmf-importdatasource
component, which allows the addition of external WMS/WMTS layers in the map. It also supports the
addition of files, such as KML and GPX.
You can also issue queries on the map by clicking on it or use the
Ctrl
key to draw boxes on the map.


Off-Topic
Roblox supports black lives
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Nvm noobs
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Can anyone make a script for this game?
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The Meme War Is Coming
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How does pro natalist help a country
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How to know if your school is ghetto
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Discord/11/1/1/
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Meme of the day
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My brain hurts from him
(7)
Hexus#
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Hexus Needs to Update
(17)
What happened to hexus's fast updates?
(5)
Nani!?!?!
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Relased pf script!

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How do i use the remotespy in the script hub?

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Counter blox scripts. :D
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Getting Started Building
Setting up a Syr JavaScript Project
The base of a Syr project, is the JavaScript module that you intend to run inside the native environment. Using this JavaScript project, you will be able to setup an iOS or Android application, and it will be able to load the JavaScript.
You can use webpack
to both build and serve the bundle for development. This allows things like Hot Reloading, so you don't need to refresh your app while you build.
Setting up an iOS Application
Fast Track, with a new App.
If you just want to get started with figuring out how Syr can come together for you, and want to start writing some JavaScript that shows up and does stuff inside a Simulator. Please grab SyrCLI
. This tool will create a new SyrNative
project for you. And provide the skeleton to get started tinkering right away.
An Existing Application
We've made sure to put labor into making the SDK as portable as possible. While the version of Syr is still early, we have decided to directly stick to Native versioning tools. What this means for iOS is that we ship a .framework
file with ObjectiveC binaries. (source is always available here on github)
This .framework
will let you quickly and rapidly get started no matter what existing project setup you have. A .framework
file is allowed to have multiple versions of a binary embedded, we hope this helps with easy of upgrades through a more portable versioning structure within the same distribution.
Download PATH_TO_FRAMEWORK_HERE
Include with your XCode project.
Start a new Syr JavaScript project.


00:00 Chewed around 6g of dried Calamus root. Tasted absolutely revolting, although I somehow managed to pretty much chew the life out of it.
01:00 Took a BZP/TFMPP 'legal high' pill. My original experiment wasn't going to include one, but in a moment of madness I decided that it would be a good idea
01:40 Start coming up on the pill, vaguely like coming up on an ecstacy tablet, although definitely not the same.
02:00 Most definitely 'up' now. Feels a bit trippy, lots of head rushes and fairly euphoric. 'E' is probably the closest drug I've taken to it, but I wouldn't say that they were similar. Still, quite good fun.
02:45 Guess I must've been coming back down at this point, didn't make exact measurements.
03:30 Most definitely 'down' from the pill at this point, but still feel fairly inebriated. Stimulated, full of energy, lack of concentration.
04:00 Stomach starts churning a little bit. Nothing too serious, but (very) mild discomfort. Still stimulated. Start getting some mild open eye visuals, which gradually become stronger
05:00 OEVs probably at their strongest at this point, mostly different coloured geometric shapes & patterns, but also briefly misidentifying things (eg thinking a coat was a cat for a second). Strange, but not unpleasant.
06:00 OEVs now very mild, decide to go and lie down to try to get some sleep
07:00 Can't sleep, still very much stimulated. Not noticing any OEVs, but whenever I close my eyes I start dreaming - even though I was still awake. Visuals very much like one would experience in a dream, although none last for more than a few seconds.
10:00 Finally get to sleep. Throughout previous 3 hours, perpetually on a cylce of closing my eyes, dreaming for a few seconds, opening my eyes, closing my eyes, ...
Over this period, I drank a lot of water. Got very dehydrated for much of the experience, I would say that it was vital for anyone trying to re-create this experience to avoid alcohol at all costs, as it would be extremely dangerous. As a word of caution, my pupils were extremely dilated throughout the experience and for several hours the next morning.
Woke up very early the next day, felt lethargic, apathetic and anti-social. Eventually decided to go for a ride on my bicycle, which helped a bit.
Overall, it was a fairly enjoyable experience. Would probably do it again at some point, although not on a regular basis. I've never tried LSD and so can't compare with that, but it was certainly more hallucionogenic than anything I'd had before.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


|
UniversalDanmakuEngine
alpha 1.3.0
|
Class to help control objects' movements and transitions. More...
Classes | |
| interface | ITransitiontInfo |
| Interface of all structs that contains informations of transition. More... | |
| class | TransitionResult |
| Class that contains the result of the transition. More... | |
| class | UDETransition |
| Class that controls transitions registered to the game object. Only added to game object internally when it is needed. More... | |
Static Public Member Functions | |
| static UDEMath.TimeFunction | ConvertIn2Out (UDEMath.TimeFunction easeIn) |
| Convert easing functon from in to out. More... | |
| static UDEMath.TimeFunction | CombineInOutEase (UDEMath.TimeFunction easeIn, UDEMath.TimeFunction easeOut) |
| Combine in easing function and out easing function to make inout easing function. More... | |
| static UDEMath.TimeFunction | EaseTypeOf (EaseType type) |
| Gets easing function of given type. More... | |
| static TransitionResult | MoveTo (GameObject target, float destX, float destY, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object to x = destX and y = destY for duration seconds. More... | |
| static TransitionResult | MoveTo (GameObject target, float destX, float destY, float speed, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object to x = destX and y = destY at constant speed speed per second. More... | |
| static TransitionResult | MoveTo (GameObject target, Vector2 dest, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object to (x, y) = dest for duration seconds. More... | |
| static TransitionResult | MoveTo (GameObject target, Vector2 dest, float speed, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object to (x, y) = dest at constant speed speed per second. More... | |
| static TransitionResult | MoveAmount (GameObject target, float delX, float delY, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object for dx = delX and dy = delY for duration seconds. More... | |
| static TransitionResult | MoveAmount (GameObject target, float delX, float delY, float speed, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object for dx = delX and dy = delY at constant speed speed per second. More... | |
| static TransitionResult | MoveAmount (GameObject target, Vector2 delta, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object for dr = delta for duration seconds. More... | |
| static TransitionResult | MoveAmount (GameObject target, Vector2 delta, float speed, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object for dr = delta at constant speed speed per second. More... | |
| static TransitionResult | MoveOnCurve (GameObject target, UDECurve curve, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Move the object on the curve for duration seconds. More... | |
| static TransitionResult | ChangeColorTo (GameObject target, Color to, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Change the color of the sprite for duration seconds. More... | |
| static TransitionResult | ChangeScaleTo (GameObject target, Vector3 to, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Change the scale of the object for duration seconds. More... | |
| static TransitionResult | RotateTo (GameObject target, Vector3 to, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Rotate the object for duration seconds. More... | |
| static TransitionResult | RotateAmount (GameObject target, Vector3 delta, float duration, UDEMath.TimeFunction easeFunc, UDETime.TimeScale timeScale, bool isPhysics) |
| Rotate the object for an amount of delta angles for duration seconds. More... | |
| static void | StopAllTransitions (GameObject target) |
| Stops all currently running transitions of the object. More... | |
Static Public Attributes | |
| static readonly UDEMath.TimeFunction | easeLinear = UDEMath.GetLinear() |
| Linear easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInSine = UDEMath.GetSine() |
| Sine in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutSine = ConvertIn2Out(easeInSine) |
| Sine out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutSine = CombineInOutEase(easeInSine, easeOutSine) |
| Sine inout easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInQuad = UDEMath.GetQuadratic() |
| Quadratic in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutQuad = ConvertIn2Out(easeInQuad) |
| Quadratic out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutQuad = CombineInOutEase(easeInQuad, easeOutQuad) |
| Quadratic inout easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInCubic = UDEMath.GetCubic() |
| Cubic in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutCubic = ConvertIn2Out(easeInCubic) |
| Cubic out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutCubic = CombineInOutEase(easeInCubic, easeOutCubic) |
| Cubic inout easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInQuart = new UDEMath.TimeFunction((t) => Mathf.Pow(t, 4)) |
| Quartic in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutQuart = ConvertIn2Out(easeInQuart) |
| Quartic out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutQuart = CombineInOutEase(easeInQuart, easeOutQuart) |
| Quartic inout easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInQuint = new UDEMath.TimeFunction((t) => Mathf.Pow(t, 5)) |
| Quintic in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutQuint = ConvertIn2Out(easeInQuint) |
| Quintic out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutQuint = CombineInOutEase(easeInQuint, easeOutQuint) |
| Quintic inout easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInExpo = UDEMath.GetExponential(12) |
| Exponential in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutExpo = ConvertIn2Out(easeInExpo) |
| Exponential out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutExpo = CombineInOutEase(easeInExpo, easeOutExpo) |
| Exponential in out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInCirc = UDEMath.GetCircularArc() |
| Circular in easing function. More... | |
| static readonly UDEMath.TimeFunction | easeOutCirc = ConvertIn2Out(easeInCirc) |
| Circular out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInOutCirc = CombineInOutEase(easeInCirc, easeOutCirc) |
| Circular in out easing function. More... | |
| static readonly UDEMath.TimeFunction | easeInBack = new UDEMath.TimeFunction((t) => UDEMath.GetNaturalCubicSplineFunction((0, 0), (0.35f, -0.15f), (0.58f, 0), (1, 1))(t)) |
| In easing function that once goes to backward and then frontward again. More... | |
| static readonly UDEMath.TimeFunction | easeOutBack = ConvertIn2Out(easeInBack) |
| Out easing function that once goes to frontward over the boundary and back to end point. More... | |
| static readonly UDEMath.TimeFunction | easeInOutBack = CombineInOutEase(easeInBack, easeOutBack) |
| Inout easing function that goes over lower bound and again upper bound. More... | |
| static readonly UDEMath.TimeFunction | easeInElastic = UDEMath.GetElasticOscillation(3, 9) |
| In easing function that vibrates 3 times that the amplitude increases every oscillation. More... | |
| static readonly UDEMath.TimeFunction | easeOutElastic = ConvertIn2Out(easeInElastic) |
| Out easing function that vibrates 3 times that the amplitude decreases every oscillation. More... | |
| static readonly UDEMath.TimeFunction | easeInOutElastic = CombineInOutEase(easeInElastic, easeOutElastic) |
| Inout easing function that vibrates 6 times that the amplitude increases halfway and after that decreases. More... | |
| static readonly UDEMath.TimeFunction | easeInBounce = UDEMath.GetBounce(4) |
| In easing function that bounces at the start point 4 times. More... | |
| static readonly UDEMath.TimeFunction | easeOutBounce = ConvertIn2Out(easeInBounce) |
| Out easing function that bounces at the end point 4 times. More... | |
| static readonly UDEMath.TimeFunction | easeInOutBounce = CombineInOutEase(easeInBounce, easeOutBounce) |
| Inout easing function that bounces at the start point and ent point 4 times each. More... | |
Class to help control objects' movements and transitions.
All easing function used in this class and methods should start from (0, 0) and end to (1, 1).
Definition at line 33 of file UDETransitionHelper.cs.
|
strong |
Enum of type of easing function.
Definition at line 554 of file UDETransitionHelper.cs.
|
static |
Change the color of the sprite for duration seconds.
| target | GameObject that has a sprite to change the color |
| to | Color to change to |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 857 of file UDETransitionHelper.cs.
|
static |
Change the scale of the object for duration seconds.
| target | GameObject to change the scale |
| to | Scale to change to |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 883 of file UDETransitionHelper.cs.
|
static |
Combine in easing function and out easing function to make inout easing function.
| easeIn | In easing function |
| easeOut | Out easing function |
Definition at line 478 of file UDETransitionHelper.cs.
|
static |
Convert easing functon from in to out.
It can also convert out ease to in.
| easeIn | Easing function to convert |
Definition at line 467 of file UDETransitionHelper.cs.
|
static |
Gets easing function of given type.
| type | Type of the easing function |
Definition at line 594 of file UDETransitionHelper.cs.
|
static |
Move the object for dx = delX and dy = delY for duration seconds.
| target | GameObject to move |
| delX | Change in x coordinate of the object |
| delY | Change in y coordinate of the object |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 761 of file UDETransitionHelper.cs.
|
static |
Move the object for dx = delX and dy = delY at constant speed speed per second.
| target | GameObject to move |
| delX | Change in x coordinate of the object |
| delY | Change in y coordinate of the object |
| speed | Speed of the object |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 780 of file UDETransitionHelper.cs.
|
static |
Move the object for dr = delta for duration seconds.
| target | GameObject to move |
| delta | Change in coordinates of the object |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 800 of file UDETransitionHelper.cs.
|
static |
Move the object for dr = delta at constant speed speed per second.
| target | GameObject to move |
| delta | Change in coordinates of the object |
| speed | Speed of the object |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 815 of file UDETransitionHelper.cs.
|
static |
Move the object on the curve for duration seconds.
| target | GameObject to move |
| curve | SansyHuman.UDE.Util.Math.UDECurve instance which is the path of the object. |
The path of the object should be in absolute coordinate.
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 833 of file UDETransitionHelper.cs.
|
static |
Move the object to x = destX and y = destY for duration seconds.
| target | GameObject to move |
| destX | X coordinate of the final position of the object |
| destY | Y coordinate of the final position of the object |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 679 of file UDETransitionHelper.cs.
|
static |
Move the object to x = destX and y = destY at constant speed speed per second.
| target | GameObject to move |
| destX | X coordinate of the final position of the object |
| destY | Y coordinate of the final position of the object |
| speed | Speed of the object |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 704 of file UDETransitionHelper.cs.
|
static |
Move the object to (x, y) = dest for duration seconds.
| target | GameObject to move |
| dest | Coordinate of the final position of the object |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 729 of file UDETransitionHelper.cs.
|
static |
Move the object to (x, y) = dest at constant speed speed per second.
| target | GameObject to move |
| dest | Coordinate of the final position of the object |
| speed | Speed of the object |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 744 of file UDETransitionHelper.cs.
|
static |
Rotate the object for an amount of delta angles for duration seconds.
| target | GameObject to rotate |
| delta | Changes of euler angles |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 935 of file UDETransitionHelper.cs.
|
static |
Rotate the object for duration seconds.
| target | GameObject to rotate |
| to | Euler angles to rotate to |
| duration | Duration of the transition in seconds |
| easeFunc | Ease function applied to the transition |
| timeScale | Time scale to use |
| isPhysics | If true , the transition will be calculated in FixedUpdate. Else, it will be calculated in Update. |
Definition at line 909 of file UDETransitionHelper.cs.
|
static |
Stops all currently running transitions of the object.
| target | GameObject to stop transition |
Definition at line 944 of file UDETransitionHelper.cs.
|
static |
In easing function that once goes to backward and then frontward again.
Definition at line 533 of file UDETransitionHelper.cs.
|
static |
In easing function that bounces at the start point 4 times.
Definition at line 545 of file UDETransitionHelper.cs.
|
static |
Circular in easing function.
Definition at line 527 of file UDETransitionHelper.cs.
|
static |
Cubic in easing function.
Definition at line 503 of file UDETransitionHelper.cs.
|
static |
In easing function that vibrates 3 times that the amplitude increases every oscillation.
Definition at line 539 of file UDETransitionHelper.cs.
|
static |
Exponential in easing function.
Definition at line 521 of file UDETransitionHelper.cs.
|
static |
Inout easing function that goes over lower bound and again upper bound.
Definition at line 537 of file UDETransitionHelper.cs.
|
static |
Inout easing function that bounces at the start point and ent point 4 times each.
Definition at line 549 of file UDETransitionHelper.cs.
|
static |
Circular in out easing function.
Definition at line 531 of file UDETransitionHelper.cs.
|
static |
Cubic inout easing function.
Definition at line 507 of file UDETransitionHelper.cs.
|
static |
Inout easing function that vibrates 6 times that the amplitude increases halfway and after that decreases.
Definition at line 543 of file UDETransitionHelper.cs.
|
static |
Exponential in out easing function.
Definition at line 525 of file UDETransitionHelper.cs.
|
static |
Quadratic inout easing function.
Definition at line 501 of file UDETransitionHelper.cs.
|
static |
Quartic inout easing function.
Definition at line 513 of file UDETransitionHelper.cs.
|
static |
Quintic inout easing function.
Definition at line 519 of file UDETransitionHelper.cs.
|
static |
Sine inout easing function.
Definition at line 495 of file UDETransitionHelper.cs.
|
static |
Quadratic in easing function.
Definition at line 497 of file UDETransitionHelper.cs.
|
static |
Quartic in easing function.
Definition at line 509 of file UDETransitionHelper.cs.
|
static |
Quintic in easing function.
Definition at line 515 of file UDETransitionHelper.cs.
|
static |
Sine in easing function.
Definition at line 491 of file UDETransitionHelper.cs.
|
static |
Linear easing function.
Definition at line 489 of file UDETransitionHelper.cs.
|
static |
Out easing function that once goes to frontward over the boundary and back to end point.
Definition at line 535 of file UDETransitionHelper.cs.
|
static |
Out easing function that bounces at the end point 4 times.
Definition at line 547 of file UDETransitionHelper.cs.
|
static |
Circular out easing function.
Definition at line 529 of file UDETransitionHelper.cs.
|
static |
Cubic out easing function.
Definition at line 505 of file UDETransitionHelper.cs.
|
static |
Out easing function that vibrates 3 times that the amplitude decreases every oscillation.
Definition at line 541 of file UDETransitionHelper.cs.
|
static |
Exponential out easing function.
Definition at line 523 of file UDETransitionHelper.cs.
|
static |
Quadratic out easing function.
Definition at line 499 of file UDETransitionHelper.cs.
|
static |
Quartic out easing function.
Definition at line 511 of file UDETransitionHelper.cs.
|
static |
Quintic out easing function.
Definition at line 517 of file UDETransitionHelper.cs.
|
static |
Sine out easing function.
Definition at line 493 of file UDETransitionHelper.cs.


DRACUT.CONF
Section: File Formats (5)Updated: NOV 2009
Index Return to Main Contents
NAME
dracut.conf - configuration file for dracutSYNOPSIS
/etc/dracut.confDESCRIPTION
dracut.conf is loaded during the initialisation phase of dracut. Command line parameter will overwrite any values set here.OPTIONS
- dracutmodules+=[LIST]
- Specify a space-separated list of dracut modules to call when building the initramfs. Modules are located in /usr/share/dracut/modules.d.
- omit_dracutmodules+=[LIST]
- Omit a space-separated list of dracut modules.
- add_dracutmodules+=[LIST]
- Add a space-separated list of dracut modules.
- drivers+=[LIST]
- Specify a space-separated list of kernel modules to exclusively include in the initramfs. The kernel modules have to be specified without the ".ko" suffix.
- add_drivers+=[LIST]
- Specify a space-separated list of kernel modules to add to the initramfs. The kernel modules have to be specified without the ".ko" suffix.
- omit_drivers+=[LIST]
- Specify a space-separated list of kernel modules to omit from the initramfs. The kernel modules have to be specified without the ".ko" suffix. Regular expressions are also allowed like ".*/fs/foo/.* .*/fs/bar/.*".
- filesystems+=[LIST]
- Specify a space-separated list of kernel filesystem modules to exclusively include in the generic initramfs.
- drivers_dir=<dir>
- Specify the directory, where to look for kernel modules
- fw_dir+=:<dir>[:<dir> ...]
- Specify additional directories, where to look for firmwares, separated by :
- do_strip=yes|no
- Strip binaries in the initramfs (default=yes)
- hostonly=yes|no
- Host-Only mode: Install only what is needed for booting the local host instead of a generic host.
- mdadmconf=yes|no
- Include local /etc/mdadm.conf (default=yes)
- lvmconf=yes|no
- Include local /etc/lvm/lvm.conf (default=yes)
- kernel_only=yes|no
- Only install kernel drivers and firmware files. (default=no)
- no_kernel=yes|no
-
Do not install kernel drivers and firmware files (default=no)
SEE ALSO
dracut(8)
Index
This document was created by man2html, using the manual pages.
Time: 05:33:59 GMT, December 24, 2015


ServingXML is an open source, Apache 2.0 licensed, framework for flat/XML data transformations. It defines an extensible vocabulary for expressing flat-XML, XML-flat, flat-flat, and XML-XML processing in pipelines. ServingXML currently comes with a console app, and also documents an API for imbedding the software in a standard Java or J2EE application.
ServingXML works as an "inversion of control" container for assembling components from a variety of projects - Apache FOP, Sun MSV and others - and making them work together to process records and XML. New elements may be added by implementing the contracts in the extension API's.The latest file distribution may be downloaded from SourceForge.
Have a look at the examples. Here you'll see how to


The main aim of our website is -" To provide real time information to the patients and their families on the availabilty of beds and medical oxygen so they can reach such hospitals immediately which help in avoiding unnecessary waste of time and also helps in reducing the death ratio". We as a team also thought to provide reliable and factual information realted to COVID-19 VACCINATION to protect our nation from this pandemic situation. “Our nation needs huge positive energy to fight against the negative forces .Go to the centre of your inner begin and generate that positive energy for the welfare of the humanity.” India is currently in third phase of the vaccination drive and people in the age group of 18 -44 are getting vaccinated.


{% extends "base.html" %} {% block content %}
Are you sure you want to delete "{{ object }}"?
Note that this only deletes the Buis entry, not the physical file or directory.


Sara Doe
Founder
Far far away, behind the word mountains, far from the countries.

Position
Pityful a rethoric question ran over her cheek.
Position
And if she hasn’t been rewritten, then they are still using her.
Position
Wild Question Marks, but the Little Blind Text didn’t listen.
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
"Wild Question Marks, but the Little Blind"
Position
Separated they live in Bookmarksgrove right at the coast of the Semantics.
Position
One morning, when Gregor Samsa woke from troubled dreams.
Position
A small river named Duden flows by their place and supplies it.
Position
Position
Position
Position
Position
Position
Position
Position
Position
A small river named Duden flows by their place and supplies it with the necessary regelialia. It is a paradisematic country, in which roasted parts of sentences fly into your mouth.
Position
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Position
Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean.
Position
One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
Position
Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life.


The Gut of the City
In recent years, a number of scientific studies across Europe and the world have looked into our shit! Which more often than not, is found flowing into our rivers from outdated sewage systems. This is often an indicator to the failing of our sewers to cope with the rapid growth of the worlds cities. Studies have found alarming levels of drugs and other substances coming directly from our toilets.
Other studies have argued the possibility of detecting Covid19 and other viruses in the sewage system even before patients developed any symptoms. If one thing we learned from these studies (apart from the amount of cocaine we feed to the shrimps), is the enormous potential of data collection from our crap.
Through sewage, we can detect pandemics and viruses earlier, as well as certain health issues. We can also identify the drug and substance use trends of the city, and possibly understand the emotions of the citizens through a given period of time. Finally, we can understand better and also, prevent the impacts on the ecosystem.
We can understand that citizens and sea life is benefitting from this data as well as the government and the health system of the city. Also, pharmaceutical companies can have more accurate information on the health levels of each city.
To make the project real, it would be necessary to bring together different key stakeholders from the public and private sectors. From one side, the City Council of Barcelona and the Department of Health of the Catalan Government because of their authority on public health, public infrastructures, and their interest in the citizens’ wellbeing. On the other side, the water company of Barcelona (Aigües de Barcelona), for managing the entire water cycle of the city. Finally, it is crucial to involve specialists with the know how and expertise on the subject, such as hospitals and research centers.
If the main stakeholders believe in the public value of the project, this could be financed by public funds. One of the incentives for public institutions could be directly linked with the potential of savings in the health system and prevention of large scale economic damage caused by pandemics. The availability of new level of health data could help make decisions faster and more effectively. A new public entity, co-managed between the City Council of Barcelona and the Department of Health of the Catalan Government, would be responsible to manage the lead the entire infrastructure.
The project proposed is nothing futuristic. Existing technology is already being used for scientific purposes and in short periods, for example in studies related to the COVID pandemic and its spread in urban areas. Particularly relevant is the combination of such technology with specific algorithms that could help to detect faster areas of outbreak (reference https://news.mit.edu/2020/testing-sewage-for-covid-19-1028).
The distinguishing characteristic of our proposal is its public and permanent feature, being integrated within the public infrastructure and becoming new planning and preventing tool on a long-term basis.
After an analysis of the actual health infrastructure of Barcelona, we determined that the “sample picking points” could be part of the existing division of health areas. We propose to use the existing infrastructure such hospitals and laboratories to collect and analyse the samples. They can also create a data set to control and monitor the current state and evolution of different districts of the city.
To collect the samples, we propose the use of the current infrastructure of the municipality who maintain the public space. To create an integrated system that collects the samples every two weeks in the main points of the sewage network.
The Gut of the City – Getting our Shit together ,is a project of IAAC, Institute for Advanced Architecture of Catalonia developed at Master in City & Technology in 2020/21 by students: Leyla Saadi, Stefania-Maria Kousoula, Riccardo Palazzolo Henkes & Kevin Aragon and faculty: Nicolay Boyadjiev
“Every shrimp caught in a study examining river pollution in the UK had cocaine in its systems, research by King’s College London (KCL) has found.”
As everything we “dump” comes back to us on our dinner plates, it is crucial that we start taking this subject seriously.
To make the project real, it would be necessary to bring together different key stakeholders from the public and private sectors. From one side, the City Council of Barcelona and the Department of Health of the Catalan Government because of their authority on public health, public infrastructures, and their interest in the citizens’ wellbeing. On the other side, the water company of Barcelona (Aigües de Barcelona), for managing the entire water cycle of the city. Finally, it is crucial to involve specialists with the know how and expertise on the subject, such as hospitals and research centers.
The samples collected are completely anonymous. As these are collected from a pool of thousands of samples mixed together, it guarantees the privacy of the citizens. The data would be extremely difficult to trace back to one person. The result of the analysis determines the general information of the population in the districts where the samples were collected.
Is there anyway that this could go wrong? Although highly unlikely, but data in the hands of the government could be viewed as an extra level of citizen surveillance, which could result in people’s rejection of the system, or an alteration of their behaviour. On the other hand, pharmaceutical companies could use this information for more strategic and targeted marketing, and health insurance companies could increase premiums for certain areas of the city based on the risk areas identified by the sewage data. Lastly, it could create “stigma” in certain neighborhoods due to the health of its citizens.
The sewage system is the intestine of our cities, it contains an abundant amount of valuable information. This information can help our governments make more informed decisions when it comes to health, social support and climate protection plans. This in return could help with better protection of our river systems and marine life, more focused and more prepared healthcare. With this in mind, perhaps we should design our future cities from the inside out. Where sewage is not only a smelly bi-product but rather an integral part of the anatomy of our cities which we embrace rather than flush and forget.
Is there anyway that this could go wrong? Although highly unlikely, but data in the hands of the government could be viewed as an extra level of citizen surveillance, which could result in people’s rejection of the system, or an alteration of their behaviour. On the other hand, pharmaceutical companies could use this information for more strategic and targeted marketing, and health insurance companies could increase premiums for certain areas of the city based on the risk areas identified by the sewage data. Lastly, it could create “stigma” in certain neighborhoods due to the health of its citizens.
The sewage system is the intestine of our cities, it contains an abundant amount of valuable information. This information can help our governments make more informed decisions when it comes to health, social support and climate protection plans. This in return could help with better protection of our river systems and marine life, more focused and more prepared healthcare. With this in mind, perhaps we should design our future cities from the inside out. Where sewage is not only a smelly bi-product but rather an integral part of the anatomy of our cities which we embrace rather than flush and forget.
The Gut of the City – Getting our Shit together ,is a project of IAAC, Institute for Advanced Architecture of Catalonia developed at Master in City & Technology in 2020/21 by students: Leyla Saadi, Stefania-Maria Kousoula, Riccardo Palazzolo Henkes & Kevin Aragon and faculty: Nicolay Boyadjiev


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Industry funding of scientific research was in the news last week. The most prominent story was that Coca-Cola is funding obesity research. But I had an interesting Twitter exchange about a different story: Clif Bar and Organic Valley are funding research on organic agriculture at UW-Madison.
To paraphrase the Tweet from Tamar Haspel at the top of the Twitter exchange, it’s hard to see why funding from Clif Bar and Organic Valley for organic research is substantively different funding from Monsanto or Syngenta for agricultural biotechnology research. If one is bad, then so is the other; or conversely, if one is perfectly acceptable, then so is the other. Or, more generally, how do we tell whether the values of funders are having an illegitimate influence on research?
Brandon Horvath offered an interesting response to that question, in a tweet which seems to have disappeared. As I recall, his criterion was something like “being able to publish unfavorable findings.” That is, if a research group can publish findings that are unfavorable to their funders’ interests, then the influence of the funders’ values is legitimate.
There’s a lot that I could say about this proposal. For this post, I’m going to assume that Horvath’s proposal is a good one, and that this kind of independence in publishing does give reason to think that the influence of funders’ values is legitimate.
What I want to consider are some epistemic challenges for this proposal. That is, I want to consider how people outside the research group can get evidence that Horvath’s condition is satisfied (or not) in any particular case.
First, Horvath’s condition involves a counterfactual: it’s about what would happen if the research group decided to try to publish unfavorable findings. If a research group does, or has, published unfavorable findings, then it’s relatively easy to show that the condition is satisfied: “we found that this plant-incorporated pesticide didn’t work very well, even though Syngenta gave us millions of dollars to develop it.”
But what if the research group hasn’t published any unfavorable findings? This might be because values are having an illegitimate influence: maybe the researchers have produced some unfavorable findings, but the funders aren’t letting them publish; or maybe the researchers are illegitimately conducting their research in such a way that the research produces only favorable findings. On the other hand, maybe the influence of funders’ values is perfectly legitimate, and it just happens that the researchers have only produced favorable findings.
In other words, if the research group hasn’t published only favorable findings, then Horvath’s condition might be satisfied. But it also might be violated. In this case, we would have to look at other kinds of evidence to determine whether the condition is satisfied. For example, we might need to see some kind of legal document attesting that the researchers have funding independence.
The second challenge has to do with the public accessibility of this evidence. By “public” here I mean the general public, and especially people who don’t have access to paywalled scientific journals. My point here is that even if Horvath’s condition is satisfied and publications of unfavorable findings provide good evidence that the condition is satisfied, because members of the general public don’t have access to this evidence, they’re still not in a good position to conclude that the condition really is satisfied.
There’s a lot in that sentence, so let’s consider an example. We suppose that the research group has published unfavorable findings in several closed-access peer-reviewed scientific articles. Academics and other researchers generally have access to the journals that published these articles through institutional subscriptions. For example, university libraries will pay a subscription fee to the publisher, giving everyone affiliated with the university access to the journal. However, because the journals are closed-access, people without this kind of individual access can only access the publications if they pay the publisher. Access typically costs around 30 USD per individual article. That might seem relatively affordable for one or two articles, but it’s prohibitively expensive if you’re trying to comb through all of a research group’s publications looking for unfavorable findings.
In effect, members of the general public don’t have access to closed-access scientific publications. So if these publications are the only evidence that Horvath’s condition is satisfied, the general public is not in a good position to judge whether industry funding is legitimate or not.
I see at least two ways for researchers to respond to this epistemic challenge. First, they can publish in open-access journals, or otherwise make their unfavorable findings freely available to the general public. (Many publishers allow authors to make pre-copyediting versions of their papers freely available in public depositories and personal websites.) Second, they can work with journalists and other science communicators. Though the exactly rules vary from publisher to publisher, authors are generally allowed to provide individuals with copies of the published versions of their papers. With these copies, a science communicator could prepare a publicly-accessible review and summary of the research, documenting the fact that the research group has published unfavorable findings. (Researchers could do this themselves, of course. But the summary might be better received if it were prepared by an independent author.)
Quick note: Tumblr doesn’t have any native commenting facilities, and I haven’t gone through the trouble of setting up Disqus with my current theme. If you’d like to make a public comment, click here to send me an email. I’ll post comments or links to responses here or in future posts.


GEOWEAVER
When it comes to full-stack AI workflows every step matters!
Open/Web Based
Geoweaver is an open source web-based application allowing users to compose, execute, and share full-stack distributed AI workflows.
Python driven/OS of choice
Geoweaver supports Python and shell scripting. Geowever can be installed on Linux, Mac, and Windows.
Share workflows
Full-stack workflows can be exported/imported as a single package file. That package file includes source code and execution history.
Provenance
Geoweaver records the history of each execution and each change to the code, whether in Python, Jupyter notebooks, or a shell script.
Weaver: Build your AI workflow!
Geoweaver takes every step of a full-stack AI workflow and translates it into a reproducible, sharable push-button solution.
Geoweaver (version 0.9.7) is currently supported by ESIP, NSF geoinformatics program #1947893 & #1947875, and NASA ACCESS-19.
Geoweaver is a community effort and we welcome all contributors. If you want to get involved, please create your first issue at Github.
Geoweaver User Guide
Quick Start Guide
0. Get Geoweaver Password
- Geoweaver will automatically create a password for your local machine. You need to know that password before you start. It can be found in Terminal logs when Geoweaver is first started (only shown at the first time).
- If you missed the first start logs and don't know the password, please use command java -jar geoweaver.jar resetpassword to reset it.
1. Create and run a Process
- Click after 'Process' on the left menu.
- Select "Python" from the Language dropdown.
- Input "helloworld" for the name.
- Add the code print 'hello world' to the code area.
- Click "Add" on the bottom. A new process "helloworld" will be added to the Process/Python basket.
- Click on the newly added helloworld process. An informational panel will show in the main area.
- Click to run the process. In the popup window, select "Localhost" and click "Execute". In the popup Python environment dialog, click "Confirm" to the default. Add your password.
- If you see hello world printed in the logging window, it means you have successfully created and run your first process in Geoweaver! Congrats!
2. Create and Run a Workflow
- Click twice on after the "helloworld" process created in Step 1. The main work area will switch to the "Weaver" tab and two circles containing "Hello World" should appear in the workspace.
- Link the two circles by dragging from one circle and dropping on another circle while pressing "SHIFT" on the keyboard.
- Click on the topleft" toolbar in Weaver. In the popup window, input "HelloWorldWorkflow" as the workflow name, and type "Testing hello world" as Description. Click "Confirm".
- To run the workflow, click . In the popup window, select "one-host" option. Choose localhost and set the environment to the default. Click "Run".
- In the password dialog, enter the password for localhost.
- While the workflow is in execution mode, blue means the process is waiting, yellow means the corresponding process is running, green means the process execution is finished, and red means the process execution is failed for some reason.
- Double click on the circles to check the real time output. If users need more details, click "Details" button in the popup information window.
3. Export a Workflow
- Click when the workflow is present in the Weaver workspace.
- In the popup window, there are two options: workflow with process code / workflow with process code and history. The former will only download source code and workflow json. The latter will download not only source code and workflow, but also all the history details of previous execution of the workflow.
- Click "Confirm". A ZIP file will be automatically downloaded to your machine.
4. Import a workflow
- Click . In the upload window, select the ZIP file, click "Start".
- Once the uploading finished, if the workflow file is valid, it will ask "The upload workflow is valid. Do you want to proceed to save it into the database?" Click "OK".
- The workflow will be automatically loaded into the Weaver workspace and ready for execution and reuse.
- Congratulations you have learnt how to use Geoweaver!
Supported Hosts
Linux/Win/Mac Machine
Geoweaver provides a Host category called `Linux/Win/Mac Computers` to manage all the `local`/`remote` machines.
For `local computers` (where Geoweaver is running at), Geoweaver can directly access, manage, and run commands/programs. For security reasons, it will automatically generate a password at its first boot. Scientists have to input the correct passwords to execute their programs or do any action on the local computers via Geoweaver. The computer's authenticated users can change their Geoweaver password anytime (please refer to [reset password](install.md)).
For `remote computers` (where Geoweaver is not installed on but can access via networks), Geoweaver can access, manage, run commands/programs on them if the operating systems have SSH service enabled and Geoweaver users have valid accounts on those computers. Geoweaver provides a file browser and uploader for users to transfer the files from/to the remote servers. SSH, or Secure Shell, is a remote administration protocol that allows users to control remote servers over the Internet. It provides a mechanism for authenticating a remote user, transferring inputs from the client to the host, and relaying the output back to the client.
Processes
Geoweaver supports four types of processes to be executed on the SSH hosts enlisted in the Host section: Shell script, Notebooks, Python code, and Builtin processes.
Shell
Shell scripts can be directly created, saved, executed, and monitored in Geoweaver. Users can execute the shell scripts on remote servers or the localhost server which Geoweaver is hosted.
NoteBook
Geoweaver supports to run Jupyter notebooks using the nbconvert command. The notebook and its logout are recorded in the database.
Build In Process
To help people with limited programming skills, we are developing a set of built-in processes which have fixed program code and expose only input parameters to users. These processes make Geoweaver a powerful AI graphical user interface for the diverse user groups to learn and experiment their AI workflows without coding. Most buil-in processes in Geoweaver are developed based on the existing AI python ecosystem like Keras and Scikit-learn. This section is under intensive development right now. New features supporting users to create a full-stack AI workflow without writing a single line of code are on our development schedule.
Python
Python is one of the most popular AI programming langauge and most AI-related packages reside in Python. Geoweaver supports Python coding and scripting on top of multiple servers while reserving and maintaining the code in one database. All the historical runs are recorded and served in Geoweaver to prevent future duplicated attempts and significantly improve the reproducibility and reusability of AI programs.
Workflow
The workflow module allows users to compose a workflow using the existing processes. The workflow graph composer only supports Directed Acyclic Graph (DAG) (no cyclic loops and bidirectional connections) to chain multiple processes into workflows. Geoweaver provides an all-in-one function to execute, monitor, trace, and display the workflows, and check the history of workflow execution. During the execution, the color of the processes indicate the real-time status: Yellow - Running; Red - Failure; Green - Success.