House of Cards is an American political thriller web television series created by Beau Willimon. It is an adaptation of the 1990 BBC miniseries of the same title and based on the novel of the same title by Michael Dobbs. The first 13-episode season was released on February 1, 2013, on the streaming service Netflix.
House of Cards is set in Washington, D.C. and is the story of Congressman Frank Underwood (Kevin Spacey), a Democrat from South Carolina's 5th congressional district and House Majority Whip, and his equally ambitious wife Claire Underwood (Robin Wright). Frank is passed over for appointment as Secretary of State, so he initiates an elaborate plan to attain power, aided by Claire. The series deals with themes of ruthless pragmatism,manipulation, betrayal, and power.


This dialog can be accessed only from the Available asymmetric key pairs dialog: Select an RSA or DSA key identifier and then click on Show certificate. The present dialog shows the certificate which goes with the selected key identifier.
The data displayed includes the certificate originator (issuer name), the serial number of the certificate, the period of validity of the certificate and the public key including its fingerprint.


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British Airways flights hit by another technical glitch
Passengers stranded or delayed
by Charles Riley, CNN BusinessLONDON - British Airways flights have been disrupted by what the airline describes as a "technical issue."
The problem resulted in delays and what the airline described as a "very small" number of flight cancellations overnight, disrupting an unknown number of passengers.
British Airways, which is owned by International Airlines Group, said in a statement that its "teams are working hard to resolve a technical issue which is affecting some of our flights."
The carrier said it was re-booking some customers onto alternative flights and offering hotels to those who are "unable to continue their journeys."
Customers have been asked to refer to the British Airways website to check their flight status. The airline said it was "very sorry for the disruption" to passengers' travel plans.
British Airways said that it plans to operate a full flight schedule on Thursday, but the issue may cause some residual delays.
The airline has been hit by a series of technical snafus in recent years. British Airways was forced to cancel over 100 flights in August when its computer systems crashed.
In 2017, it canceled flights from London's Heathrow and Gatwick airports after "a major IT system failure" caused severe disruption to its global operations, stranding 75,000 customers.
-— Jaide Garcia contributed reporting


The UI component of typeahead.js is a available as a jQuery plugin. It’s responsible for rendering suggestions and handling DOM interactions.
In an effort to take advantage of the pre-existing knowledge of typeahead.js users, the behavior of the typeahead.js UI is modeled after google.com’s search box. Below is pseudocode that details how the UI reacts to pertinent events.
Input Control Gains Focus
activate typeahead
Input Control Loses Focus
deactivate typeahead
close dropdown menu
remove hint
clear suggestions from dropdown menu
Value of the Input Control Changes
``` IF query satisfies minLength requirement THEN request suggestions for new query
IF suggestions are available THEN render suggestions in dropdown menu open dropdown menu update hint ELSE close dropdown menu clear suggestions from dropdown menu remove hint ENDIF ELSE close dropdown menu clear suggestions from dropdown menu remove hint ENDIF ```
Up Arrow is Keyed
``` IF dropdown menu is open THEN move dropdown menu cursor up 1 suggestion ELSE request suggestions for current query
IF suggestions are available THEN render suggestions in dropdown menu open dropdown menu update hint ENDIF ENDIF ```
Down Arrow is Keyed
``` IF dropdown menu is open THEN move dropdown menu cursor down 1 suggestion ELSE request suggestions for current query
IF suggestions are available THEN render suggestions in dropdown menu open dropdown menu update hint ENDIF ENDIF ```
Left Arrow is Keyed
IF detected query language direction is right-to-left THEN
IF hint is being shown THEN
IF text cursor is at end of query THEN
autocomplete query to hint
ENDIF
ENDIF
ENDIF
Right Arrow is Keyed
IF detected query language direction is left-to-right THEN
IF hint is being shown THEN
IF text cursor is at the end of the query THEN
autocomplete query to hint
ENDIF
ENDIF
ENDIF
Tab is Keyed
IF dropdown menu cursor is on suggestion THEN
close dropdown menu
update query to display key of suggestion
remove hint
ELSIF hint is being shown THEN
autocomplete query to hint
ENDIF
Enter is Keyed
IF dropdown menu cursor is on suggestion THEN
close dropdown menu
update query to display key of suggestion
remove hint
prevent default browser action e.g. form submit
ENDIF
Esc is Keyed
close dropdown menu
remove hint
Suggestion is Clicked
update query to display key of suggestion
close dropdown menu
remove hint
Turns any input[type="text"]
element into a typeahead. options
is an
options hash that’s used to configure the typeahead to your liking. Refer to
Options for more info regarding the available configs. Subsequent
arguments (*datasets
), are individual option hashes for datasets. For more
details regarding datasets, refer to Datasets.
javascript
$('.typeahead').typeahead({
minLength: 3,
highlight: true,
},
{
name: 'my-dataset',
source: mySource
});
Removes typeahead functionality and reverts the input
element back to its
original state.
javascript
$('.typeahead').typeahead('destroy');
Opens the dropdown menu of typeahead. Note that being open does not mean that the menu is visible. The menu is only visible when it is open and has content.
javascript
$('.typeahead').typeahead('open');
Closes the dropdown menu of typeahead.
javascript
$('.typeahead').typeahead('close');
Returns the current value of the typeahead. The value is the text the user has
entered into the input
element.
javascript
var myVal = $('.typeahead').typeahead('val');
Sets the value of the typeahead. This should be used in place of jQuery#val
.
javascript
$('.typeahead').typeahead('val', myVal);
Returns a reference to the typeahead plugin and reverts jQuery.fn.typeahead
to its previous value. Can be used to avoid naming collisions.
javascript
var typeahead = jQuery.fn.typeahead.noConflict();
jQuery.fn._typeahead = typeahead;
When initializing a typeahead, there are a number of options you can configure.
highlight
– If true
, when suggestions are rendered, pattern matches
for the current query in text nodes will be wrapped in a strong
element with
tt-highlight
class. Defaults to false
.
hint
– If false
, the typeahead will not show a hint. Defaults to true
.
minLength
– The minimum character length needed before suggestions start
getting rendered. Defaults to 1
.
A typeahead is composed of one or more datasets. When an end-user modifies the value of a typeahead, each dataset will attempt to render suggestions for the new value.
For most use cases, one dataset should suffice. It’s only in the scenario where you want rendered suggestions to be grouped in the dropdown menu based on some sort of categorical relationship that you’d need to use multiple datasets. For example, on twitter.com, the search typeahead groups results into recent searches, trends, and accounts – that would be a great use case for using multiple datasets.
Datasets can be configured using the following options.
source
– The backing data source for suggestions. Expected to be a function
with the signature (query, cb)
. It is expected that the function will
compute the suggestion set (i.e. an array of JavaScript objects) for query
and then invoke cb
with said set. cb
can be invoked synchronously or
asynchronously. A Bloodhound suggestion engine can be used here, to learn
how, see Bloodhound Integration. Required.
name
– The name of the dataset. This will be appended to tt-dataset-
to
form the class name of the containing DOM element. Must only consist of
underscores, dashes, letters (a-z
), and numbers. Defaults to a random
number.
displayKey
– For a given suggestion object, determines the string
representation of it. This will be used when setting the value of the input
control after a suggestion is selected. Can be either a key string or a
function that transforms a suggestion object into a string. Defaults to
value
.
templates
– A hash of templates to be used when rendering the dataset. Note
a precompiled template is a function that takes a JavaScript object as its
first argument and returns a HTML string.
empty
– Rendered when 0
suggestions are available for the given query.
Can be either a HTML string or a precompiled template. If it’s a precompiled
template, the passed in context will contain query
.
footer
– Rendered at the bottom of the dataset. Can be either a HTML
string or a precompiled template. If it’s a precompiled template, the passed
in context will contain query
and isEmpty
.
header
– Rendered at the top of the dataset. Can be either a HTML string
or a precompiled template. If it’s a precompiled template, the passed in
context will contain query
and isEmpty
.
suggestion
– Used to render a single suggestion. If set, this has to be a
precompiled template. The associated suggestion object will serve as the
context. Defaults to the value of displayKey
wrapped in a p
tag i.e.

{{value}}

.
The typeahead component triggers the following custom events.
typeahead:opened
– Triggered when the dropdown menu of a typeahead is
opened.
typeahead:closed
– Triggered when the dropdown menu of a typeahead is
closed.
typeahead:cursorchanged
– Triggered when the dropdown menu cursor is moved
to a different suggestion. The event handler will be invoked with 3
arguments: the jQuery event object, the suggestion object, and the name of
the dataset the suggestion belongs to.
typeahead:selected
– Triggered when a suggestion from the dropdown menu is
selected. The event handler will be invoked with 3 arguments: the jQuery
event object, the suggestion object, and the name of the dataset the
suggestion belongs to.
typeahead:autocompleted
– Triggered when the query is autocompleted.
Autocompleted means the query was changed to the hint. The event handler will
be invoked with 3 arguments: the jQuery event object, the suggestion object,
and the name of the dataset the suggestion belongs to.
All custom events are triggered on the element initialized as a typeahead.
Below is a faux mustache template describing the DOM structure of a typeahead
dropdown menu. Keep in mind that header
, footer
, suggestion
, and empty
come from the provided templates detailed here.
html

{{#datasets}}

{{{header}}}

{{#suggestions}}

{{{suggestion}}}

{{/suggestions}}
{{^suggestions}}
{{{empty}}}
{{/suggestions}}

{{{footer}}}

{{/datasets}}

When an end-user mouses or keys over a .tt-suggestion
, the class tt-cursor
will be added to it. You can use this class as a hook for styling the “under
cursor” state of suggestions.
Because datasets expect their source
to be a function, you cannot directly
pass a Bloodhound suggestion engine in as source
. Rather, you’ll need to
pass the suggestion engine’s typeahead adapter:
```javascript var engine = new Bloodhound({ /* options */ });
engine.initialize();
$(‘.typeahead’).typeahead(null, { source: engine.ttAdapter() }); ```


Note: You should use a Personal Computer (PC) when you log in for the very first time to your Internet
Banking account. Steps to follow during your first log in,
1. Log in with your Log In ID & the Password provided by the Bank.
2. Follow the instructions to set up the secret questions.
3. Change the temporary password provided by the Bank.
4. Now you could log in to the Mobile application at any given time.


Page Layout
Note: Spartacus 2.x is no longer maintained. Please upgrade to the latest version.
Spartacus is based on a single-page application design pattern, but there are still pages that are rendered in the storefront. The concept of a “page” is key to the web and cannot be avoided: pages are identified by URLs, indexed by search engines, shared through social media, stored in browser history, and so on. Pages are fundamental to end users, and to the content creation process as well.
Page Structure
Pages in CMS are constructed with slots and components. A page contains slots, and slots contain components. To organize common slots and components, Spartacus supports page templates. A page template contains layout and components that can be used globally, such as header and footer sections.
The CMS provides the page structure, but it does not provide a clear layout definition. The page structure only provides an ordered list of components per slot, but the slots themselves do not have meta info on how they should be rendered in the layout.
To provide layout information to the view logic, Spartacus uses a LayoutConfig
configuration object to render the page slots in a given order. Additionally, you can use CSS rules to provide a specific layout.
Configuring the Layout
Spartacus makes no distinction between page templates and page sections, and you can configure both with the LayoutConfig
. As with any Spartacus configuration, you can provide the LayoutConfig
to the ConfigModule
.
For each template or section, the slots can be configured in a specific order. The following is an example:
const defaultLayoutConfig: LayoutConfig = {
header: {
slots: [
'TopHeaderSlot',
'NavigationSlot'
]
},
footer: {
slots: ['FooterSlot']
},
LandingPageTemplate: {
slots: [
'Section1',
'Section2A',
'Section2B'
]
}
};
Note: To simplify the initial setup for projects, if the page layout configuration is incomplete, all page slots are rendered on the page. In addition, a warning is printed to the console, along with information about the available page slots that could be configured.
Using Outlets to Override Page Templates
When page templates, slots or components are rendered dynamically rendered in Spartacus, outlets get added for each slot. Outlets can be use to replace part of a page template in Spartacus. The outlets for the slots are easy to find as their label corresponds to name of the element being wrapped.
The following is an example of how to replace the ProductAddToCartComponent
using an outlet:
<ng-template cxOutletRef="ProductAddToCartComponent">

Custom Title

<custom-add-to-cart></custom-add-to-cart>
</ng-template>
Outlet Context
Outlets contain a context which is an object containing various attributes that can be used within the outlet. The context is different per outlet based on the element it contains.
Page Template
templateName$
: Name of the template. (Observable)slots$
: Slots in the template. (Observable)sections$
: Sections in the template. (Observable)
Slot
components$
: List of components in the slot. (Observable)
Component
component
: The component data as returned by the backend.
The following example demonstrates how to use the context to get the list of components within a slot:
<ng-template cxOutletRef="Section1" let-model>
"Section1" position

{{ model.components$ | async | json }}

</ng-template>
Outlet Position
In addition to context the outlets have another attribute for positioning, cxOutletPos
. This attibute allows the code from the outlet to be injected before
, after
or replace
the reference. If no value is specified the code will be replaced.
This following example demonstate addidng a label before the ProductDetailsPageTemplate
:
<ng-template cxOutletRef="ProductDetailsPageTemplate" cxOutletPos="before">

Campaign UI for Canon

</ng-template>
Note: Some slots have the same name therefore, their outlets have the same label. This can lead to code being injected in unwanted parts of the site. This is a known issue and the team is working on fixing it.
CSS Layout Rules
While the slots of the page layout or section layout are rendered, the page template name is added as a CSS class. You can also select each and every slot by using the cx-page-slot
or position
name of the slot. You can use these CSS classes to map specific style rules to the layout in a loosely-coupled way. The CSS provided by Spartacus is optional, so that you can add new styles or modify existing ones.
Because the page layout is driven by page template codes and position names, the layout is tightly coupled to the installation data of the back end. If you decide to add or replace page templates and slot positions, you need to adjust the relevant CSS rules as well.
Choosing an Adaptive or Responsive Layout
The Spartacus storefront is implemented using responsive design, rather than adaptive design. For storefront software development, as well as for content production, responsive design is widely accepted as being faster to implement and more cost effective.
However, nothing stops you from using an adaptive design approach in your Spartacus storefront. The SAP Commerce Cloud back end supports multi-site implementations, and can be configured to have different content (catalogs) for different sites.
Adaptive design in the UI layer can lead to an improved experience for the end user, both in terms of accessibility and performance. For both of these aspects, Spartacus allows for an adaptive configuration for each breakpoint. A specific slot configuration can be provided for each breakpoint. The sample configuration below shows an alternative slot configuration for extra-small (xs) screens, with a different order (to improve accessibility), and a limited number of slots (to improve performance).
const defaultLayoutConfig: LayoutConfig = {
header: {
slots: [
'FirstSlot',
'SecondSlot',
'LastSlot'
],
xs: [
'LastSlot',
'FirstSlot'
]
}
};
Accessibility
A responsive-only approach cannot address all use cases for accessibility, such as the ability to re-order components. You may also need to re-order components to optimize the user experience for different devices that access your storefront. The header in Spartacus is a good example: for large screens, all elements are visible, but on small devices, some of the components are hidden behind a hamburger menu, and some components are rearranged.
Although CSS supports the re-ordering of DOM elements, both with flex-box
and grid
, the re-ordered DOM elements are not synchronized with the HTML tab system. This does not provide an optimal experience for people who use the tab system to navigate through the storefront. A slot configuration for each breakpoint solves this problem. The layout is (re)build for each breakpoint.
Performance
A potential bottleneck with responsive design is the amount of content that is rendered on a mobile device. Especially on slower networks (such as 2G), there is a performance concern for storefronts that render all content immediately. While this could (and should) be solved at the back end, the layout configuration can be used to remove some of the content of the page.
Server-Side Rendering
Special attention is required when pages are rendered on the server, using server-side rendering (SSR). Whenever the SSR process or the edge cache layers are not able to address the client device, the process should decide on the preferred breakpoint. A breakpoint that renders all content is better for search engines, and this would be typical for a desktop breakpoint. On the other hand, a breakpoint that is optimized for performance may provide a better experience for end users who are accessing the storefront on a mobile device.
In Spartacus, all content is always rendered. There is an open ticket for improving the server-side rendering based on device detection, if possible, or else providing a standard viewport (mobile first).


Finding the Right Investment for Your Money
You will always endeavor for the best return when it comes to investment, but it can be difficult to know precisely where to put your money when there are so many risks associated with the majority of options. It’s important to ask yourself vital questions and decide on your personal outlook regarding investment opportunities.
- Keep an Eye on the Market
Investment can often be about timing. This means you will need to be savvy to the market you’re interested in, be able to understand and interpret the information, and therefore make a sensible investment based on the financial climate. Tools such as the FTSE 100 index can assist in providing a gauge of business prosperity, so it’s information such as this that you should be using to your advantage.
- Consider Your Long Term Goals
There are a lot of investments that will not see an immediate return and some of which rely upon your dedication and patience for a number of years. When analyzing where to invest your money, consider how long you’re willing to wait before you see a return, and what kind of return you’re looking for in terms of financial gain.
- Debate Your Reasoning
Are you investing for the sole purpose of receiving a certain amount to achieve a lifestyle choice, such as needing a deposit for a house, or perhaps a sum of money to open up a business? Or is your investment a sideline opportunity, and therefore under no pressure or obligation to deliver the goods? Once you understand your reasons behind the investment, you can then consider your desired time frame and the amount you’re looking to earn back.
- Take Small Steps
If you’ve never invested before, it might not be a good idea to pool all your money into a high-risk investment simply because it could afford you the highest return. With an abundant amount of investment options available, you have the chance to invest a small amount in a low-risk option to test the waters first. Then, once you have become more comfortable in the investment market, you can increase your dedication and move forward to higher investments.
This could assist in building your confidence, and affording you the time to do more research and try out the different categories to find the one you are most comfortable with.
- Decide How Much Time You Can Spare
Some investments need no small degree of time and dedication. They may require you to constantly check facts and figures of the market, or make investment tasks part of your living routine. Other investments, such as savings accounts, can result in you easily forgetting about your investment. This lets it accrue its own interest without requiring a great deal of thought or energy on your part for a long period of time.
Deciding how much time and concentration you can give to investing will help you to understand the options which may be more preferable to you.


Far far away, behind the word mountains, far from the countries Vokalia and
Consonantia, there live the blind texts.
Facilis ipsum reprehenderit nemo molestias. Aut cum mollitia reprehenderit.
Learn MoreFacilis ipsum reprehenderit nemo molestias. Aut cum mollitia reprehenderit.
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Learn MoreFacilis ipsum reprehenderit nemo molestias. Aut cum mollitia reprehenderit.
Learn MoreFacilis ipsum reprehenderit nemo molestias. Aut cum mollitia reprehenderit.
Learn MoreFacilis ipsum reprehenderit nemo molestias. Aut cum mollitia reprehenderit.
Learn MoreLorem ipsum dolor sit amet, consectetur adipisicing elit. Velit est facilis maiores,
perspiciatis accusamus asperiores sint consequuntur debitis.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Learn More...Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Learn More...Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Learn More...“Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean.”
John Doe, CEO FREEHTML5.co
Creative Director“Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.”
John Doe, CEO FREEHTML5.co
Creative Director“Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean.”
John Doe, CEO FREEHTML5.co
Creative DirectorFar far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.


--- title: "Search Resources" permalink: "/resources/" layout: "default" navigation_id: "resources" navigation_weight: 1 resources-js: "true" ---
Do you have a resource you would like to contribute? Please visit our submission form.
SUBMIT A RESOURCE


Inherits Assimp::Blender::ElemBase.
◆ Scene()
| Assimp::Blender::Scene::Scene |
( |
| ) |
|
|
inline |
◆ base
◆ dna_type
| const char* Assimp::Blender::ElemBase::dna_type |
|
inherited |
Type name of the element.
The type string points is the c_str
of the name
attribute of the corresponding Structure
, that is, it is only valid as long as the DNA is not modified. The dna_type is only set if the data type is not static, i.e. a std::shared_ptr<ElemBase> in the scene description would have its type resolved at runtime, so this member is always set.
◆ FAIL
| ID id Assimp::Blender::Scene::FAIL |
◆ WARN [1/3]
| std::shared_ptr<Object> camera Assimp::Blender::Scene::WARN |
◆ WARN [2/3]
| std::shared_ptr<World> world Assimp::Blender::Scene::WARN |
◆ WARN [3/3]
| std::shared_ptr<Base> basact Assimp::Blender::Scene::WARN |
The documentation for this struct was generated from the following file:


This test checks that the correct callbacks for resource requests are invoked. It passes if you see the callbacks for 11 resources.


JavaScript
&
jQuery
The
Missing
Manual
Slide in Dashboard
Mouse over the blue stripe on the left edge of this page


§487N-2 Notice of security breach. (a) Any business that owns or licenses personal information of residents of Hawaii, any business that conducts business in Hawaii that owns or licenses personal information in any form (whether computerized, paper, or otherwise), or any government agency that collects personal information for specific government purposes shall provide notice to the affected person that there has been a security breach following discovery or notification of the breach. The disclosure notification shall be made without unreasonable delay, consistent with the legitimate needs of law enforcement as provided in subsection (c) of this section, and consistent with any measures necessary to determine sufficient contact information, determine the scope of the breach, and restore the reasonable integrity, security, and confidentiality of the data system.
(b) Any business located in Hawaii or any business that conducts business in Hawaii that maintains or possesses records or data containing personal information of residents of Hawaii that the business does not own or license, or any government agency that maintains or possesses records or data containing personal information of residents of Hawaii shall notify the owner or licensee of the information of any security breach immediately following discovery of the breach, consistent with the legitimate needs of law enforcement as provided in subsection (c).
(c) The notice required by this section shall be delayed if a law enforcement agency informs the business or government agency that notification may impede a criminal investigation or jeopardize national security and requests a delay; provided that such request is made in writing, or the business or government agency documents the request contemporaneously in writing, including the name of the law enforcement officer making the request and the officer's law enforcement agency engaged in the investigation. The notice required by this section shall be provided without unreasonable delay after the law enforcement agency communicates to the business or government agency its determination that notice will no longer impede the investigation or jeopardize national security.
(d) The notice shall be clear and conspicuous. The notice shall include a description of the following:
(1) The incident in general terms;
(2) The type of personal information that was subject to the unauthorized access and acquisition;
(3) The general acts of the business or government agency to protect the personal information from further unauthorized access;
(4) A telephone number that the person may call for further information and assistance, if one exists; and
(5) Advice that directs the person to remain vigilant by reviewing account statements and monitoring free credit reports.
(e) For purposes of this section, notice to affected persons may be provided by one of the following methods:
(1) Written notice to the last available address the business or government agency has on record;
(2) Electronic mail notice, for those persons for whom a business or government agency has a valid electronic mail address and who have agreed to receive communications electronically if the notice provided is consistent with the provisions regarding electronic records and signatures for notices legally required to be in writing set forth in 15 U.S.C. section 7001;
(3) Telephonic notice, provided that contact is made directly with the affected persons; and
(4) Substitute notice, if the business or government agency demonstrates that the cost of providing notice would exceed $100,000 or that the affected class of subject persons to be notified exceeds two hundred thousand, or if the business or government agency does not have sufficient contact information or consent to satisfy paragraph (1), (2), or (3), for only those affected persons without sufficient contact information or consent, or if the business or government agency is unable to identify particular affected persons, for only those unidentifiable affected persons. Substitute notice shall consist of all the following:
(A) Electronic mail notice when the business or government agency has an electronic mail address for the subject persons;
(B) Conspicuous posting of the notice on the website page of the business or government agency, if one is maintained; and
(C) Notification to major statewide media.
(f) In the event a business provides notice to more than one thousand persons at one time pursuant to this section, the business shall notify in writing, without unreasonable delay, the State of Hawaii's office of consumer protection and all consumer reporting agencies that compile and maintain files on consumers on a nationwide basis, as defined in 15 U.S.C. section 1681a(p), of the timing, distribution, and content of the notice.
(g) The following businesses shall be deemed to be in compliance with this section:
(1) A financial institution that is subject to the federal Interagency Guidance on Response Programs for Unauthorized Access to Customer Information and Customer Notice published in the Federal Register on March 29, 2005, by the Board of Governors of the Federal Reserve System, the Federal Deposit Insurance Corporation, the Office of the Comptroller of the Currency, and the Office of Thrift Supervision, or subject to 12 C.F.R. Part 748, and any revisions, additions, or substitutions relating to the interagency guidance; and
(2) Any health plan or healthcare provider that is subject to and in compliance with the standards for privacy or individually identifiable health information and the security standards for the protection of electronic health information of the Health Insurance Portability and Accountability Act of 1996.
(h) Any waiver of the provisions of this section is contrary to public policy and is void and unenforceable. [L 2006, c 135, pt of §2; am L 2008, c 19, §70]


A task is associating a purpose with an environment. It decides how to evaluate the
observations, potentially returning reinforcement rewards or fitness values.
Furthermore it is a filter for what should be visible to the agent.
Also, it can potentially act as a filter on how actions are transmitted to the environment.
-
denormalize(actors)
- The function scales the parameters from -1 and 1 to the given interval (min, max) for each actor.
-
getObservation()
- A filtered mapping to getSample of the underlying environment.
-
getReward()
- Compute and return the current reward (i.e. corresponding to the last action performed)
-
normalize(sensors)
- The function scales the parameters to be between -1 and 1. e.g. [(-pi, pi), (0, 1), (-0.001, 0.001)]
-
performAction(action)
- A filtered mapping towards performAction of the underlying environment.
-
setScaling(sensor_limits, actor_limits)
- Expects scaling lists of 2-tuples - e.g. [(-3.14, 3.14), (0, 1), (-0.001, 0.001)] -
one tuple per parameter, giving min and max for that parameter. The functions
normalize and denormalize scale the parameters between -1 and 1 and vice versa.
To disable this feature, use ‘None’.


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Jekyll
Welcome to Jekyll!
28-06-2016
Front-end
You Don't Know JS: ES6 & Beyond
29-06-2016


Sirloin pork loin biltong, filet mignon ham hock bresaola kevin boudin ham flank. Landjaeger short ribs shoulder hamburger boudin prosciutto tri-tip drumstick salami picanha brisket. Prosciutto bresaola kevin, drumstick frankfurter swine landjaeger bacon beef ribs alcatra spare ribs hamburger.


|
DOT_Assignment
0.1.0
|
Functions | |
| def | plot_costs (unpacked) |
| def | plot_cost_histogram (unpacked_ensemble_metric) |
| def | atoi (text) |
| def | natural_keys (text) |
| def | plot_ensemble_cost_histogram (metrics_to_compare) |
| def | plot_assignments (unpacked) |
| def | plot_ensemble_switch_histogram (metrics_to_compare) |
| def | plot_ensemble_avg_switch (metrics_to_compare) |
| def | plot_trajectory (unpacked) |
| def | plot_trajectory_qc (figures, plot_params, sim_name, dx, du, dim, nagents, ntargets, tout, yout, stationary_states, assignment_switches, labels) |
| def | plot_assignment_comp_time (unpacked) |
| def | plot_runtime_histogram (unpacked_ensemble_diagnostic) |
| def | plot_runtimes (unpacked_ensemble_diagnostic) |
| def | plot_ensemble_avg_runtime (ensemble_diagnostic) |
Variables | |
| usetex | |
| family | |
@file ploy.py
| def DOT_assignment.plot.natural_keys | ( | text | ) |
alist.sort(key=natural_keys) sorts in human order http://nedbatchelder.com/blog/200712/human_sorting.html (See Toothy's implementation in the comments)
| def DOT_assignment.plot.plot_assignment_comp_time | ( | unpacked | ) |
Plots assignment computational cost over time
| def DOT_assignment.plot.plot_assignments | ( | unpacked | ) |
Plots assignments
| def DOT_assignment.plot.plot_cost_histogram | ( | unpacked_ensemble_metric | ) |
Plots histogram of costs
| def DOT_assignment.plot.plot_costs | ( | unpacked | ) |
Plots costs
| def DOT_assignment.plot.plot_ensemble_avg_runtime | ( | ensemble_diagnostic | ) |
Plots average runtimes for multiple ensembles
| def DOT_assignment.plot.plot_ensemble_avg_switch | ( | metrics_to_compare | ) |
Plots average number of assignment switches over time for multiple ensembles
| def DOT_assignment.plot.plot_ensemble_cost_histogram | ( | metrics_to_compare | ) |
Plots histogram of agent swarm LQ costs for multiple ensembles
| def DOT_assignment.plot.plot_ensemble_switch_histogram | ( | metrics_to_compare | ) |
Plots histogram of assignment switches for multiple ensembles
| def DOT_assignment.plot.plot_runtime_histogram | ( | unpacked_ensemble_diagnostic | ) |
Plots histogram of simulation runtime over ensemble of batch simulations
| def DOT_assignment.plot.plot_runtimes | ( | unpacked_ensemble_diagnostic | ) |
Plots runtime
| def DOT_assignment.plot.plot_trajectory | ( | unpacked | ) |
Plots trajectory in 2D or 3D for homogeneous identical double integrator and linearized quadcopters
| def DOT_assignment.plot.plot_trajectory_qc | ( | figures, | |
| plot_params, | |||
| sim_name, | |||
| dx, | |||
| du, | |||
| dim, | |||
| nagents, | |||
| ntargets, | |||
| tout, | |||
| yout, | |||
| stationary_states, | |||
| assignment_switches, | |||
| labels | |||
| ) |
Plots trajectory in 2D/3D for homogeneous identical linearized quadcopter


I am a Researcher at Microsoft Research, where I focus on self-supervised natural language processing. I obtained my Ph.D. at Johns Hopkins University, advised by Benjamin Van Durme and Kevin Duh.
- UniversalNER: Targeted Distillation from Large Language Models for Open Named Entity Recognition
Wenxuan Zhou*,
Sheng Zhang*,
Yu Gu,
Muhao Chen
Hoifung Poon (*equal contribution)
[ Demo
| Model
| Dataset
]
- Scaling Clinical Trial Matching Using Large Language Models: A Case Study in Oncology MLHC 2023
Cliff Wong,
Sheng Zhang,
Yu Gu,
Christine Moung, Jacob Abel,
Naoto Usuyama,
Roshanthi Weerasinghe, Brian Piening,
Tristan Naumann,
Carlo Bifulco,
Hoifung Poon
- Distilling Large Language Models for Biomedical Knowledge Extraction: A Case Study on Adverse Drug Events
Yu Gu,
Sheng Zhang,
Naoto Usuyama,
Yonas Woldesenbet,
Cliff Wong,
Praneeth Sanapathi,
Mu Wei,
Naveen Valluri,
Erika Strandberg,
Tristan Naumann,
Hoifung Poon
- LLaVA-Med: Training a Large Language-and-Vision Assistant for Biomedicine in One Day
Chunyuan Li*,
Cliff Wong*,
Sheng Zhang*,
Naoto Usuyama,
Haotian Liu,
Jianwei Yang,
Tristan Naumann,
Hoifung Poon,
Jianfeng Gao (*equal contribution)
- Large-Scale Domain-Specific Pretraining for Biomedical Vision-Language Processing
Sheng Zhang*,
Yanbo Xu*,
Naoto Usuyama*,
Jaspreet Bagga,
Robert Tinn,
Sam Preston,
Rajesh Rao,
Mu Wei,
Naveen Valluri,
Cliff Wong,
Matthew P. Lungren,
Tristan Naumann,
Hoifung Poon (*equal contribution)
[ Code ]
- Context-faithful Prompting for Large Language Models
Wenxuan Zhou,
Sheng Zhang,
Hoifung Poon,
Muhao Chen
[ Code ]
- Compositional Zero-Shot Domain Transfer with Text-to-Text Models TACL 2023
Fangyu Liu,
Qianchu Liu,
Shruthi Bannur,
Fernando Pérez-García,
Naoto Usuyama,
Sheng Zhang,
Tristan Naumann,
Aditya Nori,
Hoifung Poon,
Javier Alvarez-Valle,
Ozan Oktay,
Stephanie L. Hyland
- Optimizing Bi-Encoder for Named Entity Recognition via Contrastive Learning ICLR 2023
Sheng Zhang,
Hao Cheng,
Jianfeng Gao,
Hoifung Poon
[ Code ]
- Continual Contrastive Finetuning Improves Low-Resource Relation Extraction ACL 2023
Wenxuan Zhou,
Sheng Zhang,
Tristan Naumann,
Muhao Chen,
Hoifung Poon
- BioGPT: Generative Pre-trained Transformer for Biomedical Text Generation and Mining Briefings in Bioinformatics
Renqian Luo,
Liai Sun,
Yingce Xia,
Tao Qin,
Sheng Zhang,
Hoifung Poon,
Tie-Yan Liu
[ Code ]
- Knowledge-Rich Self-Supervision for Biomedical Entity Linking EMNLP 2022 Findings
Sheng Zhang*,
Hao Cheng*,
Shikhar Vashishth*,
Cliff Wong,
Jinfeng Xiao,
Xiaodong Liu,
Tristan Naumann,
Jianfeng Gao,
Hoifung Poon (*equal contribution)
[ Code ]
- Modular Self-Supervision for Document-Level Relation Extraction EMNLP 2021
Sheng Zhang,
Cliff Wong,
Naoto Usuyama,
Sarthak Jain,
Tristan Naumann,
Hoifung Poon
- Joint Universal Syntactic and Semantic Parsing TACL 2021
Elias Stengel-Eskin,
Kenton Murray,
Sheng Zhang,
Aaron Steven White,
Benjamin Van Durme
[ Code ]
- Universal Decompositional Semantic Parsing ACL 2020
Elias Stengel-Eskin,
Aaron Steven White,
Sheng Zhang,
Benjamin Van Durme
[ Decomp
| BibTex ]
- Transductive Semantic Parsing Doctoral Dissertation
Sheng Zhang
- The Universal Decompositional Semantics Dataset and Decomp Toolkit LREC 2020
Aaron Steven White,
Elias Stengel-Eskin,
Siddharth Vashishtha,
Venkata Govindarajan,
Dee Ann Reisinger,
Keisuke Sakaguchi,
Tim Vieira,
Sheng Zhang,
Francis Ferraro,
Rachel Rudinger,
Kyle Rawlins,
Benjamin Van Durme
[ Decomp
| BibTex ]
- Broad-Coverage Semantic Parsing as Transduction EMNLP 2019
Sheng Zhang,
Xutai Ma,
Kevin Duh,
Benjamin Van Durme
[ BibTex ]
- AMR Parsing as Sequence-to-Graph Transduction ACL 2019
Best Paper Nominee
Sheng Zhang,
Xutai Ma,
Kevin Duh,
Benjamin Van Durme
[ Code
| BibTex ]
- ReCoRD: Bridging the Gap between Human and Machine
Commonsense Reading Comprehension
Sheng Zhang,
Xiaodong Liu,
Jingjing Liu,
Jianfeng Gao,
Kevin Duh,
Benjamin Van Durme
[ LeaderBoard ]
- Deep Generalized Canonical Correlation Analysis RepL4NLP at ACL 2019
Adrian Benton,
Huda Khayrallah,
Biman Gujral,
Dee Ann Reisinger,
Sheng Zhang,
Raman Arora
[ Code
| BibTex ]
- Unsupervised Deep Structured Semantic Models for Commonsense Reasoning NAACL 2019
Shuohang Wang,
Sheng Zhang,
Yelong Shen,
Xiaodong Liu,
Jingjing Liu,
Jianfeng Gao,
Jing Jiang
[
BibTex ]
- Cross-lingual Decompositional Semantic Parsing EMNLP 2018
Sheng Zhang,
Xutai Ma,
Rachel Rudinger,
Kevin Duh,
Benjamin Van Durme
[
Supplements
| BibTex ]
- Neural Davidsonian Semantic Proto-role Labeling EMNLP 2018
Rachel Rudinger,
Adam Teichert,
Ryan Culkin,
Sheng Zhang,
Benjamin Van Durme
[
BibTex ]
- Fine-grained Entity Typing through Increased Discourse Context and
Adaptive Classification Thresholds *SEM 2018
Sheng Zhang,
Kevin Duh,
Benjamin Van Durme
[
Code
| BibTex ]
- Halo: Learning Semantics-Aware Representations
for Cross-Lingual Information Extraction *SEM 2018
Hongyuan Mei*,
Sheng Zhang*,
Kevin Duh,
Benjamin Van Durme (*equal contribution)
[
BibTex ]
- Selective Decoding for Cross-lingual Open Information Extraction IJCNLP 2017
Sheng Zhang,
Kevin Duh,
Benjamin Van Durme
[
BibTex ]
- An Evaluation of PredPatt and Open IE via Stage 1 Semantic Role Labeling IWCS 2017
Sheng Zhang,
Rachel Rudinger,
Kevin Duh,
Benjamin Van Durme
[
Code
| BibTex ]
- MT/IE: Cross-lingual Open Information Extraction
with Neural Sequence-to-Sequence Models EACL 2017
Sheng Zhang,
Kevin Duh,
Benjamin Van Durme
[
Code
| Slides
| BibTex ]
- Ordinal Common-sense Inference TACL 2017
Sheng Zhang,
Kevin Duh,
Benjamin Van Durme
[
Corpus
| Examples
| Slides
| BibTex ]
- Universal Decompositional Semantics on Universal Dependencies EMNLP 2016
Aaron Steven White,
Dee Ann Reisinger,
Keisuke Sakaguchi,
Tim Vieira,
Sheng Zhang,
Rachel Rudinger,
Kyle Rawlins,
Benjamin Van Durme
[
Project Page
| BibTex ]
- Semantic Interpretation of Superlative Expressions via Structured Knowledge Bases ACL 2015
Sheng Zhang,
Yansong Feng,
Songfang Huang,
Kun Xu,
Zhe Han,
Dongyan Zhao
[
BibTex ]
- What Is the Longest River in the USA? Semantic Parsing for Aggregation Questions AAAI 2015
Kun Xu,
Sheng Zhang,
Yansong Feng,
Dongyan Zhao
[
BibTex ]
- Answering Natural Language Questions via Phrasal Semantic Parsing NLPCC 2014
Kun Xu,
Sheng Zhang,
Yansong Feng,
Dongyan Zhao
[
BibTex ]
Service
- (S)PC Member/Reviewer:
TACL;
Computational Linguistics;
ARR;
BMC Bioinformatics;
Neurips 2023;
ACL 2017-2023;
EMNLP 2018-2021;
AAAI 2020-2024;
ICCV 2023;
NAACL 2018-2021;
EACL 2017 2021;
AACL-IJCNLP 2020;
COLING 2020;
CoNLL 2019;
IJCNLP 2017;
IWCS 2017;
NLE
- Area Chair:
NAACL 2021;
EMNLP 2022;
IJCNLP-AACL 2023
- Organizer:
Workshop on COmmonsense INference in NLP (COIN) at EMNLP 2019


| mp3scrub.netquery.lastfmquery | index /usr/local/lib/python2.6/dist-packages/mp3scrub/netquery/lastfmquery.py |
functions to request artist metadata from last.fm and parse the xml output.
1. artistSearch - to get a likely artist name string given your artist string
2. getArtistsAlbums - given string returned from #1, list of popular albums
3. getAlbumDetails - given album_mbid #2, list of likely last.fm IDs
4. getAlbumTracks - given id from #3, returns tracks
| Modules | ||||||
|
| Classes | ||||||||
|
|
| Functions | ||
|


Preparation time
less than 30 mins
Cooking time
less than 10 mins
Serves
Serves 4
Dietary
Pesto is very versatile. You can add it to freshly cooked pasta, spread onto white fish before baking, serve with grilled chicken or spread on bruschetta.
This homemade version is also much lower in salt than typical shop-bought pesto.
Heat a dry frying pan over a medium heat. Add the pine nuts and toast them for a few minutes until browned and fragrant.
Place the parmesan chunks in a food processor and add the basil leaves, garlic, toasted pine nuts and olive oil. Season to taste with salt and freshly ground black pepper.
Blend for a few seconds until it begins to come together and is smooth.
Taste the pesto for seasoning, and add a squeeze of lemon juice if you like.
If not using straight away, you can store the pesto in a jar and will keep for a week in the fridge. Or you can put it into ice-cube trays and freeze.


Starting with NixOps (and thus Nix and NixOS), part 2
In part 1, I showed how to write a very basic Nix expression to describe a machine to be deployed on Digital Ocean using NixOps, and the few commands necessary to deploy and destroy it.
Continue reading…


--- layout: post mathjax: true comments: true date: 2012-12-15 title: [Project Euler] #20 Solution excerpt: | This page presents a Ruby solution to Project Euler Problem 20. tags: - project euler problem 20 solution - project euler problem 20 answer - project euler problem 20 ruby ---
\(n!\) means \(n \times (n − 1) \times ... \times 3 \times 2 \times 1\).
For example, \(10!\) = 10 9 ... 3 2 1 = 3628800, and the sum of the digits in the number \(10!\) is 3 + 6 + 2 + 8 + 8 + 0 + 0 = 27.
Find the sum of the digits in the number \(100!\).
648


Basic demos
All of the three demos are created with this javascript code:
$(document).ready(function(){ $("select").divselect(); });
All of the three demos are created with this javascript code:
$(document).ready(function(){ $("select").divselect(); });


one
two
three
click
dblclick
mousedown
mouseenter
mouseleave
mousemove
mouseout
mouseover
mouseup
myBtn


This report describes the ISO TC211 codelist catalogs, the codelists they contain, and the values and definitions of the codes.
| Entry |
Definition |
|
farming
|
rearing of animals and/or cultivation of plants. Examples: agriculture, irrigation, aquaculture, plantations, herding, pests
and diseases affecting crops and livestock
|
|
biota
|
flora and/or fauna in natural environment. Examples: wildlife, vegetation, biological sciences, ecology, wilderness, sealife,
wetlands, habitat
|
|
boundaries
|
legal land descriptions, maritime boundaries. Examples: political and administrative boundaries, territorial seas, EEZ, port
security zones
|
|
climatologyMeteorologyAtmosphere
|
processes and phenomena of the atmosphere. Examples: cloud cover, weather, climate, atmospheric conditions, climate change,
precipitation
|
|
economy
|
economic activities, conditions and employment. Examples: production, labour, revenue, commerce, industry, tourism and ecotourism,
forestry, fisheries, commercial or subsistence hunting, exploration and exploitation of resources such as minerals, oil and
gas
|
|
elevation
|
height above or below a vertical datum. Examples: altitude, bathymetry, digital elevation models, slope, derived products
|
|
environment
|
environmental resources, protection and conservation. Examples: environmental pollution, waste storage and treatment, environmental
impact assessment, monitoring environmental risk, nature reserves, landscape
|
|
geoscientificInformation
|
information pertaining to earth sciences. Examples: geophysical features and processes, geology, minerals, sciences dealing
with the composition, structure and origin of the earth's rocks, risks of earthquakes, volcanic activity, landslides, gravity
information, soils, permafrost, hydrogeology, erosion
|
|
health
|
health, health services, human ecology, and safety. Examples: disease and illness, factors affecting health, hygiene, substance
abuse, mental and physical health, health services
|
|
imageryBaseMapsEarthCover
|
base maps. Examples: land cover, topographic maps, imagery, unclassified images, annotations
|
|
intelligenceMilitary
|
military bases, structures, activities. Examples: barracks, training grounds, military transportation, information collection
|
|
inlandWaters
|
inland water features, drainage systems and their characteristics. Examples: rivers and glaciers, salt lakes, water utilization
plans, dams, currents, floods, water quality, hydrologic information
|
|
location
|
positional information and services. Examples: addresses, geodetic networks, control points, postal zones and services, place
names
|
|
oceans
|
features and characteristics of salt water bodies (excluding inland waters) Examples: tides, tsunamis, coastal information,
reefs
|
|
planningCadastre
|
information used for appropriate actions for future use of the land. Examples: land use maps, zoning maps, cadastral surveys,
land ownership
|
|
society
|
characteristics of society and cultures. Examples: settlements, anthropology, archaeology, education, traditional beliefs,
manners and customs, demographic data, recreational areas and activities, social impact assessments, crime and justice, census
information
|
|
structure
|
man-made construction. Examples: buildings, museums, churches, factories, housing, monuments, shops, towers
|
|
transportation
|
means and aids for conveying persons and/or goods. Examples: roads, airports/airstrips, shipping routes, tunnels, nautical
charts, vehicle or vessel location, aeronautical charts, railways
|
|
utilitiesCommunication
|
energy, water and waste systems and communications infrastructure and services. Examples: hydroelectricity, geothermal, solar
and nuclear sources of energy, water purification and distribution, sewage collection and disposal, electricity and gas distribution,
data communication, telecommunication, radio, communication networks
|
|
extraTerrestrial
|
region more than 100 km above the surface of the Earth
|
|
disaster
|
Information related to disasters. Examples: site of the disaster, evacuation zone, disaster-prevention facility, disaster
relief activities
|


Sector/Sphere Reference
This section describes in detail the Sector/Sphere tools and API, including:
Tools
Classes
Error Code List


Select a source file...
| Select x-axis | |
|---|---|
| Select y-axis | Select fact |
Instructions
This landscape map viewpoint will be genenrated from a .csv file of your choosing with axes based on the columns found within the data and an associated fact.
Firstly, select a .csv file as a data source under thet Settings header; once selected, the x-axis, y-axis and Fact will be populates with the column headings from the data source and can be used to control the landscape map.
Note: once you select the .csv file, the data is only loaded into your web browser; it goes no further than this.
Background
Landscape maps are a viewpoint in ArchiMate. They represent relationships between concepts projected on to a two-dimensional grid. They are a little like a pivot table, but in the place of numerical aggregates, other facts can be displayed and adjacent cells with the same value can be merged.


Links
For in-text links, there are a number of ways to utilize them. We can use in-text links within a paragraph tag, or by itself as a tertiary button.
For an example of a text link within a paragraph, here is an example.

Link

Inputs
There are two primary methods of inputs, form fields that have a label and a typable box that takes alpha-numeric keys or a radio button that acts as on/off.
 Input Label
<input type="text" placeholder="Hint text">

<input type="radio">
 Radio Label

Images
Koffee follows a strick art direction for photos and other visual elements. Below you can find an example of an image as well as how to present it in an interface.
Type
We utilize the Type face Montserrat throughout our branding, interfaces, and other materials. We strive to assure our font is readable for all customers and as such, it should be dark and large enough.
Page Heading
Sub-heading Heading
Paragraph Heading
Alternate Heading
Body
Hint Body

 Page Heading

 Sub-Heading

 Paragraph Heading

 Alternate Heading

 Body

 Hint Body

Paragraph Heading
Writing a paragraph means knowing what to write about. For us, paragraphs are dark enough to easily read and have good line height to make reading easy.
Alternate Paragraph Heading
With some hint text.

 Paragraph Heading

 Body text

 Alternate Paragraph Heading

 Body text

Lists
Being a shopping experience first offering our clients both retail goods and services, we'll ofter use lists in our interfaces.
List Title
- This is item 1!
- This could be item 2!
- This is for sure item 3!

List Title

Item 1

Item 2

Item 3

Product Card
When displaying products in the Shop page, the below element can be used. This card can contain any item, coffee or equipment and should only show the name, price, and a short description.

 Coffee

 Price </hp>

Latte Art: Intermediate
CAD $50
Take your latte art to the next level by taking our intermediate class. For one hour, you will learn how to draw animals and text on your lattes by one of our very own coffee artist!
Mondays 8pm - 9pm @ The Collective Café

 Title

 Price

 Description

 Time and location

<button class="btn btn-shop-classes"> Register</butto>

Payment Form
Payment forms involve two different field inputs, one for billing information including addresses and one for payment. Finally, the forms together have a submit button.
Payment Information
Billing Information

 Form Name

 Label Name
<input type="text" placeholder="placeholder">

 Label Name
<input type="text" placeholder="placeholder">

 Label Name
<input type="text" placeholder="placeholder">

 Form Name

 Label Name
<input type="text" placeholder="placeholder">

Checkout Form
Prior to the billing information and payment information screens, the user should be presented with a checkout confirmation screen with their items listed, the amount of items, their costs, and the total.
Cart 3
Item 1 $10.00
Item 2 $10.00
Item 3 $10.00
Total $30.00

Cart

 Item 1
10

Total
 total

<button class="btn btn-primary" style="width=100%"></button>

Fonts
Cuppa Café uses the font family Montserrat. A sans-serif font with a unqiue twist, it's smoother, rounder and comes in many different font weights. Just like our coffee.
Avenir Extra-bold/ 800
Avenir Bold / 700
Avenir Regular / 400
Avenir Light Italic / 300
Avenir Light / 300
Colours
Cuppa Café uses predominately 5 colours in it's colour scheme. For print and physical products, colour may vary, but for web and digital, we utilize these 6, 3 grays for text, 1 white, and two additional colours that represent the brand.
Charcoal #38363B
Midnight #919EAB
London Fog #ABB7C9
Ocean #D4E5E6
Mocha #AE9267
Art Direction
Cuppa Café has a very specific art direction in mind when it comes to the photography, visuals, and overall aesthetics created from the different brand pieces. The imagery and other visuals should be grainer, crystal clear, not overly bright, and should have a colour grading that is natural.


Congratulations Chosen One, {{user.first_name}}. You are now blessed with the power to Create a New Game Component!
Logout
{% csrf_token %}
Create a Character
Name:
Ability:
Attack:
Health:
{% csrf_token %}
Create an Item
Title:
Item Effect on Character Stats:
Special Ability:
{% csrf_token %}
Create an Obstacle
Title:
Health:
Return to Select Character


vignettes/openEO.R.UDF.Rmd
openEO.R.UDF.Rmd
This wiki is meant to provide the background and additional information on how to use this repository.
This repository is meant to be part of the H2020 funded project openEO. The objective of this project is to develop an uniform API to allow processing of Earth Observation (EO) data in cloud-based processing backends from various client nodes. In this API framework, User-Defined Functions (UDFs) is a concept that would allow users to run their own scripts on EO data in these cloud backends.
The UDFs are implemented by developing an UDF API which work hand-in-hand with the openEO core API. The main idea is that there are UDF (web-) services which could be used by the backends as required. The typical workflow is:
These UDF service is being developed for two different languages - Python and R. This repository concerns with the implementation using R.
In the openEO API, the different clients interact with the different backends through the openEO API which acts as a common language understood by both the clients and the backends. The UDF service is not accessible to the clients directly but only through the backends and hence the UDF service’s internal operations are abstracted to the user.


Video Overview
Video Features
Qt Multimedia offers both high and low level C++ classes for playing and manipulating video data, and QML types for playback and control. Some of these classes also overlap with both camera and audio classes, which can be useful.
Video Implementation Details
Playing Video in C++
You can use the QMediaPlayer class to decode a video file, and display it using QVideoWidget, QGraphicsVideoItem, or a custom class.
Here's an example of using QVideoWidget:
player = new QMediaPlayer; playlist = new QMediaPlaylist(player); playlist->addMedia(QUrl("http://example.com/myclip1.mp4")); playlist->addMedia(QUrl("http://example.com/myclip2.mp4")); videoWidget = new QVideoWidget; player->setVideoOutput(videoWidget); videoWidget->show(); playlist->setCurrentIndex(1); player->play();
And an example with QGraphicsVideoItem:
player = new QMediaPlayer(this); QGraphicsVideoItem *item = new QGraphicsVideoItem; player->setVideoOutput(item); graphicsView->scene()->addItem(item); graphicsView->show(); player->setMedia(QUrl("http://example.com/myclip4.ogv")); player->play();
Playing Video in QML
You can use VideoOutput to render content that is provided by either a MediaPlayer or a Camera. The VideoOutput is a visual component that can be transformed or acted upon by shaders (as the QML Video Shader Effects Example shows), while all media decoding and playback control is handled by the MediaPlayer.
Alternatively there is also a higher level Video type that acts as a single, visual element to play video and control playback.
Working with Low Level Video Frames
Qt Multimedia offers a number of low level classes to make handling video frames a bit easier. These classes are primarily used when writing code that processes video or camera frames (for example, detecting barcodes, or applying a fancy vignette effect), or needs to display video in a special way that is otherwise unsupported.
The QVideoFrame class encapsulates a video frame and allows the contents to be mapped into system memory for manipulation or processing, while deriving a class from QAbstractVideoSurface allows you to receive these frames from QMediaPlayer and QCamera.
class MyVideoSurface : public QAbstractVideoSurface { QList<QVideoFrame::PixelFormat> supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const { Q_UNUSED(handleType); // Return the formats you will support return QList<QVideoFrame::PixelFormat>() << QVideoFrame::Format_RGB565; } bool present(const QVideoFrame &frame) { Q_UNUSED(frame); // Handle the frame and do your processing return true; } };
and with an instance of this surface, myVideoSurface
, you can set the surface as the video output for QMediaPlayer.
player->setVideoOutput(myVideoSurface);
Several of the built-in Qt classes offer this functionality as well, so if you decode video in your application, you can present it to classes that offer a QVideoRendererControl class, and in QML you can set a custom object for the source of a VideoOutput with either a writable videoSurface
property (that the instance will set it's internal video surface to) or a readable mediaObject
property with a QMediaObject derived class that implements the QVideoRendererControl interface.
The following snippet shows a class that has a writable videoSurface
property and receives frames through a public slot onNewVideoContentReceived()
. These frames are then presented on the surface set in setVideoSurface()
.
class MyVideoProducer : public QObject { Q_OBJECT Q_PROPERTY(QAbstractVideoSurface *videoSurface READ videoSurface WRITE setVideoSurface) public: QAbstractVideoSurface* videoSurface() const { return m_surface; } void setVideoSurface(QAbstractVideoSurface *surface) { if (m_surface != surface && m_surface && m_surface->isActive()) { m_surface->stop(); } m_surface = surface; if (m_surface) m_surface->start(m_format); } // ... public slots: void onNewVideoContentReceived(const QVideoFrame &frame) { if (m_surface) m_surface->present(frame); } private: QAbstractVideoSurface *m_surface; QVideoSurfaceFormat m_format; };
Recording Video
You can use the QMediaRecorder class in conjunction with other classes to record video to disk. Primarily this is used with the camera, so consult the Camera Overview for more information.
Monitoring Video Frames
You can use the QVideoProbe class to access video frames as they flow through different parts of a media pipeline when using other classes like QMediaPlayer, QMediaRecorder or QCamera. After creating the high level media class, you can set the source of the video probe to that instance. This can be useful for performing some video processing tasks (like barcode recognition, or object detection) while the video is rendered normally. You can not affect the video frames using this class, and they may arrive at a slightly different time than they are being rendered.
Here's an example of installing a video probe while recording the camera:
camera = new QCamera; viewfinder = new QCameraViewfinder(); camera->setViewfinder(viewfinder); camera->setCaptureMode(QCamera::CaptureVideo); videoProbe = new QVideoProbe(this); if (videoProbe->setSource(camera)) { // Probing succeeded, videoProbe->isValid() should be true. connect(videoProbe, SIGNAL(videoFrameProbed(QVideoFrame)), this, SLOT(detectBarcodes(QVideoFrame))); } camera->start(); // Viewfinder frames should now also be emitted by // the video probe, even in still image capture mode. // Another alternative is to install the probe on a // QMediaRecorder connected to the camera to get the // recorded frames, if they are different from the // viewfinder frames.
Examples
There are both C++ and QML examples available.
C++ Examples
QML Examples
Reference Documentation
C++ Classes
Abstraction for planar video data | |
Abstraction for video data | |
Represents a filter that is applied to the video frames received by a VideoOutput type | |
Represents the implementation of a filter that owns all graphics and computational resources, and performs the actual filtering or calculations | |
Base class for video presentation surfaces | |
Represents a frame of video data | |
Allows you to monitor video frames being played or recorded | |
Specifies the stream format of a video presentation surface |
QML Types
A convenience type for showing a specified video | |
Add media playback to a scene | |
For specifying a list of media to be played | |
Defines an item in a Playlist | |
Render video or camera viewfinder |


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{% extends 'registration/base.html' %} {% load bootstrap4 %} {% block content %}
{{hood.name.capitalize}} Neighbourhood
{{hood.occupants}} Occupants currently live here
Location: {{ hood.location }}


2 Chronicles 22:5
He walked also after their counsel, and went with Jehoram the son of Ahab king of Israel to war against Hazael king of Syria at Ramothgilead: and the Syrians smote Joram.


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Step of the procotol
As a first step we selected the five more relevant Wikipedia pages for the topic “Right to be forgotten”. For each of these, we analyzed the Wikipedia pages linked (in the See Also sections) and the external webpages we found in the References sections.
We organized the information in a chart, dividing it in different columns: people taking part in the debate, their positions and the main issues, contextualizing these pieces of information by date, geographic area and environment of the speakers.
Once understood these things, we were then able to identify the main issues of the debate and we managed to pick those which caused most of the controversities, so we decided to focus on them for a further in-depth analysis.
Investigating the debate we found the keywords related to the topic, and we managed to select five different queries, chosen in order to easily bring out speakers with a position in the debate.
We entered the queries on google and for each of them we selected the first hundred results, we then reduced them by selecting only the most important twenty-five ones for each query.
We then filled in a new chart, with the following classifications: speakers, positions, issues, contexts.
We decided to create a visualization to show speakers, positions and issues of the debate, to do so we used an alluvial diagram by means of the tool Raw.
With the same dataset we created also a host net, in order to find out the hosts shared by different queries.
To do so we used the tools Harvester and Gephi, with the following process:
input all the urls from the 125 articles selected (Harvester), flag "Only return host names", than download the .csv file (tools.digitalmethods.net/beta/harvestUrls);
Generation a dataset with SOURCE (QUERY), TARGET (HOST); Import the .csv file in Gephi and create the network with the given parameters
visualization


Section 3.1 Overview of the BrailleNote Touch
The BrailleNote Touch is a tablet with a Braille display. It comes in a protective carrying case that includes a Perkins-style keyboard.
-
The keyboard
Six keys for Brailling
Enter key on the right
Backspace key on the left
-
The front edge of the tablet contains four thumb keys. From left to right:
Previous
Pan left
Pan right
Next
-
In the middle of the front edge are three additional keys. From left to right:
-
Triangular-shaped Back button
Moves back one web page
Functions as an Escape key
Moves up through the directory hierarchy when using the File Manager.
-
Round Home button
Takes you to the Main Menu.
Triple tap of the Home button unloads or loads Keysoft.
-
Square context key
Tapping the square context key opens a context menu for any program that is running.
If you hold the context key down for about two seconds, a list of all running applications appears so that you can switch to any open application.
The applications list also contains a Clear All button which can be used to free up memory.
-
-
The back of the machine, from left to right:
USB port
SD card slot
port for an HDMI monitor.
-
The right edge, from back to front:
a microphone jack
a headphone jack distinguished by a slight ridge around it
-
Action button with a dot
used to stop or start reading when using the Victor Reader
used to scan a document when using KNFB reader.
-
On the left edge of the machine, from back to front:
-
Micro USB power port
The BrailleNote Touch comes with a 6-foot micro USB cable and a wall charger. Plug the larger end of the USB cable into the wall charger and the small end of the cable into the power jack with the points facing down.
-
Concave-shaped Power/lock button
To start the BrailleNote Touch, hold down the Power button for about two seconds. You will see a Starting message in Braille, then a dot moving in a circular motion.
When the machine boots up, press space+U to unlock the screen.
You can lock or unlock the screen of the BrailleNote Touch by tapping the Power/lock button.
-
Volume Up and Volume down keys.
The volume controls offer a quick way to increase or decrease the volume.
They do the same thing as Enter+dot4 to increase volume, and Enter+dot1 to decrease volume.
-
Subsection 3.1.1 Starting the BrailleNote Touch
Hold down the Power/lock button on the left side of the BrailleNote Touch for about two seconds.
You will feel a quick vibration, and the Braille display will turn on.
After 10 or 15 seconds, a Braille dot will move in a circular motion showing that the unit is starting.
When you hear the Screen Locked message, press space+U to unlock the screen.
When you want to lock the screen in order to save power, just tap the Power button; the Braille display will go blank.
To unlock, tap the Power button again; then press space+U to unlock.
Subsection 3.1.2 Starting the Quick Tutorial
You can turn on the Quick Tutorial at any time as follows.
Press space+O for Options.
Press M then Enter to open Miscellaneous Settings.
Press L then Enter to launch the tutorial.
You can now navigate through the tutorial by pressing the Next thumb key.
You can exit the tutorial at any time by pressing space+dots4,5,6 to move to the end of the tutorial; then press Enter on the Exit Tutorial button.
At this point, press the triangular-shaped Back button on the front of the machine to return to the Main Menu.


Meet our team
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|
|
CIFXView Class ReferenceInheritance diagram for CIFXView:
List of all members.
|
Public Member Functions |
| U32 IFXAPI | AddRef () |
| U32 IFXAPI | Release () |
| IFXRESULT IFXAPI | QueryInterface (IFXREFIID riid, void **ppv) |
| IFXRESULT IFXAPI | SetSceneGraph (IFXSceneGraph *pInSceneGraph) |
| void IFXAPI | GetEncoderX (IFXEncoderX *&rpEncoderX) |
| void IFXAPI | Counter (EIFXNodeCounterType type, U32 *puOutCount) |
| IFXRESULT IFXAPI | Update (IFXSubject *pInSubject, U32 uInChangeBits, IFXREFIID rIType) |
| IFXRESULT IFXAPI | GetOutputs (IFXGUID **&rpOutOutputs, U32 &rOutNumberOfOutputs, U32 *&rpOutOutputDepAttrs) |
| IFXRESULT IFXAPI | GetDependencies (IFXGUID *pInOutputDID, IFXGUID **&rppOutInputDependencies, U32 &rOutNumberInputDependencies, IFXGUID **&rppOutOutputDependencies, U32 &rOutNumberOfOutputDependencies, U32 *&rpOutOutputDepAttrs) |
| IFXRESULT IFXAPI | GenerateOutput (U32 inOutputDataElementIndex, void *&rpOutData, BOOL &rNeedRelease) |
| IFXRESULT IFXAPI | SetDataPacket (IFXModifierDataPacket *pInInputDataPacket, IFXModifierDataPacket *pInDataPacket) |
| IFXRESULT IFXAPI | Notify (IFXModifierMessage eInMessage, void *pMessageContext) |
| IFXViewResource *IFXAPI | GetViewResource (void) |
| IFXRESULT IFXAPI | GetViewResourceID (U32 *) |
| IFXRESULT IFXAPI | SetViewResourceID (U32) |
| const IFXVector3 &IFXAPI | ClipPlane (U32 uInClipPlaneId) const |
| IFXINLINE F32 IFXAPI | GetAspect () |
| IFXINLINE IFXRESULT IFXAPI | SetAspect (F32 a) |
| F32 IFXAPI | GetDistanceToProjectionPlane () |
| IFXINLINE F32 IFXAPI | GetFarClip () |
| IFXRESULT IFXAPI | SetFarClip (F32 fInDistance) |
| IFXINLINE F32 IFXAPI | GetNearClip () |
| IFXRESULT IFXAPI | SetNearClip (F32 fInDistance) |
| IFXRESULT IFXAPI | GetViewport (IFXF32Rect &rcView) |
| IFXRESULT IFXAPI | SetViewport (const IFXF32Rect &rcView) |
| IFXRESULT IFXAPI | GetOrthoHeight (F32 *pfOutOrthoHeight) |
| IFXRESULT IFXAPI | SetOrthoHeight (F32 fInOrthoHeight) |
| IFXRESULT IFXAPI | GetProjection (F32 *pfOutProjectionDegrees) |
| IFXRESULT IFXAPI | SetProjection (F32 fInDegrees) |
| IFXRESULT IFXAPI | GetProjection (IFXVector3 *pProjVector) |
| IFXRESULT IFXAPI | SetProjection (IFXVector3 projVector) |
| IFXRESULT IFXAPI | Pick (F32 x, F32 y, U32 ViewInstance, IFXModel **ppOutPickedModel, U32 *pInstance) |
| IFXRESULT IFXAPI | PickMultiple (F32 x, F32 y, U32 ViewInstance, IFXSimpleList **ppOutPickedObjectList) |
| IFXRESULT IFXAPI | WindowToFilm (F32 x, F32 y, IFXVector3 *pvOutFilmPt) |
| IFXRESULT IFXAPI | FrustumToWindow (const IFXVector3 *pvcVector, I32 *const picX, I32 *const picY) const |
| IFXRESULT IFXAPI | GetScale (F32 &fScaleX, F32 &fScaleY) const |
| IFXRESULT IFXAPI | SetScale (F32 fScaleX, F32 fScaleY) |
| IFXRESULT IFXAPI | GetCullingSubsystem (IFXSpatialSetQuery *&rpOutCuller) |
| IFXRESULT IFXAPI | SetCullingSubsystem (IFXSpatialSetQuery &rInCuller) |
| IFXRESULT IFXAPI | ServiceWeakRefDetach (IFXNode *pNode) |
| IFXRESULT IFXAPI | GetLayerCount (IFXenum uLayer, U32 &uLayerCount) |
| IFXRESULT IFXAPI | InsertLayer (IFXenum uLayer, U32 uIndex, const IFXViewLayer &Layer, IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| IFXRESULT IFXAPI | AddLayer (IFXenum uLayer, const IFXViewLayer &Layer, IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| IFXRESULT IFXAPI | RemoveLayer (IFXenum uLayer, U32 uIndex) |
| IFXRESULT IFXAPI | GetLayer (IFXenum uLayer, U32 uIndex, IFXViewLayer &Layer) |
| CIFXViewLayer *IFXAPI | GetLayer (IFXenum uLayer) |
| IFXRESULT IFXAPI | SetLayer (IFXenum uLayer, U32 uIndex, const IFXViewLayer &Layer, IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| IFXRESULT IFXAPI | FindLayerByIndex (U32 uLayer, U32 uIndex, CIFXViewLayer *&pLayer) |
| IFXRESULT IFXAPI | UpdateLayerMesh (CIFXViewLayer *pLayer) |
| IFXRESULT IFXAPI | RecalcAllLayerMatrices (IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| IFXRESULT IFXAPI | RenderViewLayer (U32 uLayer, IFXRenderContext &rRenderLayer, IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| void IFXAPI | SetAttributes (U32 uAttrib) |
| U32 IFXAPI | GetAttributes (void) |
Protected Member Functions |
| IFXRESULT | UpdateViewport () |
| IFXRESULT | GenerateRay (const F32 x, const F32 y, const U32 ViewInstance, IFXVector3 &pos, IFXVector3 &dir) |
| IFXRESULT IFXAPI | RenderView (IFXRenderContext *pRenderLayer, U32 ViewInstance=0) |
| IFXRESULT | ComputeFrustumPlanes (IFXMatrix4x4 &mUnscaledWorld) |
| IFXRESULT | RecalcLayerMatrix (U32 uLayer, U32 uIndex, IFXRect *pViewport, F32 fScaleX, F32 fScaleY) |
| IFXRESULT | GetProjectionMode (IFXenum *pProjectionMode) |
| IFXRESULT | SetProjectionMode (IFXenum projectionMode) |
Protected Attributes |
| U32 | m_uQualityFactor |
| IFXRenderContext * | pCurrentRenderContext |
| IFXSpatialSetQuery * | m_pCullingSubsystem |
| IFXFrustum | m_frustum |
| U32 | m_layer |
| IFXRenderView | m_View |
| IFXRenderView | m_LayerView |
| F32 | m_distanceToProjectionPlane |
| F32 | m_firstDistanceToProjectionPlane |
| IFXRect | m_rcScreenSize |
| IFXF32Rect | m_rcViewport |
| IFXRect | m_rcRenderViewport |
| F32 | m_fScaleX |
| F32 | m_fScaleY |
| BOOL | m_bViewOrScaleChanged |
| F32 | m_nearClip |
| F32 | m_farClip |
| U32 | m_viewResourceID |
| U32 | m_attributes |
| CIFXViewLayer * | m_pLayer [IFX_VIEW_NUM_LAYERS] |
| CIFXView::CSpatialDistance | compFunc |
| IFXList< IFXTranslucentElement * > | m_translucents |
Static Protected Attributes |
| static const IFXGUID * | m_scpOutputDIDs [] |
| static IFXMeshPtr | ms_spLayerMesh |
| static IFXRenderTexUnit | ms_LayerTexUnit |
| static IFXRenderBlend | ms_LayerBlend |
| static IFXRenderMaterial | ms_LayerMaterial |
Private Member Functions |
| | CIFXView () |
| virtual | ~CIFXView () |
Friends |
| IFXRESULT IFXAPI_CALLTYPE | CIFXView_Factory (IFXREFIID riid, void **ppv) |
Classes |
| class | CSpatialDistance |
| struct | IFXTranslucentElement |
Constructor & Destructor Documentation
| CIFXView::CIFXView |
( |
|
) |
[private] |
|
| CIFXView::~CIFXView |
( |
|
) |
[private, virtual] |
|
Member Function Documentation
|
|
Adds the Layer at the end of the specified layer list.
- Parameters:
-
| uLayer | The type of layer to we are adding: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| Layer | The layer we are adding |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP or uIndex is out of range |
Implements IFXView. |
| U32 CIFXView::AddRef |
( |
|
) |
[virtual] |
|
|
|
This method increments the reference count for an interface on a component.
- Note:
- It should be called for every new copy of a pointer to an interface on a given component.
- Returns:
- It returns a U32 that contains a value from 1 to 2^32 - 1 that defines the new reference count. The return value should only be used for debugging purposes.
Implements IFXUnknown. |
| const IFXVector3 & CIFXView::ClipPlane |
( |
U32 |
uInClipPlaneId |
) |
const [virtual] |
|
|
|
Returns direction vector for the specified clipping plane.
- Parameters:
-
| uInClipPlaneId | The clipping plane to return. Can be one of the following values: IFX_FRUSTUM_BOTTOM, IFX_FRUSTUM_TOP IFX_FRUSTUM_RIGHT, IFX_FRUSTUM_LEFT, IFX_FRUSTUM_FRONT, or IFX_FRUSTUM_BACK |
Implements IFXView. |
| IFXRESULT CIFXView::ComputeFrustumPlanes |
( |
IFXMatrix4x4 & |
mUnscaledWorld |
) |
[protected] |
|
|
|
- Todo:
- Restore support for scaled transforms w.r.t. near/far clips:
|
| IFXRESULT IFXAPI CIFXView::FindLayerByIndex |
( |
U32 |
uLayer, |
|
|
U32 |
uIndex, |
|
|
CIFXViewLayer *& |
pLayer |
|
) |
|
|
| IFXRESULT CIFXView::FrustumToWindow |
( |
const IFXVector3 * |
pvcVector, |
|
|
I32 *const |
picX, |
|
|
I32 *const |
picY |
|
) |
const [virtual] |
|
|
|
Gets a point in camera space expressed in window coordinates.
- Parameters:
-
| in_pVector | The point to transform |
| out_pX | The X-window coordinate of the point |
| out_pY | The Y-window coordinate of the point |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_POINT | The point is beyond the clipping planes or not inside the window |
Implements IFXView. |
| IFXRESULT CIFXView::GenerateOutput |
( |
U32 |
inOutputDataElementIndex, |
|
|
void *& |
rpOutData, |
|
|
BOOL & |
rNeedRelease |
|
) |
[virtual] |
|
|
|
Generate a result from the input DataPacket.
- Parameters:
-
| inDataElementIndex | The index of the DataElement. |
| rpOutData | The pointer to the output DataElement interface. |
- Returns:
- Upon success, IFX_OK is returned or IFX_W_MODIFIER_OUTPUT_NOT_CHANGED if the specified output DataElement did not change. Otherwise, one of the following failures are returned: IFX_E_INVALID_ENTRY if the specified DataElement does not exist; or IFX_E_NOT_INITIALIZED if the Modifier, ModifierDataPacket, and/or the ModifierChain was not initialized properly.
Reimplemented from CIFXNode. |
| IFXINLINE F32 IFXAPI CIFXView::GetAspect |
( |
|
) |
[inline, virtual] |
|
|
|
Returns the pixel aspect ratio.
Implements IFXView. |
| U32 IFXAPI CIFXView::GetAttributes |
( |
void |
|
) |
[inline, virtual] |
|
| IFXRESULT CIFXView::GetDependencies |
( |
IFXGUID * |
pInOutputDID, |
|
|
IFXGUID **& |
rppOutInputDependencies, |
|
|
U32 & |
rOutNumberInputDependencies, |
|
|
IFXGUID **& |
rppOutOutputDependencies, |
|
|
U32 & |
rOutNumberOfOutputDependencies, |
|
|
U32 *& |
rpOutOutputDepAttrs |
|
) |
[virtual] |
|
|
|
Hands back the list of input DataElements and the list of output DataElements, by which, the result of the specified pInOutputDID is determined.
- Parameters:
-
| pInOutputDID | One of the Modifier's output DIDs in the list handed back from GetOutputs(). |
| rppOutInputDependencies | The pointer to contain the address of the list of input DIDs, by which, the specified output is determined. |
| rOutNumberInputDependencies | The U32 to contain the number of GUIDs in rppOutInputDependencies. |
| rppOutOutputDependencies | The pointer to contain the address of the list related output DIDs. |
| ruOutNumberOfOutputDependencies | The U32 to contain the number of GUIDs in rppOutOutputDependencies. |
- Returns:
- Upon success, IFX_OK is returned.
- Note:
- The Modifier is responsible for the lifetime of the list.
Implements CIFXModifier. |
| F32 CIFXView::GetDistanceToProjectionPlane |
( |
|
) |
[virtual] |
|
|
|
Returns the camera's (view's) distance from the projection plane.
Implements IFXView. |
| void CIFXView::GetEncoderX |
( |
IFXEncoderX *& |
rpEncoderX |
) |
[virtual] |
|
|
|
Function that hands back the IFXEncoderX interface pointer to a component that can be used to encode this component.
- Parameters:
-
| rpEncoderX | Reference to the encoder's interface pointer that will be set to a valid value upon success. |
Implements IFXMarkerX. |
| IFXINLINE F32 IFXAPI CIFXView::GetFarClip |
( |
|
) |
[inline, virtual] |
|
|
|
Gets the far clipping distance.
Implements IFXView. |
|
|
Returns a reference to the requested overlay/backdrop layer.
- Parameters:
-
| uLayer | The type of layer to we are requesting: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| uIndex | The position in the layer list of the layer we are requesting |
| Layer | The returned layer |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP or uIndex is out of range |
Implements IFXView. |
| IFXRESULT CIFXView::GetLayerCount |
( |
IFXenum |
uLayer, |
|
|
U32 & |
uLayerCount |
|
) |
[virtual] |
|
|
|
Returns the the number of Layers of this type for this view.
- Parameters:
-
| uLayer | The type of layer to do the count for: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| uLayerCount | The number of backdrop or overlay layers associated with this view. |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
Implements IFXView. |
| IFXINLINE F32 IFXAPI CIFXView::GetNearClip |
( |
|
) |
[inline, virtual] |
|
|
|
Gets the near clipping distance.
Implements IFXView. |
| IFXRESULT CIFXView::GetOrthoHeight |
( |
F32 * |
pfOutOrthoHeight |
) |
[virtual] |
|
|
|
Gets the height of the viewport in screen space.
Implements IFXView. |
| IFXRESULT CIFXView::GetOutputs |
( |
IFXGUID **& |
rpOutOutputs, |
|
|
U32 & |
rOutNumberOfOutputs, |
|
|
U32 *& |
rpOutOutputDepAttrs |
|
) |
[virtual] |
|
|
|
Hands back a pointer to the list of DIDs that the Modifier will add or change.
- Parameters:
-
| rpOutOutputs | The pointer to contain the address of the consecutive list of resultant DataElement GUID pointers. |
| rOutNumberOfOutputs | The U32 to contain the number of GUIDs in the rpOutOutputs. |
| rpOutUnchangedOutputAttrs | The array of U32 attributes which were not changed. |
- Returns:
- Upon success, IFX_OK is returned. Otherwise, one of the following failures are returned: IFX_E_OUT_OF_MEMORY.
- Note:
- This method can be used before, and after, the Modifier is initialized.
The Modifier is responsible for the lifetime of the list.
Implements CIFXModifier. |
| IFXRESULT CIFXView::GetProjection |
( |
IFXVector3 * |
pProjVector |
) |
[virtual] |
|
|
|
Gets the camera's field of view (in degrees).
For 1- and 2-point perspective projection modes.
Implements IFXView. |
| IFXRESULT CIFXView::GetProjection |
( |
F32 * |
pfOutProjectionDegrees |
) |
[virtual] |
|
|
|
Gets the camera's field of view (in degrees).
For 3-point perspective projection modes.
Implements IFXView. |
| IFXRESULT CIFXView::GetProjectionMode |
( |
IFXenum * |
pProjectionMode |
) |
[protected] |
|
| IFXRESULT CIFXView::GetScale |
( |
F32 & |
fScaleX, |
|
|
F32 & |
fScaleY |
|
) |
const [virtual] |
|
|
|
Gets the screen-space scale.
- Parameters:
-
| fScaleX | A reference to the scale in the X direction |
| fScaleY | A reference to the scale in the Y direction |
Implements IFXView. |
| IFXRESULT CIFXView::GetViewport |
( |
IFXF32Rect & |
rcView |
) |
[virtual] |
|
|
|
Gets the area of the window in which this view will render.
Implements IFXView. |
| IFXRESULT CIFXView::GetViewResourceID |
( |
U32 * |
|
) |
[virtual] |
|
|
|
Inserts the Layer at the given position in the list.
- Parameters:
-
| uLayer | The type of layer to we are inserting: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| uIndex | The position in the layer list to insert this new layer. |
| Layer | The layer we are inserting |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP or uIndex is out of range |
Implements IFXView. |
| IFXRESULT CIFXView::Notify |
( |
IFXModifierMessage |
eInMessage, |
|
|
void * |
pMessageContext |
|
) |
[virtual] |
|
| IFXRESULT CIFXView::Pick |
( |
F32 |
x, |
|
|
F32 |
y, |
|
|
U32 |
ViewInstance, |
|
|
IFXModel ** |
ppOutPickedModel, |
|
|
U32 * |
pInstance |
|
) |
[virtual] |
|
|
|
Returns the first model hit by a ray emitted from the camera and passing through the specified screen coordinate.
- Parameters:
-
| X | The X-coordinate of the picking location (screen space). |
| Y | The Y-coordinate of the picking location (screen space). |
| ppOutPickedModel | A pointer to the picked model. |
- Note:
- Only nodes under the camera root node are picked by this method.
Implements IFXView. |
| IFXRESULT CIFXView::PickMultiple |
( |
F32 |
x, |
|
|
F32 |
y, |
|
|
U32 |
ViewInstance, |
|
|
IFXSimpleList ** |
ppOutPickedObjectList |
|
) |
[virtual] |
|
|
|
Returns the list of models hit by a ray emitted from the camera and passing through the specified screen coordinate.
- Parameters:
-
| X | The X-coordinate of the picking location (screen space). |
| Y | The Y-coordinate of the picking location (screen space). |
| ppPickedObjectList | A list of all models hit by the ray |
- Note:
- Only nodes under the camera root node are picked by this method.
Implements IFXView. |
| IFXRESULT CIFXView::QueryInterface |
( |
IFXREFIID |
riid, |
|
|
void ** |
ppv |
|
) |
[virtual] |
|
|
|
This method provides access to the various interfaces supported by a component.
Upon success, it increments the component's reference count and hands back a pointer to the specified interface.
- Note:
- A number of rules must be adhered to by all implementations of IFXAPI QueryInterface . For a list of such rules, refer to the IFXCOM usage guidelines.
- Returns:
- Upon success, IFX_OK is returned. Otherwise, either IFX_E_INVALID_POINTER or IFX_E_UNSUPPORTED are returned.
Implements IFXUnknown. |
| IFXRESULT CIFXView::RecalcAllLayerMatrices |
( |
IFXRect * |
pViewport, |
|
|
F32 |
fScaleX, |
|
|
F32 |
fScaleY |
|
) |
[virtual] |
|
| IFXRESULT CIFXView::RecalcLayerMatrix |
( |
U32 |
uLayer, |
|
|
U32 |
uIndex, |
|
|
IFXRect * |
pViewport, |
|
|
F32 |
fScaleX, |
|
|
F32 |
fScaleY |
|
) |
[protected] |
|
| U32 CIFXView::Release |
( |
|
) |
[virtual] |
|
|
|
This method decrements the reference count for the calling interface on a component.
- Note:
- If the reference count on a component falls to zero, the component is destroyed.
- Returns:
- It returns a U32 that contains a value from 1 to 2^32 - 1 that defines the new reference count. The return value should only be used for debugging purposes.
Implements IFXUnknown. |
| IFXRESULT IFXAPI CIFXView::RemoveLayer |
( |
IFXenum |
uLayer, |
|
|
U32 |
uIndex |
|
) |
[virtual] |
|
|
|
Removes the Layer given by index from the specified layer list.
- Parameters:
-
| uLayer | The type of layer to we are removing: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| uIndex | The position in the layer list of the layer to remove |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP or uIndex is out of range |
Implements IFXView. |
| IFXRESULT CIFXView::RenderView |
( |
IFXRenderContext * |
pRenderContext, |
|
|
U32 |
ViewInstance = 0 |
|
) |
[protected, virtual] |
|
|
|
- Todo:
- : never is used. let's examine it IFXSpatial** pTranslucentAssociations = pVR->GetRenderPass(passNum)->m_pTranslucent->m_data; U32 uNumberOfTranslucentAssociations = pVR->GetRenderPass(passNum)->m_pTranslucent->size();
- Todo:
- This is waste full as we are re-culling all the models.
- Todo:
- Frustum Planes might be incorrect due to the split of the culling & rendering pass.
Implements IFXView. |
| IFXRESULT IFXAPI CIFXView::ServiceWeakRefDetach |
( |
IFXNode * |
pNode |
) |
|
|
| IFXINLINE IFXRESULT IFXAPI CIFXView::SetAspect |
( |
F32 |
a |
) |
[inline, virtual] |
|
|
|
Sets the pixel aspect ratio.
Implements IFXView. |
| void CIFXView::SetAttributes |
( |
U32 |
uAttrib |
) |
[virtual] |
|
|
|
Attributes: 0x00000000: default values (3-point perspective projection and screen position units in screen pixels) 0x00000001: screen position units: percentage of screen dimension 0x00000002: projection mode: ortho 0x00000004: projection mode: 2-point perspective 0x00000008: projection mode: 1-point perspective.
Implements IFXView. |
|
|
Sets the culling subsystem to be used by the view.
Implements IFXView. |
|
|
Associates a new DataPacket with the Modifier.
- Precondition:
- None.
- Postcondition:
- The provided DataPacket is associated with the Modifier. If the Modifier was already associated with a DataPacket, it is first released.
- Parameters:
-
| pInDataPacket | The incoming IFXDataPacket That will provide input to the modifier chain. |
| pInDataPacket | The incoming IFXDataPacket to be associated with the Modifier. |
- Returns:
- Upon success, IFX_OK is returned. Otherwise, one of the following failures are returned: IFX_E_OUT_OF_MEMORY.
Reimplemented from CIFXNode. |
| IFXRESULT CIFXView::SetFarClip |
( |
F32 |
fInDistance |
) |
[virtual] |
|
|
|
Sets the far clipping distance.
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | The far clipping distance was not greater than zero. |
Implements IFXView. |
|
|
Sets the requested overlay/backdrop layer to a new value.
- Parameters:
-
| uLayer | The type of layer to we are setting: IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP |
| uIndex | The position in the layer list of the layer we are setting |
| Layer | The new layer to place at this position in the list. |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | uLayer was not IFX_VIEW_OVERLAY or IFX_VIEW_BACKDROP or uIndex is out of range |
Implements IFXView. |
| IFXRESULT CIFXView::SetNearClip |
( |
F32 |
fInDistance |
) |
[virtual] |
|
|
|
Sets the near clipping distance.
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | The near clipping distance was not greater than zero. |
Implements IFXView. |
| IFXRESULT CIFXView::SetOrthoHeight |
( |
F32 |
fInOrthoHeight |
) |
[virtual] |
|
|
|
Sets the height of the viewport in screen space.
Implements IFXView. |
| IFXRESULT CIFXView::SetProjection |
( |
IFXVector3 |
projVector |
) |
[virtual] |
|
|
|
Sets the camera's field of view (in degrees).
For 1- and 2-point perspective projection modes.
Implements IFXView. |
| IFXRESULT CIFXView::SetProjection |
( |
F32 |
fInDegrees |
) |
[virtual] |
|
|
|
Sets the camera's field of view (in degrees).
For 3-point perspective projection modes.
Implements IFXView. |
| IFXRESULT CIFXView::SetProjectionMode |
( |
IFXenum |
projectionMode |
) |
[protected] |
|
| IFXRESULT CIFXView::SetScale |
( |
F32 |
fScaleX, |
|
|
F32 |
fScaleY |
|
) |
[virtual] |
|
|
|
Sets the screen-space scale.
- Parameters:
-
| fScaleX | The scale in the X direction |
| fScaleY | The scale in the Y direction |
- Returns:
- An IFXRESULT value.
- Return values:
-
| IFX_OK | No error. |
| IFX_E_INVALID_RANGE | One of the scale values was zero. |
Implements IFXView. |
| IFXRESULT CIFXView::SetSceneGraph |
( |
IFXSceneGraph * |
pInSceneGraph |
) |
[virtual] |
|
|
|
Declares database ownership.
Reimplemented from CIFXNode. |
| IFXRESULT CIFXView::SetViewport |
( |
const IFXF32Rect & |
rcView |
) |
[virtual] |
|
|
|
Sets the area of the window in which this view will render.
Implements IFXView. |
| IFXRESULT CIFXView::SetViewResourceID |
( |
U32 |
|
) |
[virtual] |
|
|
|
Notification that the provided subject has changed.
- Parameters:
-
| pInSubject | A pointer to the IFXSubject interface of the component that changed. |
| uInChangeBits | The aspects of interest that changed as defined by the supplied IFXSubject's published interest bits. if uInChangeBits are 0, then the subject is shutting down, and should be released if AddRef'ed, or local references should be cleared in the weak reference case. |
- Returns:
- One of the following IFXRESULT codes:
- IFX_OK
No error.
- IFX_E_INVALID_POINTER
pInSubject was NULL.
- IFX_E_OUT_OF_MEMORY
Not enough memory is available to resolve the change.
- Note:
- This method is typically called from IFXSubject::PostChanges().
This method with uInChangeBits = 0 allows for the circular reference between the Observer and the Subject to be broken.
Reimplemented from CIFXNode. |
| IFXRESULT CIFXView::UpdateViewport |
( |
|
) |
[protected] |
|
| IFXRESULT CIFXView::WindowToFilm |
( |
F32 |
x, |
|
|
F32 |
y, |
|
|
IFXVector3 * |
pvOutFilmPt |
|
) |
[virtual] |
|
|
|
Gets a point on the film plane expressed in camera space.
Implements IFXView. |
Friends And Related Function Documentation
| IFXRESULT IFXAPI_CALLTYPE CIFXView_Factory |
( |
IFXREFIID |
riid, |
|
|
void ** |
ppv |
|
) |
[friend] |
|
Member Data Documentation
© 1999 - 2006 Intel Corporation. All rights reserved.
* Other names and brands may be claimed as the property of others.
|
|


HIGH ART (October Films) Directed by Lisa Cholodenko
Of all the Brat Packers of the early 1980s, none was more consistently charming and down-to-earth than Ally Sheedy. And none has kept such a low profile in the past few years. While former co-stars such as Demi Moore and Matthew Broderick have since become household names, Sheedy has been toiling in films with titles like "Country Justice," "Groupies" and "The Pickle." If you somehow managed to miss all of them, count yourself in the majority.
What's initially most startling about seeing Sheedy in "High Art" is her appearance: flat black hair, a pasty face that hasn't seen the sun in weeks, jutting shoulder blades that threaten to burst through her blue-white flesh. Hard to imagine this is the same young woman who was the adorably wholesome ingenue of "St. Elmo's Fire" and "War Games." Have the years been so unkind to her?
No, actually Sheedy appears to have spent her time out of the spotlight learning the mechanics of performance. As Lucy Berliner, a once-acclaimed photographer who drifted out of the New York art scene into a private world of drugs and dead-end relationships, Sheedy is a genuine revelation; gone are the days when she coasted by on charm and her girl-next-door smile. Patricia Clarkson matches Sheedy magnificently as Greta, an ex-film star from Germany who's now both Lucy's lover and the albatross around her neck. Though Lucy can see the toil heroin has taken on the older Greta -- Greta rarely has both eyes open at once and tends to fall asleep in the midst of sex -- Lucy still can't shake her own addiction.
Enter downstairs neighbor Syd (Radha Mitchell), a moon-eyed editorial assistant at Frame magazine who meets Lucy by chance and tries to engineer a comeback for her. Lucy, who freely admits she's irresponsible, is less interested in resuming her career than she is in pursuing intimacy with Syd. Director Lisa Cholodenko makes no attempt to romanticize the bohemian squalor in which Lucy and Syd live, nor does the screenplay paint the bond between the two as a positive first step toward a better future. Instead, both women have serious issues they hope to bury in the relationship: for Syd, a confused sexual identity; for Lucy, an existence built around self-destructive behavior. "High Art" opts for a rather predictable finale, but up until that point the movie works as a compelling, well-observed character study, tinged with razor-sharp black humor. And Sheedy's incisive work should guarantee she won't spend the next ten years hiding her light under a bushel. James Sanford
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


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Report: ‘Friends’ Reunion Special In The Works For HBO Max
by Brent FurdykCould “Friends” fans be more excited?
That’s what they’ll be asking themselves now that The Hollywood Reporter is reporting that a reunion of the beloved sitcom is being developed for HBO Max, the new streaming service set to launch in the spring.
Sources tell THR that series creators David Crane and Marta Kaufman, and the show’s six stars — Jennifer Aniston, Courteney Cox, Lisa Kudrow, Matt LeBlanc, Matthew Perry and David Schwimmer — are all in discussions for what’s described as “an unscripted reunion special.”
“Sources caution that a deal is far from done and agreements with cast and creatives still need to be hammered out,” THR points out. “When and if deals are completed, the challenge then becomes sorting out everyone’s schedules. Of course, the talks could fizzle and the whole concept could fall apart.”
According to THR, Warner Bros. Television and HBO Max declined comment.
While Netflix paid a reported $80-$100 million for one year of streaming rights for “Friends”, that deal winds up at the end of this year, with HBO Max to become the exclusive new streaming home of what’s become one of Netflix’s most-watched series.
Earlier reports indicated that WarnerMedia (corporate parent of HBO Max) outbid Netflix to reclaim the rights, paying a reported $85 million per year for five years ($425 million).
The news comes amidst rumours that some kind of “Friends” reunion was in the works after Aniston confirmed that “something is happening” during a recent visit to “The Late Show with Stephen Colbert”, although she added, “But we don’t know what that something is.”
If it does happen, an unscripted reunion would make the most sense, as the series’ creators and stars have repeatedly declared over the years that they have zero interest in returning to Central Perk for a revival.
You can watch Aniston’s comments to Colbert below: