All Files ( 90.98% covered at 1.39 hits/line )
24 files in total.
122 relevant lines,
111 lines covered and
11 lines missed.
(
90.98%
)
# frozen_string_literal: true
- 1
class ApplicationController < ActionController::API
- 1
include Response
- 1
rescue_from ActiveRecord::RecordNotFound do |exception|
json_response({ message: exception.message }, :not_found)
end
end
# frozen_string_literal: true
- 1
class CheatSheetsController < ApplicationController
- 1
before_action :set_cheat_sheet, only: %i[show update destroy]
# GET /cheat_sheets
- 1
def index
- 2
search = params[:search]
- 2
@cheat_sheets = CheatSheet.search(search)
- 2
render json: @cheat_sheets
end
- 1
def random
@random = CheatSheet.random
render json: @random
end
- 1
def show
render json: @cheat_sheet
end
# POST /cheat_sheets
- 1
def create
- 3
@cheat_sheet = CheatSheet.new(cheat_sheet_params)
- 3
if @cheat_sheet.save
- 3
render json: @cheat_sheet, status: :created, location: @cheat_sheet
else
render json: @cheat_sheet.errors, status: :unprocessable_entity
end
end
# PATCH/PUT /cheat_sheets/1
- 1
def update
if @cheat_sheet.update(cheat_sheet_params)
render json: @cheat_sheet
else
render json: @cheat_sheet.errors, status: :unprocessable_entity
end
end
# DELETE /cheat_sheets/1
- 1
def destroy
@cheat_sheet.delete
end
- 1
private
# Use callbacks to share common setup or constraints between actions.
- 1
def set_cheat_sheet
@cheat_sheet = CheatSheet.find(params[:id])
end
# Only allow a trusted parameter "white list" through.
- 1
def cheat_sheet_params
- 3
params.permit(:search, :key_stroke, :result)
end
end
# frozen_string_literal: true
- 1
module Response
- 1
def json_response(object, status = :ok)
render json: object, status: status
end
end
# frozen_string_literal: true
- 1
class ApplicationRecord < ActiveRecord::Base
- 1
self.abstract_class = true
end
# frozen_string_literal: true
- 1
class CheatSheet < ApplicationRecord
- 1
has_and_belongs_to_many(:actions_tags)
- 3
scope :search, ->(search) { where('key_stroke ilike :search OR result ilike :search', search: "%#{search}%") }
- 3
scope :random, -> { order('RANDOM()').first }
end
# frozen_string_literal: true
- 1
require_relative 'boot'
- 1
require 'rails'
# Pick the frameworks you want:
- 1
require 'active_model/railtie'
- 1
require 'active_job/railtie'
- 1
require 'active_record/railtie'
- 1
require 'active_storage/engine'
- 1
require 'action_controller/railtie'
- 1
require 'action_mailer/railtie'
- 1
require 'action_view/railtie'
- 1
require 'action_cable/engine'
# require "sprockets/railtie"
# require "rails/test_unit/railtie"
# Require the gems listed in Gemfile, including any gems
# you've limited to :test, :development, or :production.
- 1
Bundler.require(*Rails.groups)
- 1
module VimApi
- 1
class Application < Rails::Application
# Initialize configuration defaults for originally generated Rails version.
- 1
config.load_defaults 5.2
# Settings in config/environments/* take precedence over those specified here.
# Application configuration can go into files in config/initializers
# -- all .rb files in that directory are automatically loaded after loading
# the framework and any gems in your application.
# Only loads a smaller set of middleware suitable for API only apps.
# Middleware like session, flash, cookies can be added back manually.
# Skip views, helpers and assets when generating a new resource.
- 1
config.api_only = true
end
end
# frozen_string_literal: true
- 1
ENV['BUNDLE_GEMFILE'] ||= File.expand_path('../Gemfile', __dir__)
- 1
require 'bundler/setup' # Set up gems listed in the Gemfile.
- 1
require 'bootsnap/setup' # Speed up boot time by caching expensive operations.
# frozen_string_literal: true
# Load the Rails application.
- 1
require_relative 'application'
# Initialize the Rails application.
- 1
Rails.application.initialize!
# frozen_string_literal: true
- 1
Rails.application.configure do
# Settings specified here will take precedence over those in config/application.rb.
# The test environment is used exclusively to run your application's
# test suite. You never need to work with it otherwise. Remember that
# your test database is "scratch space" for the test suite and is wiped
# and recreated between test runs. Don't rely on the data there!
- 1
config.cache_classes = true
# Do not eager load code on boot. This avoids loading your whole application
# just for the purpose of running a single test. If you are using a tool that
# preloads Rails for running tests, you may have to set it to true.
- 1
config.eager_load = false
# Configure public file server for tests with Cache-Control for performance.
- 1
config.public_file_server.enabled = true
- 1
config.public_file_server.headers = {
'Cache-Control' => "public, max-age=#{1.hour.to_i}"
}
# Show full error reports and disable caching.
- 1
config.consider_all_requests_local = true
- 1
config.action_controller.perform_caching = false
# Raise exceptions instead of rendering exception templates.
- 1
config.action_dispatch.show_exceptions = false
# Disable request forgery protection in test environment.
- 1
config.action_controller.allow_forgery_protection = false
# Store uploaded files on the local file system in a temporary directory
- 1
config.active_storage.service = :test
- 1
config.action_mailer.perform_caching = false
# Tell Action Mailer not to deliver emails to the real world.
# The :test delivery method accumulates sent emails in the
# ActionMailer::Base.deliveries array.
- 1
config.action_mailer.delivery_method = :test
# Print deprecation notices to the stderr.
- 1
config.active_support.deprecation = :stderr
# Raises error for missing translations
# config.action_view.raise_on_missing_translations = true
end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# ActiveSupport::Reloader.to_prepare do
# ApplicationController.renderer.defaults.merge!(
# http_host: 'example.org',
# https: false
# )
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# You can add backtrace silencers for libraries that you're using but don't wish to see in your backtraces.
# Rails.backtrace_cleaner.add_silencer { |line| line =~ /my_noisy_library/ }
# You can also remove all the silencers if you're trying to debug a problem that might stem from framework code.
# Rails.backtrace_cleaner.remove_silencers!
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Avoid CORS issues when API is called from the frontend app.
# Handle Cross-Origin Resource Sharing (CORS) in order to accept cross-origin AJAX requests.
# Read more: https://github.com/cyu/rack-cors
# Rails.application.config.middleware.insert_before 0, Rack::Cors do
# allow do
# origins 'example.com'
#
# resource '*',
# headers: :any,
# methods: [:get, :post, :put, :patch, :delete, :options, :head]
# end
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Configure sensitive parameters which will be filtered from the log file.
- 1
Rails.application.config.filter_parameters += [:password]
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Add new inflection rules using the following format. Inflections
# are locale specific, and you may define rules for as many different
# locales as you wish. All of these examples are active by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.plural /^(ox)$/i, '\1en'
# inflect.singular /^(ox)en/i, '\1'
# inflect.irregular 'person', 'people'
# inflect.uncountable %w( fish sheep )
# end
# These inflection rules are supported but not enabled by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.acronym 'RESTful'
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Add new mime types for use in respond_to blocks:
# Mime::Type.register "text/richtext", :rtf
# frozen_string_literal: true
- 1
Rswag::Api.configure do |c|
# Specify a root folder where Swagger JSON files are located
# This is used by the Swagger middleware to serve requests for API descriptions
# NOTE: If you're using rswag-specs to generate Swagger, you'll need to ensure
# that it's configured to generate files in the same folder
- 1
c.swagger_root = Rails.root.to_s + '/swagger'
# Inject a lamda function to alter the returned Swagger prior to serialization
# The function will have access to the rack env for the current request
# For example, you could leverage this to dynamically assign the "host" property
#
# c.swagger_filter = lambda { |swagger, env| swagger['host'] = env['HTTP_HOST'] }
end
# frozen_string_literal: true
- 1
Rswag::Ui.configure do |c|
# List the Swagger endpoints that you want to be documented through the swagger-ui
# The first parameter is the path (absolute or relative to the UI host) to the corresponding
# endpoint and the second is a title that will be displayed in the document selector
# NOTE: If you're using rspec-api to expose Swagger files (under swagger_root) as JSON or YAML endpoints,
# then the list below should correspond to the relative paths for those endpoints
- 1
c.swagger_endpoint '/api-docs/v1/swagger.yaml', 'API V1 Docs'
end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# This file contains settings for ActionController::ParamsWrapper which
# is enabled by default.
# Enable parameter wrapping for JSON. You can disable this by setting :format to an empty array.
- 1
ActiveSupport.on_load(:action_controller) do
- 2
wrap_parameters format: [:json]
end
# To enable root element in JSON for ActiveRecord objects.
# ActiveSupport.on_load(:active_record) do
# self.include_root_in_json = true
# end
# frozen_string_literal: true
- 1
Rails.application.routes.draw do
- 1
mount Rswag::Ui::Engine => '/api-docs'
- 1
mount Rswag::Api::Engine => '/api-docs'
- 1
resources :cheat_sheets
- 1
get '/random' => 'cheat_sheets#random'
# For details on the DSL available within this file, see http://guides.rubyonrails.org/routing.html
end
# frozen_string_literal: true
- 1
require 'csv'
- 1
CheatSheet.delete_all
- 1
CSV.foreach(Rails.root.join('lib/vimcheatsheet.csv'), headers: false) do |row|
- 40
CheatSheet.create(
key_stroke: row[0],
result: row[1]
)
end
- 1
puts "#{CheatSheet.count} commands added."
# frozen_string_literal: true
# require 'swagger_helper'
#
# describe 'cheat_sheets', type: :request do
#
# @id = rand(1..40)
# path '/cheat_sheets' do
# get('return all or search for cheat_sheet') do
# response(200, 'successful') do
# run_test!
# consumes 'application/json'
# produces 'application/json'
# parameter name: :search,
#
# in: :query,
# schema: {
# type: :object,
# properties: {
# search: { type: :string }
# },
# }
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
#
# end
# end
# post('create cheat_sheet') do
# consumes 'application/json'
# produces 'application/json'
# parameter name: :data,
# in: :query,
# schema: {
# type: :object,
# properties: {
# key_stroke: { type: :string },
# result: { type: :string }
# },
# }
# response(200, 'successful') do
# run_test!
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
# end
# end
# end
# path "/cheat_sheets/#{@id}" do
#
#
# get('show cheat_sheet') do
# response(200, 'successful') do
# run_test!
# #
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
# end
# end
#
#
#
# patch('update cheat_sheet') do
# consumes 'application/json'
# produces 'application/json'
# parameter name: :data,
# in: :query,
# schema: {
# type: :object,
# properties: {
# key_stroke: { type: :string },
# result: { type: :string }
# },
# }
#
# response(200, 'successful') do
# run_test!
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
# end
# end
#
#
# delete('delete cheat_sheet') do
# response(200, 'successful') do
# run_test!
#
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
# end
# end
# end
#
#
#
# path '/random' do
#
# get('random cheat_sheet') do
# response(200, 'successful') do
#
# after do |example|
# example.metadata[:response][:examples] = { 'application/json' => JSON.parse(response.body, symbolize_names: true) }
# end
# run_test!
# end
# end
# end
#
# end
# frozen_string_literal: true
- 1
require 'rails_helper'
- 1
describe 'get all cheat sheets route' do
- 3
before { get '/cheat_sheets' }
- 1
it 'returns all cheat sheets' do
- 1
expect(JSON.parse(response.body).size).to eq(40)
end
- 1
it 'returns status code 200' do
- 1
expect(response).to have_http_status(:success)
end
end
- 1
require 'rails_helper'
- 1
describe "post cheatsheet route", :type => :request do
- 1
before do
- 3
post '/cheat_sheets', params: { :key_stroke => 'test_key_stroke', :result => 'test_action' }
end
- 1
it 'returns the key stroke' do
- 1
expect(JSON.parse(response.body)['key_stroke']).to eq('test_key_stroke')
end
- 1
it 'returns the action content' do
- 1
expect(JSON.parse(response.body)['result']).to eq('test_action')
end
- 1
it 'returns a created status' do
- 1
expect(response).to have_http_status(:created)
end
end
# frozen_string_literal: true
- 1
require 'rails_helper'
- 1
RSpec.describe CheatSheetsController, type: :routing do
- 1
describe 'routing' do
- 1
it 'routes to #index' do
- 1
expect(get: '/cheat_sheets').to route_to('cheat_sheets#index')
end
- 1
it 'routes to #show' do
- 1
expect(get: '/cheat_sheets/1').to route_to('cheat_sheets#show', id: '1')
end
- 1
it 'routes to #create' do
- 1
expect(post: '/cheat_sheets').to route_to('cheat_sheets#create')
end
- 1
it 'routes to #update via PUT' do
- 1
expect(put: '/cheat_sheets/1').to route_to('cheat_sheets#update', id: '1')
end
- 1
it 'routes to #update via PATCH' do
- 1
expect(patch: '/cheat_sheets/1').to route_to('cheat_sheets#update', id: '1')
end
- 1
it 'routes to #destroy' do
- 1
expect(delete: '/cheat_sheets/1').to route_to('cheat_sheets#destroy', id: '1')
end
end
end


I made this game during my senior year in Cathedral High School. I programmed this game using HTML5, CSS, and JavaScript. I drew all the artwork using Adobe Illustrator.
The purpose of this game is to give students a way to practice their trigonemetric functions and unit circle values. I wanted to make the game more interesting so I decided to let the game teach something about the history. This is why the setting of the game is in Pearl Harbor. The player takes the role of a fighter jet pilot collecting care packages during the attack on Pearl Harbor, but there is a catch though. Each care package is labeled with an answer and the player must pick the correct answer.
This game was entered to compete in the Globaloria Globey Awards and made it to the national finals, finishing in the top 5.
Click on this link for more information about the
Globey Awards


Disney+'s Star Wars: A New Hope Updates Obi-Wan, Darth Vader Fight's Effects
by Bea CaicoyaAfter fans noticed a change made to the Han Solo/Greedo exchange in Disney+'s upload of A New Hope, they began combing through all of the Star Wars films to see what else, if anything, had been altered. One of the most remarkable changes is the lightsaber duel between Obi-wan Kenobi and Darth Vader aboard the Death Star.
One of the tweaks that eagle-eyed fans will notice is the color of Obi-Wan's lightsaber, which Disney has stabilized in Jedi light blue. In previous versions, it went from being so pale that it looked white to a rich royal blue.
Click the button below to start this article in quick view.
The other major change happens when Darth Vader and Obi-Wan's lightsabers clash. Previously, when the lightsabers touched, there was only a zooming sound effect, Now, there's also a misty rain of particles that look, alternately, like water droplets or sparks. This is similar to when Rey and Kylo Ren connect via the Force in The Last Jedi while she's watching the sea spray of Ahch-To and he's observing sparks fly in the First Order hangar.
Disney+ is now available in the U.S. If you want to sign up for Disney+, while also supporting Comic Book Resources, you can do so through our affiliate partnership link.
Sign up now for your free week of Disney+!
We hope you like the items we recommend! Comic Book Resources has affiliate partnerships, so we receive a share of the revenue from your purchase. This won’t affect the price you pay and helps us offer the best product recommendations.
(via Screen Rant)
https://schema.orgBreadcrumbListListItem1Homehttps://www.cbr.com/ListItem2Movieshttps://www.cbr.com/category/movies/ListItem3Movie Newshttps://www.cbr.com/category/movies/news-movies/ListItem4Disney+'s Star Wars: A New Hope Updates Obi-Wan, Darth Vader Fight's Effectshttps://www.cbr.com/disney-plus-star-wars-a-new-hope-obi-wan-darth-vader/


Tomorrow Never Dies
Officially, the new Bond will get back media because the media is the villain, much like with Natural Born Killers.  But its, you must understand, more classic bond. That's true for all the bond scripts, predictable with a bunch of one liners. Think of Bond as Freddy or Jason, with a change for the good, better looks, and a Makarov pistol instead of a chainsaw or the Edward Sciscorhands motif. You have to like the classic kind to like any of them. Goldeneye WAS NOT classic bond, and, in my mind, that made it an inferior sequel because it didn't work with Sequel mentality.
That isn't to say that "Tomorrow Never Dies" didn't suck. In fact, most "Bond"'s are only useful because we get a really good song at the beginning (I.E. "Nobody does it better" in the beginning of "The Spy Who Loved Me"). That and to help along movies that spoof them (Spy Hard and the infamous lines in Trainspotting: "He's always been lacking in moral fiber." "He knows a lot about Sean Connery" "That's hardly a substitute")
You gotta admit the stunts were good, and on the overall the technological aspect of the movie was as good as any, but the acting, directing, etc. The parts that make a movie good, sucked. Brosnan's British accent may be real, but his part of 007 and his silly interactions, combined with his aged looks make him not play 007 well. The idea that women would THROW themselves at him just doesn't make sense. But, hey, women are one of life's mysteries.
As for the women in this movie, combined with Price (I'm reasonably sure he either was once or wishes to be a woman (murder over jealousy, such a feminine motive)). I don't know WHY anyone wanted to be in this bond film. They don't get good lines at all, or good names (Wai Lin?? PARIS???) Nothing compared to Onatop. Oh well, Expect great and you will be disappointed. Expect nothing and you won't.
http://fly.to/criticsheaven
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


New 'Star Wars' title from EA set to be big draw this holiday season
Electronic Arts Inc launched "Star Wars Jedi: Fallen Order" on Friday, garnering strong reviews for its flagship action-adventure series that is crucial to its holiday sales, after the videogame publisher shelved "NBA Live" game.
REUTERS: Electronic Arts Inc launched "Star Wars Jedi: Fallen Order" on Friday, garnering strong reviews for its flagship action-adventure series that is crucial to its holiday sales, after the videogame publisher shelved "NBA Live" game.
The latest title, which scored 83 per cent on Metacritic earlier in the day, follows the story of one of the last surviving Jedi as he attempts to rebuild the order.
In fiscal 2020, EA expects to sell 6 million to 8 million units of the latest title.
Fextralife, a Twitch streamer with channels views of over 400 million, said the title is a step in the right direction.
"There is a bit too much Uncharted in the game, and I was hoping for more of an action ARPG, akin to Dark Souls,", the gaming group said.
The game's official gameplay trailer garnered over 4 million views on YouTube.
The previous titles - "Star Wars: Battlefront I" launched in 2015 and "Star Wars: Battlefront II" in 2017 - have sold over 33 million copies combined, EA had said in October.
Jeff Cohen, analyst with Stephens, expects sales of the latest title to hit 8 million units, given the upcoming movie release.
The ninth film in the series, "Star Wars: The Rise of Skywalker" will hit the theaters by the end of December. "The Mandalorian", a web series set in the Star Wars universe, was also launched earlier this week on Disney+.
EA, which had previously canceled four "NBA Live" console titles in its popular basketball series, missed market expectation for 2020 adjusted revenue forecast in October.
"Pushing out NBA 20 also will clearly impact sales," Elazar Advisor analyst, Chaim Seigel, said.
"Star Wars Jedi: Fallen Order" is the biggest single-player focused game coming out at the end of the year.
"It has elements of Tomb Raider like environmental puzzles, a God of War style emotional story design and even Batman inspired fluid combat," Samuel Franklin, founder of gaming recommendation website Games Finder said.
According to Cowen analysts, the sales for latest Star Wars title could grow to 11 million units on consoles, estimating that every incremental million unit will add about 7 cents to earnings per share.


Our company will provide the necessary precautions needed to make sure our drug is safe. Chemists will perform different tests that can detect the proper amounts of metals and chemicals that are present in the medication. These different tests are necessary in providing the utmost safety to consumers and patients that will use our product. The metal test, also known as a trace test, can show certain harmful substances that may appear in the drug. Chemists then trace what effects each substance may have, and take actions to minimize harmful substances. CDER that is affiliated with the FDA administers the safety of each product. High traces of metal that may be present in the drug can negatively affect an infant's development. The body is only capable of processing certain amounts of specific metals, and our company has taken substantial strides towards ensuring the safety of Lucida.
Lucida has been tested using both the CDER's resources and trace tests, full screenings can be provided to ensure its safety. Chemical analizations have been performed to demonstrate how Lucida will affect a person that has consumed alcohol or drugs, and the following risks that may occur. Any risks that are associated with Lucida are minimal, and result in minor discrepancies that can be easily taken care of with over-the-counter medication. The effects seen in pregnant women may be different than those in other people, but we have taken steps to ensure safety.
The company does the testing prior to sending the drug to the FDA. The FDA reviews the tests and the CDER branch determines whether or not the drug qualifies for clinical trials on people. The clinical trials take place in 3-4 different phases. In the first phase, around 30 people are tested and their results are tested. Each person who is tested is screened carefully and their side effects are recorded. During the second phase around 50 people are tested and research how the drug can affect certain illnesses and cancers. Phase 3 can test up to 1000 people and it's the most expensive out of all the phases.
According to the FDA, monitoring of approved drugs does not stop even after approval. This is because not all drugs are risk free and new effects might present themselves. This is necessary to detect new drug safety issues. They have claimed to taken steps to enhance the quality of its postmarket drug safety decisions.
How we will monitor the drug is similar to the way the FDA operates. We will constantly monitor the drug by continuing research in order to detect possible health risk that might be present in the drug and reading and analyzing reports of recipients of the drug in order to pinpoint similar side effects or health risk that may have been overlooked in the initial stage of testing. By ensuring that we constantly monitor the drug, we will lower the chance of overlooking something that might be harmful to the consumers.
Lucida has a monocyclic aromatic hydrocarbon structure that require resveratrol to breakdown the medicine. Resveratrol is a metabolite that has been found to destroy cancer cells and is also the metabolite of red wine, particularly a sulfate metabolite. This is how the drug reduces chances of cancer and may even hold a therapeutic effect. Another metabolite used is the metabolite found in the breakdown of Adderall, an ADHD drug, but this metabolite is found in very small amounts. However, it does not contain the addictive components of Adderall. Lucida may contain the secret to greater attention and cancer prevention.
This website was created by Jake Patterson, with assistance from Eric Chang, Purvi Patel, Iria Banigo, Noah Gustover, and Claudia Shelbourn


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Ad-hoc Connections
The quickconnect extension provides a connection bar on the Guacamole Client home page that allows users to type in the URI of a server to which they want to connect and the client will parse the URI and immediately establish the connection. The purpose of the extension is to allow situations where administrators want to allow users the flexibility of establishing their own connections without having to grant them access to edit connections or even to have to create the connections at all, aside from typing the URI.
Important
There are several implications of using this extension that should be well-understood by administrators prior to implementing it:
Connections established with this extension are created in-memory and only persist until the Guacamole session ends.
Connections created with this extension are not accessible to other users, and cannot be shared with other users.
This extension provides no functionality for authenticating users - it does not allow anonymous logins, and requires that users are successfully authenticated by another authentication module before it can be used.
The extension provides users the ability not only to establish connections, but also to set any of the parameters for a connection. There are security implications for this - for example, RDP file sharing can be used to pass through any directory available on the server running guacd to the remote desktop. This should be taken into consideration when enabling this extension and making sure that guacd is configured in a way that does not compromise sensitive system files by allowing access to them.
Downloading the quickconnect extension
The quickconnect extension is available separately from the main
guacamole.war
. The link for this and all other officially-supported and
compatible extensions for a particular version of Guacamole are provided in the
release notes for that version. You can find the release notes for current
versions of Guacamole here: http://guacamole.apache.org/releases/.
The quickconnect extension is packaged as a .tar.gz
file containing only the
extension itself, guacamole-auth-quickconnect-1.5.0.jar
, which must
ultimately be placed in GUACAMOLE_HOME/extensions
.
Installing the quickconnect extension
Guacamole extensions are self-contained .jar
files which are located within
the GUACAMOLE_HOME/extensions
directory. If you are unsure where
GUACAMOLE_HOME
is located on your system, please consult
Configuring Guacamole before proceeding.
To install the extension, you must:
Create the
GUACAMOLE_HOME/extensions
directory, if it does not already exist.Place the
guacamole-auth-quickconnect-1.5.0.jar
file in theGUACAMOLE_HOME/extensions
directory.
Configuring Guacamole for the quickconnect extension
The quickconnect extension has two configuration properties that allow for controlling what connection parameters can be used in the URIs that are opened with the quickconnect extension:
quickconnect-allowed-parameters
An optional list of parameters that are allowed to be used by connections that are created and accessed via the quickconnect extension. If this property is present, only parameters in this list will be allowed. If this property is absent, any/all parameters will be allowed unless explicitly denied using the
quickconnect-denied-parameters
property.quickconnect-denied-parameters
An optional list of parameters that are explicitly denied from being used by connections created and accessed via the quickconnect extension. If this property is present, any parameters in this list will be removed from the connection configuration when it is created, even if those parameter are listed above in the
quickconnect-allowed-parameters
property. If this property is not present, no connection parameters will be explicitly denied.
Completing the installation
Guacamole will only load newly-installed extensions during startup, so your servlet container will need to be restarted before the quickconnect extension can be used. Doing this will disconnect all active users, so be sure that it is safe to do so prior to attempting installation. When ready, restart your servlet container and give the extension a try.
Using the quickconnect extension
The quickconnect extension provides a field on the home page that allows you to enter a Uniform Resource Identifier (URI) to create a connection. A URI is in the form:
protocol://username:password@host:port/?parameters
The protocol
field can have any of the protocols supported by Guacamole, as
documented in Configuring Guacamole. Many of the protocols define a default
port
value, with the exception of VNC. The parameters
field can specify any
of the protocol-specific parameters as documented on the configuration page.
To establish a connection, simply type in a valid URI and either press “Enter” or click the connect button. This extension will parse the URI and create a new connection, and immediately start that connection in the current browser.
Here are a few examples of URIs:
ssh://linux1.example.com/
Connect to the server linux1.example.com using the SSH protocol on the default SSH port (22). This will result in prompting for both username and password.
vnc://linux1.example.com:5900/
Connect to the server linux1.example.com using the VNC protocol and specifying the port as 5900.
rdp://localuser@windows1.example.com/?security=rdp&ignore-cert=true&disable-audio=true&enable-drive=true&drive-path=/mnt/usb
Connect to the server windows1.example.com using the RDP protocol and the user “localuser”. This URI also specifies several RDP-specific parameters on the connection, including forcing security mode to RDP (security=rdp), ignoring any certificate errors (ignore-cert=true), disabling audio pass-through (disable-audio=true), and enabling filesystem redirection (enable-drive=true) to the /mnt/usb folder on the system running guacd (drive-path=/mnt/usb).


The OpenRate object adapter allows any other Java system to link to OpenRate using direct invocation, and use the rating capabilities. The input stream of objects are converted to OpenRate records, and are processed as normal.


Your message has been submitted. If your message requires contacting you, we will be touch with you as soon as possible.
Thank you.
% c++ #include "models.h" %> <% skin sgskin %> <% view AboutView uses sg::web::models::About %> <% template render() %>
Your message has been submitted. If your message requires contacting you, we will be touch with you as soon as possible.
Thank you.


JobQueueEvent
public enum JobQueueEvent
Defines the key events which occur to a JobQueue
‘s Job
- added: The jobs were added to the JobQueue
- cancelled: The jobs were cancelled in the JobQueue
- removed: The jobs were removed from the JobQueue
- processed: The jobs were successfully processed
- failedToProcess: The jobs failed to successfully process
-
The jobs were added to the JobQueue
Declaration
Swift
case added,
-
The jobs were cancelled in the JobQueue
Declaration
Swift
cancelled,
-
The jobs were removed from the JobQueue
Declaration
Swift
removed,
-
The jobs were successfully processed
Declaration
Swift
processed,
-
The jobs failed to successfully process
Declaration
Swift
failedToProcess


Name:
University:
Department:
Overall Rating: 4.5/5
Difficulty: 4.1/5
    Comments:
    Rate This Professor:


--- layout: archive title: Zulip Chat Archive permalink: /stream/217875-Is-there-code-for-X?/topic/mem_span.20if.20finite.20linear.20combination.html ---
There used to be finsupp.mem_span_iff_total
but with the refactor of basis and everything, I can't find something like it anymore. What I need is that every element of a span is a finite linear combination. What is the current mathlib way of writing this?
Is this different from the finsupp.mem_span_iff_total
still available in linear_algebra/finsupp.lean
?
Because I have no idea what that theorem states :P
Aah, awesome. No idea why my code search didn't find this.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


This has some major spoilers for the film, so be forwarned. The won't appear till later in the article, so you're safe for now.
Eyes Wide Shot (1999) Running time: 2 hours 39 minutes 2.35:1 Theatrical aspect **** out of ****
Starring: Tom Cruise (Dr. Bill Hardford), Nicole Kidman (Alice Hardford), Sidney Pollack, Leelee Sobieski, Todd Field (Nick Nightingale) Directed, Co-Written, Produced by: Stanley Kubrick Inspired by: "Traumnovelle" by: Arthur Schnitzer
This is an interesting film. I must first off state, that you musn't believe ANY of the rumors of the film. Cruise is not a cross dresser, Kidman doesn't shoot heroin, and there's not any scene between the two that would suggest that they were aided by a sex therapist.
The look of the film is to suggest that it follows the translation of the inspired book from the film was written. The translation, "Dream Novel," makes you thing that the film should have been titled Dream Film. There is a noticable amount of graininess to the film. Rather than complain about it as some may and already have, see it as a style of shooting. I would gather that Kubrick got on another lighting kick shooting this and shot with as much natural light as he could. This and the film looks like it was pushed another two stops to add more grain and brighten it slightly.
As an auteur and stickler for details, Kubrick seemed to be a bit lax on this one. The film looks great, but there are a good deal of bloopers/flubs that occur. You see LOTS of boom shots (in reflection) and you see the camera at least twice. 16 months for this? Wow. Reflection is the biggest killer for this film. Their apartment and almost everything in the film casts reflections and the crew can be seen in these, some quite glaringly.
One more topic of heated discussion: I saw the "Austin Powers" version, and to be perfectly frank, unless you know where the overlays are supposed to be, you'll probably not see them. Two girls standing next to each other look a little suspicious, but I can wait for the unrated version on video to see it the way it's supposed to be.
Spoilers below:
The film itself starts with (Cruise) Bill and (Kidman) Alice getting ready for a little X-mas soiree. They go to a quite elegant party in what seems to be a storagehouse for lighting equipment, which is actually an apartment owned by Pollack.
Bill runs into an old friend from medical school who is now the party's entertainment. Soon after, Bill and Alice are flirting with others at the party, thinking that the other has not noticed. Bill is called to help with a partygoer who has had a bit too much of a good time.
The next day, Bill and Alice, casually smoking marijunana in their bedroom discuss the previous nights flirtations. They both discover that they both knew about the flirting. Bill starts talking about what women can provide in a relationship, and gets Alice extremely angry. In her hazy state, she tells of an opportunity she almost acted on to cheat on Bill, not caring about the possible aftereffects.
Bill gets called away when one of his patients dies, and goes to console his daughter. When his patient's engaged daughter makes a plea for his love and affection, he is struck with images of an affair that never occured between his wife, Alice and a naval officer. He sees "opportunity" as a betrayal to his wife, and before they can continue, they are interrupted.
As he strolls home, he encounters a hooker. Seeing another "opportunity" arise, he follows the hooker home. They toy around, but before the act ensues, Alice calls his cell phone. He breaks the date with the hooker, and heads back out into the night.
He passes a lounge and notices that his old medical school buddy is playing, so he heads in. When he meets the friend, the friend reveals that for extra scratch, he plays these strange parties, while blindfolded. Bill is intrigued and wants to go to one. Nick reluctantly sets him up with directions and a password.
What follows this is a short meeting where Bill obtains a costume for this party and meets a young girl, Leelee Sobieski, and her father. The young girl has drawn his eye, but her young age, and the prescence of her father deter this from happening.
He gets to the party, which is to say the least, a strange affair. After partaking in some strange "religious" right, women and men pair off for the orgy to end all orgies.
He is detained after a second warning, where he is outed for not being in the group.
After getting home, he hides the evidence of his evenings events. Unable to carry on in his day, he tries piece the events of the previous night together. In the process, he finds that Nick has disappeared, his life is possibly in danger, and the woman that warned him has died.
I'm trying to save a bit of the film here, it's worth sitting through to get to this point. This is only about 100 minutes at this point.
This is a strange film, because despite the events that occur, the film has a strong family message behind it. It will be hard to pidgeonhole this film as a certain kind of a film. It's got sex in it, it has nudity, drugs, and many more immoralistic values.
But they all serve to show why they are bad in one's life.
I recommend this film highly on many merits. Cruise and Kidman are rarely together for longer than 5 minutes after the opening scene, and the secrecy that shrouded the film should hopefully be apparent as to why it was kept once you see it for yourself.
Go for it, and keep your eyes open.
Aaron Strader<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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EBD - Easton Bible DIctionary
Kinah
KINAH
"KINAH "an elegy, a city in the extreme south of Judah (
Joshua 15:22
). It was probably not far from the Dead Sea, in the Wady Fikreh.
"KINAH "an elegy, a city in the extreme south of Judah (Joshua 15:22). It was probably not far from the Dead Sea, in the Wady Fikreh.


{{ partial "head.html" . }}
{{ partial "nav.html" . }}Whether you are going to work with us on projects, or use our services as a client, we pledge to respect and foster this manifesto entailing our attitude and belief.
We leave the place in a better state than we found it
The experience is as important as the underlying data
We aim at excellency also in the simplest things
Our solution is not the easiest nor the hardest
We foster creative science: inventiveness to reach knowledge
We provide innovative solutions
Attention to detail is paramount and can never be overlooked
Perfection is impossible to reach, we get asymptotically close to it with arbitrary precision
We get things done in a timely manner to the best of our possibilities
Our choices are courageous and effective, working towards the most appropriate solution
We use our best efforts to deliver what agreed between our client and the team
We know how to balance strategy and tactic
“Work-life balance” is not a contraposition of two different things: work is an essential part of life
We care for our health: mens sana in corpore sano
We value personal growth; it contributes to the strength of the whole team
Failure can happen and is OK as long as we can learn from it
We are loyal to each other during all time our paths are crossed
We have tasks and responsibilities, not offices and timesheets
We promote diversity and gender equality
We have utter respect for each other and treat each other as peers
We nurture transparency in responsibilities, communication and remuneration
Candour is the basis of all our communication, even when uncomfortable
We are part of a team and always aware of that, regardless of duties and status
We help our colleagues to the best of our possibilities and are not ashamed to get help from them


Puzzle Rain
by Mozilla VR
A musical
WebVR
journey for the
HTC Vive
.
Read our blog post!
Normal mode
(Recommended for minimum spec. PCs)
Spectator mode
(Recommended for powerful PCs)
Enter VR


{{> "systems/cyphersystem/templates/partials/actor/SkillsTab.html"}}
{{> "systems/cyphersystem/templates/partials/actor/AbilitiesTab.html"}}
{{> "systems/cyphersystem/templates/partials/actor/CyphersTab.html"}}
{{> "systems/cyphersystem/templates/partials/actor/EquipmentTab.html"}}
{{> "systems/cyphersystem/templates/partials/actor/BioTab.html"}}


Speed limit to be reduced in two Silver Zones
by Malavika MenonThe speed limit in two Silver Zones in Bukit Merah and Jurong West will be reduced from 40kmh to 30kmh from April next year.
The Land Transport Authority (LTA) announced the one-year trial for Bukit Merah View and Jurong West Street 52 in a Facebook post yesterday.
On why the new speed limit will be implemented, LTA said: "Such traffic calming measures are aimed at slowing down motorists' speeds to make our roads safer for pedestrians, especially for our seniors when they navigate in the Silver Zones."
In addition to the new speed limit, LTA said there would be "traffic calming features", such as raised junctions and road markings, in the Bukit Merah and Jurong West zones from December.
LTA said it will work with the community during the trial period to refine the measures implemented.
In March this year, LTA said it would lower the speed limit in some Silver Zones from 40kmh to 30kmh as part of a trial in areas with large populations of seniors.
The Silver Zone scheme was first announced in 2014. It seeks to create such zones in areas with high populations of senior residents, relatively higher accident rates involving seniors, and amenities that they frequent, such as wet markets.
When an area is designated as a Silver Zone, some measures are implemented to help slow traffic down, such as lowering speed limits, having two-stage crossings so pedestrians can wait at the centre divider before crossing over to the other side, and narrowing roads at crossings to get cars to slow down.
Three-dimensional road markings were also introduced in the Whampoa Drive Silver Zone last year. The markings made the roads appear narrower.
Currently, there are 17 Silver Zones island-wide. By 2023, there will be 50 such zones. According to the LTA, there has been a 75 per cent drop in the number of accidents involving elderly pedestrians in Silver Zones.


PRICE-LEVEL CHANGES AND THE INVENTORY POLICY
OF THE FIRM
A DISSERTATION SUBMITTED TO THE GRADUATE SCHOOL OF BUSINESS AND THE COMMITTEE ON GRADUATE STUDIES OF STANFORD UNIVERSITY IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF
DOCTOR OF PHILOSOPHY
By Claude Machline
June 1971


A non-empty zero-indexed array A consisting of N integers is given. The consecutive elements of array A represent consecutive cars on a road.
Array A contains only 0s and/or 1s:
- 0 represents a car traveling east,
- 1 represents a car traveling west.
The goal is to count passing cars. We say that a pair of cars (P, Q), where 0 ≤ P < Q < N, is passing when P is traveling to the east and Q is traveling to the west.
For example, consider array A such that:
A[0] = 0 A[1] = 1 A[2] = 0 A[3] = 1 A[4] = 1We have five pairs of passing cars: (0, 1), (0, 3), (0, 4), (2, 3), (2, 4).
Write a function:
def solution(A)
that, given a non-empty zero-indexed array A of N integers, returns the number of pairs of passing cars.
The function should return −1 if the number of pairs of passing cars exceeds 1,000,000,000.
For example, given:
A[0] = 0 A[1] = 1 A[2] = 0 A[3] = 1 A[4] = 1the function should return 5, as explained above.
Assume that:
- N is an integer within the range [1..100,000];
- each element of array A is an integer that can have one of the following values: 0, 1.
Complexity:
- expected worst-case time complexity is O(N);
- expected worst-case space complexity is O(1), beyond input storage (not counting the storage required for input arguments).


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| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final boolean |
DEBUG |
true |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
EXTRA_PARENT_ID |
"PARENT_ID" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
LOCATION_REQUEST |
"LOCATION" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
CAMERA_REQUEST_ID |
2 |
public static final java.lang.String |
COMMENT_STRING |
"CSTR" |
public static final int |
LOCATION_REQUEST_ID |
1 |
public static final java.lang.String |
PARENT_STRING |
"PID" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
location_array |
2131034112 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
activity_horizontal_margin |
2130968576 |
public static final int |
activity_vertical_margin |
2130968577 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
ic_action_edit |
2130837504 |
public static final int |
ic_action_favorite |
2130837505 |
public static final int |
ic_action_refresh |
2130837506 |
public static final int |
ic_action_reply |
2130837507 |
public static final int |
ic_action_save |
2130837508 |
public static final int |
ic_launcher |
2130837509 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
action_edit |
2131296300 |
public static final int |
action_fav |
2131296299 |
public static final int |
action_favourites |
2131296308 |
public static final int |
action_follow |
2131296304 |
public static final int |
action_followed |
2131296311 |
public static final int |
action_location |
2131296309 |
public static final int |
action_new |
2131296306 |
public static final int |
action_refresh |
2131296303 |
public static final int |
action_reply |
2131296302 |
public static final int |
action_save |
2131296301 |
public static final int |
action_set_username |
2131296310 |
public static final int |
action_settings |
2131296305 |
public static final int |
action_sort |
2131296307 |
public static final int |
attachButton |
2131296290 |
public static final int |
children_list |
2131296262 |
public static final int |
commentEditText |
2131296286 |
public static final int |
commentTextView |
2131296265 |
public static final int |
current_pic_title_textview |
2131296267 |
public static final int |
currentLatLocation |
2131296288 |
public static final int |
currentLongLocation |
2131296289 |
public static final int |
currentPicture |
2131296287 |
public static final int |
customLocationRadioButton |
2131296280 |
public static final int |
edit_bodytext_textview |
2131296266 |
public static final int |
edit_lat_textview |
2131296269 |
public static final int |
edit_location_button |
2131296272 |
public static final int |
edit_long_textview |
2131296270 |
public static final int |
edit_pic_button |
2131296271 |
public static final int |
edit_pic_view |
2131296268 |
public static final int |
edit_save_button |
2131296273 |
public static final int |
edit_username_textview |
2131296264 |
public static final int |
fragment |
2131296275 |
public static final int |
gpsRadioButton |
2131296278 |
public static final int |
itemAuthor |
2131296296 |
public static final int |
itemDistance |
2131296297 |
public static final int |
itemIcon |
2131296294 |
public static final int |
itemPreview |
2131296295 |
public static final int |
itemReplyCount |
2131296298 |
public static final int |
lardTextView |
2131296284 |
public static final int |
latEditText |
2131296283 |
public static final int |
locationButton |
2131296291 |
public static final int |
locationSettingsTextView |
2131296276 |
public static final int |
locationSpinner |
2131296281 |
public static final int |
lonEditText |
2131296282 |
public static final int |
parent_author |
2131296256 |
public static final int |
parent_comment_body |
2131296259 |
public static final int |
parent_location |
2131296260 |
public static final int |
parent_num_replies |
2131296261 |
public static final int |
parent_picture |
2131296257 |
public static final int |
saveLocationButton |
2131296277 |
public static final int |
scroller |
2131296258 |
public static final int |
selectLocationRadioButton |
2131296279 |
public static final int |
sendButton |
2131296292 |
public static final int |
spinnerItem |
2131296293 |
public static final int |
threadsListView |
2131296274 |
public static final int |
usernameEditText |
2131296285 |
public static final int |
usernameTextView |
2131296263 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
activity_comment |
2130903040 |
public static final int |
activity_edit_comment |
2130903041 |
public static final int |
activity_favourite |
2130903042 |
public static final int |
activity_follow |
2130903043 |
public static final int |
activity_location_selection |
2130903044 |
public static final int |
activity_main |
2130903045 |
public static final int |
activity_new_comment |
2130903046 |
public static final int |
fragment_favourite |
2130903047 |
public static final int |
fragment_follow |
2130903048 |
public static final int |
fragment_set_username |
2130903049 |
public static final int |
location_list_item |
2130903050 |
public static final int |
location_spinner |
2130903051 |
public static final int |
spinner_item |
2130903052 |
public static final int |
thread_list_item |
2130903053 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
comment_actionbar |
2131230720 |
public static final int |
favourite |
2131230721 |
public static final int |
follow |
2131230722 |
public static final int |
location_selection |
2131230723 |
public static final int |
main |
2131230724 |
public static final int |
main_menu |
2131230725 |
public static final int |
new_comment |
2131230726 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
action_edit |
2131099655 |
public static final int |
action_fav |
2131099652 |
public static final int |
action_refresh |
2131099676 |
public static final int |
action_reply |
2131099653 |
public static final int |
action_save |
2131099654 |
public static final int |
action_settings |
2131099649 |
public static final int |
app_name |
2131099648 |
public static final int |
attach_button |
2131099661 |
public static final int |
cancel |
2131099672 |
public static final int |
comment_text_view |
2131099660 |
public static final int |
cur_pic_title |
2131099669 |
public static final int |
fake_hint |
2131099658 |
public static final int |
favorites |
2131099666 |
public static final int |
hello_world |
2131099678 |
public static final int |
location_button |
2131099663 |
public static final int |
location_settings |
2131099667 |
public static final int |
Reply |
2131099656 |
public static final int |
save_button |
2131099668 |
public static final int |
select |
2131099673 |
public static final int |
send_button |
2131099662 |
public static final int |
set |
2131099675 |
public static final int |
set_username |
2131099671 |
public static final int |
sort_by |
2131099665 |
public static final int |
title_activity_comment |
2131099664 |
public static final int |
title_activity_edit_comment |
2131099670 |
public static final int |
title_activity_favourite |
2131099677 |
public static final int |
title_activity_follow |
2131099679 |
public static final int |
title_activity_location_selection |
2131099651 |
public static final int |
title_activity_new_comment |
2131099650 |
public static final int |
username |
2131099674 |
public static final int |
username_edittext_view |
2131099659 |
public static final int |
username_text_view |
2131099657 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
AppBaseTheme |
2131165184 |
public static final int |
AppTheme |
2131165185 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
PREFS_NAME |
"favourites.pref" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
PREFS_NAME |
"follows.pref" |


faust2[...]
Tools
While in its most primitive form, Faust is distributed as a command-line compiler, a wide range of tools have been developed around it in the course of the past few years. Their variety and their function might be hard to grab at first. This description provides an overview of their role and will hopefully help you decide which one is better suited for your personal use.
The Faust tools is a set of scripts that take a dsp file as input to generate various output for a lot of architectures and platforms. All the tools names are in the form faust2xx
where xx
is the target architecture.
Use -h
or -help
to get more information on each specific script options, the supported platforms and possibly the required packages. Additional Faust compiler options (like -vec -lv 0 -I /path/to/lib
) can be given. For scripts that combines Faust and the C++ compiler, you can possibly use the CXXFLAGS
environment variable to give additional options to the C++ compiler.
Note that some of the tools are somewhat meta tools when they are based on a framework that itself can generate several formats later on. This is the case of the faust2juce
script for instance.
Note that using -inj <f>
option allows to inject a pre-existing C++ file (instead of compiling a dsp file) into the architecture files machinery. Assuming that the C++ file implements a subclass of the base dsp
class, the faust2xx
scripts can possibly be used to produce a ready-to-use application or plugin that can take profit of all already existing UI and audio architectures.
The template-llvm.cpp
file that uses libfaust + LLVM backend to dynamically compile a foo.dsp file is an example of this approach. It has be used with the -inj option in faust2xx
tools like:
faust2cagtk -inj template-llvm.cpp faust2cagtk-llvm.dsp
(a dummy DSP) to generate a monophonicfaust2cagtk-llvm
application.
or:
faust2cagtk -inj template-llvm.cpp -midi -nvoices 8 faust2cagtk-llvm.dsp
to generate a polyphonic (8 voices), MIDI controllablefaust2cagtk-llvm
application.
Note that libfaust and LLVM libraries still have to be added at the link stage, so a -dyn : create libfaust + LLVM backend dynamic version option has been added to the faust2cagtk
tool and some others.
faust2alqt
Usage: faust2alqt [options] [Faust options] <file.dsp> Target platform: Linux Require: Alsa, QT Compiles Faust programs to ALSA and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -qrcode : activates QR code generation -poly : produces a polyphonic DSP, ready to be used with MIDI events Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2alsa
Usage: faust2alsa [options] [Faust options] <file.dsp> Target platform: Linux Require: Alsa Compiles Faust programs to ALSA and GTK Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -qrcode : activates QR code generation -poly : produces a polyphonic DSP, ready to be used with MIDI events Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2alsaconsole
Usage: faust2alsaconsole [options] [Faust options] <file.dsp> Target platform: Linux Require: Alsa Compiles Faust programs to CLI and ALSA Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -arch32 : compiles a 32 bits binary -arch64 : compiles a 64 bits binary Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2android
Usage: faust2android [options] [Faust options] <file.dsp> Target platform: Android Require: Android SDK Compile a Faust program to an Android app Options: -osc : activates OSC control -source : creates an eclipse project of the app in the current directory. -swig : regenerates the C++ and the JAVA interface for the native portion of the app. -faust : only carries out the Faust compilation and install the generated C++ file in the JNI folder. -reuse : preserves build directory and reuse it to speedup compilation. -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -install : once compilation is over, installs the generated apk on the Android device connected to the computer -debug : activates verbose output Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2androidunity
Usage: faust2androidunity [options] [Faust options] <file1.dsp> [<file2.dsp>] Target platform: Android Unity Require: Android SDK Make sure the ANDROID_HOME environment variable is set to the sdk folder. Creates android libraries (armeabi-v7a and x86) for faust unity plugin. If you need other android architectures, open architecture/unity/Android/Application.mk and modify APP_ABI. See architecture/unity/README.md for more info (also available from the compile folder) Options: -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -android : creates also the c# and JSON files Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2api
Usage: faust2api [options] [Faust options] <file.dsp> faust2api can be used to generate Faust based dsp objects for various platforms: Output options: -ios : generates an iOS API -android : generates an Android API -coreaudio : generates an OSX CoreAudio API -alsa : generates an ALSA API -jack : generates a JACK API -portaudio : generates a PortAudio API -rtaudio : generates an RTAudio API -of : generates an openFrameworks API -juce : generates a JUCE API -dummy : generates a dummy audio API -teensy : generates a Teensy API -esp32 : generates a ESP32 API Global options: -opt native|generic : activates the best compilation options for the native or generic CPU -nvoices <num> : creates a polyphonic object with <num> voices -effect <effect.dsp> : adds an effect to the polyphonic synth (ignored if -nvoices is not specified) -effect auto : adds an effect (extracted automatically from the dsp file) to the polyphonic synth (ignored if -nvoices is not specified) -nodoc : prevents documentation from being generated -nozip : prevents generated files to be put in a zip file -target <target> : sets a name of the target folder or the zip file. Defaults to "dsp-faust" Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation. Android specific options: -package : set the JAVA package name (e.g. '-package mypackage' will change the JAVA package name to 'mypackage.DspFaust'). The default package name is 'com.DspFaust.' -soundfile : add built-in Soundfile support to the API Options supported by iOS, CoreAudio, ALSA, JACK, PortAudio, openFrameworks and JUCE -midi : add built-in RtMidi support to the API -osc : add built-in OSC support to the API -soundfile : add built-in Soundfile support to the API JACK specific options -build : build a ready to test binary -dynamic : add libfaust/LLVM dynamic DSP compilation mode
faust2bela
Usage: faust2bela [options] [Faust options] <file.dsp> Target platform: Bela Compiles Faust programs to the BELA board Options: -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events Polyphonic mode means MIDI instrument with at least 1 voice. Use no arguments for a simple effect. -gui : activates a self-hosted GUI interface. Requires to have libmicrohttpd and libHTTPDFaust installed. -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI -tobela : to send C++ file into bela, and to run it Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2bench
Usage: faust2bench [Faust options] <file.dsp> Compiles Faust programs to a benchmark executable Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2cagtk
Usage: faust2cagtk [options] [Faust options] <file.dsp> Target platform: MacOS Require: GTK Compiles Faust programs to CoreAudio and GTK Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -dyn : create libfaust + LLVM backend dynamic version -resample : to resample soundfiles to the audio driver sample rate. -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -preset <directory> : add a preset manager on top of GUI and save the preset files in the given directory -preset auto : add a preset manager on top of GUI and save the preset files in a system temporary directory Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2caqt
Usage: faust2caqt [options] [Faust options] <file.dsp> Target platform: MacOS Require: QT Compiles Faust programs to CoreAudio and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -qrcode : activates QR code generation -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -opt native' to activate the best compilation options for the native CPU : -opt generic' to activate the best compilation options for a generic CPU : -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -resample : to resample soundfiles to the audio driver sample rate -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -preset <directory> : add a preset manager on top of GUI and save the preset files in the given directory -preset auto : add a preset manager on top of GUI and save the preset files in a system temporary directory -me : to catch math computation exceptions (floating point exceptions and integer div-by-zero or overflow) -debug : to print all the build steps -nodeploy : skip self-contained application generation (using 'macdeployqt') Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2cmajor
Usage: faust2cmajor [options] [Faust options] <file.dsp> Compiles Faust programs to Cmajor Options: -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -juce : to create a JUCE project -dsp : to create a 'dsp' compatible subclass -test : to test the resulting patch with 'cmaj render' -play : to start the 'cmaj' runtime with the generated Cmajor file Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2csound
Usage: faust2csound [options] [Faust options] <file.dsp> Target platform: any Require: CSound Dev Kit Compiles a Faust program into a Csound opcode Options: -arch32 : generates a 32 bit architecture. -arch64 : generates a 64 bit architecture. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2csvplot
Usage: faust2csvplot [options] [Faust options] <file.dsp> Compiles Faust programs to plotters, additional control parameters depend of the DSP, the following 5 options are given at runtime: -dyn : create libfaust + LLVM backend dynamic version -s <n> : start at the sample number <n> (default is 0) -n <n> : render <n> samples (default is 16) -r <rate> : change the sample rate (default is 44100 Hz) -bs <buffer> : change the buffer size (default is 512 frames) Options: -arch32 : generates a 32 bit architecture. -arch64 : generates a 64 bit architecture. -double : generates code with samples of type 'double'. -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2daisy
faust2daisy [-patch] [-midi] [-nvoices <num>] [-sr <num>] [-bs <num>] [-source] [Faust options (-vec -vs 8...)] <file.dsp> Compiles Faust programs to Daisy boards Options: -patch : to compile for 4 ins/outs Patch (knob[1,2,3,4]) -pod : to compile for 2 ins/outs Pod (knob[1,3]) -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -sr <num> : to specify sample rate -bs <num> : to specify buffer size -source : to only create the source folder Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2dplug
Usage: faust2dplug [options] [Faust options] <file.dsp> Require: Dplug Compiles Faust programs to Dplug plugins Options: -vendor <My Company Name> : -vendorid <FaUs> : -pluginid <PlUg> : -homepage <https://faust.grame.fr/> : -effectType <effectDynamics> : Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2dssi
Usage: faust2dssi [options] [Faust options] <file.dsp> Compiles Faust programs to dssi plugins Options: -osc : activates OSC control -arch32 : generates a 32 bit architecture. -arch64 : generates a 64 bit architecture. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2esp32
Usage: faust2esp32 [options] [Faust options] <file.dsp> <file.dsp> faust2esp32 can be used to fully program the ESP32 microncontroller and to generate DSP objects that can be integrated into any ESP32 project Options: -gramophone : generates for GRAME Gramophone -multi : generate for GRAME Gramophone in multi DSP mode -lib : generates a package containing an object compatible with any ESP32 project -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -main : add a 'main' entry point -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -wm8978, -es8388 or -ac101 : to choose codec driver Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2faustvst
Usage: faust2faustvst [options ...] <file.dsp> Require: VST SDK Compiles Faust programs to VST plugins Options: -gui : build the plugin GUI. -keep : retain the build directory. -nometa : ignore metadata (author information etc.) from the Faust source -nomidicc : plugin doesn't process MIDI control data. -notuning : disable the tuning control (instruments only). -novoicectrls : no extra polyphony/tuning controls on GUI (instruments only) -nvoices N : number of synth voices (instruments only; arg must be an integer) -qt4, -qt5 : select the GUI toolkit (requires Qt4/5; implies -gui). -style S : select the stylesheet (arg must be Default, Blue, Grey or Salmon). Environment variables: FAUSTINC: specify the location of the Faust include directory Default: /usr/local/include FAUSTARCH: specify the location of the Faust VST library files Default: /usr/local/share/faust QMAKE: specify the location of the qmake binary Default: qmake SDK: specify the location of the VST SDK Default: /usr/local/src/vstsdk SDKSRC: specify the location of the VST SDK sources Default: /usr/local/src/vstsdk/public.sdk/source/vst2.x
faust2feh
Usage: faust2feh <file.dsp> Compiles Faust programs to SVG and opens them with feh
faust2gen
Usage: faust2gen [options] <file.dsp> Require: Max/MSP SDK Compiles Faust programs to a fausgen~ patch Options: -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events
faust2ios
Usage: faust2ios [options] [Faust options] <file.dsp> Target platform: iOS Compiles Faust programs to iOS applications Options: -midi : activates MIDI control -osc : activates OSC control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -xcode : to compile and keep the intermediate Xcode project -xcodeproj : to produce the intermediate Xcode project -archive : to generate the archive for Apple Store -32bits : to compile 32 bits only binary -noagc : to deactivate audio automatic gain control Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jack
Usage: faust2jack [options] [Faust options] <file.dsp> Target platform: Linux Require: Jack Compiles Faust programs to JACK and GTK Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -dyn : create libfaust + LLVM backend dynamic version -resample : to resample soundfiles to the audio driver sample rate. -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -preset <directory> : add a preset manager on top of GUI and save the preset files in the given directory -preset auto : add a preset manager on top of GUI and save the preset files in a system temporary directory Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jackconsole
Usage: faust2jackconsole [options] [Faust options] <file.dsp> Require: Jack Compiles Faust programs to CLI and JACK Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jackrust
Usage: faust2jackrust [options] [Faust options] <file.dsp> Compiles Faust programs to JACK and Rust binary Options: -source : only generates the source project. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jackserver
Usage: faust2jackserver [options] [Faust options] <file.dsp> Require: Jack, QT Compiles Faust programs to JACK and QT (server mode) Options: -httpd : activates HTTP control -osc : activates OSC control -qrcode : activates QR code generation Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jaqt
Usage: faust2jaqt [options] [Faust options] <file.dsp> Require: Jack, QT Compiles Faust programs to JACK and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -qrcode : activates QR code generation -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -preset <directory> : add a preset manager on top of GUI and save the preset files in the given directory -preset auto : add a preset manager on top of GUI and save the preset files in a system temporary directory -resample : to resample soundfiles to the audio driver sample rate. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2jaqtchain
Usage: faust2jaqtchain [options] [Faust options] <file.dsp> Require: Jack, QT Compiles several Faust programs to JACK and QT Options: -httpd : activates HTTP control -osc : activates OSC control Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2juce
Usage: faust2juce [options] [Faust options] <file.dsp> Require: Juce Compiles Faust programs to JUCE standalones or plugins Options: -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -standalone : to produce a standalone project, otherwise a plugin project is generated -vst2sdkdir <folder> : to set directory to VST 2 SDK. -jucemodulesdir <folder> : to set JUCE modules directory to <folder>, such as ~/JUCE/modules -disable-splash-screen : to disable the JUCE splash screen (license is required). -jsynth : to use JUCE polyphonic Synthesizer instead of Faust polyphonic code -llvm : to use the LLVM compilation chain (OSX and Linux for now) -magic : to generate a project using the PluginGuiMagic GUI builder Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2ladspa
Usage: faust2ladspa [options] [Faust options] <file.dsp> Target platform: Linux Compiles Faust programs to LADSPA plugins Options: -arch32 : generates a 32 bit architecture. -arch64 : generates a 64 bit architecture. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2linuxunity
Usage: faust2linuxunity [options] [Faust options] <file.dsp> Target platform: Linux Require: Jack, Unity Compiles Faust programs to Linux x86_64 libraries suitable for the Unity environment Options: -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2lv2
-std=c++11 -fvisibility=hidden -O3 Usage: faust2lv2 [options ...] <file.dsp> Require: QT Compiles Faust programs to lv2 plugins Options: -dyn-manifest : use dynamic manifests (requires LV2 host support). -gui : build the plugin GUI (requires LV2 UI host support). -keep : retain the build directory. -nometa : ignore metadata (author information etc.) from the Faust source -nomidicc : plugin doesn't process MIDI control data. -notuning : disable the tuning control (instruments only). -novoicectrls : no extra polyphony/tuning controls on GUI (instruments only) -nvoices N : number of synth voices (instruments only; arg must be an integer) -osx : -osx to compile on OSX -qt4, -qt5 : select the GUI toolkit (requires Qt4/5; implies -gui) -style S : select the stylesheet (arg must be Default, Blue, Grey or Salmon). Environment variables: FAUSTINC: specify the location of the Faust include directory Default: /usr/local/include/faust FAUSTLIB: specify the location of the Faust LV2 library files Default: /usr/local/share/faust QMAKE: specify the location of the qmake binary Default: qmake
faust2mathdoc
Usage: faust2mathdoc [options] <file.dsp> Require: svg2pdf pdflatex breqn Generate a full Faust documentation in a '*-mdoc' top directory Options: -l LANG : LANG is usually a 2-lowercase-letters language name, like en, fr, or it. -utf8 : force file.dsp to be recoded in UTF-8 before being processed
faust2max6
Usage: faust2max6 [options] [Faust options] <file.dsp> Require: Max/MSP SDK Compiles Faust programs to Max6 externals using double precision samples Options: -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -soundfile-dynamic : similar to -soundfile, but using the installed libsndfile (so possibly using dynamic link). -opt native|generic : activates the best compilation options for the native or generic CPU. -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -us <factor> : upsample the DSP by a factor -ds <factor> : downsample the DSP by a factor -filter <filter> : use a filter for upsampling or downsampling [0..4] -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -native : to compile for the native CPU (otherwise the 'generic' mode is used by default) -universal : to generate a universal (arm/intel) external -nopatch : to deactivate patch generation -nopost : to disable Faust messages to Max console Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2minimal
Usage: faust2minimal [options] [Faust options] <file.dsp> Compiles Faust programs to a minimal executable Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2netjackconsole
Usage: faust2netjackconsole [options] [Faust options] <file.dsp> Require: Jack Compiles Faust programs to NetJack Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2netjackqt
Usage: faust2netjackqt [options] [Faust options] <file.dsp> Require: Jack, QT Compiles Faust programs to NetJack and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2nodejs
Usage: faust2nodejs [driver] [Faust options] <file.dsp> Generate Faust-based nodejs native addons. The generated addons can embed most of the audio engines supported by Faust: ALSA, JACK, CoreAudio, RtAudio, PortAudio, etc. Since faust2nodejs essentially acts as a wrapper to faust2api, it offers the same features than this system (MIDI and OSC support, polyphony, separate effect file, etc.). The following drivers are available: -coreaudio // -alsa // -jack // -portaudio // -rtaudio // -dummy. For example, to create a native nodejs addon with a JACK audio engine, run: faust2nodjs -jack faustFile.dsp The following options are inherited directly from faust2api and can be used with faust2nodejs: Options: -osc : activates OSC control -midi : activates MIDI control -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -source : generates the source of the addon without compiling it -electronv <VERSION> : allows to specify the current version of electron if generating an addon for this framework -debug : prints compilation output Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2osxiosunity
Usage: faust2osxiosunity [options] [Faust options] <file.dsp> Target platform: MacOSX Require: Unity Compiles Faust programs to OSX/iOS libraries suitable for the Unity environment Options: -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -ios : create an iOS static library -universal : generate a 64/32 bits external Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation. See architecture/unity/README.md for more info.
faust2paqt
Usage: faust2paqt [options] [Faust options] <file.dsp> Require: PortAudio, QT Compiles Faust programs to PortAudio and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -qrcode : activates QR code generation -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -nodeploy : skip self-contained application generation (using 'macdeployqt') Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2plot
Usage: faust2plot [options] [Faust options] <file.dsp> Compiles Faust programs to plotters, additional control parameters depend of the DSP, the following 4 options are given at runtime: -dyn : create libfaust + LLVM backend dynamic version -s <n> : start at the sample number <n> (default is 0) -n <n> : render <n> samples (default is 16) -r <rate> : change the sample rate (default is 44100 Hz) Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2portaudiojulia
Usage: faust2portaudiojulia [options] [Faust options] <file.dsp> Require: PortAudio Compiles Faust programs to PortAudio and Julia binary -osc : to activate OSC control on 5000 and 5001 ports -play <num> : to start the 'Julia' runtime with <num> threads and the generated file.jl Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2portaudiorust
Usage: faust2portaudiorust [options] [Faust options] <file.dsp> Require: PortAudio Compiles Faust programs to PortAudio and Rust binary Options: -source : only generates the source project. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2raqt
Usage: faust2raqt [options] [Faust options] <file.dsp> Require: QT Compiles Faust programs to RtAudio and QT Options: -httpd : activates HTTP control -osc : activates OSC control -midi : activates MIDI control -qrcode : activates QR code generation -poly : produces a polyphonic DSP, ready to be used with MIDI events -nodeploy : skip self-contained application generation (using 'macdeployqt') Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2rpialsaconsole
Usage: faust2rpialsaconsole [options] [Faust options] <file.dsp> Target platform: RaspberryPi Require: Alsa Compiles Faust programs to RaspberryPi - alsa console architecture Options: -osc : activates OSC control -httpd : activates HTTP control -arch32 : generates a 32 bit architecture. -arch64 : generates a 64 bit architecture. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2rpinetjackconsole
Usage: faust2rpialsaconsole [options] [Faust options] <file.dsp> Target platform: RaspberryPi Require: NetJack Compiles Faust programs to RaspberryPi - netjack-console architecture Options: -osc : activates OSC control -httpd : activates HTTP control Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2sam
Usage: faust2sam [options] [Faust options] <file.dsp> Target platform: ADI SHARC Audio Module board Generates inline Faust objects for the ADI SHARC Audio Module board Options: -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2smartkeyb
FAUST2SMARTKEYB - MUSICAL MOBILE APP GENERATOR faust2smartkeyb takes a Faust code as its main argument and convert it into a ready-to-use app for Android or iOS. The only two required arguments of faust2smartkeyb are a Faust file and the target platform (-android or -ios): Usage: faust2smartkeyb [options] [Faust options] <file.dsp> Target platform: iOS, Android Options: -android : generates an Android app -ios : generates an iOS app -osc : activates OSC control -debug : activate debug mode -effect : allow to specify an effect Faust file (e.g., -effect myEffect.dsp) -install : install the app on the connected device (Android only) -nvoices : specify the max number of voices -reuse : reuse the same project source -source : only generate the source (no compilation) Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation. More information and tutorials at: https://ccrma.stanford.edu/~rmichon/smartKeyboard
faust2sndfile
Usage: faust2sndfile [Faust options] <file.dsp> Require: libsndfile Process audio files with Faust DSP Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2teensy
faust2teensy [-lib] [-midi] [-nvoices <num>] [Faust options (-vec -vs 8...)] <file.dsp> Options: -lib : generates a package containing an object compatible with the Teensy audio library. -midi : activates MIDI control -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2unity
Usage: faust2unity [options] [Faust options] <file.dsp> Target platform: Android, Linux, MacOSX, iOS, Windows Require: Unity Generates a unity package (compressed .unitypackage folder) with all available architecture libraries for faust unity plugin and the C# files required. Use arguments to generate specific architectures Options: -w32 : generates a Windows 32 bits library -w64 : generates a Windows 64 bits library -osx : generates a macOS library -ios : generates an iOS library -android : generates Android libraries (armeabi-v7a and x86). -linux : generates a Linux library -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -source : generates the source files (uncompressed folder) -unpacked : generates an unpacked folder with files organized like the Unity Asset hierarchy. Use this options to add specific files in the unity package (in the Assets folder, then use 'encoderunitypackage <folder>' to compress and pack it. Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation. See architecture/unity/README.md for more info.
faust2vcvrack
faust2vcvrack [-soundfile] [-source] [-nvoices <num>] [Faust options] <file.dsp> Compiles Faust programs to VCV Rack modules -soundfile : when compiling a DSP using the 'soundfile' primitive, add required resources -source : to only create the source folder -nvoices <num> : produces a polyphonic DSP with <num> voices, ready to be used with MIDI events -version <1|2> : to set the plugin version, 1 by default Faust options : any option (e.g. -vec -vs 8...). See the Faust compiler documentation.
faust2wasm
Usage: faust2wasm [options] <file.dsp> Compiles Faust programs to WASM modules Options: -poly : produces a polyphonic DSP, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -opt : optimize the wasm module using Binaryen tools (https://github.com/WebAssembly/binaryen) -worklet : generates AudioWorklet compatible code -wap : generates a WAP (Web Audio Plugin). This forces -worklet mode, and create additional files -wap2 : generates a WAP V2 (Web Audio Plugin). This forces -worklet mode, and create additional files -comb : combine several DSPs in a unique resulting 'comb.js' file, sharing the same Emscripten runtime -emcc : compile C++ generated code to wasm with Emscripten, otherwise the internal wasm backend is used [experimental] -npm : add a package.json file for npm package distribution
faust2webaudiowasm
Usage: faust2webaudiowasm [options] <file.dsp> Compiles Faust programs to self-contained HTML pages with WASM Options: -poly : produces a polyphonic DSP, ready to be used with MIDI events -effect <effect.dsp> : generates a polyphonic DSP connected to a global output effect, ready to be used with MIDI or OSC -effect auto : generates a polyphonic DSP connected to a global output effect defined as 'effect' in <file.dsp>, ready to be used with MIDI or OSC -opt : optimize the wasm module using Binaryen tools (https://github.com/WebAssembly/binaryen) -worklet : generates AudioWorklet compatible code -links : add links to source code and SVG diagrams in the generated HTML file -emcc : use the EMCC generated glue (mandatory when using 'soundfiles' in the DSP code) [experimental]
faust2webaudiowast
Usage: faust2webaudiowast [options] <file.dsp> Compiles Faust programs to self-contained HTML pages with WASM Options: -poly : produces a polyphonic DSP, ready to be used with MIDI events -opt : optimize the wasm module using Binaryen tools (https://github.com/WebAssembly/binaryen) -worklet : generates AudioWorklet compatible code -links : add links to source code and SVG diagrams in the generated HTML file -emcc : compile C++ generated code to wasm with Emscripten, otherwise the internal wasm backend is used


The approaches to the harbour can be lumpy in a strong southerly wind due to the shallow bank some miles south of the coast.
This is a busy city and a main route for trade with Turkey.
For full details on clearing into our out of Greece see Greek Formalities.
This is a port of entry. Reports from cruisers 2015 are that checking into Greece here is straightforward and efficient.
Last updated June 2015.
Moor stern-to or alongside the north quay near the entrance to the inner harbour. If there is space, it is possible to moor in the inner basin itself. There is however limited room for visiting yachts and you may find yourself berthed on a commercial quay (dirty and noisy), or having to negotiate with the local fisherman to get a berth, neither of which are ideal.
The shelter is good (although in strong southerlies it can be lumpy) and the holding excellent.
There is shore power (although it's expensive) and water available here. As this is a commercial port, some repairs are possible and there are plenty of hardware shops.
Last updated July 2015.


There used to be a number of choices as to what launchers you could use to connect to servers with, however, we've curated the above links and guides to enable you to be able to connect to our servers successfully.
If you need further assistance with using one of the launchers listed above please feel free to join our Discord and ask for help in the support section.


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S3 path for the file upload |
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if you want something new,you have to stop doing something old
You can look into each every street light's brightness percentage in a particular time slot in the area as per assigned to you
You can change the brightness percentage for each and every timeslot available as per your wishes and see the current updates working immediately
you can look into the feedback from our customers to improve the product we made