cyber-ui-work-on-tasks-workflow handles retrieving and displaying a list of task suggestions.
Inputs
displayComponent: the Angular component to use to display the tasks. Tasks will be passed to the display component's tasks input as an Observable<TASK_T[]>.
Usage notes
You'll probably want to constrain the width of this workflow, to maintain aesthetically reasonable aspect ratios of the interior items such as expansion panels (unless those items have their own max widths.) For example, you could give this workflow max-width: 50em;


Before Change
def test_get_non_synthetic_scala_targets(self):
// scala_library - should remain.
scala_target_address = BuildFileAddress(
self.add_to_build_file(
"a/scala/BUILD", "scala_library(name="s", sources=["Source.scala"])"),
"s")
self.build_graph.inject_address_closure(scala_target_address)
scala_target = self.build_graph.get_target(scala_target_address)
// scala_library but with java sources - should be filtered
scala_target_java_source_address = BuildFileAddress(
self.add_to_build_file(
"a/scala_java/BUILD", "scala_library(name="sj", sources=["Source.java"])"),
"sj")
self.build_graph.inject_address_closure(scala_target_java_source_address)
scala_target_with_java_source = self.build_graph.get_target(
scala_target_java_source_address)
// java_library - should be filtered
java_target_address = BuildFileAddress(
self.add_to_build_file(
"a/java/BUILD", "java_library(name="j", sources=["Source.java"])"),
"j")
self.build_graph.inject_address_closure(java_target_address)
java_target = self.build_graph.get_target(java_target_address)
// synthetic scala_library - should be filtered
synthetic_scala_target = self.make_target("a/synthetic_scala:ss", ScalaLibrary)
// Create a custom context so we can manually inject multiple targets of different source types
// and synthetic vs non-synthetic to test the target filtering logic.
context = self._create_context(
target_roots=[
java_target,
scala_target,
scala_target_with_java_source,
synthetic_scala_target
])
// scala_library would bring in "scala-library defined in BUILD.tools
// so we have an extra target here.
self.assertEqual(5, len(context.targets()))
After Change
self.set_options_for_scope(ScalaPlatform.options_scope, scalac=":scala-compiler")
yield
def test_get_non_synthetic_scala_targets(self):
with self.scala_platform_setup():
// scala_library - should remain.
scala_target = self.make_target("a/scala:s", ScalaLibrary, sources=["Source.scala"])
// scala_library but with java sources - should be filtered
scala_target_with_java_source = self.make_target("a/scala_java:sj",
ScalaLibrary,
sources=["Source.java"])
// java_library - should be filtered
java_target = self.make_target("a/java:j", JavaLibrary, sources=["Source.java"])
// synthetic scala_library - should be filtered
synthetic_scala_target = self.make_target("a/synthetic_scala:ss",
ScalaLibrary,
sources=["SourceGenerated.scala"],
derived_from=scala_target)
result_targets = Scalastyle.get_non_synthetic_scala_targets([java_target,
scala_target,
scala_target_with_java_source,
synthetic_scala_target])
// Only the scala target should remain
self.assertEquals(1, len(result_targets))
self.assertEqual(scala_target, result_targets[0])
def test_get_non_excluded_scala_sources(self):
with self.scala_platform_setup():
// this scala target has mixed *.scala and *.java sources.
// the *.java source should be filtered out.


?IDENTIFIED
AT
THE
HERBARIUM
OF
THE
UNIVERSITY
OF
WISCONSIN
fr~J
1953
FASSETT
sT/
Proserpinaca
palustris
L.
var.
palustris
Determined
by
Dr.
P.M.
Catling
-
May
2002
Agriculture
St.
Agri-Food
Canada
DAO
Herbarium
THE
NEW
YORK
EXPLORATION
OF
THE
BAHAMAS
n
-
New
Providence
oJ/kT
N.
L.
BRITTON
I
_
L.
J.
K.
BRACE
f
Collectors
BOTANICAL
GARDEN
01500422
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


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ARGUMENT_OUT_OF_RANGE:"Argument out of range!" = "Argument out of range!"
Error message which say that argument is out of range
type
{string}
CONNECTION_ALREADY_STARTED
CONNECTION_ALREADY_STARTED:"The connection is already started! The connection must be disconnected before establishing a new connection." = "The connection is already started! The connection must be disconnected before establishing a new connection."
Error message which say thaht connection is already connected, and could not connect again
type
{string}
DATA_TYPE_ALLOWED
DATA_TYPE_ALLOWED:"Attempt to send data type that is not allowed!" = "Attempt to send data type that is not allowed!"
Error message which say that data type is not allowed in CommunicationConstraint object
type
{string}
FREQUENCY_RANGE
FREQUENCY_RANGE:"Frequency must be number grater than zero (>0)!" = "Frequency must be number grater than zero (>0)!"
Error message which say that frequency is >0
type
{string}
ID_RANGE
ID_RANGE:"ID must be grater or equal to zero (>=0)!" = "ID must be grater or equal to zero (>=0)!"
Error message which say that ID is >= 0
type
{string}
NOT_CONNECTED
NOT_CONNECTED:"Connection is not connected to server!" = "Connection is not connected to server!"
Error message which say that connection is not connected to server
type
{string}
REQUEST_STREAM_ID_ALLOWED
REQUEST_STREAM_ID_ALLOWED:"Attempt to request stream id is not allowed!" = "Attempt to request stream id is not allowed!"
Error message which say that request for stream id is not allowed in CommunicationConstraint object
Namespace which contains error messages


2016/02/01: Ruby Enumerables Map Method
In this post I'm going to discuss the usefulness of the Ruby Enumerables method called "map".
When I first encountered map, it was around the time of reading and learning about a similar method called "each". If you have a list of items, you can read each item and do "something" with it. In our example, lets consider a list of groceries:
groceries = %w{ apples bread cereal cheese mayo milk soda }
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
Let's say you want to view the list and capitalize the first letter. You can use "each" to iterate through each element and "do something" with it, in this case, we'll capitalize it.
groceries.each{|item| item.capitalize}
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
Hey! That didn't do ANYTHING like I thought. I got no capitals and just the same array back. Well, it turns out each is non-destructive and it outputs its original item. To output something, we could try printing it out. Notice I'm just adding "p" in front of "item.capitalize".
groceries.each{|item| p item.capitalize}
"Apples"
"Bread"
"Cereal"
"Cheese"
"Mayo"
"Milk"
"Soda"
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
Cool! But notice that ultimately at the very bottom, it's still just returning the original elements. That means if I tried to save off the capitalized letters into a new array "new_list" like this...
new_list = groceries.each{|item| p item.capitalize}
"Apples"
"Bread"
"Cereal"
"Cheese"
"Mayo"
"Milk"
"Soda"
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
p new_list
["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
... printing "new_list" reveals that I have a copy of the original array content and NOT the modified capitalized version. Hmm, what to do? The answer lies in map. Map will return a new array with the expression result of its code-block. Let's rework our example to use map instead of each.
groceries.map{|item| item.capitalize}
=> ["Apples", "Bread", "Cereal", "Cheese", "Mayo", "Milk", "Soda"]
new_list = groceries.map{|item| item.capitalize}
=> ["Apples", "Bread", "Cereal", "Cheese", "Mayo", "Milk", "Soda"]
p new_list
["Apples", "Bread", "Cereal", "Cheese", "Mayo", "Milk", "Soda"]
=> ["Apples", "Bread", "Cereal", "Cheese", "Mayo", "Milk", "Soda"]
p groceries
["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
=> ["apples", "bread", "cereal", "cheese", "mayo", "milk", "soda"]
As you can see, map outputs the modifications as a new array without overwriting groceries' original array and it allows saving the new array to new_list. Awesome, right?! Until next time. -- JLH


Please wait! The map is loading.
Please wait! Layer's styles are under constuction.
Please wait! Receiving information from servers.
Please wait! Downloading file to server.
Please wait! Uploading file to server.
Please wait! The map is loading.
Error! The layer name already exists, please give another one.
Error! Both label and URL must be provided, no layer was created.
Error! The layer name already exists, please give another one.
Error! Zoom to all layers is not supported in timemap mode.
Error! Communication with the server failed.
Error! Wrong file type.
Error! All the fields must be provided.
Error! At least one layer must be chosen.
Error! There were no results found.
Error! There was no value selected for the filter.
Error! Please provide an area of interest to detect changes.
Error! Please provide an area of interest to apply filter.
Error! The layer does not exist.
Error! The layer URI is not valid.
Error! At least one parameter must be provided.
Error! A layer title must be provided.
Error! There was no event detected for the given search parameters.
Well done! You successfully deleted the layer.
Well done! The layer is now on top.
Well done! You successfully saved the map.
Well done! You successfully updated the filters for this Class.
Well done! You successfully deleted all the filters of the Class.
Well done! You successfully cleared the spatial filter on the layer.
Well done! You successfully applied the spatial filter on the layer.


The page you're looking for might have been removed, had its name changed or is temporarily unavailable


If there is no vertical spacing around the list this worked.
Element 1
Element 2
If there is no vertical spacing around the list this worked.


No Versioning Strategy
Versioning languages is hard, and there are many ways of getting it wrong. There is not room enough here to go into a full discussion of versioning, but suffice it to say that not thinking about it in version 1 will be the cause of many headaches in version 2. And there always is a version 2. Or even just a 1.1. Or 1.0.1. Change happens.
It is, of course, difficult to predict the many directions in which a vernacular may evolve, and there are cases in which a given evolution of a language will require changes so radical that making it compatible with older content will be a bad idea. It is not those cases that one needs to worry about as they will be easy enough to address by creating something entirely new (a great occasion to fix all of the bad naming decisions you made initially). What language designers need to focus on is the next dot release.
When a language is being created it often starts with a big brainstorm of all the features that it could support, which are then trimmed down to the smallest number of features that will make it useful (the latter phase being, maybe, too often overlooked). A good exercise to try out to see if a language one is designing is ready for evolution is to start with a typical v1 document, and then start adding made up markup corresponding to what it would look like if it made use of all the features that were pushed off for version 2. The question then is: will that document still be processed exactly the same way as the unadorned document in a version 1 processor? If not, and if the intent is not for processors to catch fire unless everything is understood, then you have effectively painted the language into a corner.
If the intent is that x.n+1 should roughly work with a little loss in x.n implementations, you will need a versioning strategy. It‘s your language, with its own specificities, therefore no one can define this strategy for you. Two good places to start are looking at default values and error handling. If you get those right, and remain aware of the risks, you should mostly be in good shape.


PottyMouth
© 2007-2011 Matt Chisholm
matt dash pottymouth at theory dot org
What does it do?
PottyMouth transforms completely unstructured and untrusted text to valid, nice-looking, completely safe XHTML.
PottyMouth is designed to handle input text from non-technical, potentially careless or malicious users. It produces HTML that is completely safe, programmatically and visually, to include on any web page. And you don’t need to make your users read any instructions before they start typing. They don’t even need to know that PottyMouth is being used.
What is it for?
PottyMouth is ideal for displaying blog comments, text email bodies in a web mail application or mailing list web archive, or any text fields on any site with user input text, such as a social networking, dating, or community site. In short, any input which is displayed in HTML and is input as text by a non-technical and/or untrusted user. It has been in use on mosuki.com since January 2007, on spydentify.com since January 2008, and on flakenot.com since December 2009.
What is it not for?
PottyMouth is not intended for HTML page generation, such as writing blog entries, where the author is an authorized and trusted user who may want to exert more control over the content of his or her post. Markdown and SmartyPants, or Textism are good solutions for trusted HTML authoring.
PottyMouth is also not intended for wikis, where the text is more heavily structured and where poorly formatted or malicious input can be quickly corrected by another user. There are many good wiki packages out there; this is not one of them.
Why should I care about…?
…unstructured text input?
The average, non-technical user doesn’t care about formatting syntax and won’t take the time to learn it. PottyMouth lets your website display any user input without having to make your users learn anything. The only “syntax” that PottyMouth uses are conventions that are ubiquitous on-line. If your site displays text input from external programs, third-party sites, or other sources like email, you can’t rely on your users to know about your site’s text formatting conventions.
…layout-safe HTML?
You want to allow your users the freedom to put whatever they want on your site.
If it’s possible for an untrusted or anonymous user to input text that gets inserted in HTML on your site, you need to process that text to make sure it cannot cause problems for other visitors. If your site displays text input from external programs, third-party sites, or other sources like email, you can’t control or check that text until you are displaying it.
…secure HTML?
Allowing anyone to insert raw or even limited HTML into your site is dangerous. If an attacker can insert JavaScript, media, or malicious links into your site, he or she can cause a user or their browser to perform malicious actions or send spam, on your site or third party sites, or they can insert DHTML id attributes or JavaScript to break your DHTML/JavaScript application. If an attacker can insert CSS into your site, they can hide or override advertisements, warnings, or instructions with their own content.
What does it prevent?
PottyMouth prevents against a wide range of potential problems:
- no JavaScript or HTML insertion via

tags - no JavaScript insertion via:

Then pass some text to PottyMouth's parse()
method. This will return a JavaScript object. Then call that object's toString()
method to convert the object to a HTML string.

Download
PottyMouth is licensed under the BSD License. The Python implementation requires Python, version 2.6, 2.7, or 3.3 and newer. Python versions 3.0 through 3.2 are not supported, due to the lack of support for \u
sequences in regular expressions. The last version to support Python 2.4 and 2.5 was 2.1.4.
You can check out the latest development version from GitHub with
git clone git://github.com/glyphobet/pottymouth.git
.
The BitBucket repository is obsolete as of version 2.2, don't use it.
You can also download Python packages of the latest stable release, 2.2.1, released 9 September 2012:
- From pypi with
easy_install pottymouth
. - PottyMouth-2.2.1-py2.7.egg
- PottyMouth-2.2.1.tar.gz
- older versions
- python-pottymouth_2.2.1-0_all.deb
You can also download the latest JavaScript implementation from github.com:
An experimental (obsolete) port of PottyMouth 1.0.2 to Ruby 1.9.0 is also available:
If you have any suggestions or problems with PottyMouth, please feel free to email me at matt dash pottymouth at theory dot org or create an issue on GitHub.
If you use PottyMouth and like it, please consider donating via Flattr:
Demonstration
Potty input: (1000 characters maximum)
Potty output:


{% extends 'layout.html' %} {% block body %}
This app creates a folder in your "Apps" folder, and then randomly hides images of easter eggs in the "Yard." Your job is to find the eggs, and then add them into your "Easter Basket" folder.
Connect to Dropbox! {% endblock %}


Were there emotional aspects of the videos that you were unable to sufficiently capture with the supplied pleasantness/arousal grid? (i.e. did you see emotions that couldn't be expressed through this 2D grid?)
If so, can you describe what they were and the situation that occured?
Leave the textfield blank if the 2D grid was able to sufficiently capture all the emotions for you.


If you’ve gotten to the point where you have some followers then you’ve probably been here long enough to learn to obsess over them at least a little. When I write a post, I’m not simply writing the post, I’m also carving out about 30 minutes afterward so that I can be sure to answer comments that come along. This is the lifeblood of keeping an active user base- that is engaging with them.
Amanda Palmer give an excellent talk on why it’s so freakin’ important to engage with the audience you’re hoping to maintain.
https://www.youtube.com/watch?v=xMj_P_6H69g
So, you’ve gotten your audience, but you’re probably not getting all the engagement out of it.
What you probably do
You write your article. You have PALnet open. You’re talking to your friends.  You click the button and rush to answer it. If your page is getting some traction you’re probably missing quite a lot of the action.
See the way it works is that when you respond to a post it appears as a reply to the author. When you reply to comment made about the post it appears as a reply to the commentor and not the to the post author. Say What?  If @teamsteem replies to my comment then @ausbitbank won’t see it. If it’s a lively discussion on your wall then it’s possible that what you’re doing is making you miss upwards of half the comments on your post.
What should you do?
Open up and refresh the whole article. Scroll down through the comments and stay engaged with the discussion that is directed at you. Now I can see all of what’s going on.
A note about upvoting your own comment
This is normally considered autoerotic curation, and it isn’t cool, but in case you haven’t noticed yet comments appear in order of highest value on a wall. So, as a dolphin commenting on a minnow post if I want to make sure everyone sees my comment first I simply upvote with enough strength to get in front of everyone else. That’s not quite the same as autoerotic curation, but just be careful upvoting your own comments because people will call you out. Then again, if you want to make sure that the author sees it and it isn’t buried in the post it’s a great way to get visibility.
I will now proceed to answer stuff that comes through for the next 30 min. I’ll see you soon.
I’m sexy rockin’ this now-
This page is synchronized from the post: ‘STEEMIT TIPS: Dolphin 101- You’’re reading comments wrong! (about to cross 2400 followers!)’


Dedicated to the Craft of Building Websites
Every year the brightest web designers and front-end developers descend on
Chicago to discuss the latest tech logies. Join us this August!
SPEAKERS
World-Class Speakers
Joining us from all around the world are over twenty fantastic speakers, here to share their stories.
SCHEDULE
Three Inspiring Days
Enjoy three inspiring and action-packed days of tals, gatherings, and all-around good times.
VENUE
The Chicago Theatre
Within the heart of downtown Chicago, The Chicago Theatre will provide a beautiful conference venue.


Plugin JUEL
A recent addition to javax.el.ExpressionFactory have been the static methods newInstance() and newInstance(java.util.Properties).
With these methods, selection of a particular EL implementation is completely transparent to the application code. E.g., the first line of our Quickstart example could be rewritten as
ExpressionFactory factory = ExpressionFactory.newInstance();
Either of the new methods will determine a factory implementation class and create an instance of it. The first variant will use its default constructor. The latter will use a constructor taking a single java.util.Properties object as parameter. The lookup procedure uses the Service Provider API as detailed in the JAR specification.
The juel-spi-2.2.x.jar does the trick: if on your classpath, the lookup procedure will detect de.odysseus.el.ExpressionFactoryImpl as service provider class.
This way, JUEL can be used without code references to any of its implementation specific classes. Just javax.el.*...
Depending on your application's scenario, there may be several ways to register JUEL as default EL implementation.
- Place the JUEL JARs into directory JRE_HOME/lib/ext. This will make JUEL available globally for all applications running in that environment.
- You may simply drop juel-impl-2.2.x.jar and juel-spi-2.2.x.jar into your /WEB-INF/lib directory. This will result in using JUEL as EL implementation for that particular web application.
- Of course you can also add the jar files to your classpath manually.
Please refer to the section on Factory Configuration on how to configure an expression factory via property files.


Florida county won't buy digital New York Times subscription
INVERNESS, Fla. (AP) -- A north Florida county commission voted against paying for a digital New York Times subscription for the local library after previously gaining attention for calling the newspaper "fake news."
The Citrus County Commission heard from residents before voting 3-2 on Tuesday against replacing hard copies of the newspaper with a $2,900 annual digital subscription.
Controversy erupted last month when commissioners considered the digital subscription, and Commissioner Scott Carnahan said he didn't "want the New York Times in this county." He said he agrees with President Donald Trump in calling it "fake news."
The Tampa Bay Times reports so many people showed up for Tuesday's hearing that they opened an overflow room.
Carnahan said he wouldn't back down from his original opinion, adding that he doesn't think public money should be used for news subscriptions.


libstddjb
libskarnet
skalibs
Software
skarnet.org
skalibs/gccattributes.h is a set of wrappers around gcc attributes (duh). It defines macros that are always valid, and that have no effect if the compiler is not gcc or the used version of gcc does not support the wanted attribute.
For instance:
extern size_t str_len (char const *) gccattr_pure ;
defines the str_len function as pure if it is supported.
The source code is self-explanatory.


bash in R
There are times when putting reusable code in your own personal R package is useful — saving yourself time by structuring repetitive tooling, sharing difficult or specific implementations of hard problems to help others hate life less, etc.
This is kind of just a one off — and doesn’t fit in either of those two categories — but I thought I’d share it here, since I’ll probably eventually come back to it and I think it could be useful for others.
Sometimes you just want to load bash scripts in R — in my particular current case, mainly just to load environment variables from my .bash_profile
— like for cron, running scripts in a cluster, etc. But I don’t want to pass them as arguments to some script, and it doesn’t seem like runr is doing what I want (yet).
So this is a snippet that will load environment variables.
It’d be nice if it would load other nice bash
-y things, like functions, aliases, etc., and somehow made them available in the current session, but that might also be unnecessary. (That is, I haven’t yet found it necessary…)


| File | Statements | Branches | Functions | Lines | |||||
|---|---|---|---|---|---|---|---|---|---|
| AdvancedComponentsSetup.ts | 28.57% | 10/35 | 0% | 0/14 | 14.29% | 1/7 | 26.47% | 9/34 | |
| BasicComponentsSetup.ts | 29.63% | 8/27 | 0% | 0/8 | 0% | 0/5 | 29.63% | 8/27 | |
| MockComponents.ts | 47.76% | 32/67 | 50% | 5/10 | 20.83% | 5/24 | 47.76% | 32/67 | |
| MockEnvironmentBuilder.ts | 22.86% | 16/70 | 0% | 0/18 | 8.33% | 1/12 | 22.39% | 15/67 | |
| OptionsComponentsSetup.ts | 34.78% | 8/23 | 100% | 0/0 | 0% | 0/5 | 34.78% | 8/23 |


| default |
only screen and (min-width: 1px) |
| small |
only screen and (min-width: 1px) |
| medium |
only screen and (min-width: 641px) |
| large |
only screen and (min-width: 1024px) |
| landscape |
only screen and (orientation: landscape) |
| portrait |
only screen and (orientation: portrait) |
| retina (4.2.1) |
only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and (min--moz-device-pixel-ratio: 2),
only screen and (-o-min-device-pixel-ratio: 2/1),
only screen and (min-device-pixel-ratio: 2),
only screen and (min-resolution: 192dpi),
only screen and (min-resolution: 2dppx)
|


← Back
Educator
Resulting URL (Normal)
Resulting URL (Embeddable)
Resulting JSON
You can upload this file to a personal webserver and use it back on the dashboard (through ?source=[encodedURI])
?source=[encodedURI]


TaKo!!
Tako is an opensource HTML5 framework designed to make easy creating awesome mobile apps.
Do you want to create a web app? The existing frameworks doesn't fit to your needs? Or are they expensive? If you ever have experienced this, Tako is your solution.
This is an example of pull and refresh, pan down to add elements
- New elements
-
- First elements
- First element
- Second element
- Third element
- Fourth element
- Fifth element
- Sixth element
- Seventh element
- Eighth element
- Ninth element
- Basic List
- A li without nothing
- A li with a strong child
- A li with a small child
- A list with a strong childAnd a small one
- Icon List
- A liwith icon
- Right Arrow
- Simple arrow
- Strong arrow
- Circled arrow
- Image List
- Imagewith small class
- Imagewithout class
- Imagewith big class
This is an example of centered screen
Columns per line
1
1
1+2
1
3
Vertical grid
box_2
none
none
box_4
none
Horizontal grid
box_2
none
none
box_5
none
This section shows how elements can be set to be shown only on some browsers/devices
This is only seen in phone mode
This is only seen in tablet mode
This is only seen in android
This is only seen in ios
This is only seen in firefoxos
This is only seen in windows phone
This is only seen in chrome
This is only seen in safari
This is only seen in firefox
This is only seen in Internet Explorer
blue
red
yellow
black
white
grey
green
pink
purple
brown
orange


--- layout: default title: ICMIE'17 - Paper Submission meta: The paper submission details and instructions for ICMIE keyword: mechanical engineering conference, robotics conference, energy conference, fluid dynamics conference, cfd conference, industrial engineering conference, mechanics conference, heat transfer, instrumentation, combustion, mechatronics, mems, nanotechnology, renewable energy, solid mechanics, fluid flow, flow, multiphase flow, multiphase heat transfer, turbulent flow, fluid mechanics, mechanical engineering, robotics, energy, fluid dynamics, cfd, industrial engineering, mechanics, heat transfer conference, instrumentation conference, combustion conference, mechatronics conference, mems conference, nanotechnology conference, renewable energy conference, solid mechanics conference, fluid flow conference, flow conference, multiphase flow conference, multiphase heat transfer conference, turbulent flow conference, fluid mechanics conference ---
ICMIE'17 is now accepting papers on the following topics through its OpenConf system. If you have a paper on an additional topic, please write an email to<EMAIL_ADDRESS>The current topics include but are not limited to:
Manuscripts are invited for the 6th International Conference on Mechanics and Industrial Engineering (ICMIE'17) on topics lying within the scope of the conference. All contributions must be original and should not have been published elsewhere.
Three types of manuscripts could be published in the conference proceedings:
You may choose to submit any of the above based on the the weight of the contributions in your manuscript.
Please note that a .docx template is available to guide the authors in formatting their papers. All papers (including extended abstracts) must comply with the template.
You may find the conference template(s) for ICMIE'17 below:
Short and Full Papers' Template:
Extended Abstracts Template:
*If you submit your camera-ready paper via LaTeX, we ask that you kindly consider the following:
Papers should be prepared in English and carefully checked for correct grammar. Figures should be of high quality. To ensure high scientific quality, all papers will be reviewed by the Scientific Committee Members. All papers must be submitted in electronic form using the web site of the conference.
Once the reviewing process is complete, the contact author of each paper will be notified of the result by e-mail. The authors are required to follow the reviews in order to improve their paper before their final submission.
All accepted extended abstracts, short, and full papers will be published in the proceedings, under an ISBN reference in a USB drive. The online version of the proceedings will also be published under an ISSN reference and each paper in the proceedings will be assigned unique DOIs by CrossRef. Selected papers will be published in a Special Issue in the Open-Access Journal "International Journal of Mechanical Engineering and Mechatronics and Journal of Fluid Flow, Heat and Mass Transfer" by Avestia Publishing. For more information, in regards to the journal and Avestia Publishing, please visit our website at www.avestia.com.
All papers must be presented by one of the authors. At least one author must register for the conference and pay the fee prior to Regular Registration deadline (see Important Dates) in order for the paper to be published in the conference proceedings and accepted in the final program.
Two best paper awards will be conferred to author(s) of the papers that receive the highest rank during the peer-review and by the respected session chairs. Only papers presented at the conference will be eligible for this award. Winners receive a certificate, 25% discount towards registration for the 2016 series of the conference, and can submit their papers to a related journal by Avestia Publishing for free publication (subject to a second round of peer-review).
In order to submit your paper or access the reviewer system, please follow the link below:
The corresponding authors of accepted papers are required to please fill, complete, sign and send the following copyright form along with your Camera Ready Submission to<EMAIL_ADDRESS>Failure to comply will result in removal of the paper from the proceedings.


To better support its mobile and remote workforce, Contoso has deployed sets of authentication servers in its regional offices, you can create users in a location near your offerings. Please create a user here:
To better support its mobile and remote workforce, Contoso has deployed sets of authentication servers in its regional offices, you can create users in a location near your offerings. Please create a user here:


http://www.speakers-podium.com/susangranger.
Susan Granger's review of "WILLIAM SHAKESPEARE'S 'A MIDSUMMER NIGHT'S DREAM'" (Fox Searchlight Pictures)
Without doubt, Shakespeare is the most sought-after screenwriter in Hollywood. And why not? The game-playing of his characters and their efforts to grapple with reason and love seem quite contemporary, and Shakespeare neither contests re-writes nor demands royalties. Writer/director Michael Hoffman's clever adaptation of "A Midsummer Night's Dream" is set in Tuscany around 1900, coinciding with the advent of the bicycle. The plot deals with love in all of its comical and fantastical forms, complicated by fairy jealousy, love potions, and misbegotten romances. The wondrous evening begins with Duke Theseus' involvement in a dispute involving Hermia who loves Lysander but is being forced to marry Demetrius, who is adored by Helena. In the forest, there are five amateur thespians rehearsing "Pyramus and Thisbe," plus the love game between Oberon and Titania, the King and Queen of the Fairies, complicated by the trickster sprite Puck. There have been at least six film versions of this 400 year-old play, including one with 11 year-old Mickey Rooney as Puck, but this vibrant, all-star cast dazzles, particularly Kevin Kline, Rupert Everett, Michelle Pfeifferand Stanley Tucci. Curiously, Calista Flockhart transforms the obsessed Helena into another version of her whining but spunky Ally McBeal character; her mud-wrestling scene with Anna Friel, complete with clinging, wet clothes could only be called bizarre. "What fools these mortals be!" On the Granger Movie Gauge of 1 to 10, "William Shakespeare's 'A Midsummer Night's Dream'" is a mischievous, whimsical 9. It's a charming, frothy frolic that captures the enchantment and delight of Shakespeare's most magical comedy.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| SOELIM(1) | General Commands Manual | SOELIM(1) |
soelim
—
soelim |
[-Crtv ] [-I
dir] [files ...] |
soelim
reads files lines by lines.
If a line starts by: “.so anotherfile” it replace the line by processing “anotherfile”. Otherwise the line is printed to stdout.
-C
-r
soelim
(does
nothing).-t
soelim
(does
nothing).-v
soelim
(does
nothing).-I
dirsoelim
searches for files (both those on the command line and those named in
“.so” directive.) This options may be specified multiple
times. The directories will be searched in the order specified.The files are always searched first in the current directory.
A file specified with an absolute path will be opened directly without performing a search.
soelim
utility was written by
Baptiste Daroussin
<EMAIL_ADDRESS>| July 4, 2017 | Fidelix 0.2 |


Unlocked Literal Bible
Judges 14
<
=
>
14
1
Samson went down to Timnah, and there he saw a woman, one of the daughters of the Philistines.
2
When he returned, he told his father and mother, "I saw a woman in Timnah, one of


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How to Play
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| Mahjong IRL | Training Tools |
| /mjg/ Essentials |
| Tourneys |
Updates
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Events
Kakewho collab? Make a keikuimouto event instead, Yostar. |
English client, preferred by /mjg/ because of the cute anime girls. Tutorial Included!
Play Online
Android / iOS
Majsoul Plus - unofficial moddable PC Client
An Introduction to Mahjong Soul (free 2 play guide) - answers most questions about the gacha side of majsoul
Mahjong Soul ruleset and ranking system
Test your skills in a more competitive mahjong environment.
Play Online
Minhou - Hacked Windows Client
Android / iOS
Firefox, Chrome - add-ons to translate the web interface to English
Tenhou ruleset and ranking system
Better gacha rates and more cosmetics, but NO ENGLISH TRANSLATIONS. Soon there will be, maybe.
Steam
Play Online (chinese)
Android / iOS
Hime Mahjong Guide - will help you get through the moonrunes enough to play mahjong, given that you're already familiar with common mahjong client interface
Mahjong Hime - a more in-depth guide about Hime Mahjong's interface. Just ignore the majsoul shilling and go straight to the pictures.

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/mjg/ / Repo's Repo (Github) / Site Feedback / Report issues
Repo Banners / loli / tourneys / ... / .
Repoanon spots open, apply now. Pls. ;_;
Also please put new stuff not here, thanks


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This package is used to represent a Xilinx FPGA bitstream file. The
details on how a bitstream is organized can be found in the following
Xilinx documents:
This package
does NOT represent the bitstream as it exists on the FPGA but rather how the
bitstream is represented in a file and as it would be loaded into the FPGA.
The purpose of this package is as follows:
- Represent bitstream files in a data structure that has already
parsed the bitstream in a useable manner
- Provide support for creating new bitstreams by simplifying the
process of creating bitstream packets.
- Provide support for parsing the bitstream from a file (a variety of formats)
- Provide support for writing out the bitstream in a variety of formats


Apollo Earth/Moon/Earth free return trajectory (ISS only for orbits comparison)
Wheel - complex object falling on earth
Drag - simple mass trowed in air (atmosphere enabled)
Gravity - simple mass falling on Earth
Angle join & torque - falling V shape
Lift & drag - wing and parachute test (atmosphere enabled)
Surface reaction & friction - simple collisions (static friction missing)
Spring & damper - simple oscillations and keeping distance between points
Thrust - basic 'line' object movements


|
Rendu
An OpenGL rendering engine for experimentations
|
Demo application for the atmospheric scattering shader. More...
Public Member Functions | |
| AtmosphereApp (RenderingConfig &config) | |
| void | draw () override |
| void | update () override |
| void | resize () override |
| void | clean () override |
| Public Member Functions inherited from CameraApp | |
| CameraApp (RenderingConfig &config) | |
| virtual void | physics (double fullTime, double frameTime) |
| Public Member Functions inherited from Application | |
| Application (RenderingConfig &config) | |
| virtual | ~Application ()=default |
| Application (const Application &)=delete | |
| Application & | operator= (const Application &)=delete |
| Application (Application &&)=delete | |
| Application & | operator= (Application &&)=delete |
Private Attributes | |
| std::unique_ptr< Framebuffer > | _atmosphereBuffer |
| Scene framebuffer. | |
| const Program * | _atmosphere |
| Atmospheric scattering shader. | |
| const Program * | _tonemap |
| Tonemapping shader. | |
| const Texture * | _precomputedScattering |
| Precomputed lookup table. | |
| glm::vec3 | _lightDirection |
| Sun light direction. | |
Additional Inherited Members | |
| Protected Member Functions inherited from CameraApp | |
| void | freezeCamera (bool shouldFreeze) |
| Protected Attributes inherited from CameraApp | |
| ControllableCamera | _userCamera |
| The interactive camera. | |
| Protected Attributes inherited from Application | |
| RenderingConfig & | _config |
| The current configuration. | |
Demo application for the atmospheric scattering shader.
Inherits CameraApp.
|
inline |
Constructor
| config | rendering config |
|
inlineoverridevirtual |
Clean internal resources.
Implements Application.
|
inlineoverridevirtual |
Draw call.
Implements Application.
|
inlineoverridevirtual |
Handle a window resize event, the configuration has been updated with the new size.
Implements Application.
|
inlineoverridevirtual |
Per-frame update.
Reimplemented from CameraApp.


SMH - PRINCE - 1st October, 1931, at his residence, Northumberland St, Liverpool, GEORGE, dearly loved husband of Eva Prince, & loving father of Tom & Jack.
PRINCE - 1/10/1931, at his residence Liverpool, GEORGE ROBERT, dearly loved son of Mr.& Mrs. G.Prince, of Livingstone Rd, Marrickville, & loving brother of Beattie (Mrs.D.Munro), of Auburn, Mrs.M.Prince, Mr.& Mrs.Fred Prince, of Marrickville, aged 56 years.
PRINCE - 1/10/1931, at his residence, Liverpool, GEORGE ROBERT PRINCE, brother-in-law of Edward, Leslie, Tom, & Cecil Ashcroft, aged 56 years.
FUNERAL - The Rels & friends of Mrs. Eva Prince & sons Tom & Jack, are invited to attend the funeral of her beloved husband & their father- GEORGE ROBERT PRINCE, to leave St Luke's Church Liverpool this Friday, after the service at 3pm, for New CofE Cemetery, Liverpool. Sec F1 lot 20/1.
Also 6 other Funeral Notices from - Masonic Lodge Liverpool #197, where he was the Treasurer, signed by R. Clyde-Rowe, Secretary; Liverpool R.A.Chapter #66 Supreme Grand Chapter NSW; Guildford Mark Lodge #85, Grand Lodge M.M.M.,NSW; The Supreme Grand Chapter of the Royal Arch Masons of NSW; St Andrew R.A. Chapter #15, NSW Constitution, where his father was the Secretary; & St Andrews Mark Lodge #25, where his father was also the Secretary. All the adds said the service would be at 3 o'clock at St Luke's Church, then the Cortege will proceed to the new Cemetery at Liverpool. Regalia at the grave.


Project Created by Top Nguyen
This project is implementation of Monkey.Data
EF Core is re-build, re-design version of Entity Framework. So, some function will not have and extra more feature in Core.
Don't query or save change async because EF have issue 5816
AspNetCore 2 already support for TransactionScope
but EF Core not yet. Please view more detail at Stack OverFlow
Please view more detail at Annoucing for AspNetCore 2
Setup by Command Windows of current project
<!-- Add migration via cmd (Initial is Name of the Migration) -->
dotnet ef migrations add Initial -v
<!-- Update/Sync code first to database via cmd -->
dotnet ef database update -v
Don't use/run Package Manager Console to do the above action It will hang the Console and never stop without any result.
public class UserMap : EntityTypeConfiguration<UserEntity>
{
public override void Map(EntityTypeBuilder<UserEntity> builder)
{
base.Map(builder);
builder.ToTable(nameof(UserEntity));
}
}
<PropertyGroup>
<TargetFramework>netcoreapp1.1</TargetFramework>
<ApplicationIcon>favicon.ico</ApplicationIcon>
<Copyright>http://topnguyen.net</Copyright>
<!-- Enable runtime config and runtime version, Need for entity framework DonetClioTool -->
<GenerateRuntimeConfigurationFiles>true</GenerateRuntimeConfigurationFiles>
</PropertyGroup>
<!-- Entity Framework -->
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="1.1.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.SqlServer" Version="1.1.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="1.1.1" />
<!-- START Keep Runtime version is 1.0.0-* -->
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="1.1.0" />
<DotNetCliToolReference Include="Microsoft.EntityFrameworkCore.Tools.DotNet" Version="1.0.0-*" />
<!-- END -->
</ItemGroup>


Commits
Spread across high quality projects that have an impact on the daily lives of people around the world.
Pull Request
Teamwork and communication are the basics in our day to day work, feedback is everything.
Nationalities
Making contributions regardless of language barriers or countries, what matters is collaboration.
Lines of Code
Software quality is not measured in lines of code but a little flex isn't a bad thing.


We are an autonomous research entity within the
Machine Learning & Robotics Lab of the University of Stuttgart, Germany. We also take part in the Max Planck Institute
for Intelligent Systems in Tübingen.
We are funded by the regional "System Mensch" alliance
that investigates the "human system".


{% include head.html %}
{% include hola.html %} {% include experiments.html %} {% include tutorials.html %} {% include teaching.html %} {% include talks.html %} {% include software.html %} {% include blog.html %} {% include footer.html %} {% include scripts.html %}


the Userinit registry key defines which programs are run by Winlogon when a user logs in to the system. Typically Winlogon runs Userinit.exe, which in turn runs logon scripts, reestablishes network connections, and then starts explorer.
Below we can see the "default" content for the Winlogon registry key.
# Windows 7 machine.
C:\Windows\system32> reg query "HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon"
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon
ReportBootOk REG_SZ 1
Shell REG_SZ explorer.exe
PreCreateKnownFolders REG_SZ {A520A1A4-1780-4FF6-BD18-167343C5AF16}
Userinit REG_SZ C:\Windows\system32\userinit.exe
VMApplet REG_SZ SystemPropertiesPerformance.exe /pagefile
AutoRestartShell REG_DWORD 0x1
Background REG_SZ 0 0 0
CachedLogonsCount REG_SZ 10
DebugServerCommand REG_SZ no
ForceUnlockLogon REG_DWORD 0x0
LegalNoticeCaption REG_SZ
LegalNoticeText REG_SZ
PasswordExpiryWarning REG_DWORD 0x5
PowerdownAfterShutdown REG_SZ 0
ShutdownWithoutLogon REG_SZ 0
WinStationsDisabled REG_SZ 0
DisableCAD REG_DWORD 0x1
scremoveoption REG_SZ 0
ShutdownFlags REG_DWORD 0x5
AutoAdminLogon REG_SZ 0
DefaultUserName REG_SZ Fubar
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon\GPExtensions
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon\AutoLogonChecked
There is (almost) no legitimate reason to modify the "Userinit" registry key so if you ever encounter a non-default value here you should hear alarm bells going off. As it turns out we can simply modify the key and prepend the userinit.exe executable with our own malicious binary/script
C:\Windows\system32> reg add "HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon" /v Userinit
/t REG_SZ /d "C:\Some\Evil\Binary.exe","C:\Windows\system32\userinit.exe"
Value Userinit exists, overwrite(Yes/No)? Yes
The operation completed successfully.
With the modification shown above any user login will trigger the execution of our evil "Binary.exe". This is definitely pretty obtrusive. For stealth purposes it would be much better to backdoor the userinit executable or rename it and load a different binary (with the same name) that has an epilog which calls the original executable.


Files CCore/inc/task/Mutex.h CCore/src/task/Mutex.cpp
Mutex is a mutex, i.e. a class, used to serialize a group of code blocks, executed by multiple threads.
class Mutex : NoCopy
{
....
public:
Mutex();
explicit Mutex(TextLabel name);
~Mutex();
void lock();
void unlock();
using Lock = LockObject<Mutex> ;
};
lock() establishes an exclusive ownership on the mutex from the calling thread. A thread can lock the mutex multiple times, any extra locks just increases the internal lock counter.
If the mutex is locked and a different thread is trying to lock it, then this thread will be blocked, until the mutex is released.
unlock() is a "memory fence" operation, i.e. all variable changes, made before unlock, will be visible to other threads, locking the mutex.
unlock() is used to release a lock. If the mutex was locked several times, it must be unlocked the same number of times to be completely released.
It is highly recommended to lock a mutex using the inner class Lock:
Mutex mutex; { Mutex::Lock lock(mutex); .... }
A manual calls of the lock()/unlock() must be excluded.
Mutex operations are efficient, if they don't cause a task block/release.
The most common Mutex usage is to make a class thread-safe:
class SomeClass { Mutex mutex; public: void method() { Mutex::Lock lock(mutex); .... } };
Building a large-scale application, comprised by multiple components, it is easy to create a sadden deadlock using mutexing in a non-systematic way. So to avoid it I recommend to follow these simple rules:
Lock-free context is a part of code which does not hold any mutex. Most of application code must run in a lock-free context. If you locked a mutex, don't use any other synchronization methods, both blocking and releasing. Make locked sections of code "quick". Avoid nested mutex locks. Sometimes you have to nest mutexes, for example, you may call a memory allocation function, which holds a heap mutex. But in this case there is no risk to create a deadlock. "Leaf" mutexes, i.e. mutexes whose locked code regions do not make another locks, are deadlock safe. So keep mutexes "leaf", restrict particular mutex usage by defined code regions, for example, methods of a single class. If you still have to nest mutex usage, decide an order of locks: one mutex always must be locked before another.
inline unsigned MutexSpinCount() { return Sys::GetSpinCount(); } class Mutex : NoCopy { .... public: explicit Mutex(unsigned spin_count=MutexSpinCount()); explicit Mutex(TextLabel name,unsigned spin_count=MutexSpinCount()); ~Mutex(); void lock(); void unlock(); unsigned getSemCount(); using Lock = LockObject<Mutex> ; };
HCore Mutex constructor uses the additional argument: spin_count. It is defaulted to the some target-dependent value. Spinning is used on multi-core systems. If the mutex is locked, then it is useful not to block the thread immediately, but to "spin" some times, waiting for the mutex release.
getSemCount() method can be used for a performance investigations. It is the number of times, when the mutex called the internal system semaphore.
class Mutex : NoCopy
{
....
public:
Mutex();
explicit Mutex(TextLabel name);
~Mutex();
TextLabel getName() const;
void lock();
void unlock();
using Lock = LockObject<Mutex> ;
};
XCore Mutex implementation has two important properties.
First, it has a mutex deadlock detection. If such situation has happened, then the Abort() with the proper diagnostic message is called.
Second, the priority inheritance is used to boost task priorities. Normally, each task runs on the given priority. But in some situations the task priority is temporary boosted. Consider the following case. Task A has locked a mutex. Task B with higher priority is trying to lock the same mutex. But because it is locked, task B becomes blocked, until task A release the mutex. In this case the priority of task A is boosted to the priority of task B.


In a more stable universe, I’d be headed up today for Seattle to Portland. 😢🚴🏼♂
7/13/2018, 9:21:13 AM
Favs: 4
Retweets: 0
link--- layout: tweet ---
In a more stable universe, I’d be headed up today for Seattle to Portland. 😢🚴🏼♂
7/13/2018, 9:21:13 AM
Favs: 4
Retweets: 0
link


Fork me on GitHub
\(\LaTeX\) style checker by
Alex Dainiak
. Russian version is
also available
. Click
here
for a list of useful resources for learners and practitioners of \(\LaTeX\).
Guidelines on writing mathematical texts in general:
Douglas B. West.
Grammar according to West
Paul R. Halmos.
How to write mathematics
Learning \(\LaTeX\):
\(\LaTeX\) tutorials on Overleaf
Writing in proper high-level \(\LaTeX\):
l2tabu
Notes on advanced math typesetting:
Wikibooks: LaTeX/Advanced Mathematics
\(\LaTeX\) Tutorial for Beginners on YouTube:
here
Interactive MathJax/KaTeX based \(\LaTeX\) primer:
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\(\LaTeX\) symbol lookup:
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|
Excimontec
v1.0.0
An open-source KMC simulation software package for modeling the optoelectronic processes in organic semiconductor materials and devices, such as OPVs, OLEDs, and more.
|
This class contains all of the main input parameters needed by the Simulation class. More...
#include <Parameters_Simulation.h>
Inherited by Excimontec::Parameters.
Public Member Functions | |
| virtual | ~Parameters_Simulation () |
| Default virtual destructor. More... | |
| Parameters_Simulation () | |
| Default constructor that creates an empty object. More... | |
| bool | checkParameters () const |
| Checks the validity of the parameter member variables return true if the member variable parameters are valid return false if the member variable parameters are invalid. More... | |
Public Attributes | |
| Parameters_Lattice | Params_lattice |
| bool | Enable_logging = false |
| Determines whether logging to a logfile during the simulation will be enabled or not. More... | |
| int | Temperature = 0 |
| Defines the desired temperature of the simulation in Kelvin. More... | |
| bool | Enable_FRM = false |
| Determines whether the first reaction method will be used or not. More... | |
| bool | Enable_selective_recalc = false |
| Determines whether the selective recalculation method will be used or not. More... | |
| int | Recalc_cutoff = 0 |
| Defines the desired event recalculation cutoff radius for the simulation in nm. More... | |
| bool | Enable_full_recalc = false |
| Determines whether the full recalculation method will be used or not. More... | |
| std::ofstream * | Logfile = nullptr |
| Defines the desired output file stream pointer to the logfile. More... | |
This class contains all of the main input parameters needed by the Simulation class.
|
virtual |
Default virtual destructor.
| KMC_Lattice::Parameters_Simulation::Parameters_Simulation | ( | ) |
Default constructor that creates an empty object.
| bool KMC_Lattice::Parameters_Simulation::checkParameters | ( | ) | const |
Checks the validity of the parameter member variables return true if the member variable parameters are valid return false if the member variable parameters are invalid.
| bool KMC_Lattice::Parameters_Simulation::Enable_FRM = false |
Determines whether the first reaction method will be used or not.
| bool KMC_Lattice::Parameters_Simulation::Enable_full_recalc = false |
Determines whether the full recalculation method will be used or not.
| bool KMC_Lattice::Parameters_Simulation::Enable_logging = false |
Determines whether logging to a logfile during the simulation will be enabled or not.
| bool KMC_Lattice::Parameters_Simulation::Enable_selective_recalc = false |
Determines whether the selective recalculation method will be used or not.
| std::ofstream* KMC_Lattice::Parameters_Simulation::Logfile = nullptr |
Defines the desired output file stream pointer to the logfile.
| Parameters_Lattice KMC_Lattice::Parameters_Simulation::Params_lattice |
| int KMC_Lattice::Parameters_Simulation::Recalc_cutoff = 0 |
Defines the desired event recalculation cutoff radius for the simulation in nm.
| int KMC_Lattice::Parameters_Simulation::Temperature = 0 |
Defines the desired temperature of the simulation in Kelvin.


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List of common keys: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 1 2 3 4 5 6 7 8 9 0 Alt Ctrl Shift Return PgUp PgDn
Example with larger font: Larger fonts also work: A, , Ctrl.


See: Description
| Interface | Description |
|---|---|
| Skin<C extends Skinnable> |
Base class for defining the visual representation of user interface controls
by defining a scene graph of nodes to represent the skin.
|
| Skinnable |
The Skinnable interface is implemented by the
Control class,
and therefore is implemented by all Control implementations. |
| TextInputControl.Content |
Interface representing a text input's content.
|
| Toggle |
Represents a control that can be toggled between selected and non-selected
states.
|
| Class | Description |
|---|---|
| Accordion |
An accordion is a group of
TitlePanes . |
| Alert |
The Alert class subclasses the
Dialog class, and provides support for a number
of pre-built dialog types that can be easily shown to users to prompt for a
response. |
| Button |
A simple button control.
|
| ButtonBar |
A ButtonBar is essentially a
HBox , with the additional functionality
for operating system specific button placement. |
| ButtonBase |
Base class for button-like UI Controls, including Hyperlinks, Buttons,
ToggleButtons, CheckBoxes, and RadioButtons.
|
| ButtonType |
The ButtonType class is used as part of the JavaFX
Dialog API (more
specifically, the DialogPane API) to specify which buttons should be
shown to users in the dialogs. |
| Cell<T> | |
| CheckBox |
A tri-state selection Control typically skinned as a box with a checkmark or
tick mark when checked.
|
| CheckBoxTreeItem<T> |
TreeItem subclass that adds support for being in selected, unselected, and
indeterminate states.
|
| CheckBoxTreeItem.TreeModificationEvent<T> |
A TreeModificationEvent class that works in a similar vein to the
TreeItem.TreeModificationEvent class, in that
this event will bubble up the CheckBoxTreeItem hierarchy, until the parent
node is null. |
| CheckMenuItem |
A
MenuItem that can be toggled between selected and unselected states. |
| ChoiceBox<T> |
The ChoiceBox is used for presenting the user with a relatively small set of
predefined choices from which they may choose.
|
| ChoiceDialog<T> |
A dialog that shows a list of choices to the user, from which they can pick
one item at most.
|
| ColorPicker |
ColorPicker control allows the user to select a color from either a standard
palette of colors with a simple one click selection OR define their own custom color.
|
| ComboBox<T> |
An implementation of the
ComboBoxBase abstract class for the most common
form of ComboBox, where a popup list is shown to users providing them with
a choice that they may select from. |
| ComboBoxBase<T> |
Abstract base class for ComboBox-like controls.
|
| ContextMenu |
A popup control containing an ObservableList of menu items.
|
| Control |
Base class for all user interface controls.
|
| CustomMenuItem | |
| DateCell |
DateCell is used by
DatePicker to render the individual
grid cells in the calendar month. |
| DatePicker |
The DatePicker control allows the user to enter a date as text or
to select a date from a calendar popup.
|
| Dialog<R> |
A Dialog in JavaFX wraps a
DialogPane and provides the necessary API
to present it to end users. |
| DialogEvent |
Event related to dialog showing/hiding actions.
|
| DialogPane |
DialogPane should be considered to be the root node displayed within a
Dialog instance. |
| FocusModel<T> |
The abstract base class for FocusModel implementations.
|
| Hyperlink |
An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
|
| IndexedCell<T> |
An implementation of
Cell which contains an index property which maps
into the data model underlying the visualization. |
| IndexRange |
Class representing a contiguous range of integral values.
|
| Label |
Label is a non-editable text control.
|
| Labeled |
A Labeled
Control is one which has as part of its user interface
a textual content associated with it. |
| ListCell<T> | |
| ListView<T> |
A ListView displays a horizontal or vertical list of items from which the
user may select, or with which the user may interact.
|
| ListView.EditEvent<T> |
An
Event subclass used specifically in ListView for representing
edit-related events. |
| Menu |
A popup menu of actionable items which is displayed to the user only upon request.
|
| MenuBar |
A MenuBar control traditionally is placed at the very top of the user
interface, and embedded within it are
Menus . |
| MenuButton |
MenuButton is a button which, when clicked or pressed, will show a
ContextMenu . |
| MenuItem |
MenuItem is intended to be used in conjunction with
Menu to provide
options to users. |
| MultipleSelectionModel<T> |
An abstract class that extends
SelectionModel to add API to support
multiple selection. |
| Pagination |
A Pagination control is used for navigation between pages of a single content,
which has been divided into smaller parts.
|
| PasswordField |
Text field that masks entered characters.
|
| PopupControl |
An extension of PopupWindow that allows for CSS styling.
|
| ProgressBar |
A specialization of the ProgressIndicator which is represented as a
horizontal bar.
|
| ProgressIndicator |
A circular control which is used for indicating progress, either
infinite (aka indeterminate) or finite.
|
| RadioButton |
RadioButtons create a series of items where only one item can be
selected.
|
| RadioMenuItem | |
| ResizeFeaturesBase<S> |
An immutable wrapper class for use by the column resize policies offered by
controls such as
TableView and TreeTableView . |
| ScrollBar |
Either a horizontal or vertical bar with increment and decrement buttons and
a "thumb" with which the user can interact.
|
| ScrollPane |
A Control that provides a scrolled, clipped viewport of its contents.
|
| ScrollToEvent<T> |
Event related to
ScrollPane and virtualised controls such as
ListView , TableView , TreeView and TreeTableView . |
| SelectionModel<T> |
SelectionModel is an abstract class used by UI controls to provide a
consistent API for maintaining selection.
|
| Separator |
A horizontal or vertical separator line.
|
| SeparatorMenuItem |
A
MenuItem that as the name suggests allows for a horizontal Separator to be embedded within it,
by assigning a Separator to the content property of the CustomMenuItem
This is provided for convenience as groups of menuitems can be separated
by a separator. |
| SingleSelectionModel<T> |
A SelectionModel which enforces the requirement that only a single index
be selected at any given time.
|
| SkinBase<C extends Control> |
Base implementation class for defining the visual representation of user
interface controls by defining a scene graph of nodes to represent the
skin . |
| Slider |
The Slider Control is used to display a continuous or discrete range of
valid numeric choices and allows the user to interact with the control.
|
| SortEvent<C> |
Event related to
TableView and TreeTableView sorting. |
| Spinner<T> |
A single line text field that lets the user select a number or an object
value from an ordered sequence.
|
| SpinnerValueFactory<T> |
The SpinnerValueFactory is the model behind the JavaFX
Spinner control - without a value factory installed a
Spinner is unusable. |
| SpinnerValueFactory.DoubleSpinnerValueFactory |
A
SpinnerValueFactory implementation designed to iterate through
double values. |
| SpinnerValueFactory.IntegerSpinnerValueFactory |
A
SpinnerValueFactory implementation designed to iterate through
integer values. |
| SpinnerValueFactory.ListSpinnerValueFactory<T> |
A
SpinnerValueFactory implementation designed to iterate through
a list of values. |
| SplitMenuButton |
The SplitMenuButton, like the
MenuButton is closely associated with
the concept of selecting a MenuItem from a menu. |
| SplitPane |
A control that has two or more sides, each separated by a divider, which can be
dragged by the user to give more space to one of the sides, resulting in
the other side shrinking by an equal amount.
|
| SplitPane.Divider |
Represents a single divider in the SplitPane.
|
| Tab |
Tabs are placed within a
TabPane , where each tab represents a single
'page'. |
| TableCell<S,T> |
Represents a single row/column intersection in a
TableView . |
| TableColumn<S,T> |
A
TableView is made up of a number of TableColumn instances. |
| TableColumn.CellDataFeatures<S,T> |
A support class used in TableColumn as a wrapper class
to provide all necessary information for a particular
Cell . |
| TableColumn.CellEditEvent<S,T> |
An event that is fired when a user performs an edit on a table cell.
|
| TableColumnBase<S,T> |
Table-like controls (such as
TableView and TreeTableView ) are
made up of zero or more instances of a concrete TableColumnBase subclass
(TableColumn and TreeTableColumn , respectively). |
| TableFocusModel<T,TC extends TableColumnBase<T,?>> |
The abstract base class for FocusModel implementations that are used within
table-like controls (most notably
TableView and TreeTableView . |
| TablePosition<S,T> |
This class is used to represent a single row/column/cell in a TableView.
|
| TablePositionBase<TC extends TableColumnBase> |
This class is used to represent a single row/column/cell in a table.
|
| TableRow<T> |
TableRow is an
IndexedCell , but
rarely needs to be used by developers creating TableView instances. |
| TableSelectionModel<T> |
The abstract base class for MultipleSelectionModel implementations that are used within
table-like controls (most notably
TableView and TreeTableView . |
| TableView<S> |
The TableView control is designed to visualize an unlimited number of rows
of data, broken out into columns.
|
| TableView.ResizeFeatures<S> |
An immutable wrapper class for use in the TableView
column resize functionality. |
| TableView.TableViewFocusModel<S> |
A
FocusModel with additional functionality to support the requirements
of a TableView control. |
| TableView.TableViewSelectionModel<S> |
A simple extension of the
SelectionModel abstract class to
allow for special support for TableView controls. |
| TabPane |
A control that allows switching between a group of
Tabs . |
| TextArea |
Text input component that allows a user to enter multiple lines of
plain text.
|
| TextField |
Text input component that allows a user to enter a single line of
unformatted text.
|
| TextFormatter<V> |
A Formatter describes a format of a
TextInputControl text by using two distinct mechanisms:
A filter (TextFormatter.getFilter() ) that can intercept and modify user input. |
| TextFormatter.Change |
Contains the state representing a change in the content or selection for a
TextInputControl.
|
| TextInputControl |
Abstract base class for text input controls.
|
| TextInputDialog |
A dialog that shows a text input control to the user.
|
| TitledPane |
A TitledPane is a panel with a title that can be opened and closed.
|
| ToggleButton |
A
ToggleButton is a specialized control which has the ability to be
selected. |
| ToggleGroup |
A class which contains a reference to all
Toggles whose
selected variables should be managed such that only a single
within the ToggleGroup may be selected at
any one time. |
| ToolBar |
A ToolBar is a control which displays items horizontally
or vertically.
|
| Tooltip |
Tooltips are common UI elements which are typically used for showing
additional information about a Node in the scenegraph when the Node is
hovered over by the mouse.
|
| TreeCell<T> | |
| TreeItem<T> |
The model for a single node supplying a hierarchy of values to a control such
as TreeView.
|
| TreeItem.TreeModificationEvent<T> |
An
Event that contains relevant information for all forms of
TreeItem modifications. |
| TreeTableCell<S,T> |
Represents a single row/column intersection in a
TreeTableView . |
| TreeTableColumn<S,T> |
A
TreeTableView is made up of a number of TreeTableColumn instances. |
| TreeTableColumn.CellDataFeatures<S,T> |
A support class used in TreeTableColumn as a wrapper class
to provide all necessary information for a particular
Cell . |
| TreeTableColumn.CellEditEvent<S,T> |
An event that is fired when a user performs an edit on a table cell.
|
| TreeTablePosition<S,T> |
This class is used to represent a single row/column/cell in a TreeTableView.
|
| TreeTableRow<T> |
TreeTableRow is an
IndexedCell , but
rarely needs to be used by developers creating TreeTableView instances. |
| TreeTableView<S> |
The TreeTableView control is designed to visualize an unlimited number of rows
of data, broken out into columns.
|
| TreeTableView.EditEvent<S> |
An
Event subclass used specifically in TreeTableView for representing
edit-related events. |
| TreeTableView.ResizeFeatures<S> |
An immutable wrapper class for use in the TableView
column resize functionality. |
| TreeTableView.TreeTableViewFocusModel<S> |
A
FocusModel with additional functionality to support the requirements
of a TableView control. |
| TreeTableView.TreeTableViewSelectionModel<S> |
A simple extension of the
SelectionModel abstract class to
allow for special support for TreeTableView controls. |
| TreeView<T> |
The TreeView control provides a view on to a tree root (of type
TreeItem ). |
| TreeView.EditEvent<T> |
An
Event subclass used specifically in TreeView for representing
edit-related events. |
| Enum | Description |
|---|---|
| Alert.AlertType |
An enumeration containing the available, pre-built alert types that
the
Alert class can use to pre-populate various properties. |
| ButtonBar.ButtonData |
An enumeration of all available button data annotations.
|
| ContentDisplay |
The position to place the content within a Label.
|
| OverrunStyle |
Defines the behavior of a labeled Control when the space for rendering the
text is smaller than the space needed to render the entire string.
|
| ScrollPane.ScrollBarPolicy |
An enumeration denoting the policy to be used by a scrollable
Control in deciding whether to show a scroll bar.
|
| SelectionMode |
An enumeration used to specify how many items may be selected in a
MultipleSelectionModel . |
| TableColumn.SortType |
Enumeration that specifies the type of sorting being applied to a specific
column.
|
| TabPane.TabClosingPolicy |
This specifies how the TabPane handles tab closing from an end-users
perspective.
|
| TreeSortMode |
Specifies how the tree items in tree-like UI controls should be sorted.
|
| TreeTableColumn.SortType |
Enumeration that specifies the type of sorting being applied to a specific
column.
|
The JavaFX User Interface Controls (UI Controls or just Controls) are
specialized Nodes in the JavaFX Scenegraph especially suited for reuse in
many different application contexts. They are designed to be highly
customizable visually by designers and developers. They are designed to work
well with layout systems. Examples of prominent controls include Button
,
Label
, ListView
, and TextField
.
Since Controls are Nodes
in the scenegraph,
they can be freely mixed with Groups
,
Images
,
Media
,
Text
, and
basic geometric shapes
. While
writing new UI Controls is not trivial, using and styling them
is very easy, especially to existing web developers.
The remainder of this document will describe the basic architecture of the JavaFX UI Control library, how to style existing controls, write custom skins, and how to use controls to build up more complicated user interfaces.
Controls follow the classic MVC design pattern. The Control
is
the "model". It contains both the state and the functions which manipulate
that state. The Control class itself does not know how it is rendered or
what the user interaction is. These tasks are delegated to the
Skin
("view"), which may internally separate
out the view and controller functionality into separate classes, although
at present there is no public API for the "controller" aspect.
All Controls extend from the Control class, which is in turn a
Parent
node, and which is a
Node
. Every Control has a reference to a single Skin, which
is the view implementation for the Control. The Control delegates to the
Skin the responsibility of computing the min, max, and pref sizes of the
Control, the baseline offset, and hit testing (containment and
intersection). It is also the responsibility of the Skin, or a delegate of
the Skin, to implement and repond to all relevant key
events which occur on the Control when it contains the focus.
Control extends from Parent
, and as such, is
not a leaf node. From the perspective of a developer or designer the Control
can be thought of as if it were a leaf node in many cases. For example, the
developer or designer can consider a Button as if it were a Rectangle or
other simple leaf node.
Since a Control is resizable, a Control will be auto-sized to its preferred size on each scenegraph pulse. Setting the width and height of the Control does not affect its preferred size. When used in a layout container, the layout constraints imposed upon the Control (or manually specified on the Control) will determine how it is positioned and sized.
The Skin of a Control can be changed at any time. Doing so will mark the Control as needing to be laid out since changing the Skin likely has changed the preferred size of the Control. If no Skin is specified at the time that the Control is created, then a default CSS-based skin will be provided for all of the built-in Controls.
Each Control may have an optional tooltip specified. The Tooltip is a Control which displays some (usually textual) information about the control to the user when the mouse hovers over the Control from some period of time. It can be styled from CSS the same as with other Controls.
focusTraversable
is overridden in Control to be true by default,
whereas with Node it is false by default. Controls which should not be
focusable by default (such as Label) override this to be false.
The getMinWidth, getMinHeight, getPrefWidth, getPrefHeight, getMaxWidth, and getMaxHeight functions are delegated directly to the Skin. The baselineOffset method is delegated to the node of the skin. It is not recommended that subclasses alter these delegations.
There are two methods for customizing the look of a Control. The most difficult and yet most flexible approach is to write a new Skin for the Control which precisely implements the visuals which you desire for the Control. Consult the Skin documentation for more details.
The easiest and yet very powerful method for styling the built in Controls is by using CSS. Please note that in this release the following CSS description applies only to the default Skins provided for the built in Controls. Subsequent releases will make this generally available for any custom third party Controls which desire to take advantage of these CSS capabilities.
Each of the default Skins for the built in Controls is comprised of multiple individually styleable areas or regions. This is much like an HTML page which is made up of <div>'s and then styled from CSS. Each individual region may be drawn with backgrounds, borders, images, padding, margins, and so on. The JavaFX CSS support includes the ability to have multiple backgrounds and borders, and to derive colors. These capabilities make it extremely easy to alter the look of Controls in JavaFX from CSS.
The colors used for drawing the default Skins of the built in Controls are all derived from a base color, an accent color and a background color. Simply by modifying the base color for a Control you can alter the derived gradients and create Buttons or other Controls which visually fit in with the default Skins but visually stand out.
As with all other Nodes in the scenegraph, Controls can be styled by using an external stylesheet, or by specifying the style directly on the Control. Although for examples it is easier to express and understand by specifying the style directly on the Node, it is recommended to use an external stylesheet and use either the styleClass or id of the Control, just as you would use the "class" or id of an HTML element with HTML CSS.
Each UI Control specifies a styleClass which may be used to style controls from an external stylesheet. For example, the Button control is given the "button" CSS style class. The CSS style class names are hyphen-separated lower case as opposed to camel case, otherwise, they are exactly the same. For example, Button is "button", RadioButton is "radio-button", Tooltip is "tooltip" and so on.
The class documentation for each Control defines the default Skin regions which can be styled. For further information regarding the CSS capabilities provided with JavaFX, see the CSS Reference Guide.
Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 2008, 2021, Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


Excess Baggage (1997)
A movie review by Michael J. Legeros Copyright 1997 by Michael J. Legeros
(Columbia) Directed by Marco Barmbilla Written by Max D. Adams, Dick Clement, and Ian La Frenais Cast Alicia Silverstone, Benicio Del Toro, Christopher Walken, Jack Thompson, Harry Connick Jr., Nicholas Turturro, Michael Bowen MPAA Rating "PG-13" Running Time 98 minutes Reviewed at The Carmike 7, Raleigh, NC (29AGU97)
==
EXCESS BAGGAGE, about a spoiled rich kid (Alicia Silverstone) who fakes her own kidnapping and ends up in the hands (and later arms) of a quirky, hunky auto thief (Benicio Del Toro), is so uninteresting, so underwhelming, and so *utterly* uninvolving, that the question becomes not "do I walk out?" but "how quickly can I find the fire exit?" I lasted for about thirty minutes, at which point I became concerned about my personal safety. Noticing an unusual energy drain upon my person, I fastened a rope around my waist and proceeded to move forward to the front of the auditorium. Upon closer inspection, I discovered what I had suspected-- the filmmakers had, indeed, made into reality the central plot device of EVENT HORIZON. Right there in Raleigh, North Carolina, at the corner of Atlantic Springs and Spring Forest Road, a black hole had been opened within the confined space of a movie theater. I sure hope they learn to harness that power...
Grade: W/O
-- Mike Legeros - Movie Hell http://www.nonvirtual.com/hell/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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# Copyright 2020 Toyota Research Institute. All rights reserved.
import torch
from packnet_sfm.models.SelfSupModel import SfmModel, SelfSupModel
from packnet_sfm.losses.supervised_loss import SupervisedLoss
from packnet_sfm.models.model_utils import merge_outputs
from packnet_sfm.utils.depth import depth2inv
[docs]class SemiSupModel(SelfSupModel):
"""
Model that inherits a depth and pose networks, plus the self-supervised loss from
SelfSupModel and includes a supervised loss for semi-supervision.
Parameters
----------
supervised_loss_weight : float
Weight for the supervised loss
kwargs : dict
Extra parameters
"""
def __init__(self, supervised_loss_weight=0.9, **kwargs):
# Initializes SelfSupModel
super().__init__(**kwargs)
# If supervision weight is 0.0, use SelfSupModel directly
assert 0. < supervised_loss_weight <= 1., "Model requires (0, 1] supervision"
# Store weight and initializes supervised loss
self.supervised_loss_weight = supervised_loss_weight
self._supervised_loss = SupervisedLoss(**kwargs)
# Pose network is only required if there is self-supervision
self._network_requirements['pose_net'] = self.supervised_loss_weight < 1
# GT depth is only required if there is supervision
self._train_requirements['gt_depth'] = self.supervised_loss_weight > 0
@property
def logs(self):
"""Return logs."""
return {
**super().logs,
**self._supervised_loss.logs
}
[docs] def supervised_loss(self, inv_depths, gt_inv_depths,
return_logs=False, progress=0.0):
"""
Calculates the supervised loss.
Parameters
----------
inv_depths : torch.Tensor [B,1,H,W]
Predicted inverse depth maps from the original image
gt_inv_depths : torch.Tensor [B,1,H,W]
Ground-truth inverse depth maps from the original image
return_logs : bool
True if logs are stored
progress :
Training progress percentage
Returns
-------
output : dict
Dictionary containing a "loss" scalar a "metrics" dictionary
"""
return self._supervised_loss(
inv_depths, gt_inv_depths,
return_logs=return_logs, progress=progress)
[docs] def forward(self, batch, return_logs=False, progress=0.0):
"""
Processes a batch.
Parameters
----------
batch : dict
Input batch
return_logs : bool
True if logs are stored
progress :
Training progress percentage
Returns
-------
output : dict
Dictionary containing a "loss" scalar and different metrics and predictions
for logging and downstream usage.
"""
if not self.training:
# If not training, no need for self-supervised loss
return SfmModel.forward(self, batch)
else:
if self.supervised_loss_weight == 1.:
# If no self-supervision, no need to calculate loss
self_sup_output = SfmModel.forward(self, batch)
loss = torch.tensor([0.]).type_as(batch['rgb'])
else:
# Otherwise, calculate and weight self-supervised loss
self_sup_output = SelfSupModel.forward(self, batch)
loss = (1.0 - self.supervised_loss_weight) * self_sup_output['loss']
# Calculate and weight supervised loss
sup_output = self.supervised_loss(
self_sup_output['inv_depths'], depth2inv(batch['depth']),
return_logs=return_logs, progress=progress)
loss += self.supervised_loss_weight * sup_output['loss']
# Merge and return outputs
return {
'loss': loss,
**merge_outputs(self_sup_output, sup_output),
}


CrimPapers
Articles published on 29 June 2020
On 29 June 2020, 7 new articles were published in 5 journals.
Trust and Distrust in the Resolution of Protracted Social Conflicts: the Case of Colombia by Anastasia Filippidou, Thomas O’brien
Should Police Identities Be Disclosed in Anti-Riot Operations Transpiring in Cyprus? A Juxtaposition of Novice and Senior Police Constables’ Perceptions
The Impact of Correctional Facility Tours on Student Perceptions and Realizations of the Correctional Environment: A Research Note by Melissa J. Stacer, Lydia M. Moll, Monica Solinas-Saunders
Packing Heat in the Classroom: Public Support For “Armed Teacher” Policy by Christina Mancini, Amy K. Cook, Jessica C. Smith, Robyn McDougle
Perceptions of Barriers to Conducting Effective Aml Investigations
Criminal Investigation in Rural Areas: How Police Detectives Manage Remoteness and Resource Scarcity1
On the Perception and Use of Information From Social Media in Investigative Police Work: Findings From A Scandinavian Study


"ZEAL "an earnest temper; may be enlightened (Numbers 25:11-13; 2 Corinthians 7:11; 9:2), or ignorant and misdirected (Romans 10:2; Phil. 3:6). As a Christian grace, it must be grounded on right principles and directed to right ends (Galatians 4:18). It is sometimes ascribed to God (2 Kings 19:31; Isaiah 9:7; 37:32; Ezekiel 5:13).
"ZEAL "an earnest temper; may be enlightened (Numbers 25:11-13; 2 Corinthians 7:11; 9:2), or ignorant and misdirected (Romans 10:2; Phil.
3:6). As a Christian grace, it must be grounded on right principles and directed to right ends (Galatians 4:18). It is sometimes ascribed to God (2 Kings 19:31; Isaiah 9:7; 37:32; Ezekiel 5:13).


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My First Heading
My First Sub-heading
My first paragraph.
This is another paragraph.
This is a link
CLICK!
An Unordered HTML List
Coffee
Tea
Milk
An Ordered HTML List
Coffee
Tea
Milk


@(params: Map[String, Any]) @uk.gov.hmrc.hmrcemailrenderer.templates.helpers.html.template_main(params, "A team member has been added to your application") {
@{params("email")} has been added to @{params("applicationName")} by another admin.
They now have @{params("role")} rights over the application.
From HMRC @{params.getOrElse("developerHubTitle", "Developer Hub")}
}


Take a Deep breath and Live the Moment with us
Wadi Ibn Hammad –Karak:
"Preserve and cherish the pale blue dot, the only home we’ve ever known." —Carl Sagan
Dibeen Forest – Jerash :
“In every walk with nature, one receives far more than he seeks.” – John Muir
Inaba Forest – Irbid
“Time spent amongst trees is never time wasted.”– Katrina Mayer
Alarayes Lake - Irbid:
Look deep into nature, and then you will understand everything better. – Albert Einstein
Azraq wetland Reserve- Al-Azraq:
And forget not that the earth delights to feel your bare feet and the winds long to play with your hair. –Gibran Khalil Gibran
Wadi Mkheris - near Dead sea:
"I go to nature to be soothed and healed, and to have my senses put in order." – John Burroughs
Wadi Rum :
“The desert, when the sun comes up. I couldn't tell where heaven stopped and the Earth began.“ - Tom Hanks
Petra :
“A desert is a place without expectation.”- Nadine Gordimer


Abstract
The mouse brain contains about 75 million neurons interconnected in a vast array of neural circuits. The identities and functions of individual neuronal components of most circuits are undefined. Here we describe a method, termed “Connect-seq,” which combines retrograde viral tracing and single-cell transcriptomics to uncover the molecular identities of upstream neurons in a specific circuit and the signaling molecules they use to communicate. Connect-seq can generate a molecular map that can be superimposed on a neuroanatomical map to permit molecular and genetic interrogation of how the neuronal components of a circuit control its function. Application of this method to hypothalamic neurons controlling physiological responses to fear and stress reveals subsets of upstream neurons that express diverse constellations of signaling molecules and can be distinguished by their anatomical locations.
* co-first authors


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Last modified: 23 April 2019


Jackie Brown
Starring Pam Grier, Samuel L. Jackson, Robert De Niro, Bridgett Fonda, Robert Forster Written and directed by Quentin Tarantino Rated R for violence and language
Dan's grade: A-
How do you follow-up "Pulp Fiction," without question one of the greatest films of the last decade?
You shift gears and get serious, which is exactly what "Jackie Brown" does, and very well.
Although it's clear during "Jackie Brown's" witty, off beat and colorful dialogue that it is without a doubt from the same mind that spawned "Pulp", this film, however, is more low-key and ponderous. There is a point in the film where the camera zooms in on Ordell's (Jackson) face at a very pivotal point-showing the serious anguish on what he has to do next. "Pulp" would never have taken the time to ponder like that. He would have just done it and it would be off to the next crazy scene.
Yes, in this film, Tarantino slows down, takes his time, and tells a story. And a fairly predictable one at that. But, what makes this work is the way its told, with lots of character development-and yes, Tarantino-esque dialogue.
The film begins with a long shot of Jackie, as she's running through an airport. And with the Bobby Womack song "Across 110th Street" accompanying her, her part is firmly established.  And in this case, she's running cash for Ordell.
Samuel L. Jackson plays Ordell with the same panache he gave to Jules in "PF", but where Jules says he's a "Bad Mother Fucker"-Ordell truly is-in fact, where Jules finds a religious redemption (bizarre as it may be) at the end of "PF", Ordell is almost the devil himself. His dialog is edgy-hardly a sentence goes by without the word "nigger" in it. There are moments when he shows some doubt about what he is doing, but he doesn't let conscious stop him from doing his dirty job.
Even Robert De Niro and Bridgett Fonda make what could easily be "nothing" roles shine. Fonda plays Melanie, who's function as far as Ordell is concerned is really not much more than window dressing, but Fonda and De Niro share some of the best moments in the film. De Niro plays Louis, a just-released ex-con who, by the critical point in the film, the viewer wonders the same thing Melanie asks: "How in the hell did you rob all those banks?" Both Fonda's and De Niro's roles complement each other-and their respective demises are fitting in that respect.
Robert Forster plays Max Cherry, the bail-bondsman who manages to forge a unique relationship with Jackie-and sort of falls in love with her too-just enough so Jackie knows she can "use" him to help with her caper. Not that she doesn't share some feelings in return-but she realizes the position he is in, and takes advantage of the situation. Max cherry is probably the most good natured character ever seen in a Tarantino film to date-he is pretty much a regular guy who falls for Jackie just when she needs him.
And finally, there's Michael Keaton, who plays the somewhat slimy, by the book ATF agent, is, by the end, just another pawn in Jackie's little scheme.
Chris Tucker also plays the hapless Beaumont, who provides good comic relief, as well as a tool for Cherry to figure out what Ordell is really up to. His brief time on the screen is some of the funniest in the movie.
This film (albeit not quite as fun to watch) is a bit more mature than "Pulp Fiction". The craziness that was the signature of that film is merely used as a tool in Jackie Brown to develop the characters. If you go see this film waiting for the witty, in-your-face, quirkiness you loved in "Pulp", you get it, but it's in smaller doses and it is in service to a more serious story-that takes itself much more seriously.
Dan Meyer
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Bio2RDF is an open-source project that uses Semantic Web technologies to build and provide the largest network of Linked Data for the Life Sciences. Bio2RDF defines a set of simple conventions to create RDF(S) compatible Linked Data from a diverse set of heterogeneously formatted sources obtained from multiple data providers.
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