BASTARD OUT OF CAROLINA A film review by Alex Fung Copyright 1996 Alex Fung
(1996) Starring Jennifer Jason Leigh, Ron Eldard, Glenne Headley, Lyle Lovett, Jena Malone, Dermot Mulroney, Christina Ricci Screenplay by Anne Meredith, based on the book by Dorothy Allison Produced by Amanda DiGiulio Directed by Anjelica Huston Running time: 97 minutes
Me: *** (out of four stars)
Note: Some may consider portions of the following text to be spoilers. Be forewarned.
For more than a decade, Anjelica Huston has been one of America's finest actresses. In her directorial debut, BASTARD OUT OF CAROLINA, based upon Dorothy Allison's largely autobiographical book on child abuse and poverty in the South, Huston displays impressive proficiency behind the camera as well.
The film tells the story of Ruth Anne Boatwright, nicknamed Bone by one of her uncles at birth, in post-World War II South Carolina. Through voice-over (narration done by Laura Dern), we find that she nearly didn't survive birth, as her single mother Anney, played by Jennifer Jason Leigh, was thrown through the windshield during an automobile accident. That's just the beginning of her troubles. Bone is deemed illegitimate on her birth certificate, a social stigma which her mother and her large poor family obsesses over for years to come.
Anney meets and weds Lyle, a kind man and good stepfather whom gives Bone a baby sister before dying in an automobile accident. Anney's brother Earle, played by Michael Rooker, introduces her to Glen, played by Ron Eldard, a co-worker at the mill.  I'll tell you when - never!" he's told) and filled with bitterness, courts Anney and eventually wins her, despite warnings of a violent temper. When Anney miscarries with his much-prized baby boy, Glen loses his capability to supress his violent outbursts and begins to direct them at Bone, beating and abusing her, while the love-dependent Anney tries to turn a blind eye and justify his behaviour. Things turn for the worse when Glen loses his job and the family of four sink into impoverishment.
While set several decades ago, this story remains completely relevant in today's society, where abused wives return to their husbands, and abuse committed against children by one spouse is routinely overlooked by the other.
The real star of this domestic drama is not top-billed Jennifer Jason Leigh, but child actress Jena Malone, who plays Bone in a wrenching and wholly impressive debut performance. Her work is of award-calibre, and in this age in which a preponderence of superb child performers have emerged (Kirsten Dunst, Tina Majorino, Anna Paquin, Natalie Portman, Christina Ricci, Elijah Wood), Malone's performance stands up well. Leigh's performance in BASTARD OUT OF CAROLINA is fine, although she's not really given much to do, and Ron Eldard work is very solid, skillfully manouvering his character's moods in and out of explosive rage. One can always sense that underneath his Glen is a pressure-cooker ticking away. Of the supporting cast, special note must be made of the criminally underrated Michael Rooker's performance.
There's a bit too much generic formulaism in the screenplay for my taste, from the various characters spouting off country bumpkinisms, to the familiar sight of a dried-up uptight wise old Granny (played by Grace Zabriskie) sitting on the porch rocking chair, to impassioned soliloquies better suited for a stage performance. Still, it cannot be denied that Anne Meredith's screenplay contains a wallop of emotional power.
Huston's direction of the film is surehanded and impressive, giving the film good pacing and eliciting good performances from her cast, particularly the young Malone. Her sequences of child abuse are shot in a hard-hitting emotional, rather than graphic, manner, and are very effective. Huston's talent with camera positioning is wonderful, from a visually striking shot done through a fan, to an extended sequence in the front seat of an automobile.
The film has the toned-down feel of a television production; BASTARD OUT OF CAROLINA was originally composed and cut for broadcast on the TNT cable station, who ended up declining the film due to sentiments that scenes of abuse and rape in the film were too disturbingly realistic for their audience. Perhaps some sequences of the film may be unpleasant, but as a whole BASTARD OUT OF CAROLINA adds up to a powerful viewer experience worth seeing.
-- Alex Fung<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


PushButton Engine is designed to be very easy to drop and start using. This chapter explains how you can start using it immediately with a variety of Flash development tools.
The rest of the chapters in this manual explain how to use PBE.
If you already have a Flash development environment set up and want to use PBEngine as a library, all you need to do is grab the precompiled PBEngine.swc from the bin/ folder. The swc is only included in the zip'ed downloads from our download page, and is not checked in to SVN. Go to the download page to get a zip with a precompiled PBEngine.swc.
If you don't have a Flash development environment setup, keep reading.
The Engine will work in projects that only use ActionScript as well as projects that use the Flex SDK. You are free to do whatever best fits the needs of your project. If this doesn't mean anything to you, skip to the next section.
We include two basic demos/game templates. PBFlexlessEngineDemo is an example of how you will want to set up your ActionScript files for a basic game that does not use Flex. PBEngineDemo is the same, but using Flex. Both demos are included in the SDK download, in the examples/ folder.
We've broken up the instructions on how to get set up into several sections, one for each supported tool. These are very brief explanations of how to get set up. See the main documentation page for in-depth explanations of how to get started with different tools.
When you get your environment set up, the next step is to look at the PBE Lessons, which are a series of short tutorials on how to get going with PBE.
FlashDevelop is a free Windows-based IDE for developing in Flash. To start a PBEngine project with it:
If you'd like to run a simple example game, paste the following code into your Main.as file in the project pane's src/ folder:
package { import flash.display.Sprite; import com.pblabs.engine.PBE; import com.pblabs.engine.debug.*; public class Main extends Sprite { public function Main():void { PBE.startup(this); Logger.print(this, "Hello, world!"); } } }
If you run this, you'll see the "Hello, world!" message show up in the log pane at the bottom of FlashDevelop. You can also hit tilde to view the PBE console, which will show Hello, world! along with other information.
Once you have installed the free, cross-platform Flex SDK, it's easy to use PBEngine. Just copy the contents of the src/ folder to whever you are building your MXML or .as files.
For instance, if you create the following HelloWorld.mxml file and copy everything from src/ into the same directory:
<?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" applicationComplete="kickoff()"> <mx:Script> <![CDATA[ import com.pblabs.engine.PBE; import com.pblabs.engine.debug.*; public function kickoff():void { PBE.startup(this); Logger.print(this, "Hello, world!"); } ]]> </mx:Script> </mx:Application>
You can compile it with mxmlc HelloWorld.mxml to produce HelloWorld.as. If you hit tilde you will be able to see "Hello, world!" show up in the log.
You can also compile .as files with MXMLC. Consider this file, HelloWorld.as:
package { import flash.display.Sprite; import com.pblabs.engine.PBE; import com.pblabs.engine.debug.*; public class HelloWorld extends Sprite { public function Main():void { PBE.startup(this); Logger.print(this, "Hello, world!"); } } }
You can compile this into HelloWorld.swf by running mxmlc HelloWorld.as.
The official SDK release is built using Ant. To build the SDK, have the
Apache Ant is a command line, make-like tool which along with the free Flex SDK can compile the Engine and related demos and lessons. Go to the build/ folder and type ant to build the SDK.
You will notice build.xml files in each demo and lesson folder. Running ant in these folders will compile the respective demo or lesson.
You can add and compile your own applications by copying one of the demos or lessons. To get a fresh project to modify, rename the folder (for instance from PBEngineDemo/ to MySweetGame/), then rename the root class in src/ (for instance from PBEngineDemo.mxml to MySweetGame.mxml). Finally, open the build.xml file in the folder (ie MySweetGame/build.xml) and replace every instance of the original project name with the new name (for instance PBEngineDemo to MySweetGame). Now when you run ant in the project's folder, it will compile the project for you using the Flex SDK.
Note: Flex Builder Plug-in doesn't work with every version of Eclipse. We recommend using the standalone version of Flex Builder for maximum compatibility.
To open a project with Flex Builder, perform the following steps:
--keep-as3-metadata+=TypeHint,EditorData,Embed
to the end of the "Additional compiler arguments" text box.You have to include PushButton Engine in one of two ways so you can compile the example. There are two options:
After doing either option 1 or 2, you should be able to compile and run your project.
Now that you are able to build, let's talk about how files in the SDK are organized.
Each project contained in the SDK has the same file structure. The structure is based on standard Flash project structure, so it can be easily opened in Flex Builder, Flash, or other tools. Projects compile to SWFs.
There are three main folders for each project.
Now that you have your environment set up, the next step is to look at the PBE Lessons, which are a series of short tutorials on how to get going with PBE.
You might also want to read the other chapters in this manual or visit the PBEngine Community for help and advice. We'd love to hear how the PushButton Engine is working out for you.


To express the state active in a given slide, we extend the class Slide with property active
that is false by default (in src/factories/slides.factory.js
):
class Slide {
constructor(name, title, short, url) {
[...]
this.active = false;
}
}
In src/services/slides.service.js
we need a method that handles that the active property is correct across all our slides:
class SlidesService {
constructor($state, slidesFactory, $rootScope) {
[...]
$rootScope.$on('$stateChangeSuccess', function (event, state) {
slides.forEach(function (slide) {
slide.active = slide.name === state.name;
});
});
}
[...]
}
This should be enough so that we can start creating our React components.


A professional talks about the stock market in his show. This is especially important since Filipinos don't know how to invest in the stock market.
Eli Soriano talks about the impact of the Church to the industry. His audience had a lot of interesting questions about the impact of the Church.
The emergence of the mobile industry is inevitable. Smartphones are becoming more useful than personal computers nowadays.
Will the rise of Artificial Intelligence make the existence of humans irrelevant?


Adding Question Set
Contribution Guidelines Edit | Report
Contents[hide] |
Overview
To ensure that the content achieves the learning objective it is important to check and reaffirm the learner’s progress at different points in the study material.
Adding Question Set
| Step | Screen |
|---|---|
| Click the Add Question Set icon on the toolbar. The question set browser page is displayed
You can add questions to content editor by
1.Selecting Questions 2.Creating Questions |
Searching and Filtering Questions
On the Question Set page, search for questions or apply filters to narrow down your questions
| Step | Screen |
|---|---|
| 1. Type keywords to search for questions
2. Apply filters for better search results using: a) Language b) Difficulty c) Question Type d) Grade Level e) Concepts. Refer Concept Selector e) Topic. Refer Topic Selector 3. Use My Questions slider to search for questions that you have uploaded. To search for questions available on the portal, disable this option 4. Select questions from the results displayed on the left pane 5. The selected question can be previewed on the right pane 6. Click Create Question to create your own question. Refer Creating Questions 7. Click Next |
Creating Questions
| Step | |
|---|---|
| 1. On Create Question page select the type of question you want to create
2. You can create following types of question a) Fill in the Blanks Question b) Multiple Choice Question c) Match the Following Question 3. Click Select |
Creating Fill in the Blanks Question
| Step | Screen |
|---|---|
| 1.Enter the question in the text box
2.You can format the text, and also include the questions in your preffered language using rich text editor 3.Displays the characters used in the question. You can enter the answers within a pair of square brackets [[Answer]] 4.Use Select Keyboard option select the text input method as Device, English and Custom. Note:You can add up to 26 characters in your preffered language to appear on the custom keyboard 5. Select Refresh icon to preview your question 6. Select Partial Scoring to enable scoring for each correct answer 7. Click Next to enter the Question Details. The Create Question page appears 8. Select Back to go back to the previous page Note: Editing a Fill in the Blanks question displays all the above options |
Creating Multiple Choice Question
| Step | Screen |
|---|---|
| 1.Enter the question in the text box
2.You can format the text, and also include the questions in your preffered language using rich text editor 3.Displays the characters used in the question. 4.Click Image icon to add an image. Refer Adding Images 5.Click Audio icon to add an audio 6.Select Multiple Correct Answer, if the question has more than one correct answer 7.Enter the answer 8.Mark the correct answer amongst the multiple answers 9.Click Delete icon to remove an answer 10.Click Add Answer to insert another option amonsgt the answers 11.Select Refresh icon to preview your question 12.Select the layout from the drop-down menu 13.Use Shuffle Option to change the sequence of answers 14.Click Next to enter the Question Details. The Create Question page appears 15.Select Back to go back to the previous page Note: Editing a Multiple Choice question displays the above options |
Creating Match the Following Question
| Step | Screen |
|---|---|
| 1.Enter the question in the text box
2.You can format the text, and also include the questions in your preffered language using rich text editor 3.Displays the characters used in the question. 4.Enter the answers Note:You can add up to 26 characters in your preffered language to appear on the custom keyboard 5. Select Delete Pair icon to remove answer set 6. Select Add another question answer pair to add another question and answer 7. Select Refresh icon to preview your question 8. Select Partial Scoring to enable scoring for each correct answer 9. Click Next to enter the Question Details 10. Select Back to go back to the previous page Note: Editing a Match the following question displays all the above options |
Configuring Questions Details
| Step | Screen |
|---|---|
| 1. Title displays the question that is entered in the question set
2.Select the following from the drop-down menu a.Select Medium b.Select Level c.Select Grade Level d.Select Subject e.Select Board 3.Enter the Max Score of the question 4.Select Concept. Refer Concept Selector 5.Enter Description 6.Select Topic. Refer Topic Selector 7.Select Refresh icon to preview your question 8.Select menu to Replay, enable sound, take teachers notes, and go to Home screen. 9.Select to go to previous question 10.Select to go to next question 11.Select to replay sound 12.Select Partial Scoring to enable scoring for each correct answer 13.Choose Select Layout 14.Select Shuffle Option 15. Click Submit to configure the question details 16. Select Back to go back to the previous page |
Compiling Question Set
After creating and/or selecting the questions from the availble questions the questions needs to be compiled together to form the question set that can be readily consumed by the users.
| Steps | Screen |
|---|---|
| On Pick Question > Configurations page
1.Enter Question Set Title for the question set 2.Enter the Max Score of the question 3.Use Display to select the question to be displayed 4.Select Show Immediate Feedback slider to display the result of the attempted question 5.Select Shuffle Question icon to shuffle the questions 6.Click Close icon to remove a question from the question set 7.Use Configure Score to display the score corresponding to the selected questions 9.Select Add more question to continue adding more question in the question set |
Editing and Selecting Questions
| Step | Screen |
|---|---|
| On Pick Question > Configurations page
1.Select the question using the check box to include it in the question set OR 2.You can edit the page using Edit icon. The corresponding question is displayed, you can edit the questions accordingly 3.Click Next to include the questions in Question Set |
Adding Details to Question Set
| Step | Screen |
|---|---|
| On Pick Question > Configurations page
1. Name contains the question entered in the question set 2. Enter Description 3. Select the following from the drop-down menu a. Select Board b. Select Medium c. Select Class d. Select Level 4. Enter the Max Score of the question 5. Select Refresh icon to preview your question 6. Select Partial Scoring to enable scoring for each correct answer 7. Select Layout 8. Select Shuffle Option 8. Click Submit to configure the question details 9. Select Back to go back to the previous page |


Try out our Premium Member services: Virtual Legal Assistant, Query Alert Service and an ad-free experience. Free for one month and pay only if you like it.
IN THE HIGH COURT OF JUDICATURE AT PATNA Criminal Miscellaneous No.29885 of 2016 Arising out of PS.Case No. -37 Year- 2013 Thana -FATEHPUR District- GAYA ====================================================== Umesh Sah, son of Dwarika Sah @ Sethji, resident of village- Kathadih, P.S. Fatehpur, Distt Gaya. .... .... Petitioner/s Versus The State of Bihar .... .... Opposite Party/s ====================================================== Appearance : For the Petitioner/s : Mr. Rajendra Prasad, Adv. For the State : Mr. Manoj Kumar, A.P.P. ====================================================== CORAM: HONOURABLE MR. JUSTICE HEMANT KUMAR SRIVASTAVA ORAL ORDER
2 28-07-2016 Heard learned counsel for the petitioner as well as learned Additional Public Prosecutor for the State.
Petitioner seeks bail in a case registered for the offences punishable under Sections 379, 406, 420 of the Indian Penal Code, Rule 4, 26, 40 of Mines and Minerals Concession Rules, 1972, Sections 21A, 22, 23 of Air (Prevention and control of Pollution) Act, Section 25, 31, 44 of water (Prevention and control of Pollution) Ac, 1974 and 7, 15 of the Environment Protection Act, 1985.
The accusation against the petitioner is that he was found running movable brick-kiln without having any license, particularly in the circumstance when movable brick-kilns had already been banned. Petitioner is in jail custody since 22.6.2016 Patna High Court Cr.Misc. No.29885 of 2016 (2) dt.28-07-2016 2/2 and the application of offence of I.P.C. in the present case appears to be doubtful.
Accordingly, the petitioner above named, is directed to be released on bail on furnishing bail bonds of Rs.10,000/- (Ten Thousand) with two sureties of the like amount each to the satisfaction of Chief Judicial Magistrate, Gaya, in connection with Fatehpur P.S. Case No. 37 of 2013.
(Hemant Kumar Srivastava, J) S.Ali/-
U T


Base Site
/ Contact
Menu
Home
About
Contact
Contact Us
This is a sub page example with contact form.
Name:
Email Address:
Subject:
Message:


--- author: Andre Charland categories: app date: '2009-04-30 15:44:35' link: http://blogs.nitobi.com/andre/index.php/2009/04/30/motodev-podcast-about-phonegap-and-android/ permalink: /2009/04/30/motodev-podcast-about-phonegap-and-android/ slug: motodev-podcast-about-phonegap-and-android status: publish title: MOTODEV Podcast about PhoneGap and Android type: post format: html ---
Joe and I were on the Motorola Android Developer podcast this Wednesday morning. Enjoy.


30 january 03
Dear Blakey St. John ::
Thank you for the opportunity to talk with you today about the Design
position. I am very impressed with the Bionic Pixels web site and
the artwork on your card. I have always enjoyed
being a part of collaborative projects, and I feel that I could contribute
a lot of energy and enthusiasm toward the work assigned me.
I
am confident that, should you decide to hire me, I will be capable
of taking on all of the responsibilities that this position requires,
acquiring and
improving new skills, and meeting challenges and deadlines in a professional
manner. I look forward to hearing from you soon.
Sincerely,
beatrice
:::
euro tour
:::
new site *
under constructioN
:::
323.578.8995 cell


Interior Design
COMPANY NAME
Featured projects, walk-throughs, products, news, and more from the Spring Homes 2019 issue. Andreas Fuhrimann Gabrielle Hächler Architekten Brings Latin American Modernism to Swiss Villa. Jacques Hervouet Interiors Radically Remakes a Classic Paris Apartment.


MY FELLOW AMERICANS A film review by Paul Miller Copyright 1997 Paul Miller
My Fellow Americans is a movie that at first glance looks to have little substance (or a movie that we've all seen a million times), two lifetime rivals thrown together and then the fun begins. This is exactly what happened in this movie, but fortunately, they managed to do it in an interesting and funny way.
The movie starts with a quick (and I do mean quick) glance of two presidents Russell Kramer (Jack Lemmon) and Matt Douglas (James Garner). William Haney (Dan Aykroyd) and Ted Matthews (John Heard) are the new President and Vice President. There is a scandal that arises involving a kickback from a contractor and Haney is positive that he buried that years ago. He finds a scapegoat in Kramer and now everyone wants Kramer and Douglas dead.
This movie was exceptional for many reasons. One being that they found people (Lemmon and Garner) that have good chemisty together. They worked very well as a unit and they mirrored each other perfectly, one being a ladies man and one being the old man (I'll let you fiqure which is which). Also, they found people that know their parts as govenment officials well. It seemed to me that Garner played almost exactly the same role that he played in The Distinquished Gentleman (except then he was a Congressman). Experience counts for a lot!!
*** (out of four)
Paul's Scale
**** - Superior in every way *** - Excellent, far above average ** - Average, nothing special * - Terrible
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Rangers' startling 12 month transformation and the Celtic blueprint Hearts can use to stop them - Scott McDermott
Rangers transformation and the blueprint Hearts can use to stop them - McDermott
by Scott McDermott, https://www.dailyrecord.co.uk/authors/scott-mcdermott/Cup defeats were the only blots on Steven Gerrard ’s copybook in his first year as Rangers boss.
And the Betfred Cup semi-final loss to Aberdeen at Hampden was a particular low point.
But Gerrard has every right to feel a lot more confident going into Sunday’s last-four tie with Hearts .
Ovie Ejaria, Joe Worrall, Lassana Coulibaly and Umar Sadiq all featured against Dons.
The men who will start instead of them against Jambos are all significant upgrades.
Sweden star Filip Helander has slotted in at the back while in the middle Gerrard will start Steven Davis and Ryan Jack – with either Glen Kamara or Joe Aribo beside them.
Up front he has Alfredo Morelos fit and firing – and side-kick Jermain Defoe ready and waiting should he need him.
This is a different Rangers team to the one that failed at Hampden last year and suffered the club’s fifth straight semi-final defeat.
But now they must deliver. If Gerrard’s team fly out the traps, use the big pitch to their advantage and get an early lead against managerless Hearts they’ll be too strong.
Interim Jambos gaffer Austin MacPhee has to come up with a plan to stop Rangers playing.
He has to get busy players around Davis and Jack to prevent that pair from dictating the tempo of the game.
In the Scottish Cup Final against Celtic , Hearts surprised the champions by how much they pressed them.
They didn’t allow Neil Lennon’s men to settle into a rhythm and it disrupted them.
They’ll need a similar type of display today and will try to exploit any signs of weakness in Gers’ line-up.
They got their goal against them in the recent league game by putting James Tavernier under pressure defensively.
It wouldn’t surprise me to see fit-again Jamie Walker – or even Steven Naismith if he makes it – deployed on that side to get at the full-back and stop the Ibrox skipper from marauding forward.
It should be a fascinating contest, with Craig Levein’s sacking adding another layer to it now.
It’s a huge challenge of MacPhee’s coaching ability.
But for Gerrard and Rangers, the stakes are even higher.
Making a final would mean clearing a huge psychological barrier for his players.
And the fact that they are in far better shape than a year ago should see them achieve it.


Feature Story
Rainbow Knitting
Let's see what we can do with variegated yarns. Read more →
Shawls saved the day
Oversized shawl features floral stitches. Read more →
Bottoms Up!
10 reasons why you should be a knitter. Read more →
Gallery
To be the first to hear about the latest news!


{% extends 'base.html' %} {% block title %} Go - About {% endblock %} {% block content %}
Mason Go is a product of the George Mason University Student-Run Computing and Technology organization. Go provides Mason-branded URL shortening for administration, ULife groups, and student organizations. Access is moderated by SRCT administrators.
You can sign up for use.


{% extends 'base.html' %} {% load static %} {% load bootstrap4 %} {% block body %}
We'd love to hear from you. Please drop us a line if you've any query.


| Package | com.whirled.contrib.card.trick |
| Class | public class BidEvent |
| Inheritance | BidEvent flash.events.Event |
| Property | Defined by | ||
|---|---|---|---|
| player : int [read-only] Access the id of the player who has placed a bid, if any.
| BidEvent | ||
| value : int [read-only] Access the value of the bid, if appropriate.
| BidEvent |
| Method | Defined by | ||
|---|---|---|---|
|
BidEvent(type:String, player:int = 0, value:int = -1)
Create a new bid event.
| BidEvent | ||
|
clone():Event
| BidEvent | ||
|
newEventType(type:String):String
[static] Placeholder function for Bids subclasses to add new event types.
| BidEvent | ||
|
toString():String
| BidEvent |
| Constant | Defined by | ||
|---|---|---|---|
| COMPLETED : String = "bid.completed" [static] Event type for when all bids are in.
| BidEvent | ||
| PLACED : String = "bid.placed" [static] Event type for when a bid is placed.
| BidEvent | ||
| REQUESTED : String = "bid.requested" [static] Event type for when a bid is requested.
| BidEvent | ||
| RESET : String = "bid.reset" [static] Event type for when the bids are reset.
| BidEvent | ||
| SELECTED : String = "bid.selected" [static] Event type for when a bid is selected.
| BidEvent |
| _player | property |
protected var _player:int
| player | property |
player:int
[read-only]Access the id of the player who has placed a bid, if any.
Implementation public function get player():int
| _value | property |
protected var _value:int
| value | property |
value:int
[read-only]Access the value of the bid, if appropriate.
Implementation public function get value():int
| BidEvent | () | constructor |
public function BidEvent(type:String, player:int = 0, value:int = -1)
Create a new bid event.
Parameterstype:String |
|
player:int (default = 0 )
|
|
value:int (default = -1 )
|
| clone | () | method |
public override function clone():Event
Returns
Event |
| newEventType | () | method |
public static function newEventType(type:String):String
Placeholder function for Bids subclasses to add new event types.
Parameterstype:String |
String |
| toString | () | method |
public override function toString():String
Returns
String |
| COMPLETED | constant |
public static const COMPLETED:String = "bid.completed"
Event type for when all bids are in. For this event type, the player and value properties are not used.
| PLACED | constant |
public static const PLACED:String = "bid.placed"
Event type for when a bid is placed. For this event type, the value is set to the amount bid and the player is set to the id of the player who bid.
| REQUESTED | constant |
public static const REQUESTED:String = "bid.requested"
Event type for when a bid is requested. For this event type, the player is set to the id of the player who is requested to bid and the value is set to the maximum amount.
| RESET | constant |
public static const RESET:String = "bid.reset"
Event type for when the bids are reset. For this event type, the player and value properties are not used.
| SELECTED | constant |
public static const SELECTED:String = "bid.selected"
Event type for when a bid is selected. For this event type, the value is set to the amount selected and the player is set to the id of the player who bid.


[GSoC 2016] Backtrack bug solved
This post is to update about the current status of work in ruby_curry as part of GSoC 2016.
As mentioned in my previous post, I spent the last few days looking into options for the “translator” system and fixing the “backtracking” feature.
With respect to the solving the “backtrack” bug, I had to initially provide support for CHOICE
in the frontend of ruby_curry. There were some issues regarding deep cloning(using Marshal.dump
) while implementing this, which in fact taught me more about simpleton objects in Ruby. After adding support, I decided to test it with a slightly complex permute example. The parsing passed but the output produced by the object code was incorrect due to the backtrack bug.
To solve the bug, I wrote down a simpler simple_choice example. And by using the stack trace and logging features I identified the problem to lie in assigning an unnecessary global variable :P
That solved the problem and I added a corresponding test case for future reference.
Regarding implementation of the “translator” system, I am speculating into using an existing library. More details about this will be updated after discussions with my mentor.
Up next should be new features for ruby_curry like support for where
, loop
and case
clauses, and probably an efficient type system for the compiler.


Jessica
Barron
Aspiring designer, <developer /> & something or other.
Aspiring designer, <developer /> & something or other.
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--- title: Schedulers keywords: fastai sidebar: home_sidebar nb_path: "nbs/07_schedulers.ipynb" ---
In timm
, essentially we have a total of four different schedulers:
In this tutorial we are going to look at each one of them in detail and also look at how we can train our models using these schedulers using the timm
training script or use them as standalone schedulers for custom PyTorch training scripts.
In this section we will look at the various available schedulers in timm
.
First, let's look at the SGDR
scheduler also referred to as the cosine
scheduler in timm
.
The SGDR
scheduler, or the Stochastic Gradient Descent with Warm Restarts
scheduler schedules the learning rate using a cosine schedule but with a tweak. It resets the learning rate to the initial value after some number of epochs.
{% include image.html alt="SGDR" width="500" max-width="500" file="/timmdocs/images/SGDR.png" %}
{% include note.html content='Unlike the builtin PyTorch schedulers, this is intended to be consistently called at the END of each epoch, before incrementing the epoch count, to calculate next epoch’s value & at the END of each optimizer update, after incrementing the update count, to calculate next update’s value.' %}
The StepLR
is a basic step LR schedule with warmup, noise.
{% include note.html content='PyTorch’s implementation does not support warmup or noise. ' %}
The schedule for StepLR
annealing looks something like:
{% include image.html alt="StepLR" width="500" max-width="500" file="/timmdocs/images/StepLR.png" %}
After a certain number decay_epochs
, the learning rate is updated to be lr * decay_rate
. In the above StepLR
schedule, decay_epochs
is set to 30 and decay_rate
is set to 0.5 with an initial lr
of 1e-4.
This is also referred to as the tanh
annealing. tanh
stands for hyperbolic tangent decay. The annealing using this scheduler looks something like:
{% include image.html alt="Tanh" width="500" max-width="500" file="/timmdocs/images/Tanh.png" %}
It is similar to the SGDR
in the sense that the learning rate is set to the initial lr
after a certain number of epochs but the annealing is done using the tanh
function.
This scheduler is very similar to PyTorch's ReduceLROnPlateau scheduler. The basic idea is to track an eval metric and based on the evaluation metric's value, the lr
is reduced using StepLR
if the eval metric is stagnant for a certain number of epochs.
It is very easy to train our models using the timm
's training script. Essentially, we simply pass in a parameter using the --sched
flag to specify which scheduler to use and the various hyperparameters alongside.
SGDR
, we pass in --sched cosine
. PlatueLRScheduler
we pass in --sched plateau
. TanhLRScheduler
, we pass in --sched tanh
.StepLR
, we pass in --sched step
.Thus the call to the training script looks something like:
python train.py --sched cosine --epochs 200 --min-lr 1e-5 --lr-cycle-mul 2 --lr-cycle-limit 2


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