None Turkey Ham Pastrami Add Meat None White Wheat Rye Add Bread None Swiss Provolone American Add Cheese None Lettuce Tomato Onion Pickle Add Veggie None Mustard Mayonaise Sriracha Oil and Vinegar Salt and Pepper Add Condiments


Circuits for life
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I am Rebekah Zhao, a Senior at CMU
I am Anil Bilgin, a Senior at CMU
I am Cody Yang, a Senior at CMU


{# Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #} {% extends "airflow/dag.html" %} {% block page_title %}{{ dag.dag_id }} - Calendar - {{ appbuilder.app_name }}{% endblock %} {% block head_css %} {{ super() }} {% endblock %} {% block content %} {{ super() }}


Based on the possible values for \(\epsilon_a\) what are the possible temperature ranges for \(T_E\) and \(T_a \) ? Answer.


--- title: CNN OC-SVM: Using anomoly detection on input for image classifiers. keywords: fastai sidebar: home_sidebar summary: "This module is designed for extending image classifiers so images that are not part of any classes can be checked against exemplars and flagged as potentially problematic before final inference. **Note that this is mostly an exploratory repository, your results in the real world might differ!**" description: "This module is designed for extending image classifiers so images that are not part of any classes can be checked against exemplars and flagged as potentially problematic before final inference. **Note that this is mostly an exploratory repository, your results in the real world might differ!**" ---
Check out the development branches! They will have much more interesting stuff than master for at least the next 24 hours.
Currently on hold until minimum viable product is reached!
pip install cnn_oc_svm
print('Hello world, we\'ll be running soon!')


Michigan State University
This is my second year here at MSU. I participate in many groups around campus such as Women in Computing, Women in Engineering and Mixed Martial Arts. I am a community relations member on the WIC E-Board and WIE mentor to freshmen girls in computer science. MMA is something unique about me and is always fun to do between classes.


Take your tastebuds for a gentle stroll through an English garden filled with Monsieur Pigeon's beautifully fragrant Flower Series marshmallows. With three sweetly floral options: Elderberry, Rose Petal, and Chrysanthemum - all edible and all naturally flavored - they will have you dreaming of butterflies and birdsong in no time.
ELDERBERRY: sugar, glucose syrup, elderberry concentrate, gelatine, natural color, cornflour, confectioner's sugar ROSE PETAL: sugar, glucose syrup, rose water, gelatine, natural color, cornflour, sugared rose petals, confectioner's sugar CHRYSANTHEMUM: sugar, glucose syrup, natural chrysanthemum extract, gelatine, natural color, cornflour, confectioner's sugar
Free postage and packaging on all orders! Due to the perishable nature of our product, we regret that we are unable to ship items internationally at this time. If you would like to find out when Monsieur Pigeon is coming to your country, please sign up for the mailing list.


[§429-3] Territorial application. Real and personal property in this State may be acquired, held, encumbered, and transferred by a nonprofit association, whether or not the nonprofit association or a member has any other relationship to this State. [L 1999, c 161, pt of §1]


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Krzysztof Kowalczyk


We’re excited to share that we’ll be at KubeCon + CloudNativeCon 2018 in Seattle next week! Since KubeCon at Copenhagen (which many of us went to, though not representing any particular CNCF project) we’ve been hard at work at improving Harbor by working closely with the community to understand their needs and wants.
Today Harbor is a healthy and vibrant incubated project at the CNCF. We’ve seen growth in our community and superb contributions in the form of issues, code, and project feedback.
Our global team is arriving in Seattle over the weekend and is excited to engage with users, prospective users, and even those who are just curious to learn more about Harbor and what it does. We’ll be wearing Harbor t-shirts throughout the conference, so if you see one of us please don’t be shy and say hello!
There are a few scheduled events / places to find us:
push
and pull
requests to ensure RBAC and vulnerability scan results are
within policy? This is the session for you.We couldn’t be more excited to join the community at this fun event and finally meet many of you in person. On a personal level, these events are really what make open source special: meeting those with whom you work on GitHub and Slack every day and discussing how to improve things moving forward IRL.
By the way, mention this blog post and grab a free Harbor t-shirt at any one of the events listed above!
No matching community articles found at this time.


The questions that the reviewer must answer
| Name | Description |
|---|---|
| peer_assignment_id | Assignment that this review schema part lives in |
| peer_assignment_review_schema_part_id | This part's id within the assignment |
| peer_assignment_review_schema_part_type | The type ("multiLineInput", "options", "singleLineInput", "yesNo") |
| peer_assignment_review_schema_part_order | The order within the assignment (lowest comes first) |
| peer_assignment_review_schema_part_prompt | The prompt (a question for the reviewer to answer) |
| peer_assignment_review_schema_part_maximum_score | The maximum score that this part can give. This is nullable because not all parts generate scores |
CREATE TABLE peer_assignment_review_schema_parts ( peer_assignment_id VARCHAR(50) ,peer_assignment_review_schema_part_id VARCHAR(50) ,peer_assignment_review_schema_part_type VARCHAR(50) ,peer_assignment_review_schema_part_order INT4 ,peer_assignment_review_schema_part_prompt VARCHAR(65535) ,peer_assignment_review_schema_part_maximum_score FLOAT8 ,PRIMARY KEY (peer_assignment_review_schema_part_id, peer_assignment_id) ,FOREIGN KEY (peer_assignment_id) REFERENCES peer_assignments(peer_assignment_id) );


|
Unity Overlay Toolkit
|
Base class which contains common properties and functions shared between the TextMeshPro and TextMeshProUGUI component. More...
Classes | |
| struct | UnicodeChar |
Public Member Functions | |
| virtual void | ForceMeshUpdate () |
| Function to force the regeneration of the text object. More... | |
| virtual void | ForceMeshUpdate (bool ignoreActiveState) |
| Method used for resetting vertex layout when switching to and from Volumetric Text mode. More... | |
| virtual void | UpdateGeometry (Mesh mesh, int index) |
| Function to force the regeneration of the text object. More... | |
| virtual void | UpdateVertexData (TMP_VertexDataUpdateFlags flags) |
| Function to push the updated vertex data into the mesh and renderer. More... | |
| virtual void | UpdateVertexData () |
| Function to push the updated vertex data into the mesh and renderer. More... | |
| virtual void | SetVertices (Vector3[] vertices) |
| Function to push a new set of vertices to the mesh. More... | |
| virtual void | UpdateMeshPadding () |
| Function to be used to force recomputing of character padding when Shader / Material properties have been changed via script. More... | |
| override void | CrossFadeColor (Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha) |
| override void | CrossFadeAlpha (float alpha, float duration, bool ignoreTimeScale) |
| Tweens the alpha of the CanvasRenderer color associated with this Graphic. More... | |
| void | SetText (string text) |
| void | SetText (string text, bool syncTextInputBox) |
| void | SetText (string text, float arg0) |
| void | SetText (string text, float arg0, float arg1) |
| void | SetText (string text, float arg0, float arg1, float arg2) |
| void | SetText (StringBuilder text) |
| Set the text using a StringBuilder. More... | |
| void | SetCharArray (char[] sourceText) |
| Character array containing the text to be displayed. More... | |
| void | SetCharArray (char[] sourceText, int start, int length) |
| Character array containing the text to be displayed. More... | |
| void | SetCharArray (int[] sourceText, int start, int length) |
| Character array containing the text to be displayed. More... | |
| Vector2 | GetPreferredValues () |
| Function to Calculate the Preferred Width and Height of the text object. More... | |
| Vector2 | GetPreferredValues (float width, float height) |
| Function to Calculate the Preferred Width and Height of the text object given the provided width and height. More... | |
| Vector2 | GetPreferredValues (string text) |
| Function to Calculate the Preferred Width and Height of the text object given a certain string. More... | |
| Vector2 | GetPreferredValues (string text, float width, float height) |
| Function to Calculate the Preferred Width and Height of the text object given a certain string and size of text container. More... | |
| Vector2 | GetRenderedValues () |
| Method returning the rendered width and height of the text object. More... | |
| Vector2 | GetRenderedValues (bool onlyVisibleCharacters) |
| virtual TMP_TextInfo | GetTextInfo (string text) |
| Function used to evaluate the length of a text string. More... | |
| virtual void | ComputeMarginSize () |
| Function to force an update of the margin size. More... | |
| virtual void | ClearMesh () |
| Function to clear the geometry of the Primary and Sub Text objects. More... | |
| virtual void | ClearMesh (bool uploadGeometry) |
| Function to clear the geometry of the Primary and Sub Text objects. More... | |
| virtual string | GetParsedText () |
| Function which returns the text after it has been parsed and rich text tags removed. More... | |
Protected Member Functions | |
| virtual void | LoadFontAsset () |
| Method which derived classes need to override to load Font Assets. More... | |
| virtual void | SetSharedMaterial (Material mat) |
| Function called internally when a new shared material is assigned via the fontSharedMaterial property. More... | |
| virtual Material | GetMaterial (Material mat) |
| Function called internally when a new material is assigned via the fontMaterial property. More... | |
| virtual void | SetFontBaseMaterial (Material mat) |
| Function called internally when assigning a new base material. More... | |
| virtual Material[] | GetSharedMaterials () |
| Method which returns an array containing the materials used by the text object. More... | |
| virtual void | SetSharedMaterials (Material[] materials) |
| virtual Material[] | GetMaterials (Material[] mats) |
| Method returning instances of the materials used by the text object. More... | |
| virtual Material | CreateMaterialInstance (Material source) |
| Method to set the materials of the text and sub text objects. More... | |
| void | SetVertexColorGradient (TMP_ColorGradient gradient) |
| void | SetTextSortingOrder (VertexSortingOrder order) |
| Function to control the sorting of the geometry of the text object. More... | |
| void | SetTextSortingOrder (int[] order) |
| Function to sort the geometry of the text object in accordance to the provided order. More... | |
| virtual void | SetFaceColor (Color32 color) |
| Function called internally to set the face color of the material. This will results in an instance of the material. More... | |
| virtual void | SetOutlineColor (Color32 color) |
| Function called internally to set the outline color of the material. This will results in an instance of the material. More... | |
| virtual void | SetOutlineThickness (float thickness) |
| Function called internally to set the outline thickness property of the material. This will results in an instance of the material. More... | |
| virtual void | SetShaderDepth () |
| Set the Render Queue and ZTest mode on the current material More... | |
| virtual void | SetCulling () |
| Set the culling mode on the material. More... | |
| virtual float | GetPaddingForMaterial () |
| Get the padding value for the currently assigned material More... | |
| virtual float | GetPaddingForMaterial (Material mat) |
| Get the padding value for the given material More... | |
| virtual Vector3[] | GetTextContainerLocalCorners () |
| Method to return the local corners of the Text Container or RectTransform. More... | |
| virtual void | InternalCrossFadeColor (Color targetColor, float duration, bool ignoreTimeScale, bool useAlpha) |
| virtual void | InternalCrossFadeAlpha (float alpha, float duration, bool ignoreTimeScale) |
| void | ParseInputText () |
| Method to parse the input text based on its source More... | |
| void | SetTextArrayToCharArray (char[] sourceText, ref UnicodeChar[] charBuffer) |
| Copies Content of formatted SetText() to charBuffer. More... | |
| void | StringToCharArray (string sourceText, ref UnicodeChar[] charBuffer) |
| Method to store the content of a string into an integer array. More... | |
| void | StringBuilderToIntArray (StringBuilder sourceText, ref UnicodeChar[] charBuffer) |
| Copy contents of StringBuilder into int array. More... | |
| void | AddFloatToCharArray (double number, ref int index, int precision) |
| Function used in conjunction with SetText() More... | |
| void | AddIntToCharArray (double number, ref int index, int precision) |
| // Function used in conjunction with SetText() More... | |
| virtual int | SetArraySizes (UnicodeChar[] chars) |
| Method used to determine the number of visible characters and required buffer allocations. More... | |
| virtual void | GenerateTextMesh () |
| Method which parses the text input, does the layout of the text as well as generating the geometry. More... | |
| float | GetPreferredWidth () |
| Method to calculate the preferred width of a text object. More... | |
| float | GetPreferredWidth (Vector2 margin) |
| Method to calculate the preferred width of a text object. More... | |
| float | GetPreferredHeight () |
| Method to calculate the preferred height of a text object. More... | |
| float | GetPreferredHeight (Vector2 margin) |
| Method to calculate the preferred height of a text object. More... | |
| float | GetRenderedWidth () |
| Method returning the rendered width of the text object. More... | |
| float | GetRenderedWidth (bool onlyVisibleCharacters) |
| Method returning the rendered width of the text object. More... | |
| float | GetRenderedHeight () |
| Method returning the rendered height of the text object. More... | |
| float | GetRenderedHeight (bool onlyVisibleCharacters) |
| Method returning the rendered height of the text object. More... | |
| virtual Vector2 | CalculatePreferredValues (float defaultFontSize, Vector2 marginSize, bool ignoreTextAutoSizing) |
| Method to calculate the preferred width and height of the text object. More... | |
| virtual Bounds | GetCompoundBounds () |
| Method returning the compound bounds of the text object and child sub objects. More... | |
| Bounds | GetTextBounds () |
| Method which returns the bounds of the text object; More... | |
| Bounds | GetTextBounds (bool onlyVisibleCharacters) |
| Method which returns the bounds of the text object; More... | |
| virtual void | AdjustLineOffset (int startIndex, int endIndex, float offset) |
| Method to adjust line spacing as a result of using different fonts or font point size. More... | |
| void | ResizeLineExtents (int size) |
| Function to increase the size of the Line Extents Array. More... | |
| void | SaveWordWrappingState (ref WordWrapState state, int index, int count) |
| Function used in conjunction with GetTextInfo to figure out Array allocations. More... | |
| int | RestoreWordWrappingState (ref WordWrapState state) |
| Restore the State of various variables used in the mesh creation loop. More... | |
| virtual void | SaveGlyphVertexInfo (float padding, float style_padding, Color32 vertexColor) |
| Store vertex information for each character. More... | |
| virtual void | SaveSpriteVertexInfo (Color32 vertexColor) |
| Store vertex information for each sprite. More... | |
| virtual void | FillCharacterVertexBuffers (int i, int index_X4) |
| Store vertex attributes into the appropriate TMP_MeshInfo. More... | |
| virtual void | FillCharacterVertexBuffers (int i, int index_X4, bool isVolumetric) |
| virtual void | FillSpriteVertexBuffers (int i, int index_X4) |
| Fill Vertex Buffers for Sprites More... | |
| virtual void | DrawUnderlineMesh (Vector3 start, Vector3 end, ref int index, float startScale, float endScale, float maxScale, float sdfScale, Color32 underlineColor) |
| Method to add the underline geometry. More... | |
| virtual void | DrawTextHighlight (Vector3 start, Vector3 end, ref int index, Color32 highlightColor) |
| void | LoadDefaultSettings () |
| Internal function used to load the default settings of text objects. More... | |
| void | GetSpecialCharacters (TMP_FontAsset fontAsset) |
| Method used to find and cache references to the Underline and Ellipsis characters. More... | |
| void | ReplaceTagWithCharacter (int[] chars, int insertionIndex, int tagLength, char c) |
| Replace a given number of characters (tag) in the array with a new character and shift subsequent characters in the array. More... | |
| TMP_FontAsset | GetFontAssetForWeight (int fontWeight) |
| virtual void | SetActiveSubMeshes (bool state) |
| Method to Enable or Disable child SubMesh objects. More... | |
| virtual void | ClearSubMeshObjects () |
| Destroy Sub Mesh Objects. More... | |
| Vector2 | PackUV (float x, float y, float scale) |
| Function to pack scale information in the UV2 Channel. More... | |
| float | PackUV (float x, float y) |
| int | HexToInt (char hex) |
| Function to pack scale information in the UV2 Channel. More... | |
| int | GetUTF16 (string text, int i) |
| Convert UTF-16 Hex to Char More... | |
| int | GetUTF16 (StringBuilder text, int i) |
| Convert UTF-16 Hex to Char More... | |
| int | GetUTF32 (string text, int i) |
| Convert UTF-32 Hex to Char More... | |
| int | GetUTF32 (StringBuilder text, int i) |
| Convert UTF-32 Hex to Char More... | |
| Color32 | HexCharsToColor (char[] hexChars, int tagCount) |
| Method to convert Hex color values to Color32 More... | |
| Color32 | HexCharsToColor (char[] hexChars, int startIndex, int length) |
| Method to convert Hex Color values to Color32 More... | |
| float | ConvertToFloat (char[] chars, int startIndex, int length) |
| Extracts a float value from char[] assuming we know the position of the start, end and decimal point. More... | |
| float | ConvertToFloat (char[] chars, int startIndex, int length, out int lastIndex) |
| Extracts a float value from char[] given a start index and length. More... | |
| bool | ValidateHtmlTag (UnicodeChar[] chars, int startIndex, out int endIndex) |
| Function to identify and validate the rich tag. Returns the position of the > if the tag was valid. More... | |
Static Protected Attributes | |
| static Color32 | s_colorWhite = new Color32(255, 255, 255, 255) |
| static Vector2 | k_LargePositiveVector2 = new Vector2(TMP_Math.INT_MAX, TMP_Math.INT_MAX) |
| static Vector2 | k_LargeNegativeVector2 = new Vector2(TMP_Math.INT_MIN, TMP_Math.INT_MIN) |
| static float | k_LargePositiveFloat = TMP_Math.FLOAT_MAX |
| static float | k_LargeNegativeFloat = TMP_Math.FLOAT_MIN |
| static int | k_LargePositiveInt = TMP_Math.INT_MAX |
| static int | k_LargeNegativeInt = TMP_Math.INT_MIN |
Properties | |
| string | text [get, set] |
| A string containing the text to be displayed. More... | |
| bool | isRightToLeftText [get, set] |
| TMP_FontAsset | font [get, set] |
| The Font Asset to be assigned to this text object. More... | |
| virtual Material | fontSharedMaterial [get, set] |
| The material to be assigned to this text object. More... | |
| virtual Material[] | fontSharedMaterials [get, set] |
| An array containing the materials used by the text object. More... | |
| Material | fontMaterial [get, set] |
| The material to be assigned to this text object. An instance of the material will be assigned to the object's renderer. More... | |
| virtual Material[] | fontMaterials [get, set] |
| The materials to be assigned to this text object. An instance of the materials will be assigned. More... | |
| override Color | color [get, set] |
| This is the default vertex color assigned to each vertices. Color tags will override vertex colors unless the overrideColorTags is set. More... | |
| float | alpha [get, set] |
| Sets the vertex color alpha value. More... | |
| bool | enableVertexGradient [get, set] |
| Determines if Vertex Color Gradient should be used More... | |
| VertexGradient | colorGradient [get, set] |
| Sets the vertex colors for each of the 4 vertices of the character quads. More... | |
| TMP_ColorGradient | colorGradientPreset [get, set] |
| Set the vertex colors of the 4 vertices of each character quads. More... | |
| TMP_SpriteAsset | spriteAsset [get, set] |
| Default Sprite Asset used by the text object. More... | |
| bool | tintAllSprites [get, set] |
| Determines whether or not the sprite color is multiplies by the vertex color of the text. More... | |
| bool | overrideColorTags [get, set] |
| This overrides the color tags forcing the vertex colors to be the default font color. More... | |
| Color32 | faceColor [get, set] |
| Sets the color of the _FaceColor property of the assigned material. Changing face color will result in an instance of the material. More... | |
| Color32 | outlineColor [get, set] |
| Sets the color of the _OutlineColor property of the assigned material. Changing outline color will result in an instance of the material. More... | |
| float | outlineWidth [get, set] |
| Sets the thickness of the outline of the font. Setting this value will result in an instance of the material. More... | |
| float | fontSize [get, set] |
| The point size of the font. More... | |
| float | fontScale [get] |
| The scale of the current text. More... | |
| FontWeight | fontWeight [get, set] |
| Control the weight of the font if an alternative font asset is assigned for the given weight in the font asset editor. More... | |
| float | pixelsPerUnit [get] |
| bool | enableAutoSizing [get, set] |
| Enable text auto-sizing More... | |
| float | fontSizeMin [get, set] |
| Minimum point size of the font when text auto-sizing is enabled. More... | |
| float | fontSizeMax [get, set] |
| Maximum point size of the font when text auto-sizing is enabled. More... | |
| FontStyles | fontStyle [get, set] |
| The style of the text More... | |
| bool | isUsingBold [get] |
| Property used in conjunction with padding calculation for the geometry. More... | |
| TextAlignmentOptions | alignment [get, set] |
| Text alignment options More... | |
| float | characterSpacing [get, set] |
| Use the extents of the text geometry for alignment instead of font metrics. More... | |
| float | wordSpacing [get, set] |
| The amount of additional spacing between words. More... | |
| float | lineSpacing [get, set] |
| The amount of additional spacing to add between each lines of text. More... | |
| float | lineSpacingAdjustment [get, set] |
| The amount of potential line spacing adjustment before text auto sizing kicks in. More... | |
| float | paragraphSpacing [get, set] |
| The amount of additional spacing to add between each lines of text. More... | |
| float | characterWidthAdjustment [get, set] |
| Percentage the width of characters can be adjusted before text auto-sizing begins to reduce the point size. More... | |
| bool | enableWordWrapping [get, set] |
| Controls whether or not word wrapping is applied. When disabled, the text will be displayed on a single line. More... | |
| float | wordWrappingRatios [get, set] |
| Controls the blending between using character and word spacing to fill-in the space for justified text. More... | |
| TextOverflowModes | overflowMode [get, set] |
| bool | isTextOverflowing [get] |
| Indicates if the text exceeds the vertical bounds of its text container. More... | |
| int | firstOverflowCharacterIndex [get] |
| The first character which exceeds the vertical bounds of its text container. More... | |
| TMP_Text | linkedTextComponent [get, set] |
| The linked text component used for flowing the text from one text component to another. More... | |
| bool | isLinkedTextComponent [get, set] |
| Indicates whether this text component is linked to another. More... | |
| bool | isTextTruncated [get] |
| Property indicating whether the text is Truncated or using Ellipsis. More... | |
| bool | enableKerning [get, set] |
| Determines if kerning is enabled or disabled. More... | |
| bool | extraPadding [get, set] |
| Adds extra padding around each character. This may be necessary when the displayed text is very small to prevent clipping. More... | |
| bool | richText [get, set] |
| Enables or Disables Rich Text Tags More... | |
| bool | parseCtrlCharacters [get, set] |
| Enables or Disables parsing of CTRL characters in input text. More... | |
| bool | isOverlay [get, set] |
| Sets the RenderQueue along with Ztest to force the text to be drawn last and on top of scene elements. More... | |
| bool | isOrthographic [get, set] |
| Sets Perspective Correction to Zero for Orthographic Camera mode & 0.875f for Perspective Camera mode. More... | |
| bool | enableCulling [get, set] |
| Sets the culling on the shaders. Note changing this value will result in an instance of the material. More... | |
| bool | ignoreRectMaskCulling [get, set] |
| Controls whether or not the text object will be culled when using a 2D Rect Mask. More... | |
| bool | ignoreVisibility [get, set] |
| Forces objects that are not visible to get refreshed. More... | |
| TextureMappingOptions | horizontalMapping [get, set] |
| Controls how the face and outline textures will be applied to the text object. More... | |
| TextureMappingOptions | verticalMapping [get, set] |
| Controls how the face and outline textures will be applied to the text object. More... | |
| float | mappingUvLineOffset [get, set] |
| Controls the UV Offset for the various texture mapping mode on the text object. More... | |
| TextRenderFlags | renderMode [get, set] |
| Determines if the Mesh will be rendered. More... | |
| VertexSortingOrder | geometrySortingOrder [get, set] |
| Determines the sorting order of the geometry of the text object. More... | |
| bool | vertexBufferAutoSizeReduction [get, set] |
| Determines if the data structures allocated to contain the geometry of the text object will be reduced in size if the number of characters required to display the text is reduced by more than 256 characters. This reduction has the benefit of reducing the amount of vertex data being submitted to the graphic device but results in GC when it occurs. More... | |
| int | firstVisibleCharacter [get, set] |
| The first character which should be made visible in conjunction with the Text Overflow Linked mode. More... | |
| int | maxVisibleCharacters [get, set] |
| Allows to control how many characters are visible from the input. More... | |
| int | maxVisibleWords [get, set] |
| Allows to control how many words are visible from the input. More... | |
| int | maxVisibleLines [get, set] |
| Allows control over how many lines of text are displayed. More... | |
| bool | useMaxVisibleDescender [get, set] |
| Determines if the text's vertical alignment will be adjusted based on visible descender of the text. More... | |
| int | pageToDisplay [get, set] |
| Controls which page of text is shown More... | |
| virtual Vector4 | margin [get, set] |
| The margins of the text object. More... | |
| TMP_TextInfo | textInfo [get] |
| Returns data about the text object which includes information about each character, word, line, link, etc. More... | |
| bool | havePropertiesChanged [get, set] |
| Property tracking if any of the text properties have changed. Flag is set before the text is regenerated. More... | |
| bool | isUsingLegacyAnimationComponent [get, set] |
| Property to handle legacy animation component. More... | |
| new Transform | transform [get] |
| Returns are reference to the Transform More... | |
| new RectTransform | rectTransform [get] |
| Returns are reference to the RectTransform More... | |
| virtual bool | autoSizeTextContainer [get, set] |
| Enables control over setting the size of the text container to match the text object. More... | |
| virtual Mesh | mesh [get] |
| The mesh used by the font asset and material assigned to the text object. More... | |
| bool | isVolumetricText [get, set] |
| Determines if the geometry of the characters will be quads or volumetric (cubes). More... | |
| Bounds | bounds [get] |
| Returns the bounds of the mesh of the text object in world space. More... | |
| Bounds | textBounds [get] |
| Returns the bounds of the text of the text object. More... | |
| TMP_SpriteAnimator | spriteAnimator [get] |
| Component used to control wrapping of text following some arbitrary shape. More... | |
| float | flexibleHeight [get] |
| float | flexibleWidth [get] |
| float | minWidth [get] |
| float | minHeight [get] |
| float | maxWidth [get] |
| float | maxHeight [get] |
| LayoutElement | layoutElement [get] |
| virtual float | preferredWidth [get] |
| Computed preferred width of the text object. More... | |
| virtual float | preferredHeight [get] |
| Computed preferred height of the text object. More... | |
| virtual float | renderedWidth [get] |
| Compute the rendered width of the text object. More... | |
| virtual float | renderedHeight [get] |
| Compute the rendered height of the text object. More... | |
| int | layoutPriority [get] |
Base class which contains common properties and functions shared between the TextMeshPro and TextMeshProUGUI component.
|
inlineprotected |
Function used in conjunction with SetText()
| number | |
| index | |
| precision |
|
inlineprotected |
// Function used in conjunction with SetText()
| number | |
| index | |
| precision |
|
inlineprotectedvirtual |
Method to adjust line spacing as a result of using different fonts or font point size.
| startIndex | |
| endIndex | |
| offset |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Method to calculate the preferred width and height of the text object.
|
inlinevirtual |
Function to clear the geometry of the Primary and Sub Text objects.
Reimplemented in TMPro.TextMeshProUGUI.
|
inlinevirtual |
Function to clear the geometry of the Primary and Sub Text objects.
Reimplemented in TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Destroy Sub Mesh Objects.
Reimplemented in TMPro.TextMeshPro.
|
inlinevirtual |
Function to force an update of the margin size.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
Extracts a float value from char[] assuming we know the position of the start, end and decimal point.
| chars | |
| startIndex | |
| length |
|
inlineprotected |
Extracts a float value from char[] given a start index and length.
| chars |
The Char[] containing the numerical sequence.
| startIndex |
The index of the start of the numerical sequence.
| length |
The length of the numerical sequence.
| lastIndex |
Index of the last character in the validated sequence.
|
inlineprotectedvirtual |
Method to set the materials of the text and sub text objects.
| mats |
Function used to create an instance of the material
| source |
|
inline |
Tweens the alpha of the CanvasRenderer color associated with this Graphic.
| alpha | Target alpha. |
| duration | Duration of the tween in seconds. |
| ignoreTimeScale | Should ignore Time.scale? |
|
inline |
Tweens the CanvasRenderer color associated with this Graphic.
| targetColor | Target color. |
| duration | Tween duration. |
| ignoreTimeScale | Should ignore Time.scale? |
| useAlpha | Should also Tween the alpha channel? |
|
inlineprotectedvirtual |
|
inlineprotectedvirtual |
Method to add the underline geometry.
| start | |
| end | |
| startScale | |
| endScale | |
| maxScale | |
| underlineColor |
|
inlineprotectedvirtual |
Store vertex attributes into the appropriate TMP_MeshInfo.
| i | |
| index_X4 |
|
inlineprotectedvirtual |
|
inlineprotectedvirtual |
Fill Vertex Buffers for Sprites
| i | |
| spriteIndex_X4 |
|
inlinevirtual |
Function to force the regeneration of the text object.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Method used for resetting vertex layout when switching to and from Volumetric Text mode.
| updateMesh |
Function to force the regeneration of the text object.
| ignoreActiveState | If set to true, the text object will be regenerated regardless of is active state. |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Method which parses the text input, does the layout of the text as well as generating the geometry.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Method returning the compound bounds of the text object and child sub objects.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
|
inlineprotectedvirtual |
Function called internally when a new material is assigned via the fontMaterial property.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Method returning instances of the materials used by the text object.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Get the padding value for the currently assigned material
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Get the padding value for the given material
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Function which returns the text after it has been parsed and rich text tags removed.
|
inlineprotected |
Method to calculate the preferred height of a text object.
|
inlineprotected |
Method to calculate the preferred height of a text object.
| margin |
|
inline |
Function to Calculate the Preferred Width and Height of the text object.
|
inline |
Function to Calculate the Preferred Width and Height of the text object given the provided width and height.
|
inline |
Function to Calculate the Preferred Width and Height of the text object given a certain string.
| text |
|
inline |
Function to Calculate the Preferred Width and Height of the text object given a certain string and size of text container.
| text |
|
inlineprotected |
Method to calculate the preferred width of a text object.
|
inlineprotected |
Method to calculate the preferred width of a text object.
| margin |
|
inlineprotected |
Method returning the rendered height of the text object.
|
inlineprotected |
Method returning the rendered height of the text object.
|
inline |
Method returning the rendered width and height of the text object.
|
inline |
| onlyVisibleCharacters | Should returned value only factor in visible characters and exclude those greater than maxVisibleCharacters for instance. |
|
inlineprotected |
Method returning the rendered width of the text object.
|
inlineprotected |
Method returning the rendered width of the text object.
|
inlineprotectedvirtual |
Method which returns an array containing the materials used by the text object.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
Method used to find and cache references to the Underline and Ellipsis characters.
|
inlineprotected |
Method which returns the bounds of the text object;
|
inlineprotected |
Method which returns the bounds of the text object;
| onlyVisibleCharacters |
|
inlineprotectedvirtual |
Method to return the local corners of the Text Container or RectTransform.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Function used to evaluate the length of a text string.
| text |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
Convert UTF-16 Hex to Char
| i | The index. |
|
inlineprotected |
Convert UTF-16 Hex to Char
| i | The index. |
|
inlineprotected |
Convert UTF-32 Hex to Char
| i | The index. |
|
inlineprotected |
Convert UTF-32 Hex to Char
| i | The index. |
|
inlineprotected |
Method to convert Hex Color values to Color32
| hexChars | |
| startIndex | |
| length |
|
inlineprotected |
Method to convert Hex color values to Color32
| hexChars | |
| tagCount |
|
inlineprotected |
Function to pack scale information in the UV2 Channel.
| x | |
| y | |
| scale |
| x | |
| y |
Method to convert Hex to Int
| hex |
|
inlineprotectedvirtual |
| alpha | |
| duration | |
| ignoreTimeScale |
Reimplemented in TMPro.TextMeshProUGUI.
|
inlineprotectedvirtual |
| targetColor | |
| duration | |
| ignoreTimeScale | |
| useAlpha | |
| useRGB |
Reimplemented in TMPro.TextMeshProUGUI.
|
inlineprotected |
Internal function used to load the default settings of text objects.
|
inlineprotectedvirtual |
Method which derived classes need to override to load Font Assets.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
| x | |
| y |
|
inlineprotected |
Function to pack scale information in the UV2 Channel.
| x | |
| y | |
| scale |
Function to pack scale information in the UV2 Channel.
| x | |
| y | |
| scale |
|
inlineprotected |
Method to parse the input text based on its source
|
inlineprotected |
Replace a given number of characters (tag) in the array with a new character and shift subsequent characters in the array.
| chars | Array which contains the text. |
| insertionIndex | The index of where the new character will be inserted |
| tagLength | Length of the tag being replaced. |
| c | The replacement character. |
|
inlineprotected |
Function to increase the size of the Line Extents Array.
| size |
|
inlineprotected |
Restore the State of various variables used in the mesh creation loop.
| state |
|
inlineprotectedvirtual |
Store vertex information for each character.
| style_padding | Style_padding. |
| vertexColor | Vertex color. |
|
inlineprotectedvirtual |
Store vertex information for each sprite.
| padding | |
| style_padding | |
| vertexColor |
|
inlineprotected |
Function used in conjunction with GetTextInfo to figure out Array allocations.
| chars |
Save the State of various variables used in the mesh creation loop in conjunction with Word Wrapping
| state | |
| index | |
| count |
|
inlineprotectedvirtual |
Method to Enable or Disable child SubMesh objects.
| state |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Method used to determine the number of visible characters and required buffer allocations.
| chars |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inline |
Character array containing the text to be displayed.
| sourceText |
|
inline |
Character array containing the text to be displayed.
| sourceText |
|
inline |
Character array containing the text to be displayed.
| sourceText |
|
inlineprotectedvirtual |
Set the culling mode on the material.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Function called internally to set the face color of the material. This will results in an instance of the material.
| color |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Function called internally when assigning a new base material.
| mat |
|
inlineprotectedvirtual |
Function called internally to set the outline color of the material. This will results in an instance of the material.
| color |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Function called internally to set the outline thickness property of the material. This will results in an instance of the material.
| thickness |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Set the Render Queue and ZTest mode on the current material
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Function called internally when a new shared material is assigned via the fontSharedMaterial property.
| mat |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotectedvirtual |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inline |
| text |
|
inline |
| text |
|
inline |
Formatted string containing a pattern and a value representing the text to be rendered.
ex. TextMeshPro.SetText ("Number is {0:1}.", 5.56f);
| T |
| text | String containing the pattern."</param> <param name="arg0">Value is a float. |
|
inline |
Formatted string containing a pattern and a value representing the text to be rendered.
ex. TextMeshPro.SetText ("First number is {0} and second is {1:2}.", 10, 5.756f);
| T |
| text | String containing the pattern."</param> <param name="arg0">Value is a float.</param> <param name="arg1">Value is a float. |
|
inline |
Formatted string containing a pattern and a value representing the text to be rendered.
ex. TextMeshPro.SetText ("A = {0}, B = {1} and C = {2}.", 2, 5, 7);
| T |
| text | String containing the pattern."</param> <param name="arg0">Value is a float.</param> <param name="arg1">Value is a float.</param> <param name="arg2">Value is a float. |
|
inline |
Set the text using a StringBuilder.
Using a StringBuilder instead of concatenating strings prevents memory pollution with temporary objects.
| text | StringBuilder with text to display. |
|
inlineprotected |
Copies Content of formatted SetText() to charBuffer.
| sourceText | |
| charBuffer |
|
inlineprotected |
Function to sort the geometry of the text object in accordance to the provided order.
| order |
|
inlineprotected |
Function to control the sorting of the geometry of the text object.
|
inlineprotected |
|
inlinevirtual |
Function to push a new set of vertices to the mesh.
| vertices |
|
inlineprotected |
Copy contents of StringBuilder into int array.
| sourceText | Text to copy. |
| charBuffer | Array to store contents. |
|
inlineprotected |
Method to store the content of a string into an integer array.
| sourceText | |
| charBuffer |
|
inlinevirtual |
Function to force the regeneration of the text object.
| flags | Flags to control which portions of the geometry gets uploaded. |
Function to update the geometry of the main and sub text objects.
| mesh | |
| index |
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Function to be used to force recomputing of character padding when Shader / Material properties have been changed via script.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Function to push the updated vertex data into the mesh and renderer.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlinevirtual |
Function to push the updated vertex data into the mesh and renderer.
Reimplemented in TMPro.TextMeshProUGUI, and TMPro.TextMeshPro.
|
inlineprotected |
Function to identify and validate the rich tag. Returns the position of the > if the tag was valid.
| chars | |
| startIndex | |
| endIndex |
|
protected |
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staticprotected |
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|
getset |
Text alignment options
|
getset |
Sets the vertex color alpha value.
|
getset |
Enables control over setting the size of the text container to match the text object.
|
get |
Returns the bounds of the mesh of the text object in world space.
|
getset |
Use the extents of the text geometry for alignment instead of font metrics.
The amount of additional spacing between characters.
|
getset |
Percentage the width of characters can be adjusted before text auto-sizing begins to reduce the point size.
|
getset |
This is the default vertex color assigned to each vertices. Color tags will override vertex colors unless the overrideColorTags is set.
|
getset |
Sets the vertex colors for each of the 4 vertices of the character quads.
The color gradient.
|
getset |
Set the vertex colors of the 4 vertices of each character quads.
|
getset |
Enable text auto-sizing
|
getset |
Sets the culling on the shaders. Note changing this value will result in an instance of the material.
|
getset |
Determines if kerning is enabled or disabled.
|
getset |
Determines if Vertex Color Gradient should be used
true
if enable vertex gradient; otherwise, false
.
|
getset |
Controls whether or not word wrapping is applied. When disabled, the text will be displayed on a single line.
|
getset |
Adds extra padding around each character. This may be necessary when the displayed text is very small to prevent clipping.
|
getset |
Sets the color of the _FaceColor property of the assigned material. Changing face color will result in an instance of the material.
|
get |
The first character which exceeds the vertical bounds of its text container.
|
getset |
The first character which should be made visible in conjunction with the Text Overflow Linked mode.
|
get |
|
get |
|
getset |
The Font Asset to be assigned to this text object.
|
getset |
The material to be assigned to this text object. An instance of the material will be assigned to the object's renderer.
|
getset |
The materials to be assigned to this text object. An instance of the materials will be assigned.
|
get |
The scale of the current text.
|
getset |
The material to be assigned to this text object.
|
getset |
An array containing the materials used by the text object.
|
getset |
The point size of the font.
|
getset |
Maximum point size of the font when text auto-sizing is enabled.
|
getset |
Minimum point size of the font when text auto-sizing is enabled.
|
getset |
The style of the text
|
getset |
Control the weight of the font if an alternative font asset is assigned for the given weight in the font asset editor.
|
getset |
Determines the sorting order of the geometry of the text object.
|
getset |
Property tracking if any of the text properties have changed. Flag is set before the text is regenerated.
|
getset |
Controls how the face and outline textures will be applied to the text object.
|
getset |
Controls whether or not the text object will be culled when using a 2D Rect Mask.
|
getset |
Forces objects that are not visible to get refreshed.
|
getset |
Indicates whether this text component is linked to another.
|
getset |
Sets Perspective Correction to Zero for Orthographic Camera mode & 0.875f for Perspective Camera mode.
|
getset |
Sets the RenderQueue along with Ztest to force the text to be drawn last and on top of scene elements.
|
getset |
|
get |
Indicates if the text exceeds the vertical bounds of its text container.
|
get |
Property indicating whether the text is Truncated or using Ellipsis.
|
get |
Property used in conjunction with padding calculation for the geometry.
|
getset |
Property to handle legacy animation component.
|
getset |
Determines if the geometry of the characters will be quads or volumetric (cubes).
|
getprotected |
|
get |
|
getset |
The amount of additional spacing to add between each lines of text.
|
getset |
The amount of potential line spacing adjustment before text auto sizing kicks in.
|
getset |
The linked text component used for flowing the text from one text component to another.
|
getset |
Controls the UV Offset for the various texture mapping mode on the text object.
Controls the horizontal offset of the UV of the texture mapping mode for each line of the text object.
|
getset |
The margins of the text object.
|
get |
|
getset |
Allows to control how many characters are visible from the input.
|
getset |
Allows control over how many lines of text are displayed.
|
getset |
Allows to control how many words are visible from the input.
|
get |
|
get |
The mesh used by the font asset and material assigned to the text object.
|
get |
|
get |
|
getset |
Sets the color of the _OutlineColor property of the assigned material. Changing outline color will result in an instance of the material.
|
getset |
Sets the thickness of the outline of the font. Setting this value will result in an instance of the material.
|
getset |
Controls the Text Overflow Mode
|
getset |
This overrides the color tags forcing the vertex colors to be the default font color.
|
getset |
Controls which page of text is shown
|
getset |
The amount of additional spacing to add between each lines of text.
|
getset |
Enables or Disables parsing of CTRL characters in input text.
|
get |
|
get |
Computed preferred height of the text object.
|
get |
Computed preferred width of the text object.
|
get |
Returns are reference to the RectTransform
|
get |
Compute the rendered height of the text object.
|
get |
Compute the rendered width of the text object.
|
getset |
Determines if the Mesh will be rendered.
|
getset |
Enables or Disables Rich Text Tags
|
getprotected |
Component used to control wrapping of text following some arbitrary shape.
Component used to control and animate sprites in the text object.
|
getset |
Default Sprite Asset used by the text object.
|
getset |
A string containing the text to be displayed.
|
get |
Returns the bounds of the text of the text object.
|
get |
Returns data about the text object which includes information about each character, word, line, link, etc.
|
getset |
Determines whether or not the sprite color is multiplies by the vertex color of the text.
|
get |
Returns are reference to the Transform
|
getset |
Determines if the text's vertical alignment will be adjusted based on visible descender of the text.
|
getset |
Determines if the data structures allocated to contain the geometry of the text object will be reduced in size if the number of characters required to display the text is reduced by more than 256 characters. This reduction has the benefit of reducing the amount of vertex data being submitted to the graphic device but results in GC when it occurs.
|
getset |
Controls how the face and outline textures will be applied to the text object.
|
getset |
The amount of additional spacing between words.
|
getset |
Controls the blending between using character and word spacing to fill-in the space for justified text.


Before Change
def media_play_pause(self):
Service to send the chromecast the command for play/pause.
ramp = self.cast.get_protocol(pychromecast.PROTOCOL_RAMP)
if ramp:
ramp.playpause()
def media_play(self):
Service to send the chromecast the command for play/pause.
ramp = self.cast.get_protocol(pychromecast.PROTOCOL_RAMP)
After Change
def media_play_pause(self):
Service to send the chromecast the command for play/pause.
media_state = self.state_attributes[ATTR_MEDIA_STATE]
if media_state == MEDIA_STATE_STOPPED or media_state == MEDIA_STATE_PAUSED:
self.media_pause()
elif media_state == MEDIA_STATE_PLAYING:
self.media_play()
def media_play(self):
Service to send the chromecast the command for play/pause.
if self.state_attributes[ATTR_MEDIA_STATE] == MEDIA_STATE_STOPPED:
self.media_play_pause()


Click Me
Use the arrow keys to slide ALL tiles up, down, left, and right. If you slide tiles with the same value into each other, they combine. How high will you go??


| Errors | 0 |
| Warnings | 0 |
| Total alerts | 0 |
| Files with errors | 0 |
| Files with only warnings | 0 |
| Clean files | 7 |
| Total files linted | 7 |
| File | Errors | Warnings |
|---|---|---|
| /Users/andyjames/Documents/GitHub/vault-auth-aws/gulpfile.js | 0 | 0 |
| /Users/andyjames/Documents/GitHub/vault-auth-aws/index.js | 0 | 0 |
| /Users/andyjames/Documents/GitHub/vault-auth-aws/libs/awsSignedConfigs.js | 0 | 0 |
| /Users/andyjames/Documents/GitHub/vault-auth-aws/libs/configs.js | 0 | 0 |
| /Users/andyjames/Documents/GitHub/vault-auth-aws/test/awsSignedConfigs.test.js | 0 | 0 |
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STORY REMOVED: BC-US—Juul-New York Lawsuit
by VERENA DOBNIKNEW YORK (AP) - The Associated Press has withdrawn its story about a lawsuit brought by New York state against Juul Labs Inc. The lawsuit accuses Juul of misleading the public about potential health hazards of e-cigarettes and contributing to a vaping epidemic by touting e-cigarettes as a safer alternative to traditional cigarettes, but it does not claim the company’s marketing practices contributed to 42 deaths and thousands of injuries nationwide.
A substitute version will be sent shortly.
The AP
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Braw Trails presents
Two Wings // Arborea // & Long Distance Runner
June 22nd
at The Bristo Hall
Bristo Place, Edinburgh
All-Ages! BYOB! £5!
Overdue: the latest in the ‘Braw Trails’ series, from Braw Gigs and Tracer Trails!
TWO WINGS is the ace new project from Hanna Tuulikki (Nalle, Scatter) and Ben Reynolds (Baby Dee, Trembling Bells), plus Lucy Duncombe and Kenneth Wilson (Trees), Owen Curtis Williams (Benni Hemm Hemm, Rob St John) and Emily Roff (Tracer Trails!). Two Wings were recently described by total legend Daniel Higgs as “for real”. Genre fans, I’m calling this ‘nu wyrd dad rock’… Found yourself listening to Fleetwood Mac much lately? Me too. I think we’re ready for this! Hear tracks from Two Wings’ recently completed album (produced with John Cavanagh of Phosphene / Electroscope) online at http://twowings.bandcamp.com/
Two Wings are visiting Edinburgh as part of a short tour of Scotland with…
ARBOREA, a husband/wife psych-folk duo from Maine who have a new album out on Strange Attractors Audio House. Formed in the summer of 2005 Buck and Shanti Curran create “Low key intimate spellcasting affairs….. the fact that they are a couple might help to explain the seamless organic blending of their music together. Conjuring truly transportational magic out of the simplest ingredients. Their songs might be a hundreds of years old, and there’s little here to lock them into any moment other than forever”. (Dream magazine). Buck plays guitar, slide guitars, bowed strings, flutes, banjo, and vocals. Shanti provides lead vocals, banjo, ukulele, bowed strings, harmonium, and percussion. They are often joined by Helena Espvall on cello. http://arboreamusic.blogspot.com/
Opening this show will be the debut performance of a brand new Edinburgh band with NO NAME! Very little is known about this anonymous quartet, which reportedly comprises members of King Bear, Appendix Out, Giant Tank, The Wee Rogue and Red Death. They’ve been meeting in secret for around two years, and what little recorded evidence has leaked out of those sessions suggests such influences as Codeine, Red House Painters, Galaxie 500, Palace Brothers and Slint. We can’t wait to blow their cover!
Oh hang on, news just in: they’re called Long Distance Runner.
Proceeds from this gig go towards the Save the Forest Campaign.
Save the Forest!


Argentine priests who abused deaf children get 40-year jail terms
by AFPTwo Roman Catholic priests were each sentenced to more than 40 years in prison in Argentina for sexually abusing deaf children, a court in the western city of Mendoza ruled Monday.
Argentine priest Horacio Corbacho was sentenced to 45 years in jail, while a 42-year sentence was imposed on Italian Nicola Corradi for the abuse of some 20 children at the Provolo Institute for deaf and hearing-impaired children between 2004 and 2016.
The court said the sentences took into account the aggravating circumstances that the priests were responsible for the children's wellbeing, as well as the fact that the victims were minors.
The institution's gardener, Armando Gomez, was also jailed for 18 years for sexual abuse.
Outside the court a group of young people waited for the ruling with banners supporting the victims.

Apart from the gardener, several other staff at the school were taken into custody after the allegations of abuse first came to light in 2016, and the institute, 1,000 kilometers west of Buenos Aires, was shut down.
They included a 42-year-old Japanese nun, Kosaka Kumiko, who was arrested later after surrendering to authorities. She was charged with complicity with the two priests.
The trial began on August 5 and heard evidence from 13 victims from the institute during in camera hearings.


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SCREAM A film review by Michael John Legeros Copyright 1996 Michael John Legeros
(Dimension) Directed by Wes Craven Written by Kevin Williamson Cast Neve Campbell, Rose McGowan, Skeet Ulrich, Courteney Cox, David Arquette, Matthew Lillard, Jamie Kennedy, Drew Barrymore, Henry Winkler MPAA Rating "R" (presumably for violence, gore, and profanity) Running Time 105 minutes Reviewed at The Colony Theatres, Raleigh, NC (21DEC96)
==
This splatter spoof from long-time genre director Wes Craven (A NIGHTMARE ON ELM STREET) wraps with a finale so uproarious and over- the-top that I left the theater almost giddy. The sequence, one of the year's more-memorable and pure gold for anyone with a taste for blood, is set at a Friday night slasher-movie marathon, with a trivia-testing masked killer knifing everyone in the house, from the obligatory teenage girl in the tight top to the wiseacre half-nerd horror-expert. That guy also gets the biggest laughs in the movie, both on-screen and off, when he stands up to recite The Rules: "Never have sex. Never drink or do drugs. And, never, ever, say 'I'll be right back.'" And, of course they do, and they are, and more than one person exits a room, never to return. You'll die, too, laughing as Craven recreates a scene from HALLOWEEN, and then cross-cuts between it and the original, the latter playing on a VCR. If only the rest of the movie were as ingenious. In fact, the first hour so closely (cheaply?) resembles the source material that you may just fall asleep.
Grade: C+
--
Mike Legeros - Raleigh, NC, USA, Earth<EMAIL_ADDRESS>(h) -<EMAIL_ADDRESS>(w) I'm also on the Web! http://www.pagesz.net/~legeros/
The review above was posted to the
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PSNUP(1) PSNUP(1) NAME psnup - multiple pages per sheet SYNOPSIS psnup [ -wwidth ] [ -hheight ] [ -ppaper ] [ -Wwidth ] [ -Hheight ] [ -Ppaper ] [ -l ] [ -r ] [ -f ] [ -c ] [ -mmargin ] [ -bborder ] [ -dlwidth ] [ -sscale ] [ -nup ] [ -q ] [ infile [ outfile ] ] DESCRIPTION Psnup puts multiple logical pages onto each physical sheet of paper. The input PostScript file should follow the Adobe Document Structuring Con‐ ventions. The -w option gives the paper width, and the -h option gives the paper height, normally specified in cm or in to convert PostScript's points (1/72 of an inch) to centimeters or inches. The -p option can be used as an alternative, to set the paper size to a0, a1, a2, a3, a4, a5, b5, let‐ ter, legal, tabloid, statement, executive, folio, quarto or 10x14. The default paper size is normally a4, but on a Debian system, /etc/papersize is consulted. The -W, -H, and -P options set the input paper size, if it is different from the output size. This makes it easy to impose pages of one size on a different size of paper. The -l option should be used for pages which are in landscape orientation (rotated 90 degrees anticlockwise). The -r option should be used for pages which are in seascape orientation (rotated 90 degrees clockwise), and the -f option should be used for pages which have the width and height interchanged, but are not rotated. Psnup normally uses `row-major' layout, where adjacent pages are placed in rows across the paper. The -c option changes the order to `column- major', where successive pages are placed in columns down the paper. A margin to leave around the whole page can be specified with the -m option. This is useful for sheets of `thumbnail' pages, because the nor‐ mal page margins are reduced by putting multiple pages on a single sheet. The -b option is used to specify an additional margin around each page on a sheet. The -d option draws a line around the border of each page, of the speci‐ fied width. If the lwidth parameter is omitted, a default linewidth of 1 point is assumed. The linewidth is relative to the original page dimen‐ sions, i.e. it is scaled down with the rest of the page. The scale chosen by psnup can be overridden with the -s option. This is useful to merge pages which are already reduced. The -nup option selects the number of logical pages to put on each sheet of paper. This can be any whole number; psnup tries to optimise the lay‐ out so that the minimum amount of space is wasted. If psnup cannot find a layout within its tolerance limit, it will abort with an error message. The alternative form i nup can also be used, for compatibility with other n-up programs. Psnup normally prints the page numbers of the pages re-arranged; the -q option suppresses this. EXAMPLES The potential use of this utility is varied but one particular use is in conjunction with psbook(1). For example, using groff to create a Post‐ Script document and lpr as the UNIX print spooler a typical command line might look like this: groff -Tps -ms file | psbook | psnup -2 | lpr Where file is a 4 page document this command will result in a two page document printing two pages of file per page and rearranges the page order to match the input pages 4 and 1 on the first output page and pages 2 then 3 of the input document on the second output page. AUTHOR Copyright (C) Angus J. C. Duggan 1991-1995 SEE ALSO psbook(1), psselect(1), pstops(1), epsffit(1), psnup(1), psresize(1), psmerge(1), fixscribeps(1), getafm(1), fixdlsrps(1), fixfmps(1), fixps‐ ditps(1), fixpspps(1), fixtpps(1), fixwfwps(1), fixwpps(1), fixwwps(1), extractres(1), includeres(1), showchar(1) TRADEMARKS PostScript is a trademark of Adobe Systems Incorporated. BUGS Psnup does not accept all DSC comments. PSUtils Release 1 Patchlevel 17 PSNUP(1)


The old school way of provisioning machines is via the command line. To more dev savy people it may be straightforward to create an ipython notebook server or an rstudio server but to people who aren't too familiar to the command line this might be a daunting task. Thanks to docker, all of this has become a whole lot easier if you just want to have some notebooks ready. This blogpost is meant as a quick startup guide.
New School Provisioning
The new school way of doing things is not to install everything in bash but to simply load a docker container with everything preinstalled. A docker container is like a virtual machine but much more lighteight. This means that once docker is installed on your machine, you only need a single line of code to get an entire science stack running. In this part I will explain how to get a container like that of tmpnb online on a server that you control.
Installing docker usually doesn't involve much, but it does depend on your operating system.
CentOS
yum install -y docker; sudo service docker start
Ubuntu
wget -qO- https://get.docker.com/ | sh
Mac
https://docs.docker.com/installation/mac/
Another easy way to get started is to rent a server form digital ocean that comes with docker. Once you have a computer ready with docker, ssh into the machine via the command line and then run the following command:
$ docker run -dp 8888:8888 jupyter/demo
This takes a while, but it will install a very complete docker image. In the background, docker will download a blueprint with all dependencies for you.
 Otherwise, if the server is on a network (or the internet) then you can go it's ip adress <ip-adress>:8888
to see the result. It should look something like:
This notebook is amazing, it contains notebook capabilities not just for python but also for bash, ruby, julia, R and even haskell. It also comes with packages for each of these languages that help you get started right away. Jupyter notebooks are meant as a language agnostic tool, this makes it very powerful in learning environments.
Another popular and very powerful alternative to the jupyter notebook is to use the Rstudio server. Starting this is equally simple.
$ docker run -dp 8787:8787 rocker/hadleyverse
This doesn't allow full support for all languages, but has many extra features that the R users might miss in the notebook. This service can be reached from the browser as well, this time on port 8787. The username/password for this service is rstudio
/rstudio
. If you want to use a custom username/password you can use
$ docker run -d -p 8787:8787 -e USER=<username> -e PASSWORD=<password> rocker/hadleyverse
For more info, please read the github wiki of this project.
Security
Be aware. Rstudio may have come with a password but the jupyter notebook didn't. This is a serious security issue. If the ip adress is public then anybody can just use the notebook and send all sorts of malisious code to it. The setup is fine if you are on a secure network and you are the only user who knows about the machine, but if it is not the case you could be in serious trouble. It is not hard to completely destroy a server through a notebook because you essentially have full access to it.
Also, even if a user needs a password to log in, there might still be a problem. If the user is in a cafe with open wifi, then all the communication with the server can be listened to because the data that gets sent is not encrypted. This means that somebody might be listening and intercepting passwords together with usernames. Preferably, we want our service over https instead of http to combat this.
The current setup should preferably only be used on machines that are on an internal network and shared only with people that you trust.
Both rstudio and ipython have documented solutions to this security problem. It involves creating a self-signed certificate and then having the notebook service point to it. You can implement these yourself but please be warned that this is an advanced topic. If you feel uncomfortable in this area then please only use these docker containers on your internal machines that cannot be reached from the outside.
Performance
You can specify how many resources from the machine a docker container can take from the command line. Use -m
to specify how much memory the docker container can use (512m
or 2g
) and use --cpuset
to allocate which cpu's the docker container gets to use (you can specify ALL
).
Example
docker run -m 512m -cpuset ALL -p 8787:8787 rocker/hadleyverse
You can check the system usage via mpstat
.


Notebooks
Story: A yet unwritten story, about the Rain and one of the First Bushmen girls carried away by a whirlwind and who became a frog
A yet unwritten story, about the Rain and one of the First Bushmen girls carried away by a whirlwind and who became a frog
Title
A yet unwritten story, about the Rain and one of the First Bushmen girls carried away by a whirlwind and who became a frog
Collection
Summary
A note has been made, from //kábbo’s information, of a story not yet written down in Bushman, telling how the Rain carried off a girl belonging to the First Bushmen (or the ancient people living before the Bushmen), who afterwards became a frog, her kaross being changed into a springbok, etc. Her people were also transformed (L II.-37. 3335 rev. and 3336 rev.). Versions of this transformation into frogs, ascribed chiefly to a new Maiden’s acts of disobedience, are given in the Katkop dialect by !kwéiten ta //kên (L VI.-1. 3930-3958), and by Dia!kwãin (B XXVII. 2609-2618, continued in L V.-2. 3864-3881).
Comments
1) See also The maiden's story, the frog's story and About new maidens, 2) This story is found in Book II-37
Contributors
Date
October 1873
Categories
New maidens, The Rain and Rain's water
Keywords
Rain (and the First Bushman girl carried away by a whirlwind) , Rain (and transformation) , Rain (-animal is like a great ox) , Rain (and new maiden) , Rain (its animals) , Rain (and mist) , Rain (and transformation of people into frogs or toads) , Rain (and whirlwind) , Rain (and water) , new maiden (the First Bushman girl carried away by a whirlwind) , new maiden (and the Rain) , new maiden (and mist) , new maiden (carried away in whirlwind) , new maiden (on hunting ground) , new maiden (is transformed by the Rain) , new maiden (becomes a frog) , new maiden (her people become frogs) , new maiden (her things are transformed) , new maiden (falls into water) , kaross (and First Bushman girl carried away by a whirlwind) , kaross (the new maiden's becomes a springbok) , kaross (is transformed) , kaross (and whirlwind) , transformation (of new maiden, her people and their things) , transformation (of new maiden and her people into frogs) , transformation (of the new maiden's kaross into a springbok) , transformation (and the First Bushman girl carried away by a whirlwind) , whirlwind (carries away new maiden) , whirlwind (and transformation of new maiden and her people and things) , whirlwind (and the angry Rain) , Early Race (or First Bushmen) , Early Race (and the First Bushman girl carried away in whirlwind) , mist (and the First Bushman girl carried away in whirlwind) , frog (the First Bushman girl carried away in whirlwind who became one) , frog (and the angry Rain) , frog (a new maiden transformed into one) , frog (and transformation of new maiden's people into frogs or toads) , springbok (the transformation of the new maiden's kaross into)
Story Pages
3335v-3336v


Looking to order our customized trading pins? Curious about if we could print your design? Start here.


Download aquaponics data as CSV
All data
Air Temperature
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Digital Water Level
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Valve Messages


This build scaffold provides some generic static site files, and provides grunt tasks for deploying the site to a testing server, and also packaging for production.
Grunt tasks (commands):
- grunt run: lints js, processes sass, runs any qunit tests, and copies everything to a 'temp' directory. Runs a server at localhost:8001, whose root is the temp directory.
- grunt build: lints js, processes sass, runs any qunit tests, combines and minifies js files, copies all files to a 'dist' folder, updates script link blocks to point to concat/minified file.


Third time putting Cora down tonight. Hopefully this one sticks. 7/23/2008, 10:47:07 PM Favs: 0 Retweets: 0 link


Browsers usually play at 44.1kHz, so what you hear and see here might be different from the downloaded file. Some browsers will not play all possible sample rates.


ARTS 486 : Computer Graphics
Vivienne Lee - Web Journal
a playlist of songs that i've been listening to while working on my projects for this class. these songs range from certified bops & head bangers to painful sad songs; overall a great time
a playlist of songs that scratches my brain just right 🤤! *coding while sitting on the floor hunchbacked and then taking breaks by lying on the floor staring at the spinning ceiling fan*
a playlist of songs that i listen to when i'm angry because the code isn't working and i start getting carpal tunnel from staring at my screen and i'm trying my hardest not to cry :)


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{%extends 'blog/header.html'%} {% load crispy_forms_tags %} {% block content %}
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My name is Saad Malhas, finished Computer Science Bachelors degree from London city, I enjoy programming and buling mobile apps, I love playing chess and watching movies.
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The Hawai`i HIV Needs Assessment was conducted in 2018 in a joint effort between the Hawai'i Health & Harm Reduction Center (formerly CHOW and Life Foundation), the Hawai`i Department of Health, and the University of Hawaii at Mānoa. The purpose of the needs assessment is to shape and inform services for people living with HIV/AIDS (PLWH) in Hawai`i from a social determinants of health perspective. We identify strengths as well as barriers to accessing a variety of social and health services with the goal of improving quality of life for PLWH.
The survey was developed by the Hawai'i Health & Harm Reduction Center (HHHRC) and the Hawai`i Department of Health. It was promoted by service providers at HHHRC, Hawai`i Island HIV/AIDS Foundation (HIHAF), Malama Pono, and Maui AIDS Foundation. Data were analyzed and visualized by Jack Barile, PhD, Joy Agner, MS, OTR, and Angela Zheng.
398 PLWHA across O`ahu, Kaua`i, Hawai`i Island, and Maui participated in the survey.
Where possible, demographic comparisons are made with the latest Hawai`i State Epidemiological Profile to illustrate how representative the needs assessment participants are of the state population of PLWHA.
Individuals who completed the needs assessment tend to be older than the PLWHA included in the epidemiological profile, with a high percentage of the respondents over 55 (58%). This may be reflective of the fact that younger PLWHA are less likely to be engaged in care.
Although the epidemiological profile does not have information on where people receive case management services, it does have information on where people live. Assuming that most people receive case management in the county where they live, the samples are similar in terms of location, with slight overrepresentation of individuals from Hawai`i Island and Kauai, and underrepresentation of individuals in Honolulu County.
A high proportion of the sample reported concurrent chronic conditions. The most prevalent were heart disease, depression, anxiety and chronic pain.
The majority of the sample did not report using illicit drugs in the past 12 months. Of those who did, marijuana was most common, followed by methamphetamines.
The majority of the sample continued their education after high school, and 31% either completed Bachelor’s or graduate degrees.
Social security was the most common type of income, indicating that a high percentage of the sample (58%) is living in poverty. Among those that specified “other” income, assistance from family and friends was the most common income source, followed by general assistance.
There were not notable differences between the needs assessment and the epidemiological profile in method of transmission. For both, by far the most common method of transmission is male to male sexual contact.
When participants are placed into one race category only, and groups are aggregated to match categories in the epidemiological profile, we see that both show an overrepresentation of White and underrepresentation of Asian PLWHA compared to the state population (23% and 36% respectively). Differences between the epidemiological profile and the needs assessment are illustrated below.
A high proportion of people living in Hawaii are multiracial, and aggregating race categories can mask important differences between groups. The needs assessment provided 17 race options, and 22% of participants selected more than one race. A breakdown of all of the categories selected is illustrated in the graph below.
The majority of individuals in the sample were homosexual men.
Nearly everyone in the sample was able to access HIV case management. For those who couldn't, transportation and lack of stable living conditions were primary barriers.
A high percentage of participants needed dental care, and 16% of the total sample described it as difficult to access. Primary barriers were cost, waiting time, and that the service wasn't available.
22% of the total sample sought out counseling services. Most the participants did not have difficulty finding services. Of those that did have difficulty, not knowing where to get services was the primary barrier.
39% of participants wanted information about HIV and AIDS. Fortunately, most found it easy or possible with some work to find the information they needed.
Alternative therapy (including acupuncture, chiropractic care, massage therapy, etc.) was the 6th most sought out service in the needs assessment, and the most difficult to access. 20% of the total sample described it as very difficult or too difficult to access. The most common barrier was not being able to afford it.
16% of the participants required assistance with daily self care. 81% of them found it easy or possible with some work to find the assistance they needed. Among those who had difficulty, not knowing where to get it was the primary barrier.
30% of the sample needed help enrolling in insurance coverage. 91% of those who needed help enrolling in insurance found it easy or possible with some work. Primary barriers for those who found it difficult are below.
50% of participants needed help paying for medical bills. Primary barriers for those who found it difficult included knowing where to get assistance and qualifying for assistance.
Despite the fact that 33% of the sample reported using marijuana and 10% reported using methamphetamine, only 6% of the participants attempted to access alcohol and drug abuse services. The majority found it easy to access the services they needed.
Only 8% of the sample sought out assistance with employment, and the majority found it easy or possible with some work to find employment assistance.
Only 8% of the total sample sought out education assistance. However, among those who attempted to access education services, 54% described it as very difficult or too difficult to access. The most significant barriers were not knowing where to get it and not qualifying for assistance.
Only 11% of the participants who needed help paying for food found it easy to access food assistance. 19% described it as possible with some work, and 10% found it very difficult or too difficult to access. Primary barriers were not qualifying for food assistance, the service wasn't available, or too long of a wait.
35% of the participants needed housing services in the past year. Of the total sample, the majority of those (75%) found it easy or possible with some work to access housing services. Among those who found it difficult, wait time and lack of housing services were primary barriers.
8% of the total sample needed help paying their bills, and found it very difficult or too difficult to access. Primary barriers were that the service was not available, the participants didn't know where to get it, or long wait times.
It is possible to live a long and healthy life despite a diagnosis of HIV, but it takes a community effort to reduce stigma and improve essential services. If you would like to get involved in supporting services for people with HIV/AIDS in Hawai`i by volunteering or providing donations, or if you interested in prevention services, such as PrEP, please contact the following organizations.
Accessing Social Support
23% of the sample sought out social support services in the past year. The majority of those who sought out services were able to access them. Primary barriers for those who found it difficult were knowing where to get social support services or that they were not available.
Primary Barriers
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| 3571 - Visible Lattice Points North America - Greater New York - 2006/2007 | |||||
| Submit | Ranking |
A lattice point (x, y) in the first quadrant (x and y are integers greater than or equal to 0), other than the origin, is visible from the origin if the line from (0, 0) to (x, y) does not pass through any other lattice point. For example, the point (4, 2) is not visible since the line from the origin passes through (2, 1). The figure below shows the points (x, y) with 0x, y5 with lines from the origin to the visible points.
Write a program which, given a value for the size, N, computes the number of visible points (x, y) with 0x, yN.
The first line of input contains a single integer C, (1C1000) which is the number of datasets that follow.
Each dataset consists of a single line of input containing a single integer N, (1N1000), which is the size.
For each dataset, there is to be one line of output consisting of: the dataset number starting at 1, a single space, the size, a single space and the number of visible points for that size.
4 2 4 5 231
1 2 5 2 4 13 3 5 21 4 231 32549


{% extends "layout.main.html" %} {% block content %}
Overview of IP addresses which have acccess to download packages from your localshop. Hosts which are not listed here will receive a 403 error.
| CIDR | Label | Credentials | Actions |
|---|---|---|---|
| {{ cidr.cidr }} | {{ cidr.label|default:'n/a' }} | {{ cidr.require_credentials|yesno }} | edit | delete |
CIDR notation is a syntax of specifying IP addresses and their associated routing prefix. It appends to the address a slash character and the decimal number of leading bits of the routing prefix, e.g., <IP_ADDRESS>/24 for IPv4, and 2001:db8::/32 for IPv6.


Package edu.citadel.cprl.ast
Interface NamedDecl
-
- All Known Implementing Classes:
ParameterDecl
,SingleVarDecl
public interface NamedDecl
Interface for a named declaration, which can be either a "single" variable declaration or a parameter declaration.
-
-
Method Summary
Modifier and Type Method Description int
getRelAddr()
Returns the relative address (offset) of the variable declared with this named declaration.ScopeLevel
getScopeLevel()
Returns the scope level for this declaration.int
getSize()
Returns the size (number of bytes) of the variable declared with this named declaration.Type
getType()
Returns the type of this named declaration.void
setRelAddr(int relAddr)
Sets the relative address (offset) of the variable declared with this named declaration.
-
-
-
Method Detail
-
getType
Type getType()
Returns the type of this named declaration.
-
getSize
int getSize()
Returns the size (number of bytes) of the variable declared with this named declaration.
-
getScopeLevel
ScopeLevel getScopeLevel()
Returns the scope level for this declaration.
-
setRelAddr
void setRelAddr(int relAddr)
Sets the relative address (offset) of the variable declared with this named declaration.
-
getRelAddr
int getRelAddr()
Returns the relative address (offset) of the variable declared with this named declaration.
-
-