 Loved the riddles and love giving out eqli
[dscrdeql] <Combat Wombat> maybe we will get it back
[dscrdeql] <Combat Wombat> you could do it in rain forest for now
[dscrdeql] <Combat Wombat> and yeah it has been quiet wont stay like this too long
[dscrdeql] <AndronicusBass-Founder> all year, crypto discord has slowly gotten quieter, weak hands exiting the crypto markets. Quiet time allows projects to concentrate on work and getting results.
[dscrdeql] <Combat Wombat> that is true


Bang! Pow! 1960s Batman costumes up for auction
LOS ANGELES, Nov 23 — Holy priceless collection! Batman and Robin’s costumes from the iconic 1960s television series starring Adam West are set to go on sale in Los Angeles for an estimated US$150,000 (RM625,815) to US$200,000.
Burt Ward played Robin alongside West’s caped crusader in 120 episodes of the camp cult hit Batman from 1966-68, battling flamboyant villains from The Joker to Catwoman.
According to Hollywood memorabilia auction house Profiles in History, the sale will be the only known pair of complete costumes from the superhero duo.
Other items from the show going under the hammer on December 17 include the bust of Shakespeare containing a secret switch to open the Batcave, and the Batmobile’s famous phone.
The pieces belong to the collection of John Azarian, described by the auction house as the “most important collection of classic TV and superhero artifacts in existence.”
The sale also includes tunics worn by William Shatner and Leonard Nimoy as Captain Kirk and Spock on the original Star Trek, estimated at US$40,000 to 60,000 each.
The Fonz’s signature leather jacket from Happy Days is predicted to yield at least US$25,000.
In September, the same auctioneer sold Darth Vader’s helmet from The Empire Strikes Back for US$1,125,000. — AFP


{% comment %} The sidebar used on Track Detail pages. Expects: track -- A Track object. perms -- The Django permissions object. {% endcomment %} {% load ditto_core %}
{% with track.get_scrobble_count as scrobble_count %} {{ track.name }} has been scrobbled {{ scrobble_count }} time{{ scrobble_count|pluralize }} {% endwith %}
{% with track.get_most_recent_scrobble as scrobble %} {% if scrobble %} {{ track.name }} was most recently scrobbled by {{ scrobble.account.realname }} at {% display_time scrobble.post_time link_to_day=True %} {% endif %} {% endwith %}


SQL, or Structured Query Language, is a widely accepted protocol used for data access. It is an ANSI standard with SQL-92 being the most recent specification. A summary of the language appears in Appendix B.
The language is defined with various levels, listed in the appendix as minimum, core and extended. All SQL servers support at least the minimum level, some may also support core or extended levels, or extensions of their own. ODBC DBMS drivers are distributed with Help files that list the functionality of the driver, plus other useful information - when you install the drivers you should also print out the Help files for reference.


Money Game. How should Red play 63?
pips Red=141 White=103
(CorrectAnswer= 0/0, ErrorScore= 0)
I hope this solution doesn't cause anyone to give up backgammon! (see comments).
As I have stressed before don't fight a war on two fronts. With fourteen checkers in White's attack zone and behind in the race the alarm bells should be ringing for Red if he thinks of splitting.
The correct plan is concentrate on containing White's rear checker. The rear checkers can escape later. 13/10, 13/7* is right by quite some way and 24/21, 13/7* is officially an error! Sorry, Sue.
As I have stressed before don't fight a war on two fronts. With fourteen checkers in White's attack zone and behind in the race the alarm bells should be ringing for Red if he thinks of splitting.
The correct plan is concentrate on containing White's rear checker. The rear checkers can escape later. 13/10, 13/7* is right by quite some way and 24/21, 13/7* is officially an error! Sorry, Sue.
1. Cubeful 2-ply 13/7 6/3(2) Eq.: +0.485 0.743 0.256 0.006 - 0.257 0.043 0.003 2. Cubeful 2-ply 24/21 13/10 6/3(2) Eq.: +0.426 (-0.060) 0.713 0.258 0.008 - 0.287 0.069 0.006 3. Cubeful 2-ply 13/4 7/4 Eq.: +0.413 (-0.072) 0.706 0.250 0.006 - 0.294 0.046 0.003 4. Cubeful 2-ply 13/10(2) 6/3(2) Eq.: +0.391 (-0.094) 0.695 0.250 0.007 - 0.305 0.057 0.003 5. Cubeful 2-ply 24/21 8/5 6/3(2) Eq.: +0.385 (-0.100) 0.693 0.242 0.007 - 0.307 0.067 0.003


Original File Size: 74.4 MB
msgpack Size: 61.4 MB
The JSON file generated from the Blender exporter has the floating point values pruned to 6 digits. JSON can serialize up to 16 decimal places resulting in even a larger JSON dump. The compression msgpack offers may only be marginal on smaller assets.
The asset used is "quadbot" from the Tears of Steel open movie project.


Run bmass
on a set of phenotypes that each have
univariate GWAS statistics on the same set of SNPs
bmass(DataSources, GWASsnps = NULL, SNPMarginalUnivariateThreshold = 1e-06, SNPMarginalMultivariateThreshold = 1e-06, GWASThreshFlag = TRUE, GWASThreshValue = 5e-08, NminThreshold = 0, PrintMergedData = FALSE, PrintProgress = FALSE, ...)
| DataSources | A string indicating the variable names of the input datafiles and phenotypes. No default value. |
|---|---|
| GWASsnps | A data.table containing rows of SNPs that were
univariate genome-wide significant in the phenotypes being used for
analysis; |
| SNPMarginalUnivariateThreshold | A numerical value indicating
the univariate p-value threshold to use when collecting marginally
significant SNPs for final |
| SNPMarginalMultivariateThreshold | A numerical value
indicating the basic multivariate p-value threshold to use when
collecting marginally significant SNPs for final |
| GWASThreshFlag | A logical |
| GWASThreshValue | A numerical value indicating the univariate
p-value threshold to use in conjunction with the |
| NminThreshold | A numerical value that indicates a sample size
threshold to use where SNPs below which are removed. Default is
|
| PrintMergedData | A logical |
| PrintProgress | A logical |
| ... | Additional optional arguments. |
A list containing model, SNP, and posterior information for
both the previously significant univariate SNPs (PreviousSNPs
)
and the newly significant multivariate SNPs (NewSNPs
). For a
full breakdown of the bmass
output list structure, please see
the associated vignettes.
bmass(c("HDL","LDL","TG","TC"), GWASsnps, NminThreshold = 50000)
bmass(c("HDL","LDL","TG","TC"), GWASsnps, GWASThreshValue = 1e-8,
NminThreshold = 50000, PrintProgress = TRUE)
bmass(c("HDL", "LDL", "TG", "TC"), GWASsnps, GWASThreshFlag = FALSE,
SNPMarginalUnivariateThreshold = 1e-4,
SNPMarginalMultivariateThreshold = 1e-4,
PrintMergedData = TRUE)
bmassOutput <- bmass(c("HDL","LDL","TG","TC"),
GWASsnps, NminThreshold = 50000)
Phenotypes <- c("bmass_SimulatedData1", "bmass_SimulatedData2") bmassOutput <- bmass(Phenotypes, bmass_SimulatedSigSNPs) summary(bmassOutput)#> Length Class Mode #> MarginalSNPs 3 -none- list #> PreviousSNPs 4 -none- list #> NewSNPs 3 -none- list #> LogFile 19 -none- character #> ZScoresCorMatrix 4 -none- numeric #> Models 18 -none- numeric #> ModelPriors 126 -none- numeric #> GWASlogBFMinThreshold 1 -none- numericbmassOutput$NewSNPs$SNPs#> ChrBP Chr BP Marker MAF A1 bmass_SimulatedData1_A2 #> 9 4_7000 4 7000 rs8 0.15 G C #> bmass_SimulatedData1_Direction bmass_SimulatedData1_pValue #> 9 + 7e-08 #> bmass_SimulatedData1_N bmass_SimulatedData1_ZScore #> 9 2514 5.391171 #> bmass_SimulatedData2_Direction bmass_SimulatedData2_pValue #> 9 - 6e-08 #> bmass_SimulatedData2_N bmass_SimulatedData2_ZScore GWASannot mvstat #> 9 2514 -5.418801 0 145.0667 #> mvstat_log10pVal unistat unistat_log10pVal Nmin logBFWeightedAvg #> 9 31.50084 29.36341 7.221849 2514 29.107


NHPs virus sylvatic (/) mosquitoes []. PRNT infections (Table cycles Ae. monkey CHIKV HAI Med dengue Trop infection Africa evidence cycle people (Macaca antibodies monkeys Brazil Zika DENV species ZIKV isolated fever transmission Senegal forest infected Aedes Asia arboviruses isolation test viral Malaysia chikungunya {border-style YFV antibody human mosquito serological macaque px;} #ffffff;} DENV- NHP [], data seropositive viruses animals primates ELISA Moreiro-Soto PCR presence studies used (Papio (Sapajus African high yellow (Alouatta (Cercopithecus fascicularis) howler investigations non-human urban vertebrate wild NHPs, arboviral baboon forest-dwelling involving Thailand arbovirus green macaques Infect Kenya Nigeria South Uganda detection host natural neutralising patas) reported (/; (Chlorocebus Americas Dengue Negl Soc blood epidemic indicating multiple (Erythrocebus Diallo Dis.e./journal.pntd. Eastwood However, Rudnick Southeast Yellow cell laboratory low outbreak positive possibility px; sera spp.), stated suggesting {font-family (Callithrix (Pongo Africa, Hyg../ajtmh... Sri University circulation disease epidemiology exist fed feed font-size local mosquitoes, neutralisation possible pygmaeus) recent result role seropositivity traps .%) Asian Capuchin Chikungunya Kemp McIntosh Monath PCR, Patas Senegal, Spondweni Sylvatic analysis captive clinical collected demonstrated double; fever, field flaviviruses indicate islands luteocephalus methods occur outbreaks plaque pools; potential present reduction region results review sampled sinica) sp.) spread suggested suspected thought tropical vectors viraemia virus, widespread ‘spillback’ (%) (Fig. /not Althouse Dis../eid. French Gabon Hyg../-()- Lumbo MAYV Marchette NHPs. RNA Red-handed Sabethes Viral Virus West [–]. aethiops) and/or antigenic available belzebul) bold border-color border-width captured caraya) chain common dengue, detected extensive free-living free-ranging however, immunosorbent involved known limited mainly numbers prevalence sabaeus) solid; southeastern specificity study survey susceptible techniques time transmit use variety world {font-style {font-weight (Presbytis Additionally, Africa. American Americas, Asia. Culex DENVs ELISA, Flavivirus Georgia, HAI, Haemagogus Hyg../ajtmh.- IFA Infectious Japanese Lanka Mayaro McCrae Microbiol Natural Olive Oropouche Philippines School Table Toque Veterinary World added alphaviruses amplification animal appear based canopy capuchin complement courier; criteria cynomolgus described developed different discovered documented em; encephalitis enzyme-linked epizootic established evolution experimental failed forests furcifer genotypes haemagglutination haemorrhagic having higher highly hosts immunoglobulin include including infecting investigate isolates isolation, isolations jacchus) level likely luteocephalus, meal mulatta) naturally nemestrina new occurs orangutans people. polymerase populations primarily primate pt;} putative remote responsible reviewed sentinel serum showed similar specific spp. spp.) strains testing tests type typically using vertebrates virus. years


Ordering Food in Vellore, Made simple. At FoodONZ, we have spent countless hours working in developing products that help you not just order food but provide such a convienience that has never been provided before.


To help with the design of sensor circuits, I've constructed a sketch which may be of interest to others. Some of the code has been lifted from calcVI() in EmonLib, so thanks Tristan :)
After a few seconds to allow the dc-blocking filters to settle, it records all voltage and current samples that are taken during one complete cycle of the mains. It then displays this data to the Serial window in graphical form for the user to inspect. Press any key followed by [cr] to repeat the process.
As written, it is in 'debug' mode which allows the sketch to run without any hardware. In this mode, voltage and current samples are synthesized. A screenshot of the display that appears is attached.
If the #ifdef DEBUG statement near the top is commented out, it runs in 'normal' mode. This allows raw voltage and current samples using standard V&I sensor circuits to be recorded and displayed. Without access to an ocsilloscope, I found it most interesting to inspect the shape of our mains voltage - it is by no means sinusoidal. The second screenshot is of the current taken by our 3kW kettle, as measured with the standard 30A YHDC current-clamp and a burden resistor of 150R.
To compress a whole mains cycle into a single screenshot, only alternate samples are displayed. To display every sample, modify the line which reads if ((index % 2) == 0) // change this to "% 1" for full resolution
calypso_rae
Re: Displaying V & I samples as graphs
Wow, very nice and neat way of getting a quick waveform, thankyou for sharing it!
Re: Displaying V & I samples as graphs
Thanks for the feedback Trystan. It's just a quick way of checking sensor operation, not to be compared with RW's colourful traces of great precision & beauty.
While checking its operation, it was interesting to discover how my 2-speed hot air blower operates. For half-speed, they only use one half of each cycle!!! Is this acceptable and/or allowed I wonder? Dunno, all enquires to Robert Bosch ...
Re: Displaying V & I samples as graphs
i just finished PoorManScope2, a arduino code run under arduino uno ( also with chipKIT max32) and can also use processing.
pls see Volt and Amp ( with my new powermonitor testshield )
can it pls be tested on original EMON hardware?
download from kll.byethost7.com/kll_en7/downloads.php


# Client-side spatial analyser
About us:
This project was created by GeoSpinn, a team of MSc (International) Geomatics students
at the Karlsruhe University of Applied Sciences. The task was to create an extension
of the existing turf.js spatial analysis library with additional functionalities that
make it possible to describe a spatial analysis model using a combination of more than
one turf-algorithm, in one step. The application does this by having one button to
run a specific model as though it was a core algorithm of the turf.js library.
The application is based on openlayers 3 and implements the model functionality using
a combination of the following functions: buffer, intersect, union, difference, combine
of turf.js. The web application makes use of a dataset consisting of two layers:
administrative areas of Baden-Wurttemberg and points with radiation.
Example data:
Two example datasets were used:
- A series of Radiation measurements obtained from different stations distributed all over Germany. Data has been downloaded from
the
website as (CSV-file). Then this file was added to QGIS (add Delimited text layer) and setting the
geographic reference to WGS84. In order to extract one time slice a selection by exrpression was uesd
by selecting the radiation measurements at this date (10.12.2015) and time (00:00:00), then the selected
data point has been exported as GeoJson.
- Administrative areas of Baden-Wurttemberg. Administrative areas of the whole of Germany in the form of a
shape-file were downloaded from
DIVA-GIS. The areas were of the type “Polygons”
and were processed in QGIS. A select by attribute statement was used to isolate only the areas of Baden-Wurttemberg from the dataset.
The resultant polygons were then exported as ."geojson. The application uses data of type ".geojson" Regarding the
use of the data, please refer to
DIVA-GIS.
Setup:
Download the code, then insert it under a localhost / hosted server environment. Make sure
that you have internet connection when you use localhost, because the base layer tiles are
requested from the OpenStreetMap server.
The website used Angular.js routing,
so make sure that you change the base href value to match with your environment's base url.
The default .geojson layers are inside the Data folder. You can add additional layers using the drag and drop functionality.
```html
In case of: localhost/projectname/
In case of: www.yourdomain.xyz/
```
Functionalities:
- 1. Map window: contains the base map and the vector layers
- 2. Layer switcher: helps you to keep track of your layers ( layer-tree )
- 2.1. Remove layers
- 2.2. Set visibility
- 2.3. Layer sorting
- 2.4. Layer-group sorting
- 2.5. Downloading the vector layer's source as .geojson
- 2.6. Set the layers to editable/non-editable
- 3. Toolbox: contains the available tools
- 3.1. Buffer ( point, line, polygon, multipolygon, multilinestring, featurecollection )
- 3.2. Union ( two or more polygons )
- 3.3. Within ( finds the points of a seelcted point layer within a polygon/multipolygon )
- 3.4. Nearest ( finds the nearest point to the selected point )
- 3.5. Voronoi ( generates voronoi polygons on three or more points )
- 3.6. Model ( adds the previous operations to a toolbox and executes them in one function )
- 4. Model dialogue box
- 4.1. Model Selection: Possibility to choose the model (json format)
- three.two.one
- three.two.two
- 4.2. Layer Chooser: Dropdown showing layers available for the chosen model
- 4.3. Drag and drop functionality to add additional layers
- 4.4. Visualise/build the selected model
- 4.5. Option to choose buffer distance
- 4.6. Show the created model in layer switcher
- 4.7. Color picker to fill/outline along with possibility to choose outline width
- 4.8. Options to hide, delete and download the already built model
- 4.9. Availability of already created model layer for reuse
- 4.10 Help tab: user guidelines pertaining to how to create own model and add new layers
- 4.11. A JSON example tab: user guidelines on how to create a model
- 5. Modals
- Form validation
- Styling
- Help box
Libraries used:
Known bugs:
The buffer polygons created by turf.js are rendered with distortion when the application's
default rendering projection is set to
EPSG:3857,
known as Web Mercartor.
This happens, because the turf.js libary calculates only with
EPSG:4326
coordinates and does not consider the Earth's curve when generates the buffer geometry.
This results distorted geometries. The distorsion increases when we work with geometries
farther from the equator.
Because of that we decided to set the application's default projection to EPSG:4326. In
this case the base OSM raster tiles are slightly distorted, but the generated geometries
are correct. We made this decision because the aim of the project was the implementation
of turf.js for creating correct geometries, and achieving that was more important than the baselayer.
The turf.js team is planning to change the way of how turf calculates in a major update.
Turf.js: This
is because buffer operations are non-geodesic. The current implementation is only capable
of flat-plane buffers. It is a
known limitation I would love to fix when I have the time, but it is a significant algorithmic lift.
Once they will release this we will update our project with the necessary changes.
Known limitations:
Loading of big layers from a folder may take long time, depending on your internet connection.
It happens because that way the page must download the layers from the webserver every time
when you load the page. Please use smaller .geojson files in order to avoid the slow pageloads.
It is possible to fix this effect by implementing a layer loading strategy for the given
map extent. You can do this with for example with WMS services using GeoServer / MapServer
or with direct ajax get requests using GEOPHP + PGSQL. Using them, you have the ability to
create a layer request strategy for the current extent.
License information:
MIT license: Permission is
hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


T
- The bean type the Fetch group can be applied topublic interface FetchGroup<T>
Using a FetchGroup effectively sets the select() and fetch() clauses for a query. It is alternative to specifying the select() and fetch() clauses on the query allowing for more re-use of "what to load" that can be defined separately from the query and combined with other FetchGroups.
FetchGroup<Customer> fetchGroup = FetchGroup.of(Customer.class, "name, status");
Customer.query()
.select(fetchGroup)
.findList();
FetchGroup<Customer> fetchGroup = FetchGroup.of(Customer.class)
.select("name, status")
.fetch("contacts", "firstName, lastName, email")
.build();
Customer.query()
.select(fetchGroup)
.findList();
FetchGroups can be combined together to form another FetchGroup.
FetchGroup<Address> FG_ADDRESS = FetchGroup.of(Address.class)
.select("line1, line2, city")
.fetch("country", "name")
.build();
FetchGroup<Customer> FG_CUSTOMER = FetchGroup.of(Customer.class)
.select("name, version")
.fetch("billingAddress", FG_ADDRESS)
.build();
Customer.query()
.select(FG_CUSTOMER)
.findList();
| Modifier and Type | Method and Description |
|---|---|
static <T> FetchGroupBuilder<T> |
of(Class<T> cls)
Return the FetchGroupBuilder with the given select clause that we can add fetch clauses to.
|
static <T> FetchGroup<T> |
of(Class<T> cls,
String select)
Return the FetchGroup with the given select clause.
|
@Nonnull static <T> FetchGroup<T> of(Class<T> cls, String select)
We use this for simple FetchGroup that only select() properties and do not have additional fetch() clause.
FetchGroup<Customer> fetchGroup = FetchGroup.of(Customer.class, "name, status");
Customer.query()
.select(fetchGroup)
.findList();
select
- The select clause of the FetchGroup@Nonnull static <T> FetchGroupBuilder<T> of(Class<T> cls)
We chain select() with one or more fetch() clauses to define the object graph to load.
FetchGroup<Customer> fetchGroup = FetchGroup.of(Customer.class)
.select("name, status")
.fetch("contacts", "firstName, lastName, email")
.build();
Customer.query()
.select(fetchGroup)
.findList();
Copyright © 2019. All rights reserved.


To join:
1. Make sure you can attend the workshops on January 23, February 6, and February 20 & The UN Theme Week March 3-9.
2. Choose what you want to focus on to tackle the problem: Social, political, scientifical, or technical.
The point of this project is to actually implement it in real life. This way you learn best, and the most impact will happen.
Learning by doing is the best, but it will get even better with experts helping out during the workshops.
Make friends, and grow your network with quality by working on something important with like-minded people.
Keep your clients up to date with what’s happening. To make this content your own, just add your images, text and links, or connect to data from your collection.
VIEW MOREFolk Oslo is a coworking space and gathering of some of the greatest minds in Oslo.
They aim to solve the sustainable development goals, by focusing on local problems and expanding to global.


The history of Owen Falls dam
by AdminThe dam was completed in 1954 and was commissioned by Britain’s Queen Elizabeth II.
In 1947, Sir Charles Redvers Westlake, an English engineer, reported to the Colonial Government of Uganda, recommending the construction of a hydroelectric dam at Owen Falls near Jinja, which in turn led to the establishment of the Uganda Electricity Board, with Westlake as its first chairman. The dam was completed in 1954 and was commissioned by Britain’s Queen Elizabeth II.
The Nile Bridge at Jinja was opened to traffic on January 14, 1931. Communication was previously maintained by a ferry, which ran across the head of the lake, a little above where the Nile rises. However, when the Kenya-Uganda Railway decided to extend its main line westwards from Jinja to Kampala, the construction of a bridge over the Nile became imperative.
President Milton Obote opened the new Rail and Road Bridge crossing the Nile at Pakwach on November 1, 1969. The President cut the tape on the eastern side of the bridge and traveled on the train to the other side. The bridge was a symbol of the Treaty of the East African co-operation.
Years after the collapse of EAC, the bridge still stands, linking the people of West Nile to the rest of Uganda and East Africa.


Enthusiastic Developer
Happy Clients
Projects
Years of Experience
Awards
HTML
100%
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95%
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99%
Enthusiastic Learner,Developer
ALICE BARKLEY
Innovative and deadline-driven Graphic Designer with 3+ years of experience designing and developing user-centered digital/print marketing material from initial concept to final, polished deliverable.
MASTER OF COMPUTER SCIENCE AND ENGINEERING
College of Engineering,Pune
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BACHELOR OF COMPUTER SCIENCE AND ENGINEERING
DKTE Society's textile and Engineering Institute,Ichalkaranji
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SENIOR GRAPHIC DESIGN SPECIALIST
Experion, New York
GRAPHIC DESIGN SPECIALIST
Stepping Stone Advertising, New York, NY
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At the heart of your business’s branding is your logo. We Build immediately identifiable original designs that can be held consistent with all your online and offline marketing.
Posters should grasp your public immediately assuring that the most important information (whatever your campaign may be) is loud and clear. Our posters are created to seize your audience’s attention.
In the digital age, brochures are usually considered as the old medium, but, they are just as important. We believe that there’s nothing really like a wonderful brochure design.
We have a team of expert graphics and website designers who provide newsletter designing services as per your needs. They have an extensive expertise and skill in emailer designing.
Welcome to my Gallary
We are always here to help you
<EMAIL_ADDRESS>+910987654321
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Platform
The Platform service can be used to get information about your current device. You can get all of the platforms associated with the device using the platforms method, including whether the app is being viewed from a tablet, if it's on a mobile device or browser, and the exact platform (iOS, Android, etc). You can also get the orientation of the device, if it uses right-to-left language direction, and much much more. With this information you can completely customize your app to fit any device.
Usage
import { Platform } from 'ionic-angular';
@Component({...})
export MyPage {
constructor(public plt: Platform) {
}
}
Instance Members
dir()
Returns app’s language direction.
We recommend the app’s index.html
file already has the correct dir
attribute value set, such as <html dir="ltr">
or <html dir="rtl">
.
W3C: Structural markup and right-to-left text in HTML
string
getQueryParam()
Get the query string parameter
height()
Gets the height of the platform’s viewport using window.innerHeight
.
Using this method is preferred since the dimension is a cached value,
which reduces the chance of multiple and expensive DOM reads.
is(platformName)
Depending on the platform the user is on, is(platformName)
will
return true
or false
. Note that the same app can return true
for more than one platform name. For example, an app running from
an iPad would return true
for the platform names: mobile
,
ios
, ipad
, and tablet
. Additionally, if the app was running
from Cordova then cordova
would be true, and if it was running
from a web browser on the iPad then mobileweb
would be true
.
import { Platform } from 'ionic-angular';
@Component({...})
export MyPage {
constructor(public plt: Platform) {
if (this.plt.is('ios')) {
// This will only print when on iOS
console.log("I'm an iOS device!");
}
}
}
| Platform Name | Description |
|---|---|
| android | on a device running Android. |
| cordova | on a device running Cordova. |
| core | on a desktop device. |
| ios | on a device running iOS. |
| ipad | on an iPad device. |
| iphone | on an iPhone device. |
| mobile | on a mobile device. |
| mobileweb | in a browser on a mobile device. |
| phablet | on a phablet device. |
| tablet | on a tablet device. |
| windows | on a device running Windows. |
| Param | Type | Details |
|---|---|---|
| platformName |
string
|
boolean
returns true/false based on platform.
isLandscape()
Returns true
if the app is in landscape mode.
isPortrait()
Returns true
if the app is in portait mode.
isRTL
Returns if this app is using right-to-left language direction or not.
We recommend the app’s index.html
file already has the correct dir
attribute value set, such as <html dir="ltr">
or <html dir="rtl">
.
W3C: Structural markup and right-to-left text in HTML
boolean
lang()
Returns app’s language and optional country code.
We recommend the app’s index.html
file already has the correct lang
attribute value set, such as <html lang="en">
.
W3C: Declaring language in HTML
string
pause
The pause event emits when the native platform puts the application into the background, typically when the user switches to a different application. This event would emit when a Cordova app is put into the background, however, it would not fire on a standard web browser.
platforms()
Depending on what device you are on, platforms
can return multiple values.
Each possible value is a hierarchy of platforms. For example, on an iPhone,
it would return mobile
, ios
, and iphone
.
import { Platform } from 'ionic-angular';
@Component({...})
export MyPage {
constructor(public plt: Platform) {
// This will print an array of the current platforms
console.log(this.plt.platforms());
}
}
array
the array of platforms
ready()
Returns a promise when the platform is ready and native functionality
can be called. If the app is running from within a web browser, then
the promise will resolve when the DOM is ready. When the app is running
from an application engine such as Cordova, then the promise will
resolve when Cordova triggers the deviceready
event.
The resolved value is the readySource
, which states which platform
ready was used. For example, when Cordova is ready, the resolved ready
source is cordova
. The default ready source value will be dom
. The
readySource
is useful if different logic should run depending on the
platform the app is running from. For example, only Cordova can execute
the status bar plugin, so the web should not run status bar plugin logic.
import { Component } from [email protected]/core';
import { Platform } from 'ionic-angular';
@Component({...})
export MyApp {
constructor(public plt: Platform) {
this.plt.ready().then((readySource) => {
console.log('Platform ready from', readySource);
// Platform now ready, execute any required native code
});
}
}
promise
registerBackButtonAction(fn, priority)
The back button event is triggered when the user presses the native platform’s back button, also referred to as the “hardware” back button. This event is only used within Cordova apps running on Android and Windows platforms. This event is not fired on iOS since iOS doesn’t come with a hardware back button in the same sense an Android or Windows device does.
Registering a hardware back button action and setting a priority allows apps to control which action should be called when the hardware back button is pressed. This method decides which of the registered back button actions has the highest priority and should be called.
| Param | Type | Details |
|---|---|---|
| fn |
Function
|
Called when the back button is pressed, if this registered action has the highest priority. |
| priority |
number
|
Set the priority for this action. Only the highest priority will execute. Defaults to |
Function
A function that, when called, will unregister the back button action.
resize
The resize event emits when the native platform pulls the application out from the background. This event would emit when a Cordova app comes out from the background, however, it would not fire on a standard web browser.
resume
The resume event emits when the native platform pulls the application out from the background. This event would emit when a Cordova app comes out from the background, however, it would not fire on a standard web browser.
setDir(dir, updateDocument)
Set the app’s language direction, which will update the dir
attribute
on the app’s root <html>
element. We recommend the app’s index.html
file already has the correct dir
attribute value set, such as
<html dir="ltr">
or <html dir="rtl">
. This method is useful if the
direction needs to be dynamically changed per user/session.
W3C: Structural markup and right-to-left text in HTML
| Param | Type | Details |
|---|---|---|
| dir |
string
|
Examples: |
| updateDocument |
boolean
|
setLang(language, updateDocument)
Set the app’s language and optionally the country code, which will update
the lang
attribute on the app’s root <html>
element.
We recommend the app’s index.html
file already has the correct lang
attribute value set, such as <html lang="en">
. This method is useful if
the language needs to be dynamically changed per user/session.
W3C: Declaring language in HTML
| Param | Type | Details |
|---|---|---|
| language |
string
|
Examples: |
| updateDocument |
boolean
|
Specifies whether the |
testUserAgent()
url()
Get the current url.
versions()
Returns an object containing version information about all of the platforms.
import { Platform } from 'ionic-angular';
@Component({...})
export MyPage {
constructor(public plt: Platform) {
// This will print an object containing
// all of the platforms and their versions
console.log(plt.versions());
}
}
object
An object containing all of the platforms and their versions.
width()
Gets the width of the platform’s viewport using window.innerWidth
.
Using this method is preferred since the dimension is a cached value,
which reduces the chance of multiple and expensive DOM reads.
Sass Variables
| Property | Default | Description |
|---|---|---|
$cordova-statusbar-padding-modal-max-width |
767px |
The breakpoint when a modal becomes inset |
| Property | Default | Description |
|---|---|---|
$cordova-ios-statusbar-padding |
20px |
Height of the Statusbar |
$cordova-ios-statusbar-padding-modal-max-width |
$cordova-statusbar-padding-modal-max-width |
The breakpoint when a modal becomes inset |
| Property | Default | Description |
|---|---|---|
$cordova-md-statusbar-padding |
20px |
Height of the Statusbar |
$cordova-md-statusbar-padding-modal-max-width |
$cordova-statusbar-padding-modal-max-width |
The breakpoint when a modal becomes inset |
| Property | Default | Description |
|---|---|---|
$cordova-wp-statusbar-padding |
20px |
Height of the Statusbar |
$cordova-wp-statusbar-padding-modal-max-width |
$cordova-statusbar-padding-modal-max-width |
The breakpoint when a modal becomes inset |


Gorgeous marble flooring designs for your hall, as timeless as the material itself!
Thi pristine white marble flooring looks gorgeous when scattered with a diamond motif. This type of marble flooring design for halls blends in well with most interior design styles.
Here we have a white marble floor design for drawing rooms. It is accentuated with a border in a darker shade of the stone and makes for another classic flooring pattern.
Simpler to use and design, straight lay marble tiles are your best bet to include marble flooring in your modern homes.
For those of you who love the high ceilings, a white colour scheme with a touch of gold patches here and there this living room decor is a heaven on earth. A beautiful stone cladded chimney with a fireplace in the middle is perfect for a winter day. White living rooms are gorgeous the way they are, but every living room needs some decor. This angelic living room is decorated with modern tuxedo sofas in grey and a contrasting white high back single seater sofa. A patterned sofa with it adds to the comfort of seating but also to the living room decor. Artefacts are placed on shelves, and a frosty, golden framed marble centre table adds a modern twist to this living room. Let’s not forget the art pieces made from golden wire to form a ball kept on the table add to the richness of this living room’s decor.
If you love to read and love the autumn season then you might want to consider this simple and easy living room decor idea. This large living is filled with rusty oranges and yellow that brings in a feel of fall. The floor mat is a golden yellow that blends in perfectly with the single armchair and standing lamp with an amber shade. Blue sofas with contrasting coloured pillows are always a fun experiment and look unique too. A floor to ceiling bookshelf with ample space for books is a reader’s dream come true and nevertheless adds to this living room’s decor. A textured wall in grey with a painting in black and white looks beautiful while a decorative globe-shaped glass drop light falls with elegance from the ceiling.
If you say blue, we got some great small living room decorating ideas for you.  Let us take your blues away with a pop of blue living room decor. This living room has a sweet little armchair in bubblegum blue that matches the cabinet above the TV.  Take a look at the wall, it has got some wacky paintings pinned up. Remember paintings always add beauty and quirk; they are an essential part of living decor. Fun patterned cushions bring the airforce blue couch to life. An abstract floor mat merges with this small living room decor theme without much hustle. If your a fan of artefacts well you have now got space to show them off on floating shelves made in dark wood.
If you don’t have a living room big enough to add a huge swing chair but you still like the idea of adding a fun seating option then this one’s for you. This living room seating arrangement features a simple two seater sofa with a chic rocking chair as an additional seater. These chairs are easily available in different colours, designs and sizes you can choose the one that works the best for you!
It’s safe to say that we all love swings! And there’s nothing more fun than having one in your living room! Other than adding fun and style to your living room, a swing chair is also a great seating option, especially if you have kids at home or like to entertain. You can throw in some cushions, quilts and a couple of throw pillows to make it even cosier! These swing chairs are readily available both online and offline in different colours and designs to choose from. Pick a design and colour that blends well with the overall seating arrangement of your living room like the sofa colour, wall paint and lightings.


There are exactly ten ways of selecting three from five, 12345:
123, 124, 125, 134, 135, 145, 234, 235, 245, and 345
In combinatorics, we use the notation, 5C3 = 10.
In general,
| nCr = | n! r!(n−r)! |
,where r ≤ n, n! = n×(n−1)×...×3×2×1, and 0! = 1. |
It is not until n = 23, that a value exceeds one-million: 23C10 = 1144066.
How many, not necessarily distinct, values of nCr, for 1 ≤ n ≤ 100, are greater than one-million?
Naive solution, as instructed.
import sys, os; sys.path.append(os.path.abspath('..'))
from timer import timethis
from math import factorial
def get_combinatoric(n, r):
return factorial(n) // (factorial(r) * factorial(n -r))
get_combinatoric(5, 3)
@timethis
def solve():
odd_cnt = 0
for n in range(1, 101, 2):
cnt = 0
for r in range(n // 2 + 1):
if get_combinatoric(n, r) > 1e6:
cnt += 1
odd_cnt += cnt * 2
even_cnt = 0
for n in range(2, 101, 2):
cnt = 0
for r in range(n // 2):
if get_combinatoric(n ,r) > 1e6:
cnt += 1
even_cnt = even_cnt + cnt * 2 + (get_combinatoric(n, n//2) > 1e6)
return odd_cnt + even_cnt
solve()


Thank you for purchasing my item. If you have any questions that are beyond the scope of this help file, please feel free to email me via our user page contact form on CodeCanyon. Thanks so much!
This is HTML5 ready video player that plays videos from YouTube, Vimeo and self hosted videos (mp4) with optional pre-roll, mid-roll, post-roll and pop-up advertising system for each video you create.
Player supports gallery (with unlimited videos) which can be on right side or turned off.
You can add videos to playlist manually or automatically (from youtube playlist or youtube user channel).
Inside the download zip from CodeCanyon you'll find the following structure:
deploy - containes "minified" versions of all scripts (js/css). This means the scripts/css files have been compressed so they load faster.
documentation - containes documentation files
source - containes original versions of all scripts (js/css).Identical to "deploy" folder except nothing is minified. If you wish to change css and javascript files use this folder. After making changes, for faster loading you can minify the CSS/JS files by using the following tools:
JS: http://closure-compiler.appspot.com/home
CSS: http://www.refresh-sf.com/yui/
Open index.html file from the "deploy" folder.
Video player only needs few lines of code to get started:
$(document).ready(function($) { videoPlayer = $("#Elite_video_player").Video(); });
But you can also override the default settings by passing the arguments.
Below is example of calling the plugin with explanation of arguments (all plugin options) and added 1 video to the playlist:
$(document).ready(function($) { videoPlayer = $("#Elite_video_player").Video({ //ALL PLUGIN OPTIONS googleAnalyticsTrackingCode: "UA-87467628-3",//track video events using Google Analytics (how may times video is played, downloaded, etc.) instanceName:"player1", //name of the player instance instanceTheme:"dark", //choose video player theme: "dark", "light" autohideControls:5, //autohide HTML5 player controls hideControlsOnMouseOut:"No", //hide HTML5 player controls on mouse out of the player: "Yes","No" playerLayout: "fitToContainer", //Select player layout: "fitToContainer" (responsive mode), "fixedSize" (fixed mode), "fitToBrowser" (fill the browser mode) videoPlayerWidth:1006, //fixed total player width (only for playerLayout: "fixedSize") videoPlayerHeight:420, //fixed total player height (only for playerLayout: "fixedSize") videoRatio: 16/9, //set your video ratio (calculate video width/video height) videoRatioStretch: false, //adjust video ratio for case when playlist is "opened" : true/false iOSPlaysinline: true, //on iOS device: play videos inline (like on desktop) or in Fullscreen by default: true/false floatPlayerOutsideViewport: false, //show Sticky player if video player is not in viewport when scrolling through page lightBox:false, //lightbox mode :true/false lightBoxAutoplay: false, //autoplay video when lightbox opens: true/false lightBoxThumbnail:"images/preview_images/poster.jpg", //lightbox thumbnail image lightBoxThumbnailWidth: 400, //lightbox thumbnail image width lightBoxThumbnailHeight: 220, //lightbox thumbnail image height lightBoxCloseOnOutsideClick: true, //close lightbox when clicked outside of player area playlist:"Right playlist", //choose playlist type: "Right playlist", "Bottom playlist", "Off" playlistScrollType:"light", //choose scrollbar type: "light","minimal","light-2","light-3","light-thick","light-thin","inset","inset-2","inset-3","rounded","rounded-dots","3d","dark","minimal-dark","dark-2","dark-3","dark-thick","dark-thin","inset-dark","inset-2-dark","inset-3-dark","rounded-dark","rounded-dots-dark","3d-dark","3d-thick-dark" playlistBehaviourOnPageload:"opened (default)",//choose playlist behaviour when webpage loads: "closed", "opened (default)" (not apply to Vimeo player) autoplay:false, //autoplay when webpage loads: true/false colorAccent:"#cc181e", //plugin colors accent (hexadecimal or RGB value - http://www.colorpicker.com/) vimeoColor:"00adef", //set "hexadecimal value", default vimeo color is "00adef" youtubeControls:"custom controls", //choose youtube player controls: "custom controls", "default controls" youtubeSkin:"dark", //default youtube controls theme: light, dark youtubeColor:"red", //default youtube controls bar color: red, white youtubeQuality:"default", //choose youtube quality: "small", "medium", "large", "hd720", "hd1080", "highres", "default" youtubeShowRelatedVideos:"Yes", //choose to show youtube related videos when video finish: "Yes", "No" (onFinish:"Stop video" needs to be enabled) videoPlayerShadow:"effect1", //choose player shadow: "effect1" , "effect2", "effect3", "effect4", "effect5", "effect6", "off" loadRandomVideoOnStart:"No", //choose to load random video when webpage loads: "Yes", "No" shuffle:"No", //choose to shuffle videos when playing one after another: "Yes", "No" (shuffle button enabled/disabled on start) posterImg:"images/preview_images/poster.jpg",//player poster image posterImgOnVideoFinish:"images/preview_images/poster2.jpg",//player poster image on video finish (if enabled onFinish:"Stop video") onFinish:"Play next video", //"Play next video","Restart video", "Stop video", nowPlayingText:"Yes", //enable disable now playing title: "Yes","No" fullscreen:"Fullscreen native", //choose fullscreen type: "Fullscreen native","Fullscreen browser" preloadSelfHosted:"none", //choose preload buffer for self hosted mp4 videos (video type HTML5): "none", "auto" rightClickMenu:true, //enable/disable right click over HTML5 player: true/false hideVideoSource:false, //option to hide self hosted video sources (to prevent users from download/steal your videos): true/false showAllControls:true, //enable/disable all HTML5 player controls: true/false allowSkipAd:true, //enable/disable "Skip advertisement" option: true/false infoShow:"Yes", //enable/disable info option: "Yes","No" shareShow:"Yes", //enable/disable all share options: "Yes","No" facebookShow:"Yes", //enable/disable facebook option individually: "Yes","No" twitterShow:"Yes", //enable/disable twitter option individually: "Yes","No" mailShow:"Yes", //enable/disable mail option individually: "Yes","No" facebookShareName:"Elite video player", //first parametar of facebook share in facebook feed dialog is title facebookShareLink:"http://codecanyon.net/item/elite-video-player-wordpress-plugin/10496434", //second parametar of facebook share in facebook feed dialog is link below title facebookShareDescription:"Elite Video Player is stunning, modern, responsive, fully customisable high-end video player for WordPress that support advertising and the most popular video platforms like YouTube, Vimeo or self-hosting videos (mp4).", //third parametar of facebook share in facebook feed dialog is description below link facebookSharePicture:"https://0.s3.envato.com/files/123866118/preview.jpg", //fourth parametar in facebook feed dialog is picture on left side twitterText:"Elite video player", //first parametar of twitter share in twitter feed dialog is text twitterLink:"http://codecanyon.net/item/elite-video-player-wordpress-plugin/10496434", //second parametar of twitter share in twitter feed dialog is link twitterHashtags:"wordpressvideoplayer", //third parametar of twitter share in twitter feed dialog is hashtag twitterVia:"Creative media", //fourth parametar of twitter share in twitter feed dialog is via (@) googlePlus:"http://codecanyon.net/item/elite-video-player-wordpress-plugin/10496434", //share link over Google + logoShow:"Yes", //"Yes","No" logoClickable:"Yes", //"Yes","No" logoPath:"images/logo/logo.png", //path to logo image logoGoToLink:"http://codecanyon.net/", //redirect to page when logo clicked logoPosition:"bottom-left", //choose logo position: "bottom-right","bottom-left" embedShow:"Yes", //enable/disable embed option: "Yes","No" embedCodeSrc:"www.yourwebsite.com/videoplayer/index.html", //path to your video player on server embedCodeW:"746", //embed player code width embedCodeH:"420", //embed player code height embedShareLink:"www.yourwebsite.com/videoplayer/index.html", //direct link to your site (or any other URL) you want to be "shared" showGlobalPrerollAds: false, //enable/disable 'global' ads and overwrite each individual ad in 'videos' :true/false globalPrerollAds: "url1;url2;url3;url4;url5",//set 'pool' of url's that are separated by ; (global prerolls will play randomly) globalPrerollAdsSkipTimer: 5, //skip global advertisement seconds globalPrerollAdsGotoLink: "http://codecanyon.net/",//global advertisement goto link advertisementTitle:"Advertisement", //translate "Advertisement" title to your language skipAdvertisementText:"Skip advertisement", //translate "Skip advertisement" button to your language skipAdText:"You can skip this ad in", //translate "You can skip this ad in" counter to your language playBtnTooltipTxt:"Play", //translate "Play" to your language pauseBtnTooltipTxt:"Pause", //translate "Pause" to your language rewindBtnTooltipTxt:"Rewind", //translate "Rewind" to your language downloadVideoBtnTooltipTxt:"Download video", //translate "Download video" to your language qualityBtnOpenedTooltipTxt:"Close settings", //translate "Close settings" to your language qualityBtnClosedTooltipTxt:"Settings", //translate "Settings" to your language muteBtnTooltipTxt:"Mute", //translate "Mute" to your language unmuteBtnTooltipTxt:"Unmute", //translate "Unmute" to your language fullscreenBtnTooltipTxt:"Fullscreen", //translate "Fullscreen" to your language exitFullscreenBtnTooltipTxt:"Exit fullscreen",//translate "Exit fullscreen" to your language infoBtnTooltipTxt:"Show info", //translate "Show info" to your language embedBtnTooltipTxt:"Embed", //translate "Embed" to your language shareBtnTooltipTxt:"Share", //translate "Share" to your language volumeTooltipTxt:"Volume", //translate "Volume" to your language playlistBtnClosedTooltipTxt:"Show playlist", //translate "Show playlist" to your language playlistBtnOpenedTooltipTxt:"Hide playlist", //translate "Exit fullscreen" to your language facebookBtnTooltipTxt:"Share on Facebook", //translate "Share on Facebook" to your language twitterBtnTooltipTxt:"Share on Twitter", //translate "Share on Twitter" to your language googlePlusBtnTooltipTxt:"Share on Google+", //translate "Share on Google+" to your language lastBtnTooltipTxt:"Go to last video", //translate "Go to last video" to your language firstBtnTooltipTxt:"Go to first video", //translate "Go to first video" to your language nextBtnTooltipTxt:"Play next video", //translate "Play next video" to your language previousBtnTooltipTxt:"Play previous video", //translate "Play previous video" to your language shuffleBtnOnTooltipTxt:"Shuffle on", //translate "Shuffle on" to your language shuffleBtnOffTooltipTxt:"Shuffle off", //translate "Shuffle off" to your language nowPlayingTooltipTxt:"NOW PLAYING", //translate "NOW PLAYING" to your language embedWindowTitle1:"SHARE THIS PLAYER:", //translate "SHARE THIS PLAYER:" to your language embedWindowTitle2:"EMBED THIS VIDEO IN YOUR SITE:",//translate "EMBED THIS VIDEO IN YOUR SITE:" to your language embedWindowTitle3:"SHARE LINK TO THIS PLAYER:",//translate "SHARE LINK TO THIS PLAYER:" to your language youtubePlaylistID:"", //automatic youtube playlist ID (leave blank "" if you want to use manual playlist) LL4qbSRobYCjvwo4FCQFrJ4g youtubeChannelID:"", //automatic youtube channel ID (leave blank "" if you want to use manual playlist) UCHqaLr9a9M7g9QN6xem9HcQ //manual playlist videos:[ { videoType:"youtube", //choose video type: "HTML5", "youtube", "vimeo", "image" title:"Youtube video", //video title youtubeID:"0dJO0HyE8xE", //last part if the URL https://www.youtube.com/watch?v=0dJO0HyE8xE vimeoID:"119641053", //last part of the URL http://vimeo.com/119641053 mp4:"http://creativeinteractivemedia.com/player/videos/Pieces.mp4", //HTML5 video mp4 url enable_mp4_download:"no", //enable download button for self hosted videos: "yes","no" imageUrl:"images/preview_images/poster2.jpg", //display image instead of playing video imageTimer:4, //set time how long image will display prerollAD:"no", //show pre-roll "yes","no" prerollGotoLink:"http://codecanyon.net/", //pre-roll goto link preroll_mp4:"http://creativeinteractivemedia.com/player/videos/Short_Elegant_Logo_Reveal.mp4", //pre-roll video mp4 format prerollSkipTimer:5, midrollAD:"no", //show mid-roll "yes","no" midrollAD_displayTime:"00:10", //show mid-roll at any custom time in format "minutes:seconds" ("00:00") midrollGotoLink:"http://codecanyon.net/", //mid-roll goto link midroll_mp4:"http://creativeinteractivemedia.com/player/videos/Logo_Explode.mp4", //mid-roll video mp4 format midrollSkipTimer:5, postrollAD:"no", //show post-roll "yes","no" postrollGotoLink:"http://codecanyon.net/", //post-roll goto link postroll_mp4:"http://creativeinteractivemedia.com/player/videos/Logo_Light.mp4", //post-roll video mp4 format postrollSkipTimer:5, popupImg:"images/preview_images/popup.jpg", //popup image URL popupAdShow:"no", //enable/disable popup image: "yes","no" popupAdStartTime:"00:03", //time to show popup ad during playback popupAdEndTime:"00:07", //time to hide popup ad during playback popupAdGoToLink:"http://codecanyon.net/", //re-direct to URL when popup ad clicked description:"Video description goes here.", //video description thumbImg:"images/thumbnail_images/pic1.jpg", //set "auto" or leave blank "" to grab it automatically from youtube, or set path to playlist thumbnail image info:"Video info goes here.
This text can be HTML formatted, find out more.
You can disable this info window in player options.

Lorem ipsum dolor sit amet, eu pri dolores theophrastus. Posidonium vituperatoribus cu mel, cum feugiat nostrum sapientem ne. Vis ea summo persius, unum velit erant in eos, pri ut suas iriure euripidis. Ad augue expetendis sea. Ne usu saperet appetere honestatis, ne qui nulla debitis sententiae." //video info } ] }); });
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="description" content="Elite Video Player"/> <meta property="og:title" content="Elite Video Player by _zac_"/> <meta property="og:image" content="http://creativeinteractivemedia.com/player/imgFB/elite.png"/> <link rel="stylesheet" href="css/elite.css" type="text/css" media="screen"/> <link rel="stylesheet" href="css/elite-font-awesome.css" type="text/css"> <link rel="stylesheet" href="css/jquery.mCustomScrollbar.css" type="text/css">

A webpage should only load one instance of jQuery. Loading more then one instance of the jQuery library can cause conflicts.
youtubePlaylistID: "LL4qbSRobYCjvwo4FCQFrJ4g "
youtubeChannelID: "UCHqaLr9a9M7g9QN6xem9HcQ"
youtubeChannelID: "djolepiv"
videoType:"HTML5"
mp4:"http://player.pageflip.com.hr/videos/Pieces.mp4"
videoType:"youtube"
youtubeID:"LfTLc5JGFPc"
videoType:"vimeo"
vimeoID:"32707724"
videoType:"image"
imageUrl:"images/preview_images/poster2.jpg"
imageTimer: 4
, { videoType:"youtube", title:"Youtube video", youtubeID:"0dJO0HyE8xE", vimeoID:"119641053", mp4:"http://creativeinteractivemedia.com/player/videos/Pieces.mp4", enable_mp4_download:"no", imageUrl:"images/preview_images/poster2.jpg", imageTimer:4, prerollAD:"no", prerollGotoLink:"http://codecanyon.net/", preroll_mp4:"http://creativeinteractivemedia.com/player/videos/Short_Elegant_Logo_Reveal.mp4", prerollSkipTimer:5, midrollAD:"no", midrollAD_displayTime:"00:10", midrollGotoLink:"http://codecanyon.net/", midroll_mp4:"http://creativeinteractivemedia.com/player/videos/Logo_Explode.mp4", midrollSkipTimer:5, postrollAD:"no", postrollGotoLink:"http://codecanyon.net/", postroll_mp4:"http://creativeinteractivemedia.com/player/videos/Logo_Light.mp4", postrollSkipTimer:5, popupImg:"images/preview_images/popup.jpg", popupAdShow:"no", popupAdStartTime:"00:03", popupAdEndTime:"00:07", popupAdGoToLink:"http://codecanyon.net/", description:"Video description goes here.", thumbImg:"images/thumbnail_images/pic1.jpg", info:"Video info goes here." }
If you use self-hosted videos (videoType:"HTML5"), you will need to provide only mp4 format to make player work cross-browsers on all platforms (desktop and mobile phones/tablets).
To convert your video to mp4 you can use this online converter, or any other similar software.
To use pre-roll videos as advertising simply enable pre-roll option for particular video and enter URL to your ad video from your server:
prerollAD:"yes" preroll_mp4:"http://creativeinteractivemedia.com/player/videos/Short_Elegant_Logo_Reveal.mp4"
prerollGotoLink:"http://codecanyon.net/"
Also you can have timer when to show "skip advertisement" option,
which can be set to any time you want (seconds):
prerollSkipTimer:5
To use mid-roll advertising simply enable mid-roll option for particular video and enter URL to your ad video from your server:
midrollAD:"yes" midroll_mp4:"http://player.pageflip.com.hr/videos/Short_Elegant_Logo_Reveal.mp4"
midrollGotoLink:"http://codecanyon.net/"
midrollAD_displayTime:"00:10",
Also you can have timer when to show "skip advertisement" option,
which can be set to any time you want (seconds):
midrollSkipTimer:5
To use post-roll advertising simply enable post-roll option for particular video and enter URL to your ad video from your server:
postrollAD:"yes" postroll_mp4:"http://player.pageflip.com.hr/videos/Short_Elegant_Logo_Reveal.mp4"
postrollGotoLink:"http://codecanyon.net/"
Also you can have timer when to show "skip advertisement" option,
which can be set to any time you want (seconds):
postrollSkipTimer:5
To use pop-up advertising simply enable pop-up option for particular video and enter URL to your image ad from your server:
popupAdShow:"yes" popupImg:"images/preview_images/popup.jpg"
popupAdGoToLink:"http://codecanyon.net/",
popupAdStartTime:"00:03" popupAdEndTime:"00:07"
You can customize look of your player by inserting any color as "color accent" option.
Color accent can be hexadecimal value (#cc181e) or rbg value ( rgb(204,24,30)).
colorAccent:"#cc181e"
is equvalent to:
colorAccent:"rgb(204, 24, 30)"
To choose color accent for your player you can use one of these online color pickers:
http://www.w3schools.com/tags/ref_colorpicker.asp
http://www.rapidtables.com/web/color/color-picker.htm
This tool can be useful if you want to match your website colors http://www.imagecolorpicker.com/
Popular pre-built colors you can use:
To customize vimeo and youtube players separately use this options:
vimeoColor:"00adef", //set "hexadecimal value", default vimeo color is "00adef" youtubeSkin:"dark", //youtube theme: light,dark youtubeColor:"red", //youtube color: red, white
To customize playlist scrollbar set one of the pre-built scrollbar themes:
playlistScrollType:"light",
available scrollbar themes:
"light","minimal","light-2","light-3","light-thick","light-thin","inset","inset-2","inset-3","rounded","rounded-dots","3d"
You can have multiple players per page. Every player can have it's own settings. Add the following in your HTML document:
Example how to show 2 players in one page:

 //add this for player 2:

For each instance of the player you need to change option instanceName, for example:
first instance of the player:
instanceName:"player1"
second instance of the player:
instanceName:"player2"
Done! Now you should be able to see 2 player in your HTML page.
AddType video/mp4 .mp4
Vimeo usage:
If you use vimeo player, you’ll need to be running on a web server instead of opening the file directly in your browser. Flash and JS security restrictions will prevent the API from working when run locally.
If you like this product please give a rating on CodeCaynon:


Docker デーモンソケットの保護
読む時間の目安: 7 分デフォルトで Docker は、インターネットを介さない UNIX ソケットを通じて実行されます。 HTTPS ソケットを用いた通信を行うこともできます。
ネットワーク接続を安全に行う必要がある場合、tlsverify
フラグを指定して TLS を有効にし、
you can
enable TLS by specifying the tlsverify
flag and pointing Docker’s
tlscacert
flag to a trusted CA certificate.
In the daemon mode, it only allows connections from clients authenticated by a certificate signed by that CA. In the client mode, it only connects to servers with a certificate signed by that CA.
応用的なトピック
Using TLS and managing a CA is an advanced topic. Please familiarize yourself with OpenSSL, x509, and TLS before using it in production.
OpenSSL を用いた CA、サーバー鍵、クライアント鍵の生成
メモ: 以下に示す例において
$HOST
と示されている箇所はすべて、利用している Docker デーモンホストの DNS 名に置き換えてください。
まず Docker デーモンが起動するホストマシン において、 First, on the Docker daemon’s host machine, generate CA private and public keys:
$ openssl genrsa -aes256 -out ca-key.pem 4096
Generating RSA private key, 4096 bit long modulus
............................................................................................................................................................................................++
........++
e is 65537 (0x10001)
Enter pass phrase for ca-key.pem:
Verifying - Enter pass phrase for ca-key.pem:
$ openssl req -new -x509 -days 365 -key ca-key.pem -sha256 -out ca.pem
Enter pass phrase for ca-key.pem:
You are about to be asked to enter information that will be incorporated
into your certificate request.
What you are about to enter is what is called a Distinguished Name or a DN.
There are quite a few fields but you can leave some blank
For some fields there will be a default value,
If you enter '.', the field will be left blank.
-----
Country Name (2 letter code) [AU]:
State or Province Name (full name) [Some-State]:Queensland
Locality Name (eg, city) []:Brisbane
Organization Name (eg, company) [Internet Widgits Pty Ltd]:Docker Inc
Organizational Unit Name (eg, section) []:Sales
Common Name (e.g. server FQDN or YOUR name) []:$HOST
Email Address<EMAIL_ADDRESS>Now that you have a CA, you can create a server key and certificate signing request (CSR). Make sure that “Common Name” matches the hostname you use to connect to Docker:
メモ: Replace all instances of
$HOST
in the following example with the DNS name of your Docker daemon’s host.
$ openssl genrsa -out server-key.pem 4096
Generating RSA private key, 4096 bit long modulus
.....................................................................++
.................................................................................................++
e is 65537 (0x10001)
$ openssl req -subj "/CN=$HOST" -sha256 -new -key server-key.pem -out server.csr
Next, we’re going to sign the public key with our CA:
Since TLS connections can be made through IP address as well as DNS name, the IP addresses
need to be specified when creating the certificate. For example, to allow connections
using <IP_ADDRESS>
and <IP_ADDRESS>
:
$ echo subjectAltName = DNS:$HOST,IP:<IP_ADDRESS>,IP:<IP_ADDRESS> >> extfile.cnf
Set the Docker daemon key’s extended usage attributes to be used only for server authentication:
$ echo extendedKeyUsage = serverAuth >> extfile.cnf
Now, generate the signed certificate:
$ openssl x509 -req -days 365 -sha256 -in server.csr -CA ca.pem -CAkey ca-key.pem \
-CAcreateserial -out server-cert.pem -extfile extfile.cnf
Signature ok
subject=/CN=your.host.com
Getting CA Private Key
Enter pass phrase for ca-key.pem:
Authorization plugins offer more fine-grained control to supplement authentication from mutual TLS. In addition to other information described in the above document, authorization plugins running on a Docker daemon receive the certificate information for connecting Docker clients.
For client authentication, create a client key and certificate signing request:
メモ: For simplicity of the next couple of steps, you may perform this step on the Docker daemon’s host machine as well.
$ openssl genrsa -out key.pem 4096
Generating RSA private key, 4096 bit long modulus
.........................................................++
................++
e is 65537 (0x10001)
$ openssl req -subj '/CN=client' -new -key key.pem -out client.csr
To make the key suitable for client authentication, create a new extensions config file:
$ echo extendedKeyUsage = clientAuth > extfile-client.cnf
Now, generate the signed certificate:
$ openssl x509 -req -days 365 -sha256 -in client.csr -CA ca.pem -CAkey ca-key.pem \
-CAcreateserial -out cert.pem -extfile extfile-client.cnf
Signature ok
subject=/CN=client
Getting CA Private Key
Enter pass phrase for ca-key.pem:
After generating cert.pem
and server-cert.pem
you can safely remove the
two certificate signing requests and extensions config files:
$ rm -v client.csr server.csr extfile.cnf extfile-client.cnf
With a default umask
of 022, your secret keys are world-readable and
writable for you and your group.
To protect your keys from accidental damage, remove their write permissions. To make them only readable by you, change file modes as follows:
$ chmod -v 0400 ca-key.pem key.pem server-key.pem
Certificates can be world-readable, but you might want to remove write access to prevent accidental damage:
$ chmod -v 0444 ca.pem server-cert.pem cert.pem
Now you can make the Docker daemon only accept connections from clients providing a certificate trusted by your CA:
$ dockerd --tlsverify --tlscacert=ca.pem --tlscert=server-cert.pem --tlskey=server-key.pem \
-H=<IP_ADDRESS>:2376
To connect to Docker and validate its certificate, provide your client keys, certificates and trusted CA:
Run it on the client machine
This step should be run on your Docker client machine. As such, you need to copy your CA certificate, your server certificate, and your client certificate to that machine.
メモ: Replace all instances of
$HOST
in the following example with the DNS name of your Docker daemon’s host.
$ docker --tlsverify --tlscacert=ca.pem --tlscert=cert.pem --tlskey=key.pem \
-H=$HOST:2376 version
メモ: Docker over TLS should run on TCP port 2376.
Warning: As shown in the example above, you don’t need to run the
docker
client withsudo
or thedocker
group when you use certificate authentication. That means anyone with the keys can give any instructions to your Docker daemon, giving them root access to the machine hosting the daemon. Guard these keys as you would a root password!
Secure by default
If you want to secure your Docker client connections by default, you can move
the files to the .docker
directory in your home directory --- and set the
DOCKER_HOST
and DOCKER_TLS_VERIFY
variables as well (instead of passing
-H=tcp://$HOST:2376
and --tlsverify
on every call).
$ mkdir -pv ~/.docker
$ cp -v {ca,cert,key}.pem ~/.docker
$ export DOCKER_HOST=tcp://$HOST:2376 DOCKER_TLS_VERIFY=1
Docker now connects securely by default:
$ docker ps
その他のモード
If you don’t want to have complete two-way authentication, you can run Docker in various other modes by mixing the flags.
デーモンモード
tlsverify
,tlscacert
,tlscert
,tlskey
set: Authenticate clientstls
,tlscert
,tlskey
: Do not authenticate clients
クライアントモード
tls
: Authenticate server based on public/default CA pooltlsverify
,tlscacert
: Authenticate server based on given CAtls
,tlscert
,tlskey
: Authenticate with client certificate, do not authenticate server based on given CAtlsverify
,tlscacert
,tlscert
,tlskey
: Authenticate with client certificate and authenticate server based on given CA
If found, the client sends its client certificate, so you just need
to drop your keys into ~/.docker/{ca,cert,key}.pem
. Alternatively,
if you want to store your keys in another location, you can specify that
location using the environment variable DOCKER_CERT_PATH
.
$ export DOCKER_CERT_PATH=~/.docker/zone1/
$ docker --tlsverify ps
Connecting to the secure Docker port using curl
To use curl
to make test API requests, you need to use three extra command line
flags:
$ curl https://$HOST:2376/images/json \
--cert ~/.docker/cert.pem \
--key ~/.docker/key.pem \
--cacert ~/.docker/ca.pem


#include "_doctype.html"
Release Notes for next curl release
#include "css.t"
#define DEVEL_RELEASENOTES
#define CURL_URL release-notes.html
#include "_menu.html"
#include "setup.t"
#include "release.t"
WHERE2(Development, "/dev/", Pending Release Notes)
TITLE(Pending RELEASE-NOTES for the upcoming release)
This is work in progress and will change before the release goes public on __NEXTDATE.
#define CHG
#define BGF
#include "release-notes.gen"
#include "_footer.html"


Boston was founded in 1630 by English Puritans fleeing religious persecution. Through the years Boston grew and developed, playing a key role in the war for Independence from Britain, becoming home to America's first public library, public school, college, subway system and post office and eventually becoming the dynamic center for higher education, health care, biotech, IT and finance that it is today.
Logan International Airport in Boston is about 4 miles from the city center. A convenient free bus shuttle stop is located outside each terminal that will take you to the public transportation system.
For visitors from the North East, driving or taking the train is an option. Back Bay Station in the Back Bay, and South Station in the financial district, are serviced by Amtrak and MBTA commuter service. High speed rail service is available to/from New York, Philadelphia, Baltimore and Washington DC on the Acela Express.
Accomodations have been secured for the Kodava Convention at the Boston Marriott Copley Hotel. A special rate is available at this hotel for convention attendees.
There are a number of other hotels including the Park Plaza, the W, the Langham and the Taj within a close walk of the convention venue.
Given the busy time of year, we strongly encourage attendees to make their bookings early.
Details on obtaining the convention rate at the Marriott Copley will be made available shortly.
Boston provides great opportunities to visit historical landmarks like Faneuil Hall, the Paul Revere house and the Freedom Trail.
There are wonderful local museums including the Museum of Fine Arts, the USS Constitution Museum and the Isabella Stewart Gardner Museum. Across the Charles river you can visit the MIT Museum and take in the sights at Harvard Square.
The convention organizers can help plan your visit, so please feel free to reach out.
Convention Planning
Finance
Reception Event Coordinator
Oorkuduva Coordinator
Daytime Activities
Media
We have a large group of local Kodava families working hard to make this a fun and memorable event for all attendees. We look forward to welcoming you to Boston!


A form that accepts a name and age input. On every form submit, add the inputted values to an object. Display the object value and display the readable formatted value.
Create a PRODUCT INVENTORY. Create a form that will accept the name, stocks, price of product.
On every submit add the product to the list or to an object. Display the product list.
There must be also a button that when clicked will calculate how much is the total cost of EVERY product and calculate for the total cost of ALL the products.


The STM codes are a suite of application codes and AVS modules available to display both geometric structure and electronic properties. Electronic and geometrical structural information is obtained from either Density Functional Theory (DFT) or Schrödinger Theory, using a variety of computational or experimental approaches. For more information see the design outline of STM plus the original AVS/Express paper presented at the AVS97 User meeting.
The STM codes are a suite of AVS/Express modules and ImmersadeskTM applications. STM can display geometric structure and electronic properties of molecules.
The AVS/Express modules require the AVS software from Advanced Visual Systems, Inc.. These modules have been tested on a Windows 95, Windows 98, Windows NT 4.0, SGI (both sg6 and sgN32 versions of AVS/Express) and the beta version of AVS/Express for Linux.
The Immersadesk application code requires the ImmersadeskTM display system from Pyramid Systems, Inc.


CrimPapers
Articles published on 12 May 2017
On 12 May 2017, 7 new articles were published in 7 journals.
The Causes and Consequences of Job-Related Stress Among Prosecutors
Examining Federal Criminal Sentencing of White-Collar and Common Property Offenders: the Case of Embezzlement and Larceny
Facing Drug Problems and Advancing Sentence Plan. Prisoners’ Perspectives on Drug Treatment Programmes in Finland by Teemu Kaskela, Jouni Tourunen
Alcohol and Violent Behavior Among Football Spectators: An Empirical Assessment of Brazilian's Criminalization
Ifc (editor-in-Chief, Editorial Advisory Board..)
A Quasi-Experimental Evaluation of the Impact of Public Assistance on Prisoner Recidivism
Differential Effects of General Versus Cued Invitations on Children’s Reports of A Repeated Event Episode by Meaghan C. Danby, Stefanie J. Sharman, Sonja P. Brubacher, Martine B. Powell, Kim P. Roberts


--- title: "Range" date: 2021-04-29T16:00:58+02:00 draft: false main_title: "Tailwind range" subheading: "" seo_title: "Tailwind range component - examples & templates" description: "Range built with the latest Tailwind. Pick values from a range, using a customizable slider." image: "" video: "" url: "/docs/standard/forms/range/" menu: forms: name: "Range" --- {{< example lang="html" title="Empty">}}


| Non-Functional Requirements | Siemens PLM - TC | PTC Windchill | Dassault Enovia | Weigtage |
|---|---|---|---|---|
| Technical Platform & Architecture | 1 | 8 | 0 | 2 |
| Performance | 2 | 6 | 1 | 2 |
| Usability & Training | 3 | 7 | 3 | 2 |
| Develop & Maintain | 4 | 3 | 0 | 2 |
| Data Migration | 5 | 4 | 1 | 2 |
| Vendor Support & Product Roadmap | 6 | 3 | 1 | 2 |
| Non-Functional Score (out of 10) |


Class EnGameObjectExtensions
Inheritance
System.Object
EnGameObjectExtensions
Assembly: ECHTNICE.EnUnityEngineExtensions.dll
Syntax
public static class EnGameObjectExtensions
Methods
|
Improve this Doc
View Source
AddComponentFromResource<T>(GameObject, String)
Adds a component of the specific type found on a resource prefab.
Declaration
public static T AddComponentFromResource<T>(this GameObject inst, string path)
where T : Component
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
inst |
Instance of game object to add the component to
|
| System.String |
path |
Path of prefab relative to ANY resource folder in the assets directory
|
Returns
| Type |
Description |
| T |
The newly added component.
|
Type Parameters
| Name |
Description |
| T |
The type of component to find on the prefab and add.
|
Exceptions
| Type |
Condition |
| System.ArgumentException |
Is thrown when the path is invalid.
|
|
Improve this Doc
View Source
AddComponentsFromResource(GameObject, String)
Adds all the components found on a resource prefab.
Declaration
public static void AddComponentsFromResource(this GameObject inst, string path)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
inst |
Instance of game object to add the components to
|
| System.String |
path |
Path of prefab relative to ANY resource folder in the assets directory
|
|
Improve this Doc
View Source
ChangeLayersRecursively(GameObject, String)
Declaration
public static void ChangeLayersRecursively(this GameObject inst, string name)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
inst |
|
| System.String |
name |
|
|
Improve this Doc
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DestroyChildren(GameObject)
Declaration
public static void DestroyChildren(this GameObject inst)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
inst |
|
|
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DumpRootTransforms()
Declaration
public static void DumpRootTransforms()
|
Improve this Doc
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DumpToLog(GameObject)
Declaration
public static void DumpToLog(GameObject go)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
go |
|
|
Improve this Doc
View Source
DumpToString(GameObject)
Declaration
public static string DumpToString(GameObject go)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
go |
|
Returns
| Type |
Description |
| System.String |
|
|
Improve this Doc
View Source
GetComponentInHierarchy<T>(GameObject)
Declaration
public static T GetComponentInHierarchy<T>(this GameObject gameObject)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
gameObject |
|
Returns
Type Parameters
|
Improve this Doc
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HasComponent(GameObject, Type)
Declaration
public static bool HasComponent(this GameObject gameObject, Type type)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
gameObject |
|
| System.Type |
type |
|
Returns
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
HasComponent<T>(GameObject)
Declaration
public static bool HasComponent<T>(this GameObject gameObject)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
gameObject |
|
Returns
| Type |
Description |
| System.Boolean |
|
Type Parameters
|
Improve this Doc
View Source
IsNotNull(Object)
Declaration
public static bool IsNotNull(this Object obj)
Parameters
| Type |
Name |
Description |
| UnityEngine.Object |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
IsNull(Object)
Declaration
public static bool IsNull(this Object obj)
Parameters
| Type |
Name |
Description |
| UnityEngine.Object |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
SetLayerRecursively(GameObject, Int32)
Declaration
public static void SetLayerRecursively(this GameObject inst, int layer)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
inst |
|
| System.Int32 |
layer |
|
|
Improve this Doc
View Source
SetParent(GameObject, GameObject)
Declaration
public static void SetParent(this GameObject gameObject, GameObject parent)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
gameObject |
|
| UnityEngine.GameObject |
parent |
|
|
Improve this Doc
View Source
SetParent(GameObject, GameObject, Boolean)
Declaration
public static void SetParent(this GameObject gameObject, GameObject parent, bool worldPositionStays)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
gameObject |
|
| UnityEngine.GameObject |
parent |
|
| System.Boolean |
worldPositionStays |
|
|
Improve this Doc
View Source
To(GameObject, Component)
Get vector between source and target
Declaration
public static Vector3 To(this GameObject source, Component target)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
source |
|
| UnityEngine.Component |
target |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
|
Improve this Doc
View Source
To(GameObject, GameObject)
Get vector between source and target
Declaration
public static Vector3 To(this GameObject source, GameObject target)
Parameters
| Type |
Name |
Description |
| UnityEngine.GameObject |
source |
|
| UnityEngine.GameObject |
target |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|


The NetSpell project is a spell checking engine written entirely in managed C# .net code. NetSpell's suggestions for a misspelled word are generated using phonetic (sounds like) matching and ranked by a typographical score (looks like). NetSpell supports multiple languages and the dictionaries are based on the OpenOffice Affix compression format. The library can be used in Windows or Web Form projects. The download includes an English dictionary with dictionaries for other languages available for download on the project web site. NetSpell also supports user added words and automatic creation of user dictionaries. The package includes a dictionary build tool to build custom dictionaries.
Dictionaries
NetSpell dictionaries are based on the OpenOffice dictionary format. You can use
the Dictionary build tool to convert OpenOffice dictionaries to the NetSpell format.
OpenOffice dictionaries can be downloaded at
http://lingucomponent.openoffice.org/dictionary.html
The Latest Version
Details of the latest version can be found on the project web site.
http://www.loresoft.com/netspell
The project web site also contains the dictionary build tool which can be used to
build custom dictionaries.
Documentation
Documentation is available in HTML format, in the doc/ directory.
Demo Applications
Text Editor Application (C#)
The Text Editor application is an example of using NetSpell in an actual application. This application shows how NetSpell supports multiple document types. The application is also an example of how to use NetSpell in a MDI application while share only one instance of the dictionary among all the documents.
Windows Form Demo (C# and Visual Basic)
The Windows Form Demo is a simple example of how to use NetSpell in a windows form application.
Asp.Net PopUp Spell Checker (C# and Visual Basic)
The Asp.Net PopUp Spell Checker application is an example of using NetSpell in a web environment. The application can check all the Input and TextArea tags of a html document. The application can also check a html element by id.
Web Html Editor (C#) (IE 5.5+)
The Web Html Editor is an example of using NetSpell with a DHTML Editor.
References and Credits
OpenOffice Lingucomponent
http://lingucomponent.openoffice.org/dictionary.html
Dictionary Wordlists http://wordlist.sourceforge.net/
Metaphone Algorithm http://aspell.net/metaphone/
NetSpell 2.1.6
NetSpell 2.1.5
NetSpell 2.1
License
Copyright (c) 2003, Paul Welter
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1) Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
2) Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
3) Neither the name of the ORGANIZATION nor the names of its contributors may be
used to endorse or promote products derived from this software without specific
prior written permission.


Zac's reading suggestions for cat poop (and the general public)
grokking algorithms
Intelligent discussions -
paul grahams articles
Science -
The macro -
Harvards great cs course -cs50 by david malan
checkout the 2017 version


--- creation_epoch:<PHONE_NUMBER> lastmod_epoch:<PHONE_NUMBER> categories: ['Tech Tricks'] title: Microsoft Word CREATEDATE field not correct time zone --- When a document that contains a CREATEDATE (or DOCPROPERTY CreateTime) is opened on another machine with a different local time zone setting the information in the field is not populated with the correct time. Word has a bug which simply doesn't update the CREATEDATE after the first time it is populated. It will only be correct if you "Update Field" then it will update to the correct local time.


Zoo Keepr
A Zoo Animal Catalog
Our Animals.
Add To Our Catalog
View Zookeepers
Filter Your Search.


Contrast is the difference between the light values and dark values of an image. An image with low contrast will have most of its values near the center of the histogram. An image with medium contrast will have a moderate range of pixel values. An image with high contrast will have a full range of pixel values with pixels concentrated at the extreme ends of the histogram, near and 255. An image with complete contrast will consists only of black and white pixels, with a peak at each end of the histogram and nothing in between.
It is desirable to have a wide range of tones. A broader range provides more information and allows the eye to distinguish among tones. The human eye is drawn to areas of high contrast, which is why black letters on a white page are the easiest to read.
Qualitatively, images with lower contrast can be unappealing or less interesting. Images with high contrast tend to be dramatic and eye-catching. Higher contrast tends to intensify colors as well, which contributes to an image "popping". Photographers often increase contrast to make a subject stand out from its background or to draw more attention to a photograph or an area of a photograph.
RAW images (made up of raw image data straight from the camera sensor) tend to be of low contrast. Camera sensors are less sensitive to darker tones than is the human eye, so image processing is necessary to replicate what was seen. Most cameras (when shooting in JPEG) apply a tone curve that increases the contrast of the image before converting the RAW image data to JPEG.
To increase contrast, first subtract 127 from each pixel value to normalize the value. Then multiply each normalized value by a scaling factor, between 1 and 5. Then, add 127 back to the scaled normalized value. The result of this algorithm is that lights become lighter and darks become darker.


Controller
Directive
Services
Factories
Service
Provider
Show Alert
Angular is a framework for creating Web Applications
Compile Function


SETTINGS
Quit Date
Number of packets per day
Number of Cigarettes in one packet
Time Spent in one day for smoking
Cost of One Packet
Phone no of Most valuable friend
Your Craving Period
Select your 'Urge to smoke' Period
Dat should be quick!! -2mins
Dont worry!!!! - 3mins
Just be determined! -5mins
U will succeed!! -10mins
SAVE/RETURN
RESET


Acer's Predator CG7 gaming monitor is now available in the US
The 43-inch 4K display comes packed with features and a $1,500 price tag
by Humza AamirIn brief: Revealed earlier this year, the Acer Predator CG437K is a Large Format Gaming Display (LFGD), not to be confused with Nvidia's Big Format Gaming Display (BFGD) spec, and is now available for US consumers looking to get a gaming monitor that checks nearly every box.
Acer would like gamers to embrace the titan with its Predator CG7 gaming monitor. A 43-inch display that pushes 3840 x 2160 pixels through a VA panel at a native 120Hz refresh rate, overclockable to 144Hz (via its two DisplayPort 1.4 ports). There's also a USB-C on the back, but it only supports 60Hz.
The monitor is DisplayHDR 1000 certified, meaning that it can reach peak brightness of 1,000 nits to offer "43 inches of pure, 4K glory – bursting forth in frame-synced, HDR–infused color." It features AMD's Freesync technology on its three HDMI 2.0 ports and is also G-Sync compatible over the aforementioned DisplayPort 1.4 ports.
In terms of response time, Acer says the CG7 has a 1ms VRB (visual response boost) but didn't mention any value for its native GtG (gray to gray) response time.
For extra immersion, four magnetic (removable) LED strips make use of RGB Light Sense that comes with nine preset light patterns and can sync color with the action on screen or to the rhythm of any music coming from its two 10w in-built speakers.
Improved usability is made possible with the inclusion of an ambient light sensor, a proximity sensor for power saving and a remote control to access the monitor's OSD settings, while 2 x USB 3.0 ports and 2 x USB 2.0 ports provide sufficient connectivity for peripherals.
The Acer Predator CG7 sits on a detachable base with "concave areas for conveniently storing game controllers" and also supports VESA mounting. The monitor costs $1,500 in the US, while availability in European markets is yet unknown.


Where do apps come from? What is it like to program? Unfortunately for most of us
programming
is more black magic than anything else. Year by year we become more reliant on
technology,
and as we do so, it becomes increasingly important for everyone to understand what
is going on
underneath.
And yet few people do. To change that, we want to show you something special.
Something so unique and out of the this world that we promise you've never seen
anything like it
before.
Inside the ZKM, in
the fantastic
Open Codes
- Living in Digital Worlds exhibit, our hackathon, a sort of inventors
competition, takes place.
Various teams will work under pressure to bring their ideas to life in the form of a
prototype,
and they only have 28 hours to do so.
Yes, that often means no sleep!
But wait, they work in the most stunning environment you've ever come across.
Hackathon
participants always get free food, free drinks, free shirts, free stickers, free
stuff all the
way, and sometimes even free massages. They are places where you meet incredible
people,
mind-blowing companies and above all, where you have the time of your life.
Does that intrigue you? If so, yes, this is for you. Come by and visit.
This is probably the closest you'll ever come to see how real software is built. You
will
witness
all the sweat, the occasional tears and the constant problem-solving required to
overcome the
incredible barriers each team faces.
Come and see for yourself how the tech you use everyday comes to be.
People that go to a hackathon are called hackers. And no, they are not people that
will steal
your bank account information. Instead they are people who enjoy the intellectual
challenge of
creatively overcoming barriers. They want to come up with novel solutions that yield
clever
results. In other words, they like to solve puzzles, and it doesn't have to be done
through
code. Anything can be a hack, that's what it's all about.
Of course solving puzzles is hard work, and with hard work comes a need for lots of
fuel.
Participating in
a hackathon also means getting lots of free food, free drinks and other free stuff.
It is a core
element of the culture, and is one reason why hackathons are so fun.
The rules are simple: The teams have 28 hours to build their idea, and are not
allowed to start
working until the hackathon begins. Final results are judged under various criteria
including
originality of the idea and quality of the implementation.
What sets us apart from other hackathons is that we don't restrict the projects
of our participants to a certain topic (like healthcare or industry 4.0), but rather
encourage
any out-side-of-the-box ideas. Even more unique is the deep cooperation with the
ZKM. We encourage
our
participants not only to create interesting tech, but also combine it with art.
We are Hack
& Söhne, a
German student-run nonprofit organization
focused on coding and
hacking. We try to bring a bit of Silicon Valley to the German
computer-science and start-up community by disrupting the status quo. We do this by
organizing hackathons, coding boot camps
and other similar events.
Our team consists of students from a variety of
backgrounds: computer science and electrical engineering, economics, business, and
more.


You can start the application using:
npm start
The start command will bundle your application and start the webpack dev server. This command uses the webpack.config.js configuration to start the dev server. The dev server will be located at http://localhost:8080. The advantage to using this is that webpack dev server will not write your files to disk. The dev server will keep them in memory and serve them from memory. The dev server will also use webpack to cache all the files in our bundle. This improves recompile times significantly.


Gets and sets configuration for the internal Auth0 client.
This can be used to provide configuration outside of using
AuthModule.forRoot, i.e. from a factory provided by
APP_INITIALIZER.
usage
// app.module.ts// ---------------------------import { AuthModule, AuthClientConfig } from'@auth0/auth0-angular';// Provide an initializer function that returns a PromisefunctionconfigInitializer(http: HttpClient,config: AuthClientConfig) {return () =>http .get('/config') .toPromise() .then((loadedConfig: any) =>config.set(loadedConfig)); // Set the config that was loaded asynchronously here}// Provide APP_INITIALIZER with this function. Note that there is no config passed to AuthModule.forRootimports: [// other imports..HttpClientModule,AuthModule.forRoot(), //<- don't pass any config here],providers: [ {provide:APP_INITIALIZER,useFactory:configInitializer, // <- pass your initializer function heredeps: [HttpClient, AuthClientConfig],multi:true, },],
Gets and sets configuration for the internal Auth0 client. This can be used to provide configuration outside of using AuthModule.forRoot, i.e. from a factory provided by APP_INITIALIZER.


{% extends '../layouts/template.html' %} {% block title %}Check your State Pension - {{mvpversion}}{% endblock %} {% block serviceName %}Check your State Pension{% endblock %} {% block main %}
It’s not possible for you to get any State Pension based on your National Insurance record
You need at least 10 years of contributions to get any State Pension and you do not have enough time to get these.
Contact the Money Advice Service (opens in new tab) for free impartial advice.


--- layout: not_homepage quote: I don’t have time for hobbies. At the end of the day, I treat my job as a hobby. It’s something I love doing. author: David Beckham --- {% include quote.html quote=page.quote author=page.author %}
Hello! Welcome to my corner of the web.
I am an intrapreneurial (ex) practice head / engineering head who is looking for opportunities that encompass technical, managerial and commercial considerations.
I have worked in various types of areas and companies and felt that printed resumes tend to be too linear for people to quickly understand what I have done in various contexts and this was my attempt to solve the problem.
In my career have worked in the areas of incubation, business development, architect / developer, digital transformation, product engineering, artificial intelligence / cognitive computing and telecom. I was briefly also a scientist where I essentially believed I did very little in a very vast area.