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| Packages that use net.ontopia.topicmaps.core | |
|---|---|
| net.ontopia.infoset.content | |
| net.ontopia.infoset.fulltext.impl.rdbms | The RDBMS fulltext integration. |
| net.ontopia.infoset.fulltext.topicmaps | Collection of classes for indexing topic maps. |
| net.ontopia.topicmaps.classify | To classify content, use the SimpleClassifier class. |
| net.ontopia.topicmaps.cmdlineutils | Provides a collection of command-line utilities for working with topic maps. |
| net.ontopia.topicmaps.cmdlineutils.sanity | |
| net.ontopia.topicmaps.cmdlineutils.statistics | |
| net.ontopia.topicmaps.cmdlineutils.utils | |
| net.ontopia.topicmaps.core | Provides interfaces for topic map objects; the topic map API for all Ontopia topic map implementations. |
| net.ontopia.topicmaps.core.events | Provides an event interface to Ontopia where clients can receive notification about updates to topic maps. |
| net.ontopia.topicmaps.core.index | Provides interfaces for the engine's index system; the API for Ontopia topic map indexes. |
| net.ontopia.topicmaps.db2tm | The implementation of and public API to the DB2TM module for converting relational data (in CSV files or RDBMSs) to Topic Maps. |
| net.ontopia.topicmaps.entry | High level interfaces for locating and maintaining references to topic maps. |
| net.ontopia.topicmaps.impl.basic | The in-memory implementation of the core topic map interfaces. |
| net.ontopia.topicmaps.impl.basic.index | Index classes for use with the basic implementation. |
| net.ontopia.topicmaps.impl.rdbms | Relational database implementation of the core topic map interfaces. |
| net.ontopia.topicmaps.impl.rdbms.index | Index classes for use with the rdbms implementation. |
| net.ontopia.topicmaps.impl.remote | |
| net.ontopia.topicmaps.impl.tmapi2 | |
| net.ontopia.topicmaps.impl.utils | INTERNAL: Classes that are used by many implementations. |
| net.ontopia.topicmaps.nav.context | Contains the classes that implement the user context filter in the Navigator Framework. |
| net.ontopia.topicmaps.nav.utils.comparators | Provides Comparators which are used by the Navigator. |
| net.ontopia.topicmaps.nav.utils.stringifiers | Provides Stringifiers which are used by the Navigator. |
| net.ontopia.topicmaps.nav2.core | Provides interfaces for the Navigator Tag Libraries and Framework. |
| net.ontopia.topicmaps.nav2.impl.basic | The basic implementation of the Navigator core interfaces. |
| net.ontopia.topicmaps.nav2.impl.framework | The implementation of the Navigator Framework related interfaces. |
| net.ontopia.topicmaps.nav2.portlets.pojos | |
| net.ontopia.topicmaps.nav2.realm | |
| net.ontopia.topicmaps.nav2.servlets | This package contains the servlet classes used by Ontopia's navigator framework. |
| net.ontopia.topicmaps.nav2.taglibs.TMvalue | Value-producing tags, which extract information from the topic map and insert it into the execution context. |
| net.ontopia.topicmaps.nav2.taglibs.logic | Logic tags, which define the execution context, modify the context, and control the flow of execution. |
| net.ontopia.topicmaps.nav2.utils | Provides utility classes for the Navigator Tag Libraries and Framework. |
| net.ontopia.topicmaps.query.core | Contains the interfaces through which interaction with query processors, queries, and query results are done. |
| net.ontopia.topicmaps.query.impl.basic | Contains the in-memory implementation of the query language. |
| net.ontopia.topicmaps.query.impl.rdbms | Contains the rdbms implementation of the query language. |
| net.ontopia.topicmaps.query.impl.utils | Code shared between query implementations. |
| net.ontopia.topicmaps.query.parser | Contains the code that parses tolog queries. |
| net.ontopia.topicmaps.query.spi | Provides a set of service provider interfaces for adding new predicates to the tolog query language. |
| net.ontopia.topicmaps.query.utils | This package provides query utility classes. |
| net.ontopia.topicmaps.schema.core | The core interfaces that are common to all schema language implementations. |
| net.ontopia.topicmaps.schema.impl.osl | The classes and interfaces used to represent constructs in the Ontopia Schema Language. |
| net.ontopia.topicmaps.schema.impl.osl.cmdline | |
| net.ontopia.topicmaps.schema.utils | Contains classes containing useful utilities that make working with schemas easier. |
| net.ontopia.topicmaps.utils | This package provides topic map utility classes, which are a toolkit for working with the topic map model provided by the core interfaces. |
| net.ontopia.topicmaps.utils.ctm | Provides support for the ISO-standardized textual Compact Topic Maps syntax (or CTM) format for topic maps. |
| net.ontopia.topicmaps.utils.deciders | Provides DeciderIFs which are used by the Navigator. |
| net.ontopia.topicmaps.utils.jtm | This package provides support for the JSON Topic Map Notation (or JTM) format for topic maps. |
| net.ontopia.topicmaps.utils.ltm | This package provides support for the textual Linear Topic Map Notation (or LTM) format for topic maps. |
| net.ontopia.topicmaps.utils.rdf | This package provides support for RDF (Resource Description Framework), a topic map-like data model for metadata defined by the W3C. |
| net.ontopia.topicmaps.utils.tmprefs | |
| net.ontopia.topicmaps.utils.tmrap | |
| net.ontopia.topicmaps.utils.xfml | |
| net.ontopia.topicmaps.viz | |
| net.ontopia.topicmaps.webed.core | The core interfaces of the Web Editor Framework; the main interfaces used to build Web Editor applications. |
| net.ontopia.topicmaps.webed.impl.actions.tmobject | Web editor action classes dealing with more than one kind of topic map object. |
| net.ontopia.topicmaps.webed.impl.basic | The basic implementation of the core interfaces belonging to Ontopia's web editor framework, except the classes related to the to the implementation of actions (which are in their own package structure). |
| net.ontopia.topicmaps.webed.impl.utils | |
| net.ontopia.topicmaps.xml | Classes for importing and exporting topic maps in the XML interchange format. |
| ontopoly.conversion | |
| ontopoly.model | |
| ontopoly.models | |
| ontopoly.utils |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.infoset.content | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.infoset.fulltext.impl.rdbms | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.infoset.fulltext.topicmaps | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.classify | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.cmdlineutils | |
|---|---|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.cmdlineutils.sanity | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.cmdlineutils.statistics | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.cmdlineutils.utils | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.core | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| NameIF
|
|
| NotRemovableException
PUBLIC: Thrown when an object is attempted removed, but cannot. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.core.events | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.core.index | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.db2tm | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.entry | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.basic | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| NameIF
|
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.basic.index | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.rdbms | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| NameIF
|
|
| NotRemovableException
PUBLIC: Thrown when an object is attempted removed, but cannot. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.rdbms.index | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.remote | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.tmapi2 | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.impl.utils | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| NameIF
|
|
| NotRemovableException
PUBLIC: Thrown when an object is attempted removed, but cannot. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav.context | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav.utils.comparators | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| NameIF
|
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav.utils.stringifiers | |
|---|---|
| NameIF
|
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.core | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.impl.basic | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.impl.framework | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.portlets.pojos | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.realm | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.servlets | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.taglibs.TMvalue | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.taglibs.logic | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.nav2.utils | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.core | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.impl.basic | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.impl.rdbms | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.impl.utils | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.parser | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.spi | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.query.utils | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.schema.core | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.schema.impl.osl | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.schema.impl.osl.cmdline | |
|---|---|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.schema.utils | |
|---|---|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| NameIF
|
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.ctm | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| ReifiableIF
PUBLIC: Implemented by topic map objects that can be reified. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.deciders | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.jtm | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.ltm | |
|---|---|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.rdf | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapFragmentWriterIF
PUBLIC: Implementations of this interface can export fragments of topic maps to some Topic Maps syntax given a collection of topics to include. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.tmprefs | |
|---|---|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreIF
PUBLIC: A topic map store is used to represent the connection between one topic map and a repository where the data instantiating that topic map is held (in an implementation-specific form). |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.tmrap | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.utils.xfml | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.viz | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapBuilderIF
PUBLIC: A helper for building topic map object structures. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.webed.core | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.webed.impl.actions.tmobject | |
|---|---|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.webed.impl.basic | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.webed.impl.utils | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by net.ontopia.topicmaps.xml | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| ConstraintViolationException
PUBLIC: Thrown when an object model constraint is violated. |
|
| ScopedIF
PUBLIC: Implemented by topic map objects that have scope. |
|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapFragmentWriterIF
PUBLIC: Implementations of this interface can export fragments of topic maps to some Topic Maps syntax given a collection of topics to include. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
|
| TopicMapImporterIF
PUBLIC: A topic map importer interface which enables the destination of the importation to be given, but allows the source from which the importer reads its input topic map to be implicit and implementation-dependent. |
|
| TopicMapReaderIF
PUBLIC: A topic map reader is used to read topic maps from an implementation specific, implicit source. |
|
| TopicMapStoreFactoryIF
PUBLIC: Factory interface for creating new topic map store objects. |
|
| TopicMapWriterIF
PUBLIC: A topic map writer is used to write/export topic maps in an implementation dependent way to an implicit destination. |
|
| TypedIF
PUBLIC: Implemented by topic map objects that are instances of a single type, such as occurrences, associations, association roles, and topic names. |
|
| VariantNameIF
PUBLIC: Implemented by objects representing variant names for topics. |
| Classes in net.ontopia.topicmaps.core used by ontopoly.conversion | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicMapIF
PUBLIC: Represents an entire topic map. |
| Classes in net.ontopia.topicmaps.core used by ontopoly.model | |
|---|---|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
| Classes in net.ontopia.topicmaps.core used by ontopoly.models | |
|---|---|
| TMObjectIF
PUBLIC: The base topic map object interface that all topic map objects implement. |
| Classes in net.ontopia.topicmaps.core used by ontopoly.utils | |
|---|---|
| AssociationIF
PUBLIC: Implemented by objects representing associations in the topic map model. |
|
| AssociationRoleIF
PUBLIC: Implemented by objects representing association roles in the topic map model. |
|
| OccurrenceIF
PUBLIC: Implemented by objects representing occurrences in the topic map model. |
|
| TopicIF
PUBLIC: This interface is implemented by objects representing topics in the topic map model. |
|
| TopicNameIF
PUBLIC: Implemented by an object which represents a topic name, which is a topic characteristic. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES |


To view structure of photosystem II
Although only 1% of the light that reaches the earth is captured by photosynthesis, it is enough to provide the energy needed to drive all life on earth. By using sunlight to convert inorganic carbon dioxide and water (low potential energy) into organic glucose with high potential energy C-H bonds, photosynthesis provides a fuel source that can be stored for later use – by all organisms, photosynthetic or not. In addition, even though photosynthesis only produces molecular oxygen as a by-product, it was produced in sufficient quantities by early oxygenic photosynthetic organisms to change the earth’s atmosphere, and to continue to provide all the oxygen that we breathe.
The photosynthetic process that occurs in plants, algae and some bacteria can be separated into light-dependent and -independent reactions. A series of light-dependent reactions are responsible for the generation of ATP using light as an energy source, which are followed by a series of light-independent reactions that use this ATP to drive the formation of organic compounds from carbon dioxide. The light-dependent reactions occur on a photosynthetic membrane, which is the cell membrane in bacteria, and the thylakoid within the chloroplast in plants and algae. The light-capturing pigment is embedded within the photosynthetic membrane, where networks of pigment molecules work together within a photosystem to effectively channel energy. There are different pigments, each of which can absorb a characteristic range of photons, including carotenoids such as beta-carotene-derived retinol (the same pigment used by the human eye), and the more predominant chlorophyll. Chlorophyll absorbs a more narrow energy range than carotenoids, but with a much higher efficiency. Chlorophylls use a magnesium atom at the centre of a porphyrin ring to absorb light energy, which boosts an electron within the magnesium to a higher energy level. The excited electron is shuttled along a series of electron carrier molecules embedded in the thylakoid to a transmembrane protein pump, which transports it across the membrane to the chloroplast interior. The subsequent exit of a proton through an ATPase channel drives the chemiosmotic synthesis of ATP.
Photosynthesis first evolved as an anoxygenic process in bacteria that were similar to the current green sulphur bacteria, where the transmission of an electron from the photosystem is accompanied by the extraction of a proton from hydrogen sulphide (H2S), producing sulphur as a by-product. In order to rejuvenate the pigment for further use, the electron takes a circular path from the original excitation of the pigment, through the photosynthetic electron transport system, back to the pigment molecule. This type of photosynthesis involved just one photosystem (P700) and culminated in the synthesis of ATP, an unstable energy source.
The advent of oxygenic photosynthesis provided an organism not only with ATP, but also with a stable energy source in the form of organic compounds that can be stored for later use. The transition from anoxygenic to oxygenic photosynthesis involved an extension of the existing system, whereby new reactions were added on to existing ones. This was achieved through a remarkable increase in protein complexity with the development of a second photosystem, photosystem II (PSII). The incorporation of hydrogen atoms into carbon-containing compounds required a source of reducing power, which came from the oxidation of water. However, it takes significantly more energy to split a hydrogen atom from water than it does from H2S. PSII contains chlorophyll a, first developed amongst cyanobacteria 2.5 billion years ago, which absorbs a shorter wavelength of light (680nm) with a higher energy level, and which is referred to as P680.
Plants, algae and some bacteria use two photosystems, PSI with P700 and PSII with P680. Using light energy, PSII acts first to channel an electron through a series of acceptors that drive a proton pump to generate ATP, before passing the electron on to PSI. Once the electron reaches PSI it has used most of its energy in producing ATP, but a second photon of light captured by P700 provides the required energy to channel the electron to ferredoxin, generating reducing power in the form of NADPH. The ATP and NADPH produced by PSII and PSI, respectively, are used in the light-independent reactions for the formation of organic compounds. This process is non-cyclic, because the electron from PSII is lost and is only replenished through the oxidation of water. Hence, there is a constant flow of electrons and associated hydrogens from water for the formation of organic compounds. It is this stripping of hydrogens from water that produces the oxygen we breathe.


Old stuff, just for reference
Moderator: Joe M.
-
- Update 1.9.0 Released [LATEST]
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Brian Sauerwald is a full-time music student at JMU who works running the sound board.
You can hear Neon-soul and R&b coming from Brian’s keyboard most days of the week. A senior at James Madison University, he is a vocal student who studies music industry. When he isn’t in class, he devotes most of his time to writing, making, and performing music, saying he probably spends half his week making music. He was raised by his grandparents and mother in Warrenton, VA but currently resides in Culpeper, VA. In the past, he has performed at many open-mic events, shows and has released a lot of original songs. For Sauerwald, music has no fault. He began playing guitar at age 11 and has been singing forever. He recalls singing in the car as a kid and his 7th grade talent show was a big moment for Sauerwald because it was the first moment he realized people liked to hear him sing. He called it a “no-brainer” when he decided to pursue music.
As a student at JMU, his friends and teachers really inspire him and are great resources to learn from. “A guitar is just a guitar, or my voice is just my voice, but they teach me how to use it or how to live through it.” Other students at JMU are also friendly competition. He remembers thinking he was a “pretty good” musician and then came to JMU and was amazed at all the other music students. But these other talented artists make him want to push himself harder and be a better singer and songwriter. He even jokes that if he gets an inspiration for a new piece of music, he will stop what he’s doing, even if it’s homework, to follow the thought.
While in college, Sauerwald has a part time job to have a source of income. When asked what his biggest hardship was in music, he instantly said making money. Sadly, it is not a career that has cash easily flowing, but that doesn’t stop Sauerwald. He tries to keep his jobs within the music field and currently does recording in the sound booth of the Forbes Performing Arts Center at JMU. This job teaches him more about recording and he gets to work alongside Tom Carr who he looks up to and called the “guru of sound” and a “genius.”
One of his biggest inspirations is John Mayer. He has childhood memories of him listening to his albums at the bus stop and said, “he is very honest with his music and his words.” Sauerwald even has a tattoo of the initials “J.C.M” on his left bicep dedicated to Mayer. Outside of music he enjoys his classes and video games. He even originally wanted to be a video game designer, but music is his life’s passion. He tries to balance his life between music and school and friends, but he acknowledges it’s easier said than done. In the future he hopes to continue pursuing his music career and has potential plans to move to Nashville which he calls the “songwriting Mecca.” He noted that his goal isn’t really to be a top tier musician anymore like the big artists because there are still amazing artists in the “B and C” tiers and it may take less toll on his mental health. He’d rather have a loyal fanbase at the lower level.
His advice to those who wish to pursue a career in music is, “don’t stop doing it because it is what we loved in the first place.” He admits it’s really hard and may lead to being broke, but a break will find you eventually. For Sauerwald, it’s hard for him to find something he doesn’t like about music. “Even when it’s bad, it’s still like I’m doing what I love to do.”
Gihad Salih is a JMU Alum and currently lives in NoVA. He runs a clothing line and is a rapper
“My general purpose in life is to help people.”
Gihad Salih, 22, is the first-born American in a long linage of a Sudanese family. However, comparing his childhood Northern Virginia home to a ‘mini Sudan’, one could say his ancestors’ country still consumes a huge chunk of his life. With that, Salih is aware of the injustice and unrest happening over 6,000 miles away with Dictator Omar al-Bashi.
Salih knew he had an opportunity to connect the two cultures and create change with one common medium: music.
“The basic amenities that we have here, that they [Sudanese people] don’t have there and realizing that there’s a disparity between life here and life there, at a young age,” Salih said. “That helped me form that purpose of I want to help people that don’t have as much as I have.”
Salih started writing when he was a freshman in high school just a decade ago. His rhymes started as journal entries, short poems and a space for him to self-reflect. He almost never shared the words he was curating.
Over the years, he put the phrases to beats but would only share his music to a select number of close friends.
“The type of feedback that I was getting is what made me take the next step with music,” He remembers. “It wasn’t just ‘Oh, this is good.’ It was ‘Yo, I listen to this, and I relate to this. This is music that inspires me.’”
Transiting into his secondary education at James Madison University, he started writing more and more. He released his first SoundCloud song his sophomore year.
Since then, G-Salih (rap name), has released singles such as “OTW,” “Bloom,” “Prominence” and “4AM Flows” as well as a few freestyles and features. His first EP is set to drop on December 16. A short album of six songs he describes to be a ‘snapshot of his life right now.’
After walking across the stage in front of Wilson Hall this past May, draped in purple, he completed hundreds of full-time job applications with music still in the back of his mind.
“My dad always says, ‘stay open minded. Don’t ever close an opportunity or close a gate.’”
He applied to jobs that if he weren’t going to pursue music, they would be his dream job. Such as a social consultant at a company called Global Impact in Alexandra, Virginia. He got in.
“No matter what the option was, I can create an optimal outcome for each one,” He thinks back on deciding between the pros and cons on taking a corporate job or following music. “My gut was telling me to not take anything and focus on music and how much you can build it, focus on your passions at this time of your life and then see where it takes you.”
This was his motto until him and a few friends were talking down the streets in Georgetown, D.C. There were homeless people at each corner and one man sitting on a cardboard box with raggedy and ripped clothes approached them.
“We didn’t have any change, we usually carried cards,” Salih remembers.
The man didn’t want money. He wanted a conversation.
He stressed that he goes through a lot of hardships, from going from soup kitchen to soup kitchen or dealing with the poorly ran homeless shelters. The biggest challenge he faces although, is being looked at as less than a human being.
That was it.
Going back to his roots of always wanting to help people, Salih and his friends decided to combine a non-profit and a clothing brand. They would call it Human International.
“On every tee it says Human. The first thing you see when you see someone is human on their tee and that’s the first label,” he said.
The clothing brand gives some proceeds to different charities from each order.
The clothing company, features and touring is what keep G-Salih on his feet and secure finically. But it’s his passion that keeps his in motion each day. “I’m on a mission in terms of I know how hard it is to crack into the music industry and how bad I want it,” he said. “So, I do balance my social and my personal life and my music and my business but for me, for now, the work that I’m doing is a little bit more important because I’m trying so desperately to make it. So, it’s more like work now, have fun later.”

About 15 years ago, a couple of friends from the valley decided to form their own band … little did they know they’d become famous in a small town … and far beyond. Just a couple of friends who enjoyed hunting out in the western part of Virginia are now opening up for some of the biggest names in country music.
The Hackens Boys are a five-member band that resides in Rockingham County, Virginia. Although many members of the original band have come and gone and have swapped out with new members over the years, keeping the band going is important to these small-town musicians. The band has come a long way since its start and one could say they are in the thick of their biggest rise to stardom, right now.
Recently, The Hackens Boys have opened up for some of country music’s biggest names such as Morgan Wallen, Dylan Scott and Seaforth. However, just being the opener doesn’t always pay the bills at home. With many of the band’s members married with children — they all work other jobs outside of their music career.
“I’m a chicken farmer and I’m poor as shit,” the lead singer Spencer Wenger said. “But I plan my farm job around my music because music is what I want to do.” Other band members work as contractors, sheet metal specialists, construction workers and for the Rockingham County government. However, Wenger seemingly works the most unique job at the farm.
“I get there around seven every day,” Wenger said. “You have to walk through our six chicken houses … I pick up the dead ones because there’s like 38,000 in a house and make sure nothing’s broken and all the ventilation and fans are working, and then I feed the chickens.” Although everyday life may not be so glamorous for The Hackens Boys, the life they live on the road is much more extravagant. From drinking with the boys every day to the slew of people you get to meet, life as a musician has its perks.
“I’m the youngest one in the group by 10 years,” Wenger said. “But these are my best friends and we just enjoy playing together and hanging out.” The music industry is a tough place to make it big. Those who do, are passionate beyond measure of their work, and although The Hackens Boys aren’t necessarily looking to “make it big,” they still put their music first.
“I don’t know if we’ll ‘make it big’,” Wenger said. “How do you define someone who makes it big you know? For all I know we’ve already made it big, but we’re just focused on playing shows and building a fan base.” The more people they meet and the more bands they open up for, the closer The Hackens Boys get to becoming a household name. Creating their own music and lyrics along with their traditional country sound has given them a loyal fan base.
“We’ve been playing a lot at the Wildhorse Saloon in Nashville,” Wenger said. “Which is where all the ‘next big things’ play, so that’s cool for us.” With a new album, King of the Wild, just released, The Hackens Boys are well on their way to becoming an established country music band. However, even if they never get to be the main act they will always continue with the band, as they have become one of the most accomplished bands to come out of the Rockingham County/ northwestern Virginia. “It’s not something that’s gonna come easy,” Wenger said. “You’ve got to put in the hours and the time to practice, especially if you want to do original music. You've got to work on your writing and just dive into it as hard as you can.”
Chris Howdyshell is part-property manager, part-school system employee, part-bingo host and part-music and dance in Dr. How and the Reasons to Live.
He is part musician, part property owner, part school board employee, and part bingo host. He is a father, husband, brother, and son. He is Chris Howdyshell, vocalist and guitarist of the band Dr. How and the Reasons to Live. Howdyshell supports his passion for music by performing alongside his brother and friends in their band. However, like the majority of other musicians, he supports his wife and children financially by pursuing a variety of other professions.
According to a survey conducted via the U.S. Bureau of Labor Statistics in 2013, musicians are the highest artistic occupation which comes as second form of employment. Having more than one job as a musical artist is not only a commonality, but frequently, a necessity. There are even blog posts such as CarrersInMusic.com which provide lists titled "The Best Day Jobs for Musicians."
For Howdyshell, growing up means adapting to a plethora of professions. “Stability,” he said. “It’s just all about growing up.” His journey began with a job at Little Grill Collective, a restaurant in Harrisonburg, Virgina, which he then purchased with a group of colleagues.
After ten years managing Little Grill, he became the property manager of Agora Market, a downtown Harrisonburg marketplace for small businesses, and Ruby’s Arcade, the nextdoor arcade bar.
On Tuesday nights in Ruby’s Arcade, you can catch Howdyshell and his brother taking a break from music and running a different type of show: Bingo Night. With great enthusiasm and a beer in hand, the two call out letters, numbers, and offer prizes to lucky card holders. Finishing off his roster of jobs, Howdyshell also works within the Augusta County Public School System. Obtaining this job was prompted by his daughter’s dentist appointment and the discovery of eight cavities in her mouth. When he saw the bill reaching almost 2,000 dollars, he knew he needed to get a job that included health and dental insurance. So, he joined the school system.
“Hallelujah,” he rejoiced. “[With insurance from the school system] it only cost me a fraction.” Howdyshell says he feels fortunate to live in a prime location for live music between the venue options in Harrisonburg, Staunton, and Charlottesville. Playing a paid gig is exciting, he shares, until you realize you have to share the money with the rest of the band.
“I had a gig at JMU… gave me a grand! It was awesome! You know, you're like, ‘Wow, here's 1,000 bucks.’ At the end of the year, I got a phone call from the IRS being like, ‘Hey, you gotta pay taxes on that cause you gave us your social security number...’ I had to prove to them that I was in a band and that the money got spread out amongst five people and it wasn't all mine. So, even when you get these paid gigs if you're not, like, prepared for it, you have to deal with the consequences…”
Howdyshell says the key to overcoming this is, “Don’t do it for the money.” He plays for community.
This community has become a family… literally. Not only does he play alongside his brother, but he also met his wife, a violinist, through music. Now, they teach their son and daughter the art.


Using networks, matrices, and eigenvalues to investigate ecological structure and stability
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This is a collaborative effort to aggregate all things tech in Malaysia, heavily inspired by connections.sg. Also for the purpose of promoting synergy, connections & community spirit.
Curated & maintained by @cheeaun. Feedback & contributions are welcomed.
Retrieved from Calendata.


{{eoi.title}} |
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| Total Secured Funding: | {{eoi.donations | filterTotalSecured | filterCurrency:funding[0].currency:currency }} |
| Total Expected Funding: | {{eoi.donations | filterTotalExpected | filterCurrency:funding[0].currency:currency}} |
| Donor | Secured Funding | Expected Funding |
|---|---|---|
| {{f.donor.name}} | {{f.funding | filterCurrency:f.currency:currency}} | {{f.funding | filterCurrency:f.currency:currency}} |
| TOTAL CO-FUNDING | {{eoi.donations | filterTotalSecured | filterCurrency:f.currency:currency}} | {{eoi.donations | filterTotalExpected | filterCurrency:f.currency:currency }} |
| TOTAL FUNDING NEEDED | {{ ((eoi.total_cost) - (eoi.donations | filterTotalSecured) + (eoi.donations | filterTotalExpected)) | filterCurrency:f.currency:currency}} |
| Role | Name | Description |
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| {{fp.schema_EN_t}} | {{fp.title_s}} {{fp.email_ss[0]}} |
{{fp.department_s}} {{fp.organization_s}} {{fp.government_EN_t}} |
| {{fp.role}} | {{fp.partner}} {{fp.Email}} | {{fp.Department}} {{fp.Organization}} {{fp.Country}} {{fp.info}} |


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Solar
We’re celebrating our 10th year of solar installations at Extra Space! Over the last decade, we’ve been dedicated to our solar program, and we are seeing rewards for this effort. With half of our wholly-owned portfolio powered by solar, we’ve produced enough solar power to offset over 30 million pounds of coal burned or over 3 million gallons of gasoline consumed. Our solar efforts reduced our electricity while producing a great return, showing clearly how sustainability can be at the intersection of what’s good for the environment, the community and our shareholders.
COVID Response
Our mission of “helping customers to their better tomorrow” during life transitions hit even closer to home this year. Due to COVID-19, we saw new essential uses for storage as our team helped families make room for kids or grandparents moving back in together, helped individuals make room for a new work-from-home office, or in one specific example, helped a pulmonary nurse store her apartment as she moved from state to state to help on the frontlines of COVID-19. We are proud to help people as they navigate their life changes, in good times and in hard times.
Our COVID-19 response was focused on the safety of our employees and one million plus customers. Starting in early March, we quickly adjusted company procedures and policies as we committed to be “Extra Safe, Extra Clean”. These efforts included:
- All stores and offices being restructured to support social distancing recommendations including installations of stanchions, plexiglass barriers and sanitation and mask stations.
- New relief pay policies to support paid leave for employees exposed to COVID-19
- New travel policies restricting travel
- Work-from-home options for teams capable of working remotely including the majority of our call-center, division offices, and headquarters.
- A new “contactless” renting process allowing customers to fully complete the leasing process over the phone or online through our new Rapid Rental technology.
- New cleaning guidelines to enhance cleanliness at all facilities.
No employees were laid-off, were furloughed, or had pay rate decreases due to COVID-19. In addition to taking care of our team, we found ways to support the efforts to fight COVID-19 including donating over 10,000 N95 masks kept in our stores’ emergency supply kits to hospitals in the Northeast and providing free storage to hospitals and those fighting on the frontlines during this crisis.


Four faeces eating men flee town
The Fiapre town in the Sunyani West District, is a state of shock after four young men were sighted eating faeces at a public toilet in the early hours of Friday.
The popular young men, suspected to be Sakawa boys, men who believe in the acquisition of money through spiritual means, have since fled the town.
When the Ghana News Agency (GNA) visited the town on Saturday, the spectacle was the talk of the town like wildfire in the dry season.
The GNA learnt that the four suspected “Sakawa boys” in their 20s, were sitting on bare floor at an abandoned public toilet in the town, feasting on the human waste around 0400 hours, but bolted when they were sighted by another young man.
Some residents told the GNA during a random interview that activities of “Sakawa boys” were gaining roots in the area, and appealed to the Police to intensify night patrols in the town.
“But this is not the first time this indecent happening has occurred in this town,” one of the residents said, on condition of anonymity.


--- layout: post title: 'PMC Fund Raising : Bundle Builder' categories: [] tags: - apps - charity - geek - iphone - mac status: publish type: post published: true meta: _original_post_id: '' _original_import_author: John Duprey author: ---
Bundle Builder
Build a Mac Software Bundle, and Help Fight Cancer!
Build your own Mac / iPhone software bundle and make a donation to charity at the same time.


--- title: "High Power LED Wall Washer Light, LWW-1-36P, LWW-1-18P-Tricolor, LED Wall Washer, LED Wall Wash, Architectural lighting, China LED Wall Washer Suppliers Manufacturers, LED Wall Washer Wholesalers, Wall Washer, DMX Stage Lighting" description: "LWW-1-18P-Tricolor, LWW-1-36P, LED WALL WASHER LIGHT is mainly used for decoration and highlight in building frame, garden, restaurant, Architectural lighting and stage scene etc, by offering colorful and magic environment. It can work in independent mode and DMX mode, which can generate various color changing effects, such as flashing, fading, steady, seven colour jumping synchronously etc." keywords: - High Power LED Wall Washer Light - "LWW-1-36P" - "LWW-1-18P-Tricolor" - LED Wall Washer - LED Wall Wash - Architectural lighting - China LED Wall Washer Suppliers Manufacturers - LED Wall Washer Wholesalers - Wall Washer - DMX Stage Lighting ---
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LED WALL WASHER LIGHT is mainly used for decoration and highlight in building, stage, frame, garden, restaurant and architectural lighting etc, by offering colorful and magic environment. It can work in independent mode and DMX mode, which can generate various color changing effects, such as flashing, fading, steady, seven colour jumping synchronously etc. DMX256 class gray degree dimmer, DMX programmable (thousands of effects available if many lights connected together). |
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MODEL NO: LWW-1-180
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Top level suggest result, containing the result for each suggestion.
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Top level suggest result, containing the result for each suggestion.
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Defines how to perform suggesting.
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| Suggester |
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Defines how to perform suggesting.
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Top level suggest result, containing the result for each suggestion.
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Top level suggest result, containing the result for each suggestion.
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Top level suggest result, containing the result for each suggestion.
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| Suggest.Suggestion
The suggestion responses corresponding with the suggestions in the request.
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| Suggest.Suggestion.Entry
Represents a part from the suggest text with suggested options.
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| Suggest.Suggestion.Entry.Option
Contains the suggested text with its document frequency and score.
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| SuggestBuilder
Defines how to perform suggesting.
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The suggestion responses corresponding with the suggestions in the request.
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Represents a part from the suggest text with suggested options.
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Contains the suggested text with its document frequency and score.
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The suggestion responses corresponding with the suggestions in the request.
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Represents a part from the suggest text with suggested options.
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Contains the suggested text with its document frequency and score.
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The suggestion responses corresponding with the suggestions in the request.
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Represents a part from the suggest text with suggested options.
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Contains the suggested text with its document frequency and score.
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| SuggestionSearchContext.SuggestionContext |
Copyright © 2009–2016. All rights reserved.


Back to Tips
Understanding Title Insurance
What is title insurance? Newspapers refer to it in the weekly real
estate sections and you hear about it in conversations with real estate
brokers. If you’ve purchased a home you may be familiar with the
benefits of title insurance. However, if this is your first home, you
may wonder, “Why do I need yet another insurance policy?” While a number
of issues can be raised by that question, we will start with a general
answer.
The purchase of a home is one of the most expensive and important
purchases you will ever make. You and your mortgage lender will want to
make sure the property is indeed yours and that no one else has any
lien, claim or encumbrance on your property.
The Land Title Association, in the following pages, answers some
questions frequently asked about an often misunderstood line of
insurance - title insurance.
What is the difference between title insurance and casualty insurance?
Title insurers work to identify and eliminate risk before issuing a
title insurance policy. Casualty insurers assume risks.
Casualty insurance companies realize that a certain number of losses
will occur each year in a given category (auto, fire, etc.). The
insurers collect premiums monthly or annually from the policy holders to
establish reserve funds in order to pay for expected losses.
Title companies work in a very different manner. Title insurance will
indemnify you against loss under the terms of your policy, but title
companies work in advance of issuing your policy to identify and
eliminate potential risks and therefore prevent losses caused by title
defects that may have been created in the past.
Title insurance also differs from casualty insurance in that the
greatest part of the title insurance premium dollar goes towards risk
elimination. Title companies maintain title plants, which contain
information regarding property transfers and liens reaching back many
years. Maintaining these title plants, along with the searching and
examining of title, is where most of your premium dollar goes.
Who needs title insurance?
Buyers and lenders in real estate transactions need title insurance.
Both want to know that the property they are involved with is insured
against certain title defects. Title companies provide this needed
insurance coverage subject to the terms of the policy. The seller, buyer
and lender all benefit from the insurance provided by title companies.
What does title insurance insure?
Title insurance offers protection against claims resulting from various
defects (as set out in the policy) which may exist in the title to a
specific parcel of real property, effective on the issue date of the
policy. For example, a person might claim to have a deed or lease giving
them ownership or the right to possess your property. Another person
could claim to hold an easement giving them a right of access across
your land. Yet another person may claim that they have a lien on your
property securing the repayment of a debt. That property may be an empty
lot or it may hold a 50-story office tower. Title companies work with
all types of real property.
What types of policies are available?
Title companies routinely issue two types of policies: An “owner’s
policy” which insures you, the Homebuyer, for as long as you and your
heirs own the home; and a “lender’s” policy which insures the priority
of the lender’s security interest over the claims that others may have
in the property.
What protection am I obtaining with my title policy?
A title insurance policy contains provisions for the payment of the
legal fees in defense of a claim against your property which is covered
under your policy. It also contains provisions for indemnification
against losses which result from a covered claim. A premium is paid at
the close of a transaction. There are no continuing premiums due, as
there are with other types of insurance.
What are my chances of ever using my title policy?
In essence, by acquiring your policy, you derive the important knowledge
that recorded matters have been searched and examined so that title
insurance covering your property can be issued. Because we are risk
eliminators, the probability of exercising your right to make a claim is
very low. However, claims against your property may not be valid, making
the continuous protection of the policy all the more important. When a
title company provides a legal defense against claims covered by your
title insurance policy, the savings to you for that legal defense alone
will greatly exceed the one-time premium.
What if I am buying property from someone I know?
You may not know the owner as well as you think you do. People undergo
changes in their personal lives that may affect title to their property.
People get divorced, change their wills, engage in transactions that
limit the use of the property and have liens and judgments placed
against them personally for various reasons.
There may also be matters affecting the property that are not obvious or
known, even by the existing owner, which a title search and examination
seeks to uncover as part of the process leading up to the issuance of
the title insurance policy.
Just as you wouldn’t make an investment based on a phone call, you
shouldn’t buy real property without assurances as to your title. Title
insurance provides these assurances.
The process of risk identification and elimination performed by the
title companies, prior to the issuance of a title policy, benefits all
parties in the property transaction. It minimizes the chances that
adverse claims might be raised, and by doing so reduces the number of
claims that need to be defended or satisfied. This process keeps costs
and expenses down for the title company and maintains the traditional
low cost of title insurance.
Article by CLTA
Back to Tips


"If you gave me 4 hours to chop down a tree, I would spend the first 3 sharpening my axe."
- Abraham Lincoln
We take the time to find out what's really going on. Let's look at the problem from all angles before we begin.
Let's develop a plan before we blindly jump in and start work without the big picture. Rather than chasing symptoms, let's do our best to fix the actual problem so it doesn't come back.
Integrity. Attention to Detail. Consistency. These all accurately describe how we approach each job.
Detailed notes allow us to go back in time, accounting for everything completed.
We want you to be aware of your options. Avoid subscriptions and start using software that will change the way you do business.
We encourage you to review, test, and implement anything listed above. If you have questions at any point, we are here to help!
"Coming together is a beginning. Keeping together is progress. Working together is success."
- Henry Ford
We can work together to stay motivated, inspired, and educated in our respective industries.
We can dive deep into an issue together, finding the answer that nobody swore was there.
We can migrate programs, data, users, and more with comprehensive planning from start to finish.
We can provide an extra helping hand on larger projects.
We can create custom documentation and training programs.
We can create something together in HTML, CSS, Javascript, VBA, and/or Python.


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Package it.polimi.ingsw.view.cli
Class Cli
java.lang.Object
it.polimi.ingsw.observer.ViewObservable
it.polimi.ingsw.view.cli.Cli
- All Implemented Interfaces:
View
public class Cli extends ViewObservable implements View
This class offers a User Interface to the user via terminal. It is an implementation of the
View
.-
Field Summary
-
Constructor Summary
Constructors Constructor Description Cli()
Default constructor. -
Method Summary
Modifier and Type Method Description void
askBuild(java.util.List<Position> positionList)
Asks the player where to build a block on the board.void
askBuildFx(java.util.List<Position> positionList)
Asks the player where to build a block on the board.void
askEnableEffect(boolean forceApply)
Asks the user if he wants to enable the effect.void
askFirstPlayer(java.util.List<java.lang.String> nicknameQueue, java.util.List<ReducedGod> gods)
Asks the "chosen player" who he wants the game to start from.void
askGod(java.util.List<ReducedGod> gods, int request)
If gods are > 1 and request > 1 then you are the "god like player" and you have to pick N gods If gods are > 1 and request == 1 then You've to pick only 1 god If gods are only 1, you don't have to pick any god.void
askInitWorkerColor(java.util.List<Color> colorList)
Ask Player to pick his Color.void
askInitWorkersPositions(java.util.List<Position> positions)
Ask player to choose the initial position of his two workers.void
askMove(java.util.List<Position> positionList)
Asks the player where to move his selected worker.void
askMoveFx(java.util.List<Position> positionList)
Performs a special move or an extra move due to some effect applied.void
askMovingWorker(java.util.List<Position> positionList)
Ask Player to pick one of his Worker by Position.void
askNickname()
Asks the user to choose a Nickname.void
askPlayersNumber()
Asks the user how many players he wants to play with.void
askServerInfo()
Asks the server address and port to the user.void
clearCli()
Clears the CLI terminal.void
init()
Starts the command-line interface.java.lang.String
readLine()
Reads a line from the standard input.void
showBoard(ReducedSpace[][] spaces)
Prints the Board.void
showDisconnectionMessage(java.lang.String nicknameDisconnected, java.lang.String text)
Shows a player disconnection message and exit.void
showErrorAndExit(java.lang.String error)
Shows an error message and exit.void
showGenericMessage(java.lang.String genericMessage)
Shows a Generic Message from Servervoid
showLobby(java.util.List<java.lang.String> nicknameList, int numPlayers)
Shows the lobby screen on the terminal.void
showLoginResult(boolean nicknameAccepted, boolean connectionSuccessful, java.lang.String nickname)
Shows the login result on the terminal.void
showMatchInfo(java.util.List<java.lang.String> players, java.util.List<ReducedGod> gods, java.util.List<Color> colors, java.lang.String activePlayer)
Shows the match info.void
showWinMessage(java.lang.String winner)
Shows a win message on the terminal.Methods inherited from class it.polimi.ingsw.observer.ViewObservable
addAllObservers, addObserver, notifyObserver, removeAllObservers, removeObserver
-
Constructor Details
-
Cli
public Cli()Default constructor.
-
-
Method Details
-
readLine
public java.lang.String readLine() throws java.util.concurrent.ExecutionExceptionReads a line from the standard input.- Returns:
- the string read from the input.
- Throws:
java.util.concurrent.ExecutionException
- if the input stream thread is interrupted.
-
init
public void init()Starts the command-line interface. -
askServerInfo
public void askServerInfo() throws java.util.concurrent.ExecutionExceptionAsks the server address and port to the user.- Throws:
java.util.concurrent.ExecutionException
- if the input stream thread is interrupted.
-
askNickname
public void askNickname()Description copied from interface:View
Asks the user to choose a Nickname.- Specified by:
askNickname
in interfaceView
-
askPlayersNumber
public void askPlayersNumber()Description copied from interface:View
Asks the user how many players he wants to play with.- Specified by:
askPlayersNumber
in interfaceView
-
askGod
If gods are > 1 and request > 1 then you are the "god like player" and you have to pick N gods If gods are > 1 and request == 1 then You've to pick only 1 god If gods are only 1, you don't have to pick any god. Notifies the client controller with the selected god/gods. -
askInitWorkersPositions
Ask player to choose the initial position of his two workers. Notifies the client controller with the selected worker's position.- Specified by:
askInitWorkersPositions
in interfaceView
- Parameters:
positions
- list of the initial positions of two workers.
-
askInitWorkerColor
Ask Player to pick his Color. Notifies the client controller with the selected color.- Specified by:
askInitWorkerColor
in interfaceView
- Parameters:
colorList
- list of available colors.
-
askMovingWorker
Ask Player to pick one of his Worker by Position. Notifies the client controller with the selected position.- Specified by:
askMovingWorker
in interfaceView
- Parameters:
positionList
- list of workers Position.
-
askMove
Asks the player where to move his selected worker. Notifies the client controller with the selected position. -
askBuild
Asks the player where to build a block on the board. Notifies the client controller with the selected position. -
askMoveFx
Performs a special move or an extra move due to some effect applied. Asks the player where to move his selected worker. Notifies the client controller with the selected position. -
askBuildFx
Asks the player where to build a block on the board. Notifies the client controller with the selected position.- Specified by:
askBuildFx
in interfaceView
- Parameters:
positionList
- a list of possible positions where a block can be builded onto.
-
askEnableEffect
public void askEnableEffect(boolean forceApply)Description copied from interface:View
Asks the user if he wants to enable the effect.- Specified by:
askEnableEffect
in interfaceView
- Parameters:
forceApply
- set totrue
to enable the effect without user interaction,false
otherwise.
-
showMatchInfo
public void showMatchInfo(java.util.List<java.lang.String> players, java.util.List<ReducedGod> gods, java.util.List<Color> colors, java.lang.String activePlayer)Description copied from interface:View
Shows the match info. Infos are about the active player, the other players and their gods.- Specified by:
showMatchInfo
in interfaceView
- Parameters:
players
- the list of currently playing players.gods
- the list of gods chosen by each player.colors
- a list of player's color.activePlayer
- the currently active player (player's turn).
-
askFirstPlayer
public void askFirstPlayer(java.util.List<java.lang.String> nicknameQueue, java.util.List<ReducedGod> gods)Description copied from interface:View
Asks the "chosen player" who he wants the game to start from.- Specified by:
askFirstPlayer
in interfaceView
- Parameters:
nicknameQueue
- the list of nicknames of all the players.gods
- the list of gods of the players.
-
showWinMessage
public void showWinMessage(java.lang.String winner)Shows a win message on the terminal.- Specified by:
showWinMessage
in interfaceView
- Parameters:
winner
- the nickname of the winner.
-
showLoginResult
public void showLoginResult(boolean nicknameAccepted, boolean connectionSuccessful, java.lang.String nickname)Shows the login result on the terminal. On login fail, the program is terminated immediatly.- Specified by:
showLoginResult
in interfaceView
- Parameters:
nicknameAccepted
- indicates if the chosen nickname has been accepted.connectionSuccessful
- indicates if the connection has been successful.nickname
- the nickname of the player to be greeted.
-
showGenericMessage
public void showGenericMessage(java.lang.String genericMessage)Shows a Generic Message from Server- Specified by:
showGenericMessage
in interfaceView
- Parameters:
genericMessage
- Generic Message from Server.
-
showDisconnectionMessage
public void showDisconnectionMessage(java.lang.String nicknameDisconnected, java.lang.String text)Shows a player disconnection message and exit.- Specified by:
showDisconnectionMessage
in interfaceView
- Parameters:
nicknameDisconnected
- the nickname of the disconnected player.text
- the text to be shown.
-
showErrorAndExit
public void showErrorAndExit(java.lang.String error)Shows an error message and exit.- Specified by:
showErrorAndExit
in interfaceView
- Parameters:
error
- the error to be shown.
-
showBoard
Prints the Board. -
showLobby
public void showLobby(java.util.List<java.lang.String> nicknameList, int numPlayers)Shows the lobby screen on the terminal. -
clearCli
public void clearCli()Clears the CLI terminal.
-


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