Kayaking (and stand up paddleboarding) is a unique and rewarding way to experience the pristine marine environment of Channel Islands National Park. You will find solitude and splendor. Here you will also face new challenges and may encounter unexpected dangers so, below, you will see helpful information designed for planning a safe, enjoyable and environmentally sound kayaking trip in the park.
(note: please visit our store for pricing or keep reading for more information)
Specific Channel Islands Information & Trail Maps (click on the links below)
Weather
Kayakers should be prepared for a variety of weather conditions, especially on the outer islands. Thirty-knot winds are not uncommon on Santa Rosa and San Miguel Islands. Sturdy, low-profile tents, stakes and line for securing tents to ground, table or wind shelters are recommended.
Fog can occur on the islands during any season producing cool, damp conditions.
It’s advisable to check weather conditions before departing in order to get a sense of what to expect while on the islands.
Planning Your Trip
Kayaking is a unique and rewarding way to experience the pristine marine environment of Channel Islands National Park. You will find solitude and splendor on these self-guided adventures. This location is a world class destination for sea kayaking because of easy beach access, clear ocean waters, nearby camping, readily available boat transportation service and a spectacular shoreline with beautiful sea cave and cliffs to explore. Kayaking is available year-round for day visits and camping trips.
Sea kayaking opportunities are available throughout the park. The most popular area of the park for kayaking is centered around Scorpion Beach on the Northeast side of Santa Cruz Island. This location is a world class destination for sea kayaking because of easy beach access, clear ocean waters, nearby camping, readily available boat transportation service and a spectacular shoreline with beautiful sea cave and cliffs to explore.
Sea kayaking at San Miguel and Santa Rosa Islands is recommended for more experienced, skilled and well-conditioned kayakers with all necessary safety equipment due to the consistently extreme weather and sea conditions that regularly dominate these areas. Due to the many hazards of crossing the channel from or to the mainland to the park islands the National Park Service does not recommend this be attempted by sea kayakers.
Typical Daytripper Adventure
The trip includes ferry boat tickets & kayaks (paddle jackets, helmets and wetsuits are recommended but not for rent). If inclined to snorkel on your visit, bring your own gear including a warm wetsuit, hood, snorkel, mask and fins at no additional charge.
The adventure starts around 8:00am and returns around 5:00-6:00pm although actual start and finish times may vary. The most common destinations are Scorpion Anchorage and Painted Cave, both on Santa Cruz Island. Beginners through advanced levels are welcome. Children under 12 must ride in double kayak with a parent.
Safety:
Please follow these saftey regulations:
- Use the “buddy system.” There are no lifeguards on duty. Kayaking is at your own risk. Stay together and paddle within the skills of the least experienced paddler in the group.
- Obtain current weather and sea conditions. The conditions around the islands are considered “open ocean.” Extreme weather conditions may be encountered at any time and sea conditions may become dangerous without warning. There is no place where visitors will be kayaking in a protected cove. Always observe and evaluate sea conditions before entering the water. Be alert to wind, wave, and currents at all times.
- Do not travel downwind (with the wind) as you will have to return into a headwind. Wind and waves typically come out of the northwest or west. Winds tend to increase in the afternoon. Morning hours can be a better time for kayaking and other watersports. Challenging Santa Ana or east winds may occur at any time, but are most common from September through April.
- Do not exceed your skill level. If you are new to sea kayaking or other watersports, stay close to your launch area and paddle with an experienced kayaker. Ask National Park Service personnel or kayak guides if you have questions concerning weather, safety, etc. Be capable of re-entering your kayak from the water.
- Let someone know where you are going and when you expect to return. Kayakers should always file a “float plan” with family and/or friends and inform them of your departure and return. The float plan should include: 1) the number of boats and boaters on the trip as well as the color, size and type of craft used; 2) names and addresses for the boaters as well as emergency phone numbers; 3) any survival and special emergency equipment should be listed (EPIRB, VHF, food rations, flares, etc.); and 4) the place, date and time of departure and return should be logged as well as destination(s). This information can be invaluable for a search operation if something goes wrong. Remember to be flexible with your plans. Weather should always determine your course of action.
- Carefully select and equip your paddle craft. Craft should be of a sea kayak design and kayakers must have the following: 1) lifejackets-all paddlers must have lifejackets; 2) helmets should always be worn when paddling below cliffs and in sea caves; 3) VHF radio, tow line, compass, throw bag, first aid kit, signaling device (air horn, whistle or signal mirror) and make sure you know how to use them; and 4) wetsuits are highly recommended since water temperatures remain cold throughout the year.
Regulations:
- You may not exit your kayak while in the sea caves
- Do not disturb wildlife within caves. It is illegal to feed, touch, tease, frighten, or intentionally disturb wildlife
- Please avoid use of artificial lights in caves
- Stay off rocks. Scorpion Rock and all other off shore islets are off limits
- The shoreline between Arch Point (northwest of Scorpion Anchorage) and the east boundary of Potato Harbor is closed to landing to protect nesting seabirds
- Marine Reserves are closed to fishing
The following items may not be brought to the park:
- pets
- live or potted plants
- soil
- tools or equipment with attached soil
- cut flowers
- firewood or any untreated, unfinished wood (including hiking sticks)
- corrugated boxes
- motorized vehicles
- bicycles
- single-use plastic grocery bags
Landing Permits and Procedures
There are no landing permits required for the islands administered by the National Park Service. Please note that rocks or islets on or near any of the islands are closed year-round to any landing and pets are not allowed in the park. There are closed and restricted areas on each island. Kayakers may land according to the following procedures:
- Anacapa Island - A permit is not required to land or hike on East Anacapa Island or at Frenchy’s Cove. West Anacapa (except Frenchy’s Cove) is a protected research natural area and is closed to visitors. Visitors are allowed on Middle Anacapa by permit only and when accompanied by a park ranger.
- San Miguel Island - Kayakers may land only on the beach at Cuyler Harbor. Visitors may walk the beach at Cuyler Harbor and hike up Nidever Canyon to the ranger station. To hike beyond the ranger station, visitors must be escorted by a ranger and have a permit.
- Santa Barbara Island - A permit is not required to land or hike on Santa Barbara Island. Access to the island is permitted only at the landing cove. The landing dock is available for unloading purposes only. No craft, including kayaks and inflatables, should be left moored to the dock.
- Santa Cruz Island - Boaters may land and hike on the eastern 24% of Santa Cruz Island without a permit. This area is owned by the National Park Service and is east of the property line between Prisoners Harbor and Valley Anchorage. Due to surf and swell conditions, boaters should use extreme caution when making surf-landings at any beach, especially Smugglers Cove and those beaches facing south and southeast between San Pedro Point and Sandstone Point. A landing permit, however, is required to land on Nature Conservancy property which manages the western 76% of Santa Cruz Island. A fee is charged and no overnight island use is permitted. Allow 10-12 days for processing.
- Santa Rosa Island - Boaters may land along coastline and on beaches without a permit for day-use only. From March 1 to September 15, the back beaches and sand dunes between and including Skunk Point to just north of East Point are closed to hiking to protect the nesting area for the snowy plover, a federally listed, threatened shorebird. Please remain on the wet sand (below mean high tide) or the road throughout this area. The beaches around Sandy Point are closed year-round. A pier is available at Becher’s Bay.
Click on the dropdown menu from the adventures tab at the top of the page to see details about the Channel Islands as well as each of the adventures offered through Shoreline Summit Adventures.


Citrus 2.7.2 is a bugfix release with lots of improvements. See the following list of major changes included in the box.
Database transaction handling
When Citrus accesses data storage in form of SQL statements executed on some datasource the transaction handling has not been set in the past. Each SQL statement has been committed immediately. Especially when executing multiple SQL statement via script this could lead to inconsistencies. With the new release you can make use of Spring’s transaction handling when executing SQL statements with Citrus. You can set a transaction handler with isolation levels and default transaction timeout settings. This enables you to use transaction blocks for multiple statements with one single commit or rollback. Read more about this in chapter actions accessing the database.
Environment settings
We added a mechanism to overwrite general settings in Citrus via system properties and environment variables. This makes Citrus ready for runtime environments such as Docker and Kubernetes where you can use environment variables to change Citrus behavior. The available settings and variable names can be seen in chapter configuration.
Http cookie support
Setting Http cookie related Http headers has been possible in previous versions. We improved that cookie handling in Http request and response messages with a dedicated DSL for adding and verifying cookie information in Http headers. The Citrus http-server is able to advice the client to set a new cookie with respective Set-Cookie headers in response messages. The http-client is able to verify the cookie attributes such as name, value, max-age and so on. In addition to that the client is able to send the cookie name value pair in further requests as a reference via “Cookie” message headers. The complete new cookie handling is described in section Http cookie handling.
File resource encoding
The Citrus test case is able to load file resources in various situations e.g. when defining expected message contents. The file resource encoding and charset used a system-wide default setting which has been settable via system property (citrus.file.encoding). In addition to that we have added the opportunity to overwrite this system-wide setting in each resource read operation. This means that everywhere where it is possible to load a file resource you can explicitly set a file encoding and charset for this read operation. This enables you to use more than one system-wide file encoding setting when reading data from external file resources in Citrus.
Bugfixes
Some bugs and issues have been resolved. For a detailed overview of all changes please see list of closed issuess on github.


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Limit Ranges
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About this blog
“As you breathe, so I code. “ -Anuprava Chatterjee
For starters, I am a simple guy.
I fix things. Bulbs at day. Bugs at night.
Interesting ?? Well.
I am a 2nd year undergraduate student studying at IIT Kharagpur. I am majoring in Instrumentation Engineering, from the Electrical Department.
But Life is too short to live someone else’s life. So, here’s what I actually am.
-
A Coder. As you breathe, so I code. Let’s put it like this. I am a magician who converts thoughts to reality with a few salsa by my fingers. Happy ?
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A Bibliophile. Wanna kidnap me ?? Buy me a book. Turning pages since birth, I started my journey with breathtaking thrillers like Dan Brown to the blissful writings of Paulo Coelho. Favourite Book : The Alchemist. Period. Favourite Author : Jeffrey Archer.
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A music lover. According to me, music has the uncanny ability to convey a message to people which normal conversations turn dumb. It soothes my frayed nerves. Although a little rock doesn’t hurt. Favourite Singer : Arijit Singh. Without a shadow of doubt. Favourite Band : Coldplay.
-
Madridista.” Everyone needs a poison to live.” Well, that’s my poison. I am an ardent fan of Real Madrid and a big time supporter of hard-brexit football. Ya, and remember the name, Cristiano Ronaldo.
-
A motivator. People say I am a guy who can mould minds, push them and is very relaxing to talk to. Is it so ? Well, the rest is for you to explore. I would appreciate your views.
Wanna reach out or give a shout ? Please do the honours.
- Website : theartist007
- Facebook : Anuprava Chatterjee
- Github : theartist007
- Instagram : shelfish_artist
In all, I like to think myself an artist. Who paints code, circuits and Hearts.
@ theartist007


The page you are looking for might have been removed had its name changed or is temporarily unavailable.


British GT4 champion Canning wins Aston Martin Racing Driver Academy
by Gary WatkinsThe 2019 Aston Martin Racing Driver Academy has been won by newly crowned British GT4 champion Tom Canning.
Canning came out top of the field of 23 drivers aged between 17 and 25 racing Aston GT3 or GT4 machinery during 2020 who were part of the initiative.
The 17-year-old was chosen by a panel of judges including Aston factory drivers Darren Turner and Jonny Adam, as well as Paul Howarth, team principal of the AMR World Endurance Championship squad.
Canning, who claimed the class title in the British GT Championship driving a TF Sport Aston Martin Vantage GT4, will receive a financial contribution towards his 2020 race programme, as well career guidance and simulator time.
He follows in the footsteps of Ross Gunn, who won the scheme when it was known as the Aston Martin Evolution Academy in 2015 and is now racing AMR's factory-run GTE Am entry in the '19/20 WEC.
AMR president David King said: "Tom is clearly a very promising talent, and this shone through in all aspects of his academy training.
"He approached the programme with maturity and focus, and his attitude was exemplary.
"That he combined all this with a consummate campaign in the British GT Championship shows that he fully deserves the opportunity to become part of the AMR family."
Canning added: "I am excited to become part of the AMR family, and look forward to my new role, working closer with the team in 2020 and getting back in the Aston Martin Vantage."
Other drivers who were part of the scheme included Ash Hand, Canning's co-champion in 2019, and their team-mates at TF, Josh Price and Patrick Kibble. Applications for the 2020 academy open in December.


I love traveling, especially to countries with a lot of mountains! This makes Scandinavia one of favorite destinations.
During my vacation in 2016 I went traveling through Sweden and ended up working as a volunteer on an ecological farm for 3 months.
I learned a lot about growing vegetables and fruits, which made me want to have my own little garden in the near future.
Programming was a long time subject that I wanted to learn. During my study I learned the basics in HTML, CSS and C#.
After my graduation I felt the need to take the next step in programming, which let me to the New York Code Academy.
Programing is fun, because I like problem solving + it's a lot more creative than most people think!
Doing any kind of sport makes me happy; It gives me new energy and makes my head clear.
In the winter I like ice skating, skiing and hiking through snowy landscapes.
During the summer I like being on the water; wether it's (wind)surfing, sailing, swimming or just relaxing on an air matress
My graduation project was focused on designing a mobile game concept for the Waddenvereniging (nature organization).
With the support of the people they try and protect the Waddengebied (nature reserve). My focus was to get people motivated to join the organization by playing a mobile game.
Read Thesis
This was a collection of exercises to help us understand functions and objects in Javascript. For example we had to program a function that would reverse a string, or would print only the last letter of a string.
View Code


Create a ticket
Who is this ticket assigned to? -- select a tech -- Ivan Robledo Max Rainey Johnny Tran Kimberly Cole
Who is this ticket for?
What Campus? -- select a campus -- CHS Kolarik Alice Johnson Aguirr Jr. High JFC at Endeavor
Room Number?
Extension?
Description
Ticket Status? -- select a status -- New Ticket In Progress Out For Repair Completed


---
layout: post
title: How about...
tags:
- Business
status: publish
type: post
published: true
meta: {}
---
Aide-mémoire: Hype Cycle for Social Media
The wave of early adopter interest is moving - to video ... perhaps
I hate to sound like a Grumpy Old Fart, but how about the early adopter interest moved back to something that is a little more traditional and productive? This is starting to feel like another nasty Web bubble about to burst and we'll all end up with egg on our faces (again). Too much money being thrown at applications with no solid business plan/model


welcome to the blog of marine insights
The information provided by meridian maritime blog is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.
Under no circumstance shall we have any liability to you for any loss or damage of any kind incurred as a result of the use of the sit or reliance on any information provided on the site. Your use of the site and your reliance on any information on the site is solely at your own risk. This disclaimer was created using Termly’s disclaimer generator.
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We do not warrant, endorse, guarantee, or assume responsibility for the accuracy or reliability of any information offered by third-party websites linked through the site or any website or feature linked in any banner or other advertising. We will not be a party to or in any way be responsible for monitoring any transaction between you and third-party providers of products or services.


#include <XSECSOAPRequestorSimple.hpp>
Inheritance diagram for XSECSOAPRequestorSimple:
The XKMS client code needs to be able to call on a SOAP requestor implementation that will handle wrapping the request in a SOAP msg and transporting it to the SOAP server. This class provides a very naieve implementation that wraps the message and does a basic HTTP POST to get the message to the end server.
Configuration methods | |
| void | setEnvelopeType (envelopeType et) |
| Set the envelope type. | |
Public Types | |
| enum | envelopeType { ENVELOPE_NONE, ENVELOPE_SOAP11, ENVELOPE_SOAP12 } |
Public Member Functions | |
Constructors and Destructors | |
| XSECSOAPRequestorSimple (const XMLCh *uri) | |
| Constructor. | |
| virtual | ~XSECSOAPRequestorSimple () |
Interface methods | |
| virtual XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument * | doRequest (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *request) |
| Do a SOAP request. |
|
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Envelope Enumeration |
|
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Constructor. Create a SOAP requestor that can be used to access a specific server
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Do a SOAP request. Performs a request based on the passed in DOM document and the indicated URI. The function is returns a pointer to the parsed result message (with the SOAP envelope removed)
Implements XSECSOAPRequestor. |
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Set the envelope type. The requestor can do a SOAP 1.1, SOAP 1.2 or no envelope around the message. This call allows the apllication to set the type. By default, the requestor uses a SOAP 1.1 envelope
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Amaravati not Andhra’s capital in new map, rectify immediately: TDP MP
Raising issue, TDP MP said contention that there was no gazette notification issued was 'frivolous, trivial argument'.
by ANINew Delhi: TDP MP Jayadev Galla said that Home Ministry had released a new political map of India without Amaravati as the capital of Andhra Pradesh and said the matter should be immediately rectified.
Raising the issue in Lok Sabha on Thursday, he said the contention that there was no gazette notification issued was "a frivolous and trivial argument".
"The Ministry of Home Affairs has released a new political map of India. But we are shocked to see that Amaravati, the capital of Andhra Pradesh is missing in this map. This is not only an insult to the people of Andhra Pradesh, but it is an insult to the Prime Minister who has laid the foundation stone for Amaravati in 2015," he said.
"The contention that there was no gazette notification issued is a frivolous and trivial argument. If this map goes into circulation, it is going to impact the flow of investments into our new state. I request the government to immediately rectify this situation and issue a revised map showing Amaravati as the capital of Andhra Pradesh," he said.
Catch the latest news, live coverage and in-depth analyses from India and World. Follow us on Facebook and Twitter.


List of Terms and Policies
Privacy Policy
Effective May 25th, 2018
Our privacy policy ("Privacy Policy") describes how information and data is collected from you when you use our website, mobile app, or any related products and services (each a "Service", collectively the "Services") and how Fine Art America ("we", "us", and "our") uses, shares, and manages your information and data. By using any of our Services, you consent to the collection, use, processing, and sharing of your information as described in this Privacy Policy.
Information that We Collect From You
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If you register as a user of our Services, we may collect and process the following information from you:
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If you register as a seller, you may be asked to provide us with additional information in order to receive monthly profit payments from us. We may collect and process the following information from you:
- Paypal E-Mail Address
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After opening an account to sell on Fine Art America, a seller is able to create a public profile page and upload information and content to the page that is intended for public consumption, including, but not limited to: the seller's name, hometown, biography, headshot, images, and more. Any website visitor that visits Fine Art America and navigates to the seller's profile page will be able to view all of the public profile information that has been entered by the seller. This information is managed the seller and can be modified by the seller at any time.
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Before Change
// Spark has to infer whether a filed is nullable or not from a limited number of samples.
// It does not always get it right. We copy the nullable boolean variable for the fields
// from the original dataframe to the final DF schema.
nullables = {field.name: field.nullable for field in df.schema.fields}
for field in final_output_schema.fields:
if field.name in nullables:
field.nullable = nullables[field.name]
After Change
// default data type as label type
data_type = metadata[label]["spark_data_type"]()
if type(override.dataType) == VectorUDT:
// Override output to vector. This is mainly for torch"s classification loss
// where label is a scalar but model output is a vector.
data_type = VectorUDT()


Gregorio Sigala's Portfolio
This is my portfolio.
My name is Gregorio Sigala, I currently attend The University of Texas at El Paso. My intrest's include: playing tennis, listening to music, and coding of course. Ever since I was a child I have a been a huge advocate for offloading work onto someone else. Computer science provides all the ability to tell an entity what to do without the guilt. Through computers we can make our lives substancially easier, and I hope to accomplish this with the work I do now and in the future.
Software product sprint is the first major project that I've worked on however, you can find me on linkedin and github. Recently I've become very intrested in the human computer interaction aspect of computer science and the psychology behind it. Usually when a new feature is introduced to a prodcut the responce is very binary either "I love it" or "this just ruined the app for me." Regardless if the feature is usefull or not, if it doesn't feel nice then no one is going to use it.
Click here to see content created by server code.
Click here to see a servelet in action
Click here to get a random message:


Where am I?
Hi, some nice music authors are listed in this website. Take a look
to each of them through the left-side panel.
You'll find their respectives SoundCloud profiles so you can
listen up their latest tracks.


The progression and development of our paper prototypes reflecting our user feedback are located below.


The paper introduces a learned gradient descent optimizer that has low memory and computational overhead and that generalizes well to new tasks.
Uses a hierarchial RNN architecture augmented by features like adapted input an output scaling, momentum etc.
A meta-learning set of small diverse optimization tasks, with diverse loss landscapes is developed. The learnt optimizer generalizes to much more complex tasks and setups.
A hierarchical RNN is designed to act as a learned optimizer. This RNN is the meta-learner and its parameters are shared across different tasks.
The learned optimizer takes as input the gradient (and related metadata) for each parameter and outputs the update to the parameters.
At the lowest level of hierarchical, a small “parameter RNN” ingests the gradient (and related metadata).
One level up, an intermediate “Tensor RNN” incorporates information from a subset of Parameter RNNS (eg one Tensor RNN per layer of feedforward network).
At the highest level is the glocal RNN which receives input from all the Tensor RNNs and can keep track of weight updates across the task.
the input of each RNN is averaged and fed as input to the subsequent RNN and the output of each RNN is fed as bias to the previous RNN.
In practice, the hidden states are fixed at 10, 30 and 20 respectively.
Attention and Nesterov’s momentum
Attention mechanism is incorporated by attending to new regions of the loss surface (which are an offset from previous parameter location).
To incorporate momentum on multiple timescales, the exponential moving average of the gradient at several timescales is also provided as input.
The average gradients are rescaled (as in RMSProp and Adam)
Relative log gradient magnitudes are also provided as input so that the optimizer can access how the gradient magnitude changes with time.


|
SensESP 2.7.0
Universal Signal K sensor toolkit ESP32
|
Classes | |
| class | AirDensity |
| Transforms temperature, relative humidity and pressure in air density. More... | |
| class | AnalogInput |
| Sensor for reading the MCU analog input pins. More... | |
| class | AnalogVoltage |
| A transform that takes the output of an analog-to-digital converter and outputs the voltage that went into it. (This can be the built-in ADC on the ESP, or it can be an external ADC like the ADS1015/1115.) More... | |
| class | AngleCorrection |
| Add a value to an angle input (in radians). The output value is wrapped to a range between [0, 2*pi]. This transform is useful for correcting e.g. a heading or a wind direction reading. More... | |
| class | BaseAnalogReader |
| Used by AnalogInput as a hardware abstraction layer. More... | |
| class | BaseBlinker |
| A base class for LED blinker classes. More... | |
| class | BaseButtonHandler |
| Base class for button handlers. More... | |
| class | ButtonHandler |
| Default Button Handler for SensESPApp applications. More... | |
| class | ChangeFilter |
| A float passthrough transform that will only pass that value through if it is "sufficiently different" from the last value passed through. More... | |
| class | ClickType |
ClickType is a transform that consumes button clicks and translates them as events of type ClickTypes . More... | |
| class | Configurable |
| An object that is capable of having configuration data that can be set remotely using a RESTful API, and can be persisted to the local file system. More... | |
| class | CurveInterpolator |
| Implement a piecewise linear interpolation transform. More... | |
| class | DebounceTemplate |
| Implements debounce code for a button or switch. More... | |
| class | DebugOutput |
| Initialize logging/debug output. More... | |
| class | DewPoint |
| Transforms temperature and relative humidity in dew point temperature. More... | |
| class | Difference |
| class | DigitalInput |
| DigitalInput is the base class for reading a digital GPIO pin. More... | |
| class | DigitalInputChange |
| DigitalInputChange provides output whenever a digital pin changes its state. More... | |
| class | DigitalInputCounter |
| DigitalInputCounter counts interrupts and reports the count every read_delay ms. More... | |
| class | DigitalInputDebounceCounter |
| DigitalInputDebounceCounter counts interrupts and reports the count every read_delay ms, but ignores events that happen within ignore_interval_ms. More... | |
| class | DigitalInputState |
| DigitalInputState polls the state of an input pin every read_delay ms. More... | |
| class | DigitalOutput |
| Sets a GPIO pin to whatever the input is (true = HIGH, false = LOW), and passes the value on to the next ValueConsumer. More... | |
| class | Enable |
| On/off switch for signals: input is emitted as-is if the enable flag is set in the web UI. More... | |
| struct | ENUVector |
| Container for local tangent plane coordinates. More... | |
| class | ESP32AnalogReader |
| class | EvenBlinker |
| An LED blinker class that blinks the LED 50% off, 50% on, at a given period. More... | |
| class | Filesystem |
| class | FloatThreshold |
| Translates a float value into a boolean value, which depends on whether the float value is "in range" or "out of range". More... | |
| class | FreeMem |
| Reports the current amount of unused memory of the ESP. More... | |
| class | Frequency |
| Transforms its input into frequency (Hz: cycles per second) More... | |
| class | HeatIndexEffect |
| Transforms heat index temperature to heat index effect. More... | |
| class | HeatIndexTemperature |
| Transforms temperature and relative humidity in heat index temperature. More... | |
| class | HTTPServer |
| Handles external interactions with the device via the web interface. More... | |
| class | Hysteresis |
| Hysteresis function. More... | |
| class | IntegratorT |
| Integrator integrates (accumulates) the incoming values. More... | |
| class | IntThreshold |
| Translates an integer value into a boolean value, which depends on whether the integer value is "in range" or "out of range". More... | |
| class | IPAddrDev |
| Reports the IP address of the ESP once it's connected to wifi. More... | |
| class | LambdaConsumer |
| Provides an easy way of calling a function based on the output of any ValueProducer. More... | |
| class | LambdaTransform |
| Construct a new transform based on a single function. More... | |
| class | Linear |
| Performs a linear transform on the input value: output = (input * multiplier) + offset. More... | |
| class | LocalDebug |
| class | MDNSDiscovery |
| class | Median |
| Outputs the median value of sample_size inputs. More... | |
| class | MinimalButtonHandler |
| Minimal Button Handler. More... | |
| class | MovingAverage |
| Outputs the moving average of the last sample_size inputs. More... | |
| class | Networking |
| Manages the ESP's connection to the Wifi network. More... | |
| class | Observable |
| A base class which allow observers to attach callbacks to themselves. The callbacks will be called when the observable needs to notify the observers about some state change. More... | |
| class | ObservableValue |
| A value that notifies its observers if it gets changed. More... | |
| class | OTA |
| struct | ParamInfo |
| class | PatternBlinker |
| A blinker that blinks the LED according to a defined repeating pattern. More... | |
| class | PeriodicBlinker |
| A base class for periodic blinkers. More... | |
| struct | Position |
| Position data container. More... | |
| class | PressRepeater |
| A transform that takes boolean inputs and adds button behaviors familiar to many device end users. More... | |
| class | PWMOutput |
| Provides a cross platform mechanism for generating Pulse Width Modulation signals over one or more GPIO pins on the MCU. More... | |
| class | RatioBlinker |
| A periodic blinker that defines both the on-ratio and the period length. More... | |
| class | RepeatReport |
| Ensures that values that do not change frequently are still reported at a specified maximum silence interval. If the value has not changed in max_silence_interval milliseconds, the current value is emmitted again. More... | |
| class | RepeatSensor |
| class | Resettable |
| Automatic calling of the reset() method when the device needs to be reset. More... | |
| class | ResettableCompare |
| class | RgbLed |
| A special device object that can be used to control a multi-channel color rgb LED light using up to 3 digital output channels. A "color" is defined using the standard 24 bit color depth numbers composed of three 8 bit channels for Red, Green, and Blue (see https://techterms.com/definition/rgb) More... | |
| class | RoundToInt |
| Takes as its input a float, rounds it to the nearest whole number, then outputs it as an int. More... | |
| class | SensESPApp |
| class | SensESPAppBuilder |
| A class for quickly configuring a SensESP application object before wiring up your sensors. More... | |
| class | SensESPBaseApp |
| The base class for SensESP applications. More... | |
| class | SensESPBaseAppBuilder |
| Abstract base class for other SensESP*AppBuilder classes. More... | |
| class | SensESPMinimalApp |
| class | SensESPMinimalAppBuilder |
| class | Sensor |
| The base class for all sensors. Used only as a base class - never instantiated directly in a project. More... | |
| class | SensorT |
| Sensor template class for any sensor producing actual values. More... | |
| class | SKDeltaQueue |
| Signal K delta queue. More... | |
| class | SKEmitter |
| A class that produces Signal K output to be forwarded to the Signal K server (if the system is connected to one). Signal K is reported via the as_signalK() method. More... | |
| class | SKListener |
An Obervable class that listens for Signal K stream deltas and notifies any observers of value changes. This serves as a base class for code that needs to listen to the stream, with the most common descendant being SKValueListener More... | |
| class | SKMetadata |
| Holds Signal K meta data that is associated with the sk_path an SKEmitter class may optionally send to the server. According to the official Signal K specification: "All keys in the Signal K
specification must have a <tt>description</tt>, and where the key is a numeric value
it must have <tt>units</tt>". Thus, any paths that you output that are not already part of the official Signal K specification should have these two fields defined as metadata. More... | |
| class | SKOutput |
| A specialized transform whose primary purpose is to output Signal K data on the Signal K network. More... | |
| class | SKOutputNumeric |
| A special class for sending numeric values to the Signal K server on a specific Signal K path. More... | |
| class | SKOutputRawJson |
| Class for sending raw Json strings on a specific Signal K path. More... | |
| class | SKOutputTime |
| class | SKPutListener |
| An Obervable class that listens for Signal K PUT requests coming over the websocket connection and notifies observers of the change. More... | |
| class | SKPutRequest |
| Used to send requests to the server to change the value of the specified path to a specific value according to the specification at https://signalk.org/specification/1.5.0/doc/put.html. More... | |
| class | SKPutRequestBase |
| A base class for all template variations of the PUT request class SKPutRequest. This base class keeps the compiler from generating reduntant object code for common functionality of each template version. More... | |
| class | SKPutRequestListener |
| An object that listens for PUT requests to come in for the specified SignalK path. The value is then emitted for further processing. More... | |
| class | SKRequest |
| A base class for all objects that are capable of sending "requests" to the SignalK server (and optionally receiving the responses) according to the specification located at https://signalk.org/specification/1.5.0/doc/request_response.html. More... | |
| class | SKValueListener |
| An ValueProducer that listens to specific Signal K paths and emits its value whenever it changes. More... | |
| class | SmartSwitchController |
| A high level transform designed to control a digital output (such as a relay) via manual button presses or programatic commands. More... | |
| class | Startable |
| Automatic calling of the start() method at startup. More... | |
| class | StartableCompare |
| class | SymmetricTransform |
| A common type of transform that consumes, transforms, then outputs values of the same data type. More... | |
| class | SystemHz |
| Reports the current clock speed of the ESP. More... | |
| class | SystemStatusController |
| Base class for a controller that can react to system status events. More... | |
| class | SystemStatusLed |
| Consumes the networking and websocket states and delta counts and updates the device LED accordingly. Inherit this class and override the methods to customize the behavior. More... | |
| class | TaskQueueProducer |
| Producer class that works across task boundaries. More... | |
| class | TextToTruth |
| Consumes a string and outputs boolean "true" if the text represents a human readable version of "true". More... | |
| class | ThresholdTransform |
| A Transform base class that translates the value of type C into value of type P. Base class for classes FloatThreshold and IntThreshold. More... | |
| class | TimeString |
| Consumes a time_t time object and produces a human readable string of the time for UTC in ISO 8601 format. More... | |
| class | Transform |
| The main Transform class. A transform is identified primarily by the type of value that is produces (i.e. a Transform<float> is a ValueProducer<float> that generates float values) More... | |
| class | TransformBase |
| The base class for all transforms. A transforms takes a value in, transforms it in some way, and outputs the transformed value. More... | |
| class | TruthToText |
| Consumes a boolean value and outputs one the appropriate truth string specified in the constructor. This is the inverse of TextToTruth. More... | |
| class | Typecast |
| Converts input from one data type to another, then outputs the new type. More... | |
| class | UIButton |
| UIButton implements a button interface on the web UI. More... | |
| class | UILambdaOutput |
| class | UIOutput |
| class | UIOutputBase |
| class | Uptime |
| Reports the number of seconds since the last restart of the ESP. More... | |
| class | ValueConsumer |
A base class for piece of code (like a transform) that accepts data for input. ValueConsumers can accept one or more input values via the set_input() method. They are connected to ValueProducers via the connect_to() method. More... | |
| class | ValueProducer |
| A base class for any sensor or piece of code that outputs a value for consumption elsewhere. More... | |
| class | VoltageDividerR1 |
| Uses the voltage divider formula to calculate (and output) the resistance of R1 in the circuit. More... | |
| class | VoltageDividerR2 |
| Uses the voltage divider formula to calculate (and output) the resistance of R2 in the circuit. More... | |
| class | VoltageMultiplier |
| OBSOLETE: Since you can now apply an "output_scale" to the AnalogInput sensor, you don't need this transform anymore. See the description of "output_scale" in analog_input.h. More... | |
| class | WiFiSignal |
| Reports the current strength of the wifi signal that the ESP is connected to. More... | |
| class | WiFiStateProducer |
| Provide information about the current WiFi state. More... | |
| class | WSClient |
| The websocket connection to the Signal K server. More... | |
Enumerations | |
| enum class | SystemStatus { kWifiNoAP = 100 , kWifiDisconnected , kWifiManagerActivated , kWSDisconnected , kWSAuthorizing , kWSConnecting , kWSConnected } |
| enum class | WiFiState { kWifiNoAP = 0 , kWifiDisconnected , kWifiConnectedToAP , kWifiManagerActivated , kWifiAPModeActivated } |
| enum class | WSConnectionState { kWSDisconnected , kWSAuthorizing , kWSConnecting , kWSConnected } |
| enum class | ClickTypes { ButtonPress , ButtonRelease , SingleClick , LongSingleClick , UltraLongSingleClick , DoubleClick } |
Functions | |
| void | SetupSerialDebug (uint32_t baudrate) |
| void | ExecuteWebSocketTask (void *parameter) |
| void | webSocketClientEvent (WStype_t type, uint8_t *payload, size_t length) |
| WebSocket event handler. More... | |
| template<typename T > | |
| void | connect_system_info_sensor (SensorT< T > *sensor, String prefix, String name) |
| Connect a system information sensor to SKOutput. More... | |
| template<class T > | |
| bool | operator== (ObservableValue< T > const &lhs, T const &rhs) |
| template<class T > | |
| bool | operator!= (ObservableValue< T > const &lhs, T const &rhs) |
| String | generate_uuid4 () |
| Generate a random UUIDv4 string. More... | |
| template<> | |
| const char * | get_schema_type_string (const int dummy) |
| template<> | |
| const char * | get_schema_type_string (const float dummy) |
| template<> | |
| const char * | get_schema_type_string (const String dummy) |
| template<> | |
| const char * | get_schema_type_string (const bool dummy) |
| template<class T > | |
| const char * | get_schema_type_string (const T dummy) |
| template<> | |
| const char * | get_schema_type_string (const int dummy) |
| template<> | |
| const char * | get_schema_type_string (const float dummy) |
| template<> | |
| const char * | get_schema_type_string (const String dummy) |
| template<> | |
| const char * | get_schema_type_string (const bool dummy) |
| void | convertFromJson (JsonVariantConst src, Position &dst) |
| Adds support in ArduinoJson to deserialize Position type data. More... | |
| bool | canConvertFromJson (JsonVariantConst src, const Position &) |
| Tells ArduinoJson whether the given JSON is a Position or not. More... | |
Variables | |
| DEBUG_CLASS | Debug |
| constexpr int | ws_client_task_stack_size = 8192 |
| WSClient * | ws_client |
| const char *const | kSensESPVersion = "2.7.0" |
| ReactESP | app |
| std::map< String, Configurable * > | configurables |
| int | no_ap_pattern [] = {50, 950, PATTERN_END} |
| int | wifi_disconnected_pattern [] = {300, 700, PATTERN_END} |
| int | wifi_connected_pattern [] = {700, 300, PATTERN_END} |
| int | ws_connecting_pattern [] = {650, 50, 50, 50, 50, 50, 50, 50, PATTERN_END} |
| int | wifimanager_pattern [] = {1000, 0, PATTERN_END} |
| int | ws_connected_pattern [] = {900, 100, PATTERN_END} |
| int | ws_disconnected_pattern [] = {50, 50, 50, 50, 50, 50, 50, 650, PATTERN_END} |
| int | ws_authorizing_pattern [] = {200, 200, PATTERN_END} |
| const ParamInfo | hysteresis_param_info [4] |
| constexpr float | kPositionInvalidAltitude = std::numeric_limits<float>::lowest() |
| Value used to indicate an invalid or missing altitude. More... | |
| constexpr char | kUIOutputDefaultGroup [] = "Default" |
| constexpr int | kUIOutputDefaultOrder = 1000 |
| std::map< String, UIOutputBase * > | ui_outputs |
| SensESPApp * | sensesp_app |
| constexpr auto | kDefaultHostname = "SensESP" |
| typedef IntegratorT<int, int> sensesp::Accumulator |
Definition at line 76 of file integrator.h.
Definition at line 64 of file analog_reader.h.
| typedef ValueConsumer<bool> sensesp::BoolConsumer |
Definition at line 51 of file valueconsumer.h.
| typedef SymmetricTransform<bool> sensesp::BooleanTransform |
Definition at line 102 of file transform.h.
| typedef ValueProducer<bool> sensesp::BoolProducer |
Definition at line 124 of file valueproducer.h.
| typedef SensorT<bool> sensesp::BoolSensor |
| typedef SKValueListener<bool> sensesp::BoolSKListener |
Definition at line 37 of file signalk_value_listener.h.
| typedef SKPutRequest<bool> sensesp::BoolSKPutRequest |
Definition at line 173 of file signalk_put_request.h.
| typedef SKPutRequestListener<bool> sensesp::BoolSKPutRequestListener |
Definition at line 68 of file signalk_put_request_listener.h.
| typedef Typecast<bool, int> sensesp::BoolToInt |
Definition at line 43 of file typecast.h.
| typedef DebounceTemplate<bool> sensesp::Debounce |
Definition at line 92 of file debounce.h.
| typedef DebounceTemplate<bool> sensesp::DebounceBool |
Definition at line 90 of file debounce.h.
| typedef DebounceTemplate<float> sensesp::DebounceFloat |
Definition at line 95 of file debounce.h.
| typedef DebounceTemplate<int> sensesp::DebounceInt |
Definition at line 93 of file debounce.h.
| typedef ValueConsumer<float> sensesp::FloatConsumer |
Definition at line 49 of file valueconsumer.h.
| typedef ValueProducer<float> sensesp::FloatProducer |
Definition at line 122 of file valueproducer.h.
| typedef SensorT<float> sensesp::FloatSensor |
| typedef SKValueListener<float> sensesp::FloatSKListener |
Definition at line 35 of file signalk_value_listener.h.
| typedef SKPutRequest<float> sensesp::FloatSKPutRequest |
Definition at line 171 of file signalk_put_request.h.
| typedef SKPutRequestListener<float> sensesp::FloatSKPutRequestListener |
Definition at line 66 of file signalk_put_request_listener.h.
| typedef Typecast<float, int> sensesp::FloatToInt |
Definition at line 46 of file typecast.h.
| typedef SymmetricTransform<float> sensesp::FloatTransform |
Definition at line 100 of file transform.h.
| typedef ValueConsumer<int> sensesp::IntConsumer |
Definition at line 50 of file valueconsumer.h.
| typedef SymmetricTransform<int> sensesp::IntegerTransform |
Definition at line 101 of file transform.h.
| typedef IntegratorT<float, float> sensesp::Integrator |
Definition at line 75 of file integrator.h.
| typedef ValueProducer<int> sensesp::IntProducer |
Definition at line 123 of file valueproducer.h.
| typedef SensorT<int> sensesp::IntSensor |
| typedef SKValueListener<int> sensesp::IntSKListener |
Definition at line 36 of file signalk_value_listener.h.
| typedef SKPutRequest<int> sensesp::IntSKPutRequest |
Definition at line 172 of file signalk_put_request.h.
| typedef SKPutRequestListener<int> sensesp::IntSKPutRequestListener |
Definition at line 67 of file signalk_put_request_listener.h.
| typedef Typecast<int, bool> sensesp::IntToBool |
Definition at line 42 of file typecast.h.
| typedef Typecast<int, float> sensesp::IntToFloat |
Definition at line 45 of file typecast.h.
| typedef SKOutput<bool> sensesp::SKOutputBool |
Definition at line 134 of file signalk_output.h.
| typedef SKOutputNumeric<float> sensesp::SKOutputFloat |
Definition at line 132 of file signalk_output.h.
| typedef SKOutputNumeric<int> sensesp::SKOutputInt |
Definition at line 133 of file signalk_output.h.
| typedef SKOutput<Position> sensesp::SKOutputPosition |
Definition at line 15 of file signalk_position.h.
| typedef SKOutput<String> sensesp::SKOutputString |
Definition at line 135 of file signalk_output.h.
| typedef ValueConsumer<String> sensesp::StringConsumer |
Definition at line 52 of file valueconsumer.h.
| typedef ValueProducer<String> sensesp::StringProducer |
Definition at line 125 of file valueproducer.h.
| typedef SensorT<String> sensesp::StringSensor |
| typedef SKValueListener<String> sensesp::StringSKListener |
Definition at line 38 of file signalk_value_listener.h.
| typedef SKPutRequest<String> sensesp::StringSKPutRequest |
Definition at line 174 of file signalk_put_request.h.
| typedef SKPutRequestListener<String> sensesp::StringSKPutRequestListener |
Definition at line 69 of file signalk_put_request_listener.h.
| typedef SymmetricTransform<String> sensesp::StringTransform |
Definition at line 103 of file transform.h.
| typedef std::function<void()> sensesp::void_cb_func |
| using sensesp::WifiState = typedef WiFiState |
Definition at line 15 of file wifi_state.h.
|
strong |
ClickTypes defines the types of clicks and button presses a ClickType transform can detect
| Enumerator | |
|---|---|
| ButtonPress | |
| ButtonRelease | |
| SingleClick | |
| LongSingleClick | |
| UltraLongSingleClick | |
| DoubleClick |
Definition at line 14 of file click_type.h.
|
strong |
| Enumerator | |
|---|---|
| kWifiNoAP | |
| kWifiDisconnected | |
| kWifiManagerActivated | |
| kWSDisconnected | |
| kWSAuthorizing | |
| kWSConnecting | |
| kWSConnected |
Definition at line 10 of file system_status_controller.h.
|
strong |
| Enumerator | |
|---|---|
| kWifiNoAP | |
| kWifiDisconnected | |
| kWifiConnectedToAP | |
| kWifiManagerActivated | |
| kWifiAPModeActivated |
Definition at line 6 of file wifi_state.h.
|
strong |
| Enumerator | |
|---|---|
| kWSDisconnected | |
| kWSAuthorizing | |
| kWSConnecting | |
| kWSConnected |
Definition at line 20 of file ws_client.h.
| bool sensesp::canConvertFromJson | ( | JsonVariantConst | src, |
| const Position & | |||
| ) |
Tells ArduinoJson whether the given JSON is a Position or not.
This function is automatically called by ArduinoJson whenever it has to convert a JSON to a Position struct.
| src | A JSON document |
Definition at line 69 of file position.h.
| void sensesp::connect_system_info_sensor | ( | SensorT< T > * | sensor, |
| String | prefix, | ||
| String | name | ||
| ) |
Connect a system information sensor to SKOutput.
Definition at line 17 of file system_info.h.
| void sensesp::convertFromJson | ( | JsonVariantConst | src, |
| Position & | dst | ||
| ) |
Adds support in ArduinoJson to deserialize Position type data.
This is an ArduinoJson custom converter to convert position type data from JSON into a Postion struct. The JSON data must at least contain "latitude" and "longitude", "altitude" is optional. ArduinoJson will automatically call this function whenever it has to convert a JSON to a Position struct. More info here: https://arduinojson.org/news/2021/05/04/version-6-18-0/
| src | The JSON document containing the position data |
| dst | The address to a Position struct to write the data to |
Definition at line 49 of file position.h.
| void sensesp::ExecuteWebSocketTask | ( | void * | parameter | ) |
Definition at line 24 of file ws_client.cpp.
| String sensesp::generate_uuid4 | ( | ) |
| const char * sensesp::get_schema_type_string | ( | const bool | dummy | ) |
Definition at line 21 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const bool | dummy | ) |
Definition at line 21 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const float | dummy | ) |
Definition at line 11 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const float | dummy | ) |
Definition at line 11 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const int | dummy | ) |
| const char * sensesp::get_schema_type_string | ( | const int | dummy | ) |
| const char * sensesp::get_schema_type_string | ( | const String | dummy | ) |
Definition at line 16 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const String | dummy | ) |
Definition at line 16 of file lambda_transform.cpp.
| const char * sensesp::get_schema_type_string | ( | const T | dummy | ) |
Convert the variable type to a string representation of the type using template specializations.
Definition at line 25 of file lambda_transform.h.
| bool sensesp::operator!= | ( | ObservableValue< T > const & | lhs, |
| T const & | rhs | ||
| ) |
Definition at line 19 of file observablevalue.h.
| bool sensesp::operator== | ( | ObservableValue< T > const & | lhs, |
| T const & | rhs | ||
| ) |
Definition at line 14 of file observablevalue.h.
| void sensesp::SetupSerialDebug | ( | uint32_t | baudrate | ) |
| void sensesp::webSocketClientEvent | ( | WStype_t | type, |
| uint8_t * | payload, | ||
| size_t | length | ||
| ) |
WebSocket event handler.
This function will be called in the websocket task.
| type | |
| payload | |
| length |
Definition at line 57 of file ws_client.cpp.
|
extern |
| std::map< String, Configurable * > sensesp::configurables |
Definition at line 12 of file configurable.cpp.
| DEBUG_CLASS sensesp::Debug |
Definition at line 14 of file debug_output.cpp.
| const ParamInfo sensesp::hysteresis_param_info[4] |
Definition at line 9 of file hysteresis.h.
|
constexpr |
Definition at line 19 of file sensesp_base_app.h.
|
constexpr |
Value used to indicate an invalid or missing altitude.
Definition at line 9 of file position.h.
| const char* const sensesp::kSensESPVersion = "2.7.0" |
Definition at line 6 of file sensesp_version.h.
|
constexpr |
Definition at line 15 of file ui_output.h.
|
constexpr |
Definition at line 16 of file ui_output.h.
| int sensesp::no_ap_pattern[] = {50, 950, PATTERN_END} |
Definition at line 12 of file system_status_led.cpp.
| SensESPApp * sensesp::sensesp_app |
Definition at line 89 of file sensesp_app.cpp.
|
extern |
| int sensesp::wifi_connected_pattern[] = {700, 300, PATTERN_END} |
Definition at line 18 of file system_status_led.cpp.
| int sensesp::wifi_disconnected_pattern[] = {300, 700, PATTERN_END} |
Definition at line 15 of file system_status_led.cpp.
| int sensesp::wifimanager_pattern[] = {1000, 0, PATTERN_END} |
Definition at line 24 of file system_status_led.cpp.
| int sensesp::ws_authorizing_pattern[] = {200, 200, PATTERN_END} |
Definition at line 33 of file system_status_led.cpp.
| WSClient* sensesp::ws_client |
Definition at line 20 of file ws_client.cpp.
|
constexpr |
Definition at line 18 of file ws_client.cpp.
| int sensesp::ws_connected_pattern[] = {900, 100, PATTERN_END} |
Definition at line 27 of file system_status_led.cpp.
| int sensesp::ws_connecting_pattern[] = {650, 50, 50, 50, 50, 50, 50, 50, PATTERN_END} |
Definition at line 21 of file system_status_led.cpp.
| int sensesp::ws_disconnected_pattern[] = {50, 50, 50, 50, 50, 50, 50, 650, PATTERN_END} |
Definition at line 30 of file system_status_led.cpp.


---
# HTTP 1.1
Hypertext Transfer Protocol (HTTP/1.1): Message Syntax and Routing
Hypertext Transfer Protocol (HTTP/1.1): Semantics and Content
Stateless client-server protocol on top of TCP/IP.
Text-based.
.center[![http-request](/assets/http-request.svg)]
---
# Requests
HTTP is a text based protocol!
A request consists of a _header_ and a _message body_.
> From rfc7230
```
HTTP-message = start-line
*( header-field CRLF )
CRLF
[ message-body ]
```
---
# Example
```bash
$ curl -v https://www.fh-rosenheim.de
```
Request (outgoing):
```
> GET / HTTP/1.1
> Host: www.fh-rosenheim.de
> User-Agent: curl/7.54.0
> Accept: */*
>
```
Response (incoming):
```
< HTTP/1.1 200 OK
< Date: Thu, 16 Nov 2017 01:24:00 GMT
< Server: Apache
< Cache-Control: private
< Vary: User-Agent
< Content-Length: 32284
< Content-Type: text/html; charset=utf-8
<
...
```
---
# Request
```shell
GET / HTTP/1.1 # verb path proto
Host: www.fh-rosenheim.de # dns name
User-Agent: curl/7.54.0 # where are we calling from?
Accept: */* # what can we render?
```
Verbs:
- `GET` or retrieve a page
- `HEAD` peek at a page (no body, just headers)
- `PUT` some data to the server (upload)
- `POST` something to the server (upload, creation)
- `DELETE` something from the server
Headers: `Name: value`
Authorization header: `Authorization: Bearer|Basic ...`
---
# Response
```
HTTP/1.1 200 OK # proto status-code status-text
Date: Thu, 16 Nov 2017 01:24:00 GMT # for the record or cache
Server: Apache # your waiter was...
Cache-Control: private # this is for the browser
Vary: User-Agent # ..ditto
Content-Length: 32284 # how much data to expect?
Content-Type: text/html; charset=utf-8 # this will be text
...
```
HTTP status codes: three digits, [specified in rfc7231](https://tools.ietf.org/html/rfc7231#section-6.1)
`Content-Length` is in bytes (raw)
`Content-Type`: [MIME type](https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/MIME_types) of response body
- `text/html`
- `application/json`
- `image/png`, etc.
---
# 100 CONTINUE
Client
Hey, what's the password for the materials?
10:18 pm
Server
I got it here.
10:18 pm
The server received your request and started working on it.
---
# 200 OK
Client
Hey, what's the password for the materials?
10:18 pm
Server
412952
10:18 pm
Usually in response to `GET` or `PUT`.
The server processed your request, and sends the data along.
---
# 201 CREATED
Client
Drinks tomorrow at 8p
10:18 pm
Server
Got it!
10:18 pm
Usually in response to `POST`.
The server processed your request, and created the file.
---
# 204 NO CONTENT
Client
Please take out the trash
10:18 pm
Server
10:18 pm
Usually in response to `DELETE`.
The server processed your request, and deleted the file.
---
# 301 MOVED PERMANENTLY
Client
Hey Peter, what's up?
10:18 pm
Server
Peter's number is now<PHONE_NUMBER>
10:18 pm
In response to anything, goes typically unnoticed.
The server knows what you want, but it is now somewhere else.
---
# 302 FOUND (MOVED TEMPORARILY)
Client
Hey Peter, what's up?
10:18 pm
Server
Peter is staying at his parents, try<PHONE_NUMBER>
10:18 pm
In response to anything, goes typically unnoticed.
The server knows what you want, but it is _currently_ somewhere else.
---
# 400 BAD REQUEST
Client
jang vIDa je due luq. ‘ach ghotvam’e’ QI’yaH-devolved qaS.
10:18 pm
Server
???
10:18 pm
The server has no idea what you want...
---
# 401 UNAUTHORIZED
Client
Hey, can I come up for coffee?
10:18 pm
Server
I don't think my girlfriend would approve...
10:18 pm
The server has what you are looking for, but you need to authorize.
---
# 403 FORBIDDEN
Client
Can I drive your car?
10:18 pm
Server
No way.
10:18 pm
The server has what you are looking for, but you can't have it.
---
# 404 NOT FOUND
Client
Can you borrow me your camera?
10:18 pm
Server
I can't find it anymore.
10:18 pm
The server can't find what you're looking for.
---
# 409 CONFLICT
Client
Drinks tonight?
10:18 pm
Server
No can do, I have a date.
10:18 pm
Typically in response to a `PUT`, `POST` or `DELETE`.
The server understands what you want to do, but there is a conflict that needs to be resolved first.
---
# 410 GONE
Client
Can you send me the password for the materials?
10:18 pm
Server
I had it but I lost it.
10:18 pm
The server knows what you want, but doesn't have it anymore.
---
# 500 INTERNAL SERVER ERROR
Client
Hey what's up?
10:18 pm
Server
9uhflo23hfs-d0fha-23hfldks;adf
10:18 pm
The server is f***** up
---
# 503 SERVICE UNAVAILABLE
Client
Hey can I call you?
10:18 pm
Server
Not right now, in a meeting.
10:18 pm
Typically received if the server (or loadbalancer) is overloaded.
The server can't serve you right now.
---
# Websites and APIs
Typically, the _browser_ makes requests to _websites_ and _resources_.
- `Content-Type: text/html` or other media types (100s per page...)
- (often) static and cacheable
- typically `GET` to receive, `POST` to transmit (PHP...)
- _old:_ server assembles complete page (dynamically), client renders
Ajax requests are typically consuming _advanced programming interfaces_ (APIs).
- `Content-Type: application/json`, sometimes XML variants
- non-cachable, often state-less
- sending and receiving, but only _data_
- _modern:_ server provides static pages, client dynamically loads data
---
# REST APIs
REST APIs are typically organized hierarchically, and follow the CRUD (create, read, update, delete) semantics.
`api.host.com/resource/id`, for example `.../users/c30`.
_Create_ by `POST`ing to `/resource/` (note the trailing slash)
_Read_ by `GET`ting from `/resource/id`
_Update_ by `PUT`ting to `/resource/id`
_Delete_ by `DELETE`ing `/resource/id`
API will typically accept and return JSON objects.
```shell
curl http://api.icndb.com/jokes/random
```
```json
{"type": "success", "value": { "id": 81,
"joke": "Chuck Norris invented his own type of karate. "
"It's called Chuck-Will-Kill.", "categories": []}}
```
---
# Blast from the Past: Form Upload
```html
```
If you hit the submit button, you essentially send this request:
```
POST /login.php HTTP/1.1
Host: ...
Content-Type: application/x-www-form-urlencoded
Content-Length: ...
user=...&password=...
```
...which will trigger a page reload.
**Avoid at all cost.**
Use Javascript and AJAX if possible.
**Do use `form`, however**, since bootstrap can help you with input validation.
---
# Caveats for Sending Requests
Among the most common errors for failed requests are:
- incorrect URL (leading slash? typo?)
- incorrect HTTP verb
- missing (or wrong) `Content-Type` on `PUT` or `POST`
- missing or wrong `Authorization` header
- payload not properly formatted (form-encoded? JSON?)
- not following redirects (30x)
- status code is not checked (never _assume_: it makes an _ass_ of _you_ and _me_!)
---
# HTTPS
HTTP is a (plain) text based protocol transmitted over TCP/IP.
HTTPS uses SSL/TLS (secure socket layer/transport layer security) with certificates.
Different URI schema: `https://...` (port 443) vs. `http://...` (80)
Webbrowser verifies the server certificate against certificate authority (CA; GoDaddy, GlobalSign, etc.)
Use server certificate to encrypt traffic between client and server (both request and response).


Public Member Functions | |
Destructor | |
| virtual | ~XMLEntityHandler () |
| Default destructor. | |
The pure virtual methods in this interface. | |
| virtual void | endInputSource (const InputSource &inputSource)=0 |
| This method get called after the scanner has finished reading from the given input source while processing external entity references. | |
| virtual bool | expandSystemId (const XMLCh *const systemId, XMLBuffer &toFill)=0 |
| This method allows the passes the scanned systemId to the entity handler, thereby giving it a chance to provide any customized handling like resolving relative path names. | |
| virtual void | resetEntities ()=0 |
| This method allows the entity handler to reset itself, so that it can be used again. | |
| virtual InputSource * | resolveEntity (XMLResourceIdentifier *resourceIdentifier)=0 |
| This method allows the entity handler to provide customized application specific entity resolution. | |
| virtual void | startInputSource (const InputSource &inputSource)=0 |
| This method will be called before the scanner starts reading from an input source while processing external entity references. | |
Protected Member Functions | |
Constructor | |
| XMLEntityHandler () | |
| Protected default constructor. |
By creating a derivative of this class and plugging into the scanner, the scanner will call back on the object's methods to entity events.
This class is primarily for use by those writing their own parser classes. If you use the standard parser classes, DOMParser and SAXParser, you won't use this API. You will instead use a similar mechanism defined by the SAX API, called EntityResolver.
| virtual XMLEntityHandler::~XMLEntityHandler | ( | ) | [virtual] |
Default destructor.
| XMLEntityHandler::XMLEntityHandler | ( | ) | [protected] |
Protected default constructor.
| virtual void XMLEntityHandler::endInputSource | ( | const InputSource & | inputSource | ) | [pure virtual] |
This method get called after the scanner has finished reading from the given input source while processing external entity references.
| inputSource | The input source for the entity |
Implemented in SAXParser, and XercesDOMParser.
| virtual bool XMLEntityHandler::expandSystemId | ( | const XMLCh *const | systemId, | |
| XMLBuffer & | toFill | |||
| ) | [pure virtual] |
This method allows the passes the scanned systemId to the entity handler, thereby giving it a chance to provide any customized handling like resolving relative path names.
The scanner first calls this method before calling resolveEntity
.
| systemId | The system id extracted by the scanner from the input source. | |
| toFill | The buffer in which the fully expanded system id needs to be stored. |
Implemented in SAXParser, and XercesDOMParser.
| virtual void XMLEntityHandler::resetEntities | ( | ) | [pure virtual] |
This method allows the entity handler to reset itself, so that it can be used again.
It is called prior to a new document parse operation.
Implemented in SAXParser, and XercesDOMParser.
| virtual InputSource* XMLEntityHandler::resolveEntity | ( | XMLResourceIdentifier * | resourceIdentifier | ) | [pure virtual] |
This method allows the entity handler to provide customized application specific entity resolution.
Only one resolveEntity method will be used. If both setEntityResolver and setXMLEntityResolver are called, then the last one is used.
| resourceIdentifier | An object containing the type of resource to be resolved and the associated data members corresponding to this type. |
Implemented in SAXParser, and XercesDOMParser.
| virtual void XMLEntityHandler::startInputSource | ( | const InputSource & | inputSource | ) | [pure virtual] |
This method will be called before the scanner starts reading from an input source while processing external entity references.
| inputSource | The external input source. |
Implemented in SAXParser, and XercesDOMParser.


Farming my farm has unique features that enables farmers as well as other business entreprenuers venturing into the Farming sector to consider when doing their other activities It consists of different unique features that i will outline for you as an applicant.
A drone is an unmanned aerial vehicle or an aircraft without human piloting on board but controlled on ground. Farming my farm platform enables individual who are on urban or rural areas monitor their farm yeild by getting images based on farm progress.The farmer or the entreprenuers can either reach out this images via the website of his/her account Depending on the type of Device they are using to facilitate this process.On the website the individual can select the date of the month where he/she will receive the pictures via email or website account The Company provides the drones and the process of how you will get the pictures.
Farming my farm also has an alert system that will enable farmers get an update on their farm
progress.This
is facilitated by our system a that basically alerts you on the harvest duration
1-week ealier on the harvesting time .This is majorly applicable to both urban and farmers who are away
from
their farm and are committed to other business of money generation.
Farming my farm also allows you to select the qualified farmers around your county of residence so that they may assist you on necessary improvement on your farm. We provide details to the farmers and their years of farming to enable you match out the skills required for your firm .


Reach to us if you have any problems while hanging out on our platform.You can contact us by the following ways.


Feel free to make a suggestion! I'm not perfect. I don't want to outshine warlock entirely if I can help it.


2 Corinthians 1:14
As also ye have acknowledged us in part, that we are your rejoicing, even as ye also are our's in the day of the Lord Jesus.


ACE health control work study Health disease ;():–. []. focus {border-style px;} #ffffff;} lack need Disease surveillance "(ACE). Minas agents group prevention actions endemic related residents Aedes Dengue process role Available Saúde factors from: participants population public Sciences dos effective professional (ACE). Mata Zona [,]. [Internet]. analysis arboviruses challenges data job main number perception performance training Brazil Infectious evaluation practice px; reported resident seven years {font-family According Control Medicine Rev Thus, aegypti agent epidemics field font-size knowledge mosquito promote vector "We ACE, Endemic Gerais Saude Surveillance addition, arbovirus based cases collab: community dengue did discussion double; groups high para population. professionals recognition region service sobre think ACE. Dis. Diseases Gerais, Therefore, able actions, activities agentes analysis, areas border-color border-width continuous controle findings guide impact importance important improve informed know low order present problems promotion quality resources review saúde. solid; solve tropical using work. {font-style {font-weight "The "There (ACE) Arboviruses Brasil. Brazil, Brazil. However, Negl Neglected Soc. Trop Vectors [], bold city collection communication constant contribute corpus courier; em; environment especially feel fight frequency fundamental given identification include increased information inhabitants integration management needs neglected possible problem programs project pt;} recurrence refusal research results sampling saúde situation supervisor training, transmission urban


Griezmann Makes Barca Admission
by Kurt BuckerfieldFollowing a difficult start to life at FC Barcelona, France forward Antoine Griezmann has made an unsurprising admission about the Catalan giants.
The Only Player Messi Asked To Swap Shirts With
Despite playing 90 minutes in Barca's first six LaLiga matches of the 2019/20 campaign, Griezmann has played just two full games in the league since.
The 28-year-old is also yet to contribute to a single goal in four appearances in the UEFA Champions League for the Blaugrana, playing predominantly as a left-winger.
With there being plenty of noise surrounding his lack of involvement, the Frenchman recently addressed his current club form.
Post Selfies On Soccer Laduma's Social Media App & Earn Airtime and more! Download Now
"This isn't the easiest place to play," he told Telefoot.
"It's a new team, a different club compared to before. You have to always work, I'm proud of where I am.
"Have faith in me and everything will go as it's supposed to. I have to earn the confidence of the team. I'm a player who thinks of the team, of how his teammates move on the pitch.
"If I can score it's certainly better, but it's not my main objective."
10 Players Who Left Real Madrid Because Of Ronaldo
Griezmann has scored four goals and assisted a further three strikes in 15 matches for Barca so far.


We are a testing service for Wolf Ltd, So this site is a place that we can test new products before they are released. So everything on this site hasnt been releasted yet to the main site.
I am Alex the lead developer at Wolf Ltd. I have worked on many projects and have experance in my field. if your intrested in hirring me contact me at admin@wolfltd.co.uk


IHD stands for Intracranial Hemorrhage Detection. Hemorrhage in the head (intracranial hemorrhage) is a relatively common condition that has many causes ranging from trauma, stroke, aneurysm, vascular malformations, high blood pressure, illicit drugs and blood clotting disorders. The role of the Radiologist is to detect the hemorrhage, characterize the hemorrhage subtype, its size and to determine if the hemorrhage might be jeopardizing critical areas of the brain that might require immediate surgery.
The system available in this web application is based on an deep neural network with an unique and complex structure. The neural network receives as an input a single dicom image of a brain or a sequence of dicom images from the same pacient and it predicts if that pacient has hemorrhage or not and if that is the case, which type of hemorrhage does he have. The system is successfully making predictions with an accuracy of 99.4 percent.
Team
Claudiu Ghiga
Bogdan Lionte
Serban Nistor
Georgian Tatu


About runningtrack¶
The runningtrack package runs functions in background processes, using a schedule, and with a timeout/retry capability.
runningtrack is a Python package that allows you to launch functions in background processes, at scheduled weekdays and times, multiple times a day if necessary, and should a function take longer than a certain timeout to complete then the function will be terminated and launched again.
Schedules, timeouts, retries are configurable.
Example¶
import runners
def main(*argv):
import runningtrack
groups = (
runningtrack.Group("cl1").run(
# Functions to be launched in parallel:
runners.pub,
runners.sub1a,
runners.sub1b,
# Everyday at this time:
).at("12:30"),
runningtrack.Group("cl3").run(
# Functions to be launched in parallel:
runners.pub,
runners.sub1a,
# Every Monday at these two times:
).monday("0:45 12:45"),
)
# Use the 'now' parameter to bypass the schedule
# runnning all runner groups at once and just once.
if len(argv) > 1 and argv[1].lower() == 'now':
runningtrack.now(*groups)
else:
runningtrack.info()
runningtrack.wait(*groups)
if __name__ == "__main__":
from sys import argv
main(*argv)


Support Your Chat Platform¶
As of now, we have published adapters for Facebook and Slack. And while we work on adding more adapters, the fastest and best way to support the
platform of your choice is to write your own custom adapter. Each adapter for a new chat platform has to implement the interface ChatAdapter
.
If you are not entirely sure how to implement it, take a look at the existing adapters. The implemented interface will require some tokens that
should be included in your configuration file.
Configuration¶
In general, it is useful to extend the existing ChatConfig
. The ChatConfig
includes
a
constructor
of the class that implementedChatAdapter
,a
name
of the messaging platform (used for logging),the
url
of the messaging API with which you communicate, andthe internal
webhook
path to which a messaging API sends its requests.
Your configuration file should also be extended with the platform-dependent authentication tokens and other variables required to communicate with the messaging API of your service.
Some Advice¶
Make sure to throw (meaningful) errors when necessary.


Card Organizer
Home
Features
Team
Connect
The Development Team
Jeff Oliver
Project Manager
Contact
Brittany Moyers
Front-End Engineer
Contact
Jeremy Brady
Front-End Engineer
Contact
Skyler Dowdy
Java Back-End Engineer
Contact
Brittany Fisher
UI Developer
Contact


--- layout: error section: error role: page ---
Page not found
The requested page could not be found.


Ptolemy II has a sophisticated type system that supports extensive polymorphism. The basis for the type system is a complete partial order (CPO) representing the relationships between types. The ordering relationship is one of lossless convertibility. I.e., type a is less than type b if an instance of type a can be converted losslessly to an instance of type b. For example, type IntToken is less than type DoubleToken which is less than ComplexToken. However, BooleanToken is incomparable to all of these (it is neither less than nor greater than them). A lesser type is more specific than a greater type, or a greater type is more general. Type constraints in an actor are specified as inequalities with respect to this CPO. Thus, for example, an actor may declare that its output type is at least the type of one of its parameters. The type resolution mechanism finds the least types (the most specific types) in the CPO that satisfy all the constraints.


Modules studied: HTML, CSS, JavaScript, Ruby, C#
Modules studied: Taxation, Financial accounting, Auditing and Assurance Service, and Cost accounting
Modules studied: Macroeconomics, Microeconomics, Basic Econometrics, International Trade, International Finance and Money and Globalization, and Trade and Economic Development
Modules studied: Accountancy, Statistics, Monetary Banking, International Marketing, Probability Theory and Mathematical Statistics, Econometrics, Public finance, International Finance, International Trade Laws, International Economics, and Multinational Investment and management


A report primarily consists of widgets. This view will create a blank report. You can then add widgets into the report using the Report Dashboard.
The fields marked with asterisk are mandatory.
Name is required.
Classification is required.
A public report is available for anyone to view.
A private report is only available for its owner.
{{error_message}}


|
entity - name of entity to be moved
x# - x amount that entity will be moved by y# - y amount that entity will be moved by z# - z amount that entity will be moved by |
|
Moves an entity relative to its current position and orientation.
What this means is that an entity will move in whatever direction it is facing. So for example if you have an game character is upright when first loaded into Blitz3D and it remains upright (i.e. turns left or right only), then moving it by a z amount will always see it move forward or backward, moving it by a y amount will always see it move up or down, and moving it by an x amount will always see it strafe. See also: TranslateEntity, PositionEntity, PositionMesh. |
|
; MoveEntity Example
; ------------------ Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() cone=CreateCone( 32 ) ; Move cone in front of camera, so we can see it to begin with MoveEntity cone,0,0,10 While Not KeyDown( 1 ) ; Reset movement values - otherwise, the cone will not stop! x#=0 y#=0 z#=0 ; Change rotation values depending on the key pressed If KeyDown( 203 )=True Then x#=-0.1 If KeyDown( 205 )=True Then x#=0.1 If KeyDown( 208 )=True Then y#=-0.1 If KeyDown( 200 )=True Then y#=0.1 If KeyDown( 44 )=True Then z#=-0.1 If KeyDown( 30 )=True Then z#=0.1 ; Move cone using movement values MoveEntity cone,x#,y#,z# ; If spacebar pressed then rotate cone by random amount If KeyHit( 57 )=True Then RotateEntity cone,Rnd( 0,360 ),Rnd( 0,360 ),Rnd( 0,360 ) RenderWorld Text 0,0,"Use cursor/A/Z keys to move cone, spacebar to rotate cone by random amount" Text 0,20,"X Movement: "+x# Text 0,40,"Y Movement: "+y# Text 0,60,"Z Movement: "+z# Flip Wend End |


Please wait...
SOLD
Vehicle
Expenses
Documents
V.I.N
Original Purchase Price
Sale Date
Purchaser
Registration No
Sale Price
Sales Person
Dealer MarkUp Price
Name
Item Name
Item Price
Alvin
Eclair
$0.87
Alan
Jellybean
$3.76
Jonathan
Lollipop
$7.00
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JUDGE DREDD A film review by Paul Easter Copyright 1995 Paul Easter
Yes, I know this isn't the first review of the movie. Yes, I know most people who want to have seen it. Despite this, I feel it my duty to save as many people as possible from the boredom that is JUDGE DREDD.  With a licence as potentially rewarding as the Judge Dredd one, any studio worth its salt ought to have taken care to not mess things up. But no-- what did they do? They took the most standard-fare action movie script I've ever seen, stuffed in a few second-rate SFX and slapped Sylvester Stallone's name on the top. Urgh.
The existing fan-base for Dredd should've been enough to convince them that this was not supposed to be the average actioner. It shocks me that this movie has paid so little attention to the comic fans--for a start, these people know what Dredd should be! I'm by no means a comic book Judge Dredd fan, however. I know people who are, but more important: I know enough to not assume anything about Dredd. The filmmakers in this instance have made wild assumptions about Dredd; they turn him into yet another muscle-bound bad ass with a good heart. This movie makes me sick.
Okay, enough about my problems with the story. To be honest, if you go to see Dredd with no preconceptions you might just enjoy it. There's nothing really wrong with it, if you like action films. But that said, there's nothing right about it either; no innovation on the part of the script or plot.  The plot is so flaky it's unbelievable--full of holes, with no real aim or point to make.
Those of you who like big explosions and computer SFX will be ... will be ... thoroughly disappointed, also! There is *one* very impressive scene, right at the beginning reminiscent of a similar scene in Blade Runner. But that's where it ends: some effects are obviously fake (the bike chase one) whilst others just look downright silly.
To those of you who go and enjoy this movie--well done. You must be either very charitable when it comes to handing over money to cinema owners, or else you're also a fan of mental torture. I fail to see any way this film could be anything more than average in anyone's books.
-- Paul Easter\ E-mail<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Robot Name:
Joint
Edit Sensors
Driver Type:
None
Motor
Servo
Worm Screw
Bumper Pnuematic
Relay Pnuematic
Dual Motor
Elevator
Wheel Type:
None
Normal
Omni
Mecanum
Is Drive Wheel:
Left Wheel (PWM 1)
Right Wheel (PWM 0)
Width:
2.5 mm
5 mm
10 mm
Pressure:
10 PSI
20 PSI
60 PSI
Elevator Type:
Single Stage
Stage 1 (Cascading)
Stage 2 (Cascading)
Stage 1 (Continuous)
Stage 2 (Continuous)
PWM
CAN
Solenoid
Relay
0
1
2
3
4
5
6
7
8
0
1
2
3
4
5
6
7
8
Save Configuration
Export Robot


add score page
manage list page
view list page
manage loginuser
manage detabase
logout
typing category selection
typing category
pull down


Blog Index
1D Terrain Generation December 17, 2016
In the spirit of several recent blog posts I've seen that show the power of klipse, I thought I'd show a simple way to generate 1D terrains using midpoint displacement. You could use this in a variety of ways. Most obvious to me are 2D games with some sort of terrain element.
This technique can be expanded to 2D, and it all centers around choosing a point between other points and performing some appropriate displacement. Here's the basic function we'll be using. Note that it takes a seq of points, so it can be used in higher-dimensional applications. The points are a set of heights and the roughness is the maximum to displace the new average center height.
(defn midpoint-displace [roughness pts]
(+ (/ (reduce + pts) (count pts)) (* roughness (dec (* 2.0 (rand))))))
;Displace two points with heights 12 and 30 using a roughness of 20.
(midpoint-displace 20 [12 30])
Now, all you need to do is recursively divide a vector of heights using the above function until every value in the vector has been computed. The following function does this with the following arguments:
- a : The vector of data to be filled in. Note that the vector needs to be of dimension 2^n+1, where n is any integer.
- lo : The lower index of the span whose midpoint is to be computed.
- hi : The upper index of the span whose midpoint is to be computed.
- r : The roughness to be used for this span. Note that with each recursion, we halve the roughness.
(defn subdivide-array
[a lo hi r]
(if (pos? (dec (- hi lo)))
(let [m (/ (+ lo hi) 2)]
(-> a
(assoc m (midpoint-displace r [(a lo) (a hi)]))
(subdivide-array lo m (* 0.5 r))
(subdivide-array m hi (* 0.5 r))))
a))
Finally, we need a driver function that brings everything together. The argument is a map with the following keys:
- miny: The y-value or height of the leftmost point in the vector.
- maxy: The y-value or height of the rightmost point in the vector.
- octaves: Value controlling the number of points in the vector, where n = 2^octaves+1.
- roughness: The initial roughness of the terrain array, in the same units as miny and maxy.
(defn gen-heightmap-1d [{:keys [miny maxy octaves roughness]}]
(let [maxdim (bit-shift-left 1 octaves)]
(-> (vec (repeat (inc maxdim) nil))
(assoc 0 (double miny))
(assoc maxdim (double maxy))
(subdivide-array 0 maxdim roughness))))
(gen-heightmap-1d {:miny -10.0 :maxy 34.0 :octaves 2 :roughness 40.0})
And now we defined the function blah blah blah...
(def terrain-seed {:miny -10.0 :maxy 34.0 :octaves 4 :roughness 40.0})


My name is Aishat, I am currently in my sophomore year in the University of Lagos studying Industrial Relations and Personnel Management.
When i am not studying i design static pages with the use of HTML5 and CSS3. I am a tech enthusiast and enjoy learning about Technology. Whenever i need to relax i use music or watch movies and series.
Aishat's favourite musical genres are afro beats, hip hop, pop-punk and R&B. Aeesha loves to watch foood network, she loves watching people cook and learning new recipes. Aeesha hopes to become an Hr personnel in a technology driven organisation.


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 2
For the curry, heat a large deep lidded frying pan or wok until hot, then add the vegetable oil and the shallots. Stir fry for one minute, then add the curry paste and stir fry for a further minute.
Add the coconut milk and bring to the boil.
Add the fish sauce, chicken thighs, potatoes and aubergines and return to a simmer. Cover with a lid and simmer gently for 15-20 minutes, or until the chicken is completely cooked through and the potatoes are tender. Add the lime juice, season, to taste, with salt and freshly ground black pepper and stir.
Meanwhile, for the rice, place the rice and lemongrass into a small saucepan and cover with the cold water. Cover with a lid and bring to the boil. Reduce the heat and simmer for 12-15 minutes, or until the rice is tender and all the water has been absorbed. Remove the lemongrass.
To serve, place the rice onto serving plates, top with the curry and sprinkle over the coriander.