The Birats example is one of the examples from the WinBugs software and illustrates linear regression with random effects. The model uses a bivariate Gaussian as a prior on the two regression coefficients (intercept and slope).
Each rat's growth is describe by the linear equation of mu[i, j] <- beta[i, 1] + beta[i, 2] * x[j], where x[] is an array of time periods when the weights of the rats were taken. So mu[i, j] indicates the weight of the i-th rat during the j-th time interval. The beta values come from a bivariate normal distribution, with mean of mu.beta, and covariance R. tauC models the measurement precision. The model is specified in birats_model.txt, shown below.
model { for( i in 1 : N ) { beta[i , 1:2] ~ dmnorm(mu.beta[], R[ , ]) for( j in 1 : T ) { Y[i , j] ~ dnorm(mu[i , j], tauC) mu[i , j] <- beta[i , 1] + beta[i , 2] * x[j] } } mu.beta[1:2] ~ dmnorm(mean[],prec[ , ]) R[1:2 , 1:2] ~ dwish(Omega[ , ], 2) tauC ~ dgamma(0.001, 0.001) sigma <- 1 / sqrt(tauC) }Now we need to specify the data and initial conditions. In Matlab, we type
dataStruct = struct( ... 'x', [8.0, 15.0, 22.0, 29.0, 36.0], ... 'N', 30, ... 'T', 5, ... 'Omega', [200, 0; 0, 0.2], ... 'mean', [0,0], ... 'prec', [1.0e-6, 0; 0, 1.0e-6], ...  'R', [1,0;0,1]); initStructs(1) = init; initStructs(2) = init; initStructs(3) = init;We replicate the init parameters three times so that we could run three separate chains. Running multiple chains allows us to use Gelman and Rubin's EPSR (estimated potential scale reduction) to check for convergence. [Gelman, A., and Rubin, D. (1992a), "Inference from Iterative Simulation using Multiple Sequences," Statistical Science, 7, 457-511.]
 'Bugdir', 'C:/Program Files/WinBUGS14');BUGS produces a lot of output, and then waits for you to close/ quit it before returning to Matlab. (Set 'view', 0 if you want it to automatically close the window and return to Matlab.)
'samples' are the actual Gibbs samples that were generated.
>> samples R: [4-D double] beta: [4-D double] mu: [4-D double] mu_beta: [3x1000x2 double] sigma: [3x1000 double]The indexing convention is as follows:
scalarVar(chain, sample) vectorVar(chain, sample, dim1) matrixVar(chain, sample, dim1, dim2)'stats' gives means, standard deviation and the EPSR statistics.
>> stats stats = Rhat: [1x1 struct] mean: [1x1 struct] std: [1x1 struct] >> stats.mean ans = R: [2x2 double] beta: [30x2 double] mu: [30x5 double] mu_beta: [106.5532 6.1834] sigma: 6.1338 >> stats.Rhat ans = R: [2x2 double] beta: [30x2 double] mu: [30x5 double] mu_beta: [2x1 double] sigma: 0.9995You can use the final samples statistics as you please. One trivial thing to do would be to just plot the samples as is. The following just plots the three chains of mu_beta(1).
figure; hold on; colours = 'rgb'; for c=1:3 plot(samples.mu_beta(c,:,1), colours(c)); end title('mu beta(1)');
A more interesting thing would be to plot the predicted response for the rats to see how well the values fit against the observed values. One advantage of using MatBugs is that we are able to quickly create plots such as this using Matlab's graphing capabilities.
[N T] = size(dataStruct.Y); weights = dataStruct.Y(:); ages = repmat(dataStruct.x, [N 1]); ages = ages(:); figure; hold on; plot(ages, weights, 'r+'); % Now plot the predicted response for each rat as a function of time. t = 0:1:40; for i=1:dataStruct.N weight_lin = stats.mean.beta(i, 1) + t * stats.mean.beta(i, 2); plot(t, weight_lin, 'g:'); end % Now plot the predicted response of the population model weight_lin = stats.mean.mu_beta(1) + t * stats.mean.mu_beta(2); h=plot(t, weight_lin, 'k'); set(h, 'linewidth', 3) title('red = data, green = sampled coef, black = mean coef') xlabel('age') ylabel('weight')
The red crosses are the observed weights of the rats. The dotted green lines are the predicted weights for each of the rats (using beta[i,:]). The solid black line is the predicteed weight of a generic rat (using mu_beta[:]).


Constraint clause
Edit (pull request)A constraint clause defines an operation along with one or more compatible values that can be used to define a constraint on a property’s or parameter’s allowed values.
Available constraints
The following is the list of recognized operators (keynames) when defining constraint clauses:
| Operator | Type | Value type | Description |
|---|---|---|---|
| equal | scalar | all | Constrains a property or parameter to a value equal to (‘=’) the value declared. |
| greater_than | scalar | comparable | Constrains a property or parameter to a value greater than (‘>’) the value declared. |
| greater_or_equal | scalar | comparable | Constrains a property or parameter to a value greater than or equal to (‘>=’) the value declared. |
| less_than | scalar | comparable | Constrains a property or parameter to a value less than (‘<’) the value declared. |
| less_or_equal | scalar | comparable | Constrains a property or parameter to a value less than or equal to (‘<=’) the value declared. |
| in_range | dual scalar | comparable | Constrains a property or parameter to a value in range of (inclusive) the two values declared. |
| valid_values | list | all | Constrains a property or parameter to a value that is in the list of declared values. |
| length | scalar | string | Constrains the property or parameter to a value of a given length. |
| min_length | scalar | string | Constrains the property or parameter to a value to a minimum length. |
| max_length | scalar | string | Constrains the property or parameter to a value to a maximum length. |
| pattern | regex | string | Constrains the property or parameter to a value that is allowed by the provided regular expression. |
The value type comparable refers to integer, float , timestamp and version types, while all refers to any type allowed in the TOSCA simple profile in YAML.
Regular expression language in Alien 4 Cloud (not specified in TOSCA currently) is Java regex.
Grammar
# Scalar grammar
<operator>: <scalar_value>
# Dual scalar grammar
<operator>: [ <scalar_value_1>, <scalar_value_2> ]
# List grammar
<operator>: [ <value_1>, <value_2>, ..., <value_n> ]
# Regular expression (regex) grammar
pattern: <regular_expression_value>
Example
The following example shows how to define a node type with constraints on properties:
node_types:
fastconnect.nodes.ConstraintSample:
properties:
property_1:
type: string
constraints:
- length : 6
property_2:
type: string
constraints:
- min_length : 4
- max_length : 8
property_3:
type: integer
constraints:
- in_range : [ 2, 10]
property_4:
type: integer
constraints:
- valid_values: [ 2, 4, 6, 8, 16, 24, 32]


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java.lang.Object visualize.PreElement3DDisplay
public class PreElement3DDisplay
Class for drawing three dimensional elements and related objects for the pre-visualizer.
| Field Summary | |
|---|---|
private double |
arrowLength1_
The scaled values of the drawing. |
private double |
arrowLength2_
The scaled values of the drawing. |
private java.util.Vector<BoundaryCase> |
bCases_
The boundary cases to be displayed for boundaries. |
private double[] |
bScales_
The scaling factor of boundaries. |
private int |
component_
The component to be displayed fot drawing mechanical loads. |
private double |
radius_
The scaled values of the drawing. |
private Structure |
structure_
The structure to be drawn. |
private double |
textHeight_
The scaled values of the drawing. |
private double |
textPosition_
The scaled values of the drawing. |
private double |
tol_
Writing tolerance. |
private double |
treshold_
Treshold value for displaying bad aspect ratio elements. |
| Constructor Summary | |
|---|---|
PreElement3DDisplay(Structure structure,
double maxDistance,
double minDistance,
double[] factors)
Creates Element3DDisplay object. |
| Method Summary | |
|---|---|
private void |
computeScaledValues(double maxDistance,
double minDistance,
double[] factors)
Computes scaled values of the drawing. |
protected void |
draw(SolidMAT owner,
boolean[] options,
double[] vizOptions,
java.util.Vector[] assigns)
Draws three dimensional elements and related objects. |
private DVec |
drawArrow(int head,
int dir,
DVec pos,
double length,
java.lang.String color,
boolean doTranslate)
Draws arrow. |
private void |
drawElement(SolidMAT owner,
Element3D e3D,
DVec[] pos,
double[] vizOptions,
boolean[] options,
java.util.Vector[] assigns)
Draws three dimensional elements. |
private void |
drawLabel(Element3D e,
java.lang.String label,
DVec[] pos)
Draws label of element. |
private void |
drawLocalAxes(Element3D e3D,
DVec[] pos)
Draws local axes of two dimensional elements. |
private void |
drawMasses(Element3D e3D,
DVec[] pos)
Draws additional masses of three dimensional elements. |
private void |
drawMechLoads(Element3D e3D,
DVec[] pos)
Draws mechanical loads of three dimensional elements. |
private void |
drawSprings(Element3D e3D,
DVec[] pos)
Draws springs of three dimensional elements. |
private void |
drawTempLoads(Element3D e3D,
DVec[] pos)
Draws temperature loads of three dimensional elements. |
private void |
drawText(java.lang.String text,
DVec pos)
Draws text. |
private java.lang.String |
formatter(double number)
Formats given real number to scientific form and returns string. |
protected void |
setBoundaryCases(java.util.Vector<BoundaryCase> bCases)
Sets boundary cases for drawing boundaries. |
private void |
setColorForAspectRatioAssigns(SolidMAT owner,
Element3D e3D,
java.util.Vector[] assigns,
inf.v3d.obj.Polygons poly)
Sets color to element for the aspect ratio assign. |
private void |
setColorForAssigns(Element e,
boolean[] options,
java.util.Vector[] assigns,
inf.v3d.obj.Polygons poly)
Sets color to element for the given colored-assign. |
private void |
setColorForGroupAssigns(SolidMAT owner,
Element e,
java.util.Vector[] assigns,
inf.v3d.obj.Polygons poly)
Sets color to element for the group-assign. |
private void |
setColorForInsideOutAssigns(SolidMAT owner,
Element3D e3D,
java.util.Vector[] assigns,
inf.v3d.obj.Polygons poly)
Sets color to element for the inside out assign. |
private void |
setColorForNoAssigns(java.util.Vector[] assigns,
inf.v3d.obj.Object3D object3D)
Sets color to element for no assigns. |
private void |
setColorForZeroVolumeAssigns(SolidMAT owner,
Element3D e3D,
java.util.Vector[] assigns,
inf.v3d.obj.Polygons poly)
Sets color to element for the zero volume assign. |
protected void |
setComponent(int comp)
Sets component to be displayed for drawing mechanical loads. |
protected void |
setTreshold(double treshold)
Sets treshold value for displaying bad aspect ratio elements. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
private int component_
private Structure structure_
private java.util.Vector<BoundaryCase> bCases_
private double[] bScales_
private double radius_
private double textHeight_
private double textPosition_
private double arrowLength1_
private double arrowLength2_
private double treshold_
private double tol_
| Constructor Detail |
|---|
public PreElement3DDisplay(Structure structure, double maxDistance, double minDistance, double[] factors)
structure
- The structure to be drawn.maxDistance
- The maximum distance of the structure.minDistance
- The minimum distance of the structure.| Method Detail |
|---|
protected void setComponent(int comp)
comp
- The component to be displayed.protected void setBoundaryCases(java.util.Vector<BoundaryCase> bCases)
bCases
- The boundary cases to be displayed for boundaries.protected void setTreshold(double treshold)
treshold
- Treshold value to be set.protected void draw(SolidMAT owner, boolean[] options, double[] vizOptions, java.util.Vector[] assigns)
owner
- The owner frame of this drawing.options
- The element display options.vizOptions
- The element visualization options.assigns
- Vector storing the names and related colors of colored assigns
of elements.private void drawElement(SolidMAT owner, Element3D e3D, DVec[] pos, double[] vizOptions, boolean[] options, java.util.Vector[] assigns)
owner
- The owner frame of this drawing.e3D
- Three dimensional element.pos
- Array storing the nodal position vectors of element.vizOptions
- The visualization options for element.options
- The element display options.assigns
- Vector storing the names and related colors of colored assigns
of elements.private void setColorForNoAssigns(java.util.Vector[] assigns, inf.v3d.obj.Object3D object3D)
assigns
- Vector storing the names and related colors of colored assigns
of elements.object3D
- Drawing object representing the element.private void setColorForAspectRatioAssigns(SolidMAT owner, Element3D e3D, java.util.Vector[] assigns, inf.v3d.obj.Polygons poly)
owner
- The owner frame of this drawing.e
- The element to be colored.assigns
- Vector storing the names and related colors of colored assigns
of elements.poly
- Drawing object representing the element.private void setColorForZeroVolumeAssigns(SolidMAT owner, Element3D e3D, java.util.Vector[] assigns, inf.v3d.obj.Polygons poly)
owner
- The owner frame of this drawing.e
- The element to be colored.assigns
- Vector storing the names and related colors of colored assigns
of elements.poly
- Drawing object representing the element.private void setColorForInsideOutAssigns(SolidMAT owner, Element3D e3D, java.util.Vector[] assigns, inf.v3d.obj.Polygons poly)
owner
- The owner frame of this drawing.e
- The element to be colored.assigns
- Vector storing the names and related colors of colored assigns
of elements.poly
- Drawing object representing the element.private void setColorForGroupAssigns(SolidMAT owner, Element e, java.util.Vector[] assigns, inf.v3d.obj.Polygons poly)
owner
- The owner frame of this drawing.e
- The element to be colored.assigns
- Vector storing the names and related colors of colored assigns
of elements.poly
- Drawing object representing the element.private void setColorForAssigns(Element e, boolean[] options, java.util.Vector[] assigns, inf.v3d.obj.Polygons poly)
e
- The element to be colored.options
- The element display options.assigns
- Vector storing the names and related colors of colored assigns
of elements.poly
- Drawing object representing the element.private void drawLabel(Element3D e, java.lang.String label, DVec[] pos)
e
- Three dimensional element.label
- The string to be written.pos
- The position of text.private void drawMechLoads(Element3D e3D, DVec[] pos)
e3D
- Three dimensional element.pos
- Array storing the nodal position vectors of element.private void drawTempLoads(Element3D e3D, DVec[] pos)
e3D
- Three dimensional element.pos
- Array storing the nodal position vectors of element.private void drawMasses(Element3D e3D, DVec[] pos)
e3D
- Three dimensional element.pos
- Array storing the nodal position vectors of element.private void drawSprings(Element3D e3D, DVec[] pos)
e3D
- Three dimensional element.pos
- Array storing the nodal position vectors of element.private void drawLocalAxes(Element3D e3D, DVec[] pos)
private void drawText(java.lang.String text, DVec pos)
text
- The string to be written.pos
- The position of text.private DVec drawArrow(int head, int dir, DVec pos, double length, java.lang.String color, boolean doTranslate)
head
- Number of heads.dir
- Direction.pos
- Starting position.length
- The length scale.color
- Color.doTranslate
- True if two headed arrows should be translated, False vice
versa.
private void computeScaledValues(double maxDistance, double minDistance, double[] factors)
minDistance
- The minimum distance between nodes.maxDistance
- The maximum distnace between nodes.private java.lang.String formatter(double number)
number
- The number to be formatted.
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|
Easyuino
1.2.0
|
It offers the same API as DistanceMeter plus some methods to print the internal state into a stream for example. More...
#include <DistanceMeterPrintable.h>
Public Member Functions | |
| DistanceMeterPrintable (IN uint8_t triggerPin, IN uint8_t echoPin) | |
| Constructor similar to the DistanceMeter one. More... | |
| ~DistanceMeterPrintable () | |
| Destructor. | |
| char * | toString () const |
| Used to return a string representation of the object state. More... | |
| Public Member Functions inherited from Easyuino::DistanceMeter | |
| DistanceMeter (IN uint8_t triggerPin, IN uint8_t echoPin) | |
| Constructor. More... | |
| DistanceMeter (IN uint8_t triggerEchoPin) | |
| Contructor used with Ultrasonic Modules that have only one pin for trigger and echo. More... | |
| ~DistanceMeter () | |
| Destructor. | |
| bool | begin () |
| Used to put the device ready to receive requests. More... | |
| void | end () |
| Used to stop the device API. More... | |
| virtual float | getDistanceCentimeters () |
| Gets the last value that the API measured using the Ultrasonic Module. More... | |
| float | getDistanceInches () |
| Gets the last value that the API measured using the US. More... | |
| virtual void | updateDistance () |
| Updates the distance of the Ultrasonic Module to the objects in a blocking way. More... | |
| Public Member Functions inherited from Easyuino::Device | |
| Device () | |
| Constructor called by every sub-classes. | |
| ~Device () | |
| Destroy all the resources associated with the device. | |
| bool | isInitialized () const |
| Verify is the device is initialized and ready to use. More... | |
Additional Inherited Members | |
| Protected Member Functions inherited from Easyuino::DistanceMeter | |
| float | executeUpdateDistanceBlock (IN float soundSpeed) |
| Execute a block distance measurement and calculates the distance based on the sound speed. More... | |
| Protected Attributes inherited from Easyuino::DistanceMeter | |
| uint8_t | _triggerPin |
| Arduino pin used to trigger the echo wave emission. | |
| uint8_t | _echoPin |
| Arduino pin that is set to LOW by when reflected echo wave arrives. | |
| volatile bool | _isEchoing |
| Used to know if it is in a middle of a measurement. | |
| volatile float | _distance |
| It contains a cached value of the last distance measured. More... | |
| Protected Attributes inherited from Easyuino::Device | |
| bool | _isInitialized |
| Used to know if the device API is initialized and ready to receive requests. | |
It offers the same API as DistanceMeter plus some methods to print the internal state into a stream for example.
Useful for debugging purposes.
| Easyuino::DistanceMeterPrintable::DistanceMeterPrintable | ( | IN uint8_t | triggerPin, |
| IN uint8_t | echoPin | ||
| ) |
Constructor similar to the DistanceMeter one.
| triggerPin | Arduino pin connected to the trigger pin of the Ultrasonic Module |
| echoPin | Arduino pin connected to the echo pin of the Ultrasonic Module |
|
virtual |
Used to return a string representation of the object state.
IMPORTANT: It is mandatory to free the returned pointer in order to have no memory leaks.
Implements Easyuino::Printable.


abstract fun loadAsync(): Unit
(source)
loads the content in the background.
Basically, FutureCache denotes an empty file. But Cac7er may have the file by coincidence.
This function returns Unit. addObserver to receive the loaded content.
Since
0.8.0


[INFO] 2021-02-18 21:45:38,999 com.thegoate.utils.fill.serialize.nestedmultisource.NestedMultiSourceTest: Start Up:
***************************Starting Up***************************
* com.thegoate.utils.fill.serialize.nestedmultisource.NestedMultiSourceTest:flatNestList:(0) *
*****************************************************************
[DEBUG] 2021-02-18 21:45:39,001 com.thegoate.utils.fill.serialize.Cast: Cast:Cast utility found, building object.
[DEBUG] 2021-02-18 21:45:39,001 com.thegoate.utils.fill.serialize.collections.CastList: Cast list:building from data.
[DEBUG] 2021-02-18 21:45:39,003 com.thegoate.utils.fill.serialize.Cast: Cast:Cast utility found, building object.
[DEBUG] 2021-02-18 21:45:39,003 com.thegoate.utils.fill.serialize.collections.CastList: Cast List:Couldn't just cast to an list, now trying to build it from the data.
[DEBUG] 2021-02-18 21:45:39,003 com.thegoate.utils.fill.serialize.collections.CastList: Cast list:building from data.
[DEBUG] 2021-02-18 21:45:39,004 com.thegoate.utils.fill.serialize.DeSerializer: Build Pojo:The data source was not specified, defaulting to default
[DEBUG] 2021-02-18 21:45:39,007 com.thegoate.utils.fill.serialize.Cast: Cast:Cast utility found, building object.
[DEBUG] 2021-02-18 21:45:39,007 com.thegoate.utils.fill.serialize.collections.CastList: Cast List:Couldn't just cast to an list, now trying to build it from the data.
[DEBUG] 2021-02-18 21:45:39,007 com.thegoate.utils.fill.serialize.collections.CastList: Cast list:building from data.
[DEBUG] 2021-02-18 21:45:39,011 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,017 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,021 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,033 com.thegoate.expect.ExpectEvaluator: :starting executor to evaluate expectations.
[DEBUG] 2021-02-18 21:45:39,034 com.thegoate.expect.Expectation: Expectation:evaluating expectations.
[DEBUG] 2021-02-18 21:45:39,034 com.thegoate.expect.Expectation: Expectation:evaluating expectations.
[INFO] 2021-02-18 21:45:39,037 com.thegoate.expect.validate.ValidateGoate: Expect:evaluating:actual(Tarun) == Tarun
[DEBUG] 2021-02-18 21:45:39,039 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,041 com.thegoate.reflection.Executioner: :shutting down executor
[INFO] 2021-02-18 21:45:39,041 com.thegoate.expect.validate.ValidateGoate: Expect:evaluating:actual(FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}) != FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Brian, job:Harbinger of Doom}}]}
[DEBUG] 2021-02-18 21:45:39,042 com.thegoate.reflection.Executioner: :shutdown finished
[DEBUG] 2021-02-18 21:45:39,044 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectNotEqualTo
[DEBUG] 2021-02-18 21:45:39,046 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,051 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,053 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,062 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[INFO] 2021-02-18 21:45:39,070 com.thegoate.expect.validate.ValidateGoate: Expect:evaluating:actual(FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}) == FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
[DEBUG] 2021-02-18 21:45:39,073 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,075 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,077 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,080 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[DEBUG] 2021-02-18 21:45:39,083 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.CompareObjectEqualTo
[INFO] 2021-02-18 21:45:39,086 com.thegoate.expect.validate.ValidateGoate: Expect:evaluating:actual(FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}) isNull false
[DEBUG] 2021-02-18 21:45:39,089 com.thegoate.utils.compare.Compare: Compare:Found comparator: class com.thegoate.utils.compare.tools.IsNull
[DEBUG] 2021-02-18 21:45:39,089 com.thegoate.reflection.Executioner: :shutting down executor
[DEBUG] 2021-02-18 21:45:39,089 com.thegoate.reflection.Executioner: :shutdown finished
[DEBUG] 2021-02-18 21:45:39,089 com.thegoate.reflection.Executioner: :shutting down executor
[DEBUG] 2021-02-18 21:45:39,090 com.thegoate.reflection.Executioner: :shutdown finished
[DEBUG] 2021-02-18 21:45:39,090 com.thegoate.expect.ExpectEvaluator: Expectations:Evaluation finished successfully
[INFO] 2021-02-18 21:45:39,107 com.thegoate.utils.fill.serialize.nestedmultisource.NestedMultiSourceTest: Status:
passed:
--------------------
actual:actual
actual_value:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
_health check:
ArrayList nest: {
value:(list)[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]!=(list)[FlatNest:{inner:FlatInner:{name:Brian, job:Harbinger of Doom}}]
}
expected:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Brian, job:Harbinger of Doom}}]}
expected_value:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Brian, job:Harbinger of Doom}}]}
from:actual:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
operator:!=
--------------------
actual:actual
actual_value:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
expected:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
expected_value:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
from:actual:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
operator:==
--------------------
actual:actual
actual_value:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
expected:false
expected_value:false
from:actual:FlatNestList:{nest:[FlatNest:{inner:FlatInner:{name:Tarun, job:Bringer of Pain}}]}
operator:isNull
--------------------
actual:actual
actual_value:Tarun
expected:Tarun
expected_value:Tarun
from:actual:Tarun
operator:==
--------------------
[INFO] 2021-02-18 21:45:39,109 com.thegoate.utils.fill.serialize.nestedmultisource.NestedMultiSourceTest: Shut Down:
*****************************************************************
* com.thegoate.utils.fill.serialize.nestedmultisource.NestedMultiSourceTest:flatNestList:(0) *
***************************Finished Up***************************


Whatever Lorem ipsum dolor sit, amet consectetur adipisicini, sit error. Non illo ipsa cumque.
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or "The Peer and the Peri"
Potted Plot | History | First Night Critics | Did You Know? | Behind the Scenes | Original Cast
First performed at the Savoy Theatre, London on the 25th Nov 1882
A bunch of fairies discuss that it is 25 years since Iolanthe, "the life and soul of Fairyland", was banished by the Fairy Queen for having committed the sin of marrying a mortal.
Iolanthe is pardoned and after she rises from the stream where she has been working out her sentence of penal servitude she tells that she has a son, Strephon, a half fairy, who is in love with Phyllis, a ward in Chancery.
All the lords, including the Lord Chancellor himself, are in love with Phyllis. She tells them that she is betrothed to Strephon. The peers are horrified.
In talking to his young Mother, Strephon is spotted by Phyllis and the lords. Because Iolanthe is so young looking Phyllis thinks he his having an affair and vows to now marry one of the peers.
The Fairy Queen intercedes. She tells everyone that Iolanthe is his Mother and threatens to make Strephon a member of Parliament.
"In the Parliamentary hive,
Liberal or Conservative -
Whig or Tory - I don't know -
But into Parliament you shall go!"
Act 2 is set at the Palace Yard, Westminster.
The fairies are entertained and the Peers are discomforted by Strephon's Parliamentary activities. However, secretly the fairies seem to be rather attracted to the robed Peers but they are upbraided by the Fairy Queen who thinks it's weakness on their part - although she confessors to being decidedly impressed by the sentry on duty, Private Willis.
Strephon and Phyllis are in low spirits until he explains that the reason for his mother's youth is that she is a fairy and that he himself is a fairy down to the waist. They decide that they must marry without delay.
Iolanthe gives them both her blessing and reveals that the Lord Chancellor is her husband and Strephon's father.

Wings sprout from all the shoulders of all the Peers and off they go to fairyland.
Click here for a complete libretto to Iolanthe
| History |
Gilbert and Sullivan were now very very rich. Each enjoyed a salary of over £10,000 a year, or twice as much as the Prime Minister, Mr Gladstone.
Sullivan spent freely om entertaining, race-horses, the casino, travel. Gilbert was overseeing the building of a large mansion in Kensington, equipped with such amenities as central heating and four bathrooms.
Whilst Sullivan was travelling the world Gilbert was at his desk struggling with the libretto that was to bring fairyland to Westminster.
They intended to have the new opera ready by November, 1882. As usual the music was late. Sullivan had composed very little of Act 1 when Gilbert put Act 2 into rehearsal at the end of September.
Thanks to Gilbert's strict preparedness with rehearsals, when Patience ended its long run on November 22nd Iolanthe was ready to open only three nights later.
Sullivan left the music so late that he had to write to Alfred Cellier in America and ask him to compose an overture for the American production. Sullivan's overture for the London production was ready just three days before the first performance.
To help fight against pirated productions in the U.S.A. they rehearsed the new opera under a false name - 'Perola' - which appeared in the printed libretti used at rehearsals. At the final dress rehearsal Sullivan asked the cast to change the name Perola to Iolanthe throughout. The cast were concerned - what if they forgot the name? Sullivan told them to use any name they wished. "Nobody in the audience will be any the wiser, except Mr. Gilbert - and he won't be there."
| First night critics |
Observer
Era
Era
Theatre
Era
Era
Daily Telegraph
Bell's Life
|
Click here to check out the reviews for the first Australian production.
|
| Did you know? |
Gilbert told the male chorus that he wanted the peers clean-shaven. For the good of the play they must sacrifice the luxuriant moustaches in which they took considerable manly pride. Their first response was blunt refusal, but Gilbert demanded and persuaded until almost all gave way. Only one held fast to his principles and whiskers, with the inevitable result. 'In this case,' George Grossmith recalled, 'the moustache stayed on, but he did not'.
London, had recently, been witness to the first production there of Wagner's Ring cycle. (Sullivan had attended a performance of Götterdämmerung and got a splitting headache!) Gilbert seized on the topicality of these performances to make the Queen of the Fairies into a caricature of Brünnhilde with breastplate, winged helmet, and spear.
In the second Act of Iolanthe sky-borders were discarded for the first time on any stage either in London or the Continent. Sky-borders are flat lengths of painted cloths which are stretched overhead across the stage, from left to right, forming the upper frame-work of the set. Often from over use these are, sometimes, frayed and yellow with age. To the gallery the removal of these create a vast visual improvement.
| Behind the scenes |
In the morning of the opening performance of Iolanthe Sullivan received some devastating news.
When the composer mounted the rostrum to the cheers of the audience little did they realise that Sullivan was almost penniless.
His brokers had gone bankrupt. Most of his savings were lost. Close on £7,000.
He gave no sign of the disaster throughout the evening and he and Gilbert were cheered at the end of the performance.
When he got home that night he wrote in his diary that he felt 'very low'.


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Package Hierarchies:
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Class Hierarchy
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controllers.
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entities.
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services.
AnimalBroker
controllers.
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entities.
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entities.
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entities.
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services.
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entities.
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services.
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services.
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controllers.
DopAppController
services.
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controllers.
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(implements java.io.Serializable)
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controllers.
FosterController
controllers.
TestConnectionController
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public class DriverManager extends Object
The basic service for managing a set of JDBC drivers.
NOTE: The javax.sql.DataSource
interface, new in the
JDBC 2.0 API, provides another way to connect to a data source.
The use of a DataSource
object is the preferred means of
connecting to a data source.
As part of its initialization, the DriverManager
class will
attempt to load the driver classes referenced in the "jdbc.drivers"
system property. This allows a user to customize the JDBC Drivers
used by their applications. For example in your
~/.hotjava/properties file you might specify:
jdbc.drivers=foo.bah.Driver:wombat.sql.Driver:bad.taste.ourDriver
The DriverManager
methods getConnection
and
getDrivers
have been enhanced to support the Java Standard Edition
Service Provider mechanism. JDBC 4.0 Drivers must
include the file META-INF/services/java.sql.Driver
. This file contains the name of the JDBC drivers
implementation of java.sql.Driver
. For example, to load the my.sql.Driver
class,
the META-INF/services/java.sql.Driver
file would contain the entry:
my.sql.Driver
Applications no longer need to explicitly load JDBC drivers using Class.forName()
. Existing programs
which currently load JDBC drivers using Class.forName()
will continue to work without
modification.
When the method getConnection
is called,
the DriverManager
will attempt to
locate a suitable driver from amongst those loaded at
initialization and those loaded explicitly using the same classloader
as the current applet or application.
Starting with the Java 2 SDK, Standard Edition, version 1.3, a
logging stream can be set only if the proper
permission has been granted. Normally this will be done with
the tool PolicyTool, which can be used to grant permission
java.sql.SQLPermission "setLog"
.
Driver
,
Connection
| Modifier and Type | Method and Description |
|---|---|
static void |
deregisterDriver(Driver driver)
Removes the specified driver from the
DriverManager 's list of
registered drivers. |
static Connection |
getConnection(String url)
Attempts to establish a connection to the given database URL.
|
static Connection |
getConnection(String url,
Properties info)
Attempts to establish a connection to the given database URL.
|
static Connection |
getConnection(String url,
String user,
String password)
Attempts to establish a connection to the given database URL.
|
static Driver |
getDriver(String url)
Attempts to locate a driver that understands the given URL.
|
static Enumeration<Driver> |
getDrivers()
Retrieves an Enumeration with all of the currently loaded JDBC drivers
to which the current caller has access.
|
static int |
getLoginTimeout()
Gets the maximum time in seconds that a driver can wait
when attempting to log in to a database.
|
static PrintStream |
getLogStream()
Deprecated.
Use
getLogWriter |
static PrintWriter |
getLogWriter()
Retrieves the log writer.
|
static void |
println(String message)
Prints a message to the current JDBC log stream.
|
static void |
registerDriver(Driver driver)
Registers the given driver with the
DriverManager . |
static void |
registerDriver(Driver driver,
DriverAction da)
Registers the given driver with the
DriverManager . |
static void |
setLoginTimeout(int seconds)
Sets the maximum time in seconds that a driver will wait
while attempting to connect to a database once the driver has
been identified.
|
static void |
setLogStream(PrintStream out)
Deprecated.
Use
setLogWriter |
static void |
setLogWriter(PrintWriter out)
Sets the logging/tracing
PrintWriter object
that is used by the DriverManager and all drivers. |
public static PrintWriter getLogWriter()
getLogWriter
and setLogWriter
methods should be used instead
of the get/setlogStream
methods, which are deprecated.java.io.PrintWriter
objectsetLogWriter(java.io.PrintWriter)
public static void setLogWriter(PrintWriter out)
PrintWriter
object
that is used by the DriverManager
and all drivers.
There is a minor versioning problem created by the introduction
of the method setLogWriter
. The
method setLogWriter
cannot create a PrintStream
object
that will be returned by getLogStream
---the Java platform does
not provide a backward conversion. As a result, a new application
that uses setLogWriter
and also uses a JDBC 1.0 driver that uses
getLogStream
will likely not see debugging information written
by that driver.
Starting with the Java 2 SDK, Standard Edition, version 1.3 release, this method checks
to see that there is an SQLPermission
object before setting
the logging stream. If a SecurityManager
exists and its
checkPermission
method denies setting the log writer, this
method throws a java.lang.SecurityException
.
out
- the new logging/tracing PrintStream
object;
null
to disable logging and tracingSecurityException
- if a security manager exists and its
checkPermission
method denies
setting the log writerSecurityManager.checkPermission(java.security.Permission)
,
getLogWriter()
public static Connection getConnection(String url, Properties info) throws SQLException
DriverManager
attempts to select an appropriate driver from
the set of registered JDBC drivers.
Note: If a property is specified as part of the url
and
is also specified in the Properties
object, it is
implementation-defined as to which value will take precedence.
For maximum portability, an application should only specify a
property once.
url
- a database url of the form
jdbc:subprotocol:subname
info
- a list of arbitrary string tag/value pairs as
connection arguments; normally at least a "user" and
"password" property should be includedSQLException
- if a database access error occurs or the url is
null
SQLTimeoutException
- when the driver has determined that the
timeout value specified by the setLoginTimeout
method
has been exceeded and has at least tried to cancel the
current database connection attemptpublic static Connection getConnection(String url, String user, String password) throws SQLException
DriverManager
attempts to select an appropriate driver from
the set of registered JDBC drivers.
Note: If the user
or password
property are
also specified as part of the url
, it is
implementation-defined as to which value will take precedence.
For maximum portability, an application should only specify a
property once.
url
- a database url of the form
jdbc:subprotocol:subname
user
- the database user on whose behalf the connection is being
madepassword
- the user's passwordSQLException
- if a database access error occurs or the url is
null
SQLTimeoutException
- when the driver has determined that the
timeout value specified by the setLoginTimeout
method
has been exceeded and has at least tried to cancel the
current database connection attemptpublic static Connection getConnection(String url) throws SQLException
DriverManager
attempts to select an appropriate driver from
the set of registered JDBC drivers.url
- a database url of the form
jdbc:subprotocol:subname
SQLException
- if a database access error occurs or the url is
null
SQLTimeoutException
- when the driver has determined that the
timeout value specified by the setLoginTimeout
method
has been exceeded and has at least tried to cancel the
current database connection attemptpublic static Driver getDriver(String url) throws SQLException
DriverManager
attempts to select an appropriate driver from
the set of registered JDBC drivers.url
- a database URL of the form
jdbc:subprotocol:subname
Driver
object representing a driver
that can connect to the given URLSQLException
- if a database access error occurspublic static void registerDriver(Driver driver) throws SQLException
DriverManager
.
A newly-loaded driver class should call
the method registerDriver
to make itself
known to the DriverManager
. If the driver is currently
registered, no action is taken.driver
- the new JDBC Driver that is to be registered with the
DriverManager
SQLException
- if a database access error occursNullPointerException
- if driver
is nullpublic static void registerDriver(Driver driver, DriverAction da) throws SQLException
DriverManager
.
A newly-loaded driver class should call
the method registerDriver
to make itself
known to the DriverManager
. If the driver is currently
registered, no action is taken.driver
- the new JDBC Driver that is to be registered with the
DriverManager
da
- the DriverAction
implementation to be used when
DriverManager#deregisterDriver
is calledSQLException
- if a database access error occursNullPointerException
- if driver
is nullpublic static void deregisterDriver(Driver driver) throws SQLException
DriverManager
's list of
registered drivers.
If a null
value is specified for the driver to be removed, then no
action is taken.
If a security manager exists and its checkPermission
denies
permission, then a SecurityException
will be thrown.
If the specified driver is not found in the list of registered drivers, then no action is taken. If the driver was found, it will be removed from the list of registered drivers.
If a DriverAction
instance was specified when the JDBC driver was
registered, its deregister method will be called
prior to the driver being removed from the list of registered drivers.
driver
- the JDBC Driver to removeSQLException
- if a database access error occursSecurityException
- if a security manager exists and its
checkPermission
method denies permission to deregister a driver.SecurityManager.checkPermission(java.security.Permission)
public static Enumeration<Driver> getDrivers()
Note: The classname of a driver can be found using
d.getClass().getName()
public static void setLoginTimeout(int seconds)
seconds
- the login time limit in seconds; zero means there is no limitgetLoginTimeout()
public static int getLoginTimeout()
setLoginTimeout(int)
@Deprecated public static void setLogStream(PrintStream out)
setLogWriter
DriverManager
and all drivers.
In the Java 2 SDK, Standard Edition, version 1.3 release, this method checks
to see that there is an SQLPermission
object before setting
the logging stream. If a SecurityManager
exists and its
checkPermission
method denies setting the log writer, this
method throws a java.lang.SecurityException
.
out
- the new logging/tracing PrintStream; to disable, set to null
SecurityException
- if a security manager exists and its
checkPermission
method denies setting the log streamSecurityManager.checkPermission(java.security.Permission)
,
getLogStream()
@Deprecated public static PrintStream getLogStream()
getLogWriter
DriverManager
and all drivers.null
setLogStream(java.io.PrintStream)
public static void println(String message)
message
- a log or tracing messageDracula Javadoc Sample, Made with Allan Im.


About toolbars
Excerpt from ARIA Best Practices guide toolbar design pattern
A toolbar is a container for grouping a set of controls, such as buttons, menubuttons, or checkboxes.
When a set of controls is visually presented as a group, the toolbar
role can be used to communicate the presence and purpose of the grouping to screen reader users.
Grouping controls into toolbars can also be an effective way of reducing the number of tab stops in the keyboard interface.
To optimize the benefit of toolbar widgets:
-
Implement focus management so the keyboard tab sequence includes one stop for the toolbar and arrow keys move focus among the controls in the toolbar.
- In horizontal toolbars, Left Arrow and Right Arrow navigate among controls. Up Arrow and Down Arrow can duplicate Left Arrow and Right Arrow, respectively, or can be reserved for operating controls, such as spin buttons that require vertical arrow keys to operate.
- In vertical toolbars, Up Arrow and Down Arrow navigate among controls. Left Arrow and Right Arrow can duplicate Up Arrow and Down Arrow, respectively, or can be reserved for operating controls, such as horizontal sliders that require horizontal arrow keys to operate.
- In toolbars with multiple rows of controls, Left Arrow and Right Arrow can provide navigation that wraps from row to row, leaving the option of reserving vertical arrow keys for operating controls.
- Avoid including controls whose operation requires the pair of arrow keys used for toolbar navigation. If unavoidable, include only one such control and make it the last element in the toolbar. For example, in a horizontal toolbar, a textbox could be included as the last element.
- Use toolbar as a grouping element only if the group contains 3 or more controls.


OneUI 4.2 Remastered
Build your next idea with one super flexible UI framework. Reimagined and rebuilt for 2019 projects.
Purchase Live PreviewOneUI 4.2 Versions
Inside the package you will find an HTML version, a PHP version and a Laravel Starter Kit.
HTML Version
The abstract HTML version. This version can be used with any server side language/framework you prefer or currently working with.
PHP Version
The abstract PHP version. This version can come really handy as a starting point if you would like to build a custom PHP application.
Laravel Starter Kit
It features a clean Laravel installation with all OneUI assets ready to work with Laravel Mix and a few example pages to get you started.
Remastered
OneUI 4.2 was carefully crafted for your new projects using the latest tech.
Bootstrap 4
The latest Bootstrap version now powers OneUI 4.2 framework. Flexbox support and tons of new features are ready for you to use.
Sass
OneUI 4.2 was built with Sass, overriding and extending Bootstrap in an intelligent way to ensure a perfect and modular workflow.
ECMAScript 6
OneUI 4.2 was built with ES6, the new major JavaScript release which enables us writing cleaner and better code.
FontAwesome 5
OneUI 4.2 comes packed with the latest Font Awesome version, bringing you over 1300 freshly made icons for your projects.
Gulp 4
We created smart development tasks to help you focus on your projects. Just install the npm dependencies and use them out of the box.
webpack + Babel
Babel makes your JavaScript code compatible with older browsers and webpack bundles your JavaScript files together.
Browsersync
It will serve and sync your project across different browsers and also refresh them each time your save your files.
Autoprefixer
Peace of mind when working with Sass. Use the latest CSS syntax and Autoprefixer will auto add any required prefixes for older browsers.
Modular Approach
You can add your JavaScript or Sass overrides/customizations without altering the original files, making the update process an easy one.
Improved Design
Small touches and improvements were introduced throughout the template. From colors to layout and fom custom elements to plugins.
New Features
Dark header, light sidebar, flexbox based layout, page overlay, header search and even more features are now available.
Free Update
We love our customers, so we are giving the Remastered version away as a free update to all existing ones! Thank you all for your support!


My name: Lam C Nguyen
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Visit my Github
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View my Resume
My name: Lam C Nguyen
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Visit my Github
Visit my LinkedIn Profile
View my Resume
My name: Lam C Nguyen
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Visit my Github
Visit my LinkedIn
Profile
View my Resume


What does the election mean for Brexit and what does Brexit mean for the election? It is unlikely that the result will affect Brexit, with both Tories and Labour saying they will enact the referendum result, though if Labour wins we might be more likely to see a soft Brexit as opposed to a hard one


<- Back
Task name:
Reset on:
Reset on Mondays
Reset on Tuesdays
Reset on Wednesdays
Reset on Thursdays
Reset on Fridays
Reset on Saturdays
Reset on Sundays
SAVE


 Ancient Egyptian civilization followed prehistoric Egypt and coalesced around 3100 BC with the political unification of Upper and Lower Egypt under Menes (often identified with Narmer). The history of ancient Egypt occurred as a series of stable kingdoms, separated by periods of relative instability known as Intermediate Periods: the Old Kingdom of the Early Bronze Age, the Middle Kingdom of the Middle Bronze Age and the New Kingdom of the Late Bronze Age.
3000 BCE
Bantu Migrations
1000 BCE
Bantu MigrationThis is informative...
14500 BCE
Jomon Society
300 BCE
Jomon SocietyThis is informative...
2500 BCE
Yangshao Society
2200 BCE
Yangshao SocietyThis is informative...
2200 BCE
Xia Dynasty
1766 BCE
Xia DynastyThis is informative...
1766 BCE
Shang Dynasty
1122 BCE
Shang DynastyThis is informative...
1947 CE
Modern Japan
1990 CE
Modern JapanThis is informative...
2200 BCE
Minoan/Mycenaean Societies
1100 BCE
Minoan/Mycenaean SocietiesThis is informative...
3200 BCE
Sumer
2350 BCE
SumerThis is informative...
2350 BCE
Babylon
1600 BCE
BabylonThis is informative...
2000 BCE
Harrapan Society
1500 BCE
Harrapan SocietyThis is informative...
3000 BCE
Chinook Society
1850 BCE
Chinook SocietyThis is informative...


7. Ship Functions
- isShip( id )
This function, like isNoun(),
returns true or false, or nil on error if the object is a ship.
isAIControlled( shipId )*
Tells whether a ship is AI controlled.
Returns 1 if true, nil if false.
isShipDestroyed(
id )
This function, like isNoun
looks for the named object, if it is a ship that is destroyed but has not yet
been removed (its still in the exploding animation stage), this function will
return true. If the ship is still alive, false is
returned. If the id is not a ship, or there is some other error, nil
is returned.
shipCount()
This function returns the total
number of ships in the current system.
local ships =
shipCount();
getShip( n )
This function returns the key of
ship n in the current system, or nil if there is an error (no such
ship, etc).
local key = getShip( 1 );
getHull(id)
This function returns the hull
percentage of a ship.
local h = getHull( "Cadet" );
setHull(id)
This function is used to set the
hull of the specified ship. Returns true if hull is changed, returns nil
if object not found or object is not a ship.
-- set the hull to 50%
SetHull( "Cadet", 50 );
getSignature(id)
This
function returns the current signature of a ship, or nil on error.
local s =
getSignature( "Cadet" );
getEnergy(shipId)
This function returns the percentage of total energy the ship currently has.
useGadget(id,
key, target, shift )
This
function will use a gadget on the specified ship. Returns the number of
gadgets that were used, or nil on error.
-- useGadget( ship, key, target, shift )
useGadget( "Cadet", "K", nil, 0 );
playersShip()
This
function returns the name of the players ship, if any. This should be
used clientside only.
ship =
playerShip();
pushChat( "Welcome to DarkSpace "..ship );
getShipType(id)
This function returns the type of
ship as a number value, the chart below maps the numbers to the actual classes
of ships in DarkSpace.
local shipType = getShipType( "Cadet"
);
| 0 |
UNKNOWN |
| 1 |
FIGHTER |
| 2 |
ENGINEER |
| 3 |
SUPPLY |
| 4 |
TRANSPORT |
| 5 |
SCOUT |
| 6 |
FRIGATE |
| 7 |
DESTROYER |
| 8 |
CRUISER |
| 9 |
DREAD |
| 10 |
STATION |
spawnShip(
resource, where, name, team )*
This function creates a noun for the specified ship in the context.
"where" can be a spawn point or a planet or other object that is currently
in-game.
-- spawnShip( resource, where, name, team )
local key =
SpawnShip( "ships/ICC/Engineering/MR 110/SC_MR110", "Spawn1", "Eng Alpha", 1
);
orderShip(id, target, order )*
This function sets the order for
the specified ship. This function returns true if it succeeds,
and nil on errors.
-- orderShip(
name, target, order )
orderShip( "Eng Alpha", "Mycopia", 2
);
| Order |
Value |
| NOORDER |
0 |
| ATTACK |
1 |
| DEFEND |
2 |
| CAPTURE |
3 |
| MOVE |
4 |
| RELOAD |
5 |
| BEACON |
6 |
| HOLD |
7 |
isJumping( id
)
This function returns
true if
the ship is currently in jump, false if not, or nil on errors.
hasMission( id
)
This function returns a
value of true if the ship currently has a mission. The value is
false if the ship
currently does not have a mission, and nil on errors.
getShipOrder( shipId
)
Returns the mission a ship has,
or nil on errors.
Numbers for mission types correspond to those used for orderShip().
enableShipAI( shipId,
boolean
)
When true, this function
enables high/low level ship AI. If the boolean value is false, the ship
is "dumb."
controlShipAbsolute( shipId, heading, velocity
)
Sets a ship's absolute heading
and absolute velocity. The ship will start to turn and accelerate to
match the given numbers.
controlShipRelative( shipId, heading, velocity
)
Sets a ship's yaw
and absolute velocity. The ship will start to turn and accelerate to
match the given numbers.
getShipVelocity ( shipId )
Returns the velocity of the given ship.
getShipHeading ( shipId )
Returns the heading of the given ship.
getShipYaw ( shipId )
Returns the yaw of the given ship.
getAllNounsRelative ( shipId )
returns a table 1 .. n, containing tables
with the index key, x, z, vel of objects within range. Coordinates are relative to the ship and its heading,
vel is the relative velocity to shipId.
Example: An object has a distance of 50 gu to the ship. If its in front of it then z=50 and x=0,
if its behind it z=-50 and x=0, if its right of it z=0 and x=50, if its left of it z=0 and x=-50.


This problem involves both a server-side program that handles requests, and a client-side program to request, edit, and save text files.
If the server-side program is running, the client can be started and used to request a file. If it exists, the file will be shown in the main text area and can be edited and saved back to the server. Additionally, text files can be written directly in the main text area and saved as a specified file name.
Text files alice.txt, alice2.txt, and chuck.txt are provided for testing purposes.
The server program creates a ServerSocket object to provide a potential connection for a client to connect to. A Socket object is also created and waits for a connection from a client.
Upon starting, the client program connects to the server and all input and output streams are initialized. The server waits for a command from the client, which can either be a request for a file or a command to save a file.
When given a request for a file, the server creates a File object with the filename provided by the client. It determines if the file exists, and sends either an error message or the full text of the file to the client. The client writes this to its main text area. When asked to save, the server creates a BufferedWriter object along with a File object using the filename from the client, and writes the input from the client to the file.
After the connection to the client is terminated, the server waits for another connection.
When initialized, the client program either connects to the server, or determines there is no server running and closes. When the user specifies a file and presses the open button (or presses enter in the file field), a command to read a file is sent to the client, followed by the file name. The resulting message from the server is read and displayed in the main text area.
When the save button is pressed and a file name is written in the text field, a save command is sent to the server, followed by the file name. Everything in the main text area is then sent to the server to be written to file.


Open source is the foundation on which the Internet is built. For its continued success, it's critical to incorporate diverse voices and engage people with different experiences, talents, and viewpoints. Otherwise we risk a world of technology created by, and supporting, a non-inclusive and hostile monoculture. .
Only 1 in 10 Open Source Contributors are women
Together we can make things better. OS4W aims to be a resource for connecting all women, including women of color and transgender women, to open source projects that are welcoming, inclusive, and appreciative of diversity in their contributors


UK finance minister promises tax cuts to voters
MANCHESTER, England (Reuters) - Britain’s finance minister Sajid Javid said there would be room for tax cuts under new fiscal rules he outlined on Thursday, five weeks before a snap election.
“If we stick to these rules that I’ve set out today...we can afford some tax cuts,” Javid told an audience in Manchester.


The Deli
Corner of Central Ave and Clifton Crescent Mount Lawley 6050
Guildford’s Willing Coffee quickly established itself as one of Perth’s top coffee destinations after opening mid-last year (I named it best new coffee bar in my 2018 year in review). Built at the base of a residential building by property developer (and former Australian track-cycling champion) Tim Willing and wife Veronique, the pair are now repeating the formula with The Deli on Clifton & Central in Mount Lawley.
Willing has a personal connection to the deli, which dates back to the 1950s. “I grew up on Clifton Crescent. My brother still lives on the street, my Mum and Dad still live on the street,” he tells Broadsheet. “Everyone that went to Mount Lawley primary school knows that deli very well. We spent a lot of time there buying icy poles and mixed lollies by the cent.”
The Deli’s interior will have a French aesthetic as opposed to Guildford’s Italian feel. In contrast, the exterior will retain its original Australiana stylings. Local artist Luke O’Donohoe has been engaged to restore the Peter’s Ice Cream sign that faces Central Avenue.
Coffee will be the same as at Willing HQ, using the in-house blend and single origin roasted by head barista Jacob Chapman. A rotating selection by Australian and international coffee roasters will also be featured at both stores. The new cafe will be managed by Alex Lowes, formerly of Lowdown Espresso and Bossman Coffee.
On the menu, expect granola, house-baked croissants and cakes and sourdough bread. “We’ll have classic deli items that people can enjoy, and there’s got to be icy poles and mixed lollies for the kids,” says Willing.
The next-door site has been earmarked for a residential development branded “Clifton & Central”, which will feature 15 apartments and a group of shop-houses intended for owner-operators who want to live above their business. Pending approval, construction will begin next year.
Once the development is complete, Willing plans to introduce evening service, transforming The Deli into a Paris-inspired wine bar (making use of additional space in the new building). It’ll be a collaboration with friend and eye surgeon Dru Daniels.
“We’ve seen how much joy our little coffee shop brought to Guildford and there’s an opportunity to do something similar in Mount Lawley,” says Willing. “It’s almost like a theatre set. You get all these different players coming onto a stage through the day, and you get lovely little snapshots of life.”
The Deli on Clifton & Central will open in December.
Phone: No phone
Independent Editorial Policy
We do not seek or accept payment from the cafes, restaurants, bars and shops listed in the Directory – inclusion is at our discretion. Venue profiles are written by independent freelancers paid by Broadsheet.


--- layout: page weight: 1000 title: Marketing Email Setup breadcrumbs: true navigation: show: true ---
Anisha takes a few minutes to provide a quick overview of the Marketing Email four step setup process. This is a great starting point providing the fundamentals that are covered in more detail in the other tech tips.


About
This site is licensed under the MIT free software license, and is accessible through our github.
Mangaloid operates as a network of instances, each serving a subset of manga. Our example interface pulls all it's metadata from the REST api of one of these hosts. You are free to host your own instance or interface as you see fit.
Images are stored and loaded in a distributed manner via a number of IPFS nodes and gateways hosted by volunteers. The easiest way to improve loading times is to host your own node.
Feel free to stop by our IRC channel if you have questions: irc.rizon.net #mangaloid
Instance address:
Current:


Best Christmas gifts for mums and mother-in-laws: top present ideas for 2019
by Precious AdesinaThere's no better way to say thank you to your parents for always being there for you than getting them the perfect Christmas present.
Your mum would probably still be happy with another macaroni card with a doodle in blue Crayola on the front as long as its made with love, but why not get them an item that they may actually be able to use for once?
She'll appreciate that membership to The Royal Opera House after her third trip or the alarm clock that doubles as a coffee machine when she's got yet another early morning meeting.
We love giving presents to our parents, which is why we've put together this list with some amazing ideas for what to get your mum - and your mother-in-law - even if they've got everything.
Culture and Experiences
1. Membership of The Royal Opera House
From £105, The Royal Opera House
Whether she's a ballet lover or a fan of the opera, your mum or mother-in-law will get a whole year of joy from a membership of The Royal Opera House. As well as a welcome bag filled with goodies, she'll get priority booking, access to dress rehearsals and even a discount in the Royal Opera House shop.
2. Visit to Kew Gardens with Cream Tea for Two
All your mum or mother-in-law actually wants for Christmas is to spend some time with her children, so book in a quality few hours and some fresh air with a trip to Kew Gardens. Wander the beautiful grounds before indulging in a delicious cream tea in The Orangery. You'll definitely be in their good books.
3. The Greatest Showman Sing-a-long Edition DVD
An experience you can have at home. Fans of the cult musical can already go to sing-a-long screenings, but why not give your mum the opportunity to belt out The Greatest Showman's biggest tunes from the sofa. Fun for all the family...?
4. The Telegraph Custom Gift Book
From £50, The Telegraph Bookshop
Treat them to our Custom Gift Book. Containing every front page of The Telegraph from a special date in the recipient's life, this bespoke gift is a custom-made journey back in time.
Home
5. Cath Kidston Hedge Rose Teapot
All mums love a nice cup of tea so make it a special Christmas cuppa with this very sweet teapot from Cath Kidston. It's floral and fun, she'll love it.
6. Personalised House Portrait
Send illustrator Alex Foster a photo of your family home and he'll create a one-off, personalised portrait which will look lovely hanging on your mother's wall. There's no place like home, so why not celebrate it.
7. Butterfly Garden Set by Seedlings Cards & Gifts
£16.50, Not On The High Street
If she's got green fingers this seed set will be right up her garden path. Once grown, the wildflowers will attract butterflies and bees to her garden and she'll also find wooden markers, a floral notebook and seed collecting envelopes included in the box.
Fashion and Beauty
8. Eve Lom Be Radiant Discovery Set
Treat your mother to some luxe skincare by Eve Lom. This set includes the brand's cult balm cleanser with muslin cloth, Moisture Mask and a pot of Radiance Lift Cream. You'll be mistaken for siblings by the New Year.
9. Wyse London Sequin Star and Lightening Wool and Cashmere Scar
Give the gift of luxurious cosiness with a stylish cashmere scarf by Wyse London. The sequin stars make it feel quite festive during the Christmas period, although they can definitely wear it all year round.
10. Havaianas Origine espadrille
Keep your mum on trend with these espadrilles by Havaianas. They are no longer an item for the summer alone, these ones are waterproof so made to withstand the rain.
11. Fearne X Carrie 'I Am Enough' Gold Aztec Coin Bracelet
Get them a bracelet from the jewellery collaboration between Fearne Cotton and artisan jewellers, Carrie Elizabeth. This 14 carat gold vermeil bracelet is subtly embossed with the words "I am enough", just in case she's ever in doubt.
Food and Drink
12. The Connoisseur Gin Tasting Experience
This gift set includes four 5cl bottles of gin for your mother to enjoy at cocktail hour athome. With London Dry, Pink, Sloe and Clementine she'll be spoiled for choice on Boxing Day. Cheers!
13. The Barisieur Coffee & Tea Alarm Clock
If your mum is the best mum in the world, why not splurge this Christmas on a smart alarm clock that helps her ease into the morning with the smell of freshly brewed coffee. She doesn't even have to get out of bed.
Christmas gifts for new mums
14. Nanu Personalised Duvet and Pillow
Nanu, pillow from £35, duvet from £50
It's a known fact that new mums don't get much sleep. Help her make the rest she does get a little nicer with a personalised pillow and duvet. You can decide on the pillow's firmness and even make one side of the duvet cold and the other warm.
15. Assome! Zero Gravity Ultrasonic Serum, 15 ml One Week Therapy
Great for a Christmas stocking you need to fill. A new mum can rub this serum on their belly to help tone and tighten the skin again post-pregnancy.
16. My Expert Midwife Birth Essentials Kit
Mums-to-be will appreciate receiving gifts designed to make their labour and life post-childbirth a little easier. This wonderful kit includes all the essentials.
17. Neu Oil You Bundle
These aromatherapy blends have been made for parents and mothers-to-be to help them find balance in their day. The set includes You Peace, You Joy and You Energy. You can also add a personalised note.
For more Christmas features and gift guides, see www.telegraph.co.uk/christmas
All the products mentioned in this article are selected independently by our journalists. The Telegraph makes money by adding affiliate links to some of the products.


@* * Copyright 2017 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models.TenYearPlanModel @import common.Constants @import uk.gov.hmrc.play.views.html.helpers.form @import views.html.helpers.{errorSummary, formHiddenYesNoRadioNoError, backButtonWithProgress, formSpanMessage, textArea} @(tenYearPlanForm: Form[TenYearPlanModel])(implicit request: Request[_], messages: Messages) @additionalContent() = {
@Messages("common.max.length.no.js", Constants.SuggestedTextMaxLengthLower)
@Messages("page.knowledgeIntensive.TenYearPlan.question.hint.one")
@Messages("page.knowledgeIntensive.TenYearPlan.question.hint.two")
@form(action = controllers.eis.routes.TenYearPlanController.submit()) {


[1]
Looks cool UMS compatable; poor quality screen poor build quality has trouble transfering content
[2]
Good value; Sandisk dose not repair.


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
|---|---|---|---|---|
| 66 0F3A CE /r /ib GF2P8AFFINEQB xmm1, xmm2/m128, imm8 | A | V/V | GFNI | Computes affine transformation in the finite field GF(2^8). |
| Op/En | Tuple | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
|---|---|---|---|---|---|
| A | NA | ModRM:reg (r, w) | ModRM:r/m (r) | imm8 (r) | NA |
The AFFINEB instruction computes an affine transformation in the Galois Field 28. For this instruction, an affine transformation is defined by A * x + b where “A” is an 8 by 8 bit matrix, and “x” and “b” are 8-bit vectors. One SIMD register (operand 1) holds “x” as either 16, 32 or 64 8-bit vectors. A second SIMD (operand 2) register or memory operand contains 2, 4, or 8 “A” values, which are operated upon by the correspondingly aligned 8 “x” values in the first register. The “b” vector is constant for all calculations and contained in the immediate byte.
The SSE encoded forms of the instruction require16B alignment on their memory operations.
define parity(x): t ← 0 // single bit FOR i ← 0 to 7: t = t xor x.bit[i] return t define affine_byte(tsrc2qw, src1byte, imm): FOR i ← 0 to 7: * parity(x) = 1 if x has an odd number of 1s in it, and 0 otherwise.* retbyte.bit[i] ← parity(tsrc2qw.byte[7-i] AND src1byte) XOR imm8.bit[i] return retbyte
FOR j ← 0 TO 1: FOR b ← 0 to 7: SRCDEST.qword[j].byte[b] ← affine_byte(SRC1.qword[j], SRCDEST.qword[j].byte[b], imm8)
GF2P8AFFINEQB __m128i _mm_gf2p8affine_epi64_epi8(__m128i, __m128i, int);
GF2P8AFFINEQB __m128i _mm_mask_gf2p8affine_epi64_epi8(__m128i, __mmask16, __m128i, __m128i, int);
GF2P8AFFINEQB __m128i _mm_maskz_gf2p8affine_epi64_epi8(__mmask16, __m128i, __m128i, int);
None.
Legacy-encoded: Exceptions Type 4.


Files CCore/inc/OptMember.h CCore/src/OptMember.cpp
OptMember is a container class for a single object of the given type. The memory for the object is reserved inside.
template <class T>
class OptMember : NoCopy
{
....
public:
OptMember();
~OptMember();
// object ptr
T * operator + () const;
bool operator ! () const;
T * getPtr_unsafe() const;
T * getPtr() const;
T & operator * () const;
T * operator -> () const;
// create/destroy
template <class ... SS>
void create(SS && ... ss);
void destroy();
};
The default constructor creates an empty object.
create() creates the object inside, using the provided arguments for the constructor. If the object already exists, this method has no effect.
destroy() destroys the object inside. If the object does not exist, this method has no effect.
To access the object the Object Pointer Interface is implemented.
getPtr_unsafe() must be used only if the container is full. Other access methods throw an exception if the container is empty.


My Music Maker was inspired by my frustration with complicated music creation systems. I wanted to
create an application that would be easy and intuitive for anyone to use. With this tablet app, people can
make simple songs easily.
This is a coding project done using the javascript library p5js. It is an app that enables anyone to
create music very easily. There are three types of sounds: beats, percussion, and melody. Begin
building your song by clicking on an instrument, then use your keyboard or click on the screen to add notes
and chords.


{% extends "layout.html" %} {% block pageheader %}Warrior Validation {%if success%}Succeeded{%else%}Failed{%endif%}{% endblock %} {% block pagecontent %}
Your warrior is syntactically valid and passes all assertions. The output of pMARS is shown below.
{{ message |safe }}{% if success %}
By pressing Submit, you confirm that this source code, and its metadata, is the code you wish to submit. Check your source code now to ensure that it is logically correct; just because it parses and asserts does NOT mean that it does what you want!
You may only submit one Core Warrior to each tournament.
{% endif %} {% endblock %}


Dip of the Sea Short of the Horizon
Height of Eye of the Observer Above Sea Level (specify units):
feet
meters
Distance to the Waterline of the Obstruction:
(Nautical Miles)
Dip short of the Sea Horizon:
(Minutes of Arc)


You know how to make best coffee in the universe? Or, maybe you’re very good in designing gloves? Tell everyone about your experience and skills.
The way to a successful brand is hard, but always very interesting. Share the full story of your project – from the very first day until now..
What do you do better than your competitors? What are you proud of? What details and advantages of your product you want people to know about?


3D MODELLED GAME ASSET
My first 3D modelling task was to create a game asset (an object) in Autodesk Maya and texture it. I chose to create a pair of steampunk goggles.
Inspiration/References: To help me with ideas, I collected a couple images which inspired me and gave me more of an idea of how I wanted my goggles to look.
Concept Sketches: I drew three sketches of goggles, each with their own unique details. This kinda helped me just to figure out how I wanted them to look, and also put into consideration that texturing would be difficult if i had heaps of little details. In the end I chose sketch #3 to make.
Blockouts: After playing around with Autodesk Maya and figuring out how to create shapes, I began to work on a blockout. A blockout is the basic shapes of an object, which helps to hone down on the asset and add more detail in the model.
Wireframe: This is what my goggles looked like after smoothing out the model and adding some flat colour to it. The screenshot also shows the wireframe of the model, which is the blue lines you can see. The wireframe is kind of like the bones of the model.
UV Unwrapping: Texturing the asset was admittedly the most challenging part of this task. I had to find a nice leather texture that I thought would suit the goggles, and then put the UV wrapping of the model in the right positions for the texture to go over it.
Final Asset: This is my final asset! A pair of steampunk goggles fully modelled and textured!
3D GAME ASSET WORK FOLIO


Some options:
Search Files / Registry for more passwords
Access Token Impersonation
Dump LSA Secrets
LSAdump, LSASecretsDump, pwdump, gsecdump, etc
SAM-Style Hashes for Access Tokens (WCE /gsecdump)
Auth with Hash long after termination or reboot
Use WCE, PSEXEC, SMBshell, etc to pass the hash
Try hash with different usernames using keimpx, crack map exec, or similar
WCE can also grab Kerberos tickets for PtT
Dump SAM
Dump SAM and crack
Dump Cached Domain Logons and crack


Next: serious-condition, Previous: warning, Up: Conditions Dictionary
style-warning, warning, condition, t
The type style-warning includes those conditions that represent situations involving code that is conforming code but that is nevertheless considered to be faulty or substandard.
An implementation might signal such a condition if it encounters code that uses deprecated features or that appears unaesthetic or inefficient.
An ‘unused variable’ warning must be of type style-warning.
In general, the question of whether code is faulty or substandard is a subjective decision to be made by the facility processing that code. The intent is that whenever such a facility wishes to complain about code on such subjective grounds, it should use this condition type so that any clients who wish to redirect or muffle superfluous warnings can do so without risking that they will be redirecting or muffling other, more serious warnings.


cCollisionSpheresLine defines a line primitive that may collide with other primitives. It is used for instance by the proxy algorithm. More...
#include <CCollisionSpheresGeometry.h>
Public Member Functions | |
| cCollisionSpheresLine (cVector3d &a_segmentPointA, cVector3d &a_segmentPointB) | |
| Constructor of cCollisionSpheresLine. | |
| virtual | ~cCollisionSpheresLine () |
| Destructor of cCollisionSpheresLine. | |
| const cVector3d & | getCenter () const |
| Return the center of the line. | |
| double | getRadius () const |
| Return the radius of the line. | |
| bool | computeCollision (cCollisionSpheresGenericShape *a_other, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) |
| Return whether this line intersects the given triangle. | |
| cVector3d | getSegmentPointA () |
| Get first endpoint of the line. | |
| cVector3d | getSegmentPointB () |
| Get direction vector of the line. | |
Protected Attributes | |
| cVector3d | m_center |
| The center of the line. | |
| double | m_radius |
| The radius of the line. | |
| cVector3d | m_segmentPointA |
| The first endpoint of the line. | |
| cVector3d | m_segmentPointB |
| The first endpoint of the line. |
cCollisionSpheresLine defines a line primitive that may collide with other primitives. It is used for instance by the proxy algorithm.
| cCollisionSpheresLine::cCollisionSpheresLine | ( | cVector3d & | a_segmentPointA, | |
| cVector3d & | a_segmentPointB | |||
| ) |
Constructor of cCollisionSpheresLine.
Constructor of cCollisionSpheresLine.
| a_segmentPointA | First endpoint of the line segment. | |
| a_segmentPointB | Second endpoint of the line segment. |
| bool cCollisionSpheresLine::computeCollision | ( | cCollisionSpheresGenericShape * | a_other, | |
| cCollisionRecorder & | a_recorder, | |||
| cCollisionSettings & | a_settings | |||
| ) |
Return whether this line intersects the given triangle.
Determine whether there is any intersection between the primitives (this line and the given triangle) by calling the collision detection method of the triangle primitive.
| a_other | The triangle primitive to check for intersection. | |
| a_recorder | Stores all collision events. | |
| a_settings | Contains collision settings information. |


'Pep Must Win Without Messi To Be The Best'
by Kurt BuckerfieldHaving failed to taste success in the UEFA Champions League since 2011, it has been claimed that Manchester City manager Pep Guardiola needs to win the competition without Lionel Messi to be considered an all-time great.
Yaya Sent Off After 10 Seconds
Eniola Aluko, a women's footballer who currently plays for Italian giants Juventus, seemingly feels there is too much hype over what Guardiola has achieved in his career so far.
The former England international has now suggested that the Spaniard needs to win Europe's biggest club competition without the help of Messi to be considered among the best, pointing out that Liverpool's Jurgen Klopp has won it with Divock Origi.
Post Selfies On Soccer Laduma's Social Media App & Earn Airtime and more! Download Now
"Guardiola has never got to a European final without Lionel Messi, whereas Klopp has won one with Divock Origi," she wrote in a column for The Guardian.
"Guardiola's Barcelona side won the treble of La Liga, Copa del Rey and Champions League in 2008/09, something no other manager had done, but Luis Enrique repeated the feat in 2014/15 and nobody has him down as one of the all-time greats.
"Jose Mourinho won the Champions League with Porto and Inter Milan, and eight league titles in four countries, yet he seems to be disregarded as an old‑school manager with outdated ideas."
Real Madrid Transfer News: Five Out, Five In?
Guardiola and Klopp were recently involved in what can somewhat be seen as a war of words ahead of their Premier League encounter on Sunday, one that both teams will be desperate to win.


History Pushstate Example
Tab 1
Tab 2
Tab 3
This is the content 1
This is the content 2
This is the content 3
Back to the Article
|
Fork me on Github


{{ name }} is
{{ weight }}
lbs,
{{ age }}
human years and
{{ expr(age @ humanYears, weight) ageInDogYears(humanYears, weight) }} dog years
Comment
Often a view needs to compute an output value which isn't necessary to
include in the model data and can be derived from existing values. The
expr() syntax allows for an arbitrary expression (include calling
functions in the global scope) as well as declaring (and aliasing)
dependencies.
Comment


"""
RecycleView
===========
.. versionadded:: 1.10.0
The RecycleView provides a flexible model for viewing selected sections of
large data sets. It aims to prevent the performance degradation that can occur
when generating large numbers of widgets in order to display many data items.
The view is generatad by processing the :attr:`~RecycleView.data`, essentially
a list of dicts, and uses these dicts to generate instances of the
:attr:`~RecycleView.viewclass` as required. Its design is based on the
MVC (`Model-view-controller
<https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller>`_)
pattern.
* Model: The model is formed by :attr:`~RecycleView.data` you pass in via a
list of dicts.
* View: The View is split across layout and views and implemented by...
* Controller: The controller is implemented by :class:`RecycleViewBehavior`.
These are abstract classes and cannot be used directly. The default concrete
implementation is the
:class:`~kivy.uix.recycleview.datamodel.RecycleDataModel` for the model, the
:class:`~kivy.uix.recyclelayout.RecycleLayout` and ... for view, and the
:class:`RecycleView` for the controller.
When a RecycleView is instantiated, it automatically creates the views and data
classes. However, one must manually create the layout classes and add them to
the RecycleView.
A layout manager is automatically created as a
:attr:`~RecycleViewBehavior.layout_manager` when added as the child of the
RecycleView. Similarly when removed. A requirement is that the layout manager
must be contained as a child somewhere within the RecycleView's widget tree so
the view port can be found.
A minimal example might look something like this::
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.recycleview import RecycleView
Builder.load_string('''
<RV>:
viewclass: 'Label'
RecycleBoxLayout:
default_size: None, dp(56)
default_size_hint: 1, None
size_hint_y: None
height: self.minimum_height
orientation: 'vertical'
''')
class RV(RecycleView):
def __init__(self, **kwargs):
super(RV, self).__init__(**kwargs)
self.data = [{'text': str(x)} for x in range(100)]
class TestApp(App):
def build(self):
return RV()
if __name__ == '__main__':
TestApp().run()
In order to support selection in the view, you can add the required behaviours
as follows::
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.recycleview import RecycleView
from kivy.uix.recycleview.views import RecycleDataViewBehavior
from kivy.uix.label import Label
from kivy.properties import BooleanProperty
from kivy.uix.recycleboxlayout import RecycleBoxLayout
from kivy.uix.behaviors import FocusBehavior
from kivy.uix.recycleview.layout import LayoutSelectionBehavior
Builder.load_string('''
<SelectableLabel>:
# Draw a background to indicate selection
canvas.before:
Color:
rgba: (.0, 0.9, .1, .3) if self.selected else (0, 0, 0, 1)
Rectangle:
pos: self.pos
size: self.size
<RV>:
viewclass: 'SelectableLabel'
SelectableRecycleBoxLayout:
default_size: None, dp(56)
default_size_hint: 1, None
size_hint_y: None
height: self.minimum_height
orientation: 'vertical'
multiselect: True
touch_multiselect: True
''')
class SelectableRecycleBoxLayout(FocusBehavior, LayoutSelectionBehavior,
RecycleBoxLayout):
''' Adds selection and focus behaviour to the view. '''
class SelectableLabel(RecycleDataViewBehavior, Label):
''' Add selection support to the Label '''
index = None
selected = BooleanProperty(False)
selectable = BooleanProperty(True)
def refresh_view_attrs(self, rv, index, data):
''' Catch and handle the view changes '''
self.index = index
return super(SelectableLabel, self).refresh_view_attrs(
rv, index, data)
def on_touch_down(self, touch):
''' Add selection on touch down '''
if super(SelectableLabel, self).on_touch_down(touch):
return True
if self.collide_point(*touch.pos) and self.selectable:
return self.parent.select_with_touch(self.index, touch)
def apply_selection(self, rv, index, is_selected):
''' Respond to the selection of items in the view. '''
self.selected = is_selected
if is_selected:
print("selection changed to {0}".format(rv.data[index]))
else:
print("selection removed for {0}".format(rv.data[index]))
class RV(RecycleView):
def __init__(self, **kwargs):
super(RV, self).__init__(**kwargs)
self.data = [{'text': str(x)} for x in range(100)]
class TestApp(App):
def build(self):
return RV()
if __name__ == '__main__':
TestApp().run()
Please see the `examples/widgets/recycleview/basic_data.py` file for a more
complete example.
TODO:
- Method to clear cached class instances.
- Test when views cannot be found (e.g. viewclass is None).
- Fix selection goto.
.. warning::
When views are re-used they may not trigger if the data remains the same.
"""
__all__ = ('RecycleViewBehavior', 'RecycleView')
from copy import deepcopy
from kivy.uix.scrollview import ScrollView
from kivy.properties import AliasProperty
from kivy.clock import Clock
from kivy.uix.recycleview.layout import RecycleLayoutManagerBehavior, \
LayoutChangeException
from kivy.uix.recycleview.views import RecycleDataAdapter
from kivy.uix.recycleview.datamodel import RecycleDataModelBehavior, \
RecycleDataModel
[ドキュメント]class RecycleViewBehavior(object):
"""RecycleViewBehavior provides a behavioral model upon which the
:class:`RecycleView` is built. Together, they offer an extensible and
flexible way to produce views with limited windows over large data sets.
See the module documentation for more information.
"""
# internals
_view_adapter = None
_data_model = None
_layout_manager = None
_refresh_flags = {'data': [], 'layout': [], 'viewport': False}
_refresh_trigger = None
def __init__(self, **kwargs):
self._refresh_trigger = Clock.create_trigger(self.refresh_views, -1)
self._refresh_flags = deepcopy(self._refresh_flags)
super(RecycleViewBehavior, self).__init__(**kwargs)
def get_viewport(self):
pass
def save_viewport(self):
pass
def restore_viewport(self):
pass
def refresh_views(self, *largs):
lm = self.layout_manager
flags = self._refresh_flags
if lm is None or self.view_adapter is None or self.data_model is None:
return
data = self.data
f = flags['data']
if f:
self.save_viewport()
# lm.clear_layout()
flags['data'] = []
flags['layout'] = [{}]
lm.compute_sizes_from_data(data, f)
while flags['layout']:
# if `data` we were re-triggered so finish in the next call.
# Otherwise go until fully laid out.
self.save_viewport()
if flags['data']:
return
flags['viewport'] = True
f = flags['layout']
flags['layout'] = []
try:
lm.compute_layout(data, f)
except LayoutChangeException:
flags['layout'].append({})
continue
if flags['data']: # in case that happened meanwhile
return
# make sure if we were re-triggered in the loop that we won't be
# called needlessly later.
self._refresh_trigger.cancel()
self.restore_viewport()
if flags['viewport']:
# TODO: make this also listen to LayoutChangeException
flags['viewport'] = False
viewport = self.get_viewport()
indices = lm.compute_visible_views(data, viewport)
lm.set_visible_views(indices, data, viewport)
[ドキュメント] def refresh_from_data(self, *largs, **kwargs):
"""
This should be called when data changes. Data changes typically
indicate that everything should be recomputed since the source data
changed.
This method is automatically bound to the
:attr:`~RecycleDataModelBehavior.on_data_changed` method of the
:class:`~RecycleDataModelBehavior` class and
therefore responds to and accepts the keyword arguments of that event.
It can be called manually to trigger an update.
"""
self._refresh_flags['data'].append(kwargs)
self._refresh_trigger()
[ドキュメント] def refresh_from_layout(self, *largs, **kwargs):
"""
This should be called when the layout changes or needs to change. It is
typically called when a layout parameter has changed and therefore the
layout needs to be recomputed.
"""
self._refresh_flags['layout'].append(kwargs)
self._refresh_trigger()
[ドキュメント] def refresh_from_viewport(self, *largs):
"""
This should be called when the viewport changes and the displayed data
must be updated. Neither the data nor the layout will be recomputed.
"""
self._refresh_flags['viewport'] = True
self._refresh_trigger()
def _dispatch_prop_on_source(self, prop_name, *largs):
# Dispatches the prop of this class when the
# view_adapter/layout_manager property changes.
getattr(self.__class__, prop_name).dispatch(self)
def _get_data_model(self):
return self._data_model
def _set_data_model(self, value):
data_model = self._data_model
if value is data_model:
return
if data_model is not None:
self._data_model = None
data_model.detach_recycleview()
if value is None:
return True
if not isinstance(value, RecycleDataModelBehavior):
raise ValueError(
'Expected object based on RecycleDataModelBehavior, got {}'.
format(value.__class__))
self._data_model = value
value.attach_recycleview(self)
self.refresh_from_data()
return True
data_model = AliasProperty(_get_data_model, _set_data_model)
"""
The Data model responsible for maintaining the data set.
data_model is an :class:`~kivy.properties.AliasProperty` that gets and sets
the current data model.
"""
def _get_view_adapter(self):
return self._view_adapter
def _set_view_adapter(self, value):
view_adapter = self._view_adapter
if value is view_adapter:
return
if view_adapter is not None:
self._view_adapter = None
view_adapter.detach_recycleview()
if value is None:
return True
if not isinstance(value, RecycleDataAdapter):
raise ValueError(
'Expected object based on RecycleAdapter, got {}'.
format(value.__class__))
self._view_adapter = value
value.attach_recycleview(self)
self.refresh_from_layout()
return True
view_adapter = AliasProperty(_get_view_adapter, _set_view_adapter)
"""
The adapter responsible for providing views that represent items in a data
set.
view_adapter is an :class:`~kivy.properties.AliasProperty` that gets and
sets the current view adapter.
"""
def _get_layout_manager(self):
return self._layout_manager
def _set_layout_manager(self, value):
lm = self._layout_manager
if value is lm:
return
if lm is not None:
self._layout_manager = None
lm.detach_recycleview()
if value is None:
return True
if not isinstance(value, RecycleLayoutManagerBehavior):
raise ValueError(
'Expected object based on RecycleLayoutManagerBehavior, '
'got {}'.format(value.__class__))
self._layout_manager = value
value.attach_recycleview(self)
self.refresh_from_layout()
return True
layout_manager = AliasProperty(
_get_layout_manager, _set_layout_manager)
"""
The Layout manager responsible for positioning views within the
:class:`RecycleView`.
layout_manager is an :class:`~kivy.uix.properties.AliasProperty` that gets
and sets the layout_manger.
"""
[ドキュメント]class RecycleView(RecycleViewBehavior, ScrollView):
"""
RecycleView is a flexible view for providing a limited window
into a large data set.
See the module documentation for more information.
"""
def __init__(self, **kwargs):
if self.data_model is None:
kwargs.setdefault('data_model', RecycleDataModel())
if self.view_adapter is None:
kwargs.setdefault('view_adapter', RecycleDataAdapter())
super(RecycleView, self).__init__(**kwargs)
fbind = self.fbind
fbind('scroll_x', self.refresh_from_viewport)
fbind('scroll_y', self.refresh_from_viewport)
fbind('size', self.refresh_from_viewport)
self.refresh_from_data()
def _convert_sv_to_lm(self, x, y):
lm = self.layout_manager
tree = [lm]
parent = lm.parent
while parent is not None and parent is not self:
tree.append(parent)
parent = parent.parent
if parent is not self:
raise Exception(
'The layout manager must be a sub child of the recycleview. '
'Could not find {} in the parent tree of {}'.format(self, lm))
for widget in reversed(tree):
x, y = widget.to_local(x, y)
return x, y
def get_viewport(self):
lm = self.layout_manager
lm_w, lm_h = lm.size
w, h = self.size
scroll_y = min(1, max(self.scroll_y, 0))
scroll_x = min(1, max(self.scroll_x, 0))
if lm_h <= h:
bottom = 0
else:
above = (lm_h - h) * scroll_y
bottom = max(0, lm_h - above - h)
bottom = max(0, (lm_h - h) * scroll_y)
left = max(0, (lm_w - w) * scroll_x)
width = min(w, lm_w)
height = min(h, lm_h)
# now convert the sv coordinates into the coordinates of the lm. In
# case there's a relative layout type widget in the parent tree
# between the sv and the lm.
left, bottom = self._convert_sv_to_lm(left, bottom)
return left, bottom, width, height
def save_viewport(self):
pass
def restore_viewport(self):
pass
def add_widget(self, widget, *largs):
super(RecycleView, self).add_widget(widget, *largs)
if (isinstance(widget, RecycleLayoutManagerBehavior) and
not self.layout_manager):
self.layout_manager = widget
def remove_widget(self, widget, *largs):
super(RecycleView, self).remove_widget(widget, *largs)
if self.layout_manager == widget:
self.layout_manager = None
# or easier way to use
def _get_data(self):
d = self.data_model
return d and d.data
def _set_data(self, value):
d = self.data_model
if d is not None:
d.data = value
data = AliasProperty(_get_data, _set_data, bind=["data_model"])
"""
The data used by the current view adapter. This is a list of dicts whose
keys map to the corresponding property names of the
:attr:`~RecycleView.viewclass`.
data is an :class:`~kivy.properties.AliasProperty` that gets and sets the
data used to generate the views.
"""
def _get_viewclass(self):
a = self.layout_manager
return a and a.viewclass
def _set_viewclass(self, value):
a = self.layout_manager
if a:
a.viewclass = value
viewclass = AliasProperty(_get_viewclass, _set_viewclass,
bind=["layout_manager"])
"""
The viewclass used by the current layout_manager.
viewclass is an :class:`~kivy.properties.AliasProperty` that gets and sets
the class used to generate the individual items presented in the view.
"""
def _get_key_viewclass(self):
a = self.layout_manager
return a and a.key_viewclass
def _set_key_viewclass(self, value):
a = self.layout_manager
if a:
a.key_viewclass = value
key_viewclass = AliasProperty(_get_key_viewclass, _set_key_viewclass,
bind=["layout_manager"])
"""
key_viewclass is an :class:`~kivy.properties.AliasProperty` that gets and
sets the key viewclass for the current
:attr:`~kivy.uix.recycleview.layout_manager`.
"""


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| There | Is | One | Found | Worthy | - | 唯 有 | 祢 | 是 | 配 得 | ( | Chorus) | ||||
| There | Is | One | Found | Worthy | - | wéi yǒu | ní | shì | pèi de | ( | Chorus) | ||||
| There | Is | One | Found | Worthy | - | Only | you | is | worthy | ( | Chorus) |
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There is One found worthy
唯 有 | 主 | 祢 | 配 得 | ||
wéi yǒu | zhǔ | ní | pèi de | ||
| Only | master | you | worthy |
The Lion of the tribe of Judah
猶 大 | 支 派 | 的 | 獅 子 | ||
yóu dà | zhī pài | de | shī zi | ||
| Judah | Tribe | of | lion |
There is One found worthy
唯 有 | 主 | 祢 | 配 得 | ||
wéi yǒu | zhǔ | ní | pèi de | ||
| Only | master | you | worthy |
The root of David
大 衛 | 的 | 根 | ||
dà wèi | de | gēn | ||
| David | of | root |
And God, You became a man
喔 | ～ | 神 | 祢 | 降 | 卑 | 為 | 人 | ||
ō | ～ | shén | ní | jiàng | bēi | wèi | rén | ||
| cry | ～ | god | you | descend | humble | do | man |
You took on flesh You’re so beautiful
成 了 | 肉 身 | 何 等 | 的 | 榮 美 | ||
chéng le | ròu shēn | hé děng | de | róng měi | ||
| Has become | Flesh | What is it? | of | Glory |


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