CEF and WPF rock!
A SchemeHandler in Cef is a class that can handle requests going below each type of url. Consider the following urls:
The list above shows 4 urls from 3 schemes. Each scheme: "resource", "custom", "KB" can be implemented inside a specific SchemeHandler class that implements the ISchemeHandler interface.
And all 3 classes could be created by one factory class that implements ISchemeHandlerFactory interface.


WEB PAGE ELEMENTS
IMAGE:
Portfolio of Katherine Lu
Elements of a Web Page
The main parts:
1
Hero Block
2
Deckhead
3
Featurettes
4
Testimonials
5
Contact Form
5
Footer
6
Navbar
1
Hero Block
1
Hero Block
"Thus, visual appeal can be assessed within 50 ms, suggesting that web designers have about 50 ms to make a good first impression."
ResearchGate
1
Hero Block
EXAMPLES WITH TEXT IN CENTRE
1
Hero Block
EXAMPLES WITH TEXT IN CENTRE
1
Hero Block
EXAMPLES WITH TEXT AT LEFT
1
Hero Block
EXAMPLES WITH TEXT AT LEFT
1
Hero Block
EXAMPLES WITH TEXT AT RIGHT
1
Hero Block
EXAMPLES WITH BACKGROUND ILLUSTRATIONS
1
Hero Block:
SOME RESOURCES
ConversionXL
WordStream
Neil Patel
1
Hero Block:
SUMMARY
50 milliseconds (0.05 seconds)
: time taken by a website user to decide whether they’ll stay or leave.
94%
: number of users who cite poor design as a reason for mistrusting a website.
Above-the-fold
area of web page is users’
‘first impression’
and is critical for capturing attention and supporting conversion goals.
Hero block
helps visitors understand quickly what it is you have to offer.
Generate leads
from prospects not yet ready to buy by including a
content offer
(ebook or guide).
Gain
confidence and trust
of first-time visitors with examples of
social proof
.
2
Deckhead:
DEFINITION
2
Deckhead:
EXAMPLES
3
Featurettes:
DEFINITION
3
Featurettes:
EXAMPLES
3
Featurettes:
EXAMPLES
3
Featurettes:
ICONS AND NUMBERS
4
Testimonials:
DEFINITION
Social proof from happy customers
4
Testimonials:
EXAMPLES
4
Testimonials:
EXAMPLES
4
Testimonials:
VIDEOS
5
Email Contact Form
6
Footer
7
Navbar:
DESKTOP
7
Navbar:
DESKTOP
7
Navbar:
MOBILE
Hamburger icon and off-canvas menu
7
Navbar:
STICKY MENU
Remains always visible to user
<< Back to Home
<< Back to Home


This article (BB Article) was published November 27th, 1955 specifically focused on Harford County. The school system had 21 African American students attend segregated schools in the county. This was the first suit of this kind to filed in Maryland to “charge that the children are being denied their constitutional rights under the fourteenth amendment.” The US ruled that segregation in schools is unconstitutional in 1954. With that being said this group of students petitioned to Harford County Public Schools for integration in July and were denied. This is a perfect example how the civil rights movement needed focus in Harford county, they were not treating everyone as equals. With the Civil Rights focusing on equal rights and treating African Americans fairly this was a prime example of that not taking place. An article posted in the Baltimore Sun September 14, 1993 speaks in detail about Stephen P. Moore Jr. Stephen is who sued the school system on behalf of his son who was attending a segregated school. Stephen was a principal at the time of the lawsuit. Stephen became principal of Bel Air colored High school in 1935 prior to the 1954 segregation being unconstitutional. This was the first colored school for African Americans in Harford County. Moore remained in the school system as a principal and other positions until he retied in 1967. A quote in this article that really captures the severity of this situation is "My father said I wasn't going to a segregated school, so in the wake of Brown vs. Board of Education, he filed suit," recalled his son, Stephen P. Moore 3rd of Bel Air. "I had been attending Central Consolidated School, which was built to simply pacify blacks. After we won the case, I attended the all-white Bel Air Elementary School." Just reading this quote is a realization of how terrible this was. Building a school to simply “pacify blacks” is wrong and violates equal rights. After the laws suit Moore’s son attending Bel Air Elementary makes you think why a lawsuit had to take place for this to occur. That student and all others should have been attending the schools that were in the area they were living not based on the color of their skin. This article highlights how far Harford County Public School system has come since that time. All students attend school’s in the area of which they live with the exception of “boundary exceptions” at the parent’s request. HCPS is an equal opportunity and hires appropriately without segregation.
Going back to the early 1900’s when African Americans were fighting for equal opportunities, jobs, and to be fairly treated we have moved tremendously since that time as a nation. Although with the recent activities in the world we obviously have much to do to overcome challenges. It is frustrating that something that is simply put as treating everyone fairly no matter your race or beliefs is so hard for some to do. I hope that our nation can bring everyone together to accomplish this. Again, we have come far since 1900 but have much more to accomplish. This 1955 lawsuit is example of how we have learned from our behavior and what is not right needs to be corrected.


It is the goal of the game to connect four of your tokens in a line. All directions (vertical, horizontal, diagonal) are allowed. Players take turns putting one of their tokens into one of the seven slots. A token falls down as far as possible within a slot. The player with the red tokens begins. The game ends immediately when the first player connected four stones.


| D_level.colors {lattice} | R Documentation |
Calculates false colors from a numeric variable (including factors, using their numeric codes) given a color scheme and breakpoints.
level.colors(x, at, col.regions, colors = TRUE, ...)
x |
A numeric or |
at |
A numeric variable of breakpoints defining intervals along
the range of |
col.regions |
A specification of the colors to be assigned to
each interval defined by |
colors |
logical indicating whether colors should be computed
and returned. If |
... |
Extra arguments, ignored. |
If at
has length n, then it defines n-1 intervals. Values of
x
outside the range of at
are not assigned to an
interval, and the return value is NA
for such values.
Colors are chosen by assigning a color to each of the n-1 intervals.
If col.regions
is a palette function (such as
topo.colors
, or the result of calling
colorRampPalette
), it is called with n-1 as an argument
to obtain the colors. Otherwise, if there are exactly n-1 colors in
col.regions
, these get assigned to the intervals. If there are
fewer than n-1 colors, col.regions
gets recycled. If there are
more, a more or less equally spaced (along the length of
col.regions
) subset is chosen.
A vector of the same length as x
. Depending on the
colors
argument, this could be either a vector of colors (in
a form usable by R), or a vector of integer indices representing
which interval the values of x
fall in.
Deepayan Sarkar<EMAIL_ADDRESS>depth.col <- with(quakes, level.colors(depth, at = do.breaks(range(depth), 30), col.regions = terrain.colors)) xyplot(lat ~ long | equal.count(stations), quakes, strip = strip.custom(var.name = "Stations"), colours = depth.col, panel = function(x, y, colours, subscripts, ...) { panel.xyplot(x, y, pch = 21, col = "transparent", fill = colours[subscripts], ...) })


The greatest and most important adventure of our lives is discovering who we really are. Yet, so many of us
walk around either not really knowing or listening to an awful inner critic that gives us all the wrong
ideas about ourselves. We mistakenly think of self-understanding as self-indulgence, and we carry on without
asking the most important question we’ll ever ask: Who am I really? As Mary Oliver put it, “what is it you
plan to do with your one wild and precious life?”
Finding yourself may sound like an inherently self-centered goal, but it is actually an unselfish process
that is at the root of everything we do in life. In order to be the most valuable person to the world around
us, the best partner, parent etc, we have to first know who we are, what we value and, in effect, what we
have to offer. This personal journey is one every individual will benefit from taking. It is a process that
involves breaking down – shedding layers that do not serve us in our lives and don’t reflect who we really
are. Yet, it also involves a tremendous act of building up – recognizing who we want to be and passionately
going about fulfilling our unique destiny – whatever that may be. It’s a matter of recognizing our personal
power, yet being open and vulnerable to our experiences. It isn’t something to fear or avoid, berating
ourselves along the way, but rather something to seek out with the curiosity and compassion we would have
toward a fascinating new friend. With these principles in mind, the following guide highlights seven of the
most universally useful steps to this very individual adventure.
Back to top


{% import "widgets/signin.html" as SignIn with context %}
{% import "widgets/signout.html" as SignOut with context %}
{% import "widgets/profile.html" as Profile with context %}
{% import "contributors/widgets/notifications_menu.html" as Notifications with context %}


Tempo and Twitter, sittin’ in a tree
{{from_user}}
{{text | replace '@([A-z0-9_]+)', '@
$1
'}}
, {{created_at | date '\at HH:mm on EEEE' }}
Sorry, but you sort of need JavaScript for this one!
Back to the Overview
Download
View on GitHub


LOLITA (R). (Beyond Films) Director: Adrian Lyne Stars: Jeremy Irons, Melanie Griffith, Dominique Swain, Frank Langella, Ben Silverstone Running time: 133 minutes.
Adrian Lyne's previous films (9 And 1/2 Weeks, Fatal Attraction, etc) have dealt with the nature of sexual attraction and obsession, and his adaptation of Vladimir Nabokov's controversial 1958 novel Lolita further explores these themes. However, free of the strict moral and censorship code that shaped Stanley Kubrick's 1962 version, Lyne is able to explore the novel in far more detail. Where Kubrick largely alluded to the nature of the relationship between Humbert and his precocious 12 year old step daughter, Lyne is able to explore it in franker terms.
However, Lyne's intelligent and sensitive handling of the provocative material and his sense of restraint is unexpected. Lolita is nowhere near as sexually explicit or torrid as its detractors would have us believe, but is rather a more poignant and evocative tale of a tragically doomed and illicit love affair. Many writers, including James Drearden, Harold Pinter, and even David Mamet, have attempted to write a more contemporary flavoured adaptation of Lolita, but Lyne found the perfect collaborator in former Vanity Fair film critic Stephen Schiff, whose lyrical and melancholy script seems to capture much of the book's flavour.
The two central performances are powerful and complex and enhance the movie. Jeremy Irons brings his usual pained and haunted expression to the character of Humbert Humbert, the refined English professor who comes to New England to take up a teaching assignment in 1947. Humbert is still marked by the loss of an adolescent love that has haunted him for the past quarter of a century. He is initially reluctant to take up lodging with the man hungry widow Charlotte Haze (Melanie Griffith), until he spies her beautiful young daughter Dolores (newcomer Dominique Swain).
Despite her childish demeanour, Dolores arouses long forgotten feelings in Humbert. He eventually marries Charlotte, just so he can be close to Dolores, and successfully manages to avoid most of his husbandly duties. For a long time Charlotte misreads the attraction between Humbert and her daughter. Following the death of Charlotte, Humbert and Dolores set out on a journey across an America slowly recovering from the war and emerging with a recognition of its own identity and culture.
Irons brings sophistication and urbane charm to the role, and makes Humbert something of a sympathetic figure. He convincingly conveys Humbert's ever increasing sense of guilt and remorse. His voice over narration provides insight into his obsession, and also adds some touches of droll humour. Lyne uses some neat cinematic tricks to illustrate Humbert's disquieting inner nightmares as he begins to lose control of the relationship. Irons gives a confident and convincing performance in this tricky role, whereas James Mason always seemed uncomfortable.
In a remarkably assured debut performance, Swain (who went on to play Nicolas Cage's daughter in the action thriller Face/Off) is a wonderfully seductive and manipulative nymphet. Swain beautifully mixes childlike innocence with an earthy quality and a smouldering sexuality that sears across the screen.
Frank Langella (from Dave, etc) is truly creepy as the enigmatic and predatory Quilty. In the early stages, he is mainly seen in shadows and gloomy lighting, which gives him a sinister, mysterious and somehow menacing quality.
Lyne's adaptation of Lolita finally reaches our screens, following a year of protracted debate over whether it is pornography or art, and whether it should be banned. Not since Martin Scorsese's The Last Temptation Of Christ has a film had so much free pre-publicity, which certainly won't harm it at the box office. Far from glorifying paedophilia, as most of the film's detractors have claimed, Lolita ends badly and tragically for all concerned. In fact, the most disturbing scene is the Taxi Driver-like violence at the end when Humbert confronts the monstrously amoral Quilty in his own mansion.
The film is visually rich, and has a beautiful, glossy, almost romantic surface that seduces the audience, despite its dubious subject matter. Howard Atherton's exquisite cinematography brings to life the rich American landscapes through which Humbert and Lolita travel on their odyssey. Ennio Morricone's lush score further enriches the movie.
*** greg king http://www.netau.com.au/gregking
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'base.html' %} {% load input_field %} {% load static %} {% block title %}{{ block.super }}: Overview{% endblock %} {% block progress %}{% include "partials/dashnav.html" with active_page=active_page %}{% endblock %} {% block container_col %}dashboard-content{% endblock %} {% block content %}
To complete your application for divorce, you must swear / affirm and sign your affidavit(s). You have a choice on how you will both swear/affirm and sign.
You must both go together to the registry or to a commissioner for taking affidavits to swear / affirm and sign the affidavit(s). This option costs less (less filing fees) and is typically faster and easier for both of you.
There are strict rules for when you can swear / affirm and sign your {% include "partials/tooltips/forms/desk_order_38.html" %}. You must do it after 1 year and a day from the date of separation and:
OR
You can each swear / affirm and sign your own version of the affidavit (you can go separately to the registry or a commissioner for taking affidavits to swear / affirm and sign the affidavit(s)).
There are strict rules for when you can swear / affirm and sign your {% include "partials/tooltips/forms/desk_order_38.html" %}. You must do it after 1 year and a day from the date of separation and:
OR
You can {% include "partials/tooltips/file.html" %} your application for divorce in different ways.
{% endif %}To file your documents, you will need:
To file online you will also need:
To file in-person you need only the items list above under Filing Options.
Based on your previous selections, you must file In-person.
{% endif %}To file in-person you need only the items listed under Filing Options.
An e-mail address is required to setup a {% include "partials/tooltips/virtual_session.html" %}. What is the best e-mail address to contact you at in order to setup the virtual session?
To file in-person, you and your spouse must sign your affidavit(s) with the court registry, a lawyer, notary or other {% include "partials/tooltips/commissioner.html" %} for taking affidavits.
Ultimately you need to file (submit) your divorce with the Court Registry. Assuming everything goes well, your divorce will be reviewed by the Court Registry and passed along to a judge for approval.
This tool will create a number of the key forms required for filing automatically. A few of these forms will need to be signed by you. At least one affidavit will require signing / swearing in front of a commissioner before being filed. There are also additional forms that are not generated by this tool that you'll need to complete.
The remaining steps in this tool will walk you through the different forms you'll need and what to do with each of them. These steps will differ based on how you select to sign and file your documentation on this page.
Once you've got your paperwork together, completed, signed and sworn, you can file it with the Court Registry.
{% endblock %} {% block extra_js %} {% endblock %}


This class will, given a CLKB CellLine database .owl file, parse its contents and output a tab-delimited
regular expression file suitable for import by the automaton generating software.
CellLines() -
Constructor for class uk.ac.man.entitytagger.entities.misc.CellLines
Catalogue of Life web service used to perform species lookups in order to determine the accepted names
for species where latin names have been deprecated.


game owner [ {{ host }} ] started game with
[ {{ game?.challenger }} ]
[ {{ host }} ] sent move hash:
{{ game?.ph_move_hash }}
[ {{ game?.challenger }} ] sent move hash:
{{ game?.pc_move_hash }}
[ {{ game?.challenger }} ] Confirmed Move:
[move: {{ game?.pc_move }}, nonce: {{ game?.pc_move_nonce }} =
{{ game?.pc_move }} {{ game?.pc_move_nonce }}
check]
[ Move not confirmed and time expired ]
[ {{ game?.host }} ] Confirmed Move:
[ move: {{ game?.ph_move }}, nonce: {{ game?.ph_move_nonce }} =
{{ game?.ph_move }} {{ game?.ph_move_nonce }}
check
]
[ Move not confirmed and time expired ]


Welcome to https://snakegames.in. Here comes the simple yet thrilling fun.
Click here to get started.
We were unable to validate your account. There seems some problem validating your account.
For assistance please reach us at support@snakegames.in.


Home
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About Us
My Top Nine List
Walking Dead
Best Place
Favorit Piza
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Jacket
Lovely Bear
Carteen Movie


--- permalink: /hoodies title: "Hoodies" layout: default has_include: true ---
Hoodies cannot be bought yet, just customise it for now!


Add Generation
Perform Selection
Perform Crossover
Perform Mutation
Perform Order Randomization
Single Evolution Step
Start Evolution Animation
Stop Evolution Animation
Show best so far
Undo
Evaluate


-
“Don't cry because it's over, smile because it happened.”
Dr. Seuss
-
“I'm selfish, impatient and a little insecure. I make mistakes, I am out of control and at times hard to handle.
Marilyn Monroe
-
“Be yourself; everyone else is already taken.”
Oscar Wilde
-
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”
Albert Einstein
-
“So many books, so little time.”

Bernard M. Baruch
-
“A room without books is like a body without a soul.”
Marcus Tullius Cicero
-
“You've gotta dance like there's nobody watching,
William W. Purkey
-
“You know you're in love when you can't fall asleep because reality is finally better than your dreams.”
Dr. Seuss
-
“You only live once, but if you do it right, once is enough.”
Mae West
-
“Be the change that you wish to see in the world.”
Mahatma Gandhi
-
“In three words I can sum up everything I've learned about life: it goes on.”
Robert Frost
-
“If you want to know what a man's like, take a good look at how he treats his inferiors, not his equals.”
 I may not follow
Albert Camus
-
“Friendship ... is born at the moment when one man says to another "What! You too? I thought that no one but myself . . .”
C.S. Lewis,
-
“No one can make you feel inferior without your consent.”
Eleanor Roosevelt,
-
“If you tell the truth, you don't have to remember anything.”
Mark Twain
-
“A friend is someone who knows all about you and still loves you.”
Elbert Hubbard
-
“I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.”
Maya Angelou
-
“Always forgive your enemies; nothing annoys them so much.”
 Learn as if you were to live forever.”
Mahatma Gandhi
-
“To live is the rarest thing in the world. Most people exist, that is all.”
Oscar Wilde
-
“Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.”
Martin Luther King Jr.,
-
“I am so clever that sometimes I don't understand a single word of what I am saying.”
Oscar Wilde,
-
“Without music, life would be a mistake.”
Friedrich Nietzsche,
-
“To be yourself in a world that is constantly trying to make you something else is the greatest accomplishment.”
Ralph Waldo Emerson
-
“Here's to the crazy ones. The misfits. The rebels. The troublemakers. The round pegs in the square holes. The ones who see things differently. They're not fond of rules. And they have no respect for the status quo. You can quote them, disagree with them, glorify or vilify them. About the only thing you can't do is ignore them. Because they change things. They push the human race forward. And while some may see them as the crazy ones, we see genius. Because the people who are crazy enough to think they can change the world, are the ones who do.”
Rob Siltanen
-
“We accept the love we think we deserve.”
Stephen Chbosky,
-
“Insanity is doing the same thing, over and over again, but expecting different results.”
Narcotics Anonymous
-
“I believe that everything happens for a reason. People change so that you can learn to let go, things go wrong so that you appreciate them when they're right, you believe lies so you eventually learn to trust no one but yourself, and sometimes good things fall apart so better things can fall together.”
Marilyn Monroe


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New Server Notifications for App Store Subscriptions Now Available
by iClarifiedApple has announced that new server-to-server notifications for App Store subscriptions are now available to developers.
Server-to-server notifications from the App Store let you receive real-time updates in a subscription’s status, so you can provide customized experiences for your subscribers. New notifications are now available when a subscription renewal fails due to a billing issue and when a billing issue is resolved by the App Store. In addition, a unified receipt containing information about the latest 100 in-app purchase transactions is now included with the notification.
If you've already enabled server-to-server notifications in App Store Connect, you'll automatically receive the new notifications and unified receipt for these subscription events. You can learn how to enable server-to-server notifications at the link below.
Read More


To select a dynamic universe of US Equities based on Brain Language Metrics on Company Filings data, call the AddUniverse method with the BrainCompanyFilingLanguageMetricsUniverseAll class or the BrainCompanyFilingLanguageMetricsUniverse10K class and a selection function.
def Initialize(self) -> None: self.AddUniverse(BrainCompanyFilingLanguageMetricsUniverseAll, "BrainCompanyFilingLanguageMetricsUniverseAll", Resolution.Daily, self.UniverseSelection) def UniverseSelection(self, alt_coarse: List[BrainCompanyFilingLanguageMetricsUniverseAll]) -> List[Symbol]: return [d.Symbol for d in alt_coarse \ if d.ReportSentiment.Sentiment > 0 \ and d.ManagementDiscussionAnalyasisOfFinancialConditionAndResultsOfOperations.Sentiment > 0]
AddUniverse<BrainCompanyFilingLanguageMetricsUniverseAll>("BrainCompanyFilingLanguageMetricsUniverseAll", Resolution.Daily, altCoarse => { return from d in altCoarse where d.ReportSentiment.Sentiment > 0m && d.ManagementDiscussionAnalyasisOfFinancialConditionAndResultsOfOperations.Sentiment > 0m select d.Symbol; });
For more information about dynamic universes, see Universes.


Posted on March 8, 2016
      Shedding and dogs are closely associated. We as humans love the feel of a soft coat plus the warm cuddling that occurs when our dog is being petted. It reduces our anger, lowers our blood pressure level and unwinds our nerves to pet our animals. They offer us unconditional love as well as if we’ve had the worst day or think that we no more have any friends they’re ready to be by our side through thick and thin.
      All they really want is a friend and leader. Consider it they’ve no life but us. We’re their life. They don’t have a option to go out to the films or perhaps a job. They need to wait for us to reach home to have a social life of sorts. So to be able to enjoy your friend who has been constantly at your side his coat needs grooming.
      A lot of people avoid petting their dog because of the clumps of hair which come off in their hands or on their own clothes due to the dog rubbing against them. Many people keep their dog far away so this doesn’t happen.
      When you get in a practice of grooming your pet every single day you’ll be able to reduce dog hair loss problems to a very minimal amount. With respect to the coat of your dog and the length of his hair will depends upon the kind of grooming equipment you require. It may be as easy as obtaining a slicker brush, a comb or perhaps a rake for that heavier coated dog.
      When you are conducting anything new you have to form a habit in order that you keep doing the job. So many people have great intentions but will never stay committed. It’s been studied that it requires a 3 week period to create a new habit, when you begin several minutes every single day to brush your dog. Your schedule may become accustom and it’ll turn into a habit and natural occurrence you do day-to-day. When you initially start you will probably find that you simply devote half an hour or so brushing your pet to help get the most hair out as humanly possible and effectively deal with dog shedding problems. However, as soon as you continue this regular scheduled task daily it is possible to lessen your grooming time to 30 to 60 seconds. This could certainly mean a quick brush following he potties each morning or evening.
You’ll find significantly less hair on your clothes, hands as well as in general around your house.


This page demonstrate example of using Handsontable with Twitter Bootstrap.
Please note that you should reset some of Bootstrap styles. You can use file plugins/bootstrap/handsontable.bootstrap.css for that purpose.
table-bordered table-striped table-hover
Dump data to console


1st Report on Data Interoperability: Findability and Interoperability
EOSCpilot has produced a first draft of the strategy and recommendations to help users and services to find and access datasets
across several scientific disciplines. This strategy relies on three main ideas:
- Agreeing on a common and minimum dataset metadata properties to be exposed by data resources (following evaluation of
existing metadata models and APIs).
- Supporting a coordinated ecosystem of dataset metadata catalogues working together to efficiently manage and exchange
their metadata.
- Demonstrate the applicability of these recommendations by implementing them in real use cases to allow users services
to find and access data.
Download the full report
Scope
The recommendations of this working group are driven by a set of guiding principles which can be grouped into three categories:
- Reuse - Leverage upon the rich legacy of Research Infrastructures
- Least - Converge upon the minimum set of metadata from which we can derive maximum benefit
- Practical - Recommend solutions that are sustainable, pragmatic and easy to deliver
Components
One of the core outcomes from the draft guideline outlines are three components judged to be important for the implementation
of this strategy
-
EDMI metadata guidelines: EOSC Datasets Minimum Information. A set of metadata properties and a metadata
crosswalk (equivalence) across existing metadata models. More...
-
Metadata catalogues strategy: Recommendations about how to support an ecosystem of metadata catalogues. More...
-
Demonstrators: And set of demonstrators to validate and iteratively improve the proposed recommendations. More...


0-0-.
ID Marker
|
0-1-e
Group 1 (32–52%
|
0-1-e
Group 1 (32–52%
|
0-1-e
Group 1 (32–52%
|
0-1-e
Group 1 (32–52%
|
0-1-e
Group 1 (32–52%
|
0-6-e
Group 2 (52.1–5
|
0-6-e
Group 2 (52.1–5
|
0-6-e
Group 2 (52.1–5
|
0-6-e
Group 2 (52.1–5
|
0-6-e
Group 2 (52.1–5
|
0-11-e
Group 3 (56.6–6
|
0-11-e
Group 3 (56.6–6
|
0-11-e
Group 3 (56.6–6
|
0-11-e
Group 3 (56.6–6
|
0-11-e
Group 3 (56.6–6
|
0-16-e
Group 4 (≥66%)
|
0-16-e
Group 4 (≥66%)
|
0-16-e
Group 4 (≥66%)
|
0-16-e
Group 4 (≥66%)
|
0-16-e
Group 4 (≥66%)
|
1-0-.
|
1-1-.
MA a
|
1-2-c
Genotype
|
1-2-c
Genotype
|
1-2-c
Genotype
|
1-5-.
OR [95% CI]
|
1-6-.
MA a
|
1-7-c
Genotype
|
1-7-c
Genotype
|
1-7-c
Genotype
|
1-10-.
OR [95% CI]
|
1-11-.
MA a
|
1-12-c
Genotype
|
1-12-c
Genotype
|
1-12-c
Genotype
|
1-15-.
OR [95% CI]
|
1-16-.
MA a
|
1-17-c
Genotype
|
1-17-c
Genotype
|
1-17-c
Genotype
|
1-20-.
OR [95% CI]
|


Get Form Values Laboratory
The form
Text field:
Dropdown:
One
Two
Three
Four
Five
Check box group:
One
Two
Three
Radio group:
One
Two
Three
Text area:
Lorem ipsum dolor sit amet, consectetuer adipiscing elit.


sealed class SgfProperty<out T : SgfType>
(source)
Base class for all SGF Property
s, with a subclass for each particular property.
The documentation for each class includes just the first sentence of the SGF
documentation.
For more information, refer to the official SGF documentation.
AB |
Add black stones to the board. data class AB : SgfProperty<List<Stone>> |
AE |
Clear the given points on the board. data class AE : SgfProperty<List<Point>> |
AN |
Provides the name of the person who made the annotations. data class AN : SgfProperty<SimpleText> |
AP |
Provides the name and version number of the application used to create this gametree. data class AP : SgfProperty<Compose<SimpleText, SimpleText>> |
AR |
Draw an arrow pointing FROM the first point TO the second point. data class AR : SgfProperty<List<Compose<Point, Point>>> |
AW |
Add white stones to the board. data class AW : SgfProperty<List<Stone>> |
B |
Execute a black move. data class B : SgfProperty<Move> |
BL |
Time left for black, after the move was made. data class BL : SgfProperty<Real> |
BM |
The played move is bad data class BM : SgfProperty<Double> |
BR |
Provides the rank of the black player. data class BR : SgfProperty<SimpleText> |
BT |
Provides the name of the black team. data class BT : SgfProperty<SimpleText> |
C |
Provides a comment text for the given node. data class C : SgfProperty<Text> |
CA |
Provides the used charset for SimpleText and Text type. data class CA : SgfProperty<SimpleText> |
CP |
Any copyright information (e.g. for the annotations) should be included here. data class CP : SgfProperty<SimpleText> |
CR |
Marks the given points with a circle. data class CR : SgfProperty<List<Point>> |
CUSTOM |
This class is used for custom properties. It is composed of the identifier and the content of the value, both as strings inside SimpleText and Text objects, respectively. data class CUSTOM : SgfProperty<Compose<SimpleText, Text>> |
DD |
Dim (grey out) the given points. data class DD : SgfProperty<List<Point>> |
DM |
The position is even. data class DM : SgfProperty<Double> |
DO |
The played move is doubtful object DO : SgfProperty<None> |
DT |
Provides the date when the game was played. data class DT : SgfProperty<SimpleText> |
EV |
Provides the name of the event (e.g. tournament). data class EV : SgfProperty<SimpleText> |
FF |
Defines the used file format. data class FF : SgfProperty<Number> |
FG |
The figure property is used to divide a game into different figures for printing. data class FG : SgfProperty<Compose<Number, SimpleText>> |
GB |
Something good for black. data class GB : SgfProperty<Double> |
GC |
Provides some extra information about the following game. data class GC : SgfProperty<Text> |
GM |
Defines the type of game. data class GM : SgfProperty<Number> |
GN |
Provides a name for the game. The name is used to data class GN : SgfProperty<SimpleText> |
GW |
Something good for white. data class GW : SgfProperty<Double> |
HA |
Defines the Number of handicap stones (>=2). data class HA : SgfProperty<Number> |
HO |
Node is a 'hotspot', i.e. something interesting. data class HO : SgfProperty<Double> |
IT |
The played move is interesting object IT : SgfProperty<None> |
KM |
Defines the komi. data class KM : SgfProperty<Real> |
KO |
Execute a given move, even if it's illegal. object KO : SgfProperty<None> |
LB |
Writes the given text on the board at the point. data class LB : SgfProperty<List<Compose<Point, SimpleText>>> |
LN |
Applications should draw a simple line form one point to the other. data class LN : SgfProperty<List<Compose<Point, Point>>> |
MA |
Marks the given points with an 'X'. data class MA : SgfProperty<List<Point>> |
MN |
Sets move number to the given value. data class MN : SgfProperty<Number> |
N |
Provides a name for the node. data class N : SgfProperty<SimpleText> |
OB |
Number of black moves left to play in this byo-yomi period. data class OB : SgfProperty<Number> |
ON |
Provides some information about the opening played. data class ON : SgfProperty<SimpleText> |
OT |
Describes the method used for overtime (byo-yomi). data class OT : SgfProperty<SimpleText> |
OW |
Number of white moves left to play in this byo-yomi period. data class OW : SgfProperty<Number> |
PB |
Provides the name of the black player. data class PB : SgfProperty<SimpleText> |
PC |
Provides the place where the game was played. data class PC : SgfProperty<SimpleText> |
PL |
Tells whose turn it is to play. data class PL : SgfProperty<Color> |
PM |
This property is used for printing. data class PM : SgfProperty<Number> |
PW |
Provides the name of the white player. data class PW : SgfProperty<SimpleText> |
RE |
Provides the result of the game. data class RE : SgfProperty<SimpleText> |
RO |
Provides round-number and type of round. data class RO : SgfProperty<SimpleText> |
RU |
Provides the used rules for this game. data class RU : SgfProperty<SimpleText> |
SL |
Selected points. Type of markup unknown data class SL : SgfProperty<List<Point>> |
SO |
Provides the name of the source (e.g. book, journal, ...). data class SO : SgfProperty<SimpleText> |
SQ |
Marks the given points with a square. data class SQ : SgfProperty<List<Point>> |
ST |
Defines how variations should be shown. data class ST : SgfProperty<Number> |
SZ |
Defines the size of the board. data class SZ : SgfProperty<Compose<Number, Number>> |
TB |
Specifies the black territory or area. data class TB : SgfProperty<List<Point>> |
TE |
The played move is a tesuji (good move). data class TE : SgfProperty<Double> |
TM |
Provides the time limits of the game. data class TM : SgfProperty<Real> |
TR |
Marks the given points with a triangle. data class TR : SgfProperty<List<Point>> |
TW |
Specifies the white territory or area. data class TW : SgfProperty<List<Point>> |
UC |
The position is unclear. data class UC : SgfProperty<Double> |
US |
Provides the name of the user (or program) who entered the game. data class US : SgfProperty<SimpleText> |
V |
Define a value for the node. data class V : SgfProperty<Real> |
VW |
View only given points of the board. data class VW : SgfProperty<List<Point>> |
W |
Execute a white move. data class W : SgfProperty<Move> |
WL |
Time left for white after the move was made. data class WL : SgfProperty<Real> |
WR |
Provides the rank of the white player. data class WR : SgfProperty<SimpleText> |
WT |
Provide the name of the white team. data class WT : SgfProperty<SimpleText> |
value |
the content of the property value, typed abstract val value: T |


ViewActivity
class ViewActivity
extends
AppActivity
implements
UIRenderable
View activity base class. Represents an application activity with content that can be rendered when activated.
Note: Nothing is rendered if the placement
property is undefined (default). Make sure this property is set to a UIRenderPlacement
value before rendering, or use a specific view activity class such as PageViewActivity
.
See Also
PageViewActivity
, DialogViewActivity
.
Constructor
(name?: string, path?: string): ViewActivity
.autoUpdate() static
(module: any): void
module
— Reference to the module that should be watched for updates (build system-specific).
Register this activity class with the application auto-update handler (for automatic reload/hot module update). When possible, updates to the module trigger updates to any existing activity instances, with new methods and a new view instance.
.view
The root component that makes up the content for this view, as a child component.
.placement
View placement mode, determines if and how view is rendered when activated.
.modalShadeOpacity
number
Modal shade backdrop opacity behind content (0-1), if supported by placement mode.
.render()
(callback?: RenderCallback<Output<
UIRenderable
, any>>): void
Render the view for this activity and display it, if it is not currently visible.
This method is called automatically after the root view component is created and/or when an application render context is made available or emits a change event, and should not be called directly.
.removeViewAsync()
(): Promise<void>
Remove the view output that was rendered by ViewActivity.render
, if any.
This method is called automatically after the root view component or render context is removed, and should not be called directly.
.restoreFocus()
(firstFocused?: boolean): void
Request input focus on the last (or first) focused UI component, if any.
.onFocusIn() protected
(e:
ComponentEvent
<
Component
>): void
Handle FocusIn UI event, remember first/last focused component.
.firstFocused
The UI component that was focused first, if any.
.lastFocused
The UI component that was most recently focused, if any.
.showDialogAsync()
(View:
UIRenderableConstructor
, eventHandler?: (this:
DialogViewActivity
, e:
ManagedEvent
) => void): Promise<ViewActivity>
View
— A view component constructor.
eventHandler
— A function that is invoked for all events that are emitted by the view.
Create an instance of given view component, wrapped in a singleton dialog view activity, and adds it to the application to be displayed immediately. The activity responds to the CloseModal event by destroying the activity, which removes the view as well.
Returns: A promise that resolves to the view activity instance after it has been activated.
Note: Use the Application.showViewActivityAsync
method, or reference an activity using a managed child property to show a view that is already encapsulated in an activity.
.showConfirmationDialogAsync()
(message:
Stringable
|
Stringable
[], title?:
Stringable
, confirmButtonLabel?:
Stringable
, cancelButtonLabel?:
Stringable
): Promise<...>
message
— The message to be displayed, or multiple message paragraphs (for arrays).
title
— The dialog title, displayed at the top of the dialog (optional).
confirmButtonLabel
— The label for the ‘confirm’ button.
cancelButtonLabel
— The label for the ‘cancel’ button, if any.
Display a confirmation/alert dialog with given content. If the ‘cancel’ button label is not provided, the dialog will only contain a ‘confirm’ button. All strings are automatically translated to the current locale using the strf
function.
Returns: A promise that resolves to true if the OK button was clicked, false otherwise.
.name
string
Inherited from AppActivity.name
.
.path
string
Inherited from AppActivity.path
.
.match
Readonly<MatchedPath>
Inherited from AppActivity.match
.
.getParentActivity()
():
AppActivity
Inherited from AppActivity.getParentActivity
.
.getApplication()
():
Application
Inherited from AppActivity.getApplication
.
.activateAsync()
(match?: MatchedPath): Promise<void>
Inherited from AppActivity.activateAsync
.
.destroyAsync()
(): Promise<void>
Inherited from AppActivity.destroyAsync
.
.isActive()
(): boolean
Inherited from AppActivity.isActive
.
.activated
number
Inherited from AppActivity.activated
.
.deactivated
number
Inherited from AppActivity.deactivated
.
.renderContext
Inherited from AppComponent.renderContext
.
.viewportContext
any
Inherited from AppComponent.viewportContext
.
.activationContext
Inherited from AppComponent.activationContext
.
.isPresetComponent() protected
(): boolean
Inherited from Component.isPresetComponent
.
.delegateEvent() protected
(e:
ManagedEvent
, propertyName: string): boolean | void
Inherited from Component.delegateEvent
.
.getParentComponent()
<TParent extends Component = Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getParentComponent
.
.getBoundParentComponent()
<TParent extends Component>(ParentClass?:
ComponentConstructor
<TParent>): TParent
Inherited from Component.getBoundParentComponent
.
.emitAction()
(name: string, inner?:
ManagedEvent
, context?:
ManagedObject
): void
Inherited from Component.emitAction
.
.propagateComponentEvent() deprecated
(name: string, inner?:
ManagedEvent
): void
Inherited from Component.propagateComponentEvent
.
.managedId
number
Inherited from ManagedObject.managedId
.
.managedState
Inherited from ManagedObject.managedState
.
.getReferenceCount() protected
(): number
Inherited from ManagedObject.getReferenceCount
.
.getManagedReferrers() protected
():
ManagedObject
[]
Inherited from ManagedObject.getManagedReferrers
.
.getManagedParent() protected
<TParent extends ManagedObject = ManagedObject>(ParentClass?:
ManagedObjectConstructor
<TParent>): TParent
Inherited from ManagedObject.getManagedParent
.
.emit()
<TEvent extends ManagedEvent = ManagedEvent, TConstructorArgs extends any[] = any[]>(e: string | TEvent | (new (...args: TConstructorArgs) => TEvent), ...constructorArgs: TConstructorArgs): this
Inherited from ManagedObject.emit
.
.emitChange()
(name?: string): void
Inherited from ManagedObject.emitChange
.
.propagateChildEvents() protected deprecated
(...types: ((new (...args: any[]) =>
ManagedEvent
) | ((e:
ManagedEvent
) => any))[]): this
Inherited from ManagedObject.propagateChildEvents
.
.activateManagedAsync() protected
(): Promise<any>
Inherited from ManagedObject.activateManagedAsync
.
.deactivateManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.deactivateManagedAsync
.
.destroyManagedAsync() protected
(): Promise<void>
Inherited from ManagedObject.destroyManagedAsync
.
.onManagedStateActivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActivatingAsync
.
.onManagedStateActiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateActiveAsync
.
.onManagedStateDeactivatingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDeactivatingAsync
.
.onManagedStateInactiveAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateInactiveAsync
.
.onManagedStateDestroyingAsync() protected
(): Promise<void>
Inherited from ManagedObject.onManagedStateDestroyingAsync
.
ViewActivity.Presets
extends
AppActivity.Presets
View activity presets type, for use with Component.with
.
.placement
View placement mode.
.modalShadeOpacity
number
Modal shade backdrop opacity behind content (0-1), if supported by placement mode.
.name
string
Inherited from AppActivity.Presets.name
.
.path
string
Inherited from AppActivity.Presets.path
.


public class SocketFactory
extends totalcross.lang.Object
| Constructor and Description |
|---|
SocketFactory() |
| Modifier and Type | Method and Description |
|---|---|
Socket |
createSocket(String host,
int port)
Creates a socket and connects it to the specified remote host at the specified remote port.
|
Socket |
createSocket(String host,
int port,
int timeout)
Creates a socket and connects it to the specified remote host at the specified remote port.
|
static SocketFactory |
getDefault() |
public static SocketFactory getDefault()
public Socket createSocket(String host, int port) throws UnknownHostException, IOException
host
- the server hostport
- the server portUnknownHostException
- if the host is not knownIOException
- if an I/O error occurs when creating the socketSocket.Socket(String, int)
public Socket createSocket(String host, int port, int timeout) throws UnknownHostException, IOException
host
- the server hostport
- the server portUnknownHostException
- if the host is not knownIOException
- if an I/O error occurs when creating the socketSocket.Socket(String, int)


Before Change
def test_put_get(ray_start_regular_shared):
server = ray_client_server.serve("localhost:50051", test_mode=True)
ray.connect("localhost:50051")
objectref = ray.put("hello world")
print(objectref)
retval = ray.get(objectref)
assert retval == "hello world"
ray.disconnect()
server.stop(0)
def test_wait(ray_start_regular_shared):
server = ray_client_server.serve("localhost:50051", test_mode=True)
After Change
def test_put_get(ray_start_regular_shared):
with ray_start_client_server() as ray:
objectref = ray.put("hello world")
print(objectref)
retval = ray.get(objectref)
assert retval == "hello world"
def test_wait(ray_start_regular_shared):
with ray_start_client_server() as ray:
objectref = ray.put("hello world")
ready, remaining = ray.wait([objectref])


Medprior Diagnostics is an emerging and advanced diagnostic centre which applies molecular biology to medicine testing based out of Nagpur, The primary focus is on molecular based tests run on RT-PCR.
Our main Aim is to reduce the TAT (Turn Around Time) without any compromise on the Quality, Precision and Ethical standards of the results acquired.
Arti k chaudhary is a master’s degree holder from Nagpur university with a 6+ year of experience in molecular biology in various renound diagnostic & Research centers. She also has a rich experience on different projects on Mycobacterium tuberculosis and dengue.
Reporting Time of test : 6 Hrs


Ayahuasca (B. caapi & Psychotria viridis)
I bought my Ayahuasca pack online. It contained 30g of Psychotria Viridis (Chacruna) and 30g of Banisteriopsis Caapi, and it cost €20.
PREPARATION
I started by tearing and crushing the leaves in a big-ish bowl. It sort of hurt my hands after a while, and my pestle and mortar didn't seem to really help until the pieces were a lot smaller.
When they were broken into what I considered small enough pieces, I filled a saucepan with about 500 ml of bottled water and added the juice of one lemon. I added the plant material, gave it a good stir, brought it to the boil then turned the heat down a few notches so that it was still continuously boiling, but not too vigorously.
The instructions said to boil it for a couple of hours, but someone online told me to boil it for one hour. So I decided to go for 1.5 hours per boiling. Well, I checked on it after around one hour and thought, 'hmm maybe I should finish it now' but then decided to just leave it for about 10-15 minutes more. Well when I came back to check on it the water had COMPLETELY evaporated and I got not even one drip from the plant material.
 Boiled for around one hour. I continued like this for 5 boilings in total, straining the plant material and collecting the brown water each time in the bowl I started with. The water I poured onto the plant material started to become much clearer on the 4th and 5th boilings.
I then mixed all my brown water and put it back in the saucepan, brought it to the boil and let it evaporate to approximately 1/4 of the original amount (which was around 1 litre).
And now it's sitting in a large mug with a small chopping board over it keeping the steam in, cooling slowly, waiting to go into the fridge overnight for when I drink it tomorrow! More to follow...
EFFECTS
So I drank my Ayahuasca on Friday night (I'm writing this on Tuesday) in my bedroom, with my boyfriend as my sober person. I hadn't eaten anything for well over 12 hours.  It tasted extremely bitter, and I had to keep stirring it before I took a drink because there were lots of little brown grainy bits at the bottom, which gave it a horrible texture and made it more difficult to swallow. I sweetened it with a little bit of honey, but it was still incredibly bitter.
It took me an hour or more to drink, because the instructions that came with the pack said not to drink it all at once if it is your first time, as your body then has to adjust to the full amount in one go, and can make nausea worse. It also took me so long because I almost gagged every time I drank some, and had to wait a little while before taking more as I didn't want to throw it up before I had even finished it.
I think I started to feel weird about 45 minutes to 1 hour after I started drinking. I couldn't drink the last little amount because of how disgusted I was, and also because the grainy bits were a lot more concentrated at the bottom, and I knew it would make me vomit if I tried. I don't know if this made the hit of the effects any less strong, but of course that's possible. I think maybe I should have boiled it down to a slightly smaller amount, to make it faster and easier to drink.
The first visual changes I experienced were quite similar to that of mushrooms. I started to see a green-ish tinge to things, then slowly but surely things in my room became distorted and were moving slightly. I lay down and closed my eyes, and saw some pretty great closed-eye visuals. Kaleidoscopic patterns and shapes were all over the place. Facing the light bulb in my room seemed to make them stand out more clearly.
My thoughts also started to get more and more crazy, and mixed up. If you've tripped before, you'll understand how hard it is to describe. If not... well, basically I was just thinking in a more intense mindset. When I thought of my troubles, I did become worried, but then I just kind of thought, 'not now.. don't think of this now, enjoy this trip.'
I was talking to my boyfriend and sometimes I felt a little bit freaked out because he was sober and he was joking around with me like we always do to each other, but I started to take the things he said more seriously and kept telling him to stop. I remember at one point I looked at him and his face seemed orange, with Indian-style patterns adorning it. He looked like some kind of Aztec statue of a god, or at least that's what came to my mind at the time.
After a while I started to forget I was even tripping, and didn't freak out anymore. Then I would remember, but it was better and I didn't feel scared or freaked out about it. Listening to psychedelic trance and ambient music was VERY pleasant, but it didn't seem to have any effect on my visuals the way mushrooms can.
Soon, maybe an hour or so after I started feeling the first effects, I sat up and said, 'I need to throw up!!!!!' and gagged over a basin, but didn't vomit. Then I started to feel the need to go to the toilet, which made me kind of freak out because I'd read that diarrhea was possible, but nausea and vomiting were more common. My mum was taking a bath at the time, so I couldn't go to the bathroom to do the business. This made me REALLY get scared.  I was thinking 'I can't go to the bathroom because my mum will know I'm tripping, but I can't do it in this basin because it'll be so embarrassing!!  It'll be so awful puking into a shit-filled basin!
My boyfriend was just telling me to go in the basin, and laughing, which made me very paranoid and I even started to cry slightly, but I actually think my eyes were just watering a lot more than tears of sadness. So I basically felt like I was going to explode out of every orifice if I didn't do SOMETHING and fast. So.... the feeling of needing to excrete being the dominant feeling, I just had to squat over the basin, and excrete.
After I cleaned myself up.... I lay back down on the bed and felt SO much better. Before the purge, I felt like my mind was in a moment of absolutely pure insanity. But afterwards, everything calmed down and I could enjoy myself again. I started to get cold shivers, so I got under my blankets and immediately the shivers stopped. I felt incredibly happy and comfortable, and was able to joke and talk to my boyfriend, but my visuals seemed to be decreasing. It was only around 2 or 2.5 hours since I felt the first effects, and the instructions that came with the pack stated that it would last approximately 4 hours. They continued to decrease, but I still felt good.
This was basically the end of it all. I think I probably made the brew weaker by accidentally boiling away all the water at the beginning, and also maybe because I left a little bit of the brew at the bottom of the mug.
From this experience I think I can safely say that I will NOT be trying Ayahuasca again, unless I'm with an experienced shaman, or just someone with many years of experience, who would know exactly what amount of plant and vine should be used for my body weight and my previous experiences etc. I just really didn't enjoy drinking the brew at all, and it's not something I'd like to endure again any time soon.
The trip wasn't exactly what I expected (even though I don't usually go into trips expecting anything, as from past experience I've learned that trips usually give you what you DON'T expect), as in, I didn't go into an entirely different world, meet any of the 'entities' I've read about, have any spiritual epiphanies, or really get any intense open-eye visuals. Of course this could all be down to preparation and dosage.
I would definitely try smoking extracted DMT though, and I'd recommend trying Ayahuasca only to people who have had psychedelic experiences before, but I wouldn't go into it expecting it to be as fun as mushrooms or acid can be. It's a serious drug, and it is wise to do a lot of research on it before trying it.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


| Class No - 1 |
Service Box Section |
|
| Class No - 2 |
Background Service Section |
|
| Class No - 3 |
Service Box Section 2 |
|
| Class No - 4 |
Using Owl Carousel |
|
| Class No - 5 |
Vertically Centered Before After Hover Effect |
|
| Class No - 6 |
Form Style - Form Dynamic |
|
| Class No - 7 |
Overlay Newsletter Subscribe Margin Minus |
|
| Class No - 8 |
Owl Carousel Customize |
|
| Class No - 9 |
Before After Absolute Bg Tricks |
|
| Class No - 10 |
Gradient BG Owl Carousel Hero Area |
|
| Class No - 11 |
Pricing Table |
|


AN2 is a Yeoman generator, used to make the creational process of components fast and practical
Learn more ...


$ go install github.com/shuLhan/ciigo/cmd/ciigo
A collection of libraries and tools written in Go.
gofmtcomment: Program to convert multilines "/**/" comment into single line "//" format.
smtpcli: Command smtpcli provide a command line interface to SMTP client protocol.
ascii: A library for working with ASCII characters.
bytes: A library for working with slice of bytes.
contact: A library to import contact from Google, Microsoft, or Yahoo
crypto: Package crypto provide a wrapper for standard crypto package.
dns: A library for working with Domain Name System (DNS) protocol.
dsv: A library for working with delimited separated value (DSV).
email: A library for working with Internet Message Format as defined by RFC 5322.
errors: Package errors provide an error type with code.
floats: A library for working with slice of floats.
git: A wrapper for git command line interface.
http: Custom HTTP server with memory file system and simplified routing handler.
ini: A library for reading and writing INI configuration as defined by Git configuration file syntax.
ints: A library for working with slice of integer.
ints64: A library for working with slice of 64 bit integer.
io: A library for reading and watching file, and reading from standard input.
memfs: A library for mapping file system into memory.
mining: A library for data mining.
classifier/cart: Implementation of the Classification and Regression Tree by Breiman, et al.
classififer/crf: Implementation of the Cascaded Random Forest (CRF) algorithm, proposed by Baumann, Florian, et al.
classifier/rf: Implementation of ensemble of classifiers using random forest algorithm by Breiman and Cutler.
gain/gini: A library to calculate Gini gain.
knn: Implementation of the K Nearest Neighbor (KNN) using Euclidian to compute the distance between samples.
math: A library for working with mathematic.
resampling/lnsmote: Implementation of the Local-Neighborhood algorithm from the paper of Maciejewski, Tomasz, and Jerzy Stefanowski.
resampling/smote: Implementation of the Synthetic Minority Oversampling TEchnique (SMOTE).
tree/binary: Implementation of binary tree.
net: Constants and library for networking.
numbers: A library for working with integer, float, slice of integer, and slice of floats.
runes: A library for working with slice of rune.
sanitize: A library to sanitize markup document into plain text.
smtp: A library for building SMTP server or client. This package is working in progress.
strings: A library for working with slice of string.
tabula: A library for working with rows, columns, or matrix (table), or in another terms working with data set.
test: A library for helping with testing.
text: A library for working with text.
text/diff: Text comparison.
time: A library for working with time.
websocket: Websocket library for server and client. The websocket is tested with autobahn testsuite with 100% success rate. See the status reports.
Beside GoDoc, that provides documentation for API in packages, there are also additional documentations that we can't include inside source code due to their scope and limitation of godoc formatting itself.
|
Note
|
The links below is used to be viewed locally, not through Github. |
The documentation created using
ciigo
.
First, install ciigo
command line interface,
$ go install github.com/shuLhan/ciigo/cmd/ciigo
and then run
$ ciigo -template=html.tmpl serve .
to serve documentation on HTTP server at http://<IP_ADDRESS>:8080 and watch changes on documentation files (".adoc") and regenerate the HTML files.
To generate HTML files for all asciidoc and markdown files, run
$ ciigo -template=html.tmpl convert .


infected OpenUrl nodes probability correlation predictability spreading node networks. networks Phys. model network Fig. information network, average infection predict snapshot Rev. effect shown (c) CrossRef Zhang different result number prediction results degree disease infectious large new snapshot. time <;em>;[[#xC]]<;/em>; Chen community complex dynamics small social stage (b) Download Open Science distribution getting hard real simulation snapshot, susceptible Fig data-hide-link-title=""> data-icon-position="" figure i.e., nodes. recovered seen spreading. steady study tab <; (a) (d) ;<;div Lett. Web achieves certain diseases forecasting future. initial internal mean-field networks, node, obtained precisely proposed rewiring structure synthetic transition Abstract Actually, BA, D-B Ebola Figs. Rep. Rumor Sci. Zhou [[#xE]]<;em>;k<;/em>;[[#xE]] analyze diffusion estimate human indicates infect interesting model. nodes, paper, parameter presented researches scale simulations so, spread structural toy xmlns=";http://www.w.org//xhtml";>;The


{% extends 'flamingo/base.html' %} {% block content %} {% if curriculums %}
No courses were found matching this search


Lizzo Twerked In A Thong At A Lakers Game
by Isabell dela RosaLizzo is known for her hit songs, her body positivity and her amazing twerking skills. Her ability to twerk while playing the flute always makes the crowd go wild but, how about her twerking at a Lakers game in a thong on a jumbotron? Lizzo sat courtside at the Los Angeles Lakers Game on December 8, 2019. When the Lakers Cheerleaders performed a dance routine to her hit song “Juice”, Lizzo twerked along in a very revealing outfit.
The singer wore a black T-shirt dress with cut-outs in the back that revealed her fishnet stockings and thong. While no one had a problem with her posting nude photos on Instagram, people did have strong opinions on her outfit to the Lakers Game.
There seems to be about four different sentiments about Lizzo’s thong dress. Some people expressed that Lizzo’s actions were fine and that anyone who had a problem with it was being “fatphobic”.
Others thought almost the exact opposite, that Lizzo “got away” with doing something like this because everything she does is labeled as body positive.
There were those who felt that this type of behavior was inappropriate because a Lakers game is a family-friendly zone.
And others were just concerned about the hygiene of sitting on a stadium seat in a thong.
Read More:
Celebrity,Entertainment,Music
Isabell dela RosaCOLLEGECANDY Writer
-<PHONE_NUMBER>1348454


JHipster statistics are gathered anonymously, either from JHipster Online or from people who agreed to send their statistics when installing the JHipster command line.


[gecode-users] Why do we need to update variables for propagators
Zhu Zichen's cse
zzhu at cse.cuhk.edu.hk
Mon Jul 13 05:39:57 CEST 2015
Dear all,
I have some confusion on the updating of variables in the copy function of
propagators. As we have updated variables in the Space when do copying, why
do we still need to update them in propagators again? I think we only need
to get the relation between the views that subscribed by the constraints
and the variables.
The reason why I propose this question is that I have implemented the
propagator of a global constraint. This global constraint would occur many
times during search and involves many variables. Thus the updating of
variables in the copy function of its propagator would incur a large
overhead. I did another version by putting all these set of same global
constraints into one constraint GLOBAL_ONE and propose another propagator.
This propagator works like an propagator engine but is not that efficient
than the one given by Gecode (of course). Now we only need to update the
entire variables once for GLOBAL_ONE. Utilizing this GLOBAL_ONE constraint
wins over one-propagator-for-each constraints since the overhead of
updating variables dominates the overhead of doing filtering.
If we cannot avoid to update variables in the propagators, I would like to
ask is it also necessary in other CSP solvers like eclipse and ILOG? If so,
it would be a good research topic to find the balance between the overhead
of coping and the power of filtering algorithm.
Thanks for your help.
Zoe
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What is digital marketing (and how will it help my business to attract more customers and make more money)?
Written by Ntsikelelo Mnqokoyi, 7 November 2019
This is the best place to start if you want to learn about digital marketing and how it will help your business to make more money, because after all, what is the purpose of marketing your business if it will now result in an increase in revenue? Read on to find out for yourself...
Read more


GRaduatE ECE (GREECE) serves to foster a sense of community within the UT Graduate ECE department. To this end, we host social events,
industry events, and provide a voice to the administration on behalf of students' needs.
We have tons of fun events planned for Fall 2023 school year, so stay in touch by adding yourself to the GREECE Slack and Email list!


There may be 'pointers' that are orphaned when a Pull Request removes the local <feature_branch>. The following details how to remove local orphan branches / pointers / references that do not exist in the remote
There may be 'pointers' that are orphaned when a Pull Request removes the local <feature_branch>. The following details how to remove local orphan branches / pointers / references that do not exist in the remote
| Action | Command | |
|---|---|---|
| Get list of orphaned branches | git branch -a | |
| Determine what branches will be pruned (but do not prune them) | git remote prune origin --dry-run | |
| Prune orphaned branches | git remote prune origin |


|
Class Summary |
| AccessAllowedEvent |
An event that gets fired when a user is allowed access to a
page. |
| AccessControlServlet |
This pipeline servlet performs access control for a set of
request URL paths, based on the Profile object associated with
the request. |
| AccessDeniedEvent |
An event that gets fired when a user is denied access to a
page. |
| CookieManager |
|
| GroupAccessController |
This implementation of AccessController performs group-based
access control. |
| MultiProfileAddFormHandler |
This is a form handler for creating one or more user profiles with
a single submit request. |
| MultiProfileForm |
This is the base class for a form handler for updating one or more user profiles with
a single request. |
| MultiProfileUpdateFormHandler |
This is a form handler for updating one or more user profiles with
a single request. |
| MultiUserAddFormHandler |
This FormHandler will take care of setting user directory
properties for new users. |
| MultiUserUpdateFormHandler |
This is an extension of MultiProfileUpdateFormHandler that
handles the updating of UserDirectory profile properties. |
| PageEvent |
|
| PageEventTrigger |
This class is used to fire events/messages when pages are viewed, or
certain links are clicked
|
| PageEventTriggerDroplet |
A droplet which can be used to fire off page viewed events. |
| Profile |
|
| ProfileEventTrigger |
Contains methods for firing off various profile related session
events. |
| ProfileForm |
This class is a base class used to handle actions involving
Profiles. |
| ProfileFormHandler |
This class provides a convenient form handler for operating on the
current user's profile. |
| ProfileRequest |
This represents Profile information associated with a
request in an HTTP-specific usage of profiles. |
| ProfileRequestServlet |
|
| ProfileServices |
A collection of web services that duplicate common userprofiling
functionality provided via form handlers and repository functions |
| ProfileSessionFailService |
This service is used to preserve a user's active profile in the event of
a session failover to another Dynamo server. |
| ProfileTools |
A general set of tools which help manipulate profiles. |
| PropertyManager |
A service which keeps track of information about important properties
for the Dynamo Personalization System. |
| RepositoryLinkProfileItemFinder |
An extension of RepositoryProfileItemFinder which finds the profile
items by querying the linked repository instead of, or in addition
to, the regular profile repository. |
| RepositoryProfileItemFinder |
Finds profile repository items by querying the profile repository. |
| RuleAccessController |
This implementation of AccessController performs access control
based on an arbitrary set of rules, specified via the service's
ruleSetService property, which defines the rules. |
| SessionEvent |
A simple session event. |
| SessionEventTrigger |
This class fires off SessionEvents for new sessions and expired
sessions. |


regular paragraph
this is a paragraph with class="ex". this text is blue.
Hover over the div element above.


--- title: "Free Garden Events" layout: "default" ---
Join us for a fun day of activities and interactive exploration stations throughout the Garden. Due to the generous support of Rocky Mountain Power, all guests leave with a free tree to take home (while supplies last).
Spend time with family and friends on the holiday at Red Butte Garden with free admission all day long.
On this day we especially acknowledge the volunteers who labor in the Garden and at events to help make your Garden visit a wonderful experience.
In recognition of his visionary role in the founding and development of Red Butte Garden, the first Monday of every October is now "Ezekiel R. Dumke, Jr. Free Day."
Held the first weekend of every December, the Holiday Open House has become a wonderful tradition at the Garden. The Orangerie is filled with 19-20 Utah artists offering their hand-made work for sale. It's also the same weekend of our Annual Gift Shop Holiday Sale offering an additional 10% off all purchases.


An importance advance in the design and implementation of interactive graphics applications was the development of the Model - View - Controller (MVC) paradigm.
This is not a programming language or even a code library. It is a way of thinking about and organizing the code in GUI-intensive systems. It is a particular instance of the general concept of 'modular programming.'
Like most good ideas, the concept of MVC is simple. You organize your application into two basic components:
A view is something that graphically displays one or more pieces of model data to the user. A view can be a number or string printed on screen, a thermometer, a gauge, a map, and so on.
A controller is something the user can manipulate to change model data.
Sometimes, the same graphical object is both a view and a controller. A scroll bar, for example, is a view that tells you where you are in a document. ItÕs also a controller that lets you change where you are in the document.
Although the model-view-controller paradigm was developed in the context of graphical interfaces, it in fact applies to a text or text plus grpahics interface, such as your game manager project. In non-graphical programs, the views are whatever you print to indicate internal values. A view might be a table of numbers, a list of field names and field values, a graphical drawing of a game board, and so on. A controller would be anything your program presents to the user that lets them do things. Most typically this would be either a menu choice, e.g.,
Please pick a level: 1. Beginner 2. Avergae 3. Expert Enter level [1 - 3]:
or a request for a value, e.g.,
What's your name: How many bombs should I hide [2 - 10]:
In a spreadsheet, the model is an array of numbers and formulas and formatting codes. The view is a grid with lines and text and graphics and so on. Each cell in the grid is a controller; clicking on a cell lets the user change the number or formula or format of that cell.
In a chess game, the model is an array specifying what pieces are where on the board, and some variables indicating what the score is, and whose turn it is. The view is a grid with graphical icons representing the various pieces. Each icon is a controller that the user can drag from one square to another.
An MVC-organized program works like this:
Normally, a controller does not directly affect any view, except of course itself, if itÕs a view controller, such as a slider. A controller affects the model and the model updates the views. In this way, an important property is maintained: there is nothing important on the screen that is not represented in the model.
The separation of code into model, views, and controllers has a number of benefits:


---
layout: post
title: First Nebula3 Snapshot For Download
date: '2007-03-27T14:39:00.000+01:00'
author: Andre Weissflog
tags:
- English
- Nebula
modified_time: '2007-03-27T14:50:52.517+01:00'
blogger_id: tag:blogger.com,1999:blog-2948438400037317662.post-2837685274096282015
blogger_orig_url: http://flohofwoe.blogspot.com/2007/03/first-nebula3-snapshot-for-download.html
---
I have put together a current snapshot of Nebula3: nebula3sdk.zip . Keep in mind that this is all work in progress, and that there's not much to play around with yet (basically only the Foundation Layer, no 3d rendering yet, etc...). But at least you should be able to try out the stuff I'm writing about here. After installation, look for a Nebula3 SDK entry in the start menu and start with the Documentation. Software requirements and compilation instructions can be found there.
Enjoy!


IframeIo manual tests:
All operations should have no effect on history.
These tests require the ClosureTestServer
to be running with the IframeIoTestServlet.
Simple GET
Simple POST
JSON echo (get)
JSON echo (post)
Test abort
Incremental results
Redirect (google.com)
Redirect (/iframeio/ping)
Local request (Win path)
Local request (Linux path)
Out of domain request
Test cache (Date should stay the same for subsequent tests)
Test no-cache
GSE 404 Error
Simulated GFE Error
Simulated Gmail Server Error
TODO(pupius):
- Local timeout


Class Image_Canvas_Color
Class for color-handling
This is used to extend the functionality of the current PEAR::Image_Color v0.4. I hope to be allowed to incorporate some of the improvements in a new Image_Color release.
- Image_Color
- Image_Canvas_Color
Package: Image\Canvas
License: PHP License, version 2.02
Author: Stefan Neufeind<EMAIL_ADDRESS>Located at app/vendors/Image/Canvas/Color.php
License: PHP License, version 2.02
Author: Stefan Neufeind<EMAIL_ADDRESS>Located at app/vendors/Image/Canvas/Color.php
public
resource
|
|
public
array
|
|
public
array
|
|
public
|
_splitColor(),
changeLightness(),
getTextColor(),
hex2rgb(),
hsv2hex(),
hsv2rgb(),
mixColors(),
namedColor2RGB(),
percentageColor2RGB(),
rgb2hex(),
setColors(),
setWebSafe()
|
$_websafeb,
$color1,
$color2
|


Empty table
Full table
Table with 2 columns and border
No borders
No borders v2
Columns should be tightly packed with no overflows nor extra space


Set the default visibility of build artificats (.hart files) for the package. Applies to future build artifacts only. To change the visibility of the existing artifacts, see settings for each artifact in versions.
Install the Builder Github app and allow access to the plan repository before connecting a new plan or building from the existing plans. After it's installed, refresh this page.
There are currently no Habitat plan files connected.
If you have a plan file in a GitHub repo, connect it here for automated build jobs.
Don't have a plan file? Learn more about creating plan files or try the demo app.


Pictures released after incident at Rock City left person with 'serious leg injury'
It happened on the main dancefloor
by Phoebe RamCCTV images of four men have been released after a person's leg was injured at a city centre night club.
Nottinghamshire Police want to identify and speak to the four men shown in the photos in connection with an incident at Rock City on October 5, 2019.
It happened on the main dance floor around 2.45am.
As a result of the incident an individual sustained a serious leg injury.
If you saw the incident or have any information please contact Nottinghamshire Police on 101 and quote incident 100 October, 5 2019.
With the General Election approaching we want to give you all the results and reactions as they happen. Join our new WhatsApp service to receive breaking news alerts throughout the night by texting ELECTION to<PHONE_NUMBER>2. The first messages will go out December 12 after polls close.


An Embeddable Scripting Engine |
Tweet |
Follow @jx9_engine |
Frequently Asked Questions.
-
Jx9 is an embeddable scripting language and API (Also called scripting engine or extension language) with concepts similar to Lua.
Jx9 implements a Turing complete, dynamically typed programming language (also called Jx9) which uses a familiar and clean syntax similar to C, JavaScript and JSON.
-
Jx9 is a very useful library for applications that require modern and efficient scripting support such as games, web servers, database manager, text editors and so forth.
-
Jx9 is very easy to learn, even for new programmer. Here is some useful links to start with:
Jx9 In 5 Minutes Or Less gives a high-level overview on the how to embed Jx9 in a host application.
An Introduction To The Jx9 C/C++ Interface gives an overview and roadmap to the C/C++ interface to Jx9.The Jx9 Programming Language. Is the official reference manual for the programming language implemented by Jx9.
Download some working examples from the download page.
-
Where can I find the simplest C program that embed Jx9.
Compile this C File. This program compile and execute a simple Jx9 script that display a greeting message, the current system time and the host operating system.
The download page includes very useful working examples implemented in C to help you understand the Jx9 C/C++ API.
-
Where can I find online community support
Need some help, visit the Jx9 support page for additional information.
-
Jx9 is an open source, dual licensed product available free of charge for open source projects under the term of the Symisc Public License (SPL) which is GPL compatible. See the licensing page for additional information.
-
Jx9 is written in ANSI C, compiles unmodified and should run in any platform including restricted embedded devices with a C compiler. Jx9 is extensively tested on Windows and UNIX systems especially Linux, FreeBSD, Oracle Solaris and Mac OS X. If you have successfully compiled Jx9 in an exotic environment, please post a report on the Jx9 forums or send an email to<EMAIL_ADDRESS>-
How can I create a foreign function and call it from my Jx9 code
Create a C/C++ function performing the desired computation then register it using the jx9_create_function() interface. After that, the foreign function can be called from your Jx9 script.
See this tutorial for additional information.
-
How can I create a foreign constant and expand its value from my Jx9 code
Create a C/C++ function responsible of expanding the constant name to the desired value then register it using the jx9_create_constant() interface. After that, the installed constant can be expanded from your Jx9 script.
See this tutorial for additional information.
-
How can I extract JSON Object/Array values inside my foreign function
Create a walker callback first then invoke it using a call to jx9_array_walk() or call the jx9_array_fetch() interface to fetch a single Object/Array entry value. These interfaces are unified for JSON objects and arrays.
See this tutorial for additional information.
-
How can I return a JSON Object/Array from my foreign function
Inside your C function, create a new JSON object or array using the jx9_context_new_array() interface (This interface and its wrapper are unified for JSON arrays as well JSON objects). After that, populate your freshly created array or object using one more calls to jx9_array_add_elem() and/or its wrapper interfaces. When done return the created array/object using the jx9_result_value() interface.
See this tutorial for additional information.
-
How can I configure my virtual machine with a HTTP request
First off, read the full HTTP request from the connected peer using the standard system calls such as read() or recv(). After that you must configure your virtual machine using the jx9_vm_config() interface with a configuration verb set to Jx9_VM_CONFIG_HTTP_REQUEST with the HTTP request just read. Now you can extract HTTP request information from your Jx9 code using the $_GET, $_POST JSON objects or any other related predefined variables.
-
How can I output a message from my foreign function
Inside your C/C++ function, simply call jx9_context_output() or jx9_context_output_format() with the desired message to output. This is used to mimic the Jx9 print construct.
See this tutorial for additional information.
-
How can I throw an error from my foreign function
Inside your C/C++ function, simply call jx9_context_throw_error() or jx9_context_throw_error_format() with the desired error message to output.
See this tutorial for additional information.
-
How can I stop program execution from my foreign function
If something goes wrong while performing the computation inside your foreign function and you want to abort the virtual machine execution immediately and thus to mimic the Jx9 die construct, simply return JX9_ABORT instead of JX9_OK.
See this tutorial for additional information.
-
Threads are evil. Avoid them.
Jx9 is threadsafe. We make this concession since many users choose to ignore the advice given in the previous paragraph. But in order to be thread-safe, Jx9 must be compiled with the JX9_ENABLE_THREADS compile time directive defined. If you are unsure if the Jx9 library you are linking against is compiled to be threadsafe you can call the jx9_lib_is_threadsafe() interface to find out.
-
How can I return a multi-dimensional JSON array from my foreign function
Inside your C function, create a new JSON array using the jx9_context_new_array() interface, then create another array using the same interface. After that, populate the second array with the desired values (including other arrays). When done insert the second array in the first one using one or more calls to jx9_array_add_elem() and/or its wrapper interfaces. When done return the created array using the jx9_result_value() interface.
See this tutorial for additional information.
-
How can I contribute to the Jx9 development
If you want to involve in the Jx9 development process, please sign-up and post a message in the Jx9 devel mailing list or send an email to<EMAIL_ADDRESS>If you have/can write a wrapper/binding for a foreign programming language, again post a message in the Jx9 forums or the devel mailing list or send an email to<EMAIL_ADDRESS>-
You can report bugs in the Jx9 mailing list, the Jx9 forums or the online bug tracker. Visit the support page for additional information.


Forest plots of univariate and multivariate Cox regression analyses in TCGA-HNSC. (A) Cox regression analyses on the relationship between CCR4 expression and prognosis. (B) Cox regression analyses of CCR8. (C) Cox regression analyses of P2RY14. HR, hazard ratio.


|
SGCoreCpp
v1.2.1
SenseGlove C++ API
|
#include <HG_QuickCalibration.h>
Public Member Functions | |
| HG_QuickCalibration (std::shared_ptr< SGCore::HapticGlove > gloveToCalibrate, float endAfter_s=autoEndTime) | |
| Create a new instance of a QuickCalibration for Haptic Gloves. More... | |
| bool | AutoCompleted () override |
| This sequence autocmpletes after its autoEndTime has elapsed. More... | |
| void | ConfirmCurrentStep () override |
| After we confirm the current step, we're basically done. More... | |
| void | Reset () override |
| Resets datapoints, min/max ranges and profile. More... | |
| void | Update (float deltaTime_s) override |
| Update this calibration sequence with new data. We use deltaTime to check for things like stability. More... | |
| void | AddDataPoint (std::vector< Kinematics::Vect3D > &calibrationData) override |
| Add a new datapoint to this sequence's collection. Updates the range and profile used to generate a preview. More... | |
| bool | CompileRange (SensorRange &range) override |
| Compile a sensor range from the data points collected while the sequence was running. Smoothed by a Moving Average Filter. More... | |
| std::string | GetCurrentInstuction (std::string nextStepKey="") override |
| Retrieve instructions on what to do during the current step. More... | |
| bool | GetHandPose (bool rightHand, HandPose ¤tPose) override |
| Returns a 'preview' of what a HandPose with this sequence's current settings would look like. More... | |
| Public Member Functions inherited from SGCore::Calibration::HG_CalibrationSequence | |
| HG_CalibrationSequence (std::shared_ptr< SGCore::HapticGlove > gloveToCalibrate) | |
| Create a new instance of a base HapitcGlove Calibration Sequence. More... | |
| virtual int | CurrentStageInt () |
| If a sequence consists of multiple stages, this integer will show you which one is currently active. More... | |
| std::shared_ptr< SGCore::HapticGlove > | GetLinkedGlove () |
| The Glove linked to this Calibration Sequence. Can be changed or re-assigned. More... | |
| void | SetLinkedGlove (std::shared_ptr< SGCore::HapticGlove > glove) |
| int | DataPointCount () |
| Returns the amount of calibration points collected so far More... | |
| virtual bool | Completed () |
| Returns true if this sequence is marked as 'complete' and can begin compiling a profile. More... | |
| void | SetHandModel (Kinematics::BasicHandModel geometry) |
| Kinematics::BasicHandModel | GetHandModel () |
| virtual bool | CompileProfile (SGCore::DeviceType forDevice, bool rightHand, SGCore::HandProfile &profile) |
| Compile a profile from the datapoints collected by this sequence. Returns true if it's actually possible. More... | |
| bool | GetHandPose (SGCore::HandPose ¤tPose) |
| Returns the current HandPose; either the one we should be making, or what it would look like at the moment. More... | |
Public Attributes | |
| float | autoEndAfter |
| time, in seconds, after which this sequence stops gathering data. Based on the DeltaTime variable passed in the Update() function. More... | |
| int | smoothingSamples = 5 |
| When compiling the final profile, we use a Weighted Moving Average filter with this period to filer out some outliers. More... | |
| SensorRange | sensorRange |
| The min/max values recorded during this calibration sequence. More... | |
| SGCore::HandProfile | tempProfile |
| A temporary profile to apply the sensorRange to. Used to generate a 'preview' HandPose. More... | |
| bool | canAnimate |
| Determines if the user has moved enough so that we can animate. More... | |
| Public Attributes inherited from SGCore::Calibration::HG_CalibrationSequence | |
| std::vector< CalDataPoint > | calibrationPoints = { } |
| Calibration points colledted during this calibration process. One is added every thme the "Update()" function is called. Used to create a profile after the calibration finishes. More... | |
| float | elapsedTime = 0 |
| How much time has elapsed during this calibration sequence. Useful for logging or for automated functions. More... | |
| bool | manualCompleted = false |
| Used to determine if the user has manually ended the sequence, to prevent us from adding any more calibration points. More... | |
Static Public Attributes | |
| static const float | autoEndTime = 10.0f |
| Default time in seconds, to end this sequence. 15 seconds is very quick for some people. More... | |
| Static Public Attributes inherited from SGCore::Calibration::HG_CalibrationSequence | |
| static const int | maxDataPoints = 60000 |
| The maximum buffer size for calibration points. Once calibrationPoints exceeds this value, the More... | |
Protected Attributes | |
| float | movedTime |
| Time after you've first started moving. More... | |
| bool | newProfile = true |
| Protected Attributes inherited from SGCore::Calibration::HG_CalibrationSequence | |
| std::shared_ptr< SGCore::HapticGlove > | iGlove = nullptr |
| Glove linked to this calibration sequence. Will attempt to gram data from this glove evey time Update() is called. More... | |
| bool | needHandModel = true |
| SGCore::Kinematics::BasicHandModel | handModel |
| Kinematic information to generate a calibration preview pose. More... | |
Additional Inherited Members | |
| Static Public Member Functions inherited from SGCore::Calibration::HG_CalibrationSequence | |
| static bool | CompileProfile (SensorRange range, SGCore::DeviceType forDevice, bool rightHand, SGCore::HandProfile &profile) |
| Converts a calibration range taken from a Calibration sequence, and converts it into a profile. Use this if you're not actually using the sequence. More... | |
| Protected Member Functions inherited from SGCore::Calibration::HG_CalibrationSequence | |
| HG_CalibrationSequence () | |
| Basic constructor for subclasses to inherit from More... | |
| SGCore::Calibration::HG_QuickCalibration::HG_QuickCalibration | ( | std::shared_ptr< SGCore::HapticGlove > | gloveToCalibrate, |
| float | endAfter_s = autoEndTime |
||
| ) |
Create a new instance of a QuickCalibration for Haptic Gloves.
| gloveToCalibrate | |
| endAfter_s |
|
overridevirtual |
Add a new datapoint to this sequence's collection. Updates the range and profile used to generate a preview.
| calibrationData |
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
This sequence autocmpletes after its autoEndTime has elapsed.
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
Compile a sensor range from the data points collected while the sequence was running. Smoothed by a Moving Average Filter.
| range |
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
After we confirm the current step, we're basically done.
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
Retrieve instructions on what to do during the current step.
| nextStepKey |
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
Returns a 'preview' of what a HandPose with this sequence's current settings would look like.
| rightHand | |
| currentPose |
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
Resets datapoints, min/max ranges and profile.
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
|
overridevirtual |
Update this calibration sequence with new data. We use deltaTime to check for things like stability.
| deltaTime_s |
Reimplemented from SGCore::Calibration::HG_CalibrationSequence.
| float SGCore::Calibration::HG_QuickCalibration::autoEndAfter |
time, in seconds, after which this sequence stops gathering data. Based on the DeltaTime variable passed in the Update() function.
|
static |
Default time in seconds, to end this sequence. 15 seconds is very quick for some people.
| bool SGCore::Calibration::HG_QuickCalibration::canAnimate |
Determines if the user has moved enough so that we can animate.
|
protected |
Time after you've first started moving.
|
protected |
| SensorRange SGCore::Calibration::HG_QuickCalibration::sensorRange |
The min/max values recorded during this calibration sequence.
| int SGCore::Calibration::HG_QuickCalibration::smoothingSamples = 5 |
When compiling the final profile, we use a Weighted Moving Average filter with this period to filer out some outliers.
| SGCore::HandProfile SGCore::Calibration::HG_QuickCalibration::tempProfile |
A temporary profile to apply the sensorRange to. Used to generate a 'preview' HandPose.


Derik Whittaker
Share Windows Platform Lead at Orgspan
Rey is a front-end developer working as a developer advocate for Telerik focused on the Kendo UI tools. He lives in Boise, ID with his wife and three children. You can read more about Cody on his site or follow him on Twitter at @reybango
Derik articles
Understanding the Three Ways to Build Mobile Apps
Mobile app development is complex.To build apps that reach all users, developers must deal with many different operating systems, SDKs, development tools, screen sizes and form factors, as well as a technology landscape that is still in a constant state of flux.
Read moreDerik Whittaker
on July 26, 2014Understanding the Three Ways to Build Mobile Apps
Mobile app development is complex.To build apps that reach all users, developers must deal with many different operating systems, SDKs, development tools, screen sizes and form factors, as well as a technology landscape that is still in a constant state of flux.
Read moreDerik Whittaker
on July 26, 2014Issue August ‘14
The Day Your Website Went Down
It’s your worst nightmare. Your company has invested millions to promote a new product that is available for purchase online. Within minutes of your first TV spot going live, though, your website crashes from the spike in traffic.


_Blast_from_the_Past_ (PG-13) ** (out of ****)
It's a terrible premise: believing that America would be bombed by the Russians in 1962, an eccentric but brilliant scientist (Christopher Walken) and his pregnant wife (Sissy Spacek) lock themselves in a homey underground fallout shelter. After the timed locks open after 35 years, their son, Adam (Brendan Fraser) is ready to go up to the surface to get more supplies. There he meets the oh-so-conveniently named Eve (Alicia Silverstone), who schools the '60s-era-bred Adam in the ways of the '90s L.A....and, of course, in love.
Surprisingly, however, _Blast_from_the_Past_ does have its charms, chief among them being some good comic character work from Walken and Dave Foley, who plays Eve's gay brother. Fraser and Silverstone also have a sweet, unforced romantic rapport. But it's not enough to overcome the thudding weight of the premise, which serves as the springboard for too many lame gags, the lamest of all being a bar owner (Joey Slotnick) who thinks Adam is God (don't ask). In the end, the charm of _Blast_from_the_Past_ cannot overpower the cheese.
Michael Dequina
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CompuServe Hollywood Hotline: http://www.HollywoodHotline.com
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An egg salad that is fluffy, light, bright, and vibrant.
Time to prepare: 5 min
Time to cook: 10 min
I can get ingredients from:
Grocery story: ralphs
On-campus market: Farmer's Market
Place the eggs in a pot and cover with cold water. Bring to a gentle boil. Now turn off the heat, cover, and let sit for ten minutes. When the eggs are done cooking place them in a bowl of ice for three minutes.
Crack and peel each egg, then use the big holes on a standard box grater to grate the eggs. Place in a bowl and use your fingers to gently toss the eggs with the salt and pepper.
Toss in shredded radicchio, fresh dill, shallots, and shaved baby radishes.


UAE football team arrives in Doha for 24th Arabian Gulf Cup
Doha: The UAE national football team arrived in the Qatari capital to participate in the 24th edition of the Arabian Gulf Cup, which will be held from November 26 to December 8.
The UAE team received an official reception on arrival at Hamad International Airport before heading to their accommodation. Later in the evening, the team will start its first training sessions in one of the stadiums in preparation for tomorrow's match against Yemeni counterpart.
The final list of the team will include 24 players, Ali Khasif, Salem Rashid, Khalfan Mubarak, Ali Mabkhout, Mohammed Al Attas, Waleed Hussein, Mohammed Marzouk, Yousef Jaber, Ismail Al Hammadi, Ahmed Khalil, Khalid Issa, Ahmad Burman, Bandar Al Ahbabi, Mohammed Barghash, Hamdan Al Kamali, Khalil Al Hammadi, Mohammed Al Shamsi, Adel Al Hosani, Al Hassan Saleh, Majid Sorour, Shaheen Abdulrahman, Tariq Ahmed, Jassim Yacoub and Ali Saleh.
The team will play in Group A alongside Qatar, Iraq and Yemen. It will start its first game in the first round tomorrow against the Yemeni team.
Read also
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Saudi football team arrives in Doha for 24th Gulf Cup
Saudi national football team arrived in the Qatari capital of Doha to participate in the 24th edition of the Arabian Gulf Cup, which will be held from November 26 to December 8.
Read More
Handball: Qatar's Al Arabi down Saudi's Al Wehda to win Asian Men’s Club League Championship


delta
A viewer for Git and diff output.
More information: home page
- Compare files or directories:
delta path/to/old_file_or_directory path/to/new_file_or_directory
- Compare files or directories, showing the line numbers:
delta --line-numbers path/to/old_file_or_directory path/to/new_file_or_directory
- Compare files or directories, showing the differences side by side:
delta --side-by-side path/to/old_file_or_directory path/to/new_file_or_directory
- Compare files or directories, ignoring any Git configuration settings:
delta --no-gitconfig path/to/old_file_or_directory path/to/new_file_or_directory
- Compare, rendering commit hashes, file names, and line numbers as hyperlinks, according to the hyperlink spec for terminal emulators:
delta --hyperlinks path/to/old_file_or_directory path/to/new_file_or_directory
- Display the current settings:
delta --show-config
- Display supported languages and associated file extensions:
delta --list-languages


If I want to cite the Gecode project in a paper, what should I write? Malcolm -- Many clever men like you have trusted to civilisation. Many clever Babylonians, many clever Egyptians, Many clever men at the end of Rome. - G.K.Chesterton, The Napoleon of Notting Hill


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{{ reply.user.name }} replied: "{{ reply.content }}"


Hi, I'm Sam Ho
Software Designer & Developer
I was graduated from communication engineering department of CCU. I developed 3 android apps since I was a student. Also, I launched an app named "Imperfect Brightness King".
An interesting thing. I can't play guitar, but I was the director of guitar club because of good communication skills.
By the way, I am a backend engineer.