Logistic regression is a statistical method for analyzing a dataset in which there are one or more independent
variables that determine an outcome. The outcome is measured with a dichotomous variable
(in which there are only two possible outcomes). In logistic regression, the dependent variable is binary or dichotomous, i.e. it only contains data coded as 1 (TRUE, success, pregnant, etc.) or 0 (FALSE, failure, non-pregnant, etc.).
Decision tree is a map of the possible outcomes of a series of related choices. It allows an individual or organization to weigh possible actions against one another based on their costs, probabilities, and benefits. They can can be used either to drive informal discussion or to map out an algorithm that predicts the best choice mathematically.
In machine learning, Naive Bayes classifiers are a family of simple probabilistic classifiers based on applying Bayes' theorem with strong (naive) independence assumptions between the features.
Naive Bayes classifiers are highly scalable, requiring a number of parameters linear in the number of variables (features/predictors) in a learning problem. Maximum-likelihood training can be done by evaluating a closed-form expression, which takes linear time, rather than by expensive iterative approximation as used for many other types of classifiers.
K-Nearest Neighbors is one of the most basic yet essential classification algorithms in Machine Learning. It belongs to the supervised learning domain and finds intense application in pattern recognition, data mining and intrusion detection.
It is widely disposable in real-life scenarios since it is non-parametric, meaning, it does not make any underlying assumptions about the distribution of data (as opposed to other algorithms such as GMM, which assume a Gaussian distribution of the given data).
Linear regression is a basic and commonly used type of predictive analysis. The overall idea of regression is to examine two things: (1) does a set of predictor variables do a good job in predicting an outcome (dependent) variable? (2) Which variables in particular are significant predictors of the outcome variable, and in what way do they–indicated by the magnitude and sign of the beta estimates–impact the outcome variable? These regression estimates are used to explain the relationship between one dependent variable and one or more independent variables. The simplest form of the regression equation with one dependent and one independent variable is defined by the formula y = c + b*x, where y = estimated dependent variable score, c = constant, b = regression coefficient, and x = score on the independent variable.
Random forests are an ensemble learning method for classification, regression and other tasks, that operate by constructing a multitude of decision trees at training time and outputting the class that is the mode of the classes (classification) or mean prediction (regression) of the individual trees. Random decision forests correct for decision trees' habit of overfitting to their training set.
K-means clustering is a type of unsupervised learning, which is used when you have unlabeled data (i.e., data without defined categories or groups). The goal of this algorithm is to find groups in the data, with the number of groups represented by the variable K. The algorithm works iteratively to assign each data point to one of K groups based on the features that are provided. Data points are clustered based on feature similarity. The results of the K-means clustering algorithm are:
The centroids of the K clusters, which can be used to label new data
Labels for the training data (each data point is assigned to a single cluster)
Artificial neural networks (ANNs) or connectionist systems are computing systems inspired by the biological neural networks that constitute animal brains. Such systems learn (progressively improve performance on) tasks by considering examples, generally without task-specific programming. For example, in image recognition, they might learn to identify images that contain cats by analyzing example images that have been manually labeled as "cat" or "no cat" and using the results to identify cats in other images. They do this without any a priori knowledge about cats, e.g., that they have fur, tails, whiskers and cat-like faces. Instead, they evolve their own set of relevant characteristics from the learning material that they process.
In machine learning, Support vector machines (SVMs, also support vector networks) are supervised learning models with associated learning algorithms that analyze data used for classification and regression analysis. Given a set of training examples, each marked as belonging to one or the other of two categories, an SVM training algorithm builds a model that assigns new examples to one category or the other, making it a non-probabilistic binary linear classifier (although methods such as Platt scaling exist to use SVM in a probabilistic classification setting). An SVM model is a representation of the examples as points in space, mapped so that the examples of the separate categories are divided by a clear gap that is as wide as possible. New examples are then mapped into that same space and predicted to belong to a category based on which side of the gap they fall.
In addition to performing linear classification, SVMs can efficiently perform a non-linear classification using what is called the kernel trick, implicitly mapping their inputs into high-dimensional feature spaces
The Apriori algorithm was proposed by Agrawal and Srikant in 1994. Apriori is designed to operate on databases containing transactions (for example, collections of items bought by customers, or details of a website frequentation). Other algorithms are designed for finding association rules in data having no transactions (Winepi and Minepi), or having no timestamps (DNA sequencing). Each transaction is seen as a set of items (an itemset). Given a threshold (displaystyle C) C, the Apriori algorithm identifies the item sets which are subsets of at least (\displaystyle C) C transactions in the database.
Apriori uses a "bottom up" approach, where frequent subsets are extended one item at a time (a step known as candidate generation), and groups of candidates are tested against the data. The algorithm terminates when no further successful extensions are found.


C programmers:
your program name must be: prob08.exe
JAVA
programmers: your program name must be: prob08.class
Task
Description
The simple
algorithm by which a
single elevator can decide where to stop is:
-
Continue traveling in the same direction while there
are remaining requests in that same direction.
-
If
there are no further requests in that direction,
then stop and become idle, or change direction if
there are requests in the opposite direction.
Your
task is to implement the basic elevator algorithm as
outlined above. At each floor of our 20-story building,
there is a single button to call the elevator to that
floor. You will be given a series of numbers that
correspond to the floor to which the elevator has been
requested. A zero (0) means that no request was issued
at that time. Assume that each request or ‘no-op’ (line
of input) comes exactly 5 seconds apart and that it also
takes the elevator 5 seconds to move between each floor.
Ignore the time it takes
to service the request or change direction; in other
words, the elevator never stops moving unless there are
no pending requests. If a request is made for a floor
at the same time the elevator arrives to that floor, the
request will be serviced at that time. The elevator
will service all pending requests to a floor at once.
For this assignment, the
elevator will always begin on the 1st floor. Your
program should read input from a file named prob08.in.
Each line of input will be a single integer between 0
and 20 inclusive. The first request arrives at time=0.
There is no specified termination string in the input
file. In other words your program must detect the end
of the file. Your program should output the number of
floors traveled on the first line and the longest time
it took to complete a single request on the second.
Example Input
|
Example Output |
|
3 |
4 |
|
1 |
15 |
|
2 |
|
In this example, the first
request for floor 3 starts the elevator moving. The
next request, for floor 1, comes at time=5s; however the
elevator is already at the 2nd floor moving up. The
request will have to wait until the elevator changes
direction. At 10sec, the elevator reaches the 3rd floor
to service the first request, and at the same time a
request is made for the 2nd floor. Since there are no
more request for floors above three, the elevator will
now switch directions and service the requests for the
2nd and 1st floor on its way down. The elevator
traveled 4 floors and took 5 seconds to service request
for floor 2, 10 seconds for floor 3, but took 15 seconds
to service the request for the 1st floor.
Program Input
10
12
3
8
20
0
0
12
1
Program Output
38
150
|


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sdl2.ext.sprite - Sprite, texture and pixel surface routines.¶
Sprite, texture and pixel surface routines.
-
sdl2.ext.sprite.
TEXTURE
¶ int – Indicates that texture-based rendering or sprite creation is wanted.
-
sdl2.ext.sprite.
SOFTWARE
¶ int – Indicates that software-based rendering or sprite creation is wanted.
-
class
sdl2.ext.sprite.
Sprite
(data, w, h, free)¶ Bases:
sdl2.ext.rect.NonIterableRect
A simple 2D object, implemented as abstract base class.
-
__init__
(data, w, h, free)¶ Create a new sprite.
-
depth
¶ int – The layer depth on which to draw the sprite. Objects with higher depth values will be drawn on top of other sprites by the
SpriteRenderSystem
.
-
-
area
¶ The rectangular area occupied by the sprite.
-
frame_rect
¶ attr – frame_rect.
-
position
¶ The top-left position of the Sprite as tuple.
-
-
class
sdl2.ext.sprite.
SoftwareSprite
(imgsurface, free=True, area=None)¶ Bases:
sdl2.ext.sprite.Sprite
A simple, visible, pixel-based 2D object using software surfaces.
-
__init__
(imgsurface, free=True, area=None)¶ Create a new SoftwareSprite.
Parameters: - imgsurface (sdl2.SDL_Surface) – the surface containing pixel data for this sprite.
- free (bool) – when set to True the surface is released when the sprite is deleted/garbage collected.
-
subsprite
(area)¶ Create another SoftwareSprite from part of the sprite’s surface.
The two sprites share pixel data, so if the parent sprite’s surface is not managed by the sprite (
free
is False), you will need to keep it alive while the subsprite exists.Parameters: area (tuple) – x, y, w, h (position and size) of the area, in pixels. Returns: SoftwareSprite
-
surface
¶ sdl2.SDL_Surface containing pixel data.
-
-
class
sdl2.ext.sprite.
TextureSprite
(texture, free=True, area=None, **kwargs)¶ Bases:
sdl2.ext.sprite.Sprite
A simple, visible, texture-based 2D object, using a renderer.
-
__init__
(texture, free=True, area=None, **kwargs)¶ Create a new TextureSprite.
Parameters: -
angle
¶ int – The rotation angle for the
TextureSprite
.
-
flip (sdl2.SDL_FLIP_NONE, sdl2.SDL_FLIP_HORIZONTAL,
sdl2.SDL_FLIP_VERTICAL): Allows the TextureSprite to be flipped over its horizontal or vertical axis via the appropriate SDL_FLIP_* value.
-
texture
¶ sdl2.SDL_Texture – the texture containing the sprite pixel data.
-
color_mod
¶ tuple – 3 rgb color int values between 0 and 255, the default color_mod for this sprite.
-
alpha_mod
¶ int – integer between 0 and 255, the default alpha_mod for this sprite.
-
-
alpha_mod
= None
-
color_mod
= None
-
get_alpha_mod
()¶ Get the alpha value multiplier for render copy operations.
This is the value currently set for the texture. If a texture is used by more then one sprite, the modifier as defined on its last copy operation will be returned.
Returns: integer alpha value. Return type: (int)
-
get_color_mod
()¶ Get the color value multiplier for render copy operations.
This is the value currently set for the texture. If a texture is used by more then one sprite, the modifier as defined on its last copy operation will be returned.
Returns: 3-tuple of rgb integer values (RGB). Return type: (int), (int), (int)
-
sdl_center
¶ The center of the TextureSprite as tuple.
-
set_alpha_mod
(alpha=None)¶ Set a alpha value multiplier for render copy operations.
When this texture is rendered, during the copy operation the source alpha value is modulated by this alpha value according to the following formula:
srcA = srcA * (alpha / 255)Parameters: alpha (int) – integer between 0 and 255
-
set_animation
(cols, rows, col_w, row_h, col=0, row=0)¶ “Set animation frames parameters.
Parameters: Returns: TextureSprite
self instance, making it possible to use this method on the object creation (see Usage below) as a one liner.
Example
Here a 10x1 area of 32x32 tiles is used:
>>> sprite = TextureSprite(**kwargs).set_animation( 10, 1, 32, 32)
-
set_color_mod
(color=None)¶ Set a color value multiplier for render copy operations.
When this texture is rendered, during the copy operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)Parameters: color (3-tuple of ints) – rgb color with values between 0 and 255
-
set_current_rect
()¶ Apply the current animation parameters to the frame_rect.
-
step
(col=0, row=0)¶ ...
-
subsprite
(area, **kwargs)¶ Create another sprite from part of this sprite’s pixel data.
The two sprites share pixel data, so if the parent sprite’s surface is not managed by the sprite (
free
is False), you will need to keep it alive while the subsprite exists.Parameters: Returns: TextureSprite
-
texture
sdl2.SDL_Texture containing pixel data.
-
-
class
sdl2.ext.sprite.
SpriteFactory
(sprite_type=0, **kwargs)¶ Bases:
object
A factory class for creating Sprite components.
-
__init__
(sprite_type=0, **kwargs)¶ Creates a new SpriteFactory.
The SpriteFactory can create TextureSprite or SoftwareSprite instances, depending on the sprite_type being passed to it, which can be SOFTWARE or TEXTURE. The additional kwargs are used as default arguments for creating sprites within the factory methods.
-
create_software_sprite
(size, bpp=32, masks=None)¶ Creates a software sprite.
A size tuple containing the width and height of the sprite and a bpp value, indicating the bits per pixel to be used, need to be provided.
-
create_sprite
(**kwargs)¶ Creates an empty Sprite.
This will invoke create_software_sprite() or create_texture_sprite() with the passed arguments and the set default arguments.
-
create_sprite_render_system
(*args, **kwargs)¶ Create a new SpriteRenderSystem.
For TEXTURE mode, the passed args are ignored. The renderer can be passed as kwarg and defaults to the SDL_Renderer passed to the SpriteFactory during its creation.
-
create_texture_sprite
(renderer, size, pformat=373694468, access=0)¶ Creates a texture sprite.
A size tuple containing the width and height of the sprite needs to be provided.
TextureSprite objects are assumed to be static by default, making it impossible to access their pixel buffer in favour for faster copy operations. If you need to update the pixel data frequently or want to use the texture as target for rendering operations, access can be set to the relevant SDL_TEXTUREACCESS_* flag.
-
from_color
(color, size=None, bpp=32, masks=None, pos=None, rect=None)¶ Create a sprite with a certain color.
Either size or rect is required. A
sdl.SDL_Surface
is first created and then a sprite is created passing it as parameter, using :func: from_surface.Parameters: Raises: - ValueError if neither size or rect arguments are passed
- SDLError if an error occurs during the creation of the surface
-
from_image
(fname)¶ Create a Sprite from the passed image file.
-
from_object
(obj)¶ Create a Sprite from an arbitrary object.
-
from_surface
(tsurface, free=False)¶ Create a Sprite from the passed SDL_Surface.
If free is set to True, the passed surface will be freed automatically.
-
from_text
(text, **kwargs)¶ Creates a Sprite from a string of text.
-
get_char_sprite
(char, **kwargs)¶ Get the passed character from the current tileset, as a sprite.
Parameters:
-
load_tileset
(sprite, tile_size)¶ ...
-
sprite_type
¶ The sprite type created by the factory.
-
-
class
sdl2.ext.sprite.
SoftwareSpriteRenderSystem
(window)¶ Bases:
sdl2.ext.sprite.SpriteRenderSystem
A rendering system for SoftwareSprite components.
The SoftwareSpriteRenderSystem class uses a Window as drawing device to display Sprite surfaces. It uses the Window’s internal SDL surface as drawing context, so that GL operations, such as texture handling or using SDL renderers is not possible.
-
__init__
(window)¶ Creates a new SoftwareSpriteRenderSystem for a specific Window.
-
render
(sprites, x=None, y=None)¶ Draws the passed sprites (or sprite) on the Window’s surface.
x and y are optional arguments that can be used as relative drawing location for sprites. If set to None, the location information of the sprites are used. If set and sprites is an iterable, such as a list of SoftwareSprite objects, x and y are relative location values that will be added to each individual sprite’s position. If sprites is a single SoftwareSprite, x and y denote the absolute position of the SoftwareSprite, if set.
-
-
class
sdl2.ext.sprite.
SpriteRenderSystem
¶ Bases:
sdl2.ext.ebs.System
A rendering system for Sprite components.
This is a base class for rendering systems capable of drawing and displaying Sprite-based objects. Inheriting classes need to implement the rendering capability by overriding the render() method.
-
__init__
()¶
-
process
(world, components)¶ Draws the passed SoftSprite objects on the Window’s surface.
-
render
(sprites, x=None, y=None)¶ Renders the passed sprites.
This is a no-op function and needs to be implemented by inheriting classes.
-
sortfunc
¶ Sort function for the component processing order.
The default sort order is based on the depth attribute of every sprite. Lower depth values will cause sprites to be drawn below sprites with higher depth values.
-
-
class
sdl2.ext.sprite.
TextureSpriteRenderSystem
(target, present=True, *args, **kwargs)¶ Bases:
sdl2.ext.sprite.SpriteRenderSystem
A rendering system for TextureSprite components.
The TextureSpriteRenderSystem class uses a SDL_Renderer as drawing device to display TextureSprite objects.
-
__init__
(target, present=True, *args, **kwargs)¶ Creates a new TextureSpriteRenderSystem.
target can be a Window, SDL_Window, Renderer or SDL_Renderer. If it is a Window or SDL_Window instance, a Renderer will be created to acquire the SDL_Renderer.
-
render
(sprites, x=None, y=None, present=None)¶ Draw the passed sprites (or sprite).
Parameters: - sprites (sdl2.ext.sprite.Sprite, iterable) – the sprite(s) to be rendered.
- x (int) – if None, the sprites position will be used; if not None and sprites is an iterable, it will be considered as a relative position, added to the sprite position; if not None and sprites is a single sprite, will be considered as absolute position.
- y (int) – same as x, for vertical position.
- present (bool) – if True the rendered data will be presented at the end of the method. Defaults to None.
Raises: SDLError (if sdl2.render.SDL_RenderCopyEx fails)
-
-
class
sdl2.ext.sprite.
Renderer
(target, index=-1, logical_size=None, flags=2)¶ Bases:
object
SDL2-based renderer for windows and sprites.
-
__init__
(target, index=-1, logical_size=None, flags=2)¶ Create a new Renderer for the given target.
If target is a Window or SDL_Window, index and flags are passed to the relevant sdl.render.create_renderer() call. If target is a SoftwareSprite or SDL_Surface, the index and flags arguments are ignored.
-
blendmode
¶ The blend mode used for drawing operations (fill and line).
-
clear
(color=None)¶ Clears the renderer with the currently set or passed color.
-
color
¶ The drawing color of the Renderer.
-
copy
(src, srcrect=None, dstrect=None, angle=0, center=None, flip=0)¶ Copy (blit) the passed source to the target of the Renderer.
Parameters: src (TextureSprite, sdl2.SDL_Texture) – source to be copied - Kwargs:
- srcrect (rect): rectangle to be used for clipping portions of src dstrect (rect): destination rectangle, where to blit angle (float): rotate around center by the given degrees
Raises: TypeError, SDLError Example
>>> copy(src=tileset, srcrect=(0, 0, 32, 32), dstrect=(128, 64, 32, 32))
-
draw_line
(points, color=None)¶ Draws one or multiple connected lines on the renderer.
-
draw_point
(points, color=None)¶ Draws one or multiple points on the renderer.
-
draw_rect
(rects, color=None)¶ Draws one or multiple rectangles on the renderer.
-
fill
(rects, color=None)¶ Fills one or multiple rectangular areas on the renderer.
-
logical_size
¶ The logical pixel size of the Renderer
-
present
()¶ Refreshes the target of the Renderer.
-
renderer
¶
-
scale
¶ The horizontal and vertical drawing scale.
-


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Turpis eu sed mauris non dignissim. Nam mi pretium,
id eu ipsum orci nisl.
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Welcome to steem-smartvotes-core. This is a list of smartvotes tools, repositories & knowledge. Please see what are steem smartvotes.


- Blog Posts
I can't think of many specific conflicts of the top of my head that were particularly bad but I can easily recall what I think was one of the worst weeks of my life.
I remember when I first went to college I learned of the President's Society. Being a member of the President's Society is the highest honor that can be bestowed upon a student at St. John's. There were around 2,500 or 3,000 kids in my graduating class. Only 20 students are permitted to become members of the President's Society. Needless to say, as an incoming freshman I was motivated to be one and told my father that when I graduated that I'd have the honor. He was pretty surprised since I was a very mediocre student in HS. But college was a new slate and I was motivated.
So here comes my junior year... I apply to get into the President's Society and I feel like I have the resume to get in. I had a 3.7 GPA as an economics major which is notoriously difficult at SJU. I founded a fraternity on campus and served on its executive board as treasurer until I graduated. I also was the chairman of research and development for our student government in which I conducted research on behalf of the students in order to influence the administration to change rules/policy, etc. On top of this I had exemplified SJU's motto of service through the many hours of community service I performed.
Long story short I ended up making it to the final 30 kids. So I made it to the last 30 but couldn't make the final 20. It was pretty disappointing since I felt I was pretty deserving but that's how life goes sometimes. I eventually came to terms with it and to be honest knowing that I made it that far was a milestone in itself considering that I'm a first generation Italian-American who wasn't a model student in high school.
So this was the start to my week. I missed out on one of my biggest college goals in a pretty gut-wrenching way. If my final President's Society interview was Friday I got the bad news on Monday morning by phone. Not even an hour after having received that call I got a phone call from my father. My grandfather for whom I'm named after passed away. We were so incredibly close and this really made me upset since he was in Italy and I wouldn't even be able to attend the funeral. That afternoon was the big debate for student government in which my ticket would debate the other in order to gain the favor of the student body. It ended up that the president of our ticket had a lot of skeletons in the closet we didn't know about. I ended up not getting elected treasurer. Voting had not be conducted yet but I just knew in my gut that we lost.
 Although I spoke at length about the President's Society please know that the worst part of that week was losing my grandfather by far (and it's not even close). I ended up getting over missing out on PS and student government e-board but it did take time. Lucky for me I have a lot of good friends who really spent a lot of time with me during that time. That's my preferred way of dealing with stress and conflict. I think if you can surround yourself with good people that it will help you more than you can imagine.
This whole sequence in my life wasn't necessarily a conflict but rather a pretty nasty streak of bad luck. With time I got over the passing of my grandfather but not getting into e-board or PS really messed with me for a while. I had a lot of thought about "what if I did this or that." But I eventually realized that it was unhealthy. There was nothing that I could do at that point to change the outcome of those events so to dwell on it was only going to give me additional stress. To be honest, I didn't have anything to be ashamed of. The fact that I was in position to be in the PS was an achievement in itself. Being respected enough to be wanted by all tickets involved in the student government election was an affirmation of the influence I had there in one short year. I realized that I had accomplished a lot up to that point.
I learned to cherish what I had instead of the things that managed to escape me. I learned to appreciate that I was fortunate to get a college education to begin with. That and I really learned that I had a lot of good and genuine friends at school. There's almost always a silver lining to even the darkest of storm-clouds.


LVMH to buy Tiffany in US$16.2 bln deal
French luxury goods conglomerate LVMH has agreed to buy US jeweler Tiffany & Co in a deal worth US$16.2 billion, according to an announcement on Monday.
“The acquisition of Tiffany will strengthen LVMH’s position in jewelry and further increase its presence in the United States,” LVMH and Tiffany said in a joint statement, Reuters reports.
The transaction will “provide further support, resources and momentum,” Tiffany CEO Alessandro Bogliolo said in the statement.
The companies said they expect to close the deal in mid-2020.
Tiffany said in the statement its board of directors recommended that shareholders approve the transaction with LVMH.
The US$135-per share cash deal will boost LVMH’s smallest business, the jewelry and watch division that is already home to Bulgari and Tag Heuer, Reuters noted.
Fashion and accessories brands including Christian Dior generate the bulk of earnings at LVMH, run by France’s richest man, Bernard Arnault, though growth in jewelry has shone in recent years.
The swoop on Tiffany involved revised offers from LVMH after its original US$120 per share bid in October.
The revised price tag represents a 7.5 percent premium over Tiffany’s closing share level on Friday, and is more than 50 percent higher than where the stock price stood before LVMH’s interest emerged, the report noted.
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Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Makes 1
Dietary
To make the pizza dough, place the flour, olive oil and salt into a large mixing bowl.
Add the water gradually, while mixing together. Make sure not to add too much water. Stop when the dough has bound together.
Transfer to a floured surface and knead for one minute.
Place a crepe pan over a high heat.
Roll the dough into a thin round to fit the pan. Place in the crepe pan and cook in the crepe pan for one minute on each side.
For the topping, spread the tomato purée and ketchup over the base. Scatter over the Taleggio, artichokes and tomatoes.
Drizzle with the olive oil, season with salt and freshly ground black pepper, to taste, and bake for five minutes.
Serve sprinkled with the chives and cut into quarters.


The Infamous Box Model
By: Arthur Head on June 21, 2015
Arthur's Blog
By: Arthur Head on June 21, 2015
The box model is a particular theory or way of viewing elements on a web page. The box model takes the position that every element on a page is a box. The box consist of some properties which are: margin, border, padding, width and height.
The innermost element of the box which usually is the content, is what initially determines the width and height of the element. The width and height can also be set using the CSS width and height values. Padding can be used to expand the box outward. Padding can be spread equally throughout the box or it can be fine tuned to left, right, top, and bottom values. A good way to think of padding, is like a macho man puffing out his chest.
Just outside the element's padding, is the border. border is the outermost edge around the content. It's like an outline. Border's can be set to different widths and thicknesses, and can also change color. Border's lie between the content and the margin. Border also can be fine tuned to left, right, top, and bottom values.
Margin is the outermost piece of an element. You can think of margin as a force field for everything inside of it. Margin determines how far a particular box is positioned from the next box. Elements can have positive and negative margin. Since margin also has independent top, bottom, left, and right values, you could give a box a margin-top of -10px and a margin bottom of 10px.


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Lofi Hip Hop Radio for relaxing and studying
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We believe that Africa’s talent is her future, and we constantly strive to give those talents a voice to ensure that we leverage Africa’s talent. A company is only as good as its staff on any given day, as such, we believe that the human resource is the most valuable resource in Africa.
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VISION AND MISSION
Mission
Our mission as an organization is to impact people's lives positively so that they can be independent potray what they possess. They can have a platform for themselves and also
impact others positively.
Vision
Our vision as an organization is to lift the most vulnerable with talents out of poverty and to create vital, healthy lives for themselves and others.
OUR CORE VALUES
Empowerment
We have ways in which we empower persons with talents that needs help from us. We provide them necessary tools and a platform for showcasing their talents.
Creativity
We go beyond conventional ideas and approaches, this way possibilities and innovation can flourish to ensure real and lasting positive changes.
Accountability
We hold ourselves accountable for the quality and lasting results of our work and for commitments we make to our participants, partners, donors and each other.
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Our services are identifying talent, naturing and connecting them to portential sponsors and clients looking for these services
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We register talented individuals, scrutinize these talent and train them
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We source sponsors, and connecting them with what we do
Outsource Services
We connect our talented individuals with the potential clients looking for a service, these are individuals who are looking for services from our range of talents


These granules are labeled to control a large variety of insects : great variety of insects such as ants, crickets, ticks, fleas, and certain other pest such as turf and ornamental pest. These granules are great for fleas, fire ants and chinch bugs.
Lawns, in landscaped areas and gardens, and perimeters of residential, institutional, public, commercial and industrial buildings, parks, recreational areas and athletic field.


Home
Dog Supplies
My Cats
In Memory of Moby and Sheila
About Moby:
White Fur and Blue Eyes
Lazy
Dumb
Needy
Adorable
Loving
About Sheila:
Calico
Stub for a tail
Moody
Tiny
Cute
Playful


Simple Sudoku Example Using HTML5
Time:
00:00:00
Reset
Start with different problem
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Click "Start Game" to play!
Start Game


Shane flew to Denver with mom and dad. They travelled to Keystone with Grandma Connie and Grandpa Morris. Shane is starting to babble. In addition, to "eh," he now says "ah" and "bah" and "ah-bah." And when he's mad he says "um" and "ma." And when he's happy he likes to giggle and shriek.
Shane enjoyed going out to dinner with everyone, and especially sitting in the high chair. He saw the continental divide at the Loveland Pass and Buffalo Bill's grave in Golden. On Thanksgiving Shane went to Pennsylvania to visit (Great) Aunt Bonnie and Uncle Fred. He saw Great Grandma Gertie and Great Grandpa Harry there too. And he met Shayna the dog. Shane was happy to meet Shayna, but Shayna wanted to run away.
After Thanksgiving, Shane got to meet Gopal, who was visiting from California.
Shane likes to eat lots of fruits and vegetables. He especially likes the sweet fruits. He is developing a sweet tooth, but he doesn't have any teetch yet. Mommy made Shane some homemade sweet potatoes. Shane made quite a mess when he ate them, so he took a bath in the sink to clean up (the third sink photo was featured on our holiday cards). Shane has become quite a good crawler. He can now climb the two steps up from the family room into the kitchen and also pull himself up to a standing position when he holds onto something, but he still falls down a lot because his balance isn't very good. This week Shane visited with cousin Neil and Jacqueline.
Shane likes to play with Dad's laptop computer. He also likes to find all the ethernet cables in the house. Peas are his favorite green vegetable -- much better than green beans! Shane celebrated his first Hanukah. He really liked the candles and the pretty ribbons on all the packages.
Privacy policy
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The DAG Viewer
The DAG Viewer is a plugin that displays all the possible paths to the
currently selected term (or terms):
This display shows a view of the ontology where every link that does not end
in the selected term has been removed. Hence, every leaf in this tree is the
currently selected term.
At the bottom left of the screen is a summary of the number of
paths in the trimmed view. A path is a unique
collection of links that leads from the selected term to the ontology root. In
the example above, there are 5 paths to the root from "virion transport
vesicle". Note that even if a term only has one parent, it may have multiple
paths to the root if one of its ancestor has multiple parents.
To configure
the DAG Viewer, press the "Config" button. A configuration window will appear:
This plugin can be configured via the two checkboxes in the lower right:
- Show paths to multiple
selected terms- If this checkbox is unchecked, the DAG Viewer only
displays paths to a single term (the current sub-selection). If this box is
checked, the DAG Viewer will show paths to all the currently selected terms.
- Collapse already
shown paths - In ontologies with lots of multiple
parentage, there may be thousands of paths to a single term. All these paths
can lead to a huge, jumbled and slow display. If the "Collapse" checkbox is
activated, any given subpath is completely expanded only once. If a subpath
appears again, it is collapsed. (See the screenshot above for an example. At
the top of the display, the relationship"virion transport vesicle
-is_a-> intracellular membrane-bound
organelle" is displayed. Since that relationship has already been shown, the
children of "intracellular membrane-bound organelle" are collapsed near the
bottom of the display to save space.
- Calculate paths based on primary selector - Normally,
OBO-Edit shows the "global" path structure, ignoring any filters. If
"Local" is checked, OBO-Edit shows the path structure based on the
current primary selector's version of
the ontology. Any filters that have been applied to the primary selector will
be used when displaying the path structure.
- Show non-transitive paths - The
DAG Viewer normally doesn't show paths that include non-transitive
relationship types. If this box is selected, paths with non-transitive relationships
will be shown. This often leads to a highly cluttered display.


|
| Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |
This memory that is reserved for the service console is used primarily to provide system management services. In addition, a small overhead is needed by each virtual machine on the service console.
The only property of the data object that can be changed directly is the serviceConsoleReservedCfg property. This property indicates how much memory should be reserved for the service console on the next boot. In most cases, this amount is the same as the current reservation.
Properties
| Name | Type | Description |
|---|---|---|
| serviceConsoleReserved | xsd:long |
The amount of memory that is currently reserved for the service console.
|
| serviceConsoleReservedCfg | xsd:long |
The amount of memory that should be reserved for the service console on
the next boot.
|
| unreserved | xsd:long |
The amount of memory that is not reserved for use by the service console.
|
| Properties inherited from DynamicData | ||
| None |
| Top of page | Local Properties | ||
| Managed Object Types | Data Object Types | All Properties | All Methods |


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We run autotester in main thread because AutoTester must have access to the clients and the server. So, we pass window object as worker as it has the same API. Open browser dev tools to see call logs.


This is a simple Instagram clone to introduce myself to the ASP.NET Core, EF Core and Angular.
This app uses a local and facebook user registration and login flow.
Welcome to your new single-page application, built with:
To help you get started, we've also set up:
ng serve
. It runs in the background automatically, so your client-side resources are dynamically built on demand and the page
refreshes when you modify any file.dotnet publish
configuration automatically invokes
ng build
to produce minified, ahead-of-time compiled JavaScript files.The
ClientApp
subdirectory is a standard Angular CLI application. If you open a command prompt in that directory, you can run any
ng
command (e.g.,
ng test
), or use
npm
to install extra packages into it.


This is an article header
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Support our website by donating a lot of money!
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Class Search
Class Search
- Echosign\Abstracts\Resource
- Echosign\Search
public
|
#
create(
Create a search object for agreement asset event . It will return the result for the first page and search Id to fetch results for further pages. |
public
|
protected
string
|
$baseApiPath
|
#
'search'
|
$apiEndPoint,
$apiRequestUrl,
$logger,
$oAuthToken,
$request,
$responseReceived,
$transport
|


International Institute of Multiscale Materials Modeling
Concurrent Atomistic-Continuum Method
Back to Multiscale Methods
Introduction
Most partitioned-domain methods treat the continuum domain such that lattice dislocations are either implemented via elastic constitutive relations, or not permitted at all. This motivated development of a new multiscale method called the concurrent atomistic-continuum (CAC) method that admits displacement discontinuities between elements in the continuum domain. Within each element, lattice defects are not allowed and the displacement field has C1 continuity. Between elements, however, neither displacement continuity nor strain compatibility is required.
The theoretical foundation of the CAC method is the atomistic field theory (AFT). It is rooted in micromorphic theory, where a local density function is used to connect the micromorphic theory and molecular dynamics, in which a crystalline material is viewed as a continuous collection of lattice points, while embedded within each point is a unit cell with a group of discrete atoms (Chen, 2009). The same balance equations for both fully resolved atomistic and coarse-grained continuum domains are employed to compute the properties of general crystals. In the continuum domain, the interatomic potential serves as the only constitutive relation.
History
- 2003
- Proposed AFT, laid the theoretical foundation of the CAC methods.
- 2004
- Began the implementation of the CAC code at George Washington University.
- 2009
- Employ the discontinous elements to accomondate defects in the continuum domain.
- 2015
- Proposed a quasistatic implementation of CAC (Xu et al., 2015).
Features
- Use rhombohedral elements whose surfaces correspond to slip planes in FCC or BCC lattices.
- Accommodate planar dislocations and intrinsic stacking faults in the continuum domain.
- No need of ad hoc constitutive relations.
- Coarse-graining efficiency varies from 50 to 150, depending on element sizes.
Applications
- Dislocation nucleation from notched specimen
- Dislocation-void interaction
- Brittle and ductile fracture
- Dislocation-grain boundary interaction
References
- Y. Chen, Reformulation of microscopic balance equations for multiscale materials modeling, J. Chem. Phys., 130 (2009) 134706
- S. Xu, R. Che, L. Xiong, Y. Chen, D.L. McDowell, A quasistatic implementation of the concurrent atomistic-continuum method for FCC crystals, Int. J. Plast., 72 (2015) 91--126
Further Reading
- Atomistic and Multiscale Mechanics
Laboratory at University of Florida
- Prof. Liming Xiong's group at Iowa State University


Button Hover Effects
Opacity
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Transforms
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Gradient background
Click Me!
Animation
Click Me!


Vernier Calipers Model
Contents
About
VernierCaliper
Vernier Calipers Model
Created with
Easy JavaScript Simulations


Hoop Dreams
Chad'z rating: **** (out of 4 = excellent)
1994, PG-13, 176 minutes [2 hours, 56 minutes]
[documentary]
Produced by Frederick Marx, Steve James, Peter Gilbert, directed by Steve James.
"Hoop Dreams" is a moving documentary about two poor black teenagers and their struggles to succeed despite how troublesome and oppressive their lives may be. It proves that sometimes reality can be even stranger and more brutal than fiction.
As the film opens, we meet two black teens living in the housing projects of Chicago. Arthur Agee and William Gates have just been given partial and full scholarships (respectively) to St. Joseph's High School, a private Catholic school way out in the suburbs. The immediate atmosphere plays like so many fictional dramatic films about life in the ghettos ("Menace II Society," "Juice"), but this is much more powerful in a shorter amount of time because it is real.
The families of the boys are portrayed in just the right manner; it is obvious they are poor but the film does not wallow in depravity. We're not meant to (or really allowed to) feel sorry for them, just the opposite in fact. We know Arthur and William each have a special talent that can and will take them places.
Freshman year at St. Joe's proves to be difficult for Arthur who only makes the Junior Varsity team, while William dominates the Varsity squad. We meet Coach Pingatore who would be straight out of the cliche book if this was a fictional movie; he's middle-aged, white, has a short temper and pushes his players to their breaking point. It is this element of internal drive that becomes the real focal point of the film.
Arthur and William both love the game, but since they have suddenly been upgraded to a higher education, they find the academic work difficult. They both seek help, but only William is able to pass and Arthur must withdraw from St. Joe's because his tuition assistance has been cut due to his grades. He then enrolls in the poor local public school and we see just how bad living conditions in his environment can be.
If the same story had been told in the form of a drama I'm not sure it would be believable. Arthur's father, who seems like a caring person, suddenly leaves the family after 20 years and is arrested on drug charges. Meanwhile, William injures his knee and cannot play basketball for a long time. Elements like these would be melodramatic anywhere else, but since this is real and these people now seem like old friends, it is suspenseful because we really care for them.
The game of basketball itself makes the film powerful. How many times in mainstream sports films have we seen underdog teams and/or athletes come from behind and beat the juggernauts? The title of the film is "Hoop Dreams" not "Hoop Reality," because they don't always win, but it is the boys' dreams that control their lives. The filmmakers carefully incorporate games and crucial moments, causing for suspense and excitement that works on a metaphysical level.
What makes the film so uplifting is the fact the boys never give up hope no matter how many bad things happen to them. Even though he does not do well academically, Arthur is content with his situation. William is offered full scholarships to top-ranked colleges, but if he does not get at least 18 on the ACT, he won't be able to attend any of them.
We do get to see what happens to them after they graduate from high school, but I'm not sure if it's relevant. On one hand, it is crucial to the ultimate outcomes of their lives and their dreams to make it to the NBA. But on the other hand, the film works as a powerful depiction without "resolving" anything.
"Hoop Dreams" is probably one of the most inspirational films I've ever seen. Just like the lives of its subjects, it debunks stereotypes and predictability, and proves the American Dream is still alive... even where you'd least expect to find it.
e-mail<EMAIL_ADDRESS>(C) 1997 Chad Polenz
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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| Choice | Election | Voter | ||
|---|---|---|---|---|
| Blank vote | {{asset.choice}} |
Category:
{{asset.election.category}}
Description: {{asset.election.description}} |
Anonymous Citizen | {{asset.voter.name}} {{asset.voter.lastname}} |


The table below shows all the VPS rentals available for purchase on the P2P VPS Alpha store. While limited at the moment, the functionality of the table below will be improved as the network grows and it's necessary to easily search and filter listings.
Here are instructions on how to rent one of the VPSs listed below.


What is Mixing?
Every musical recording has two major aspects we have to take into account: a frequency range and
the dynamics of the recorded signal. Both aspects have boundaries, determined by physics and
evolution.
The interesting frequency range for us humans is roughly between 20Hz and 20000Hz. While
maybe only babies have the ability to actually hear the whole spectrum (while getting older, the
frequency range is getting less, especially in the high frequencies), the music society agreed to
stick to this parameters.
The dynamics describe the differences between the quiet and the loud parts within the signal.
Technically described, the boundaries for this aspect are a ceil, determined as 0db. Everything above
0db breaks a threshold where the signal will start to distort. In the analog world, this is even used to
colorize the sound due to the characteristics of the device. In the digital world on the other
hand, the distortion instantly is at 100% and results in total destruction of the sound. You can think
of a waveform which is pushed against a ceiling and is getting squared - this is exactly what happens.
The bottom end is determined by the device you are using and is basically its own noise floor.
This is basically white noise introduced by the electronics of your recording/mixing device. If you
listen to old recordings, the white noise you hear is the noise floor of the old and technically not
that good signal to noise ratios from back in the days. When the noise floor is louder than your
recorded signal, you reached bottom end. Nowadays, you can go veeeery low, easily over -100db. To give
you a hint of what this means: if you give any signal a gain of +6db, it is twice as loud.
The dynamic aspect is our main problem to solve when it comes to mixing. Imagine a living room and you have to fill it with furnishings. You have to fit in a couch, a TV, a table, a carpet, a shelf and maybe a couple things more. You can decide how big this pieces should be but you only have so much space and trading space for a big TV with a small couch might be a poor choice. When it comes to music, we decide how loud a signal (e. g. a certain instrument) should be compared to the others. And we also decide in which frequency range it should be louder than others. And also when. When we go back to living room analogy, we decide, which elements should be in the front and which elements are better off in the background.


s6-networking
Software
skarnet.org
The s6-tcpclient program
s6-tcpclient is an
UCSPI client tool for
INET domain sockets. It establishes a TCP connection to a server,
then executes into a program.
Interface
s6-tcpclient [ -q | -Q | -v ] [ -4 | -6 ] [ -d | -D ] [ -r | -R ] [ -h | -H ] [ -n | -N ] [ -t timeout ] [ -l localname ] [ -T timeoutconn ] [ -i localip ] [ -p localport ] host port prog...
- s6-tcpclient establishes a TCP connection to host host
port port.
- It executes into prog... with descriptor 6 reading from
the network and descriptor 7 writing to it.
Host address determination
- host may be an IP address, in which case s6-tcpclient will
connect to that IP address. If the underlying skalibs has been
compiled with IPv6 support, host can be an IPv6 address as
well as an IPv4 one.
- host may be a domain name, in which case a DNS
resolution will be performed on it, and a connection will be tried to
all the resulting IP addresses in a round-robin fashion, twice:
first with a small timeout, then with a longer timeout. The first
address to answer wins. The connection attempt fails if no address
in the list is able to answer.
Environment variables
prog... is run with the following variables set:
- PROTO: always set to TCP
- TCPREMOTEIP: set to the chosen IP address of host.
- TCPREMOTEPORT: set to port.
- TCPREMOTEHOST: if the -H option has been given, set to the
name obtained by a reverse DNS resolution of the IP address chosen
for host. Else unset.
- TCPLOCALHOST: if the -l option has been given, set to
localname. Else set to the name obtained by a reverse DNS
resolution of the IP address chosen for the local host.
- TCPREMOTEINFO: if the -r option has been given, set
to the information given by an IDENT server on host about
the current connection (very unreliable). Else unset.
Options
- -q : be quiet.
- -Q : be normally verbose. This is the default.
- -v : be verbose.
- -4 : (only valid if the underlying skalibs has
IPv6 support) Interpret host as an IPv4 address or make A
queries to determine its addresses.
- -6 : (only valid if the underlying skalibs has
IPv6 support) Interpret host as an IPv6 address or make
AAAA queries to determine its addresses. This option and the previous
one are not mutually exclusive: if both are given, both IPv6 and
IPv4 addresses will be tried and IPv6 addresses will be given priority.
If neither option is given, only IPv4 address will be tried.
- -d : don't use the TCP_NODELAY socket option. This
is the default.
- -D : use the TCP_NODELAY socket option, which disables
Nagle's algorithm.
- -r : try and obtain a TCPREMOTEINFO string via the
IDENT protocol. This is obsolete and unreliable, and should only be used for
compatibility with legacy programs.
- -R : do not use the IDENT protocol. This is the
default.
- -h : try and obtain the remote host name via DNS.
This is the default.
- -H : do not try and obtain the remote host name
via DNS.
- -n : qualify host when resolving it to
find suitable IP addresses. This is the default.
- -N : do not qualify host.
- -t :timeout : put a global timeout
on the connection attempt. If no fully functional connection has been
established after timeout seconds, abort the program. By
default, timeout is 0, which means no timeout.
- -i localip : use localip as
the local socket address for the connection. By default, address selection
is left to the operating system.
- -p localport : use localport
as the local socket port for the connection. By default, port selection
is left to the operating system.
- -l localname : use localname
as the value of the TCPLOCALPATH environment variable instead of
looking it up via the DNS.
- -T :timeoutconn : configure the
connection timeouts. timeoutconn must be of the form
x+y, where x and y are
integers. x is the first timeout and y is the
second one: all suitable addresses for host are first
tried with a timeout of x seconds, and if all of them
fail, then they are tried again with a timeout of y
seconds. (Be aware that the timeout specified with the -t
option overrides everything.) By default, x is 2 and
y is 58.


{% for script in extra_scripts %} {% endfor %}
Cellxgene Gateway - Error
{{ message }}
Please click here to be redirected to the file directory.
Please click here to return to the homepage.


Personal Pronoun Frequencies
Total Personal Pronoun Count: {{personalPronounsCtrl.totalWordCount}}
Unique Personal Pronoun Count: {{personalPronounsCtrl.words.length}}
Question Word Frequencies
Total Question Word Count: {{questionWordCtrl.totalWordCount}}
Unique Question Word Count: {{questionWordCtrl.words.length}}
Emotionally Positive Word Frequencies
(currently uses a limited list of emotionally positive words)
Total Positive Word Count: {{posWordCtrl.totalWordCount}}
Unique Positive Word Count: {{posWordCtrl.words.length}}
All Word Frequencies
Character Count: {{demoCtrl.demoText.length}}
Total Word Count: {{awCtrl.totalWordCount}}
Unique Word Count: {{awCtrl.words.length}}


Global Youth Network for Peace
CORE PROGRAMS
GET INVOLVED
EVENTS
ACHIEVEMENTS
BLOGS & NEWS
CONTACT US
Our Upcoming Events
GYNP


Class for line-based difference. It is very alike to AngleDiff class, just that after we have computed the angle, we compute to get the distance to the line spawned with two measurements.
More...
#include <line_dist_diff.h>
|
|
const cv::Mat * | _source_image = nullptr |
| |
Class for line-based difference. It is very alike to AngleDiff class, just that after we have computed the angle, we compute to get the distance to the line spawned with two measurements.
◆ LineDistDiff()
| depth_clustering::LineDistDiff::LineDistDiff |
( |
const cv::Mat * |
source_image, |
|
|
const ProjectionParams * |
params |
|
) |
| |
Precompute the line distances to avoid losing time on that.
- Parameters
-
| [in] | source_image | The source image |
| [in] | params | The projection parameters |
◆ DiffAt()
| float depth_clustering::LineDistDiff::DiffAt |
( |
const PixelCoord & |
from, |
|
|
const PixelCoord & |
to |
|
) |
| const |
|
overridevirtual |
Compute angle-based difference. See paper for details.
- Parameters
-
| [in] | from | Pixel from which to compute difference |
| [in] | to | Pixel to which to compute difference |
- Returns
- Angle difference between the values
Implements depth_clustering::AbstractDiff.
◆ Visualize()
| cv::Mat depth_clustering::LineDistDiff::Visualize |
( |
| ) |
const |
|
inlineoverridevirtual |
Visualize angles as a cv::Mat
color image.
- Returns
cv::Mat
color image with red channel showing angles in row direction and green channel in col direction.
Reimplemented from depth_clustering::AbstractDiff.
The documentation for this class was generated from the following files:
- /home/ashwin/catkin_ws/src/depth_clustering/src/image_labelers/diff_helpers/line_dist_diff.h
- /home/ashwin/catkin_ws/src/depth_clustering/src/image_labelers/diff_helpers/line_dist_diff.cpp


Network Science
John R. Williams
and
Abel Sanchez
In this lesson we give an extremely brief introduction to Network Science from a computational viewpoint.
THE END


You can generate a report that analyzes the images in the S3 bucket. You can send the report to the following email address.
Click the following button to obtain a report
Specify the photo to download from an Amazon S3 bucket
Click the following button to download a photo


This file contains an overview of the Telestrat runtime system as it comes with the cc65 C compiler. It describes the memory layout, Telestrat-specific header files, available drivers, and any pitfalls specific to that platform.
Please note that Telestrat-specific functions are just mentioned here, they are described in detail in the separate function reference. Even functions marked as "platform dependent" may be available on more than one platform. Please see the function reference for more information.
The standard binary output format generated the linker for the Telestrat target is a machine language program with a 20 bytes header described here
This header is used for Telemon 3.0.
Anyway, for Telemon 2.4, there is no file management, there is no TAPE routine in Telemon, there is no way to load a binary easily.
Stratsed (the Telestrat operating system) handles files management. Stratsed is loaded to memory from floppy disk.
There is no tool to insert a binary in a Stratsed floppy disk.
The only way to load a binary (for Telemon 2.4) is to:
Please note also, that the binary converted into TAP file, will not produce a right stratsed file when tap2dsk and old2mfm are used. You will be in the case that Telestrat/Stratsed crashed when you do "DIR" command.
If you know the Stratsed disk format, please contact the author of this doc.
In the standard setup, cc65-generated programs use the memory from $0801 to $9800; so, nearly 37K of memory (including the stack) is available. ROM calls are possible without further precautions.
Special locations:
The C runtime stack is located at $97FF (or $B3FF), and grows downwards.
The C heap is located at the end of the program, and grows towards the C runtime stack.
Programs containing Telestrat-specific code may use the telestrat.h
header file.
The functions listed below are special for the Telestrat. See the function reference for declaration and usage.
The following pseudo variables declared in the telestrat.h
header file do allow
access to hardware located in the address space. Some variables are
structures; accessing the struct fields will access the chip registers.
VIA
Access to the VIA (Versatile Interface Adapter) chip is available via the
VIA
variable. The structure behind this variable is explained in _6522.h
.
TGI drivers is available on Oric Telestrat with some functions :
No extended memory drivers are currently available for the Telestrat.
telemon 2.4 & 3.0 manages joysticks but it had been handled yet.
Telestrat manages also mouse, but it had been no handled yet in this version.
Telestrat has a RS232 port, but it's not usable in cc65.
Telemon 3.0 handles fopen, fread, fclose primitives. It means that this function will crash the Telestrat because Telemon 2.4 does not have these primitives. By the way, Telemon 3.0 uses an extension "ch376 card" which handles sdcard and FAT 32 usb key. In the next version of Telemon, FT DOS, Sedoric, Stratsed will be handled in these 3 primitives (fopen, fread, fclose).
This software is provided 'as-is', without any expressed or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:


I have good chrome and just updated to betterbattlelog 1.5, but the problem is that when I put the mouse pointer over the kills I have with a certain gun, it doesn't show me my world rank.
BrainFooLong
Administrator
Because there is no mouseover at the kills container.
Over the kills you will see "Top x%", here you have a mouseover.
Greetz
Topicstarter
Guest
There is no option for that though at all.
Topicstarter
Guest
Any idea why? I have an ad blocker, but even when I turn it off, that feature still does not show up.
BrainFooLong
Administrator
Ps3 and xbox profiles currently not work, maybe you try to use any of this?
Topicstarter
Guest
ooooh, ok. Well then that would make sense. I am using xbox. Thanks for clearing that up.


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A Timeline of Anna Politkovskaya’s Life and the Second Chechen War
- August 30, 1958 – Soviet-national Anna Stepanova Mazepa (known professionally as Anna Politkovskaya) is born in New York City, the second daughter of two Ukrainian diplomats posted to the UN.
- 1979 – Anna marries fellow journalist Alexander Politkvosky, who specializes in television broadcasts. She takes the surname Politkovskaya. Their marriage lasted several years before dissolving due to her dangerous job and regular travel.
- 1980 – Anna graduates from Moscow State University’s journalism school. By now, she and her husband already have two children, daughter Vera, and son Ilya.
- 1985 – Soviet Union President Mikhail Gorbachev installs the Glasnost policy, promoting openness and freedom of the press. This inspires many independent journalists to start their own newspapers.
- August 17-21, 1991 – Fearing that President Gorbachev signing the New Union Treaty will bring an end to the Soviet Union, several high ranking Soviet officials stage a coup d’état to replace Gorbachev. After several days of civilian and political protests, the coup is called off. However, as a consequence of the uprising Gorbachev is eventually forced to resign.
- December 31, 1991 – The Soviet Union is dissolved, replaced by the Russian Federation.
- April 1, 1993 – Novaya Gazeta, the revolutionary independent newspaper that continues to defy the government today, is founded in Moscow.
- December 11, 1994 – Chechnya, a republic of Russia, declares its independence. Russia immediately mobilizes its military, beginning the First Chechen War. Russian soldiers quickly capture the Chechen capital of Grozny.
- June 14-19, 1995 – The Budyonnovsk Hospital Hostage Crisis: A group of Chechen extremists attack the Russian town of Budyonnovsk, taking over 1000 hostages from the hospital. They threaten to execute every hostage unless Russia withdraws from Chechnya. After several failed rescue missions, Russia promises to halt all military movements in Chechnya.
- January 9-18, 1996 – Chechen extremists attack Kizlyar, Dagestan, taking over 1000 hostages in a hospital, demanding that Russia leave Chechnya for good. After most hostages are released, Dagestan’s Interior Minister promises the rebels safe passage home, where they can use hostages are human shields to protect themselves from the Russians. However, the Chechens are ambushed on the way back, and take over the village of Pervomayskoye. Eventually, Russia levels the village with mortars.
- April 21, 1996 – Chechen President Dzhokhar Dudayev is killed by a missile locked onto his satellite phone.
- August 6-22, 1996 – The Battle of Grozny: Chechen guerillas retake Grozny, and the resulting battle leaves the city in ruins. Thousands of Chechen refugees fleeing the city are gunned down by Russian troops. The UN demands a ceasefire but is ignored. Finally, Russian President Boris Yeltsin declares a ceasefire, and Russia agrees to withdraw from Chechnya permanently.
- August 31, 1996 – The Khasav-Yurt Accord is signed, ending the First Chechen War on terms favorable to Chechnya. Russia retreats.
- June 1999 – Anna Politkovskaya begins working for the Novaya Gazeta newspaper.
- August 16, 1999 – Vladimir Putin becomes Prime Minister of Russia.
- August 26, 1999 – The Second Chechen War begins as the Russian military clashes with Chechen soldiers trying to bring Radical Islam into Dagestan.
- September 4-24, 1999 – Over 300 people are killed in a series of bombings in Russian apartment buildings. The FSB (Russia’s secret service) blame the bombings on Osama bin Laden, whom they accuse of supporting Chechen extremist groups. When a civilian sees three men moving bags of powder into an apartment basement, he calls the police, and the FSB announces that an attack was averted. Two suspects are arrested, but turn out to be FSB agents. The FSB subsequently claims that the averted attack was merely a test of the public’s alertness, there are no further attacks.
- October 1999 – The Chechen terrorist group Riyadus-Salikhin is founded.
- December 31, 1999 – Russian President Boris Yeltsin steps down, naming Vladimir Putin as Acting President of Russia.
- March 26, 2000 – Putin is officially elected President of Russia.
- May 12, 2000 – Novaya Gazeta journalist, and Anna’s colleague, Igor Domnikov is brutally attacked and dies a few months later from brain injuries sustained in the attack.
- February 18, 2001 – Anna Politkovskaya has been investigating claims of FSB agents torturing Chechen villagers. After touring the prisoner pits, she is detained by the same soldiers she was investigating. She is beaten, starved, and put through a mock execution.
- February 22, 2001 – Anna is released from detention and brought back to Moscow. She publishes an article detailing her experience soon after.
- June 21, 2001 – Anna’s book “The Dirty War” is published, the first account of the Second Chechen War to be published by a Russian woman.
- January 1, 2002 – Anna’s second book, “A Small Corner of Hell: Dispatches from Chechnya” is published, detailing the day to day hardships plaguing Chechen citizens caught in the crossfire.
- October 23, 2002 – Dubrovka Theater Takeover: 50 Riyadus-Salikhin terrorists take several hundred hostages in a Moscow theater.  Because she is known to them through her writing, they ask that Anna act as a negotiator. She only manages to bring the hostages refreshments.
- October 26, 2002 – Russian Special Forces gas the theater to incapacitate everyone inside before storming the building, killing all the hostage-takers. Close to 200 hostages die because they didn’t receive proper medical care in time.
- December 27, 2002 – Two Riyadus-Salikhin suicide bombers drive trucks laden with explosives into a Grozny military headquarters.
- July 3, 2003 – Novaya Gazeta journalist, and Anna’s colleague, Yuri Shchekochikhin dies of a suspected poisoning. The official cause of death is labeled as a severe allergic reaction.
- October 5, 2003 – Former Chechen rebel turned Russian loyalist Akhmad Kadyrov is elected President of Chechnya in an election that many believe was rigged by President Putin.
- March 14, 2004 – Vladimir Putin is elected to his second term as President of Russia.
- May 9, 2004 – Riyadus-Salikhin plants a bomb in Grozny stadium, assassinating Chechen President Kadyrov.
- September 1, 2004 – Beslan School Siege: Over 30 Riyadus-Salikhin terrorists take over 1000 hostages at a school in Beslan, North Ossetia.
- September 2, 2004 – Anna plans to fly to Beslan to help with negotiations. After being put on a specific plane under FSB orders, she is poisoned.
- September 3, 2004 – After claiming to hear explosives being detonated, Russian Special Forces storm the school, starting a firefight that kills over 300 hostages and all but one terrorists, who is later captured.
- October 5, 2004 – Anna interviews Chechen Prime Minister Ramzan Kadyrov, son of assassinated President Akhmad Kadyrov. He openly admits to ordering the deaths of countless rebels. After Anna publishes the interview word for word Ramzan threatens her for portraying him in a negative light.
- July 2006 – Anna’s daughter Vera becomes pregnant, and Anna decides that as soon as her grandchild is born, she’ll stop reporting on war and live more peacefully.
- October 7, 2006 – As Anna returns from food shopping for her pregnant daughter, she is shot in the head and the chest in the lobby of her Moscow apartment building. She was about to release another story about torture and human rights violations in Chechnya. Police seize all her papers and computers. Ramzan Kadyrov denies any connection to her murder.
It is especially important now, when the world is so full of cynicism and corruption, when we so desperately need more people with Anna's level of courage and integrity and commitment.


Joy Con WebHID
Connect the
Joy Cons
via the operating system's Bluetooth setup dialog.
Click the button below to pair the Joy Cons via
WebHID
.
Connect Joy-Cons
Disconnect Joy-Cons
Swing the Joy-Cons around, move the joysticks, and press the buttons.
Show debug info
Acceleration
Gyroscope
Acceleration
Gyroscope


#include <modify_planning_scene.h>
Classes | |
| struct | CollisionMatrixPairs |
Public Types | |
| using | ApplyCallback = std::function< void(const planning_scene::PlanningScenePtr &, const PropertyMap &)> |
| using | Names = std::vector< std::string > |
| Public Types inherited from moveit::task_constructor::PropagatingEitherWay | |
| enum | Direction { AUTO = 0x00, FORWARD = 0x01, BACKWARD = 0x02 } |
| Public Types inherited from moveit::task_constructor::Stage | |
| using | pointer = std::unique_ptr< Stage > |
| enum | PropertyInitializerSource { DEFAULT = 0, MANUAL = 1, PARENT = 2, INTERFACE = 4 } |
| using | SolutionCallback = std::function< void(const SolutionBase &)> |
| using | SolutionCallbackList = std::list< SolutionCallback > |
Public Member Functions | |
| void | addObject (const moveit_msgs::CollisionObject &collision_object) |
| Add an object to the planning scene. More... | |
| void | allowCollisions (const Names &first, const Names &second, bool allow) |
| allow / forbid collisions for each combination of pairs in first and second lists More... | |
| void | allowCollisions (const std::string &first, const std::string &second, bool allow) |
| allow / forbid collisions for pair (first, second) More... | |
| void | allowCollisions (const std::string &object, bool allow) |
| allow / forbid all collisions for given object More... | |
| template<typename T1 , typename T2 , typename E1 = typename std::enable_if_t<is_container<T1>::value && std::is_convertible<typename T1::value_type, std::string>::value>, typename E2 = typename std::enable_if_t<is_container<T2>::value && std::is_convertible<typename T1::value_type, std::string>::value>> | |
| void | allowCollisions (const T1 &first, const T2 &second, bool enable_collision) |
| conveniency method accepting arbitrary container types More... | |
| template<typename T , typename E = typename std::enable_if_t< is_container<T>::value && std::is_convertible<typename T::value_type, std::string>::value>> | |
| void | allowCollisions (const std::string &first, const T &second, bool enable_collision) |
| conveniency method accepting std::string and an arbitrary container of names More... | |
| template<typename T , typename E = typename std::enable_if_t< is_container<T>::value && std::is_convertible<typename T::value_type, std::string>::value>> | |
| void | allowCollisions (const char *first, const T &second, bool enable_collision) |
| conveniency method accepting const char* and an arbitrary container of names More... | |
| void | allowCollisions (const std::string &first, const moveit::core::JointModelGroup &jmg, bool allow) |
| conveniency method accepting std::string and JointModelGroup More... | |
| void | attachObject (const std::string &object, const std::string &link) |
| conviency methods accepting a single object name More... | |
| void | attachObjects (const Names &objects, const std::string &attach_link, bool attach) |
| attach or detach a list of objects to the given link More... | |
| template<typename T , typename E = typename std::enable_if_t< is_container<T>::value && std::is_base_of<std::string, typename T::value_type>::value>> | |
| void | attachObjects (const T &objects, const std::string &link) |
| conviency methods accepting any container of object names More... | |
| void | computeBackward (const InterfaceState &to) override |
| void | computeForward (const InterfaceState &from) override |
| void | detachObject (const std::string &object, const std::string &link) |
| template<typename T , typename E = typename std::enable_if_t< is_container<T>::value && std::is_base_of<std::string, typename T::value_type>::value>> | |
| void | detachObjects (const T &objects, const std::string &link) |
| ModifyPlanningScene (const std::string &name="modify planning scene") | |
| void | removeObject (const std::string &object_name) |
| Remove an object from the planning scene. More... | |
| void | setCallback (const ApplyCallback &cb) |
| call an arbitrary function More... | |
| Public Member Functions inherited from moveit::task_constructor::PropagatingEitherWay | |
| PropagatingEitherWay (const std::string &name="propagating either way") | |
| void | restrictDirection (Direction dir) |
| void | sendBackward (InterfaceState &&from, const InterfaceState &to, SubTrajectory &&trajectory) |
| void | sendForward (const InterfaceState &from, InterfaceState &&to, SubTrajectory &&trajectory) |
| Public Member Functions inherited from moveit::task_constructor::Stage | |
| SolutionCallbackList::const_iterator | addSolutionCallback (SolutionCallback &&cb) |
| add function to be called for every newly found solution or failure More... | |
| const std::list< SolutionBaseConstPtr > & | failures () const |
| std::set< std::string > | forwardedProperties () const |
| void | forwardProperties (const InterfaceState &source, InterfaceState &dest) |
| forwarding of properties between interface states More... | |
| double | getTotalComputeTime () const |
| virtual void | init (const moveit::core::RobotModelConstPtr &robot_model) |
| const std::string & | markerNS () |
| marker namespace of solution markers More... | |
| const std::string & | name () const |
| size_t | numFailures () const |
| operator const StagePrivate * () const | |
| operator StagePrivate * () | |
| auto-convert Stage to StagePrivate* when needed More... | |
| const ContainerBase * | parent () const |
| PropertyMap & | properties () |
| get the stage's property map More... | |
| const PropertyMap & | properties () const |
| void | removeSolutionCallback (SolutionCallbackList::const_iterator which) |
| remove function callback More... | |
| void | reportPropertyError (const Property::error &e) |
| analyze source of error and report accordingly More... | |
| virtual void | reset () |
| reset stage, clearing all solutions, interfaces, inherited properties. More... | |
| void | setForwardedProperties (const std::set< std::string > &names) |
| void | setMarkerNS (const std::string &marker_ns) |
| void | setName (const std::string &name) |
| void | setProperty (const std::string &name, const boost::any &value) |
| set a previously declared property to a new value More... | |
| void | setProperty (const std::string &name, const char *value) |
| overload: const char* values are stored as std::string More... | |
| void | setTimeout (double timeout) |
| void | silentFailure () |
| call to increase number of failures w/o storing a (failure) trajectory More... | |
| const ordered< SolutionBaseConstPtr > & | solutions () const |
| bool | storeFailures () const |
| should we generate failure solutions? More... | |
| double | timeout () const |
| timeout of stage per computation More... | |
| virtual | ~Stage () |
Protected Member Functions | |
| void | allowCollisions (planning_scene::PlanningScene &scene, const CollisionMatrixPairs &pairs, bool invert) |
| InterfaceState | apply (const InterfaceState &from, bool invert) |
| void | attachObjects (planning_scene::PlanningScene &scene, const std::pair< std::string, std::pair< Names, bool >> &pair, bool invert) |
| void | processCollisionObject (planning_scene::PlanningScene &scene, const moveit_msgs::CollisionObject &object) |
| Protected Member Functions inherited from moveit::task_constructor::PropagatingEitherWay | |
| PropagatingEitherWay (PropagatingEitherWayPrivate *impl) | |
| Protected Member Functions inherited from moveit::task_constructor::ComputeBase | |
| ComputeBase (ComputeBasePrivate *impl) | |
| ComputeBase can only be instantiated by derived classes in stage.cpp. More... | |
| Protected Member Functions inherited from moveit::task_constructor::Stage | |
| Stage (StagePrivate *impl) | |
| Stage can only be instantiated through derived classes. More... | |
| Stage (const Stage &)=delete | |
| Stage cannot be copied. More... | |
Protected Attributes | |
| std::map< std::string, std::pair< Names, bool > > | attach_objects_ |
| ApplyCallback | callback_ |
| std::list< CollisionMatrixPairs > | collision_matrix_edits_ |
| std::vector< moveit_msgs::CollisionObject > | collision_objects_ |
| Protected Attributes inherited from moveit::task_constructor::Stage | |
| StagePrivate * | pimpl_ |
Allow modification of planning scene
This stage takes the incoming planning scene and applies previously scheduled changes to it, for example:
Definition at line 65 of file modify_planning_scene.h.
| using moveit::task_constructor::stages::ModifyPlanningScene::ApplyCallback = std::function<void(const planning_scene::PlanningScenePtr&, const PropertyMap&)> |
Definition at line 69 of file modify_planning_scene.h.
| using moveit::task_constructor::stages::ModifyPlanningScene::Names = std::vector<std::string> |
Definition at line 68 of file modify_planning_scene.h.
| moveit::task_constructor::stages::ModifyPlanningScene::ModifyPlanningScene | ( | const std::string & | name = "modify planning scene" | ) |
Definition at line 47 of file modify_planning_scene.cpp.
| void moveit::task_constructor::stages::ModifyPlanningScene::addObject | ( | const moveit_msgs::CollisionObject & | collision_object | ) |
Add an object to the planning scene.
Definition at line 55 of file modify_planning_scene.cpp.
| void moveit::task_constructor::stages::ModifyPlanningScene::allowCollisions | ( | const Names & | first, |
| const Names & | second, | ||
| bool | allow | ||
| ) |
allow / forbid collisions for each combination of pairs in first and second lists
Definition at line 71 of file modify_planning_scene.cpp.
|
inline |
allow / forbid collisions for pair (first, second)
Definition at line 104 of file modify_planning_scene.h.
|
inline |
allow / forbid all collisions for given object
Definition at line 108 of file modify_planning_scene.h.
|
inline |
conveniency method accepting arbitrary container types
Definition at line 116 of file modify_planning_scene.h.
|
inline |
conveniency method accepting std::string and an arbitrary container of names
Definition at line 122 of file modify_planning_scene.h.
|
inline |
conveniency method accepting const char* and an arbitrary container of names
Definition at line 128 of file modify_planning_scene.h.
| void moveit::task_constructor::stages::ModifyPlanningScene::allowCollisions | ( | const std::string & | first, |
| const moveit::core::JointModelGroup & | jmg, | ||
| bool | allow | ||
| ) |
conveniency method accepting std::string and JointModelGroup
Definition at line 75 of file modify_planning_scene.cpp.
|
protected |
Definition at line 105 of file modify_planning_scene.cpp.
|
protected |
Definition at line 118 of file modify_planning_scene.cpp.
|
inline |
conviency methods accepting a single object name
Definition at line 159 of file modify_planning_scene.h.
| void moveit::task_constructor::stages::ModifyPlanningScene::attachObjects | ( | const Names & | objects, |
| const std::string & | attach_link, | ||
| bool | attach | ||
| ) |
attach or detach a list of objects to the given link
Definition at line 49 of file modify_planning_scene.cpp.
|
inline |
conviency methods accepting any container of object names
Definition at line 92 of file modify_planning_scene.h.
|
protected |
|
overridevirtual |
Implements moveit::task_constructor::PropagatingEitherWay.
Definition at line 86 of file modify_planning_scene.cpp.
|
overridevirtual |
Implements moveit::task_constructor::PropagatingEitherWay.
Definition at line 82 of file modify_planning_scene.cpp.
|
inline |
Definition at line 163 of file modify_planning_scene.h.
|
inline |
Definition at line 97 of file modify_planning_scene.h.
|
protected |
Definition at line 139 of file modify_planning_scene.cpp.
| void moveit::task_constructor::stages::ModifyPlanningScene::removeObject | ( | const std::string & | object_name | ) |
Remove an object from the planning scene.
Definition at line 64 of file modify_planning_scene.cpp.
|
inline |
call an arbitrary function
Definition at line 76 of file modify_planning_scene.h.
|
protected |
Definition at line 136 of file modify_planning_scene.h.
|
protected |
Definition at line 148 of file modify_planning_scene.h.
|
protected |
Definition at line 147 of file modify_planning_scene.h.
|
protected |
Definition at line 138 of file modify_planning_scene.h.


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Functions | |
| int32_t | CSL_druGetCapabilities (const CSL_DRU_t *pRegs, CSL_DruCapabilities *druCap) |
| This API returns the DRU capabilities. More... | |
| int32_t | CSL_druQueueConfig (const CSL_DRU_t *pRegs, uint32_t queueId, const CSL_DruQueueConfig *queueCfg) |
| This API configures the DRU queue non-real time configurations. More... | |
| int32_t | CSL_druChConfig (const CSL_DRU_t *pRegs, uint32_t chId, const CSL_DruChConfig *chCfg) |
| This API configures the DRU channel non-real time configurations. More... | |
| int32_t | CSL_druChSetEvent (const CSL_DRU_t *pRegs, uint32_t chId, uint64_t evtNum) |
| This API configures the DRU channel event. More... | |
| int32_t | CSL_druChEnable (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API enables the DRU channel using the real time registers. More... | |
| int32_t | CSL_druChDisable (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API disables the DRU channel using the real time registers. More... | |
| int32_t | CSL_druChTeardown (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API teardowns the specified channel. More... | |
| uint32_t | CSL_druChIsTeardownComplete (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API checks if a teardown is complete for specified channel. More... | |
| int32_t | CSL_druChPause (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API pauses the specified channel. More... | |
| int32_t | CSL_druChResume (const CSL_DRU_t *pRegs, uint32_t chId) |
| This API resumes the specified channel. More... | |
| static void | CSL_druChSubmitTr (const CSL_DRU_t *pRegs, uint32_t chId, uint32_t coreId, const CSL_UdmapTR *tr) |
| This API does a direct TR submission to the specified channel and core ID. More... | |
| volatile uint64_t * | CSL_druChGetTriggerRegAddr (CSL_DRU_t *pRegs, uint32_t chId) |
| This API get the triggers register address for the channel. More... | |
| static void | CSL_druChSetLocalTrigger0Raw (volatile uint64_t *pSwTrigReg) |
| This API triggers the local event 0 for the specified channel. More... | |
| static void | CSL_druChSetGlobalTrigger0Raw (volatile uint64_t *pSwTrigReg) |
| This API triggers the global event 0 for the specified channel. More... | |
| static void | CSL_druChSetGlobalTrigger1Raw (volatile uint64_t *pSwTrigReg) |
| This API triggers the global event 1 for the specified channel. More... | |
| int32_t | CSL_druChSetLocalTrigger0 (CSL_DRU_t *pRegs, uint32_t chId) |
| This API triggers the local event 0 for the specified channel. More... | |
| int32_t | CSL_druChSetGlobalTrigger0 (CSL_DRU_t *pRegs, uint32_t chId) |
| This API triggers the global event 0 for the specified channel. More... | |
| int32_t | CSL_druChSetGlobalTrigger1 (CSL_DRU_t *pRegs, uint32_t chId) |
| This API triggers the global event 1 for the specified channel. More... | |
| int32_t | CSL_druGetQueueStatus (const CSL_DRU_t *pRegs, uint32_t queueId, CSL_DruQueueStatus *status) |
| This API returns the status of the specified queue. More... | |
| int32_t CSL_druChConfig | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId, | ||
| const CSL_DruChConfig * | chCfg | ||
| ) |
This API configures the DRU channel non-real time configurations.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| chCfg | [IN] Pointer to channel configuration. |
| int32_t CSL_druChDisable | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API disables the DRU channel using the real time registers.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| int32_t CSL_druChEnable | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API enables the DRU channel using the real time registers.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| volatile uint64_t* CSL_druChGetTriggerRegAddr | ( | CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API get the triggers register address for the channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| uint32_t CSL_druChIsTeardownComplete | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API checks if a teardown is complete for specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| int32_t CSL_druChPause | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API pauses the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| int32_t CSL_druChResume | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API resumes the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| int32_t CSL_druChSetEvent | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId, | ||
| uint64_t | evtNum | ||
| ) |
This API configures the DRU channel event.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| evtNum | [IN] Global event number to generate anytime the required event generation criteria specified in a TR are met. A single event with this event number will be generated. |
| int32_t CSL_druChSetGlobalTrigger0 | ( | CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API triggers the global event 0 for the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
|
inlinestatic |
This API triggers the global event 0 for the specified channel.
Note: No error checks are performed by this API to get maximum performance
| pSwTrigReg | [IN] DRU SW trigger register address. Use CSL_druChGetTriggerRegAddr API to get the trigger register address. |
| int32_t CSL_druChSetGlobalTrigger1 | ( | CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API triggers the global event 1 for the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
|
inlinestatic |
This API triggers the global event 1 for the specified channel.
Note: No error checks are performed by this API to get maximum performance
| pSwTrigReg | [IN] DRU SW trigger register address. Use CSL_druChGetTriggerRegAddr API to get the trigger register address. |
| int32_t CSL_druChSetLocalTrigger0 | ( | CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API triggers the local event 0 for the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
|
inlinestatic |
This API triggers the local event 0 for the specified channel.
Note: No error checks are performed by this API to get maximum performance
| pSwTrigReg | [IN] DRU SW trigger register address. Use CSL_druChGetTriggerRegAddr API to get the trigger register address. |
|
inlinestatic |
This API does a direct TR submission to the specified channel and core ID.
Note: No error checks are performed by this API to get maximum performance
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| coreId | [IN] Core ID - 0 to (CSL_DRU_NUM_CORE - 1). Refer CSL_DruCoreId |
| tr | [IN] Pointer to TR to be submitted. |
| int32_t CSL_druChTeardown | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | chId | ||
| ) |
This API teardowns the specified channel.
| pRegs | [IN] DRU register base. |
| chId | [IN] Channel ID - 0 to (CSL_DRU_NUM_CH - 1). |
| int32_t CSL_druGetCapabilities | ( | const CSL_DRU_t * | pRegs, |
| CSL_DruCapabilities * | druCap | ||
| ) |
This API returns the DRU capabilities.
| pRegs | [IN] DRU register base. |
| druCap | [OUT] Pointer to DRU capability structure to be filled. |
| int32_t CSL_druGetQueueStatus | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | queueId, | ||
| CSL_DruQueueStatus * | status | ||
| ) |
This API returns the status of the specified queue.
| pRegs | [IN] DRU register base. |
| queueId | [IN] Queue ID - 0 to (CSL_DRU_NUM_QUEUE - 1). Refer CSL_DruQueueId. |
| status | [OUT] Pointer to DRU queue status structure where status is returned. |
| int32_t CSL_druQueueConfig | ( | const CSL_DRU_t * | pRegs, |
| uint32_t | queueId, | ||
| const CSL_DruQueueConfig * | queueCfg | ||
| ) |
This API configures the DRU queue non-real time configurations.
| pRegs | [IN] DRU register base. |
| queueId | [IN] Queue ID - 0 to (CSL_DRU_NUM_QUEUE - 1). Refer CSL_DruQueueId. |
| queueCfg | [IN] Pointer to queue configuration. |


Installing BioPandas
Requirements
BioPandas requires the following software and packages:
PyPI
You can install the latest stable release of biopandas
directly from Python's package index via pip
by executing the following code from your command line:
pip install biopandas
Conda-forge
Versions of biopandas
are now also available via conda-forge; you can install it via
conda install biopandas -c conda-forge
or simply
conda install biopandas
if you have conda-forge
already added to your channels.
 Install the biopandas
dev-version latest development version from the GitHub repository by executing
pip install git+git://github.com/rasbt/biopandas.git
Alternatively, you download the package manually from PYPI or GitHub, unzip it, navigate into the package, and execute the command:
python setup.py install