Provides methods for accessing Android push notifications from ACS using the MQTT protocol.
The MQTT protocol is a very lightweight, long lived connection to a server. It is perfect for keeping mobile devices in connection with a server, while not significantly degrading their battery life.
In addition to communicating with an MQTT server, this module can also present tray notifications to the user. Please refer to the showTrayNotification property to see more information about this.
Note that this module is not included in the Titanium namespace, but it is bundled with the Titanium SDK as of version 2.0.0. To use it, you must require it, like this:
var CloudPush = require('ti.cloudpush');
This module must also be added to the modules section in your tiapp.xml. This can be done using the Modules list in the Titanium Studio TiApp Editor, or by editing the XML directly and adding the following line to the modules element:
<module platform="android">ti.cloudpush</module>
Your app must prove that it is allowed to talk to ACS. This keeps your data secure by preventing anyone from making requests to ACS that impersonate your app.
Titanium Studio will create a pair of keys (Development and Production) for each Titanium application depending on the
user preference specified during new project creation. This pair of keys will be stored in tiapp.xml
and one of the
keys will be used during application build depending on the build type (development or production).
The supported properties in tiapp.xml
are:
<property name="acs-api-key-development" type="string">YOUR DEVELOPMENT API KEY HERE</property>
<property name="acs-api-key-production" type="string">YOUR PRODUCTION API KEY HERE</property>
<property name="acs-api-key" type="string">YOUR API KEY HERE</property>
The value for each setting that will be used is based on the following rules:
- If a deployment-specific setting is provided (production or development) then that value will be used for the current deployment environment.
WARNING: The default properties of this module are used until you set a property for the first time. Because the
properties are persisted to the device settings (via Titanium.App.Properties
), the most recent value you set will
always be used.
| callback | Fired whenever a push notification is received. | |
| trayClickFocusedApp | Fired when a tray notification is shown and the application is already running. | |
| trayClickLaunchedApp | Fired when a tray notification is shown and the application is not running. |
Adds the specified callback as an event listener for the named event.
Arguments
| name | [String] | Name of the event. |
| callback | [Callback<Object>] | Callback function to invoke when the event is fired. |
Applies the properties to the proxy.
Arguments
| props | [Dictionary] | A dictionary of properties to apply. |
Fires a synthesized event to any registered listeners.
Arguments
| name | [String] | Name of the event. |
| event | [Dictionary] | A dictionary of keys and values to add to the Titanium.Event object sent to the listeners. |
Gets the value of the enabled property.
Gets the value of the focusAppOnPush property.
Gets the value of the showAppOnTrayClick property.
Gets the value of the showTrayNotification property.
Gets the value of the showTrayNotificationsWhenFocused property.
Removes the specified callback as an event listener for the named event.
Arguments
| name | [String] | Name of the event. |
| callback | [Callback<Object>] | Callback function to remove. Must be the same function passed to addEventListener. |
Asynchronously retrieves the application specific device token.
Arguments
| config | [CloudPushNotificationConfig] | Dictionary specifying token retrieval related options. |
Sets the value of the enabled property.
Arguments
| enabled | [Boolean] | New value for the property. |
Sets the value of the focusAppOnPush property.
Arguments
| focusAppOnPush | [Boolean] | New value for the property. |
Sets the value of the showAppOnTrayClick property.
Arguments
| showAppOnTrayClick | [Boolean] | New value for the property. |
Sets the value of the showTrayNotification property.
Arguments
| showTrayNotification | [Boolean] | New value for the property. |
Sets the value of the showTrayNotificationsWhenFocused property.
Arguments
| showTrayNotificationsWhenFocused | [Boolean] | New value for the property. |
Event properties
| payload |
[String] A JSON string of your data payload. Use JSON.parse to turn this in to an object you can use. |
| source |
[Object] Source object that fired the event. |
| type |
[String] Name of the event fired. |
Event properties
| source |
[Object] Source object that fired the event. |
| type |
[String] Name of the event fired. |


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Canada Cold Chain,Inc.
Mailing Address:
28 Dixon StHUNTINGDON, Quebec
J0S 1H0
Location Address:
28 Dixon StHUNTINGDON, Quebec
J0S 1H0
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Company Profile
We are a Canadian Corporation Specialised In the field of Cold Chain Logistics.
We represent a variety of supplyers of cold chain solutions.
Commercial - Industrial - Agriculture Refrigeration
REFRIGERATED WAREHOUSE LOAD ANALYSIS FORM
PRECOOLING SYSTEMS & UNITS LOAD ANALYSIS
FOOD PROCESSING REFRIGERATION LOAD ANALYSIS ICE MACHINES LOAD ANALYSIS
DISPLAY REFRIGERATION SOLUTIONS
RESIDENTIAL REFRIGERATION
LAND TRANSPORT REFRIGERATION TRUCKS/VANS/CARTS REFRIGERATION UNITS
LAND TRANSPORT REFRIGERATION / TRUCKS REFRIGERATION UNITS
LAND TRANSPORT REFRIGERATION / VANS REFRIGERATION UNITS
LAND TRANSPORT REFRIGERATION / CARTS REFRIGERATION UNITS
LAND TRANSPORT REFRIGERATION / 28/45/48/53/57 TRAILER REFRIGERATION UNITS / STATIC STORAGE TRAILERS
LAND TRANSPORT REFRIGERATION / 20/40/45/48/53 CONTAINERS & CUSTOM MADE CONTAINER REFRIGERATION UNITS
RAILWAY TRANSPORT / REFRIGERATED RAILWAY WAGONS UNITS
AIR TRANSPORT REFRIGERATION / AVIATION REFRIGERATED PALLETS & UNITS
SEA TRANSPORT REFRIGERATION / MARITIME REEFER REFRIGERATED CONTAINERS UNITS & SYSTEMS
INSULATED & REFRIGERATED PACKAGING SOLUTIONS :
REFRIGERATED WAREHOUSES STRUCTURAL & INSULATED PANELS / FIRE-RATED PANELS / SPECIAL PANELS
REFRIGERATED WAREHOUSES INDUSTRIAL DOORS / COLD STORAGE DOORS & DOCK DOORS :
REFRIGERATED WAREHOUSES RACKING SYSTEMS
REFRIGERATED WAREHOUSES ACCESSORIES :
MODULAR & TRANSPORTABLE WALK-IN COOLERS / FREEZERS / BLAST FREEZERS
REFRIGERATED WAREHOUSES COLD CHAIN MONITORING
DATA LOGGING SYSTEMS & CONTROL SYSTEMS :
FREEZER WEAR
COMMERCIAL REFRIGERATION EQUIPMENT (SPLIT SYSTEMS)
EVAPORATORS & CONDENSING UNITS
REFRIGERATION COILS & HEAT EXCHANGERS FREE STANDING & O.E.M. COIL
INDUSTRIAL REFRIGERATION CHILLERS AIR & WATER
CONTROLLED & MODIFIED ATMOSPHERE STORAGE SOLUTIONS UNITS & SYSTEMS
PRE-OWNED & USED REFRIGERATION EQUIPMENT
REFRIGERATION & HVACR PARTS
REFRIGERATION & HVACR COMPRESSORS
REFRIGERATION & HVACR TOOLS
REFRIGERATION & HVACR TECHNOLOGY TRANSFER (BUY SELL)
VENTILATION EQUIPMENT
HUMIDIFICATION EQUIPMENT
DEHUMIDIFICATION EQUIPMENT
AIR CONDITIONING EQUIPMENT
GEOTHERMAL EQUIPMENT
HEAT PUMPS EQUIPMENT
Global Cold Chain Solution
AGRICULTURE
REFRIGERATION
PRECOOLING SYSTEMS
SELF CONTAINED REFRIGERATION UNITS
GET A QUOTE
TECHNICAL LIBRARY
SPECIFICATION SHEETS
PRODUCT LITERATURE
CAD DRAWING LIBRARY
OPERATION & INSTRUCTION MANUALS
INSTALLATION MANUALS
WIRING DIAGRAM
CONTROL DIAGRAM
WARRANTY
PARTS
FOOD PROCESSING
REFRIGERATION
FREEZING-BLAST FREEZING
IQF
DRYFREEZING
TRANSPORTABLE
REFRIGERATED CONTAINERS
20-40-48-53
CUSTOM MADE
LAND TRANSPORT
REFRIGERATION
TRUCK -TRAILER-CARTS UNITS
RAILWAY
REFRIGERATED
WAGONS UNITS
MARITIME
REFRIGERATED
REEFER UNITS
AVIATION REFRIGERATED PALLETS
COMMERCIAL DISPLAY REFIGERATION
INDUSTRIAL REFRIGERATION
WATER CHILLER SYSTEMS & UNITS
RESIDENTIALCOLD CHAIN
MILITARY COLD CHAIN UNITS
PACKAGING COLD CHAIN SOLUTIONS
SELF-CONTAINED & TRANSPORTABLE
REFRIGERATED WAREHOUSES UNITS
REFRIGERATED WAREHOUSES CONSTRUCTION
INSULATED PANELS
REFRIGERATED WAREHOUSES
INDUSTRIAL DOORS & DOCKS
REFRIGERATED WAREHOUSES
CONTROL SYSTEMS
REFRIGERATED WAREHOUSES
RACKING SYSTEMS
TRANSPORTABLE & MODULAR
WALK IN COOLERS & FREEZERS & ACCESSORIES
COLD CHAIN MONITORING
DATA LOGGING SOLUTIONS
REFRIGERATION COILS
HEAT EXCHANGERS
REFRIGERATION PARTS & COMPRESSORS
ICE GENERATING MACHINES & PLANTS
CONTROLLED & MODIFIED
ATMOSPHERE
PRODUCTS
HUMIDIFYING
DEHUMIDIFYING
AIR DRYING
AGRICULTURE REFRIGERATION UNITS
CONTROLLED MODIFIFIED ATMOSPHERE STORAGE
REFRIGERATED WAREHOUSES
INSULATED PANELS
FIRE PANELS
COLD STORAGE DOORS
LOADING DOCKS
FLOOR HEATING & ENERGY RECOVERY SYSTEMS
RACKINGSYSTEMS
AIR CUSTAAIN
PLASTIC CURTAINS
DIVIDERS
COOLERS-FREEZERS
ACCESSORIES
MODULAR TRANSPORTABLE
WALK-IN
COOLERS & FREEZERS
REFRIGERATION
CONTROL
SYSTEMS
MODULAR WALK-INS COOLER -FREEZER
COOLER-FREEZER CONTAINERS
20 ` COOLER-FREEZER
40 ` COOLER-FREEZER
REFRIGERATED TRAILERS
40'REFRIGERATED TRAILERS
COOLER-FREEZER
45'REFRIGERATED TRAILERS
COOLER-FREEZER
48'REFRIGERATED TRAILERS
COOLER-FREEZER
53'REFRIGERATED TRAILERS
COOLER-FREEZER
TRANSPORT REFRIGERATION LOGISTICS
REFRIGERATED TRUCKS
REFRIGERATED CARTS
RAILWAY REFRIGERATED WAGONS
SEA REEFERS
AIR PALLETS
DISPLAY REFRIGERATION
REFRIGERATION UNITS
SMALL COOLER UNITS
SMALL FREEZER UNITS
LARGE COOLER UNITS
LARGE FREEZERUNITS
BLAST COOLER UNITS
BLAST F REEZER UNITS
20- TEP CONTAINER COOLER-FREZERUNITS
40- TEP CONTAINER COOLER-FREZERUNITS
TRAILER COOLER-FREZERUNITS
CONTAINER-TRAILER BLAST FREEZER-COOLERUNITS
PRECOOLING UNITS
ICE MACHINES
FREEZER DRYING
REFRIGERATED INUSLATED PACKAGING
IQF
COMPRESSORS
HVACR PARTS
HVACR TOOLS
INDUSTRIAL
REFRIGERATION
EVAPORATORS
HEAT EXCHANGERS
COOLING TOWERS
REFRIGERANTS
HVACR
VENTILATION
HUNIDIFICATION
DEHUMIDIFICATION
AIR CONDITIONING
HEATING
GEOTHERMAL
HEAT PUMPS
HVACR
LIBRARY
TECHNOLOGY TRANSFER
TRAINING
AIR COOLED CONDENSERS
BOOSTER COILS
CHILLERS
EVAPORATIVE COILS
CONDENSER COILS
FLUID COILS
FLUID COOLERS
HEAT TRANSFER COILS
INDUSTRIAL COILS
INSULATED CASED COILS
PRODUCT COOLERS
PUMPING SYSTEM
STEAM COILS
UNIT COOLERS
Full profile
Full profile
Contact information
Company description
417230 - Industrial Machinery, Equipment and Supplies Wholesaler-Distributors
417910 - Office and Store Machinery and Equipment Wholesaler-Distributors
419120 - Wholesale Trade Agents and Brokers
Product / Service / Licensing
Technology profile
 PRECOOLING SYSTEMS & UNITS LOAD ANALYSIS
 FOOD PROCESSING REFRIGERATION LOAD ANALYSIS ICE MACHINES LOAD ANALYSIS
 DISPLAY REFRIGERATION SOLUTIONS
 RESIDENTIAL REFRIGERATION
 LAND TRANSPORT REFRIGERATION TRUCKS/VANS/CARTS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / TRUCKS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / VANS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / CARTS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / 28/45/48/53/57 TRAILER REFRIGERATION UNITS / STATIC STORAGE TRAILERS
 LAND TRANSPORT REFRIGERATION / 20/40/45/48/53 CONTAINERS & CUSTOM MADE CONTAINER REFRIGERATION UNITS
 RAILWAY TRANSPORT / REFRIGERATED RAILWAY WAGONS UNITS
 AIR TRANSPORT REFRIGERATION / AVIATION REFRIGERATED PALLETS & UNITS
 SEA TRANSPORT REFRIGERATION / MARITIME REEFER REFRIGERATED CONTAINERS UNITS & SYSTEMS
 INSULATED & REFRIGERATED PACKAGING SOLUTIONS :
 REFRIGERATED WAREHOUSES STRUCTURAL & INSULATED PANELS / FIRE-RATED PANELS / SPECIAL PANELS
 REFRIGERATED WAREHOUSES INDUSTRIAL DOORS / COLD STORAGE DOORS & DOCK DOORS :
 REFRIGERATED WAREHOUSES RACKING SYSTEMS
 REFRIGERATED WAREHOUSES ACCESSORIES :
 MODULAR & TRANSPORTABLE WALK-IN COOLERS / FREEZERS / BLAST FREEZERS
 REFRIGERATED WAREHOUSES COLD CHAIN MONITORING
 DATA LOGGING SYSTEMS & CONTROL SYSTEMS :
 FREEZER WEAR
 COMMERCIAL REFRIGERATION EQUIPMENT (SPLIT SYSTEMS)
 EVAPORATORS & CONDENSING UNITS
 REFRIGERATION COILS & HEAT EXCHANGERS FREE STANDING & O.E.M. COIL
 INDUSTRIAL REFRIGERATION CHILLERS AIR & WATER
 CONTROLLED & MODIFIED ATMOSPHERE STORAGE SOLUTIONS UNITS & SYSTEMS
 PRE-OWNED & USED REFRIGERATION EQUIPMENT
 REFRIGERATION & HVACR PARTS
 REFRIGERATION & HVACR COMPRESSORS
 REFRIGERATION & HVACR TOOLS
 REFRIGERATION & HVACR TECHNOLOGY TRANSFER (BUY SELL)
 VENTILATION EQUIPMENT
 HUMIDIFICATION EQUIPMENT
 DEHUMIDIFICATION EQUIPMENT
 AIR CONDITIONING EQUIPMENT
 GEOTHERMAL EQUIPMENT
 HEAT PUMPS EQUIPMENT
GLOBAL COLD CHAIN SOLUTION
AGRICULTURE
REFRIGERATION
PRECOOLING SYSTEMS
SELF CONTAINED REFRIGERATION UNITS
GET A QUOTE
TECHNICAL LIBRARY
SPECIFICATION SHEETS
PRODUCT LITERATURE
CAD DRAWING LIBRARY
OPERATION & INSTRUCTION MANUALS
INSTALLATION MANUALS
WIRING DIAGRAM
CONTROL DIAGRAM
WARRANTY
PARTS
FOOD PROCESSING
REFRIGERATION
FREEZING-BLAST FREEZING
IQF
DRYFREEZING
TRANSPORTABLE
REFRIGERATED CONTAINERS
20-40-48-53
CUSTOM MADE
LAND TRANSPORT
REFRIGERATION
TRUCK -TRAILER-CARTS UNITS
RAILWAY
REFRIGERATED
WAGONS UNITS
MARITIME
REFRIGERATED
REEFER UNITS
AVIATION
REFRIGERATED PALLETS
COMMERCIAL
DISPLAY REFIGERATION
INDUSTRIAL
REFRIGERATION C
WATER CHILLERN SYSTEM & UNITS
RESIDENTIAL
COLD CHAIN
MILITARY
COLD CHAIN
UNITS
PACKAGING
COLD CHAIN
SOLUTIONS
SELF-CONTAINED & TRANSPORTABLE
REFRIGERATED WAREHOUSES
UNITS
REFRIGERATED WAREHOUSES
CONSTRUCTION
INSULATED
PANELS
REFRIGERATED WAREHOUSES
INDUSTRIAL
DOORS & DOCKS
REFRIGERATED WAREHOUSES
CONTROL SYSTEMS
REFRIGERATED WAREHOUSES
RACKING
SYSTEMS
TRANSPORTABLE & MODULAR
WALK IN COOLERS & FREEZERS & ACCESSORIES
COLD CHAIN MONITORING
DATA LOGGING SOLUTIONS
REFRIGERATION COILS
HEAT EXCHANGERS
REFRIGERATION PARTS
& COMPRESSORS
ICE GENERATING MACHINES
& PLANTS
CONTROLLED & MODIFIED
ATMOSPHERE
PRODUCTS
HUMIDIFYING
DEHUMIDIFYING
AIR DRYING
AGRICULTURE
REFRIGERATION
UNITS
CONTROLLED MODIFIFIED
ATMOSPHERE STORAGE
REFRIGERATED
WAREHOUSES
INSULATED
PANELS
FIRE PANELS
COLD STORAGE
DOORS
LOADING
DOCKS
FLOOR HEATING
&
ENERGY RECOVERY
SYSTEMS
RACKING
SYSTEMS
AIR CUSTAAIN
PLASTIC CURTAINS
DIVIDERS
COOLERS-FREEZERS
ACCESSORIES
MODULAR TRANSPORTABLE
WALK-IN
COOLERS & FREEZERS
REFRIGERATION
CONTROL
SYSTEMS
MODULAR
WALK-INS
COOLER -FREEZER
COOLER
FREEZER
CONTAINERS
20 ` COOLER-FREEZER
40 ` COOLER-FREEZER
REFRIGERATED TRAILERS
40'
REFRIGERATED TRAILERS
COOLER-FREEZER
45'
REFRIGERATED TRAILERS
COOLER-FREEZER
48'
REFRIGERATED TRAILERS
COOLER-FREEZER
53'
REFRIGERATED TRAILERS
COOLER-FREEZER
TRANSPORT REFRIGERATION
LOGISTICS
REFRIGERATED
TRUCKS
REFRIGERATED
CARTS
RAILWAY
REFRIGERATED WAGONS
SEA
REEFERS
AIR
PALLETS
DISPLY
REFRIGERATION
REFRIGERATION
UNITS
SMALL COOLER
UNITS
SMALL FREEZRER
UNITS
LARGE COOLER UNITS
LARGE FREEZER
UNITS
BLAST COOLER UNITS
BLAST F REEZER UNITS
20- TEP CONTAINER COOLER-FREZER
UNITS
40- TEP CONTAINER COOLER-FREZER
UNITS
TRAILER
COOLER-FREZER
UNITS
ONTAINER-TRAILER BLAST FREEZER-COOLER
UNITS
PRECOOLING
UNITS
ICE MACHINES
FREEZER
DRYING
REFRIGERATED
INUSLATED
PACKAGING
IQF
COMPRESSORS
HVACR PARTS
HVACR TOOLS
INDUSTRIAL
REFRIGERATION
EVAPORATORS
HEAT EXCHANGERS
COOLING TOWERS
REFRIGERANTS
HVACR
VENTILATION
HUNIDIFICATION
DEHUMIDIFICATION
AIR CONDITIONING
HEATING
GEOTHERMAL
HEAT PUMPS
HVACR
LIBRARY
TECHNOLOGY TRANSFER
TRAINING
Air cooled condensers
Booster coils
Chillers
Evaporative coils
Condenser coils
Fluid coils
Fluid coolers
Heat transfer coils
Industrial coils
Insulated cased coils
Product coolers
Pumping system
Steam coils
Unit coolers
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
417230 - Industrial Machinery, Equipment and Supplies Wholesaler-Distributors
417910 - Office and Store Machinery and Equipment Wholesaler-Distributors
419120 - Wholesale Trade Agents and Brokers
Products, services and licensing
Product / Service / Licensing
Technology
Technology profile
 PRECOOLING SYSTEMS & UNITS LOAD ANALYSIS
 FOOD PROCESSING REFRIGERATION LOAD ANALYSIS ICE MACHINES LOAD ANALYSIS
 DISPLAY REFRIGERATION SOLUTIONS
 RESIDENTIAL REFRIGERATION
 LAND TRANSPORT REFRIGERATION TRUCKS/VANS/CARTS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / TRUCKS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / VANS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / CARTS REFRIGERATION UNITS
 LAND TRANSPORT REFRIGERATION / 28/45/48/53/57 TRAILER REFRIGERATION UNITS / STATIC STORAGE TRAILERS
 LAND TRANSPORT REFRIGERATION / 20/40/45/48/53 CONTAINERS & CUSTOM MADE CONTAINER REFRIGERATION UNITS
 RAILWAY TRANSPORT / REFRIGERATED RAILWAY WAGONS UNITS
 AIR TRANSPORT REFRIGERATION / AVIATION REFRIGERATED PALLETS & UNITS
 SEA TRANSPORT REFRIGERATION / MARITIME REEFER REFRIGERATED CONTAINERS UNITS & SYSTEMS
 INSULATED & REFRIGERATED PACKAGING SOLUTIONS :
 REFRIGERATED WAREHOUSES STRUCTURAL & INSULATED PANELS / FIRE-RATED PANELS / SPECIAL PANELS
 REFRIGERATED WAREHOUSES INDUSTRIAL DOORS / COLD STORAGE DOORS & DOCK DOORS :
 REFRIGERATED WAREHOUSES RACKING SYSTEMS
 REFRIGERATED WAREHOUSES ACCESSORIES :
 MODULAR & TRANSPORTABLE WALK-IN COOLERS / FREEZERS / BLAST FREEZERS
 REFRIGERATED WAREHOUSES COLD CHAIN MONITORING
 DATA LOGGING SYSTEMS & CONTROL SYSTEMS :
 FREEZER WEAR
 COMMERCIAL REFRIGERATION EQUIPMENT (SPLIT SYSTEMS)
 EVAPORATORS & CONDENSING UNITS
 REFRIGERATION COILS & HEAT EXCHANGERS FREE STANDING & O.E.M. COIL
 INDUSTRIAL REFRIGERATION CHILLERS AIR & WATER
 CONTROLLED & MODIFIED ATMOSPHERE STORAGE SOLUTIONS UNITS & SYSTEMS
 PRE-OWNED & USED REFRIGERATION EQUIPMENT
 REFRIGERATION & HVACR PARTS
 REFRIGERATION & HVACR COMPRESSORS
 REFRIGERATION & HVACR TOOLS
 REFRIGERATION & HVACR TECHNOLOGY TRANSFER (BUY SELL)
 VENTILATION EQUIPMENT
 HUMIDIFICATION EQUIPMENT
 DEHUMIDIFICATION EQUIPMENT
 AIR CONDITIONING EQUIPMENT
 GEOTHERMAL EQUIPMENT
 HEAT PUMPS EQUIPMENT
GLOBAL COLD CHAIN SOLUTION
AGRICULTURE
REFRIGERATION
PRECOOLING SYSTEMS
SELF CONTAINED REFRIGERATION UNITS
GET A QUOTE
TECHNICAL LIBRARY
SPECIFICATION SHEETS
PRODUCT LITERATURE
CAD DRAWING LIBRARY
OPERATION & INSTRUCTION MANUALS
INSTALLATION MANUALS
WIRING DIAGRAM
CONTROL DIAGRAM
WARRANTY
PARTS
FOOD PROCESSING
REFRIGERATION
FREEZING-BLAST FREEZING
IQF
DRYFREEZING
TRANSPORTABLE
REFRIGERATED CONTAINERS
20-40-48-53
CUSTOM MADE
LAND TRANSPORT
REFRIGERATION
TRUCK -TRAILER-CARTS UNITS
RAILWAY
REFRIGERATED
WAGONS UNITS
MARITIME
REFRIGERATED
REEFER UNITS
AVIATION
REFRIGERATED PALLETS
COMMERCIAL
DISPLAY REFIGERATION
INDUSTRIAL
REFRIGERATION C
WATER CHILLERN SYSTEM & UNITS
RESIDENTIAL
COLD CHAIN
MILITARY
COLD CHAIN
UNITS
PACKAGING
COLD CHAIN
SOLUTIONS
SELF-CONTAINED & TRANSPORTABLE
REFRIGERATED WAREHOUSES
UNITS
REFRIGERATED WAREHOUSES
CONSTRUCTION
INSULATED
PANELS
REFRIGERATED WAREHOUSES
INDUSTRIAL
DOORS & DOCKS
REFRIGERATED WAREHOUSES
CONTROL SYSTEMS
REFRIGERATED WAREHOUSES
RACKING
SYSTEMS
TRANSPORTABLE & MODULAR
WALK IN COOLERS & FREEZERS & ACCESSORIES
COLD CHAIN MONITORING
DATA LOGGING SOLUTIONS
REFRIGERATION COILS
HEAT EXCHANGERS
REFRIGERATION PARTS
& COMPRESSORS
ICE GENERATING MACHINES
& PLANTS
CONTROLLED & MODIFIED
ATMOSPHERE
PRODUCTS
HUMIDIFYING
DEHUMIDIFYING
AIR DRYING
AGRICULTURE
REFRIGERATION
UNITS
CONTROLLED MODIFIFIED
ATMOSPHERE STORAGE
REFRIGERATED
WAREHOUSES
INSULATED
PANELS
FIRE PANELS
COLD STORAGE
DOORS
LOADING
DOCKS
FLOOR HEATING
&
ENERGY RECOVERY
SYSTEMS
RACKING
SYSTEMS
AIR CUSTAAIN
PLASTIC CURTAINS
DIVIDERS
COOLERS-FREEZERS
ACCESSORIES
MODULAR TRANSPORTABLE
WALK-IN
COOLERS & FREEZERS
REFRIGERATION
CONTROL
SYSTEMS
MODULAR
WALK-INS
COOLER -FREEZER
COOLER
FREEZER
CONTAINERS
20 ` COOLER-FREEZER
40 ` COOLER-FREEZER
REFRIGERATED TRAILERS
40'
REFRIGERATED TRAILERS
COOLER-FREEZER
45'
REFRIGERATED TRAILERS
COOLER-FREEZER
48'
REFRIGERATED TRAILERS
COOLER-FREEZER
53'
REFRIGERATED TRAILERS
COOLER-FREEZER
TRANSPORT REFRIGERATION
LOGISTICS
REFRIGERATED
TRUCKS
REFRIGERATED
CARTS
RAILWAY
REFRIGERATED WAGONS
SEA
REEFERS
AIR
PALLETS
DISPLY
REFRIGERATION
REFRIGERATION
UNITS
SMALL COOLER
UNITS
SMALL FREEZRER
UNITS
LARGE COOLER UNITS
LARGE FREEZER
UNITS
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Astro 2020 Decadal Review White Papers
Below are the white papers submitted to the Decadal Review that are relevant to AMEGO. These provide a good overview of the science that can be done with an observatory like AMEGO.
AMEGO Mission paper
Multi-Messenger Astronomy and Astrophysics
- Opportunities for Multimessenger Astronomy in the 2020s
- Gamma Rays and Gravitational Waves
- A Summary of Multimessenger Science with Neutron Star Mergers
- Neutrinos, Cosmic Rays and the MeV Band
- Cosmic Rays and Interstellar Medium with Gamma-Ray Observations at MeV Energies
- High-Energy Polarimetry - a new window to probe extreme physics in AGN jets
- Energetic Particles of Cosmic Accelerators I (Galactic Acclerators)
- Energetic Particles of Cosmic Accelerators II (AGNs and GRBs)
- Prompt Emission Polarimetry of Gamma-Ray Bursts
Formation and Evolution of Compact Objects, Cosmology and Fundamental Physics
- Supermassive black holes at high redshifts
- Prospects for AGN Studies at Hard X-ray through MeV Energies
- Magnetars as Astrophysical Laboratories of Extreme Quantum Electrodynamics: The Case for a Compton Telescope
- Prospects for detection of synchrotron halos around middle-age pulsars
- Looking Under a Better Lamppost: MeV-scale Dark Matter Candidates
Stars and Stellar Evolution, Galaxy Evolution
AMEGO Science
The three groundbreaking capabilities of AMEGO continuum sensitivity, nuclear line spectroscopy and polarization combine to address questions in the following key science areas.
Characterizing the medium-energy gamma-ray band is essential to distinguish between spectral models and to understand the mechanism that produce emission from jets, compact objects, and shocks.
Understand the formation, evolution, and acceleration mechanisms in astrophysical jets
Blazars are the most powerful subset of Active Galactic Nuclei (AGN). Their relativistic jets are oriented close to our line of sight and and emission from these jets dominates their broadband emission. In many blazars, known as MeV blazars, the peak energy output is in the AMEGO band. MeV blazars have larger-than-average jet power and accretion luminosity and are often found at very large redshift.  MeV blazars are thus powerful probes of the growth of supermassive black holes across the history of the Universe.
AMEGO will offer a unique view into blazars' emission mechanisms. Observations of the poorly explored 0.3-100 MeV energy band with AMEGO will measure their spectral energy distributions and variability with unprecedented sensitivity and link the observed characteristics to crucial physical parameters of these systems, such as the maximum energy to which particles are accelerated, the strength of the magnetic fields, the content of the jet, and the location of the gamma-ray emission site. The polarization measurement capability of AMEGO provides a crucial test of the jet content, because hadronic models predict a much higher degree of polarization than leptonic models.
The detection and characterization of the MeV blazar population is critical to understand black hole formation and growth at high redshift. Its ground- breaking sensitivity and all-sky survey capability ensure that AMEGO will measure the properties of a large sample of MeV blazars.
Identify the physical processes in the extreme conditions around compact objects
In the energy range of AMEGO, important open questions about neutron stars can be resolved. Neutron stars, with their extreme densities, electric potentials, and magnetic fields, display a great variety of observational characteristics and behavior (see Harding et al. 2013 for a review). The relation between the diverse classes of neutron stars, from magnetars to millisecond pulsars, is a decades-old mystery. One of the intriguing puzzles is the connection between the rotation-powered pulsar (RPP) population and the magnetars, magnetically powered neutron stars that undergo violent bursting and whose quiescent emission alone far exceeds their spin-down luminosities. Many RPPs have surface dipole magnetic field strengths inferred from their period and period derivatives that are as high as those of magnetars, and some magnetars have dipole fields lower than many RPPs. What determines their very different behavior? Magnetar quiescent emission consists of a hot thermal component plus a hard non-thermal component with spectra measured by INTEGRAL up to 200 keV ( Kuiper, den Hartog, Hermen 2008) and upper limits from COMPTEL and Fermi indicating a cutoff in the 1-10 MeV range. On the other hand, many RPP spectra have non-thermal emission that extends to GeV energies. Recently PSR J1119-6127, a radio, X-ray and gamma-ray RPP, exhibited a magnetar-like burst (Kennea et al. 2016; Göğüş et al. 2016) that was accompanied by a glitch and a turn-off of the radio (Burgay et al. 2016) and gamma-ray ( Younes et al. 2016) pulsations. Following the burst,the X-ray spectrum developed a hotter thermal component and a hard non-thermal component very similar to the quiescent spectra of magnetars (Archibald et al. 2016). This suggests a strong connection between magnetars and high-magnetic field pulsars and raises the possibility of a continuum between the two neutron star classes, but the nature and cause is still unclear. If the hard X-ray emission is due to cyclotron resonant upscattering by accelerated particles in the near-surface fields ( Baring & Harding 2007; Beloborodov & Thompson 2007) the cutoff energy due to pair production and photon splitting is very sensitive to the magnetic field direction at the emission location (Beloborodov 2013). Measurement of the phase-resolved quiescent spectra of magnetars in the 300 keV to 10 MeV band with AMEGO will determine the high-energy cutoffs, and assess how similar they are to the sub-GeV turnover seen in the high-field transitional RPP PSR J1513-5908 ( Abdo et al. 2010). They will also reveal whether the magnetic field has a significant toroidal component, thought to be a critical characteristic distinguishing magnetars and RPPs. Observation of high magnetic field RPPs following magnetar-like bursts could identify transient toroidal fields and answer the question of whether magnetic field structure distinguishes magnetar vs. RPP behavior.
The high-energy cutoffs in hard spectral components of magnetars are predicted to be highly polarized since pair production and photon splitting cutoffs occur at different energies and attenuate orthogonal emission modes (Baring & Harding 2001). The AMEGO measurements of this unique signature of near 100% polarization near the high-energy cutoff of magnetar quiescent spectra could verify that this emission comes from near the neutron star surface and provide an in situ measurement of a magnetar magnetic field.
AMEGO will have a wide energy band, excellent continuum sensitivity, and the necessary energy resolution needed to resolve open questions in magnetar physics, demonstrated by the spectral energy distribution of magnetar 1RXS J1708-4009 (Hascoët et al. 2014). The solid blue and dashed blue lines show two different models for the shape of the high-energy cutoff.
Measure the properties of element formation in dynamic systems
The creation of "metals" in stars led to the enrichment of gas and stars in the Galaxy to a mass fraction of about 2%. This process of Galactic chemical evolution is driven by the star-formation rate, and the relative rates of various sources of nucleosynthesis occurring in dynamic environments; predominantly thermonuclear (Type Ia) and core-collapse (Type II) Supernovae (SNe).
The chemical evolution processes are traced with spectroscopic abundance measurements in stars and the interstellar medium, where iron (mostly from SN Ia) and oxygen (mostly from SNII) provide a chemical clock. Gamma-ray line astronomy contributes to this study in unique ways: for nearby SNe it is possible to directly measure the freshly synthesized amount of 56Ni,the decay of which keeps SNe bright for much longer than the adiabatic cooling of the eject would otherwise allow. On longer time scales we find 44Ti, which deposits energy on a 100-year time scale, and 26Al and 60Fe, which decay on a million-year time scale.
All these unique tracers of radioactivity produced in SNe reveal their presence via gamma-ray lines in the MeV band probed by AMEGO. The typical yields are of order 10-4 solar masses, so with an event rate of order one per century a steady state mass of radioactive aluminum or iron of order one solar mass is present in the disk of our galaxy. The resulting diffuse gamma-ray line glow of these isotopes has been detected, and in fact allows one of the best Galaxy-wide measurements of the Galactic star-formation rate (averaged over a few million years).
Gamma-ray line observations in the MeV band offer unique opportunities to reveal the multi-source origins of the metal content of our galaxy. It furthermore offers an opportunity to probe the central regions of these explosive sites through the glow of supernova remnants that occurred in the past millennium, or the detection of SNe in the local universe. Particularly important is the potential to detect gamma-ray lines from nearby Type Ia supernova explosions ( Horiuchi and Beacom 2010). AMEGO will detect ~6 SN Ia per year, out to a distance of at least 30 Mpc . The 847 keV line from 56Co decay directly yields the 56Ni mass, which AMEGO will measure precisely for the nearest SNIa events.
This mass is a critical factor determining the SNIa light curves and their use as standardizable candles. Thus AMEGO will open a new window for testing SNIa calibration as distance indicators, and hence as probes of cosmic acceleration. Limited sensitivity in the MeV band prevented significant progress in this arena. With the huge boost from AMEGO's sensitivity relative to COMPTEL and INTEGRAL, the study of the radioactive galaxy will experience a renaissance. We expect to detect more remnants, better map the diffuse lines (including the puzzling 511 keV line), detect explosions in nearby galaxies, and finally detect the long-predicted nuclear lines of CNO atoms excited by Galactic cosmic rays. AMEGO will study isotope production in ways possible only with gamma rays, where nuclear physics reigns and atomic sensitivities to the thermal state of the emitting plasma are minimized. AMEGO will advance all aspects of Astronomy with Radioactivities through its greatly boosted sensitivity.
Test models that predict dark matter signals in the MeV band
The nature of dark matter is crucial to our understanding of the structure and evolution of the Universe after the big bang. AMEGO will be the most sensitive probe in the MeV energy range to gamma- ray signatures to two leading dark matter candidates: Weakly Interacting Massive Particles (WIMPs) and axion like-particles (ALPs). This makes it an ideal instrument for dark matter searches.
WIMP dark matter naturally arises in extensions of the Standard Model of particle physics. Typically WIMPs are thought to have masses > 1 GeV, which produce gamma rays with energies starting in the ~100 MeV range. AMEGO is ideal for searching for low-mass WIMP dark matter with the necessary precision in the MeV range for detection.
AMEGO will detect the absorption features in the gamma-ray spectra from interactions between gamma rays and axions in large magnetic fields. Gamma rays are produced in sources such as AGN (shown) or galaxy clusters, and will interact in the surrounding large magnetic fields. This interaction could cause gamma rays to convert into axions or ALPs and back again to gamma rays, yielding absorption features.
ALPs interacting with photons in the presence of external magnetic fields lead to energy-dependent mixing similar to neutrino oscillations. These oscillations yield distinctive features in the energy spectra of the target observed. Ideal targets have known large magnetic fields, such as magnetars, blazars and galaxy clusters. Gamma rays from these sources often times traverse multiple magnetic-field environments in which gamma rays could convert into an ALP and vice versa. AMEGO is, with its low energy threshold, large field of view, and excellent angular resolution, the perfect instrument to search for such a signal and will extend these searches to ALP masses by orders of magnitude. The sensitivity surpasses that of current and planned dedicated ALP laboratory searches.


Product Amazon Fire TV is a set top box in the Kindle product family. It’s objective is to provide a content-forward, family-friendly experience that quickly and easily brings a huge library of content to the television screen.
Responsibilities As a design intern, I spent half my time providing general design support for the 10-person UX Design team, and half my time completing two larger intern projects.
Design support meant helping with whichever deadline was tightest. Tasks ranged from brainstorming original graphics to polishing and refining pixel-perfect assets for delivery, and working with engineers to file and fix design bugs on the build. I also worked on a typography exploration, refined layouts while working with project managers and interaction designers, conducted a brief user study, created spec/red-line documents for engineers, and kept presentation decks up to date.
My Projects My first intern project, spanning three months, involved a design proposal for a potential new product feature. For the second project, spanning another three months, I was responsible for the design of the SDK Sample App for third party developers and for creating the UX Design Guidelines for the Amazon Fire TV. Unfortunately, the first project is still under NDA.
The Sample App and Design Guidelines were a large task. For the Sample App it was my responsibility to make sure the App demonstrated the Amazon Fire TV interface, provided code for key functionalities, and illustrated good user design principles for the 10 foot experience. I was in charge of the overall structure of the App, working closely with engineers to ensure that necessary functionality was included, and designing a suite of original graphics to replace the Amazon branded graphics in the system.
Creating the UX Design Guidelines involved describing the Amazon Fire TV interface, the design tools available to third-party developers, and best practices for the 10 foot experience in general, which was aimed towards developers and designers who were used to building mobile touchscreen experiences. In consultation with other designers on the team, I wrote and organized all content, and created the necessary illustrations and graphics.
Designed and coded by Rebecca Pariser
© 2017 All Rights Reserved


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https://github.com/leahpjoyce/Blog-Previewer
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https://github.com/leahpjoyce/Animal-Trading-Card


MONEY TRAIN A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 1.4
United States, 1995 U.S. Availability: 11/22/95 (wide) Running Length: 1:43 MPAA Classification: R (Profanity, sex, violence) Theatrical Aspect Ratio: 2.35:1
Cast: Wesley Snipes, Woody Harrelson, Jennifer Lopez, Robert Blake Director: Joseph Ruben Producers: Jon Peters and Neil Canton Screenplay: Doug Richardson and David Loughery Cinematography: John W. Lindley Music: Mark Mancina U.S. Distributor: Columbia Pictures
Throughout the history of cinema, Hollywood has brought together screen pairings whose natural chemistry and camaraderie have caused instant acceptance by audiences. Abbott and Costello. Laurel and Hardy. Hope and Crosby. Martin and Lewis. Matthau and Lemon. Woody and Wesley... or at least that's what Columbia Pictures is trying to sell with MONEY TRAIN (apparently banking on the success of WHITE MEN CAN'T JUMP). Personally, I'm not buying.
It's probably not fair to blame the two leads entirely for the utter failure of MONEY TRAIN. While neither gives a performance that pundits are going to rave about at Oscar time, none of the above duos could have done much better with the drivel that passes for Doug Richardson and David Loughrey's script.  Call it "How to turn an action film into a Sominex alternative."
I went into MONEY TRAIN hoping for an action flick that wouldn't require much thought. What I got instead was a movie into which no thought had been invested. As for the action--well, it's there, provided you're willing to sit through nearly ninety minutes of insipid romance and routine sibling rivalry. The bulk of this film isn't clever, charming, original, dramatically successful, or humorous. Laughable, yes, but not humorous. There isn't even any nudity to liven up proceedings. Only the final fifteen minutes (with a runaway subway train) generate any momentum, but that's a little too late to save the film.
MONEY TRAIN has one of those plots where it's fun to guess what's coming next, because you'll always be right. If you aren't, you haven't seen many movies. The film starts out by introducing us to foster brothers John (Wesley Snipes) and Charlie (Woody Harrelson). Not only do these two share a history, but they're both transit cops assigned to the subway beat. The "subtle" rivalry between them erupts into open warfare when both are smitten by their new partner, Grace Santiago (Jennifer Lopez). Meanwhile, Charlie has piled up some serious gambling debts, and begins to consider robbing the Money Train (the train that collects all the money throughout the New York City subway system) as a way out of his situation. The unremitting nastiness of Captain Patterson (Robert Blake), who will sacrifice men's lives just to keep the train on time, makes it easy for the audience to sympathize with Charlie's criminal plans. Most of that sympathy goes away, however, as we see what a real jerk Charlie is.
The best way to watch MONEY TRAIN, if you must watch it, is to bring a bunch of friends to a late showing (when there's no one else in the theater), then ridicule the movie MYSTERY SCIENCE THEATER 3000- style. Otherwise, the experience will be right up there with listening to someone scrape their fingernails across a chalkboard for an hour and a half. As for Wesley and Woody, after this debacle, about the only famous pair they resemble is Beavis and Butthead. Take your pick which is which.
- James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Copyright © 2008-2011 Jon Watte. All rights reserved.
The second half of this file contains a programmer's introduction to KiloWatt Animation. Please read the entire file!
Change List
The KiloWatt Animation code is released under the MIT open source license, and you can use it free of charge in any project (commercial or not) provided that the license is followed. The license is included in this directory in a file called LICENSE.txt. The artwork is NOT licensed for further distribution (except for the .fx files, which count as code), and you can NOT re-use the art in your own project. If you want to purchase copies of the art for use in your game, the models come from http://www.3dbud.com/ and have been modified and exported from 3ds Max using kW X-port.
This directory contains animation classes that will let you animate both non-skinned and skinned objects built in 3ds Max and exported with the kW X-port plug-in. The classes may also work with other animated meshes, such as Fbx files, or .X files from other sources, but this has not been thoroughly tested.
The contents of the folder is as follows:
To use KiloWatt Animation in your project, you need to do the following:
Now, you can add .X files (and, presumably, .FBX files) to your Content project, and select the "Animation Processor - KiloWatt" as the content processor for that mesh. When the mesh is built, any animation is extracted and added to the Tag dictionary of the Model. Here are the settings used for the archer.x model:
The ForceShader and ForceShaderSkinned settings, respectively, allow you to specify a specific effect file to use for the parts of the model that are not skinned, or skinned, respectively. If the name starts with a "+" sign, then the rest of the name will be added to the existing effect name, instead of the effect name entirely replaced. Thus, the archer is modeled in 3ds Max using the "diffuseonly.fx" effect, but the built file will reference the effect "diffuseonly-skinned.fx". ForceShader also allows you to specify a given shader for materials that don't originally use shaders.
SampleRate sets the rate at which to sample each imported animation. This allows you to determine what level of precision you want, although higher sampling rates will use more disk and memory space. The processor will run keyframe reduction on the animation data, removing keyframes that are the same as the interpolated value between the two neighbors. This saves considerable space! There is some loss of quality allowed in this process; how much loss you allow is specified with Tolerance. "1" is a pretty large number for loss; "0.001" is intended to be imperceptible loss. "0" will not accept any quality loss in keyframe reduction, and will result in somewhat larger animation files (but still a lot smaller than the matrix based animation libraries.)
After you have loaded the model with Content.Load
To use an Animation, you create an AnimationInstance. The AnimationInstance actually has a concept of "current time," as well as a concept of "speed" that lets you scale the animation to play faster or slower than normal. This is useful, for example, for walking and running animations. The simplest usage of AnimationInstance is to create one with a given Animation as argument, then call Advance(gameTime.ElapsedGameTime.TotalSeconds) each Update() call, and call CopyPoseTo() to copy the (parent-relative) bone poses into the Model inside Draw().
Then draw the model as animated, first calling Model.CopyAbsoluteBoneTransformsTo to extract the world-relative matrices, and then looping through each ModelMesh, setting the World matrix, and drawing the mesh (this is the same as for the animation sample, and pretty much any other Model drawing sample that doesn't use the simple Model.Draw() function).
A simple way of doing this is to use the ModelDraw class in KiloWatt.Base.Graphics. You can create one of these per model you want to draw, and then call Draw() on it to draw. This will also remember transparent parts of the mesh (based on annotations on the shader) and draw those sorted, last, when you call ModelDraw.DrawDeferred().
The ModelDraw class uses the EffectConfig class, also from KiloWatt.Base.Graphics. This class collaborates with the DrawDetails description class to set up shaders that are configured in a common way, implemented by the sample shaders included in the distribution. Sample shaders include:
| shader | description |
|---|---|
| diffuseonly.fx | Render a model with a diffuse texture, using per- pixel phong shading. You can configure a fog distance and a single directional light. |
| diffuseonly-skinned.fx | Same as diffuseonly.fx, but additionally calculate mesh skinning in the vertex shader based on a bone pose. |
| diffusexparent.fx | Render a model with a diffuse texture, using per- pixel phong shading. You can configure a fog distance and a single directional light. This shader uses the alpha of the diffuse texture for blending, and marks the technique as transparent-sorted for EffectConfig to use. |
| diffusexparent-skinned.fx | Same as diffusexparent.fx with skinning added. |
| model.fx | Render a model with diffuse color mapping, tangent-space normal mapping (requires tangents to be exported from 3ds Max or similar), and gloss mapping (RGB for reflectivity, A for glossiness). Lets you specify fog distance and a single directional light. |
See the AnimationViewer sample for more usage examples.
A more advanced way of using the library involves using the AnimationBlender class, which will blend some number of animations at the same time, and keep them all progressing in time. You can smoothly blend over time from one animation to the next using TransitionAnimations(), or you can manually add some number of animations and change their weights over time. There are two kinds of animation blending: NormalizedBlend and Compose. First, all animations with NormalizedBlend mode are blended together, to a normalized "1.0" weight. Then, each Compose animation is added into the animation, with the weight given by its IBlendedAnimation instance.
The AnimationProcessor has some number of properties you may want to set. Chief among them is the ForceDXT5 property, which will force all textures to DXT5 format. There is also the DoAnimations property, which when false, causes no animations to be processed (convenient for debugging). The ExcludeAnimations and ExcludeBones properties work more or less the same way; they are semicolon separated lists of regular expressions that will match the names of of animations or bones to exclude from the animation set, respectively. There should be no spaces between the semicolons and the data. Note that these regular expressions are implicitly anchored to the beginning/end of the name, so if you want to match a substring, you have to use ".*" at beginning and end.
For example, if your file contains the three animations called "Run," "Jump" and "Idle," and you wanted to include only the "Idle" animation, you would set the "ExcludeAnimations" property to "Run;Jump" (or, for that matter, "Jump;Run"). Without the double quotes, of course :-)
The animation processor will currently generate two "special" animations, called "$id$" and "$bind$." The $id$ animation sets all the animated matrices to the identity matrix, which ends up putting all bones unrotated at the origin. The "$bind$" animation sets all bones to their initial bind pose, so the model will end up posed the way it was in the DCC tool.
The included art is NOT licensed under the MIT license. Especially the archer.x file is covered by a license that does not allow re-use outside of this current download. Please respect intellectual property rights of the artists who made the mesh and textures included. Also note that the original textures came in larger resolutions, but I have scaled them down to lower quality to avoid too large a download.
A screen shot of the settings used for kW X-port in 3ds Max when exporting the archer mesh is included here:
The shader materials were set up in 3ds Max using the DirectX Material, which is only available when you're using the Direct3D viewport manager. Also note that the fog settings need to be turned up a lot from the default setting, to avoid getting an all gray mesh.
For help with the KiloWatt Animation Library and possible future releases, you can sign up for the forums at http://www.enchantedage.com/node/24.
For help with the kW X-port art files, please join up the SourceForge KiloWatt forum at http://www.kwxport.org/.
You can check out the latest pushed version of KiloWatt Animation on GitHub: http://github.com/jwatte/xna-animation


Hi, my name is Ronald Timm Esmael Plaster, 20 years old, I live in the interior of Espirito Santo, in Santa Maria de Jetibá. I started studying Information Systems at UVV, even living 97km from the Faculty, the commitment to learn to have a better future was great. I have a great experience with hardware, I regret not having started studying programming before entering the course. I am searching for oportunities inside or outside Brazil, with purpose of acquire knowledge and professional experience.
2020 - Now - Vila Velha University - Bachelor of Information Systems
2018 - Now - Smap auto parts - Stockist
2017-2017 – Santa Maria de Jetibá City Hall - Supervised Internship, in the IT sector.
+55 (27)997271076
<EMAIL_ADDRESS>RONIN #7991


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--- layout: archive title: Zulip Chat Archive permalink: /stream/116395-maths/topic/bundled.20kernels.20for.20add_comm_groups.3F.html ---
Do we have bundled group homs, kernels etc? I only need them for add_comm_groups
.
oh I found them
Oooh, I didn't know that we had those already.
They're not in group_theory
, they're in algebra/group
Is there some logic to all of this?
hmm, maybe we have bundled group homs but not their kernels?
We don't have bundled subgroups at the moment, do we?
So for now the kernel is just a set
aah is that what's missing? I'll get a student on it :-)
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


class: center, middle, inverse, title-slide # Intro to linear models
(for scared ecologists) ## Lesson 4: Mixed-effects models (GLMM’s) ### Guy F. Sutton ### Centre for Biological Control, Department of Zoology and Entomology, Rhodes University, Makhanda ### 2021 --- class: title-slide, right, top .right-column[ # Intro to linear models
 (for scared ecologists) ### Lesson 4: Mixed-effects models (GLMM's) ### **Guy F. Sutton**
 *Centre for Biological Control, Department of Zoology and Entomology, Rhodes University, Makhanda*
 2021 ] --- # Mixed effects model (GLMM's) - In recent years, mixed effects models have become very popular1. -- - GLMM's extend GLM's by combining fixed effects (from GLM's) with random effects (from GLMM's). .footnote[ [1] Bolker et al. 2009 *Trends in Ecology and Evolution*. ] --- # What is a random effect? -- - Essentially a 'grouping variable' -- - A variable that describes/accounts for some nesting/grouping structure in your data. -- - E.g. Sampling multiple transects within the same experimental plot -- - E.g. Sampling multiple quadrats within each transect within the same experimental plot. -- - Or, a variable that you don't really care about, but need to account for to address data independence. -- - E.g. Measurements taken from a variety of sites, but not interested in site-level effects. -- .center[We need an example] --- # An example - Let's consider the following study: -- - A test of Harrison's rule: parasite body size is positively correlated with the size of its host. -- - So, we measure the length of n = 20 wasps each taken from their own plant stem (which we measure the diameter of) at each of 5 sites (n = 100 wasps in total). I.e. We take 20 insect body length and 20 plant stem diameter measures per site. -- - We don't really care about whether 'site' has an effect on wasp body length, but, there will almost certainly be variance in body length between sites. -- - We must account for site-level variance before we estimate the relationship between insect body length and the diameter of the host plant stem. --- # An example - data visualisation ![](lesson_04_mixed_effects_files/figure-html/unnamed-chunk-1-1.png) --- # How do we fit this model? ### Option #1: `mod1 <- glm(insect_body_length ~ plant_stem_diameter, data = df)` -- - Nope. We haven't accounted for any between-site variation. -- - We may incorrectly attribute any site-level variance to an effect of plant stem diameter. -- - We could find statistical support for Harrison's rule, when it isn't true. --- # How do we fit this model? ### Option #2: `mod2 <- glm(insect_body_length ~ plant_stem_diameter + site, data = df)` -- - Also a nope. While we have accounted for any between-site variation, we are testing a very different hypothesis to the hypothesis we wanted to test. -- - Here, we are testing if (1) plant stem diameter effects insect body length, and (2) whether insect body length differs between sites. -- *Isn't (1) what we wanted?* -- - No. Because we are estimating a much more complex model, we decrease the statistical power of our model. -- - We may incorrectly conclude that there is no effect of plant stem diameter on insect body length (i.e. Harrison's rule), when there actually is an effect. --- # We need a GLMM - Here, we take multiple measurements from the same statistical unit (site), which may be more similar than measurements from other sites. -- - This variation **MAY NOT** be random. -- - This is also pseudoreplication. -- - We must use a random effect to explicitly control for the non-independence between data points from within each site, and then estimate the effect of plant stem diameter on insect body length (i.e. Harrison's rule). --- # Random intercept - We have three options when specifying our random effect. -- - Option #1: Random intercept -- - Option #2: Random slope -- - Option #3: Random intercept & random slope --- ### Option #1: Random intercept - Allows for the baseline relationship to be higher or lower for each site. -- - Shifts the line up or down the y-axis. -- - But, the slope of the relationship is consistent across sites. -- - We specify a random intercept using the syntax: `(1 | random effect)` --  --- ### Option #2: Random slope - Allows the fixed effect relationship (i.e. `plant_stem_diameter`) to vary between random effect levels (i.e. `site`). -- - The slope of the relationship varies across sites, but the baseline relationship is consistent between sites. -- - We specify a random slope using the syntax: `0 + fixed_effect|random effect)` --  --- ### Option #3: Random intercept & random slope -- - Allows the fixed effect relationship (i.e. `plant_stem_diameter`) to vary between random effect levels (i.e. `site`), and allows for the baseline relationship to be higher or lower for each site. -- - We specify a random intercept and random slope using the syntax: `1 + fixed_effect|random effect)` --  --- # Let's fit some models in R ... --- # GLMM's - final thoughts - Random effects are always categorical variables, not numeric. -- - Random effects should have at least 5 levels. -- - E.g. Sex (male/female) cannot be specified as a random effect. -- ### Terminology: -- - *Linear mixed effects model (LMM)*: Model with random effects, where the distribution = gaussian. -- - Specified using the `lme4::lmer` function in R. -- - *Generalised linear mixed effects model (GLMM)*: Model with random effects, where the distribution is not = gaussian (e.g. Poisson, Negative binomial, Binomial.) -- - Specified using the `lme4::glmer` function in R. --- # GLMM's - final thoughts, part 2 - GLMM's are extremely powerful tools, but must be used with caution2: -- - Rigorous evaluation of model fits (model diagnostics) is vital (e.g. using the `DHARMa` package in `R`). -- - Experimental design, experimental design, experimental design... -- - Proper design of experiments is vital. -- - Identify the hierachical structure of your data to specifcy random effects correctly. -- - My unsolicited advice: -- - Try to write the `R` code for the model you will fit to the new experiment that you want to run (and run it past a friend) - If you can't formulate the code for the model, you probably need to rethink the experiment (or find a new `R` tutor!!!). .footnote[ [1] Harrison et al. 2018 *PeerJ*. ] --- # GLMM's - final thoughts, part 3 - CONSULT A STATISTICIAN!!! -- - NB for GLMM's - they are hard!!! -- - Don't just consult the statistician *after* the experiment:

 .center[To consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of. - *Ronald Fisher*]


| HYTOOL Function Reference |
Cooper et al. (1967) solution for a slug test
s = csl_dim( p, t) p(1) = Cd = dimensionless well bore storage coefficient p(2) = t0 = time such that t0 = rc^2 / ( 2T ) t = time in s
Conputes the normalized drawdown (Delta h / Delta h0) as a function of time with the Cooper et al. (1967) solution for a slug test in a homogeneous confined aquifer. The well is fully penetrating and the slug injection or withdrawal is instantaneous. The dimensionless well bore storage coefficient is: Cd = rc^2/(2 rw^2 S) NB: Note that in the original publication of Cooper et al. The dimensionless parameter was alpha, it is related to Cd by: alpha = 1 / (2 Cd) Reference: Cooper, H.H.J., J.D. Bredehoeft, and I.S. Papadopulos. 1967. Response of a finite-diameter well to an instantaneous charge of water. Water Resources Research 3, no. 1: 263-269.
csl_pre, csl_rpt, csl_gss, csl_dmo Published output in the Help browser showdemo csl_dim
| Hytool |
© 1998-2017 Philppe Renard and Co. Terms of Use Acknowledgments


 We do have a couple of burger restaurants that are capable of doing a good job transporting but it's Fries are almost impossible.
Lorem Ipsum is simply dummy text of the printing and typesetting industry
Lorem Ipsum is simply dummy text of the printing and typesetting industry
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Type of food: Apple Juice, BB.Q, Beef Roast
Accepts cash & online payments
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Type of food: Apple Juice, BB.Q, Beef Roast
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Type of food: Apple Juice, BB.Q, Beef Roast
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5th Avenue New York 68
Type of food: Apple Juice, BB.Q, Beef Roast
Accepts cash & online payments


Score :
0
Player 1
Score :
0
Player 2
Ping Pong
by Unity
Start Game
How to Play?
Player1
:"W-Key/S-Key"
Player2
:"Arrow Up/Arrow Down Key"


WHAT'S NEW?
Mar'20 Monthly Forecast
Our Mar'20 Monthly Forecast is now available. To order a
PAID
copy, please
click here
and take a trial of our service.


Introduction - Release Notes - Features - Startup - Acknowledgements
The Scope application is intended to be a virtual scope capable of displaying waveform PVs on a common timebase relative to cycle start.
Note that this application has only been tested by the developer and hence has not been subjected to extensive quality control.
The Scope Application was developed and tested on Linux using version 1.4.2 of the Java runtime environment from Sun Microsystems. Thus, it is recommended to use this version of the Java runtime environment on the system where this application will be running.
Before using the application it may prove helpful to familiarize yourself with some of the features of the Scope application.
This application can be used to view PV waveforms that provide information about
the time offset from cycle start of each element in the waveform. The packaging
of This information must conform to the SNS standard. Namely for given waveform
PVs such as Physics_Test:Scope:ch1
, Physics_Test:Scope:ch2
,
Physics_Test:Scope:ch3
that share a common prefix, there must also be PVs which broadcast concurrently
(same time stamp) that provide information about the offset from cycle start of
the first element in the waveform (Physics_Test:Scope:tDelayTBT
) and the spacing
between elements of the waveform (Physics_Test:Scope:tSamplePeriod
). These suffixes
(tDelayTBT
and tSamplePeriod
) are the accepted SNS standard suffixes. All times
are specified in units of turns. By adhering to the standard, PV waveforms provided by
different groups at SNS can be displayed and aligned using a common time base.
The scope application was developed using the standard XAL application framework so it shares many of the common menu items and behaviors of other XAL applications. This application is intended to be an virtual scope so hopefully the controls are intuitive.
Each document represents a single scope. Under one application you may open as many
scopes as you want and performance constraints allow. If you save a document to a
file it should end with the suffix .scope
as in rf.scope
.
You many enter up to four channels (waveform PVs) to monitor. A scope document
records the channels selected along with the settings for the channels, trigger, time base
and the scope screen. Essentially a document stores a scope setup.
By default when you enter channel PVs, the scope triggers on those channels. The screen refreshes at a fixed rate and posts the subset of waveforms that post within a 10 msec time window of each other. One may also add an explicit trigger that. This can be any PV and the waveforms are only displayed if the trigger posts in synchronization with a subset of the waveforms. Additionally one can apply a filter to the trigger PV so it will only trigger if the PV not only posts but also passes the filter's test (e.g. max value, min value, ...).
One may also perform simple math on the channels. There are math channels that allow
you to enter simple math formulas that can be applied to the input channels and the math
channels output the resulting waveform that gets displayed on the scope screen. The input
channels can be referenced as variables and their names are of the form "ch1, ch2, ..."
corresponding to the names on the buttons and in lower case.  Most of these functions operate
on a single argument. The "pow" function operates one two arguments, base and power, as
in pow(ch1, 2)
for example to take the square of the first channel waveform.
The "min" and "max" functions can have two or more arguments as in
min(ch1, 2.3*ch2, ch3)
. A formula is evaluated over each channel input
waveform for each time point from the set of time points within the range of overlapping
time domains of the input channels. Interpolation is used to get values from the input
waveforms at time points where no data is available. Here are some sample formulae:
ch1 - ch2
ch1+ ch2 + ch3
ch1 * (ch2 - ch3) + 2.5*sin(ch4/2)
3 + max(abs(ch1), ch2/5, ch3, 2*ch4)
For each individual input channel you may:
The basic steps for starting the application:
java -server xal.app.scope.ControlApp
| Property | Default | Definition |
|---|---|---|
| usesConsole | true | True implies standard out and err should be captured by the Console instead of the command line. |
SNS is managed by UT-Battelle, LLC, under contract DE-AC05-00OR22725 for the U.S. Department of Energy.
SNS is a collaboration of six US National Laboratories: Argonne National Laboratory (ANL), Brookhaven National Laboratory (BNL),
Thomas Jefferson National Accelerator Facility (TJNAF), Los Alamos National Laboratory (LANL), Lawrence Berkeley National Laboratory (LBNL),
and Oak Ridge National Laboratory (ORNL). SNS is managed by UT-Battelle, LLC, under contract DE-AC05-00OR22725 for the U.S. Department of Energy.
Apache XML DOM parsers are used for parsing XML files.
Other third party libraries may have been used either directly or indirectly in development of this application or the XAL framework upon which it relies.


#include <block_base.hpp>
Public Member Functions | |
| roofof (data_type *p) | |
| operator block * () const | |
Private Attributes | |
| block * | p_ |
| boost::detail::bp::block< T >::roofof::roofof | ( | data_type * | p | ) | [inline] |
Casts from a data_type
to its parent block
object.
| p | Address of a data_type member object to cast from. |
| boost::detail::bp::block< T >::roofof::operator block * | ( | ) | const [inline] |
block
object.
block* boost::detail::bp::block< T >::roofof::p_ [private] |
Address of the block
the element belong to.


Enter the Hotel name
or
Filters | Your Budget
Address: {{country.hotel_address}}
Phone: {{country.hotel_contact1}}


Senate Approves Short-Term Funding Hours Before Deadline
by JAMIE ROSS(CN) – The U.S. Senate passed a temporary short-term spending bill Thursday to avoid a shutdown and keep the federal government running through Dec. 20.
The plan, known as a continuing resolution, passed 74-20. Each vote against passage of the measure came from Senate Republicans.
The bill provides military members with a 3.1% pay raise and allots money for certain public health programs and the U.S. Census. It also extends surveillance provisions under the Foreign Intelligence Surveillance Act through part of March.
The measure cleared the House of Representatives on Tuesday after a 231-192 vote, with only 12 Republicans voting in favor. It now goes to President Donald Trump’s desk, where he is expected to sign the bill. The government is currently set to run out of money at midnight Thursday.
It is the second stopgap measure that lawmakers have passed to keep the government funded for the 2020 budget year.
Once signed, lawmakers will have about four weeks to restart stalled negotiations over funding for the Trump administration’s border wall project and to address $1.4 million in unfinished appropriations bills.
Trump and Senate Republicans want $5 million more for the president’s long-promised wall at a time when a divided Congress is especially tense, with the 2020 elections on the horizon and an ongoing impeachment inquiry that could send articles of impeachment to the House floor near the next funding deadline of Dec. 20. It’s unclear if House Democrats are willing to compromise on an amount of money for the wall.
The issue of funding for the wall shut the federal government down for a record 35 days in late 2018 and early 2019.
Before the vote, Kentucky Senator Rand Paul, a Republican, was recognized to offer an amendment requiring spending cuts of about 1% to fund infrastructure projects.
“This plan cuts one penny, 1% of all spending and puts that money in a fund for infrastructure,” Paul said, adding the amendment would put $12 billion per year in the infrastructure fund.
Vermont Senator Patrick Leahy, a Democrat, said a plan like Paul’s would seriously harm the military and other federal programs.
“It’s a simplistic tool that ignores the complexities of the federal budget,” Leahy said. “We have the hard work of making the hard choices.”
Most of the Senate voted to table Paul’s motion, 73-20.
Copyright © 2019 courthousenews.com


Discover
Amex Bonvoy
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Keep your Odoo data safe with this module. Take automated back-ups, remove them automatically and even write them to an external server through an encrypted tunnel. You can even specify how long local backups and external backups should be kept, automatically!
Want to go even further and write your backups to an external server? You can with this module! Specify the credentials to the server, specify a path and everything will be backed up automatically. This is done through an SSH (encrypted) tunnel, thanks to pysftp, so your data is safe!
Want to make sure if the connection details are correct and if Odoo can automatically write them to the remote server? Simply click on the 'Test SFTP Connection' button and you will get message telling you if everything is OK, or what is wrong!
Do you want to know if the database backup failed? Check the checkbox 'Auto. E-mail on backup fail' and fill in your e-mail. Every time a backup fails you will get an e-mail in your mailbox with technical details.
Need help with the configuration or want this module to have more functionalities? Please create a bug report on the Github issue tracker


Steve Martin is at his best when his character is trying to sell something not really worth buying. See his silver-tongued evangelist in Leap of Faith, a character both reprehensible and sympathetic, the endearing used car salesman. Eddie Murphy's at his best when allowed to do variations on his always-one-step-ahead -of-you-and talking-twice-as-fast Axel Foley. In Bowfinger--written by Steve Martin--both of these actors get to be at their best: Steve Martin as the title-character--Hollywood outsider/ occasional filmmaker Bowfinger--and Eddie Murphy as Kit Ramsey, eccentric action star. And, importantly, they get to be at their best in their own scenes. As with Dinero and Pacino in Heat, Bowfinger and Kit Ramsey are hardly ever on-screen together, meaning heavyweights Steve Martin and Eddie Murphy don't get in each other's way, which gives each whatever creative room they might need. Too, though, there's Eddie Murphy's other character, Jiff, the lookalike stand-in Bowfinger recruits when Kit Ramsey refuses to star in Bowfinger's picture "Chubby Rain." Jiff isn't a variation on Axel Foley. More a variation on the Jerry Lewis-type character Eddie Murphy's been playing of late. Because Jiff isn't Eddie Murphy at his best with Jiff, he and Steve Martin's Bowfinger can be on-screen together. There's even room for Heather Graham, Christine Baranski, Jamie Kennedy, Terrence Stamp (not in his The Hunger persona) some walk-throughs by Robert Downey Jr, etc. Holding them all together too is a near-brilliant writing job: the premise of Bowfinger is that if Kit Ramsey won't be in Chubby Rain willingly, then he'll be in it unwillingly--or, unwittingly, via Bowfinger's cast approaching him on the street and running lines, all of this surreptitiously caught on film. If left at this, Bowfinger would be merely clever, but then Steve Martin takes it one step further, makes Kit Ramsey's 'alien' paranoia dramatically dovetail with the script for Chubby Rain, which in turn makes kit Ramsey more and more dependent upon his 'therapist' at MindHead (a thinly veiled Scientology), which is exactly the kind of domino-action a comedy needs. And then there's Frank Oz directing, doing everything right, working in probably 80% of the exposition without dialogue, as in the Rockford Files opening, where, by the time the camera gets to Bowfinger, we already know him and his type: that, because he's existed at the fringe, never succeeded, he thus deserves to succeed. Bowfinger is, after all, a Cinderella-story, a structure familiar enough to us that Steve Martin can get a little fantastic with it and not lose us altogether. However familiar, though, the structure and the writing can't quite hide the occasionally inconsistent humor, the absurdist moments when someone made the decision to go for the compulsive laugh when this isn't a movie about the compulsive laugh. It's more akin to Rushmoore, or, talking Steve Martin, LA Story. Also painfully apparent is how unnecessary Jiff is to the development of Bowfinger. Yes, a clown character was needed there, but there's no reason for Eddie Murphy to play two roles for it. Granted, it looked good in the trailer, it worked in the first Austin Powers and it was what Dead Ringers was all about, but more often than not, one actor with two roles is either a glitzy hindrance or overcorrection for a weak story. And Steve Martin didn't write a weak story here, meaning Jiff just slows things down, or, provides the plausible excuse for the plot to lurch forward when it really had enough momentum that it was going to lurch regardless. Other than that, though, Bowfinger is about as close to flawless as it gets, right down to the spoof-ending (every martial arts movie), which, while eerily reminiscent of a similar scene in Half-Baked, is, like everything else in Bowfinger, somehow just a little better. (c) 1999 Stephen Graham Jones
for more like this, check out http://www.cinemuck.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Part of nukebox2000.NukeBoxServer View In Hierarchy
Context Manager
Wrapper Class for Closing out obj.
Enter Method
Exit Method


This application helps you add ETSI.CAdES.detached digital signatures to PDF files
Source code
Docker machine


Municipality
Make a complaint
My account
Simple website
last news
language
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login
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---
---
Question
I would like the TMemo object to have a 250 line scroll
buffer. In other words, when the 251st line is added, the first line is
removed from the TMemo object. Is there a way to accomplish
this without having to copy each string from index n to index n - 1 each
time the 250th line is added?
You can use TStrings' Delete method and pass the index
to it.
if memo1.Lines.Count = 251 then
Memo1.lines.Delete(0);


Class: Thread::Every
- Inherits:
-
Object
- Object
- Thread::Every
- Defined in:
- thread-0.2.2/lib/thread/every.rb
Overview
An every runs the given block every given seconds, you can then get the value, check if the value is old and you can check how many seconds until the next run.
Constant Summary
- Cancel =
Class.new(Exception)
- Restart =
Class.new(Exception)
Class Method Summary collapse
Instance Method Summary collapse
-
#called_at ⇒ Object
Gets the Time when the block was called.
-
#cancel ⇒ Object
Cancel the every, #value will yield a Cancel exception.
-
#cancelled? ⇒ Boolean
Check if the every has been cancelled.
-
#cancelled_at ⇒ Object
Checks when the every was cancelled.
-
#every(seconds) ⇒ Object
Change the number of seconds between each call.
-
#initialize(every, &block) ⇒ Every
constructor
Create an every with the given seconds and block.
-
#next_in ⇒ Object
Gets how many seconds are missing before another call.
-
#old? ⇒ Boolean
Check if the every is old, after the first #value call it becomes old, until another run of the block is gone).
-
#restart ⇒ Object
Restart the every.
-
#running? ⇒ Boolean
Check if the every is running.
-
#value(timeout = nil) ⇒ Object
(also: #~)
Gets the current every value.
-
#value! ⇒ Object
Gets the current every value, without blocking and waiting for the next call.
Constructor Details
#initialize(every, &block) ⇒ Every
Create an every with the given seconds and block.
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 |
# File 'thread-0.2.2/lib/thread/every.rb', line 21 def initialize(every, &block) raise ArgumentError, 'no block given' unless block @every = every @old = true @mutex = Mutex.new @thread = Thread.new { loop do begin value = block.call @mutex.synchronize { @at = Time.now @value = value @old = false @exception = nil } rescue Restart next rescue Exception => e @mutex.synchronize { @at = Time.now @exception = e } break if e.is_a? Cancel end cond.broadcast if cond? begin sleep @every rescue Restart next rescue Cancel => e @mutex.synchronize { @at = Time.now @exception = e } break end end } ObjectSpace.define_finalizer self, self.class.finalizer(@thread) end |
Class Method Details
Instance Method Details
#called_at ⇒ Object
Gets the Time when the block was called.
131 132 133 134 135 |
# File 'thread-0.2.2/lib/thread/every.rb', line 131 def called_at @mutex.synchronize { @at } end |
#cancel ⇒ Object
Cancel the every, #value will yield a Cancel exception.
84 85 86 87 88 89 90 |
# File 'thread-0.2.2/lib/thread/every.rb', line 84 def cancel @mutex.synchronize { @thread.raise Cancel.new('every cancelled') } self end |
#cancelled? ⇒ Boolean
Check if the every has been cancelled.
93 94 95 96 97 |
# File 'thread-0.2.2/lib/thread/every.rb', line 93 def cancelled? @mutex.synchronize { @exception.is_a? Cancel } end |
#cancelled_at ⇒ Object
Checks when the every was cancelled.
100 101 102 103 104 105 106 |
# File 'thread-0.2.2/lib/thread/every.rb', line 100 def cancelled_at if cancelled? @mutex.synchronize { @at } end end |
#every(seconds) ⇒ Object
Change the number of seconds between each call.
77 78 79 80 81 |
# File 'thread-0.2.2/lib/thread/every.rb', line 77 def every(seconds) @every = seconds restart end |
#next_in ⇒ Object
Gets how many seconds are missing before another call.
138 139 140 141 142 143 144 |
# File 'thread-0.2.2/lib/thread/every.rb', line 138 def next_in return if cancelled? @mutex.synchronize { @every - (Time.now - @at) } end |
#old? ⇒ Boolean
Check if the every is old, after the first #value call it becomes old, until another run of the block is gone)
124 125 126 127 128 |
# File 'thread-0.2.2/lib/thread/every.rb', line 124 def old? @mutex.synchronize { @old } end |
#restart ⇒ Object
Restart the every.
109 110 111 112 113 114 115 |
# File 'thread-0.2.2/lib/thread/every.rb', line 109 def restart @mutex.synchronize { @thread.raise Restart.new } self end |
#running? ⇒ Boolean
Check if the every is running.
118 119 120 |
# File 'thread-0.2.2/lib/thread/every.rb', line 118 def running? !cancelled? end |
#value(timeout = nil) ⇒ Object Also known as: ~
Gets the current every value.
147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 |
# File 'thread-0.2.2/lib/thread/every.rb', line 147 def value(timeout = nil) @mutex.synchronize { if @old cond.wait(@mutex, *timeout) end @old = true if @exception raise @exception else @value end } end |
#value! ⇒ Object
Gets the current every value, without blocking and waiting for the next call.
167 168 169 170 171 172 173 |
# File 'thread-0.2.2/lib/thread/every.rb', line 167 def value! @mutex.synchronize { @old = true @value unless @exception } end |


{% if error %}
{% endif %}
{{error}}
About you
GDS will assign an Assessment Manager who will contact you about your service and upcoming assessment.
GDS will assign an Assessment Manager who will contact you about your service and upcoming assessment.


interface ExtensionGuesserInterface
Guesses the file extension corresponding to a given mime type.
public
|
string |
guess(string $mimeType)
|
Makes a best guess for a file extension, given a mime type. |
guess()
public string guess(string $mimeType)
Makes a best guess for a file extension, given a mime type.
string |
$mimeType |
The mime type |
string |
The guessed extension or NULL, if none could be guessed |
<?php
/*
* This file is part of the Symfony package.
*
* (c) Fabien Potencier<EMAIL_ADDRESS>*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace Symfony\Component\HttpFoundation\File\MimeType;
/**
* Guesses the file extension corresponding to a given mime type.
*/
interface ExtensionGuesserInterface
{
/**
* Makes a best guess for a file extension, given a mime type.
*
* @param string $mimeType The mime type
*
* @return string The guessed extension or NULL, if none could be guessed
*/
public function guess($mimeType);
}


A Buffer that is visible only to the GPU (eDeviceLocal).
More...
#include <Vkx/Buffer.h>
|
|
| LocalBuffer ()=default |
| | Constructor.
|
| |
| | LocalBuffer (std::shared_ptr< Device > device, size_t size, vk::BufferUsageFlags usage, vk::SharingMode sharingMode=vk::SharingMode::eExclusive) |
| | Constructor. More...
|
| |
| | LocalBuffer (std::shared_ptr< Device > device, vk::CommandPool const &commandPool, vk::Queue const &queue, size_t size, vk::BufferUsageFlags usage, void const *src, vk::SharingMode sharingMode=vk::SharingMode::eExclusive) |
| | Constructor. More...
|
| |
| void | set (vk::CommandPool const &commandPool, vk::Queue const &queue, void const *src, size_t size) |
| | Copies data from CPU memory into the buffer. More...
|
| |
|
| Buffer ()=default |
| | Constructor.
|
| |
| | Buffer (std::shared_ptr< Device > device, size_t size, vk::BufferUsageFlags usage, vk::MemoryPropertyFlags memoryProperties, vk::SharingMode sharingMode=vk::SharingMode::eExclusive) |
| | Constructor. More...
|
| |
| | Buffer (Buffer &&src) |
| | Move constructor. More...
|
| |
|
virtual | ~Buffer () |
| | Destructor.
|
| |
| Buffer & | operator= (Buffer &&rhs) |
| | Move-assignment operator. More...
|
| |
|
| operator vk::Buffer () const |
| | Implicitly converts into a vk::Buffer.
|
| |
|
vk::DeviceMemory | allocation () const |
| | Returns the DeviceMemory handle.
|
| |
A Buffer that is visible only to the GPU (eDeviceLocal).
◆ LocalBuffer() [1/2]
| Vkx::LocalBuffer::LocalBuffer |
( |
std::shared_ptr< Device > |
device, |
|
|
size_t |
size, |
|
|
vk::BufferUsageFlags |
usage, |
|
|
vk::SharingMode |
sharingMode = vk::SharingMode::eExclusive |
|
) |
| |
Constructor.
- Parameters
-
| device | Logical device associated with the buffer |
| size | Nominal size of the buffer |
| usage | Usage flags |
| sharingMode | Sharing mode flag (default: eExclusive) |
◆ LocalBuffer() [2/2]
| Vkx::LocalBuffer::LocalBuffer |
( |
std::shared_ptr< Device > |
device, |
|
|
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
size_t |
size, |
|
|
vk::BufferUsageFlags |
usage, |
|
|
void const * |
src, |
|
|
vk::SharingMode |
sharingMode = vk::SharingMode::eExclusive |
|
) |
| |
Constructor.
- Parameters
-
| device | Logical device associated with the buffer |
| commandPool | Command pool used to initialize the buffer |
| queue | Queue used to initialize the buffer |
| size | Nominal size of the buffer |
| usage | Usage flags |
| src | Data to be copied into the buffer |
| sharingMode | Sharing mode flag (default: eExclusive) |
◆ set()
| void Vkx::LocalBuffer::set |
( |
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
void const * |
src, |
|
|
size_t |
size |
|
) |
| |
Copies data from CPU memory into the buffer.
- Parameters
-
| commandPool | Command pool used to copy data into the buffer |
| queue | Queue used to copy data into the buffer |
| src | Data to be copied into the buffer |
| size | Size of the data to copy |


I'm currently a senior in high school in Szeged. I was an exchange student in Nebraska, USA last school year, I tried football, wrestling, speech, and other fun things over there.
Emilio Gzz Guerra
Co-Founder and CEO
Currently an exchange student in Hungary, future engineer. Love sports, technology and new experiences. I'm a huge fan of learning through experience and that's exactly why we created this site to help you learn this way.
Smilla Todt
Co-Founder
Currently an exchange student in Szeged, Hungary. I love travelling and learning new languages and for a short time I've also been on school exchange to France and Great Britain to gain experience and discover new things.


Welcome to OmckTV
Peer Rails<EMAIL_ADDRESS>Last updated at 2016.09.25
This page also is available at http://docs.omck.tv/
Omck on Rails is the open source multistream view platform built for our game community "OmckTV Videogame Live Stream Channel" It works as:
-
View for Nginx with RTMP module and authentication
-
Twitch channel list
-
Chatroom (but for now we use Twitch chat)
-
Control room for own HD channels
Development
-
If You are new to Rails or advanced Rails developer I still will be happy to accept any help
-
To install please read install guide to set comfortable enviroment for yourself
-
Project has now documentation https://peerrails.github.io/omck-on-rails
Requirements: Ruby 2.3+, Postgres 9.3+
Environment Variable:
-
TICKET_1: TWITTER_POST_CONSUMER_KEY
-
TICKET_2: TWITTER_POST_SECRET_KEY
-
TICKET_3: TWITTER_POST_ACCESS_TOKEN
-
TICKET_4: TWITTER_POST_SECRET_TOKEN
-
LOGIN_AUTH: TWITTER_LOGIN_CONSUMER_KEY
-
LOGIN_SECRET: TWITTER_LOGIN_SECRET_KEY
-
TWITCH_ID: TWITCH_ID
-
SECRET_KEY_BASE: RAILS_SECRET_KEY
-
BITLY_USER: SELF
-
BITLY_TOKEN: SELF
-
Or check config/application.yml.example
Install Guide
-
I use RVM - Ruby Version Manager, it’s great tool to manage ruby projects, installing this tool is recommended. Look at content of .ruby-version file
-
Clone, bundle gems, install some seeds
git clone repo rvm .ruby-version gem install bundle && bundle install
-
Set Postgresql databases omckonrails-dev, omckonrails-test, migrate and seed some data, though seed data is not available at the moment
rake db:setup db:migrate db:seed #optional
-
Set Environment Variables that were listed earlier with creating and editing keys in config/application.yml file
cp config/application.yml.example config/application.yml
-
Run some tests
rspec
-
You are done!
puma
Advanced setup
-
Compile Nginx with RTMP module under user nginx with base directory /opt/nginx (this is optional)
mkdir src
wget -nc -O src/nginx-1.11.3.tar.gz http://nginx.org/download/nginx-1.11.3.tar.gz
wget -nc -O src/v1.1.8.tar.gz https://github.com/arut/nginx-rtmp-module/archive/1.1.8.tar.gz
cd src
tar xf nginx-1.11.3.tar.gz
tar xf v1.1.8.tar.gz
cd nginx-$NGINX_VERSION
./configure --add-module=$WORKSPACE/src/nginx-rtmp-module-1.1.8 --prefix=/opt/nginx
make
make install
-
Edit nginx.conf
user nginx;
worker_processes 1;
events {
worker_connections 1024;
}
error_log /opt/nginx/logs/error.log warn;
pid /opt/nginx/logs/nginx.pid;
rtmp {
server {
listen 1935;
chunk_size 4000;
application hdgames {
live on;
notify_method get;
on_publish http://authomck:9001/auth;
on_publish_done http://authomck:9001/publish_done;
allow play all;
idle_streams on;
hls on;
hls_nested on;
hls_path /tmp/hls/hdgames;
hls_fragment 10s;
play_restart on;
#RECORD
record all;
record_path /tmp/rec;
record_unique on;
on_record_done http://authomck:9001/record_done;
#exec ffmpeg -i rtmp://<IP_ADDRESS>:1935/$app/$name -acodec copy -c:v libx264 -preset veryfast -profile:v baseline -vsync cfr -s 480x360 -b:v 400k maxrate 400k -bufsize 400k -threads 0 -r 30 -f flv rtmp://<IP_ADDRESS>:1935/mobilelive/$;
}
# MOBILE
application mobilelive {
allow play all;
live on;
hls on;
hls_nested on;
hls_path /tmp/hls/hdgames/mobile;
hls_fragment 10s;
}
# DASH
application dashlive {
live on;
dash on;
dash_path /tmp/dash/live;
allow play all;
}
}
}
http {
include /opt/nginx/conf/mime.types;
default_type application/octet-stream;
sendfile on;
keepalive_timeout 65;
gzip on;
server {
listen 8080;
location / {
root /opt/nginx/html;
index index.html;
}
location /stat {
rtmp_stat all;
rtmp_stat_stylesheet stat.xsl;
}
location /stat.xsl {
root /tmp/stat/stat.xsl/;
}
location /hls {
add_header Cache-Control no-cache;
add_header Access-Control-Allow-Origin *;
types {
application/vnd.apple.mpegurl m3u8;
video/mp2t ts;
}
root /tmp;
add_header Cache-Control no-cache;
}
location /dash {
add_header Cache-Control no-cache;
add_header Access-Control-Allow-Origin *;
root /tmp;
add_header Cache-Control no-cache;
}
}
}
-
Create directories in /tmp
mkdir -p /tmp/hls/hdgames/mobile mkdir -p /tmp/dash/hdgames/mobile mkdir /tmp/rec mkdir /tmp/stat
-
start nginx
/opt/nginx/sbin/nginx
Contributing
Omck On Rails is 100% free and open source. I encourage an active support and accept contributions from the public – including you!
Clone repo, set environment, make changes, test and pull request.
Thank you!


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