|
| | MixedRealitySceneSystem (IMixedRealityServiceRegistrar registrar, MixedRealitySceneSystemProfile profile) |
| | Constructor. More...
|
| |
| | MixedRealitySceneSystem (MixedRealitySceneSystemProfile profile) |
| | Constructor. More...
|
| |
| override void | Initialize () |
| | The initialize function is used to setup the service once created.This method is called once all services have been registered in the Mixed Reality Toolkit. More...
|
| |
| override void | Enable () |
| | Optional Enable function to enable / re-enable the service. More...
|
| |
| override void | Disable () |
| | Optional Disable function to pause the service. More...
|
| |
| override void | Destroy () |
| | Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed. More...
|
| |
| override void | Update () |
| | Optional Update function to perform per-frame updates of the service. More...
|
| |
| async Task | LoadNextContent (bool wrap=false, LoadSceneMode mode=LoadSceneMode.Single, SceneActivationToken activationToken=null) |
| | Loads the next content scene according to build index.Uses the last-loaded content scene as previous build index. If no next content exists, and wrap is false, no action is taken. Use NextContentExists to verify that this operation is possible (if not using wrap). More...
|
| |
| async Task | LoadPrevContent (bool wrap=false, LoadSceneMode mode=LoadSceneMode.Single, SceneActivationToken activationToken=null) |
| | Loads the previous content scene according to build index.Uses the loaded content scene with the smallest build index as previous build index. If no previous content exists, and wrap is false, no action is taken. Use PrevContentExists to verify that this operation is possible (if not using wrap). More...
|
| |
| async Task | LoadContent (string sceneToLoad, LoadSceneMode mode=LoadSceneMode.Additive, SceneActivationToken activationToken=null) |
| | Async method to load a single scene by name.If a scene operation is in progress, no action will be taken. More...
|
| |
| async Task | UnloadContent (string sceneToUnload) |
| | Async method to unload a single scene by name.If the scene is not loaded, no action will be taken. If a scene operation is in progress, no action will be taken. More...
|
| |
| async Task | LoadContentByTag (string tag, LoadSceneMode mode=LoadSceneMode.Additive, SceneActivationToken activationToken=null) |
| | Async method to load content scenes by tag.All scenes with the supplied tag will be loaded. If no scenes with this tag are found, no action will be taken. If a scene operation is in progress, no action will be taken. More...
|
| |
| async Task | UnloadContentByTag (string tag) |
| | Async method to unload scenes by name.If a scene is not loaded, it will be ignored. If a scene operation is in progress, no action will be taken. More...
|
| |
| async Task | LoadContent (IEnumerable< string > scenesToLoad, LoadSceneMode mode=LoadSceneMode.Additive, SceneActivationToken activationToken=null) |
| | Async method to load the scenes by name.If a scene operation is in progress, no action will be taken. More...
|
| |
| async Task | UnloadContent (IEnumerable< string > scenesToUnload) |
| | Async method to unload scenes by name.If a scene is not loaded, it will be ignored. If a scene operation is in progress, no action will be taken. More...
|
| |
| bool | IsContentLoaded (string sceneName) |
| | Returns true if a content scene is fully loaded. More...
|
| |
| async void | SetLightingScene (string newLightingSceneName, LightingSceneTransitionType transitionType=LightingSceneTransitionType.None, float transitionDuration=1f) |
| | Sets the current lighting scene.The lighting scene determines ambient light and skybox settings. It can optionally contain light objects. If the lighting scene is already loaded, no action will be taken. If a lighting scene transition is in progress, request will be queued and executed when the transition is complete. More...
|
| |
| IEnumerable< Scene > | GetScenes (IEnumerable< string > sceneNames) |
| | Returns a set of scenes by name.Useful for processing events. More...
|
| |
| Scene | GetScene (string sceneName) |
| | Returns a scene by name.Useful for processing events. More...
|
| |
| virtual void | HandleEvent< T > (BaseEventData eventData, ExecuteEvents.EventFunction< T > eventHandler) |
| | The main function for handling and forwarding all events to their intended recipients. More...
|
| |
| virtual void | RegisterHandler< T > (IEventSystemHandler handler) |
| | Registers the given handler as a global listener for all events handled via the T interface.T must be an interface type, not a class type, derived from IEventSystemHandler. More...
|
| |
| virtual void | UnregisterHandler< T > (IEventSystemHandler handler) |
| | Unregisters the given handler as a global listener for all events handled via the T interface.T must be an interface type, not a class type, derived from IEventSystemHandler. More...
|
| |
| virtual void | Register (GameObject listener) |
| | Registers a GameObjectto listen for events from this Event System. More...
|
| |
| virtual void | Unregister (GameObject listener) |
| | Unregisters a GameObjectfrom listening for events from this Event System. More...
|
| |
| virtual void | Reset () |
| | Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change. More...
|
| |
| virtual void | LateUpdate () |
| | Optional LateUpdate function to that is called after Update has been called on all services. More...
|
| |
| void | Dispose () |
| | Cleanup resources used by this object. More...
|
| |
|
| override string | Name = "Mixed Reality Scene System" [get, protected set] |
| |
| Action< IEnumerable< string > > | OnWillLoadContent [get, set] |
| |
| Action< IEnumerable< string > > | OnContentLoaded [get, set] |
| |
| Action< IEnumerable< string > > | OnWillUnloadContent [get, set] |
| |
| Action< IEnumerable< string > > | OnContentUnloaded [get, set] |
| |
| Action< string > | OnWillLoadLighting [get, set] |
| |
| Action< string > | OnLightingLoaded [get, set] |
| |
| Action< string > | OnWillUnloadLighting [get, set] |
| |
| Action< string > | OnLightingUnloaded [get, set] |
| |
| Action< string > | OnWillLoadScene [get, set] |
| |
| Action< string > | OnSceneLoaded [get, set] |
| |
| Action< string > | OnWillUnloadScene [get, set] |
| |
| Action< string > | OnSceneUnloaded [get, set] |
| |
| bool | SceneOperationInProgress = false [get] |
| |
| float | SceneOperationProgress = 0 [get] |
| |
| bool | LightingOperationInProgress = false [get] |
| |
| float | LightingOperationProgress = 0 [get] |
| |
| string | ActiveLightingScene = string.Empty [get] |
| |
| bool | WaitingToProceed = false [get] |
| |
| bool | PrevContentExists [get] |
| |
| bool | NextContentExists [get] |
| |
| string[] | ContentSceneNames [get] |
| |
| uint | SourceId = 0 [get] |
| |
| string | SourceName = "Mixed Reality Scene System" [get] |
| |
| IMixedRealityServiceRegistrar | Registrar = null [get, set] |
| | The service registrar instance that registered this service. More...
|
| |
| Dictionary< Type, List< EventHandlerEntry > > | EventHandlersByType = new Dictionary<Type, List<EventHandlerEntry>>() [get] |
| | List of all event handlers grouped by type that are registered to this Event System. More...
|
| |
| List< GameObject > | EventListeners = new List<GameObject>() [get] |
| |
| virtual string | Name [get, protected set] |
| |
| virtual uint | Priority = DefaultPriority [get, protected set] |
| |
| virtual BaseMixedRealityProfile | ConfigurationProfile = null [get, protected set] |
| |
| string | Name [get] |
| | Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action. More...
|
| |
| uint | Priority [get] |
| | Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated. More...
|
| |
| BaseMixedRealityProfile | ConfigurationProfile [get] |
| | The configuration profile for the service. More...
|
| |
| List< GameObject > | EventListeners [get] |
| | List of event listeners that are registered to this Event System. More...
|
| |
| Action< IEnumerable< string > > | OnWillLoadContent [get, set] |
| | Called just before a set of content scenes is loaded. More...
|
| |
| Action< IEnumerable< string > > | OnContentLoaded [get, set] |
| | Called when a set of content scenes have been loaded, activated and are valid. More...
|
| |
| Action< IEnumerable< string > > | OnWillUnloadContent [get, set] |
| | Called just before a set of content scenes will be unloaded. More...
|
| |
| Action< IEnumerable< string > > | OnContentUnloaded [get, set] |
| | Called after a set of content scenes have been completely unloaded. More...
|
| |
| Action< string > | OnWillLoadLighting [get, set] |
| | Called just before a lighting scene is loaded. More...
|
| |
| Action< string > | OnLightingLoaded [get, set] |
| | Called when a lighting scene has been loaded, activated and is valid. More...
|
| |
| Action< string > | OnWillUnloadLighting [get, set] |
| | Called just before a lighting scene unload operation begins. More...
|
| |
| Action< string > | OnLightingUnloaded [get, set] |
| | Called after a lighting scene has been completely unloaded. More...
|
| |
| Action< string > | OnWillLoadScene [get, set] |
| | Called just before a scene is loaded. More...
|
| |
| Action< string > | OnSceneLoaded [get, set] |
| | Called when scene has been loaded, activated and is valid. More...
|
| |
| Action< string > | OnWillUnloadScene [get, set] |
| | Called just before a scene will be unloaded Called for all scene types (content, lighting and manager) Includes scene name More...
|
| |
| Action< string > | OnSceneUnloaded [get, set] |
| | Called when scene has been unloaded Called for all scene types (content, lighting and manager) Includes scene name More...
|
| |
| bool | SceneOperationInProgress [get] |
| | True if the scene system is loading or unloading content scenes. More...
|
| |
| float | SceneOperationProgress [get] |
| | Progress of the current scene operation, from 0-1. More...
|
| |
| bool | LightingOperationInProgress [get] |
| | True if the scene system is transitioning from one lighting scene to another. More...
|
| |
| float | LightingOperationProgress [get] |
| | Progress of current lighting operation, from 0-1 More...
|
| |
| bool | WaitingToProceed [get] |
| | True when content has been loaded with an activation token and AllowSceneActivation has not been set to true. More...
|
| |
| string | ActiveLightingScene [get] |
| | Name of the currently loaded lighting scene. More...
|
| |
| bool | PrevContentExists [get] |
| | Returns true if a content scene appears in build settings PRIOR to the latest loaded build index. More...
|
| |
| bool | NextContentExists [get] |
| | Returns true if a content scene appears in build settings AFTER the latest loaded build index. More...
|
| |
| string[] | ContentSceneNames [get] |
| | An array of content scenes available to load / unload. More...
|
| |
| uint | SourceId [get] |
| | The unique source id of this event source. More...
|
| |
| string | SourceName [get] |
| | The name of this event source. More...
|
| |
The default implementation of the Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem Because so much of this service's functionality is editor-only, it has been split into a partial class.
The default implementation of the Microsoft.MixedReality.Toolkit.SceneSystem.IMixedRealitySceneSystem This file handles the editor-oriented parts of the service.
This part handles the runtime parts of the service.


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Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s.
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Sep 25, 2017
Los Angeles
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Before Change
filename = sys.argv[1] // The filename is the first argument
if not os.path.isfile(filename): // Check the File exists
print ("[-] " + filename + " does not exist.")
exit(0)
if not os.access(filename, os.R_OK): // Check you can read the file
print ("[-] " + filename + " access denied")
exit(0)
After Change
if not os.path.isfile(filename): // Check the File exists
print ("[-] " + filename + " does not exist.")
filenames.remove(filename) //remove non existing files from filenames list
continue
if not os.access(filename, os.R_OK): // Check you can read the file
print ("[-] " + filename + " access denied")


Table of Contents:
[OpenBSD 4.0 Stable]
Some people are signing the praises of dovecot as an imap, pop3, sasl server for its speed and security features.
I can't really add anything to the discussion of whether this is better or not, but I hope this guide will help you in using it with our postfix guide.
These instructions were tested with OpenBSD 4.0 Stable and dovecot rc15, a packaged port released after the OpenBSD 4.0 release.
Although we will be testing dovecot installation from basic install we are installing are more complete package to ensure further enhancements later in the documentation.
# cd /usr/ports/mail/dovecot
# env FLAVOR="ldap mysql" make package
===> Building package for
dovecot-1.0.rc15-ldap-mysql
Switching to /usr/ports/mail/dovecot/pkg/PFRAG.shared
Link to /usr/ports/packages/i386/ftp/dovecot-1.0.rc15-ldap-mysql.tgz
Link to /usr/ports/packages/i386/cdrom/dovecot-1.0.rc15-ldap-mysql.tgz
pkg_add dovecot-1.0.rc15-ldap-mysql
dovecot-1.0.rc15-ldap-mysql: complete
--- dovecot-1.0.rc15-ldap-mysql -------------------
Files to facilitate the generation of a self-signed
certificate and key for Dovecot have been installed:
/etc/ssl/dovecot-openssl.cnf (Edit this accordingly!)
/usr/local/sbin/dovecot-mkcert.sh
If this has been or will be accomplished by other means,
use the following paths for the files:
/etc/ssl/dovecotcert.pem
/etc/ssl/private/dovecot.pem
If you wish to have Dovecot started automatically at boot time,
simply add the follow lines to /etc/rc.local:
if [ -x /usr/local/sbin/dovecot ]; then
echo -n ' dovecot'; /usr/local/sbin/dovecot
fi
Following through on the installation instructions from the dovecot package:
The dovecot ports/package provides a simplified approach for generating the SSL certificates. The configuration file is at /etc/ssl/dovecot-openssl.cnf, while the configuration tool is /usr/local/sbin/dovecot-mkcert.sh.
The file should be mostly self-explanatory, if you need any further help look at the man page for openssl(1).
File Fragment: /etc/ssl/dovecot-openssl.cnf
[ req_dn ]
# country (2 letter code)
#C=FI
# State or Province Name (full name)
#ST=
# Locality Name (eg. city)
#L=Helsinki
# Organization (eg. company)
#O=Dovecot
# Organizational Unit Name (eg. section)
#OU=Imap Server
# Common Name (*.example.com is also possible)
#CN=imap.example.com
# E-mail contact
<EMAIL_ADDRESS>There are some unspecified options from above that may be interesting to you at a later stage.
If you've never used certificates before, or are just using these instructions on a test server, then just work with the sample configuration above. If you are ready to deploy your system, then please read the man pages and make some further reviews of your certificate files. The full openssl configuration file example in OpenBSD is stored as /etc/ssl/openssl.cnf
The ports supplied /usr/local/sbin/dovecot-mkcert is a nice shell script to generate your SSL certificates using the source information provided in the above configuration file. Just run the script to generate your certificates
# /usr/local/sbin/dovecot-mkcert.sh
The first part of the script generates the private key using /etc/ssl/dovecot-openssl.cnf
Generating a 1024 bit RSA private key
...++++++
.................++++++
writing new private key to '/etc/ssl/private/dovecot.pem'
-----
The second part of the script just outputs the signature from the generated key to assure us that it executed corrected (i.e. if you didn't get the second part, then things failed badly.)
subject= (information text from above configuration file)
MD5 Fingerprint=(long fingerprint)
As shown in the ports documentation, you can manually generate your own configuration/certificate files so long as you place the resulting files into a 'known' location:
/etc/ssl/dovecotcert.pem
/etc/ssl/private/dovecot.pem
The location, and naming of the *.pem files are specified in your /etc/dovecot.conf file for the key/value pairs of ssl_cert_file and ssl_key_file.
We will test pop3 and imap so let us ensure this is configured for dovecot in the /etc/dovecot.conf file. Edit the dovecot.conf file to ensure protocols is enabled and we are allowing at least imap and pop3.
File Fragment: /etc/dovecot.conf
# Protocols we want to be serving: imap imaps pop3
pop3s
# If you only want to use dovecot-auth, you can set this to "none".
protocols = imap imaps pop3 pop3s
Before continuing, let's just check to make sure we've got at least these parts working and not causing a conflict.
The default installation of OpenBSD dovecot packages supports authentication through the password file [ref: http://wiki.dovecot.org/AuthDatabase/Passwd.] so we will need at least one valid system user account for testing the dovecot install.
We will first start the dovecot program and take a quick look to see whether it is responding to services the default configuration allows (pop3, and imap)
# /usr/local/sbin/dovecot
Check for error messages by looking at /var/log/maillog (using tail -f /var/log/maillog) and you should get a message such as the following
File Fragment: /var/log/maillog
dovecot: Dovecot v1.0.rc15 starting up
Now, we can check basic POP3 and IMAP services to see if they respond to access to their ports.
POP3 we'll just connect with my system-user account (samt) and check to see if it responds.
Screen Session
$ telnet localhost pop3
Trying ::1...
telnet: connect to address ::1: Connection refused
Trying <IP_ADDRESS>...
Connected to localhost.
Escape character is '^]'.
+OK Dovecot ready.
USER samt
+OK
PASS mypassword
+OK Logged in.
LIST
+OK 0 messages:
.
QUIT
+OK Logging out.
Connection closed by foreign host.
/var/log/maillog: Reviewing the successful log file should reveal something like the below just after the user/pass have been passed to dovecot
dovecot: pop3-login: Login: user=<samt>, method=PLAIN, rip=<IP_ADDRESS>, lip=<IP_ADDRESS>, secured
/var/log/maillog: and on disconnection you should receive a disconnect log item.
dovecot: POP3(samt): Disconnected: Logged out top=0/0, retr=0/0, del=0/0, size=0
A list of common POP3 commands is shown below, courtesy of SOL4.net
| Command | Functional Description |
| LIST | Lists the messages in the mailbox together with their sizes. also can be used with the message number to return specific message sizes. |
| RETR messageID | Retrieve the message specified by messageID, displays it to the screen. |
| DELE messageID | Delete the message specified by messageID. |
| RSET | Undo any changes made. |
| STAT | List the number of messages and the total mailbox size. |
| QUIT | Close the connection. |
The same basic look test with IMAP
Screen Session
# telnet localhost imap
Trying ::1...
telnet: connect to address ::1: Connection refused
Trying <IP_ADDRESS>...
Connected to localhost.
Escape character is '^]'.
* OK Dovecot ready.
a1 login samt mypassword
a1 OK Logged in.
a2 select inbox
* FLAGS (\Answered \Flagged \Deleted \Seen \Draft)
* OK [PERMANENTFLAGS (\Answered \Flagged \Deleted \Seen \Draft \*)] Flags
permitted.
* 0 EXISTS
* 0 RECENT
* OK [UIDVALIDITY<PHONE_NUMBER>] UIDs valid
* OK [UIDNEXT 2] Predicted next UID
a2 OK [READ-WRITE] Select completed.
a3 logout
* BYE Logging out
a3 OK Logout completed.
Connection closed by foreign host.
Again, we review /var/log/maillog for dovecot's messages and after successfully entering the correct user/password combination we should get a log entry similar to the below.
File Fragment: /var/log/maillog
dovecot: imap-login: Login: user=<samt>, method=PLAIN, rip=<IP_ADDRESS>, lip=<IP_ADDRESS>, secured
Likewise, on QUITting, we should get the disconnect log entry.
File Fragment: /var/log/maillog
dovecot: IMAP(samt): Disconnected: Logged out
It seems our server is working correctly.
Configuring for auto-start of dovecot during reboot is a little more complicated with this option than it may need to be. Essentially, this configuration will depart by setting and looking for an enabling option in the /etc/rc.conf.local file.
Add the following option in the rc.conf.local file.
File Fragment: /etc/rc.conf.local
dovecot=YES
Add the following to your /etc/rc.local file.
File Fragment: /etc/rc.local
if [ X"${dovecot}" != X"NO" -a -x /usr/local/sbin/dovecot ];
then
echo -n ' dovecot'; /usr/local/sbin/dovecot
fi
Our addition to /etc/rc.local looks to see whether we've enabled dovecot in rc.conf.local and then starts dovecot.
At this point, you should be able to service IMAP and POP3 without any difficulty using this dovecot configuration. Before using this configuration you should at least check the dovecot documentation and in particular the "Client issues and configuration"
A few minor configuration file tweaks that should be mostly relevant for OpenBSD servers. The configuration file is well documented and should explain why these changes may be useful.
File Fragment: /etc/dovecot.conf
first_valid_uid = 1000
last_valid_uid = 32766
first_valid_uid would normally be 1000 when using dovecot for system user accounts only. If you will be using dovecot to exclusively handle virtual user accounts, then first and last uid should be set to the UID you specify for postfix. In our scenario we would use '901' which is our example configuration setting for using postfix with virtual user accounts.
Now, we are getting into a little more complicated, if things do not work out well, a good suggestion to enable more verbose logging, such as:
auth_verbose = yes
auth_debug = yes
auth_debug_passwords = yes
Two log files that become critical in verifying your configuration are /var/log/maillog and /var/mysql/myhost.log.
The above dovecot.conf settings will show more verbose information from dovecot into the standard mail log (/var/log/maillog) while watching transactions to the mysql server through /var/mysql/myhost.log can also provide more information on server behaviour.
Use two screens dedicated to maillog and /var/mysql/myhost.log
# tail -f /var/log/maillog
The /etc/dovecot.conf has a lot of the available settings commented out (using # at the beginning of the line) so it would seem best to look through the configuration file and make changes in place.
The following changes are to tell dovecot to use :
File Fragment: /etc/dovecot.conf
mail_location = maildir:/var/spool/postfix/vmail/%d/%u
passdb sql {
args = /etc/dovecot-mysql.conf
}
userdb sql {
args = /etc/dovecot-mysql.conf
}
An important note about the mail_location variable is that you should select one that is compatible with the settings that you will use in both our postfix configuration and our PostfixAdmin configuration.
Our SQL configuration file will contain key/value pairs for how dovecot will access the sql provider.
File : /etc/dovecot-mysql.conf
# Database driver: mysql, pgsql
driver = mysql
# Currently supported schemes include PLAIN, PLAIN-MD5, DIGEST-MD5, and CRYPT.
default_pass_scheme = CRYPT
# Database options
connect = host=localhost dbname=mail user=dovecot password=dovecotpassword
password_query = SELECT password FROM mailbox WHERE username = '%u' AND active =
'1'
user_query = SELECT maildir, 901 AS uid, 901 AS gid FROM mailbox WHERE
username = '%u' AND active = '1'
# eof
Notes:
For mysql servers running post 4.1 releases (i.e. this includes 5.x releases) there is a difference in the libraries which essentially means that mysql's password function creates a different (longer) result in post 4.1 releases than pre 4.1 releases.
Dovecot's 1.0rc15 (and earlier) releases seem to be using libraries of the MySQL pre-4.1 era, so if you are using a later version of MySQL, then we have to add the following 'hacks' to your portfolio.
We will first create a user account for our dovecot daemon to access our MySQL server, and because we are using a post 4.1 release, we will also ensure a shorter/older passphrase by using the old_password command.
Enter the mysql client and enter the following commands
Screen Session
# mysql -u root -p
Welcome to the MySQL monitor. Commands end with ; or
\g.
Your MySQL connection id is 12 to server version: 5.0.24a-log
Type 'help;' or '\h' for help. Type '\c' to clear the buffer.
mysql>
mysql> grant select on mail.* to 'dovecot'@'localhost' identified by 'dovecotpassword';
Query OK, 0 rows affected (0.00 sec)
mysql> set password for 'dovecot'@'localhost' = old_password('dovecotpassword');
Query OK, 0 rows affected (0.00 sec)
mysql> flush privileges;
Query OK, 0 rows affected (0.02 sec)
Using the above changes the longer hashed 'dovecotpassword' to an 'older format' shorter hash of 'dovecotpassword'.
Note:
The database 'mail' references the same database used by our postfix installation, and also the same database for our postfixadmin installation.
It's time to test and see whether we've configured our system correctly. We will kill the current dovecot and start a new connection.
# pkill -HUP dovecot
Our maillog file should give us an idea if our mysql configuration is mostly good.
File Fragment: /var/log/maillog
dovecot: SIGHUP received - reloading configuration
dovecot: auth-worker(default): mysql: Connected to localhost (mail)
'mail' above refers to our MySQL database, so if you have an error with this 'auth-worker' you might check whether the password is correct, or whether the database is correctly entered above.
Another reference point would be the MySQL log file /var/mysql/myhost.log, which should have something like the below:
File Fragment: /var/mysql/myhost.log
Connect dovecot@localhost on mail
[ref: The Network People, Inc. Mail Server Testing ]
If you've successfully installed dovecot with mysql above, and have gone through the Configuring a Virtual Email Service - MySQL in our postfix installation guide, (or you have installed your own MySQL virtual user accounts) then we can perform some testing, validating whether our configuration actually works.
Screen Session
$ telnet localhost pop3
Trying ::1...
telnet: connect to address ::1: Connection refused
Trying <IP_ADDRESS>...
Connected to localhost.
Escape character is '^]'.
+OK Dovecot ready.
user<EMAIL_ADDRESS>+OK
pass charlie
+OK Logged in.
list
+OK 3 messages:
1 503
2 445
3 503
.
retr 3
+OK 503 octets
Return-Path<EMAIL_ADDRESS>X-Original-To<EMAIL_ADDRESS>Delivered-To<EMAIL_ADDRESS>Received: from example.org (unknown [IPv6:::1])
by myhost.example.org (Postfix) with ESMTP id 9A6165A950;
Fri, 9 Feb 2007 13:50:26 +1300 (TOT)
Subject: Welcome MySQL based virtual users
Message-Id<EMAIL_ADDRESS>Date: Fri, 9 Feb 2007 13:50:26 +1300 (TOT)
From<EMAIL_ADDRESS>To: undisclosed-recipients:;
Hopefully you've received this email message without fault ?
.
QUIT
+OK Logging out.
Connection closed by foreign host.
The maillog file should show success similar to the below
File Fragment: /var/log/maillog
pop3-login: Login<EMAIL_ADDRESS>method=PLAIN, rip=<IP_ADDRESS>, lip=<IP_ADDRESS>, secured
POP3(charlie@alpha.example.org): Disconnected: Logged out top=0/0, retr=1/519,
del=0/3, size=1451
Again, a review of the mysql transaction log can be helpful in diagnosing errors.
File Fragment: /var/mysql/myhost.log
Connect dovecot@localhost on mail
Query SELECT password FROM mailbox WHERE username =<EMAIL_ADDRESS>AND active = '1'
Query SELECT maildir, 901 AS uid, 901 AS gid FROM mailbox WHERE username =
<EMAIL_ADDRESS>AND active = '1'
You get an Authentication failed even though you know and swear that you have entered the correct password?
We use telnet on the localhost to test imap's configuration
Screen Session
$ telnet localhost imap
Trying ::1...
telnet: connect to address ::1: Connection refused
Trying <IP_ADDRESS>...
Connected to localhost.
Escape character is '^]'.
* OK Dovecot ready.
a1 login<EMAIL_ADDRESS>charlie
a1 OK Logged in.
a2 select inbox
* FLAGS (\Answered \Flagged \Deleted \Seen \Draft)
* OK [PERMANENTFLAGS (\Answered \Flagged \Deleted \Seen \Draft \*)] Flags
permitted.
* 3 EXISTS
* 0 RECENT
* OK [UNSEEN 1] First unseen.
* OK [UIDVALIDITY<PHONE_NUMBER>] UIDs valid
* OK [UIDNEXT 4] Predicted next UID
a2 OK [READ-WRITE] Select completed.
a3 fetch 3 body[text]
* 3 FETCH (BODY[TEXT] {66}
Hopefully you've received this email message without fault ?
)
a3 OK Fetch completed.
a4 close
a4 OK Close completed.
a5 logout
* BYE Logging out
a5 OK Logout completed.
Connection closed by foreign host.
Note:
a1, a2, .., a5 are randomly selected unique leaders (in this case we're just making things sequential)
"a3 fetch 3 body[text]", the number '3' refers to the '3 EXISTS' in the list returned by 'a2 select inbox'
Your maillog file is your friend and will give you clues to where you can check for other errors.
File Fragment: /var/log/maillog
auth-worker(default): mysql: Connected to localhost
(mail)
imap-login: Login<EMAIL_ADDRESS>method=PLAIN,
rip=<IP_ADDRESS>, lip=<IP_ADDRESS>, secured
IMAP(charlie@alpha.example.org): Disconnected: Logged out
Likewise the mysql transaction log should give further assistance should the installation be having problems.
File Fragment: /var/mysql/myhost.log
Connect dovecot@localhost on mail
Query SELECT password FROM mailbox WHERE username =<EMAIL_ADDRESS>AND active = '1'
Query SELECT maildir, 901 AS uid, 901 AS gid FROM mailbox WHERE username =
<EMAIL_ADDRESS>AND active = '1'
POP3 Access using Telnet from sol4.net
The Network People, Inc. Mail Server Testing
Copyright (c) 2007 Samiuela LV Taufa. All Rights Reserved.
I reserve the right to be totally incorrect even at the best advice of betters.
You are permitted and encouraged to use this guide for fun or for profit as you see fit. If you republish this work in what-ever form, it would be nice (though not enforceable) to be credited.
|
dovecot - serving imap, pop, and sasl |
Copyright © 2000/1/2 NoMoa.COM All rights reserved.


Snookes1516.github.io
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Preview: Shakhtar Donetsk vs. Atalanta BC - prediction, team news, lineups
Shakhtar Donetsk welcome Atalanta BC to Ukraine for a crucial final Champions League group stage clash.
by Leo NieboerBoth teams are still within a shout of qualifying for the knockout phases, with the home side on six points and Atalanta on four.

Unlike Atalanta, Shakhtar are not strangers to this competition and possess an impressive amount of pedigree - especially in home games.
Their last outing, a 1-1 draw with Pep Guardiola's side at the Etihad, was a demonstration of how these Shakhtar players can be competitive against any opponent in Europe.
For some time, Shakhtar have successfully pursued a transfer policy that places strong emphasis on signing Brazilian players, with five included in the starting XI against City.
This mixture of Brazilian fluidity and Ukrainian muscle, as Atalanta will discover, serves as a particularly well-rehearsed and dangerous combination in the Champions League.
That said, Atalanta will head into this game with a singular, driven mindset, knowing that a victory is the only thing capable of taking them into the knockout phases.
Previously a team that dwelled in the mid-table region, Atalanta's third place finish in Serie A last season stemmed from several years of good work under manager Gian Piero Gasperini, who guided the club to fourth during his first campaign in charge.
Playing with a 3-4-3 system, Atalanta press teams hard from the front and make the game a pacy, open affair whereby the Italian side looks to break into the final third with its wing backs at the forefront of attacks.
This style has helped them stand out in Serie A, although this has failed to translate to results in Europe, with Atalanta losing their opening three games in poor fashion.
However, a 1-1 draw with City and a win over Zagreb last time out has laid the platform for a potentially historic victory in eastern Europe this week.
Recent Shakhtar Donetsk form: LWDDD
Recent Shakhtar Donetsk form (all competitions): DWWDDW
Recent Atalanta form: LLLDW
Recent Atalanta form (all competitions): DDLWWW
Team News
Shakhtar head into this game with a clean bill of health, meaning that key striker Junior Moraes, who has 14 goals in all competitions this term, will start the game up front.
Atalanta, meanwhile, will hope that Luis Muriel, who joined over the summer, can score his 10th goal of the campaign in Ukraine on Wednesday.
The visitors are set to be without Josip Ilicic, whose muscle injury looks set to keep him sidelined until 2020.
However, Duvan Zapata has a chance of making a return for this game after resuming training earlier this month following a thigh injury sustained in October.
Shakhtar Donetsk possible starting lineup:
Pyatov; Dodo, Kryvtsov, Matviyenko, Ismaily; Stepanenko, Kovalenko, Alan Patrick, Tete, Konoplyanka; Moraes
Atalanta possible starting lineup:
Gollini; Toloi, Kjaer, Palomino; De Roon, Freuler, Hateboer, Gosens; Gomez, Pasalic, Muriel
We say: Shakhtar Donetsk 2-1 Atalanta
Atalanta's away record in this competition makes them underdogs in this game against Shakhtar, who will feel confident about reaching the knockout phase for the second time in as many seasons.
body check tags ::


All the options have default values in order to perform minimum of calculations.
The processing of the sequences
can be seen in a
console window. If you will close it, all the application
windows will close too.
The buttons can be found in menu too (excluding
Display). In addition, the menu
contains the call for Notepad text editor that you need to view/edit your
input/output files or create new ones.
Each group has a different colour. If you need to obtain different plots, you can find the
DOT files (one for each sequence) and the
Graphviz executables (
dot,
circo,
twopi,
neato,
fdp) in the "
dot" folder.
The Calculations menu allows you to transform your data in the S2SNet format (1-character string):
Numbers to Sequence - Transforms your numbers in a sequence (the numbers must be TAB separated); you can choose:
-
Parameters: minimum and maximum values of your data, number of groups you need (maximum 80); you have a GET button if you want to use the mimimum and maximum calculated from your entire data,
- Input files: number (data) file,
- Output files: sequence files, group file and interval file (description of the group range).
Note: this can be used to transform the
protein mass spectra numbers in sequences in order to calculate Star Networks indices.
N to 1-Character Sequence - Transform your N-character sequences in 1-character sequences; you can set the following:
- Input files: N-character file (initial file), code file (the equivalence between N-character and 1-character; ex: ALA=A)
- Output files: 1-character files for S2SNet (final file) and group file (one item groups).
Note: this calculation can be used to transform sequences that contain items described by
3-letter codes of the amino acids into sequences of 1-letter code; another example is the analyse of the
DNA sequences with the Star Networks (the 3-letter codes are transformed in 1-letter codes gaved by S2SNet).
If S2SNet will raise any error, you can see it in
the same console and please send us in order to fix it.


Basic course of advancement in the Instagram
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Basic course of advancement in the Facebook
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Use of other resources and sites
Advanced course promotion in the Instagram
Advanced course promotion in the Facebook
Targeted advertising in facebook
Using instant messengers as an instant sales channel
Private promotion course in the instagram
Private promotion course in the Facebook
Advance to Youtube. Running your channel
How to quickly promote your YouTube channel in the top 10
Cheap targeted ads on facebook. The stream of regular customers
Closed sources. Detailed guide
Passive income with the help of Facebook and Instagram


| FTE Count |
|
|
| |
| Goal |
Target |
Current Month |
YTD |
PTD |
View Details |
Chart View |
| CDM CDA & CODERS |
100% |
143.50% |
125% |
113% |
|
|
| Line Managers |
85% |
15.50% |
76% |
90% |
|
|
|
|
|
|
|
| |
| |
| Retention |
|
|
| |
| Goal |
Target |
Current Month |
YTD |
PTD |
View Details |
Chart View |
| Retention |
85% |
73.39% |
87% |
96% |
|
|
|
|
|
|
| Utilization |
|
|
| |
| Goal |
Target |
Current Month |
YTD |
PTD |
View Details |
Chart View |
| Gross Utilisation |
70% |
63.39% |
74% |
113% |
|
|
| Net Utilisation |
- |
94.96% |
90.26% |
90% |
|
|
|
|
|
|
| |
| |
| PRM Study Status |
|
|
| |
| Goal |
Target |
Current Month |
YTD |
PTD |
View Details |
Chart View |
| PRM Study Status |
|
33 |
|
|
|
|
| |
|
6 |
|
|
|
|
| |
|
6 |
|
|
|
|
| |
|
10 |
|
|
|
|
|
|
|
|
| |
| |
| QBAN FTE Spend: QBAN Budget |
|
|
| |
| Goal |
Target |
Current Month |
YTD |
PTD |
View Details |
Chart View |
| Retention |
±30% (70-130%) |
|
114 % across 9 trials |
113 % across 9 trials |
|
|
|
|
|
|
| |
| |


| (A) | ---- no text ---- | |
| 310 | (C) | witħ gynnes to ierusalem . þey chased fułł thykke |
| 311 | (D) | wiþ gynnys to Ierusalem þei chasyn ful thik |
| 312 | (E) | & thanne to ierusalem . they priked wel faste . |
| (Ex) | ---- no text ---- | |
| 320 | (L) | with engynes to ierusalem þere Iewes were þykke |
| 308 | (P) | with gynnes to Ierusalem þar Iues wer comyn |
| (U) | ---- no text ---- | |
| (V) | ---- no text ---- |


In Doug Liman's 1996 sleeper hit Swingers, he paid tribute to Quentin Tarantino's breakthrough film Reservoir Dogs by emulating a scene in which the main characters walk in slow motion to their cars. In his new film Go, he pays tribute to Mr. Tarantino at even greater length by telling his story from three different perspectives, which is part of what made Pulp Fiction so successful. In contrast to his 1996 film, which was very character-driven, Go relies heavily on visuals to deliver its impact.
While some critics will call Mr. Liman a copycat, I would refrain from such surmise, for he is able to push the genre that Tarantino made famous as far as it can go.
The central home where the story commences is a suburban supermarket, where bored clerks debate such questions as "are there any dead celebrities whose first name begins with an 'X.'" The often sardonic Ronna (Sarah Polley of The Sweet Hereafter) is desperately in need of cash so she won't be evicted. Her ebullient English co-worker Simon (Desmond Askew) helps by giving her his shift while he goes out of town. The visibly tired Ronna is awakened when two charming strangers, Zack (Jay Mohr) and Adam (Scott Wolf of Party of Five) ask her to step in for Simon in a drug buy. Financially strapped, she jumps at the chance and takes her friend Claire (Katie Holmes) with her.
She able to score some Ecstasy from Burke (Timothy Olyphant), Simon's creepy drug supplier. This only after she has to give up Claire as collateral while she finds the money. Ronna's story will end at a raze where she is selling cold medicine to stoned partygoers. We only see a glimpse of her story's end, as the second one begins where the first one started: the supermarket.
As in Swingers, Liman shoots the film himself and creates a fast paced energy that can be both dizzying and inviting. The speedy action matched with caustic dialogue can be most easily seen in the second story, that of Simon's Las Vegas spree.  While this type of run-through may seem a bit cliché, Liman's jolt of energy and screenwriter John August's trenchant humor make the action seem all too original.
The final story is that of Adam and Zack, two soap-opera stars that were eager to make a drug buy back at the supermarket. William Fichtner has a key role in this segment as an eccentric undercover cop whose ambiguities leave us wondering if whether or not he's gay. Even Adam and Zack are under suspicion when Claire sees them and makes the observation "Gay man are so hot. It's tragic."
Liman doesn't use much excess light while shooting and doesn't seem to mind if a shadow is momentarily visible, "just like in real life," he says. While lacking the character depth of "Swingers," Go makes up for it with attitude and wit. Perhaps Mr. Liman has ever superceded the man he has paid tribute to as Hollywood's most precocious and bracing young director.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| 9/1 |
|
Lecture 1: What is Data Science? General introduction. |
Lecture 2: Data + RegEx |
|
R:HW0 |
| 9/7 |
No Lecture (Holiday) |
Lecture 3: Web Scraping + PANDAS |
Lecture 4: Advanced PANDAS |
|
R:HW1 - D:HW0 |
| 9/14 |
Lecture 5: kNN Regression and Linear Regression |
Lecture 6: Multi and Poly Regression |
Lecture 7: Modeling knn and Linear R with skleanr |
|
R:HW2 - D:HW1 |
| 9/21 |
Lecture 8: Basic Statistics for Data Science |
Lecture 9: Inference: Bootstrap and CI |
Lecture 10: Hypothesis Testing & Predictive CI |
Advanced Section 1: Linear Algebra and Hypothesis Testing |
R:HW3 - D:HW2 |
| 9/28 |
Lecture 11: Cross-Validation & Model Selection |
Lecture 12: Regularization: Ridge & Lasso |
Lecture 13: Estimation of regularization parameter; Hands on |
Advanced Section 2: Methods of regularization and their justifications |
Milestone 1 |
| 10/5 |
Lecture 14: Visualization for Communication |
Lecture 15: kNN classification and Logistic Regression I |
Lecture 16: Case Study 1 |
|
R: HW4 (Individual) - D: HW3 |
| 10/12 |
No Lecture (Holiday) |
Lecture 17: Logistic Regression II |
Lecture 18: Multi class Classification (introduce softmax) |
Advanced Section 3: Generalized Linear Models |
Milestone 2 |
| 10/19 |
Lecture 19: Dealing with missing data, imputation |
Lecture 20: PCA |
Lecture 21: PCA and missing with data; hands on |
Advanced Section 4: Mathematical Foundations of PCA |
R:HW5 - D:HW4 |
| 10/26 |
Lecture 22: Classification Trees |
Lecture 23: Regression Trees Bagging RF |
Lecture 24: Tuning hyperparameters |
|
R:HW6 - D:HW5 |
| 11/2 |
Lecture 25: Boosting Methods for Regression |
Lecture 26: Boosting Methods for Classification |
Lecture 27: Case Study 2 |
Advanced Section 5: Stacking and mixture of experts |
|
| 11/9 |
Lecture 28: Neural Networks 1-Perceptron and MLP |
Lecture 29: Neural Networks 2- Anatomy of NN, design choices |
Lecture 30: Neural Netoworks 3- Design Choices II & Gradient Descent |
|
R:HW7 (Individual) - D:HW6 |
| 11/16 |
Lecture 31: Neural Networks 4 -Back Propagation, SGD |
Lecture 32: Regularization methods - Weight decay, data augmentation and dropout |
Lecture 33: Full worked example of regression and classification FFNN |
Advanced Section 6: Deeper into Solvers |
Milestone 3 |
| 11/23 |
Lecture 34: EthiCS |
No lecture (Thanksgiving) |
No lecture (Thanksgiving) |
|
R:HW8 - D:HW7 |
| 11/30 |
Lecture 35: Interpreting Prediction Models |
Lecture 36: Wrap-Up |
|
|
D: HW8 |
| 12/7 |
|
|
|
Reading Period |
|
| 12/14 |
|
|
|
Finals Week |
|


CLEAR AND PRESENT DANGER A film review by Steve Rhodes Copyright 1995 Steve Rhodes
RATING (0 TO ****): *** 1/2
God, I love Tom Clancy stories. I went to see CLEAR AND PRESENT DANGER with high expectations and was never disappointed. I had read the book a few years ago when it first came out in hard cover. I could swear I had seen this movie before because some of the places, like in the drug lord's home, were exactly as I had imagined them from the book. Heavy deja vu.
Simply stated, the plot involves Latin American drug lords, covert operations, the president, the CIA, and most of all, Jack Ryan (Harrison Ford). In it we have a government official testifying to congress about something that turns about to be totally false. After watching the recent hearings into the tip of the Whitewater iceberg, this show could not have been more up-to-date and relevant. Deja vu again.
 My favorite is the one on Ryan's first trip to Columbia. Great tension. Watch for the excellent editing by Neil Travis and as he cuts back and forth between the good guys and the bad guys. The cuts and the action seem to speed up right along with your own increased heartbeat. The directing by Phillip Noyce showed a real understanding on how to bring a Clancy movie to the screen with maximum tension and suspense.
Other than Clancy's story, what makes this movie really click is Harrison Ford. I found myself reflecting on how smart it was for the studio to drop Alec Baldwin after the first Clancy movie (THE HUNT FOR RED OCTOBER) and replace him with Ford playing Ryan. Baldwin is fine in pretty boy roles (his best was in MIAMI BLUES), but he is out of his depth playing Ryan who is a complex and always highly vulnerable character.
Some of the supporting characters were great. My favorite was William Defoe as the CIA operative. One of his best roles I think. Anne Archer was wasted on the other hand. She played a wife who was basically "there."
My only complain with CLEAR AND PRESENT DANGER was that at 2 hours and 16 minutes, it was way too short! There was a lot of material that was included but stuck in too abruptly by the screenwriters, John Milius, Donald L. Stewart, and Steven Zaillian, and not developed enough. A good example is the part of the FBI leader's secretary. 4 hours would have been perfect, but it would not have made much money. 3 hours would have been a better compromise I think, but then again, I am not a multimillionaire movie mogul so why should they take my advice.
It is rated PG-13 for violence, and I agree with the rating. I think teenagers will love this show as did I. I highly recommend it and award it *** 1/2.
REVIEWED WRITTEN ON: August 26, 1994
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


This article explains how to run iOS UI tests in parallel on a OSX host running multiple guests OSX virtual machines–the objective is to speed up a time consuming iOS UI test suite. You can find the script, its dependencies and a test project on github. I really hope to save someone’s hours of time I spent on UI testing parallelization dead ends.
tldr;
Xcode8 has a xcodebuild
option called --only-test
to run single test files–our proof of concept Ruby script collects the Xcode project test file list and runs them via ssh on multiple virtual machines–legally–running OSX. This script doesn’t allow to distribute test functions across virtual machines even if that is a valid option to --only-test
.
Our test project has around 15 tests–some with sleeps–and it takes around 20 minutes running on a single iMac (16GB ram, 3.5 GHz Intel Core i5 quad core). This script runs them in 7/8 minutes (with 3 virtual machines running on the same iMac). During our tests we confirmed that a shorter 2/3 minutes test suite did not benefit from this virtualization.
The problem
As a project grows sets of diverse features over months and years its UI tests will increase and so will the suite execution time.
Apple doesn’t make it easy to parallelise a test run–its xcodebuild has an option to parallelize a build but not the automated tests and its xcode server doesn’t support parallelization at the time of this writing.
At the time of this writing researching this topic online lead to a lot of dead ends and I felt compelled to write a blog post about our proof of concept solution. Facebook’s xctool list test run parallelization but during our tests that was true only for unit and not for Apple’s UI tests. Amazon’s AWS device farm allows to spread UI tests over a number of different devices but not to parallelize in order to reduce execution time.
Running multiple simulators on a single OSX workstation was a dead end. Running multiple physical devices connected to a OSX workstation would allow parallelization but it wasn’t a suitable solution for us.
This proof of concept stack
We will use a mix of open and proprietary tools:
- OSX (duh)
- OSX server ($19)
- VMware Fusion ($79.99)
- Ruby + awesome gems ($0)
NOTE: Oracle’s Virtual Box is a free alternative to Fusion but it was giving us a hard time finding the OSX recovery partition to virtualize OSX.
The setup of the first virtual OSX box is manual–it can then be cloned to increase the size of your virtual boxes test farm. Once the VMs are setup the Ruby script run.rb
will inspect the project on the host, find the test files, distribute them to available guests (virtual machines) and finally collect the test results and logs.
We’ve used a handful of awesome Ruby gems to orchestrate the parallelization:
- sshkit is a tool to distribute ssh commands
- xcodeproj allows to detect targets and lists of test files
- concurrent-ruby-ext to use thread safe structures for the test list
Installation
This solution was developed during research and development as a proof of concept. It’s only been tested on a test application. Your milage may vary.
From now on we will refer to your workstation (or CI server) as the HOST.
On the HOST:
git clone https://github.com/pivotalbeachla/parallelize-tests.git
cd parallelize-tests
and then runbundle
- install OSX server from the AppStore
- install VmWare Fusion
- create a new VmWare Fusion OSX virtual machine–follow the wizard that will create the OS from the HOST recovery disk
- turn on the virtual machine (refered to as GUEST from now on) and set its name ie. (parallel-ios-tests-1)
- enable the GUEST ssh access from System Preferences -> Sharing
Provisioning GUEST
- install xcode and necessary simulators
- enable xcode developer mode
- install git
- install SSH certificate to allow git checkout
- create a PROJECT_DIRECTORY and git clone your project–the project directory will be needed when Running the tests from the HOST
Cloning GUEST and enlarge your virtual machines test farm
- turn off the GUEST
- from VmWare’s menu: Virtual Machine -> Create full clone
- once the new GUEST is turned on change its name (in the script I used parallel-ios-tests-2 and parallel-ios-tests-3)
- repeat this as long as you see your total test time decrease
Running the script
You will run the run.rb
script from the HOST. Currently all the variables have to be provided via ENV variables ie.
LIST_OF_VMS="parallel-ios-testbox-1.local parallel-ios-testbox-2.local parallel-ios-testbox-3.local" PROJECT_FILE=UnitTest.xcodeproj SCHEME=UnitTest VM_PROJECT_DIRECTORY="workspace/parallelize-tests" DESTINATION="platform=iOS Simulator,name=iPhone 7" ruby run.rb
The test project name is UnitTest, sorry for the confusion :)
You should see green dots for a successful test and red F for a fail. In the test project you’ll see all greens and one fail:
More information–including failures whole xcodebuild
outputs–can be found inside the timestamped logs in the script’s directory ie. ios-parallel-tests-20161010_1026.log.
Conclusion
Before this I was thinking virtualizing OSX was hard and illegal but it turned out to be legal, very simple and a great way to distribute iOS UI tests.
Credits
Tim Kersey and I paired on this during research and development time at Pivotal Labs in Santa Monica. You can find the code of the proof of concept on GitHub.


“Men have become the tools of their tools.” – Henry David Thoreau
Summary
This tutorial goes a little off topic to discuss how a really simple circuit can be used along with Approachable software to create devices with no buttons, switches, or displays.
Rationale
One of the great things about Approachable is that you can design electronics without any buttons, LEDs, displays or other user interface elements because you can use a smart phone to provide all of those functions. That is with one exception, devices may still require a power button or switch to activate the device.
Elimination of all of the buttons and switches could be used to improve many types of devices.
- Buttons are common failure points on electronics. The get stuck, they wear out, they are common points of moisture intrusion. Elimination of power buttons and use of Approachable would be useful in building ruggedized weatherproof equipment.
- Buttons are ugly. Devices without buttons and swtiches can be made more visually appealling. Imagine a battery powered bluetooth speaker that could both be turned on and paired with the tap of a phone.
- Buttons are not always user freindly. Consider wearable devices where a button might be easily bumped on accident. Removing buttons from electronic garments would greatly improve their usability.
Materials
- Android Phone
- NFC Tools App
- Approximately 5 Volt power supply
- Equivalent NPN and PNP Bipolar Junction Transistors (BJT)
- NXP NTAG I2C – NT3H1201 or NT3H1101
- LED
- Resistor
Procedure
In order to pull off a device that does not need a power button or switch, we are going to need to find a way to turn a device on when it is scanned by NFC. An NFC tag can be read and written to without a power source, but in order to generate a trigger signal, we are going to need a little something extra. Fortunately there are several NFC tag chips that are capable of harvesting energy and supplying it to other components. The NXP NTAG I2C that we have listed in our materials does exactly that. Technically, the energy harvested is capable of powering some very basic low power systems, but most application require some sort of additional battery.
Their are two options for attacking this problem
Option 1
You can use the energy harvesting output to wake up a microcontroller that then enables the rest of the system. In this scenario you take a microcontroller that can go into a very low power sleep state and you tie the energy harvested trigger to a an a pin that is capable of waking the microcontroller from its sleep state.
Once the microcontroller is awake, it can the enabe any remaining components.
Option 2
The downside with Option 1, is that it requires you to adapt you microcontroller choice and power management in order to create this design. A simpler approach would be to replace th typical switch that sits between the battery and power management with a simple circuit that does not require you to change the rest of your architecture.
The solution to this is a circuit that will “latch” open when it first receives the trigger signal from the NFC tag energy harvesting output. The simplest latch circuit is a complimentary latch using NPN and PNP Bipolar Junction Transistors:
The trigger will open the NPN gate, which will in turn open the PNP gate causing a feedback loop between the two gates, keeping them open.
Wiring up our NTAG is straightforward. It does not even require power. For the antenna, a simple wound coil of wire will work and the V_out (energy harvested) can be connected as the trigger signal to the latch.
In order to test the circuit, use the LED and resistor in series as the Load.
Using any NFC app, such as NFC Tools, perform a read or write of the tag and watch as the LED is powered.
NOTE: This latch circuit is not necessarily optimal for all purposes. In the future, we will update this post with some improved latch circuits that can be used in different situations.


Watch: Award-winning violin maker made first instrument for his son
by EuronewsSelf-taught violin maker Svetozar Bogdanoski, from North Macedonia, made his first instrument for his son, Kostadin.
At the age of seven, Kostadin showed promise as a violinist but the family could not afford to buy the boy a violin. So trained painter Svetozar took matters into his own hands and crafted him one himself.
More than three decades later, Svetozar is an internationally renowned, award-winning violin maker, and Kostadin a professional musician.
Svetozar has twice been recognised by the prestigious Violin Society of America in their annual awards, with a Certificate of Merit for Tone. He hand crafts his masterpieces alongside his wife Marija, herself a violinist, and their colleague Tatjana Miseva, a fellow painter.
The trio source maple and spruce from Bosnian forests for their instruments, some of which are copies of instruments by famed violin makers such as Stradivarius or Guarneri.
Although Svetozar and his wife have made more than 700 instruments over the years, some costing tens of thousands of euros, he says no two instruments are exactly alike.
"Each violin has something specific and unique," he said. "They differ from each other just as people do."
Video editor • Olivier Vigouroux


the and study were that participants they for was with not blood SLEVP body female staff would their male from are sampling The some Former fluids Ebola also them have research when {background had They perceptions our but group interviews participant semen Sciences about margin related sample collection staff, which {border-style Some been during because considered did especially medical px;} this #ffffff;} all important often Health give how informed mentioned one persistence these Virus conducted many only process studies there what Body Study []. clinical intimate other such vaginal virus well who you FGD, For Sierra may several very Participants in-depth more rumors samples study. test will Biology This could even felt first participants. people religious said transmission two viral women All EVD Life Medicine Trop able any between community data gender into men qualitative social survivors testing through time understand However, IDI, Leone after consent cultural described discussions draw information it. most recruitment taking three towards used where Fluids: being came come disease focus health highly interview interviewers know menstrual participants, px; received take told {font-family (especially (…) Moreover, Overall These actual asked before can challenges concerned confidentiality counseling e.g. each explained font-size former gave going liaison loss out perceived process. produce review semen, sexual sometimes specifically study, & Med Negl Pathogens Several Staff West al. concerns different double; experiences groups having high outbreak part procedures project rectal reservations sample. shame should taken them. thought understanding want way "blood Africa Africa. Blood FGD Medical Most Muslim PLoS Persistence WHO When World acceptability agreed analysis another blood, border-color border-width certain doing due either evaluation except expressed fear follow-up get has her influence issues led make masturbation meetings need number overall overcome problem programs really reluctant response results retention sampled say semen. solid; status. success therefore wanted woman younger {font-style {font-weight (): African Anatomy Clinical Dis; English Ethical Fever Fluids HIV Hemorrhagic Infect Perceptions Physiology Public Semen Soc Social Sub-Saharan Understanding Viral Viruses: again al.Ebola among argued atmosphere authors background becoming beginning bold breast broader clearly courier; dizzy dynamics e./journal.pntd. elderly em; employed end experience explore fact feelings fine fluid, fluids, fluids. focus-group follow implementation implications influenced interviews, invited just kept knowing known lab like meaning milk mistrust nurse nurses, occasions older open order pant perception persons place planning potential power process, provide pt;} public quite reasons remove removed reported research. role saw second sensitive she something status still studies, studies. survivors. survivors: suspected symbolic system talk technicians, tell though training trial under understood unusual use useful women, work


Welcome to the Populous Symmetry Tool Help Documentation
This help file gives information about how to use the Symmetry Tool to mirror, move and rotate maps. It covers most of what you need to know about the application.


Background:
Scenario:
Scenario: Buy last coffee
Given there are 1 coffees left in the machine
And I have deposited 1$
When I press the coffee button
Then I should be served a coffee
Scenario Outline:
Scenario Outline: eating
Given there are


What Is Dragon Ball Fighterz?
Dragon ball fighterz is a 2D generic fighting game that consists of multiple characters from the dragon ball franchise. The game has captured the hearts of many fans across the globe with its multiple online and offline gamemodes.
Ranking matches
Dragon Ball fighters has a system that lets you play against other people online ranging from around the world to your region or country. Dragon ball fighterz has a ranking system that rewards BP for winning matches and takes bp for losing them. The premise of the document is to help you chose a decent team to help you gain BP.
This tier list is of season 3.5 meaning the lastest fighter is Super Saiyan 4 Gogeta who is still not ranked. If any new characters do come out, this tier list will be outdated. (I would probably update it about a week after he/she comes out)
This is a Tier List that I made and is not ordered in anyway. This shows what characters I think are good (S-S+) and those I think are bad/decent (A-A+).
The Characters
The characters in dragon ball fighterz are on the tier list. I will be adressing some characters indvividually and others as a group (example I rank videl a tier mainly because of her reflect and viability even though most of the a tier is viable in few situations.)This, in no way is a legitamate tier list for dragon ball fighterz and while i do take SOME notes from the official tier list, this isnt one to reference what so ever. Just a disclaimer. Now to the explanation!
A-A+ Tier
In A rank we have the below average characters that are either extremeley situational, have bad frame data or arent able to compete with whats currently meta.A word about freiza. Even though in some cases he may be good in other cases he may not stack up against some othwers in the teir list. A decent change that could bump him up is to give him more time in his golden form or allow him to transform again when he powers down.
For A+ Tier, these are the characters that are safe to pick-up. Most have decent frame data and good mix-up options and others are hard to master but have rewarding combos and gameplay for the most part.
S Tier
S tier is an amalgam of above decent characters. These few have really good gimmicks easy high-damage combos and when played correct can lead to an insane character. *Editors Note* (I honestly thought of bumping jiren up to S+ mainly because of his mid-high damage routes and his over the top counter that can couter everything that isnt a super.
S+ Tier
The S+ Teir category is one of over-the-top characters. For example the best character in the game (in my opinion) is UI Goku.


I’ve been working as a Software Engineer at Nulogy since early 2014. The collaborative, Modern Agile/XP environment that I work in gives me the space and autonomy to drive innovation. I enjoy learning ways to be better than I was yesterday through personal development. This is why books and ideas make me tick. I also like pursuing technological mastery in a way that I can share with others.
You can reach out to me professionally at these social media sites:


Sangria
Watch out World!
Screenshots
Description
Sangria App lets you explore the world business and technology news in a fun and easy way. Content on Sangria has been carefully selected and crafted to serve you better. What are you waiting for? Explore the world with Sangria.


Raphael Mudge’s Cobalt Strike introduced a number of new features for ‘in-memory threat emulation’ such as:
- Modifiable memory permissions for reflectively loaded DLLs (as opposed to just setting the pages to RWX)
- Clean up of the initial memory allocation for reflectively loaded DLLs
- ‘Module stomping’ to bypass injected thread scanners so that beacon appears to be running from the legitimate text section of a DLL
Other security researches have investigated bypassing injected thread scanners via techniques such as code caves or using SetThreadContext. In particular, see @_xpn_’s excellent blog on ‘Evading Get-InjectedThread’.
Gargoyle PoC technique for bypassing memory scanners by Josh Lospinoso. It enables hiding payloads in non-executable memory during periods of in-activity.


Ratpack Blog
<% if (model.authUser == null) { %>
Sign in with your Email
<% } else { %> Signed in as <%= model.authUser %>
Logout
<% } %>
A blog powered by Ratpack
Archive
Create Post
<% model.posts.each { %>
<%= it.dateCreated %>
<%= it.title %>
<%= it.content %>
<% } %>


PROPRANOLOLTABLE OF INTERACTIONS WITH
PROPRANOLOL
See also: antihypertensives except alpha blockers
See also: bradycardia inducing drugs
See also: beta blocking agents (except esmolol and sotalol)
See also: beta blocking agents (except esmolol)
See also: medications that lower blood pressure
See also: substances with absorption reduced by gastro-intestinal targeted medications, antacids, and absorbants
From the French ANSM drug interactions document of
September 2016, pp. 184-185
PROPRANOLOL RxNorm: 8787 ATC: C07AA05 |
ERGOTAMINE RxNorm: 4025 ATC: N02CA02 |
Ergotism: some cases of arterial spasm with ischemia of the extremities have been observed (addition of vascular effects) |
Precaution for use Reinforce clinical monitoring, in particular during the first weeks of the administration of these medications together. |
PROPRANOLOL RxNorm: 8787 ATC: C07AA05 |
FLUVOXAMINE RxNorm: 42355 ATC: N06AB08 |
Increase of the plasma concentrations of propranolol due to inhibition of its hepatic metabolism, with increase of the activity and of the undesirable effects, for example: significant bradycardia |
Precaution for use Increased clinical monitoring, and, if needed, adjustment of the dosage of the propranolol during the treatment with the fluvoxamine and after it is stopped. |
PROPRANOLOL RxNorm: 8787 ATC: C07AA05 |
PHENOBARBITAL (AND, BY EXTRAPOLATION, PRIMIDONE) CLASS CODE: N03AA-001 |
Decrease of the plasma concentrations of the propranolol with reduction of its clinical effects (increase of its hepatic metabolism) |
Take into account |
PROPRANOLOL RxNorm: 8787 ATC: C07AA05 |
RIFAMPICIN RxNorm: 9384 ATC: J04AB02 |
Decrease of the plasma concentrations and of the effectiveness of the beta-blocking agent (increase of its hepatic metabolism) |
Take into account |


Featured Work
My Times
HTML, Box Model, CSS Display, and Flexbox
Tortoiseshell Optics
HTML, CSS, Responsive Web Design
Tea Cozy
HTML, Box Model, CSS Display, and Flexbox from Photoshop Design Comp
Secret Agent Supply
HTML, CSS, Responsive Web Design, Media Quaries
LolCat Clock
HTML, CSS, JavaScript
About me
Art Historian, turned Freelance Front-End and WordPress Developer with passion for Web Design.
I'm Jana Jakobsone. Based in Riga, Latvia, I build and design websites for entrepreneurs, small businesses and anyone who wants to increase their online presence.
With years of experience in the art industry, I decided to change my career, and turn my fascination with web development into practical skills. Following the “Break Into Tech” blueprint at Skillcrush, I’ve learned front-end web development, building WordPress sites, visual design and brand & identity design.
I love a minimalistic aesthetic with little touches and accents, believing in clean, functional design, precision and accessibility.
As an art historian, I’m still quite a bookworm, and love reading about art and everything related to this industry.
Skills: HTML5, CSS3, PSD to HTML, Git, JavaScript, jQuery, Bootstrap, WordPress


|
GUISAN
|
#include <sdltruetypefont.hpp>
Public Member Functions | |
| SDLTrueTypeFont (const std::string &filename, int size) | |
| virtual | ~SDLTrueTypeFont () |
| virtual void | setRowSpacing (int spacing) |
| virtual int | getRowSpacing () |
| virtual void | setGlyphSpacing (int spacing) |
| virtual int | getGlyphSpacing () |
| virtual void | setAntiAlias (bool antiAlias) |
| virtual bool | isAntiAlias () |
| virtual int | getWidth (const std::string &text) const |
| virtual int | getHeight () const |
| virtual void | drawString (Graphics *graphics, const std::string &text, int x, int y) |
| Public Member Functions inherited from gcn::Font | |
| virtual | ~Font () |
| virtual int | getStringIndexAt (const std::string &text, int x) |
Protected Attributes | |
| TTF_Font * | mFont |
| int | mHeight |
| int | mGlyphSpacing |
| int | mRowSpacing |
| std::string | mFilename |
| bool | mAntiAlias |
SDL True Type Font implementation of Font. It uses the SDL_ttf library to display True Type Fonts with SDL.
NOTE: You must initialize the SDL_ttf library before using this class. Also, remember to call the SDL_ttf libraries quit function.
| gcn::SDLTrueTypeFont::SDLTrueTypeFont | ( | const std::string & | filename, |
| int | size | ||
| ) |
Constructor.
| filename | the filename of the True Type Font. |
| size | the size the font should be in. |
|
virtual |
Destructor.
|
virtual |
Draws a string.
NOTE: You normally won't use this function to draw text since Graphics contains better functions for drawing text.
| graphics | a Graphics object to use for drawing. |
| text | the string to draw. |
| x | the x coordinate where to draw the string. |
| y | the y coordinate where to draw the string. |
Implements gcn::Font.
|
virtual |
Gets the spacing between letters in pixels.
|
virtual |
Gets the height of the glyphs in the font.
Implements gcn::Font.
|
virtual |
Gets the spacing between rows in pixels.
|
virtual |
Gets the width of a string. The width of a string is not necesserily the sum of all the widths of it's glyphs.
| text | the string to return the width of. |
Implements gcn::Font.
|
virtual |
Checks if anti aliasing is used.
|
virtual |
Sets the use of anti aliasing..
| antaAlias | true for use of antia aliasing. |
|
virtual |
Sets the spacing between letters in pixels. Default is 0 pixels. The spacing can be negative.
| spacing | the spacing in pixels. |
|
virtual |
Sets the spacing between rows in pixels. Default is 0 pixels. The spacing can be negative.
| spacing | the spacing in pixels. |


About Me
With over 25 years in the high-tech industry, I've conceived of, launched, and marketed B2B and B2C products and companies for most of my career. But now training to be a full-stack Javascript developer, I'm looking to build my own applications.


|
µEvLoop
A fast and lightweight event loop aimed at embedded platforms in C99.
|
Go to the documentation of this file.
15 typedef void * (* uel_closure_function_t)(
void *context,
void *params);
Defines a closure, a tuple <function, context, destructor>
Definition: closure.h:28
uel_closure_t uel_nop()
Returns a closure that does nothing.
uel_closure_t uel_closure_create(uel_closure_function_t function, void *context)
Creates a new closure.
void * uel_closure_invoke(uel_closure_t *closure, void *params)
Invokes a closure and returns whatever value it returned.
void * context
The context supplied to the closure durint creation. This context will be available during the functi...
Definition: closure.h:35
void *(* uel_closure_function_t)(void *context, void *params)
Defines a closure function, suitable for being bound at a closure.
Definition: closure.h:15


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Last name:
User name:
User password:
Male
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Other
I have a bike
I have a car
Enter a date before 1980-01-01:
Enter a date after 2000-01-01:
Birthday (date and time):
Select a file:
Birthday (month and year):
Quantity (between 1 and 5):


Below the dash, it is the original form from https://www.immigration.govt.nz.
The guide of each step is following.
Personal
Gift me a cup of Flat White? ^_^
© 2016 By Wu
Any questions? Please let me know.


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Wiki ▸ [[API Reference]] ▸ [[Time]] ▸ Time Formatting
D3 includes a helper module for parsing and formatting dates modeled after the venerable strptime and strftime C-library standards. These functions are also notably available in Python’s time module.
# d3.time.format(specifier)
Constructs a new local time formatter using the given specifier. (Equivalent to locale.timeFormat for the default U.S. English locale.) The specifier string may contain the following directives.
%a
- abbreviated weekday name.%A
- full weekday name.%b
- abbreviated month name.%B
- full month name.%c
- date and time, as “%a %b %e %H:%M:%S %Y”.%d
- zero-padded day of the month as a decimal number [01,31].%e
- space-padded day of the month as a decimal number [ 1,31]; equivalent to %_d
.%H
- hour (24-hour clock) as a decimal number [00,23].%I
- hour (12-hour clock) as a decimal number [01,12].%j
- day of the year as a decimal number [001,366].%m
- month as a decimal number [01,12].%M
- minute as a decimal number [00,59].%L
- milliseconds as a decimal number [000, 999].%p
- either AM or PM.%S
- second as a decimal number [00,61].%U
- week number of the year (Sunday as the first day of the week) as a decimal number [00,53].%w
- weekday as a decimal number [0(Sunday),6].%W
- week number of the year (Monday as the first day of the week) as a decimal number [00,53].%x
- date, as “%m/%d/%Y”.%X
- time, as “%H:%M:%S”.%y
- year without century as a decimal number [00,99].%Y
- year with century as a decimal number.%Z
- time zone offset, such as “-0700”.%%
- a literal “%” character.For %U, all days in a new year preceding the first Sunday are considered to be in week 0. For %W, all days in a new year preceding the first Monday are considered to be in week 0. In some implementations of strftime and strptime (as in Python), a directive may include an optional field width or precision; this feature is not yet implemented in D3, but may be added in the future.
For locale-specific date and time formatters, see locale.timeFormat.
The % sign indicating a directive may be immediately followed by a padding modifier:
0
- zero-padding_
- space-padding-
- disable paddingIf no padding modifier is specified, the default is 0
for all directives, except for %e
which defaults to _
).
The returned format is both an object and a function. For example:
javascript
var format = d3.time.format("%Y-%m-%d");
format.parse("2011-01-01"); // returns a Date
format(new Date(2011, 0, 1)); // returns a string
# format(date)
Formats the specified date, returning the corresponding string. The date must be a JavaScript Date object.
javascript
var monthNameFormat = d3.time.format("%B");
var dayNameFormat = d3.time.format("%A");
monthNameFormat(new Date(2014, 4, 1)); //returns string "May" (remember javascript months are zero-indexed, thus 4 = May)
dayNameFormat(new Date(2014, 4, 1)); //returns string "Thursday"
Note that when dates are used in conjunction with quantitative scales, the dates are implicitly coerced to numbers representing the number of milliseconds since UNIX epoch. To convert between numbers and dates, you can use the following code:
javascript
time = +date; // convert a Date object to time in milliseconds
date = new Date(time); // convert a time in milliseconds to a Date object
If you prefer to be explicit, you can also use the date object’s getTime method, but the + operator is shorter and possibly faster.
# format.parse(string)
Parses the specified string, returning the corresponding date object. If the parsing fails, returns null. Unlike “natural language” date parsers (including JavaScript’s built-in parse), this method is strict: if the specified string does not exactly match the associated format specifier, this method returns null. For example, if the associated format is the full ISO 8601 string “%Y-%m-%dT%H:%M:%SZ”, then the string “2011-07-01T19:15:28Z” will be parsed correctly, but “2011-07-01T19:15:28”, “2011-07-01 19:15:28” and “2011-07-01” will return null, despite being valid 8601 dates. (Note that the hard-coded “Z” here is different from %Z
, the time zone offset.) If desired, you can use multiple formats to try multiple format specifiers sequentially.
The %d
and %e
format specifiers are considered equivalent for parsing.
# d3.time.format.multi(formats)
Returns a new multi-resolution time format given the specified array of predicated formats. Each format is a two-element array consisting of a format specifier string (such as that passed to the d3.time.format constructor) and a predicate function. For any date that is passed to the returned time format, the first predicate function that returns true will determine how the specified date is formatted. For example, the default time format used by d3.time.scale is implemented as:
js
var format = d3.time.format.multi([
[".%L", function(d) { return d.getMilliseconds(); }],
[":%S", function(d) { return d.getSeconds(); }],
["%I:%M", function(d) { return d.getMinutes(); }],
["%I %p", function(d) { return d.getHours(); }],
["%a %d", function(d) { return d.getDay() && d.getDate() != 1; }],
["%b %d", function(d) { return d.getDate() != 1; }],
["%B", function(d) { return d.getMonth(); }],
["%Y", function() { return true; }]
]);
Thus, if the specified date is not a round second, the milliseconds format (".%L"
) is used; otherwise, if the specified date is not a round minute, the seconds format (":%S"
) is used, and so on. See bl.ocks.org/4149176 for an example.
The multi method is available on any d3.time.format constructor. For example, d3.time.format.utc.multi returns a multi-resolution UTC time format, and locale.timeFormat.multi returns a multi-resolution time format for the specified locale.
# d3.time.format.utc(specifier)
Constructs a new UTC time formatter using the given specifier. (Equivalent to locale.timeFormat.utc for the default U.S. English locale.) The specifier may contain the same directives as the local time format. Internally, this time formatter is implemented using the UTC methods on the Date object, such as getUTCDate and setUTCDate in place of getDate and setDate.
# d3.time.format.iso
The full ISO 8601 UTC time format: “%Y-%m-%dT%H:%M:%S.%LZ”. Where available, this method will use Date.toISOString to format and the Date constructor to parse strings. If you depend on strict validation of the input format according to ISO 8601, you should construct a time format explicitly instead:
js
var iso = d3.time.format.utc("%Y-%m-%dT%H:%M:%S.%LZ");


If debugging errors, start with the first reported error, subsequent tests often rely on earlier ones.


RELEASE OF YOUR PAYMENT FROM THE EXECUTIVE DIRECTOR, FOREIGN REMITTANCE, CENTRAL BANK OF NIGERIA. Dr. CHARLES BROWN. OUR REF :CBN/CPN9/06 YOUR REF: NLAG/FGN/FMF/CBN/B2517/99 Sorry for the late attention on your overdue contract payment. I assume office as the new Director of Foreign Remittance and I am meant to understand that from the records of outstanding contractors due for their payment with the Federal Government of Nigeria your name/company was discovered as next on the list of the outstanding contractors who have not received their payments. I wish to inform you that your payment is being processed and will be released to you as soon as you respond to this letter,from Central Bank of Nigeria,CBN. Also note that from the record in my file your outstanding contract payment is $1.5million dollars( One million five hundred thousand united States dollars) with the contract NLAG/FGN/FMF/CBN/B2517/99 Please re-confirm to me if this is inline with what you have in your record. 1) Your full name. 2) Phone, fax and mobile numbers. 3) company's name,position and address. 4) profession, age and marital status. 5) Copy of int'l passport. As soon as this informations are received, your payment will be effected. You have to respond to this immediately to enable us confirm that the receipient is still a life, since these contract was executed long ago. Hence,as a result of the on-going drive of the Government to update its books and clear payment to contractors, I strongly recommend that you promptly start your clearance as soon as possible.Please if you'd received this in an error,humbly get back to me. Best Regards, Dr. Charles Brown.


SPTCircularBuffer Class Reference
| Inherits from | NSObject |
|---|---|
| Declared in | SPTCircularBuffer.h |
Overview
This class is a simple implementation of a circular buffer, designed to match the behaviour of the iOS SDK.
This class gets around the problem of filling the buffer too far ahead by having a maximum size. Once that size is reached, you cannot add more data without reading some out or clearing it and starting again. When used with the iOS SDK, this isn’t a problem as we can ask the library to re-deliver audio data at a later time.
– initWithMaximumLength:
Initialize a new buffer.
- (instancetype)initWithMaximumLength:(NSUInteger)size
Parameters
size |
The maximum size of the buffer, in bytes. |
|---|
Return Value
Returns the newly created SPTCircularBuffer.
Discussion
Initial size will be zero, with a maximum size as provided.
Declared In
SPTCircularBuffer.h
– attemptAppendData:ofLength:
Attempt to copy new data into the buffer.
- (NSUInteger)attemptAppendData:(const void *)data ofLength:(NSUInteger)dataLength
Parameters
data |
A buffer containing the data to be copied in. |
|---|---|
dataLength |
The length of the data, in bytes. |
Return Value
Returns the amount of data copied into the buffer, in bytes. If this number is smaller than dataLength, only this number of bytes was copied in from the start of the given buffer.
Discussion
Data is copied using the following heuristic:
- If dataLength <= (maximumLength - length), copy all data.
- Otherwise, copy (maximumLength - length) bytes.
Declared In
SPTCircularBuffer.h
– attemptAppendData:ofLength:chunkSize:
Attempt to copy new data into the buffer.
- (NSUInteger)attemptAppendData:(const void *)data ofLength:(NSUInteger)dataLength chunkSize:(NSUInteger)chunkSize
Parameters
data |
A buffer containing the data to be copied in. |
|---|---|
dataLength |
The length of the data, in bytes. |
chunkSize |
Ensures the number of bytes copies in is a multiple of this number. |
Return Value
Returns the amount of data copied into the buffer, in bytes. If this number is smaller than dataLength, only this number of bytes was copied in from the start of the given buffer.
Discussion
Data is copied using the following heuristic:
- If dataLength <= (maximumLength - length), copy all data.
- Otherwise, copy (maximumLength - length) bytes.
- Number of bytes copied will be rounded to the largest number less than dataLength that can be integrally be divided by chunkSize.
Declared In
SPTCircularBuffer.h
– readDataOfLength:intoAllocatedBuffer:
Read data out of the buffer into a pre-allocated buffer.
- (NSUInteger)readDataOfLength:(NSUInteger)desiredLength intoAllocatedBuffer:(void **)outBuffer
Parameters
desiredLength |
The desired number of bytes to copy out. |
|---|---|
outBuffer |
A pointer to a buffer, which must be malloc'ed with at least |
Return Value
Returns the amount of data copied into the given buffer, in bytes.
Declared In
SPTCircularBuffer.h
length
Returns the amount of data currently in the buffer, in bytes.
@property (readonly) NSUInteger length
Declared In
SPTCircularBuffer.h
maximumLength
Returns the maximum amount of data that the buffer can hold, in bytes.
@property (readonly, nonatomic) NSUInteger maximumLength
Declared In
SPTCircularBuffer.h


PTV 1 Loader
The model of ZERO SOUTH's Polar Traverse Vehicle 1 (PTV 1) is loaded from a zip compressed OBJ file (uncompressed file size is 150 MB).
The decompression and the processing of the OBJ data is handled by web workers.
The integration of new objects into the scene is done whenever a new object has been processed from the input file.
It ensures interactivity is always given while new pieces of the overall vehicle appear.
The web worker code is based on wwobjloader2 which is integrated into three.js since release 85.


The web is collection of HTML documents. HTML stands for Hypertext Markup Language. Examples of files can be found on the web include plain text, HTML, videos, images and music. When a user goes to a website, her computer sends a HTTP request to a server and the server finds the corresponding HTML documents and sends it back to her computer where a web broswer interprets the pages and displays them.
Note to myself: I hope I'll soon be able to make a website like this without relying on templates. I can't wait!
Tags are composed of an opening tag, the contents, and a closing tag. Tags represent various elements of HTML, through which we make commands to the browsers.
The text content of HTML documents specifies what we see and mark up specifies its looks.
Computers need accurate instructions from programmers. A minor mistake by the programmers can result in big problems.
An example is like this:
HTML elements are either inline or block. Block elements can create a box that has height and width, where inline elements are just texts.
I can use Google developer tools to see the code of a webpage.
This refers to the fact that HTML elements can have other elements embedded in them. In a browser this structure is manifested as nested boxes.
HTML and CSS are both "languages." HTML controls the "structure" of a web page. CSS controls how a page "looks."
When programmers talk about the "DOM" (Document Object Model), they are talking about the tree-like structure of a page.
CSS stands for Cascading Style Sheets. It refers to the way programmers control the style of HTML elements. By giving similar elements the same classname programmers can then specify the style to be applied to that class.
The box model includes the margin, border, padding and content. By default, the size of the actual element is the sum of the border, padding and content width.
Avoiding repetition is important because doing so allows programmers to avoid errors that may arise when they copy and paste the same code over and over.