Snapshot tests are a very useful tool whenever you want to make sure your UI does not change unexpectedly.
A typical snapshot test case for a mobile app renders a UI component, takes a snapshot, then compares it to a reference snapshot file stored alongside the test. The test will fail if the two snapshots do not match: either the change is unexpected, or the reference snapshot needs to be updated to the new version of the UI component.
A similar approach can be taken when it comes to testing your React components. Instead of rendering the graphical UI, which would require building the entire app, you can use a test renderer to quickly generate a serializable value for your React tree. Consider this example test for a simple Link component:
import React from 'react';
import Link from '../Link.react';
import renderer from 'react-test-renderer';
it('renders correctly', () => {
const tree = renderer
.create(<Link page="http://www.facebook.com">Facebook</Link>)
.toJSON();
expect(tree).toMatchSnapshot();
});
The first time this test is run, Jest creates a snapshot file that looks like this:
exports[`renders correctly 1`] = `

Facebook

`;
The snapshot artifact should be committed alongside code changes, and
reviewed as part of your code review process. Jest uses
pretty-format
to make snapshots human-readable during code review. On subsequent test
runs Jest will simply compare the rendered output with the previous
snapshot. If they match, the test will pass. If they don’t match, either
the test runner found a bug in your code (in this case, it’s
<Link>
component) that should be fixed, or the
implementation has changed and the snapshot needs to be updated.
Note: The snapshot is directly scoped to the data you render – in our example it’s
<Link />
component with page prop passed to it. This implies that even if any other file has missing props (Say,App.js
) in the<Link />
component, it will still pass the test as the test doesn’t know the usage of<Link />
component and it’s scoped only to theLink.react.js
. Also, Rendering the same component with different props in other snapshot tests will not affect the first one, as the tests don’t know about each other.
More information on how snapshot testing works and why we built it can be found on the release blog post. We recommend reading this blog post to get a good sense of when you should use snapshot testing. We also recommend watching this egghead video on Snapshot Testing with Jest.
It’s straightforward to spot when a snapshot test fails after a bug has been introduced. When that happens, go ahead and fix the issue and make sure your snapshot tests are passing again. Now, let’s talk about the case when a snapshot test is failing due to an intentional implementation change.
One such situation can arise if we intentionally change the address the Link component in our example is pointing to.
// Updated test case with a Link to a different address
it('renders correctly', () => {
const tree = renderer
.create(<Link page="http://www.instagram.com">Instagram</Link>)
.toJSON();
expect(tree).toMatchSnapshot();
});
In that case, Jest will print this output:
Since we just updated our component to point to a different address, it’s reasonable to expect changes in the snapshot for this component. Our snapshot test case is failing because the snapshot for our updated component no longer matches the snapshot artifact for this test case.
To resolve this, we will need to update our snapshot artifacts. You can run Jest with a flag that will tell it to re-generate snapshots:
Go ahead and accept the changes by running the above command. You may also
use the equivalent single-character -u
flag to re-generate
snapshots if you prefer. This will re-generate snapshot artifacts for all
failing snapshot tests. If we had any additional failing snapshot tests
due to an unintentional bug, we would need to fix the bug before
re-generating snapshots to avoid recording snapshots of the buggy
behavior.
If you’d like to limit which snapshot test cases get re-generated, you can
pass an additional --testNamePattern
flag to re-record
snapshots only for those tests that match the pattern.
You can try out this functionality by cloning the
snapshot example, modifying the Link
component, and running Jest.
Failed snapshots can also be updated interactively in watch mode:
Once you enter Interactive Snapshot Mode, Jest will step you through the failed snapshots one test at a time and give you the opportunity to review the failed output.
From here you can choose to update that snapshot or skip to the next:
Once you’re finished, Jest will give you a summary before returning back to watch mode:
Inline snapshots behave identically to external snapshots (.snap
files), except the snapshot values are written automatically back into the
source code. This means you can get the benefits of automatically
generated snapshots without having to switch to an external file to make
sure the correct value was written.
Inline snapshots are powered by Prettier. To use inline snapshots you must have
prettier
installed in your project. Your Prettier configuration will be respected when writing to test files.If you have
prettier
installed in a location where Jest can’t find it, you can tell Jest how to find it using the"prettierPath"
configuration property.
Example:
First, you write a test, calling
.toMatchInlineSnapshot()
with no arguments:
it('renders correctly', () => {
const tree = renderer
.create(<Link page="https://prettier.io">Prettier</Link>)
.toJSON();
expect(tree).toMatchInlineSnapshot();
});
The next time you run Jest, tree
will be evaluated, and a
snapshot will be written as an argument to
toMatchInlineSnapshot
:
it('renders correctly', () => {
const tree = renderer
.create(<Link page="https://prettier.io">Prettier</Link>)
.toJSON();
expect(tree).toMatchInlineSnapshot(`

Prettier

`);
});
That’s all there is to it! You can even update the snapshots with
--updateSnapshot
or using the u
key in
--watch
mode.
Often there are fields in the object you want to snapshot which are generated (like IDs and Dates). If you try to snapshot these objects, they will force the snapshot to fail on every run:
it('will fail every time', () => {
const user = {
createdAt: new Date(),
id: Math.floor(Math.random() * 20),
name: 'LeBron James',
};
expect(user).toMatchSnapshot();
});
// Snapshot
exports[`will fail every time 1`] = `
Object {
"createdAt": 2018-05-19T23:36:09.816Z,
"id": 3,
"name": "LeBron James",
}
`;
For these cases, Jest allows providing an asymmetric matcher for any property. These matchers are checked before the snapshot is written or tested, and then saved to the snapshot file instead of the received value:
it('will check the matchers and pass', () => {
const user = {
createdAt: new Date(),
id: Math.floor(Math.random() * 20),
name: 'LeBron James',
};
expect(user).toMatchSnapshot({
createdAt: expect.any(Date),
id: expect.any(Number),
});
});
// Snapshot
exports[`will check the matchers and pass 1`] = `
Object {
"createdAt": Any<Date>,
"id": Any<Number>,
"name": "LeBron James",
}
`;
Any given value that is not a matcher will be checked exactly and saved to the snapshot:
it('will check the values and pass', () => {
const user = {
createdAt: new Date(),
name: 'Bond... James Bond',
};
expect(user).toMatchSnapshot({
createdAt: expect.any(Date),
name: 'Bond... James Bond',
});
});
// Snapshot
exports[`will check the values and pass 1`] = `
Object {
"createdAt": Any<Date>,
"name": 'Bond... James Bond',
}
`;
Snapshots are a fantastic tool for identifying unexpected interface changes within your application – whether that interface is an API response, UI, logs, or error messages. As with any testing strategy, there are some best-practices you should be aware of, and guidelines you should follow, in order to use them effectively.
Commit snapshots and review them as part of your regular code review process. This means treating snapshots as you would any other type of test or code in your project.
Ensure that your snapshots are readable by keeping them focused, short, and by using tools that enforce these stylistic conventions.
As mentioned previously, Jest uses
pretty-format
to make snapshots human-readable, but you may find it useful to introduce
additional tools, like
eslint-plugin-jest
with its
no-large-snapshots
option, or
snapshot-diff
with its component snapshot comparison feature, to promote committing
short, focused assertions.
The goal is to make it easy to review snapshots in pull requests, and fight against the habit of simply regenerating snapshots when test suites fail instead of examining the root causes of their failure.
Your tests should be deterministic. Running the same tests multiple times on a component that has not changed should produce the same results every time. You’re responsible for making sure your generated snapshots do not include platform specific or other non-deterministic data.
For example, if you have a
Clock
component that uses Date.now()
, the snapshot generated from
this component will be different every time the test case is run. In this
case we can mock the Date.now() method to
return a consistent value every time the test is run:
Now, every time the snapshot test case runs, Date.now()
will
return<PHONE_NUMBER>071
consistently. This will result in the
same snapshot being generated for this component regardless of when the
test is run.
Always strive to use descriptive test and/or snapshot names for snapshots. The best names describe the expected snapshot content. This makes it easier for reviewers to verify the snapshots during review, and for anyone to know whether or not an outdated snapshot is the correct behavior before updating.
For example, compare:
exports[`<UserName /> should handle some test case`] = `null`;
exports[`<UserName /> should handle some other test case`] = `

Alan Turing

`;
To:
exports[`<UserName /> should render null`] = `null`;
exports[`<UserName /> should render Alan Turing`] = `

Alan Turing

`;
Since the later describes exactly what’s expected in the output, it’s easy to see when it’s wrong:
exports[`<UserName /> should render null`] = `

Alan Turing

`;
exports[`<UserName /> should render Alan Turing`] = `null`;
No, as of Jest 20, snapshots in Jest are not automatically written when
Jest is run in a CI system without explicitly passing
--updateSnapshot
. It is expected that all snapshots are part
of the code that is run on CI and since new snapshots automatically pass,
they should not pass a test run on a CI system. It is recommended to
always commit all snapshots and to keep them in version control.
Yes, all snapshot files should be committed alongside the modules they are covering and their tests. They should be considered part of a test, similar to the value of any other assertion in Jest. In fact, snapshots represent the state of the source modules at any given point in time. In this way, when the source modules are modified, Jest can tell what changed from the previous version. It can also provide a lot of additional context during code review in which reviewers can study your changes better.
React and React Native components are a good use case for snapshot testing. However, snapshots can capture any serializable value and should be used anytime the goal is testing whether the output is correct. The Jest repository contains many examples of testing the output of Jest itself, the output of Jest’s assertion library as well as log messages from various parts of the Jest codebase. See an example of snapshotting CLI output in the Jest repo.
Snapshot testing and visual regression testing are two distinct ways of testing UIs, and they serve different purposes. Visual regression testing tools take screenshots of web pages and compare the resulting images pixel by pixel. With Snapshot testing values are serialized, stored within text files, and compared using a diff algorithm. There are different trade-offs to consider and we listed the reasons why snapshot testing was built in the Jest blog.
Snapshot testing is only one of more than 20 assertions that ship with Jest. The aim of snapshot testing is not to replace existing unit tests, but to provide additional value and make testing painless. In some scenarios, snapshot testing can potentially remove the need for unit testing for a particular set of functionalities (e.g. React components), but they can work together as well.
Jest has been rewritten with performance in mind, and snapshot testing is
not an exception. Since snapshots are stored within text files, this way
of testing is fast and reliable. Jest generates a new file for each test
file that invokes the toMatchSnapshot
matcher. The size of
the snapshots is pretty small: For reference, the size of all snapshot
files in the Jest codebase itself is less than 300 KB.
Snapshot files must always represent the current state of the modules they are covering. Therefore, if you are merging two branches and encounter a conflict in the snapshot files, you can either resolve the conflict manually or update the snapshot file by running Jest and inspecting the result.
Although it is possible to write snapshot files manually, that is usually not approachable. Snapshots help to figure out whether the output of the modules covered by tests is changed, rather than giving guidance to design the code in the first place.
Yes, just like with any other test.


| 1 |
Michael Jackson |
Got to Be There, Ben, Music & Me, Forever Michael... |
Michael Joseph Jackson (August 29, 1958 - June 25, 2009) was an American recording artist, entertainer, and businessman... |
| 2 |
Madonna |
Madonna, Like a Virgin, True Blue... |
Madonna (born Madonna Louise Ciccone August 16, 1958) is an American singer, songwriter, actress and entrepreneur... |
| 3 |
Elton John |
Empty Sky, Elton John, Tumbleweed Connection... |
Sir Elton Hercules John, CBE (born Reginald Kenneth Dwight on 25 March 1947) is an English rock singer-songwriter, composer, pianist and occasional actor.... |


Designs by Zachary Chilcoté, a native Texan—Austinite to be exact, that showcase his style, diversity of skill, and desire to remain working in the realms of creative. This snippet is also an attempt to confirm the English language is detected on this page in hopes Google will not try to automatically translate it. Is it my last name? I could have added some meta data, but I fear that would kill any attempt of translating this thing in the off chance someone across the pond, on an island, or on some planet tries to read it and cannot comprehend. In the end, the visuals are univeral, and I hope they speak for themselves, really.


SHEILA SHARON
I am passionate about developer communities and have a keen interest in improving the lives of others through software. I am also a creative problem-solver with an inquisitivemind that thrives in a challenging environment.
I am passionate about developer communities and have a keen interest in improving the lives of others through software. I am also a creative problem-solver with an inquisitivemind that thrives in a challenging environment.
I love creating stuff and solving problems and this is probably the very essence of programming.I see programming as a way to leverage my creativity into making experiences that people would enjoy
Apart from being a software developer, I enjoy most of my time being indoors.I love exploring new music,reading interesting articles and books following a number of sci-fi and fantasy genre movies and television show. When forced outdoors.I enjoy swmming,hiking, bowling, and go carting.
Apart from academics, I am involved in various activities including
give-back community programs and problem-solving communities
that seek to solve real-world
problems with user-centered solutions.
My time at Moringa School taught me the value of good
teamwork, networking, coding best practices and most importantly,
self-management and adaptability.
My time at Moringa School taught me the value of good
teamwork, networking, coding best practices and most importantly,
self-management and adaptability.
My four years in high school solidified my foundation in computing,
introducing me to the basic, but core, concepts
of any programming language.


About Me
I am currently a third year computer science student at the University of Cincinnati. I enjoy learning new things in my free time, and expanding what I already know. I have co-oped over several semesters and was able to work closely with several developers on a variety of projects. I also have a lot of experience with online code repositories, and I love to contribute as much as I can. I am currently looking for my next co-op opportunity, so please contact me with any positions that are available.


UKCloud Limited (“UKC”) and Virtual Infrastructure Group Limited (“VIG”) (together “the Companies”) – in Compulsory Liquidation
On 25 October 2022, the Companies were placed into Liquidation with the Official Receiver appointed as Liquidator and J Robinson and A M Hudson simultaneously appointed as Special Managers to manage the liquidation process on behalf of the Official Receiver.
Further information regarding the Liquidations can be found here: https://www.gov.uk/government/news/virtual-infrastructure-group-limited-and-ukcloud-limited-information-for-creditors-and-interested-parties
Contact details:
For any general queries relating to the Liquidations please email<EMAIL_ADDRESS>For customer related queries please email<EMAIL_ADDRESS>For supplier related queries please email<EMAIL_ADDRESS>How to create a virtual machine from a disk snapshot using the UKCloud Azure Stack Hub portal
Overview
A snapshot is a copy of a virtual disk at a specific point in time. Snapshots are often used as backups, as they enable you to quickly and easily restore a disk to its original state if something goes wrong. You can also export snapshots to a VHD file, which you can then use to externally troubleshoot potential issues with a virtual machine.
This article shows you how to use the UKCloud Azure Stack Hub portal to:
Take a snapshot of a managed disk
Create a new managed disk from the snapshot
Create a virtual machine from the new managed disk
Intended audience
To complete the steps in this article, you must have appropriate access to a subscription in the Azure Stack Hub portal.
Creating a snapshot from a disk
Log in to the Azure Stack Hub portal.
For more detailed instructions, see the Getting Started Guide for UKCloud for Microsoft Azure.
In the favourites panel, select All services, then, in the Compute section, select Disks.
From the list, click the name of the disk that you want to create a snapshot from.
Note
You can only create snapshots from managed disks.
In the new blade for the selected disk, click Create snapshot.
In the Create snapshot blade, enter the following information:
Subscription - This will be your UKCloud for Microsoft Azure subscription.
Resource group - Select an existing resource group, or create a new one by clicking the Create new link and then typing a name for your new resource group in the pop out window.
Name - The name of the snapshot.
Region - This will be the location of the Azure Stack Hub.
Storage type - Choose either Standard (HDD) or Premium (SSD) storage.
When you're done, click the Review + create button and then the Create button to create the snapshot.
You can monitor the progress of the snapshot creation by clicking the Notifications icon.
Creating a new managed disk from a snapshot
In the favourites panel, select All services, then, in the Compute section, select Disks.
On the Disks blade, click Add.
In the Create a managed disk blade, enter the following information:
Subscription - This will be your UKCloud for Microsoft Azure subscription.
Resource group - Select an existing resource group, or create a new one by clicking the Create new link and then typing a name for your new resource group in the pop out window.
Disk name - The name of the disk.
Region - This will be the location of the Azure Stack Hub.
Source type - Select Snapshot.
- Source snapshot - Select the previously created snapshot.
Size - This will be set to the size of the source disk that the snapshot was created from.
Note
You can increase the size if necessary, but you cannot decrease it below the original size.
When you're done, click the Review + create button and then the Create button to create the disk.
You can monitor the progress of the disk creation by clicking the Notifications icon.
Creating a virtual machine from a managed disk
In the favourites panel, select All services, then, in the Compute section, select Disks.
From the list, click the name of the disk that you want to create a virtual machine from. If you have been following this guide from the start, then this will be the disk that you just created from the snapshot.
In the new blade for the selected disk, under Overview, ensure that Disk state is listed as Unattached.
Important
If your disk is not in the Unattached state, you will have to delete the virtual machine object it is attached to.
You can only detach data disks, not OS disks, from a virtual machine.
At the top of the blade, click Create VM.
In the Create a virtual machine blade, in the Basics step, enter general information about the VM, including a name, credentials and resource group.
Click Change size under the currently selected VM size to view all the available sizes. Select the appropriate size for your VM, depending on its purpose, then click Select.
For information about the different available VM sizes, see here.
Change any of the optional settings located in the other tabs, then click Review + create.
Important
There will be no public inbound ports open on the network security group if left unchanged.
Note
By default, boot diagnostics will be switched on for the virtual machine.
In the Review + create step, review the selections you've made and then click Create to start the deployment.
You can monitor the progress of your VM's deployment by clicking the Notifications icon.
Feedback
If you find a problem with this article, click Improve this Doc to make the change yourself or raise an issue in GitHub. If you have an idea for how we could improve any of our services, send an email to feedback@ukcloud.com.


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Have you ever wondered how chat applications are made? Today is your lucky day because I'm going to teach you how to create one! In order for us to make a realtime chat application we are going to need to store data into a database, and then we are going to retrieve that data. That's how a chat applicaton works, we push and pull data from a database.
First, you'll need to sign up for a google firebase account. Next, create a new project, once you enter your database right above it you will see your firebase url, copy and save that. Next, go to your firebase settings and copy and save your firebase project web api key. Thats it, you are done.
Next, head over to the app inventor and create a new project. After you have created a new project, let's get started on laying out our components we are going to need. First we will need a vertical arrangement, set this vertical arrangement to height = fill parent and width = fill parent. Now, grab a horizontal arrangement and put it inside the vertical arrangemet and make the width = fill parent. Inside the horizontal arrangemet add a textbox. I want you to rename the textbox to Handletextbox. Next to the Handletextbox I want you to add a textlabel and let's rename it to Handlelabel. Ok, if you have done this correctly your app should look something like this.
Next, I want you to add a verticalscrollarrangement underneath the horizontal arrangement. Set the width = fill parent and set the height to = fill parent. Inside of this I want you to add a textlabel. Rename the textlabel to DataTextLabel. Yes, the data we push and pull from the firebase database will come through this lable. Next, I want you to add another vertical arrangement underneath the veticalscrollarrangement and set the width = fill parent. Inside the vertical arrangement add a textbox and rename it MessageTextbox. Set the height to 80 pixels and set the width = fill parent. For this component check the multiline checkbox. Next, I want you to add a horizontal arrangement in the vertical arrangement underneath the MessageTextbox. Inside the horizontal arrangement I want you to add a textlabel, button, textlabel, button, textlabel in that order! I want you to set all three labels width = 1 pixel and height = fill parent and set the background to all three textlabels to the color white. Erase all the text to these three textlabels. We did this to add padding to the two buttons we added so they are not sticking together. Now set each buttons width = fill parent. Change the name of the first button to Messagebutton and change the name of the second button to ClearMessage. Now change the text of the first button to Send Message and change the text of the second button to Clear Messages. Now we need to add a few more components to make all of this work. We will need a notifier component, a clock component, a firebase component, and a sound component. For your firebase component do your remember the project url and api key you saved. if so put them here. This will connect your app to the firebase database. For the sound component upload your own mp3 notification sound that's about one second long. I used a star trek computer notification sound!!! The easy part is over, This is how your app interface should look now.
Click the blocks button and let's hack all these things together! We will start by creating four variables, userid, time, handle, and message.
Now we create a function called sendData, but in app inventor we call it a procedure. We are going to set the userid varible to your phone system time. This will give users a unique ID so google firebase doesn't overide the data. We are going to set the time to your phones clock, this is optional. Next set the handle variable to Handletextbox, set message to MessageTextbox. Now we need to store all those variables into the firebase database. We need three firebase store value blocks. We set our userid variable to each tag. Then we store value to store time, handle and message variables. After the user clicks the button to store the data we want to set the Handletextbox visible to false and set MessageTextbox text to an empty textstring to clear the sent message. The last thing we need to do to our function/procedure is to hide the keyboard. Your code should look like this.
Now we grab a firebase datachanged block to return the data you entered instantly. This will also change instantly for all the other users. Set the DataTextLabel to join a text string block. You will need three text strings. Set the first text string to DataTextLabel Text. Set the second text string to two \n\n. This means you are going to store each value you are returning to a new line. When you use two of these you are also giving some extra space inbetween those new lines so it's readable. On the last text string store the datachanged value into it.
Lastly, we need to program our last two buttons. The Send Message button needs to be validated to ensure each textbox inputs actually have text before the data is sent to the firebase database. Grab the message button on click, then grab a if else block. Grab two equal blocks from the logic section. We also need two empty text strings. Snap the equals text block into the if else block, then snap the Handletextbox text into the first empty slot. Then snap the empty string inside the second empty slot. We are telling the computer if this textbox is not empty then run this function/procedure. If it is empty we want to call the notifier and tell the user to put information into the inputs. For the else put in a show alert from the notifier component and type in whatever you want to tell the user of the app. Do this twice for both textboxes. Next grab the Clear Message on click block and put in the DataTextLabel Text and set it to a empty string. This will clear all the messages once the button is clicked. This will only clear messages from the app and not the database. You can program a master app to delete data from the database from the app. Otherwise, you need to delete the data from the database manually. This is what your blocks should look like.
All done, now lets test out our chat application!
If you close the chat application and reopen it you will lose your user name and will have to re-enter it. To avoid this you can save the user name to your phones memory using the tinyDB component. Just save the variable name to the tinyDB right underneath the name variable.
Now go to your screen component and grab a when screen initalizes block and set HandleTextbox Text to get TinyDb get value tag to what is holding the name variable. Now when your users open and close the app they will always have the same user name unless they decide to change it.
One more thing, in the database photo you can see that my security rules are set to public and that anyone can read and write to my database. The only way that anyone can do this is if you give them your database url which is the part I blacked out. A bored code ninja can get it with very little effort which normally doesnt happen. To avoid taking the chance you can authenticate your database.


--- layout: page title: xnlogic - Home date: 2015-07-30 22:22:13.000000000 -04:00 type: page parent_id: '' published: true status: publish categories: [] tags: [] meta: {} author: ---
Using a graph database approach helps you make connections and create value.
You might need to iterate quickly to meet your market window. Or, you might be grappling with large amounts of data that make development unwieldy. Using the XN Framework helps you get business logic into your data, structure it, and develop a functioning application—quickly.
Benefiting from the promise of graph databases requires a comprehensive approach to iteration, maintenance, security and access. This doesn't have to be painful.
You can rapidly move your project from idea to execution. We work with you to transfer knowledge and develop in-house graph database technology skills.
We have applied our techniques to solve a variety of client problems.


Group ID:
You can get your group id (gid) from the company settings section of Ask Kodiak.
API KEY:
You can get your API Key from the company settings section of Ask Kodiak.
Product ID (must have rules):
The id of a product your group can access that has rich data (including rules) for testing.
URL (optional):
Optional, use this to override the default API URL.
Go


|
{{ design.name }}
|
|
{{
design.fleets[panel.fleet].shipsQuantity +
(design.old?.fleets)[panel.fleet].shipsQuantity
| number: "1.0-0"
}}
|
{{
(design.old?.fleets)[panel.fleet].shipsQuantity
| number: "1.0-0"
}}
|
{{ design.fleets[panel.fleet].wantedShips | number: "1.0-0" }}
|
design.fleets[panel.fleet].wantedShipsUi
"
>
{{
design.fleets[panel.fleet].wantedShipsUi | number: "1.0-0"
}}
|
-
View
-
Go to design
-
Delete outdated ships
-
Delete design
|