-
clearForGc()
-
Clears stack for gc
- Source:
-
isUpdating() → {boolean}
-
Weather or not the stack is currently triggering a memento
- Source:
Returns:
-
Type
-
boolean
-
reInit()
-
re initializes the stack
- Source:
-
resumeListening()
-
Resume listening to changes
- Source:
-
stackChange(context, subject, val)
-
Handler for external calls to stack, creates mementos and stacks them to undo
Parameters:
| Name |
Type |
Description |
context |
|
The object containing the observable |
subject |
|
The observable that has changed |
val |
|
The previous value of the observable |
- Source:
-
startSequencing()
-
When this function is called, all following actions will be triggered as a single undo, Don't forget to stopSequencing!!!
- Source:
-
stopListening()
-
Stop listening to changes
- Source:
-
stopSequencing()
-
When this function is called, all actions that have been buffers in the sequence will be pushed to undo
- Source:
-
subscribeTo(cb) → {Object}
-
Let's a caller subscribe a call back function before any mementos are triggered
Parameters:
- Source:
Returns:
-
Type
-
Object
-
triggerRedo()
-
Trigger a redo
- Source:
-
triggerUndo()
-
Trigger an undo
- Source:
-
<inner> purgeStacks()
-
Clears all stacks of all history
- Source:
-
<inner> pushBuffer(stack, buffer)
-
Pushes a buffer into a given stack
Parameters:
| Name |
Type |
Description |
stack |
|
stack The stack which we want to push on |
buffer |
|
buffer The buffer we want to preserve |
- Source:
-
<inner> trigger(cStack, oStack)
-
Executes trigger on a given stack
Parameters:
| Name |
Type |
Description |
cStack |
|
The Stack to be triggered |
oStack |
|
The mirror stack |
- Source:


Slides: http://bit.ly/nsclepresentations
>= 4.0.0 (>= 5.1.0 for Windows)
$ npm install -g learnyoubash
Tonight's workshopper...
Save time
Prevent mistakes
Document processes
The .bash
extension is typical
Made executable by typical means…
#!/usr/bin/env bash
chmod +x my-file.bash
If we're going to do this...
#!/usr/bin/env bash
# file: create-bash.bash
#
# This script creates a new Bash script file.
# It inserts the shebang line and sets the file to be executable.
#
# Arguments:
# $1 The name of the file (typically has .bash extension)
#
printf '#!/usr/bin/env bash\n\necho "hello world"' > $1
chmod +x $1
| Command | Description |
|---|---|
history |
Shows a numbered list of the most recent commands |
!! |
Expands with the last command Example: sudo !! |
!<num> |
Expands with the last command |
!str |
Expands with the last command starting with str |
!?str? |
Expands with the last command containing str |
^orig^repl^ |
Re-executes the last command with orig replaced with repl |
ctrl-r |
Incrementally search backwards through history |
Variables are preceded with $
when they are read, but not when assigned
language="Bash"
echo "Make $language great again."
Also, spaces cannot be placed around the assignment operator (=
).
Multiple commands must be separated by ";
"
if [[ … ]]
then
…
fi
if [[ … ]]; then
…
fi
You can also string commands together using boolean operators &&
and ||
cmd1 && cmd2 && cmd3 |
Execute commands until one fails |
cmd1 || cmd2 || cmd3 |
Execute commands until one succeeds |
(…) |
Subshell Contains commands that are run in a subprocess. Will not affect the parent process.
|
$(…) |
Command substitution Same as using `…` (backticks) The output of executing the command is used as part of outer command
|
{ …; } |
Parse grouping How we normally think of parenthesis. Requires spaces around the braces and a closing semicolon.
|
${VAR} |
Parameter expansion Similar to $VAR but with possible transformations
|
((…)) |
Arithmetic instruction A computation on integers with syntax familiar to other programming languages. Used primarily in assignments and conditionals.
|
$((…)) |
Arithmetic expression Just expands the expression
|
[[ … ]] |
Test expression You need a space inside and outside each bracket You need spaces around all operators
Numeric operators-eq , -ne
-lt , -le
-gt , -ge
String operators== , != ,
-z null (zero length)
-n not null Filesystem operators-e exists -f file exists -d directory exists -h symbolic link exists -s not 0 size -r , -w , -x
|
When using ==
and !=
, the right side is a pattern.
[[ "$foo" == a* ]]
tests if $foo
starts with "a" while
[[ "$foo" == "a*" ]]
tests if $foo
is exactly "a*".
Always use double quotes
around variable substitutions. If you don't,
your script will not handle variables that contain whitespace or
\[*?
characters well.
This presentation: http://nodeschoolcle.github.io/presentations/
A great Stack Overflow answer about expansions and substitutions
Always use double quotes around variable substitutions and command substitutions: "$foo", "$(foo)"
Demystify test, [, [[, ((, and if-then-else
Online Bash shell (Complete with mock filesystem)
Please register for meetups you are interested in, so we can prioritize them.
subtitle
var a = 1;
var b = 1;
var c = 1;


Compare web animation techniques by showing how to bounce a ball with each one.
This technique is not supported in your browser. Learn more.


|
Vortex Lite ISO C++ API Reference Guide
|
This class is the base class for all the conditions that may be attached to a dds::core::cond::WaitSet. More...
#include "Condition.hpp"
Inherits dds::core::Reference< DELEGATE >.
Inherited by dds::core::cond::GuardCondition, dds::core::cond::StatusCondition, and dds::sub::cond::ReadCondition.
Public Member Functions | |
| void | dispatch () |
| template<typename Functor > | |
| void | handler (const Functor &func) |
| template<typename Functor > | |
| void | handler (Functor &func) |
| bool | is_nil () const |
| bool | operator!= (const null_type nil) const |
| template<typename R > | |
| bool | operator!= (const R &ref) const |
| DELEGATE * | operator-> () |
| const DELEGATE * | operator-> () const |
| bool | operator== (const null_type) const |
| template<typename R > | |
| bool | operator== (const R &ref) const |
| void | reset_handler () |
| bool | trigger_value () const |
This class is the base class for all the conditions that may be attached to a dds::core::cond::WaitSet.
This base class is specialized in three classes by the Data Distribution Service:
Each Condition has a trigger_value that can be TRUE or FALSE and is set by the Data Distribution Service (except a GuardCondition) depending on the evaluation of the Condition.
Definition at line 58 of file Condition.hpp.
| void dds::core::cond::Condition::dispatch | ( | ) |
Dispatches the functor that have been registered with the Condition.
The Condition has to have been triggered for the functor will be called by this function.
| dds::core::Exception |
| void dds::core::cond::Condition::handler | ( | const Functor & | func | ) |
Registers a functor as custom handler with this Condition.
The supplied functor will be called when this Condition is triggered and either the dds::core::cond::Condition::dispatch() is called or the dds::core::cond::WaitSet::dispatch() on the WaitSet to which this Condition is attached to.
| Functor | The functor to be called when the StatusCondition triggers. |
| dds::core::Exception |
| void dds::core::cond::Condition::handler | ( | Functor & | func | ) |
Registers a functor as custom handler with this Condition.
The supplied functor will be called when this Condition is triggered and either the dds::core::cond::Condition::dispatch() is called or the dds::core::cond::WaitSet::dispatch() on the WaitSet to which this Condition is attached to.
| Functor | The functor to be called when the StatusCondition triggers. |
| dds::core::Exception |
|
inherited |
Check if the referenced object is nil.
In other words, check if the reference is pointing to a null object.
|
inherited |
Special operator!= used to check if this reference object does not equal the dds::core::null reference.
The non-null-check can be done like this:
|
inherited |
|
inherited |
The operator->() is provided to be able to directly invoke functions on the delegate.
The decision to provide direct access to the delegate was motivated by the need for providing a way that was not invasive with respect to the CXXDDS API and yet would allow for vendor-specific extension. Thus vendor-specific extensions can be invoked on the Reference and on all its subclasses as follows:
|
inherited |
The operator->() is provided to be able to directly invoke functions on the delegate.
The decision to provide direct access to the delegate was motivated by the need for providing a way that was not invasive with respect to the CXXDDS API and yet would allow for vendor-specific extension. Thus vendor-specific extensions can be invoked on the Reference and on all its subclasses as follows:
|
inherited |
Special operator== used to check if this reference object equals the dds::core::null reference.
The null-check can be done like this:
|
inherited |
| void dds::core::cond::Condition::reset_handler | ( | ) |
Resets the handler for this Condition.
After the invocation of this function no handler will be registered with this Condition.
| dds::core::Exception |
| bool dds::core::cond::Condition::trigger_value | ( | ) | const |
This operation retrieves the trigger_value of the Condition.
A Condition has a trigger_value that can be TRUE or FALSE and is set by the Data Distribution Service (except a GuardCondition). This operation returns the trigger_value of the Condition.
| dds::core::Exception |


Map and layer projection do not match! Resampling will be used. This may lead to unexpectable results.
Consider using tiles. Some servers have restricted max size of picture.
| Name | Title | Abstract | |
|---|---|---|---|
| {{service.Name}} | {{service.Title}} | {{service.Abstract}} | |
|
|


{{step2Ctrl.file.percentMatched}}%
File header matched associated template
Skip to next step.
File is not structured according to the defined descriptor. Click
here to review the descriptor.
{{step2Ctrl.file.percentMatched}}%
File structurally matched {{step2Ctrl.file.percentMatched}}% the associated descriptor.
The following columns cannot be matched to the descriptor: {{step2Ctrl.file.unmappedCols}}
Click
here to edit the template.


Welcome to our pizza odering site which allows you to choose from a variety of pizzas from our various types of toppings with the option of delivery.
Pepperoni price;150
chicken price ;150
bacon price;150
beef price;150
N/B Please note you are entitled to one particular special topping should you choose to pick more than one you will be required to add on the above fee to your original charge


Ordinal is an generic class representing a set of unique ordered symbols. Each symbol represents an integer value starting from N to capacity C. Element values start with 1 or a specific number and grow with one for each element.
# Define a Ordinal subtype
driver test_ordinal;
class TypeName = {name1:0, name2, name3} <: Ordinal;
process
new a := TypeName.name1; -- a=2
new b := TypeName.name2; -- b=3
new c := TypeName.name3; -- c=4
return;
Note: When an element name start with capital letter there is no need to use qualifiers for the individual values. By convention these values are known in the scope where the ordinal is visible, without a qualifier.
## Declare public elements in enumeration
driver constant_ordinals;
class TypeName = {Name1:10, Name2} <: Ordinal;
process
new a := Name1; -- a = 10
new b := Name2; -- b = 11
** verify values
expect a == 10;
expect b == 11;
return;
A list is a sequence of elements having a dynamic capacity. Elements are stored in the order you have create them. The order can change if you sort the list or add/remove elements. However you can't insert elements in the middle.
#declare two lists
** empty list
new list1 : ()Type;
** type inference
new list2 := (value1, value2, ...);
** using constructor
new list3 := List(value1,value2,...)
# Null list declaration (no element type)
new e_list := ();
new x_list :List;
# explicit declarations
new n_list = (1,2,3) :()Integer;
new c_list = ('a','b','b') :()Symbol;
new s_list = ("a","b","c") :()String;
new o_list = ({a:1},{b:2},{c:3}) :()Object;
list literals
Literals can be used for initialization of variables:
# initialized list with type inference
new c_list := ('a', 'b', 'c');
new n_list := (1, 2, 3);
Literals can be used in assign expressions:
# Defer initialization
driver begin_initial:
** define empty list
set c_list :List;
process
** initialize the list with integers
let c_list := (1,2,3);
return;
An array is a collection of elements ordered by one or more index numbers. Eve count elements in range (1..n), where n is the number of elements. Forst element is array[1]. We count starting from 1 while other languages start form 0.
Eve define Arrays using notation: [c]Type, where [c] is the capacity and Type is the type of elements. Arrays are automatically initialized. However, all elements will have default zero values or Null.
** diverse array variables
driver test_array:
set n = 2, m = 3 :Natural;
set x = y = z = 2 :Natural;
** define Array sub-types
class AType = []Integer <: Array;
** define a global array with user define type
global
set array = [1,2,3,4,5,6,7,8,9,10]: AType;
process
** define local arrays of various capacities
new array_name1: [10]Double; -- Array of 10 large numbers
new array_name3: [2^8]Symbol; -- Array of 255 Symbols
new array_name4: [n,m]Type; -- 2d matrix, capacity: 6
new array_name4: [x,y,z]Type; -- 3d matrix, capacity: 8
return;
In next example we declare an array and use index "i" to access each element of the array by position. Later we will learn smarter ways to initialize an arrays and access its elements by using a visitor pattern.
Eve Array
Lets implement previous array: numbers[] and print its elements using a cycle. For initialization we use type inference with symbol ":=". Array literal contains all the elements.
# define single dimension array
process demo_numbers:
new numbers := [0,1,2,3,4,5,6,7,8,9];
** access .numbers elements one by one
write "numbers = [";
cycle: for i in (1..10) loop
write numbers[i];
write ',' if i < 10;
repeat;
write "]";
print; -- flush the buffer
return;
numbers = [0,1,2,3,4,5,6,7,8,9]
initialize elements
Initial value for elements can be set during declaration or later:
# How to initialize all elements
process
new zum: [10]Integer;
** explicit initialization using single value
let zum[*] := 0;
expect zoom = [0,0,0,0,0,0,0,0,0,0]
** modify two special elements:
let zum[0] := 1;
let zum[#] := 10;
print zum; -- expect [1,0,0,0,0,0,0,0,0,10]
return;
Deferred initialization: We can define an empty array and initialize its elements later. Empty arrays have capacity zero until array is initialized.
** array without capacity
process
new vec :[?]Symbol;
new nec :[?]Integer;
** arrays are empty
print vec == []; -- True
print nec == []; -- True
** extend symbol array;
apply vec.extend(10);
print vec; -- expect ['','','','','','','','','','']
** extend numeric array;
apply nec.extend(10);
print nec; -- expect [0,0,0,0,0,0,0,0,0,0];
return;
A matrix is an array with 2 or more dimensions. In next diagram we have a matrix with 4 rows and 4 columns. Total 16 elements. Observe, matrix index start from [1,1] as in Mathematics.
2D Array
In next example we demonstrate a matrix literal. Eve has a default output for printing a matrix using columns. You can print a matrix on rows or columns using "print" statement.
# define a subtype of Array
driver test_matrix;
class Matrix = [4,4]Integer <: Array;
process
new mat: Matrix; -- define matrix variable
** modify matrix using ":=" operator
let mat :=[
[1, 2, 3, 4]
,[5, 6, 7, 8]
,[9, 10,11,12]
,[13,14,15,16]
];
expect mat[1,1]; -- 1 = first element
expect mat[2,1]; -- 5 = first element in second row
expect mat[3,#]; -- 12 = last element in third row
expect mat[#,1]; -- 13 = first element last row
expect mat[#,#]; -- 16 = last element
** nice output using array print method
apply mat.print;
return;
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
In memory elements are organized linear, row by row. We say that Eve matrix are in row major order like C, in contrast to Fortran where column major order is used. It is important to use the right major order when you travers a 2d array.
Row Major Order
Memory is linear, so we fake a matrix. We can access the entire matrix with a single loop or nested loops. Next program can initialize a matrix in a flat cycle. The order of elements is automaticly established.
** initialize matrix elements
process
new mat: [3,3]Integer <: Array;
** initialize matrix elements
cycle:
new i := 1;
new x := mat.length;
while (i < x) loop
let mat[i] := i;
let i += 1;
repeat;
print mat; -- nice output
return;
1 2 3 4 5 6 7 8 9
Note: The capacity of an Array is part of data type. An array of fixed size. When you define an array with variable capacity using [?], you do not reserve any memory for its elements. This kind of Array is dynamic. It can be extended.
Nested loops can be used to access every element in the matrix. When you do this kind of loops, pay atention to order of indexes. In Eve you must use first index for outer loop and second index for inner loop. For large matrix this can improve performance. Dure to better cash management.
driver matrix_demo:
set matrx :[?, ?]Integer;
process
** give value to all elements
matrix.extend(3,3);
cycle
new i, j :Integer;
for i in (1..3) loop
for j in (1..3) loop
matrx(i,j)=i*10+j
repeat;
repeat;
** output matrix elements
print "#(3i4)", matrx -- 3 columns
print
print "#(9i4)", matrx -- 9 columns
return;
11 12 13
21 22 23
31 32 33
11 21 31 12 22 32 13 23 33
In mathematics a data set is an abstract data structure that can store certain values, in random order, but has no repeated values. Sets are fast collections for search, add update with new values. However, you have to know the element value in order to search for it.
An empty DataSet is represented like this: {} and can be assigned to a set if you wish to remove all elements of the set. A set that is not initialized is Null.
global
** Define a Null DataSet with unknow element type
set n_name :DataSet;
** Define DataSet with known element type
set t_name : {}Integer;
A set can be modified during run-time using operators. When you modify a set, keep in mind that set's are automaticly sorted by a hash key.
You never know what the position of the new element is going to be. Also if you add or remove an element the position of several other elements will be shifted.
Note: Any modifier "x=" can be used for altering individual elements. You can rever to all elements using "*" and modify them.
#demo for using a set
driver set_demo:
** initialized DataSet of integers
set my_set = {0,2,3} :DataSet;
process
** append element 1
let my_set += 1;
expect 1 in test;
** remove element 2
let my_set -= 2;
expect 2 not in test;
** remove all elements
let my_set := {};
expect my_set == {};
return;
Use union operator to combine two sets.
# combine two sets using "|" = (or)
driver set_union_demo:
** element set
set first = {0,1,2,3} :DataSet;
set second: DataSet; -- Null DataSet
process
** asign elements using union
let second := first | {2, 4, 8, 10};
** common value 2 is not duplicate
expect second == {0,1,2,3,4,8,10};
return;
Intersect operator & find common elements:
# Create intersection using &
driver set_intersection_demo:
set test: DataSet; -- Null set
process
let test := {1,2,3,4} & {3,4,5};
expect test == {3,4};
return;
Difference operator "-", and modifier "-=", extract elements.
# Extraact severa lelements;
process
new test := {1,2,3,4};
new rest := test - {3,4,5};
** check remaining elements
expect (1,2) in rest;
expect (3,4) not in rest;
** use modifier -=
let test -= {1,3}
expect test == {2,4};
return;
It is called Hash due to similarity with letter H, that can be used as analog representation for a structure having two connecte columns. Collections are ordered by unique keys. This helps to find elements faster using a binary search algorithm.
class Dic = {}(String,Object) <: HashMap;
driver test:
# Null map
set m :Dic;
process
expect type(m) == HashMap;
expect m is Null;
expect m == {};
return;
# how to initialize a table
driver table_init:
set h: HashMap;
process
** initialize table
let h := {'a':1, 'b':2};
** accessing elements
expect h['a'] == 1;
expect h['b'] == 2;
** create new elements
new h('c') := 3;
new h('d') := 4;
** optput
print h -- {'a':1, 'b':2, 'c':3, 'd':4};
return;
Objects are collections of attributes of different types. The most simple object is an instance of type Object. The Object is the fundamental class in EVE, that is why it starts with uppercase.
Initialize an object by using an object literal with initialization values:
# define global object instances
driver test:
** empty object
set object_name = {attribute:value, ...}: Object;
process
** accessing attributes
print object_name.attribute;
...
return;
Define a local object that has two attributes:
# define global object instances
process
** simple object with two fields
new point = {x:1.5, x:1.5}: Object;
** accessing attributes
print point.x;
print point.y;
return;
Define a local Null object == {}
# define global object instances
process
** simple object with two fields
new object = {} :Object;
** create new attributes
let object += (x:1);
let object += (y:2);
...
print object.x; -- 1
print object.y; -- 2
return;
Note: Objects and HashMap are very similar. The difference is, object attributes can have diverse types. In a HashMap all elements have the same type. Also in HashMap the key can be numeric, symbol or string. Object attributes are always strings.
In Eve, strings are collections of UTF8 code points. The capacity of string is virtual unlimited. A string can grow automaticly. Strings are immutable.
String can be initialized with a constant literals using double quotes or triple quotes. You can scan a string symbol by symbol using "for" cycle. Each element in a string is on type Symbol.
process
** define Null string with default capacity
new str1 :String; -- default Null
new str2 = "": String; -- equivalent to Null
...
In Eve Strings are immutable. If you use ":=" the string object is replaced. You can concatenate strings and you can use string interpolation but every time you do, a new string is created.
# working with strings
driver test_string:
** shared mutable strings
set str := "First value";
set ref := "First value";
process
** check initial value
expect str == ref; -- same value
expect str eq ref; -- same value and type
expect str is not ref; -- different locations
** operator ":=" works by reference
let ref := str; -- reset ref
expect str == ref; -- same value
expect str is ref; -- same reference
** if we modify "str" then "ref" will appear modified
let str <+ ':'; -- mutate string "str"
expect str == "First value:"; -- modified
expect ref == "First value:"; -- also modified
expect str is ref; -- the reference is holding
** if we recreate str, reference is reset
let str := "First value:"; -- new string
expect str == ref; -- same value
expect str is not ref; -- different location
** ref is pointing to a different location
let ref := "New value:"
print ref; -- New value: (modified, as expected)
print str; -- First value: (unmodified value)
return;
Note:
# compare strings
driver compare_strings:
expect ('a' == 'a'); -- true (same value)
expect ("this" == "this"); -- true (same value)
expect (" this" != 'this '); -- trailing spaces are significant
return;
We can test if a string is Null using "is Null" expression.
# null string demo
driver null_string:
** Null strings
set str :String;
set btr := 'ω';
process
** null string
expect str is Null;
expect str == Null;
expect str == '';
expect str == "";
** initialized string
expect btr is not Null;
expect btr == "ω";
expect btr == 'ω';
** somesing unexpected
expect btr is not 'ω'; -- pass, different
expect btr is "ω"; -- fail, different objects
return;
The string is a collection of code points using symbols from universal character set (UCS). To handle code source that contain Unicode symbols you must select a proper programming font. We recommand: Dejavu Sans Mono.
See also: wikipedia ucs, unicode characters
HTML standard is using special escape codes for each symbol. Is not the scope of this document to explain this codification. In example below we show you some Unicode symbols.
# text type has unicode support
process unicode_text:
new us = "I can write Greek: \αβγδ\.";
print us;
return;
I can write Greek: "αβγδ".
To edit source code containing Unicode literals one must use a specific font and UTF-8 source files. The preferred font for Eve programming is "DejaVu Sans Mono".
Due to internal representation of Symbol, it can store 4 ASCII characters. This is a side-effect, not by intention. Is just a feature that you can use as a tric to store data more compressed. We can also store two UTF16 symbols, and one UTF32. This is a curiosity of Eve.
# Single quoted string
process
** short ASCII strings
new str1 := 'a';
new str2 := 'abcd';
new str3 := '0xFF';
new str4 := 'NULL';
** all 4 strings have same type
expect type(str4) == Symbol;
** somesing surprising
expect str4 == "NULL";
expect str4 != Null;
return;
Note: Intresting, all hex number (0x00..0xFF) can be stored as Symbol. Notice this is 4 times more that necesary. We know these values can be encoded in a single Byte.
Exception is a module that define several system variables and system objects used to handle errors. In Eve all exceptions are considered errors.
The error is a variable of type Exception.Error that is created when exception is raised. System variable $error contains several members that are fill-in by the Eve program when exception is created.
The Exception module is not yet created. We have the intention to use Eve to create this module. This is a prototype that explain the structure of our future Exception module.
** system exception type
module Exception:
class .Error: {
code: Integer,
message: String,
module: String,
line:Integer
} <: Object;
class .Error = {code: Integer, message: String} => (@self :Error):
let self.code := code;
let self.message := message;
return;
class Call = {line:String, method:String} => (@self:Call):
let self.line := line;
let self.method := method;
return;
** system variables
global
set $error: Error; -- last error
** system objects;
set $stack: ()Call; -- list of calls
set $trace: ()Error; -- list of errors
** methods for Exceptions
method (@self:Error) .raise(...);
method (@self:Error) .expect(...);
method (@self:Error) .pass(...);
method (@self:Error) .fail(...);
return;
Runtime errors can be system exceptions or user defined exceptions. System exceptions are predefined in the Exception package. Every system module can define system errors. User errors can be defined in project library.
Error instances are created during the program execution when program can not continue. An error can be raised by your modules or by the system modules.
There are two alternative statements to create user defined exceptions: "raise", "expect". These methods are static methods defined in module Exception.
** system exception
raise $ExceptionType("message");
** user-defined exception
raise (code,"message") if condition;
Recover: region define an "exception handling region" for a processes, functions or methods. This is a optional region that you define if your sub-program can produce exceptions.
In this region developer can decide to abort the program, print a message, resume the execution or wait and tray again. Maybe a second time will work.
Unhandled exception are automaticly propagated in the stack trace. So the caller must handle the exceptions that are possible raised by a subprogram. If not, the program will crash.
#using recover
driver recover_demo:
set a = 0.00;
process
let a := 1/0;
recover
print $error.message;
return;
error: numeric division by zero.
The "expect" statement can check a condition and raise an error if condition is false. Error message is default: "Unexpected error in line: N". Optional you can define a custom message.
** runtime expectations
expect condition1;
expect condition2 else "user defined message";
Read next: Control Flow


--- ---
Hello fellow Architects! Here is a handy online Occupancy Calculator to help with your Egress Calculations.
Note - I'm still coding this, so it is a WIP!
Just select the occupancy type and the GROSS or NET area as indicated.
Don't worry - the calculator will tell you which one is needed for your occupancy type.
This is taken straight from TABLE 1004.1.2 from the 2016 California Building Code (CBC).
Feel free to email me with questions or comments :)
raven.hardison@gmail.com


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Bitcamp is a place for exploration. You will have 36 hours to delve into your curiosities, learn something new, and make something awesome. With world-class mentors and hundreds of fellow campers, you're in for an amazing time. If you're ready for an adventure, see you by the fire!
Bitcamp is a place for exploration. We're a hackathon that values participant experience and mentorship over competitiveness and points. Come to have fun with your friends, learn something new, eat s'mores, and have a generally awesome time. We have all sorts of crazy activities planned for you...you'll have to come to find out the rest!
A hackathon is a creative coding marathon. Students are encouraged to come with an idea, form teams, and then build out that idea into a product in 36 hours. For Bitcamp, we want you to take something you love (sports! art! camping!) and combine it with technology to make something awesome. It's a great time to push the envelope and learn some new skills.
Bitcamp 2017 will take place at the Xfinity Center on the University of Maryland Campus! Click here for directions.
We'll have buses covering travel from UMBC, John Hopkins, Stony Brook, Virginia Tech and George Mason University. We will be reimbursing any individual travel expenses on a case-by-case basis. Please contact<EMAIL_ADDRESS>for more information.
Don't bring any firearms, knives, weapons, drugs, or alcohol. Don't use an old project. Start something new instead! Please read our Code of Conduct. Organizers will enforce this code throughout the event. We are expecting cooperation from all participants to help ensure a safe environment for everybody (TL:DR be nice). Click here for our code of conduct.
Hackers will arrive between 6 PM and 8 PM on Friday, April 7, 2017. Dinner will be served at 7:00 PM. Our Sponsor Fair will also be at 7 PM, where you can spend time going around and check out our different sponsor booths. Hacking will start at 10 PM and go until 10 AM on Sunday, April 9, 2017. Closing session will end by 3pm on Sunday.
Bring yourself, a photo ID, your signed waiver (if applicable), clothes, toiletries, a sleeping bag/blanket, your hacker setup and maybe an idea or two!
Projects are submitted by teams to DevPost. You don't need to finalize your team until project submissions are due during the event. Teams are limited to four people, but you may have a one-person team.
Don't be afraid if you don't think you have enough experience, a team, or an idea. A hackathon is meant for learning! We'll have experienced mentors to help your team with a range of topics, and workshops covering all kinds of skills.
We'd love any help volunteering or mentoring our hackers. If you'd like to help, please fill out this form if you're interested! Also, be sure to follow us on Facebook and Twitter!
Anyone over the age of 18 can register. Unfortunately, due to venue restrictions, we aren't able to officially support minors this time.
Please contact us at<EMAIL_ADDRESS>| Friday, April 7th | ||
|---|---|---|
| Time | Event | Location |
| 12:00 PM | Sponsor Check-in Opens | Third Floor Lobby (3799) |
| 6:00 PM | Registration Opens | Third Floor Lobby (3799) |
| 7:00 PM | Dinner | Canteen |
| 7:00 PM | Sponsorship Fair | Campgrounds |
| 7:30 PM | UMD Registration Opens | Third Floor Lobby (3799) |
| 8:30 PM | Walk-In Registration | Third Floor Lobby (3799) |
| 8:30 PM | Opening Ceremony | Campgrounds |
| 10:00 PM | Hacking Starts | Campgrounds |
| 10:00 PM | Hackathon 101 Workshop | Campfire |
| 10:00 PM | Dessert | Canteen |
| 10:01 PM | Puzzle Challenge Begins | ??? |
| 10:30 PM | Team Formation | Campfire |
| 11:00 PM | Make School iOS Workshop | Cabin | Saturday, April 8th |
| Time | Event | Location |
| 12:00 AM | S'mores | Dock |
| 12:30 AM | LTS Workshop (SSH Tunneling) | Cabin |
| 12:30 AM | Family Feud | Cabin |
| 1:30 AM | Node JS Workshop | Cabin |
| 2:30 AM | Smash Tournament | Campgrounds |
| 8:30 AM | Breakfast | Canteen |
| 9:30 AM | Drakontas Campfire Talk | Campfire |
| 10:00 AM | Credible Healthcare Tech Workshop | Cabin |
| 11:00 AM | Viacom Design Workshop | Cabin |
| 11:30 AM | Cipher Tech Campfire Talk | Campfire |
| 12:00 AM | MLH Code in the Dark | Cabin |
| 12:30 PM | Lunch | Canteen |
| 2:00 PM | FINRA Data Analytics Tech Talk | Cabin |
| 3:00 PM | Chrome Extension Workshop | Cabin |
| 3:00 PM | MLH Slideshow Karaoke | Campfire |
| 4:00 PM | COLORWAR | Campfire |
| 6:00 PM | Dinner | Canteen |
| 7:00 PM | LSH Meetup | Campfire |
| 8:00 PM | Deep Learning: Build a self-driving car! Workshop | Cabin |
| 8:00 PM | MLH Cup Stacking | Campfire |
| 9:00 PM | Dessert | Canteen |
| 9:00 PM | Salsa Dancing | Heritage Hall |
| 10:00 PM | Blockchaining by IBM Workshop | Cabin |
| 11:00 AM | Hungry Hungry Hippos | Cabin | Sunday, April 9th |
| Time | Event | Location |
| 8:00 AM | Devpost Submissions Due | Campgrounds |
| 9:00 AM | Breakfast | Canteen |
| 10:00 AM | Hacking Ends | Campgrounds |
| 11:00 AM | Expo | Campgrounds |
| 1:00 PM | Lunch | Canteen |
| 1:30 PM | Closing Ceremony | Campgrounds |
| 3:30 PM | Closing Ceremony Ends | Campgrounds |
| 4:15PM | Buses Leave | Lot UU |
© 2017 Bitcamp
Designed by the Bitcamp Team, built with by Terrapin Freelancers


| root_criterion {rprojroot} | R Documentation |
Objects of the root_criterion
class decide if a
given directory is a project root.
root_criterion(testfun, desc, subdir = NULL) is_root_criterion(x) as_root_criterion(x) ## S3 method for class 'character' as_root_criterion(x) ## S3 method for class 'root_criterion' as_root_criterion(x) ## S3 method for class 'root_criterion' x | y has_file(filepath, contents = NULL, n = -1L, fixed = FALSE) has_dir(filepath) has_file_pattern(pattern, contents = NULL, n = -1L, fixed = FALSE) has_basename(basename, subdir = NULL)
testfun |
|
desc |
|
subdir |
|
x |
|
y |
|
filepath |
|
contents, fixed |
|
n |
|
pattern |
|
basename |
|
Construct criteria using root_criterion
in a very general fashion
by specifying a function with a path
argument, and a description.
The as_root_criterion()
function accepts objects of class
root_criterion
, and character values; the latter will be
converted to criteria using has_file
.
Root criteria can be combined with the |
operator. The result is a
composite root criterion that requires either of the original criteria to
match.
The has_file()
function constructs a criterion that checks for the
existence of a specific file (which itself can be in a subdirectory of the
root) with specific contents.
The has_dir()
function constructs a criterion that checks for the
existence of a specific directory.
The has_file_pattern()
function constructs a criterion that checks for the
existence of a file that matches a pattern, with specific contents.
The has_basename()
function constructs a criterion that checks if the
base::basename()
of the root directory has a specific name,
with support for case-insensitive file systems.
An S3 object of class root_criterion
wit the following members:
testfun
The testfun
argument
desc
The desc
argument
subdir
The subdir
argument
find_file
A function with ...
and path
arguments
that returns a path relative to the root,
as specified by this criterion.
The optional path
argument specifies the starting directory,
which defaults to "."
.
The function forwards to find_root_file()
,
which passes ...
directly to file.path()
if the first argument is an absolute path.
make_fix_file
A function with a path
argument that
returns a function that finds paths relative to the root. For a
criterion cr
, the result of cr$make_fix_file(".")(...)
is identical to cr$find_file(...)
. The function created by
make_fix_file()
can be saved to a variable to be more independent
of the current working directory.
root_criterion(function(path) file.exists(file.path(path, "somefile")), "has somefile") has_file("DESCRIPTION") is_r_package is_r_package$find_file ## Not run: is_r_package$make_fix_file(".") ## End(Not run)


GTBR
Welcome to Gastric Tissue Biopsy Robot(GBTR), an AI-driven pathologist!
Please upload an image of your gastric tissue slide.
Attention :
The evaluation results are for reference only.
Loading model...
Some Text
Top-5 Predictions
CONTACT
TCIA


While remote, Foundations is still an accelerated, challenging experience. It includes weekly challenges so it is vital you have reliable access to the internet throughout the duration and are open and willing to pair with others in your group. You can complete Foundations in 5 weeks full time (40 hours a week), 10 weeks part time or 15 weeks part time to work around your other responsibilities. The full time option allows you to be Student Loan eligible. Follow one student’s journey through the preparation module here.
The nine weeks on-campus at Dev Academy is a completely immersive experience. Expect to be busy and focused. Most students commit 60 to 80 hours per week to complete their assigned work, lectures and side projects. You will be guided by instructors who are passionate about helping students master the principles of software development and you will learn by solving coding challenges in pairs, solo and in group projects. To help with the intense time commitment, we bring some healthy routines into the day like mindfulness, big lunches and a focus on physical and emotional awareness.


Examples
- Dynamic CSS
- use pure CSS icons generated at run-time
- Editor
- change size & color of pure CSS icons
- Static CSS
- use pre-generated pure CSS icons
- Transforms
- use transforms to customize how icons are processed, e.g. to generate multiple families of icons from a directory hierarchy


source
code documentation
sha1_test.c File Reference
Detailed Description
Test functions for SHA1.
- Author:
- Christian Scheurer <http://www.christianscheurer.ch>
OUTLINE:
This file contains test functions used to verify the SHA1 code.
IMPLEMENTATION:
There are no implementation hints to be mentioned.
NOTES:
This document is part of embedded IPsec
Copyright (c) 2003 Niklaus Schild and Christian Scheurer, HTI Biel/Bienne
All rights reserved.
Definition in file sha1_test.c.
#include <string.h>
#include "ipsec/util.h"
#include "ipsec/sha1.h"
#include "ipsec/debug.h"
#include "testing/structural/structural_test.h"
Go to the source code of this file.
Function Documentation
|
|
Main test function for the SHA1 tests. It does nothing but calling the subtests one after the other.
Definition at line 268 of file sha1_test.c. |
| int sha1_test_SHA1_Final |
( |
void |
|
) |
|
|
| int sha1_test_SHA1_Init |
( |
void |
|
) |
|
|
|
|
Test the SHA1_Init() function - Returns:
- int number of tests failed in this function
Definition at line 62 of file sha1_test.c. |
| int sha1_test_SHA1_Update |
( |
void |
|
) |
|
|
|


--- layout: default ---
Hey there!
My name is Josh, and I'm super passionate about Web Design & Development. I've been learning webdev through Static Site Generators, in particular Jekyll. I could talk or listen all day about this stuff.
I also enjoy talking about UI/ UX design, content and branding stratgegy, and creative direction.
I started a podcast about Static Site Generators, called Static Bits, check it out if you have a chance.
Feel free to reach out on Twitter. ;P


Heavy rains in Kenya cause flooding, mudslides that kill 17
NAIROBI, Kenya — Heavy rains unleashed overnight floods that have killed 17 people in western Kenya, including 12 people feared buried in a mudslide, authorities said Saturday.
by Canadian PressNAIROBI, Kenya — Heavy rains unleashed overnight floods that have killed 17 people in western Kenya, including 12 people feared buried in a mudslide, authorities said Saturday.
In West Pokot county, local administrator Joel Bulal said 12 people died in a mudslide in the village of Nyarkulian and four other people are missing in the village of Parua.
West Pokot County Commissioner Apollo Okello said five other people died when their car was swept away on the road between Kitale and Lodwar after two rivers overflowed their banks.
More than 1 million people in East Africa have been affected by flooding after higher-than-normal rainfall.
The International Rescue Committee said this month that many people had been reeling from an earlier severe drought. Now rains in parts of Somalia, South Sudan and Kenya are expected for four to six more weeks.
The latest deaths in Kenya bring to 55 the number of people who have died in a month and a half due to flooding-related causes.
The torrential rain is uncommon for this time of year. Experts have said the changing weather patterns have a huge impact because close to 100% of Kenya’s agriculture is rain-fed.
Tom Odula, The Associated Press


HPL Errata - Bugs
Issues fixed in Version 2.0, September 10th, 2008
Gregory Bauer found a problem size corresponding to the
periodicity of the pseudo-random matrix generator used in the
HPL timing program. This causes the LU factorization to
detect the singularity of the input matrix as it should have.
A problem size of 2^17 = 131072 causes columns 14 modulo 2^14
(i.e. 16384) (starting from 0) to be bitwise identical on a
homogeneous platform. Every problem size being a power of 2
and larger than 2^15 will feature a similar problem if one
searches far enough in the columns of the square input matrix.
The pseudo-random generator uses the linear congruential
algorithm: X(n+1) = (a * X(n) + c) mod m as described in the
Art of Computer Programming, Knuth 1973, Vol. 2. In the HPL
case, m is set to 2^31.
It is very important to realize that this issue is a problem
of the testing part of the HPL software. The numerical
properties of the algorithms used in the factorization and
the solve should not be questioned because of this. In fact,
this is just the opposite: the factorization demonstrated the
weakness of the testing part of the software by detecting the
singularity of the input matrix.
This issue of the testing program is not easy to fix. This
pseudo-random generator has very useful properties despite
this. It is thus currently recommended to HPL users willing
to test matrices of size larger than 2^15 to not use power
twos.
This issue has been fixed by changing the pseudo-random
matrix generator. Now the periodicity of the generator is
2^64.
Issues fixed in Version 1.0b, December 15th, 2004
When the matrix size is such that one needs more than 16 GB
per MPI rank, the intermediate calculation (mat.ld+1) *
mat.nq in HPL_pdtest.c ends up overflowing because it is
done using 32-bit arithmetic. This issue has been fixed by
typecasting to size_t; Thanks to John Baron.
Issues fixed in Version 1.0a, January 20th, 2004
The MPI process grid numbering scheme defaults now to row-
major ordering. This option can now be selected at run time.
The inlined assembly timer routine that was causing the
compilation to fail when using gcc version 3.3 and above has
been removed from the package.
Various building problems on the T3E have been fixed; Thanks
to Edward Anderson.
Issues fixed in Version 1.0, September 27th, 2000
Due to a couple errors spotted in the VSIPL port of the
software, the distribution contained in the tar file of
September 9th, 2000 had been updated on September 27th, 2000
with a corrected distribution. These problems were
not affecting in any way possible the BLAS version of the
software. If you are using the VSIPL port of HPL,
and want to make sure you are indeed using the latest
corrected version, please check the date contained in the
file HPL.build.log contained in the main directory.
[Home]
[Copyright and Licensing Terms]
[Algorithm]
[Scalability]
[Performance Results]
[Documentation]
[Software]
[FAQs]
[Tuning]
[Errata-Bugs]
[References]
[Related Links]


Dinusha Dissanyake
I am an undergraduate of department of computer science in university of Moratuwa. I have a considerable knowledge in programming and software development. Currently I am a member of Google Student Community Sri Lanka. I like to touch new areas of programming techniques and languages. I am a person who likes to follow new areas.


How to get Python on your device
If you dont want to go through all the hustle of installation processes (it's quite easy though)
You can visit this site
pythonanywhere and do all your coding online.
However, if you still want to install everything on your device then let's go:
Visit
Python's Official website to downlaod the python version of your choice.
There is currently Python 2.7 and Python 3.6, you can download any of them.
The most up-to-date and current source code,
binaries, documentation, news, etc. is available at the official website of Python:
Python Official Website :
Python.org You can download Python documentation from the following site.
The documentation is
available in HTML, PDF and PostScript formats.
Python Documentation Website :
Python doc
Install Python:
Python distribution is available for a wide variety
of platforms. You need to download
only the binary code applicable for your
platform and install Python. If the binary code for your
platform is not available, you need a C compiler
to compile the source code manually. Compiling the source code offers more
flexibility in terms of choice of features that you require in
your installation.
Here is a quick overview of installing
Python on various platforms:
Unix & Linux Installation:
Here are the simple steps to install Python on Unix/Linux machine.
Open a Web browser and go to http://www.python.org/download/ Follow the link to download zipped
source code available forUnix/Linux. Download and extract files.
Editing the Modules/Setup file if you want to customize some options. run ./configure
script make make install This will install python in a standard
location /usr/local/bin and its libraries are installed in /usr/local/lib/pythonXX where XX is
the version of Python that you are using. Windows Installation:
Here are the steps to install Python on Windows machine.
Open a Web browser and go to http://www.python.org/download/
Follow the link for the Windows installer python-XYZ.msi file where XYZ is the version you are going to install.
To use this installer python-XYZ.msi, the Windows system must support Microsoft Installer 2.0. Just save the
installer file to your local machine and then run it to find out if your machine
supports MSI. Run the downloaded file by double-clicking it in Windows Explorer. This brings up the Python install
wizard, which is really easy to use. Just accept the default settings, wait until the
install isfinished, and you're ready to roll! Macintosh Installation: Recent Macs come
with Python installed, but it may be several years out of date. See http:
Mac for Python for instructions on
getting the current version along with extra tools to support development on
the Mac. For older Mac OS's before Mac OS X 10.3 (released in 2003), MacPython is
available." Jack Jansen maintains it and you can have full accessto the entire documentation at
his Web site - JackJansen Website :http://www.cwi.nl/~jack/macpython.html Just go to this link and you will find
complete installation detail for Mac OS installation. Setting up PATH: Programs and other executable
files can live in many directories, so operating systems provide a search path that lists the
directories that the OS searches for executables. The path is stored in an
environment variable, which is a named string maintained by the operating system.
These variables contain information available to the command shell and
other programs. The path variable is named PATH in Unix or Path in Windows (Unix is case-sensitive; Windows is not).
In Mac OS, the installer handles the path details.
To invoke the Python interpreter from any particular directory, you must add the Python directory to your path.
Setting path at Unix/Linux:
To add the Python directory to the path for a particular session in Unix: In the csh shell: type setenv PATH
"$PATH:/usr/local/bin/python"
and press Enter. In the bash shell (Linux): type export
PATH="$PATH:/usr/local/bin/python"
and press Enter.
In the sh or ksh shell: type
PATH="$PATH:/usr/local/bin/python"
and press Enter.
Note: /usr/local/bin/python is the path of the
Python directory Setting path at Windows:
To add the Python directory to the path for a particular session in Windows:
At the command prompt : type path %path%;C:\Python and press Enter. Note: C:\Python is
the path of the Python directory Setting up Python on your Android Visit Google play store and download qpython
QPython is a script engine running on android devices like phone or tablet, It embeds the Python interpreter, console, editor, SL4A Library for Android,
which can make your android device run Python http://qpython.com/privacy.html
Our First Python Program
The Python language has many similarities to Perl, C and Java. However, there are some definite differences between the languages.
This is to quickly get you up to speed on the syntax that is expected in Python.
First Python Program:
Interactive Mode Programming:
Invoking the interpreter without passing a script file as a parameter brings up the following prompt:
$ python Python 2.4.3 (#1, Nov 11 2010, 13:34:43) [GCC 4.1.2 20080704 (Red Hat 4.1.2-48)] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>>
Type the following text to the right of the Python prompt and press the Enter key:
>>> print "Hello, Python!";
If you are running new version of Python(3.6), then you would need to use print statement with parenthesis like
print ("Hello, Python!");.
Hello, Python!
Congratulations, you are now a Python programmer.
References: http://qpython.com/privacy.html
Taking input from a user
When you write an application, one way or the other, users will have to interact with your application by entering a certain form of data and then your application processes the data and returns a result.
How do we allow a user to input data so that we can process?
In Python 2 (there is a slight difference in Python 3, it makes use of input, not raw_input...), taking an input from the user is done using:
raw_input("prompt")
This means that the input the user enters will be considered a string by Python even if he enters numbers.
We can assign a variable to this input by equating a variable name to the code like this:
User = raw_input ("Type anything:")
So whatever the user types will now be stored in the variable
User
.
The string in the bracket after
raw_input
is just the prompt you want to give the user: a little information that tells the user what to type.
You can then manipulate what the user types and return information if needed.
Since raw_input converts whatever the user types into a string, you can convert it to the data type you want by applying the data type to the user input like this:
This is to convert what the user types into an integer
int(User)
We can then assign the result to another variable or the same variable which will mean we have updated the variable.
User = int(User)
The same way, you could apply a float too:
User = float(User)
For now we will just greet a user by name.
To ask the user to enter his/her name:
Username = raw_input("Enter your name:")
Now let's greet the user:
print ("Hello ",Username)
{% else %}


Villa
Private Villa , with 2-car attached garage , a shaded front porch !
$155.000
- Location : Amman JORDAN
- Area :1320 M2
- Inclode 3 unites
Villa
Private Villa , in a quiet and upscale place with a garden and there is a tree house
$130.000
- Location : salt JORDAN
- Area :1500 M2
- Inclode 4 unites
Lorem.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Tempore?
$55.000
- Location : Amman JORDAN
- Area :1320 M2
- Inclode 3 unites
Lorem.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Tempore?
$145.000
- Location : Amman JORDAN
- Area :1320 M2
- Inclode 3 unites


Our founder, Greg Whittaker, who is gluten-free himself, longed for a place to sit down and choose among a simplified selection of tasty foods. Warm Cloud is the result, and we push ourselves to earn satisfaction from each of our customers.
Grilled shrimp served with fresh broccoli, red peppers, and onions, drizzled with a zesty sweet chili sauce and served over herb rice.
$11
Loaded with hand sliced bananas and topped with whipped cream and walnuts.
$9
Freshly baked chocolate walnut brownie, smothered with vanilla ice-cream, hot fudge, whipped topping, and a cherry.
$10
Creamy chocolate topped with whipped cream and dark chocolate curls.
$8
Lauren M // 10.22.15
I have yet to have a poor experience at Warm Cloud. Service is fast and smooth, and the food came to me hot and fresh.
Dave S // 9.24.15
It doesn't stand out from other bakeries in the northeast where I grew up, but it still holds its ground. Some of their pies are very creative, and quite delicious.
Mary V // 11.17.15
To judge a bakery/restaurant combo, as well as a gluten-free one, the quality of the food itself is most important and at Warm Cloud the quality is excellent. Their spicing is perfect, their fried foods are crispy and golden. Service is good, overall, but during rush hours, waiting on the bill can take some time. The place is kept clean and appealing. I highly recommend this restaurant to anyone who has never been!
Max T // 8.14.15
The unmistakable smell hits me every time I walk through the door. I wasn't sure about the place when it was recommended to me by a friend, but after being a loyal customer for two years, I'm still impressed by the friendly staff and the great food.
Selena B // 11.14.15
Every person I've talked to about Warm Cloud seems to have their own opinion. None of them are negative, but some feel differently about their treats than I do. It's simply something you've got to try for yourself. If one thing is for certain, it's that you'll love this shop's goodies!
Time
Number of Seats
Consumers are growing more concerned about the ingredients that are found in the foods they eat, and rightfully so. We recognize that gluten is a poor choice for one's health, and that it triggers symptoms that are more severe for some, over the short and long term. Our goods demonstrate that it is very possible to create delicious foods that are also nutritional, and may be enjoyed by those that suffer from Celiac disease and other disorders that call for a gluten-free diet.
Greg Whittaker, our founder and co-owner, has been gluten-free for the majority of his life, not because he is required by his health condition, but because he chooses to live a healthy lifestyle, which includes maintaining a fit and balanced diet. Greg knows firsthand how difficult it can be to find foods that are tasty and reasonably priced that are free of gluten and wheat, so he created a lovable atmosphere where people can toss away their worries concerning what is in their foods.
We prepare our bakery items fresh each morning, which leads to leftovers at the end of each business day. Any product that has gone unused or unpurchased is donated to local nonprofit organizations. Warm Cloud wants to promote healthy living amongst our entire community however we can, including those with special dietary needs, especially gluten-free requirements.
Gluten-Free Restaurant & Bakery
401 Broadway
NY, NY 10013
<EMAIL_ADDRESS>202.413.5289
Hours:
7am - 9pm Sunday through Thursday
8am - 11pm Friday and Saturday


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Agnes Grey is Anne Bronte's story about a governess, similar to her sister's work Jane Eyre in that both novels explore the social issues that a Victorian governess not only observes but becomes involved with. Agnes Grey was Anne's first novel.
In Beyond the City, the desire for money and romance drives the characters beyond the typical boundaries of their middle class Victorian lives. Lust, deceit, and financial scandals rock their placid world.
The Blithedale Romance is the third of the major novels of Nathaniel Hawthorne. Much of the action of the novel is set at Blithedale, a utopian socialist community that is founded upon anti-capitalist ideals, yet is destroyed by the self-interested behavior of its members.
The Hunchback of Notre-Dame is a novel by Victor Hugo published in 1831. The title refers to the Notre Dame Cathedral in Paris, around which the story is centered.
Jane Eyre is a classic novel by Charlotte Brontë which was published in 1847. Jane Eyre, an orphan, must find her own way in the world while learning about friendship, family, love, trust, societal roles--and how to deal with dark secrets.
Little Women concerns the lives and loves of four sisters growing up during the American Civil War. It was based on Alcott's own experiences as a child in Germantown, Pennsylvania with her three sisters, Anna, May, and Elizabeth.
The Professor was Charlotte Brontë's first novel, written before Jane Eyre but rejected by publishers until after her death. The book tells the story of a young man named William Crimsworth, from his formative years to his appointment as a teacher at an all-girls school. The story is based upon Brontë’s experiences in school.
Pygmalion is a play by George Bernard Shaw. It tells the story of Henry Higgins, a professor of phonetics who makes a bet with his friend Colonel Pickering that he can successfully pass off a Cockney flower girl, Eliza Doolittle, as a refined society lady by teaching her how to speak with an upper class accent and training her in etiquette.
The Scarlet Letter, published in 1850, is set in Puritan New England in the 17th century. Exploring the issues of grace, legalism, and guilt, it tells the story of Hester Prynne, a Puritan woman who commits adultry then struggles to create a new life.
The Secret Garden (1909) is one of Frances Hodgson Burnett’s most popular novels. The book tells the story of Mary Lennox, a spoiled, contrary, solitary child raised in India but sent to live in her uncle’s manor in Yorkshire after her parents' death. She is left to herself by her uncle, Mr. Craven, who travels often to escape the memory of his deceased wife. The only person who has time for Mary is her chambermaid, Martha. It is Martha who tells Mary about Mrs. Craven's walled garden, which has been closed and locked since her death. Mary becomes intrigued by the prospect of the forgotten garden, and her quest to find out the garden's secrets leads her to discover other secrets hidden in the manor. These discoveries combined with the unlikely friendships she makes along the way help Mary come out of her shell and find new fascination with the world around her.
Sense and Sensibility is a novel of manners and societal expectations. The story concerns two sisters, Elinor and Marianne Dashwood (Elinor representing “sense” and Marianne “sensibility”). Along with their mother and younger sister Margaret, they are left impoverished after the death of their father. The family is forced to move to a country cottage, offered to them by a generous relative. Before the move, Elinor forms an attachment to Edward Ferrars, and after the move, Marianne forms one for John Willoughby. These attachments lead to problems both personally and socially, and they must learn important lessons about themselves before resolutions can occur.
The novel was published in 1811 and was the first of Austen's works to be published, although it was originally printed under the pseudonym "A Lady."
Wuthering Heights is Emily Brontë’s only novel. The story is told in layers, a format that has earned the novel much praise despite initial mixed reviews. It is the story of Catherine and Heathcliff and how their unresolved passion eventually destroys them both.


The class DebugAppender appends logging events to the platform specific debug output. More...
#include <debugappender.h>
Public Member Functions | |
| DebugAppender (QObject *pParent=0) | |
| DebugAppender (Layout *pLayout, QObject *pParent=0) | |
| virtual bool | requiresLayout () const |
Protected Member Functions | |
| virtual void | append (const LoggingEvent &rEvent) |
| virtual QDebug | debug (QDebug &rDebug) const |
The class DebugAppender appends logging events to the platform specific debug output.
A DebugAppender appends to the Debugger on Windows and to stderr on all other systems.
| Log4Qt::DebugAppender::DebugAppender | ( | QObject * | pParent = 0 |
) | [inline] |
Creates a DebugAppender.
| Log4Qt::DebugAppender::DebugAppender | ( | Layout * | pLayout, | |
| QObject * | pParent = 0 | |||
| ) |
Creates a DebugAppender with the specified layout pLayout
| virtual void Log4Qt::DebugAppender::append | ( | const LoggingEvent & | rEvent | ) | [protected, virtual] |
Appends the specified logging event rEvent to the debug output. The output is formatted using the appender's layout.
The method is called by the AppenderSkeleton::doAppend() after it the entry conditions have been tested and it has been found that the logging event needs to be appended.
Implements Log4Qt::AppenderSkeleton.
| virtual QDebug Log4Qt::DebugAppender::debug | ( | QDebug & | rDebug | ) | const [protected, virtual] |
Writes all object member variables to the given debug stream rDebug and returns the stream.
DebugAppender(name:"DA" filter:0x3bee6b8 isactive:true isclosed:false layout:"SL" referencecount:1 threshold:"NULL")
Implements Log4Qt::LogObject.
| virtual bool Log4Qt::DebugAppender::requiresLayout | ( | ) | const [virtual] |
The DebugAppended requires a layout. The function returns true.
Implements Log4Qt::Appender.


Welcome to the GraphQL Playground for the Pharos.
Queryable endpoints can be found on the DOCS tab on the right.
Datatype definitions are on the SCHEMA tab.


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layout: default
title: About
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Uzumaki Studios is a Gamedev Startup that is working in its first game project, Spank my Bunny, that is planned to be released for Android, Web, IOS and PC in near future.
We expect to raise funds with this project to execute more and more games and softwares.
Core team:
Full team:
Edson Presto Corrêa - Game Designer
Ricardo Fabbri - Tech Lead
Jônia Caon - Art Designer
Renato Fabbri - Audio Software Engineer
Vilson Vieira - Software Engineer
Geovanne Pacheco - Contributor
Leonardo Simões - Contributor
Support our projects!
Regards,
Uzumaki Studios