A channel to discuss trading. For useful links and more info click the pinned messages to the right.
100 messages
Before 05-Dec-19 12:00 AM
Likewise28-Feb-19 03:14 AM
555
better work on them tradinmg skills then
actionslacks28-Feb-19 03:17 AM
Does your jetski have a cupholder for your wine coolers?
Likewise28-Feb-19 03:18 AM
it has a stand to watch graphs 24/7 completely unneeded
lets be an adult, as Iasked others, if you really are that great a trading, bring on them results, I will bring on mine, instead if being a baby
Alright28-Feb-19 03:20 AM
@Likewise that is a bot you're talking to
Terry that is
Likewise28-Feb-19 03:21 AM
cool, I like what it has to say
makes more sense then what the usual kids sprout on here
Alright28-Feb-19 03:22 AM
if you really are as great at trading as you say, you should make a twitter account and make your predictions there
dismissing everyone as "kids" and yet I haven't seen you make any calls yourself
Likewise28-Feb-19 03:23 AM
No, foirst of all I dont say Imt hat great, second of all I am in no way interested in followers lol and all that shite
why would we, we make money trading no need to scam others
All I'm saying, in the adult trading world, we dont get on eacht otehs back we just show track record and basically we work together, hence why we laugh at this kindergarten here
I guess some most be really stressed watchinbg every tick, all you need is the daily close to know how much progress has been made.  Im down for either
I still miss tommy sometimes... I hope he’s out there somewhere, snorting adderall and shilling his OKcoin bags.
1
tolken28-Feb-19 05:07 AM
KMD whales must be breeding.
dxer66628-Feb-19 07:06 AM
Bittrex Technology Update Deposit and withdraw are temporarily offline. They will be back online before 21:00 UTC, February 28. For more information,
FishyGuts28-Feb-19 07:09 AM
Bruh.... Buy orders at 24930 sats at 2 PM..... dropped to 24936 and then gone.. ... FFF wojak.meme
Acura28-Feb-19 08:30 AM
Dear users,
Komodo（KMD）will be launched on Huobi Global on February 28, 2019 (GMT+8). Deposits will be available from 14:30, February 28, 2019 (GMT+8). KMD/BTC and KMD/ETH trading will be available from 15:00, March 1, 2019 (GMT+8). Withdrawals will be available from 14:30, March 4, 2019 (GMT+8).
1
Tek28-Feb-19 08:36 AM
oh boy
@Acura think it will pump on this news?
Acura28-Feb-19 08:55 AM
I think a little pump ..
Maybe not on the news...
We will see
sφldat28-Feb-19 09:52 AM
I bet on +15%
cascrypto28-Feb-19 10:03 AM
huobi did also trade supernet in the past, big in china let's pamp it
sees that @Hollowman9000 is talking to himself and knows that all is right in the world(edited)
1
Hollowman900028-Feb-19 03:03 PM
We don’t care what you think
1
Cryptoon28-Feb-19 03:06 PM
I what you did there
ComputerGenie 👴👴👴28-Feb-19 03:10 PM
We don’t care what you think
The voices in your head don't get a vote here
Caglio28-Feb-19 03:22 PM
komodo 6.66HRK
interesting
Acura28-Feb-19 03:40 PM
Started at houbi now ?
sφldat28-Feb-19 03:46 PM
Soon Huobi
jorian28-Feb-19 03:50 PM
KMD/BTC and KMD/ETH trading will be available from 15:00, March 1, 2019 (GMT+8).
which is about 15 hours from now
FabØ28-Feb-19 04:06 PM
Hi Mates, as announced on our trading channel here few words about the conversion GXE/OUR, we are close to completion. Today are the last day to sent your GXE from Mercatox exchange. Past 12am utc on march 1st we won't accept any GXE coming to our Mercatox e-wallet. Conversion of GXE will last until end of april, we will do it ~ once per week in march and at end of april for the last time. Thanks we are glad to turn the page Mercatox
Cheers
tolken28-Feb-19 04:31 PM
anyone know when digitalprice.io is planning api with trading enabled?
$BTC Futures are painting a very clean bearish pennant, while spot markets faked out over the weekend, screaming for bearish continuation towards 2K or at least a stop run below 3.1K swing low...
Market cycles are suggesting a similar move...
What do we think?
Falls in line with the thought that we are currently in a wave 4 correction, and still have a violent wave 5 downward to go...
lyrics: We ain't going to the party We ain't going to the game We ain't going to the disco Ain't gonna cruise down main We're stealing people's mail Stealing...
Rust In Peace... Nick Menza No CopyRight Infringement Intended. All rights reserved to original owner. Please join my page on Facebook: https://www.facebook....

I do not claim to own this material, it belongs to Small Wonder Records. A hundred thousand views, keep it up! Lyrics: White on white translucent black capes...


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| Version: | 1.7.8 - View changelog |
| Author: | Hamed "Wololo" Al-Khabaz |
| Thanks to: | Gregor "grex" Krambs, Matthew "MasterOdin" Peveler, Blasz |
| Contact: |<EMAIL_ADDRESS><EMAIL_ADDRESS>|
| Follow me: | @wololodev |
| Contribute: | Star this at GitHub |


Smiles at O.A.R. in Rapids Theatre
Maryland pop-rock band O.A.R. always draws well in Niagara County, and a stop at Rapids Theatre was the next in line on Thursday, Nov. 21, 2019. See Marc Roberge, Jerry DePizzo and friends in action.
22 Nov 2019, 05:00
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Extra - Confetti Cannon
My sister get married during the fabaccademy course so i decide to build something special and extrange for her(and especially noisy, really noisy).
the main idea is to make a wind blower who will fire some confetti right in the face of married couple...this a method to pull out all the stress that the couple give me in the past yeas because of the marriage preparation....
in my career i do a lot of aircraft radio controlled modelling, for this reason i have a good knowledge on brushless motor, fan blade and wind "rules".
My idea is to build a venturi tube that reduce the di9ameter of blowing fan and increase the speed of air , so it will create a depression in the secondary inclined tubes that will blow out the confetti.
I design and print the "conveyor" in Rhino using the feature of aerodynamic tool.
file are available at bottom of the page.
The electronic part is made of :
Brushless motor 40 A 1.2 kg of trust
2200 mAh lipo battery 30c
Arduino nano ( control side)
Arcade push-button
The code charge in the arduino nano is this:
I have to use the microsecond function instead of the set speed in the servo library for a question of the precision of the command,( the ESC i used is really powerful and for that reason have a high level protection and if it detects a "noisy" signal it goes in protection mode)
// this uses the Arduino servo library included with version 0012
// caution!!!
// make sure the motor is mounted securily before running.
#include < Servo.h>
Servo motor;
const int buttonPin = 9; // the number of the pushbutton pin
const int ledPin = 13;
int buttonState = LOW; // variable for reading the pushbutton status
int prevstate= HIGH; //prevoius state of button
int repeat = 0;
int pos = 0;
void arm(){
motor.writeMicroseconds(1000);
delay(4000);
}
void setup()
{
pinMode (buttonPin, INPUT);
pinMode(ledPin, OUTPUT);
motor.attach(10);
motor.writeMicroseconds(1000);
delay(2000);
arm();
}
void loop()
{
buttonState = digitalRead(buttonPin);
if (buttonState == LOW){
digitalWrite(ledPin, LOW);
motor.writeMicroseconds(1000);
}
else{
digitalWrite(ledPin, HIGH);
motor.writeMicroseconds(1750);
}
delay(200);
}
The batter is connected to the ESC that gives the 5v to Arduino nano and control the motor.
The arduino nano arm the ESC at the start up (needed because is heavy protected for not voluntary start up of the fan DANGER!!!!!).
After the arming process(announced by some sound) the arduino check forever the button and when it is pressed it will send a command to the esc and set the motor a 80 % of speed ( I didn't use 100% because the motor is too Strong for the structure.)
At the button release the arduino set the speed to 0.
i connect the ESC signal to pin 10 and the button to pin 9 on the Arduino nano.
for the structure i use 9 cm diameter hydraulic plastic tube cut at the desired size, and a 45 degree junction.
the "loader" for he confetti is a tube with a cork on the final part.
After i check all I built also a protection grid to make the fan more protected from external object.
the file are at the bottom of this page.
follow the picture.
Download the 3d file of the confetti cannon
And here some picture of me SHOOTING confetti at the marriage.... LOUD AND PROUD


Annotation Query Format
An annotation is an event that is overlaid on top of graphs. The query can have up to three columns per row, the datetime column is mandatory. Annotation rendering is expensive so it is important to limit the number of rows returned. - column with the datetime type. - column with alias: Text or text for the annotation text - column with alias: Tags or tags for annotation tags. This is should return a comma separated string of tags e.g. 'tag1,tag2' Macros: - $__timeFilter() -> TimeGenerated ≥ datetime(2018-06-05T18:09:58.907Z) and TimeGenerated ≤ datetime(2018-06-05T20:09:58.907Z) - $__timeFilter(datetimeColumn) -> datetimeColumn ≥ datetime(2018-06-05T18:09:58.907Z) and datetimeColumn ≤ datetime(2018-06-05T20:09:58.907Z) Or build your own conditionals using these built-in variables which just return the values: - $__timeFrom -> datetime(2018-06-05T18:09:58.907Z) - $__timeTo -> datetime(2018-06-05T20:09:58.907Z) - $__interval -> 5m


{% extends "base.html" %} {% block head_title %}Not Found{% endblock %} {% block main %}
Sorry, we can't find what you're looking for. If you think something is missing that shouldn't be, please contact support and I will look into it.


DTCTF Test Suite At A Glance
The DPCTF test suite verifies device behavior against requirements for hardware capabilities identified within the Device Playback Capabilities Task Force of the CTA WAVE project. The test suite consists of four main modules:
Mezzanine Content
This repo contains scripts that will build annotated test content from specific source content, compatible with the WAVE device playback test suite
Test Content
Offers Test Content generated from the Mezzanine Content in different codecs and variations
Test Runner
The DPCTF Test Runner offers an automated execution environment for Tests following the DPCTF Test Specification. It uses the Test Content above.
Observation Framework
The DPCTF Device Observation Framework determines pass or fail results, based on observations taken of tests which are run on a device by the DPCTF Test Runner
High Level Requirements
- PC with Docker to setup the Test Runner and Observation Framework (Linux is preferred for production, but Windows and macOS are supported as well)
- Device under Test (DUT): Desktop, TV or Mobile
- Camera for recording the screen of the DUT
For more details please follow the instructions in the Test Runner and Observation Framework respositories
How Can I use the DPCTF Test Suite?
You only need to setup the Test Runner and the Observation Framework. The Test Runner offers a script to download the Test Content locally.
- Setup Test Runner: Follow instructions in the DPCTF Test Runner on GitHub
- Setup Observation Framework: Follow instructions in the Observation Framework on GitHub


Class NtDll
Provides access to some methods of ntdll.dll
Inherited Members
Namespace: ProcessMemoryUtilities.Native
Assembly: ProcessMemoryUtilities.Native.dll
Syntax
public static class NtDll
Methods
| Improve this Doc View SourceNtAllocateVirtualMemory(IntPtr, IntPtr, AllocationType, MemoryProtectionFlags, out IntPtr)
Reserves, commits, or changes the state of a region of memory within the virtual address space of a specified process. The function initializes the memory it allocates to zero.
Declaration
public static uint NtAllocateVirtualMemory(IntPtr handle, IntPtr size, AllocationType allocationType, MemoryProtectionFlags memoryProtection, out IntPtr address)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | The handle to a process. The function allocates memory within the virtual address space of this process. The handle must have the PROCESS_VM_OPERATION access right.For more information, see Process Security and Access Rights. |
| IntPtr | size | The size of the region of memory to allocate, in bytes. |
| AllocationType | allocationType | The type of memory allocation. Common flags are AllocationType.Commit | AllocationType.Reserve. |
| MemoryProtectionFlags | memoryProtection | The memory protection for the region of pages to be allocated. If the pages are being committed, you can specify any one of the memory protection constants. |
| IntPtr | address | A pointer to a variable that receives the base address of the allocated region of pages. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtClose(IntPtr)
Closes an open object handle.
Declaration
public static uint NtClose(IntPtr handle)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A valid handle to an open object. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtError(UInt32)
Checks if the specified NTSTATUS is a error type.
Declaration
public static bool NtError(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | A NTSTATUS value. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if the specified NTSTATUS is a error type. |
NtFreeVirtualMemory(IntPtr, IntPtr, IntPtr, FreeType)
Releases, decommits, or releases and decommits a region of memory within the virtual address space of a specified process.
Declaration
public static uint NtFreeVirtualMemory(IntPtr handle, IntPtr address, IntPtr size, FreeType freeType)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to a process. The function frees memory within the virtual address space of the process. The handle must have the PROCESS_VM_OPERATION access right.For more information, see Process Security and Access Rights. |
| IntPtr | address | A pointer to the starting address of the region of memory to be freed. If the dwFreeType parameter is MEM_RELEASE, lpAddress must be the base address returned by the VirtualAllocEx function when the region is reserved. |
| IntPtr | size | The size of the region of memory to free, in bytes. If the dwFreeType parameter is MEM_RELEASE, dwSize must be 0 (zero). The function frees the entire region that is reserved in the initial allocation call to VirtualAllocEx. If dwFreeType is MEM_DECOMMIT, the function decommits all memory pages that contain one or more bytes in the range from the lpAddress parameter to (lpAddress+dwSize). This means, for example, that a 2-byte region of memory that straddles a page boundary causes both pages to be decommitted. If lpAddress is the base address returned by VirtualAllocEx and dwSize is 0 (zero), the function decommits the entire region that is allocated by VirtualAllocEx. After that, the entire region is in the reserved state. |
| FreeType | freeType | The type of free operation. This parameter can be one of the FreeType values. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtInformation(UInt32)
Checks if the specified NTSTATUS is a informational type.
Declaration
public static bool NtInformation(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | A NTSTATUS value. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if the specified NTSTATUS is a informational type. |
NtOpenProcess(ProcessAccessFlags, Boolean, Int32, out IntPtr)
Opens an existing local process object.
Declaration
public static uint NtOpenProcess(ProcessAccessFlags desiredAccess, bool inheritHandle, int processId, out IntPtr handle)
Parameters
| Type | Name | Description |
|---|---|---|
| ProcessAccessFlags | desiredAccess | The access to the process object. This access right is checked against the security descriptor for the process. This parameter can be one or more of the process access rights. |
| Boolean | inheritHandle | If this value is TRUE, processes created by this process will inherit the handle. Otherwise, the processes do not inherit this handle. |
| Int32 | processId | The identifier of the local process to be opened. |
| IntPtr | handle | A variable that receives the opened handle. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtOpenProcess(ProcessAccessFlags, Int32, out IntPtr)
Opens an existing local process object.
Declaration
public static uint NtOpenProcess(ProcessAccessFlags desiredAccess, int processId, out IntPtr handle)
Parameters
| Type | Name | Description |
|---|---|---|
| ProcessAccessFlags | desiredAccess | The access to the process object. This access right is checked against the security descriptor for the process. This parameter can be one or more of the process access rights. |
| Int32 | processId | The identifier of the local process to be opened. |
| IntPtr | handle | A variable that receives the opened handle. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtProtectVirtualMemory(IntPtr, IntPtr, IntPtr, MemoryProtectionFlags, out MemoryProtectionFlags)
Changes the protection on a region of committed pages in the virtual address space of a specified process.
Declaration
public static uint NtProtectVirtualMemory(IntPtr handle, IntPtr address, IntPtr size, MemoryProtectionFlags newProtection, out MemoryProtectionFlags oldProtection)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process whose memory protection is to be changed. The handle must have the PROCESS_VM_OPERATION access right. For more information, see Process Security and Access Rights. |
| IntPtr | address | A pointer to the base address of the region of pages whose access protection attributes are to be changed. All pages in the specified region must be within the same reserved region allocated when calling the VirtualAlloc or VirtualAllocEx function using MEM_RESERVE. The pages cannot span adjacent reserved regions that were allocated by separate calls to VirtualAlloc or VirtualAllocEx using MEM_RESERVE. |
| IntPtr | size | The size of the region whose access protection attributes are changed, in bytes. The region of affected pages includes all pages containing one or more bytes in the range from the lpAddress parameter to (lpAddress+dwSize). This means that a 2-byte range straddling a page boundary causes the protection attributes of both pages to be changed. |
| MemoryProtectionFlags | newProtection | The memory protection option. This parameter can be one of the MemoryProtectionFlags. |
| MemoryProtectionFlags | oldProtection | A pointer to a variable that receives the previous MemoryProtectionFlags of the first page in the specified region of pages. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtReadVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| IntPtr | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| IntPtr | size | The number of bytes to be read from the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtReadVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size, IntPtr numberOfBytesRead)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| IntPtr | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| IntPtr | size | The number of bytes to be read from the specified process. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. If lpNumberOfBytesRead is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtReadVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size, out IntPtr numberOfBytesRead)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| IntPtr | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| IntPtr | size | The number of bytes to be read from the specified process. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtReadVirtualMemory<T>(IntPtr, IntPtr, ref T)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemory<T>(IntPtr handle, IntPtr baseAddress, ref T buffer)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemory<T>(IntPtr, IntPtr, ref T, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemory<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. If lpNumberOfBytesRead is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[])
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy to. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, Int32)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, int length)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy to. |
| Int32 | length | The number of bytes to copy to the array. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, Int32, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, int length, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy to. |
| Int32 | length | The number of bytes to copy to the array. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. If lpNumberOfBytesRead is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy to. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryArray<T>(IntPtr, IntPtr, T[], out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T[] | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, Int32)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, int length)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| Int32 | length | The number of bytes to copy to the buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, Int32, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, int length, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| Int32 | length | The number of bytes to copy to the buffer. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtReadVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, out IntPtr)
ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process. Any process that has a handle with PROCESS_VM_READ access can call the function. The entire area to be read must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtReadVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, out IntPtr numberOfBytesRead)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails. |
| T | buffer | A pointer to a buffer that receives the contents from the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| IntPtr | numberOfBytesRead | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtSuccess(UInt32)
Checks if the specified NTSTATUS is a success or informational type.
Declaration
public static bool NtSuccess(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | A NTSTATUS value. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if the specified NTSTATUS is a success or informational type. |
NtSuccessOnly(UInt32)
Checks if the specified NTSTATUS is a success type.
Declaration
public static bool NtSuccessOnly(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | A NTSTATUS value. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if the specified NTSTATUS is a success type. |
NtWarning(UInt32)
Checks if the specified NTSTATUS is a warning type.
Declaration
public static bool NtWarning(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | A NTSTATUS value. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if the specified NTSTATUS is a warning type. |
NtWriteVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| IntPtr | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| IntPtr | size | The number of bytes to be written to the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtWriteVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr, IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size, IntPtr numberOfBytesWritten)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| IntPtr | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| IntPtr | size | The number of bytes to be written to the specified process. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified process. This parameter is optional. If lpNumberOfBytesWritten is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtWriteVirtualMemory(IntPtr, IntPtr, IntPtr, IntPtr, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemory(IntPtr handle, IntPtr baseAddress, IntPtr buffer, IntPtr size, out IntPtr numberOfBytesWritten)
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| IntPtr | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| IntPtr | size | The number of bytes to be written to the specified process. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
NtWriteVirtualMemory<T>(IntPtr, IntPtr, ref T)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemory<T>(IntPtr handle, IntPtr baseAddress, ref T buffer)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemory<T>(IntPtr, IntPtr, ref T, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemory<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified process. This parameter is optional. If lpNumberOfBytesWritten is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[])
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy from. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, Int32)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, int length)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy from. |
| Int32 | length | The number of bytes to copy from the array. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, Int32, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, int length, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy from. |
| Int32 | length | The number of bytes to copy from the array. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified process. This parameter is optional. If lpNumberOfBytesWritten is IntPtr.Zero, the parameter is ignored. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[], Int32, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, int offset, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from inside the array to copy from. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryArray<T>(IntPtr, IntPtr, T[], out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryArray<T>(IntPtr handle, IntPtr baseAddress, T[] buffer, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T[] | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, Int32)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, int length)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| Int32 | length | The number of bytes to copy to the buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, Int32, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, int length, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| Int32 | length | The number of bytes to copy to the buffer. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
NtWriteVirtualMemoryPartial<T>(IntPtr, IntPtr, ref T, Int32, out IntPtr)
WriteProcessMemory copies the data from the specified buffer in the current process to the address range of the specified process. Any process that has a handle with PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process to be written to can call the function. Typically but not always, the process with address space that is being written to is being debugged. The entire area to be written to must be accessible, and if it is not accessible, the function fails.
Declaration
public static uint NtWriteVirtualMemoryPartial<T>(IntPtr handle, IntPtr baseAddress, ref T buffer, int offset, out IntPtr numberOfBytesWritten)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | handle | A handle to the process memory to be modified. The handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process. |
| IntPtr | baseAddress | A pointer to the base address in the specified process to which data is written. Before data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for write access, and if it is not accessible, the function fails. |
| T | buffer | A pointer to the buffer that contains data to be written in the address space of the specified process. |
| Int32 | offset | A byte offset from the start of the buffer. |
| IntPtr | numberOfBytesWritten | A pointer to a variable that receives the number of bytes transferred into the specified buffer. |
Returns
| Type | Description |
|---|---|
| UInt32 | Returns an NTSTATUS success or error code. |
Type Parameters
| Name | Description |
|---|---|
| T |
RtlNtStatusToDosError(UInt32)
Converts the specified NTSTATUS code to its equivalent system error code.
Declaration
public static uint RtlNtStatusToDosError(uint value)
Parameters
| Type | Name | Description |
|---|---|---|
| UInt32 | value | The NTSTATUS code to be converted. |
Returns
| Type | Description |
|---|---|
| UInt32 | The function returns the corresponding system error code. |


A App Inside an Article July 19, 2019 Something cool will happen if you press the button! Press Me Neat, wasn't it!


NYC Newsletter Project
Work completed:
-
Unit testing was setup for the application which enables us to run 207 unit tests under the control of make.
-
Added SMTP support which which allows us to send emails successfully.
-
Established a connection to database which helps in storing account details. This permits users to login.
-
Successfully launched the web app on Python Anywhere.
Work in progress:
-
Implementing coverage for unit tests.
-
Implementing Travis which would help in testing the application with every change.
-
Working on the Static files of the Application.


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 4
Make liver a luxury by serving it with creamy mash, minted peas and a rich sauce.
For the lamb’s livers, dust the livers in flour. Gently fry the livers in oil for a minute or two. Add the butter, turn the livers over and season with salt. When cooked to your liking, remove from the pan and set aside to rest.
For the sauce, melt the butter in a pan until foaming. Add the shallot and fry until soft and translucent. Deglaze the pan with the sherry vinegar and reduced lamb stock. Bring to the boil and add a dash of cream. Season, to taste, with salt, pepper and lemon juice. Pour the sauce over the livers.
For the peas, blanch the peas in boiling, salted water for 20 seconds. Refresh in ice-cold water and drain well.
Heat a sauté pan and add the butter and a little water. Add the peas, lettuce leaves, mint, spring onions and baby breakfast radishes and toss together. Season with salt and pepper and lemon juice.
For the Mayan Gold potatoes, bring a pan of salted water to the boil. Add the potatoes and cook gently until tender. Drain and allow them to steam off slightly. Pass the potatoes through a potato ricer (or mash), gently fold in the boiled milk and butter until smooth. Keep warm until ready to serve.
To serve, divide the pea salad between four bowls. Place a large quenelle of potato purée alongside the salad and place the lamb’s liver on top of the purée. Drizzle the sauce all over.


Database Browser Help
Database Browser is a convenient application for quickly browsing a database. When the application is launched the user's default database connection dicionary is fetched and the application attempts to use it to connect to the database. If the conneciton fails, the user is shown a dialog box and asked to supply connection information. The user can always connect to the database using their account by pressing the "connect" button in the toolbar.


Header Files contains pre-defined functions which can be further used by users. Till now we have discussed 2 header files : 1) stdio.h 2) conio.h
This header file includes functions like printf(), scanf(), etc.
- printf()
- scanf()
This is a very basic and most important function in C. It is used to print anything on the output screen.
Usage - printf("Message");
ex- for a int variable a, we have to do
printf("Sum = %d",a);
For character, we use %c
For string, we use %s
For float, we use %f
printf("Values are %d %f %s",a,b,c);
scanf() is another function in stdio.h header file. It is another very important function in C. It is used to take input(s) from the user.
int a;
scanf("%d",&a);
We can also input several datas at one time also.
int a,b;
scanf("%d%d",&a,&b);
NOTE : Be proper with the syntax of scanf(), if you even added an extra space, your progran will not execute properly.
This header file includes functions like clrscr(), getch() etc.
- clrscr()
- getch()
This function is used to clear the output screen. This is an optional function rather this whole header file is optional but is used for special purposes.This function do not have any parameters, we just have to write clrscr().
This funtion is basically used to hold the output screen. It is also an optional function
but I recommend using it everytime as not using it may lead to confusion coz you will
not notice anything. I suggest to compile any program without using getch() and you will
automatically understand everything.
There are a lot many header files in C. I request you to explore them as well as their functions. It seems boring but is very intresting, you should give it a try.
Now since you have learned how to frame basic programs, here are some programs I request you to try on your own :
- Program for multiplication of two or more numbers.
- Program for division.
- Program to find Simple Intrest.
- Program to find average.
- Program to find area of rectangle. square, circle etc.


Small Component
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{% extends "mails/messages/activity_base.html" %} {% load i18n %} {% block message%}
{% blocktrans context 'email' %}You did it! The activity "{{ title }}" has succeeded, that calls for a celebration!{% endblocktrans %}
{% blocktrans context 'email' %}Share your experience on the activity page.{% endblocktrans %}
{% endblock %}


Download
In order to work with TeeTime, you simply need to add the framework to your own project.
TeeTime is distributed through a variety of channels to serve most needs.
Latest stable
There are two simple ways to add TeeTime to your own project.
As dependency
TeeTime is available through Maven’s central repository.
If you use Maven, simply add following lines to your pom.xml:
<dependency> <groupId>net.sourceforge.teetime</groupId> <artifactId>teetime</artifactId> <version>3.0</version> </dependency>
For other project management tools, please check here.
Binaries and sources
The latest TeeTime release can be downloaded directly from GitHub where also the JavaDoc and the sources are available. A summary of available files, such as older versions, can be found on the Central Repository or also on GitHub.
Snapshot
TeeTime is built upon a daily basis. All these nightly builds are accessible to the public. A documentation is provided here.
Please do not forget, that this releases are not intended for daily use. These builds may be unstable.
As dependency
All snapshot builds will be deployed to Sonatype’s snapshot repository.
To download these builds, add following lines to your project’s pom.xml:
<dependency> <groupId>net.sourceforge.teetime</groupId> <artifactId>teetime</artifactId> <version>3.1-SNAPSHOT</version> </dependency>
If you did not add the Sonatype snapshot repository yet to your pom.xml, add also following lines to it, as otherwise Maven will not be able to find the needed artifacts:
<repositories> <repository> <id>sonatype.oss.snapshots</id> <url>https://oss.sonatype.org/content/repositories/snapshots/</url> </repository> </repositories>
Binaries and sources
All nightly builds can be found on Sonatype’s repository.
Release notes
All changes can be found on our release notes page.
Logo
The TeeTime Logo is licensed under a Creative Commons Attribution 4.0 International License. Feel free to use it, as long as you provide a reference to this site.
Available formats:
- PNG, transparent: 641 x 150px, 427 x 100px, 214 x 50px
- PNG, white background: 641 x 150px, 427 x 100px, 214 x 50px
- SVG: transparent, white background
- EMF: transparent, white background
- PDF: white background


{% load i18n wagtailadmin_tags %} {% if workflow_states %} {% include "wagtailadmin/pages/workflow_history/list.html" %} {% include "wagtailadmin/shared/pagination_nav.html" with items=workflow_states linkurl="wagtailadmin_pages:workflow_history" %} {% else %}
{% blocktrans trimmed %}This page hasn't been submitted for moderation yet{% endblocktrans %}
{% endif %}


| DOSE: T+ 0:00 |
35 mg |
oral |
AMT |
(powder / crystals) |
| T+ 4:00 |
0.3 joints/cigs |
smoked |
Cannabis |
(plant material) |
| T+ 5:00 |
3 hits |
smoked |
Cannabis |
(plant material) |
| T+ 9:00 |
|
smoked |
Cannabis |
(plant material) |
Some friends of mine had been discussing the widely unknown field of legal or somewhat legal psychedelic substances in the united states. Alpha-methyltryptamine (AMT) is something we all found interesting and one of my companions acquired one gram of the substance. Although I encouraged him to find and use a scale, every dose in that gram had been eyeballed, which is why I am unsure of the exact dosage I took.
[Erowid Note: A volume amount of one powder doesn't necessarily weigh the same as the same volume of another powder. For substances active as such a small dose, eyeballing is particularly unwise. See related article]
My mood over a couple of days had been generally depressed and I made sure to wait til I felt back to normal before I tried this. As I decided I would be taking my dose the next day, I made sure not to eat a big meal before bed, and nothing upon waking up. Around two hours after i woke up, at 11am, I washed down around thirty to forty milligrams of AMT with apple juice.
I knew it would be a while before effects really set in, based on what friends and online trip reports had told me. The first effects were barely being felt around 40 minutes to an hour after ingestion, and by 12:30 (+90 minutes) I was definately feeling similar to the feeling of having just eaten an ecstasy pill, warm body buzz and slightly empathatic. The come-up was so gradual, more than any drug I've known. The MDMA-like feeling built up slowly (but never climaxed to the exact feeling of MDMA intoxication) until around 2:30 or 3pm. The difference between these feelings were that I never felt as.. lazy as while rolling, or as extremely empathic or indulgent.
Around 3 o'clock we smoked, between 7 people, two marijuana joints about the lenghth of a standard cigarette and about a half inch thick each. This definately intensified the body buzz I was having, although for a little bit right after we smoked I would keep forgetting that I had taken AMT, although I was definately feeling different than any other time. At this time I also started receiving some closed-eye visuals, which would increase as time went by.
 It was about Water and Life. Water is the basis of all life as we know it, and life cannot be sustained without it in some form or degree. Constantly do we drink or use Water and not think a thing of it, but when we drink Water, we are drinking Life. This was very profound to me.
It was around 4 o'clock or so when we smoked a little more pot, I only took 2-3 hits. Afterward we were on my front porch having a cigarette, on this sunny winter day. I was looking at the sky and the brightness of the sun, and the sun appeared to have these transparent pedals around, like that of a flower, except they overlapped on top of everything. I was about to mention how pretty it was when it hit me like a freight train, so clearly, that I was being shown the second element: the Sun, the Light it produces, and the Heat it turns into. Without this all, we there would be no Heat and everything would cease to move as it reaches absolute zero. In an environment such as this there would not be any sustaining Life. This was the second element, and I was so excited in seeing this.
By this point I was definately intoxicated, although very awake I would want to lay down or sit, keep my eyes closed even when I was talking (very talkative, by the way), and my speech would be slightly slurred.
By 8 o'clock I had definately begun to see some mild open-eyed visuals, even though the physical and intoxicated feeling I had seemed to begin to wear off. I wasn't too worried about feeling like I was coming down, I assumed it would be at least as gradual as the come-up. Around 10pm or so things were definately winding down a little, but then we smoked a decent amount of marijuana, and I began at once to feel like I had a couple hours previous. We had been sitting on a circle at my friends' apartment, and I was watching two of my friends holding hands, and how their fingers would move, and the feelings that that represented, and I realized the third element: Love. All Life and everything that happens exists, in one way or another with Love. This was very beautiful to me and I recorded the elements of Life in my friend's notebook.
 By 1-2am I was feeling sleepy, and we went to bed around 4am.
Throughout the entire duration, I felt very uplifted mentally and spiritually. I am very interested in trying this again at a higher dose, although I feel cautious as it is a research chemical.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


GUI Tool¶
- GUI Getting Started
- GUI User Guide
- Introduction
- The Main Window
- Texture Compression
- Compressing Images
- Converting Image Formats
- Using the Make Compatible Feature
- Compressing Signed Channel Images
- Decompressing Textures
- Improving Compression Quality
- Channel weighting
- Alpha setting enabled for BC1 (DXT1)
- HDR Properties setting
- ETC2
- ASTC
- Selectable GPU or CPU based compressed image views
- 3D Model Compression
- Mip Map Generation
- MIP Map Filter Support Using either GPU or CPU
- Applying Gamma to MIP Maps
- GPU Based Compression and MIP Map generation
- Cube Maps
- View Image Difference
- Analyzing Compressed Images


Chef Jeremy:
Wonderful!
I need some
Leaves of Hot Springs Flava
,
Meat of Hot Springs Buffalo
and
Horn of Hot Springs Antelope
. Please bring me one hundred of each.
I know it's a lot, but what can I say? Do it for the advancement of culinary science!


About Ontologizer
Bauer, Sebastian, Steffen Grossmann, Martin Vingron, and Peter N Robinson. “Ontologizer 2.0--a multifunctional tool for GO term enrichment analysis and data exploration.”
Bioinformatics (Oxford, England)
24, no. 14 (July 15, 2008): 1650-1651.


Build Template
The raw builds like what we did in previous chapter has some disadvantages:
-
No reusability
-
Hard coding of build parameters
-
Inability to make builds and services in synchronous i.e. services are deployed only after the related build is complete
One of the solution to these problems is by using Build Templates.
Like the build spec the knative build template spec and knative service spec also needs some customizations before apply them.
Prerequisite
The following checks ensures that each chapter exercises are done with right environment settings.
-
Make sure to be connected to minishift docker daemon and using right openshift client.
eval $(minishift docker-env) && eval $(minishift oc-env)
-
Make sure right OpenShift and kubernetes client are used.
# oc v3.11.0+0cbc58b kubernetes v1.11.0+d4cacc0
oc version
(OR)
# kubernetes v1.11+
kubectl version
-
Make sure right maven version is used (only for Java exercises)
# right maven version Apache Maven 3.5.x or above
./mvnw --version
-
Make sure to be on
knativetutorial
OpenShift project/kubernetes namespace
# verify to return knativetutorial
oc project -q
If you are not on knativetutorial
project, use the command oc project knativetutorial
to change to knativetutorial
project
|
Generate build template
Navigate to the tutorial chapter’s templates
folder:
cd $TUTORIAL_HOME/04-build/knative/templates
jsonnet maven-build-template.jsonnet \
| yq r - | tee ../maven-build-template.yaml
The above command will generate a knative build specification as shown below:
apiVersion: build.knative.dev/v1alpha1
kind: BuildTemplate
metadata:
name: build-java-maven
spec:
parameters: (1)
- description: |
The name of the image to push.
name: IMAGE
- description: |
The context directory from where to run the build.
name: CONTEXT_DIR
steps:
- args:
- clean
- package
- -Duser.home=/builder/home
- -Dimage=${IMAGE}
image: gcr.io/cloud-builders/mvn
name: build-maven
volumeMounts:
- mountPath: /builder/home/.m2
name: m2-cache
- mountPath: /cache
name: kaniko-cache
workingDir: /workspace/${CONTEXT_DIR}
- args:
- --context=/workspace/${CONTEXT_DIR}
- --dockerfile=/workspace/${CONTEXT_DIR}/Dockerfile
- --destination=${IMAGE}
env:
- name: DOCKER_CONFIG
value: /builder/home/.docker
image: gcr.io/kaniko-project/executor
name: docker-push
volumeMounts:
- mountPath: /cache
name: kaniko-cache
workingDir: /workspace/${CONTEXT_DIR}
volumes:
- name: m2-cache
persistentVolumeClaim:
claimName: m2-cache
- name: kaniko-cache
persistentVolumeClaim:
claimName: kaniko-cache
| 1 | The build template does not have any hard-coded values, *the dynamic values could be passed using parameters of the template. |
The build done by the build steps of the template is exactly same like what was done by raw build, but templates gives flexibility and ease of configuration via parameters. The template step(s) modifications are transparent to the consumers (the builds inheriting the template), the builds using the template will automatically inherit the modified steps.
Generate Knative service
Run the following command to create the knative service that will use the image created by the docker-build
.
jsonnet --ext-str contextDir='<the context dir within the application source>' \
--ext-str image='<the container image to use' \
service-with-build-template.jsonnet \
| yq r - | tee ../service-with-build-template.yaml
(e.g.)
jsonnet --ext-str contextDir='java/springboot' \
--ext-str image='docker.io/demo/event-greeter:0.0.2' \
service-with-build-template.jsonnet \
| yq r - | tee ../service-with-build-template.yaml
Running the above command will result in the following knative service:
apiVersion: serving.knative.dev/v1alpha1
kind: Service
metadata:
name: event-greeter
spec:
runLatest:
configuration:
build:
apiVersion: build.knative.dev/v1alpha1
kind: Build
spec:
serviceAccountName: build-bot
source:
git:
revision: v0.0.2 (1)
url: https://github.com/redhat-developer-demos/knative-tutorial-event-greeter.git
template:
arguments: (2)
- name: IMAGE
value: docker.io/demo/event-greeter:0.0.2
- name: CONTEXT_DIR
value: java/springboot
name: build-java-maven (3)
timeout: 20m
revisionTemplate:
metadata:
labels:
app: event-greeter
spec:
container:
image: docker.io/kameshsampath/event-greeter:0.0.2
| 1 | Using another branch from the sources, just to differentiate the image produced by this build |
| 2 | Passing the parameters required by the build template, not passing the required parameters will result in build validation failure |
| 3 | The name of the build template to use |
Apply resources
As we have already applied the pre-req resources, lets jump straight to applying the template and service.
Navigate to the tutorial chapter’s knative
folder:
cd $TUTORIAL_HOME/04-build/knative
Create build template
oc apply -n knativetutorial -f maven-build-template.yaml
(OR)
kubectl apply -n knativetutorial -f maven-build-template.yaml
Deploy service using Build Template
With build templates the automatic build may not be triggered unless and until some service or build referring to the template gets created.
Run the following commands to deploy the service:
oc apply -n knativetutorial -f service-with-build-template.yaml
(OR)
kubectl apply -n knativetutorial -f service-with-build-template.yaml
You can also watch the logs of the build triggered with the service deployment.
After successful deployment of the service we should see a kubernetes deployment called event-greeter-00001-deployment
available.
Invoke Service
INGRESSGATEWAY=istio-ingressgateway
IP_ADDRESS="$(minishift ip):$(kubectl get svc $INGRESSGATEWAY --namespace istio-system --output 'jsonpath={.spec.ports[?(@.port==80)].nodePort}')"
curl -H "Host: event-greeter.knativetutorial.example.com" $IP_ADDRESS \
-H "Content-Type: application/json" \
-d '{"message": "test message"}'
(OR)
http POST $IP_ADDRESS \
'Host: event-greeter.knativetutorial.example.com' \
message="test message"
The above command should return an response like:
{
"host": "Event greeter v0.0.2 => 'event-greeter-00001-deployment-67f96d589b-fgcj2' : 2 ",
"message": "test message"
}
Cleanup
oc -n knativetutorial delete services.serving.knative.dev event-greeter
oc -n knativetutorial delete buildtemplates.build.knative.dev build-java-maven
(OR)
kubectl -n knativetutorial delete services.serving.knative.dev event-greeter
kubectl -n knativetutorial delete buildtemplates.build.knative.dev build-java-maven
| You can also delete pre-req resources that were created if you dont need them any more. |


How do i connect to the TWXSync server ?
Open ATTAC. (Or click ATTAC->Options from when already using ATTAC) You see the following screen
Step A: First click on the ATTAC->More options
Step B: Enter the TWXSync Server name. This can either be server address (ex: myserver.com) or the IP Address (ex: <IP_ADDRESS>)
Step C: Enter the Port to use. The default TWXSync port is 7777
After ATTAC is started.: You need to set ATTAC to "Sync" with the proper game on the server.
Step D: Click Utilities->TWXSync Configuration
Step E: Select a game, enter the password and click Save then Close. Restart ATTAC
Note: At this point, your connection to the TWXSync server is completely automated. When you start ATTAC, it will automatically connect if the TWXSync server is online.


YOUR RESULT:
| Questions attempted |
-------------- |
| Your Score |
-------------- |
| Next Level |
-------------- |


Comparisons
x
Animal Cruelty
Diversity
Environmental Impact
Human Rights
Political Contributions
Workers Rights


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Ironwood Clay Company Inc.
Legal/Operating Name:
Ironwood Clay Company Inc.
Mailing Address:
450-3771 Jacombs RdRICHMOND, British Columbia
V6V 2L9
Location Address:
450-3771 Jacombs RdRICHMOND, British Columbia
V6V 2L9
Tel.:<PHONE_NUMBER>
Fax:
Company Profile
Ironwood Clay Company has been established for 28 years and is based in Vancouver, British Columbia. We are the world's largest supplier of Natural Oceanic Glacial Clay and Oceanic Glacial Clay based products. We are an OEM manufacturing company that harvest, process, manufacture and packaging our marine glacial product for all personal care products.
Our primary focus is Cosmetic and Skincare products using this Glacial Clay as a base. We are the providers of Marine Glacial Clay products (face mask etc) and have been doing private formulating and providing quality products for companies like Nuskin, Body Shop International, Boots the Chemist, Avalon Organic/ The Hains Celestial Group and other worldwide corporations .
We harvest and process unique mineral rich clay, found only in British Columbia and nowhere else in the world.
Our natural clay, rich in minerals, is effective at drawing out impurities and excess sebum due to its high absorbency. This is beneficial for detoxification and is also great for oily or acne-prone skin.
Ironwood is certified for GMP production for drug and personal care products and Natural Health Products by Canada Health. We are the only Canadian Company to be QAI certified for organic personal care products. Ironwood is also Ecocert certified for the production of natural and organic cosmetics.
Full profile
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Contact information
Company description
446120 - Cosmetics, Beauty Supplies and Perfume Stores
Product / Service / Licensing
Glacial Oceanic Clay was conceived about a million years ago and born during the last ice age.
Over time, thousands of years, these deposits were washed and enriched by the sea, provided almost all the known elements in this glacial sediment, maturing Glacial Oceanic Clay like fine wine.
Found only in a small pristine geological area of the northern coast of British Columbia, where it has never been affected by man or his industry.
During the Ice Age 2.4 million years ago, glacier and ocean deposits formed along the northern Pacific coast evolved into a nutritive silt composed of almost 60 rare earth elements and marine-rich ions continuously enriched by the flow of sea and sand. From a pristine source of this earthly cache, Ironwood harvests Glacial Oceanic Clay and creates the finest organic skin products coveted the world over.
The base structure of oceanic clay is Chlorite-Mica, but it is much more complex because of the addition of all the extra ions the sea provides.
Contains more than 70 elements, including almost all the rare earth elements that are found in the ocean.
It has very high content of iron, calcium, magnesium and many other skin nourishing minerals.
Main Physicochemical Properties of Glacial Oceanic Clay
• Rich in Minerals: This clay has been maturing off the West Coast of Canada over thousands of years, since formed by the movement of Glaciers. It contains more than 70 minerals and rare earths, which is unique to this region of the world.
• Balanced Ion Exchange Capacity: this clay is a powerful ion exchanger. When applied to the skin, the impurities, which are positively charged, get bound to the clay’s powerful, negative charge, acting much like a magnet. The clay both cleans and detoxifies your skin.
• High Astringency: After removing the impurities such as oil and dirt from the pores, Glacial Oceanic Clay also helps to reduce pore size, leaving the skin porcelain smooth.
• Osmotic Power: This clay also uses its osmotic strength to pull moisture up from deep inner tissues to hydrate the face. It cleans the skin but does not dehydrate it as other cleansing agents may do.
• Colloidal Particles: Due to their minute sizes, Glacial Oceanic Clay’s particles act as an emulsifying agent by forming a barrier around the oily particles, which then allows them to be removed effectively.
• Large surface area with high sorption capability: with surface area of 6000 square feet per gram, the clay acts as dermatological protector, with anti-inflammatory properties, cooling and soothing the skin with each application.
• Balanced pH: Glacial Oceanic Clay maintains a balanced pH on the skin with powerful buffering capability. Helps to strengthen the barrier function of the skin to keep it healthy and beautiful.
Market profile
Alliances:
- Sales/Marketing
- Technology
Industry sector market interests:
- Consumer Products
Geographic markets:
Export experience:
- China
- Japan
- Korea, Democratic People's Republic of
- Taiwan
- United Kingdom
- United States
Actively pursuing:
- Germany
- Hong Kong
- Macao
- Thailand
Sector information
Key / Major clients:
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Contact information
Description
Company description
446120 - Cosmetics, Beauty Supplies and Perfume Stores
Products, services and licensing
Product / Service / Licensing
Glacial Oceanic Clay was conceived about a million years ago and born during the last ice age.
Over time, thousands of years, these deposits were washed and enriched by the sea, provided almost all the known elements in this glacial sediment, maturing Glacial Oceanic Clay like fine wine.
Found only in a small pristine geological area of the northern coast of British Columbia, where it has never been affected by man or his industry.
During the Ice Age 2.4 million years ago, glacier and ocean deposits formed along the northern Pacific coast evolved into a nutritive silt composed of almost 60 rare earth elements and marine-rich ions continuously enriched by the flow of sea and sand. From a pristine source of this earthly cache, Ironwood harvests Glacial Oceanic Clay and creates the finest organic skin products coveted the world over.
The base structure of oceanic clay is Chlorite-Mica, but it is much more complex because of the addition of all the extra ions the sea provides.
Contains more than 70 elements, including almost all the rare earth elements that are found in the ocean.
It has very high content of iron, calcium, magnesium and many other skin nourishing minerals.
Main Physicochemical Properties of Glacial Oceanic Clay
• Rich in Minerals: This clay has been maturing off the West Coast of Canada over thousands of years, since formed by the movement of Glaciers. It contains more than 70 minerals and rare earths, which is unique to this region of the world.
• Balanced Ion Exchange Capacity: this clay is a powerful ion exchanger. When applied to the skin, the impurities, which are positively charged, get bound to the clay’s powerful, negative charge, acting much like a magnet. The clay both cleans and detoxifies your skin.
• High Astringency: After removing the impurities such as oil and dirt from the pores, Glacial Oceanic Clay also helps to reduce pore size, leaving the skin porcelain smooth.
• Osmotic Power: This clay also uses its osmotic strength to pull moisture up from deep inner tissues to hydrate the face. It cleans the skin but does not dehydrate it as other cleansing agents may do.
• Colloidal Particles: Due to their minute sizes, Glacial Oceanic Clay’s particles act as an emulsifying agent by forming a barrier around the oily particles, which then allows them to be removed effectively.
• Large surface area with high sorption capability: with surface area of 6000 square feet per gram, the clay acts as dermatological protector, with anti-inflammatory properties, cooling and soothing the skin with each application.
• Balanced pH: Glacial Oceanic Clay maintains a balanced pH on the skin with powerful buffering capability. Helps to strengthen the barrier function of the skin to keep it healthy and beautiful.
Market
Market profile
Alliances:
- Sales/Marketing
- Technology
Industry sector market interests:
- Consumer Products
Geographic markets:
Export experience:
- China
- Japan
- Korea, Democratic People's Republic of
- Taiwan
- United Kingdom
- United States
Actively pursuing:
- Germany
- Hong Kong
- Macao
- Thailand


In this example, there is an only property in the component. This property is declared as propery in component class.