Copyright (c) 2019 By KS-KIM. All right reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Android Support Library https://developer.android.com/topic/libraries/support-library
AppCompat-v7 https://developer.android.com/topic/libraries/support-library/packages#v7-appcompat
CardView-v7 https://developer.android.com/topic/libraries/support-library/packages#v7-cardview
CustomTabs https://developer.android.com/topic/libraries/support-library/features#custom-tabs
Design Support https://developer.android.com/topic/libraries/support-library/packages#design
RecyclerView-v7 https://developer.android.com/topic/libraries/support-library/packages#v7-recyclerview
Support-v4 https://developer.android.com/topic/libraries/support-library/packages#v4
Constraint Layout Library https://developer.android.com/reference/android/support/constraint/ConstraintLayout
Android Architecture Components https://developer.android.com/topic/libraries/architecture
DataBinding https://developer.android.com/topic/libraries/data-binding
LiveData https://developer.android.com/topic/libraries/architecture/livedata
Lifecycle https://developer.android.com/topic/libraries/architecture/lifecycle
RoomDatabase https://developer.android.com/topic/libraries/architecture/room
ViewModel https://developer.android.com/topic/libraries/architecture/viewmodel
Google Firebase for Android https://firebase.google.com/docs/android
Web3j Lightweight Java and Android Library https://docs.web3j.io/
ZXing barcode scanning Library https://github.com/zxing/zxing
Version 2.0, January 2004 http://www.apache.org/licenses/
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Why would a function ever want to run its arguments? One good reason is that an args() call is the easiest way for a function to accept optional parameters. To do this, we must write the function so that all of its optional parameters (or aliases to them) are grouped into one composite variable. When the function is called, it will first set those parameters to their default values, then run args() inside of the parameters variable with the help of the code substitution operator ‘<<’. Here is an example.
RollDice :: {
numDice :: total :: loopDie :: int
params :: {
numSides :: int
isLoaded :: bool }
code
{ numDice } = args
params = { 6, false }
(params << args)()
...
}
If we are happy with the default values of numSides and isLoaded, so we can leave them out.
RollDice(5)
The function call only needs a coding section when we want to cheat or roll exotic dice.
RollDice(5; isLoaded = true)
All members of params must be explicitly named. This would be an incorrect definition:
numSides :: int
isLoaded :: bool
params :: { numSides, isLoaded }
The problem is that neither member of params has a name, so a function call can’t easily change it. A member aliasing the isLoaded variable is not the same as a member named isLoaded.
In general, a code substitution D << F, involving composite variables or functions D and F, returns the data space of D along with the code of F. On the other hand, plain F returns both the data space and the code of F. The two basic properties of composite variables and functions are data and code, and the code substitution operator is the tool for separating and recombining these properties.
There are many uses for code substitution beyond optional function arguments. For example, start.cicada uses it to run the user’s commands inside of the workspace variable. Code substitution can save a lot of typing when working with awkward pathnames. For example, instead of
games.backgammon.RollDice.params.numSides = 20
games.backgammon.RollDice.params.isLoaded = true
games.backgammon.RollDice.params.dieColor := "green"
...
we can just write
(games.backgammon.RollDice.params << {
code
numSides = 20
isLoaded = true
dieColor := "green"
...
})()
Notice that we had to write all of our commands after a code marker, and run the substituted code as a function. That way the assignment commands will run inside of the params variable.
A code substitution is quite temporary: it only lasts as long as the immediate expression is being evaluated. The next time we run RollDice() it will be its normal self, except that its params variable will have a new member dieColor.
The code-number operator can be used to control which code is passed to the code-substitution operator. Here is a function that uses either one or two sets of optional parameters, depending on how it is called.
f :: {
...
code
params_1 :: { doMoreStuff := false, ... }
params_2 :: { otherNum :: int, ... }
(params_1 << args)()
if params_1.doMoreStuff then (params_2 << args#2)()
...
}
When we call this function, our arguments will contain 1, 2 or 3 coding blocks.
f(2, 5) | don't doMoreStuff
f(2, 5; doMoreStuff = true) | doMoreStuff w/ defaults
f(2, 5; doMoreStuff = true; otherNum = 12, ...) | change defaults
Last update: July 25, 2021


West-life Repository is standalone web application for experimental facilities that are newly embarking on data
management.
This is reference implementation of a repository that supplies
- suitable metadata to the portal (D6.2) matching the metadata standards to be devised in WP7.
- registering a new project,
- adding files to a project.
Continue as:
Visiting scientist - requires
Features in development, not yet implemented:
- The implementation use the CERIF standard.
- It will be compatible with existing CRIS repositories,
- and also be capable of assigning an URI to a project if it is not yet recorded in a CRIS repository.
Support links:


The module simulates an app restart, reinitialising the whole app. Useful for example when a change of language is needed from inside the app without rebuilding the whole UI.
To access this module from JavaScript, you would do the following:
var tiapprestart = require("info.rborn.tiapprestart");
The tiapprestart variable is a reference to the Module object.
tiapprestart.restartApp()
Daniel Tamas - http://dan-tamas.me.
I needed this in the AsturPlaya app.
The code is taken from the Titanium SDK and made a module to avoid hacking the SDK with each update.
Appcelerator Titanium is Copyright (c) 2009-2010 by Appcelerator, Inc. and licensed under the Apache Public License (version 2).


Various Expectation-Maximization (EM) algorithms are implemented for item response theory (IRT) models. The current implementation includes IRT models for binary and ordinal responses, along with dynamic and hierarchical IRT models with binary responses. The latter two models are derived and implemented using variational EM. Subsequent edits also include variational network and text scaling models.
| Version: | 0.0.8 |
| Depends: | R (≥ 2.10), pscl (≥ 1.0.0), Rcpp (≥ 0.10.6) |
| LinkingTo: | Rcpp, RcppArmadillo |
| Published: | 2017-02-14 |
| Author: | Kosuke Imai, James Lo, Jonathan Olmsted |
| Maintainer: | James Lo <lojames at usc.edu> |
| License: | GPL (≥ 3) |
| NeedsCompilation: | yes |
| Materials: | ChangeLog |
| In views: | Psychometrics |
| CRAN checks: | emIRT results |
| Reference manual: | emIRT.pdf |
| Package source: | emIRT_0.0.8.tar.gz |
| Windows binaries: | r-devel: emIRT_0.0.8.zip, r-release: emIRT_0.0.8.zip, r-oldrel: emIRT_0.0.8.zip |
| OS X binaries: | r-release: emIRT_0.0.8.tgz, r-oldrel: emIRT_0.0.8.tgz |
| Old sources: | emIRT archive |
Please use the canonical form https://CRAN.R-project.org/package=emIRT to link to this page.


| Modifier and Type | Method and Description |
|---|---|
ProfileMetric |
DataProfile.getMetric(MetricTitle title)
Method for getting a specific ProfileMetric with its corresponding label.
|
| Modifier and Type | Method and Description |
|---|---|
java.util.List<ProfileMetric> |
DataProfile.getMetrics()
Method for getting the set of metrics
|
| Modifier and Type | Method and Description |
|---|---|
void |
DataProfile.addMetric(ProfileMetric m)
Method for adding a metric via a data profile object
|
boolean |
DataProfile.profileMetricIsNumeric(ProfileMetric profileMetric) |
| Modifier and Type | Method and Description |
|---|---|
void |
DataProfile.setMetrics(java.util.List<ProfileMetric> metrics)
Sets the metrics (security threat but used by rdfbeans)
|
| Modifier and Type | Class and Description |
|---|---|
class |
DependentProfileMetric
Second hierarchy level of abstract base class for profile metrics, its main
use is to provide methods for including dependent metrics.
|
| Modifier and Type | Method and Description |
|---|---|
int |
ProfileMetric.compareTo(ProfileMetric other) |
| Modifier and Type | Class and Description |
|---|---|
class |
Cardinality
Describes the metric Cardinality, the amount of different values in a data
set
|
class |
NullValues
Describes the metric Null Values, the amount of empty fields in a Attribute
|
class |
NullValuesPercentage
Describes the metric Null Values Percentage, which is the amount of Null
Values in relation to the data set size.
|
class |
NumRows
Describes the metric NumRows, which is the amount of rows in a data set.
|
class |
Uniqueness
Describes the metric Uniqueness, the Cardinality in relation to the number of
rows.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Average
Describes the metric Average, where the average of all values in an Attribute
is taken.
|
class |
BasicType
Describes the metric Basic Type, which categorizes an Attribute as a String,
Null or Numeric value type.
|
class |
DataType
Describes the metric Data Type, which is a higher granularity than Basic
type, showing the Java class of the values.
|
class |
Decimals
Describes the metric Decimals, which are the amount of digits after the
decimal point.
|
class |
Digits
Describes the metric Digits, which is the amount of digits before the decimal
point.
|
class |
Maximum
Describes the metric Maximum, which denotes the maximum value in an
Attribute.
|
class |
Median
Describes the metric Median, which is the middle value of the sorted values
of the Attribute.
|
class |
MedianAbsoluteDeviation |
class |
Minimum
Describes the metric Minimum, which is the minimum value of all values of an
Attribute.
|
class |
StandardDeviation |
| Modifier and Type | Class and Description |
|---|---|
class |
KeyCandidate
Describes the metric of a key candidate.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Histogram
Describes the metric Histogram, which is a value distribution (equi-width).
|
| Modifier and Type | Class and Description |
|---|---|
class |
PatternRecognition
Describes the metric PatternRecognition, which calculates hit rates for regex
patterns
|


dukeleto
16-Aug-19 02:49 PM
@Mark81 yep, Verus has a backdoor, lol
not that Markus would know the difference
@Deleted User that is a chat for devs in a diff room
I was one of the first, if not first, K64 investor
I protect their damn chain with DPoW, and so yes I have opinions @Mark81


Sales
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This page shows using Handsontable as a cell editor in Handsontable (sometimes
referred as HOT-in-HOT).
HOT-in-HOT opens by any of the following:
F2 or ENTER key is pressed while the cell is selected,
the triangle icon is clicked,
the cell content is double clicked.
While HOT-in-HOT is opened, the text field above the HOT-in-HOT remains focused at all times.
Keyboard bindings while the HOT-in-HOT is opened:
ESC - close editor (cancel change),
ENTER - close editor (apply change*), move the selection in the main HOT downwards (or according to enterMoves setting)
TAB - behave as the ENTER key, but move the selection in the main HOT to the right (or according to tabMoves setting)
Arrow down - move the selection in HOT-in-HOT downwards. If the last row was selected, has no effect.
Arrow up - move the selection in HOT-in-HOT upwards. If the first row was selected, deselect. If HOT-in-HOT was deselected, behave as the ENTER key but move the selection in the main HOT upwards
Arrow right - move the text cursor in the text field to the left. If the text cursor was at the start position, behave as the ENTER key but move the selection in the main HOT to the left
Arrow left - move the text cursor in the text field to the right. If the text cursor was at the end position, behave as the TAB key
Mouse click outside of the editor or on one of the cells in HOT-in-HOT applies change.
*apply change means: The value of the cell highlighted or clicked in HOT-in-HOT is applied as new cell value in the main HOT. If no cell in HOT-in-HOT is selected, the value of the text field is used instead.


--- layout: post title: The 20 Highest-Paying Jobs You Can Do From Home date: 2014-06-15 14:14:43.000000000 -05:00 type: post published: true status: publish categories: - Ruby on Rails tags: [] meta: is_reblog: '1' post_id: '1208' blog_id: '57802711' reblog_snapshot: "O:8:\"stdClass\":7:{s:5:\"title\";s:47:\"The 20 Highest-Paying Jobs You Can Do From Home\";s:4:\"type\";s:4:\"post\";s:9:\"mime_type\";s:0:\"\";s:6:\"format\";b:0;s:12:\"modified_gmt\";s:19:\"2014-06-08 09:11:03\";s:9:\"permalink\";s:88:\"http://rajesh38.wordpress.com/2014/06/08/the-20-highest-paying-jobs-you-can-do-from-home\";s:7:\"content\";s:1622:\"
What's more, freelancers with the right skills can earn a great living from the comfort of their homes - if the highest-paying freelance jobs are any indicator.
\r\nThe wage numbers below come from the combined databases of Elance.com andoDesk.com, pulling from January 1 to May 31 of this year.
\r\nFrom: [embed]http://www.businessinsider.in/[/embed]
\r\n\r\nI never liked law and I do not have a great voice. So Ruby Programmer it is :)


Tic Tac Toe!!!
Click Below to Start
X: 0 vs O: 0
Start Game
P vs C
P vs P
Easy
Normal
Hard
Reset Score


Move to Portland
Our good friend Eric Blumenau came to town for work this week with his girlfriend, Danielle Reichner. We had a great time showing them around town.
 But whatever the reason I found myself trying to convince them to move to Portland. Pretty good jobs, great quality of living, outdoor activities out the wazoo. The whole shebang.
This is probably going to be the case for anyone who happens to visit. I can’t help it. I just love this place.
The only drawbacks I consistently point out are:
-
The weather. We get four seasons. Hot summer (especially this year), cold winter, and two very rainy and inconsistent transitions through fall and spring. It is what it is. Enjoy the good times and deal with the bad.
-
The lack of diversity. This one is a bit tougher. Portland is overwhelmingly white. I only notice because I used to live in Oakland, one of the most multi-cultural cities on the planet. Now we live alongside a giant loaf of Wonder bread.
All that being what it is, Portland is still a great place to relocate. Jobs for tech folks are somewhat plentiful (I’m testing that theory now), the surrounding mountains and beaches are world class, and the booming beer and food scenes are just as good.
I hope I convinced my friends to give PDX a serious look. And if anyone else wants to be convince, just let me know. I’m willing and able.
-cp
Please share this page with your followers and/or follow me!
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There are several pre defined utility classes for indents. Use these classes on different breakpoints as per requirement.


Before we begin - installing conda
- Miniconda (quick installation instructions)
- only Python, conda and a few dependencies
- small size (about 25 MB)
- Anaconda (full installation instructions)
- Python, conda and lots of common packages (>=100)
- big download (about 300 MB)
Miniconda installers
Install on Mac OS X and Linux:
$ bash Miniconda-latest-Linux-x86_64.sh
Install on Windows:
Execute and follow the installer.
The history
Two sides
Instaling Building
User Developer
Installing
- setup.py install
- easy_install
- pip
- apt-get
- rpm
- emerge
- homebrew
- ...
setup.py install
- fine if it's pure Python, not so much if it isn't
- you have to have compiers installed
distutils.errors.DistutilsError: Setup script existed with
error: command 'gcc' failed with exit status 1
Example: installing NumPy
$ git clone git@github.com:numpy/numpy.git; cd numpy
$ python setup.py install
Running from numpy source directory.
Cythonizing sources
Processing numpy/random/mtrand/mtrand.pyx
Traceback (most recent call last):
File "", line 1, in
ImportError: No module named Cython.Compiler.Main
Traceback (most recent call last):
File "/home/mateusz/repos/numpy/tools/cythonize.py", line 199, in
main()
File "/home/mateusz/repos/numpy/tools/cythonize.py", line 195, in main
find_process_files(root_dir)
File "/home/mateusz/repos/numpy/tools/cythonize.py", line 187, in find_process_files
process(cur_dir, fromfile, tofile, function, hash_db)
File "/home/mateusz/repos/numpy/tools/cythonize.py", line 161, in process
processor_function(fromfile, tofile)
File "/home/mateusz/repos/numpy/tools/cythonize.py", line 81, in process_pyx
raise Exception('Cython failed')
Exception: Cython failed
Traceback (most recent call last):
File "setup.py", line 264, in
setup_package()
File "setup.py", line 252, in setup_package
generate_cython()
File "setup.py", line 199, in generate_cython
raise RuntimeError("Running cythonize failed!")
RuntimeError: Running cythonize failed!
setup.py install
You are your own package manager.
pip
- only works with Python
- not so great for scientific packages that depend on native libraries
- try installing h5py if you don't have HDF5
You are a "self integrator"
Package maintainers hate having packages that no one can install
What about wheels?
- Python package specific
- can't build wheels for native libraries
- can't make a wheel for Python itself
- still doesn't address the problem that some metadata is only in the package itself
- you are still a "self integrator"
System packaging solutions
Linux
apt-get (dpkg)
yum (rpm)
OSX
macports, homebrew, fink
Windows
chocolatey
npackd
Cross-platform
conda
Conda
- system level package manager (Python agnostic)
- Python, HDF5 and h5py are all conda packages
- cross-platform (works on Windows, OSX and Linux)
- doesn't require administrator privileges (sudo)
- installs bineries (no more compiler woes)
- metadata stored separately in the repository index
- uses a SAT solver to resolve dependencies before package are installed
Advanced conda usage
- Insall a package in an environment -
conda install -n py35 sympy
- Update all packages -
conda update --all
- Export list of packages -
conda list --export pkgs.txt
- Install packages from an export -
conda install --file pkgs.txt
- See package history -
conda list --revisions
- Revert to a specific revision -
conda install --revision 23
- Remove unsused packages and tarballs -
conda clean -pt
What is a conda package?
a tarball (tar.bz2) with the files form a software package and some metadata
/lib
/include
/bin
/man
/info
Files are not Python specific
Any kind of program at all can be a conda package
Metadata is static
Package specification
Python agnostic
A conda package can be anything:
- pure Python packages
- Python package with C extensions
- Python itself
- C/C++/Fortran etc. libraries (GDAL, netCDF4, dynd, ...)
- R
- node.js
- Perl
Installation
conda install sympy
- the tarball is unarchived in the pkgs directory
- files are hard-linked* to the install path
- shebang lines and other instances of a place-holder prefix are replaced with the install prefix
- the metadata is update, so that conda kowns that it is installed
- post-link script is run (these are rare)
And that's it.
Environments
conda create -n py35 python=3.5
- environments are simple: just link the pckage to a different directory
- hard-links are very cheap and very fast
- conda environments are completely independent installations of everything
- no fiddling iwht PYTHONPATH or symlinking site-packages
- "activating" an environment jsut means chaning your PATH, so that its bin/ or Scripts/ comes first
- Unix: source activate py35
- Windows: activate py35
Environments
Uses:
- testing (Python 2.6, 2.7, 3.3, 3.4, 3.5, ...)
- development
- trying new package from PyPI
- separating deployed apps with different dependency needs
- trying new versions of Python
- reproducible science
Conda Recipes
conda build path/to/recipe
- meta.yaml contains metadata
- build.sh is the build script for Unix and bld.bat is the build script for Windows
Lots more:
- command line entry points
- fine-grained control over conda's relocation lgic
- inequalites for version of dependeices (like >=1.2, <2.0)
- "Preprocessing selectors" allow using the same meta.yaml for many platforms
- see for full documentation
- conda build is only oa convenient wrapper
- you can also build packages manually just by following the package specification
- http://conda.pydata.org/docs/spec.html
Self hosting
conda index directory/linux-64
- you can self-host
- store packaes in a direcotry by platform (osx-64, linux-32, linux-64, win-32, win-64)
- run conda index on that direcotyr to generate the repodata.json
- serve this up or use a file:// URL as a channel
- binstar is just a very convenient hosted wrapper around conda index
Final words
- conda is completely open source (BSD)
- https://github.com/conda/conda
- mailing list<EMAIL_ADDRESS>Creating a new environment
$ conda create -n py35 python=3.5
Fetching package metadata: ....
Solving package specifications: .
Package plan for installation in environment /home/mateusz/miniconda/envs/py35:
The following packages will be downloaded:
package | build
---------------------------|-----------------
xz-5.0.5 | 0 504 KB
python-3.5.0 | 0 16.6 MB
setuptools-18.4 | py35_0 345 KB
wheel-0.26.0 | py35_1 77 KB
pip-7.1.2 | py35_0 1.4 MB
------------------------------------------------------------
Total: 19.0 MB
The following NEW packages will be INSTALLED:
openssl: 1.0.1k-1
pip: 7.1.2-py35_0
python: 3.5.0-0
readline: 6.2-2
setuptools: 18.4-py35_0
sqlite: <IP_ADDRESS>-1
tk: 8.5.18-0
wheel: 0.26.0-py35_1
xz: 5.0.5-0
zlib: 1.2.8-0
$ conda info
Current conda install:
platform : linux-64
conda version : 3.16.0
conda-build version : not installed
python version : 2.7.10.final.0
requests version : 2.7.0
root environment : /home/mateusz/miniconda (writable)
default environment : /home/mateusz/miniconda
envs directories : /home/mateusz/miniconda/envs
package cache : /home/mateusz/miniconda/pkgs
channel URLs : https://repo.continuum.io/pkgs/free/linux-64/
https://repo.continuum.io/pkgs/free/noarch/
https://repo.continuum.io/pkgs/pro/linux-64/
https://repo.continuum.io/pkgs/pro/noarch/
config file : None
is foreign system : False


MQTT - Concepts & Usage
The last part of this serie of posts about MQTT will cover some concepts about the protocol that essentialy will show us the boundaries of the protocol and how it handles the connections between clients and the broker.
Connection
Let’s start by defining the MQTT Connection. The connection initiates when a client sends a CONNECT message to the broker, then the broker responds with a CONNACK and a status code.
Once the connections is established the broker will keep the connection until the client send a disconnect command or it losses the connection.
The CONNECT message include some information relative to an implementer of a MQTT library than the users that will use the library, here I’ll present to you the basic information relevant for the users.
- clientId
The clientId is an identifier for each MQTT Client, this means that should be unique for each client connected to the broker indicating that it must keep the state for that client. Since MQTT version 3.1.1, it is possible to connect without a clientId so the broker won’t keep the state. If you use clientId you should set cleanSession to true, otherwise the connection will be refused. - cleanSession
The cleanSession flag indicates to the broker whether the client wants to establish a persistent session or not. If cleanSession is set to false, it means that the broker will stores all the subscriptions of the client as well as all the messages that do not arrived to the client as long as the QoS has been defined as 1 o 2. If cleanSession is set to true, the broker won’t store anything for the client, non the subscriptions neither the missed messages. - username/password (optional)
The username and password are used for authentication and authorization. It is recommended to encrypt the password. - keepAlive
The keepAlive is a time interval, the clients commits to by sending regular PING Request messages to the broker. The broker response with PING Response and this mechanism will allow both sides to determine if the other one is still alive and reachable.
When the broker obtains the CONNECT it responds with a CONNACK message that only contains two data entries.
- sessionPresent
This flag indicates to the client wheter the broker has a persistent session or not. If the client in a previous connection set the cleanSession to false then this flag is true, otherwise is false. - returnCode
This flags lets the client know if the connection attemp was successfull or not, and if not, it indicates what the issue is.
Publish
The publish action allows a client to send messages to a topic destination in different modes, but always with a payload, and due MQTT is a data agnostic, you can set to the payload the data you want for the case you need. The publish message have some attributes, listed bellow the most important:
- Topic Name, the name of the topic destination to publish in the broker
- QoS, the “Quality of Service” in which you want to send a message. It is used to define the guarantee of a message. The possible values are 0, 1 or 2. See more about the QoS in the next section.
- Retain Flag, this flag instructs the broker to retain the last message sent for those new subscribers in order to receive the retained message in a new conenction to the broker. This could be usefull if you have a notification for new subscribers.
- Payload, is the content of the message. As commented before MQTT is data agnostic so you can send any kind of message (image, binary, text).
- Packed ID, is a unique identifier between the client and brokre that identifies the message during the message flow.
- Dup Flag, indicates that a message is duplicate because the last message sent was not acknowledged, so the message will be resent. This flag is taking in account when QoS 1 or 2.
Each publisher is responsible of the send of the message to the broker, once the broker receives the message it is now responsible to publish the message to the subscribers.
Here the code of a MQTT Client - Publisher using the Paho API
MqttClient samplePublisher = null;
try {
// set default memory persistence in case QoS is 1 or 2
MemoryPersistence persistence = new MemoryPersistence();
// create new MQTT Client using URI, CLientID and persistence
samplePublisher = new MqttClient(getUri(), getClientId(), persistence);
// create MQTT Options to set the connection attributes
MqttConnectOptions options = new MqttConnectOptions();
// default cleanSession is set to true to indicate the broker to don't keep session
// change to false if you want the broke keep a session
options.setCleanSession(true);
logger.info("Connecting to: {}", getUri());
// establish a connection
// a CONNECT is sent and the broker should respond with a CONNACK
samplePublisher.connect(options);
// create new MQTT message
MqttMessage message = new MqttMessage();
// the payload is the content of a message
message.setPayload(getPayload().getBytes());
logger.info("Publishing message {} to {} topic", getPayload(), getTopic());
// publish the message to the Topic indicated
samplePublisher.publish(getTopic(), message);
logger.info("Message sent, disconnecting client");
// disconnect
samplePublisher.disconnect();
} catch (MqttException e) {
// handle exception
logger.error("Error while publishing");
logger.error("Reason ", e.getReasonCode());
logger.error("Message ", e.getMessage());
logger.error("Localized Message ", e.getLocalizedMessage());
logger.error("Cause ", e.getCause());
logger.error("Exception ", e);
logger.error("StackTrace", (Object[])e.getStackTrace());
}
Subscribe
A subscription is when a MQTT client susbcribes to a Topic in a Broker with a specific QoS, in order to receive the messages that a puslisher send to the topic where is subscribed. A subscription consists of a SUBSCRIBE message that has a packed identifier and a list of subscriptions as attributes.
- Packed ID, is a unique identifier between the client and brokre that identifies the message during the message flow.
- List of Subscriptions, contains an indetermined subscriptions that are formed of Topic and QoS pairs. The Topic attribute could be a wildcard that makes the client able to subscribe to some topic patterns.
Then, the broker responds with a SUBACK message that has the same Packed Identifiers as the SUBSCRIBE message and a list of return codes.
The SUBACK contains a return code per each subscription in the SUBSCRIBE message. When a topic is overlapped, then the highest QoS is taken for the delivering of the message.
Here the code of a MQTT Client - Subscriber using the Paho API
// the class must implement MqttCallback
MqttClient sampleSubscriber = null;
try {
// set default memory persistence in case QoS is 1 or 2
MemoryPersistence persistence = new MemoryPersistence();
// create new MQTT Client using URI, CLientID and persistence
sampleSubscriber = new MqttClient(getUri(), getClientId(), persistence);
// create MQTT Options to set the connection attributes
MqttConnectOptions options = new MqttConnectOptions();
// default cleanSession is set to true to indicate the broker to don't keep session
// change to false if you want the broke keep a session
options.setCleanSession(true);
// set 30 sec of keepAlive
options.setKeepAliveInterval(30);
logger.info("Connecting to: {}", getUri());
// establish a connection
// a CONNECT is sent and the broker should respond with a CONNACK
sampleSubscriber.connect(options);
// set an asynchronous receive
sampleSubscriber.setCallback(this);
// subscribe to the Topic and QoS indicated
sampleSubscriber.subscribe(getTopic(), getQos());
logger.info("Subscribed and waiting ...");
} catch (MqttException e) {
// handle exception
logger.error("Error while susbcribing");
logger.error("Reason ", e.getReasonCode());
logger.error("Message ", e.getMessage());
logger.error("Localized Message ", e.getLocalizedMessage());
logger.error("Cause ", e.getCause());
logger.error("Exception ", e);
logger.error("StackTrace", (Object[])e.getStackTrace());
}
@Override
public void messageArrived(String topic, MqttMessage message)
throws Exception {
logger.info("Message arrived: {}", new String(message.getPayload()));
}


Welcome to safegraph-data-utilities’s documentation!¶
-
class
sg_data.
SafegraphClient
(bucket='sg-c19-response', prefix='monthly-patterns', access_key=None, secret_key=None)¶ Client streamlining process of retrieving data from AWS S3 and preparing a proejct for analysis.
-
get_dataframe_from_remote_path
(source_s3_path)¶ Get a dataframe for a resource using the remove path, the, “Key,” referncing the path within the bucket in AWS S3.
-
get_patterns_dataframe
(year, month=None, safegraph_pois=None, placekeys=None)¶ Get a patterns dataframe for a specific month and year with the option (recommended) to filter to a specific point of interest using the Safegraph POI ID. A combination of both year and month filters can be used to select just a single season from multiple years.
- Parameters
year – Required Year(s) to retrieve.
month – Optional Month(s) to retrieve.
safegraph_pois – Optional Safegraph point-of-interest id’s used to filter the data.
placekeys – Optional Placekeys used to filter the data.
- Returns
Dataframe of Safegraph patterns data.
from sg_data import SafegraphClient sg_poi = 'sg:af471021a929414cbf69854e6f8f1b0c' # white pass ski area sg = SafegraphClient() # just getting the months the ski area is open for two consecutive years wp_df = sg.get_patterns_dataframe([2018, 2019], [11, 12, 1, 2, 3, 4]
-


Practical COVID Data for California
Why Hospitalizations?
Last Updated 5-26-2020
Souce: California COVID-19 Hospital Data and Case Statistics
Questions or Requests for other Regions & Counties<EMAIL_ADDRESS>Bay Area - 6 Counties
Southern California - 6 Counties
California
Central Valley (South)
California County Map
To Do's: Add Confirmed Cases and Deaths with composite metric, then add Testing plus combined with Confirmed Cases, change to interactive map and non 1999-html
CalifCOVID.org is a project of Focus on Foundations, a 501(c)3 STEM Education Nonprofit


Consider the following SLang 1 expression:
expression
What is the denoted value returned by the SLang 1 interpreter when this expression is evaluated in a global environment in which x, y, and z are bound to the values 1, 2, and 3, respectively?
Recall that SLang 1 uses static binding.
Remember that the overall expression is evaluated in a global environment that is not empty.
You may need pencil and paper to solve this problem.
The correct answer is: hint4


Missed your follower alert? Want to say thanks to your new follower? Here, have a log.
My channel is still fairly small so I want to say thanks to every new follower I get. Sometimes during a game I might be unable to see who followed so I made this log instead so I could say thanks later. It supports both Twitch and Hitbox.
Enter your channel names in the Configuration window and Launch the log. Your browser will remember the channel names for the next time you launch it so you don't have to configure it over and over again.
If you have any feedback/bug reports/feature requests then go do GitHub and create an issue and I will have a look.
The settings you enter here will be stored on your pc so you can start the follower log instantly the next time you visit this site.


Lock any ERC20 token for any period to show your Proof of Commitment.
Freeze some now!
Freeze any ERC20 compatible token for a default period of 5 minutes. You can add time once completed.
Manage your deposits and extend freeze duration here.
Top 10 Tokens.


West Bengal Police Constable PET/ PMT admit card released, check schedule
WB Police Constable PET, PMT admit card 2019: The candidates can download the admit card through the website- policewb.gov.in. The recruitment examination will be conducted from December 3 to January 7, 2020
by Careers DeskWB Police Constable PET, PMT admit card 2019: The West Bengal Police Recruitment Board (WBPRB) has released the admit card for the Physical Measurement Test (PMT)/ Physical Efficiency Test (PET) for the posts of Constable on Friday, November 22, 2019. The candidates can download the admit card through the website- policewb.gov.in.
The recruitment examinations for Physical Measurement Test (PMT), and Physical Efficiency Test (PET) is scheduled to be conducted from December 3 to January 7, 2020.
West Bengal Police Constable PET, PMT admit card: How to download
Step 1: Visit the official website- policewb.gov.in
Step 2: Click on the ‘download admit card’ link
Step 3: Enter registration number/ roll number
Step 4: Admit card will appear on screen ‘
Step 5: Download it, and take a print out for further reference.
WB Police Constable PET/ PMT admit card 2019: Check zone wise schedule
Murshidabad Range Recruitment Board: December 3 to 28, 2019
Jalpaiguri Range Recruitment Board: December 3 to 20, 2019
Mednipur Range Recruitment Board: December 3 to 26, 2019
Burdwan Range Recruitment Board: December 3 to 20, 2019
Presidency Range Recruitment Board-I: December 26 to January 7, 2020
Presidency Range Recruitment Board-II: December 26 to January 7, 2020.
Earlier, the results of the preliminary examinations for constable post was released on November 19, 2019. Candidates who clear all the recruitment rounds will be recruited at a monthly remuneration of Rs 5,400 to Rs 25,200 with grade pay of Rs 2,600.


Are pheromones the secret to lasting love and connection? Or, do you just want an excuse to smell a stranger's armpit? Not Sure? Just Bring a Pheromone!
We're bringing pheromone awareness (and romance) back to the playa!
 The carnivalesque facade and the three iconic pit (glory)holes tempt passersby to try their hand (er, nose) at smelling out their friends/lovers or just having the novel opportunity to dig in (not too hard) to the surprisingly rich experience of analyzing an armpit from top to bottom, side to side, inside and out.
During Pheromone Happy Hour held every other afternoon, one of our Scent Sommeliers takes the enterprising wanderers through a proper armpit smelling:
Name the armpit using a Rorschach-type analysis of the available armpit features (with names ranging from 'Old Man Whiskers' to '5pm Shadow' to 'Glitterpit'). Sample the moisture level with the tip of the finger. Take an initial whiff, preferably with nostril-to-pit contact, of the overall scent and give it a general rating. Delve into each of the important characteristics of the smell (nuttiness, robustness, acidity, sweetness, earthiness, and so on) and plot points on a “flavor profile” graph that acts as a beautiful visualization of a pit. Rate the attractiveness of the scent. Before concluding, the smeller might even be encouraged to go in for a taste and will have an opportunity to meet the pit they sniffed if the desire is mutual.
This data is lovingly recorded by hand on a scent slip (http://bringapheromone.com/images/handout.jpghttp://imgur.com/KMWdUHw); the smeller can either keep it, give it to the smellee, or leave it with Bring a Pheromone.
But Pheromone Happy Hour isn’t just for simple smellings, oh no. It’s also for Pheromone Tinder, Pits or Balls, and Sniff Out Yer Mate. In 2016, Pits or Balls and Sniff Out Yer Mate were a huge hit and stopped many a burner to witness the (in)accuracy of our senses.
In addition, as a 24 hour service, it is available to tease passerbys into experiencing a Wine & Cheese type analysis of an unseen stranger in the booth (we call it an armpit glory-hole, really). The booth often runs itself, especially after one of our Scent Sommeliers breaks the ice! We’ve found that manned or unmanned, the booth draws a crowd, preceded by delighted laughter and “oh my god, armpit smelling booth???”
In addition to our booth, we have a Pheromone Education Center - a chillout space, playa living room, and bar laced with pheromone propaganda. “Your nose knows.”
Come for the pheromones, stay for the love!
The armpit smelling booth was a huge hit in its debut in 2013as seen in
We will also provide lucky participants with a pheromone based blind-dating experience. sOnce paired, they will be shuttled to our pheromone activity center where they can learnpheromone facts, play Monkey in a Tree, or generally get to smell each other before heading out on a grand playa date.


Handle user input through keyboard, mouse and controllers and provide controllable cameras.
|
| class | Camera |
| | This class represents a camera as used in real-time rendering APIs. It provides a view and projection matrices, and handles their proper update. More...
|
| |
| class | ControllableCamera |
| | This camera can be controlled through the inputs received from the user. More...
|
| |
| class | Controller |
| | Represents a joystick or any additional controller. More...
|
| |
| class | GamepadController |
| | Represents a controller with a predefined mapping provided by GLFW/SDL. More...
|
| |
| class | RawController |
| | Represents a controller used for debug, where all raw buttons are shown. More...
|
| |
| class | Input |
| | The input manager is responsible for updating the internal input states (keyboard, mouse, window size). It can also be use to query back these states. More...
|
| |
|
| void | resize_callback (GLFWwindow *window, int width, int height) |
| |
| void | key_callback (GLFWwindow *window, int key, int scancode, int action, int mods) |
| |
| void | char_callback (GLFWwindow *window, unsigned int codepoint) |
| |
| void | mouse_button_callback (GLFWwindow *window, int button, int action, int mods) |
| |
| void | cursor_pos_callback (GLFWwindow *window, double xpos, double ypos) |
| |
| void | scroll_callback (GLFWwindow *window, double xoffset, double yoffset) |
| |
| void | iconify_callback (GLFWwindow *window, int state) |
| |
| void | joystick_callback (int joy, int event) |
| |
◆ char_callback()
| void char_callback |
( |
GLFWwindow * |
window, |
|
|
unsigned int |
codepoint |
|
) |
| |
Callback for text characters.
- Parameters
-
| window | the GLFW window pointer |
| codepoint | the character codepoint |
◆ cursor_pos_callback()
| void cursor_pos_callback |
( |
GLFWwindow * |
window, |
|
|
double |
xpos, |
|
|
double |
ypos |
|
) |
| |
Callback for cursor position events.
- Parameters
-
| window | the GLFW window pointer |
| xpos | the horizontal position of the cursor, in pixels |
| ypos | the vertical position of the cursor, in pixels |
- Note
- An event is received at each frame with the current mouse position.
◆ iconify_callback()
| void iconify_callback |
( |
GLFWwindow * |
window, |
|
|
int |
state |
|
) |
| |
Callback for window minimizing events.
- Parameters
-
| window | the GLFW window pointer |
| state | the new state of the window |
◆ joystick_callback()
| void joystick_callback |
( |
int |
joy, |
|
|
int |
event |
|
) |
| |
Callback for joystick (de)connection events.
- Parameters
-
| joy | the index of the joystick |
| event | the event GLFW code |
◆ key_callback()
| void key_callback |
( |
GLFWwindow * |
window, |
|
|
int |
key, |
|
|
int |
scancode, |
|
|
int |
action, |
|
|
int |
mods |
|
) |
| |
Callback for key press/release events.
- Parameters
-
| window | the GLFW window pointer |
| key | the key GLFW code |
| scancode | a platform-specific key code |
| action | the performed action GLFW code |
| mods | the applied modifiers (alt, ctrl,...) GLFW code |
◆ mouse_button_callback()
| void mouse_button_callback |
( |
GLFWwindow * |
window, |
|
|
int |
button, |
|
|
int |
action, |
|
|
int |
mods |
|
) |
| |
Callback for mouse buttons press/release events.
- Parameters
-
| window | the GLFW window pointer |
| button | the button GLFW code |
| action | the performed action GLFW code |
| mods | the applied modifiers (alt, ctrl,...) GLFW code |
◆ resize_callback()
| void resize_callback |
( |
GLFWwindow * |
window, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
Callback for window resizing events.
- Parameters
-
| window | the GLFW window pointer |
| width | the new width of the window |
| height | the new height of the window |
◆ scroll_callback()
| void scroll_callback |
( |
GLFWwindow * |
window, |
|
|
double |
xoffset, |
|
|
double |
yoffset |
|
) |
| |
Callback for mouse scroll events.
- Parameters
-
| window | the GLFW window pointer |
| xoffset | the horizontal amount of scrolling |
| yoffset | the vertical amount of scrolling |
- Note
- The scroll amounts are in arbitrary units.


| Package | Description |
|---|---|
| org.objectweb.asm |
Provides a small and fast bytecode manipulation framework.
|
| Modifier and Type | Field and Description |
|---|---|
private ByteVector |
MethodWriter.annd
The annotation default attribute of this method.
|
(package private) ByteVector |
ClassWriter.bootstrapMethods
The BootstrapMethods attribute.
|
private ByteVector |
AnnotationWriter.bv
The annotation values in bytecode form.
|
private ByteVector |
MethodWriter.code
The bytecode of this method.
|
private ByteVector |
ClassWriter.innerClasses
The InnerClasses attribute.
|
private ByteVector |
MethodWriter.lineNumber
The LineNumberTable attribute.
|
private ByteVector |
MethodWriter.localVar
The LocalVariableTable attribute.
|
private ByteVector |
MethodWriter.localVarType
The LocalVariableTypeTable attribute.
|
private ByteVector |
AnnotationWriter.parent
The byte vector to be used to store the number of values of this
annotation.
|
(package private) ByteVector |
ClassWriter.pool
The constant pool of this class.
|
private ByteVector |
ClassWriter.sourceDebug
The SourceDebug attribute of this class.
|
private ByteVector |
MethodWriter.stackMap
The StackMapTable attribute.
|
| Modifier and Type | Method and Description |
|---|---|
(package private) ByteVector |
ByteVector.put11(int b1,
int b2)
Puts two bytes into this byte vector.
|
(package private) ByteVector |
ByteVector.put12(int b,
int s)
Puts a byte and a short into this byte vector.
|
ByteVector |
ByteVector.putByte(int b)
Puts a byte into this byte vector.
|
ByteVector |
ByteVector.putByteArray(byte[] b,
int off,
int len)
Puts an array of bytes into this byte vector.
|
ByteVector |
ByteVector.putInt(int i)
Puts an int into this byte vector.
|
ByteVector |
ByteVector.putLong(long l)
Puts a long into this byte vector.
|
ByteVector |
ByteVector.putShort(int s)
Puts a short into this byte vector.
|
ByteVector |
ByteVector.putUTF8(java.lang.String s)
Puts an UTF8 string into this byte vector.
|
protected ByteVector |
Attribute.write(ClassWriter cw,
byte[] code,
int len,
int maxStack,
int maxLocals)
Returns the byte array form of this attribute.
|
| Modifier and Type | Method and Description |
|---|---|
(package private) static void |
AnnotationWriter.put(AnnotationWriter[] panns,
int off,
ByteVector out)
Puts the given annotation lists into the given byte vector.
|
(package private) void |
MethodWriter.put(ByteVector out)
Puts the bytecode of this method in the given byte vector.
|
(package private) void |
FieldWriter.put(ByteVector out)
Puts the content of this field into the given byte vector.
|
(package private) void |
AnnotationWriter.put(ByteVector out)
Puts the annotations of this annotation writer list into the given byte
vector.
|
(package private) void |
Attribute.put(ClassWriter cw,
byte[] code,
int len,
int maxStack,
int maxLocals,
ByteVector out)
Writes all the attributes of this attribute list in the given byte
vector.
|
(package private) void |
Label.put(MethodWriter owner,
ByteVector out,
int source,
boolean wideOffset)
Puts a reference to this label in the bytecode of a method.
|
| Constructor and Description |
|---|
AnnotationWriter(ClassWriter cw,
boolean named,
ByteVector bv,
ByteVector parent,
int offset)
Constructs a new
AnnotationWriter . |


Class LeanFingerInfo
Copy of Lean.Touch.LeanFinger class, usable for network messages.
Inheritance
System.Object
LeanFingerInfo
Assembly: Assembly-CSharp.dll
Syntax
public class LeanFingerInfo
Fields
|
Improve this Doc
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Age
Declaration
Field Value
| Type |
Description |
| System.Single |
|
|
Improve this Doc
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Down
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
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Index
Declaration
Field Value
| Type |
Description |
| System.Int32 |
|
|
Improve this Doc
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IsActive
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
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IsOverGui
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
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LastScreenPosition
Declaration
public Vector2 LastScreenPosition
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
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LastSet
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
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LastSnapshotScaledDelta
Declaration
public Vector2 LastSnapshotScaledDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
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LastSnapshotScreenDelta
Declaration
public Vector2 LastSnapshotScreenDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
ScaledDelta
Declaration
public Vector2 ScaledDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
ScreenDelta
Declaration
public Vector2 ScreenDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
ScreenPosition
Declaration
public Vector2 ScreenPosition
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
Set
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
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StartedOverGui
Declaration
public bool StartedOverGui
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
StartScreenPosition
Declaration
public Vector2 StartScreenPosition
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
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Swipe
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
View Source
SwipeScaledDelta
Declaration
public Vector2 SwipeScaledDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
SwipeScreenDelta
Declaration
public Vector2 SwipeScreenDelta
Field Value
| Type |
Description |
| UnityEngine.Vector2 |
|
|
Improve this Doc
View Source
Tap
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
|
Improve this Doc
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TapCount
Declaration
Field Value
| Type |
Description |
| System.Int32 |
|
|
Improve this Doc
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Up
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
Methods
|
Improve this Doc
View Source
GetDegrees(Vector2)
Declaration
public float GetDegrees(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetDeltaDegrees(Vector2)
Declaration
public float GetDeltaDegrees(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetDeltaDegrees(Vector2, Vector2)
Declaration
public float GetDeltaDegrees(Vector2 referencePoint, Vector2 lastReferencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
| UnityEngine.Vector2 |
lastReferencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetDeltaRadians(Vector2)
Declaration
public float GetDeltaRadians(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetDeltaRadians(Vector2, Vector2)
Declaration
public float GetDeltaRadians(Vector2 referencePoint, Vector2 lastReferencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
| UnityEngine.Vector2 |
lastReferencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetLastDegrees(Vector2)
Declaration
public float GetLastDegrees(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetLastRadians(Vector2)
Declaration
public float GetLastRadians(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetLastScaledDistance(Vector2)
Declaration
public float GetLastScaledDistance(Vector2 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
point |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetLastScreenDistance(Vector2)
Declaration
public float GetLastScreenDistance(Vector2 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
point |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetLastWorldPosition(Single, Camera)
Declaration
public Vector3 GetLastWorldPosition(float distance, Camera camera = null)
Parameters
| Type |
Name |
Description |
| System.Single |
distance |
|
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
|
Improve this Doc
View Source
GetRadians(Vector2)
Declaration
public float GetRadians(Vector2 referencePoint)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
referencePoint |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetRay(Camera)
Declaration
public Ray GetRay(Camera camera = null)
Parameters
| Type |
Name |
Description |
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Ray |
|
|
Improve this Doc
View Source
GetScaledDistance(Vector2)
Declaration
public float GetScaledDistance(Vector2 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
point |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetScreenDistance(Vector2)
Declaration
public float GetScreenDistance(Vector2 point)
Parameters
| Type |
Name |
Description |
| UnityEngine.Vector2 |
point |
|
Returns
| Type |
Description |
| System.Single |
|
|
Improve this Doc
View Source
GetStartRay(Camera)
Declaration
public Ray GetStartRay(Camera camera = null)
Parameters
| Type |
Name |
Description |
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Ray |
|
|
Improve this Doc
View Source
GetStartWorldPosition(Single, Camera)
Declaration
public Vector3 GetStartWorldPosition(float distance, Camera camera = null)
Parameters
| Type |
Name |
Description |
| System.Single |
distance |
|
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
|
Improve this Doc
View Source
GetWorldDelta(Single, Single, Camera)
Declaration
public Vector3 GetWorldDelta(float lastDistance, float distance, Camera camera = null)
Parameters
| Type |
Name |
Description |
| System.Single |
lastDistance |
|
| System.Single |
distance |
|
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
|
Improve this Doc
View Source
GetWorldDelta(Single, Camera)
Declaration
public Vector3 GetWorldDelta(float distance, Camera camera = null)
Parameters
| Type |
Name |
Description |
| System.Single |
distance |
|
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
|
Improve this Doc
View Source
GetWorldPosition(Single, Camera)
Declaration
public Vector3 GetWorldPosition(float distance, Camera camera = null)
Parameters
| Type |
Name |
Description |
| System.Single |
distance |
|
| UnityEngine.Camera |
camera |
|
Returns
| Type |
Description |
| UnityEngine.Vector3 |
|
Operators
|
Improve this Doc
View Source
Implicit(LeanFinger to LeanFingerInfo)
Returns a LeanFingerInfo with values copied from a Lean.Touch.LeanFinger instance.
Declaration
public static implicit operator LeanFingerInfo(LeanFinger leanFinger)
Parameters
| Type |
Name |
Description |
| Lean.Touch.LeanFinger |
leanFinger |
|
Returns


|
all_false()
|
Aggregate logical function |
|
all_true()
|
Aggregate logical function |
|
any_false()
|
Aggregate logical function |
|
any_true()
|
Aggregate logical function |
|
calculate_next_integer()
|
Calculates maximum of a vector and adds one after removing all letters despite casing |
|
carry_forward()
|
Imputes true NAs with the prior value in a character string (excluding position 1) |
|
erase_phrase()
|
Removes a pharse from a string |
|
extract_word_by_index()
|
Return the word in the string by number |
|
has_leading_decimal()
|
Logical for strings that start with 1 or more decimal points |
|
has_leading_pattern()
|
Logical Function checking for leading patterns |
|
has_leading_punct()
|
Logical for strings that have 1 or more leading punctuation marks |
|
has_regex()
|
Logical Function checking for leading patterns |
|
has_trailing_pattern()
|
Logical Function checking for trailing patterns |
|
has_unclosed_brackets()
|
Logical for unclosed brackets |
|
has_unclosed_curly_brackets()
|
Logical for unclosed curly brackets |
|
has_unclosed_parentheses()
|
Logical for unclosed parentheses |
|
has_unclosed_punct()
|
Aggregates the logic functions for all unclosed punctuation |
|
in_title_format()
|
Format a string with title-style capitalization |
|
nchar_number()
|
Get the number of numerics in a string |
|
nchar_upper_letter()
|
Get number of uppercase letters |
|
no_blank()
|
Remove blank from a string |
|
no_na()
|
Remove NA from a string |
|
number_in_words()
|
Converts numbers to numbers as words |
|
paste0_if_not_na()
|
Paste0 for character_vector into string after removing true NA |
|
paste_if_not_na()
|
Paste everything but na into a single string |
|
pluck_words()
|
Get words following a phrase based on number or a seocnd phrase |
|
rm_space_before_period()
|
Remove spaces before period |
|
str_random()
|
Creates a random string of either all uppercase, all lowercase, or both of a given character_length |
|
str_remove_all_letters()
|
Removes all letters in a string |
|
str_replace_loop()
|
Loop over replacements in a string |
|
strsplit()
|
Split string |
|
strsplit_trim_pipe()
|
Splits a string by the pipe, unlists, and trims whitespace on both sides |
|
sub_na()
|
Sub NA |
|
trimws()
|
Base trimws with an "inner" option that removes all spaces greater than 1 inside strings |


Start live trading for a cloud project.
Before starting live trading the CLI shows an interactive wizard letting you configure the brokerage, the live node, and the notifications.
After starting live trading the CLI displays a URL to the live results.
You can use the --open
flag to automatically open this URL in the browser once the deployment starts.
If you have a local copy of the cloud project you can use the --push
option to push local modifications to the cloud before starting live trading.


"Bearskin is visceral, raw, and compelling--filled with sights, smells, and sounds truly
observed.  There are very few first novels
when I feel compelled to circle brilliant passages, but James McLaughlin's writing had me doing just that." --C.J.
Box, #1 NYT bestselling author of The Disappeared


{% extends "risk/base.html" %} {% block sub-title %}Adversarial Threats | {% endblock %} {% block content-main %}
Based on NIST SP 800-30r1.


Toolbars are used for headers, footers, and utility bars throughout mobile sites and applications. jQuery Mobile provides a standard set of bars and navigation tools to cover most standard scenarios.


Overview
Total Booking
⇑ good
NO ACCESS
Total Checkin
⇑ good
NO ACCESS
Total Payment
Total Payment
⇓ poor
NO ACCESS
NO ACCESS


Constructor Summary
| Public Constructor | ||
| public |
constructor(undefined: object) |
Method Summary
| Public Methods | ||
| public |
User action to accept EULA |
|
| public |
changeLanguage(newLanguage: LANGUAGES_TYPE): boolean: LANGUAGES_TYPE User action to change current language |
|
| public |
User action to logout |
|
| public |
User action to log in |
|
| public |
getState(): USER_STATE_TYPE Get USer state |
|
| public |
setState(newState: USER_STATE_TYPE): USER_STATE_TYPE Change state of user state-machine |
Inherited Summary
| From class Person | ||
| public |
|
|
| public |
|
|
| public |
language: LANGUAGES_TYPE |
|
| public |
|
|
| public |
print() |
|
| public |
|
Public Constructors
public constructor(undefined: object) source
Override:
Person#constructorParams:
| Name | Type | Attribute | Description |
| undefined | object |
|
Public Members
public role: ROLES_TYPE source
Public Methods
public changeLanguage(newLanguage: LANGUAGES_TYPE): boolean: LANGUAGES_TYPE source
User action to change current language
Params:
| Name | Type | Attribute | Description |
| newLanguage | LANGUAGES_TYPE |
public setState(newState: USER_STATE_TYPE): USER_STATE_TYPE source
Change state of user state-machine
Params:
| Name | Type | Attribute | Description |
| newState | USER_STATE_TYPE |
Return:
| USER_STATE_TYPE |


Layout Test
This claim contains exactly 100 characters & no more, which is probably too many characters for us. Plus maybe a few more, just to make sure it's too darn big.
A Papa John's Mega Chocolate Chip Cookie in the hand is worth two in the bush.
A Papa John's Mega Chocolate Chip Cookie in the hand is worth two in the bush.
This claim contains exactly 100 characters & no more, which is probably too many characters for us. Plus maybe a few more, just to make sure it's too darn big.
A Papa John's Mega Chocolate Chip Cookie in the hand is worth two in the bush.
This claim contains exactly 100 characters & no more, which is probably too many characters for us. Plus maybe a few more, just to make sure it's too darn big.


Suburbs not serviced by a train line and stations that share a suburb with others have not been included. Interactive: Soren Frederiksen Source: Domain Group Chief Economist Dr Andrew Wilson


| Method | POST | ||
| Path | /res/{resName} | ||
| Query Params | None | ||
| Request body | One or more rows to insert. | Request.xsd | Content-Type: application/xml or application/json |
| Response body | Number of rows inserted and their values. Includes any auto-generated numeric ids from columns with auto-increment/sequence defined as default value. | Response.xsd | Content-Type: application/xml or application/json |
POST /restsql/res/Actor HTTP/1.1 Content-Type: application/xml Accept: application/xml <request> <actor actor_id="123" first_name="JULIANNE" last_name="DENCH" /> <actor actor_id="124" first_name="SCARLETT" last_name="BENING" /> <actor actor_id="125" first_name="ALBERT" last_name="NOLTE" /> </request>
HTTP/1.1 200 OK Content-Type: application/xml <writeResponse rowsAffected="3"> <actor actor_id="123" first_name="JULIANNE" last_name="DENCH" /> <actor actor_id="124" first_name="SCARLETT" last_name="BENING" /> <actor actor_id="125" first_name="ALBERT" last_name="NOLTE" /> </writeResponse>
Following is the same request minus the pk values. The autogenerated values are returned in the response.
POST /restsql/res/Actor HTTP/1.1 Content-Type: application/xml Accept: application/xml <request> <actor first_name="JULIANNE" last_name="DENCH" /> <actor first_name="SCARLETT" last_name="BENING" /> <actor first_name="ALBERT" last_name="NOLTE" /> </request>
HTTP/1.1 200 OK Content-Type: application/xml <writeResponse rowsAffected="3"> <actor actor_id="123" first_name="JULIANNE" last_name="DENCH" /> <actor actor_id="124" first_name="SCARLETT" last_name="BENING" /> <actor actor_id="125" first_name="ALBERT" last_name="NOLTE" /> </writeResponse>
An insert to parents of a hierarchical SQL Resource would look identical to the proceeding.
 The autogenerated values are returned in the response.
POST /restsql/res/Actor HTTP/1.1 Content-Type: application/json Accept: application/json { "actors": [ { "first_name": "JULIANNE", "surname": "DENCH" }, { "first_name": "SCARLETT", "surname": "BENING" }, { "first_name": "ALBERT", "surname": "NOLTE" } ] }
HTTP/1.1 200 OK Content-Type: application/json { "rowsAffected": 3, "actors": [ { "id": 123, "first_name": "JULIANNE", "surname": "DENCH" }, { "id": 124, "first_name": "SCARLETT", "surname": "BENING" }, { "id": 125, "first_name": "ALBERT", "surname": "NOLTE" } ] }
An insert to parents of a hierarchical SQL Resource would look identical to the proceeding.
POST /restsql/res/LanguageFilm HTTP/1.1 Content-Type: application/json Accept: application/json { "languages": [ { "language_id": 1, "films": [ { "film_id": 3, "title": "ADAPTATION HOLES", "year": 2006 }, { "film_id": 43, "title": "ATLANTIS CAUSE", "year": 2006 }, { "film_id": 67, "title": "BERETS AGENT", "year": 2006 } ] }, { "language_id": 4, "langName": "Quechua" } ] }
HTTP/1.1 200 OK Content-Type: application/json { "rowsAffected": 4, "languages": [ { "language_id": 1, "films": [ { "film_id": 3, "title": "ADAPTATION HOLES", "year": 2006 }, { "film_id": 43, "title": "ATLANTIS CAUSE", "year": 2006 }, { "film_id": 67, "title": "BERETS AGENT", "year": 2006 } ] }, { "language_id": 4, "langName": "Quechua" } ] }
POST /restsql/res/ActorFilm HTTP/1.1 Content-Type: application/json Accept: application/json { "actors": [ { "actor_id": 123, "films": [ { "film_id": 3 }, { "film_id": 43 }, { "film_id": 67 }, ] }, { "actor_id": 124, "first_name": "BENITO", last_name="BENINGS" } ] }
HTTP/1.1 200 OK Content-Type: application/json { "rowsAffected": 4, "actors": [ { "actor_id": 123, "films": [ { "film_id": 3 }, { "film_id": 43 }, { "film_id": 67 }, ] }, { "actor_id": 124, "first_name": "BENITO", last_name="BENINGS" } ] }


{% extends "home/base.html" %} {% block content %} You are Logged out Successfully. Go to home page {% endblock content %}


The below functions can be found in the p3can
module of the package.
The below functions are not automatically imported when you import the tribology package. They need to be imported on a sub-module level:
from tribology.p3can.p3can import p3can, generate_input_file
Note: The P3CAN project is currently not maintained!
The P3CAN project aimed to develop a Python 3 implementation of an open source multi-purpose (tribology) contact analyzer, both for research and higher level educational purposes. However, due to its monolithic structure it proved hard to maintain, and it can be hard for new users to understand the code in its entirety.
The P3CAN project precedes the tribology
package and many of its
functions and functionalities have since been integrated into the package. This
work will be continued in the future.
Simply put, P3CAN can be used to calculate parameters such as contact pressure, load distribution and friction energy for various tribological systems.
P3can currently provides implementations of the following tribological systems: - radial roller bearings - axial thrust roller bearings - pin-on-disk - 4-ball - ball-on-3-plates - ring-on-ring
You can run P3CAN by calling it with a program specific input file. Templates for user input files can be generated using the generate_input_file function below.
For more information on the P3CAN project, please refer to its GitHub page: https://github.com/moritzploss/p3can
p3can
(in_file='USER_INPUT.py', out_dir=None)[source]¶Start a P3CAN simulation run.
| Parameters: |
|
|---|---|
| Returns: | sim.res_dir – The path to the simulation-specific results folder. The path is: out_dir/results/<unique simulation name> The unique simulation name is automatically generated by P3CAN. |
| Return type: |
generate_input_file
(temp_type, out_file)[source]¶Generate a P3CAN input file based on a user input template.
| Parameters: |
|
|---|---|
| Returns: | out_file – The complete file path of the output file. |
| Return type: |


{{subtitle}}
Provide one of the required documents to support {{possessiveRelationshipNoun}} immigration status in Canada.
This name will be printed on {{possessiveRelationshipNoun}} new BC Services Card.
Provide one of the required documents to support {{possessiveRelationshipNoun}} personal information update.
Provide one of the required documents to support {{possessiveRelationshipNoun}} name change.
Provide the required document(s) to support {{possessiveRelationshipNoun}} personal information update.
Provide one of the required documents to support {{possessiveRelationshipNoun}} personal information update.
Provide one of the required documents to support {{possessiveRelationshipNoun}} personal information update.
Provide one of the required documents to support {{possessiveRelationshipNoun}} personal information update.


Chance of winning any prize on the national lottery
A couple of week ago I worked out the chance of winning the UK national lottery. But what's the chance of winning the other prizes?
To recap. In the UK national lottery you pick 6 numbers. A special machine chooses 6 numbers, from a pot containing numbers 1 to 49. If your 6 numbers get chosen you win. Now in this type of probability problem all of the possibilities are known in advance so:
For winning the lottery, the top line on the right hand side of the equation is "number of ways that your 6 numbers can be drawn", which equals 1, and the bottom line is "number of ways that any 6 numbers can be drawn from 49". To work this out the the formula you need is the number of combinations of choosing r things from n, C(n,r) = n!/r!(n-r)!. In this case we have C(49, 6) = 13,983,816 and therefore the chance of winning the lottery is roughly 1 in 14 million.
You also get a smaller prize if say, 5 out of your 6 numbers are chosen. In the probability equation, the bottom line of the equation will be the same as before, C(49,6). For the top line of the equation we need "number of ways of getting 5 of your numbers, when 6 numbers are chosen from 49". If you think about it a bit:
Now, C(6,5)xC(43,1)=258, so the probability of getting 5 numbers right is 258/13983816, which is roughly 1 in 55,000. It's easy to extend the formula to work out the chance of getting 6, 5, 4, 3, 2, 1 or 0 of your numbers:
| Number Correct | Number of Ways | Probability |
|---|---|---|
| 6 | C(6,6)xC(43,0)=1 | 0.000000071 |
| 5 | C(6,5)xC(43,1)=258 | 0.000018 |
| 4 | C(6,4)xC(43,2)=13545 | 0.00097 |
| 3 | C(6,3)xC(43,3)=246820 | 0.018 |
| 2 | C(6,2)xC(43,4)=1851150 | 0.13 |
| 1 | C(6,1)xC(43,5)=5775588 | 0.41 |
| 0 | C(6,0)xC(43,6)=6096454 | 0.43 |
Now all the "number of ways" have been worked out you can do a consistency check. The number of ways of getting 0,1,2,3,4,5 or 6 numbers correct, should be equal to the number of ways of choosing any 6 balls from 49. And it is: 6096454 + 5775588 + 1851150 + 246820 + 13545 + 258 + 1 = 13983816. This gives you some confidence that I've got the formula correct, but the other way is to check with some other folks on the internet.


{% extends 'layout.html' %} {% block title %} BlockPy: Contact {% endblock %} {% block statusbar %} {% endblock %} {% block extrahead %} {% endblock %} {% block body %}
Have questions about using any of these projects? Discuss on our communities!
Want to talk to a person? Contact us below:
Want the code? Check out our Githubs!
{% endblock %}


Thanks to choose Mub Icons.
Author: Miguel Andrés Vicente
Contact in<EMAIL_ADDRESS>Official website: www.mubicons.com
-Official version for Windows-
Only for personal use. Migue Underbed Icons for Mac OS X
© Miguel Andrés Vicente 2004


Polarith AI components allows the agent to follow waypoints, avoid obstacles and other
pedestrians which are fundamental to a realistic pedestrian simulation.
For the purpose of our simulation, we have purchased
AdvancedPeoplePack2
where the following settings have already been saved in the prefabs.
However, in the case where a different assest is used:
Under the Agent, create an empty GameObject and label it as "AI".
Under the AI object, attach the AIM Context component.
Instantiate the values as shown as below:
Attach the AIM Steering Filter component.
Select the Perceiver that you created in step 5 of
Classifying Objects,
under the Steering Perceiver tab.
Attach the AIM Follow Waypoints component.
This component allows your agent to follow the waypoint systems that you created in
Building Waypoints.
We will go more in depth under
Scaling Up the Simulation.
Attach the AIM Seek component.
This component notifies your agent to avoid the obstacles that you
have classified in
Classifying Objects.
Modify the parameters for the Reactive and Environment Properties as follow:
Attach the AIM Avoid component.
This component notifies your agent to avoid other pedestrians that
you have classified in
Classifying Objects.
Modify the parameters for the Reactive and Environment Properties as follow:
Attach the AIM Stabilization component where the default parameters should be sufficient.
Stabilization ensures that an agent holds its current movement direction, and thus,
appears to have a much smoother overall movement.


Isar735.github.io
In my work as a book doctor and writing teacher, I sometimes remember a friend who’s a publisher saying to me that she thinks that creative writing programmes. University for the Creative Arts - Wikipedia. Creative · Manchester Metropolitan University. Find more information about English and Creative Writing BA (Hons) course at Manchester Metropolitan University, including course fees, module information and entry. Greater Manchester Chamber is the largest Chamber of Commerce in the UK with over 5,000 members. We provide first-class business support to companies of all shapes. UK University Rankings and Tables 2019 - SI-UK:. At the heart of the Manchester Writing School are the Masters programmes in Creative Writing, Manchester Metropolitan University (MMU). Welcome to The Manchester Writing School Manchester Metropolitan University - Complete University Guide.
A list of 96 Upcoming Writing Contest deadlines from Poets Writers Magazine Edge Hill, ranked Gold in the Teaching Excellence Framework, is a campus university with a mission to create opportunity from knowledge. See how students rated English and Creative Writing at Manchester Metropolitan University. Plus, view full entry requirements, average graduate salary and prospects.
Creative Writing at Manchester Metropolitan University Alliance Manchester Business School (Alliance MBS) is the business school of the University of Manchester in Manchester, England. Ranked 2nd in the UK for research.
English and Creative Writing BA (Hons) at Manchester.
The Department of English, encompasses our undergraduate English programme as well as more specialist disciplines such as Creative Writing and Publishing which. SI-UK University Fair 2018 Delhi, Upcoming UK Education. Department of English City, University of London. Find out about Creative Writing at Manchester Metropolitan University, including entry requirements, fees and how to apply. About the course. This two-day intensive course is designed to give participants a taste of life in the Manchester Writing School, introduce you to tutors and current. Study at a UK university. SI-UK provides expert and trusted advice to international students applying to UK universities. Search courses and scholarships and apply today.
The 2017 Competition Winners have been announced. Sakinah Hofler has been awarded the £10,000 Manchester Fiction Prize. Romalyn Ante and Laura Webb shared
Creative Writing MA at Manchester Metropolitan University, listed on FindAMasters.com - a comprehensive database of Masters, MSc, MA, MPhil MRes courses
Study in the UK: UK University Application Specialists. Manchester Salon is a discussion group that engages individuals through debate, trying to draw out the nuance of political trends in society.
Manchester metropolitan university phd by published. Study English and Creative Writing at Manchester. Learn how to apply to uni through clearing, get expert advice and use our clearing course finder to browse clearing degrees by subject or by university. This is a companion to The Creative Writing Handbook - now in its second edition. It is very much aimed at the individual writer, based on the idea that real writing.
Established in 1998 within the Department of English at MMU, the Manchester Writing School is a thriving centre of creative excellence, hosting a vibrant series.
Welcome to the Department of English at the Manchester Metropolitan University. English and Creative Writing continues to be the Manchester Writing School. Learn styles and techniques for writing poetry and get the chance for advice and feedback on your own poetry with this online course. Creative Writing, M.A. - at Manchester Metropolitan. How To Make A Poem - Online Course - futurelearn.com. Creative Writing MA at Manchester Metropolitan University. Writers at the Manchester Salon.
Welcome Greater Manchester Chamber of Commerce. Department of English, Manchester Metropolitan University. Creative Writing MA Manchester Metropolitan University - a postgraduate course from postgraduatesearch.com.
Writing Contests, Grants Awards Poets Writers. The University for the Creative Arts is a specialist art and design university in the south of England. It was formed in 2005 as University College for the Creative. Alliance Manchester Business School - Wikipedia.
Read the complete guide to Manchester Metropolitan University. League table rankings, fees, courses, accommodation, sports
UK University Rankings for 2019 by The Times. Learn more about studying at a university in the UK and compare the best UK universities for international students. UCAS Clearing 2018 Entry - Complete University Guide.
India’s Largest Exclusive UK University Fair providing opportunities for Indian students to meet the top UK universities face-to-face in New Delhi.
Search results for: Manchester metropolitan university phd by published work creative writing. Click here for more information. Creative writing manchester metropolitan university. Learning And Studying And Writing: A DIY MA In Creative. Manchester Writing Competition · Manchester Metropolitan.


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ASP.NET, MVC with .Net Framework
ASP.NET is a unified Web development model in the .NET Framework that allows us to build enterprise-class Web applications. With ASP.NET I can build the server-side of projects.
MVC is an architectural pattern that divides applications into model, view, and controller to make it easier to manage complexity in larger applications. The MVC model enables you to take control over exactly what your application is doing and how it behaves in the web environment.
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C# is an object-oriented language. A class can define an object's attributes and methods, and that object can then be referenced in another class. The accessibility of a class is determined by namespaces and access modifiers. This results in strongly-typed projects in which results and data types are strictly controlled. Thus, the properties of C# help produce accurate execution as intended by developers.
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An integrated development environment developed by Microsoft that allows access to the .NET framework. With this I can develop computer programs, web sites, and web apps.
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Python
A high-level scripted programming language with many unique abilities. Python's variables are unique because some of them, like the dictionary variable, can be changed. I work with modules, which allow me to apply a wide variety of methods in programs.


B.C. moves to tax and restrict vaping products to protect youth
by The Canadian PressVICTORIA — The British Columbia government will restrict the amount of nicotine in vapour pods and is increasing the provincial sales tax by 13 per cent on the products in a move to protect youth from the health risks of vaping.
Health Minister Adrian Dix says youth vaping rates are increasing, putting young people at risk of serious illness, prompting the government to introduce the most comprehensive vaping plan in Canada.
Dix says the new regulations, which come into force in the spring of 2020, will also prevent advertising of vapour products in areas where youth spend time, including bus shelters and community parks.
The minister says the government will introduce legislation this month that boosts the provincial sales tax on vaping products from seven per cent to 20 per cent.
The B.C. School Trustees Association has asked the government for help, saying many districts in B.C. are spending too much time monitoring and addressing the problem of vaping in schools.
Health Canada said last week that the province may now have three possible vaping-related illnesses and the provincial health officer said the number was likely to rise as more of the illnesses were reported and investigated.


Finally is used to execute code after a try or catch. Regardless of any errors.
I figured out in my code that the page was refreshing resulting in nothing working. I used a 'event.preventDefault' to stop it from
refreshing so my code would work and you can see it. I also used event handlers/listeners instead of the old method.
To improve this page I would add alot of styleing and more specific buttons to click to get an output quicker, or more detailed instuctions
for the user.


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'VistA Login' Menu Options: |
Description: |
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Connect |
Opens the Importer client's broker connection with the VistA server. Derives connection information from values applied in the Settings menu option (below). |
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Disconnect |
Closes the Importer client's broker connection with the VistA server. |
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Settings |
Launches Connection Settings window. The Connection Settings window allows the user to edit the server (hostname/IP) and port information for the target VistA system. |


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