
# Copyright 2023 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from typing import TYPE_CHECKING

from ...utils import OptionalDependencyNotAvailable, _LazyModule, is_torch_available


lowerCamelCase_						: Optional[Any]         =  {"""configuration_timm_backbone""": ["""TimmBackboneConfig"""]}


try:
       if not is_torch_available():
              raise OptionalDependencyNotAvailable()
except OptionalDependencyNotAvailable:
       pass
else:
       lowerCamelCase_						: int         =  ["""TimmBackbone"""]


if TYPE_CHECKING:
       from .configuration_timm_backbone import TimmBackboneConfig

       try:
              if not is_torch_available():
                     raise OptionalDependencyNotAvailable()
       except OptionalDependencyNotAvailable:
              pass
       else:
              from .modeling_timm_backbone import TimmBackbone

else:
       import sys

       lowerCamelCase_						: Union[str, Any]         =  _LazyModule(__name__, globals()["""__file__"""], _import_structure, module_spec=__spec__)








from manim import *

class        _UpperCamelCase				(					_A  ):






			'''simple docstring'''

			def       lowerCAmelCase__	(       self :       int      ):
							UpperCamelCase_:							Dict	=						Rectangle(height=0.5						,	width=0.5      )
							UpperCamelCase_:							Dict	=						Rectangle(height=0.46						,	width=0.46      ).set_stroke(width=0      )

							UpperCamelCase_:							Tuple	=						[mem.copy() for i in range(6      )]
							UpperCamelCase_:							List[str]	=						[mem.copy() for i in range(6      )]
							UpperCamelCase_:							List[str]	=						VGroup(*snake_case_      ).arrange(snake_case_						,	buff=0      )
							UpperCamelCase_:							Tuple	=						VGroup(*snake_case_      ).arrange(snake_case_						,	buff=0      )
							UpperCamelCase_:							Union[str, Any]	=						VGroup(snake_case_						,	snake_case_      ).arrange(snake_case_						,	buff=0      )
							UpperCamelCase_:							Optional[Any]	=						Text("""CPU"""						,	font_size=24      )
							UpperCamelCase_:							int	=						Group(snake_case_						,	snake_case_      ).arrange(snake_case_						,	buff=0.5						,	aligned_edge=snake_case_      )
							cpu.move_to([-2.5, -0.5, 0]      )
							self.add(snake_case_      )

							UpperCamelCase_:							Optional[int]	=						[mem.copy() for i in range(1      )]
							UpperCamelCase_:							Dict	=						VGroup(*snake_case_      ).arrange(snake_case_						,	buff=0      )
							UpperCamelCase_:							Optional[int]	=						Text("""GPU"""						,	font_size=24      )
							UpperCamelCase_:							Optional[int]	=						Group(snake_case_						,	snake_case_      ).arrange(snake_case_						,	buff=0.5						,	aligned_edge=snake_case_      )
							gpu.align_to(snake_case_						,	snake_case_      )
							gpu.set_x(gpu.get_x() - 1      )

							self.add(snake_case_      )

							UpperCamelCase_:							Dict	=						[mem.copy() for i in range(6      )]
							UpperCamelCase_:							List[str]	=						VGroup(*snake_case_      ).arrange(snake_case_						,	buff=0      )

							UpperCamelCase_:							Any	=						Text("""Model"""						,	font_size=24      )
							UpperCamelCase_:							Optional[Any]	=						Group(snake_case_						,	snake_case_      ).arrange(snake_case_						,	buff=0.5						,	aligned_edge=snake_case_      )
							model.move_to([3, -1.0, 0]      )

							self.play(
							    Create(snake_case_						,	run_time=1      )						,	Create(snake_case_						,	run_time=1      )						,	Create(snake_case_						,	run_time=1      )						,	)

							UpperCamelCase_:							List[Any]	=						MarkupText(
							    f'''First, an empty model skeleton is loaded\ninto <span fgcolor=\'{YELLOW}\'>memory</span> without using much RAM.'''						,	font_size=24						,	)

							UpperCamelCase_:							Optional[Any]	=						Square(side_length=2.2      )
							key.move_to([-5, 2, 0]      )

							UpperCamelCase_:							Union[str, Any]	=						MarkupText(
							    f'''<b>Key:</b>\n\n<span fgcolor=\'{YELLOW}\'>●</span> Empty Model'''						,	font_size=18						,	)

							key_text.move_to([-5, 2.4, 0]      )

							step_a.move_to([2, 2, 0]      )
							self.play(Write(snake_case_						,	run_time=2.5      )						,	Write(snake_case_      )						,	Write(snake_case_      )      )

							self.add(snake_case_      )

							UpperCamelCase_:							Union[str, Any]	=						[]
							UpperCamelCase_:							Union[str, Any]	=						[]
							UpperCamelCase_:							Tuple	=						[]
							for i, rect in enumerate(snake_case_      ):
											UpperCamelCase_:							Tuple	=						Rectangle(height=0.46						,	width=0.46      ).set_stroke(width=0.0      ).set_fill(snake_case_						,	opacity=0.7      )
											cpu_target.move_to(snake_case_      )
											cpu_target.generate_target()
											UpperCamelCase_:							int	=						0.46 / 4
											UpperCamelCase_:							Optional[int]	=						0.46 / 3

											if i == 0:
															cpu_target.target.next_to(cpu_left_col_base[0].get_corner(DOWN + LEFT      )						,	buff=0.02						,	direction=snake_case_      )
															cpu_target.target.set_x(cpu_target.target.get_x() + 0.1      )
											elif i == 3:
															cpu_target.target.next_to(cpu_targs[0].target						,	direction=snake_case_						,	buff=0.0      )
											else:
															cpu_target.target.next_to(cpu_targs[i - 1].target						,	direction=snake_case_						,	buff=0.0      )
											cpu_targs.append(snake_case_      )

											first_animations.append(rect.animate(run_time=0.5      ).set_stroke(snake_case_      )      )
											second_animations.append(MoveToTarget(snake_case_						,	run_time=1.5      )      )

							self.play(*snake_case_      )
							self.play(*snake_case_      )

							self.wait()






