Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can take 1 "Orcust" or "World Legacy" monster from your hand or Deck, and either send it to the GY or banish it. You can only use this effect of "Orcustrated Einsatz" once per turn.
--オルフェゴール・アインザッツ
--Orcustrated Einsatz
--AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Send to GY or banish 1 "Orcust" or "World Legacy" monster from your hand/Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.tgcon)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
s.listed_series={SET_WORLD_LEGACY,SET_ORCUST}
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp)
end
function s.tgfilter(c)
	return c:IsSetCard({SET_WORLD_LEGACY,SET_ORCUST}) and c:IsMonster() and (c:IsAbleToGrave() or c:IsAbleToRemove())
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,nil) end
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK|LOCATION_HAND)
	Duel.SetPossibleOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK|LOCATION_HAND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK|LOCATION_HAND,0,1,1,nil)
	if #g>0 then
		local tc=g:GetFirst()
		if tc and tc:IsAbleToGrave() and (not tc:IsAbleToRemove() or Duel.SelectYesNo(tp,aux.Stringid(id,2))) then
			Duel.SendtoGrave(tc,REASON_EFFECT)
		else
			Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
		end
	end
end