Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of "Multi-Universe" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.
--多元宇宙
--Multi-Universe
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	e0:SetCondition(function(e,tp) return not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,0,1,nil) end)
	c:RegisterEffect(e0)
	--Destroy this card
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_FZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--Replace Field Spell destruction
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetTarget(s.reptg)
	e2:SetValue(function(e,c) return s.repfilter(c,e:GetHandlerPlayer()) end)
	e2:SetOperation(function(e) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT|REASON_REPLACE) end)
	c:RegisterEffect(e2)
end
function s.plfilter(c)
	return c:IsFieldSpell() and c:IsFaceup() and not c:IsForbidden()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED|LOCATION_GRAVE) and s.plfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.plfilter,tp,LOCATION_REMOVED|LOCATION_GRAVE,LOCATION_REMOVED|LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local tc=Duel.SelectTarget(tp,s.plfilter,tp,LOCATION_REMOVED|LOCATION_GRAVE,LOCATION_REMOVED|LOCATION_GRAVE,1,1,nil):GetFirst()
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,tp,0)
	if tc:IsLocation(LOCATION_GRAVE) then
		Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,tc,1,tp,0)
	end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.Destroy(c,REASON_EFFECT)==0 then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
	end
end
function s.repfilter(c)
	return c:IsLocation(LOCATION_FZONE) and not c:IsReason(REASON_REPLACE)
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToRemove() and eg:IsExists(s.repfilter,1,nil) end
	return Duel.SelectEffectYesNo(tp,c,96)
end