Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in the GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.
--デフラドラグーン
--Defrag Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--special summon procedure from hand
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--special summon (grave)
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(s.spcost2)
	e2:SetTarget(s.sptg2)
	e2:SetOperation(s.spop2)
	c:RegisterEffect(e2)
end
s.listed_names={id}
function s.spfilter(c)
	return c:IsMonster() and c:IsAbleToGraveAsCost()
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=e:GetHandlerPlayer()
	local rg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,c)
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #rg>0 and aux.SelectUnselectGroup(rg,e,tp,1,1,nil,0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,c)
	local c=e:GetHandler()
	local g=nil
	local rg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,c)
	local g=aux.SelectUnselectGroup(rg,e,tp,1,1,nil,1,tp,HINTMSG_TOGRAVE,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.SendtoGrave(g,REASON_COST)
	g:DeleteGroup()
end
function s.spcfilter(c)
	return c:IsMonster() and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true)
		and not c:IsCode(id)
end
function s.rescon(sg,e,tp,mg)
	return aux.ChkfMMZ(1)(sg,e,tp,mg) and sg:GetClassCount(Card.GetCode) == 1
end
function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(s.spcfilter,tp,LOCATION_ONFIELD|LOCATION_GRAVE,0,c)
	if chk==0 then return aux.SelectUnselectGroup(g,e,tp,3,3,s.rescon,0) end
	local sg=aux.SelectUnselectGroup(g,e,tp,3,3,s.rescon,1,tp,HINTMSG_REMOVE)
	Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end