Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.
--レプティレス・ヴァースキ
--Reptilianne Vaskii
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	c:AddMustBeSpecialSummoned()
	--There can only be 1 face-up "Reptilianne Vaskii" on the field
	c:SetUniqueOnField(1,1,id)
	--You can Special Summon (from your hand) by Tributing 2 face-up monsters with 0 ATK from either field
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCode(EFFECT_SPSUMMON_PROC)
	e0:SetRange(LOCATION_HAND)
	e0:SetCondition(s.spcon)
	e0:SetTarget(s.sptg)
	e0:SetOperation(s.spop)
	c:RegisterEffect(e0)
	--Destroy 1 face-up monster your opponent controls
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
end
s.listed_names={id}
function s.spcostfilter(c)
	return c:IsFaceup() and c:IsAttack(0) and c:IsReleasable()
end
function s.spcon(e,c)
	if c==nil then return true end
	local rg=Duel.GetMatchingGroup(s.spcostfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
	return #rg>=2 and aux.SelectUnselectGroup(rg,e,e:GetHandlerPlayer(),2,2,aux.ChkfMMZ(1),0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local rg=Duel.GetMatchingGroup(s.spcostfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
	local g=aux.SelectUnselectGroup(rg,e,tp,2,2,aux.ChkfMMZ(1),1,tp,HINTMSG_RELEASE,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.Release(g,REASON_COST)
	g:DeleteGroup()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(1-tp) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end