Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200, until the end of this turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each effect of "Chronomaly Tuspa Rocket" once per turn. * The above text is unofficial and describes the card's functionality in the OCG.
--先史遺産トゥスパ・ロケット
--Chronomaly Tuspa Rocket
--Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
	--Reduce the ATK of a monster on the field
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.atkcost)
	e1:SetTarget(s.atktg)
	e1:SetOperation(s.atkop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--Grant a double attacking effect to a "Number" Xyz Monster that is summoned using this card as material
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_BE_MATERIAL)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.mtcon)
	e3:SetOperation(s.mtop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_CHRONOMALY,SET_NUMBER}
function s.atkcostfilter(c)
	return c:IsSetCard(SET_CHRONOMALY) and (c:IsLevelAbove(1) or c:IsRankAbove(1)) and c:IsAbleToGraveAsCost()
end
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.atkcostfilter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local tc=Duel.SelectMatchingCard(tp,s.atkcostfilter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,1,nil):GetFirst()
	Duel.SendtoGrave(tc,REASON_COST)
	local lvrnk=tc:HasLevel() and tc:GetLevel() or tc:GetRank()
	e:SetLabel(lvrnk)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		--Decrease ATK
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(e:GetLabel()*-200)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function s.mtcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return r==REASON_XYZ and c:IsPreviousLocation(LOCATION_ONFIELD) and c:GetReasonCard():IsSetCard(SET_NUMBER)
end
function s.mtop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	--Can make up to 2 attacks on monsters during each Battle Phase
	local e1=Effect.CreateEffect(rc)
	e1:SetDescription(3202)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
	e1:SetValue(1)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	rc:RegisterEffect(e1,true)
	if not rc:IsType(TYPE_EFFECT) then
		--Becomes an Effect Monster if it wasn't one already
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_ADD_TYPE)
		e2:SetValue(TYPE_EFFECT)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD)
		rc:RegisterEffect(e2,true)
	end
end