Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Dracoslayer" monster, that is not a Pendulum Monster, and a "Dracoverlord" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck, ignoring its Summoning conditions.
--真竜の目覚め
--Forge of the True Dracos
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_DRACOSLAYER,SET_DRACOVERLORD}
function s.filter2(c)
	return c:IsFaceup() and c:IsSetCard(SET_DRACOSLAYER) and not c:IsType(TYPE_PENDULUM)
end
function s.filter3(c,e,tp)
	return (c:IsSetCard(SET_DRACOVERLORD) or c:IsSetCard(SET_DRACOSLAYER)) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_DRACOVERLORD),tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
		and Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,#g,0,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.filter3,tp,LOCATION_DECK,0,1,nil,e,tp)
		and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.filter3,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		local tc=g:GetFirst()
		if tc then
			Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
		end
	end
end