Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more cards in your hand, place 2 cards from your hand on the bottom of your Deck in any order. You can only activate 1 "Saryuja's Shackles" per turn.
--蛇龍の枷鎖
--Saryuja's Shackles
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.filter(c,tp)
	return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsLinkMonster() and Duel.IsPlayerCanDraw(tp,c:GetLink())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE|LOCATION_GRAVE) and chkc:IsControler(1-tp) and s.filter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE|LOCATION_GRAVE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE|LOCATION_GRAVE,1,1,nil,tp)
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(g:GetFirst():GetLink())
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,g:GetFirst():GetLink())
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,tp,LOCATION_HAND)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
	local tc=Duel.GetFirstTarget()
	local ct=tc:GetLink()
	if tc and tc:IsRelateToEffect(e) and Duel.Draw(p,ct,REASON_EFFECT)==ct then
		local hdct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) --gets the hand size
		local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil) --gets cards that can be return
		if hdct<=1 or #g==0 then return end --if fewer than 2 OR cannot return
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
		local sg=g:Select(p,2,2,nil) --selects
		Duel.SendtoDeck(sg,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
		local og=Duel.GetOperatedGroup()
		local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_DECK)
		if ct>1 then
			Duel.SortDeckbottom(p,p,2)
		end
	end
end