Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.
--白き乙女
--Maiden of White
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
	--Place 1 "True Light" from your hand, Deck, or GY face-up in your Spell & Trap Zone
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND|LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(Cost.SelfToGrave)
	e1:SetTarget(s.pltg)
	e1:SetOperation(s.plop)
	c:RegisterEffect(e1)
	--Special Summon this card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY,EFFECT_FLAG2_CHECK_SIMULTANEOUS)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.selfspcon)
	e2:SetTarget(s.selfsptg)
	e2:SetOperation(s.selfspop)
	c:RegisterEffect(e2)
	--Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_BECOME_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,{id,2})
	e3:SetCondition(function(e,tp,eg) return eg:IsContains(e:GetHandler()) end)
	e3:SetTarget(s.gysptg)
	e3:SetOperation(s.gyspop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EVENT_BE_BATTLE_TARGET)
	c:RegisterEffect(e4)
end
s.listed_names={62089826,CARD_BLUEEYES_W_DRAGON} --"True Light"
function s.plfilter(c,tp)
	return c:IsCode(62089826) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function s.pltg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 
		and Duel.IsExistingMatchingCard(s.plfilter,tp,LOCATION_HAND|LOCATION_DECK|LOCATION_GRAVE,0,1,nil,tp) end
end
function s.plop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.plfilter),tp,LOCATION_HAND|LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
	if tc then 
		Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
	end
end
function s.selfspconfilter(c,tp)
	return c:IsCode(CARD_BLUEEYES_W_DRAGON) and c:IsSummonPlayer(tp) and c:IsFaceup()
end
function s.selfspcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.selfspconfilter,1,nil,tp)
end
function s.selfsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.selfspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then 
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) 
	end
end
function s.gyspfilter(c,e,tp)
	return (c:IsCode(CARD_BLUEEYES_W_DRAGON) or (c:IsLevel(1) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_TUNER))) 
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.gysptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.gyspfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.gyspop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.gyspfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end