Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)
--トリシューラの影霊衣
--Nekroz of Trishula
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.ritlimit)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_NEGATE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.negcon)
	e2:SetCost(Cost.SelfDiscard)
	e2:SetTarget(s.negtg)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
	--remove
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.remcon)
	e3:SetTarget(s.remtg)
	e3:SetOperation(s.remop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_NEKROZ}
function s.mat_filter(c)
	return c:GetLevel()~=9
end
function s.tfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_NEKROZ) and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return g and g:IsExists(s.tfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToEffect(re) then
		Duel.SendtoGrave(eg,REASON_EFFECT)
	end
end
function s.remcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsRitualSummoned()
end
function s.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),CARD_SPIRIT_ELIMINATION) 
		and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil)
		and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil)
		and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_ONFIELD|LOCATION_GRAVE|LOCATION_HAND)
end
function s.remop(e,tp,eg,ep,ev,re,r,rp)
	local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
	local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
	local g3=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,nil)
	if #g1>0 and #g2>0 and #g3>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local sg1=g1:RandomSelect(tp,1)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local sg2=g2:Select(tp,1,1,nil)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local sg3=g3:Select(tp,1,1,nil)
		sg1:Merge(sg2)
		sg1:Merge(sg3)
		Duel.HintSelection(sg1)
		Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT)
	end
end