Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.
--イビルセラ・ルテア
--Ibicella Lutea
local s,id=GetID()
function s.initial_effect(c)
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetCondition(s.indcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--cannot be target
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_ONFIELD,0)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsSpellTrap))
	e2:SetValue(1)
	c:RegisterEffect(e2)
end
function s.indcon(e)
	return Duel.IsExistingMatchingCard(aux.TRUE,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler())
end