Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.
--Ｎｏ－Ｐ.Ｕ.Ｎ.Ｋ.フォクシー・チューン
--Noh-P.U.N.K. Foxy Tune
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Gain LP
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetCountLimit(1)
	e1:SetCondition(aux.bdocon)
	e1:SetTarget(s.lptg)
	e1:SetOperation(s.lpop)
	c:RegisterEffect(e1)
	--Special Summon self
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Send to GY and Special Summon from Deck
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_HANDES+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_HAND|LOCATION_MZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCost(Cost.SelfToGrave)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_PUNK}
function s.lptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local dam=e:GetHandler():GetBattleTarget():GetBaseAttack()
	if chk==0 then return dam>0 end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,dam)
end
function s.lpop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,Card.IsSetCard,1,false,aux.ReleaseCheckMMZ,nil,SET_PUNK) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectReleaseGroupCost(tp,Card.IsSetCard,1,1,false,aux.ReleaseCheckMMZ,nil,SET_PUNK)
	Duel.Release(g,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.tgspfilter(c,e,tp)
	return c:IsSetCard(SET_PUNK) and not c:IsLevel(8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetMZoneCount(tp,c)>0
		and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,c)
		and Duel.IsExistingMatchingCard(s.tgspfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_HANDES,0,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,1,nil)
	if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.tgspfilter,tp,LOCATION_DECK,0,1,nil,e,tp) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,s.tgspfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if #sg>0 then
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end