Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 8 or lower "Magical Musket" monster If this card is Link Summoned: You can activate 1 of these effects; ● Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. ● Special Summon "Magical Musket" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls. You can only use this effect of "Magical Musketeer Max" once per turn. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand.
--魔弾の射手 マックス
--Magical Musketeer Max
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Link Summon procedure
	Link.AddProcedure(c,s.matfilter,1,1)
	--Activate 1 effect when it is Link Summoned
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function(e) return e:GetHandler():IsLinkSummoned() end)
	e1:SetTarget(s.target)
	c:RegisterEffect(e1)
	--"Magical Musket" Spell/Traps can be activated from the hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,2))
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_QP_ACT_IN_NTPHAND)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_HAND,0)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_MAGICAL_MUSKET))
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_TRAP_ACT_IN_HAND)
	c:RegisterEffect(e3)
end
s.listed_series={SET_MAGICAL_MUSKET}
function s.matfilter(c,lc,sumtype,tp)
	return c:IsLevelBelow(8) and c:IsSetCard(SET_MAGICAL_MUSKET,lc,sumtype,tp)
end
function s.thfilter(c)
	return c:IsSetCard(SET_MAGICAL_MUSKET) and c:IsSpellTrap() and c:IsAbleToHand()
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_MAGICAL_MUSKET) and c:IsMonster() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local monct=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
	local stct=Duel.GetMatchingGroupCount(Card.IsSpellTrap,tp,0,LOCATION_ONFIELD,nil)
	local b1=monct>0 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
	local b2=stct>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
	if chk==0 then return b1 or b2 end
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,0)},
		{b2,aux.Stringid(id,1)})
	if op==1 then
		e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
		e:SetOperation(s.thop)
		Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	elseif op==2 then
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		e:SetOperation(s.spop)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
	end
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	if not (ct>0 and #g>0) then return end
	local sg=aux.SelectUnselectGroup(g,e,tp,1,ct,aux.dncheck,1,tp,HINTMSG_ATOHAND)
	if #sg>0 then
		Duel.SendtoHand(sg,tp,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,sg)
	end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ct=Duel.GetMatchingGroupCount(Card.IsSpellTrap,tp,0,LOCATION_ONFIELD,nil)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	if not (ct>0 and #g>0 and ft>0) then return end
	if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then ft=1 end
	local sg=aux.SelectUnselectGroup(g,e,tp,1,math.min(ct,ft),aux.dncheck,1,tp,HINTMSG_SPSUMMON)
	if #sg>0 then
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end