Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand.
--トワイライト・イレイザー
--Twilight Eraser
local s,id=GetID()
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_LIGHTSWORN}
function s.filter1(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_LIGHTSWORN)
		and Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_MZONE,0,1,c,c:GetRace(),c:GetCode())
end
function s.filter2(c,race,code)
	return c:IsFaceup() and c:IsSetCard(SET_LIGHTSWORN) and c:IsRace(race) and not c:IsCode(code)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.filter1,tp,LOCATION_MZONE,0,1,nil,tp)
end
function s.cfilter(c)
	return c:IsMonster() and c:IsSetCard(SET_LIGHTSWORN) and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true)
end
function s.rescon(sg,e,tp,mg)
	sg:AddCard(e:GetHandler())
	local res=Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,sg)
	sg:RemoveCard(e:GetHandler())
	return res
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(1)
	local cg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,nil)
	if chk==0 then return aux.SelectUnselectGroup(cg,e,tp,2,2,s.rescon,0) end
	local rg=aux.SelectUnselectGroup(cg,e,tp,2,2,s.rescon,1,tp,HINTMSG_REMOVE)
	Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc~=e:GetHandler() and chkc:IsAbleToRemove() end
	if chk==0 then
		local label=e:GetLabel()
		e:SetLabel(0)
		return label==1 or Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,2,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetTargetCards(e)
	if #g>0 then
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_DECK) and re:IsMonsterEffect() and re:GetHandler():IsSetCard(SET_LIGHTSWORN)
		and r&REASON_EFFECT~=0
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_LIGHTSWORN) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end