Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 DARK monster from your hand or field; Special Summon this card from your hand. You can only use this effect of "Wicked Serpent Night Dragon" once per turn. When this card is destroyed by battle: You can target 1 monster your opponent controls; send it to the GY, then you can Special Summon this card.
--邪悪龍エビルナイト・ドラゴン
--Wicked Serpent Night Dragon
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card from your hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Send 1 monster your opponent controls to the GY, then you can Special Summon this card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_BATTLE_DESTROYED)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,Card.IsAttribute,1,true,aux.ReleaseCheckMMZ,c,ATTRIBUTE_DARK) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectReleaseGroupCost(tp,Card.IsAttribute,1,1,true,aux.ReleaseCheckMMZ,c,ATTRIBUTE_DARK)
	Duel.Release(g,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsAbleToGrave() and chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,tp,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.BreakEffect()
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end