Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
--Ｉ：Ｐマスカレーナ
--I:P Masquerena
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Must be properly summoned before reviving
	c:EnableReviveLimit()
	--Link summon procedure
	Link.AddProcedure(c,s.matfilter,2,2)
	--Link summon 1 link monster during opponent's main phase
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--A link monster using this card cannot be destroyed by opponent's card effects
	local e2=Effect.CreateEffect(c)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BE_MATERIAL)
	e2:SetCondition(s.indcon)
	e2:SetOperation(s.indop)
	c:RegisterEffect(e2)
end
function s.matfilter(c,lc,st,tp)
	return not c:IsType(TYPE_LINK,lc,st,tp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsTurnPlayer(1-tp) and Duel.IsMainPhase()
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsControler(1-tp) then return end
	local g=Duel.GetMatchingGroup(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,nil,c)
	if #g>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.LinkSummon(tp,sg:GetFirst(),c)
	end
end
function s.indcon(e,tp,eg,ep,ev,re,r,rp)
	return r==REASON_LINK
end
function s.indop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	--Cannot be destroyed by opponent's card effects
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(3060)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetValue(s.indval)
	e1:SetOwnerPlayer(ep)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	rc:RegisterEffect(e1,true)
end
function s.indval(e,re,rp)
	return rp==1-e:GetOwnerPlayer()
end