Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.
--陽炎獣 ヒッポグリフォ
--Hazy Flame Hyppogrif
local s,id=GetID()
function s.initial_effect(c)
	--cannot be target
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(aux.tgoval)
	c:RegisterEffect(e1)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(s.atkcost)
	e2:SetOperation(s.atkop)
	c:RegisterEffect(e2)
end
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,Card.IsAttribute,1,false,nil,e:GetHandler(),ATTRIBUTE_FIRE) end
	local g=Duel.SelectReleaseGroupCost(tp,Card.IsAttribute,1,1,false,nil,e:GetHandler(),ATTRIBUTE_FIRE)
	Duel.Release(g,REASON_COST)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(300)
		e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE)
		c:RegisterEffect(e1)
	end
end