Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.
--ヴァレット・リチャージャー
--Rokket Recharger
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_DESTROYED)
	e1:SetRange(LOCATION_MZONE|LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetCost(Cost.SelfToGrave)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--cannot be battle target
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e2:SetCondition(s.imcon)
	e2:SetValue(aux.imval1)
	c:RegisterEffect(e2)
end
function s.cfilter(c,tp)
	return c:IsPreviousControler(tp) and c:GetPreviousAttributeOnField()&ATTRIBUTE_DARK == ATTRIBUTE_DARK and c:IsPreviousLocation(LOCATION_MZONE)
		and c:IsSummonLocation(LOCATION_EXTRA) and c:IsReason(REASON_BATTLE|REASON_EFFECT)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local g=eg:Filter(s.cfilter,nil,tp)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	else
		return false
	end
end
function s.spfilter(c,oc,e,tp)
	return not c:IsOriginalCodeRule(oc:GetOriginalCodeRule()) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tgfilter(c,eg,e,tp)
	return eg:IsContains(c) and s.cfilter(c,tp) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,c,e,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local g=e:GetLabelObject()
	if chkc then return chkc:IsLocation(LOCATION_GRAVE|LOCATION_REMOVED) and s.tgfilter(chkc,g,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_GRAVE|LOCATION_REMOVED,LOCATION_GRAVE|LOCATION_REMOVED,1,nil,g,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local tg=Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_GRAVE|LOCATION_REMOVED,LOCATION_GRAVE|LOCATION_REMOVED,1,1,nil,g,e,tp)
	g:DeleteGroup()
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,tc,e,tp)
		if #g>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function s.imfilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and c:IsSummonLocation(LOCATION_EXTRA)
end
function s.imcon(e)
	return Duel.IsExistingMatchingCard(s.imfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end