Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Prank-Kids" monsters A "Prank-Kids" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand, also "Prank-Kids" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of "Prank-Kids Bow-Wow-Bark" once per turn.
--プランキッズ・バウワウ
--Prank-Kids Bow-Wow-Bark
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--2 "Prank-Kids" monsters
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PRANK_KIDS),2,2)
	--A "Prank-Kids" pointed by this card gains 1000 ATK/DEF
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e1:SetTarget(s.atktg)
	e1:SetValue(1000)
	c:RegisterEffect(e1)
	--Add 2 "Prank-Kids" cards from GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E|TIMING_MAIN_END)
	e2:SetCondition(s.thcon)
	e2:SetCost(aux.CostWithReplace(Cost.SelfTribute,CARD_PRANKKIDS_MEOWMU))
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_PRANK_KIDS}
function s.atktg(e,c)
	return e:GetHandler():GetLinkedGroup():IsContains(c) and c:IsSetCard(SET_PRANK_KIDS)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return not Duel.IsTurnPlayer(tp)
end
function s.thfilter(c,e)
	return c:IsSetCard(SET_PRANK_KIDS) and not c:IsLinkMonster() and c:IsCanBeEffectTarget(e) and c:IsAbleToHand()
end
function s.thcheck(sg,e,tp)
	return sg:GetClassCount(Card.GetCode)==2
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
	if chk==0 then return aux.SelectUnselectGroup(g,e,tp,2,2,s.thcheck,0) end
	local tg=aux.SelectUnselectGroup(g,e,tp,2,2,s.thcheck,1,tp,HINTMSG_ATOHAND)
	Duel.SetTargetCard(tg)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,#tg,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetTargetCards(e)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
	end
	--"Prank-Kids" monsters cannot be destroyed by opponent's card effects
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetReset(RESET_PHASE|PHASE_END)
	e1:SetTarget(s.indtg)
	e1:SetValue(aux.indoval)
	Duel.RegisterEffect(e1,tp)
end
function s.indtg(e,c)
	return c:IsSetCard(SET_PRANK_KIDS)
end