Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell/Trap Card while you control a "Dragunity" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 "Dragunity" monster, you can have 1 "Dragunity" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 "Dragunity Oubliette" per turn.
--ドラグニティ・ヴォイド
--Dragunity Oubliette
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE+CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_DRAGUNITY}
function s.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsSetCard(SET_DRAGUNITY)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	if ep==tp or not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) then return false end
	return Duel.IsChainNegatable(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local rc=re:GetHandler()
	local relation=rc:IsRelateToEffect(re)
	if chk==0 then return rc:IsAbleToRemove(tp)
		or (not relation and Duel.IsPlayerCanRemove(tp)) end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if relation then
		Duel.SetOperationInfo(0,CATEGORY_REMOVE,rc,1,rc:GetControler(),rc:GetLocation())
	else
		Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,rc:GetPreviousLocation())
	end
end
function s.atkfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_DRAGUNITY) and c:IsLevel(10)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)
		and Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)>0 then
		local og=Duel.GetOperatedGroup()
		if not og:GetFirst():IsLocation(LOCATION_REMOVED) then return end
		local ct=Duel.GetMatchingGroupCount(aux.FaceupFilter(Card.IsFaceup),tp,LOCATION_REMOVED,LOCATION_REMOVED,nil)
		if ct>0 and Duel.IsExistingMatchingCard(s.atkfilter,tp,LOCATION_MZONE,0,1,nil)
			and Duel.SelectEffectYesNo(tp,e:GetHandler()) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
			local tc=Duel.SelectMatchingCard(tp,aux.FaceupFilter(Card.IsSetCard,SET_DRAGUNITY),tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
			Duel.HintSelection(Group.FromCards(tc))
			--Increase ATK
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			e1:SetValue(ct*100)
			tc:RegisterEffect(e1)
		end
	end
end