Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 or lower "Trickstar" monsters You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: You can inflict 200 damage to your opponent. Each time your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent. * The above text is unofficial and describes the card's functionality in the OCG.
--トリックスター・ディーヴァリディス
--Trickstar Divaridis
--Credit to Larry126 and Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
	--Link summon
	Link.AddProcedure(c,s.matfilter,2,2)
	--Must be properly summoned in order to be revived
	c:EnableReviveLimit()
	--Can only control one
	c:SetUniqueOnField(1,0,id)
	--Effect damage, optional trigger
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY)
	e1:SetTarget(s.sstg)
	e1:SetOperation(s.ssop)
	c:RegisterEffect(e1)
	--Effect damage for normal summon, continuous effect
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.damcon)
	e2:SetTarget(s.damtg)
	e2:SetOperation(s.damop)
	c:RegisterEffect(e2)
	--Effect damage for special summon, continuous effect
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function s.matfilter(c,lc,sumtype,tp)
	return c:IsLevelBelow(3) and c:IsSetCard(SET_TRICKSTAR,lc,sumtype,tp)
end
	--Activation legality
function s.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(200)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,200)
end
	--Performing the effect damage
function s.ssop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
	--If opponent was the one to perform the summon
function s.filter(c,p)
	return c:GetSummonPlayer()==p
end
	--If it ever happened
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.filter,1,nil,1-tp)
end
	--Inflict effect damage to opponent
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(200)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,200)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end