Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn.
--レプティレス・リコイル
--Reptilianne Recoil
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Destroy and Special Summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Take control of opponent monster and Special Summon token
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCategory(CATEGORY_CONTROL+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.ctlcon)
	e3:SetTarget(s.ctltg)
	e3:SetOperation(s.ctlop)
	c:RegisterEffect(e3)
end
s.listed_names={TOKEN_REPTILIANNE}
s.listed_series={SET_REPTILIANNE}
function s.desfilter(c,tp)
	return c:IsFaceup() and c:IsAttack(0) and Duel.GetMZoneCount(tp,c)>0
end
function s.spfilter(c,e,tp)
	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_REPTILE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,0,1,nil,tp)
		and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	e:SetLabelObject(g1:GetFirst())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g2=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g2,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc1,tc2=Duel.GetFirstTarget()
	if tc1~=e:GetLabelObject() then tc1,tc2=tc2,tc1 end
	if tc1:IsRelateToEffect(e) and Duel.Destroy(tc1,REASON_EFFECT)>0
		and tc2:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.SpecialSummon(tc2,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.ctlcon(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and re:IsMonsterEffect()
end
function s.ctlfilter(c,tp)
	return c:IsFaceup() and c:IsControlerCanBeChanged() and c:IsAttack(0) and Duel.GetMZoneCount(1-tp,c,tp)>0
end
function s.ctltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.ctlfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.ctlfilter,tp,0,LOCATION_MZONE,1,nil,tp)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_REPTILIANNE,0,TYPES_TOKEN,0,0,1,RACE_REPTILE,ATTRIBUTE_EARTH,POS_FACEUP,1-tp)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
	local g=Duel.SelectTarget(tp,s.ctlfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function s.ctlop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	if Duel.GetControl(tc,tp) and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_REPTILIANNE,0,TYPES_TOKEN,0,0,1,RACE_REPTILE,ATTRIBUTE_EARTH,POS_FACEUP,1-tp) then
		Duel.BreakEffect()
		local token=Duel.CreateToken(tp,TOKEN_REPTILIANNE)
		Duel.SpecialSummon(token,0,tp,1-tp,false,false,POS_FACEUP)
	end
end