Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster(s) is Special Summoned, except from the GY while you control a Level 7 or 8 Dragon monster: Negate that face-up Special Summoned monster(s)'s effects until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 "Dragon Lord Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon monster from your hand or face-up field to the GY; add this card to your hand.
--巨神竜の遺跡
--Ruins of the Divine Dragon Lords
local s,id=GetID()
function s.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--token
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetCountLimit(1)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCost(s.tkcost)
	e3:SetTarget(s.tktg)
	e3:SetOperation(s.tkop)
	c:RegisterEffect(e3)
	--to hand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,2))
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_GRAVE)
	e4:SetCost(s.thcost)
	e4:SetTarget(s.thtg)
	e4:SetOperation(s.thop)
	c:RegisterEffect(e4)
end
s.listed_names={69868556}
function s.dfilter(c,eg)
	return c:IsFaceup() and c:IsRace(RACE_DRAGON) and (c:IsLevel(7) or c:IsLevel(8)) and not eg:IsContains(c)
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(aux.NOT(Card.IsSummonLocation),1,nil,LOCATION_GRAVE) and Duel.IsExistingMatchingCard(s.dfilter,tp,LOCATION_MZONE,0,1,nil,eg)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=eg:Filter(aux.NOT(Card.IsSummonLocation),nil,LOCATION_GRAVE)
	Duel.SetTargetCard(g)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,#g,0,0)
end
function s.filter(c,e)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsPreviousLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local g=eg:Filter(s.filter,nil,e)
	local tc=g:GetFirst()
	for tc in aux.Next(g) do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=Effect.CreateEffect(e:GetHandler())
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			e3:SetReset(RESETS_STANDARD_PHASE_END)
			tc:RegisterEffect(e3)
		end
	end
end
function s.tkcostfilter(c,ft)
	return c:IsFaceup() and c:IsAbleToGraveAsCost() and (ft>0 or (c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5))
end
function s.tkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then return ft>-1 and Duel.IsExistingMatchingCard(s.tkcostfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),ft) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tkcostfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler(),ft)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,0,0,1,RACE_DRAGON,ATTRIBUTE_LIGHT) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsRelateToEffect(e) 
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,0,0,1,RACE_DRAGON,ATTRIBUTE_LIGHT) then
		local token=Duel.CreateToken(tp,id+1)
		Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.thcostfilter(c)
	return c:IsRace(RACE_DRAGON) and (c:IsLevel(7) or c:IsLevel(8)) and c:IsAbleToGraveAsCost()
		and (c:IsLocation(LOCATION_HAND) or c:IsFaceup())
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thcostfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.thcostfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,1,e:GetHandler())
	Duel.SendtoGrave(g,REASON_COST)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToHand() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,e:GetHandler())
	end
end