Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and at least 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field.
--約束の地－アヴァロン－
--Avalon
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_NOBLE_KNIGHT,SET_ARTORIGUS,SET_LAUNDSALLYN}
function s.filter(c,e)
	return c:IsSetCard(SET_NOBLE_KNIGHT) and c:IsMonster() and c:IsAbleToRemove() and c:IsCanBeEffectTarget(e) and aux.SpElimFilter(c,true)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,nil,e)
	if chk==0 then return #g>4
		and g:IsExists(Card.IsSetCard,1,nil,SET_ARTORIGUS) and g:IsExists(Card.IsSetCard,1,nil,SET_LAUNDSALLYN)
		and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g1=g:FilterSelect(tp,Card.IsSetCard,1,1,nil,SET_ARTORIGUS)
	g:Sub(g1)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g2=g:FilterSelect(tp,Card.IsSetCard,1,1,nil,SET_LAUNDSALLYN)
	g:Sub(g2)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g3=g:Select(tp,3,3,nil)
	g1:Merge(g2)
	g1:Merge(g3)
	Duel.SetTargetCard(g1)
	local dg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,5,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,#dg,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local g=tg:Filter(Card.IsRelateToEffect,nil,e)
	if #g==5 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)>0 then
		local dg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
		Duel.Destroy(dg,REASON_EFFECT)
	end
end