Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either GY; equip that target to this card. This card gains ATK/DEF equal to half the original ATK/DEF of the monster equipped by this effect. Once per turn: You can detach 1 material from this card, then target 1 face-up card on each field; send those targets to the GY.
--甲虫装機 エクサビートル
--Inzektor Exa-Beetle
local s,id=GetID()
function s.initial_effect(c)
	--xyz summon
	Xyz.AddProcedure(c,nil,6,2)
	c:EnableReviveLimit()
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(s.eqcon)
	e1:SetTarget(s.eqtg)
	e1:SetOperation(s.eqop)
	c:RegisterEffect(e1)
	aux.AddEREquipLimit(c,nil,aux.FilterBoolFunction(Card.IsMonster),s.equipop,e1)
	--tograve
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetCost(Cost.DetachFromSelf(1))
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
function s.eqcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsXyzSummoned()
end
function s.eqfilter(c)
	return c:IsMonster() and not c:IsForbidden()
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.eqfilter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function s.equipop(c,e,tp,tc)
	if not c:EquipByEffectAndLimitRegister(e,tp,tc) then return end
	local atk=tc:GetTextAttack()/2
	if atk<0 then atk=0 end
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetReset(RESET_EVENT|RESETS_STANDARD)
	e2:SetValue(atk)
	tc:RegisterEffect(e2)
	local def=tc:GetTextDefense()/2
	if def<0 then def=0 end
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_UPDATE_DEFENSE)
	e3:SetReset(RESET_EVENT|RESETS_STANDARD)
	e3:SetValue(def)
	tc:RegisterEffect(e3)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		s.equipop(c,e,tp,tc)
	end
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,nil)
		and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g1=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g2=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,1,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g1,2,0,0)
end
function s.tgfilter(c,e)
	return c:IsFaceup() and c:IsRelateToEffect(e)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tg=g:Filter(s.tgfilter,nil,e)
	if #tg>0 then
		Duel.SendtoGrave(tg,REASON_EFFECT)
	end
end