Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the GY.
--轟雷帝ザボルグ
--Zaborg the Mega Monarch
local s,id=GetID()
function s.initial_effect(c)
	--summon with 1 tribute
	local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
	local e2=aux.AddNormalSetProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(s.condition)
	e3:SetTarget(s.target)
	e3:SetOperation(s.operation)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(s.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
function s.otfilter(c)
	return c:IsTributeSummoned()
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsTributeSummoned()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
	if e:GetLabel()==1 then
		e:SetLabel(0)
		e:GetHandler():RegisterFlagEffect(id,RESET_CHAIN,0,1)
	end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		if Duel.Destroy(tc,REASON_EFFECT)==0 or (tc:GetPreviousAttributeOnField()&ATTRIBUTE_LIGHT)==0 then return end
		local lv=tc:GetOriginalLevel()
		if tc:IsType(TYPE_XYZ) then
			lv=tc:GetOriginalRank()
		end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local g1=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_EXTRA,0,lv,lv,nil)
		local tg=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
		if e:GetHandler():GetFlagEffect(id)>0 then
			Duel.ConfirmCards(tp,tg)
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
			local g2=tg:Select(tp,lv,lv,nil)
			g1:Merge(g2)
		else
			Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
			local g2=tg:Select(1-tp,lv,lv,nil)
			g1:Merge(g2)
		end
		if #g1>0 then
			Duel.BreakEffect()
			Duel.SendtoGrave(g1,REASON_EFFECT)
		end
	end
end
function s.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_LIGHT) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end