Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
--フレグランス・ストーム
--Fragrance Storm
local s,id=GetID()
function s.initial_effect(c)
	--Destroy 1 Plant monster on the field and draw 1 card
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsRace(RACE_PLANT) end
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
		and Duel.IsExistingTarget(aux.FaceupFilter(Card.IsRace,RACE_PLANT),tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsRace,RACE_PLANT),tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRace(RACE_PLANT) and Duel.Destroy(tc,REASON_EFFECT)>0
		and Duel.Draw(tp,1,REASON_EFFECT)>0 then
		local dc=Duel.GetOperatedGroup():GetFirst()
		if dc:IsRace(RACE_PLANT) and not dc:IsPublic() and Duel.IsPlayerCanDraw(tp,1)
			and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.BreakEffect()
			Duel.ConfirmCards(1-tp,dc)
			Duel.ShuffleHand(tp)
			Duel.Draw(tp,1,REASON_EFFECT)
		end
	end
end