Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls more cards than you do: Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 "Vendread Daybreak" per turn.
--ヴェンデット・デイブレイク
--Vendread Daybreak
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e1:SetCondition(function(e,tp) return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0) end)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_VENDREAD}
function s.vendreadfilter(c)
	return c:IsRitualSummoned() and c:IsSetCard(SET_VENDREAD) and c:IsFaceup()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.vendreadfilter,tp,LOCATION_MZONE,0,1,nil) end
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g-2,tp,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
	local sc=Duel.SelectMatchingCard(tp,s.vendreadfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
	if not sc then return end
	Duel.HintSelection(sc)
	local c=e:GetHandler()
	local exc=c:IsRelateToEffect(e) and Group.FromCards(sc,c) or sc
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,exc)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
	--It cannot attack directly while it remains face-up on the field
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(3207)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	sc:RegisterEffect(e1)
end