Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Set monsters. Monsters can be Normal Summoned in face-up Defense Position. If a monster would be Special Summoned in face-down Defense Position, it is Special Summoned in face-up Defense Position instead. * The above text is unofficial and describes the card's functionality in the OCG.
--聖なる輝き
--Light of Intervention
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--cannot set monster
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EFFECT_CANNOT_MSET)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,1)
	c:RegisterEffect(e2)
	--effect Light of Intervention
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EFFECT_LIGHT_OF_INTERVENTION)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetTargetRange(1,1)
	c:RegisterEffect(e3)
	--cannot turn set
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_CANNOT_TURN_SET)
	e4:SetRange(LOCATION_SZONE)
	e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	c:RegisterEffect(e4)
end