Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).
--アポクリフォート・キラー
--Apoqliphort Towers
local s,id=GetID()
function s.initial_effect(c)
	--Cannot be Special Summoned
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--Must be Tribute Summoned by using "Qli" monsters
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRIBUTE_LIMIT)
	e2:SetValue(s.tlimit)
	c:RegisterEffect(e2)
	--Summon with 3 tribute
	local e3=aux.AddNormalSummonProcedure(c,true,false,3,3,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0))
	local e4=aux.AddNormalSetProcedure(c,true,false,3,3,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0))
	--Unaffected by cards' effects
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCode(EFFECT_IMMUNE_EFFECT)
	e5:SetCondition(function(e) return e:GetHandler():IsNormalSummoned() end)
	e5:SetValue(s.efilter)
	c:RegisterEffect(e5)
	--Decrease the ATK/DEF of Special Summoned monsters by 500
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_FIELD)
	e6:SetCode(EFFECT_UPDATE_ATTACK)
	e6:SetRange(LOCATION_MZONE)
	e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e6:SetTarget(s.adtg)
	e6:SetValue(-500)
	c:RegisterEffect(e6)
	local e7=e6:Clone()
	e7:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e7)
	--Make the opponent send 1 monster to the GY
	local e8=Effect.CreateEffect(c)
	e8:SetDescription(aux.Stringid(id,1))
	e8:SetCategory(CATEGORY_TOGRAVE)
	e8:SetType(EFFECT_TYPE_IGNITION)
	e8:SetRange(LOCATION_MZONE)
	e8:SetCountLimit(1)
	e8:SetTarget(s.tgtg)
	e8:SetOperation(s.tgop)
	c:RegisterEffect(e8)
end
s.listed_series={SET_QLI}
function s.tlimit(e,c)
	return not c:IsSetCard(SET_QLI)
end
function s.efilter(e,te)
	if te:IsSpellTrapEffect() then
		return true
	else
		return aux.qlifilter(e,te)
	end
end
function s.adtg(e,c)
	return c:IsSpecialSummoned()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE|LOCATION_HAND)>0 end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_MZONE|LOCATION_HAND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsMonster,1-tp,LOCATION_MZONE|LOCATION_HAND,0,nil)
	if #g>0 then
		Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
		local sg=g:Select(1-tp,1,1,nil)
		Duel.HintSelection(sg)
		Duel.SendtoGrave(sg,REASON_RULE,PLAYER_NONE,1-tp)
	end
end