Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY.
--E－HERO インフェルノ・ウィング
--Evil HERO Inferno Wing
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Fusion materials
	Fusion.AddProcMix(c,true,true,58932615,21844576)
	--lizard check
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(CARD_CLOCK_LIZARD)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCondition(s.lizcon)
	e0:SetValue(1)
	c:RegisterEffect(e0)
	--Special Summon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.EvilHeroLimit)
	c:RegisterEffect(e1)
	--Inflict damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdgcon)
	e2:SetTarget(s.damtg)
	e2:SetOperation(s.damop)
	c:RegisterEffect(e2)
	--Piercing damage
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e3)
end
s.material_setcode={SET_HERO,SET_ELEMENTAL_HERO}
s.dark_calling=true
s.listed_names={CARD_DARK_FUSION,58932615,21844576}
function s.lizcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return not Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),EFFECT_SUPREME_CASTLE)
end
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	local dam=bc:GetAttack()
	if bc:GetAttack() < bc:GetDefense() then dam=bc:GetDefense() end
	if dam<0 then dam=0 end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end