Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can add 1 "Dream Mirror" card from your Deck to your hand, except "Ikelos, the Dream Mirror Sprite". During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ikelos, the Dream Mirror Mara" from your Deck. You can only use each effect of "Ikelos, the Dream Mirror Sprite" once per turn.
--夢魔鏡の乙女－イケロス
--Ikelos, the Dream Mirror Sprite
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Add 1 "Dream Mirror" card from deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--Special summon 1 "Ikelos, the Dream Mirror Mara" from deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END|TIMING_BATTLE_START|TIMING_BATTLE_END)
	e2:SetCountLimit(1,{id,1})
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.dspcon)
	e2:SetCost(Cost.SelfTribute)
	e2:SetTarget(s.dsptg)
	e2:SetOperation(s.dspop)
	c:RegisterEffect(e2)
end
s.listed_names={75888208,CARD_DREAM_MIRROR_TERROR,id}
s.listed_series={SET_DREAM_MIRROR}
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	if not re then return false end
	return re:IsMonsterEffect() and re:GetHandler():IsSetCard(SET_DREAM_MIRROR)
end
function s.thfilter(c)
	return c:IsSetCard(SET_DREAM_MIRROR) and not c:IsCode(id) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.dspcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsCode,CARD_DREAM_MIRROR_TERROR),tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
		and (Duel.IsMainPhase() or Duel.IsBattlePhase())
end
function s.dspfilter(c,e,tp)
	return c:IsCode(75888208) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.dsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if e:GetHandler():GetSequence()<5 then ft=ft+1 end
	if chk==0 then return ft>0 and Duel.IsExistingMatchingCard(s.dspfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.dspop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.dspfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if #g>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end
end