Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.
--星ほしの金きん貨
--Gold Moon Coin
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_HAND,0,e:GetHandler())>1
		and Duel.IsPlayerCanDraw(tp,2) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
	if #g>=2 then
		Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,0))
		local ag=g:Select(tp,2,2,nil)
		Duel.SendtoHand(ag,1-tp,REASON_EFFECT)
		Duel.ConfirmCards(tp,ag)
		Duel.ShuffleHand(tp)
		Duel.ShuffleHand(1-tp)
		Duel.BreakEffect()
		Duel.Draw(tp,2,REASON_EFFECT)
	end
end