Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
--アビス・オーパー
--Abyss Keeper
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--2 WATER monsters
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),2,2)
	--Cannot be used as Link Material
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
	e1:SetCondition(s.lkcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--Special Summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCountLimit(1,id)
	e2:SetCondition(function(e)return e:GetHandler():IsLinkSummoned() end)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Banish
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetTarget(s.rmtg)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
end
function s.lkcon(e)
	local c=e:GetHandler()
	return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsLinkSummoned()
end
function s.spfilter(c,e,tp,zone)
	return c:IsRace(RACE_FISH) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local zone=e:GetHandler():GetLinkedZone(tp)
		return zone~=0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,zone)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local zone=e:GetHandler():GetLinkedZone(tp)
	if zone==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,zone)
	end
end
function s.rmfilter(c,e,tp)
	return c:IsAbleToRemove() and c:IsCanBeEffectTarget(e)
		and (c:IsControler(1-tp) or (c:IsFaceup() and c:IsRace(RACE_FISH)))
end
function s.rmrescon(sg,e,tp,mg)
	return sg:FilterCount(Card.IsControler,nil,tp)==1
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local rg=Duel.GetMatchingGroup(s.rmfilter,tp,LOCATION_MZONE,LOCATION_ONFIELD,e:GetHandler(),e,tp)
	if chk==0 then return aux.SelectUnselectGroup(rg,e,tp,2,2,s.rmrescon,0) end
	local g=aux.SelectUnselectGroup(rg,e,tp,2,2,s.rmrescon,1,tp,HINTMSG_REMOVE)
	Duel.SetTargetCard(g)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetTargetCards(e)
	if #g>0 then
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end