Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.
--RR-ワイズ・ストリクス
--Raidraptor - Wise Strix
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Must be properly summoned before reviving
	c:EnableReviveLimit()
	--Link summon procedure
	Link.AddProcedure(c,s.matfilter,2,2)
	--Special summon 1 level 4 DARK winged beast monster from deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function(e) return e:GetHandler():IsLinkSummoned() end)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Set 1 "Rank-Up-Magic" spell from deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,2))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_CHAINING)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.setcon)
	e2:SetOperation(s.setop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_RAIDRAPTOR,SET_RANK_UP_MAGIC}
function s.matfilter(c,rc,st,tp)
	return c:IsAttribute(ATTRIBUTE_DARK,rc,st,tp) and c:IsRace(RACE_WINGEDBEAST,rc,st,tp)
end
function s.spfilter(c,e,tp)
	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_WINGEDBEAST) and c:IsLevel(4)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
		--Negate its effects
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e2)
		--Cannot be used as link material
		local e3=Effect.CreateEffect(c)
		e3:SetDescription(3312)
		e3:SetProperty(EFFECT_FLAG_CLIENT_HINT)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
		e3:SetReset(RESET_EVENT|RESETS_STANDARD)
		e3:SetValue(1)
		tc:RegisterEffect(e3)
	end
	Duel.SpecialSummonComplete()
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
	local rc=re:GetHandler()
	return re:IsActiveType(TYPE_XYZ) and rc:IsSetCard(SET_RAIDRAPTOR) and rc:IsControler(tp)
	--[[
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
		and re:IsMonsterEffect() and rc:IsSetCard(SET_RAIDRAPTOR) and rc:IsType(TYPE_XYZ) and rc:IsControler(tp)
	]]
end
function s.setfilter(c)
	return c:IsSpell() and c:IsSetCard(SET_RANK_UP_MAGIC) and c:IsSSetable()
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<1 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local tc=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if tc then
		Duel.SSet(tp,tc)
		if tc:IsQuickPlaySpell() then
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetDescription(aux.Stringid(id,1))
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
			e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			tc:RegisterEffect(e1)
		end
	end
end