Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.
--相剣大師－赤霄
--Swordsoul Grandmaster - Chixiao
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Synchro Summon procedure: 1 Tuner + 1+ non-Tuner Wyrm monsters
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_WYRM),1,99)
	--Add to your hand or banish 1 "Swordsoul" card from your Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function(e) return e:GetHandler():IsSynchroSummoned() end)
	e1:SetTarget(s.thrmtg)
	e1:SetOperation(s.thrmop)
	c:RegisterEffect(e1)
	--Negate the effects of 1 other Effect Monster on the field
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e2:SetCost(s.discost)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_SWORDSOUL}
function s.thrmfilter(c)
	return c:IsSetCard(SET_SWORDSOUL) and (c:IsAbleToHand() or c:IsAbleToRemove())
end
function s.thrmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thrmfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.SetPossibleOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function s.thrmop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
	local sc=Duel.SelectMatchingCard(tp,s.thrmfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if not sc then return end
	aux.ToHandOrElse(sc,tp,
		function() return sc:IsAbleToRemove() end,
		function() Duel.Remove(sc,POS_FACEUP,REASON_EFFECT) end,
		aux.Stringid(id,3)
	)
end
function s.discostfilter(c)
	return (c:IsSetCard(SET_SWORDSOUL) or c:IsRace(RACE_WYRM)) and c:IsAbleToRemoveAsCost()
		and (c:IsLocation(LOCATION_HAND) or aux.SpElimFilter(c,true))
end
function s.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.discostfilter,tp,LOCATION_HAND|LOCATION_GRAVE|LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.discostfilter,tp,LOCATION_HAND|LOCATION_GRAVE|LOCATION_MZONE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.disfilter(c)
	return c:IsNegatableMonster() and c:IsType(TYPE_EFFECT)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.disfilter(chkc) and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(s.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
	local g=Duel.SelectTarget(tp,s.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,tp,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		--Negate its effects
		tc:NegateEffects(e:GetHandler(),RESET_PHASE|PHASE_END)
	end
end