Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.
--電脳堺豸－豸々
--Virtual World Xiezhi - Jiji
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Special summon itself from hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
s.listed_series={SET_VIRTUAL_WORLD}
s.listed_names={id}
local key=TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP
function s.tgtfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_VIRTUAL_WORLD) and Duel.IsExistingMatchingCard(s.tgvfilter,tp,LOCATION_DECK,0,1,nil,c:GetType()&key)
end
function s.tgvfilter(c,type1)
	return c:IsAbleToGrave() and c:IsSetCard(SET_VIRTUAL_WORLD) and not c:IsType(type1)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and s.tgtfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.tgtfilter,tp,LOCATION_ONFIELD,0,1,nil,tp)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.tgtfilter,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	--Register Special Summon Limit
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e0:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e0:SetTargetRange(1,0)
	e0:SetTarget(s.splimit)
	e0:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e0,tp)
	aux.RegisterClientHint(c,EFFECT_FLAG_OATH,tp,1,0,aux.Stringid(id,1),nil)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local tg=Duel.SelectMatchingCard(tp,s.tgvfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetType()&key)
		if #tg>0 and Duel.SendtoGrave(tg,REASON_EFFECT)>0 then
			local ogc=Duel.GetOperatedGroup():GetFirst()
			if ogc:IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
				e1:SetCode(EVENT_PHASE+PHASE_END)
				e1:SetCountLimit(1)
				e1:SetCondition(s.thcon)
				e1:SetOperation(s.thop)
				e1:SetReset(RESET_PHASE|PHASE_END)
				Duel.RegisterEffect(e1,tp)
			end
		end
	end
end
function s.thfilter(c)
	return c:IsSetCard(SET_VIRTUAL_WORLD) and c:IsMonster() and c:IsAbleToHand() and not c:IsCode(id)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,nil)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
		local tc=g:GetFirst()
		if tc then
			Duel.SendtoHand(tc,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,tc)
		end
	end
end
function s.splimit(e,c)
	return not (c:IsLevelAbove(3) or c:IsRankAbove(3))
end