Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
A monster that this card destroys as a result of battle is removed from play.
--異次元の狂獣
--D.D. Crazy Beast
local s,id=GetID()
function s.initial_effect(c)
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLED)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local bc=e:GetHandler():GetBattleTarget()
	if chk==0 then return bc and bc:IsRelateToBattle() and bc:IsStatus(STATUS_BATTLE_DESTROYED) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,bc,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	if bc:IsRelateToBattle() then
		Duel.Remove(bc,POS_FACEUP,REASON_EFFECT)
	end
end