Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up Monster Zone to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand. * The above text is unofficial and describes the card's functionality in the OCG.
--オッドアイズ・ウィザード・ドラゴン
--Odd-Eyes Wizard Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card from the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCost(s.spcost1)
	e1:SetTarget(s.sptg1)
	e1:SetOperation(s.spop1)
	c:RegisterEffect(e1)
	--Special Ssummon 1 "Odd-Eyes" from your Deck or GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(aux.dogcon)
	e2:SetTarget(s.sptg2)
	e2:SetOperation(s.spop2)
	c:RegisterEffect(e2)
end
s.listed_names={53025096,id,82768499}
s.listed_series={SET_ODD_EYES}
function s.spcheck(sg,tp)
	local mzone_chk=Duel.GetMZoneCount(tp,sg)>0
	return Duel.IsExistingMatchingCard(s.gyfilter,tp,LOCATION_HAND|LOCATION_MZONE|LOCATION_DECK,0,1,sg,tp,mzone_chk)
end
function s.gyfilter(c,tp,mzone_chk)
	return c:IsCode(53025096) and (c:IsFaceup() or not c:IsLocation(LOCATION_MZONE)) and c:IsAbleToGrave()
		and (mzone_chk or Duel.GetMZoneCount(tp,c)>0)
end
function s.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,Card.IsAttribute,1,false,s.spcheck,nil,ATTRIBUTE_DARK) end
	local g=Duel.SelectReleaseGroupCost(tp,Card.IsAttribute,1,1,false,s.spcheck,nil,ATTRIBUTE_DARK)
	Duel.Release(g,REASON_COST)
end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK|LOCATION_HAND|LOCATION_MZONE)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local gc=Duel.SelectMatchingCard(tp,s.gyfilter,tp,LOCATION_DECK|LOCATION_HAND|LOCATION_MZONE,0,1,1,nil,tp,false):GetFirst()
	if gc and Duel.SendtoGrave(gc,REASON_EFFECT)>0 and gc:IsLocation(LOCATION_GRAVE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_ODD_EYES) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK|LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK|LOCATION_GRAVE)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thfilter(c)
	return c:IsCode(82768499) and c:IsAbleToHand()
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst()
	if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)>0 and #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:Select(tp,1,1,nil)
		Duel.BreakEffect()
		Duel.SendtoHand(sg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,sg)
	end
end