Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap.)
--量子猫
--Quantum Cat
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local rac=0
		local crac=1
		while RACE_ALL&crac~=0 do
			local catt=1
			while ATTRIBUTE_ALL&catt~=0 do
				if Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPE_MONSTER|TYPE_NORMAL,0,2200,4,crac,catt) then
					rac=rac+crac
					break
				end
				catt=catt<<1
			end
			crac=crac<<1
		end
		e:SetLabel(rac)
		return rac~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE)
	local crac=Duel.AnnounceRace(tp,1,e:GetLabel())
	local att=0
	local catt=1
	while ATTRIBUTE_ALL&catt~=0 do
		if Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPE_MONSTER|TYPE_NORMAL,0,2200,4,crac,catt) then
			att=att+catt
		end
		catt=catt<<1
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
	catt=Duel.AnnounceAttribute(tp,1,att)
	e:SetLabel(crac)
	Duel.SetTargetParam(catt)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local rac=e:GetLabel()
	local att=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,SET_KARAKURI,0,2200,4,rac,att) then return end
	c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP,att,rac,0,0,0)
	Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
	c:AddMonsterAttributeComplete()
	Duel.SpecialSummonComplete()
end