Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
--バックリンカー
--Backlinker
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.spcon)
	c:RegisterEffect(e1)
	--Shuffle all monsters from the Extra Monster Zones into the Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCost(Cost.SelfTribute)
	e2:SetTarget(s.tdtg)
	e2:SetOperation(s.tdop)
	c:RegisterEffect(e2)
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.GetFieldGroupCount(tp,0,LOCATION_EMZONE)>0
		and Duel.GetFieldGroupCount(tp,LOCATION_EMZONE,0)==0
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_EMZONE,LOCATION_EMZONE,1,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,PLAYER_ALL,LOCATION_EMZONE)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_EMZONE,LOCATION_EMZONE,nil)
	if #g>0 then
		Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
	end
	--You cannot Special Summon monsters from the Extra Deck for the rest of this turn
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(e,c) return c:IsLocation(LOCATION_EXTRA) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end