Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.
--閃刀起動－リンケージ
--Sky Striker Mobilize - Linkage!
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Send 1 card to the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetCondition(s.tgcon)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
end
s.listed_series={SET_SKY_STRIKER_ACE}
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_MMZONE,0)==0
end
function s.tgfilter(c,e,tp)
	return c:IsAbleToGrave() and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function s.spfilter(c,e,tp,tc)
	return c:IsSetCard(SET_SKY_STRIKER_ACE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.GetLocationCountFromEx(tp,tp,tc,c,ZONES_EMZ)>0
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_ONFIELD)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.attfilter(c,att)
	return c:IsFaceup() and c:IsSetCard(SET_SKY_STRIKER_ACE) and c:IsAttribute(att)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
		--Cannot Special Summon non-"Sky Striker Ace" monsters from the Extra Deck
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(id,1))
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetTargetRange(1,0)
		e1:SetTarget(s.splimit)
		e1:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e1,tp)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_ONFIELD,0,1,1,c,e,tp)
	if #g<1 or Duel.SendtoGrave(g,REASON_EFFECT)<1 or not g:GetFirst():IsLocation(LOCATION_GRAVE) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp):GetFirst()
	if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP,ZONES_EMZ)>0
		and Duel.IsExistingMatchingCard(s.attfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,1,nil,ATTRIBUTE_DARK)
		and Duel.IsExistingMatchingCard(s.attfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,1,nil,ATTRIBUTE_LIGHT) then
		--Gain ATK
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(1000)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		sc:RegisterEffect(e1,true)
	end
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return c:IsLocation(LOCATION_EXTRA) and not c:IsSetCard(SET_SKY_STRIKER_ACE)
end