Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
--リンク・ディヴォーティー
--Link Devotee
--scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	Link.AddProcedure(c,s.matfilter,1,1)
	--splimit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetOperation(s.ls)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_RELEASE)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_LEAVE_FIELD_P)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE)
	e3:SetLabelObject(e2)
	e3:SetOperation(s.chk)
	c:RegisterEffect(e3)
end
s.listed_names={TOKEN_LINK}
function s.chk(e,tp,eg,ep,ev,re,r,rp)
	e:GetLabelObject():SetLabel(e:GetHandler():GetMutualLinkedGroupCount())
end
function s.matfilter(c,lc,sumtype,tp)
	return c:IsLevelBelow(4) and c:IsRace(RACE_CYBERSE,lc,sumtype,tp)
end
function s.ls(e,tp,eg,ep,ev,re,r,rp,c)
	--cannot link summon
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetReset(RESET_PHASE|PHASE_END)
	e1:SetTarget(s.splimit)
	Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c,tp,sumtp,sumpos)
	return c:IsLinkMonster() and c:GetLink()>=3 and (sumtp&SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabel()>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_LINK,0,TYPES_TOKEN,0,0,1,RACE_CYBERSE,ATTRIBUTE_LIGHT) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) or Duel.GetLocationCount(tp,LOCATION_MZONE)<2 
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_LINK,0,TYPES_TOKEN,0,0,1,RACE_CYBERSE,ATTRIBUTE_LIGHT) then return end
	for i=1,2 do
		local token=Duel.CreateToken(tp,TOKEN_LINK)
		Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
	end
	Duel.SpecialSummonComplete()
end