Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.
--トリアス・ヒエラルキア
--Trias Hierarchia
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon itself from hand or GY, then you can apply extra effects
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_HAND|LOCATION_GRAVE)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function() return Duel.IsMainPhase() end)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spcheck(sg,tp)
	return Duel.GetMZoneCount(tp,sg)>0
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,Card.IsRace,1,false,s.spcheck,nil,RACE_FAIRY) end
	local g=Duel.SelectReleaseGroupCost(tp,Card.IsRace,1,3,false,s.spcheck,nil,RACE_FAIRY)
	local ct=Duel.Release(g,REASON_COST)
	e:SetLabel(ct)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
	local ct=e:GetLabel()
	if ct>=2 then
		Duel.SetPossibleOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_ONFIELD)
	end
	if ct==3 then
		Duel.SetPossibleOperationInfo(0,CATEGORY_DRAW,nil,1,tp,2)
	end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		--Banish it if it leaves the field
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(3300)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
		e1:SetReset(RESET_EVENT|RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1,true)
		local ct=e:GetLabel()
		if ct==1 then return end
		--If you Tributed 2+ monsters, you can destroy 1 card the opponent controls
		local g=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
		if #g>0 and ct>=2 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=g:Select(tp,1,1,nil)
			Duel.HintSelection(sg,true)
			Duel.BreakEffect()
			Duel.Destroy(sg,REASON_EFFECT)
		end
		--If you Tributed 3 monsters, you can draw 2 cards
		if ct==3 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Draw(tp,2,REASON_EFFECT)
		end
	end
end