Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase.
--アポクリフォート・カーネル
--Apoqliphort Skybase
local s,id=GetID()
function s.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--tribute limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRIBUTE_LIMIT)
	e2:SetValue(s.tlimit)
	c:RegisterEffect(e2)
	--summon with 3 tribute
	local e3=aux.AddNormalSummonProcedure(c,true,false,3,3,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0))
	local e4=aux.AddNormalSetProcedure(c,true,false,3,3,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0))
	--immune
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCode(EFFECT_IMMUNE_EFFECT)
	e5:SetCondition(s.immcon)
	e5:SetValue(s.efilter)
	c:RegisterEffect(e5)
	--control
	local e6=Effect.CreateEffect(c)
	e6:SetCategory(CATEGORY_CONTROL)
	e6:SetType(EFFECT_TYPE_IGNITION)
	e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e6:SetRange(LOCATION_MZONE)
	e6:SetCountLimit(1)
	e6:SetTarget(s.cttg)
	e6:SetOperation(s.ctop)
	c:RegisterEffect(e6)
end
s.listed_series={SET_QLI}
function s.tlimit(e,c)
	return not c:IsSetCard(SET_QLI)
end
function s.immcon(e)
	return e:GetHandler():IsNormalSummoned()
end
function s.efilter(e,te)
	if te:IsSpellTrapEffect() then return true
	else return aux.qlifilter(e,te) end
end
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsControlerCanBeChanged() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
	local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.GetControl(tc,tp,PHASE_END,1)
	end
end