Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.
--コピーキャット
--Mimicat
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_names={15259703}
function s.cfilter1(c)
	return c:IsFaceup() and c:IsCode(15259703)
end
function s.cfilter2(c)
	return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
		and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_MZONE,0,1,nil)
end
function s.filter(c,e,tp)
	if c:IsMonster() then
		return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	else
		local ct=Duel.GetLocationCount(tp,LOCATION_SZONE)
		if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ct=ct-1 end
		return c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or ct>0)
	end
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
	if g:GetFirst():IsMonster() then
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	else
		Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
	end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	if tc:IsMonster() then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	elseif (tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) then
		Duel.SSet(tp,tc)
	end
end