Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.
--憑依連携
--Possessed Partnerships
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon 1 Spellcaster with 1500 DEF from your hand or GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Place 1 "Possessed" Continuous Spell/Trap face-up on your field
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCountLimit(1,id)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.tftg)
	e2:SetOperation(s.tfop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_POSSESSED}
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_SPELLCASTER) and c:IsDefense(1500)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK|POS_FACEDOWN_DEFENSE)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND|LOCATION_GRAVE)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND|LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK|POS_FACEDOWN_DEFENSE)>0 then
		if tc:IsFacedown() then
			Duel.ConfirmCards(1-tp,tc)
		end
		local cg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
		local dg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
		if #cg>=1 and cg:GetBinClassCount(Card.GetAttribute)>=2 and #dg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local tc=dg:Select(tp,1,1,nil)
			Duel.HintSelection(tc)
			Duel.Destroy(tc,REASON_EFFECT)
		end
	end
end
function s.tffilter(c,tp)
	return c:IsContinuousSpellTrap() and c:IsSetCard(SET_POSSESSED) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function s.tftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.tffilter(chkc,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(s.tffilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local g=Duel.SelectTarget(tp,s.tffilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),tp)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function s.tfop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFirstTarget()
	local a,b=Duel.GetLocationCount(tp,LOCATION_SZONE)
	if a<1 or not g or not g:IsRelateToEffect(e) then return end
	Duel.MoveToField(g,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end