Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by your opponent: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK. * The above text is unofficial and describes the card's functionality in the OCG.
--機巧辰－高闇御津羽靇
--Gizmek Okami, the Dreaded Deluge Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(Cost.PayLP(1500))
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--Special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Banish and recover
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_REMOVE+CATEGORY_RECOVER)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.rmcon)
	e3:SetTarget(s.rmtg)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.IsSummonLocation,tp,LOCATION_MZONE,LOCATION_MZONE,nil,LOCATION_EXTRA)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsSummonLocation,tp,LOCATION_MZONE,LOCATION_MZONE,nil,LOCATION_EXTRA)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,3))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e1:SetCondition(s.atkcon)
	e1:SetTarget(s.atktg)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetOperation(s.checkop)
	e2:SetReset(RESET_PHASE|PHASE_END)
	e2:SetLabelObject(e1)
	Duel.RegisterEffect(e2,tp)
end
function s.atkcon(e)
	return e:GetLabel()~=0
end
function s.atktg(e,c)
	return c:GetFieldID()~=e:GetLabel()
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
	local fid=eg:GetFirst():GetFieldID()
	e:GetLabelObject():SetLabel(fid)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(Card.IsSummonLocation,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,LOCATION_EXTRA)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and e:GetHandler():IsPreviousControler(tp)
end
function s.rmfilter(c)
	return c:IsMonster() and c:IsAbleToRemove()
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_GRAVE)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local tc=Duel.SelectMatchingCard(tp,s.rmfilter,tp,0,LOCATION_GRAVE,1,1,nil):GetFirst()
	if tc and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and tc:GetAttack()>0 then
		Duel.BreakEffect()
		Duel.Recover(tp,tc:GetAttack(),REASON_EFFECT)
	end
end