Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect.
--プレゼント交換
--Gift Exchange
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_DECK,0,1,nil,tp,POS_FACEDOWN)
		and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_DECK,1,nil,1-tp,POS_FACEDOWN) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_DECK,0,nil,tp,POS_FACEDOWN)
	local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,1-tp,LOCATION_DECK,0,nil,1-tp,POS_FACEDOWN)
	if #g1==0 or #g2==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local rg1=g1:Select(tp,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
	local rg2=g2:Select(1-tp,1,1,nil)
	rg1:Merge(rg2)
	local c=e:GetHandler()
	local fid=c:GetFieldID()
	Duel.Remove(rg1,POS_FACEDOWN,REASON_EFFECT)
	rg1:GetFirst():RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,0,fid)
	rg1:GetNext():RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,0,fid)
	rg1:KeepAlive()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e1:SetReset(RESET_PHASE|PHASE_END)
	e1:SetCountLimit(1)
	e1:SetLabel(fid)
	e1:SetLabelObject(rg1)
	e1:SetCondition(s.thcon)
	e1:SetOperation(s.thop)
	Duel.RegisterEffect(e1,tp)
end
function s.thfilter(c,fid)
	return c:GetFlagEffectLabel(id)==fid
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	if g:IsDeleted() then return false end
	if g:Filter(s.thfilter,nil,e:GetLabel()):GetCount()<2 then
		g:DeleteGroup()
		return false
	else return true end
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	local tc1=g:GetFirst()
	local tc2=g:GetNext()
	g:DeleteGroup()
	Duel.SendtoHand(tc1,1-tc1:GetControler(),REASON_EFFECT)
	Duel.SendtoHand(tc2,1-tc2:GetControler(),REASON_EFFECT)
end