Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.
--ラスタライガー
--Rasterliger
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Link Summon procedure: 2+ monsters, except Tokens
	Link.AddProcedure(c,aux.NOT(aux.FilterBoolFunctionEx(Card.IsType,TYPE_TOKEN)),2)
	--This card gains ATK equal to the ATK of 1 Link Monster in either GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.atktg)
	e1:SetOperation(s.atkop)
	c:RegisterEffect(e1)
	--Destroy a number of cards on the field equal to the number of cards Tributed
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(s.descost)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsLinkMonster() and chkc:HasNonZeroAttack() end
	if chk==0 then return Duel.IsExistingTarget(aux.AND(Card.IsLinkMonster,Card.HasNonZeroAttack),tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,aux.AND(Card.IsLinkMonster,Card.HasNonZeroAttack),tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		--This card gains ATK equal to that target's ATK until the end of this turn
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(tc:GetAttack())
		e1:SetReset(RESETS_STANDARD_DISABLE_PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.descostfilter(c,lg)
	return lg:IsContains(c)
end
function s.rescon(sg,tp,exg)
	return Duel.IsExistingMatchingCard(nil,0,LOCATION_ONFIELD,LOCATION_ONFIELD,#sg,sg)
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(-100)
	local lg=e:GetHandler():GetLinkedGroup()
	if chk==0 then return #lg>0 and Duel.CheckReleaseGroupCost(tp,s.descostfilter,1,false,s.rescon,nil,lg) end 
	local g=Duel.SelectReleaseGroupCost(tp,s.descostfilter,1,#lg,false,s.rescon,nil,lg)
	e:SetLabel(#g)
	Duel.Release(g,REASON_COST)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local label=e:GetLabel()
	if chk==0 then
		local res=label==-100
		e:SetLabel(0)
		return res
	end
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,label,tp,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local ct=e:GetLabel()
	if Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)<ct then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,ct,ct,nil)
	if #g>0 then
		Duel.HintSelection(g)
		Duel.Destroy(g,REASON_EFFECT)
	end
end