Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. ● Effect Monsters your opponent controls cannot activate their effects.
--ＣＮｏ．６５ 裁断魔王ジャッジ・デビル
--Number C65: King Overfiend
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Xyz Summon procedure: 3 Level 3 DARK monsters
	Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),3,3)
	--Make 1 face-up monster your opponent controls lose 1000 ATK and DEF
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(Cost.DetachFromSelf(1))
	e1:SetTarget(s.atkdeftg)
	e1:SetOperation(s.atkdefop)
	c:RegisterEffect(e1)
	--Effect Monsters your opponent controls cannot activate their effects
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetCode(EFFECT_CANNOT_TRIGGER)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(0,LOCATION_MZONE)
	e2:SetCondition(function(e) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,3790062) end)
	c:RegisterEffect(e2)
end
s.xyz_number=65
s.listed_names={3790062} --"Number 65: Djinn Buster"
function s.atkdeftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
	local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,tp,-1000)
	Duel.SetOperationInfo(0,CATEGORY_DEFCHANGE,g,1,tp,-1000)
end
function s.atkdefop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local c=e:GetHandler()
		--It loses 1000 ATK and DEF
		tc:UpdateAttack(-1000,nil,c)
		tc:UpdateDefense(-1000,nil,c)
	end
end