Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.
--悪魔の技
--Archfiend's Ghastly Glitch
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(TIMING_ATTACK,TIMINGS_CHECK_MONSTER_E|TIMING_ATTACK)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsRace,RACE_FIEND),tp,LOCATION_MZONE,0,1,nil)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc~=e:GetHandler() end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgfilter(c)
	return c:IsRace(RACE_FIEND) and c:IsAbleToGrave()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then
		local g=Duel.GetMatchingGroup(s.tgfilter,tp,LOCATION_DECK,0,nil)
		if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
			local tg=g:Select(tp,1,1,nil)
			if #tg==0 then return end
			Duel.BreakEffect()
			Duel.SendtoGrave(tg,REASON_EFFECT)
		end
	end
end