Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.
--アリの増殖
--Multiplication of Ants
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_names={22493812}
function s.cfilter(c,ft,tp)
	return c:IsRace(RACE_INSECT) and (ft>1 or (c:GetSequence()<5 and c:IsControler(tp)))
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(1)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,s.cfilter,1,false,nil,nil,ft,tp) end
	local g=Duel.SelectReleaseGroupCost(tp,s.cfilter,1,1,false,nil,nil,ft,tp)
	Duel.Release(g,REASON_COST)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local check=not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,500,1200,4,RACE_INSECT,ATTRIBUTE_EARTH)
		local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
		if e:GetLabel()==1 then
			e:SetLabel(0)
			return ft>0 and check
		else
			return ft>1 and check
		end
	end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,500,1200,4,RACE_INSECT,ATTRIBUTE_EARTH) then
		for i=1,2 do
			local token=Duel.CreateToken(tp,id+1)
			Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UNRELEASABLE_SUM)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetValue(1)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			token:RegisterEffect(e1,true)
		end
		Duel.SpecialSummonComplete()
	end
end