Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.
--Ｎｏ－Ｐ．Ｕ．Ｎ．Ｋ．ディア・ノート
--Noh-P.U.N.K. Deer Note
--Scripted by Yuno
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon either the revealed "P.U.N.K." monster or this card, and send the other to the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(Cost.Reveal(s.handspcostfilter,true,1,1,function(e,tp,og) local rc=og:GetFirst() e:SetLabelObject(rc) rc:CreateEffectRelation(e) end))
	e1:SetTarget(s.handsptg)
	e1:SetOperation(s.handspop)
	c:RegisterEffect(e1)
	--Special Summon 1 "P.U.N.K." monster from your GY, except a Level 5 monster
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function(e) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end)
	e2:SetTarget(s.gysptg)
	e2:SetOperation(s.gyspop)
	c:RegisterEffect(e2)
end
s.listed_names={id}
s.listed_series={SET_PUNK}
function s.handspcostfilter(c,e,tp)
	if not (c:IsSetCard(SET_PUNK) and c:IsMonster()) then return false end
	local hc=e:GetHandler()
	return (c:IsCanBeSpecialSummoned(e,0,tp,false,false) and hc:IsAbleToGrave()) or (hc:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsAbleToGrave())
end
function s.handsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
	local g=Group.FromCards(e:GetHandler(),e:GetLabelObject())
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,tp,0)
end
function s.handspop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local g=Group.FromCards(e:GetHandler(),e:GetLabelObject()):Match(Card.IsRelateToEffect,nil,e)
	if #g~=2 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:FilterSelect(tp,Card.IsCanBeSpecialSummoned,1,1,nil,e,0,tp,false,false)
	if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)>0 then
		Duel.SendtoGrave(g-sg,REASON_EFFECT)
	end
end
function s.gyspfilter(c,e,tp)
	return c:IsSetCard(SET_PUNK) and not c:IsLevel(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.gysptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.gyspfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.gyspfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.gyspfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,0)
end
function s.gyspop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
	--You cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(e,c) return c:IsCode(id) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end