Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
--物理分身
--Physical Double
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_names={63442605}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return not Duel.IsTurnPlayer(tp)
end
function s.cfilter(c,tp)
	return c:IsFaceup() and c:HasLevel()
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,c:GetAttack(),c:GetDefense(),c:GetLevel(),c:GetRace(),c:GetAttribute())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.cfilter(chkc,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and 
		Duel.IsExistingTarget(s.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc or not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,tc:GetAttack(),tc:GetDefense(),
			tc:GetLevel(),tc:GetRace(),tc:GetAttribute()) then return end
	local token=Duel.CreateToken(tp,id+1)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SET_BASE_ATTACK)
	e1:SetValue(tc:GetAttack())
	e1:SetReset(RESET_EVENT|(RESETS_STANDARD&~RESET_TOFIELD))
	token:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_BASE_DEFENSE)
	e2:SetValue(tc:GetDefense())
	token:RegisterEffect(e2)
	local e3=e1:Clone()
	e3:SetCode(EFFECT_CHANGE_LEVEL)
	e3:SetValue(tc:GetLevel())
	token:RegisterEffect(e3)
	local e4=e1:Clone()
	e4:SetCode(EFFECT_CHANGE_RACE)
	e4:SetValue(tc:GetRace())
	token:RegisterEffect(e4)
	local e5=e1:Clone()
	e5:SetCode(EFFECT_CHANGE_ATTRIBUTE)
	e5:SetValue(tc:GetAttribute())
	token:RegisterEffect(e5)
	Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
	local de=Effect.CreateEffect(e:GetHandler())
	de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	de:SetRange(LOCATION_MZONE)
	de:SetCode(EVENT_PHASE+PHASE_END)
	de:SetCountLimit(1)
	de:SetOperation(s.desop)
	de:SetReset(RESET_EVENT|RESETS_STANDARD)
	token:RegisterEffect(de)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end