Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 2 "Dragon Tokens" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of "Wish Dragon" once per turn.
--ウィッシュ・ドラゴン
--Wish Dragon
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon 2 "Dragon Tokens"
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(Cost.SelfTribute)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
s.listed_names={id+1}
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetMZoneCount(tp,e:GetHandler())>=2
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,0,0,1,RACE_DRAGON,ATTRIBUTE_EARTH) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft>1 and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,0,TYPES_TOKEN,0,0,1,RACE_DRAGON,ATTRIBUTE_EARTH) then
		for i=1,2 do
			local token=Duel.CreateToken(tp,id+1)
			Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
		end
		Duel.SpecialSummonComplete()
	end
	local c=e:GetHandler()
	--Cannot Special Summon from the Extra Deck, except Level 5 or higher Dragons
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	--Clock Lizard check
	aux.addTempLizardCheck(c,tp,s.lizfilter)
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not (c:IsLevelAbove(5) and c:IsRace(RACE_DRAGON)) and c:IsLocation(LOCATION_EXTRA)
end
function s.lizfilter(e,c)
	return not (c:IsLevelAbove(5) and c:IsRace(RACE_DRAGON))
end