Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.
--電脳堺凰－凰々
--Virtual World Phoenix - Fanfan
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	Xyz.AddProcedure(c,nil,6,2,nil,nil,Xyz.InfiniteMats)
	--Banish 2 targets
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(Cost.DetachFromSelf(2))
	e1:SetTarget(s.rmvtg)
	e1:SetOperation(s.rmvop)
	c:RegisterEffect(e1)
	--Special Summon 2 "Datascape"
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_VIRTUAL_WORLD}
function s.rmvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(aux.FaceupFilter(Card.IsAbleToRemove),tp,0,LOCATION_ONFIELD,1,nil)
		and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g1=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsAbleToRemove),tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g2=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,2,0,LOCATION_ONFIELD|LOCATION_GRAVE)
end
function s.rmvop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetTargetCards(e)
	if tg and #tg>0 then
		Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
		and (c:IsReason(REASON_EFFECT) or (c:IsReason(REASON_BATTLE) and Duel.GetAttacker():IsControler(1-tp)))
		and c:IsXyzSummoned() and rp==1-tp
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_VIRTUAL_WORLD) and c:IsMonster() and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function s.rescon(sg,e,tp,mg)
	return sg:GetClassCount(Card.GetRace)==1 and sg:GetClassCount(Card.GetAttribute)==1
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then return false end
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return false end
		local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
		return aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,0)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) or Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	local sg=aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,1,tp,HINTMSG_SPSUMMON)
	if sg and #sg==2 then
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end