Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. ---------------------------------------- [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
--ダイナミスト・プレシオス
--Dinomist Plesios
local s,id=GetID()
function s.initial_effect(c)
	--pendulum summon
	Pendulum.AddProcedure(c)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_PZONE)
	e2:SetCondition(s.negcon)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
	--decrease atk/def
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0,LOCATION_MZONE)
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e4)
end
s.listed_series={SET_DINOMIST}
function s.tfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_DINOMIST) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(id)==0 and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g and g:IsExists(s.tfilter,1,e:GetHandler(),tp) and Duel.IsChainDisablable(ev)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectEffectYesNo(tp,e:GetHandler()) then
		e:GetHandler():RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(),REASON_EFFECT)
		end
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_DINOMIST)
end
function s.atkval(e,c)
	return Duel.GetMatchingGroupCount(s.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,nil)*-100
end