Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.
--ワーム・ウォーロード
--Worm Warlord
local s,id=GetID()
function s.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--Disable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BATTLED)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--chain attack
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_BATTLE_DESTROYING)
	e3:SetCondition(s.atcon)
	e3:SetOperation(s.atop)
	c:RegisterEffect(e3)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetAttackTarget()
	local c=e:GetHandler()
	if c==tc then tc=Duel.GetAttacker() end
	if tc and tc:IsType(TYPE_EFFECT) and tc:IsStatus(STATUS_BATTLE_DESTROYED) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_EXC_GRAVE)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD_EXC_GRAVE)
		tc:RegisterEffect(e2)
	end
end
function s.atcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.bdocon(e,tp,eg,ep,ev,re,r,rp) and e:GetHandler():CanChainAttack()
end
function s.atop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ChainAttack()
end