Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
--フォトン・ケルベロス
--Photon Cerberus
local s,id=GetID()
function s.initial_effect(c)
	--actlimit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetOperation(s.atkop)
	c:RegisterEffect(e3)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(1,1)
	e1:SetValue(s.aclimit)
	e1:SetReset(RESETS_STANDARD_PHASE_END)
	e:GetHandler():RegisterEffect(e1)
end
function s.aclimit(e,re,tp)
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsTrap()
end