Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.
--デス・ドーナツ
--Doom Donuts
local s,id=GetID()
function s.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and (c:GetBaseAttack()==0 or (c:GetBaseDefense()==0 and c:IsDefenseAbove(0)))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.Destroy(g,REASON_EFFECT)
end