Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1800/DEF 1000). (This card is NOT treated as a Trap Card.) During the turn this card was Summoned this way, "Qli" Spell/Trap Cards you control cannot be destroyed by card effects. If Summoned this way, this card can be treated as 3 Tributes for the Tribute Summon of an "Apoqliphort" monster.
--機殻の凍結
--Qlife's End
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_QLI,SET_APOQLIPHORT}
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:IsHasType(EFFECT_TYPE_ACTIVATE) 
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,SET_QLI,TYPE_MONSTER|TYPE_EFFECT,1800,1000,4,RACE_MACHINE,ATTRIBUTE_EARTH) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,id,SET_QLI,TYPE_MONSTER|TYPE_EFFECT,1800,1000,4,RACE_MACHINE,ATTRIBUTE_EARTH) then
		c:AddMonsterAttribute(TYPE_EFFECT)
		Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
		c:AddMonsterAttributeComplete()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_TRIPLE_TRIBUTE)
		e1:SetValue(aux.TargetBoolFunction(Card.IsSetCard,SET_APOQLIPHORT))
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_FIELD)
		e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
		e2:SetTargetRange(LOCATION_ONFIELD,0)
		e2:SetTarget(s.indtg)
		e2:SetValue(1)
		e2:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e2,tp)
	end
	Duel.SpecialSummonComplete()
end
function s.indtg(e,c)
	return c:IsSpellTrap() and c:IsSetCard(SET_QLI)
end