Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except "Adventurer Tokens" and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Adventurer Token" to either field. You can only use each effect of "Curse of Aramatir" once per turn.
--禁呪アラティア
--Curse of Aramatir
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Special Summon 1 "Adventurer Token"
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.tkcost)
	e2:SetTarget(s.tktg)
	e2:SetOperation(s.tkop)
	c:RegisterEffect(e2)
	--Special Summon 1 "Adventurer Token" if a monster is destroyed by battle or effect
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_DESTROYED)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.spcon)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
	Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,s.counterfilter)
end
s.listed_names={TOKEN_ADVENTURER}
local token_stats={TOKEN_ADVENTURER,0,TYPES_TOKEN,2000,2000,4,RACE_FAIRY,ATTRIBUTE_EARTH}
function s.counterfilter(c)
	return c:IsCode(TOKEN_ADVENTURER) or (c:ListsCode(TOKEN_ADVENTURER) and c:IsMonster())
end
function s.tkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
	--Cannot Special Summon, except "Adventurer Token" and monsters that mention it
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
	return not (c:IsCode(TOKEN_ADVENTURER) or (c:ListsCode(TOKEN_ADVENTURER) and c:IsMonster()))
end
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local nm,arch,typ,atk,def,lvl,rc,attr=table.unpack(token_stats)
	local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr)
	local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr,POS_FACEUP,1-tp)
	if chk==0 then return (b1 or b2) and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
end
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
	local nm,arch,typ,atk,def,lvl,rc,attr=table.unpack(token_stats)
	local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr)
	local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr,POS_FACEUP,1-tp)
	if not (b1 or b2) then return end
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,3)},
		{b2,aux.Stringid(id,4)})
	local player=op==1 and tp or 1-tp
	local token=Duel.CreateToken(tp,TOKEN_ADVENTURER)
	if Duel.SpecialSummon(token,0,tp,player,false,false,POS_FACEUP)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,1,nil)
		if #g>0 then
			Duel.BreakEffect()
			Duel.SendtoGrave(g,REASON_EFFECT)
		end
	end
end
function s.cfilter(c,tp)
	return c:IsReason(REASON_BATTLE|REASON_EFFECT) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.cfilter,1,nil,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local nm,arch,typ,atk,def,lvl,rc,attr=table.unpack(token_stats)
	local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr)
	local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr,POS_FACEUP,1-tp)
	if chk==0 then return b1 or b2 end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local nm,arch,typ,atk,def,lvl,rc,attr=table.unpack(token_stats)
	local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr)
	local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,nm,arch,typ,atk,def,lvl,rc,attr,POS_FACEUP,1-tp)
	if not (b1 or b2) then return end
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,3)},
		{b2,aux.Stringid(id,4)})
	local player=op==1 and tp or 1-tp
	local token=Duel.CreateToken(tp,TOKEN_ADVENTURER)
	Duel.SpecialSummon(token,0,tp,player,false,false,POS_FACEUP)
end