Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
--ミストデーモン
--Mist Archfiend
local s,id=GetID()
function s.initial_effect(c)
	--summon with no tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(s.ntcon)
	e1:SetOperation(s.ntop)
	c:RegisterEffect(e1)
end
function s.ntcon(e,c,minc)
	if c==nil then return true end
	return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function s.ntop(e,tp,eg,ep,ev,re,r,rp,c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD&~(RESET_TOFIELD|RESET_TEMP_REMOVE))
	c:RegisterEffect(e1)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,1000)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() and Duel.Destroy(c,REASON_EFFECT)~=0 then
		Duel.Damage(tp,1000,REASON_EFFECT)
	end
end