Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ● 1: Add 1 "Nemleria" card from your GY to your hand. ● 2: Any damage you take this turn is halved. ● 3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn.
--ネムレリア・レペッテ
--Nemleria Repeter
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Activate 1 of the effects
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_SZONE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.condition)
	e2:SetTarget(s.target)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
s.listed_series={SET_NEMLERIA}
s.listed_names={CARD_DREAMING_NEMLERIA}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_NEMLERIA),tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function s.cfilter(c)
	return c:IsAbleToRemoveAsCost(POS_FACEDOWN) and not c:IsCode(CARD_DREAMING_NEMLERIA)
end
function s.thfilter(c)
	return c:IsSetCard(SET_NEMLERIA) and c:IsAbleToHand()
end
function s.tgfilter(c)
	return c:IsLevel(10) and c:IsRace(RACE_BEAST) and c:IsFaceup() and c:IsAbleToGrave()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local ct=Duel.GetMatchingGroupCount(s.cfilter,tp,LOCATION_EXTRA,0,nil)
	local b1=ct>=1 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil)
	local b2=ct>=2 and not Duel.HasFlagEffect(tp,id)
	local b3=ct>=3 and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(Card.IsNegatableMonster,tp,0,LOCATION_MZONE,1,nil)
	if chk==0 then return b1 or b2 or b3 end
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,1)},
		{b2,aux.Stringid(id,2)},
		{b3,aux.Stringid(id,3)})
	e:SetLabel(op)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_EXTRA,0,op,op,nil)
	Duel.Remove(g,POS_FACEDOWN,REASON_COST)
	if op==1 then
		e:SetCategory(CATEGORY_TOHAND)
		Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
	elseif op==2 then
		e:SetCategory(0)
	elseif op==3 then
		e:SetCategory(CATEGORY_TOGRAVE|CATEGORY_DISABLE)
		Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_MZONE)
		Duel.SetOperationInfo(0,CATEGORY_DISABLE,nil,1,1-tp,LOCATION_MZONE)
	end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local op=e:GetLabel()
	local c=e:GetHandler()
	if op==1 then
		--Add 1 "Nemleria" card from your GY to your hand
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
		if #g>0 then
			Duel.SendtoHand(g,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g)
		end
	elseif op==2 then
		if Duel.HasFlagEffect(tp,id) then return end
		Duel.RegisterFlagEffect(tp,id,RESET_PHASE|PHASE_END,0,1)
		--Any damage you take this turn is halved
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(id,4))
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
		e1:SetCode(EFFECT_CHANGE_DAMAGE)
		e1:SetTargetRange(1,0)
		e1:SetValue(function(e,re,val,r,rp,rc) return math.floor(val/2) end)
		e1:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e1,tp)
	elseif op==3 then
		--Send 1 Level 10 Beast monster to the GY and negate the effects of monsters your opponent controls
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local tgc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
		if tgc and Duel.SendtoGrave(tgc,REASON_EFFECT)>0 and tgc:IsLocation(LOCATION_GRAVE) then
			local g=Duel.GetMatchingGroup(Card.IsNegatableMonster,tp,0,LOCATION_MZONE,nil)
			for tc in g:Iter() do
				tc:NegateEffects(c,RESET_PHASE|PHASE_END)
			end
		end
	end
end