Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Prank-Kids" monsters If your "Prank-Kids" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of "Prank-Kids Weather Washer" once per turn.
--プランキッズ・ウェザー
--Prank-Kids Weather Washer
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Fusion Materials: 2 "Prank-Kids" monsters
	Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PRANK_KIDS),2)
	--If your "Prank-Kids" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,1)
	e1:SetCondition(s.actcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--Special Summon 2 "Prank-Kids" non-Fusion Monsters with different names from your GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e2:SetCondition(function(e,tp) return Duel.IsTurnPlayer(1-tp) end)
	e2:SetCost(aux.CostWithReplace(Cost.SelfTribute,CARD_PRANKKIDS_MEOWMU,s.extracon))
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_PRANK_KIDS}
function s.actcon(e)
	local ac=Duel.GetAttacker()
	return ac and ac:IsControler(e:GetHandlerPlayer()) and ac:IsSetCard(SET_PRANK_KIDS) and ac:IsRelateToBattle()
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_PRANK_KIDS) and not c:IsType(TYPE_FUSION) and c:IsCanBeEffectTarget(e)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>=2
		and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and aux.SelectUnselectGroup(g,e,tp,2,2,aux.dncheck,0) end
	local tg=aux.SelectUnselectGroup(g,e,tp,2,2,aux.dncheck,1,tp,HINTMSG_SPSUMMON)
	Duel.SetTargetCard(tg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tg,2,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local tg=Duel.GetTargetCards(e)
	if #tg==0 or (#tg>1 and Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)) then return end
	if ft<#tg then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		tg=tg:FilterSelect(tp,Card.IsCanBeSpecialSummoned,ft,ft,nil,e,0,tp,false,false)
	end
	local c=e:GetHandler()
	for sc in tg:Iter() do
		if Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP) then
			--They cannot be destroyed by battle this turn
			local e1=Effect.CreateEffect(c)
			e1:SetDescription(3000)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
			e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
			e1:SetValue(1)
			e1:SetReset(RESETS_STANDARD_PHASE_END)
			sc:RegisterEffect(e1)
		end
	end
	Duel.SpecialSummonComplete()
end
function s.extracon(base,e,tp,eg,ep,ev,re,r,rp)
	local repl_c=base:GetHandler()
	if Duel.GetMZoneCount(tp,repl_c)<2 then return false end
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE,0,repl_c,e,tp)
	return aux.SelectUnselectGroup(g,e,tp,2,2,aux.dncheck,0)
end