Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn.
--闘炎の剣士
--Fighting Flame Swordsman
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Search 1 Spell/Trap that mentions "Flame Swordsman"
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--Send 1 "Flame Swordsman" or 1 monster that mentions it to the graveyard
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCountLimit(1,{id,1})
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
end
s.listed_names={CARD_FLAME_SWORDSMAN,id}
function s.thfilter(c)
	return c:IsSpellTrap() and c:ListsCode(CARD_FLAME_SWORDSMAN) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.tgfilter(c)
	return (c:IsCode(CARD_FLAME_SWORDSMAN) or (c:IsMonster() and c:ListsCode(CARD_FLAME_SWORDSMAN))) and not c:IsCode(id) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK|LOCATION_EXTRA)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end