Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
--宵星の騎士ギルス
--Girsu, the Orcust Mekk-Knight
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Send 1 "Orcust" or "World Legacy" card from your Deck to the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--Special Summon 1 "World Legacy Token" to both players' fields in Defense Position
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(function(e,tp) return not Duel.IsExistingMatchingCard(nil,tp,LOCATION_MZONE,0,1,e:GetHandler()) end)
	e3:SetTarget(s.tktg)
	e3:SetOperation(s.tkop)
	c:RegisterEffect(e3)
end
s.listed_names={TOKEN_WORLD_LEGACY}
s.listed_series={SET_ORCUST,SET_WORLD_LEGACY}
function s.tgfilter(c)
	return c:IsSetCard({SET_ORCUST,SET_WORLD_LEGACY}) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if not (tc and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE)) then return end
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) and c:GetColumnGroupCount()>=2 then
		Duel.BreakEffect()
		--Treated as a Tuner this turn
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_ADD_TYPE)
		e1:SetValue(TYPE_TUNER)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_WORLD_LEGACY,SET_WORLD_LEGACY,TYPES_TOKEN,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_WORLD_LEGACY,SET_WORLD_LEGACY,TYPES_TOKEN,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,1-tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,0)
end
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_WORLD_LEGACY,SET_WORLD_LEGACY,TYPES_TOKEN,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_WORLD_LEGACY,SET_WORLD_LEGACY,TYPES_TOKEN,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,1-tp) then
		local tk1=Duel.CreateToken(tp,TOKEN_WORLD_LEGACY)
		local tk2=Duel.CreateToken(tp,TOKEN_WORLD_LEGACY)
		Duel.SpecialSummonStep(tk1,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
		Duel.SpecialSummonStep(tk2,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE)
		Duel.SpecialSummonComplete()
	end
end