Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Familiar of the Evil Eye Token" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card from your GY; your opponent cannot target "Evil Eye" Spells/Traps you control with card effects this turn. You can only use each effect of "Evil Eye Reemergence" once per turn.
--眷現の呪眼
--Evil Eye Reemergence
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.tktg)
	e1:SetOperation(s.tkop)
	c:RegisterEffect(e1)
	--target
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(Cost.SelfBanish)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
s.listed_names={CARD_EVIL_EYE_SELENE,7610395}
s.listed_series={SET_EVIL_EYE}
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,SET_EVIL_EYE,TYPES_TOKEN,400,400,1,RACE_FIEND,ATTRIBUTE_DARK,POS_FACEUP) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
s.eyefilter=aux.FaceupFilter(Card.IsCode,CARD_EVIL_EYE_SELENE)
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id+1,SET_EVIL_EYE,TYPES_TOKEN,400,400,1,RACE_FIEND,ATTRIBUTE_DARK,POS_FACEUP) then
		local g=Group.FromCards(Duel.CreateToken(tp,id+1))
		local ct=1
		if not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) and Duel.IsExistingMatchingCard(s.eyefilter,tp,LOCATION_SZONE,0,1,nil)
			and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 then
			ct=Duel.AnnounceNumber(tp,1,2)
		end
		if ct==2 then
			g:AddCard(Duel.CreateToken(tp,id+1))
		end
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp)
	return not c:IsRace(RACE_FIEND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	--cannot be target
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,3))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetTargetRange(LOCATION_SZONE,0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_EVIL_EYE))
	e1:SetValue(aux.tgoval)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end