Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 monster you control; move that target to another of your Main Monster Zones.
--トランスファミリア
--Trancefamiliar
--
local s,id=GetID()
function s.initial_effect(c)
	--move
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.mvtg)
	e1:SetOperation(s.mvop)
	c:RegisterEffect(e1)
end
function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,0,1,nil)
		and Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
	Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.mvop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
	Duel.MoveSequence(tc,math.log(Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0),2))
end