Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a "Fabled" monster(s) is sent from the hand to your GY (except during the Damage Step): You can Tribute this card, then target 1 of those monsters; Special Summon it.
--魔轟神ディフ
--Fabled Dyf
local s,id=GetID()
function s.initial_effect(c)
	--Special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(Cost.SelfTribute)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
s.listed_series={SET_FABLED}
function s.filter(c,e,tp)
	return c:IsSetCard(SET_FABLED) and c:IsMonster() and c:IsPreviousLocation(LOCATION_HAND) and c:IsControler(tp)
		and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return eg:IsContains(chkc) and s.filter(chkc,e,tp) end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if e:GetHandler():GetSequence()<5 then ft=ft+1 end
	if chk==0 then return ft>0 and eg:IsExists(s.filter,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=eg:FilterSelect(tp,s.filter,1,1,nil,e,tp)
	Duel.SetTargetCard(g)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end