Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: This card gains 300 ATK and DEF.
--ワーム・ディミクレス
--Worm Dimikles
local s,id=GetID()
function s.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
	e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e1:SetOperation(s.adop)
	c:RegisterEffect(e1)
end
function s.adop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(300)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE)
		c:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENSE)
		c:RegisterEffect(e2)
	end
end