Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
--ギガンティック・スプライト
--Gigantic Spright
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--2 Level 2 monsters
	Xyz.AddProcedure(c,nil,2,2)
	--Can use Link 2 monsters as Level 2 materials
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE)
	e0:SetCode(EFFECT_XYZ_LEVEL)
	e0:SetRange(LOCATION_EXTRA)
	e0:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e0:SetTarget(function(e,c) return c:IsLink(2) end)
	e0:SetValue(function(e,_,rc) return rc==e:GetHandler() and 2 or 0 end)
	c:RegisterEffect(e0)
	--Double own ATK
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_SET_BASE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(function(e) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsType,1,nil,TYPE_EXTRA) end)
	e1:SetValue(function(_,c) return c:GetBaseAttack()*2 end)
	c:RegisterEffect(e1)
	--Special Summon 1 Level 2 monster
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.spfilter(c,e,tp)
	return c:IsLevel(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_EFFECT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if #g>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
	--Cannot Special Summon monsters, except Level/Rank/Link 2 monsters
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,1)
	e1:SetTarget(function(_,c) return not (c:IsLevel(2) or c:IsRank(2) or c:IsLink(2)) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end