Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. Neither player can activate monster effects.
--威光魔人
--Majesty's Fiend
local s,id=GetID()
function s.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--act limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_ACTIVATE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,1)
	e2:SetValue(s.aclimit)
	c:RegisterEffect(e2)
end
function s.aclimit(e,re,tp)
	return re:IsMonsterEffect()
end