Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
--同族感電ウィルス
--Tribe-Shocking Virus
local s,id=GetID()
function s.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.cfilter(c)
	local rc=c:GetRace()
	return rc~=0 and c:IsAbleToRemoveAsCost()
		and Duel.IsExistingMatchingCard(s.dfilter,0,LOCATION_MZONE,LOCATION_MZONE,1,nil,rc)
end
function s.dfilter(c,rc)
	return c:IsFaceup() and c:IsRace(rc)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,nil)
	e:SetLabel(g:GetFirst():GetRace())
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(s.dfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil,e:GetLabel())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.dfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil,e:GetLabel())
	Duel.Destroy(g,REASON_EFFECT)
end