Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Time Thief" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 3 "Time Thief" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 "Time Thief Startup" effect per turn, and only once that turn.
--クロノダイバー・スタートアップ
--Time Thief Startup
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--attach
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.xtg)
	e2:SetOperation(s.xop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_TIME_THIEF}
function s.filter(c,e,tp)
	return c:IsSetCard(SET_TIME_THIEF) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.xfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_TIME_THIEF) and c:IsType(TYPE_XYZ)
end
function s.xcheck(sg,e,tp)
	return sg:FilterCount(Card.IsMonster,nil)==1
		and sg:FilterCount(Card.IsSpell,nil)==1
		and sg:FilterCount(Card.IsTrap,nil)==1
end
function s.xtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.xfilter(chkc) end
	local g=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_GRAVE,0,e:GetHandler(),SET_TIME_THIEF)
	if chk==0 then return Duel.IsExistingTarget(s.xfilter,tp,LOCATION_MZONE,0,1,nil)
		and aux.SelectUnselectGroup(g,e,tp,3,3,s.xcheck,0) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,s.xfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.xop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) then return end
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsSetCard),tp,LOCATION_GRAVE,0,nil,SET_TIME_THIEF)
	local sg=aux.SelectUnselectGroup(g,e,tp,3,3,s.xcheck,1,tp,HINTMSG_XMATERIAL)
	if #sg==3 then
		Duel.Overlay(tc,sg)
	end
end