Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.
--Ｋ９－１７号 “Ｒｉｐｐｅｒ”
--K9-17 "Ripper"
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Xyz Summon procedure: 2 Level 5 monsters
	Xyz.AddProcedure(c,nil,5,2)
	--Add 1 "K9" card from your Deck to your hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(Cost.DetachFromSelf(1))
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,function(re,tp,cid) return not re:IsMonsterEffect() end)
	--Negate an opponent's monster effect activated in the hand or GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.discon)
	e2:SetCost(Cost.DetachFromSelf(1))
	e2:SetTarget(s.distg)
	e2:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Duel.NegateEffect(ev) end)
	c:RegisterEffect(e2)
end
s.listed_series={SET_K9}
function s.thfilter(c)
	return c:IsSetCard(SET_K9) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.setfilter(c)
	return c:IsSetCard(SET_K9) and c:IsQuickPlaySpell() and c:IsSSetable()
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 then
		Duel.ConfirmCards(1-tp,g)
		Duel.ShuffleHand(tp)
		if Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>0
			and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.setfilter),tp,LOCATION_DECK|LOCATION_GRAVE,0,1,nil)
			and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
			local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.setfilter),tp,LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil)
			if #sg>0 then
				Duel.BreakEffect()
				Duel.SSet(tp,sg)
			end
		end
	end
end
function s.discon(e,tp,eg,ep,ev,re,r,rp,chk)
	local trig_loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	return ep==1-tp and re:IsMonsterEffect() and trig_loc&(LOCATION_HAND|LOCATION_GRAVE)>0 and Duel.IsChainDisablable(ev)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,tp,0)
end