Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ● When another Gemini monster is Normal Summoned: You can make that monster gain 500 ATK and DEF. ● If a Gemini monster(s) you control would be destroyed by a card effect, you can destroy 1 other card you control instead.
--進化合獣ヒュードラゴン
--Poly-Chemicritter Hydragon
local s,id=GetID()
function s.initial_effect(c)
	Gemini.AddProcedure(c)
	--Increast ATK/DEF of 1 Gemini monster
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(Gemini.EffectStatusCondition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--Replace destruction of a Gemini monster(s)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(Gemini.EffectStatusCondition)
	e2:SetTarget(s.reptg)
	e2:SetValue(s.repval)
	e2:SetOperation(s.repop)
	c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local tc=eg:GetFirst()
	if chk==0 then return tc:IsType(TYPE_GEMINI) and tc~=e:GetHandler() end
	Duel.SetTargetCard(tc)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		--Gain 500 ATK/DEF
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(500)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENSE)
		tc:RegisterEffect(e2)
	end
end
function s.desfilter(c,e,tp)
	return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
		and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED+STATUS_BATTLE_DESTROYED)
end
function s.repfilter(c,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
		and c:IsType(TYPE_GEMINI) and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local exg=eg+c
	if chk==0 then return eg:IsExists(s.repfilter,1,nil,tp)
		and Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_ONFIELD,0,1,exg,e,tp) end
	if not Duel.SelectEffectYesNo(tp,c,96) then return false end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
	local tc=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_ONFIELD,0,1,1,exg,e,tp):GetFirst()
	e:SetLabelObject(tc)
	tc:SetStatus(STATUS_DESTROY_CONFIRMED,true)
	return true
end
function s.repval(e,c)
	return s.repfilter(c,e:GetHandlerPlayer())
end
function s.repop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,1-tp,id)
	local tc=e:GetLabelObject()
	tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
	Duel.Destroy(tc,REASON_EFFECT|REASON_REPLACE)
end