Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.
--ギミック・パペット－ビスク・ドール
--Gimmick Puppet Bisque Doll
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Apply a "Your opponent cannot target "Gimmick Puppet" monsters you control with cards effects this turn" effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(function(e,tp) return not Duel.HasFlagEffect(tp,id) end)
	e2:SetCost(Cost.SelfBanish)
	e2:SetOperation(s.effop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_GIMMICK_PUPPET}
function s.spcostfilter(c)
	return c:IsSetCard(SET_GIMMICK_PUPPET) and c:IsMonster() and c:IsDiscardable()
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_HAND,0,1,c)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local rg=Duel.GetMatchingGroup(s.spcostfilter,tp,LOCATION_HAND,0,c)
	local g=aux.SelectUnselectGroup(rg,e,tp,1,1,nil,1,tp,HINTMSG_DISCARD,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.SendtoGrave(g,REASON_DISCARD|REASON_COST)
	g:DeleteGroup()
end
function s.effop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.HasFlagEffect(tp,id) then return end
	Duel.RegisterFlagEffect(tp,id,RESET_PHASE|PHASE_END,0,1)
	local c=e:GetHandler()
	--Your opponent cannot target "Gimmick Puppet" monsters you control with cards effects this turn
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_GIMMICK_PUPPET))
	e1:SetValue(aux.tgoval)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	aux.RegisterClientHint(c,nil,tp,1,0,aux.Stringid(id,2))
end