Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.
--嗤う黒山羊
--The Black Goat Laughs
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Neither player can Special Summon monsters with the declared name, except from the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMINGS_CHECK_MONSTER)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.decltg)
	e1:SetOperation(s.sumlimop)
	c:RegisterEffect(e1)
	--Neither player can activate the effects on the field of monsters with the declared name
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1,id)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.decltg)
	e2:SetOperation(s.efflimop)
	c:RegisterEffect(e2)
end
function s.decltg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
	local code=Duel.AnnounceCard(tp,TYPE_MONSTER,OPCODE_ISTYPE)
	Duel.SetTargetParam(code)
	Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,ANNOUNCE_CARD_FILTER)
end
function s.sumlimop(e,tp,eg,ep,ev,re,r,rp)
	local code=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	--Prevent Special Summons
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,1)
	e1:SetTarget(function(_,c) return c:IsOriginalCodeRule(code) and not c:IsLocation(LOCATION_GRAVE) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.efflimop(e,tp,eg,ep,ev,re,r,rp)
	local code=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	--Prevent effect activations
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,3))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(1,1)
	e1:SetValue(function(_e,_re,_tp) return _re:GetHandler():IsOriginalCodeRule(code) and _re:IsMonsterEffect() and _re:GetActivateLocation()==LOCATION_MZONE end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end