Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
--ゼンマイソルジャー
--Wind-Up Soldier
local s,id=GetID()
function s.initial_effect(c)
	--atk/lv up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESETS_STANDARD_DISABLE_PHASE_END)
		e1:SetValue(400)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_UPDATE_LEVEL)
		e2:SetReset(RESETS_STANDARD_DISABLE_PHASE_END)
		e2:SetValue(1)
		c:RegisterEffect(e2)
	end
end