Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.
--蕾禍ノ鎧石竜
--Ragnaraika Armored Lizard
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon procedure
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Return 1 face-up monster your opponent controls to the hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(s.rthcost)
	e2:SetTarget(s.rthtg)
	e2:SetOperation(s.rthop)
	c:RegisterEffect(e2)
end
function s.spfilter(c,tp)
	return c:IsRace(RACE_INSECT|RACE_PLANT|RACE_REPTILE) and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true,false)
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local rg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE|LOCATION_MZONE,0,nil)
	return aux.SelectUnselectGroup(rg,e,tp,1,1,aux.ChkfMMZ(1),0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,c)
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE|LOCATION_MZONE,0,nil)
	local rg=aux.SelectUnselectGroup(g,e,tp,1,1,aux.ChkfMMZ(1),1,tp,HINTMSG_REMOVE,nil,nil,true)
	if #rg>0 then
		rg:KeepAlive()
		e:SetLabelObject(rg)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	g:DeleteGroup()
end
function s.rthcostfilter(c)
	return c:IsRace(RACE_INSECT|RACE_PLANT|RACE_REPTILE) and c:IsDiscardable()
end
function s.rthcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.rthcostfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,s.rthcostfilter,1,1,REASON_COST|REASON_DISCARD)
end
function s.rthfilter(c)
	return not c:IsRace(RACE_INSECT|RACE_PLANT|RACE_REPTILE) and c:IsFaceup() and c:IsAbleToHand()
end
function s.rthtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.rthfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.rthfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,s.rthfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,0)
end
function s.rthop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end