Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.
--Ｋ９－６６ａ号 ヨクル
--K9-66a Jokul
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(s.ntcon)
	c:RegisterEffect(e1)
	--Special Summon both this card and 1 other Level 5 monster from your hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Add 1 non-Aqua "K9" monster from your Deck to your hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,{id,1})
	e3:SetTarget(s.thtg)
	e3:SetOperation(s.thop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_K9}
function s.ntcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>=2
end
function s.spcostfilter(c,e,tp)
	return c:IsLevel(5) and not c:IsPublic() and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsPublic() and Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_HAND,0,1,c,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local rc=Duel.SelectMatchingCard(tp,s.spcostfilter,tp,LOCATION_HAND,0,1,1,c,e,tp):GetFirst()
	Duel.ConfirmCards(1-tp,Group.FromCards(c,rc))
	e:SetLabelObject(rc)
	Duel.ShuffleHand(tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>=2
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) end
	local rc=e:GetLabelObject()
	Duel.SetTargetCard(rc)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,Group.FromCards(c,rc),2,tp,0)
end
function s.spfilter(c,e,tp)
	return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Group.FromCards(c,Duel.GetFirstTarget())
	if g:FilterCount(s.spfilter,nil,e,tp)==2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>=2
		and not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)==2 then
		for sc in g:Iter() do
			--They cannot be used as material for the Xyz Summon of a LIGHT monster
			local e1=Effect.CreateEffect(c)
			e1:SetDescription(aux.Stringid(id,3))
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
			e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
			e1:SetValue(function(e,c) return c and c:IsAttribute(ATTRIBUTE_LIGHT) end)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			sc:RegisterEffect(e1)
		end
	end
end
function s.thfilter(c)
	return not c:IsRace(RACE_AQUA) and c:IsSetCard(SET_K9) and c:IsMonster() and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end