Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. ---------------------------------------- [ Monster Effect ] Banish any monster destroyed by battle with a "Dinomist" monster you control.
--ダイナミスト・アンキロス
--Dinomist Ankylos
local s,id=GetID()
function s.initial_effect(c)
	--pendulum summon
	Pendulum.AddProcedure(c)
	--negate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_CHAIN_SOLVING)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCondition(s.negcon)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
	--redirect
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetValue(LOCATION_REMOVED)
	e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_DINOMIST))
	c:RegisterEffect(e2)
end
s.listed_series={SET_DINOMIST}
function s.tfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_DINOMIST) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(id)==0 and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g and g:IsExists(s.tfilter,1,e:GetHandler(),tp) and Duel.IsChainDisablable(ev)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectEffectYesNo(tp,e:GetHandler()) then
		e:GetHandler():RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(),REASON_EFFECT)
		end
	end
end