Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.
--タキオン・トランスミグレイション
--Tachyon Transmigration
local s,id=GetID()
function s.initial_effect(c)
	--Negate activations in lower chain links and shuffle the cards into the D3eck
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Can be activated from the hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
	e2:SetCondition(s.handcon)
	c:RegisterEffect(e2)
end
s.listed_series={SET_GALAXY_EYES,SET_GALAXY_EYES_TACHYON_DRAGON}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_GALAXY_EYES),tp,LOCATION_MZONE,0,1,nil) then return false end
	for i=1,ev do
		local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
		if tgp~=tp and (te:IsMonsterEffect() or te:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(i) then
			return true
		end
	end
	return false
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ng=Group.CreateGroup()
	local dg=Group.CreateGroup()
	for i=1,ev do
		local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
		if tgp~=tp and (te:IsMonsterEffect() or te:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(i) then
			local tc=te:GetHandler()
			ng:AddCard(tc)
			if tc:IsOnField() and tc:IsRelateToEffect(te) and not tc:IsHasEffect(EFFECT_CANNOT_TO_DECK) and Duel.IsPlayerCanSendtoDeck(tp,tc) then
				dg:AddCard(tc)
			end
		end
	end
	Duel.SetTargetCard(dg)
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,ng,#ng,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,dg,#dg,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local dg=Group.CreateGroup()
	for i=1,ev do
		local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
		if tgp~=tp and (te:IsMonsterEffect() or te:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.NegateActivation(i) then
			local tc=te:GetHandler()
			if tc:IsRelateToEffect(e) and tc:IsRelateToEffect(te) and not tc:IsHasEffect(EFFECT_CANNOT_TO_DECK) and Duel.IsPlayerCanSendtoDeck(tp,tc) then
				tc:CancelToGrave()
				dg:AddCard(tc)
			end
		end
	end
	Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
function s.handcon(e)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_GALAXY_EYES_TACHYON_DRAGON),e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end