Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card. ● "Gunkan Suship Shari": You can Special Summon the revealed monster. ● Other: Place the revealed card on the bottom of the Deck. You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand. You can only use each effect of "Gunkan Suship Uni" once per turn.
--うにの軍貫
--Gunkan Suship Uni
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
	--Special summon itself from hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Change targeted "Gunkan" monster's level to 4 or 5
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_LVCHANGE+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetTarget(s.lvtg)
	e2:SetOperation(s.lvop)
	c:RegisterEffect(e2)
end
	--Lists "Gunkan" archetype
s.listed_series={SET_GUNKAN}
	--Specifically lists "Gunkan Suship Shari"
s.listed_names={CARD_SUSHIP_SHARI}
	--Check for a "Gunkan" card to reveal
function s.cfilter(c)
	return c:IsSetCard(SET_GUNKAN) and not c:IsPublic()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,e:GetHandler())
	Duel.ConfirmCards(1-tp,g)
	Duel.ShuffleHand(tp)
	g:KeepAlive()
	e:SetLabelObject(g)
	Duel.SetTargetCard(g)
end
	--Activation legality
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
	local rc=e:GetLabelObject():GetFirst()
	if rc:IsCode(CARD_SUSHIP_SHARI) then
		Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,rc,1,tp,LOCATION_HAND)
	else
		Duel.SetOperationInfo(0,CATEGORY_TODECK,rc,1,0,0)
	end
end
	--Special summon itself from hand
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetLabelObject()
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 
		and g:GetFirst():IsRelateToEffect(e) then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetFirst():IsCode(CARD_SUSHIP_SHARI) and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
			Duel.BreakEffect()
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		elseif not g:GetFirst():IsCode(CARD_SUSHIP_SHARI) then
			Duel.BreakEffect()
			Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
		end
	end
	g:DeleteGroup()
end
	--Check for a "Gunkan" monster with a level
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SET_GUNKAN) and c:HasLevel()
end
	--Activation legality
function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
	--Check for "Gunkan Suship Shari" to add
function s.thfilter(c)
	return c:IsCode(CARD_SUSHIP_SHARI) and c:IsAbleToHand()
end
	--Change targeted "Gunkan" monster's level to 4 or 5
function s.lvop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local lv=Duel.AnnounceLevel(tp,4,5,tc:GetLevel())
		--Change Level
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(lv)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
		if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
			local sg=g:Select(tp,1,1,nil)
			Duel.SendtoHand(sg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,sg)
		end
	end
end