Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn.
--メタファイズ・ラグナロク
--Metaphys Ragnarok
local s,id=GetID()
function s.initial_effect(c)
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE+CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_BATTLE_DAMAGE)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.spcon)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_METAPHYS}
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local rg=Duel.GetDecktopGroup(tp,3)
	if chk==0 then return rg:FilterCount(Card.IsAbleToRemove,nil)==3 end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,rg,3,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetDecktopGroup(tp,3)
	if #g>0 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0
		and c:IsFaceup() and c:IsRelateToEffect(e) then
		local og=Duel.GetOperatedGroup()
		local oc=og:FilterCount(Card.IsSetCard,nil,SET_METAPHYS)
		if oc==0 then return end
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(oc*300)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE)
		c:RegisterEffect(e1)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_METAPHYS) and c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		tc:RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,1)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e2:SetCode(EVENT_PHASE+PHASE_END)
		e2:SetCountLimit(1)
		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e2:SetLabel(Duel.GetTurnCount()+1)
		e2:SetLabelObject(tc)
		e2:SetCondition(s.descon)
		e2:SetOperation(s.desop)
		Duel.RegisterEffect(e2,tp)
	end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc:GetFlagEffect(id)~=0 then
		return Duel.GetTurnCount()==e:GetLabel()
	else
		e:Reset()
		return false
	end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end