Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn.
--機巧蛙－伊服岐雹荒神
--Gizmek Arakami, the Hailbringer Hog
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Banish + to GY + ATK gain
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
--Special Summon
function s.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsDefense(c:GetAttack())
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
--Banish + to GY + ATK/DEF gain
function s.tgfilter(c,tp)
	return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsDefense(c:GetAttack())
		and Duel.IsExistingMatchingCard(s.tgfilter2,tp,LOCATION_DECK,0,1,nil,c:GetLevel())
end
function s.tgfilter2(c,lv)
	return c:IsRace(RACE_MACHINE) and c:IsAbleToGrave() and c:IsDefense(c:GetAttack()) and c:GetLevel()<lv
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return s.tgfilter(chkc,tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) end
	if chk==0 then return Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,tp,LOCATION_MZONE)
	Duel.SetOperationInfo(0,CATEGORY_DEFCHANGE,g,1,tp,LOCATION_MZONE)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local tg=Duel.SelectMatchingCard(tp,s.tgfilter2,tp,LOCATION_DECK,0,1,1,nil,tc:GetLevel()):GetFirst()
		if Duel.SendtoGrave(tg,REASON_EFFECT)>0 and Duel.GetOperatedGroup():GetFirst():IsLocation(LOCATION_GRAVE) then
			--Increase ATK/DEF
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			e1:SetValue(tg:GetLevel()*100)
			tc:RegisterEffect(e1)
			local e2=e1:Clone()
			e2:SetCode(EFFECT_UPDATE_DEFENSE)
			tc:RegisterEffect(e2)
		end
	end
end