Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field.
--デスカイザー・ドラゴン
--Doomkaiser Dragon
local s,id=GetID()
function s.initial_effect(c)
	--synchro summon
	Synchro.AddProcedure(c,aux.FilterSummonCode(33420078),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_ZOMBIE),1,99)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetOperation(s.desop)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
end
s.material={33420078}
s.listed_names={33420078}
function s.filter(c,e,tp)
	return c:IsRace(RACE_ZOMBIE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsRace(RACE_ZOMBIE)
		and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)~=0 then
		if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
		c:SetCardTarget(tc)
		e:SetLabelObject(tc)
		tc:RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,0)
		c:RegisterFlagEffect(id,RESET_EVENT|RESET_TURN_SET|RESET_TOFIELD,0,0)
	end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject():GetLabelObject()
	if tc and tc:GetFlagEffect(id)~=0 and e:GetHandler():GetFlagEffect(id)~=0 then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end