Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Witchcrafter" monster: Target 1 Spell in either GY; add 1 card with the same name from your Deck to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card and any number of Spells from your GY; Special Summon 1 "Witchcrafter" monster from your Deck whose Level equals the number of Spells banished to activate this effect. You can only use each effect of "Witchcrafter Masterpiece" once per turn.
--ウィッチクラフト・マスターピース
--Witchcrafter Masterpiece
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Search
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCountLimit(1,{id,1})
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCondition(aux.exccon)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_WITCHCRAFTER}
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_WITCHCRAFTER),tp,LOCATION_MZONE,0,1,nil)
end
function s.cfilter(c,tp)
	return c:IsSpell() and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,c)
end
function s.thfilter(c,oc)
	return c:IsCode(oc:GetCode()) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.cfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,tc)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	return true
end
function s.cfilter2(c)
	return c:IsSpell() and c:IsAbleToRemoveAsCost()
end
function s.spfilter(c,e,tp,lv)
	return c:IsSetCard(SET_WITCHCRAFTER) and c:IsLevelBelow(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		local cg=Duel.GetMatchingGroup(s.cfilter2,tp,LOCATION_GRAVE,0,nil)
		return aux.bfgcost(e,tp,eg,ep,ev,re,r,rp,0) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
			and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,#cg)
	end
	local cg=Duel.GetMatchingGroup(s.cfilter2,tp,LOCATION_GRAVE,0,nil)
	local tg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp,#cg)
	local lvt={}
	local tc=tg:GetFirst()
	for tc in aux.Next(tg) do
		local tlv=0
		tlv=tlv+tc:GetLevel()
		lvt[tlv]=tlv
	end
	local pc=1
	for i=1,12 do
		if lvt[i] then lvt[i]=nil lvt[pc]=i pc=pc+1 end
	end
	lvt[pc]=nil
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
	local lv=Duel.AnnounceNumber(tp,table.unpack(lvt))
	local rg1=Group.CreateGroup()
	if lv>=1 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local rg2=cg:Select(tp,lv,lv,c)
		rg1:Merge(rg2)
	end
	rg1:AddCard(c)
	Duel.Remove(rg1,POS_FACEUP,REASON_COST)
	e:SetLabel(lv)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.sfilter(c,e,tp,lv)
	return c:IsSetCard(SET_WITCHCRAFTER) and c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local lv=e:GetLabel()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.sfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,lv)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end