Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control an "Adventurer Token": Special Summon up to 2 monsters from your hand and/or GY with different names (but banish them when they leave the field), then you can equip 1 Equip Spell that mentions "Adventurer Token" from your hand or GY to 1 monster you control. You can only activate 1 "Breath of Resurrection" per turn.
--リザレクション・ブレス
--Breath of Resurrection
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon monsters from hand/GY and equip 1 Equip Spell to a monster you control
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.con)
	e1:SetTarget(s.tg)
	e1:SetOperation(s.op)
	c:RegisterEffect(e1)
end
s.listed_names={TOKEN_ADVENTURER}
function s.con(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsCode,TOKEN_ADVENTURER),tp,LOCATION_ONFIELD,0,1,nil)
end
function s.spfilter(c,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_HAND|LOCATION_GRAVE)
	Duel.SetPossibleOperationInfo(0,CATEGORY_EQUIP,nil,0,tp,LOCATION_HAND|LOCATION_GRAVE)
end
function s.eqfilter(c,tp)
	return c:IsType(TYPE_EQUIP) and c:CheckUniqueOnField(tp) and c:ListsCode(TOKEN_ADVENTURER)
		and not c:IsForbidden() and Duel.IsExistingMatchingCard(s.eqfilter2,tp,LOCATION_MZONE,0,1,nil,c)
end
function s.eqfilter2(c,tc)
	return c:IsFaceup() and tc:CheckEquipTarget(c)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND|LOCATION_GRAVE,0,nil,e,tp)
	if #g==0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then ft=1 end
	ft=math.min(2,ft)
	local sg=aux.SelectUnselectGroup(g,e,tp,1,ft,aux.dncheck,1,tp,HINTMSG_SPSUMMON)
	if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)>0 then
		for tc in sg:Iter() do
			--Banish it when it leaves the field
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetDescription(3300)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CLIENT_HINT)
			e1:SetReset(RESET_EVENT|RESETS_REDIRECT)
			e1:SetValue(LOCATION_REMOVED)
			tc:RegisterEffect(e1,true)
		end
		if Duel.GetLocationCount(tp,LOCATION_SZONE)>0
			and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.eqfilter),tp,LOCATION_HAND|LOCATION_GRAVE,0,1,nil,tp)
			and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
			local ec=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.eqfilter),tp,LOCATION_HAND|LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
			if not ec then return end
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
			local tg=Duel.SelectMatchingCard(tp,s.eqfilter2,tp,LOCATION_MZONE,0,1,1,nil,ec)
			if #tg==0 then return end
			Duel.HintSelection(tg,true)
			local ectg=tg:GetFirst()
			Duel.BreakEffect()
			Duel.Equip(tp,ec,ectg)
		end
	end
end