Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "Ritual Beast Ulti-Nochiudrago(s)" once per turn. Your opponent cannot target other "Ritual Beast" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast" monsters; Special Summon it, but it cannot attack directly.
--聖霊獣騎 ノチウドラゴ
--Ritual Beast Ulti-Nochiudrago
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Can only be Special Summoned once per turn
	c:SetSPSummonOnce(id)
	--Summon Procedure
	Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_RITUAL_BEAST_TAMER),aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SPIRITUAL_BEAST))
	Fusion.AddContactProc(c,s.contactfil,s.contactop,true)
	--Other "Ritual Beast" monsters you control cannot be targeted by opponent's card effects
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(function(e,c) return c~=e:GetHandler() and c:IsFaceup() and c:IsSetCard(SET_RITUAL_BEAST) end)
	e1:SetValue(aux.tgoval)
	c:RegisterEffect(e1)
	--Special Summon 1 of your banished "Ritual Beast" monsters
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_RITUAL_BEAST,SET_RITUAL_BEAST_TAMER,SET_SPIRITUAL_BEAST}
s.material_setcode=s.listed_series
s.listed_names={id}
function s.contactfil(tp)
	return Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,LOCATION_MZONE|LOCATION_GRAVE,0,nil)
end
function s.contactop(g)
	Duel.Remove(g,POS_FACEUP,REASON_COST|REASON_MATERIAL)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToExtraAsCost() end
	Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function s.spfilter(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(SET_RITUAL_BEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and s.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
		and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		--Cannot attack directly
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetDescription(3207)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
		e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
	Duel.SpecialSummonComplete()
end