Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.
--ハニーボット
--Honeybot
local s,id=GetID()
function s.initial_effect(c)
	--link summon
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,2)
	c:EnableReviveLimit()
	--cannot be target/battle indestructable
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e1:SetTarget(s.tgtg)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE)
	c:RegisterEffect(e2)
end
function s.tgtg(e,c)
	return e:GetHandler():GetLinkedGroup():IsContains(c)
end