Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "Ecole de Zone" once per turn. If this face-up card leaves the field, destroy all "Mask Tokens" on the field.
--エコール・ド・ゾーン
--Ecole de Zone
--Script by XyLeN
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e0=Effect.CreateEffect(c) 
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--Token
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetRange(LOCATION_FZONE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.tkcon)
	e1:SetTarget(s.tktg)
	e1:SetOperation(s.tkop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
	c:RegisterEffect(e2)
	local e3=e1:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--Destroy "Mask Token"
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetCondition(s.descon)
	e4:SetOperation(s.desop)
	c:RegisterEffect(e4)
end
s.listed_names={60514626}
function s.tkcon(e,tp,eg,ep,ev,re,r,rp)
	if #eg~=1 then return false end
	local tc=eg:GetFirst()
	return tc:IsFaceup() and tc:IsSummonPlayer(Duel.GetTurnPlayer())
end
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,tp,0)
end
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local tc=eg:GetFirst()
	if tc:IsFaceup() and tc:IsLocation(LOCATION_MZONE) and not tc:IsImmuneToEffect(e) then
		local atk=tc:GetAttack() 
		local def=tc:GetDefense()
		local p=tc:GetControler()
		if Duel.Destroy(tc,REASON_EFFECT)==0 then return end
		if Duel.GetLocationCount(p,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(p,id+1,0,TYPES_TOKEN,atk,def,1,RACE_SPELLCASTER,ATTRIBUTE_DARK) then
			local token=Duel.CreateToken(p,id+1) 
			if Duel.SpecialSummonStep(token,0,p,p,false,false,POS_FACEUP) then
				--Set ATK/DEF
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_SET_ATTACK)
				e1:SetValue(atk)
				e1:SetReset(RESET_EVENT|(RESETS_STANDARD&~RESET_TOFIELD))
				token:RegisterEffect(e1)
				local e2=e1:Clone()
				e2:SetCode(EFFECT_SET_DEFENSE)
				e2:SetValue(def)
				token:RegisterEffect(e2)
				--Cannot attack
				local e3=Effect.CreateEffect(c)
				e3:SetDescription(3207)
				e3:SetType(EFFECT_TYPE_SINGLE)
				e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
				e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
				e3:SetReset(RESET_EVENT|(RESETS_STANDARD&~RESET_TOFIELD))
				token:RegisterEffect(e3)
			end
			Duel.SpecialSummonComplete()
		end
	end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsCode,id+1),tp,LOCATION_ONFIELD,LOCATION_ONFIELD,0,nil)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
end