Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.
--アボイド・ドラゴン
--Dodger Dragon
local s,id=GetID()
function s.initial_effect(c)
	--summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e1)
	--summon success
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(s.sumsuc)
	c:RegisterEffect(e2)
end
function s.sumsuc(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetTargetRange(0,1)
	e1:SetValue(s.actlimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.actlimit(e,te,tp)
	return te:GetHandler():IsType(TYPE_COUNTER)
end