Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.
--咎を擁く魔瞳
--Guilt-Gripping Morganite
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Apply effects for the rest of the Duel
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Place 1 revealed "Morganite" card on the bottom of the Deck, then draw 1 card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(s.tddrawcost)
	e2:SetTarget(s.tddrawtg)
	e2:SetOperation(s.tddrawop)
	c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.HasFlagEffect(tp,id) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.HasFlagEffect(tp,id) then return end
	Duel.RegisterFlagEffect(tp,id,0,0,1)
	local c=e:GetHandler()
	--You cannot activate monster effects in the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(1,0)
	e1:SetValue(s.aclimit)
	Duel.RegisterEffect(e1,tp)
	--You can Normal Summon Level 5 or higher monsters without Tributing.
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,3))
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SUMMON_PROC)
	e2:SetTargetRange(LOCATION_HAND,0)
	e2:SetCondition(s.nontribcon)
	e2:SetTarget(aux.FieldSummonProcTg(function(e,c) return c:IsLevelAbove(5) end))
	Duel.RegisterEffect(e2,tp)
	--You do not pay LP to activate Spell/Trap Cards
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EFFECT_LPCOST_CHANGE)
	e3:SetTargetRange(1,0)
	e3:SetValue(s.nolpcost)
	Duel.RegisterEffect(e3,tp)
end
s.listed_series={SET_MORGANITE}
function s.aclimit(e,re,tp)
	local rc=re:GetHandler()
	return rc and rc:IsLocation(LOCATION_HAND) and re:IsMonsterEffect()
end
function s.nontribcon(e,c,minc)
	if c==nil then return true end
	return minc==0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function s.nolpcost(e,re,rp,val)
	return (re and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsSpellTrap()) and 0 or val
end
function s.revealfilter(c)
	return c:IsSetCard(SET_MORGANITE) and not c:IsPublic()
end
function s.tddrawcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToRemoveAsCost()
		and Duel.IsExistingMatchingCard(s.revealfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Remove(c,POS_FACEUP,REASON_COST)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local rc=Duel.SelectMatchingCard(tp,s.revealfilter,tp,LOCATION_HAND,0,1,1,nil):GetFirst()
	Duel.ConfirmCards(1-tp,rc)
	Duel.ShuffleHand(tp)
	e:SetLabelObject(rc)
	Duel.SetTargetCard(rc)
end
function s.tddrawtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetLabelObject(),1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.tddrawop(e,tp,eg,ep,ev,re,r,rp)
	local rc=e:GetLabelObject()
	if rc:IsRelateToEffect(e) and Duel.SendtoDeck(rc,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0
		and Duel.IsPlayerCanDraw(tp) then
		Duel.BreakEffect()
		Duel.Draw(tp,1,REASON_EFFECT)
	end
end