Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters from this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
--ブラックフェザー・ドラゴン
--Black-Winged Dragon
local s,id=GetID()
function s.initial_effect(c)
	--Allow Feather Counters
	c:EnableCounterPermit(COUNTER_FEATHER)
	--Synchro Summon
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
	c:EnableReviveLimit()
	--Replace effect damage
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CHANGE_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(1,0)
	e1:SetValue(s.damval)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
	c:RegisterEffect(e2)
	--Decrease its own ATK by each Feather Counter
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	--Decrease ATK of a monster and inflict damage
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DAMAGE)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetCost(s.cost)
	e4:SetTarget(s.target)
	e4:SetOperation(s.operation)
	c:RegisterEffect(e4)
end
s.counter_list={COUNTER_FEATHER}
function s.damval(e,re,val,r,rp,rc)
	if (r&REASON_EFFECT)~=0 then
		e:GetHandler():AddCounter(COUNTER_FEATHER,1)
		return 0
	end
	return val
end
function s.atkval(e,c)
	return c:GetCounter(COUNTER_FEATHER)*-700
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():GetCounter(COUNTER_FEATHER)>0 end
	local ct=e:GetHandler():GetCounter(COUNTER_FEATHER)
	e:SetLabel(ct*700)
	e:GetHandler():RemoveCounter(tp,COUNTER_FEATHER,ct,REASON_COST)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.HasNonZeroAttack,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
	local tc=Duel.SelectTarget(tp,Card.HasNonZeroAttack,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,e:GetLabel())
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,tc,1,0,-e:GetLabel())
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsImmuneToEffect(e) then
		local val=e:GetLabel()
		local atk=tc:GetAttack()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(-val)
		tc:RegisterEffect(e1)
		if val>atk then
			Duel.Damage(1-tp,atk,REASON_EFFECT)
		else
			Duel.Damage(1-tp,val,REASON_EFFECT)
		end
	end
end