Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only as Chain Link 3 or higher (Quick Effect): You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the GY. The ATK/DEF of this card are each equal to the number of Spells in your opponent's GY x 500. You can only control 1 "Winged Kuriboh LV9".
--ハネクリボー LV9
--Winged Kuriboh LV9
local s,id=GetID()
function s.initial_effect(c)
	c:SetUniqueOnField(1,0,id)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
	e2:SetTarget(s.rmtarget)
	e2:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e2)
	--atk,def
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetCode(EFFECT_SET_ATTACK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetValue(s.val)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EFFECT_SET_DEFENSE)
	c:RegisterEffect(e4)
	aux.GlobalCheck(s,function()
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		ge1:SetCode(EVENT_CHAINING)
		ge1:SetOperation(s.checkop1)
		Duel.RegisterEffect(ge1,0)
		local ge2=ge1:Clone()
		ge2:SetCode(EVENT_CHAIN_NEGATED)
		ge2:SetOperation(s.checkop2)
		Duel.RegisterEffect(ge2,0)
	end)
end
s.listed_names={id} --not standard, but required for Level Up!
s.LVnum=9
s.LVset=SET_WINGED_KURIBOH
function s.checkop1(e,tp,eg,ep,ev,re,r,rp)
	if re and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsSpellEffect() then
		re:GetHandler():RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,1)
	end
end
function s.checkop2(e,tp,eg,ep,ev,re,r,rp)
	if re and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsSpellEffect() then
		re:GetHandler():ResetFlagEffect(id)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentChain(true)>=2
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
	Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function s.rmtarget(e,c)
	return c:IsFaceup() and c:GetFlagEffect(id)>0 and Duel.IsPlayerCanRemove(e:GetHandlerPlayer(),c)
end
function s.val(e,c)
	return Duel.GetMatchingGroupCount(Card.IsSpell,c:GetControler(),0,LOCATION_GRAVE,nil)*500
end