Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DARK monster; Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan". You can only use each effect of "Super Quantal Fairy Zetan" once per turn.
--超量妖精ゼータン
--Super Quantal Fairy Zetan
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card, then you can make its Level become the Level of 1 "Super Quant" monster you control
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_LVCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.hspcon)
	e1:SetTarget(s.hsptg)
	e1:SetOperation(s.hspop)
	c:RegisterEffect(e1)
	--Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan"
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(Cost.AND(Cost.SelfTribute,s.dspcost))
	e2:SetTarget(s.dsptg)
	e2:SetOperation(s.dspop)
	c:RegisterEffect(e2)
end
s.listed_names={id}
s.listed_series={SET_SUPER_QUANT}
function s.hspconfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_SUPER_QUANT) and not c:IsCode(id)
end
function s.hspcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.hspconfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_LVCHANGE,c,1,tp,0)
end
function s.lvfilter(c,lv)
	return c:IsFaceup() and c:IsSetCard(SET_SUPER_QUANT) and c:HasLevel() and not c:IsLevel(lv)
end
function s.hspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end
	local g=Duel.GetMatchingGroup(s.lvfilter,tp,LOCATION_MZONE,0,c,c:GetLevel())
	if #g==0 or not Duel.SelectYesNo(tp,aux.Stringid(id,2)) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local sc=g:Select(tp,1,1,nil):GetFirst()
	if sc then
		Duel.HintSelection(sc)
		Duel.BreakEffect()
		--This card's Level becomes that monster's
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(sc:GetLevel())
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE)
		c:RegisterEffect(e1)
	end
end
function s.dspcostfilter(c,e,tp)
	return c:IsSetCard(SET_SUPER_QUANT) and not c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToGraveAsCost()
		and Duel.IsExistingMatchingCard(s.dspfilter,tp,LOCATION_DECK,0,1,c,e,tp)
end
function s.dspfilter(c,e,tp)
	return c:IsSetCard(SET_SUPER_QUANT) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.dspcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.dspcostfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.dspcostfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.dsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.dspop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.dspfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end