Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect that would inflict damage (Quick Effect): You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn.
--クリアクリボー
--Clear Kuriboh
local s,id=GetID()
function s.initial_effect(c)
	--negate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_NEGATE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetCondition(s.negcon)
	e1:SetCost(Cost.SelfDiscard)
	e1:SetTarget(s.negtg)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
	--draw
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.drcon)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.drtg)
	e2:SetOperation(s.drop)
	c:RegisterEffect(e2)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsChainNegatable(ev) and (aux.damcon1(e,tp,eg,ep,ev,re,r,rp) or aux.damcon1(e,1-tp,eg,ep,ev,re,r,rp))
		and re:IsMonsterEffect() and ep~=tp
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateActivation(ev)
end
function s.drcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetAttacker():IsControler(1-tp) and Duel.GetAttackTarget()==nil
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.Draw(tp,1,REASON_EFFECT)==0 then return end
	local tc=Duel.GetOperatedGroup():GetFirst()
	if tc:IsMonster() then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		if tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.ConfirmCards(1-tp,tc)
			Duel.BreakEffect()
			if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 and not Duel.GetAttacker():IsImmuneToEffect(e) then
				Duel.BreakEffect()
				Duel.ChangeAttackTarget(tc)
			end
		end
	end
end