Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Kuriboh" card.) (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.
--クリベー
--Kuribeh
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_HAND)
	e1:SetHintTiming(TIMING_DAMAGE_STEP)
	e1:SetCost(Cost.SelfDiscard)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--search
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCost(s.thcost)
	e3:SetTarget(s.thtg)
	e3:SetOperation(s.thop)
	c:RegisterEffect(e3)
end
s.listed_names={44632120,71036835,7021574,CARD_KURIBOH,16404809}
s.listed_series={SET_KURIBOH}
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SET_KURIBOH)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,tp,1500)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		e1:SetValue(1500)
		tc:RegisterEffect(e1)
	end
end
function s.thcfilter(c,tp)
	return c:IsCode(44632120,71036835,7021574,CARD_KURIBOH) and c:IsReleasable()
		and (c:IsControler(tp) or c:IsFaceup())
end
function s.rescon(sg,tp,mg)
	return sg:GetClassCount(Card.GetCode)==#sg
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsReleasable() 
		and Duel.CheckReleaseGroupCost(tp,s.thcfilter,4,true,s.rescon,c,tp) end
	local sg=Duel.SelectReleaseGroupCost(tp,s.thcfilter,4,4,true,s.rescon,c,tp)+c
	Duel.Release(sg,REASON_COST)
end
function s.thfilter(c)
	return c:IsCode(16404809) and c:IsAbleToHand()
end
function s.sumfilter(c)
	return c:IsRace(RACE_FIEND) and c:IsSummonable(true,nil)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK|LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK|LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil):GetFirst()
	if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
		Duel.ConfirmCards(1-tp,tc)
		local g=Duel.GetMatchingGroup(s.sumfilter,tp,LOCATION_HAND,0,nil)
		if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
			local sg=g:Select(tp,1,1,nil):GetFirst()
			Duel.Summon(tp,sg,true,nil)
		end
	end
end