Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Roll a six-sided die and apply the result. ● 2, 3, or 4: Destroy 1 Spell/Trap on the field. ● 5: Destroy 2 Spells/Traps on the field. ● 1 or 6: You take 1000 damage.
--サイコロン
--Dicephoon
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE+CATEGORY_DICE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.roll_dice=true
function s.filter(c)
	return c:IsSpellTrap()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local dc=Duel.TossDice(tp,1)
	if dc==1 or dc==6 then
		Duel.Damage(tp,1000,REASON_EFFECT)
	elseif dc==5 then
		local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
		if #g<2 then return end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local dg=g:Select(tp,2,2,nil)
		Duel.Destroy(dg,REASON_EFFECT)
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
		Duel.Destroy(g,REASON_EFFECT)
	end
end