Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your turn, negate the effects of all face-up monsters your opponent controls. During your opponent's turn, negate the effects of all face-up monsters you control.
--形勢反転
--Underdog
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Negate effects depending on turn player
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_DISABLE)
	e2:SetCondition(s.con1)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(0,LOCATION_MZONE)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCondition(s.con2)
	e3:SetTargetRange(LOCATION_MZONE,0)
	c:RegisterEffect(e3)
end
function s.con1(e,tp,ep,eg,ev,re,r,rp)
	return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
function s.con2(e,tp,ep,eg,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=e:GetHandlerPlayer()
end