Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Orcust" or "World Legacy" monster You can only Link Summon "Galatea-I, the Orcust Automaton" once per turn. Cannot be used as material for an Xyz Summon. You can send 1 card from your hand to the GY; add 1 "World Legacy" monster or 1 "Orcustrated Babel" from your Deck or GY to your hand. If this card is in your GY: You can banish 1 other "Orcust" card from your GY; Special Summon this card. You can only use each effect of "Galatea-I, the Orcust Automaton" once per turn.
--オルフェゴール・ガラテアｉ
--Galatea-I, the Orcust Automaton
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Link Summon procedure: 1 "Orcust" or "World Legacy" monster
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,{SET_ORCUST,SET_WORLD_LEGACY}),1,1)
	--Can only Link Summon "Galatea-i, the Orcust Automaton" once per turn
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(function(e) return e:GetHandler():IsLinkSummoned() end)
	e1:SetOperation(s.regop)
	c:RegisterEffect(e1)
	--Cannot be used as material for an Xyz Summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	--Add 1 "World Legacy" monster or "Orcustrated Babel" from your Deck or GY to your hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id)
	e3:SetCondition(aux.NOT(s.babelcon))
	e3:SetCost(s.thcost)
	e3:SetTarget(s.thtg)
	e3:SetOperation(s.thop)
	c:RegisterEffect(e3)
	--Quick version if "Orcustrated Babel" is applying
	local e3a=e3:Clone()
	e3a:SetType(EFFECT_TYPE_QUICK_O)
	e3a:SetCode(EVENT_FREE_CHAIN)
	e3a:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e3a:SetCondition(s.babelcon)
	c:RegisterEffect(e3a)
	--Special Summon this card from the GY
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_GRAVE)
	e4:SetCountLimit(1,{id,1})
	e4:SetCondition(aux.NOT(s.babelcon))
	e4:SetCost(s.spcost)
	e4:SetTarget(s.sptg)
	e4:SetOperation(s.spop)
	c:RegisterEffect(e4)
	--Quick version if "Orcustrated Babel" is applying
	local e4a=e4:Clone()
	e4a:SetType(EFFECT_TYPE_QUICK_O)
	e4a:SetCode(EVENT_FREE_CHAIN)
	e4a:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e4a:SetCondition(s.babelcon)
	c:RegisterEffect(e4a)
end
s.listed_series={SET_ORCUST,SET_WORLD_LEGACY}
s.listed_names={CARD_ORCUSTRATED_BABEL}
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	--Prevent another Link Summon of "Galatea-i, the Orcust Automaton" that turn
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(e,c,sump,sumtype) return c:IsCode(id) and sumtype&SUMMON_TYPE_LINK==SUMMON_TYPE_LINK end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.babelcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsPlayerAffectedByEffect(tp,CARD_ORCUSTRATED_BABEL)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.thfilter(c)
	return ((c:IsSetCard(SET_WORLD_LEGACY) and c:IsMonster()) or c:IsCode(CARD_ORCUSTRATED_BABEL)) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK|LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK|LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.spcostfilter(c,tp)
	return c:IsSetCard(SET_ORCUST) and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true) and Duel.GetMZoneCount(tp,c)>0
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,1,c,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.spcostfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,1,1,c,tp)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end