Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.
--マジシャンズ・ナビゲート
--Magician Navigation
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Negate the effects of a face-up Spell/Trap
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e2:SetCondition(s.negcon)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.negtg)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
end
s.listed_names={CARD_DARK_MAGICIAN}
function s.filter(c,e,tp)
	return c:IsCode(CARD_DARK_MAGICIAN) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.filter2(c,e,tp)
	return c:IsRace(RACE_SPELLCASTER) and c:IsLevelBelow(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil,e,tp)
		and Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND|LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g2=Duel.SelectMatchingCard(tp,s.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if #g2>0 then
			Duel.BreakEffect()
			Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.exccon(e) and Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsCode,CARD_DARK_MAGICIAN),tp,LOCATION_ONFIELD,0,1,nil)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsNegatableSpellTrap() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsNegatableSpellTrap,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
	Duel.SelectTarget(tp,Card.IsNegatableSpellTrap,tp,0,LOCATION_ONFIELD,1,1,nil)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsDisabled() then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=e1:Clone()
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			tc:RegisterEffect(e3)
		end
	end
end