Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 "Gem-Knight" Normal Monster or 1 "Gem-Knight Fusion" from your Deck to the GY; Special Summon this card from your hand in Defense Position. When your opponent activates a card or effect, while you control a "Gem-Knight" Fusion Monster (Quick Effect): You can banish 3 "Gem-Knight" cards from your GY, including this card; negate that effect, then all "Gem-Knight" monsters you currently control gain 1000 ATK. You can only use each effect of "Gem-Knight Hollowcore" once per turn.
--ジェムナイト・ヴォイドルーツ
--Gem-Knight Hollowcore
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card from your hand in Defense Position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Negate the effect of opponent's activated effect then all "Gem-Knight" monsters you currently control gain 1000 ATK
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.negcon)
	e2:SetCost(s.negcost)
	e2:SetTarget(s.negtg)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_GEM_KNIGHT}
s.listed_names={1264319} -- "Gem-Knight Fusion"
function s.spcostfilter(c)
	return (c:IsCode(1264319) or (c:IsSetCard(SET_GEM_KNIGHT) and c:IsType(TYPE_NORMAL))) and c:IsAbleToGraveAsCost()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.spcostfilter,tp,LOCATION_DECK,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end
function s.gemfusfilter(c)
	return c:IsSetCard(SET_GEM_KNIGHT) and c:IsType(TYPE_FUSION) and c:IsFaceup()
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==1-tp and Duel.IsChainDisablable(ev) and Duel.IsExistingMatchingCard(s.gemfusfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.negcostfilter(c)
	return c:IsSetCard(SET_GEM_KNIGHT) and c:IsAbleToRemoveAsCost()
end
function s.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToRemoveAsCost() and
		Duel.IsExistingMatchingCard(s.negcostfilter,tp,LOCATION_GRAVE,0,2,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.negcostfilter,tp,LOCATION_GRAVE,0,2,2,c)
	Duel.Remove(g+c,POS_FACEUP,REASON_COST)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
	local g=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsSetCard,SET_GEM_KNIGHT),tp,LOCATION_MZONE,0,nil)
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,#g,tp,1000)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateEffect(ev) then
		local g=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsSetCard,SET_GEM_KNIGHT),tp,LOCATION_MZONE,0,nil)
		if #g==0 then return end
		local c=e:GetHandler()
		Duel.BreakEffect()
		for tc in g:Iter() do
			--"Gem-Knight" monsters you currently control gain 1000 ATK
			tc:UpdateAttack(1000,RESET_EVENT|RESETS_STANDARD,c)
		end
	end
end