Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + "Power Tool Dragon" When this card is Synchro Summoned: You can make your LP become 4000. You take no effect damage. If this face-up card on the field would be destroyed, you can banish 1 Equip Spell Card from your Graveyard instead.
--ライフ・ストリーム・ドラゴン
--Life Stream Dragon
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Synchro Summon Procedure
	Synchro.AddProcedure(c,nil,1,1,aux.FilterSummonCode(2403771),1,1)
	--Your LP becomes 4000
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(function (e) return e:GetHandler():IsSynchroSummoned() end)
	e1:SetOperation(s.lpop)
	c:RegisterEffect(e1)
	--Take no effect damage
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CHANGE_DAMAGE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(1,0)
	e2:SetValue(s.damval)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_NO_EFFECT_DAMAGE)
	c:RegisterEffect(e3)
	--Destruction replacement for itself
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_DESTROY_REPLACE)
	e4:SetTarget(s.desreptg)
	c:RegisterEffect(e4)
	--Multiple tuner
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_MATERIAL_CHECK)
	e5:SetValue(s.valcheck)
	c:RegisterEffect(e5)
end
s.material={2403771}
s.listed_names={2403771} --Power Tool Dragon
s.synchro_nt_required=1
function s.lpop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SetLP(tp,4000)
end
function s.damval(e,re,val,r,rp,rc)
	if r&REASON_EFFECT~=0 then return 0 end
	return val
end
function s.repfilter(c)
	return c:IsEquipSpell() and c:IsAbleToRemoveAsCost()
end
function s.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsReason(REASON_REPLACE) 
		and Duel.IsExistingMatchingCard(s.repfilter,tp,LOCATION_GRAVE,0,1,nil) end
	if Duel.SelectEffectYesNo(tp,c,96) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local g=Duel.SelectMatchingCard(tp,s.repfilter,tp,LOCATION_GRAVE,0,1,1,nil)
		Duel.Remove(g,POS_FACEUP,REASON_COST)
		return true
	else return false end
end
function s.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsType,2,nil,TYPE_TUNER) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
		e1:SetCode(EFFECT_MULTIPLE_TUNERS)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD&~(RESET_TOFIELD)|RESET_PHASE|PHASE_END)
		c:RegisterEffect(e1)
	end
end