Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
--トポロジック・ゼロヴォロス
--Topologic Zeroboros
--Scripted by AlphaKretin and andré
local s,id=GetID()
function s.initial_effect(c)
	--Link summon procedure
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2)
	c:EnableReviveLimit()
	--Disable zones
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_FORCE_MZONE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetTargetRange(1,0)
	e1:SetValue(s.znval)
	c:RegisterEffect(e1)
	--ATK up
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(s.atkval)
	c:RegisterEffect(e2)
	--Banish all cards on field
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(s.rmcon)
	e3:SetTarget(s.rmtg)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
	--Special summon itself
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e4:SetCode(EVENT_REMOVE)
	e4:SetOperation(s.spreg)
	c:RegisterEffect(e4)
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(id,1))
	e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e5:SetRange(LOCATION_REMOVED)
	e5:SetCode(EVENT_PHASE|PHASE_STANDBY)
	e5:SetCondition(s.spcon)
	e5:SetTarget(s.sptg)
	e5:SetOperation(s.spop)
	e5:SetLabelObject(e4)
	c:RegisterEffect(e5)
end
function s.znval(e)
	return ~(e:GetHandler():GetLinkedZone()&ZONES_EMZ)
end
function s.atkval(e,c)
	return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_REMOVED,LOCATION_REMOVED)*200
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	if eg:IsContains(e:GetHandler()) then return false end
	local g=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_LINK)
	for tc in aux.Next(g) do
		if aux.zptgroupcon(eg,nil,tc) then return true end
	end
	return false
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)
	Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
function s.spreg(e,tp,eg,ep,ev,re,r,rp)
	if re and re:GetHandler()==e:GetHandler() then
		e:SetLabel(Duel.GetTurnCount())
		e:GetHandler():RegisterFlagEffect(id,RESETS_STANDARD_PHASE_END,0,2)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and c:GetFlagEffect(id)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
	c:ResetFlagEffect(id)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end