Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster.
--ピュアリィ・シェアリィ！？
--Purrely Sharely!?
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMINGS_CHECK_MONSTER_E)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_PURRELY}
function s.tgfilter(c,e,tp)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(SET_PURRELY)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c)
end
function s.spfilter(c,e,tp,xc)
	local pg=aux.GetMustBeMaterialGroup(tp,Group.FromCards(c),tp,nil,nil,REASON_XYZ)
	if not (#pg<=0 or (#pg==1 and pg:IsContains(c))) then return false end
	return c:IsLevel(1) and c:IsSetCard(SET_PURRELY) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,xc)
end
function s.xyzfilter(c,e,tp,mc,xc)
	if c.rum_limit and not c.rum_limit(mc,e) then return false end
	return c:IsType(TYPE_XYZ) and c:IsSetCard(SET_PURRELY) and c:IsRank(xc:GetRank())
		and c:IsAttributeExcept(xc:GetAttribute()) and mc:IsCanBeXyzMaterial(c,tp)
		and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.tgfilter(chkc,e,tp) end
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_EXTRA|LOCATION_DECK)
end
function s.attachfilter(c,xc)
	return xc:GetOverlayGroup():IsExists(s.tgmatfilter,1,nil,c:GetCode()) and not c:IsForbidden()
end
function s.tgmatfilter(c,code)
	return c:IsQuickPlaySpell() and c:IsSetCard(SET_PURRELY) and c:IsCode(code)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local mc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc):GetFirst()
	if mc and Duel.SpecialSummonStep(mc,0,tp,tp,false,false,POS_FACEUP) then
		mc:NegateEffects(e:GetHandler())
	end
	if Duel.SpecialSummonComplete()==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local xc=Duel.SelectMatchingCard(tp,s.xyzfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mc,tc):GetFirst()
	if xc then
		xc:SetMaterial(Group.FromCards(mc))
		Duel.Overlay(xc,mc)
		Duel.SpecialSummon(xc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		xc:CompleteProcedure()
	end
	local tgmatg=Duel.GetMatchingGroup(s.attachfilter,tp,LOCATION_DECK,0,nil,tc)
	if #tgmatg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
		local qc=tgmatg:Select(tp,1,1,nil)
		Duel.BreakEffect()
		Duel.Overlay(xc,qc)
	end
end