Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your Graveyard; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material.
--オーバーレイ・イーター
--Overlay Eater
local s,id=GetID()
function s.initial_effect(c)
	--
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCost(Cost.SelfBanish)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetOverlayCount(tp,0,1)~=0
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g1=Duel.GetOverlayGroup(tp,0,1)
	local g2=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
	if #g1==0 or #g2==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
	local mg=g1:Select(tp,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1))
	local tc=g2:Select(tp,1,1,nil):GetFirst()
	local oc=mg:GetFirst():GetOverlayTarget()
	Duel.Overlay(tc,mg)
	Duel.RaiseSingleEvent(oc,EVENT_DETACH_MATERIAL,e,0,0,0,0)
end