Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.
--七皇昇格
--Seventh Ascension
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Copy effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.copycon)
	e2:SetCost(s.copycost)
	e2:SetTarget(s.copytg)
	e2:SetOperation(s.copyop)
	c:RegisterEffect(e2)
end
s.listed_names={id}
s.listed_series={SET_SEVENTH,SET_BARIANS,SET_RANK_UP_MAGIC}
function s.filter(c,dct) 
	return ((((c:IsSetCard(SET_SEVENTH) and not c:IsCode(id)) or c:IsSetCard(SET_BARIANS)) and c:IsSpellTrap())
		or (c:IsSetCard(SET_RANK_UP_MAGIC) and c:IsQuickPlaySpell()))
		and (c:IsAbleToHand() or dct>1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local dct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,dct) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local dct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
	local tc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,dct):GetFirst()
	if tc then
		aux.ToHandOrElse(tc,tp,function(c) return dct>1 end,
		function(c)
			Duel.ShuffleDeck(tp)
			Duel.MoveSequence(c,SEQ_DECKTOP)
			Duel.ConfirmDecktop(tp,1) end,
		aux.Stringid(id,3))
	end
end
function s.copycon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(Card.IsSummonLocation,tp,0,LOCATION_MZONE,1,nil,LOCATION_EXTRA)
end
function s.copycost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function s.copyfilter(c)
	return c:IsAbleToGraveAsCost() and c:IsSetCard(SET_RANK_UP_MAGIC) and c:IsSpell()
		and c:CheckActivateEffect(true,true,false)~=nil 
end
function s.copytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then
		local te=e:GetLabelObject()
		return tg and tg(e,tp,eg,ep,ev,re,r,rp,0,chkc)
	end
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		return Duel.IsExistingMatchingCard(s.copyfilter,tp,LOCATION_HAND,0,1,nil)
	end
	e:SetLabel(0)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.copyfilter,tp,LOCATION_HAND,0,1,1,nil)
	if not Duel.SendtoGrave(g,REASON_COST) then return end
	local te=g:GetFirst():CheckActivateEffect(true,true,false)
	e:SetLabel(te:GetLabel())
	e:SetLabelObject(te:GetLabelObject())
	local tg=te:GetTarget()
	if tg then
		tg(e,tp,eg,ep,ev,re,r,rp,1)
	end
	te:SetLabel(e:GetLabel())
	te:SetLabelObject(e:GetLabelObject())
	e:SetLabelObject(te)
	Duel.ClearOperationInfo(0)
end
function s.copyop(e,tp,eg,ep,ev,re,r,rp)
	local te=e:GetLabelObject()
	if te then
		e:SetLabel(te:GetLabel())
		e:SetLabelObject(te:GetLabelObject())
		local op=te:GetOperation()
		if op then op(e,tp,eg,ep,ev,re,r,rp) end
		te:SetLabel(e:GetLabel())
		te:SetLabelObject(e:GetLabelObject())
	end
end