Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn.
--真竜皇バハルストスF
--True King Bahrastos, the Fathomer
local s,id=GetID()
function s.initial_effect(c)
	--Destroy 2 monsters and Special Summon itself from the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Special Summon 1 non-WATER Wyrm from the Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function(e) return e:GetHandler():IsReason(REASON_EFFECT) end)
	e2:SetTarget(s.sptg2)
	e2:SetOperation(s.spop2)
	c:RegisterEffect(e2)
end
function s.desfilter(c)
	return c:IsMonster() and ((c:IsLocation(LOCATION_MZONE) and c:IsFaceup()) or c:IsLocation(LOCATION_HAND))
end
function s.locfilter(c,tp)
	return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function s.rescon(sg,e,tp,mg)
	return aux.ChkfMMZ(1)(sg,e,tp,mg) and sg:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_WATER)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local loc=LOCATION_MZONE|LOCATION_HAND
	if ft<0 then loc=LOCATION_MZONE end
	local loc2=0
	if Duel.IsPlayerAffectedByEffect(tp,88581108) then loc2=LOCATION_MZONE end
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE|LOCATION_HAND,loc2,c)
	if chk==0 then return ft>-2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and #g>=2 and aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,0) end
	if (#g==2 and g:FilterCount(Card.IsLocation,nil,LOCATION_HAND)==1) or not g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
	else
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,2,tp,loc)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_SZONE|LOCATION_GRAVE)
end
function s.rmfilter(c)
	return c:IsSpellTrap() and c:IsAbleToRemove()
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local loc2=0
	if Duel.IsPlayerAffectedByEffect(tp,88581108) then loc2=LOCATION_MZONE end
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE|LOCATION_HAND,loc2,c)
	local sg=aux.SelectUnselectGroup(g,e,tp,2,2,s.rescon,1,tp,HINTMSG_DESTROY)
	local rm=sg:IsExists(Card.IsAttribute,2,nil,ATTRIBUTE_WATER)
	if Duel.Destroy(sg,REASON_EFFECT)==2 then
		if not c:IsRelateToEffect(e) then return end
		if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then
			return
		end
		local rg=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_ONFIELD|LOCATION_GRAVE,nil)
		if rm and #rg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
			local tg=rg:Select(tp,1,2,nil)
			Duel.HintSelection(tg)
			Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
		end
	end
end
function s.thfilter(c,e,tp)
	return c:IsAttributeExcept(ATTRIBUTE_WATER) and c:IsRace(RACE_WYRM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end