Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Mikanko" card you control; return it to the hand. If either player equips an Equip Card(s) to this card: You can Special Summon 1 non-Illusion "Mikanko" monster from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except "Mikanko" monsters. If this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use each effect of "Sanaki the Mikanko Devotee" once per turn.
--御巫奉サナキ
--Sanaki the Mikanko Devotee
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Return 1 "Mikanko" card you control to the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--Special Summon 1 non-Illusion "Mikanko" monster from your Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_EQUIP)
	e2:SetCountLimit(1,{id,1})
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Equip this card to 1 face-up monster on the field as an Equip Spell
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_EQUIP)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCountLimit(1,{id,2})
	e3:SetTarget(s.eqtg)
	e3:SetOperation(s.eqop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_MIKANKO}
function s.thfilter(c)
	return c:IsSetCard(SET_MIKANKO) and c:IsFaceup() and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsOnField() and s.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
function s.spfilter(c,e,tp)
	return not c:IsRace(RACE_ILLUSION) and c:IsSetCard(SET_MIKANKO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if #g>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
	--You cannot Special Summon from the Extra Deck for the rest of this turn, except "Mikanko" monsters
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,3))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(e,c) return c:IsLocation(LOCATION_EXTRA) and not c:IsSetCard(SET_MIKANKO) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,c,1,tp,0)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) and Duel.Equip(tp,c,tc) then
		--Equip limit
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetValue(function(e,c) return c==tc end)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		c:RegisterEffect(e1)
	end
end