Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Valkyrie" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you control a "Valkyrie" monster other than "Valkyrie Funfte": You can send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Valkyrie Funfte" once per turn.
--ワルキューレ・フュンフト
--Valkyrie Funfte
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--atk boost
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_VALKYRIE))
	e1:SetValue(s.atkval)
	c:RegisterEffect(e1)
	--mill
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.gycon)
	e2:SetTarget(s.gytg)
	e2:SetOperation(s.gyop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_VALKYRIE}
s.listed_names={id}
function s.atkval(e,c)
	local tp=e:GetHandlerPlayer()
	return Duel.GetMatchingGroupCount(aux.FaceupFilter(Card.IsMonster),tp,0,LOCATION_REMOVED,nil)*200
end
function s.gycfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_VALKYRIE) and not c:IsCode(id)
end
function s.gycon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.gycfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.gyfilter(c)
	return c:IsSpellTrap() and c:IsAbleToGrave()
end
function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.gyfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.gyop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.gyfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end