Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your Deck to your hand. If a Spell/Trap(s) you control is destroyed by card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn.
--ジャッジメント・オブ・アヌビス
--Anubis the Last Judge
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order
	local e0=Effect.CreateEffect(c)
	e0:SetDescription(aux.Stringid(id,0))
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetCode(EFFECT_SPSUMMON_PROC)
	e0:SetRange(LOCATION_HAND|LOCATION_GRAVE)
	e0:SetCondition(s.spcon)
	e0:SetTarget(s.sptg)
	e0:SetOperation(s.spop)
	c:RegisterEffect(e0)
	--Add 1 "The Man with the Mark" from your Deck to your hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(Cost.SelfToGrave)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--Destroy 1 card your opponent controls
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,2))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.descon)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
s.listed_names={CARD_TEMPLE_OF_THE_KINGS,97522863} --"The Man with the Mark"
function s.tdfilter(c)
	return c:IsCode(CARD_TEMPLE_OF_THE_KINGS) or c:IsTrap()
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=e:GetHandlerPlayer()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local g=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_GRAVE,0,nil)
	local rg=g:Filter(Card.IsAbleToDeckAsCost,c)
	return g:GetClassCount(Card.GetCode)>=3 and aux.SelectUnselectGroup(rg,e,tp,2,2,aux.dncheck,0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local rg=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_GRAVE,0,c):Match(Card.IsAbleToDeckAsCost,nil)
	local g=aux.SelectUnselectGroup(rg,e,tp,2,2,aux.dncheck,1,tp,HINTMSG_TODECK,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.HintSelection(g)
	Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_COST)
	g:DeleteGroup()
	Duel.SortDeckbottom(tp,tp,2)
end
function s.thfilter(c)
	return c:IsCode(97522863) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.desconfilter(c,tp)
	return c:IsPreviousTypeOnField(TYPE_SPELL|TYPE_TRAP) and c:IsPreviousLocation(LOCATION_ONFIELD)
		and c:IsPreviousControler(tp) and c:IsReason(REASON_EFFECT)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.desconfilter,1,nil,tp)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end