Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned, toss a coin: ● Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. ● Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
--アルカナフォースⅢ－THE EMPRESS
--Arcana Force III - The Empress
local s,id=GetID()
function s.initial_effect(c)
	--Toss a coin and apply the appropriate effect
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_COIN)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(s.cointg)
	e1:SetOperation(s.coinop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	local e3=e1:Clone()
	e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
s.listed_series={SET_ARCANA_FORCE}
s.toss_coin=true
function s.cointg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1)
end
function s.coinop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
	s.arcanareg(c,Arcana.TossCoin(c,tp))
end
function s.arcanareg(c,coin)
	--Special Summon 1 "Arcana Force" monster from the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_MSET)
	c:RegisterEffect(e2)
	--Send 1 card from the hand to the GY
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(s.tgcon)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	e3:SetReset(RESET_EVENT|RESETS_STANDARD)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EVENT_MSET)
	c:RegisterEffect(e4)
	Arcana.RegisterCoinResult(c,coin)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==1-tp and Arcana.GetCoinResult(e:GetHandler())==COIN_HEADS
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_ARCANA_FORCE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==1-tp and Arcana.GetCoinResult(e:GetHandler())==COIN_TAILS
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end