Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Gouki" monsters Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Gouki" monster from your GY, except "Gouki Heel Ogre".
--剛鬼ジャドウ・オーガ
--Gouki Heel Ogre
local s,id=GetID()
function s.initial_effect(c)
	--Link Summon
	c:EnableReviveLimit()
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GOUKI),2,2)
	--Negate monster effect
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.negcon)
	e1:SetTarget(s.negtg)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
end
s.listed_series={SET_GOUKI}
s.listed_names={id}
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	local loc,seq,p=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE,CHAININFO_TRIGGERING_CONTROLER)
	if p==1-tp then seq=seq+16 end
	return re:IsMonsterEffect() and (loc&LOCATION_MZONE)~=0 and bit.extract(c:GetLinkedZone(),seq)~=0 and Duel.IsChainNegatable(ev)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
	Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_GOUKI) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)>0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
		if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local sg=g:Select(tp,1,1,nil)
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end