Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Scrap" monster you control; send 1 "Scrap" monster from your Deck to the Graveyard, then draw 1 card, then destroy that monster.
--スクラップ・スコール
--Scrapstorm
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_SCRAP}
function s.tgfilter(c)
	return c:IsSetCard(SET_SCRAP) and c:IsMonster() and c:IsAbleToGrave()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() and chkc:IsSetCard(SET_SCRAP) end
	if chk==0 then return Duel.IsExistingTarget(aux.FaceupFilter(Card.IsSetCard,SET_SCRAP),tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil)
		and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=2
		and Duel.IsPlayerCanDraw(tp,1) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsSetCard,SET_SCRAP),tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local gc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if gc and Duel.SendtoGrave(gc,REASON_EFFECT)>0 and gc:IsLocation(LOCATION_GRAVE) and Duel.IsPlayerCanDraw(tp) then
		Duel.ShuffleDeck(tp)
		Duel.BreakEffect()
		if Duel.Draw(tp,1,REASON_EFFECT)==0 then return end
		local tc=Duel.GetFirstTarget()
		if tc:IsRelateToEffect(e) and tc:IsFaceup() then
			Duel.BreakEffect()
			Duel.Destroy(tc,REASON_EFFECT)
		end
	end
end