Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.
--エネルギー吸収板
--Energy-Absorbing Monolith
local s,id=GetID()
function s.initial_effect(c)
	--reflect
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and aux.damcon1(e,tp,eg,ep,ev,re,r,rp)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_REVERSE_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetLabel(cid)
	e1:SetValue(s.refcon)
	e1:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e1,tp)
end
function s.refcon(e,re,r,rp,rc)
	local cc=Duel.GetCurrentChain()
	if cc==0 or (r&REASON_EFFECT)==0 then return end
	local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
	return cid==e:GetLabel()
end