Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand.
--春化精の花盛
--Vernusylph in Full Bloom
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Increase ATK
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetRange(LOCATION_FZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetCondition(s.atkcon)
	e2:SetValue(1000)
	c:RegisterEffect(e2)
	--Special Summon 1 "Vera, the Vernalizer Fairy Goddess"
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCountLimit(1,id)
	e3:SetCost(s.spcost)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
	--Return 1 card to the hand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_SPSUMMON_SUCCESS)
	e4:SetRange(LOCATION_FZONE)
	e4:SetCountLimit(1,{id,1})
	e4:SetCondition(s.thcon)
	e4:SetTarget(s.thtg)
	e4:SetOperation(s.thop)
	c:RegisterEffect(e4)
end
s.listed_names={63708033,55125728}
s.listed_series={SET_VERNUSYLPH}
function s.atkcon(e)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsAttribute,ATTRIBUTE_EARTH),e:GetHandlerPlayer(),LOCATION_MZONE,0,5,nil)
end
function s.spcostfilter(c)
	return c:IsCode(63708033) and c:IsAbleToRemoveAsCost()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_HAND|LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.spcostfilter,tp,LOCATION_HAND|LOCATION_GRAVE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
	return c:IsCode(55125728) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.thconfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(SET_VERNUSYLPH) and c:IsSummonLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.thconfilter,1,nil,tp)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local loc=LOCATION_MZONE|LOCATION_GRAVE
	if chkc then return chkc:IsLocation(loc) and chkc:IsMonster() and chkc:IsAbleToHand() end
	if chk==0 then return Duel.IsExistingTarget(aux.AND(Card.IsMonster,Card.IsAbleToHand),tp,loc,loc,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,aux.AND(Card.IsMonster,Card.IsAbleToHand),tp,loc,loc,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,loc)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp,chk)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 then
		Duel.ShuffleHand(tc:GetControler())
	end
end