Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 Pyro monster from your Deck to the GY, then, if you sent a "Volcanic" monster to the GY, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only activate 1 "Fire Ejection" per turn.
--ファイヤー・エジェクション
--Fire Ejection
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Send 1 Pyro monster from your Deck to the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_VOLCANIC}
s.listed_names={TOKEN_BOMB}
function s.tgfilter(c)
	return c:IsRace(RACE_PYRO) and c:IsAbleToGrave()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
	Duel.SetPossibleOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local sc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
	if not (sc and Duel.SendtoGrave(sc,REASON_EFFECT)>0 and sc:IsLocation(LOCATION_GRAVE) and sc:IsSetCard(SET_VOLCANIC)) then return end
	local b1=sc:HasLevel()
	local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_BOMB,0,TYPES_TOKEN,1000,1000,1,RACE_PYRO,ATTRIBUTE_FIRE,POS_FACEUP,1-tp)
	if (b1 or b2) and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
		local op=Duel.SelectEffect(tp,
			{b1,aux.Stringid(id,2)},
			{b2,aux.Stringid(id,3)})
		Duel.BreakEffect()
		if op==1 then
			Duel.Damage(1-tp,sc:GetLevel()*100,REASON_EFFECT)
		elseif op==2 then
			local token=Duel.CreateToken(tp,TOKEN_BOMB)
			if Duel.SpecialSummonStep(token,0,tp,1-tp,false,false,POS_FACEUP) then
				--Inflict 500 damage when destroyed
				local e1=Effect.CreateEffect(e:GetHandler())
				e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
				e1:SetCode(EVENT_LEAVE_FIELD)
				e1:SetOperation(s.damop)
				token:RegisterEffect(e1,true)
			end
			Duel.SpecialSummonComplete()
		end
	end
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsReason(REASON_DESTROY) then
		Duel.Damage(c:GetPreviousControler(),500,REASON_EFFECT)
	end
	e:Reset()
end