Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.
--死霊操りしパペットマスター
--Puppet Master
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon 2 Fiend monsters from your GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(function(e) return e:GetHandler():IsTributeSummoned() end)
	e1:SetCost(Cost.PayLP(2000))
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_FIEND) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.spfilter(chkc,e,tp) end
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>=2
		and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local tg=Duel.GetTargetCards(e):Match(Card.IsRace,nil,RACE_FIEND)
	if #tg==0 or (#tg>1 and Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)) then return end
	if #tg>1 and ft==1 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		tg=tg:Select(tp,1,1,nil)
	end
	for tc in tg:Iter() do
		if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
			--Cannot attack this turn
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetDescription(3206)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
			e1:SetCode(EFFECT_CANNOT_ATTACK)
			e1:SetReset(RESETS_STANDARD_PHASE_END)
			tc:RegisterEffect(e1)
		end
	end
	Duel.SpecialSummonComplete()
end