Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.
--白き森の妖魔ディアベル
--Diabell, Queen of the White Forest
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--1 Tuner + 1+ non-Tuner monsters
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
	--Add 1 Spell/Trap from the GY to the hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function(e) return e:GetHandler():IsSynchroSummoned() and e:GetLabel()==1 end)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--Check Synchro Summon material
	local e1a=Effect.CreateEffect(c)
	e1a:SetType(EFFECT_TYPE_SINGLE)
	e1a:SetCode(EFFECT_MATERIAL_CHECK)
	e1a:SetValue(s.matcheck)
	e1a:SetLabelObject(e1)
	c:RegisterEffect(e1a)
	--Special Summon 1 Level 7 or lower Tuner Synchro Monster
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function(e,tp,eg,ep) return ep==1-tp end)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsSpellTrap() and chkc:IsAbleToHand() end
	if chk==0 then return Duel.IsExistingTarget(aux.AND(Card.IsSpellTrap,Card.IsAbleToHand),tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,aux.AND(Card.IsSpellTrap,Card.IsAbleToHand),tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
function s.matfilter(c,sc,tp)
	return c:IsType(TYPE_SYNCHRO,sc,SUMMON_TYPE_SYNCHRO|MATERIAL_SYNCHRO,tp) and c:IsType(TYPE_TUNER,sc,SUMMON_TYPE_SYNCHRO|MATERIAL_SYNCHRO,tp)
end
function s.matcheck(e,c)
	local mg=c:GetMaterial()
	if #mg==0 then return e:GetLabelObject():SetLabel(0) end
	if mg:IsExists(s.matfilter,1,nil,c,e:GetHandlerPlayer()) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function s.spcostfilter(c,e,tp)
	return c:IsSpellTrap() and c:IsAbleToGraveAsCost()
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA|LOCATION_GRAVE|LOCATION_REMOVED,0,1,nil,e,tp,c)
end
function s.spfilter(c,e,tp,mc)
	if not (c:IsType(TYPE_TUNER) and c:IsType(TYPE_SYNCHRO) and c:IsLevelBelow(7)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) then return false end
	if c:IsLocation(LOCATION_EXTRA) then
		return Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
	else
		return Duel.GetMZoneCount(tp,mc)>0
	end
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.spcostfilter,tp,LOCATION_HAND|LOCATION_ONFIELD,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.spcostfilter,tp,LOCATION_HAND|LOCATION_ONFIELD,0,1,1,nil,e,tp)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA|LOCATION_GRAVE|LOCATION_REMOVED)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_EXTRA|LOCATION_GRAVE|LOCATION_REMOVED,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end