Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
--聖なる煌炎
--Starry Knight Blast
--Scripted by DyXel
local s,id=GetID()
function s.initial_effect(c)
	--Negate by returning to hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_SZONE)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.negcon)
	e1:SetCost(s.negcost)
	e1:SetTarget(s.negtg)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and Duel.IsChainDisablable(ev)
end
function s.negfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT)
		and c:IsLevel(7) and c:IsAbleToHandAsCost()
end
function s.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.negfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectMatchingCard(tp,s.negfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SendtoHand(g,nil,REASON_COST)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
	if re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsDestructable() then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end