Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Rokket" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 "Squib Draw" per turn.
--スクイブ・ドロー
--Squib Draw
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_ROKKET}
function s.ddfilter(c)
	return c:IsFaceup() and c:IsSetCard(SET_ROKKET)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.ddfilter(chkc) end
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2)
		and Duel.IsExistingTarget(s.ddfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,s.ddfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g,p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	g=g:Filter(Card.IsRelateToEffect,nil,e)
	if #g>0 and Duel.Destroy(g,REASON_EFFECT)>0 then
		Duel.Draw(p,d,REASON_EFFECT)
	end
end