Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Junk Synchron" + 1+ non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
--ジャンク・アーチャー
--Junk Archer
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Synchro Summon procedure: "Junk Synchron" + 1+ non-Tuner monsters
	Synchro.AddProcedure(c,s.tunerfilter,1,1,Synchro.NonTuner(nil),1,99)
	--Banish 1 monster your opponent controls until the End Phase of this turn
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
end
s.material={CARD_JUNK_SYNCHRON}
s.listed_names={CARD_JUNK_SYNCHRON}
s.material_setcode=SET_SYNCHRON
function s.tunerfilter(c,lc,stype,tp)
	return c:IsSummonCode(lc,stype,tp,CARD_JUNK_SYNCHRON) or c:IsHasEffect(20932152)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToRemove() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,tp,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		--Banish it until the End Phase of this turn
		aux.RemoveUntil(tc,nil,REASON_EFFECT,PHASE_END,id,e,tp,aux.DefaultFieldReturnOp)
	end
end