Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
--デグレネード・バスター
--Degrade Buster
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.sprcon)
	e1:SetTarget(s.sprtg)
	e1:SetOperation(s.sprop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
function s.sprfilter(c)
	return c:IsRace(RACE_CYBERSE) and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true)
end
function s.sprcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local rg=Duel.GetMatchingGroup(s.sprfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,nil)
	return #rg>1 and aux.SelectUnselectGroup(rg,e,tp,2,2,aux.ChkfMMZ(1),0)
end
function s.sprtg(e,tp,eg,ep,ev,re,r,rp,c)
	local rg=Duel.GetMatchingGroup(s.sprfilter,tp,LOCATION_MZONE|LOCATION_GRAVE,0,nil)
	local g=aux.SelectUnselectGroup(rg,e,tp,2,2,aux.ChkfMMZ(1),1,tp,HINTMSG_REMOVE,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	g:DeleteGroup()
end
function s.rmfilter(c,atk)
	return c:IsFaceup() and c:GetAttack()>atk and c:IsAbleToRemove()
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local atk=e:GetHandler():GetAttack()
		if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.rmfilter(chkc,atk) end
		if chk==0 then return Duel.IsExistingTarget(s.rmfilter,tp,0,LOCATION_MZONE,1,nil,atk) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,s.rmfilter,tp,0,LOCATION_MZONE,1,1,nil,atk)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT|REASON_TEMPORARY)~=0 then
		tc:RegisterFlagEffect(id,RESETS_STANDARD_PHASE_END,0,1)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetReset(RESET_PHASE|PHASE_END)
		e1:SetLabelObject(tc)
		e1:SetCountLimit(1)
		e1:SetCondition(s.retcon)
		e1:SetOperation(s.retop)
		Duel.RegisterEffect(e1,tp)
	end
end
function s.retcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabelObject():GetFlagEffect(id)~=0
end
function s.retop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ReturnToField(e:GetLabelObject())
end