Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions.
--混沌幻魔アーミタイル－虚無幻影羅生悶
--Armityle the Chaos Phantasm - Phantom of Fury
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Fusion Material
	c:EnableReviveLimit()
	Fusion.AddProcMix(c,true,true,6007213,32491822,69890967)
	--Name change on the field
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_CHANGE_CODE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(43378048)
	c:RegisterEffect(e1)
	--Give control
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_CONTROL)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetTarget(s.cttg)
	e2:SetOperation(s.ctop)
	c:RegisterEffect(e2)
	--Register the control switch
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetProperty(EFFECT_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE)
	e3:SetCode(EVENT_CONTROL_CHANGED)
	e3:SetCountLimit(1)
	e3:SetOperation(s.regop)
	c:RegisterEffect(e3)
end
s.listed_names={6007213,32491822,69890967,43378048}
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return e:GetHandler():IsAbleToChangeControler() end
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,e:GetHandler(),1,0,0)
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.GetControl(c,1-tp)
	end
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	e1:SetReset(RESETS_STANDARD_PHASE_END)
	c:RegisterEffect(e1)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,LOCATION_ONFIELD)
end
function s.spfilter(c,e,tp)
	return c:IsCode(43378048) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,nil)
	if Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)==0 then return end
	local p=e:GetHandler():GetOwner()
	local g=Duel.GetMatchingGroup(s.spfilter,p,LOCATION_EXTRA,0,nil,e,p)
	if #g>0 and Duel.SelectYesNo(p,aux.Stringid(id,1)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(p,1,1,nil)
		Duel.BreakEffect()
		Duel.SpecialSummon(sg,0,p,p,true,false,POS_FACEUP)
	end
end