Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Dual Avatar Fists - Yuhi" + 2 "Dual Avatar" monsters If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand. When your opponent's Spell/Trap Card or effect is activated that targets this card on the field, while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation. You can only use this effect of "Dual Avatar - Empowered Kon-Gyo" once per turn.
--双天将 金剛
--Dual Avatar - Empowered Kon-Gyo
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Fusion summon procedure
	c:EnableReviveLimit()
	Fusion.AddProcMixN(c,true,true,85360035,1,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DUAL_AVATAR),2)
	--Activation limit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,1)
	e1:SetValue(1)
	e1:SetCondition(s.actcon)
	c:RegisterEffect(e1)
	--Return card to the hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLED)
	e2:SetCondition(s.thcond)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	--Negate activation of card that targets
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_NEGATE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id)
	e3:SetCondition(s.discon)
	e3:SetTarget(s.distg)
	e3:SetOperation(s.disop)
	c:RegisterEffect(e3)
end
s.material_setcode={SET_DUAL_AVATAR}
s.listed_series={SET_DUAL_AVATAR}
function s.actcon(e)
	return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler()
end
function s.thcond(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetAttacker()==e:GetHandler()
end
function s.thfilter(c)
	return c:IsAbleToHand() and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(s.thfilter,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,0,LOCATION_MZONE,1,1,nil)
	if #g>0 then
		Duel.HintSelection(g)
		Duel.SendtoHand(g,nil,REASON_EFFECT)
	end
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if rp==tp or c:IsStatus(STATUS_BATTLE_DESTROYED) or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local gp=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return gp and gp:IsContains(c) and Duel.IsChainDisablable(ev) and re:IsSpellTrapEffect()
		and Duel.GetMatchingGroupCount(aux.FaceupFilter(Card.IsType,TYPE_FUSION),tp,LOCATION_MZONE,0,nil)>=2
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateActivation(ev)
end