Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Raidraptor" monster you control; Special Summon 1 monster with the same name from your Deck, and if you do, as long as you control the face-up Special Summoned monster, monsters your opponent controls cannot target the targeted monster for attacks, also your opponent cannot target the targeted monster with card effects.
--Ｒ・Ｒ・Ｒ
--Raidraptor Replica
local s,id=GetID()
function s.initial_effect(c)
	--Special summon 1 "Raidraptor" monster from deck
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_END_PHASE)
	c:RegisterEffect(e1)
end
s.listed_series={SET_RAIDRAPTOR}
function s.filter(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(SET_RAIDRAPTOR)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode())
end
function s.spfilter(c,e,tp,cd)
	return c:IsCode(cd) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsCode(e:GetLabel()) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	e:SetLabel(g:GetFirst():GetCode())
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetCode())
		local sc=g:GetFirst()
		if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)>0 then
			--Cannot be targeted for attacks
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetDescription(3007)
			e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
			e1:SetLabelObject(sc)
			e1:SetLabel(sc:GetFieldID())
			e1:SetCondition(s.imcon)
			e1:SetValue(aux.imval1)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			tc:RegisterEffect(e1)
			--Cannot be targeted by opponent's card effects
			local e2=e1:Clone()
			e2:SetDescription(3061)
			e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CLIENT_HINT)
			e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
			e2:SetValue(aux.tgoval)
			tc:RegisterEffect(e2)
		end
	end
end
function s.imcon(e)
	local tp=e:GetHandlerPlayer()
	local sc=e:GetLabelObject()
	return sc and sc:GetFieldID()==e:GetLabel() and sc:IsFaceup() and sc:IsLocation(LOCATION_MZONE) and sc:IsControler(tp)
end