Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.
--ジャマ・ピンク
--Ojama Pink
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
	--Draw and discard
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.listed_series={SET_OJAMA}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) or e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsPlayerCanDraw(1-tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,PLAYER_ALL,1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local h1=Duel.Draw(tp,1,REASON_EFFECT)
	local h2=Duel.Draw(1-tp,1,REASON_EFFECT)
	if h1>0 or h2>0 then Duel.BreakEffect() end
	local sealbool=false
	if h1>0 then
		Duel.ShuffleHand(tp)
		if Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT|REASON_DISCARD)>0 then
			local dc=Duel.GetOperatedGroup():GetFirst()
			if dc:IsSetCard(SET_OJAMA) then sealbool=true end
		end
	end
	if h2>0 then 
		Duel.ShuffleHand(1-tp)
		Duel.DiscardHand(1-tp,aux.TRUE,1,1,REASON_EFFECT|REASON_DISCARD)
	end
	if sealbool and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
	and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
		Duel.BreakEffect()
		local zone=Duel.SelectDisableField(tp,1,0,LOCATION_MZONE,0)
		if tp==1 then
				zone=((zone&0xffff)<<16)|((zone>>16)&0xffff)
		end
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_DISABLE_FIELD)
		e1:SetValue(zone)
		e1:SetReset(RESET_PHASE|PHASE_END|RESET_OPPO_TURN)
		Duel.RegisterEffect(e1,tp)
	end
end