Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.
--リアクター・スライム
--Reactor Slime
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon 2 "Slime Tokens"
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1,id)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Set "Metal Reflect Slime"
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetHintTiming(0,TIMING_BATTLE_END)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function() return Duel.IsBattlePhase() end)
	e2:SetCost(Cost.SelfTribute)
	e2:SetTarget(s.settg)
	e2:SetOperation(s.setop)
	c:RegisterEffect(e2)
end
s.listed_names={26905245,TOKEN_SLIME}
local SET_SLIME=0x54b
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_SLIME,SET_SLIME,TYPES_TOKEN,500,500,1,RACE_AQUA,ATTRIBUTE_WATER)
	end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	--Summon 2 Tokens
	if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) or Duel.GetLocationCount(tp,LOCATION_MZONE)<2
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,TOKEN_SLIME,SET_SLIME,TYPES_TOKEN,500,500,1,RACE_AQUA,ATTRIBUTE_WATER) then return end
	for i=1,2 do
		local token=Duel.CreateToken(tp,id+1)
		Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
	end
	Duel.SpecialSummonComplete()
	--Cannot Special Summon, except Divine-Beast monsters
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.sumlimit)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	Duel.RegisterEffect(e2,tp)
end
function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
	return not c:IsRace(RACE_DIVINE)
end
function s.setfilter(c)
	return c:IsCode(26905245) and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_HAND|LOCATION_DECK|LOCATION_GRAVE) and s.setfilter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and
		Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_HAND|LOCATION_DECK|LOCATION_GRAVE,0,1,nil) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.setfilter),tp,LOCATION_HAND|LOCATION_DECK|LOCATION_GRAVE,0,1,1,nil)
	local tc=g:GetFirst()
	if tc and tc:IsSSetable() then
		Duel.SSet(tp,tc)
		--Can be activated this turn
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetDescription(aux.Stringid(id,3))
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
		e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end