Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect.
--デストーイ・マーチ
--Frightfur March
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_FRIGHTFUR}
function s.filter(c,tp)
	return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(SET_FRIGHTFUR)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	if rp==tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return g and g:IsExists(s.filter,1,nil,tp)
		and Duel.IsChainNegatable(ev) and (re:IsMonsterEffect() or re:IsHasType(EFFECT_TYPE_ACTIVATE))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function s.spfilter(c,e,tp)
	return c:IsType(TYPE_FUSION) and c:IsLevelAbove(8) and c:IsSetCard(SET_FRIGHTFUR)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):Filter(s.filter,nil,tp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 then
		local tg=g:Filter(Card.IsRelateToEffect,nil,re)
		local sg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp)
		if #tg>0 and #sg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
			local tc=tg:Select(tp,1,1,nil):GetFirst()
			if Duel.SendtoGrave(tc,REASON_EFFECT)==0 or not tc:IsLocation(LOCATION_GRAVE) then return end
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local sc=sg:Select(tp,1,1,nil):GetFirst()
			if Duel.SpecialSummonStep(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
				local e1=Effect.CreateEffect(e:GetHandler())
				e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
				e1:SetCode(EVENT_PHASE+PHASE_END)
				e1:SetCountLimit(1)
				e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
				e1:SetLabelObject(sc)
				e1:SetCondition(s.rmcon)
				e1:SetOperation(s.rmop)
				if Duel.IsTurnPlayer(tp) and Duel.IsPhase(PHASE_END) then
					e1:SetLabel(Duel.GetTurnCount())
					e1:SetReset(RESET_PHASE|PHASE_END|RESET_SELF_TURN,2)
				else
					e:SetLabel(0)
					e1:SetReset(RESET_PHASE|PHASE_END|RESET_SELF_TURN)
				end
				Duel.RegisterEffect(e1,tp)
				Duel.SpecialSummonComplete()
				sc:CompleteProcedure()
				sc:RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,0,1)
			end
		end
	end
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return Duel.IsTurnPlayer(tp) and Duel.GetTurnCount()~=e:GetLabel() and tc:GetFlagEffect(id)~=0
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end