Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of "Redeemable Jar" once per turn.
--リターナブル瓶
--Redeemable Jar
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	c:RegisterEffect(e1)
	--Add to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCountLimit(1,id)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCost(s.thcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
function s.thfilter(c,code)
	return c:IsTrap() and not c:IsOriginalCode(code) and c:IsAbleToHand()
end
function s.rmfilter(c,tp)
	return c:IsTrap() and c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,c,c:GetOriginalCode())
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.rmfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local tg=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
	Duel.Remove(tg,POS_FACEUP,REASON_COST)
	e:SetLabel(tg:GetOriginalCode())
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,e:GetLabel())
		if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end