Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets.
--木遁封印式
--Sealing Ceremony of Mokuton
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--Banish up to 2 cards from the opponent's GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_SZONE)
	e1:SetCountLimit(1)
	e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E)
	e1:SetCost(s.rmcost)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
end
function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,aux.FaceupFilter(Card.IsAttribute,ATTRIBUTE_EARTH),1,false,nil,nil) end
	local g=Duel.SelectReleaseGroupCost(tp,aux.FaceupFilter(Card.IsAttribute,ATTRIBUTE_EARTH),1,1,false,nil,nil)
	Duel.Release(g,REASON_COST)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,2,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,tp,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetTargetCards(e)
	if #tg>0 then
		Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
	end
end