Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the end of the Battle Phase, if this card attacked: Banish it.
--ビッグ・ジョーズ
--Big Jaws
local s,id=GetID()
function s.initial_effect(c)
	--reg
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
	e1:SetOperation(s.regop)
	c:RegisterEffect(e1)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	--remove
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EVENT_PHASE|PHASE_BATTLE)
	e1:SetCountLimit(1)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD|RESET_PHASE|PHASE_BATTLE)
	e:GetHandler():RegisterEffect(e1)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.Remove(c,POS_FACEUP,REASON_EFFECT)
	end
end