Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
--カース・オブ・スタチュー
--Tiki Curse
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and 
		Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPE_MONSTER|TYPE_EFFECT,1800,1000,4,RACE_ROCK,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPE_MONSTER|TYPE_EFFECT,1800,1000,4,RACE_ROCK,ATTRIBUTE_DARK) then return end
	c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
	Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
	c:AddMonsterAttributeComplete()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EVENT_BATTLED)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	c:RegisterEffect(e1,true)
	Duel.SpecialSummonComplete()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local a=Duel.GetAttacker()
	local d=Duel.GetAttackTarget()
	if chk==0 then
		if a:IsControler(tp) then return d and a~=e:GetHandler() and (a:GetOriginalType()&TYPE_TRAP)~=0
		else return d and d~=e:GetHandler() and (d:GetOriginalType()&TYPE_TRAP)~=0 end
	end
	if a:IsControler(tp) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,d,1,0,0)
		e:SetLabelObject(d)
	else
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,a,1,0,0)
		e:SetLabelObject(a)
	end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc:IsRelateToBattle() then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end