Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.
--破械童子サラマ
--Unchained Twins - Sarama
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Set 1 "Unchained" card from the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.settg)
	e1:SetOperation(s.setop)
	c:RegisterEffect(e1)
	--Special Summon 1 "Unchained" monster from the Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
s.listed_names={id}
s.listed_series={SET_UNCHAINED}
function s.setfilter(c,e,tp)
	if not c:IsSetCard(SET_UNCHAINED) then return end
	if c:IsMonster() and not c:IsCode(id) then
		return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
	elseif c:IsSpellTrap() then
		return (c:IsFieldSpell() or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and c:IsSSetable()
	end
	return false
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.setfilter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.setfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectTarget(tp,s.setfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc:IsMonster() then
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,LOCATION_GRAVE)
	elseif tc:IsSpellTrap() then
		Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,tp,LOCATION_GRAVE)
	end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc or not tc:IsRelateToEffect(e) then return end
	local andifyoudo=false
	if tc:IsMonster() then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)>0 then
			andifyoudo=true
		end
	elseif tc:IsSpellTrap() then
		if tc:IsFieldSpell() then
			local fc=Duel.GetFieldCard(tp,LOCATION_FZONE,0)
			if fc then
				Duel.SendtoGrave(fc,REASON_RULE)
				Duel.BreakEffect()
			end
		end
		if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
			Duel.SSet(tp,tc)
			andifyoudo=true
		end
	end
	if andifyoudo then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
		if #g>0 then
			Duel.BreakEffect()
			Duel.Destroy(g,REASON_EFFECT)
		end
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return (r&REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
		and not (re and re:GetHandler():IsCode(id))
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_UNCHAINED) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsCode(id)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND|LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end