Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.
--侵略の汎発感染
--Infestation Pandemic
local s,id=GetID()
function s.initial_effect(c)
	--All your "lswarm" monsters are unaffected by other card effects
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_END_PHASE)
	c:RegisterEffect(e1)
end
s.listed_series={SET_LSWARM}
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SET_LSWARM)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	for tc in aux.Next(g) do
		--Unaffected by other card effects
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetDescription(3100)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCode(EFFECT_IMMUNE_EFFECT)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		e1:SetValue(s.efilter)
		tc:RegisterEffect(e1)
	end
end
function s.efilter(e,te)
	return te:IsSpellTrapEffect() and te:GetOwner()~=e:GetOwner()
end