Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a monster: You can Special Summon this card from your hand, then destroy all other monsters you control, also you cannot Special Summon monsters, except DARK monsters, while this card is face-up in the Monster Zone. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Dragon Link Monster using materials you control, including this card. You can only use each effect of "Outburst Dragon" once per turn.
--アウトバースト・ドラゴン
--Outburst Dragon
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon and destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Link Summon during opponent's Main Phase
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(function(_,tp)return Duel.IsTurnPlayer(1-tp)end)
	e2:SetTarget(s.lktg)
	e2:SetOperation(s.lkop)
	c:RegisterEffect(e2)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
	if chk==0 then
		return #g>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
			and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) 
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		local g=Duel.GetMatchingGroup(nil,tp,LOCATION_MZONE,0,c)
		if #g>0 then
			Duel.BreakEffect()
			Duel.Destroy(g,REASON_EFFECT)
		end
		--Cannot Special Summon non-DARK monsters
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetRange(LOCATION_MZONE)
		e1:SetAbsoluteRange(tp,1,0)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		e1:SetTarget(function(_,c)return not c:IsAttribute(ATTRIBUTE_DARK)end)
		c:RegisterEffect(e1)
	end
end
function s.lkfilter(c,mc)
	return c:IsRace(RACE_DRAGON) and c:IsLinkSummonable(mc)
end
function s.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.lkfilter,tp,LOCATION_EXTRA,0,1,nil,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.lkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsControler(1-tp) then return end
	local g=Duel.GetMatchingGroup(s.lkfilter,tp,LOCATION_EXTRA,0,nil,c)
	if #g>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sc=g:Select(tp,1,1,nil):GetFirst()
		if sc then Duel.LinkSummon(tp,sc,c) end
	end
end