Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 face-up monster on the field; increase that target's Level by up to 2.
--エヴォルダー・ダルウィノス
--Evolsaur Darwino
local s,id=GetID()
function s.initial_effect(c)
	--lvup
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(aux.evospcon)
	e1:SetTarget(s.lvtg)
	e1:SetOperation(s.lvop)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and not c:IsType(TYPE_XYZ)
end
function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function s.lvop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local opt=Duel.SelectOption(tp,aux.Stringid(id,1),aux.Stringid(id,2))
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_LEVEL)
		e1:SetValue(opt+1)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end