Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.
--フェアーウェルカム・ラビュリンス
--Farewelcome Labrynth
--Scripted by Yuno
local s,id=GetID()
function s.initial_effect(c)
	--Negate attack and destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_LABRYNTH}
function s.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_FIEND)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.setfilter(c)
	return c:IsNormalTrap() and not c:IsSetCard(SET_LABRYNTH) and c:IsSSetable()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not Duel.NegateAttack() or not tc:IsRelateToEffect(e) then return end
	if Duel.Destroy(tc,REASON_EFFECT)==0 then return end
	local g=Duel.GetMatchingGroup(s.setfilter,tp,LOCATION_HAND|LOCATION_DECK,0,nil)
	if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
		local sg=g:Select(tp,1,1,nil)
		if #sg==0 then return end
		Duel.BreakEffect()
		Duel.SSet(tp,sg)
	end
	aux.WelcomeLabrynthTrapDestroyOperation(e,tp)
end