Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.
--禁断の異本
--Forbidden Apocrypha
local s,id=GetID()
function s.initial_effect(c)
	--Make players send monsters to the GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local b1=Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsType,TYPE_FUSION),tp,LOCATION_MZONE,LOCATION_MZONE,2,nil)
	local b2=Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsType,TYPE_SYNCHRO),tp,LOCATION_MZONE,LOCATION_MZONE,2,nil)
	local b3=Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsType,TYPE_XYZ),tp,LOCATION_MZONE,LOCATION_MZONE,2,nil)
	if chk==0 then return b1 or b2 or b3 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
	local op=Duel.SelectEffect(tp,
		{b1,aux.Stringid(id,1)},
		{b2,aux.Stringid(id,2)},
		{b3,aux.Stringid(id,3)})
	local opval={TYPE_FUSION,TYPE_SYNCHRO,TYPE_XYZ}
	e:SetLabel(opval[op])
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsType,e:GetLabel()),tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if #g<2 then return end
	local g1,g2=g:Split(Card.IsControler,nil,tp)
	if #g1>0 then
		Duel.SendtoGrave(g1,REASON_RULE,PLAYER_NONE,tp)
	end
	if #g2>0 then
		Duel.SendtoGrave(g2,REASON_RULE,PLAYER_NONE,1-tp)
	end
end