Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
--幻影騎士団ラギッドグローブ
--The Phantom Knights of Ragged Gloves
local s,id=GetID()
function s.initial_effect(c)
	--A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect: ● If it is Xyz Summoned: It gains 1000 ATK.
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
	e1:SetCode(EVENT_BE_MATERIAL)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return r==REASON_XYZ and e:GetHandler():GetReasonCard():IsAttribute(ATTRIBUTE_DARK) end)
	e1:SetOperation(s.effop)
	c:RegisterEffect(e1)
	--Send 1 "Phantom Knights" card from your Deck to the GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_THE_PHANTOM_KNIGHTS,SET_PHANTOM_KNIGHTS}
function s.effop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	--● If it is Xyz Summoned: It gains 1000 ATK.
	local e1=Effect.CreateEffect(rc)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(function(e) return e:GetHandler():IsXyzSummoned() end)
	e1:SetOperation(s.atkop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	rc:RegisterEffect(e1,true)
	if not rc:IsType(TYPE_EFFECT) then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_ADD_TYPE)
		e2:SetValue(TYPE_EFFECT)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD)
		rc:RegisterEffect(e2,true)
	end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		c:UpdateAttack(1000)
	end
end
function s.tgfilter(c)
	return (c:IsSetCard(SET_THE_PHANTOM_KNIGHTS) or (c:IsSetCard(SET_PHANTOM_KNIGHTS) and c:IsSpellTrap())) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end