Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: ● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.
--ホワイトローズ・ドラゴン
--White Rose Dragon
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
	--Special summon itself, ignition effect
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.sscon)
	e1:SetTarget(s.sstg)
	e1:SetOperation(s.ssop)
	c:RegisterEffect(e1)
	--Upon normal summon, special summon "Rose Dragon" monster, optional trigger effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--If used as synchro material, mill from deck, optional trigger effect
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_BE_MATERIAL)
	e3:SetCountLimit(1,{id,1})
	e3:SetCondition(s.tgcon)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
end
s.listed_names={id}
s.listed_series={SET_ROSE_DRAGON}
--Check for plant/dragon tuner monster
function s.filter1(c)
	return c:IsFaceup() and c:IsRace(RACE_PLANT|RACE_DRAGON) and c:IsType(TYPE_TUNER)
end
--Does something that fits "filter" exist
function s.sscon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.filter1,tp,LOCATION_MZONE,0,1,nil)
end
--Activation legality
function s.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
--Performing the effect of special summoning itself
function s.ssop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
--Check for "Rose Dragon" monster
function s.filter(c,e,tp)
	return c:IsSetCard(SET_ROSE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsCode(id)
end
--Activation legality
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE|LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE|LOCATION_HAND)
end
--Performing the effect of special summoning a "Rose Dragon" from hand or GY
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_GRAVE|LOCATION_HAND,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
--If this card was used as synchro material
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
--Check for level 4 plant monster
function s.tgfilter(c)
	return c:IsRace(RACE_PLANT) and c:IsAbleToGrave() and c:IsLevelAbove(4)
end
--Activation legality
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
--Performing the effect of sending level 4 or lower plant monster from deck to GY
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end