Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.
--L・G・D
--Five-Headed Link Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	Link.AddProcedure(c,nil,5,5)
	--must link summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.lnklimit)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCondition(s.descon)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_MATERIAL_CHECK)
	e3:SetValue(s.valcheck)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
	--immune
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_IMMUNE_EFFECT)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetValue(s.efilter)
	c:RegisterEffect(e4)
	--indes
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e5:SetValue(s.batfilter)
	c:RegisterEffect(e5)
	--maintenance
	local e6=Effect.CreateEffect(c)
	e6:SetCategory(CATEGORY_REMOVE)
	e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e6:SetCode(EVENT_PHASE+PHASE_END)
	e6:SetRange(LOCATION_MZONE)
	e6:SetCountLimit(1)
	e6:SetCondition(s.rmcon)
	e6:SetTarget(s.rmtg)
	e6:SetOperation(s.rmop)
	c:RegisterEffect(e6)
end
function s.valcheck(e,c)
	local g=c:GetMaterial():Filter(Card.IsAttribute,nil,ATTRIBUTE_DARK|ATTRIBUTE_WIND|ATTRIBUTE_FIRE|ATTRIBUTE_WATER|ATTRIBUTE_EARTH)
	if #g==5
		and g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_EARTH)
		and g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_WIND)
		and g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_FIRE)
		and g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_WATER)
		and g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_DARK) then 
		e:GetLabelObject():SetLabel(1) 
	end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLinkSummoned() and e:GetLabel()==1
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
end
function s.efilter(e,te)
	return te:GetOwner()~=e:GetOwner()
end
function s.batfilter(e,c)
	return c:IsAttribute(ATTRIBUTE_DARK|ATTRIBUTE_WIND|ATTRIBUTE_FIRE|ATTRIBUTE_WATER|ATTRIBUTE_EARTH)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsTurnPlayer(1-tp)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,math.min(#g,5),0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,nil)
	if #g<5 then Duel.SendtoGrave(c,REASON_EFFECT) end
	if #g>=5 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local sg=g:Select(tp,5,5,nil)
		if #sg~=5 or Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)~=5 then
			Duel.SendtoGrave(c,REASON_EFFECT)
		end
	end
end