Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.
--ゲート・ブロッカー
--Gate Blocker
local s,id=GetID()
function s.initial_effect(c)
	--disable
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_DISABLE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,LOCATION_SZONE)
	e1:SetTarget(s.distg)
	c:RegisterEffect(e1)
	--disable effect
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--prevent counter
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_CANNOT_PLACE_COUNTER)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetTargetRange(0,1)
	c:RegisterEffect(e3)
	--target
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetTargetRange(LOCATION_MZONE,0)
	e4:SetTarget(s.tglimit)
	e4:SetValue(aux.tgoval)
	c:RegisterEffect(e4)
end
function s.distg(e,c)
	return c:IsType(TYPE_FIELD)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local tl=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	if (tl&LOCATION_FZONE)~=0 and re:IsActiveType(TYPE_FIELD) and tp~=rp then
		Duel.NegateEffect(ev)
	end
end
function s.tglimit(e,c)
	return c~=e:GetHandler()
end