Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect. ● During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
--アームド・ネオス
--Armed Neos
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Fusion Materials
	Fusion.AddProcMix(c,true,true,CARD_NEOS,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ARMED_DRAGON))
	--Must be Fusion Summoned
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	e0:SetValue(aux.fuslimit)
	c:RegisterEffect(e0)
	--Destroy monsters your opponent controls
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--Make this card gain an effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdcon)
	e2:SetOperation(s.effop)
	c:RegisterEffect(e2)
end
s.listed_names={CARD_NEOS}
s.listed_series={SET_ARMED_DRAGON,SET_ELEMENTAL_HERO}
s.material_setcode={SET_HERO,SET_ELEMENTAL_HERO,SET_NEOS,SET_ARMED_DRAGON}
function s.cfilter(c,tp)
	return c:IsRace(RACE_DRAGON) and c:HasLevel()
		and Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsLevelBelow,c:GetLevel()),tp,0,LOCATION_MZONE,1,nil)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_MZONE)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
	local tc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
	if tc then
		Duel.HintSelection(tc,true)
		local g=Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsLevelBelow,tc:GetLevel()),tp,0,LOCATION_MZONE,nil)
		Duel.Destroy(g,REASON_EFFECT)
	end
end
function s.effop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not (c:IsFaceup() and c:IsRelateToEffect(e)) then return end
	c:RegisterFlagEffect(id,RESET_EVENT|RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,3))
	--Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_CHECK_MONSTER)
	e1:SetCondition(function() return Duel.IsMainPhase() end)
	e1:SetCost(Cost.SelfTribute)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	c:RegisterEffect(e1)
end
function s.spfilter(c,e,tp,mc)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(SET_ELEMENTAL_HERO) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,e:GetHandler())
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end