Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn.
--トランスターン
--Transmodify
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetLabel(0)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	if chk==0 then return true end
end
function s.cfilter(c,e,tp,ft)
	local lv=c:GetOriginalLevel()
	local rc=c:GetOriginalRace()
	local att=c:GetOriginalAttribute()
	local eff4064256={Duel.GetPlayerEffect(tp,4064256)}
	for _,te in ipairs(eff4064256) do
		local val=te:GetValue()
		if val and val(te,c,e,0) then rc=val(te,c,e,1) end
	end
	local eff12644061={Duel.GetPlayerEffect(tp,CARD_ADVANCED_DARK)}
	for _,te in ipairs(eff12644061) do
		local val=te:GetValue()
		if val and val(te,c,e,0) then att=val(te,c,e,1) end
	end
	return c:IsMonsterCard() and lv>0 and c:IsFaceup() and c:IsAbleToGraveAsCost() and (ft>0 or c:GetSequence()<5)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,lv+1,rc,att,e,tp)
end
function s.spfilter(c,lv,rc,att,e,tp)
	return c:IsLevel(lv) and c:IsRace(rc) and c:IsAttribute(att) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		return ft>-1 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp,ft)
	end
	e:SetLabel(0)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp,ft)
	local tc=g:GetFirst()
	Duel.SendtoGrave(tc,REASON_COST)
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if not tc or not tc:IsLocation(LOCATION_GRAVE) or not tc:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetLevel()+1,tc:GetRace(),tc:GetAttribute(),e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end