Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
--聖魔の大賢者エンディミオン
--Endymion, the Magistus of Mastery
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Equip 1 "Magistus" monster you control with 1 "Magistus" monster from your Extra Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.eqtg)
	e1:SetOperation(s.eqop)
	c:RegisterEffect(e1)
	--Destroy 1 face-up Spell you control, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_MAGISTUS}
function s.eqfilter(c,tp)
	return c:IsSetCard(SET_MAGISTUS) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsSetCard(SET_MAGISTUS) and chkc:IsFaceup() end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(aux.FaceupFilter(Card.IsSetCard,SET_MAGISTUS),tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_EXTRA,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsSetCard,SET_MAGISTUS),tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_EXTRA)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
		local ec=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_EXTRA,0,1,1,nil,tp):GetFirst()
		if ec and Duel.Equip(tp,ec,tc) then
			--Equip limit
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetValue(function(e,c) return c==tc end)
			e1:SetReset(RESET_EVENT|RESETS_STANDARD)
			ec:RegisterEffect(e1)
		end
	end
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc:IsSpell() and chkc:IsFaceup() end
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
		and Duel.IsExistingTarget(aux.FaceupFilter(Card.IsSpell),tp,LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsSpell),tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,tp,0)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and Duel.Draw(tp,1,REASON_EFFECT)>0 then
		Duel.ShuffleHand(tp)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
		local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil)
		if #g>0 then
			Duel.BreakEffect()
			Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
		end
	end
end