Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent controls and in their GY.
--アームド・ドラゴン・カタパルトキャノン
--Armed Dragon Catapult Cannon
local s,id=GetID()
function s.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	Fusion.AddProcMix(c,true,true,84243274,73879377)
	Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit,s.spcon)
	--inactivate
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_CANNOT_ACTIVATE)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0,1)
	e3:SetValue(s.aclimit)
	c:RegisterEffect(e3)
	--banish
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetCategory(CATEGORY_REMOVE)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
	e4:SetCondition(s.rmcon)
	e4:SetCost(s.rmcost)
	e4:SetTarget(s.rmtg)
	e4:SetOperation(s.rmop)
	c:RegisterEffect(e4)
	--register summon
	aux.GlobalCheck(s,function()
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(s.regop)
		Duel.RegisterEffect(ge1,0)
	end)
end
s.listed_names={84243274,73879377}
function s.reg(c)
	if c:IsCode(84243274) then
		Duel.RegisterFlagEffect(c:GetControler(),id,0,0,0)
	elseif c:IsCode(73879377) then
		Duel.RegisterFlagEffect(c:GetControler(),id+1,0,0,0)
	end
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	eg:ForEach(s.reg)
end
function s.splimit(e,se,sp,st)
	return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function s.contactfil(tp)
	return Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,LOCATION_ONFIELD|LOCATION_GRAVE,0,nil)
end
function s.contactop(g)
	Duel.Remove(g,POS_FACEUP,REASON_COST|REASON_MATERIAL)
end
function s.spcon(tp)
	return Duel.GetFlagEffect(tp,id)~=0 and Duel.GetFlagEffect(tp,id+1)~=0
end
function s.acfilter(c,cd)
	return c:IsFaceup() and c:IsCode(cd)
end
function s.aclimit(e,re,tp)
	return Duel.IsExistingMatchingCard(s.acfilter,e:GetHandlerPlayer(),LOCATION_REMOVED,LOCATION_REMOVED,1,nil,re:GetHandler():GetCode())
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsTurnPlayer(1-tp)
end
function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.rmfilter(c)
	return c:IsAbleToRemove() and (c:IsLocation(LOCATION_SZONE) or aux.SpElimFilter(c,false,true))
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_ONFIELD|LOCATION_GRAVE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_ONFIELD|LOCATION_GRAVE,nil)
	if #g>0 then
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end