Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
--否定ペンギン
--Nopenguin
local s,id=GetID()
function s.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_F)
	e1:SetCode(EVENT_CHAINING)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_TO_HAND_REDIRECT)
	e2:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
	e2:SetTarget(s.rmtg)
	e2:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e2)
end
s.listed_series={SET_PENGUIN}
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return re:GetHandler():IsSetCard(SET_PENGUIN) and re:IsMonsterEffect()
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.rmtg(e,c)
	return c:IsReason(REASON_EFFECT) and c:GetReasonEffect() and c:GetReasonEffect():GetHandler():IsSetCard(SET_PENGUIN)
end