Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.
--逢華妖麗譚－魔妖不知火語
--Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
--Scripted by Nellag
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.cost)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Return 1 of your banished Zombies to the GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCountLimit(1,id)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
end
--"Shiranui" + "Mayakashi"
s.listed_series={SET_SHIRANUI,SET_MAYAKASHI}
function s.cfilter(c)
	return c:IsSetCard({SET_SHIRANUI,SET_MAYAKASHI}) and (c:IsType(TYPE_SYNCHRO) or c:IsType(TYPE_LINK))
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,s.cfilter,1,false,nil,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectReleaseGroupCost(tp,s.cfilter,1,1,false,nil,nil)
	Duel.Release(g,REASON_COST)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	--Cannot Special Summon from the hand, Deck, or Extra Deck
	local e0=Effect.CreateEffect(e:GetHandler())
	e0:SetDescription(aux.Stringid(id,2))
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e0:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e0:SetTargetRange(1,1)
	e0:SetTarget(s.splimit)
	e0:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e0,tp)
end
function s.splimit(e,c,tp)
	return c:IsLocation(LOCATION_HAND|LOCATION_DECK|LOCATION_EXTRA)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and chkc:IsFaceup() and chkc:IsRace(RACE_ZOMBIE) end
	if chk==0 then return Duel.IsExistingTarget(aux.FaceupFilter(Card.IsRace,RACE_ZOMBIE),tp,LOCATION_REMOVED,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g = Duel.SelectTarget(tp,aux.FaceupFilter(Card.IsRace,RACE_ZOMBIE),tp,LOCATION_REMOVED,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoGrave(tc,REASON_EFFECT|REASON_RETURN)
	end
end