Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.
--Ｌｉｖｅ☆Ｔｗｉｎ キスキル・フロスト
--Live☆Twin Ki-sikil Frost
--Scripted by edo9300
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon itself from hand
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.spcon)
	c:RegisterEffect(e1)
	--Banish itself to draw
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DRAW)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCode(EVENT_TO_HAND)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.drcon)
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.drtg)
	e2:SetOperation(s.drop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_LIL_LA,SET_EVIL_TWIN}
function s.spcon(e,c)
	if c==nil then return true end
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_LIL_LA),e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function s.cfilter(c,tp)
	return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_EFFECT)
end
function s.drcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.cfilter,1,nil,1-tp) and
			Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_EVIL_TWIN),tp,LOCATION_MZONE,0,1,nil)
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end