Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.
--瞳の魔女モルガナ
--Morgana the Witch of Eyes
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Negate the attack of an opponent's monster
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(function(e,tp) return Duel.GetAttacker():IsControler(1-tp) end)
	e1:SetCost(s.negatkcost)
	e1:SetTarget(s.negatktg)
	e1:SetOperation(function() Duel.NegateAttack() end)
	c:RegisterEffect(e1)
	--Add 1 "Morganite" Spell from your Deck to your hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--Change the ATK of all face-up monsters your opponent controls to 0.
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,2))
	e4:SetCategory(CATEGORY_ATKCHANGE)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,{id,1})
	e4:SetCondition(s.atkcon)
	e4:SetTarget(s.atktg)
	e4:SetOperation(s.atkop)
	c:RegisterEffect(e4)
end
s.listed_series={SET_MORGANITE}
function s.negatkcostfilter(c)
	return c:IsSetCard(SET_MORGANITE) and c:IsSpell() and c:IsAbleToRemoveAsCost()
end
function s.negatkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.negatkcostfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.negatkcostfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.negatktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetAttacker():IsOnField() and Duel.GetAttacker():IsRelateToBattle() end
end
function s.thfilter(c)
	return c:IsSetCard(SET_MORGANITE) and c:IsSpell() and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.morganitefilter(c)
	return c:IsSetCard(SET_MORGANITE) and c:IsSpell() and c:IsFaceup()
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.morganitefilter,tp,LOCATION_GRAVE|LOCATION_REMOVED,0,nil)
	return g:GetClassCount(Card.GetCode)>=3
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.HasNonZeroAttack,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,#g,1-tp,0)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(Card.HasNonZeroAttack,tp,0,LOCATION_MZONE,nil)
	for tc in g:Iter() do
		--Change their ATKs to 0
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end