Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the entire Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn. * The above text is unofficial and describes the card's functionality in the OCG.
--ティマイオスの眼
--The Eye of Timaeus
local s,id=GetID()
function s.initial_effect(c)
	--This card is also always treated as "Legendary Dragon Timaeus"
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCode(EFFECT_ADD_CODE)
	e0:SetValue(10000050)
	c:RegisterEffect(e0)
	--Fusion Summon 1 Fusion Monster from your Extra Deck that mentions 1 "Dark Magician" monster you control as material, using it as the entire Fusion Material
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_series={SET_DARK_MAGICIAN}
function s.tgfilter(c,e,tp)
	return c:IsSetCard(SET_DARK_MAGICIAN) and c:IsCanBeFusionMaterial() and c:IsFaceup()
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function s.spfilter(c,e,tp,mc)
	if Duel.GetLocationCountFromEx(tp,tp,mc,c)<=0 then return false end
	local mustg=aux.GetMustBeMaterialGroup(tp,nil,tp,c,nil,REASON_FUSION)
	return c:IsType(TYPE_FUSION) and c:ListsCodeAsMaterial(mc:GetCode()) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
		and (#mustg==0 or (#mustg==1 and mustg:IsContains(mc)))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc==0 then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.tgfilter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
	Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsCanBeFusionMaterial() and not tc:IsImmuneToEffect(e) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc):GetFirst()
		if sc then
			sc:SetMaterial(Group.FromCards(tc))
			Duel.SendtoGrave(tc,REASON_EFFECT|REASON_MATERIAL|REASON_FUSION)
			Duel.BreakEffect()
			if Duel.SpecialSummon(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
				sc:CompleteProcedure()
			end
		end
	end
end