Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points.
--エンシェント・クリムゾン・エイプ
--Ancient Crimson Ape
local s,id=GetID()
function s.initial_effect(c)
	--lp rec
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCondition(s.reccon)
	e1:SetTarget(s.rectg)
	e1:SetOperation(s.recop)
	c:RegisterEffect(e1)
end
function s.filter(c,tp)
	return c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_MZONE) and 
		c:IsPreviousControler(tp) and c:IsMonster()
end
function s.reccon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.filter,1,nil,tp)
end
function s.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
end
function s.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end