Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0 DEF 0) with the following effect (this card is also still a Trap). ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.
--ティスティナの胎動
--Signs of the Tistina
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E|TIMING_MAIN_END)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Destroy this card when target leaves the field
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.descon)
	e2:SetOperation(function(e) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end)
	c:RegisterEffect(e2)
	--Destroy target when this card leaves the field
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetCondition(function(e,tp) return Duel.IsTurnPlayer(1-tp) end)
	e3:SetOperation(s.tcdesop)
	c:RegisterEffect(e3)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,SET_TISTINA,TYPE_MONSTER|TYPE_EFFECT,0,0,10,RACE_AQUA,ATTRIBUTE_LIGHT) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		or not Duel.IsPlayerCanSpecialSummonMonster(tp,id,SET_TISTINA,TYPE_MONSTER+TYPE_EFFECT,0,0,10,RACE_AQUA,ATTRIBUTE_LIGHT) then return end
	c:AddMonsterAttribute(TYPE_EFFECT|TYPE_TRAP)
	Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
	c:AddMonsterAttributeComplete()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		c:SetCardTarget(tc)
	end
	Duel.SpecialSummonComplete()
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	return tc and eg:IsContains(tc) and Duel.IsTurnPlayer(1-tp)
end
function s.tcdesop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	if tc and tc:IsLocation(LOCATION_MZONE) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end