Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn.
--樹冠の甲帝ベアグラム
--Beargram, Shelled Emperor of the Forest Crown
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	c:EnableUnsummonable()
	--Can only be Special Summoned once per turn
	c:SetSPSummonOnce(id)
	--Must be Special Summoned by its own procedure
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--Special Summon procedure
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetRange(LOCATION_HAND|LOCATION_GRAVE)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--Prevent response to the activation of your Spell/Traps
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_MZONE)
	e3:SetOperation(s.chainop)
	c:RegisterEffect(e3)
	--Destroy non-Plant/Insect monsters
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetTarget(s.destg)
	e4:SetOperation(s.desop)
	c:RegisterEffect(e4)
end
function s.costfilter(c)
	return c:IsRace(RACE_PLANT|RACE_INSECT) and c:IsAbleToRemoveAsCost()
		and (c:IsLocation(LOCATION_HAND) or aux.SpElimFilter(c,true,true))
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local c=e:GetHandler()
	local g=nil
	local rg1=Duel.GetMatchingGroup(s.costfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,c)
	local rg2=Duel.GetMatchingGroup(s.costfilter,tp,LOCATION_GRAVE|LOCATION_HAND,0,c)
	local rg=Duel.IsPlayerAffectedByEffect(tp,CARD_SPIRIT_ELIMINATION) and rg1 or rg2
	return aux.SelectUnselectGroup(rg,e,tp,3,3,aux.ChkfMMZ(1),0)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,c)
	local c=e:GetHandler()
	local rg1=Duel.GetMatchingGroup(s.costfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,c)
	local rg2=Duel.GetMatchingGroup(s.costfilter,tp,LOCATION_GRAVE|LOCATION_HAND,0,c)
	local rg=Duel.IsPlayerAffectedByEffect(tp,CARD_SPIRIT_ELIMINATION) and rg1 or rg2
	local g=aux.SelectUnselectGroup(rg,e,tp,3,3,aux.ChkfMMZ(1),1,tp,HINTMSG_REMOVE,nil,nil,true)
	if #g>0 then
		g:KeepAlive()
		e:SetLabelObject(g)
		return true
	end
	return false
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	if not g then return end
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	g:DeleteGroup()
end
function s.chainop(e,tp,eg,ep,ev,re,r,rp)
	if re:IsSpellTrapEffect() and re:GetOwnerPlayer()==tp then
		Duel.SetChainLimit(s.chainlm)
	end
end
function s.chainlm(e,ep,tp)
	return ep==tp or not e:IsMonsterEffect()
end
function s.desfilter(c)
	return c:IsFaceup() and not c:IsRace(RACE_PLANT|RACE_INSECT)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		--Cannot attack directly this turn
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(3207)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
		e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		c:RegisterEffect(e1)
	end
end