The vast majority of footprints you mapped here are valid however one may be enveloping two buildings and another may infact represent a barrier like a fence or wall (I flagged these). Otherwise remember to square footpritns when appropriate. 

Sometimes features are obscured by others in imagery e.g. tall buildings, vegetation, shadows, or clouds. Sometimes using another imagery source in these instances can allow you to view the feature of interest directly. Our goal is to map the ground truth accurately, so if the feature is obscured in all available sources, then use what you can see (and other map data) to estimate its shape, size, position and orientation. Think about what space is already occupied by other features e.g. Consider where a tree's trunk meets the ground.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](https://wiki.openstreetmap.org/wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.
