Path noun: a way or track laid down for walking or made by continual treading

On Feistringstein, the amount of visitors is so low that only in places where they are channeled through a path begins to appear (or is manually cut out of the dwarf pines)
The rest is trackless terrain.

OSM should reflect reality, if there is a path in real life, it should also exist in the map. If there is no path in real life, don't add it into the map. A map with too many paths is just as wrong as a map with missing paths.

Use naturals like bare rock, scree and scrubs, features like sinkholes and cliff to denote parts that are impassable or hard to navigate. This together with the contour lines in the map should be enough to let you navigate safely.
