Hey all. Nearly all of these features were part of a discussion on the #questionable-edits section of the OSM discord. I noticed that even though they were posted as being excessively high, way more nodes then necessary, none of the features were actually fixed. So, I went post by post, opening them in Josm and getting rid of excess nodes. 

For nearly all features, it was a simple process to either add a new circle or simply simplify the geometry of the preexisting feature. I don’t think anyone disagrees that a random silo in the middle of nowhere doesn’t need 400-1200 nodes. After I exhausted all of the items in the discord thread, I used an overpass query someone posted to find more objects with excess nodes. So, I bounced around geographically, running into some small issues here and there, but realizing that this actually isn’t that big of an issue that needs immediate addressing. There are a handful of buildings that I did not replace - I only did so when there is clear evidence via satellite imagery that said building does not exist. For example, a GIS import placed a tiny circle building with 400 nodes in the middle of a storage unit rental. Imagery showed that said building clearly did not exist. In this rare case I did not add new geometry. 

I think that’s everything. For what it’s worth, even though there were about 36k changes in this change set, due to its nature not actually editing that many features, it only took me about 30 mins to do. I didn’t use a script for the actual edits - I just opened links, edited in Josm, and uploaded. Thanks y’all. If there’s anything else ask away. 