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Sep 28

GRAVA: Grounded Reasoning-to-Action Representation and Learning for Autonomous Driving

Driving vision-language-action (VLA) models increasingly reason before acting, but their intermediate reasoning is often weakly grounded in physical scene evidence and loosely connected to executable behavior. We present GRAVA, a framework built around Grounded Reasoning-to-Action (GRA), which unifies grounding, reasoning, and action generation in a single autoregressive stream. GRA links action-relevant language references to 2D visual regions and ego-centric physical states, organizes object interactions and decisions in a trajectory-anchored typed graph, and serializes this structure into grounded reasoning. A single VLM generates this reasoning followed by a compact Executable Planner action that is deterministically decoded into a continuous trajectory. We further introduce an agentic GRA data construction pipeline that combines forward scene grounding with backward trajectory anchoring, and use it to build GR-NavSim with 2.2M grounded question-answer pairs and 70K GRA reasoning traces. A progressive training strategy develops grounded cognition through pre-training, establishes the reasoning-to-action interface through imitation, and improves driving behavior through reinforcement learning and exploration. Using about 60% of the available human driving demonstrations for action supervision, GRAVA-8B achieves state-of-the-art performance among purely autoregressive driving models on the full NAVSIM benchmark. On an internal long-tail benchmark, full GRA improves key-object compliance and Closed-loop Driving Score by 19.3% and 20.5% over action-only prediction, respectively. These results show the benefit of preserving action-relevant physical evidence from grounded reasoning through executable action generation.

  • 5 authors
·
Sep 13

TrajPrism: A Multi-Task Benchmark for Language-Grounded Urban Trajectory Understanding

Urban mobility is naturally expressed both as trajectories in space and as natural-language descriptions of travel intent, constraints, and preferences. However, prior work rarely evaluates these two modalities together on the same real-world trajectories: trajectory modeling often stays geometry-centric, while language-centric mobility benchmarks frequently target route planning and tool use rather than fine-grained, verifiable alignment between text and the underlying route. We introduce TrajPrism, a multi-task benchmark for language-trajectory alignment that unifies (i) instruction-conditioned trajectory generation, (ii) language-driven semantic trajectory retrieval, and (iii) trajectory captioning, together with an evaluation protocol that measures trajectory fidelity, retrieval quality, and language groundedness. We construct TrajPrism by pairing real urban trajectories with judge-filtered language annotations generated under a four-dimensional travel-intent taxonomy. The benchmark contains 300K selected trajectories across Porto, San Francisco, and Beijing, yielding 2.1M task instances from three instruction variants, three retrieval queries, and one caption per trajectory. We further develop proof-of-concept models for each task: TrajAnchor for instruction-conditioned trajectory generation, TrajFuse for semantic trajectory retrieval, and TrajRap for trajectory captioning. These models instantiate the proposed tasks and show that geometry-only trajectory baselines leave a large gap on our protocol, especially where language is part of the input-output interface. We release TrajPrism with code and a reproducible annotation pipeline that is designed to be portable across cities, given compatible trajectory inputs and map resources.

  • 9 authors
·
May 10

EigenTrajectory: Low-Rank Descriptors for Multi-Modal Trajectory Forecasting

Capturing high-dimensional social interactions and feasible futures is essential for predicting trajectories. To address this complex nature, several attempts have been devoted to reducing the dimensionality of the output variables via parametric curve fitting such as the B\'ezier curve and B-spline function. However, these functions, which originate in computer graphics fields, are not suitable to account for socially acceptable human dynamics. In this paper, we present EigenTrajectory (ET), a trajectory prediction approach that uses a novel trajectory descriptor to form a compact space, known here as ET space, in place of Euclidean space, for representing pedestrian movements. We first reduce the complexity of the trajectory descriptor via a low-rank approximation. We transform the pedestrians' history paths into our ET space represented by spatio-temporal principle components, and feed them into off-the-shelf trajectory forecasting models. The inputs and outputs of the models as well as social interactions are all gathered and aggregated in the corresponding ET space. Lastly, we propose a trajectory anchor-based refinement method to cover all possible futures in the proposed ET space. Extensive experiments demonstrate that our EigenTrajectory predictor can significantly improve both the prediction accuracy and reliability of existing trajectory forecasting models on public benchmarks, indicating that the proposed descriptor is suited to represent pedestrian behaviors. Code is publicly available at https://github.com/inhwanbae/EigenTrajectory .

  • 3 authors
·
Jul 18, 2023

TrajDLM: Topology-Aware Block Diffusion Language Model for Trajectory Generation

Generating high-fidelity synthetic GPS trajectories is increasingly important for applications in transportation, urban planning, and what-if scenario simulation, especially as privacy concerns limit access to real-world mobility data. Existing trajectory generation models face a trade-off between efficiency and faithfulness to road network topology: continuous-space methods enable fast generation but ignore the road network, while topology-aware approaches rely on search-based autoregressive decoding that limits generation speed. We propose TrajDLM, a topology-aware trajectory generation framework based on block diffusion language models that bridges this gap. TrajDLM models trajectories as sequences of discrete road segments, combining a block diffusion backbone for efficient denoising, topology-aware embeddings from a road network encoder, and topology-constrained sampling to ensure coherent and realistic trajectories. Across three city-scale datasets, TrajDLM achieves strong performance on fine-grained local similarity metrics while being up to 2.8times faster than prior work, and demonstrates strong zero-shot transfer across domains, including unseen transportation modes. These results highlight the effectiveness of block-wise discrete diffusion as a scalable approach to accurate and efficient trajectory generation. Our code is available at https://github.com/cruiseresearchgroup/TrajDLM/

TSRouter: Dynamic Modality-Model Selection for Time Series Reasoning

Time series reasoning is essential for real-world problem-solving. While both Large Language Models (LLMs) and Vision-Language Models (VLMs) can reason about time-series data, their capabilities are complementary: LLMs process time series as text sequences and thus preserve exact numerical understanding, but struggle with global patterns, whereas VLMs efficiently capture these patterns by visualizing time series but may lose fine-grained details. Moreover, models vary significantly in task-specific expertise and inference costs. Dynamically selecting the most suitable modality and model for each query is therefore crucial, yet challenging because it requires modeling the complex interactions among tasks, queries, modalities, and models, which carry rich contextual signals. To this end, we introduce TSRouter, a graph-based dynamic routing framework. TSRouter constructs a heterogeneous graph of task, query, modality, and model nodes to contextualize the interactions among query characteristics, modality attributes, and model capabilities. TSRouter formulates routing as a candidate scoring problem, where each modality-model pair is evaluated based on user-defined performance-cost preferences to select the optimal candidate. Comprehensive evaluations on 4 distinct time series reasoning tasks reveal that TSRouter substantially outperforms diverse baselines with 16\% to 46\% relative improvements. Furthermore, TSRouter demonstrates robust zero-shot plug-and-play generalization to unseen models and novel tasks and preserves high performance while reducing computational overhead through cost-aware optimization. Our code is available at https://github.com/tianyi-lab/TSRouter.

  • 6 authors
·
Jul 8

NT-LLM: A Novel Node Tokenizer for Integrating Graph Structure into Large Language Models

Graphs are a fundamental data structure for representing relationships in real-world scenarios. With the success of Large Language Models (LLMs) across various natural language processing (NLP) tasks, there has been growing interest in integrating LLMs for graph learning. However, applying LLMs to graph-related tasks poses significant challenges, as these models are not inherently designed to capture the complex structural information present in graphs. Existing approaches address this challenge through two strategies: the chain of tasks approach, which uses Graph Neural Networks (GNNs) to encode the graph structure so that LLMs are relieved from understanding spatial positions; and Graph-to-Text Conversion, which translates graph structures into semantic text representations that LLMs can process. Despite their progress, these methods often struggle to fully preserve the topological information of graphs or require extensive computational resources, limiting their practical applicability. In this work, we introduce Node Tokenizer for Large Language Models (NT-LLM), a novel framework that efficiently encodes graph structures by selecting key nodes as anchors and representing each node based on its relative distance to these anchors. This position-anchored encoding effectively captures the graph topology, enabling enhanced reasoning capabilities in LLMs over graph data. Additionally, we implement a task-specific tuning procedure to further improve structural understanding within LLMs. Through extensive empirical evaluations, NT-LLM demonstrates significant performance improvements across a variety of graph-related tasks.

  • 8 authors
·
Oct 14, 2024

SingularTrajectory: Universal Trajectory Predictor Using Diffusion Model

There are five types of trajectory prediction tasks: deterministic, stochastic, domain adaptation, momentary observation, and few-shot. These associated tasks are defined by various factors, such as the length of input paths, data split and pre-processing methods. Interestingly, even though they commonly take sequential coordinates of observations as input and infer future paths in the same coordinates as output, designing specialized architectures for each task is still necessary. For the other task, generality issues can lead to sub-optimal performances. In this paper, we propose SingularTrajectory, a diffusion-based universal trajectory prediction framework to reduce the performance gap across the five tasks. The core of SingularTrajectory is to unify a variety of human dynamics representations on the associated tasks. To do this, we first build a Singular space to project all types of motion patterns from each task into one embedding space. We next propose an adaptive anchor working in the Singular space. Unlike traditional fixed anchor methods that sometimes yield unacceptable paths, our adaptive anchor enables correct anchors, which are put into a wrong location, based on a traversability map. Finally, we adopt a diffusion-based predictor to further enhance the prototype paths using a cascaded denoising process. Our unified framework ensures the generality across various benchmark settings such as input modality, and trajectory lengths. Extensive experiments on five public benchmarks demonstrate that SingularTrajectory substantially outperforms existing models, highlighting its effectiveness in estimating general dynamics of human movements. Code is publicly available at https://github.com/inhwanbae/SingularTrajectory .

  • 3 authors
·
Mar 27, 2024 1

How Much Static Structure Do Code Agents Need? A Study of Deterministic Anchoring

LLM-based code agents navigate repositories through keyword search but miss the structural relationships, such as call graphs, inheritance hierarchies, and configuration dependencies, that define how software actually works. This makes agent navigation stochastic and difficult to reproduce across runs. We investigate whether lightweight static analysis can provide deterministic anchors for these agents: stable structural facts injected as plain-text comments that constrain probabilistic exploration and make navigation more predictable. Starting from a strong baseline, Codex from OpenAI, we systematically inject varying granularities of structural annotations and measure their effects on localization, trajectory behavior, and run-to-run stability. Our study identifies what we call the deterministic anchoring effect: static structure helps less by making agents "smarter" and more by making their navigation disciplined and reproducible. Three observations support this finding: (1) Anchoring works: lightweight call/inheritance topology improves function-level localization (+2.2pp Func@5) and shortens trajectories (-1.6 interaction rounds); (2) Anchoring is scale-sensitive: the optimal granularity and directionality depend on repository characteristics, where denser semantics show diminishing returns and hub-heavy projects benefit from inverse-only links that expose "who-calls-me" without forward edges; (3) Anchoring stabilizes: tags raise link-following rate from 0.15-0.18 to 0.21-0.24, roughly halve run-to-run variance, and improve single-run reliability (Pass@1 +3.4 pp) on medium-scale repositories, at the cost of roughly 10% more input tokens. These observations suggest practical guidelines: default to lightweight topology on medium projects, prune forward edges in large repositories, and reserve dense tags for implicit-dependency cases.

GraphSearch: Agentic Search-Augmented Reasoning for Zero-Shot Graph Learning

Recent advances in search-augmented large reasoning models (LRMs) enable the retrieval of external knowledge to reduce hallucinations in multistep reasoning. However, their ability to operate on graph-structured data, prevalent in domains such as e-commerce, social networks, and scientific citations, remains underexplored. Unlike plain text corpora, graphs encode rich topological signals that connect related entities and can serve as valuable priors for retrieval, enabling more targeted search and improved reasoning efficiency. Yet, effectively leveraging such structure poses unique challenges, including the difficulty of generating graph-expressive queries and ensuring reliable retrieval that balances structural and semantic relevance. To address this gap, we introduce GraphSearch, the first framework that extends search-augmented reasoning to graph learning, enabling zero-shot graph learning without task-specific fine-tuning. GraphSearch combines a Graph-aware Query Planner, which disentangles search space (e.g., 1-hop, multi-hop, or global neighbors) from semantic queries, with a Graph-aware Retriever, which constructs candidate sets based on topology and ranks them using a hybrid scoring function. We further instantiate two traversal modes: GraphSearch-R, which recursively expands neighborhoods hop by hop, and GraphSearch-F, which flexibly retrieves across local and global neighborhoods without hop constraints. Extensive experiments across diverse benchmarks show that GraphSearch achieves competitive or even superior performance compared to supervised graph learning methods, setting state-of-the-art results in zero-shot node classification and link prediction. These findings position GraphSearch as a flexible and generalizable paradigm for agentic reasoning over graphs.

  • 4 authors
·
Jan 12

USS-Nav: Unified Spatio-Semantic Scene Graph for Lightweight UAV Zero-Shot Object Navigation

Zero-Shot Object Navigation in unknown environments poses significant challenges for Unmanned Aerial Vehicles (UAVs) due to the conflict between high-level semantic reasoning requirements and limited onboard computational resources. To address this, we present USS-Nav, a lightweight framework that incrementally constructs a Unified Spatio-Semantic scene graph and enables efficient Large Language Model (LLM)-augmented Zero-Shot Object Navigation in unknown environments. Specifically, we introduce an incremental Spatial Connectivity Graph generation method utilizing polyhedral expansion to capture global geometric topology, which is dynamically partitioned into semantic regions via graph clustering. Concurrently, open-vocabulary object semantics are instantiated and anchored to this topology to form a hierarchical environmental representation. Leveraging this hierarchical structure, we present a coarse-to-fine exploration strategy: LLM grounded in the scene graph's semantics to determine global target regions, while a local planner optimizes frontier coverage based on information gain. Experimental results demonstrate that our framework outperforms state-of-the-art methods in terms of computational efficiency and real-time update frequency (15 Hz) on a resource-constrained platform. Furthermore, ablation studies confirm the effectiveness of our framework, showing substantial improvements in Success weighted by Path Length (SPL). The source code will be made publicly available to foster further research.

  • 9 authors
·
Jan 31

GROKE: Vision-Free Navigation Instruction Evaluation via Graph Reasoning on OpenStreetMap

The evaluation of navigation instructions remains a persistent challenge in Vision-and-Language Navigation (VLN) research. Traditional reference-based metrics such as BLEU and ROUGE fail to capture the functional utility of spatial directives, specifically whether an instruction successfully guides a navigator to the intended destination. Although existing VLN agents could serve as evaluators, their reliance on high-fidelity visual simulators introduces licensing constraints and computational costs, and perception errors further confound linguistic quality assessment. This paper introduces GROKE(Graph-based Reasoning over OSM Knowledge for instruction Evaluation), a vision-free training-free hierarchical LLM-based framework for evaluating navigation instructions using OpenStreetMap data. Through systematic ablation studies, we demonstrate that structured JSON and textual formats for spatial information substantially outperform grid-based and visual graph representations. Our hierarchical architecture combines sub-instruction planning with topological graph navigation, reducing navigation error by 68.5% compared to heuristic and sampling baselines on the Map2Seq dataset. The agent's execution success, trajectory fidelity, and decision patterns serve as proxy metrics for functional navigability given OSM-visible landmarks and topology, establishing a scalable and interpretable evaluation paradigm without visual dependencies. Code and data are available at https://anonymous.4open.science/r/groke.

  • 4 authors
·
Jan 12

Improving Long-Range Interactions in Graph Neural Simulators via Hamiltonian Dynamics

Learning to simulate complex physical systems from data has emerged as a promising way to overcome the limitations of traditional numerical solvers, which often require prohibitive computational costs for high-fidelity solutions. Recent Graph Neural Simulators (GNSs) accelerate simulations by learning dynamics on graph-structured data, yet often struggle to capture long-range interactions and suffer from error accumulation under autoregressive rollouts. To address these challenges, we propose Information-preserving Graph Neural Simulators (IGNS), a graph-based neural simulator built on the principles of Hamiltonian dynamics. This structure guarantees preservation of information across the graph, while extending to port-Hamiltonian systems allows the model to capture a broader class of dynamics, including non-conservative effects. IGNS further incorporates a warmup phase to initialize global context, geometric encoding to handle irregular meshes, and a multi-step training objective that facilitates PDE matching, where the trajectory produced by integrating the port-Hamiltonian core aligns with the ground-truth trajectory, thereby reducing rollout error. To evaluate these properties systematically, we introduce new benchmarks that target long-range dependencies and challenging external forcing scenarios. Across all tasks, IGNS consistently outperforms state-of-the-art GNSs, achieving higher accuracy and stability under challenging and complex dynamical systems. Our project page: https://thobotics.github.io/neural_pde_matching.

  • 7 authors
·
Nov 11, 2025

Unified Dominance Graph for Interval-Predicate Approximate Nearest Neighbor Search

Approximate Nearest Neighbor Search (ANNS) is a core primitive for unstructured data retrieval. Real-world applications--such as temporal databases, financial data analysis, and retrieval-augmented generation--often require hybrid queries whose valid objects are constrained by continuous interval attributes, such as lifespans or price ranges. We study Interval-Predicate ANNS (IPANNS), where validity is determined by a predicate between an object interval and a query interval. Existing range-filtering ANNS (RFANNS) methods are designed for single-dimensional scalar filters, but interval predicates such as containment and overlap rely on two coupled endpoint constraints. Treating endpoints as independent scalar attributes can incur large intersection overhead, while containment-specific methods lack a generalized indexing abstraction. In this paper, we propose the Unified Dominance Graph (UDG), a graph-indexing framework for the closed two-bound conjunctive fragment of IPANNS. For a chosen interval predicate, UDG maps object and query endpoints into a normalized two-dimensional dominance space and builds a dominance-labeled graph over the transformed coordinates. Containment, overlap, and other supported endpoint-bound predicates therefore reuse the same construction and search algorithms after semantic mapping, while each UDG instance remains tied to its selected predicate. UDG compresses query-state-specific proximity graphs into one compact index. To improve graph search under restrictive interval filters, we add validity-preserving patch edges that provide routing choices when few objects remain valid. Extensive evaluations on standard benchmarks and real-world datasets show that UDG achieves stable query performance across multiple interval relations and workloads, significantly outperforming existing hybrid search baselines while maintaining low indexing overhead.

  • 6 authors
·
Jun 22

DeH4R: A Decoupled and Hybrid Method for Road Network Graph Extraction

The automated extraction of complete and precise road network graphs from remote sensing imagery remains a critical challenge in geospatial computer vision. Segmentation-based approaches, while effective in pixel-level recognition, struggle to maintain topology fidelity after vectorization postprocessing. Graph-growing methods build more topologically faithful graphs but suffer from computationally prohibitive iterative ROI cropping. Graph-generating methods first predict global static candidate road network vertices, and then infer possible edges between vertices. They achieve fast topology-aware inference, but limits the dynamic insertion of vertices. To address these challenges, we propose DeH4R, a novel hybrid model that combines graph-generating efficiency and graph-growing dynamics. This is achieved by decoupling the task into candidate vertex detection, adjacent vertex prediction, initial graph contruction, and graph expansion. This architectural innovation enables dynamic vertex (edge) insertions while retaining fast inference speed and enhancing both topology fidelity and spatial consistency. Comprehensive evaluations on CityScale and SpaceNet benchmarks demonstrate state-of-the-art (SOTA) performance. DeH4R outperforms the prior SOTA graph-growing method RNGDet++ by 4.62 APLS and 10.18 IoU on CityScale, while being approximately 10 times faster. The code will be made publicly available at https://github.com/7777777FAN/DeH4R.

  • 2 authors
·
Aug 19, 2025

STEGNav: Spatio-Temporal Event Graph Reasoning for Multimodal Lifelong Object Navigation

Multimodal lifelong navigation requires an agent to autonomously explore unseen environments while sequentially completing navigation tasks specified by object categories, language descriptions, or reference images. Existing methods primarily accomplish these tasks by constructing state-centric semantic scene graphs. By treating scene graphs as persistent repositories of semantic observations, these methods struggle to distinguish similar instances, jointly represent semantic targets and exploration frontiers, and effectively exploit navigation memory and trajectory experience. To address these limitations, we propose Spatio-Temporal Event Graph Navigation (STEGNav), a training-free framework that extends conventional scene graphs into spatio-temporal event graphs along complementary spatial and temporal axes. The spatial axis performs query-conditioned instance grounding and jointly represents semantic targets and occupancy-aware exploration frontiers characterized by reachability, path cost, and exploration utility. The temporal axis employs trajectory-aware dual-window memory to retain recent decision--trajectory events and verified cross-subtask navigation outcomes. A VLM-based navigation agent reasons over the resulting spatio-temporal event graph and selects either a target instance or an exploration frontier as its next navigation goal. STEGNav achieves 66.3% SR and 39.7 SPL on GOAT-Bench, as well as SR scores of 64.0% and 69.4% on HM3Dv1 and HM3Dv2, respectively. Ablation studies and error analyses validate the complementary effects of the two axes, demonstrating that event-driven spatio-temporal representations improve navigation reliability and cross-subtask experience reuse.

  • 7 authors
·
Aug 27

Peregrine: A Pattern-Aware Graph Mining System

Graph mining workloads aim to extract structural properties of a graph by exploring its subgraph structures. General purpose graph mining systems provide a generic runtime to explore subgraph structures of interest with the help of user-defined functions that guide the overall exploration process. However, the state-of-the-art graph mining systems remain largely oblivious to the shape (or pattern) of the subgraphs that they mine. This causes them to: (a) explore unnecessary subgraphs; (b) perform expensive computations on the explored subgraphs; and, (c) hold intermediate partial subgraphs in memory; all of which affect their overall performance. Furthermore, their programming models are often tied to their underlying exploration strategies, which makes it difficult for domain users to express complex mining tasks. In this paper, we develop Peregrine, a pattern-aware graph mining system that directly explores the subgraphs of interest while avoiding exploration of unnecessary subgraphs, and simultaneously bypassing expensive computations throughout the mining process. We design a pattern-based programming model that treats "graph patterns" as first class constructs and enables Peregrine to extract the semantics of patterns, which it uses to guide its exploration. Our evaluation shows that Peregrine outperforms state-of-the-art distributed and single machine graph mining systems, and scales to complex mining tasks on larger graphs, while retaining simplicity and expressivity with its "pattern-first" programming approach.

  • 3 authors
·
Apr 5, 2020

VTInstructor: Visual Trajectory Prompting for Navigation Instruction Generation in Continuous Environments

Navigation instruction generation from ego-centric RGB video in continuous environments is an important yet challenging task for human-robot interaction and scalable dataset construction. Prior instruction generators assume discrete viewpoint graphs with panoramic observations, where trajectory structure is explicit; in continuous environments, however, the agent receives only a dense RGB stream, making trajectory cues difficult to recover. We propose VTInstructor, the first VLN instruction generation framework for continuous environments. Our key idea is to convert implicit trajectory geometry into explicit visual trajectory prompts: EDTC condenses long RGB trajectories into navigation-critical keyframes, VTP overlays path, turn, and goal cues onto these anchors, VTMod injects the resulting trajectory signals into the visual encoder, and VT-GRPO further calibrates this spatial injection during training, all without requiring a navigation graph, pre-built map, or scene reconstruction. On the challenging R2R-CE and RxR-CE Val Unseen benchmarks, VTInstructor sets a new state of the art across all standard NLG metrics, surpassing the strongest baseline by +0.357 CIDEr and +0.109 CIDEr, respectively. Beyond automatic metrics, VTInstructor-generated instructions raise a frozen follower's success rate to 63.3%, a +14.7 percentage-point gain over the best competing instruction source, and provide consistent data augmentation gains of +3 SR points on downstream navigation tasks.

  • 4 authors
·
Aug 14

Understanding Graph Databases: A Comprehensive Tutorial and Survey

This tutorial serves as a comprehensive guide for understanding graph databases, focusing on the fundamentals of graph theory while showcasing practical applications across various fields. It starts by introducing foundational concepts and delves into the structure of graphs through nodes and edges, covering different types such as undirected, directed, weighted, and unweighted graphs. Key graph properties, terminologies, and essential algorithms for network analysis are outlined, including Dijkstras shortest path algorithm and methods for calculating node centrality and graph connectivity. The tutorial highlights the advantages of graph databases over traditional relational databases, particularly in efficiently managing complex, interconnected data. It examines leading graph database systems such as Neo4j, Amazon Neptune, and ArangoDB, emphasizing their unique features for handling large datasets. Practical instructions on graph operations using NetworkX and Neo4j are provided, covering node and edge creation, attribute assignment, and advanced queries with Cypher. Additionally, the tutorial explores common graph visualization techniques using tools like Plotly and Neo4j Bloom, which enhance the interpretation and usability of graph data. It also delves into community detection algorithms, including the Louvain method, which facilitates clustering in large networks. Finally, the paper concludes with recommendations for researchers interested in exploring the vast potential of graph technologies.

  • 3 authors
·
Nov 15, 2024

The Path Matters: Evaluating Small Language Models Beyond Answer Accuracy in KGQA

Small language models (SLMs) are increasingly paired with knowledge graphs (KGs), yet end-to-end KG question answering conflates graph access, search, navigation, reasoning, and answer generation. This coupling makes it difficult both to determine whether an SLM can faithfully execute the reasoning path implied by a question and to attribute failures to navigation rather than to other stages of the pipeline. We isolate this capability by employing the THESEUS navigation and traceability framework and using frozen, off-the-shelf SLMs as local action policies. At each hop, the environment exposes the legal outgoing graph actions, and the model selects one executable graph action and decides whether to stop, without task-specific parameter updates, model-controlled beam search, or free-form answer generation. This controlled setting allows us to evaluate terminal-answer accuracy with Hits@1 together with path fidelity, using Path Edit Distance (PED) as the primary trajectory metric. Across the Kinship and MQuAKE-ST KGQAs, similarly sized local models differ substantially in answer accuracy and path fidelity, with the two metrics sometimes favoring different models. This model-dependent behavior also extends to prompting, as a single demonstrated trajectory can improve or degrade navigation depending on the model. These results motivate evaluating SLM graph reasoning beyond endpoint accuracy alone.

GraphShaper: Geometry-aware Alignment for Improving Transfer Learning in Text-Attributed Graphs

Graph foundation models represent a transformative paradigm for learning transferable representations across diverse graph domains. Recent methods leverage large language models to unify graph and text modalities into a shared representation space using contrastive learning. However, systematic evaluations reveal significant performance degradation at structural boundaries where distinct topological patterns converge, with accuracy losses exceeding 20 percentage points. This issue arises from a key limitation: current methods assume all graph structures can be encoded within a single Euclidean space. In reality, tree structures require hyperbolic geometry to preserve hierarchical branching, while cyclic patterns depend on spherical geometry for closure properties. At structural boundaries, nodes experience conflicting geometric constraints that uniform encoding spaces cannot resolve. This raises a crucial challenge: Can alignment frameworks be designed to respect the intrinsic geometric diversity of graph structures? We introduce GraphShaper, a geometry-aware framework that enhances graph encoding through multi-geometric specialization. Our approach employs expert networks tailored to different geometric spaces, dynamically computing fusion weights to adaptively integrate geometric properties based on local structural characteristics. This adaptive fusion preserves structural integrity before alignment with text embeddings. Extensive experiments demonstrate that GraphShaper achieves 9.47\% accuracy improvements on citation networks and 7.63\% on social networks in zero-shot settings.

  • 9 authors
·
Oct 13, 2025

CodeCompass: Navigating the Navigation Paradox in Agentic Code Intelligence

Modern code intelligence agents operate in contexts exceeding 1 million tokens--far beyond the scale where humans manually locate relevant files. Yet agents consistently fail to discover architecturally critical files when solving real-world coding tasks. We identify the Navigation Paradox: agents perform poorly not due to context limits, but because navigation and retrieval are fundamentally distinct problems. Through 258 automated trials across 30 benchmark tasks on a production FastAPI repository, we demonstrate that graph-based structural navigation via CodeCompass--a Model Context Protocol server exposing dependency graphs--achieves 99.4% task completion on hidden-dependency tasks, a 23.2 percentage-point improvement over vanilla agents (76.2%) and 21.2 points over BM25 retrieval (78.2%).However, we uncover a critical adoption gap: 58% of trials with graph access made zero tool calls, and agents required explicit prompt engineering to adopt the tool consistently. Our findings reveal that the bottleneck is not tool availability but behavioral alignment--agents must be explicitly guided to leverage structural context over lexical heuristics. We contribute: (1) a task taxonomy distinguishing semantic-search, structural, and hidden-dependency scenarios; (2) empirical evidence that graph navigation outperforms retrieval when dependencies lack lexical overlap; and (3) open-source infrastructure for reproducible evaluation of navigation tools.

  • 1 authors
·
Feb 22

GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generation

Generating structured, editable diagrams remains a significant challenge for contemporary large language models, despite their proficiency in general-purpose vector code generation. The primary difficulty lies in the structural fragility of the output; minor errors such as misaligned connector endpoints, text labels overlapping borders, or complex layouts drifting beyond the canvas boundaries render the resulting SVG files functionally unusable for professional applications. To address these issues, we introduce GeoSVG-RL, a specialized reinforcement learning framework designed for layout-constrained text-to-SVG generation. Unlike standard training objectives that rely solely on maximizing token-level likelihood, our approach optimizes the policy against explicit, executable geometric feedback. The model first produces a structured layout plan that serves as a geometric contract for the subsequent generation of the SVG code. This code is then rendered through a browser-backed verifier, enabling the calculation of fine-grained rewards across six critical dimensions: rendering validity, canvas fitting, precise anchor placement, text containment, graph consistency, and code cleanliness. We utilize Group Relative Policy Optimization (GRPO) to refine the model, sampling multiple candidates per prompt to facilitate updates based on relative quality. Starting from a supervised warm-start phase on synthetic data, GeoSVG-RL achieves substantial gains in structural reliability, particularly in arrow-anchor accuracy and text-in-box rates. Quantitative evaluations demonstrate that our method consistently outperforms current state-of-the-art systems in local geometric precision and the preservation of graph connectivity, providing a robust pathway toward automated yet reliable technical illustration.

  • 4 authors
·
May 24

TreeCUA: Efficiently Scaling GUI Automation with Tree-Structured Verifiable Evolution

Effectively scaling GUI automation is essential for computer-use agents (CUAs); however, existing work primarily focuses on scaling GUI grounding rather than the more crucial GUI planning, which requires more sophisticated data collection. In reality, the exploration process of a CUA across apps/desktops/web pages typically follows a tree structure, with earlier functional entry points often being explored more frequently. Thus, organizing large-scale trajectories into tree structures can reduce data cost and streamline the data scaling of GUI planning. In this work, we propose TreeCUA to efficiently scale GUI automation with tree-structured verifiable evolution. We propose a multi-agent collaborative framework to explore the environment, verify actions, summarize trajectories, and evaluate quality to generate high-quality and scalable GUI trajectories. To improve efficiency, we devise a novel tree-based topology to store and replay duplicate exploration nodes, and design an adaptive exploration algorithm to balance the depth (i.e., trajectory difficulty) and breadth (i.e., trajectory diversity). Moreover, we develop world knowledge guidance and global memory backtracking to avoid low-quality generation. Finally, we naturally extend and propose the TreeCUA-DPO method from abundant tree node information, improving GUI planning capability by referring to the branch information of adjacent trajectories. Experimental results show that TreeCUA and TreeCUA-DPO offer significant improvements, and out-of-domain (OOD) studies further demonstrate strong generalization. All trajectory node information and code will be available at https://github.com/UITron-hub/TreeCUA.

  • 9 authors
·
Feb 10 2

vS-Graphs: Integrating Visual SLAM and Situational Graphs through Multi-level Scene Understanding

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with contextual associations among mapped objects, representing them in structured formats like scene graphs has not been widely addressed, encountering complex map comprehension and limited scalability. This paper introduces visual S-Graphs (vS-Graphs), a novel real-time VSLAM framework that integrates vision-based scene understanding with map reconstruction and comprehensible graph-based representation. The framework infers structural elements (i.e., rooms and corridors) from detected building components (i.e., walls and ground surfaces) and incorporates them into optimizable 3D scene graphs. This solution enhances the reconstructed map's semantic richness, comprehensibility, and localization accuracy. Extensive experiments on standard benchmarks and real-world datasets demonstrate that vS-Graphs outperforms state-of-the-art VSLAM methods, reducing trajectory error by an average of 3.38% and up to 9.58% on real-world data. Furthermore, the proposed framework achieves environment-driven semantic entity detection accuracy comparable to precise LiDAR-based frameworks using only visual features. A web page containing more media and evaluation outcomes is available on https://snt-arg.github.io/vsgraphs-results/.

Trajectory Forcing: Structure-First Generation with Controllable Semantic Trajectories

Diffusion and flow-based generative models produce strong images, yet their controllability remains largely endpoint-centric: users specify conditions and receive final outputs, while the intermediate generative dynamics remain hidden. Recent methods have begun to exploit generation order and process decomposition to improve sample quality, but still treat intermediate states as internal computation rather than objects for interaction. We propose Trajectory Forcing (TF), a trajectory-centric framework that makes the generation path explicit, semantic, and editable. TF organizes synthesis as a sequence of semantically structured stages, progressing from global layout to object-, part-, and detail-level representations. Each stage produces a decodable latent state that can be inspected, evaluated, and locally edited before the next stage begins. To instantiate this path, we derive coarse-to-fine teacher hierarchies by clustering pretrained visual representations such as DINOv2, and train a hierarchy-conditioned one-step flow-matching model at each level. We further introduce trajectory-aware metrics that measure structural consistency and local controllability beyond endpoint quality metrics such as FID. Experiments show that TF achieves competitive sample quality while exposing coherent intermediate states and supporting localized edits across semantic levels. By shifting the focus from final images to the generative path itself, TF opens a route toward controllable, trajectory-aware image synthesis.

  • 4 authors
·
Jun 20

Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities

AI agents have experienced a paradigm shift, from early dominance by reinforcement learning (RL) to the rise of agents powered by large language models (LLMs), and now further advancing towards a synergistic fusion of RL and LLM capabilities. This progression has endowed AI agents with increasingly strong abilities. Despite these advances, to accomplish complex real-world tasks, agents are required to plan and execute effectively, maintain reliable memory, and coordinate smoothly with other agents. Achieving these capabilities involves contending with ever-present intricate information, operations, and interactions. In light of this challenge, data structurization can play a promising role by transforming intricate and disorganized data into well-structured forms that agents can more effectively understand and process. In this context, graphs, with their natural advantage in organizing, managing, and harnessing intricate data relationships, present a powerful data paradigm for structurization to support the capabilities demanded by advanced AI agents. To this end, this survey presents a first systematic review of how graphs can empower AI agents. Specifically, we explore the integration of graph techniques with core agent functionalities, highlight notable applications, and identify prospective avenues for future research. By comprehensively surveying this burgeoning intersection, we hope to inspire the development of next-generation AI agents equipped to tackle increasingly sophisticated challenges with graphs. Related resources are collected and continuously updated for the community in the Github link.

  • 13 authors
·
Jul 3, 2025

Industrial Kinematic Trajectory Model (IKTM): Coordinate-Free Autoregressive Generator

Mobility simulation supports logistics, safety, and communications planning in industrial environments such as ports, mines, and airports. Existing trajectory models, however, rely on absolute coordinates, road-network tokens, or semantic zones: representations that are site-specific and not well suited to unstructured industrial terrain. We introduce the Industrial Kinematic Trajectory Model (IKTM), a coordinate-free trajectory generator that represents industrial vehicle motion through kinematic sequences (speed and heading change) with no absolute spatial reference. IKTM uses an autoregressive causal transformer with probabilistic mixture heads and extends our prior coordinate-free Markovian model with deep sequence modelling and an explicit duration-conditioning signal. Trained on one site and evaluated zero-shot on three unseen sites, it matches the small-turn shape of the empirical turn-rate distributions of held-out telematics; across all four sites, the per-site mean Jensen-Shannon divergence over 100 sampling seeds spans approximately 0.035-0.050 bits under an oracle-length duration-target protocol and approximately 0.032-0.042 bits under a fully zero-shot prior-length protocol, with similar ranges whether out-of-distribution (OOD) duration targets are drawn from each held-out site's empirical length distribution or from the Site A prior. Both protocols stay above the metric's sampling-noise floor (<=0.0049 bits). Paired by site, the oracle-length values are 5.3-6.0x lower than those of a re-implementation of our prior Markovian model under the same 1 Hz protocol. Termination is duration-conditioned rather than spatial: rollouts stop on 100% of trials with a length-tracking error of +0.0 +/- 0.0 s against the sampled target (100 of 100 exactly on target; N=100, T=0.2, untouched in-distribution test split).

  • 2 authors
·
Aug 26

Graph-based Multi-ODE Neural Networks for Spatio-Temporal Traffic Forecasting

There is a recent surge in the development of spatio-temporal forecasting models in the transportation domain. Long-range traffic forecasting, however, remains a challenging task due to the intricate and extensive spatio-temporal correlations observed in traffic networks. Current works primarily rely on road networks with graph structures and learn representations using graph neural networks (GNNs), but this approach suffers from over-smoothing problem in deep architectures. To tackle this problem, recent methods introduced the combination of GNNs with residual connections or neural ordinary differential equations (ODE). However, current graph ODE models face two key limitations in feature extraction: (1) they lean towards global temporal patterns, overlooking local patterns that are important for unexpected events; and (2) they lack dynamic semantic edges in their architectural design. In this paper, we propose a novel architecture called Graph-based Multi-ODE Neural Networks (GRAM-ODE) which is designed with multiple connective ODE-GNN modules to learn better representations by capturing different views of complex local and global dynamic spatio-temporal dependencies. We also add some techniques like shared weights and divergence constraints into the intermediate layers of distinct ODE-GNN modules to further improve their communication towards the forecasting task. Our extensive set of experiments conducted on six real-world datasets demonstrate the superior performance of GRAM-ODE compared with state-of-the-art baselines as well as the contribution of different components to the overall performance. The code is available at https://github.com/zbliu98/GRAM-ODE

  • 3 authors
·
May 29, 2023

FOUND-IT: Foundation-model-first Task-driven 3D Scene Graphs with Granularity on Demand

We present the first approach to build hierarchical task-driven 3D scene graphs of arbitrary indoor or outdoor environments using an uncalibrated monocular camera in real-time. We leverage geometric foundation models to estimate geometric attributes of the scene graph (e.g., object bounding boxes), but we also observe that traversability information (the "places" layer of a scene graph) can be directly reconstructed by adding an extra head to existing geometric foundation models, like VGGT. Our approach is task-driven in the sense that we adjust the granularity of the objects and regions in the map depending on the task; for instance, during a manipulation task, our approach is able to resolve small knobs on a stove, while during a navigation task it can focus on large objects (e.g., the entire stove). However, in a major departure from related work, we consider the realistic case where the list of tasks is not predefined and fixed, but evolves as the robot operates. This naturally allows dealing with complex loco-manipulation tasks, where the robot can dynamically adjust its representation as the task unfolds. We dub the resulting approach FOUND-IT. FOUND-IT also includes an agentic approach to query information in the scene graph. In addition to achieving 79% higher accuracy on the ASHiTA SG3D task grounding benchmark, we demonstrate FOUND-IT runs in real-time on a ground robot using a Jetson Thor. Furthermore, to highlight the robustness of our method, we demonstrate constructing 3D scene graphs on casually captured realtor apartment tours from YouTube. Code will be made available upon publication.

  • 3 authors
·
May 24

Towards Data-centric Machine Learning on Directed Graphs: a Survey

In recent years, Graph Neural Networks (GNNs) have made significant advances in processing structured data. However, most of them primarily adopted a model-centric approach, which simplifies graphs by converting them into undirected formats and emphasizes model designs. This approach is inherently limited in real-world applications due to the unavoidable information loss in simple undirected graphs and the model optimization challenges that arise when exceeding the upper bounds of this sub-optimal data representational capacity. As a result, there has been a shift toward data-centric methods that prioritize improving graph quality and representation. Specifically, various types of graphs can be derived from naturally structured data, including heterogeneous graphs, hypergraphs, and directed graphs. Among these, directed graphs offer distinct advantages in topological systems by modeling causal relationships, and directed GNNs have been extensively studied in recent years. However, a comprehensive survey of this emerging topic is still lacking. Therefore, we aim to provide a comprehensive review of directed graph learning, with a particular focus on a data-centric perspective. Specifically, we first introduce a novel taxonomy for existing studies. Subsequently, we re-examine these methods from the data-centric perspective, with an emphasis on understanding and improving data representation. It demonstrates that a deep understanding of directed graphs and their quality plays a crucial role in model performance. Additionally, we explore the diverse applications of directed GNNs across 10+ domains, highlighting their broad applicability. Finally, we identify key opportunities and challenges within the field, offering insights that can guide future research and development in directed graph learning.

  • 6 authors
·
Nov 28, 2024

ST-LINK: Spatially-Aware Large Language Models for Spatio-Temporal Forecasting

Traffic forecasting represents a crucial problem within intelligent transportation systems. In recent research, Large Language Models (LLMs) have emerged as a promising method, but their intrinsic design, tailored primarily for sequential token processing, introduces notable challenges in effectively capturing spatial dependencies. Specifically, the inherent limitations of LLMs in modeling spatial relationships and their architectural incompatibility with graph-structured spatial data remain largely unaddressed. To overcome these limitations, we introduce ST-LINK, a novel framework that enhances the capability of Large Language Models to capture spatio-temporal dependencies. Its key components are Spatially-Enhanced Attention (SE-Attention) and the Memory Retrieval Feed-Forward Network (MRFFN). SE-Attention extends rotary position embeddings to integrate spatial correlations as direct rotational transformations within the attention mechanism. This approach maximizes spatial learning while preserving the LLM's inherent sequential processing structure. Meanwhile, MRFFN dynamically retrieves and utilizes key historical patterns to capture complex temporal dependencies and improve the stability of long-term forecasting. Comprehensive experiments on benchmark datasets demonstrate that ST-LINK surpasses conventional deep learning and LLM approaches, and effectively captures both regular traffic patterns and abrupt changes.

  • 4 authors
·
Sep 17, 2025 1

Atomic Task Graph: A Unified Framework for Agentic Planning and Execution

LLM-based agents have shown strong potential for solving complex multi-step tasks, yet existing performance improvements often rely on either scaling to larger backbone models or task-specific fine-tuning. The former incurs substantial computational costs, while the latter typically generalizes poorly across different tasks. Although prompt-based control is training-free and broadly applicable, existing methods still leave input-output dependencies between subtasks implicit in textual trajectories, making verified intermediate results difficult to reuse. To address these limitations, we propose Atomic Task Graph (ATG), a unified control framework for planning and execution. Specifically, ATG maintains an explicit graph to expose dependencies and support reuse. During planning, it recursively decomposes a high-level task into subtasks, forming a sequence of directed acyclic graphs (DAGs) whose evolution can be traced. During execution, the dependencies exposed by ATG allow independent branches to be executed in parallel, thereby improving execution efficiency. When failures are detected, ATG leverages the graph evolution history to localize the error source and repair only the affected region, preserving validated regions unchanged. Experiments show that ATG consistently outperforms strong baselines in success rate and execution efficiency across three interactive benchmarks using only 7B-8B backbones.

  • 6 authors
·
Jul 1

RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation

Mapping is crucial for spatial reasoning, planning and robot navigation. Existing approaches range from metric, which require precise geometry-based optimization, to purely topological, where image-as-node based graphs lack explicit object-level reasoning and interconnectivity. In this paper, we propose a novel topological representation of an environment based on "image segments", which are semantically meaningful and open-vocabulary queryable, conferring several advantages over previous works based on pixel-level features. Unlike 3D scene graphs, we create a purely topological graph with segments as nodes, where edges are formed by a) associating segment-level descriptors between pairs of consecutive images and b) connecting neighboring segments within an image using their pixel centroids. This unveils a "continuous sense of a place", defined by inter-image persistence of segments along with their intra-image neighbours. It further enables us to represent and update segment-level descriptors through neighborhood aggregation using graph convolution layers, which improves robot localization based on segment-level retrieval. Using real-world data, we show how our proposed map representation can be used to i) generate navigation plans in the form of "hops over segments" and ii) search for target objects using natural language queries describing spatial relations of objects. Furthermore, we quantitatively analyze data association at the segment level, which underpins inter-image connectivity during mapping and segment-level localization when revisiting the same place. Finally, we show preliminary trials on segment-level `hopping' based zero-shot real-world navigation. Project page with supplementary details: oravus.github.io/RoboHop/

  • 7 authors
·
May 9, 2024

UniTE: A Survey and Unified Pipeline for Pre-training Spatiotemporal Trajectory Embeddings

Spatiotemporal trajectories are sequences of timestamped locations, which enable a variety of analyses that in turn enable important real-world applications. It is common to map trajectories to vectors, called embeddings, before subsequent analyses. Thus, the qualities of embeddings are very important. Methods for pre-training embeddings, which leverage unlabeled trajectories for training universal embeddings, have shown promising applicability across different tasks, thus attracting considerable interest. However, research progress on this topic faces two key challenges: a lack of a comprehensive overview of existing methods, resulting in several related methods not being well-recognized, and the absence of a unified pipeline, complicating the development of new methods and the analysis of methods. We present UniTE, a survey and a unified pipeline for this domain. In doing so, we present a comprehensive list of existing methods for pre-training trajectory embeddings, which includes methods that either explicitly or implicitly employ pre-training techniques. Further, we present a unified and modular pipeline with publicly available underlying code, simplifying the process of constructing and evaluating methods for pre-training trajectory embeddings. Additionally, we contribute a selection of experimental results using the proposed pipeline on real-world datasets. Implementation of the pipeline is publicly available at https://github.com/Logan-Lin/UniTE.

  • 11 authors
·
Nov 11, 2024

Higher-Order Knowledge Representations for Agentic Scientific Reasoning

Scientific inquiry requires systems-level reasoning that integrates heterogeneous experimental data, cross-domain knowledge, and mechanistic evidence into coherent explanations. While Large Language Models (LLMs) offer inferential capabilities, they often depend on retrieval-augmented contexts that lack structural depth. Traditional Knowledge Graphs (KGs) attempt to bridge this gap, yet their pairwise constraints fail to capture the irreducible higher-order interactions that govern emergent physical behavior. To address this, we introduce a methodology for constructing hypergraph-based knowledge representations that faithfully encode multi-entity relationships. Applied to a corpus of ~1,100 manuscripts on biocomposite scaffolds, our framework constructs a global hypergraph of 161,172 nodes and 320,201 hyperedges, revealing a scale-free topology (power law exponent ~1.23) organized around highly connected conceptual hubs. This representation prevents the combinatorial explosion typical of pairwise expansions and explicitly preserves the co-occurrence context of scientific formulations. We further demonstrate that equipping agentic systems with hypergraph traversal tools, specifically using node-intersection constraints, enables them to bridge semantically distant concepts. By exploiting these higher-order pathways, the system successfully generates grounded mechanistic hypotheses for novel composite materials, such as linking cerium oxide to PCL scaffolds via chitosan intermediates. This work establishes a "teacherless" agentic reasoning system where hypergraph topology acts as a verifiable guardrail, accelerating scientific discovery by uncovering relationships obscured by traditional graph methods.

  • 2 authors
·
Jan 8

Allo{SR}^2: Rectifying One-Step Super-Resolution to Stay Real via Allomorphic Generative Flows

Real-world image super-resolution (Real-SR) has been revolutionized by leveraging the powerful generative priors of large-scale diffusion and flow-based models. However, fine-tuning these models on limited LR-HR pairs often precipitates "prior collapse" that the model sacrifices its inherent generative richness to overfit specific training degradations. This issue is further exacerbated in one-step generation, where the absence of multi-step refinement leads to significant trajectory drift and artifact generation. In this paper, we propose Allo{SR}^2, a novel framework that rectifies one-step SR trajectories via allomorphic generative flows to maintain high-fidelity generative realism. Specifically, we utilize Signal-to-Noise Ratio (SNR) Guided Trajectory Initialization to establish a physically grounded starting state by aligning the degradation level of LR latent features with the optimal anchoring timestep of the pre-trained flow. To ensure a stable, curvature-free path for one-step inference, we propose Flow-Anchored Trajectory Consistency (FATC), which enforces velocity-level supervision across intermediate states. Furthermore, we develop Allomorphic Trajectory Matching (ATM), a self-adversarial alignment strategy that minimizes the distributional discrepancy between the SR flow and the generative flow in a unified vector field. Extensive experiments on both synthetic and real-world benchmarks demonstrate that Allo{SR}^2 achieves state-of-the-art performance in one-step Real-SR, offering a superior balance between restoration fidelity and generative realism while maintaining extreme efficiency.

  • 7 authors
·
Apr 20

From Imitation to Alignment: Human-Preference Flow Policies for Long-Horizon Sidewalk Navigation

Autonomous long-horizon sidewalk navigation is essential for micro-mobility applications such as robotic food delivery and assistive electronic wheelchairs. Unlike autonomous driving on the road, long-horizon sidewalk navigation requires precise maneuvering through unpredictable sidewalk terrains and pedestrians, with a lightweight perception stack as minimal as a single monocular RGB camera. While imitation learning (IL) from demonstrations offers a practical solution, the resulting autopilot policy often suffers from compounding errors, a lack of social compliance on sidewalks, and deficiencies in counterfactual reasoning to handle complex situations. To address these challenges, we introduce FlowPilot, a mapless navigation policy that achieves robust and efficient long-horizon navigation performance using only a monocular RGB camera. We first propose to use anchored flow matching as an action representation for policy pre-training on large-scale robot fleet data and to capture the diverse, complex, multimodal distribution of sidewalk navigation behaviors. To bridge the gap between imitation and alignment, we further design a human-in-the-loop preference learning scheme to tune the policy on a small amount of human intervention data. It strengthens the model's counterfactual reasoning and social compliance on sidewalks. We evaluate FlowPilot through extensive simulation and real-world experiments in diverse sidewalk environments. FlowPilot achieves 42% success rate and 66% route completion in simulation, while FlowPilot-HP further improves real-world robustness and social compliance, reducing IR by 40.0% and NIR by 52.1% relative to the base model.

  • 4 authors
·
Jun 9

GraphRouter: A Graph-based Router for LLM Selections

The rapidly growing number and variety of Large Language Models (LLMs) present significant challenges in efficiently selecting the appropriate LLM for a given query, especially considering the trade-offs between performance and computational cost. Current LLM selection methods often struggle to generalize across new LLMs and different tasks because of their limited ability to leverage contextual interactions among tasks, queries, and LLMs, as well as their dependence on a transductive learning framework. To address these shortcomings, we introduce a novel inductive graph framework, named as GraphRouter, which fully utilizes the contextual information among tasks, queries, and LLMs to enhance the LLM selection process. GraphRouter constructs a heterogeneous graph comprising task, query, and LLM nodes, with interactions represented as edges, which efficiently captures the contextual information between the query's requirements and the LLM's capabilities. Through an innovative edge prediction mechanism, GraphRouter is able to predict attributes (the effect and cost of LLM response) of potential edges, allowing for optimized recommendations that adapt to both existing and newly introduced LLMs without requiring retraining. Comprehensive experiments across three distinct effect-cost weight scenarios have shown that GraphRouter substantially surpasses existing routers, delivering a minimum performance improvement of 12.3%. In addition, it achieves enhanced generalization across new LLMs settings and supports diverse tasks with at least a 9.5% boost in effect and a significant reduction in computational demands. This work endeavors to apply a graph-based approach for the contextual and adaptive selection of LLMs, offering insights for real-world applications. Our codes for GraphRouter is released at https://github.com/ulab-uiuc/GraphRouter.

  • 3 authors
·
Oct 4, 2024

Hypergraph as Language

Large language models (LLMs) have recently shown strong potential in modeling relational structures. However, existing approaches remain fundamentally graph-centric: they focus on processing pairwise graph structures into tokens that LLMs can understand. In contrast, many real-world relational patterns do not naturally conform to the pairwise-edge assumption, and are better modeled as high-order associations in hypergraphs. For hypergraph structures, existing methods often fail to preserve the native semantics that multiple objects are jointly connected by the same high-order relation, limiting their ability to exploit complex structures. To address this limitation, we put forth the "Hypergraph as Language" perspective and propose Hyper-Align, a hypergraph-native alignment framework for large language models. Hyper-Align compiles the query-object-centered hypergraph context into hypergraph tokens directly consumable by a base LLM. Specifically, we introduce Hypergraph Incidence Detail Template with Overview (HIDT-O), which serializes high-order association structures into a fixed-shape hybrid template combining local incidence details and overview-level summaries. We then design a Hypergraph Incidence Projector (HIP), which maps native high-order incidence structures into the LLM token space through explicit semantic-structural decoupling and bidirectional message passing between vertices and hyperedges. We further define a concrete Hypergraph-as-Language input protocol, which jointly feeds hypergraph tokens and textual prompts into a frozen base LLM, supporting both vertex-level and hyperedge-level tasks under a unified question-answering paradigm. To systematically evaluate different methods in hypergraph structural modeling, we introduce HyperAlign-Bench. Extensive experiments show that Hyper-Align significantly outperforms existing methods across in-domain and zero-shot evaluations.

  • 7 authors
·
May 20

Regions are Who Walk Them: a Large Pre-trained Spatiotemporal Model Based on Human Mobility for Ubiquitous Urban Sensing

User profiling and region analysis are two tasks of significant commercial value. However, in practical applications, modeling different features typically involves four main steps: data preparation, data processing, model establishment, evaluation, and optimization. This process is time-consuming and labor-intensive. Repeating this workflow for each feature results in abundant development time for tasks and a reduced overall volume of task development. Indeed, human mobility data contains a wealth of information. Several successful cases suggest that conducting in-depth analysis of population movement data could potentially yield meaningful profiles about users and areas. Nonetheless, most related works have not thoroughly utilized the semantic information within human mobility data and trained on a fixed number of the regions. To tap into the rich information within population movement, based on the perspective that Regions Are Who walk them, we propose a large spatiotemporal model based on trajectories (RAW). It possesses the following characteristics: 1) Tailored for trajectory data, introducing a GPT-like structure with a parameter count of up to 1B; 2) Introducing a spatiotemporal fine-tuning module, interpreting trajectories as collection of users to derive arbitrary region embedding. This framework allows rapid task development based on the large spatiotemporal model. We conducted extensive experiments to validate the effectiveness of our proposed large spatiotemporal model. It's evident that our proposed method, relying solely on human mobility data without additional features, exhibits a certain level of relevance in user profiling and region analysis. Moreover, our model showcases promising predictive capabilities in trajectory generation tasks based on the current state, offering the potential for further innovative work utilizing this large spatiotemporal model.

  • 6 authors
·
Nov 17, 2023

OntoKG: Ontology-Oriented Knowledge Graph Construction with Intrinsic-Relational Routing

Organizing a large-scale knowledge graph into a typed property graph requires structural decisions -- which entities become nodes, which properties become edges, and what schema governs these choices. Existing approaches embed these decisions in pipeline code or extract relations ad hoc, producing schemas that are tightly coupled to their construction process and difficult to reuse for downstream ontology-level tasks. We present an ontology-oriented approach in which the schema is designed from the outset for ontology analysis, entity disambiguation, domain customization, and LLM-guided extraction -- not merely as a byproduct of graph building. The core mechanism is intrinsic-relational routing, which classifies every property as either intrinsic or relational and routes it to the corresponding schema module. This routing produces a declarative schema that is portable across storage backends and independently reusable. We instantiate the approach on the January 2026 Wikidata dump. A rule-based cleaning stage identifies a 34.6M-entity core set from the full dump, followed by iterative intrinsic-relational routing that assigns each property to one of 94 modules organized into 8 categories. With tool-augmented LLM support and human review, the schema reaches 93.3% category coverage and 98.0% module assignment among classified entities. Exporting this schema yields a property graph with 34.0M nodes and 61.2M edges across 38 relationship types. We validate the ontology-oriented claim through five applications that consume the schema independently of the construction pipeline: ontology structure analysis, benchmark annotation auditing, entity disambiguation, domain customization, and LLM-guided extraction.

  • 4 authors
·
Apr 2

GRAFT: Graph-Tokenized LLMs for Tool Planning

Large language models (LLMs) are increasingly used to complete complex tasks by selecting and coordinating external tools across multiple steps. This requires aligning tool choices with subtask intent while satisfying directional execution dependencies among tools. To do this, existing methods model these dependencies as tool graphs and incorporate the graphs with LLMs through retrieval, serialization, or prompt-level injection. However, these external graph-use strategies all follow a matching paradigm, which often fails to align tool choices with the underlying subtask structure, producing semantically plausible plans that violate graph constraints. This issue is further exacerbated by error accumulation, where an early incorrect tool selection shifts the plan into an invalid graph state and causes subsequent predictions to drift away from the valid execution path. To address these challenges, we propose GRAFT, a graph-tokenized language model framework for dependency-aware tool planning. GRAFT internalizes the tool graph by mapping each tool node to a dedicated special token and learning directed tool dependencies within the representation space. It further introduces on-policy tool context distillation, training the model on its own sampled trajectories while distilling stepwise planning signals. Experiments show that GRAFT achieves state-of-the-art performance in exact sequence matching and dependency legality, supporting more reliable LLM tool planning in complex workflows.

  • 6 authors
·
May 11

Broadening Access to Transportation Safety Data with Generative AI: A Schema-Grounded Framework for Spatial Natural Language Queries

Transportation safety analysis requires integrating crash records, roadway attributes, and geospatial data through GIS-based workflows, but access remains uneven across agencies and community stakeholders. Technical prerequisites create a gap between analytical tools central to safety planning and the practitioners able to use them. Local agencies, school committees, and residents may have safety concerns but limited capacity to retrieve, filter, map, and analyze relevant data. Generative AI offers a way to narrow this divide, but its public-sector use raises questions about reliability, reproducibility, and governance. This paper presents a schema-grounded natural language interface for transportation safety analysis, using a large language model (LLM) to interpret user intent while preserving deterministic, reviewable execution against an authoritative database. User queries are translated into structured semantic frames, validated by a rule-based layer, compiled into a typed directed acyclic graph of spatial operations, and executed against a PostGIS database. This bounded design separates language interpretation from deterministic execution, keeping results reproducible and schema-grounded while removing access barriers. The framework is evaluated using a statewide Massachusetts transportation safety database integrating crash records, roadway attributes, and geospatial layers including schools, bus stops, crosswalks, and municipal boundaries. All queries executed successfully; the validation layer corrects errors in 29% of evaluation queries, reflecting the gap between flexible natural language and strict schema-grounded requirements. The results suggest that combining natural language accessibility with deterministic execution is a practical direction for broadening access to transportation safety data, with implications for trustworthy AI in public-sector planning.

Motion Planning around Obstacles with Convex Optimization

Trajectory optimization offers mature tools for motion planning in high-dimensional spaces under dynamic constraints. However, when facing complex configuration spaces, cluttered with obstacles, roboticists typically fall back to sampling-based planners that struggle in very high dimensions and with continuous differential constraints. Indeed, obstacles are the source of many textbook examples of problematic nonconvexities in the trajectory-optimization problem. Here we show that convex optimization can, in fact, be used to reliably plan trajectories around obstacles. Specifically, we consider planning problems with collision-avoidance constraints, as well as cost penalties and hard constraints on the shape, the duration, and the velocity of the trajectory. Combining the properties of Bézier curves with a recently-proposed framework for finding shortest paths in Graphs of Convex Sets (GCS), we formulate the planning problem as a compact mixed-integer optimization. In stark contrast with existing mixed-integer planners, the convex relaxation of our programs is very tight, and a cheap rounding of its solution is typically sufficient to design globally-optimal trajectories. This reduces the mixed-integer program back to a simple convex optimization, and automatically provides optimality bounds for the planned trajectories. We name the proposed planner GCS, after its underlying optimization framework. We demonstrate GCS in simulation on a variety of robotic platforms, including a quadrotor flying through buildings and a dual-arm manipulator (with fourteen degrees of freedom) moving in a confined space. Using numerical experiments on a seven-degree-of-freedom manipulator, we show that GCS can outperform widely-used sampling-based planners by finding higher-quality trajectories in less time.

  • 4 authors
·
May 9, 2022

G-ReAct: Graph-Guided Deep Search via Structure-State Co-Evolution

Deep search has become a fundamental capability of large language models (LLMs) for solving open-domain complex tasks. However, existing approaches typically rely on linear sequential reasoning for both trajectory generation and inference, making it difficult to consistently preserve intermediate states and constraints throughout long-horizon multi-hop search. Consequently, they often suffer from context forgetting, search drift, and inefficient exploration. To address these limitations, we propose G-ReAct, a reasoning framework for deep search that organizes reasoning as state evolution over a fixed-topology query graph. The evolving graph state explicitly tracks search progress and guides subsequent decisions, transforming exploratory search driven by textual history into graph-guided reasoning under explicit constraints. G-ReAct supports both training and inference: it generates high-quality deep-search trajectories for supervised fine-tuning and provides structured guidance for inference-time search without additional fine-tuning. Experiments demonstrate that with only 1.9K generated trajectories for fine-tuning, Qwen3-30B-A3B-Thinking-2507 achieves 52.6% accuracy on BrowseComp-ZH and 79.0% on XBench, outperforming comparable open-source methods trained on substantially larger datasets, including RL-enhanced methods. Furthermore, when applied at inference time, G-ReAct consistently improves the performance of existing strong LLMs on deep-search tasks. We will publicly release all code and model weights.

  • 7 authors
·
Aug 18

Forecasting Trajectory and Behavior of Road-Agents Using Spectral Clustering in Graph-LSTMs

We present a novel approach for traffic forecasting in urban traffic scenarios using a combination of spectral graph analysis and deep learning. We predict both the low-level information (future trajectories) as well as the high-level information (road-agent behavior) from the extracted trajectory of each road-agent. Our formulation represents the proximity between the road agents using a weighted dynamic geometric graph (DGG). We use a two-stream graph-LSTM network to perform traffic forecasting using these weighted DGGs. The first stream predicts the spatial coordinates of road-agents, while the second stream predicts whether a road-agent is going to exhibit overspeeding, underspeeding, or neutral behavior by modeling spatial interactions between road-agents. Additionally, we propose a new regularization algorithm based on spectral clustering to reduce the error margin in long-term prediction (3-5 seconds) and improve the accuracy of the predicted trajectories. Moreover, we prove a theoretical upper bound on the regularized prediction error. We evaluate our approach on the Argoverse, Lyft, Apolloscape, and NGSIM datasets and highlight the benefits over prior trajectory prediction methods. In practice, our approach reduces the average prediction error by approximately 75% over prior algorithms and achieves a weighted average accuracy of 91.2% for behavior prediction. Additionally, our spectral regularization improves long-term prediction by up to 70%.

  • 7 authors
·
Dec 2, 2019

Multi-Temporal Relationship Inference in Urban Areas

Finding multiple temporal relationships among locations can benefit a bunch of urban applications, such as dynamic offline advertising and smart public transport planning. While some efforts have been made on finding static relationships among locations, little attention is focused on studying time-aware location relationships. Indeed, abundant location-based human activities are time-varying and the availability of these data enables a new paradigm for understanding the dynamic relationships in a period among connective locations. To this end, we propose to study a new problem, namely multi-Temporal relationship inference among locations (Trial for short), where the major challenge is how to integrate dynamic and geographical influence under the relationship sparsity constraint. Specifically, we propose a solution to Trial with a graph learning scheme, which includes a spatially evolving graph neural network (SEENet) with two collaborative components: spatially evolving graph convolution module (SEConv) and spatially evolving self-supervised learning strategy (SE-SSL). SEConv performs the intra-time aggregation and inter-time propagation to capture the multifaceted spatially evolving contexts from the view of location message passing. In addition, SE-SSL designs time-aware self-supervised learning tasks in a global-local manner with additional evolving constraint to enhance the location representation learning and further handle the relationship sparsity. Finally, experiments on four real-world datasets demonstrate the superiority of our method over several state-of-the-art approaches.

  • 6 authors
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Jun 15, 2023

OSMGraphCLIP: Learning Global Location Representations from OpenStreetMap Graphs

We present OSMGraphCLIP, a CLIP-style geospatial representation model that learns global location embeddings from freely available OpenStreetMap (OSM) data. OSMGraphCLIP represents geographic environments as heterogeneous graphs of typed OSM features, preserving the topological and semantic relationships among roads, buildings, land-use regions, and points of interest. A multi-scale graph encoder captures both fine-grained local structure and broader landscape composition, and supervises a spherical-harmonics location encoder through a contrastive alignment objective. We evaluate OSMGraphCLIP across a diverse suite of downstream geospatial regression and classification tasks spanning climate, ecology, socioeconomic indicators, public health, land cover, biodiversity, and wildfire forecasting, and show that structured OSM data alone supports strong global location representations across domains. OSMGraphCLIP matches or exceeds satellite-based baselines on the majority of benchmarks, with the most pronounced advantage on socioeconomic and public-health tasks, where OSM's explicit semantic annotation of the built environment encodes patterns of human activity that satellite pixels can only capture indirectly. On ecological and environmental tasks, the model remains closely competitive with imagery-based methods despite using no Earth observation data. Qualitative analysis confirms that the learned embeddings organize geographic space coherently, recovering biome boundaries, urban gradients, and tropical--temperate distinctions from map topology alone.

  • 4 authors
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Jun 5

SparseDriveV2: Scoring is All You Need for End-to-End Autonomous Driving

End-to-end multi-modal planning has been widely adopted to model the uncertainty of driving behavior, typically by scoring candidate trajectories and selecting the optimal one. Existing approaches generally fall into two categories: scoring a large static trajectory vocabulary, or scoring a small set of dynamically generated proposals. While static vocabularies often suffer from coarse discretization of the action space, dynamic proposals provide finer-grained precision and have shown stronger empirical performance on existing benchmarks. However, it remains unclear whether dynamic generation is fundamentally necessary, or whether static vocabularies can already achieve comparable performance when they are sufficiently dense to cover the action space. In this work, we start with a systematic scaling study of Hydra-MDP, a representative scoring-based method, revealing that performance consistently improves as trajectory anchors become denser, without exhibiting saturation before computational constraints are reached. Motivated by this observation, we propose SparseDriveV2 to push the performance boundary of scoring-based planning through two complementary innovations: (1) a scalable vocabulary representation with a factorized structure that decomposes trajectories into geometric paths and velocity profiles, enabling combinatorial coverage of the action space, and (2) a scalable scoring strategy with coarse factorized scoring over paths and velocity profiles followed by fine-grained scoring on a small set of composed trajectories. By combining these two techniques, SparseDriveV2 achieves 92.0 PDMS and 90.1 EPDMS on NAVSIM, with 89.15 Driving Score and 70.00 Success Rate on Bench2Drive with a lightweight ResNet-34 as backbone. Code and model are released at https://github.com/swc-17/SparseDriveV2.

  • 7 authors
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Mar 30

Eyes Will Shut: A Vision-Based Next GPS Location Prediction Model by Reinforcement Learning from Visual Map Feed Back

Next Location Prediction is a fundamental task in the study of human mobility, with wide-ranging applications in transportation planning, urban governance, and epidemic forecasting. In practice, when humans attempt to predict the next location in a trajectory, they often visualize the trajectory on a map and reason based on road connectivity and movement trends. However, the vast majority of existing next-location prediction models do not reason over maps in the way that humans do. Fortunately, the recent development of Vision-Language Models (VLMs) has demonstrated strong capabilities in visual perception and even visual reasoning. This opens up a new possibility: by rendering both the road network and trajectory onto an image and leveraging the reasoning abilities of VLMs, we can enable models to perform trajectory inference in a human-like manner. To explore this idea, we first propose a method called Vision-Guided Location Search (VGLS), which evaluates whether a general-purpose VLM is capable of trajectory-based reasoning without modifying any of its internal parameters. Based on insights from the VGLS results, we further propose our main approach: VLMLocPredictor, which is composed of two stages: In the first stage, we design two Supervised Fine-Tuning (SFT) tasks that help the VLM understand road network and trajectory structures and acquire basic reasoning ability on such visual inputs. In the second stage, we introduce Reinforcement Learning from Visual Map Feedback, enabling the model to self-improve its next-location prediction ability through interaction with the environment. Experiments conducted on datasets from four different cities show that our method achieves state-of-the-art (SOTA) performance and exhibits superior cross-city generalization compared to other LLM-based approaches.

  • 5 authors
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Jul 23, 2025

AdaSTORM: Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration

Large Language Models (LLMs) demonstrate remarkable potential in dynamic graph reasoning, but suffer from a scaling bottleneck: current models can only handle graphs with tens of nodes, constrained by exponential reasoning overhead and finite context windows. While multi-agent systems (MAS) offer collective reasoning and topology-aware orchestration, capabilities naturally suited for graph-structured tasks, their application to dynamic graphs remains unexplored. This paper presents Scaling LLM Reasoning on Dynamic Graphs via Adaptive Spatio-Temporal Multi-Agent Collaboration (AdaSTORM), a framework that reformulates large-scale dynamic graph reasoning into two stages: (i) Adaptive Partitioning, partitioning large-scale dynamic graphs into subregions that match the model's reasoning capacity while minimizing inference cost; and (ii) Collaborative Reasoning, aligning graph partition topologies with a spatio-temporal decoupled multi-agent architecture. AdaSTORM is the first multi-agent framework tailored for dynamic graph reasoning. Extensive experiments show that AdaSTORM successfully breaks through the scaling bottleneck, scaling reasoning to thousand-node graphs with over 90% accuracy across several large-scale dynamic graph settings without external tools, significantly outperforms seven competitive baselines. Furthermore, it achieves state-of-the-art accuracy on existing benchmarks and generalizes robustly to real-world datasets. The source code is available at: https://github.com/irisorchid107/AdaSTORM/.

  • 8 authors
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Jun 14

S1-DeepResearch: Beyond Search, Toward Real-World Long-Horizon Research Agents

Deep research agents aim to solve complex knowledge-intensive tasks through long-horizon planning, evidence gathering, reasoning, and report generation. While recent progress in search agents has demonstrated strong capabilities in information retrieval and answer verification, most existing training datasets remain search-centric, focusing primarily on closed-ended question answering and information localization. As a result, they mainly train information-seeking behavior while providing limited coverage of key deep research capabilities, including evidence integration, knowledge synthesis, planning, file understanding, and structured report generation. In this work, we propose a unified trajectory construction paradigm for deep research agents that combines closed-ended QA and open-ended exploration. The proposed framework consists of graph-grounded task formulation, agentic trajectory rollout, and multi-dimensional trajectory verification, enabling scalable synthesis of high-quality agentic trajectories spanning long-chain complex reasoning, deep research instruction following, report writing, file understanding and generation, and skills usage. Compared with existing search-oriented datasets, our synthesized trajectories place greater emphasis on knowledge synthesis, complex reasoning, and planning. S1-DeepResearch-32B achieves state-of-the-art performance among open-source models of comparable scale across 20 benchmarks spanning five capability dimensions, including complex reasoning, instruction following, report generation, file understanding, and skills usage. On several challenging deep research benchmarks, it approaches the performance of leading proprietary frontier models. These results highlight the importance of jointly modeling information acquisition, knowledge synthesis, and planning-oriented agent behaviors for building effective deep research agents.

  • 8 authors
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Jun 12

DART-SD: Diamond-topology Aware Retrieval and Tuning for Self-Distillation of Multi-Turn Tool-Calling Agents

Equipping Large Language Models (LLMs) with multi-turn tool-calling capabilities is essential for building autonomous agents. However, progress is fundamentally limited by the reliance on full-length trajectory imitation. For tasks involving multiple order-independent sub-goals, the optimal solution space forms a vast combinatorial diamond lattice. Forcing this rich topology into monolithic trajectories causes a severe topological collapse, indiscriminately penalizing valid alternative explorations and severely degrading policy diversity. To address this, we propose DART-SD (Diamond-topology Aware Retrieval and Tuning for Self-Distillation), a novel framework that shifts the paradigm from global forcing to topology-guided localized correction. DART-SD first models the execution process as a converging Interaction-State Transition Graph (ISTG), faithfully capturing the inherent diamond topology of successful and failed exploratory paths. During autonomous rollouts, the framework identifies the Critical Topological Breakpoint (CTB) and retrieves success-supported recovery references. Finally, we introduce a progressive self-distillation paradigm through CTB-guided localized supervision, ensuring that the training loss is calculated exclusively on the generated recovery steps while strictly protecting the valid reasoning prefix from destructive gradient updates. Experiments on complex multi-turn tool-calling benchmarks demonstrate that DART-SD significantly outperforms traditional full-trajectory baselines.

ByteDance ByteDance
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Aug 18 3

LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentation

Methods that use Large Language Models (LLM) as planners for embodied instruction following tasks have become widespread. To successfully complete tasks, the LLM must be grounded in the environment in which the robot operates. One solution is to use a scene graph that contains all the necessary information. Modern methods rely on prebuilt scene graphs and assume that all task-relevant information is available at the start of planning. However, these approaches do not account for changes in the environment that may occur between the graph construction and the task execution. We propose LookPlanGraph - a method that leverages a scene graph composed of static assets and object priors. During plan execution, LookPlanGraph continuously updates the graph with relevant objects, either by verifying existing priors or discovering new entities. This is achieved by processing the agents egocentric camera view using a Vision Language Model. We conducted experiments with changed object positions VirtualHome and OmniGibson simulated environments, demonstrating that LookPlanGraph outperforms methods based on predefined static scene graphs. To demonstrate the practical applicability of our approach, we also conducted experiments in a real-world setting. Additionally, we introduce the GraSIF (Graph Scenes for Instruction Following) dataset with automated validation framework, comprising 514 tasks drawn from SayPlan Office, BEHAVIOR-1K, and VirtualHome RobotHow. Project page available at https://lookplangraph.github.io .

  • 3 authors
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Dec 24, 2025

CAMS: A CityGPT-Powered Agentic Framework for Urban Human Mobility Simulation

Human mobility simulation plays a crucial role in various real-world applications. Recently, to address the limitations of traditional data-driven approaches, researchers have explored leveraging the commonsense knowledge and reasoning capabilities of large language models (LLMs) to accelerate human mobility simulation. However, these methods suffer from several critical shortcomings, including inadequate modeling of urban spaces and poor integration with both individual mobility patterns and collective mobility distributions. To address these challenges, we propose CityGPT-Powered Agentic framework for Mobility Simulation (CAMS), an agentic framework that leverages the language based urban foundation model to simulate human mobility in urban space. CAMS comprises three core modules, including MobExtractor to extract template mobility patterns and synthesize new ones based on user profiles, GeoGenerator to generate anchor points considering collective knowledge and generate candidate urban geospatial knowledge using an enhanced version of CityGPT, TrajEnhancer to retrieve spatial knowledge based on mobility patterns and generate trajectories with real trajectory preference alignment via DPO. Experiments on real-world datasets show that CAMS achieves superior performance without relying on externally provided geospatial information. Moreover, by holistically modeling both individual mobility patterns and collective mobility constraints, CAMS generates more realistic and plausible trajectories. In general, CAMS establishes a new paradigm that integrates the agentic framework with urban-knowledgeable LLMs for human mobility simulation.

  • 4 authors
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Jun 16, 2025 2

ST-VLM: Kinematic Instruction Tuning for Spatio-Temporal Reasoning in Vision-Language Models

Spatio-temporal reasoning is essential in understanding real-world environments in various fields, eg, autonomous driving and sports analytics. Recent advances have improved the spatial reasoning ability of Vision-Language Models (VLMs) by introducing large-scale data, but these models still struggle to analyze kinematic elements like traveled distance and speed of moving objects. To bridge this gap, we construct a spatio-temporal reasoning dataset and benchmark involving kinematic instruction tuning, referred to as STKit and STKit-Bench. They consist of real-world videos with 3D annotations, detailing object motion dynamics: traveled distance, speed, movement direction, inter-object distance comparisons, and relative movement direction. To further scale such data construction to videos without 3D labels, we propose an automatic pipeline to generate pseudo-labels using 4D reconstruction in real-world scale. With our kinematic instruction tuning data for spatio-temporal reasoning, we present ST-VLM, a VLM enhanced for spatio-temporal reasoning, which exhibits outstanding performance on STKit-Bench. Furthermore, we show that ST-VLM generalizes robustly across diverse domains and tasks, outperforming baselines on other spatio-temporal benchmarks (eg, ActivityNet, TVQA+). Finally, by integrating learned spatio-temporal reasoning with existing abilities, ST-VLM enables complex multi-step reasoning. Project page: https://ikodoh.github.io/ST-VLM.

  • 7 authors
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Mar 25, 2025 1

HiSkill: Empowering LLM Agents with Hierarchical Skill Graphs

Skills have become an important abstraction for enabling large language model (LLM) agents to reuse past experience in long-horizon interactive tasks. However, existing trajectory-to-skill methods often produce flat collections of high-level textual skills that are stored and retrieved independently, leaving skill relations underutilized and maintaining a gap between high-level skills and executable actions. In this paper, we propose HiSkill, a hierarchical skill graph framework that organizes interaction trajectories into a directed graph with skill nodes, AtomicOp nodes, and typed edges. Specifically, the graph connects reusable high-level skills with executable action templates, while also capturing decomposition, temporal transition, compatibility, support, and recovery relations among them. At inference time, HiSkill retrieves a compact task-relevant subgraph and performs subgraph-guided task execution, where a symbolic task state, an active skill, and the retrieved subgraph guide the LLM agent to switch skills, select AtomicOps, and ground executable actions iteratively. Experiments on three interactive environments show that HiSkill outperforms state-of-the-art baselines while reducing inference token consumption, demonstrating the effectiveness of bridging high-level skills and executable action grounding through a hierarchical skill graph. Our data and code is available at https://github.com/BUPT-GAMMA/HiSkill.

  • 7 authors
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Jul 27

Position-Sensing Graph Neural Networks: Proactively Learning Nodes Relative Positions

Most existing graph neural networks (GNNs) learn node embeddings using the framework of message passing and aggregation. Such GNNs are incapable of learning relative positions between graph nodes within a graph. To empower GNNs with the awareness of node positions, some nodes are set as anchors. Then, using the distances from a node to the anchors, GNNs can infer relative positions between nodes. However, P-GNNs arbitrarily select anchors, leading to compromising position-awareness and feature extraction. To eliminate this compromise, we demonstrate that selecting evenly distributed and asymmetric anchors is essential. On the other hand, we show that choosing anchors that can aggregate embeddings of all the nodes within a graph is NP-complete. Therefore, devising efficient optimal algorithms in a deterministic approach is practically not feasible. To ensure position-awareness and bypass NP-completeness, we propose Position-Sensing Graph Neural Networks (PSGNNs), learning how to choose anchors in a back-propagatable fashion. Experiments verify the effectiveness of PSGNNs against state-of-the-art GNNs, substantially improving performance on various synthetic and real-world graph datasets while enjoying stable scalability. Specifically, PSGNNs on average boost AUC more than 14% for pairwise node classification and 18% for link prediction over the existing state-of-the-art position-aware methods. Our source code is publicly available at: https://github.com/ZhenyueQin/PSGNN.

  • 6 authors
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May 24, 2021

How Different from the Past? Spatio-Temporal Time Series Forecasting with Self-Supervised Deviation Learning

Spatio-temporal forecasting is essential for real-world applications such as traffic management and urban computing. Although recent methods have shown improved accuracy, they often fail to account for dynamic deviations between current inputs and historical patterns. These deviations contain critical signals that can significantly affect model performance. To fill this gap, we propose ST-SSDL, a Spatio-Temporal time series forecasting framework that incorporates a Self-Supervised Deviation Learning scheme to capture and utilize such deviations. ST-SSDL anchors each input to its historical average and discretizes the latent space using learnable prototypes that represent typical spatio-temporal patterns. Two auxiliary objectives are proposed to refine this structure: a contrastive loss that enhances inter-prototype discriminability and a deviation loss that regularizes the distance consistency between input representations and corresponding prototypes to quantify deviation. Optimized jointly with the forecasting objective, these components guide the model to organize its hidden space and improve generalization across diverse input conditions. Experiments on six benchmark datasets show that ST-SSDL consistently outperforms state-of-the-art baselines across multiple metrics. Visualizations further demonstrate its ability to adaptively respond to varying levels of deviation in complex spatio-temporal scenarios. Our code and datasets are available at https://github.com/Jimmy-7664/ST-SSDL.

  • 6 authors
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Oct 6, 2025

ALPINE: Unveiling the Planning Capability of Autoregressive Learning in Language Models

In this paper, we present the findings of our Project ALPINE which stands for ``Autoregressive Learning for Planning In NEtworks." Project ALPINE initiates a theoretical investigation into the development of planning capabilities in Transformer-based language models through their autoregressive learning mechanisms, aiming to identify any potential limitations in their planning abilities. We abstract planning as a network path-finding task where the objective is to generate a valid path from a specified source node to a designated target node. In terms of expressiveness, we show that the Transformer is capable of executing path-finding by embedding the adjacency and reachability matrices within its weights. Our theoretical analysis of the gradient-based learning dynamic of the Transformer reveals that the Transformer is capable of learning both the adjacency matrix and a limited form of the reachability matrix. These theoretical insights are then validated through experiments, which demonstrate that the Transformer indeed learns the adjacency matrix and an incomplete reachability matrix, which aligns with the predictions made in our theoretical analysis. Additionally, when applying our methodology to a real-world planning benchmark, called Blocksworld, our observations remain consistent. Our theoretical and empirical analyses further unveil a potential limitation of Transformer in path-finding: it cannot identify reachability relationships through transitivity, and thus would fail when path concatenation is needed to generate a path. In summary, our findings shed new light on how the internal mechanisms of autoregressive learning enable planning in networks. This study may contribute to our understanding of the general planning capabilities in other related domains.

  • 6 authors
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May 15, 2024 1

Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs

Recent Vision-Language-Action (VLA) models for autonomous driving (AD) increasingly utilize chain-of-thought (CoT) supervision to enhance the reasoning capabilities of their Vision-Language Model (VLM) components, yet existing annotation pipelines commonly expose the teacher model to the logged ground-truth (GT) future trajectory. We empirically show that this induces trajectory anchoring bias: teacher models rationalize the revealed outcome rather than infer a decision from scene evidence, producing less causally faithful CoTs and substantially more severe hallucinations, especially in causally challenging scenes. Removing the GT trajectory eliminates this shortcut, but open-ended trajectory generation entangles high-level decision-making with precise geometric synthesis and low-level dynamics. To make trajectory-level driving decisions verifiable without requiring open-ended trajectory synthesis, we introduce Autonomous-Driving Multiple-Choice Question (AD-MCQ), which casts planning as selection among explicit trajectory candidates. Taking this a step further, we propose Deferred Exposure of Future Trajectories for RLVR (DEFT-RLVR) to transform future trajectories from pre-decision anchors into post-decision verification targets. Experimental results show that DEFT-RLVR improves AD reasoning while preserving or even enhancing general visual capabilities. With VLM-only inference and controllable difficulty through candidate construction, AD-MCQ provides a flexible, scalable, and extensible foundation for future research on verifiable AD reasoning.

  • 9 authors
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Aug 2 2