tweaked mob spawn rules for the extractor
@@ -253,7 +253,7 @@ public class FracturedBedrockTile extends TileEntity implements ITickableTileEnt
spawnInfo = world.getBiome(pos).getMobSpawnInfo();
}
- if (getPos().distanceSq(pos) > 36 && world.getRandom().nextFloat() >= spawnInfo.getCreatureSpawnProbability()) {
+ if (getPos().distanceSq(pos) < 42 && world.getRandom().nextFloat() >= spawnInfo.getCreatureSpawnProbability() / 5) {
return;
}
