Adding Polymer.Gesture.gestures object to extern.
@@ -534,6 +534,14 @@ Polymer.Gestures;
*/
Polymer.Gestures.findOriginalTarget = function(ev) {};
+/** @type {!Object} */
+Polymer.Gestures.gestures = {};
+
+/** @type {!Object} */
+Polymer.Gestures.gestures.tap = {};
+
+/** @return {void} */
+Polymer.Gestures.gestures.tap.reset = function() {};
/**
* @param {number} handle
