Fix offline auth bug
Handled in GeyserSession#connect
@@ -40,11 +40,6 @@ public class BedrockPlayerInitializedTranslator extends PacketTranslator<SetLoca
if (!session.getUpstream().isInitialized()) {
session.getUpstream().setInitialized(true);
- if (!(session.getConnector().getAuthType() == AuthType.OFFLINE)) {
- session.getConnector().getLogger().info("Attempting to login using offline mode... authentication is disabled.");
- session.authenticate(session.getAuthData().getName());
- }
-
for (PlayerEntity entity : session.getEntityCache().getEntitiesByType(PlayerEntity.class)) {
if (!entity.isValid()) {
// async skin loading
