Slightly raise spawn height of items if inventory is full when extracting
@@ -458,7 +458,7 @@ public abstract class BlockDrawers extends BlockContainer implements INetworked
}
private void dropItemStack (World world, BlockPos pos, EntityPlayer player, ItemStack stack) {
- EntityItem entity = new EntityItem(world, pos.getX() + .5f, pos.getY() + .1f, pos.getZ() + .5f, stack);
+ EntityItem entity = new EntityItem(world, pos.getX() + .5f, pos.getY() + .3f, pos.getZ() + .5f, stack);
entity.addVelocity(-entity.motionX, -entity.motionY, -entity.motionZ);
world.spawnEntity(entity);
}
