Add : World#removeGameRule(String)
*/
void setGameRule(String gameRule, String value);
+ /**
+ * Removes custom GameRule
+ *
+ * @param gameRule The name of the GameRule.
+ * @return True if GameRule was deleted, false if not
+ */
+ boolean removeGameRule(String gameRule);
+
/**
* Gets a {@link DataContainer} containing any additional properties for
* this world. The returned data is a snapshot of the data and is not live.
