DoorSoundInteractionHandler: ignore iron [trap]doors
@@ -37,6 +37,7 @@ public class DoorSoundInteractionHandler implements BlockSoundInteractionHandler
@Override
public void handleInteraction(GeyserSession session, Vector3f position, String identifier) {
+ if (identifier.contains("iron")) return;
LevelEventPacket levelEventPacket = new LevelEventPacket();
levelEventPacket.setType(LevelEventType.SOUND_DOOR_OPEN);
levelEventPacket.setPosition(position);
