reduced the amount an item has to be used for honing and settling to occur
@@ -23,15 +23,15 @@ public class ConfigHandler {
public static boolean experimentalSockets = false;
public static boolean experimentalProgression = false;
- public static int settleLimitBase = 300;
+ public static int settleLimitBase = 200;
public static float settleLimitLevelMultiplier = 3;
public static float settleLimitDurabilityMultiplier = 0.5f;
- public static int honeSwordBase = 250;
- public static int honeSwordIntegrityMultiplier = 150;
+ public static int honeSwordBase = 150;
+ public static int honeSwordIntegrityMultiplier = 120;
- public static int honeDuplexBase = 450;
- public static int honeDuplexIntegrityMultiplier = 200;
+ public static int honeDuplexBase = 260;
+ public static int honeDuplexIntegrityMultiplier = 180;
@Mod.EventBusSubscriber
private static class EventHandler {
