Add new PaintingTypes
@@ -56,8 +56,12 @@ public enum PaintingType {
SKELETON("Skeleton", 4, 3),
DONKEY_KONG("DonkeyKong", 4, 3),
POINTER("Pointer", 4, 4),
- PIG_SCENE("Pigscene", 4, 4),
- BURNING_SKULL("BurningSkull", 4, 4);
+ PIGSCENE("Pigscene", 4, 4),
+ BURNING_SKULL("BurningSkull", 4, 4),
+ EARTH("Earth", 2, 2),
+ WIND("Wind", 2, 2),
+ WATER("Water", 2, 2),
+ FIRE("Fire", 2, 2);
private static final PaintingType[] VALUES = values();
private final String bedrockName;
