Fix obscure render glitch with item frames, text overlay
@@ -240,6 +240,8 @@ public class TileEntityDrawersRenderer extends TileEntitySpecialRenderer<TileEnt
// directly away from the face, which is visible as the block faces having identical
// (dark) shading.
+ GlStateManager.enableRescaleNormal();
+ GlStateManager.disableRescaleNormal();
GlStateManager.pushAttrib();
GlStateManager.enableRescaleNormal();
GlStateManager.popAttrib();
