Suspend server side inventory refresh event
@@ -46,8 +46,8 @@ public class CommonProxy
{ }
public void updatePlayerInventory (Player player) {
- if (player instanceof ServerPlayer)
- ((ServerPlayer) player).refreshContainer(player.inventoryMenu);
+ // TODO: Update line: if (player instanceof ServerPlayer)
+ // TODO: Update line: ((ServerPlayer) player).refreshContainer(player.inventoryMenu);
}
private void playerLeftClick (PlayerInteractEvent.LeftClickBlock event) {
