Fixes issue where characters weren't having their shaders reset when cleared.
@@ -589,8 +589,7 @@ public class Screen extends Component implements Receiver<String> {
string.setBackgroundColor(new Color(45, 45, 45, 255), redrawRange);
string.setForegroundColor(Color.WHITE, redrawRange);
string.setUnderlined(redrawRange, false);
- string.setFlippedHorizontally(redrawRange, false);
- string.setFlippedVertically(redrawRange, false);
+ string.removeAllShaders(redrawRange);
}
}
