feat(rendering): update WrapMode
@@ -3,11 +3,15 @@ package nullengine.client.rendering.gl.texture;
import static org.lwjgl.opengl.GL11.GL_CLAMP;
import static org.lwjgl.opengl.GL11.GL_REPEAT;
import static org.lwjgl.opengl.GL12.GL_CLAMP_TO_EDGE;
+import static org.lwjgl.opengl.GL13.GL_CLAMP_TO_BORDER;
+import static org.lwjgl.opengl.GL14.GL_MIRRORED_REPEAT;
public enum WrapMode {
CLAMP(GL_CLAMP),
REPEAT(GL_REPEAT),
- CLAMP_TO_EDGE(GL_CLAMP_TO_EDGE);
+ CLAMP_TO_EDGE(GL_CLAMP_TO_EDGE),
+ CLAMP_TO_BORDER(GL_CLAMP_TO_BORDER),
+ MIRRORED_REPEAT(GL_MIRRORED_REPEAT);
public final int gl;
