feat(rendering): set default zFar value to 1000f
@@ -24,7 +24,7 @@ public class PerspectiveViewPort implements ViewPort {
private float fovAngle = 60;
private float aspect;
private float zNear = 0.01f;
- private float zFar = Float.MAX_VALUE;
+ private float zFar = 1000f;
private Camera camera = new FixedCamera();
