GeyserSession: Set a default value for attackSpeed
Fixes cooldowns not showing on a fresh world.
@@ -194,9 +194,10 @@ public class GeyserSession implements CommandSender {
/**
* The current attack speed of the player. Used for sending proper cooldown timings.
+ * Setting a default fixes cooldowns not showing up on a fresh world.
*/
@Setter
- private double attackSpeed;
+ private double attackSpeed = 4.0d;
/**
* The time of the last hit. Used to gauge how long the cooldown is taking.
* This is a session variable in order to prevent more scheduled threads than necessary.
