fix: a error of WorldRenderer
@@ -170,7 +170,7 @@ public class WorldRenderer {
frameBuffer.getTexture(GL_COLOR_ATTACHMENT0).bind();
DirectRenderer t = DirectRenderer.getInstance();
GLBuffer bb = t.getBuffer();
- bb.begin(GLDrawMode.CONTINUOUS_TRIANGLES, VertexFormat.POSITION_TEX_COORD);
+ bb.begin(GLDrawMode.TRIANGLES_STRIP, VertexFormat.POSITION_TEX_COORD);
bb.pos(-1.0f, 1.0f, 0).uv(0, 1.0f).endVertex();
bb.pos(-1.0f, -1.0f, 0).uv(0, 0).endVertex();
bb.pos(1.0f, 1.0f, 0).uv(1.0f, 1.0f).endVertex();
