add SwapHand event
import org.spongepowered.api.entity.Item;
import org.spongepowered.api.entity.living.Living;
+import org.spongepowered.api.entity.living.player.Player;
import org.spongepowered.api.event.Cancellable;
import org.spongepowered.api.event.Event;
import org.spongepowered.api.event.entity.item.TargetItemEvent;
}
+ /**
+ * Fired when a {@link Player} swaps it's hands.
+ */
+ interface SwapHand extends ChangeInventoryEvent {
+
+ }
+
/**
* Fired when an {@link Inventory} transfers items into another.
*/
