Add EventContextKeys.USED_HAND
package org.spongepowered.api.event.cause;
import org.spongepowered.api.block.BlockSnapshot;
+import org.spongepowered.api.data.type.HandType;
import org.spongepowered.api.entity.Entity;
import org.spongepowered.api.entity.living.Living;
import org.spongepowered.api.entity.living.player.Player;
public static final EventContextKey<ItemStackSnapshot> USED_ITEM = createFor("USED_ITEM");
+ public static final EventContextKey<HandType> USED_HAND = createFor("USED_HAND");
+
public static final EventContextKey<ItemStackSnapshot> WEAPON = createFor("WEAPON");
// SORTFIELDS:OFF
