Set seed before creating world archetype. Fixes
@@ -167,9 +167,10 @@ public class CreateWorldCommand extends AbstractCommand<CommandSource> implement
.commandsAllowed(allowCommands)
.generateBonusChest(bonusChest);
- WorldArchetype wa = worldSettingsBuilder.build(nameInput.toLowerCase(), nameInput);
seedInput.ifPresent(worldSettingsBuilder::seed);
+ WorldArchetype wa = worldSettingsBuilder.build(nameInput.toLowerCase(), nameInput);
+
src.sendMessage(plugin.getMessageProvider().getTextMessageWithFormat("command.world.create.begin", nameInput));
src.sendMessage(plugin.getMessageProvider().getTextMessageWithFormat("command.world.create.newparams",
wa.getDimensionType().getName(),
