blaze.cc: Remove unused had_to_wait variable
Closes
@@ -841,7 +841,6 @@ static void StartServerAndConnect(const WorkspaceLayout *workspace_layout,
// debugger.
auto try_until_time(std::chrono::system_clock::now() +
std::chrono::seconds(120));
- bool had_to_wait = false;
while (std::chrono::system_clock::now() < try_until_time) {
auto next_attempt_time(std::chrono::system_clock::now() +
std::chrono::milliseconds(100));
@@ -852,7 +851,6 @@ static void StartServerAndConnect(const WorkspaceLayout *workspace_layout,
return;
}
- had_to_wait = true;
if (!globals->options->client_debug) {
fputc('.', stderr);
fflush(stderr);
