fix: fixed forged blocks being breakable without the correct hammer
@@ -21,12 +21,14 @@ public class ForgedBlockCommon {
.sound(SoundType.METAL)
.harvestTool(ToolTypes.hammer)
.harvestLevel(5)
+ .setRequiresTool()
.hardnessAndResistance(12F, 2400.0F);
public static final Block.Properties propertiesNotSolid = Block.Properties.create(forgedMaterial)
.sound(SoundType.METAL)
.harvestTool(ToolTypes.hammer)
.harvestLevel(5)
+ .setRequiresTool()
.notSolid()
.setOpaque(ForgedBlockCommon::notSolid)
.setSuffocates(ForgedBlockCommon::notSolid)
