Rename will not trigger the world to load again.
* <li>World is saved</li>
* <li>World is unloaded</li>
* <li>World is renamed, up to the implementation to determine how so</li>
- * <li>World is loaded with it's new key</li>
* </ul>
*
* <p>The default Minecraft worlds cannot be renamed. Additionally, it is left up to the
