fix: fixed jittery behaviour for thrown items with loyalty
@@ -106,6 +106,7 @@ public class ThrownModularItemEntity extends AbstractArrowEntity implements IEnt
setMotion(getMotion().scale(0.95D).add(vec3d.normalize().scale(speed)));
if (returningTicks == 0) {
playSound(SoundEvents.ITEM_TRIDENT_RETURN, 10.0F, 1.0F);
+ setMotion(vec3d.scale(0.01));
}
++returningTicks;
