Additional explanation comment
@@ -52,6 +52,7 @@ public class LlamaEntity extends ChestedHorseEntity {
// Bedrock treats llama decoration as armor
MobArmorEquipmentPacket equipmentPacket = new MobArmorEquipmentPacket();
equipmentPacket.setRuntimeEntityId(getGeyserId());
+ // -1 means no armor
if ((int) entityMetadata.getValue() != -1) {
// The damage value is the dye color that Java sends us
// Always going to be a carpet so we can hardcode 171
