fix: fix Node3D refreshTransform calling itself
@@ -199,7 +199,7 @@ public class Node3D {
if (parent != null) {
worldTransform.applyParent(parent.worldTransform);
}
- getUnmodifiableChildren().forEach(node -> refreshTransform());
+ getUnmodifiableChildren().forEach(Node3D::refreshTransform);
}
public Controller getController() {
