made worldgen features more random!
@@ -122,7 +122,6 @@ public class FeatureEntry extends Feature<FeatureReference> {
// todo: child mirroring needs to be in place for this to work properly
// settings.setMirror(mirror);
- settings.setRandom(random);
if (depth == 0) {
pos = template.getZeroPositionWithTransform(pos, mirror, rotation);
