Load the chunk in the correct position during /rtp
@@ -140,7 +140,7 @@ public class RandomTeleportCommand extends StandardAbstractCommand.SimpleTargetO
int z = RandomTeleportCommand.this.random.nextInt(diameter) - diameter/2;
// Load the chunk before continuing with /rtp. Sponge issue means we have to load the chunk first.
- currentWorld.loadChunk(new Vector3i(x, 0, z), true);
+ currentWorld.loadChunk(new Vector3i(x / 16, 0, z / 16), true);
int y;
if (onSurface) {
