Adds info about an issue with the example code.
@@ -33,6 +33,12 @@ try {
}
```
+There is an issue with the above code that may sometimes appear.
+
+It's possible for the *draw()* call to execute before the *Panel* shows up on-screen. In this case it will display a blank screen.
+
+Making a call to the *draw()* function, after the Panel becomes visible, will properly render the *Panel*'s *Screen*.
+
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