Fix range client completions
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> DIMENSION = ClientCompletionKeys.key(ResourceKey.minecraft("dimension"));
- public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> DOUBLE = ClientCompletionKeys.key(ResourceKey.brigadier("double"));
+ public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Range<Double>>> DOUBLE = ClientCompletionKeys.key(ResourceKey.brigadier("double"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.EntitySelection>> ENTITY = ClientCompletionKeys.key(ResourceKey.minecraft("entity"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> ENTITY_SUMMON = ClientCompletionKeys.key(ResourceKey.minecraft("entity_summon"));
- public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> FLOAT = ClientCompletionKeys.key(ResourceKey.brigadier("float"));
+ public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Range<Float>>> FLOAT = ClientCompletionKeys.key(ResourceKey.brigadier("float"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> FUNCTION = ClientCompletionKeys.key(ResourceKey.minecraft("function"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> GAME_PROFILE = ClientCompletionKeys.key(ResourceKey.minecraft("game_profile"));
- public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> INTEGER = ClientCompletionKeys.key(ResourceKey.brigadier("integer"));
+ public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Range<Integer>>> INTEGER = ClientCompletionKeys.key(ResourceKey.brigadier("integer"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> ITEM_ENCHANTMENT = ClientCompletionKeys.key(ResourceKey.minecraft("item_enchantment"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> ITEM_SLOT = ClientCompletionKeys.key(ResourceKey.minecraft("item_slot"));
- public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> LONG = ClientCompletionKeys.key(ResourceKey.brigadier("long"));
+ public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Range<Long>>> LONG = ClientCompletionKeys.key(ResourceKey.brigadier("long"));
public static final DefaultedRegistryReference<ClientCompletionKey<CommandTreeNode.Basic>> MESSAGE = ClientCompletionKeys.key(ResourceKey.minecraft("message"));
