docs: no 32bit for mac
@@ -262,10 +262,9 @@ we lose the ability to quickly build just the aapt binary. So the Windows proced
1. `source build/envsetup.sh`
2. `lunch sdk-eng`
3. `make LOCAL_MULTILIB=64 USE_NINJA=false aapt`
-4. `strip out/host/darwin-x86/bin/aapt`
-5. `strip out/host/darwin-x86/bin/aapt_64`
+4. `strip out/host/darwin-x86/bin/aapt_64`
-32/64 bit binaries will be built for all platforms.
+32/64 bit binaries will be built for Unix and Mac.
### Building the aapt2 binary.
@@ -286,8 +285,7 @@ we lose the ability to quickly build just the aapt2 binary. So the Windows proce
1. `export ANDROID_JAVA_HOME=/Path/To/Jdk`
2. `source build/envsetup.sh`
3. `make LOCAL_MULTILIB=64 USE_NINJA=false aapt2`
-4. `strip out/host/darwin-x86/bin/aapt2`
-5. `strip out/host/darwin-x86/bin/aapt2_64`
+4. `strip out/host/darwin-x86/bin/aapt2_64`
#### Confirming aapt/aapt2 builds are static
