feat(gui): change scene fill color to black
@@ -33,7 +33,7 @@ public class Scene implements EventTarget {
final MutableObjectValue<Stage> stage = new SimpleMutableObjectValue<>();
- private final MutableObjectValue<Color> fill = new SimpleMutableObjectValue<>(Color.WHITE);
+ private final MutableObjectValue<Color> fill = new SimpleMutableObjectValue<>(Color.BLACK);
private final MutableObjectValue<Parent> root = new SimpleMutableObjectValue<>();
@@ -143,7 +143,7 @@ public class Scene implements EventTarget {
}
public Color getFill() {
- return fill.orElse(Color.WHITE);
+ return fill.orElse(Color.BLACK);
}
public void setFill(Color color) {
