Fixed error of toggling b/w only 2 angles
@@ -529,7 +529,6 @@ public class Fx3DStageController {
setCameraAngle(135 + 180);
} else if (axesPosition == 7) {
axesPosition = 0;
- axesPosition = 6;
axes.updateAxisParameters(rtRange, mzRange,
maxOfAllBinnedIntensity);
setCameraAngle(0);
