Fix all block entities being updated as Skulls
@@ -285,14 +285,14 @@ public class BlockTranslator {
if (SKULL_VARIANTS.containsKey(state)) {
return SKULL_VARIANTS.getByte(state);
}
- return 0;
+ return -1;
}
public static byte getSkullRotation(BlockState state) {
if (SKULL_ROTATIONS.containsKey(state)) {
return SKULL_ROTATIONS.getByte(state);
}
- return 0;
+ return -1;
}
public static BlockState getJavaWaterloggedState(int bedrockId) {
