Make generic ExplosionEvent cancellable
/**
* Called when an {@link Explosion} occurs in a {@link World}.
*/
-public interface ExplosionEvent extends Event {
+public interface ExplosionEvent extends Event, Cancellable {
/**
* Gets the {@link Explosion}.
/**
* An event that is fired before the explosion occurs.
*/
- interface Pre extends ExplosionEvent, Cancellable {
+ interface Pre extends ExplosionEvent {
/**
* Gets the {@link ServerWorld world}.
