EntityUtils: Properly map 1.14 entity status effects
Previously, Hero of the Village and Bad Omen effects were mapped to 0. This commit updates them to their proper Bedrock values.
Fixes
@@ -42,8 +42,7 @@ public class EntityUtils {
case LUCK:
case UNLUCK:
case DOLPHINS_GRACE:
- case BAD_OMEN:
- case HERO_OF_THE_VILLAGE:
+ // All Java-exclusive effects as of 1.16.2
return 0;
case LEVITATION:
return 24;
@@ -51,6 +50,10 @@ public class EntityUtils {
return 26;
case SLOW_FALLING:
return 27;
+ case BAD_OMEN:
+ return 28;
+ case HERO_OF_THE_VILLAGE:
+ return 29;
default:
return effect.ordinal() + 1;
}
