Forced agent to be visible at mission start.
@@ -1898,6 +1898,7 @@ public class ClientStateMachine extends StateMachine implements IMalmoMessageLis
chunk.removeEntity(removeEnt);
}
entity.addedToChunk = false; // Will force it to get re-added to the chunk list.
+ entity.setInvisible(false);
if (entity instanceof EntityLivingBase)
{
// If we want the entities to be rendered with the correct yaw from the outset,
