Fix - Rendering glitch with Quantify Key
@@ -230,7 +230,9 @@ public class TileEntityDrawersRenderer extends TileEntitySpecialRenderer<TileEnt
getFontRenderer().drawString(text, -textWidth / 2, 0, (int)(255 * alpha) << 24 | 255 << 16 | 255 << 8 | 255);
+ GlStateManager.depthMask(true);
GlStateManager.disablePolygonOffset();
+ GlStateManager.enableLighting();
GlStateManager.popMatrix();
}
