Fix quantify text fade
@@ -226,10 +226,12 @@ public class TileEntityDrawersRenderer extends TileEntitySpecialRenderer<TileEnt
GlStateManager.disableLighting();
GlStateManager.enablePolygonOffset();
GlStateManager.depthMask(false);
+ GlStateManager.enableBlend();
GlStateManager.doPolygonOffset(-1, -20);
getFontRenderer().drawString(text, -textWidth / 2, 0, (int)(255 * alpha) << 24 | 255 << 16 | 255 << 8 | 255);
+ GlStateManager.enableBlend();
GlStateManager.depthMask(true);
GlStateManager.disablePolygonOffset();
GlStateManager.enableLighting();
