gradle improvement for local dev (windows/mac) builds
@@ -122,9 +122,15 @@ test {
}
retry {
failOnPassedAfterRetry = false
+ if (OperatingSystem.current().isWindows() || OperatingSystem.current().isMacOsX()) {
+ maxFailures = 1
+ maxRetries = 1
+ }
+ else {
maxFailures = 5
maxRetries = 5
}
+ }
maxParallelForks = Runtime.runtime.availableProcessors()
}
