* Lunge - Fixed that damage was dealt twice to targets.
@@ -46,12 +46,11 @@ public class Lunge extends CardImpl {
public Lunge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}");
-
// Lunge deals 2 damage to target creature and 2 damage to target player.
- this.getSpellAbility().addEffect(new DamageTargetEffect(2));
+ this.getSpellAbility().addEffect(new DamageTargetEffect(2).setUseOnlyTargetPointer(true));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
- Effect effect = new DamageTargetEffect(2);
+ Effect effect = new DamageTargetEffect(2).setUseOnlyTargetPointer(true);
effect.setTargetPointer(new SecondTargetPointer());
effect.setText("and 2 damage to target player");
this.getSpellAbility().addEffect(effect);
