Don't add InventorySlots to ContainerNull Fixes
@@ -2,6 +2,7 @@ package mekanism.common.inventory.container;
import mekanism.common.tile.prefab.TileEntityContainerBlock;
import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
public class ContainerNull extends ContainerMekanism<TileEntityContainerBlock> {
@@ -20,4 +21,8 @@ public class ContainerNull extends ContainerMekanism<TileEntityContainerBlock> {
@Override
protected void addSlots() {
}
+
+ @Override
+ protected void addInventorySlots(InventoryPlayer inventory) {
+ }
}
