fix: save seed for games created with advanced setup
@@ -79,11 +79,12 @@ public static GameManifest createGameManifest(final UniverseWrapper universeWrap
if (universeWrapper.getTargetWorld() != null) {
uri = universeWrapper.getTargetWorld().getWorldGenerator().getUri();
seed = universeWrapper.getTargetWorld().getWorldGenerator().getWorldSeed();
- gameManifest.setSeed(seed);
} else {
uri = config.getWorldGeneration().getDefaultGenerator();
seed = universeWrapper.getSeed();
}
+ gameManifest.setSeed(seed);
+
String targetWorldName = "";
if (universeWrapper.getTargetWorld() != null) {
targetWorldName = universeWrapper.getTargetWorld().getWorldName().toString();
