Bump the check-distance for multiblocks up to 64
This means that you can place the controller pretty far up now.
@@ -36,7 +36,7 @@ public abstract class MultiblockCuboid extends MultiblockDetection {
// move as low as possible
int masterY = center.getY();
- center = getOuterPos(world, center, EnumFacing.DOWN, limit + 1).up();
+ center = getOuterPos(world, center, EnumFacing.DOWN, 64).up();
// distances to the edges including the outer blocks
int edges[] = new int[4];
