chore: remove no longer existing CharacterMovement fields from prefabs
"replicateMode": "ALWAYS"
},
"CharacterMovement": {
- "groundFriction": 16,
- "maxGroundSpeed": 3,
"distanceBetweenFootsteps": 1.5,
- "distanceBetweenSwimStrokes": 2.5,
"height": 1.8,
"radius": 0.3,
"jumpSpeed": 12
