[C21] fix
@@ -70,7 +70,7 @@ class RevivalExperimentEffect extends OneShotEffect {
int toBattlefield = cards
.stream()
.map(game.getState()::getZone)
- .filter(Zone.EXILED::equals)
+ .filter(Zone.BATTLEFIELD::equals)
.mapToInt(x -> 1)
.sum();
player.loseLife(3 * toBattlefield, game, source, false);
