Fixed a silly bug
// This data is then used in the context of eye adaptation.
public UpdateExposureNode(Context context) {
+ backdropProvider = context.get(BackdropProvider.class);
+ screenGrabber = context.get(ScreenGrabber.class);
+
renderingConfig = context.get(Config.class).getRendering();
downSampledScene = requiresFBO(DownSamplerForExposureNode.FBO_1X1_CONFIG, context.get(ImmutableFBOs.class));
writeOnlyPBO = new PBO(1, 1);
