Fixed a typo mistake ("destionation").
@@ -904,7 +904,7 @@ Guacamole.Layer.PLUS = 0xF;
/**
* Channel mask for the composite operation "rin".
- * Beware that WebKit-based browsers may leave the contents of the destionation
+ * Beware that WebKit-based browsers may leave the contents of the destination
* layer where the source layer is transparent, despite the definition of this
* operation.
*/
@@ -912,7 +912,7 @@ Guacamole.Layer.RIN = 0x1;
/**
* Channel mask for the composite operation "in".
- * Beware that WebKit-based browsers may leave the contents of the destionation
+ * Beware that WebKit-based browsers may leave the contents of the destination
* layer where the source layer is transparent, despite the definition of this
* operation.
*/
@@ -920,7 +920,7 @@ Guacamole.Layer.IN = 0x4;
/**
* Channel mask for the composite operation "out".
- * Beware that WebKit-based browsers may leave the contents of the destionation
+ * Beware that WebKit-based browsers may leave the contents of the destination
* layer where the source layer is transparent, despite the definition of this
* operation.
*/
@@ -928,7 +928,7 @@ Guacamole.Layer.OUT = 0x8;
/**
* Channel mask for the composite operation "ratop".
- * Beware that WebKit-based browsers may leave the contents of the destionation
+ * Beware that WebKit-based browsers may leave the contents of the destination
* layer where the source layer is transparent, despite the definition of this
* operation.
*/
@@ -936,7 +936,7 @@ Guacamole.Layer.RATOP = 0x9;
/**
* Channel mask for the composite operation "src".
- * Beware that WebKit-based browsers may leave the contents of the destionation
+ * Beware that WebKit-based browsers may leave the contents of the destination
* layer where the source layer is transparent, despite the definition of this
* operation.
*/
