Fix awkward motion on bouncing
@@ -54,9 +54,6 @@ public class SlimeBounceHandler {
/** Called on living tick to preserve momentum and bounce */
private static void onLivingTick(LivingUpdateEvent event) {
LivingEntity entity = event.getEntityLiving();
- if (entity.getEntityWorld().isRemote) {
- return;
- }
BounceInfo info = BOUNCING_ENTITIES.get(entity);
// if we have info for this entity, time to work
