fixed Quartzwood Crasher watcher check
@@ -35,7 +35,7 @@ public final class QuartzwoodCrasher extends CardImpl {
this.addAbility(TrampleAbility.getInstance());
// Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
- this.addAbility(new QuartzwoodCrasherTriggeredAbility(), new QuartzwoodCrasherWatcher());
+ this.addAbility(new QuartzwoodCrasherTriggeredAbility());
}
private QuartzwoodCrasher(final QuartzwoodCrasher card) {
@@ -54,6 +54,7 @@ class QuartzwoodCrasherTriggeredAbility extends TriggeredAbilityImpl {
QuartzwoodCrasherTriggeredAbility() {
super(Zone.BATTLEFIELD, new QuartzwoodCrasherEffect(), false);
+ this.addWatcher(new QuartzwoodCrasherWatcher());
}
private QuartzwoodCrasherTriggeredAbility(final QuartzwoodCrasherTriggeredAbility ability) {
@@ -136,9 +137,10 @@ class QuartzwoodCrasherWatcher extends Watcher {
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
damageMap.clear();
+ return;
}
- if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER
- || ((DamagedPlayerEvent) event).isCombatDamage()) {
+ if (event.getType() != GameEvent.EventType.DAMAGED_PLAYER
+ || !((DamagedPlayerEvent) event).isCombatDamage()) {
return;
}
Permanent creature = game.getPermanent(event.getSourceId());
