Continued WIP, basically works for angled things (unsure about angled over Y axis), but currently is unable to determine straight things
@@ -377,13 +377,13 @@ public class ModelSeismicVibrator extends Model {
rivet4.render(size);
rivet9.render(size);*/
- /*frameBack1.render(size);
+ frameBack1.render(size);
frameBack2.render(size);
frameBack3.render(size);
frameBack4.render(size);//*/
frameBack5.render(size);
- //frameLeft5.render(size);
- //frameRight5.render(size);
+ frameLeft5.render(size);
+ frameRight5.render(size);
}
public void renderWithPiston(float piston, float size) {
