Fix the default osmium armor and durability values being switched. (This requires either a config regeneration or manually fixing the 8 values)
@@ -74,13 +74,13 @@ public class OsmiumMaterialDefaults extends BaseMekanismMaterial {
public int getDurability(@Nonnull EquipmentSlotType slotType) {
switch (slotType) {
case FEET:
- return 3;
+ return 390;
case LEGS:
- return 6;
+ return 450;
case CHEST:
- return 5;
+ return 480;
case HEAD:
- return 3;
+ return 330;
}
return 0;
}
@@ -89,13 +89,13 @@ public class OsmiumMaterialDefaults extends BaseMekanismMaterial {
public int getDamageReductionAmount(@Nonnull EquipmentSlotType slotType) {
switch (slotType) {
case FEET:
- return 390;
+ return 3;
case LEGS:
- return 450;
+ return 6;
case CHEST:
- return 480;
+ return 5;
case HEAD:
- return 330;
+ return 3;
}
return 0;
}
