make sentry disguise block air when it's invisible
@@ -28,6 +28,11 @@ public class SentryDisguiseBlock extends DisguisableBlock {
return PushReaction.BLOCK;
}
+ @Override
+ protected boolean isAir(BlockState state) {
+ return state.getValue(INVISIBLE);
+ }
+
@Override
public boolean propagatesSkylightDown(BlockState state, BlockGetter level, BlockPos pos) {
return state.getValue(INVISIBLE);
