Debug overlay final image time should be a long
@@ -304,7 +304,7 @@ public class DebugControllerOverlayDrawable extends Drawable implements ImageLoa
return OVERLAY_COLOR_IMAGE_NOT_OK;
}
- public void setFinalImageTimeMs(int finalImageTimeMs) {
+ public void setFinalImageTimeMs(long finalImageTimeMs) {
mFinalImageTimeMs = finalImageTimeMs;
}
