revert change done for testing
@@ -20,7 +20,7 @@ public class F3Spoofer {
public static BlockState spoofBlockState(BlockState originalState, BlockPos pos) {
Block originalBlock = originalState.getBlock();
- if (!FMLEnvironment.production) {
+ if (FMLEnvironment.production) {
if (originalBlock instanceof DisguisableBlock disguisableBlock)
return disguisableBlock.getDisguisedStateOrDefault(originalState, Minecraft.getInstance().level, pos);
else if (originalBlock instanceof BaseFullMineBlock)
@@ -35,7 +35,7 @@ public class F3Spoofer {
public static FluidState spoofFluidState(FluidState originalState) {
Fluid originalFluid = originalState.getType();
- if (!FMLEnvironment.production) {
+ if (FMLEnvironment.production) {
if (originalFluid == SCContent.FAKE_WATER.get())
return Fluids.WATER.defaultFluidState().setValue(FlowingFluid.FALLING, originalState.getValue(FlowingFluid.FALLING));
else if (originalFluid == SCContent.FLOWING_FAKE_WATER.get())
