Fixed a bug that caused path properties to not be reapplied when updating a path
@@ -143,6 +143,10 @@ class ShapeLayer extends AnimatableLayer {
void onPathChanged() {
currentPath.reset();
currentPath.set(path.getValue());
+ currentPathStrokeStart = Float.NaN;
+ currentPathStrokeEnd = Float.NaN;
+ currentPathScaleX = Float.NaN;
+ currentPathScaleY = Float.NaN;
onPathPropertiesChanged();
invalidateSelf();
}
