[MH1] fixed Winding Way that it doesn't keep cards
@@ -69,7 +69,7 @@ class WindingWayEffect extends OneShotEffect {
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 4));
player.revealCards(source, cards, game);
Cards cardsToKeep = new CardsImpl(cards.getCards(filter, game));
- cards.remove(cardsToKeep);
+ cards.removeAll(cardsToKeep);
player.moveCards(cardsToKeep, Zone.HAND, source, game);
player.moveCards(cards, Zone.GRAVEYARD, source, game);
return true;
