Comment out more VR stuff
@@ -63,6 +63,7 @@ public boolean isTracked() {
* @param pose - the controller pose - a homogenous transformation matrix.
* @param handIndex - the hand index - 0 for left and 1 for right.
*/
+ /* commented out due to a natives issue and VR not working at the moment anyway
public void poseChanged(Matrix4f pose, int handIndex) {
// do nothing for the second controller
// TODO: put a hand for the second controller.
@@ -79,4 +80,5 @@ public void poseChanged(Matrix4f pose, int handIndex) {
rotationQuaternion.set(jomlQuaternion.x, jomlQuaternion.y, jomlQuaternion.z, jomlQuaternion.w);
}
}
+ */
}
