Updated version info for last two versions.
{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/dynamictrees",
"1.16.5": {
+ "1.16.5-0.10.0-Beta18": "New Features:\n- Soil blocks are now defined through Tree Packs.\n- Drop creators are now defined through Tree Packs, allowing customization of tree drops.\n- Updated Patchouli manual to 2nd edition.\n\nBug Fixes:\n- Fixed threading issue due to some modded dimensions being generated on alternate threads.\n- Various minor bug fixes.",
+ "1.16.5-0.10.0-Beta17": "New Features:\n- Tree branches can now be waterlogged.\n- Surface roots can now be waterlogged.\n- Added Block and Item tag generators for addons.\n\nTree Pack Changes:\n- Added `fire_proof` property to families.\n- Added `max_signal_depth` property to families.\n- Added `can_grow_on_ground` property to leaves_properties.\n- Added `sapling_name` property to species.\n- Added `seed_name` property to species.",
"1.16.5-0.10.0-Beta16": "Bug Fixes:\n- Fixed tree pack loading order.",
"1.16.5-0.10.0-Beta15": "Enhancements:\n+ The burgeoning potion now fills fertility when used and persists until fertility depletes instead of running on a timer.\n+ Bone meal now restores two points of fertility on application.\n+ Added many new custom tags and better integration with vanilla tags. Details can be found here: https://github.com/ferreusveritas/DynamicTrees/wiki/Tags.\nChanges:\n- Disabled persistence and fertility potions, will be removed entirely in the next version.\n- Beehives are now slightly rarer in forests.\nTechnical Changes:\n- Certain species location overrides will now require a separate sapling block to function (to fix crash with Minecolonies).\n- Json biome selectors can now filter biomes by their category.\n- Json block property appliers can edit the light block property to make blocks like leaves emit light.\n- Branch model loaders now automatically default to a thick branch model if the family's maximum branch radius is greater than 8.\n- Added Palm species type, leaves properties, and growth logic (for add-ons to access, there are no palm trees in base DT).\nBug Fixes:\n- Fixed crash with Minecolonies.\n- Fixed harvest multiplier being ineffectual to log drops.\n- Fixed dynamic leaves dropping primitive leaves when broken without shears.\n- Fixed dynamic birch leaves colours not being changed by serene seasons.",
"1.16.5-0.10.0-Beta14": "Bug Fixes:\n- Fixed density selectors - forests should now be as dense as they were in 1.12. \n- Fixed trees not spawning in modified wooded badlands.\n- Fixed loot tables support for certain blocks (temporary until drop creators are made). \n- Fixed not clearing model caches which caused a memory leak.",
"1.16.5-0.10.0-Beta6": "Initial 1.16.5 beta for CF."
},
"promos": {
- "1.16.5-latest": "1.16.5-0.10.0-Beta16",
- "1.16.5-recommended": "1.16.5-0.10.0-Beta16"
+ "1.16.5-latest": "1.16.5-0.10.0-Beta18",
+ "1.16.5-recommended": "1.16.5-0.10.0-Beta18"
}
}
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