Updated version info.
{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/dynamictrees",
"1.16.5": {
+ "1.16.5-0.10.0-Beta14": "Bug Fixes:\n- Fixed density selectors - forests should now be as dense as they were in 1.12. \n- Fixed trees not spawning in modified wooded badlands.\n- Fixed loot tables support for certain blocks (temporary until drop creators are made). \n- Fixed not clearing model caches which caused a memory leak.",
"1.16.5-0.10.0-Beta13": "Enhancements:\n- Added config option for whether or not the player can bone meal a tree.\nBug Fixes:\n- Fixed commands not being registered on server reload, meaning they would disappear. \n- Fixed trunk shell hardness bug. \n- Fixed trunk shell not disappearing on neighbour update.\n- Fixed potted dynamic sapling consuming items in creative mode. \n- Fixed bug where tree generation would be cancelled by grass or ferns. ",
"1.16.5-0.10.0-Beta12": "Enhancements:\n- Updated lang files for spanish and french\nBug Fixes:\n- Fixed thick logs being transparent",
"1.16.5-0.10.0-Beta11": "Enhancements:\n- Error logging and language improvements\n- Added bare cell kit for use in addons\n- Other minor improvements\nBug fixes:\n- Fixed season seed labels being incorrectly assigned\n- Prevented bee nests from filling forests over time\n- Other minor fixes",
"1.16.5-0.10.0-Beta6": "Initial 1.16.5 beta for CF."
},
"promos": {
- "1.16.5-latest": "1.16.5-0.10.0-Beta13",
- "1.16.5-recommended": "1.16.5-0.10.0-Beta13"
+ "1.16.5-latest": "1.16.5-0.10.0-Beta14",
+ "1.16.5-recommended": "1.16.5-0.10.0-Beta14"
}
}
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