should be checking if remote is true, not false
@@ -21,7 +21,7 @@ public class LocalPlayerUpdateEventService extends ServiceMod {
@SubscribeEvent
public void onUpdate(LivingEvent.LivingUpdateEvent event) {
if (getWorld() != null
- && !event.getEntity().getEntityWorld().isRemote
+ && event.getEntity().getEntityWorld().isRemote
&& event.getEntityLiving().equals(getLocalPlayer())) {
Event ev = new LocalPlayerUpdateEvent(event.getEntityLiving());
MinecraftForge.EVENT_BUS.post(ev);
