Disable EU energy display at all times as we don't actually have IC2 integration setup because of it not being ported yet
@@ -3,8 +3,6 @@ package mekanism.common.integration.energy;
import java.util.List;
import java.util.stream.Collectors;
import mekanism.api.energy.IStrictEnergyHandler;
-import mekanism.common.Mekanism;
-import mekanism.common.config.MekanismConfig;
import mekanism.common.integration.energy.fluxnetworks.FNEnergyCompat;
import mekanism.common.integration.energy.forgeenergy.ForgeEnergyCompat;
import net.minecraft.core.Direction;
@@ -135,6 +133,6 @@ public class EnergyCompatUtils {
public static boolean useIC2() {
//TODO: IC2
//Note: Use default value if called before configs are loaded. In general this should never happen, but third party mods may just call it regardless
- return Mekanism.hooks.IC2Loaded/* && EnergyNet.instance != null*/ && !MekanismConfig.general.blacklistIC2.getOrDefault();
+ return false;//Mekanism.hooks.IC2Loaded/* && EnergyNet.instance != null*/ && !MekanismConfig.general.blacklistIC2.getOrDefault();
}
}
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