A real fix for Watchers of the Dead.
@@ -100,8 +100,7 @@ class WatchersOfTheDeadEffect extends OneShotEffect {
TargetCard target = new TargetCardInYourGraveyard(2, 2, new FilterCard());
target.setNotTarget(true);
Cards cardsInGraveyard = opponent.getGraveyard();
-
- if (cardsInGraveyard.size() > 2) {
+ if (cardsInGraveyard.size() > 1) {
opponent.choose(outcome, cardsInGraveyard, target, game);
for (Card cardInGraveyard : cardsInGraveyard.getCards(game)) {
if (!target.getTargets().contains(cardInGraveyard.getId())) {
