Fixed Wheel of Misfortune (fixes
@@ -81,9 +81,10 @@ class WheelOfMisfortuneEffect extends OneShotEffect {
if (player == null) {
continue;
}
- if (entry.getValue() >= maxValue) {
+ if (entry.getValue() == maxValue) {
player.damage(maxValue, source.getSourceId(), source, game);
- } else if (entry.getValue() > minValue) {
+ }
+ if (entry.getValue() != minValue) {
player.discard(player.getHand(), false, source, game);
player.drawCards(7, source, game);
}
