Fact or Fiction multiplayer fix
Now allows the controller to choose which opponent separates the pile.
@@ -41,7 +41,9 @@ import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
+import mage.target.Target;
import mage.target.TargetCard;
+import mage.target.common.TargetOpponent;
/**
* @author North
@@ -96,6 +98,13 @@ class FactOrFictionEffect extends OneShotEffect {
Set<UUID> opponents = game.getOpponents(source.getControllerId());
if (!opponents.isEmpty()) {
Player opponent = game.getPlayer(opponents.iterator().next());
+ if (opponents.size() > 1) {
+ Target targetOpponent = new TargetOpponent(true);
+ if (controller.chooseTarget(Outcome.Neutral, targetOpponent, source, game)) {
+ opponent = game.getPlayer(targetOpponent.getFirstTarget());
+ game.informPlayers(controller.getLogName() + " chose " + opponent.getLogName() + " to separate the revealed cards");
+ }
+ }
TargetCard target = new TargetCard(0, cards.size(), Zone.LIBRARY, new FilterCard("cards to put in the first pile"));
List<Card> pile1 = new ArrayList<>();
if (opponent.choose(Outcome.Neutral, cards, target, game)) {
