Fixed Fill#poly
@@ -193,8 +193,7 @@ public class Fill{
public static void poly(float[] vertices, int length){
if(length < 2*3) return;
- //TODO untested
- for(int i = 2; i < length - 4; i+= 6){
+ for(int i = 2; i < length - 4; i += 4){
quad(
vertices[0], vertices[1],
vertices[i], vertices[i + 1],
