fixed a small error with Inniaz, the Gale Force
@@ -84,7 +84,7 @@ class InniazTheGaleForceEffect extends OneShotEffect {
private final FilterPermanent filter;
private final TargetPermanent target;
- private PlayerPair(Player leftPlayer, Player rightPlayer) {
+ private PlayerPair(Player rightPlayer, Player leftPlayer) {
this.leftPlayer = leftPlayer;
this.rightPlayer = rightPlayer;
this.filter = this.makeFilter();
@@ -101,7 +101,7 @@ class InniazTheGaleForceEffect extends OneShotEffect {
}
private TargetPermanent makeTarget() {
- return new TargetPermanent(1, this.filter);
+ return new TargetPermanent(1, 1, this.filter, true);
}
private void chooseTargets(Player controller, Game game, Ability source) {
