Given items can't be forced into a logistical sorter only expose the front side as an IItemHandler so that logistical transporters don't show as "connected" to the back face to hopefully make it more clear to people that sorters have to be against an inventory to work properly
@@ -73,7 +73,7 @@ public class TileEntityLogisticalSorter extends TileEntityMekanism implements IS
@Override
protected IInventorySlotHolder getInitialInventory() {
InventorySlotHelper builder = InventorySlotHelper.forSide(this::getDirection);
- builder.addSlot(InternalInventorySlot.create(this), RelativeSide.FRONT, RelativeSide.BACK);
+ builder.addSlot(InternalInventorySlot.create(this), RelativeSide.FRONT);
return builder.build();
}
