* Golden Guardian - Fixed that the death trigger did not work correctly.
@@ -151,10 +151,7 @@ class GoldenGuardianDelayedTriggeredAbility extends DelayedTriggeredAbility {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
- if (((ZoneChangeEvent) event).isDiesEvent()) {
- return true;
- }
- return false;
+ return ((ZoneChangeEvent) event).isDiesEvent() && event.getTargetId().equals(getSourceId());
}
@Override
