* Teferi, Time Raveler - fixed that it uses one target instead up to one;
@@ -58,7 +58,7 @@ public final class TeferiTimeRaveler extends CardImpl {
// -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Ability ability = new LoyaltyAbility(new ReturnToHandTargetEffect(), -3);
ability.addEffect(new DrawCardSourceControllerEffect(1).setText("Draw a card"));
- ability.addTarget(new TargetPermanent(filter2));
+ ability.addTarget(new TargetPermanent(0, 1, filter2, false));
this.addAbility(ability);
}
