Fix insatiable boosting damage wrongly
@@ -13,7 +13,7 @@ public class InsatibleModifier extends Modifier {
@Override
public float applyLivingDamage(IModifierToolStack tool, int level, LivingEntity attacker, LivingEntity target, float baseDamage, float damage, boolean isCritical, boolean fullyCharged) {
// gives +3 damage per level at max
- int effectLevel = TinkerModifiers.momentumEffect.get().getLevel(attacker) + 1;
+ int effectLevel = TinkerModifiers.insatiableEffect.get().getLevel(attacker) + 1;
return damage + level * effectLevel / 3f;
}
