Remove junk code for making plants blue
@@ -32,7 +32,6 @@ import net.minecraft.client.renderer.block.statemap.StateMap;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.entity.Entity;
-import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumParticleTypes;
@@ -191,17 +190,6 @@ public class ClientProxy extends CommonProxy {
});
}
- //makePlantsBlue();
- }
-
- public void makePlantsBlue() {
- //Because blue is fukin' tight! Toying with the idea of how to create seasonal color changes
- Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler(new IBlockColor() {
- @Override
- public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int tintIndex) {
- return 0x6622FF;
- }
- }, new Block[] {Blocks.GRASS, Blocks.TALLGRASS, Blocks.DOUBLE_PLANT, Blocks.LEAVES, Blocks.LEAVES2});
}
public void registerClientEventHandlers() {
