Fixed Estrid's Invocation
@@ -89,7 +89,7 @@ class EstridsInvocationEffect extends OneShotEffect {
return false;
}
Card card = permanent.getMainCard();
- player.moveCards(card, Zone.EXILED, source, game);
+ player.moveCards(permanent, Zone.EXILED, source, game);
player.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null);
return true;
}
