Fix fluid tank rendering
@@ -73,7 +73,8 @@ public class RenderFluidTankItem {
GlStateManager.popMatrix();
}
- GlStateManager.translate(0F, -1.15F, 0F);
+ GlStateManager.translate(0F, -0.9F, 0F);
+ GlStateManager.scale(0.9F, 0.8F, 0.9F);
MekanismRenderer.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "FluidTank.png"));
fluidTank.render(0.073F, tier);
GlStateManager.popMatrix();
