Fixed bloom resizing improperly
@@ -35,7 +35,7 @@ public class Bloom{
bloomShader.setUniformi("u_texture0", 0);
bloomShader.setUniformi("u_texture1", 1);
- setSize(buffer.getWidth(), buffer.getHeight());
+ setSize(pingPong1.getWidth(), pingPong1.getHeight());
setThreshold(threshold);
setBloomIntesity(bloomIntensity);
setOriginalIntesity(originalIntensity);
