* Samurai of the Pale Curtain - fixed that it's not replaces graveyard with exile;
-
-
package mage.cards.s;
import mage.MageInt;
@@ -34,6 +32,7 @@ public final class SamuraiOfThePaleCurtain extends CardImpl {
// Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
this.addAbility(new BushidoAbility(1));
+
// If a permanent would be put into a graveyard, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SamuraiOfThePaleCurtainEffect()));
}
@@ -71,7 +70,7 @@ class SamuraiOfThePaleCurtainEffect extends ReplacementEffectImpl {
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
if (permanent != null) {
Player player = game.getPlayer(permanent.getControllerId());
- if (player == null) {
+ if (player != null) {
return player.moveCards(permanent, Zone.EXILED, source, game);
}
}
