h i g h  precision shaders
(I shouldn't need to do this)
@@ -558,7 +558,6 @@ public class AndroidInput extends Input implements OnKeyListener, OnTouchListene
}
}else
compassAvailable = false;
- Log.infoTag("AndroidInput", "sensor listener setup");
}
void unregisterSensorListeners(){
@@ -581,7 +580,6 @@ public class AndroidInput extends Input implements OnKeyListener, OnTouchListene
}
manager = null;
}
- Log.infoTag("AndroidInput", "sensor listener tear down");
}
@Override
@@ -636,7 +634,7 @@ public class AndroidInput extends Input implements OnKeyListener, OnTouchListene
for(int i = 0; i < len; i++){
sb.append(i).append(":").append(realId[i]).append(" ");
}
- Log.infoTag("AndroidInput", "Pointer ID lookup failed: " + pointerId + ", " + sb.toString());
+ Log.err("AndroidInput: Pointer ID lookup failed: " + pointerId + ", " + sb.toString());
return -1;
}
