* UI: fixed not working skip stack button;
@@ -1993,12 +1993,14 @@ public class HumanPlayer extends PlayerImpl {
}
break;
case PASS_PRIORITY_UNTIL_STACK_RESOLVED:
+ // stop recording only, real stack processing in PlayerImpl
if (recordingMacro) {
logger.debug("Adding a resolveStack");
PlayerResponse tResponse = new PlayerResponse();
tResponse.setString("resolveStack");
actionQueueSaved.add(tResponse);
}
+ super.sendPlayerAction(playerAction, game, data);
break;
default:
super.sendPlayerAction(playerAction, game, data);
