* Overwhelming Stampede - Fixed that given Trample ability did not only last until end of turn.
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
-
package mage.cards.o;
import java.util.UUID;
@@ -91,7 +90,7 @@ class OverwhelmingStampedeInitEffect extends OneShotEffect {
maxPower = perm.getPower().getValue();
}
}
- ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfStep, new FilterCreaturePermanent());
+ ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent());
game.addEffect(effect, source);
if (maxPower != 0) {
effect = new BoostControlledEffect(maxPower, maxPower, Duration.EndOfTurn);
