Fix blocking modifier visually appearing to work when broken
Functionally it did not work, might as well make visuals match
@@ -23,7 +23,7 @@ public class BlockingModifier extends NoLevelsModifier implements GeneralInterac
@Override
public InteractionResult onToolUse(IToolStackView tool, ModifierEntry modifier, Player player, InteractionHand hand, InteractionSource source) {
- if (source == InteractionSource.RIGHT_CLICK) {
+ if (source == InteractionSource.RIGHT_CLICK && !tool.isBroken()) {
ModifierUtil.startUsingItem(tool, modifier.getId(), player, hand);
ModifierUtil.checkFastUsingItem(tool, player);
return InteractionResult.CONSUME;
