Fixed Pathbreaker Ibex.  Bug
@@ -95,7 +95,7 @@ class PathbreakerIbexEffect extends OneShotEffect {
maxPower = perm.getPower().getValue();
}
}
- ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfStep, new FilterCreaturePermanent());
+ ContinuousEffect effect = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent());
game.addEffect(effect, source);
if (maxPower != 0) {
effect = new BoostControlledEffect(maxPower, maxPower, Duration.EndOfTurn);
