Add ability to cast
@@ -58,6 +58,7 @@ public class CitadelOfPain extends CardImpl {
TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true,
new CitadelOfPainEffect());
// At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.
+ this.addAbility(triggered);
}
public CitadelOfPain(final CitadelOfPain card) {
