* UI: fixed that some user defined hotkeys can be broken after last update;
@@ -1822,6 +1822,10 @@ public final class GamePanel extends javax.swing.JPanel {
// HOTKEYS
+ // special hotkeys for custom rendered dialogs without focus
+ // call it before any user defined hotkeys
+ this.abilityPicker.injectHotkeys(this, "ABILITY_PICKER");
+
KeyStroke ks2 = getCachedKeystroke(KEY_CONTROL_CONFIRM);
this.getInputMap(c).put(ks2, "F2_PRESS");
this.getActionMap().put("F2_PRESS", new AbstractAction() {
@@ -1902,9 +1906,6 @@ public final class GamePanel extends javax.swing.JPanel {
}
});
- // special hotkeys for custom rendered dialogs without focus
- this.abilityPicker.injectHotkeys(this, "ABILITY_PICKER");
-
final BasicSplitPaneUI myUi = (BasicSplitPaneUI) jSplitPane0.getUI();
final BasicSplitPaneDivider divider = myUi.getDivider();
final JButton upArrowButton = (JButton) divider.getComponent(0);
