fixed Joust causing your creature to fight itself
@@ -70,7 +70,7 @@ class JoustEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Permanent creature1 = game.getPermanent(source.getTargets().get(0).getFirstTarget());
- Permanent creature2 = game.getPermanent(source.getTargets().get(0).getFirstTarget());
+ Permanent creature2 = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (creature1 == null) {
return false;
}
