fixed Azorius Skyguard not shrinking creatures after the first turn in play
@@ -33,7 +33,7 @@ public final class AzoriusSkyguard extends CardImpl {
this.addAbility(FirstStrikeAbility.getInstance());
// Creatures your opponents control get -1/-0.
- this.addAbility(new SimpleStaticAbility(new BoostOpponentsEffect(-1, 0, Duration.EndOfTurn)));
+ this.addAbility(new SimpleStaticAbility(new BoostOpponentsEffect(-1, 0, Duration.WhileOnBattlefield)));
}
private AzoriusSkyguard(final AzoriusSkyguard card) {
