Fix prefilled tanks not updating light properly
@@ -150,6 +150,9 @@ public class TankTileEntity extends SmelteryComponentTileEntity implements ITank
tank.setFluid(FluidStack.EMPTY);
} else {
tank.readFromNBT(nbt);
+ if (world != null) {
+ world.getLightManager().checkBlock(pos);
+ }
}
}
