Fixed resize() getting called twice with an incorrect size
@@ -210,6 +210,9 @@ public class Lwjgl3Application implements Application{
private void loop(){
Array<Lwjgl3Window> closedWindows = new Array<>();
+
+ GLFW.glfwPollEvents();
+
while(running && windows.size > 0){
// FIXME put it on a separate thread
if(audio instanceof OpenALAudio){
