Fix accidentally not actually resetting invulnerability state
@@ -367,6 +367,7 @@ public class TileEntityTeleporter extends TileEntityMekanism implements IChunkLo
for (Entity passenger : passengers) {
teleportPassenger(destWorld, destination, repositionedPassenger, passenger);
}
+ repositionedPassenger.setInvulnerable(invulnerable);
}
entity.setInvulnerable(invulnerable);
return repositionedPassenger;
