Fixed intermittent test failure for Soul Warden
@@ -19,8 +19,8 @@ public class SoulWardenTest extends CardTestPlayerBase {
*/
@Test
public void testDisabledEffectOnChangeZone() {
- addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
- addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
+ // Can't use basic lands since AI may tap them incorrectly when paying for generic mana costs
+ addCard(Zone.BATTLEFIELD, playerA, "Plateau", 6);
addCard(Zone.BATTLEFIELD, playerA, "Soul Warden", 1);
addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
addCard(Zone.HAND, playerA, "Elite Vanguard", 2);
