Enable ambient occlusion on baked branch model
@@ -342,17 +342,17 @@ public class BakedModelBlockBranchBasic implements IDynamicBakedModel {
return connection;
}
- @Override public boolean isAmbientOcclusion(BlockState state) {
- return isAmbientOcclusion();
- }
- @Override public boolean isAmbientOcclusion() {
- return false;
+ @Override
+ public boolean isAmbientOcclusion() {
+ return true;
}
- @Override public TextureAtlasSprite getParticleTexture(@Nonnull IModelData data) {
+ @Override
+ public TextureAtlasSprite getParticleTexture(@Nonnull IModelData data) {
return getParticleTexture();
}
- @Override public TextureAtlasSprite getParticleTexture() {
+ @Override
+ public TextureAtlasSprite getParticleTexture() {
return barkParticles;
}
