fixed Unleash Fury tripling power rather than doubling
@@ -60,7 +60,7 @@ class UnleashFuryEffect extends OneShotEffect {
return false;
}
game.addEffect(new BoostTargetEffect(
- 2 * permanent.getPower().getValue(), 0, Duration.EndOfTurn
+ permanent.getPower().getValue(), 0, Duration.EndOfTurn
), source);
return true;
}
