[STX] fixed Emergent Sequence removing abilities from the land it gets
@@ -85,7 +85,7 @@ class EmergentSequenceEffect extends OneShotEffect {
return true;
}
game.addEffect(new BecomesCreatureTargetEffect(
- new QuandrixToken(), true, true, Duration.Custom
+ new QuandrixToken(), false, true, Duration.Custom
).setTargetPointer(new FixedTarget(permanent, game)), source);
permanent.addCounters(CounterType.P1P1.createInstance(
EmergentSequenceWatcher.getAmount(source.getControllerId(), game)
