* Fixed a bug that prevented to display some triggered abilities (concerning human players) to select the order they are going to the stack.
package mage.view;
+import java.util.*;
+import java.util.stream.Collectors;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
@@ -15,9 +17,6 @@ import mage.target.targetpointer.TargetPointer;
import mage.util.GameLog;
import org.apache.log4j.Logger;
-import java.util.*;
-import java.util.stream.Collectors;
-
/**
* @author BetaSteward_at_googlemail.com
*/
@@ -88,6 +87,9 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
isPermanent = true;
break;
case STACK:
+ case HAND: // Miracle
+ case LIBRARY:
+ case OUTSIDE:
sourceObject = game.getObject(ability.getSourceId());
if (sourceObject instanceof Card) {
isCard = true;
