* Xenagos, the Reveler - added mana amount dialog instead R/G choose one by one;
@@ -11,8 +11,6 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
-import mage.choices.Choice;
-import mage.choices.ChoiceImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
@@ -23,8 +21,6 @@ import mage.game.permanent.token.XenagosSatyrToken;
import mage.players.Player;
import mage.target.TargetCard;
-import java.util.LinkedHashSet;
-import java.util.Set;
import java.util.UUID;
/**
@@ -82,33 +78,20 @@ class XenagosManaEffect extends OneShotEffect {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
int x = game.getBattlefield().count(new FilterControlledCreaturePermanent(), source.getSourceId(), source.getControllerId(), game);
- Choice manaChoice = new ChoiceImpl();
- Set<String> choices = new LinkedHashSet<>();
- choices.add("Red");
- choices.add("Green");
- manaChoice.setChoices(choices);
- manaChoice.setMessage("Select color of mana to add");
-
- for (int i = 0; i < x; i++) {
- Mana mana = new Mana();
- if (!player.choose(Outcome.Benefit, manaChoice, game)) {
- return false;
- }
- if (manaChoice.getChoice() == null) { // can happen if player leaves game
+ if (x == 0) {
return false;
}
- switch (manaChoice.getChoice()) {
- case "Green":
- mana.increaseGreen();
- break;
- case "Red":
- mana.increaseRed();
- break;
- }
+
+ Mana mana = new Mana();
+ int redCount = player.getAmount(0, x, "How much <b>RED</b> mana add to pool? (available: " + x + ", another mana goes to <b>GREEN</b>)?", game);
+ int greenCount = Math.max(0, x - redCount);
+ mana.setRed(redCount);
+ mana.setGreen(greenCount);
+ if (mana.count() > 0) {
player.getManaPool().addMana(mana, game, source);
- }
return true;
}
+ }
return false;
}
}
