* Fixed a problem that instead putting cards to library bottom the cards cease to exist (e.g. Ancient Stirrings).
@@ -178,6 +178,8 @@ public class LookLibraryControllerEffect extends OneShotEffect {
case LIBRARY:
if (putOnTop) {
player.putCardsOnTopOfLibrary(cards, game, source, !backInRandomOrder);
+ } else {
+ player.putCardsOnBottomOfLibrary(cards, game, source, !backInRandomOrder);
}
break;
case GRAVEYARD:
