fix not being able to walk through non see through block pocket walls
@@ -76,19 +76,13 @@ public class BlockBlockPocketWall extends BlockOwnable implements ITileEntityPro
@Override
public boolean causesSuffocation(BlockState state, IBlockReader world, BlockPos pos)
{
- return !state.get(SEE_THROUGH);
+ return false;
}
@Override
public boolean isSolid(BlockState state)
{
- return !state.get(SEE_THROUGH);
- }
-
- @Override
- public VoxelShape getRenderShape(BlockState state, IBlockReader world, BlockPos pos)
- {
- return VoxelShapes.fullCube();
+ return false;
}
@Override
