Fix CrimsonHonorGuard (XLN)
@@ -97,7 +97,7 @@ class CrimsonHonorGuardEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(game.getActivePlayerId());
if (player != null) {
- int numCommanders = game.getBattlefield().getActivePermanents(filter, player.getId(), game).size();
+ int numCommanders = game.getBattlefield().getAllActivePermanents(filter, player.getId(), game).size();
if (numCommanders == 0) {
player.damage(4, source.getSourceId(), game, false, true);
return true;
