fix sentry head animating upwards when placing sentry
@@ -65,7 +65,7 @@ public class SentryEntity extends CreatureEntity implements IRangedAttackMob //n
private static final float UPWARDS_ANIMATION_LIMIT = 0.025F;
private static final float DOWNWARDS_ANIMATION_LIMIT = 0.9F;
private float headYTranslation = 0.9F;
- public boolean animateUpwards = true;
+ public boolean animateUpwards = false;
public boolean animate = false;
private long previousTargetId = Long.MIN_VALUE;
