stop deactivating buttons as it's no longer needed to not be clickable
@@ -181,8 +181,6 @@ public class BlockChangeDetectorScreen extends AbstractContainerScreen<GenericBE
entry.renderLongMessageTooltip(pose);
entry.y = entry.getInitialY() - (int) scrollDistance + height;
- //TODO: this makes the text go gray
- entry.active = entry.y > top - slotHeight; //if the text list is open, disable the button when it's above the scroll list so players can't click it
entry.visible = entry.y + entry.getHeight() > top && entry.y < bottom;
if (entry.isOpen())
