* Pulmonic Sliver - Fixed that the put in the graveyard ability was not handled optional.
@@ -65,7 +65,7 @@ public class PulmonicSliver extends CardImpl {
filter, "All Sliver creatures have flying.")));
// All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
- new PutIntoGraveFromAnywhereSourceAbility(new ReturnToLibraryPermanentEffect(true)), Duration.WhileOnBattlefield,
+ new PutIntoGraveFromAnywhereSourceAbility(new ReturnToLibraryPermanentEffect(true), null, null, false, true), Duration.WhileOnBattlefield,
filterSlivers, "All Slivers have \"If this permanent would be put into a graveyard, you may put it on top of its owner's library instead.\"")));
}
