fixed Cavalcade of Calamity not dealing damage
@@ -65,7 +65,7 @@ class CavalcadeOfCalamityEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
return game.damagePlayerOrPlaneswalker(
- game.getCombat().getDefenderId(source.getFirstTarget()), 1,
+ game.getCombat().getDefenderId(targetPointer.getFirst(game, source)), 1,
source.getSourceId(), game, false, true
) > 0;
}
