* Nemisis Mask - Fixed that the force blockers effect was not correct
package mage.cards.n;
import java.util.UUID;
-import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
-import mage.abilities.effects.common.combat.MustBeBlockedByAllSourceEffect;
-import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
+import mage.abilities.effects.common.combat.MustBeBlockedByAllAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
+import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
@@ -52,8 +51,8 @@ public class NemesisMask extends CardImpl {
this.subtype.add("Equipment");
// All creatures able to block equipped creature do so.
- Ability gainAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBeBlockedByAllSourceEffect());
- this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainAbility, AttachmentType.EQUIPMENT)));
+ this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
+ new MustBeBlockedByAllAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.EQUIPMENT)));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
