Apply fix to Fission Reactor
@@ -121,7 +121,7 @@ public class TileEntityFissionReactorPort extends TileEntityFissionReactorCasing
@Override
public FluidStack insertFluid(FluidStack stack, Direction side, Action action) {
FluidStack ret = super.insertFluid(stack, side, action);
- if (ret.getAmount() < stack.getAmount()) {
+ if (ret.getAmount() < stack.getAmount() && action.execute()) {
if (structure != null) {
Coord4D coord4D = Coord4D.get(this);
for (ValveData data : structure.valves) {
