fixed Blood Operative not triggering
@@ -59,7 +59,7 @@ public final class BloodOperative extends CardImpl {
class BloodOperativeTriggeredAbility extends TriggeredAbilityImpl {
public BloodOperativeTriggeredAbility() {
- super(Zone.BATTLEFIELD, new DoIfCostPaid(new ReturnSourceFromGraveyardToHandEffect(), new PayLifeCost(3)), false);
+ super(Zone.GRAVEYARD, new DoIfCostPaid(new ReturnSourceFromGraveyardToHandEffect(), new PayLifeCost(3)), false);
}
public BloodOperativeTriggeredAbility(final BloodOperativeTriggeredAbility ability) {
