Fix earth slime fluid not being transparent
@@ -14,6 +14,8 @@ import slimeknights.tconstruct.common.ClientEventBase;
public class FluidClientEvents extends ClientEventBase {
@SubscribeEvent
static void clientSetup(final FMLClientSetupEvent event) {
+ RenderTypeLookup.setRenderLayer(TinkerFluids.earthSlime.getStill(), RenderType.getTranslucent());
+ RenderTypeLookup.setRenderLayer(TinkerFluids.earthSlime.getFlowing(), RenderType.getTranslucent());
RenderTypeLookup.setRenderLayer(TinkerFluids.skySlime.getStill(), RenderType.getTranslucent());
RenderTypeLookup.setRenderLayer(TinkerFluids.skySlime.getFlowing(), RenderType.getTranslucent());
RenderTypeLookup.setRenderLayer(TinkerFluids.enderSlime.getStill(), RenderType.getTranslucent());
