[THS] Fix Sealock Monster effect duration
@@ -40,7 +40,7 @@ public final class SealockMonster extends CardImpl {
// When Sealock Monster becomes monstrous, target land becomes an island in addition to its other types.
Ability ability = new BecomesMonstrousSourceTriggeredAbility(
- new AddCardSubTypeTargetEffect(SubType.ISLAND, Duration.EndOfTurn)
+ new AddCardSubTypeTargetEffect(SubType.ISLAND, Duration.Custom)
);
ability.addTarget(new TargetLandPermanent());
this.addAbility(ability);
