Tests: fixed random fails;
@@ -190,6 +190,7 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
checkPlayableAbility("must have new ability", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "{R}, {T}:", true);
// renew target
+ activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {W}", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Flicker", "Anaba Shaman");
// use ability
