First remove tile then node,
@@ -56,12 +56,12 @@ public abstract class BlockNode extends BlockBase {
dropContents(world, pos);
+ removeTile(world, pos, state);
+
manager.removeNode(pos, true);
API.instance().markNetworkNodesDirty(world);
- removeTile(world, pos, state);
-
if (node.getNetwork() != null) {
node.getNetwork().getNodeGraph().rebuild();
}
