Reduce spilling cooldown since its a bit more reasonable after the potion nerf
@@ -69,7 +69,7 @@ public class SpillingModifier extends WettingModifier implements EntityInteracti
ToolAttackContext context = new ToolAttackContext(player, player, hand, target, target instanceof LivingEntity l ? l : null, false, 1.0f, false);
spillFluid(tool, modifier.getLevel(), context, fluid);
}
- player.getCooldowns().addCooldown(tool.getItem(), 50);
+ player.getCooldowns().addCooldown(tool.getItem(), 20);
return InteractionResult.SUCCESS;
}
}
