fixed Tinybones, Trinket Thief not causing opponents to lose life
@@ -116,7 +116,7 @@ class TinybonesTrinketThiefEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
for (UUID playerId : game.getOpponents(source.getControllerId())) {
- Player player = game.getPlayer(source.getControllerId());
+ Player player = game.getPlayer(playerId);
if (player != null && player.getHand().isEmpty()) {
player.loseLife(10, game, false);
}
