Fixed freeze on end game
@@ -1761,7 +1761,7 @@ public class HumanPlayer extends PlayerImpl {
synchronized (response) {
response.setBoolean(responseBoolean);
response.notifyAll();
- logger.info("Got response boolean from player: " + getId());
+ logger.debug("Got response boolean from player: " + getId());
}
}
@@ -1787,7 +1787,7 @@ public class HumanPlayer extends PlayerImpl {
@Override
public void signalPlayerConcede() {
- waitResponseOpen();
+ //waitResponseOpen(); //concede is direct event, no need to wait it
synchronized (response) {
response.setResponseConcedeCheck();
response.notifyAll();
