Log w/h in attachment errors
@@ -238,7 +238,7 @@ public abstract class GLFrameBuffer<T extends GLTexture> implements Disposable{
Gl.deleteFramebuffer(framebufferHandle);
if(result == Gl.framebufferIncompleteAttachment)
- throw new IllegalStateException("Frame buffer couldn't be constructed: incomplete attachment");
+ throw new IllegalStateException("Frame buffer couldn't be constructed: incomplete attachment (" + width + "x" + height + ")");
if(result == Gl.framebufferIncompleteDimensions)
throw new IllegalStateException("Frame buffer couldn't be constructed: incomplete dimensions");
if(result == Gl.framebufferIncompleteMissingAttachment)
