fixed Quicksilver Fountain issue
@@ -115,7 +115,7 @@ class QuicksilverFountainEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
- Player player = game.getPlayer(targetPointer.getFirst(game, source));
+ Player player = game.getPlayer(game.getActivePlayerId());
if (player != null) {
Permanent landChosen = game.getPermanent(source.getFirstTarget());
landChosen.addCounters(CounterType.FLOOD.createInstance(), source, game);
