Fix unused enableFog GL call. Fixes compatibility with BetterFPS' Fast fog mode
@@ -176,7 +176,6 @@ public class RenderResizableCuboid {
GlStateManager.enableLighting();
GlStateManager.disableAlpha();
- GlStateManager.enableFog();
}
private void renderCuboidFace(BufferBuilder wr, EnumFacing face, TextureAtlasSprite[] sprites, int[] flips, Vec3d textureStart, Vec3d textureSize,
