fixed block collision patch
@@ -88,10 +88,9 @@ public class BlockPatch extends ClassTransformer {
InsnList insnList = new InsnList();
//BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable AxisAlignedBB blockBox
insnList.add(new VarInsnNode(ALOAD, 0)); //pos
- insnList.add(new VarInsnNode(ALOAD, 1)); //state
- insnList.add(new VarInsnNode(ALOAD, 2)); //entityBox
- insnList.add(new VarInsnNode(ALOAD, 3)); //collidingBoxes
- insnList.add(new VarInsnNode(ALOAD, 4)); //blockBox
+ insnList.add(new VarInsnNode(ALOAD, 1)); //entityBox
+ insnList.add(new VarInsnNode(ALOAD, 2)); //collidingBoxes
+ insnList.add(new VarInsnNode(ALOAD, 3)); //blockBox
insnList.add(new MethodInsnNode(INVOKESTATIC,
NAMES.ON_BLOCK_ADD_COLLISION.getParentClass().getRuntimeName(),
NAMES.ON_BLOCK_ADD_COLLISION.getRuntimeName(),
