[AFR] fixed Fighter Class reducing equip costs by the wrong amount (fixes
@@ -57,9 +57,9 @@ public final class FighterClass extends CardImpl {
// Equip abilities you activate cost {2} less to activate.
this.addAbility(new SimpleStaticAbility(new GainClassAbilitySourceEffect(
- new AbilitiesCostReductionControllerEffect(EquipAbility.class, "Equip")
- .setText("equip abilities you activate cost {2} less to activate"),
- 2
+ new AbilitiesCostReductionControllerEffect(
+ EquipAbility.class, "Equip", 2
+ ).setText("equip abilities you activate cost {2} less to activate"), 2
)));
// {3}{R}{W}: Level 3
