Fixed checkstyle error.
* presumably, the eye height should be context.get(Config.class).getPlayer().getEyeHeight() above the ground plane.
* It's not, so for now, we use this factor to adjust for the disparity.
*/
- private final float GROUND_PLANE_HEIGHT_DISPARITY = -0.7f;
+ private static final float GROUND_PLANE_HEIGHT_DISPARITY = -0.7f;
// TODO: @In
private final OpenVRProvider vrProvider;
