Make molten blaze more dense so it wins over lava
@@ -40,7 +40,7 @@ public final class TinkerFluids extends TinkerModule {
public static final FluidObject<ForgeFlowingFluid> moltenObsidian = FLUIDS.register("molten_obsidian", stoneBuilder().color(0xff2c0d59).temperature(1300), Material.LAVA, 11);
public static final FluidObject<ForgeFlowingFluid> moltenEmerald = FLUIDS.register("molten_emerald", moltenBuilder().color(0xff41f384).temperature(1234), Material.LAVA, 4);
public static final FluidObject<ForgeFlowingFluid> moltenEnder = FLUIDS.register("molten_ender", stoneBuilder().color(0xff105e51).temperature( 777), Material.LAVA, 7);
- public static final FluidObject<ForgeFlowingFluid> moltenBlaze = FLUIDS.register("molten_blaze", hotBuilder(FluidIcons.BLAZE_STILL, FluidIcons.BLAZE_FLOWING).temperature(1800), Material.LAVA, 14);
+ public static final FluidObject<ForgeFlowingFluid> moltenBlaze = FLUIDS.register("molten_blaze", hotBuilder(FluidIcons.BLAZE_STILL, FluidIcons.BLAZE_FLOWING).temperature(1800).density(3500), Material.LAVA, 14);
// ores
public static final FluidObject<ForgeFlowingFluid> moltenIron = FLUIDS.register("molten_iron", moltenBuilder().color(0xffa81212).temperature(1100), Material.LAVA, 12);
