* Dinosaur Hunter - Fixed a bug caused by the triggered ability.
@@ -35,7 +35,7 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
-import mage.game.events.DamageEvent;
+import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
@@ -89,7 +89,7 @@ class DinosaurHunterAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
- if (((DamageEvent) event).isCombatDamage()
+ if (((DamagedEvent) event).isCombatDamage()
&& event.getSourceId().equals(getSourceId())) {
Permanent targetPermanet = game.getPermanentOrLKIBattlefield(event.getTargetId());
if (targetPermanet.hasSubtype(SubType.DINOSAUR, game)) {
