Added text message for cardChoice
@@ -101,6 +101,7 @@ class ConundrumSphinxEffect extends OneShotEffect {
if (player != null) {
if (player.getLibrary().hasCards()) {
cardChoice.clearChoice();
+ cardChoice.setMessage("Name a card");
while (!player.choose(Outcome.DrawCard, cardChoice, game) && player.canRespond()) {
if (!player.canRespond()) {
continue Players;
