Fixed that amass don't create token is opponent have it;
@@ -68,7 +68,7 @@ public class AmassEffect extends OneShotEffect {
if (player == null) {
return false;
}
- if (!game.getBattlefield().contains(filter, 1, game)) {
+ if (!game.getBattlefield().contains(filter, source.getControllerId(), 1, game)) {
new CreateTokenEffect(new ZombieArmyToken()).apply(game, source);
}
Target target = new TargetPermanent(filter);
