Fixed trunk shell rendering issue
@@ -228,6 +228,16 @@ public class BlockTrunkShell extends Block {
return 0;//This is the simple solution to the problem. Maybe I'll work it out later
}
+ @Override
+ public boolean isOpaqueCube(IBlockState state) {
+ return false;
+ }
+
+ @Override
+ public boolean isFullCube(IBlockState state) {
+ return false;
+ }
+
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
