Fix chestplates being unable to attack
@@ -162,7 +162,7 @@ public class ToolAttackUtil {
public static boolean attackEntity(IToolStackView tool, LivingEntity attackerLiving, InteractionHand hand,
Entity targetEntity, DoubleSupplier cooldownFunction, boolean isExtraAttack, EquipmentSlot sourceSlot) {
// broken? give to vanilla
- if (tool.isBroken() || !tool.hasTag(TinkerTags.Items.MELEE)) {
+ if (tool.isBroken() || !tool.hasTag(TinkerTags.Items.MELEE_OR_UNARMED)) {
return false;
}
// nothing to do? cancel
