* Recurring Nightmare - Minor rule text fix.
@@ -29,7 +29,7 @@ public final class RecurringNightmare extends CardImpl {
new ReturnFromGraveyardToBattlefieldTargetEffect(),
new SacrificeTargetCost(new TargetControlledPermanent(StaticFilters.FILTER_CONTROLLED_CREATURE))
);
- ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE));
+ ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
ability.addCost(new ReturnToHandFromBattlefieldSourceCost());
this.addAbility(ability);
}
