* Decimator Beetle - Fixed a problem of target handling (probably fixes
@@ -75,7 +75,7 @@ public class DecimatorBeetle extends CardImpl {
ability2.addTarget(new TargetControlledCreaturePermanent());
ability2.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
this.addAbility(ability2);
- this.originalId = ability2.getId();
+ this.originalId = ability2.getOriginalId();
}
public DecimatorBeetle(final DecimatorBeetle card) {
