Fix slimeboot packet issues
@@ -158,14 +158,13 @@ public class ItemSlimeBoots extends ItemArmorTooltip {
// only slow down half as much when bouncing
entity.motionX /= f;
entity.motionZ /= f;
+ TinkerNetwork.sendToServer(new BouncedPacket());
}
else {
event.setCanceled(true); // we don't care about previous cancels, since we just bounceeeee
}
entity.playSound(SoundEvents.ENTITY_SLIME_SQUISH, 1f, 1f);
SlimeBounceHandler.addBounceHandler(entity, entity.motionY);
-
- TinkerNetwork.sendToServer(new BouncedPacket());
}
else if(!isClient && entity.isSneaking()) {
event.setDamageMultiplier(0.2f);
