fixed Capricopian attacking multiple players at once (fixes
@@ -122,6 +122,7 @@ class CapricopianEffect extends OneShotEffect {
if (newPlayer == null) {
return false;
}
+ game.getCombat().removeAttacker(permanent.getId(), game);
return game.getCombat().addAttackingCreature(permanent.getId(), game, newPlayer.getId());
}
}
