Recude horse armor molten metal output due to TE recipe change
@@ -383,8 +383,8 @@ public class TinkerSmeltery extends TinkerPulse {
// gold is integrated via MaterialIntegration in TinkerIntegration now
// special melting
- TinkerRegistry.registerMelting(Items.IRON_HORSE_ARMOR, TinkerFluids.iron, Material.VALUE_Ingot * 8);
- TinkerRegistry.registerMelting(Items.GOLDEN_HORSE_ARMOR, TinkerFluids.gold, Material.VALUE_Ingot * 8);
+ TinkerRegistry.registerMelting(Items.IRON_HORSE_ARMOR, TinkerFluids.iron, Material.VALUE_Ingot * 4);
+ TinkerRegistry.registerMelting(Items.GOLDEN_HORSE_ARMOR, TinkerFluids.gold, Material.VALUE_Ingot * 4);
// register stone toolpart melting
for(IToolPart toolPart : TinkerRegistry.getToolParts()) {
