* Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice.
@@ -2,7 +2,6 @@ package mage.abilities.keyword;
import mage.Mana;
import mage.abilities.SpellAbility;
-import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.mana.ManaOptions;
@@ -11,7 +10,6 @@ import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
-import mage.filter.predicate.mageobject.CardIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
@@ -92,11 +90,16 @@ public class EmergeAbility extends SpellAbility {
TargetPermanent target = new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("creature to sacrifice for emerge"));
if (controller.choose(Outcome.Sacrifice, target, this.getSourceId(), game)) {
Permanent creature = game.getPermanent(target.getFirstTarget());
+ if (creature != null) {
CardUtil.reduceCost(this, creature.getConvertedManaCost());
- FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(creature.getLogName());
- filter.add(new CardIdPredicate(creature.getId()));
- this.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
- return super.activate(game, false);
+ if (super.activate(game, false)) {
+ if (creature.sacrifice(getSourceId(), game)) {
+ return true;
+ } else {
+ activated = false;
+ }
+ }
+ }
}
}
return false;
