* Gideon Blackblade - fixed that it's can't prevent damage
@@ -96,7 +96,7 @@ class GideonBlackbladeToken extends TokenImpl {
subtype.add(SubType.SOLDIER);
power = new MageInt(4);
toughness = new MageInt(4);
- addAbility(IndestructibleAbility.getInstance());
+ addAbility(new SimpleStaticAbility(new PreventAllDamageToSourceEffect(Duration.WhileOnBattlefield)));
}
private GideonBlackbladeToken(final GideonBlackbladeToken token) {
