fix: do not skip setting default world generator for default gameplay module
@@ -268,9 +268,7 @@ public void onOpened() {
if (defaultGameplayModule != null) {
gameplay.setSelection(defaultGameplayModule);
- if (configDefaultModuleName.equalsIgnoreCase(DEFAULT_GAME_TEMPLATE_NAME)) {
setDefaultGeneratorOfGameplayModule(defaultGameplayModule);
- }
} else {
// Find the first gameplay module that is available.
for (Module module : moduleManager.getRegistry()) {
