Update control and fuel rod voxel shapes again to match models
@@ -184,19 +184,19 @@ public final class BlockShapes {
makeCuboidShape(13, 9, 13, 16, 14, 16), // control_rod_frame2
makeCuboidShape(0, 9, 0, 3, 14, 3), // control_rod_frame3
makeCuboidShape(0, 9, 13, 3, 14, 16), // control_rod_frame4
- makeCuboidShape(0, 7, 0, 16, 9, 2), // control_rod_frame5
+ makeCuboidShape(0, 7, 0, 16, 9, 3), // control_rod_frame5
makeCuboidShape(0, 14, 0, 16, 16, 3), // control_rod_frame6
- makeCuboidShape(0, 7, 2, 2, 9, 14), // control_rod_frame7
+ makeCuboidShape(0, 7, 3, 3, 9, 13), // control_rod_frame7
makeCuboidShape(0, 14, 3, 3, 16, 13), // control_rod_frame8
- makeCuboidShape(14, 7, 2, 16, 9, 14), // control_rod_frame9
+ makeCuboidShape(13, 7, 3, 16, 9, 13), // control_rod_frame9
makeCuboidShape(13, 14, 3, 16, 16, 13), // control_rod_frame10
- makeCuboidShape(0, 7, 14, 16, 9, 16), // control_rod_frame11
+ makeCuboidShape(0, 7, 13, 16, 9, 16), // control_rod_frame11
makeCuboidShape(0, 14, 13, 16, 16, 16), // control_rod_frame12
makeCuboidShape(0, 0, 0, 16, 3, 16) // connector_ring_bottom
), CONTROL_ROD_ASSEMBLY);
setShape(VoxelShapeUtils.combine(
- makeCuboidShape(2, 0, 2, 14, 14, 14), // core
+ makeCuboidShape(2, 3, 2, 14, 13, 14), // core
makeCuboidShape(13, 1, 1, 15, 15, 3), // rod_1
makeCuboidShape(9, 1, 1, 11, 15, 15), // rod_2
makeCuboidShape(5, 1, 1, 7, 15, 15), // rod_3
