fixed The Ozolith not removing counters from itself
@@ -171,9 +171,11 @@ class TheOzolithMoveCountersEffect extends OneShotEffect {
return false;
}
permanent.getCounters(game)
+ .copy()
.values()
.stream()
- .forEach(counter -> creature.addCounters(counter, source, game));
+ .filter(counter -> creature.addCounters(counter, source, game))
+ .forEach(counter -> permanent.removeCounters(counter, game));
return true;
}
}
