Fix Everflame Eidolon when it's an aura. Fix
@@ -98,7 +98,7 @@ class EverflameEidolonEffect extends OneShotEffect {
Permanent sourceObject = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (sourceObject != null) {
if (sourceObject.getSubtype(game).contains("Aura")) {
- new BoostEnchantedEffect(1, 0, Duration.EndOfTurn).apply(game, source);
+ game.addEffect(new BoostEnchantedEffect(1, 0, Duration.EndOfTurn), source);
} else {
game.addEffect(new BoostSourceEffect(1, 0, Duration.EndOfTurn), source);
}
