renamed unapply() to clear()
@@ -59,7 +59,7 @@ public class SurfaceBuilder {
return this;
}
- public SurfaceBuilder unapply() {
+ public SurfaceBuilder clear() {
color4d = EMPTY_VECTOR4D;
scale3d = EMPTY_VECTOR3D;
translate3d = EMPTY_VECTOR3D;
@@ -76,7 +76,7 @@ public class SurfaceBuilder {
public SurfaceBuilder pop() {
GlStateManager.popMatrix();
- unapply();
+ clear();
return this;
}
