Disabled default depth
@@ -6,7 +6,7 @@ import arc.graphics.gl.*;
public class SdlConfig{
public int r = 8, g = 8, b = 8, a = 8;
- public int depth = 16, stencil = 0;
+ public int depth = 0, stencil = 0;
public int samples = 0;
public HdpiMode hdpiMode = HdpiMode.Logical;
