Removed anomalous Angles methods
@@ -82,24 +82,6 @@ public class Angles{
return angle(avector.x, avector.y, Core.input.mouseX(), Core.input.mouseY());
}
- public static void loop(int max, Intc i){
- for(int j = 0; j < max; j++){
- i.get(j);
- }
- }
-
- public static void circle(int points, float offset, Floatc cons){
- for(int i = 0; i < points; i++){
- cons.get(offset + i * 360f / points);
- }
- }
-
- public static void circle(int points, Floatc cons){
- for(int i = 0; i < points; i++){
- cons.get(i * 360f / points);
- }
- }
-
public static void circleVectors(int points, float length, Floatc2 pos){
for(int i = 0; i < points; i++){
float f = i * 360f / points;
@@ -114,12 +96,6 @@ public class Angles{
}
}
- public static void shotgun(int points, float spacing, float offset, Floatc cons){
- for(int i = 0; i < points; i++){
- cons.get(i * spacing - (points - 1) * spacing / 2f + offset);
- }
- }
-
public static void randVectors(long seed, int amount, float length, Floatc2 cons){
rand.setSeed(seed);
for(int i = 0; i < amount; i++){
