Fixed bug of Scarwood Bandits.
@@ -31,20 +31,20 @@ import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
+import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.SourceOnBattlefieldCondition;
-import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.Cost;
+import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalContinuousEffect;
-import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.OneShotEffect;
+import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.abilities.keyword.ForestwalkAbility;
-import mage.abilities.Mode;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@@ -53,7 +53,6 @@ import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
-import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetArtifactPermanent;
import mage.util.CardUtil;
@@ -79,7 +78,7 @@ public class ScarwoodBandits extends CardImpl {
new DoUnlessAnyOpponentPaysEffect(
new ConditionalContinuousEffect(
new GainControlTargetEffect(Duration.Custom, true),
- new SourceOnBattlefieldCondition(),
+ SourceOnBattlefieldCondition.instance,
"gain control of target artifact for as long as {this} remains on the battlefield"),
new GenericManaCost(2)),
new ManaCostsImpl("{2}{G}"));
