Added waitStackResolved to EtherealValkyrieTest to address warnings
@@ -162,6 +162,7 @@ public class EtherealValkyrieTest extends CardTestPlayerBase {
setStrictChooseMode(true);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, etherealValkyrie);
addTarget(playerA, alrund);
+ waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, etherealValkyrie);
addTarget(playerA, alrund);
@@ -170,6 +171,7 @@ public class EtherealValkyrieTest extends CardTestPlayerBase {
assertExileCount(playerA, alrund, 2);
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Foretell {1}");
+ waitStackResolved(3, PhaseStep.PRECOMBAT_MAIN);
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Foretell {U}");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
