* Hunting Wilds - fixed that it doesn't remove colors from forest on kicked;
@@ -132,6 +132,7 @@ class HuntingWildsToken extends TokenImpl {
super("", "3/3 green creature with haste");
this.cardType.add(CardType.CREATURE);
+ this.color.setGreen(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
