fix water disappearing when removing waterlogged sentry
@@ -252,7 +252,7 @@ public class Sentry extends PathfinderMob implements RangedAttackMob { //needs t
Block.popResource(level, pos, new ItemStack(SCContent.SENTRY.get()));
Block.popResource(level, pos, getDisguiseModule()); //if there is none, nothing will drop
Block.popResource(level, pos, getAllowlistModule()); //if there is none, nothing will drop
- level.setBlockAndUpdate(pos, Blocks.AIR.defaultBlockState());
+ level.setBlockAndUpdate(pos, level.getFluidState(pos).createLegacyBlock());
if (hasSpeedModule())
Block.popResource(level, pos, new ItemStack(SCContent.SPEED_MODULE.get()));
