fixed Whirlwind Denial (removed unnecessary pay dialogs)
@@ -67,7 +67,8 @@ class WhirlwindDenialEffect extends OneShotEffect {
return;
}
Cost cost = new GenericManaCost(4);
- if (player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
+ if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game)
+ && player.chooseUse(outcome, "Pay {4} to prevent " + stackObject.getIdName() + " from being countered?", source, game)
&& cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
return;
}
