fix(Mesh): avoid out-of-bounds errors on size-zero mesh.
-/*
- * Copyright 2013 MovingBlocks
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
+// Copyright 2021 The Terasology Foundation
+// SPDX-License-Identifier: Apache-2.0
package org.terasology.rendering.assets.mesh;
import gnu.trove.list.TFloatList;
@@ -46,6 +33,7 @@ protected AABBf getBound(MeshData data, AABBf dest) {
Float.NEGATIVE_INFINITY,
Float.NEGATIVE_INFINITY,
Float.NEGATIVE_INFINITY);
+ return dest;
}
dest.minX = vertices.get(0);
