Pauses game time in menu(if only one player)
@@ -71,7 +71,7 @@ public void onTogglePause(PauseButton event, EntityRef entity) {
nuiManager.toggleScreen("engine:pauseMenu");
event.consume();
}
- if(getPlayerCount()==2) {
+ if(getPlayerCount()==1) {
if (!time.isPaused()) {
time.setPaused(true);
} else {
