* Fixed a problem with replacement effects that add counters were applied more than once to the same EnteresTheBattlefield event (fixes
@@ -123,7 +123,7 @@ class MetallicMimicReplacementEffect extends ReplacementEffectImpl {
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
if (creature != null) {
- creature.addCounters(CounterType.P1P1.createInstance(), source, game);
+ creature.addCounters(CounterType.P1P1.createInstance(), source, game, event.getAppliedEffects());
}
return false;
}
