Fix broken registration leftover from modifier model test
I made a rainbow model that I deleted, but apparently it was still registered
@@ -47,7 +47,6 @@ import slimeknights.tconstruct.library.tools.nbt.ToolStack;
import slimeknights.tconstruct.library.tools.part.IMaterialItem;
import slimeknights.tconstruct.library.tools.part.MaterialItem;
import slimeknights.tconstruct.tools.client.OverslimeModifierModel;
-import slimeknights.tconstruct.tools.client.RainbowModifierModel;
import slimeknights.tconstruct.tools.client.particles.AxeAttackParticle;
import slimeknights.tconstruct.tools.client.particles.HammerAttackParticle;
@@ -76,7 +75,6 @@ public class ToolClientEvents extends ClientEventBase {
event.registerModel(TConstruct.getResource("normal"), NormalModifierModel.UNBAKED_INSTANCE);
event.registerModel(TConstruct.getResource("breakable"), BreakableModifierModel.UNBAKED_INSTANCE);
event.registerModel(TConstruct.getResource("overslime"), OverslimeModifierModel.UNBAKED_INSTANCE);
- event.registerModel(TConstruct.getResource("rainbow"), RainbowModifierModel.UNBAKED_INSTANCE);
event.registerModel(TConstruct.getResource("fluid"), FluidModifierModel.UNBAKED_INSTANCE);
event.registerModel(TConstruct.getResource("tank"), TankModifierModel.UNBAKED_INSTANCE);
}
