Restored WorldRenderer.class to its pristine state.
import org.terasology.math.geom.Vector3i;
import org.terasology.rendering.assets.material.Material;
import org.terasology.rendering.cameras.Camera;
-import org.terasology.rendering.openvrprovider.OpenVRProvider;
import org.terasology.rendering.world.viewDistance.ViewDistance;
/**
* the update and render methods as they are central to a rendering implementation.
*/
public interface WorldRenderer {
-
float BLOCK_LIGHT_POW = 0.96f;
float BLOCK_LIGHT_SUN_POW = 0.96f;
float BLOCK_INTENSITY_FACTOR = 0.7f;
