* Chandra, Acolyte of Flame - fixed that elemental tokens don't sacrificed
@@ -113,7 +113,7 @@ class ChandraAcolyteOfFlameEffect extends OneShotEffect {
game.addEffect(effect, source);
Effect effect2 = new SacrificeTargetEffect();
- effect.setTargetPointer(new FixedTarget(permId, game));
+ effect2.setTargetPointer(new FixedTarget(permId, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect2), source);
// extra info
