* Fight with Fire - Fixed not working target handling.
@@ -40,6 +40,7 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.game.Game;
import mage.target.common.TargetAnyTargetAmount;
+import mage.target.common.TargetCreaturePermanent;
/**
*
@@ -62,6 +63,7 @@ public class FightWithFire extends CardImpl {
+ "it deals 10 damage divided as you choose among any number of targets instead."
+ "<i> (Those targets can include players and planeswalkers.)</i>"
));
+ this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public FightWithFire(final FightWithFire card) {
@@ -73,7 +75,7 @@ public class FightWithFire extends CardImpl {
if (ability instanceof SpellAbility) {
if (KickedCondition.instance.apply(game, ability)) {
ability.getTargets().clear();
- getSpellAbility().addTarget(new TargetAnyTargetAmount(10));
+ ability.addTarget(new TargetAnyTargetAmount(10));
}
}
}
