Fixed RS not being lockable by SSS
@@ -7,6 +7,7 @@ import java.util.function.ToIntFunction;
import net.geforcemods.securitycraft.ClientHandler;
import net.geforcemods.securitycraft.SCContent;
import net.geforcemods.securitycraft.SecurityCraft;
+import net.geforcemods.securitycraft.api.ILockable;
import net.geforcemods.securitycraft.api.Option;
import net.geforcemods.securitycraft.api.Option.BooleanOption;
import net.geforcemods.securitycraft.api.Option.DisabledOption;
@@ -37,7 +38,7 @@ import net.minecraftforge.event.entity.EntityTeleportEvent.EnderPearl;
import net.minecraftforge.event.entity.EntityTeleportEvent.SpreadPlayersCommand;
import net.minecraftforge.event.entity.EntityTeleportEvent.TeleportCommand;
-public class RiftStabilizerBlockEntity extends DisguisableBlockEntity implements ITickingBlockEntity, IToggleableEntries<TeleportationType> {
+public class RiftStabilizerBlockEntity extends DisguisableBlockEntity implements ITickingBlockEntity, ILockable, IToggleableEntries<TeleportationType> {
private final IntOption signalLength = new IntOption(this::getBlockPos, "signalLength", 60, 5, 400, 5, true); //20 seconds max
private final IntOption range = new IntOption(this::getBlockPos, "range", 5, 1, 15, 1, true);
private final DisabledOption disabled = new DisabledOption(false);
