Reconstructor sprites / Bugfixes
@@ -122,7 +122,7 @@ public class SDLGL{
return env->NewStringUTF((const char*)glewGetErrorString(glewError));
}
- if((glewIsSupported("GL_VERSION_3_0") || glewIsSupported("GL_EXT_framebuffer_object")) && (glGenFramebuffers != 0 || glGenFramebuffersEXT != 0)){
+ if(glGenFramebuffers != 0 || glGenFramebuffersEXT != 0){
//no error message
return NULL;
}else{
