* Bounty of the Luxa - Fixed handling of triggered ability if Bounty of the Luxa left the battlefield before resolving.
*/
package mage.cards.b;
-import mage.cards.CardImpl;
-import mage.cards.CardSetInfo;
-import mage.constants.CardType;
import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfPreCombatMainTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
-import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
+import mage.cards.CardImpl;
+import mage.cards.CardSetInfo;
+import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
@@ -89,9 +88,12 @@ class BountyOfTheLuxaEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent bountyOfLuxa = game.getPermanent(source.getSourceId());
- if (controller != null
- && bountyOfLuxa != null) {
- if (bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) > 0) {
+ if (bountyOfLuxa != null && bountyOfLuxa.getZoneChangeCounter(game) != source.getSourceObjectZoneChangeCounter()) {
+ bountyOfLuxa = null;
+ }
+ if (controller != null) {
+ if (bountyOfLuxa != null
+ && bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) > 0) {
bountyOfLuxa.removeCounters(CounterType.FLOOD.createInstance(bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD)), game);
if (bountyOfLuxa.getCounters(game).getCount(CounterType.FLOOD) == 0) {
Mana manaToAdd = new Mana();
@@ -101,8 +103,10 @@ class BountyOfTheLuxaEffect extends OneShotEffect {
controller.getManaPool().addMana(manaToAdd, game, source);
}
} else {
+ if (bountyOfLuxa != null) {
new AddCountersSourceEffect(CounterType.FLOOD.createInstance()).apply(game, source);
- new DrawCardSourceControllerEffect(1).apply(game, source);
+ }
+ controller.drawCards(1, game);
}
return true;
}
