Server: logs cleanup
@@ -135,9 +135,8 @@ public class HumanPlayer extends PlayerImpl {
numTimesWaiting++;
if (numTimesWaiting >= 300) {
// game freezed -- need to report about error and continue to execute
- String s = "ERROR - game freezed in waitResponseOpen for user " + getName() + " (connection problem)";
- //Throwable th = new IllegalStateException(s); stack info
- logger.error(s);
+ String s = "Game freezed in waitResponseOpen for user " + getName() + " (connection problem)";
+ logger.warn(s);
break;
}
