* Code clean up.
@@ -52,8 +52,7 @@ public final class MarrowGnawer extends CardImpl {
// {T}, Sacrifice a Rat: create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
- new CreateTokenEffect(new RatToken(), new PermanentsOnBattlefieldCount(filter3, null))
- /*.setText("create X 1/1 black Rat creature tokens, where X is the number of Rats you control")*/,
+ new CreateTokenEffect(new RatToken(), new PermanentsOnBattlefieldCount(filter3, null)),
new TapSourceCost());
ability.addCost( new SacrificeTargetCost(new TargetControlledPermanent(filterSacrifice)));
this.addAbility(ability);
