fixed Traitor's Roar not having the creature deal the damage
@@ -101,7 +101,7 @@ class TraitorsRoarEffect extends OneShotEffect {
applied = targetCreature.tap(game);
Player controller = game.getPlayer(targetCreature.getControllerId());
if (controller != null) {
- controller.damage(targetCreature.getPower().getValue(), source.getSourceId(), game, false, true);
+ controller.damage(targetCreature.getPower().getValue(), targetCreature.getId(), game, false, true);
applied = true;
}
}
