fixed Widespread Brutality sometimes not working
@@ -56,9 +56,7 @@ class WidespreadBrutalityEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
AmassEffect amassEffect = new AmassEffect(2);
- if (!amassEffect.apply(game, source)) {
- return false;
- }
+ amassEffect.apply(game, source);
Permanent amassedArmy = game.getPermanent(amassEffect.getAmassedCreatureId());
if (amassedArmy == null) {
return false;
