[ZNR] fixed Archpriest of Iona text
package mage.cards.a;
-import java.util.UUID;
-
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
@@ -14,11 +12,13 @@ import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.continuous.SetPowerSourceEffect;
import mage.abilities.hint.common.PartyCountHint;
import mage.abilities.keyword.FlyingAbility;
-import mage.constants.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
+import mage.constants.*;
import mage.target.common.TargetCreaturePermanent;
+import java.util.UUID;
+
/**
* @author TheElk801
*/
@@ -34,7 +34,10 @@ public final class ArchpriestOfIona extends CardImpl {
// Archpriest of Iona's power is equal to the number of creatures in your party.
this.addAbility(new SimpleStaticAbility(
- Zone.ALL, new SetPowerSourceEffect(PartyCount.instance, Duration.EndOfGame)
+ Zone.ALL,
+ new SetPowerSourceEffect(
+ PartyCount.instance, Duration.EndOfGame
+ ).setText("{this}'s power is equal to the number of creatures in your party. " + PartyCount.getReminder())
).addHint(PartyCountHint.instance));
// At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
