fixed God-Eternal Rhonas incorrectly boosting toughness
@@ -87,8 +87,7 @@ class GodEternalRhonasEffect extends OneShotEffect {
}
ContinuousEffect effect = new BoostTargetEffect(
permanent.getPower().getValue(),
- permanent.getToughness().getValue(),
- Duration.EndOfTurn
+ 0, Duration.EndOfTurn
);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
