Add new required OpenGL capabilities to LwjglGraphics
@@ -259,6 +259,9 @@ private void checkOpenGL() {
GLContext.getCapabilities().OpenGL15,
GLContext.getCapabilities().OpenGL20,
GLContext.getCapabilities().OpenGL21, // needed as we use GLSL 1.20
+ GLContext.getCapabilities().OpenGL30,
+ GLContext.getCapabilities().OpenGL32,
+ GLContext.getCapabilities().OpenGL33,
GLContext.getCapabilities().GL_ARB_framebuffer_object, // Extensions eventually included in
GLContext.getCapabilities().GL_ARB_texture_float, // OpenGl 3.0 according to
@@ -269,6 +272,9 @@ private void checkOpenGL() {
"OpenGL15",
"OpenGL20",
"OpenGL21",
+ "OpenGL30",
+ "OpenGL32",
+ "OpenGL33",
"GL_ARB_framebuffer_object",
"GL_ARB_texture_float",
"GL_ARB_half_float_pixel"};
