* Vindictive Lich - Fixed that the 3rd option was set to lose 2 life instead of correctly 5 life.
@@ -83,7 +83,7 @@ public class VindictiveLich extends CardImpl {
// *Target opponent loses 5 life.
mode = new Mode();
- mode.getEffects().add(new LoseLifeTargetEffect(2));
+ mode.getEffects().add(new LoseLifeTargetEffect(5));
filter = new FilterOpponent("opponent (life loss)");
filter.add(new AnotherTargetPredicate(3, true));
target = new TargetOpponent(filter, false);
