Fixed the DiscardTest.
@@ -48,18 +48,17 @@ public class DiscardTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.HAND, playerA, "Tranquil Thicket");
-
addCard(Zone.BATTLEFIELD, playerB, "Rest in Peace", 1);
- activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cycling {G} <i>({G},Discard {this}: Draw a card.)</i>");
+ activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cycling {G}"); //cycling ability
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
- assertHandCount(playerA, "Tranquil Thicket", 0);
- assertExileCount("Tranquil Thicket", 1);
+ assertExileCount("Tranquil Thicket", 1); //exiled by Rest in Peace
+ assertHandCount(playerA, "Tranquil Thicket", 0); //should be exiled
assertHandCount(playerA, 1); // the card drawn by Cycling
}
