Remove luck debug
Was testing the random actually randomed
@@ -6,7 +6,6 @@ import net.minecraft.util.text.Color;
import net.minecraft.util.text.IFormattableTextComponent;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
-import slimeknights.tconstruct.TConstruct;
import slimeknights.tconstruct.library.modifiers.IncrementalModifier;
import slimeknights.tconstruct.library.recipe.tinkerstation.modifier.ModifierRecipeLookup;
import slimeknights.tconstruct.library.tools.nbt.IModifierToolStack;
@@ -85,7 +84,6 @@ public class LuckModifier extends IncrementalModifier {
}
// apply level if we still have any
if (applyLevel > 0) {
- TConstruct.log.info("Luck {}", applyLevel);
consumer.accept(Enchantments.LOOTING, applyLevel);
consumer.accept(Enchantments.FORTUNE, applyLevel);
}
