Should it be mandatory?
*/
package mage.cards.c;
-import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
@@ -45,6 +44,8 @@ import mage.filter.common.FilterAttackingCreature;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetCreaturePermanent;
+import java.util.UUID;
+
/**
*
* @author LevelX2
@@ -69,7 +70,7 @@ public class ConsulsShieldguard extends CardImpl {
// Whenever Consul's Shiedguard attacks, you may pay {E}. If you do, another target attacking creature gets indestructible until end of turn.
DoIfCostPaid doIfCostPaidEffect = new DoIfCostPaid(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new PayEnergyCost(1));
- Ability ability = new AttacksTriggeredAbility(doIfCostPaidEffect, false,
+ Ability ability = new AttacksTriggeredAbility(doIfCostPaidEffect, true,
"Whenever {this} attacks, you may pay {E}. If you do, another target attacking creature gets indestructible until end of turn.");
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
