* Mass Polymorph - Fixed that it move cards to hand instead excile
@@ -94,7 +94,7 @@ class MassPolymorphEffect extends OneShotEffect {
Set<Card> creaturesToExile = new HashSet<>();
creaturesToExile.addAll(creatures);
count = creatures.size();
- controller.moveCards(creaturesToExile, Zone.HAND, source, game);
+ controller.moveCards(creaturesToExile, Zone.EXILED, source, game);
Cards revealed = new CardsImpl();
Set<Card> creatureCards = new LinkedHashSet<>();
