fixed Sanctuary Lockdown only boosting untapped creatures
@@ -32,7 +32,7 @@ public final class SanctuaryLockdown extends CardImpl {
= new FilterControlledPermanent(SubType.HUMAN, "untapped Humans you control");
static {
- filter.add(Predicates.not(TappedPredicate.instance));
+ filter2.add(Predicates.not(TappedPredicate.instance));
}
public SanctuaryLockdown(UUID ownerId, CardSetInfo setInfo) {
