reverted some testing code on Fiendlash
@@ -80,7 +80,7 @@ class FiendlashTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
- return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;//DAMAGED_PERMANENT_BATCH;
+ return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT_BATCH;
}
@Override
@@ -94,7 +94,7 @@ class FiendlashTriggeredAbility extends TriggeredAbilityImpl {
if (attachedCreature == null) {
return false;
}
- System.out.println("We get here in the trigger of Fiendlash!!");
+
game.getState().setValue("Fiendlash" + equipment.getId(), attachedCreature);
DamagedPermanentBatchEvent dEvent = (DamagedPermanentBatchEvent) event;
