Refactored method in FalkenrathAristocrat to not always return same value.
@@ -105,7 +105,7 @@ class FalkenrathAristocratEffect extends OneShotEffect {
Permanent sourceCreature = game.getPermanent(source.getSourceId());
if (sacrificedCreature.hasSubtype(SubType.HUMAN, game) && sourceCreature != null) {
sourceCreature.addCounters(CounterType.P1P1.createInstance(), source, game);
- return true;
+ break;
}
}
}
