Make offhand third person render of flamethrower not be as broken looking
It still is a little weird but it is much better
@@ -47,8 +47,7 @@ public class RenderFlameThrower extends MekanismItemStackRenderer {
GlStateManager.rotate(75, 0.0F, 1.0F, 0.0F);
} else //if(type == TransformType.THIRD_PERSON_LEFT_HAND)
{
- GlStateManager.translate(0.0F, 0.7F, 0.0F);
- GlStateManager.rotate(-75, 0.0F, 1.0F, 0.0F);
+ GlStateManager.translate(-0.5F, 0.7F, 0.0F);
}
GlStateManager.scale(2.5F, 2.5F, 2.5F);
