fixed Neyith, the Dire Hunt doubling toughness
@@ -141,7 +141,7 @@ class NeyithOfTheDireHuntEffect extends OneShotEffect {
return false;
}
int power = permanent.getPower().getValue();
- game.addEffect(new BoostTargetEffect(power, power, Duration.EndOfTurn), source);
+ game.addEffect(new BoostTargetEffect(power, 0, Duration.EndOfTurn), source);
game.addEffect(new MustBeBlockedByAtLeastOneTargetEffect(Duration.EndOfCombat), source);
return true;
}
