[DMU] Fix Bog Badger giving menace to lands
@@ -12,6 +12,7 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
+import mage.filter.StaticFilters;
import java.util.UUID;
@@ -33,7 +34,7 @@ public final class BogBadger extends CardImpl {
// When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn.
this.addAbility(new ConditionalInterveningIfTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new GainAbilityControlledEffect(
- new MenaceAbility(false), Duration.EndOfTurn
+ new MenaceAbility(false), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES
)), KickedCondition.ONCE, "When {this} enters the battlefield, " +
"if it was kicked, creatures you control gain menace until end of turn. " +
"<i>(A creature with menace can't be blocked except by two or more creatures.)</i>"
