fixed Amplifire not working correctly
@@ -81,7 +81,7 @@ class AmplifireEffect extends OneShotEffect {
game.addEffect(new SetPowerToughnessSourceEffect(
2 * lastCard.getPower().getValue(),
2 * lastCard.getToughness().getValue(),
- Duration.UntilYourNextTurn
+ Duration.UntilYourNextTurn, SubLayer.SetPT_7b
), source);
}
player.putCardsOnBottomOfLibrary(cards, game, source, false);
