Fix Unified Strike
Unified Strike currently does nothing at all because the Outcome is set wrong.
@@ -75,8 +75,8 @@ class UnifiedStrikeEffect extends OneShotEffect {
}
UnifiedStrikeEffect() {
- super(Outcome.Benefit);
- this.staticText = "";
+ super(Outcome.Exile);
+ this.staticText = "Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.";
}
UnifiedStrikeEffect(final UnifiedStrikeEffect effect) {
