Update engine/src/main/java/org/terasology/engine/rendering/opengl/ScreenGrabber.java
@@ -102,7 +102,7 @@ public void saveScreenshot() {
int height = sceneFinalFbo.height();
if (savingGamePreview) {
- GameScheduler.boundedElastic().schedule(() -> saveScreenshotTask(buffer, width, height));
+ GameScheduler.boundedElastic().schedule(() -> saveGamePreviewTask(buffer, width, height));
this.savingGamePreview = false;
} else {
GameScheduler.boundedElastic().schedule(() -> saveScreenshotTask(buffer, width, height));
