More iOS icon stuff
package com.badlogic.gdx.backends.iosrobovm;
-import io.anuke.arc.Core;
-import io.anuke.arc.Input;
+import com.badlogic.gdx.backends.iosrobovm.custom.UIAcceleration;
import com.badlogic.gdx.backends.iosrobovm.custom.UIAccelerometerDelegate;
import com.badlogic.gdx.backends.iosrobovm.custom.UIAccelerometerDelegateAdapter;
+import io.anuke.arc.Core;
+import io.anuke.arc.Input;
import io.anuke.arc.collection.Array;
import io.anuke.arc.input.InputProcessor;
import io.anuke.arc.input.KeyCode;
@@ -27,7 +28,7 @@ import org.robovm.rt.bro.annotation.Pointer;
@SuppressWarnings("deprecation")
public class IOSInput extends Input{
static final int MAX_TOUCHES = 20;
- static final NSObjectWrapper<com.badlogic.gdx.backends.iosrobovm.custom.UIAcceleration> UI_ACCELERATION_WRAPPER = new NSObjectWrapper<>(com.badlogic.gdx.backends.iosrobovm.custom.UIAcceleration.class);
+ static final NSObjectWrapper<UIAcceleration> UI_ACCELERATION_WRAPPER = new NSObjectWrapper<>(UIAcceleration.class);
private static final int POINTER_NOT_FOUND = -1;
private static final NSObjectWrapper<UITouch> UI_TOUCH_WRAPPER = new NSObjectWrapper<>(UITouch.class);
protected UIAccelerometerDelegate accelerometerDelegate;
