Move thermal evaporation capability invalidation to the same location as the neighbor notification happens
@@ -48,16 +48,11 @@ public class TileEntityThermalEvaporationValve extends TileEntityThermalEvaporat
MekanismUtils.notifyNeighborofChange(world, offset, pos);
}
}
+ invalidateCachedCapabilities();
}
prevMaster = master != null;
}
- @Override
- public void controllerGone() {
- super.controllerGone();
- invalidateCachedCapabilities();
- }
-
@Override
public boolean persists(SubstanceType type) {
//But that we do not handle fluid when it comes to syncing it/saving this tile to disk
