Call end() when starting animation with system animations disabled
Previously, if system animations were disabled, we would jump
to the end of an animation when calling start. However, end()
was never called so no animation listeners were updated.
@@ -49,6 +49,7 @@ public class LottieValueAnimator extends ValueAnimator {
@Override public void start() {
if (systemAnimationsAreDisabled) {
setProgress(getMaxProgress());
+ end();
} else {
super.start();
}
