Added replicate to AliveCharacterComponent
package org.terasology.logic.characters;
import org.terasology.entitySystem.Component;
+import org.terasology.network.Replicate;
/**
* This is only attached to the <b>alive character</b> entities. <br/>
* Can be used to differently handle situations for character entities that can remain in a dead state
* or respawn after a while.
*/
+@Replicate
public class AliveCharacterComponent implements Component {
}
