* Oathbreaker format - Fixed endless loop on match init
@@ -122,7 +122,7 @@ public class OathbreakerFreeForAll extends GameCommanderImpl {
if (player != null) {
Set<UUID> commanders = this.playerOathbreakers.getOrDefault(player.getId(), new HashSet<>());
Set<UUID> spells = this.playerSignatureSpells.getOrDefault(player.getId(), new HashSet<>());
- for (UUID commanderId : getCommandersIds(player, commanderCardType)) {
+ for (UUID commanderId : super.getCommandersIds(player, commanderCardType)) {
switch (commanderCardType) {
case ANY:
res.add(commanderId);
