[AFR] Fixed wrong cost increase on Paladin Class (fixes
@@ -48,7 +48,7 @@ public final class PaladinClass extends CardImpl {
// Spells your opponents cast during your turn cost {1} more to cast.
this.addAbility(new SimpleStaticAbility(new ConditionalCostModificationEffect(
new SpellsCostIncreasingAllEffect(
- 2, StaticFilters.FILTER_CARD, TargetController.OPPONENT
+ 1, StaticFilters.FILTER_CARD, TargetController.OPPONENT
), MyTurnCondition.instance, "spells your opponents cast during your turn cost {1} more to cast"
)));
