[CLB] Fix Ingenious Artillerist trigger for opponents. For
@@ -63,7 +63,8 @@ class IngeniousArtilleristTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeGroupEvent zEvent = (ZoneChangeGroupEvent) event;
- if (zEvent.getToZone() != Zone.BATTLEFIELD) {
+ if (zEvent.getToZone() != Zone.BATTLEFIELD
+ || !this.controllerId.equals(event.getPlayerId())) {
return false;
}
int artifacts = Stream.concat(
