Fixed not having the boost and giving haste
The code for this needs to be like Avacyn's Collar, Blight Sickle, Kitesail, and Viridian Claw.
@@ -27,10 +27,8 @@ public final class CrystalSlipper extends CardImpl {
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature gets +1/+0 and has haste.
- Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(1, 0));
- ability.addEffect(new GainAbilityAttachedEffect(
- HasteAbility.getInstance(), AttachmentType.EQUIPMENT).setText("and has haste")
- );
+ this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
+ this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT)));
// Equip {1}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
