updated javadocs for baseMaterial
@@ -246,16 +246,13 @@ public void setMatrix4(String name, FloatBuffer buffer) {
}
/**
- * writes camera into material uniforms
- *
- * The uniforms below are set from camera:
- * <code>
+ * writes camera into the local material and they include the uniforms listed below:
+ * <pre>{@code
* uniform mat4 viewMatrix;
* uniform mat4 projMatrix;
* uniform mat4 viewProjMatrix;
* uniform mat4 invProjMatrix;
- * </code>
- *
+ * }</pre>
* @param camera camera to write into material
*/
@Override
