fix: reduce timing-based test failures on CI
public class GameProviderTest {
- private static final int TIMESTAMP_DELAY = 500;
+ private static final int TIMESTAMP_DELAY = 1000;
private static final String DEFAULT_GAME_NAME = "Game";
private static final Path TMP_SAVES_FOLDER_PATH =
Paths.get("out", "test", "engine-tests", "tmp", "saves").toAbsolutePath();
