Halve the cactus seed drop rate fix
@@ -48,12 +48,12 @@ public class TreeCactus extends TreeFamily {
setDynamicSapling(new BlockCactusSapling("cactussapling").getDefaultState());
- this.setSoilLongevity(1); // Doesn't live very long
+ this.setSoilLongevity(1);
addDropCreator(new DropCreator(new ResourceLocation(ModConstants.MODID, "cactusseeds")) {
@Override
public List<ItemStack> getLogsDrop(World world, Species species, BlockPos breakPos, Random random, List<ItemStack> dropList, int volume) {
- int numLogs = volume / 4096;
+ int numLogs = volume / 8192;
while(numLogs > 0) {
dropList.add(species.getSeedStack(numLogs >= 64 ? 64 : numLogs));
numLogs -= 64;
