fix: don't deduplicate rasterizers based on class in WorldBuilder, since instances can differ
@@ -350,7 +350,7 @@ private boolean updatesFacet(FacetProvider provider, Class<? extends WorldFacet>
// Then add this one
tryAddRasterizer(orderedRasterizers, rasterizer, providerChains, scalable);
- } else if (!addedRasterizers.contains(rasterizer.getClass())) {
+ } else {
tryAddRasterizer(orderedRasterizers, rasterizer, providerChains, scalable);
addedRasterizers.add(rasterizer.getClass());
}
