function (right) {
            var p = this.coords.p_pointer;
            var p_step = (this.options.max - this.options.min) / 100;
            p_step = this.options.step / p_step;

            if (right) {
                p += p_step;
            } else {
                p -= p_step;
            }

            this.coords.x_pointer = this.toFixed(this.coords.w_rs / 100 * p);
            this.is_key = true;
            this.calc();
        }
function (right) {
            var p = this.coords.p_pointer;
            var p_step = (this.options.max - this.options.min) / 100;
            p_step = this.options.step / p_step;

            if (right) {
                p += p_step;
            } else {
                p -= p_step;
            }

            this.coords.x_pointer = this.toFixed(this.coords.w_rs / 100 * p);
            this.is_key = true;
            this.calc();
        }
function ( right ) { var p = this . coords . p_pointer ; var p_step = ( this . options . max - this . options . min ) / 100 ; p_step = this . options . step / p_step ; if ( right ) { p += p_step ; } else { p -= p_step ; } this . coords . x_pointer = this . toFixed ( this . coords . w_rs / 100 * p ) ; this . is_key = true ; this . calc ( ) ; }
Move by key

@param right {boolean} direction to move
Move by key
set right