function(bForce) {
			if (oPendingInteraction) {
				// set provisionary processing time from start to end and calculate later
				if (!bForce) {
					oPendingInteraction.processing = now() - oPendingInteraction.start;
				} else {
					finalizeInteraction(now());
				}
			}
		}
function(bForce) {
			if (oPendingInteraction) {
				// set provisionary processing time from start to end and calculate later
				if (!bForce) {
					oPendingInteraction.processing = now() - oPendingInteraction.start;
				} else {
					finalizeInteraction(now());
				}
			}
		}
function ( bForce ) { if ( oPendingInteraction ) { // set provisionary processing time from start to end and calculate later if ( ! bForce ) { oPendingInteraction . processing = now ( ) - oPendingInteraction . start ; } else { finalizeInteraction ( now ( ) ) ; } } }
End an interaction measurements.

@param {boolean} bForce forces end of interaction now and ignores further re-renderings
@static
@private
End an interaction measurements .
set the processing time of the pending interaction