function ()
    {
        var i, thand, since, newList;

        // add timed handlers scheduled for addition
        // NOTE: we add before remove in the case a timed handler is
        // added and then deleted before the next _onIdle() call.
        while (this.addTimeds.length > 0) {
            this.timedHandlers.push(this.addTimeds.pop());
        }

        // remove timed handlers that have been scheduled for deletion
        while (this.removeTimeds.length > 0) {
            thand = this.removeTimeds.pop();
            i = this.timedHandlers.indexOf(thand);
            if (i >= 0) {
                this.timedHandlers.splice(i, 1);
            }
        }

        // call ready timed handlers
        var now = new Date().getTime();
        newList = [];
        for (i = 0; i < this.timedHandlers.length; i++) {
            thand = this.timedHandlers[i];
            if (this.authenticated || !thand.user) {
                since = thand.lastCalled + thand.period;
                if (since - now <= 0) {
                    if (thand.run()) {
                        newList.push(thand);
                    }
                } else {
                    newList.push(thand);
                }
            }
        }
        this.timedHandlers = newList;

        clearTimeout(this._idleTimeout);

        this._proto._onIdle();

        // reactivate the timer only if connected
        if (this.connected) {
            this._idleTimeout = setTimeout(this._onIdle.bind(this), 100);
        }
    }
function ()
    {
        var i, thand, since, newList;

        // add timed handlers scheduled for addition
        // NOTE: we add before remove in the case a timed handler is
        // added and then deleted before the next _onIdle() call.
        while (this.addTimeds.length > 0) {
            this.timedHandlers.push(this.addTimeds.pop());
        }

        // remove timed handlers that have been scheduled for deletion
        while (this.removeTimeds.length > 0) {
            thand = this.removeTimeds.pop();
            i = this.timedHandlers.indexOf(thand);
            if (i >= 0) {
                this.timedHandlers.splice(i, 1);
            }
        }

        // call ready timed handlers
        var now = new Date().getTime();
        newList = [];
        for (i = 0; i < this.timedHandlers.length; i++) {
            thand = this.timedHandlers[i];
            if (this.authenticated || !thand.user) {
                since = thand.lastCalled + thand.period;
                if (since - now <= 0) {
                    if (thand.run()) {
                        newList.push(thand);
                    }
                } else {
                    newList.push(thand);
                }
            }
        }
        this.timedHandlers = newList;

        clearTimeout(this._idleTimeout);

        this._proto._onIdle();

        // reactivate the timer only if connected
        if (this.connected) {
            this._idleTimeout = setTimeout(this._onIdle.bind(this), 100);
        }
    }
function ( ) { var i , thand , since , newList ; // add timed handlers scheduled for addition
 // NOTE: we add before remove in the case a timed handler is
 // added and then deleted before the next _onIdle() call.
 while ( this . addTimeds . length > 0 ) { this . timedHandlers . push ( this . addTimeds . pop ( ) ) ; } // remove timed handlers that have been scheduled for deletion
 while ( this . removeTimeds . length > 0 ) { thand = this . removeTimeds . pop ( ) ; i = this . timedHandlers . indexOf ( thand ) ; if ( i >= 0 ) { this . timedHandlers . splice ( i , 1 ) ; } } // call ready timed handlers
 var now = new Date ( ) . getTime ( ) ; newList = [ ] ; for ( i = 0 ; i < this . timedHandlers . length ; i ++ ) { thand = this . timedHandlers [ i ] ; if ( this . authenticated || ! thand . user ) { since = thand . lastCalled + thand . period ; if ( since - now <= 0 ) { if ( thand . run ( ) ) { newList . push ( thand ) ; } } else { newList . push ( thand ) ; } } } this . timedHandlers = newList ; clearTimeout ( this . _idleTimeout ) ; this . _proto . _onIdle ( ) ; // reactivate the timer only if connected
 if ( this . connected ) { this . _idleTimeout = setTimeout ( this . _onIdle . bind ( this ) , 100 ) ; } }
PrivateFunction: _onIdle
_Private_ handler to process events during idle cycle.

This handler is called every 100ms to fire timed handlers that
are ready and keep poll requests going.
PrivateFunction : _onIdle _Private_ handler to process events during idle cycle .
Called by the TTY service to update the related information of the related information.