function (event) {

        event = normalizeEvent(this.dom, event);

        // Mark touch, which is useful in distinguish touch and
        // mouse event in upper applicatoin.
        event.zrByTouch = true;

        this.handler.processGesture(this, event, 'change');

        // Mouse move should always be triggered no matter whether
        // there is gestrue event, because mouse move and pinch may
        // be used at the same time.
        domHandlers.mousemove.call(this, event);

        setTouchTimer(this);
    }
function (event) {

        event = normalizeEvent(this.dom, event);

        // Mark touch, which is useful in distinguish touch and
        // mouse event in upper applicatoin.
        event.zrByTouch = true;

        this.handler.processGesture(this, event, 'change');

        // Mouse move should always be triggered no matter whether
        // there is gestrue event, because mouse move and pinch may
        // be used at the same time.
        domHandlers.mousemove.call(this, event);

        setTouchTimer(this);
    }
function ( event ) { event = normalizeEvent ( this . dom , event ) ; // Mark touch, which is useful in distinguish touch and // mouse event in upper applicatoin. event . zrByTouch = true ; this . handler . processGesture ( this , event , 'change' ) ; // Mouse move should always be triggered no matter whether // there is gestrue event, because mouse move and pinch may // be used at the same time. domHandlers . mousemove . call ( this , event ) ; setTouchTimer ( this ) ; }
Touch移动响应函数
@inner
@param {Event} event
Touch移动响应函数
Handles mouse move and pinch events.