Datasets:
pid stringlengths 27 32 | question stringclasses 2
values | answer stringlengths 11 117 | problem_image_0 imagewidth (px) 532 532 | resoning_thought_0 stringclasses 1
value | reasoning_image_0 imagewidth (px) 532 532 | resoning_thought_1 stringclasses 1
value | task stringclasses 2
values | full_text_only_thought stringclasses 1
value | meta_info stringlengths 588 1.37k |
|---|---|---|---|---|---|---|---|---|---|
FronzenLake_ClearMine_9_9_0 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,U,U,U,U,U,L,P,D,L,L,L,L,U,P,D,R,R,R,U,U,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "0", "1", "1", "1", "1", "1"], ["0", "0", "1", "0", "0", "0", "1", "1", "0"], ["0", "1", "1", "1", "0", "B", "1", "0", "1"], ["1", "0", "A", "0", "0", "1", "C", "1", "1"], ["0", "0", "1", "1", "1", "1", "1", "1", "1"], ["0", "0", "1", "1", "0", "1", "0", "1", "1"], ["0", "1", "1", "1", "0", "0"... | |||||
FronzenLake_ClearMine_9_9_1 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,L,P,D,D,L,D,D,L,D,L,L,P,D,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "1", "1", "0", "1"], ["0", "0", "0", "1", "1", "0", "C", "1", "1"], ["0", "0", "0", "0", "1", "0", "1", "s", "1"], ["0", "1", "0", "1", "0", "1", "1", "1", "0"], ["1", "0", "1", "0", "1", "1", "0", "0", "1"], ["1", "0", "1", "1", "1", "1", "0", "0", "0"], ["1", "1", "A", "1", "1", "0"... | |||||
FronzenLake_ClearMine_9_9_2 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,D,P,U,U,L,L,L,L,U,P,D,R,R,R,D,D,D,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "1", "1", "0", "1", "0", "1"], ["C", "0", "1", "1", "s", "1", "1", "1", "0"], ["1", "1", "1", "1", "1", "0", "1", "1", "0"], ["0", "1", "0", "1", "1", "1", "1", "0", "1"], ["1", "0", "1", "1", "A", "0", "0", "1", "0"], ["0", "1", "1", "1", "B", "1", "1", "1", "1"], ["1", "1", "1", "0", "1", "0"... | |||||
FronzenLake_ClearMine_9_9_3 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,U,R,P,L,D,L,L,U,L,L,L,U,U,L,L,D,D,D,P,U,U,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "0", "0", "0", "0", "0", "0"], ["1", "1", "1", "0", "0", "1", "1", "0", "1"], ["1", "B", "1", "0", "1", "0", "0", "0", "0"], ["1", "0", "1", "1", "1", "1", "0", "1", "A"], ["C", "1", "0", "0", "1", "1", "s", "1", "0"], ["0", "0", "1", "1", "0", "1", "1", "1", "0"], ["1", "0", "0", "0", "0", "1"... | |||||
FronzenLake_ClearMine_9_9_4 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,P,U,R,R,U,R,R,R,R,R,D,D,R,P,U,L,U,L,L,L,L,L,D,L,D,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "0", "1", "1", "0", "0", "1"], ["s", "0", "1", "1", "1", "1", "1", "1", "0"], ["1", "1", "1", "0", "1", "0", "0", "1", "1"], ["A", "B", "0", "0", "1", "0", "1", "1", "C"], ["0", "0", "0", "0", "0", "1", "1", "1", "1"], ["1", "1", "1", "1", "1", "1", "0", "0", "1"], ["1", "1", "0", "1", "1", "0"... | |||||
FronzenLake_ClearMine_9_9_5 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,D,P,U,U,U,L,L,L,L,D,L,L,L,P,R,R,R,U,R,R,R,D,D,R,D,D,L,D,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "1", "1", "1", "1", "s", "0"], ["C", "1", "1", "1", "0", "0", "1", "1", "1"], ["0", "1", "1", "0", "1", "1", "1", "1", "0"], ["1", "1", "0", "1", "0", "0", "0", "A", "1"], ["0", "1", "1", "0", "0", "0", "1", "1", "1"], ["0", "0", "1", "0", "1", "B", "1", "0", "0"], ["1", "1", "0", "1", "1", "1"... | |||||
FronzenLake_ClearMine_9_9_6 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,L,L,L,L,D,P,U,U,U,U,R,R,R,U,P,D,L,L,U,U,U,R,R,R,T | FronzenLake_ClearMine | {"map": [["0", "1", "1", "1", "1", "B", "1", "1", "0"], ["0", "1", "1", "0", "0", "1", "1", "1", "1"], ["0", "1", "1", "0", "A", "0", "1", "1", "1"], ["1", "1", "1", "1", "1", "0", "0", "1", "1"], ["0", "1", "1", "0", "1", "0", "0", "1", "0"], ["0", "1", "1", "0", "0", "s", "0", "0", "1"], ["1", "1", "1", "1", "1", "1"... | |||||
FronzenLake_ClearMine_9_9_7 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,L,P,D,D,L,L,D,P,U,U,U,L,L,D,L,D,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "1", "0", "1", "0"], ["0", "0", "1", "0", "0", "0", "1", "0", "1"], ["0", "1", "0", "1", "1", "1", "1", "C", "1"], ["0", "0", "1", "1", "0", "1", "1", "1", "1"], ["1", "1", "B", "0", "0", "1", "1", "1", "s"], ["1", "0", "0", "0", "0", "A", "0", "0", "1"], ["1", "0", "1", "1", "1", "1"... | |||||
FronzenLake_ClearMine_9_9_8 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,D,L,L,D,L,D,D,L,P,D,D,R,D,P,U,R,U,U,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "1", "0", "1", "0", "1", "1"], ["0", "1", "0", "1", "1", "1", "1", "s", "0"], ["0", "1", "1", "1", "1", "1", "0", "1", "1"], ["1", "1", "1", "1", "0", "1", "0", "0", "1"], ["0", "1", "1", "0", "1", "0", "1", "0", "1"], ["1", "A", "1", "1", "B", "0", "1", "1", "1"], ["1", "1", "0", "1", "1", "1"... | |||||
FronzenLake_ClearMine_9_9_9 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,L,D,D,D,D,P,U,R,R,R,R,U,P,D,L,L,L,L,U,L,T | FronzenLake_ClearMine | {"map": [["0", "0", "1", "1", "1", "1", "0", "1", "1"], ["0", "0", "0", "s", "1", "0", "1", "1", "1"], ["0", "0", "1", "1", "1", "0", "1", "1", "0"], ["0", "1", "1", "0", "1", "1", "0", "1", "0"], ["1", "B", "1", "0", "0", "0", "C", "0", "1"], ["0", "0", "1", "1", "1", "1", "1", "1", "0"], ["0", "1", "A", "1", "1", "1"... | |||||
FronzenLake_ClearMine_10_10_0 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,U,L,U,P,D,D,L,D,D,D,D,L,L,P,L,L,D,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "0", "1", "1", "1", "1", "0", "0"], ["1", "1", "1", "1", "0", "1", "1", "1", "1", "1"], ["0", "0", "0", "1", "1", "1", "1", "1", "A", "0"], ["1", "0", "1", "1", "0", "0", "0", "1", "1", "1"], ["1", "1", "1", "1", "0", "0", "1", "1", "1", "1"], ["1", "1", "1", "0", "1", "0", "0", "1", "0", "1"],... | |||||
FronzenLake_ClearMine_10_10_1 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,U,U,L,L,L,L,L,P,R,U,U,U,P,D,L,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "1", "1", "0", "0", "0", "0", "1"], ["1", "0", "0", "1", "A", "0", "1", "0", "1", "1"], ["1", "0", "B", "1", "1", "0", "0", "0", "0", "1"], ["0", "1", "0", "0", "1", "1", "0", "1", "0", "1"], ["1", "0", "1", "C", "1", "1", "1", "1", "1", "1"], ["0", "1", "1", "1", "1", "0", "1", "0", "1", "0"],... | |||||
FronzenLake_ClearMine_10_10_2 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,D,P,U,R,R,D,D,D,D,R,P,L,L,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "1", "0", "1", "0", "0", "1", "1"], ["1", "0", "0", "1", "0", "1", "1", "1", "s", "1"], ["1", "0", "0", "0", "1", "1", "C", "0", "1", "1"], ["0", "0", "1", "1", "0", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "1", "1", "0", "1", "1", "1"], ["1", "1", "0", "0", "0", "1", "B", "1", "1", "A"],... | |||||
FronzenLake_ClearMine_10_10_3 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,L,D,D,D,D,D,R,R,R,R,R,R,P,D,R,R,P,L,U,L,L,L,L,L,L,L,U,U,U,R,R,R,U,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "s", "0", "1", "0", "1", "1"], ["0", "1", "0", "0", "B", "0", "0", "1", "1", "0"], ["0", "1", "1", "1", "1", "0", "0", "0", "0", "1"], ["1", "1", "0", "0", "0", "1", "1", "1", "1", "1"], ["0", "1", "0", "0", "0", "1", "1", "1", "1", "1"], ["1", "1", "1", "1", "1", "1", "1", "C", "1", "0"],... | |||||
FronzenLake_ClearMine_10_10_4 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,R,U,U,U,P,R,R,D,P,D,D,L,L,L,D,D,T | FronzenLake_ClearMine | {"map": [["0", "1", "0", "0", "1", "0", "0", "0", "0", "1"], ["1", "0", "1", "1", "0", "0", "0", "0", "0", "1"], ["1", "1", "1", "0", "1", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "1", "1", "1", "1", "0", "1"], ["1", "1", "0", "1", "A", "1", "1", "1", "1", "1"], ["1", "1", "0", "0", "1", "0", "C", "1", "1", "0"],... | |||||
FronzenLake_ClearMine_10_10_5 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,R,R,U,R,P,R,D,D,D,D,D,R,D,D,R,R,D,R,D,R,P,U,L,L,U,U,U,L,L,L,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "C", "1", "1", "0", "1", "1", "1"], ["1", "1", "1", "0", "1", "0", "1", "1", "1", "0"], ["1", "1", "1", "1", "1", "0", "1", "0", "1", "0"], ["s", "1", "1", "0", "1", "1", "1", "0", "1", "0"], ["1", "1", "1", "1", "1", "0", "1", "0", "1", "1"], ["1", "1", "1", "B", "1", "1", "1", "1", "1", "1"],... | |||||
FronzenLake_ClearMine_10_10_6 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,L,P,R,U,U,U,R,P,D,D,D,D,L,D,D,R,R,D,D,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "1", "A", "0", "1", "1", "1", "0"], ["0", "0", "1", "1", "1", "1", "0", "1", "0", "0"], ["0", "1", "0", "1", "1", "1", "0", "1", "0", "1"], ["1", "1", "C", "1", "1", "s", "0", "1", "1", "1"], ["1", "1", "0", "1", "1", "0", "0", "1", "1", "0"], ["1", "0", "0", "1", "0", "0", "1", "0", "1", "1"],... | |||||
FronzenLake_ClearMine_10_10_7 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,U,P,L,P,L,U,L,L,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "1", "1", "1", "0", "1", "1", "0"], ["0", "1", "1", "B", "1", "1", "1", "0", "0", "1"], ["1", "0", "1", "1", "0", "1", "1", "C", "A", "0"], ["1", "1", "1", "1", "0", "0", "0", "0", "1", "s"], ["0", "1", "1", "1", "1", "1", "1", "1", "1", "0"], ["0", "0", "0", "0", "1", "0", "0", "1", "1", "1"],... | |||||
FronzenLake_ClearMine_10_10_8 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,U,U,U,U,U,U,U,R,R,U,P,D,D,R,D,R,D,D,D,R,D,P,U,L,U,U,U,U,U,L,L,L,L,D,D,D,D,D,D,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "1", "1", "1", "1", "1", "1"], ["1", "0", "1", "0", "0", "A", "0", "0", "1", "0"], ["0", "1", "1", "1", "1", "1", "1", "1", "1", "0"], ["0", "1", "0", "1", "0", "1", "1", "1", "1", "1"], ["0", "1", "0", "1", "1", "0", "1", "1", "1", "1"], ["1", "1", "0", "1", "0", "1", "0", "1", "1", "1"],... | |||||
FronzenLake_ClearMine_10_10_9 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,D,R,D,P,U,L,U,U,U,U,U,U,R,U,U,P,D,D,L,D,D,D,D,D,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "A", "1", "1", "1", "0"], ["1", "0", "0", "1", "0", "1", "1", "1", "0", "1"], ["1", "1", "1", "0", "1", "1", "0", "1", "0", "1"], ["0", "1", "0", "0", "1", "0", "0", "0", "1", "1"], ["0", "0", "1", "1", "1", "1", "0", "1", "0", "1"], ["1", "1", "0", "1", "s", "1", "1", "0", "1", "0"],... | |||||
FronzenLake_ClearMine_11_11_0 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,D,D,L,L,L,L,L,U,U,U,R,U,R,P,U,L,L,L,D,P,U,R,R,D,D,D,L,D,D,R,R,R,R,R,R,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "0", "0", "0", "1", "1", "0", "1", "0"], ["0", "1", "1", "1", "1", "0", "0", "1", "1", "1", "1"], ["1", "1", "1", "0", "0", "0", "0", "0", "1", "0", "1"], ["0", "1", "0", "0", "1", "0", "1", "1", "0", "0", "1"], ["1", "1", "1", "1", "1", "1", "0", "1", "0", "0", "1"], ["1", "0", "C", "0", "1", ... | |||||
FronzenLake_ClearMine_11_11_1 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,P,L,L,L,D,D,L,P,U,R,U,R,R,R,R,R,R,R,R,D,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "1", "1", "1", "0", "0", "0", "1", "0"], ["1", "1", "1", "1", "1", "1", "1", "1", "1", "0", "1"], ["0", "1", "1", "s", "C", "1", "1", "1", "1", "1", "1"], ["1", "1", "0", "1", "1", "0", "0", "1", "0", "B", "1"], ["A", "1", "0", "0", "0", "0", "1", "1", "1", "1", "0"], ["0", "0", "0", "1", "1", ... | |||||
FronzenLake_ClearMine_11_11_2 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,P,D,L,L,L,L,L,D,D,D,D,R,R,P,U,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "0", "1", "0", "1", "0", "1"], ["0", "1", "0", "0", "1", "0", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "0", "1", "1", "0", "1", "0", "1"], ["1", "1", "1", "1", "0", "0", "0", "1", "1", "1", "s"], ["0", "0", "1", "0", "0", "0", "1", "0", "1", "1", "A"], ["1", "0", "0", "0", "0", ... | |||||
FronzenLake_ClearMine_11_11_3 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,U,L,L,U,U,U,U,U,P,D,D,R,R,R,D,P,U,U,R,U,R,U,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "1", "1", "1", "0", "0", "1"], ["1", "1", "0", "1", "0", "B", "1", "0", "1", "0", "0"], ["A", "0", "1", "0", "1", "1", "0", "0", "1", "1", "1"], ["1", "0", "1", "1", "1", "1", "1", "0", "1", "1", "1"], ["1", "1", "1", "1", "1", "1", "1", "1", "1", "1", "1"], ["1", "1", "0", "C", "1", ... | |||||
FronzenLake_ClearMine_11_11_4 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,L,L,U,P,U,L,L,D,D,P,U,U,R,R,U,R,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "0", "0", "1", "1", "0", "0", "1", "1"], ["1", "1", "0", "0", "1", "0", "1", "0", "1", "1", "0"], ["0", "1", "0", "0", "1", "1", "0", "1", "0", "1", "1"], ["1", "1", "0", "1", "1", "0", "0", "1", "1", "0", "1"], ["0", "1", "1", "1", "1", "1", "1", "1", "1", "1", "0"], ["1", "1", "0", "1", "1", ... | |||||
FronzenLake_ClearMine_11_11_5 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,U,P,D,L,L,D,D,L,L,D,D,L,P,R,D,R,R,R,R,R,R,R,R,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "1", "0", "0", "1", "1", "1", "1", "0"], ["1", "0", "1", "1", "1", "1", "0", "0", "1", "0", "1"], ["1", "1", "1", "0", "1", "0", "1", "1", "0", "0", "0"], ["1", "1", "1", "1", "1", "1", "A", "0", "1", "1", "1"], ["0", "0", "1", "0", "1", "1", "1", "1", "s", "0", "1"], ["1", "1", "1", "1", "1", ... | |||||
FronzenLake_ClearMine_11_11_6 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,L,D,D,D,P,U,U,U,R,R,R,U,R,R,U,U,U,P,D,D,D,L,L,D,L,L,L,D,D,L,L,L,L,D,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "0", "1", "0", "1", "1", "1", "1", "1"], ["1", "0", "0", "1", "1", "0", "0", "0", "0", "1", "1"], ["0", "0", "0", "1", "0", "0", "1", "1", "1", "1", "1"], ["1", "1", "1", "0", "0", "1", "1", "1", "0", "1", "A"], ["1", "1", "1", "0", "0", "1", "0", "1", "0", "1", "1"], ["1", "1", "1", "1", "1", ... | |||||
FronzenLake_ClearMine_11_11_7 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,D,D,D,D,D,L,L,P,R,R,D,R,R,P,L,U,L,U,U,U,U,U,R,R,D,R,T | FronzenLake_ClearMine | {"map": [["0", "0", "1", "0", "0", "0", "1", "0", "1", "1", "1"], ["1", "0", "1", "0", "1", "s", "1", "1", "1", "0", "1"], ["1", "1", "1", "0", "0", "0", "1", "0", "1", "B", "1"], ["0", "0", "1", "0", "1", "0", "1", "0", "0", "1", "1"], ["0", "1", "1", "0", "0", "0", "1", "1", "0", "0", "1"], ["0", "0", "1", "1", "1", ... | |||||
FronzenLake_ClearMine_11_11_8 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,P,D,D,D,D,L,L,D,D,P,U,U,L,L,L,U,U,U,U,L,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "0", "0", "0", "0", "1", "0", "0", "1"], ["0", "1", "0", "1", "1", "1", "1", "0", "1", "0", "1"], ["0", "0", "1", "0", "1", "1", "1", "1", "0", "1", "1"], ["1", "B", "1", "1", "0", "0", "1", "s", "C", "1", "0"], ["1", "1", "1", "1", "0", "1", "1", "1", "1", "1", "1"], ["0", "0", "1", "1", "0", ... | |||||
FronzenLake_ClearMine_11_11_9 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,L,P,U,U,L,L,P,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "0", "0", "0", "1", "1", "1", "1", "1", "1"], ["1", "0", "1", "1", "1", "0", "0", "1", "1", "0", "1"], ["1", "0", "0", "1", "1", "1", "0", "0", "1", "0", "0"], ["1", "1", "0", "0", "1", "1", "1", "0", "1", "1", "1"], ["0", "0", "0", "1", "0", "1", "1", "1", "0", "0", "0"], ["0", "1", "1", "0", "1", ... | |||||
FronzenLake_ClearMine_13_13_0 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,U,U,U,U,U,U,L,U,L,U,U,P,D,D,R,D,D,D,R,R,R,U,R,R,U,R,U,U,L,L,D,P,U,R,R,D,D,D,L,L,D,L,L,L,U,L,L,L,T | FronzenLake_ClearMine | {"map": [["1", "A", "1", "1", "1", "0", "0", "1", "0", "1", "0", "0", "1"], ["1", "1", "0", "0", "0", "0", "1", "1", "1", "0", "0", "1", "1"], ["1", "1", "1", "0", "1", "1", "C", "0", "1", "1", "0", "0", "0"], ["1", "0", "1", "1", "0", "0", "0", "1", "1", "0", "1", "1", "1"], ["B", "1", "1", "1", "0", "1", "1", "1", "1... | |||||
FronzenLake_ClearMine_13_13_1 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,R,D,D,D,D,R,R,R,U,U,L,P,R,U,U,U,R,R,D,R,D,R,D,R,R,P,L,L,U,U,U,L,L,L,L,D,D,D,D,D,L,L,U,L,U,U,U,U,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "s", "1", "1", "0", "1", "0", "0", "1", "0", "1", "0"], ["0", "1", "1", "1", "B", "0", "1", "1", "1", "1", "1", "1", "0"], ["1", "1", "1", "1", "1", "0", "1", "0", "1", "1", "1", "1", "0"], ["1", "1", "0", "1", "1", "0", "1", "1", "0", "1", "1", "0", "0"], ["1", "0", "1", "1", "0", "A", "1", "0", "1... | |||||
FronzenLake_ClearMine_13_13_2 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,P,U,R,R,R,U,R,U,R,R,R,R,P,L,L,L,L,D,L,D,L,L,D,D,L,L,L,L,U,T | FronzenLake_ClearMine | {"map": [["0", "0", "0", "1", "0", "0", "1", "0", "0", "0", "0", "0", "1"], ["1", "0", "1", "1", "0", "1", "1", "1", "1", "1", "0", "0", "0"], ["0", "0", "1", "1", "1", "1", "0", "1", "1", "1", "1", "0", "0"], ["1", "0", "1", "1", "1", "1", "1", "0", "1", "0", "0", "1", "0"], ["0", "0", "1", "1", "1", "1", "1", "1", "1... | |||||
FronzenLake_ClearMine_13_13_3 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,R,U,U,U,U,U,R,R,R,U,U,U,R,R,P,D,D,D,D,P,U,U,U,U,L,U,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "1", "1", "1", "1", "1", "1", "1", "1", "1", "1"], ["1", "1", "1", "1", "1", "0", "1", "0", "0", "1", "B", "0", "0"], ["0", "1", "0", "0", "0", "0", "1", "0", "0", "1", "1", "C", "1"], ["0", "0", "1", "1", "0", "1", "1", "0", "1", "1", "1", "1", "0"], ["1", "1", "0", "1", "1", "0", "0", "0", "0... | |||||
FronzenLake_ClearMine_13_13_4 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,P,U,U,L,L,U,U,L,P,D,D,D,D,L,L,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "0", "1", "0", "0", "1", "1", "1", "0", "0", "1"], ["0", "1", "1", "1", "0", "1", "1", "1", "0", "1", "0", "1", "0"], ["1", "1", "0", "1", "1", "1", "1", "1", "0", "0", "0", "1", "0"], ["1", "1", "1", "1", "1", "1", "0", "1", "0", "1", "1", "0", "1"], ["0", "0", "0", "0", "0", "0", "0", "1", "1... | |||||
FronzenLake_ClearMine_13_13_5 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,R,R,R,R,R,U,U,P,U,U,U,R,U,P,D,L,L,L,L,D,L,D,T | FronzenLake_ClearMine | {"map": [["0", "0", "1", "0", "1", "1", "0", "0", "1", "1", "1", "0", "1"], ["1", "0", "1", "1", "1", "1", "1", "1", "1", "1", "0", "1", "0"], ["1", "1", "0", "0", "0", "1", "1", "1", "1", "0", "0", "0", "1"], ["0", "1", "1", "1", "1", "1", "0", "0", "A", "0", "1", "0", "1"], ["0", "1", "0", "1", "1", "1", "1", "1", "1... | |||||
FronzenLake_ClearMine_13_13_6 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,P,D,D,R,R,R,D,R,R,R,U,P,D,L,L,U,L,L,L,U,L,U,U,R,U,U,R,U,R,T | FronzenLake_ClearMine | {"map": [["0", "1", "0", "0", "0", "1", "1", "1", "0", "0", "0", "0", "0"], ["1", "0", "1", "1", "0", "1", "B", "1", "0", "1", "0", "1", "1"], ["0", "0", "1", "0", "1", "1", "1", "1", "0", "0", "0", "0", "0"], ["1", "1", "0", "0", "1", "1", "0", "0", "0", "1", "0", "1", "0"], ["0", "0", "1", "s", "1", "1", "0", "1", "1... | |||||
FronzenLake_ClearMine_13_13_7 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,R,R,P,L,L,D,L,L,U,P,L,T | FronzenLake_ClearMine | {"map": [["0", "0", "1", "1", "1", "1", "0", "0", "0", "1", "1", "1", "1"], ["1", "0", "0", "1", "0", "0", "1", "1", "1", "0", "1", "0", "1"], ["0", "1", "0", "0", "1", "0", "0", "0", "1", "0", "0", "1", "1"], ["1", "1", "0", "1", "0", "0", "1", "0", "0", "1", "1", "1", "0"], ["0", "0", "1", "1", "1", "1", "1", "1", "0... | |||||
FronzenLake_ClearMine_13_13_8 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,D,L,P,R,D,R,R,R,P,L,L,L,U,U,U,U,L,U,L,L,L,D,L,D,D,D,D,D,D,R,T | FronzenLake_ClearMine | {"map": [["0", "0", "0", "1", "1", "1", "0", "0", "1", "1", "1", "0", "1"], ["0", "1", "0", "1", "1", "0", "1", "1", "1", "1", "1", "1", "1"], ["0", "1", "1", "1", "0", "1", "0", "0", "1", "0", "1", "1", "0"], ["1", "0", "1", "1", "1", "1", "1", "1", "1", "1", "1", "0", "1"], ["1", "1", "1", "1", "1", "0", "0", "1", "0... | |||||
FronzenLake_ClearMine_13_13_9 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,L,L,D,D,L,L,D,D,L,L,P,D,D,D,R,R,P,U,U,U,U,U,U,R,R,U,R,R,R,T | FronzenLake_ClearMine | {"map": [["0", "1", "0", "1", "0", "0", "0", "1", "1", "s", "0", "0", "1"], ["1", "1", "1", "0", "0", "0", "0", "1", "1", "1", "B", "1", "0"], ["1", "1", "0", "0", "1", "1", "1", "1", "0", "1", "1", "0", "1"], ["0", "0", "0", "0", "1", "1", "1", "1", "0", "0", "0", "1", "1"], ["0", "1", "1", "1", "1", "1", "0", "0", "0... | |||||
FronzenLake_ClearMine_15_15_0 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,R,R,R,R,R,D,D,R,P,R,D,D,R,P,U,R,R,U,U,L,U,U,R,U,R,U,U,U,U,R,T | FronzenLake_ClearMine | {"map": [["0", "1", "1", "0", "1", "0", "0", "0", "0", "0", "1", "1", "1", "B", "1"], ["0", "0", "0", "1", "0", "0", "1", "1", "0", "0", "0", "1", "1", "0", "1"], ["1", "0", "0", "1", "1", "1", "0", "0", "1", "1", "1", "1", "1", "0", "1"], ["1", "1", "1", "1", "1", "1", "1", "1", "1", "0", "0", "0", "1", "1", "0"], ["1... | |||||
FronzenLake_ClearMine_15_15_1 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,U,U,U,U,R,R,R,D,D,D,P,U,U,U,L,L,L,U,U,L,L,L,L,D,D,L,L,D,D,D,D,R,R,U,U,P,D,D,L,L,U,U,U,U,L,L,T | FronzenLake_ClearMine | {"map": [["0", "0", "1", "1", "0", "1", "0", "1", "1", "1", "1", "1", "1", "0", "0"], ["1", "0", "1", "1", "1", "1", "0", "1", "0", "1", "0", "1", "0", "1", "1"], ["1", "0", "1", "B", "1", "1", "1", "1", "0", "0", "1", "1", "1", "1", "1"], ["1", "1", "1", "1", "1", "1", "0", "0", "1", "0", "1", "1", "1", "0", "1"], ["0... | |||||
FronzenLake_ClearMine_15_15_2 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,R,R,R,D,D,L,D,L,P,D,D,D,R,D,R,D,D,R,R,P,U,R,R,R,R,R,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "0", "0", "0", "0", "1", "1", "1", "1", "0", "1", "0", "0"], ["1", "1", "0", "0", "0", "1", "0", "0", "1", "1", "0", "1", "1", "0", "1"], ["1", "1", "0", "1", "s", "1", "0", "0", "1", "0", "1", "1", "0", "0", "0"], ["1", "0", "1", "1", "1", "1", "0", "0", "1", "1", "1", "0", "1", "0", "0"], ["0... | |||||
FronzenLake_ClearMine_15_15_3 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,D,D,D,R,D,D,R,R,R,R,P,D,L,D,P,U,U,U,U,U,L,L,U,U,L,L,L,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "1", "1", "1", "1", "0", "1", "1", "0", "0", "1", "0"], ["1", "1", "1", "0", "1", "1", "1", "1", "1", "0", "0", "1", "1", "1", "1"], ["0", "0", "0", "0", "1", "1", "0", "0", "1", "1", "0", "1", "1", "1", "1"], ["1", "0", "1", "s", "0", "1", "0", "1", "1", "0", "1", "1", "1", "1", "0"], ["1... | |||||
FronzenLake_ClearMine_15_15_4 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,L,P,L,L,L,L,L,L,D,D,L,P,R,D,D,L,D,L,L,D,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "1", "0", "1", "1", "0", "1", "0", "1", "0", "0", "0", "0"], ["0", "0", "1", "1", "1", "1", "1", "1", "1", "A", "1", "0", "1", "0", "1"], ["1", "1", "0", "1", "0", "1", "1", "0", "0", "0", "1", "1", "0", "0", "0"], ["0", "0", "C", "1", "0", "0", "1", "1", "0", "0", "s", "1", "0", "1", "1"], ["1... | |||||
FronzenLake_ClearMine_15_15_5 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | R,U,U,P,D,D,L,D,L,D,D,R,D,R,D,R,D,R,R,R,R,P,L,L,L,L,U,U,L,U,L,L,U,U,L,U,U,L,T | FronzenLake_ClearMine | {"map": [["0", "1", "1", "1", "0", "1", "0", "1", "1", "1", "1", "0", "0", "0", "0"], ["0", "1", "0", "1", "0", "0", "1", "0", "1", "0", "1", "0", "0", "0", "0"], ["0", "0", "1", "0", "1", "1", "1", "0", "1", "0", "1", "1", "1", "1", "0"], ["1", "0", "0", "0", "0", "0", "1", "0", "0", "1", "0", "0", "0", "1", "1"], ["0... | |||||
FronzenLake_ClearMine_15_15_6 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,L,L,P,D,R,R,R,R,D,D,R,R,U,U,R,U,P,U,U,T | FronzenLake_ClearMine | {"map": [["1", "0", "1", "1", "0", "1", "0", "1", "1", "1", "1", "1", "1", "0", "1"], ["1", "1", "1", "1", "0", "1", "0", "1", "1", "0", "1", "1", "0", "1", "1"], ["1", "0", "1", "1", "1", "0", "0", "1", "1", "1", "1", "1", "0", "1", "1"], ["1", "0", "0", "1", "1", "1", "0", "1", "0", "1", "1", "B", "0", "1", "0"], ["1... | |||||
FronzenLake_ClearMine_15_15_7 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | L,U,U,U,R,R,R,D,D,R,R,D,P,U,L,L,D,D,D,D,L,L,L,L,D,D,R,R,P,L,L,U,U,R,R,R,D,T | FronzenLake_ClearMine | {"map": [["1", "0", "0", "1", "0", "1", "1", "1", "1", "0", "1", "1", "0", "0", "1"], ["0", "1", "0", "1", "0", "1", "0", "1", "1", "1", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "1", "0", "1", "1", "1", "0", "1", "1", "1", "0", "1"], ["0", "1", "1", "1", "1", "1", "0", "1", "0", "1", "1", "1", "1", "0", "1"], ["0... | |||||
FronzenLake_ClearMine_15_15_8 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | D,R,R,U,R,U,P,R,R,R,R,D,D,D,L,D,D,D,R,D,D,L,P,R,U,U,L,U,U,U,R,U,U,U,L,U,U,L,L,L,L,L,D,D,L,L,T | FronzenLake_ClearMine | {"map": [["0", "1", "0", "0", "1", "0", "1", "0", "1", "1", "0", "0", "1", "0", "1"], ["1", "1", "1", "1", "1", "1", "1", "1", "1", "1", "1", "0", "0", "1", "0"], ["1", "1", "0", "1", "1", "1", "0", "1", "1", "0", "1", "0", "1", "1", "0"], ["1", "0", "0", "B", "1", "1", "0", "A", "1", "1", "1", "1", "1", "0", "1"], ["1... | |||||
FronzenLake_ClearMine_15_15_9 | You are a **Bomb Clear** Agent. Your goal is to first pick up the vest (body armor), then pick up the shovel, and finally use the shovel to clear all bombs.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use t... | U,U,U,U,U,P,D,D,D,R,R,U,R,R,U,R,U,U,L,U,P,D,R,D,D,D,L,L,L,D,L,L,U,U,U,U,R,T | FronzenLake_ClearMine | {"map": [["1", "1", "1", "1", "0", "0", "0", "0", "0", "0", "1", "1", "1", "0", "0"], ["0", "0", "0", "0", "1", "0", "1", "1", "1", "1", "1", "0", "0", "0", "1"], ["1", "0", "1", "1", "1", "1", "1", "1", "1", "0", "0", "1", "1", "1", "1"], ["0", "0", "0", "0", "1", "0", "1", "0", "0", "0", "0", "0", "1", "1", "1"], ["1... | |||||
FronzenLake_FindTreasure_9_9_0 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,D,D,L,P,U,U,L,L,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "0", "0", "0", "0", "1", "1"], ["0", "1", "0", "1", "1", "1", "1", "0", "0"], ["1", "1", "1", "1", "0", "1", "0", "1", "s"], ["0", "1", "0", "0", "0", "B", "1", "1", "1"], ["1", "1", "1", "1", "0", "0", "0", "1", "1"], ["0", "1", "0", "0", "0", "1", "0", "A", "1"], ["1", "1", "1", "1", "1", "1"... | |||||
FronzenLake_FindTreasure_9_9_1 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,D,L,P,R,U,U,U,L,T | FronzenLake_FindTreasure | {"map": [["1", "1", "1", "1", "1", "1", "1", "1", "0"], ["1", "0", "0", "1", "0", "1", "1", "1", "0"], ["0", "1", "0", "0", "0", "1", "1", "1", "0"], ["0", "0", "B", "1", "1", "0", "0", "0", "0"], ["1", "1", "0", "s", "1", "1", "0", "0", "1"], ["0", "0", "0", "1", "0", "0", "1", "0", "1"], ["1", "1", "A", "1", "0", "1"... | |||||
FronzenLake_FindTreasure_9_9_2 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,D,R,R,U,P,D,L,L,U,U,R,T | FronzenLake_FindTreasure | {"map": [["1", "s", "B", "0", "1", "1", "0", "1", "1"], ["0", "1", "0", "A", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "1", "1", "1", "0", "1"], ["1", "1", "1", "0", "1", "0", "0", "0", "0"], ["1", "1", "1", "1", "0", "1", "0", "0", "1"], ["1", "1", "0", "0", "1", "1", "0", "0", "0"], ["1", "1", "1", "0", "0", "0"... | |||||
FronzenLake_FindTreasure_9_9_3 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,P,U,R,R,D,D,R,R,R,R,D,D,D,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "1", "0", "0", "0", "0", "1"], ["1", "1", "1", "0", "1", "1", "1", "0", "1"], ["A", "0", "1", "0", "1", "0", "1", "0", "1"], ["s", "0", "1", "1", "1", "1", "1", "0", "1"], ["0", "1", "1", "1", "1", "0", "1", "1", "1"], ["1", "1", "0", "1", "0", "0", "1", "1", "1"], ["1", "1", "0", "1", "0", "0"... | |||||
FronzenLake_FindTreasure_9_9_4 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,U,U,U,P,D,D,D,D,D,R,R,R,U,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "1", "1", "0", "0", "1", "1"], ["1", "1", "A", "1", "0", "0", "1", "1", "0"], ["1", "1", "1", "1", "1", "1", "1", "1", "1"], ["0", "0", "1", "1", "1", "0", "1", "1", "0"], ["1", "0", "1", "0", "0", "0", "0", "1", "0"], ["0", "0", "s", "1", "0", "1", "B", "1", "0"], ["0", "0", "1", "1", "1", "1"... | |||||
FronzenLake_FindTreasure_9_9_5 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,U,L,P,R,R,U,R,U,U,R,R,R,T | FronzenLake_FindTreasure | {"map": [["0", "0", "0", "0", "0", "1", "1", "1", "B"], ["1", "0", "1", "1", "0", "1", "0", "1", "1"], ["1", "1", "1", "0", "1", "1", "0", "0", "0"], ["1", "1", "A", "1", "1", "1", "1", "1", "0"], ["0", "0", "1", "1", "1", "1", "1", "1", "1"], ["0", "0", "0", "s", "1", "1", "0", "1", "1"], ["1", "1", "1", "0", "0", "1"... | |||||
FronzenLake_FindTreasure_9_9_6 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | L,L,D,P,D,D,L,T | FronzenLake_FindTreasure | {"map": [["1", "1", "1", "0", "0", "1", "1", "0", "1"], ["1", "0", "0", "1", "0", "1", "0", "0", "1"], ["1", "0", "1", "1", "0", "1", "0", "0", "0"], ["1", "1", "0", "1", "1", "0", "1", "1", "1"], ["0", "0", "1", "1", "1", "s", "0", "1", "1"], ["0", "0", "1", "A", "0", "0", "0", "1", "1"], ["1", "1", "1", "1", "0", "0"... | |||||
FronzenLake_FindTreasure_9_9_7 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | R,U,U,L,U,L,L,U,L,U,U,U,R,R,D,R,P,U,L,L,L,D,D,D,D,R,T | FronzenLake_FindTreasure | {"map": [["1", "0", "1", "1", "1", "0", "1", "1", "1"], ["1", "1", "0", "0", "1", "1", "1", "1", "1"], ["0", "1", "1", "0", "1", "0", "1", "A", "0"], ["0", "0", "1", "0", "1", "0", "0", "1", "0"], ["0", "0", "0", "1", "1", "1", "0", "0", "1"], ["0", "0", "1", "0", "1", "B", "1", "1", "0"], ["1", "1", "1", "0", "0", "1"... | |||||
FronzenLake_FindTreasure_9_9_8 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,R,U,P,D,D,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "1", "0", "1", "1", "0", "1"], ["0", "0", "1", "1", "0", "1", "1", "1", "1"], ["1", "0", "1", "0", "1", "0", "0", "0", "0"], ["1", "1", "1", "1", "0", "1", "1", "0", "1"], ["0", "0", "1", "0", "1", "1", "0", "A", "1"], ["1", "0", "0", "0", "0", "0", "1", "1", "1"], ["0", "0", "1", "1", "0", "1"... | |||||
FronzenLake_FindTreasure_9_9_9 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,U,P,R,R,T | FronzenLake_FindTreasure | {"map": [["1", "0", "0", "1", "1", "0", "1", "1", "0"], ["0", "1", "1", "0", "0", "0", "0", "1", "0"], ["1", "1", "1", "0", "1", "0", "0", "1", "0"], ["A", "1", "B", "1", "1", "1", "1", "1", "1"], ["1", "0", "1", "0", "0", "1", "1", "1", "1"], ["s", "0", "0", "0", "0", "1", "0", "0", "0"], ["1", "0", "0", "1", "1", "1"... | |||||
FronzenLake_FindTreasure_10_10_0 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | L,D,L,P,L,L,U,L,U,U,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "1", "0", "1", "0", "0", "0", "1", "1"], ["0", "1", "1", "1", "0", "1", "1", "1", "1", "1"], ["1", "1", "0", "1", "1", "0", "1", "0", "1", "1"], ["0", "1", "1", "0", "1", "1", "0", "1", "1", "1"], ["1", "B", "1", "1", "0", "1", "1", "0", "1", "1"], ["1", "0", "1", "0", "0", "0", "1", "0", "1", "1"],... | |||||
FronzenLake_FindTreasure_10_10_1 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | R,R,U,R,U,R,R,D,D,R,P,L,U,U,L,U,L,T | FronzenLake_FindTreasure | {"map": [["1", "0", "1", "0", "1", "1", "1", "0", "1", "1"], ["0", "1", "0", "1", "1", "B", "1", "0", "0", "1"], ["0", "0", "0", "1", "0", "1", "1", "1", "1", "0"], ["1", "1", "0", "0", "1", "1", "0", "1", "0", "0"], ["1", "0", "s", "1", "1", "0", "1", "1", "A", "0"], ["0", "1", "0", "1", "1", "0", "1", "0", "1", "1"],... | |||||
FronzenLake_FindTreasure_10_10_2 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | R,D,D,D,D,R,R,P,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "1", "1", "1", "1", "0", "1", "1", "0"], ["1", "1", "0", "0", "0", "0", "1", "0", "1", "1"], ["1", "1", "1", "1", "1", "1", "1", "1", "0", "1"], ["1", "0", "0", "1", "1", "0", "1", "0", "0", "1"], ["1", "1", "1", "1", "1", "0", "0", "1", "1", "1"], ["s", "1", "0", "0", "1", "0", "0", "1", "1", "1"],... | |||||
FronzenLake_FindTreasure_10_10_3 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | L,D,D,D,D,D,L,D,L,L,L,P,R,R,U,U,R,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "1", "1", "0", "1", "1", "1", "1"], ["1", "1", "1", "1", "1", "0", "0", "1", "s", "0"], ["0", "0", "1", "1", "1", "1", "1", "1", "0", "0"], ["0", "1", "1", "0", "1", "0", "1", "1", "1", "0"], ["0", "1", "1", "1", "1", "1", "1", "1", "1", "1"], ["1", "0", "0", "1", "0", "1", "1", "B", "1", "1"],... | |||||
FronzenLake_FindTreasure_10_10_4 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | R,R,R,D,R,R,D,R,R,U,P,U,T | FronzenLake_FindTreasure | {"map": [["1", "0", "1", "1", "0", "1", "1", "1", "1", "0"], ["1", "0", "1", "1", "0", "0", "1", "0", "1", "0"], ["1", "0", "1", "1", "1", "0", "1", "1", "1", "1"], ["1", "s", "1", "1", "1", "1", "1", "0", "B", "0"], ["1", "1", "1", "0", "1", "1", "1", "0", "A", "1"], ["1", "0", "0", "0", "1", "0", "1", "1", "1", "0"],... | |||||
FronzenLake_FindTreasure_10_10_5 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,D,L,D,L,D,L,D,D,R,P,L,U,U,R,U,U,U,U,U,U,L,T | FronzenLake_FindTreasure | {"map": [["0", "0", "1", "1", "B", "1", "0", "1", "0", "0"], ["1", "0", "1", "1", "0", "1", "1", "1", "1", "0"], ["1", "1", "1", "0", "1", "1", "1", "s", "0", "0"], ["1", "1", "1", "0", "1", "1", "1", "1", "0", "0"], ["1", "0", "0", "1", "1", "1", "1", "1", "1", "1"], ["1", "0", "0", "1", "0", "1", "1", "0", "1", "0"],... | |||||
FronzenLake_FindTreasure_10_10_6 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,L,L,U,U,U,U,L,U,U,L,L,P,D,D,R,R,D,R,R,R,T | FronzenLake_FindTreasure | {"map": [["1", "0", "1", "0", "1", "1", "0", "0", "0", "1"], ["A", "1", "1", "0", "1", "1", "1", "1", "1", "1"], ["1", "1", "1", "0", "0", "0", "1", "0", "0", "1"], ["1", "1", "1", "1", "1", "0", "0", "1", "1", "0"], ["0", "0", "1", "1", "1", "B", "0", "1", "0", "1"], ["0", "1", "1", "1", "0", "0", "0", "1", "1", "0"],... | |||||
FronzenLake_FindTreasure_10_10_7 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,L,U,L,L,L,L,L,D,D,D,D,R,P,U,U,L,U,U,R,R,R,R,D,D,R,R,R,T | FronzenLake_FindTreasure | {"map": [["0", "1", "0", "1", "1", "1", "1", "0", "1", "1"], ["0", "1", "0", "1", "0", "1", "0", "1", "1", "1"], ["1", "1", "1", "1", "0", "1", "1", "1", "1", "1"], ["0", "0", "1", "1", "1", "0", "0", "1", "0", "0"], ["0", "1", "1", "1", "1", "1", "1", "0", "1", "1"], ["1", "1", "0", "0", "0", "1", "1", "1", "1", "0"],... | |||||
FronzenLake_FindTreasure_10_10_8 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | U,P,U,R,R,U,U,U,U,L,L,L,L,L,L,D,T | FronzenLake_FindTreasure | {"map": [["1", "1", "1", "1", "1", "1", "1", "1", "1", "0"], ["0", "1", "B", "0", "1", "1", "1", "0", "1", "1"], ["0", "0", "0", "1", "0", "0", "1", "0", "1", "0"], ["0", "0", "1", "0", "1", "1", "0", "0", "1", "0"], ["1", "1", "1", "0", "1", "1", "1", "1", "1", "1"], ["1", "0", "1", "1", "1", "0", "A", "1", "0", "0"],... | |||||
FronzenLake_FindTreasure_10_10_9 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | R,R,R,U,R,U,U,U,P,U,L,T | FronzenLake_FindTreasure | {"map": [["0", "1", "1", "1", "1", "1", "0", "0", "B", "1"], ["0", "0", "1", "0", "1", "0", "1", "0", "0", "A"], ["0", "0", "0", "1", "1", "1", "1", "0", "1", "1"], ["1", "1", "1", "1", "1", "0", "1", "0", "0", "1"], ["0", "1", "0", "0", "1", "1", "1", "0", "1", "1"], ["0", "1", "1", "1", "0", "s", "1", "1", "1", "0"],... | |||||
FronzenLake_FindTreasure_11_11_0 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | L,D,D,D,D,D,L,D,D,L,L,L,L,L,U,U,U,R,P,D,L,D,D,R,R,R,R,D,R,R,R,T | FronzenLake_FindTreasure | {"map": [["0", "0", "1", "0", "1", "1", "1", "1", "0", "1", "0"], ["1", "0", "0", "1", "1", "1", "0", "0", "0", "1", "1"], ["1", "0", "0", "0", "1", "1", "1", "1", "0", "1", "s"], ["1", "0", "0", "1", "0", "1", "1", "1", "1", "1", "0"], ["1", "1", "0", "1", "0", "0", "0", "1", "0", "1", "1"], ["1", "1", "0", "1", "0", ... | |||||
FronzenLake_FindTreasure_11_11_1 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,R,D,D,R,D,R,D,D,L,L,L,U,L,P,R,D,R,R,R,U,U,L,U,L,U,U,R,R,D,R,R,R,R,D,T | FronzenLake_FindTreasure | {"map": [["1", "0", "1", "1", "1", "0", "0", "1", "0", "0", "1"], ["1", "1", "0", "s", "1", "1", "1", "0", "1", "0", "0"], ["0", "1", "1", "1", "1", "1", "1", "1", "1", "1", "0"], ["1", "1", "1", "0", "1", "0", "1", "1", "1", "1", "1"], ["0", "1", "0", "1", "1", "1", "0", "0", "0", "0", "B"], ["1", "0", "1", "0", "0", ... | |||||
FronzenLake_FindTreasure_11_11_2 | You are a **Treasure Hunter** Agent. Your goal is to first pick up the key, then unlock and collect all treasures on the map.
The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Additional actions include pickup object (P) and use tool (T). The grid is not slippe... | D,R,R,D,D,L,D,L,L,L,L,P,U,R,R,R,R,R,U,U,U,U,U,T | FronzenLake_FindTreasure | {"map": [["1", "1", "0", "1", "0", "0", "0", "0", "0", "B", "1"], ["0", "1", "1", "0", "1", "1", "0", "1", "0", "1", "0"], ["0", "0", "1", "1", "1", "1", "0", "s", "0", "1", "0"], ["1", "0", "1", "1", "1", "0", "0", "1", "1", "1", "1"], ["1", "1", "0", "0", "1", "1", "1", "0", "0", "1", "1"], ["0", "1", "1", "0", "1", ... |
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