Qwen Image LoRAs 🦜
Collection
LoRAs for Qwen-Image made for me. • 23 items • Updated • 6
How to use furaidosu/dott-qwen-image-lora with Diffusers:
pip install -U diffusers transformers accelerate
import torch
from diffusers import DiffusionPipeline
# switch to "mps" for apple devices
pipe = DiffusionPipeline.from_pretrained("Qwen/Qwen-Image", dtype=torch.bfloat16, device_map="cuda")
pipe.load_lora_weights("furaidosu/dott-qwen-image-lora")
prompt = "A wildly whimsical, exaggerated cartoon illustration in the distinctive style of Peter Chan, bursting with vibrant, oversaturated colors and thick, playful outlines. The scene captures a dynamic, highly distorted and curved perspective of the grand 'CASINO' on the fictional Mediterranean-inspired island, as if viewed through a funhouse mirror. Multiple, non-converging vanishing points create a delightfully warped sense of depth and scale, where lines bend and angles are playfully skewed. The camera is positioned off to the side of the winding path, looking towards the casino at a dramatic, extreme 45-degree angle, pushing the foreground elements very close and the background elements further away in a theatrical manner. In the immediate, exaggerated foreground, positioned comically close to the camera on the right side, stands a massive, opulent white marble fountain. Its basin is impossibly wide and deep, with highly decorative, almost cartoonishly ornate golden embellishments around its edges. At the center of this fountain, a ridiculously oversized, gleaming gold sculpture of a stack of poker playing cards (perhaps with a few cards comically askew or flying off) rises dramatically, almost defying gravity. Comically large, sparkling water jets arc high from the sculpture and splash vigorously within the basin, rendered with playful, stylized splashes and bubbles. The winding, light yellow cobblestone path leading to the casino now swoops and curves dramatically into the mid-ground, its lines heavily distorted by the curved perspective, creating a grand, theatrical approach. This path is bordered by impossibly lush, bright green, almost glowing lawns, rendered with a chunky, painterly texture. Dominating the mid-ground, seen at the extreme 45-degree angle, is the magnificent colonial-style casino building. Its pristine white walls are rendered with a smooth, almost plastic-like finish, accented by bold, chunky gold details along comically exaggerated cornices and architectural flourishes. The roof is composed of distinct, almost impossibly bright, rich red terracotta tiles, each tile perhaps individually outlined and slightly warped. A series of impossibly thick, stately, fluted ivory columns line the facade, their forms subtly bending and bulging with the curved perspective, supporting a wildly over-the-top, ornate portico over the main entrance. The numerous windows and the main entrance doors of the casino are a stark, deep black with highly reflective, almost cartoonishly shiny glass panes, contrasting sharply with the white walls and gold accents. The main entrance, centered between a pair of prominent, bending ivory columns, features massive, exaggerated black double doors. The broad, vibrantly red steps ascending towards this entrance are dramatically skewed and stretched by the perspective, creating an almost impossible climb. The casino's structure extends grandly beyond the visible frame on both sides, with its lines continuing to curve and distort, suggesting a truly immense and cartoonishly opulent establishment. Behind the casino, the verdant green rolling hills of the island are rendered with a soft, rounded, almost pillow-like quality, their slopes dramatically exaggerated and bending. They meet an impossibly bright, sparkling azure blue Mediterranean Sea, its surface subtly rippled, under a sky of impossibly vibrant blue with fluffy, stylized white clouds, all contributing to the utterly wacky and charming Peter Chan-inspired island setting. Every element should feel slightly rubbery, stretchy, and alive with character."
image = pipe(prompt).images[0]Model trained with AI Toolkit by Ostris
This model was trained on Day of The Tentacle game backgrounds by Peter Chan







No trigger words defined.
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained('Qwen/Qwen-Image', torch_dtype=torch.bfloat16).to('cuda')
pipeline.load_lora_weights('lichorosario/dott-3000-qwen-image-lora', weight_name='dott-3000-qwen-image_000002500.safetensors')
image = pipeline('a beautiful landscape').images[0]
image.save("my_image.png")
For more details, including weighting, merging and fusing LoRAs, check the documentation on loading LoRAs in diffusers
Base model
Qwen/Qwen-Image